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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.84 by root, Mon Dec 11 02:54:57 2006 UTC vs.
Revision 1.112 by root, Mon Jan 1 13:31:47 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3;
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
10use IO::AIO (); 22use IO::AIO 2.31 ();
11use YAML::Syck (); 23use YAML::Syck ();
12use Time::HiRes; 24use Time::HiRes;
13use Event; 25
14$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
15 27
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 29$YAML::Syck::ImplicitUnicode = 1;
18 30
19use strict; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
20 32
21_init_vars; 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 34
23our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
24our @EVENT; 39our @EVENT;
25our $LIBDIR = maps_directory "perl"; 40our $LIBDIR = datadir . "/ext";
26 41
27our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
28our $TICK_WATCHER; 43our $TICK_WATCHER;
29our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
30 46
31our %CFG; 47our %CFG;
32 48
33our $UPTIME; $UPTIME ||= time; 49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
34 78
35############################################################################# 79#############################################################################
36 80
37=head2 GLOBAL VARIABLES 81=head2 GLOBAL VARIABLES
38 82
39=over 4 83=over 4
40 84
41=item $cf::UPTIME 85=item $cf::UPTIME
42 86
43The timestamp of the server start (so not actually an uptime). 87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
44 93
45=item $cf::LIBDIR 94=item $cf::LIBDIR
46 95
47The perl library directory, where extensions and cf-specific modules can 96The perl library directory, where extensions and cf-specific modules can
48be found. It will be added to C<@INC> automatically. 97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
49 102
50=item $cf::TICK 103=item $cf::TICK
51 104
52The interval between server ticks, in seconds. 105The interval between server ticks, in seconds.
53 106
61=cut 114=cut
62 115
63BEGIN { 116BEGIN {
64 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
65 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
66 $msg .= "\n" 121 $msg .= "\n"
67 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
68 123
69 print STDERR "cfperl: $msg";
70 LOG llevError, "cfperl: $msg"; 124 LOG llevError, "cfperl: $msg";
71 }; 125 };
72} 126}
73 127
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
74@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
75 134
76# we bless all objects into (empty) derived classes to force a method lookup 135# we bless all objects into (empty) derived classes to force a method lookup
77# within the Safe compartment. 136# within the Safe compartment.
78for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 137for my $pkg (qw(
138 cf::global cf::attachable
139 cf::object cf::object::player
140 cf::client cf::player
141 cf::arch cf::living
142 cf::map cf::party cf::region
143)) {
79 no strict 'refs'; 144 no strict 'refs';
80 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
81} 146}
82 147
83$Event::DIED = sub { 148$Event::DIED = sub {
85}; 150};
86 151
87my %ext_pkg; 152my %ext_pkg;
88my @exts; 153my @exts;
89my @hook; 154my @hook;
90my %command;
91my %extcmd;
92 155
93=head2 UTILITY FUNCTIONS 156=head2 UTILITY FUNCTIONS
94 157
95=over 4 158=over 4
96 159
118sub to_json($) { 181sub to_json($) {
119 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
120 JSON::Syck::Dump $_[0] 183 JSON::Syck::Dump $_[0]
121} 184}
122 185
186=item cf::sync_job { BLOCK }
187
188The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
191
192If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish
195fast or be very important.
196
197=cut
198
199sub sync_job(&) {
200 my ($job) = @_;
201
202 if ($Coro::current == $Coro::main) {
203 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/
205
206 # TODO: use suspend/resume instead
207 # (but this is cancel-safe)
208 local $FREEZE = 1;
209
210 my $busy = 1;
211 my @res;
212
213 (Coro::async {
214 @res = eval { $job->() };
215 warn $@ if $@;
216 undef $busy;
217 })->prio (Coro::PRIO_MAX);
218
219 while ($busy) {
220 Coro::cede_notself;
221 Event::one_event unless Coro::nready;
222 }
223
224 wantarray ? @res : $res[0]
225 } else {
226 # we are in another coroutine, how wonderful, everything just works
227
228 $job->()
229 }
230}
231
232=item $coro = cf::coro { BLOCK }
233
234Creates and returns a new coro. This coro is automcatially being canceled
235when the extension calling this is being unloaded.
236
237=cut
238
239sub coro(&) {
240 my $cb = shift;
241
242 my $coro; $coro = async {
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248
249 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0};
251 });
252 $EXT_CORO{$coro+0} = $coro;
253
254 $coro
255}
256
257sub write_runtime {
258 my $runtime = cf::localdir . "/runtime";
259
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return;
262
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return;
266
267 aio_fsync $fh
268 and return;
269
270 close $fh
271 or return;
272
273 aio_rename "$runtime~", $runtime
274 and return;
275
276 1
277}
278
123=back 279=back
124 280
125=cut 281=cut
126 282
127############################################################################# 283#############################################################################
128 284
129=head2 EVENTS AND OBJECT ATTACHMENTS 285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 if ($path =~ s{^\?random/}{}) {
295 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
296 $self->{random} = cf::from_json $data;
297 } else {
298 if ($path =~ s{^~([^/]+)?}{}) {
299 $self->{user_rel} = 1;
300
301 if (defined $1) {
302 $self->{user} = $1;
303 } elsif ($base =~ m{^~([^/]+)/}) {
304 $self->{user} = $1;
305 } else {
306 warn "cannot resolve user-relative path without user <$path,$base>\n";
307 }
308 } elsif ($path =~ /^\//) {
309 # already absolute
310 } else {
311 $base =~ s{[^/]+/?$}{};
312 return $class->new ("$base/$path");
313 }
314
315 for ($path) {
316 redo if s{/\.?/}{/};
317 redo if s{/[^/]+/\.\./}{/};
318 }
319 }
320
321 $self->{path} = $path;
322
323 $self
324}
325
326# the name / primary key / in-game path
327sub as_string {
328 my ($self) = @_;
329
330 $self->{user_rel} ? "~$self->{user}$self->{path}"
331 : $self->{random} ? "?random/$self->{path}"
332 : $self->{path}
333}
334
335# the displayed name, this is a one way mapping
336sub visible_name {
337 my ($self) = @_;
338
339# if (my $rmp = $self->{random}) {
340# # todo: be more intelligent about this
341# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
342# } else {
343 $self->as_string
344# }
345}
346
347# escape the /'s in the path
348sub _escaped_path {
349 # ∕ is U+2215
350 (my $path = $_[0]{path}) =~ s/\//∕/g;
351 $path
352}
353
354# the original (read-only) location
355sub load_path {
356 my ($self) = @_;
357
358 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
359}
360
361# the temporary/swap location
362sub save_path {
363 my ($self) = @_;
364
365 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
366 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
367 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
368}
369
370# the unique path, might be eq to save_path
371sub uniq_path {
372 my ($self) = @_;
373
374 $self->{user_rel} || $self->{random}
375 ? undef
376 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
377}
378
379# return random map parameters, or undef
380sub random_map_params {
381 my ($self) = @_;
382
383 $self->{random}
384}
385
386# this is somewhat ugly, but style maps do need special treatment
387sub is_style_map {
388 $_[0]{path} =~ m{^/styles/}
389}
390
391package cf;
392
393#############################################################################
394
395=head2 ATTACHABLE OBJECTS
396
397Many objects in crossfire are so-called attachable objects. That means you can
398attach callbacks/event handlers (a collection of which is called an "attachment")
399to it. All such attachable objects support the following methods.
400
401In the following description, CLASS can be any of C<global>, C<object>
402C<player>, C<client> or C<map> (i.e. the attachable objects in
403crossfire+).
130 404
131=over 4 405=over 4
132 406
133=item $object->attach ($attachment, key => $value...)
134
135=item $object->detach ($attachment)
136
137Attach/detach a pre-registered attachment to an object.
138
139=item $player->attach ($attachment, key => $value...)
140
141=item $player->detach ($attachment)
142
143Attach/detach a pre-registered attachment to a player.
144
145=item $map->attach ($attachment, key => $value...) 407=item $attachable->attach ($attachment, key => $value...)
146 408
147=item $map->detach ($attachment) 409=item $attachable->detach ($attachment)
148 410
149Attach/detach a pre-registered attachment to a map. 411Attach/detach a pre-registered attachment to a specific object and give it
412the specified key/value pairs as arguments.
150 413
151=item $bool = $object->attached ($name) 414Example, attach a minesweeper attachment to the given object, making it a
41510x10 minesweeper game:
152 416
153=item $bool = $player->attached ($name) 417 $obj->attach (minesweeper => width => 10, height => 10);
154 418
155=item $bool = $map->attached ($name) 419=item $bool = $attachable->attached ($name)
156 420
157Checks wether the named attachment is currently attached to the object. 421Checks wether the named attachment is currently attached to the object.
158 422
159=item cf::attach_global ... 423=item cf::CLASS->attach ...
160 424
161Attach handlers for global events. 425=item cf::CLASS->detach ...
162 426
163This and all following C<attach_*>-functions expect any number of the 427Define an anonymous attachment and attach it to all objects of the given
164following handler/hook descriptions: 428CLASS. See the next function for an explanation of its arguments.
429
430You can attach to global events by using the C<cf::global> class.
431
432Example, log all player logins:
433
434 cf::player->attach (
435 on_login => sub {
436 my ($pl) = @_;
437 ...
438 },
439 );
440
441Example, attach to the jeweler skill:
442
443 cf::object->attach (
444 type => cf::SKILL,
445 subtype => cf::SK_JEWELER,
446 on_use_skill => sub {
447 my ($sk, $ob, $part, $dir, $msg) = @_;
448 ...
449 },
450 );
451
452=item cf::CLASS::attachment $name, ...
453
454Register an attachment by C<$name> through which attachable objects of the
455given CLASS can refer to this attachment.
456
457Some classes such as crossfire maps and objects can specify attachments
458that are attached at load/instantiate time, thus the need for a name.
459
460These calls expect any number of the following handler/hook descriptions:
165 461
166=over 4 462=over 4
167 463
168=item prio => $number 464=item prio => $number
169 465
171by another C<prio> setting). Lower priority handlers get executed 467by another C<prio> setting). Lower priority handlers get executed
172earlier. The default priority is C<0>, and many built-in handlers are 468earlier. The default priority is C<0>, and many built-in handlers are
173registered at priority C<-1000>, so lower priorities should not be used 469registered at priority C<-1000>, so lower priorities should not be used
174unless you know what you are doing. 470unless you know what you are doing.
175 471
472=item type => $type
473
474(Only for C<< cf::object->attach >> calls), limits the attachment to the
475given type of objects only (the additional parameter C<subtype> can be
476used to further limit to the given subtype).
477
176=item on_I<event> => \&cb 478=item on_I<event> => \&cb
177 479
178Call the given code reference whenever the named event happens (event is 480Call the given code reference whenever the named event happens (event is
179something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 481something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
180handlers are recognised generally depends on the type of object these 482handlers are recognised generally depends on the type of object these
189package and register them. Only handlers for eevents supported by the 491package and register them. Only handlers for eevents supported by the
190object/class are recognised. 492object/class are recognised.
191 493
192=back 494=back
193 495
194=item cf::attach_to_type $object_type, $subtype, ... 496Example, define an attachment called "sockpuppet" that calls the given
497event handler when a monster attacks:
195 498
196Attach handlers for a specific object type (e.g. TRANSPORT) and 499 cf::object::attachment sockpuppet =>
197subtype. If C<$subtype> is zero or undef, matches all objects of the given 500 on_skill_attack => sub {
198type. 501 my ($self, $victim) = @_;
199 502 ...
200=item cf::attach_to_objects ...
201
202Attach handlers to all objects. Do not use this except for debugging or
203very rare events, as handlers are (obviously) called for I<all> objects in
204the game.
205
206=item cf::attach_to_players ...
207
208Attach handlers to all players.
209
210=item cf::attach_to_maps ...
211
212Attach handlers to all maps.
213
214=item cf:register_attachment $name, ...
215
216Register an attachment by name through which objects can refer to this
217attachment.
218
219=item cf:register_player_attachment $name, ...
220
221Register an attachment by name through which players can refer to this
222attachment.
223
224=item cf:register_map_attachment $name, ...
225
226Register an attachment by name through which maps can refer to this
227attachment.
228
229=cut
230
231# the following variables are defined in .xs and must not be re-created
232our @CB_GLOBAL = (); # registry for all global events
233our @CB_OBJECT = (); # all objects (should not be used except in emergency)
234our @CB_PLAYER = ();
235our @CB_TYPE = (); # registry for type (cf-object class) based events
236our @CB_MAP = ();
237
238my %attachment;
239
240sub _attach_cb($\%$$$) {
241 my ($registry, $undo, $event, $prio, $cb) = @_;
242
243 use sort 'stable';
244
245 $cb = [$prio, $cb];
246
247 @{$registry->[$event]} = sort
248 { $a->[0] cmp $b->[0] }
249 @{$registry->[$event] || []}, $cb;
250
251 push @{$undo->{cb}}, [$event, $cb];
252}
253
254# attach handles attaching event callbacks
255# the only thing the caller has to do is pass the correct
256# registry (== where the callback attaches to).
257sub _attach(\@$@) {
258 my ($registry, $klass, @arg) = @_;
259
260 my $prio = 0;
261
262 my %undo = (
263 registry => $registry,
264 cb => [],
265 );
266
267 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
268
269 while (@arg) {
270 my $type = shift @arg;
271
272 if ($type eq "prio") {
273 $prio = shift @arg;
274
275 } elsif ($type eq "package") {
276 my $pkg = shift @arg;
277
278 while (my ($name, $id) = each %cb_id) {
279 if (my $cb = $pkg->can ($name)) {
280 _attach_cb $registry, %undo, $id, $prio, $cb;
281 }
282 } 503 }
283
284 } elsif (exists $cb_id{$type}) {
285 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
286
287 } elsif (ref $type) {
288 warn "attaching objects not supported, ignoring.\n";
289
290 } else {
291 shift @arg;
292 warn "attach argument '$type' not supported, ignoring.\n";
293 }
294 }
295
296 \%undo
297}
298
299sub _attach_attachment {
300 my ($obj, $name, %arg) = @_;
301
302 return if exists $obj->{_attachment}{$name};
303
304 my $res;
305
306 if (my $attach = $attachment{$name}) {
307 my $registry = $obj->registry;
308
309 for (@$attach) {
310 my ($klass, @attach) = @$_;
311 $res = _attach @$registry, $klass, @attach;
312 }
313
314 $obj->{$name} = \%arg;
315 } else {
316 warn "object uses attachment '$name' that is not available, postponing.\n";
317 }
318
319 $obj->{_attachment}{$name} = undef;
320
321 $res->{attachment} = $name;
322 $res
323}
324
325*cf::object::attach =
326*cf::player::attach =
327*cf::map::attach = sub {
328 my ($obj, $name, %arg) = @_;
329
330 _attach_attachment $obj, $name, %arg;
331};
332
333# all those should be optimised
334*cf::object::detach =
335*cf::player::detach =
336*cf::map::detach = sub {
337 my ($obj, $name) = @_;
338
339 delete $obj->{_attachment}{$name};
340 reattach ($obj);
341};
342
343*cf::object::attached =
344*cf::player::attached =
345*cf::map::attached = sub {
346 my ($obj, $name) = @_;
347
348 exists $obj->{_attachment}{$name}
349};
350
351sub attach_global {
352 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
353}
354
355sub attach_to_type {
356 my $type = shift;
357 my $subtype = shift;
358
359 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
360}
361
362sub attach_to_objects {
363 _attach @CB_OBJECT, KLASS_OBJECT, @_
364}
365
366sub attach_to_players {
367 _attach @CB_PLAYER, KLASS_PLAYER, @_
368}
369
370sub attach_to_maps {
371 _attach @CB_MAP, KLASS_MAP, @_
372}
373
374sub register_attachment {
375 my $name = shift;
376
377 $attachment{$name} = [[KLASS_OBJECT, @_]];
378}
379
380sub register_player_attachment {
381 my $name = shift;
382
383 $attachment{$name} = [[KLASS_PLAYER, @_]];
384}
385
386sub register_map_attachment {
387 my $name = shift;
388
389 $attachment{$name} = [[KLASS_MAP, @_]];
390}
391
392our $override;
393our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
394
395sub override {
396 $override = 1;
397 @invoke_results = ();
398}
399
400sub do_invoke {
401 my $event = shift;
402 my $callbacks = shift;
403
404 @invoke_results = ();
405
406 local $override;
407
408 for (@$callbacks) {
409 eval { &{$_->[1]} };
410
411 if ($@) {
412 warn "$@";
413 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
414 override;
415 }
416
417 return 1 if $override;
418 }
419
420 0 504 }
421}
422 505
423=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 506=item $attachable->valid
424
425=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
426
427=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
428
429=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
430
431Generate a global/object/player/map-specific event with the given arguments.
432
433This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
434removed in future versions), and there is no public API to access override
435results (if you must, access C<@cf::invoke_results> directly).
436
437=back
438
439=cut
440
441#############################################################################
442
443=head2 METHODS VALID FOR ALL CORE OBJECTS
444
445=over 4
446
447=item $object->valid, $player->valid, $map->valid
448 507
449Just because you have a perl object does not mean that the corresponding 508Just because you have a perl object does not mean that the corresponding
450C-level object still exists. If you try to access an object that has no 509C-level object still exists. If you try to access an object that has no
451valid C counterpart anymore you get an exception at runtime. This method 510valid C counterpart anymore you get an exception at runtime. This method
452can be used to test for existence of the C object part without causing an 511can be used to test for existence of the C object part without causing an
453exception. 512exception.
454 513
514=cut
515
516# the following variables are defined in .xs and must not be re-created
517our @CB_GLOBAL = (); # registry for all global events
518our @CB_ATTACHABLE = (); # registry for all attachables
519our @CB_OBJECT = (); # all objects (should not be used except in emergency)
520our @CB_PLAYER = ();
521our @CB_CLIENT = ();
522our @CB_TYPE = (); # registry for type (cf-object class) based events
523our @CB_MAP = ();
524
525my %attachment;
526
527sub _attach_cb($$$$) {
528 my ($registry, $event, $prio, $cb) = @_;
529
530 use sort 'stable';
531
532 $cb = [$prio, $cb];
533
534 @{$registry->[$event]} = sort
535 { $a->[0] cmp $b->[0] }
536 @{$registry->[$event] || []}, $cb;
537}
538
539# hack
540my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
541
542# attach handles attaching event callbacks
543# the only thing the caller has to do is pass the correct
544# registry (== where the callback attaches to).
545sub _attach {
546 my ($registry, $klass, @arg) = @_;
547
548 my $object_type;
549 my $prio = 0;
550 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
551
552 #TODO: get rid of this hack
553 if ($attachable_klass{$klass}) {
554 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
555 }
556
557 while (@arg) {
558 my $type = shift @arg;
559
560 if ($type eq "prio") {
561 $prio = shift @arg;
562
563 } elsif ($type eq "type") {
564 $object_type = shift @arg;
565 $registry = $CB_TYPE[$object_type] ||= [];
566
567 } elsif ($type eq "subtype") {
568 defined $object_type or Carp::croak "subtype specified without type";
569 my $object_subtype = shift @arg;
570 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
571
572 } elsif ($type eq "package") {
573 my $pkg = shift @arg;
574
575 while (my ($name, $id) = each %cb_id) {
576 if (my $cb = $pkg->can ($name)) {
577 _attach_cb $registry, $id, $prio, $cb;
578 }
579 }
580
581 } elsif (exists $cb_id{$type}) {
582 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
583
584 } elsif (ref $type) {
585 warn "attaching objects not supported, ignoring.\n";
586
587 } else {
588 shift @arg;
589 warn "attach argument '$type' not supported, ignoring.\n";
590 }
591 }
592}
593
594sub _object_attach {
595 my ($obj, $name, %arg) = @_;
596
597 return if exists $obj->{_attachment}{$name};
598
599 if (my $attach = $attachment{$name}) {
600 my $registry = $obj->registry;
601
602 for (@$attach) {
603 my ($klass, @attach) = @$_;
604 _attach $registry, $klass, @attach;
605 }
606
607 $obj->{$name} = \%arg;
608 } else {
609 warn "object uses attachment '$name' that is not available, postponing.\n";
610 }
611
612 $obj->{_attachment}{$name} = undef;
613}
614
615sub cf::attachable::attach {
616 if (ref $_[0]) {
617 _object_attach @_;
618 } else {
619 _attach shift->_attach_registry, @_;
620 }
621};
622
623# all those should be optimised
624sub cf::attachable::detach {
625 my ($obj, $name) = @_;
626
627 if (ref $obj) {
628 delete $obj->{_attachment}{$name};
629 reattach ($obj);
630 } else {
631 Carp::croak "cannot, currently, detach class attachments";
632 }
633};
634
635sub cf::attachable::attached {
636 my ($obj, $name) = @_;
637
638 exists $obj->{_attachment}{$name}
639}
640
641for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
642 eval "#line " . __LINE__ . " 'cf.pm'
643 sub cf::\L$klass\E::_attach_registry {
644 (\\\@CB_$klass, KLASS_$klass)
645 }
646
647 sub cf::\L$klass\E::attachment {
648 my \$name = shift;
649
650 \$attachment{\$name} = [[KLASS_$klass, \@_]];
651 }
652 ";
653 die if $@;
654}
655
656our $override;
657our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
658
659sub override {
660 $override = 1;
661 @invoke_results = ();
662}
663
664sub do_invoke {
665 my $event = shift;
666 my $callbacks = shift;
667
668 @invoke_results = ();
669
670 local $override;
671
672 for (@$callbacks) {
673 eval { &{$_->[1]} };
674
675 if ($@) {
676 warn "$@";
677 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
678 override;
679 }
680
681 return 1 if $override;
682 }
683
684 0
685}
686
687=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
688
689=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
690
691Generate an object-specific event with the given arguments.
692
693This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
694removed in future versions), and there is no public API to access override
695results (if you must, access C<@cf::invoke_results> directly).
696
455=back 697=back
456 698
457=cut 699=cut
458
459*cf::object::valid =
460*cf::player::valid =
461*cf::map::valid = \&cf::_valid;
462 700
463############################################################################# 701#############################################################################
464# object support 702# object support
465 703
466sub instantiate {
467 my ($obj, $data) = @_;
468
469 $data = from_json $data;
470
471 for (@$data) {
472 my ($name, $args) = @$_;
473
474 $obj->attach ($name, %{$args || {} });
475 }
476}
477
478# basically do the same as instantiate, without calling instantiate
479sub reattach { 704sub reattach {
705 # basically do the same as instantiate, without calling instantiate
480 my ($obj) = @_; 706 my ($obj) = @_;
707
481 my $registry = $obj->registry; 708 my $registry = $obj->registry;
482 709
483 @$registry = (); 710 @$registry = ();
484 711
485 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 712 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
486 713
487 for my $name (keys %{ $obj->{_attachment} || {} }) { 714 for my $name (keys %{ $obj->{_attachment} || {} }) {
488 if (my $attach = $attachment{$name}) { 715 if (my $attach = $attachment{$name}) {
489 for (@$attach) { 716 for (@$attach) {
490 my ($klass, @attach) = @$_; 717 my ($klass, @attach) = @$_;
491 _attach @$registry, $klass, @attach; 718 _attach $registry, $klass, @attach;
492 } 719 }
493 } else { 720 } else {
494 warn "object uses attachment '$name' that is not available, postponing.\n"; 721 warn "object uses attachment '$name' that is not available, postponing.\n";
495 } 722 }
496 } 723 }
497} 724}
498 725
499sub object_freezer_save { 726cf::attachable->attach (
500 my ($filename, $rdata, $objs) = @_;
501
502 if (length $$rdata) {
503 warn sprintf "saving %s (%d,%d)\n",
504 $filename, length $$rdata, scalar @$objs;
505
506 if (open my $fh, ">:raw", "$filename~") {
507 chmod SAVE_MODE, $fh;
508 syswrite $fh, $$rdata;
509 close $fh;
510
511 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
512 chmod SAVE_MODE, $fh;
513 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
514 close $fh;
515 rename "$filename.pst~", "$filename.pst";
516 } else {
517 unlink "$filename.pst";
518 }
519
520 rename "$filename~", $filename;
521 } else {
522 warn "FATAL: $filename~: $!\n";
523 }
524 } else {
525 unlink $filename;
526 unlink "$filename.pst";
527 }
528}
529
530sub object_freezer_as_string {
531 my ($rdata, $objs) = @_;
532
533 use Data::Dumper;
534
535 $$rdata . Dumper $objs
536}
537
538sub object_thawer_load {
539 my ($filename) = @_;
540
541 local $/;
542
543 my $av;
544
545 #TODO: use sysread etc.
546 if (open my $data, "<:raw:perlio", $filename) {
547 $data = <$data>;
548 if (open my $pst, "<:raw:perlio", "$filename.pst") {
549 $av = eval { (Storable::thaw <$pst>)->{objs} };
550 }
551 return ($data, $av);
552 }
553
554 ()
555}
556
557attach_to_objects
558 prio => -1000000, 727 prio => -1000000,
728 on_instantiate => sub {
729 my ($obj, $data) = @_;
730
731 $data = from_json $data;
732
733 for (@$data) {
734 my ($name, $args) = @$_;
735
736 $obj->attach ($name, %{$args || {} });
737 }
738 },
739 on_reattach => \&reattach,
559 on_clone => sub { 740 on_clone => sub {
560 my ($src, $dst) = @_; 741 my ($src, $dst) = @_;
561 742
562 @{$dst->registry} = @{$src->registry}; 743 @{$dst->registry} = @{$src->registry};
563 744
564 %$dst = %$src; 745 %$dst = %$src;
565 746
566 %{$dst->{_attachment}} = %{$src->{_attachment}} 747 %{$dst->{_attachment}} = %{$src->{_attachment}}
567 if exists $src->{_attachment}; 748 if exists $src->{_attachment};
568 }, 749 },
569; 750);
751
752sub object_freezer_save {
753 my ($filename, $rdata, $objs) = @_;
754
755 sync_job {
756 if (length $$rdata) {
757 warn sprintf "saving %s (%d,%d)\n",
758 $filename, length $$rdata, scalar @$objs;
759
760 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
761 chmod SAVE_MODE, $fh;
762 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
763 aio_fsync $fh;
764 close $fh;
765
766 if (@$objs) {
767 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
768 chmod SAVE_MODE, $fh;
769 my $data = Storable::nfreeze { version => 1, objs => $objs };
770 aio_write $fh, 0, (length $data), $data, 0;
771 aio_fsync $fh;
772 close $fh;
773 aio_rename "$filename.pst~", "$filename.pst";
774 }
775 } else {
776 aio_unlink "$filename.pst";
777 }
778
779 aio_rename "$filename~", $filename;
780 } else {
781 warn "FATAL: $filename~: $!\n";
782 }
783 } else {
784 aio_unlink $filename;
785 aio_unlink "$filename.pst";
786 }
787 }
788}
789
790sub object_freezer_as_string {
791 my ($rdata, $objs) = @_;
792
793 use Data::Dumper;
794
795 $$rdata . Dumper $objs
796}
797
798sub object_thawer_load {
799 my ($filename) = @_;
800
801 my ($data, $av);
802
803 (aio_load $filename, $data) >= 0
804 or return;
805
806 unless (aio_stat "$filename.pst") {
807 (aio_load "$filename.pst", $av) >= 0
808 or return;
809 $av = eval { (Storable::thaw <$av>)->{objs} };
810 }
811
812 return ($data, $av);
813}
570 814
571############################################################################# 815#############################################################################
572# old plug-in events 816# command handling &c
573 817
574sub inject_event { 818=item cf::register_command $name => \&callback($ob,$args);
575 my $extension = shift;
576 my $event_code = shift;
577 819
578 my $cb = $hook[$event_code]{$extension} 820Register a callback for execution when the client sends the user command
579 or return; 821$name.
580 822
581 &$cb 823=cut
582}
583
584sub inject_global_event {
585 my $event = shift;
586
587 my $cb = $hook[$event]
588 or return;
589
590 List::Util::max map &$_, values %$cb
591}
592
593sub inject_command {
594 my ($name, $obj, $params) = @_;
595
596 for my $cmd (@{ $command{$name} }) {
597 $cmd->[1]->($obj, $params);
598 }
599
600 -1
601}
602 824
603sub register_command { 825sub register_command {
604 my ($name, $time, $cb) = @_; 826 my ($name, $cb) = @_;
605 827
606 my $caller = caller; 828 my $caller = caller;
607 #warn "registering command '$name/$time' to '$caller'"; 829 #warn "registering command '$name/$time' to '$caller'";
608 830
609 push @{ $command{$name} }, [$time, $cb, $caller]; 831 push @{ $COMMAND{$name} }, [$caller, $cb];
610 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
611} 832}
833
834=item cf::register_extcmd $name => \&callback($pl,$packet);
835
836Register a callbackf ro execution when the client sends an extcmd packet.
837
838If the callback returns something, it is sent back as if reply was being
839called.
840
841=cut
612 842
613sub register_extcmd { 843sub register_extcmd {
614 my ($name, $cb) = @_; 844 my ($name, $cb) = @_;
615 845
616 my $caller = caller; 846 my $caller = caller;
617 #warn "registering extcmd '$name' to '$caller'"; 847 #warn "registering extcmd '$name' to '$caller'";
618 848
619 $extcmd{$name} = [$cb, $caller]; 849 $EXTCMD{$name} = [$cb, $caller];
620} 850}
851
852cf::player->attach (
853 on_command => sub {
854 my ($pl, $name, $params) = @_;
855
856 my $cb = $COMMAND{$name}
857 or return;
858
859 for my $cmd (@$cb) {
860 $cmd->[1]->($pl->ob, $params);
861 }
862
863 cf::override;
864 },
865 on_extcmd => sub {
866 my ($pl, $buf) = @_;
867
868 my $msg = eval { from_json $buf };
869
870 if (ref $msg) {
871 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
872 if (my %reply = $cb->[0]->($pl, $msg)) {
873 $pl->ext_reply ($msg->{msgid}, %reply);
874 }
875 }
876 } else {
877 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
878 }
879
880 cf::override;
881 },
882);
621 883
622sub register { 884sub register {
623 my ($base, $pkg) = @_; 885 my ($base, $pkg) = @_;
624 886
625 #TODO 887 #TODO
668# for my $idx (0 .. $#PLUGIN_EVENT) { 930# for my $idx (0 .. $#PLUGIN_EVENT) {
669# delete $hook[$idx]{$pkg}; 931# delete $hook[$idx]{$pkg};
670# } 932# }
671 933
672 # remove commands 934 # remove commands
673 for my $name (keys %command) { 935 for my $name (keys %COMMAND) {
674 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 936 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
675 937
676 if (@cb) { 938 if (@cb) {
677 $command{$name} = \@cb; 939 $COMMAND{$name} = \@cb;
678 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
679 } else { 940 } else {
680 delete $command{$name};
681 delete $COMMAND{"$name\000"}; 941 delete $COMMAND{$name};
682 } 942 }
683 } 943 }
684 944
685 # remove extcmds 945 # remove extcmds
686 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 946 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
687 delete $extcmd{$name}; 947 delete $EXTCMD{$name};
688 } 948 }
689 949
690 if (my $cb = $pkg->can ("unload")) { 950 if (my $cb = $pkg->can ("unload")) {
691 eval { 951 eval {
692 $cb->($pkg); 952 $cb->($pkg);
696 956
697 Symbol::delete_package $pkg; 957 Symbol::delete_package $pkg;
698} 958}
699 959
700sub load_extensions { 960sub load_extensions {
701 my $LIBDIR = maps_directory "perl";
702
703 for my $ext (<$LIBDIR/*.ext>) { 961 for my $ext (<$LIBDIR/*.ext>) {
704 next unless -r $ext; 962 next unless -r $ext;
705 eval { 963 eval {
706 load_extension $ext; 964 load_extension $ext;
707 1 965 1
708 } or warn "$ext not loaded: $@"; 966 } or warn "$ext not loaded: $@";
709 } 967 }
710} 968}
711 969
712############################################################################# 970#############################################################################
713# extcmd framework, basically convert ext <msg>
714# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
715
716attach_to_players
717 on_extcmd => sub {
718 my ($pl, $buf) = @_;
719
720 my $msg = eval { from_json $buf };
721
722 if (ref $msg) {
723 if (my $cb = $extcmd{$msg->{msgtype}}) {
724 if (my %reply = $cb->[0]->($pl, $msg)) {
725 $pl->ext_reply ($msg->{msgid}, %reply);
726 }
727 }
728 } else {
729 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
730 }
731
732 cf::override;
733 },
734;
735
736#############################################################################
737# load/save/clean perl data associated with a map 971# load/save/clean perl data associated with a map
738 972
739*cf::mapsupport::on_clean = sub { 973*cf::mapsupport::on_clean = sub {
740 my ($map) = @_; 974 my ($map) = @_;
741 975
743 defined $path or return; 977 defined $path or return;
744 978
745 unlink "$path.pst"; 979 unlink "$path.pst";
746}; 980};
747 981
748attach_to_maps prio => -10000, package => cf::mapsupport::; 982cf::map->attach (prio => -10000, package => cf::mapsupport::);
749 983
750############################################################################# 984#############################################################################
751# load/save perl data associated with player->ob objects 985# load/save perl data associated with player->ob objects
752 986
753sub all_objects(@) { 987sub all_objects(@) {
754 @_, map all_objects ($_->inv), @_ 988 @_, map all_objects ($_->inv), @_
755} 989}
756 990
757# TODO: compatibility cruft, remove when no longer needed 991# TODO: compatibility cruft, remove when no longer needed
758attach_to_players 992cf::player->attach (
759 on_load => sub { 993 on_load => sub {
760 my ($pl, $path) = @_; 994 my ($pl, $path) = @_;
761 995
762 for my $o (all_objects $pl->ob) { 996 for my $o (all_objects $pl->ob) {
763 if (my $value = $o->get_ob_key_value ("_perl_data")) { 997 if (my $value = $o->get_ob_key_value ("_perl_data")) {
765 999
766 %$o = %{ Storable::thaw pack "H*", $value }; 1000 %$o = %{ Storable::thaw pack "H*", $value };
767 } 1001 }
768 } 1002 }
769 }, 1003 },
770; 1004);
771 1005
772############################################################################# 1006#############################################################################
773 1007
774=head2 CORE EXTENSIONS 1008=head2 CORE EXTENSIONS
775 1009
776Functions and methods that extend core crossfire objects. 1010Functions and methods that extend core crossfire objects.
1011
1012=head3 cf::player
777 1013
778=over 4 1014=over 4
779 1015
780=item cf::player::exists $login 1016=item cf::player::exists $login
781 1017
786sub cf::player::exists($) { 1022sub cf::player::exists($) {
787 cf::player::find $_[0] 1023 cf::player::find $_[0]
788 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1024 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
789} 1025}
790 1026
1027=item $player->ext_reply ($msgid, $msgtype, %msg)
1028
1029Sends an ext reply to the player.
1030
1031=cut
1032
1033sub cf::player::ext_reply($$$%) {
1034 my ($self, $id, %msg) = @_;
1035
1036 $msg{msgid} = $id;
1037
1038 $self->send ("ext " . to_json \%msg);
1039}
1040
1041=back
1042
1043
1044=head3 cf::map
1045
1046=over 4
1047
1048=cut
1049
1050package cf::map;
1051
1052use Fcntl;
1053use Coro::AIO;
1054
1055our $MAX_RESET = 7200;
1056our $DEFAULT_RESET = 3600;
1057
1058sub generate_random_map {
1059 my ($path, $rmp) = @_;
1060
1061 # mit "rum" bekleckern, nicht
1062 cf::map::_create_random_map
1063 $path,
1064 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1065 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1066 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1067 $rmp->{exit_on_final_map},
1068 $rmp->{xsize}, $rmp->{ysize},
1069 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1070 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1071 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1072 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1073 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1074 (cf::region::find $rmp->{region})
1075}
1076
1077# and all this just because we cannot iterate over
1078# all maps in C++...
1079sub change_all_map_light {
1080 my ($change) = @_;
1081
1082 $_->change_map_light ($change) for values %cf::MAP;
1083}
1084
1085sub try_load_header($) {
1086 my ($path) = @_;
1087
1088 utf8::encode $path;
1089 aio_open $path, O_RDONLY, 0
1090 or return;
1091
1092 my $map = cf::map::new
1093 or return;
1094
1095 $map->load_header ($path)
1096 or return;
1097
1098 $map->{load_path} = $path;
1099
1100 $map
1101}
1102
1103sub find_map {
1104 my ($path, $origin) = @_;
1105
1106 #warn "find_map<$path,$origin>\n";#d#
1107
1108 $path = new cf::path $path, $origin && $origin->path;
1109 my $key = $path->as_string;
1110
1111 $cf::MAP{$key} || do {
1112 # do it the slow way
1113 my $map = try_load_header $path->save_path;
1114
1115 if ($map) {
1116 # safety
1117 $map->{instantiate_time} = $cf::RUNTIME
1118 if $map->{instantiate_time} > $cf::RUNTIME;
1119 } else {
1120 if (my $rmp = $path->random_map_params) {
1121 $map = generate_random_map $key, $rmp;
1122 } else {
1123 $map = try_load_header $path->load_path;
1124 }
1125
1126 $map or return;
1127
1128 $map->{load_original} = 1;
1129 $map->{instantiate_time} = $cf::RUNTIME;
1130 $map->instantiate;
1131
1132 # per-player maps become, after loading, normal maps
1133 $map->per_player (0) if $path->{user_rel};
1134 }
1135
1136 $map->path ($key);
1137 $map->{path} = $path;
1138 $map->last_access ($cf::RUNTIME);
1139
1140 if ($map->should_reset) {
1141 $map->reset;
1142 $map = find_map $path;
1143 }
1144
1145 $cf::MAP{$key} = $map
1146 }
1147}
1148
1149sub load {
1150 my ($self) = @_;
1151
1152 return if $self->in_memory != cf::MAP_SWAPPED;
1153
1154 $self->in_memory (cf::MAP_LOADING);
1155
1156 my $path = $self->{path};
1157
1158 $self->alloc;
1159 $self->load_objects ($self->{load_path}, 1)
1160 or return;
1161
1162 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1163 if delete $self->{load_original};
1164
1165 if (my $uniq = $path->uniq_path) {
1166 utf8::encode $uniq;
1167 if (aio_open $uniq, O_RDONLY, 0) {
1168 $self->clear_unique_items;
1169 $self->load_objects ($uniq, 0);
1170 }
1171 }
1172
1173 # now do the right thing for maps
1174 $self->link_multipart_objects;
1175
1176 if ($self->{path}->is_style_map) {
1177 $self->{deny_save} = 1;
1178 $self->{deny_reset} = 1;
1179 } else {
1180 $self->fix_auto_apply;
1181 $self->decay_objects;
1182 $self->update_buttons;
1183 $self->set_darkness_map;
1184 $self->difficulty ($self->estimate_difficulty)
1185 unless $self->difficulty;
1186 $self->activate;
1187 }
1188
1189 $self->in_memory (cf::MAP_IN_MEMORY);
1190}
1191
1192sub load_map_sync {
1193 my ($path, $origin) = @_;
1194
1195 #warn "load_map_sync<$path, $origin>\n";#d#
1196
1197 cf::sync_job {
1198 my $map = cf::map::find_map $path, $origin
1199 or return;
1200 $map->load;
1201 $map
1202 }
1203}
1204
1205sub save {
1206 my ($self) = @_;
1207
1208 my $save = $self->{path}->save_path; utf8::encode $save;
1209 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1210
1211 $self->{last_save} = $cf::RUNTIME;
1212
1213 return unless $self->dirty;
1214
1215 $self->{load_path} = $save;
1216
1217 return if $self->{deny_save};
1218
1219 if ($uniq) {
1220 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1221 $self->save_objects ($uniq, cf::IO_UNIQUES);
1222 } else {
1223 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1224 }
1225}
1226
1227sub swap_out {
1228 my ($self) = @_;
1229
1230 return if $self->players;
1231 return if $self->in_memory != cf::MAP_IN_MEMORY;
1232 return if $self->{deny_save};
1233
1234 $self->save;
1235 $self->clear;
1236 $self->in_memory (cf::MAP_SWAPPED);
1237}
1238
1239sub reset_at {
1240 my ($self) = @_;
1241
1242 # TODO: safety, remove and allow resettable per-player maps
1243 return 1e100 if $self->{path}{user_rel};
1244 return 1e100 if $self->{deny_reset};
1245
1246 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1247 my $to = $self->reset_timeout || $DEFAULT_RESET;
1248 $to = $MAX_RESET if $to > $MAX_RESET;
1249
1250 $time + $to
1251}
1252
1253sub should_reset {
1254 my ($self) = @_;
1255
1256 $self->reset_at <= $cf::RUNTIME
1257}
1258
1259sub unlink_save {
1260 my ($self) = @_;
1261
1262 utf8::encode (my $save = $self->{path}->save_path);
1263 aioreq_pri 3; IO::AIO::aio_unlink $save;
1264 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1265}
1266
1267sub reset {
1268 my ($self) = @_;
1269
1270 return if $self->players;
1271 return if $self->{path}{user_rel};#d#
1272
1273 warn "resetting map ", $self->path;#d#
1274
1275 delete $cf::MAP{$self->path};
1276
1277 $_->clear_links_to ($self) for values %cf::MAP;
1278
1279 $self->unlink_save;
1280 $self->destroy;
1281}
1282
1283sub customise_for {
1284 my ($map, $ob) = @_;
1285
1286 if ($map->per_player) {
1287 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1288 }
1289
1290 $map
1291}
1292
1293sub emergency_save {
1294 local $cf::FREEZE = 1;
1295
1296 warn "enter emergency map save\n";
1297
1298 cf::sync_job {
1299 warn "begin emergency map save\n";
1300 $_->save for values %cf::MAP;
1301 };
1302
1303 warn "end emergency map save\n";
1304}
1305
1306package cf;
1307
1308=back
1309
1310
1311=head3 cf::object::player
1312
1313=over 4
1314
791=item $player_object->reply ($npc, $msg[, $flags]) 1315=item $player_object->reply ($npc, $msg[, $flags])
792 1316
793Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1317Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
794can be C<undef>. Does the right thing when the player is currently in a 1318can be C<undef>. Does the right thing when the player is currently in a
795dialogue with the given NPC character. 1319dialogue with the given NPC character.
796 1320
797=cut 1321=cut
798 1322
799# rough implementation of a future "reply" method that works 1323# rough implementation of a future "reply" method that works
800# with dialog boxes. 1324# with dialog boxes.
1325#TODO: the first argument must go, split into a $npc->reply_to ( method
801sub cf::object::player::reply($$$;$) { 1326sub cf::object::player::reply($$$;$) {
802 my ($self, $npc, $msg, $flags) = @_; 1327 my ($self, $npc, $msg, $flags) = @_;
803 1328
804 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1329 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
805 1330
809 $msg = $npc->name . " says: $msg" if $npc; 1334 $msg = $npc->name . " says: $msg" if $npc;
810 $self->message ($msg, $flags); 1335 $self->message ($msg, $flags);
811 } 1336 }
812} 1337}
813 1338
814=item $player->ext_reply ($msgid, $msgtype, %msg)
815
816Sends an ext reply to the player.
817
818=cut
819
820sub cf::player::ext_reply($$$%) {
821 my ($self, $id, %msg) = @_;
822
823 $msg{msgid} = $id;
824
825 $self->send ("ext " . to_json \%msg);
826}
827
828=item $player_object->may ("access") 1339=item $player_object->may ("access")
829 1340
830Returns wether the given player is authorized to access resource "access" 1341Returns wether the given player is authorized to access resource "access"
831(e.g. "command_wizcast"). 1342(e.g. "command_wizcast").
832 1343
839 (ref $cf::CFG{"may_$access"} 1350 (ref $cf::CFG{"may_$access"}
840 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1351 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
841 : $cf::CFG{"may_$access"}) 1352 : $cf::CFG{"may_$access"})
842} 1353}
843 1354
844=cut 1355sub cf::object::player::enter_link {
1356 my ($self) = @_;
845 1357
846############################################################################# 1358 return if $self->map == $LINK_MAP;
1359
1360 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1361 if $self->map;
1362
1363 $self->enter_map ($LINK_MAP, 20, 20);
1364 $self->deactivate_recursive;
1365}
1366
1367sub cf::object::player::leave_link {
1368 my ($self, $map, $x, $y) = @_;
1369
1370 my $link_pos = delete $self->{_link_pos};
1371
1372 unless ($map) {
1373 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1374
1375 # restore original map position
1376 ($map, $x, $y) = @{ $link_pos || [] };
1377 $map = cf::map::find_map $map;
1378
1379 unless ($map) {
1380 ($map, $x, $y) = @$EMERGENCY_POSITION;
1381 $map = cf::map::find_map $map
1382 or die "FATAL: cannot load emergency map\n";
1383 }
1384 }
1385
1386 ($x, $y) = (-1, -1)
1387 unless (defined $x) && (defined $y);
1388
1389 # use -1 or undef as default coordinates, not 0, 0
1390 ($x, $y) = ($map->enter_x, $map->enter_y)
1391 if $x <=0 && $y <= 0;
1392
1393 $map->load;
1394
1395 $self->activate_recursive;
1396 $self->enter_map ($map, $x, $y);
1397}
1398
1399=item $player_object->goto_map ($map, $x, $y)
1400
1401=cut
1402
1403sub cf::object::player::goto_map {
1404 my ($self, $path, $x, $y) = @_;
1405
1406 $self->enter_link;
1407
1408 (Coro::async {
1409 $path = new cf::path $path;
1410
1411 my $map = cf::map::find_map $path->as_string;
1412 $map = $map->customise_for ($self) if $map;
1413
1414 warn "entering ", $map->path, " at ($x, $y)\n"
1415 if $map;
1416
1417 $self->leave_link ($map, $x, $y);
1418 })->prio (1);
1419}
1420
1421=item $player_object->enter_exit ($exit_object)
1422
1423=cut
1424
1425sub parse_random_map_params {
1426 my ($spec) = @_;
1427
1428 my $rmp = { # defaults
1429 xsize => 10,
1430 ysize => 10,
1431 };
1432
1433 for (split /\n/, $spec) {
1434 my ($k, $v) = split /\s+/, $_, 2;
1435
1436 $rmp->{lc $k} = $v if (length $k) && (length $v);
1437 }
1438
1439 $rmp
1440}
1441
1442sub prepare_random_map {
1443 my ($exit) = @_;
1444
1445 # all this does is basically replace the /! path by
1446 # a new random map path (?random/...) with a seed
1447 # that depends on the exit object
1448
1449 my $rmp = parse_random_map_params $exit->msg;
1450
1451 if ($exit->map) {
1452 $rmp->{region} = $exit->map->region_name;
1453 $rmp->{origin_map} = $exit->map->path;
1454 $rmp->{origin_x} = $exit->x;
1455 $rmp->{origin_y} = $exit->y;
1456 }
1457
1458 $rmp->{random_seed} ||= $exit->random_seed;
1459
1460 my $data = cf::to_json $rmp;
1461 my $md5 = Digest::MD5::md5_hex $data;
1462
1463 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1464 aio_write $fh, 0, (length $data), $data, 0;
1465
1466 $exit->slaying ("?random/$md5");
1467 $exit->msg (undef);
1468 }
1469}
1470
1471sub cf::object::player::enter_exit {
1472 my ($self, $exit) = @_;
1473
1474 return unless $self->type == cf::PLAYER;
1475
1476 $self->enter_link;
1477
1478 (Coro::async {
1479 unless (eval {
1480
1481 prepare_random_map $exit
1482 if $exit->slaying eq "/!";
1483
1484 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1485 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1486
1487 1;
1488 }) {
1489 $self->message ("Something went wrong deep within the crossfire server. "
1490 . "I'll try to bring you back to the map you were before. "
1491 . "Please report this to the dungeon master",
1492 cf::NDI_UNIQUE | cf::NDI_RED);
1493
1494 warn "ERROR in enter_exit: $@";
1495 $self->leave_link;
1496 }
1497 })->prio (1);
1498}
1499
1500=head3 cf::client
1501
1502=over 4
1503
1504=item $client->send_drawinfo ($text, $flags)
1505
1506Sends a drawinfo packet to the client. Circumvents output buffering so
1507should not be used under normal circumstances.
1508
1509=cut
1510
1511sub cf::client::send_drawinfo {
1512 my ($self, $text, $flags) = @_;
1513
1514 utf8::encode $text;
1515 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1516}
1517
1518
1519=item $success = $client->query ($flags, "text", \&cb)
1520
1521Queues a query to the client, calling the given callback with
1522the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1523C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1524
1525Queries can fail, so check the return code. Or don't, as queries will become
1526reliable at some point in the future.
1527
1528=cut
1529
1530sub cf::client::query {
1531 my ($self, $flags, $text, $cb) = @_;
1532
1533 return unless $self->state == ST_PLAYING
1534 || $self->state == ST_SETUP
1535 || $self->state == ST_CUSTOM;
1536
1537 $self->state (ST_CUSTOM);
1538
1539 utf8::encode $text;
1540 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1541
1542 $self->send_packet ($self->{query_queue}[0][0])
1543 if @{ $self->{query_queue} } == 1;
1544}
1545
1546cf::client->attach (
1547 on_reply => sub {
1548 my ($ns, $msg) = @_;
1549
1550 # this weird shuffling is so that direct followup queries
1551 # get handled first
1552 my $queue = delete $ns->{query_queue};
1553
1554 (shift @$queue)->[1]->($msg);
1555
1556 push @{ $ns->{query_queue} }, @$queue;
1557
1558 if (@{ $ns->{query_queue} } == @$queue) {
1559 if (@$queue) {
1560 $ns->send_packet ($ns->{query_queue}[0][0]);
1561 } else {
1562 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1563 }
1564 }
1565 },
1566);
1567
1568=item $client->coro (\&cb)
1569
1570Create a new coroutine, running the specified callback. The coroutine will
1571be automatically cancelled when the client gets destroyed (e.g. on logout,
1572or loss of connection).
1573
1574=cut
1575
1576sub cf::client::coro {
1577 my ($self, $cb) = @_;
1578
1579 my $coro; $coro = async {
1580 eval {
1581 $cb->();
1582 };
1583 warn $@ if $@;
1584 };
1585
1586 $coro->on_destroy (sub {
1587 delete $self->{_coro}{$coro+0};
1588 });
1589
1590 $self->{_coro}{$coro+0} = $coro;
1591
1592 $coro
1593}
1594
1595cf::client->attach (
1596 on_destroy => sub {
1597 my ($ns) = @_;
1598
1599 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1600 },
1601);
1602
1603=back
1604
847 1605
848=head2 SAFE SCRIPTING 1606=head2 SAFE SCRIPTING
849 1607
850Functions that provide a safe environment to compile and execute 1608Functions that provide a safe environment to compile and execute
851snippets of perl code without them endangering the safety of the server 1609snippets of perl code without them endangering the safety of the server
866 1624
867=pod 1625=pod
868 1626
869The following fucntions and emthods are available within a safe environment: 1627The following fucntions and emthods are available within a safe environment:
870 1628
871 cf::object contr pay_amount pay_player 1629 cf::object contr pay_amount pay_player map
872 cf::object::player player 1630 cf::object::player player
873 cf::player peaceful 1631 cf::player peaceful
1632 cf::map trigger
874 1633
875=cut 1634=cut
876 1635
877for ( 1636for (
878 ["cf::object" => qw(contr pay_amount pay_player)], 1637 ["cf::object" => qw(contr pay_amount pay_player map)],
879 ["cf::object::player" => qw(player)], 1638 ["cf::object::player" => qw(player)],
880 ["cf::player" => qw(peaceful)], 1639 ["cf::player" => qw(peaceful)],
1640 ["cf::map" => qw(trigger)],
881) { 1641) {
882 no strict 'refs'; 1642 no strict 'refs';
883 my ($pkg, @funs) = @$_; 1643 my ($pkg, @funs) = @$_;
884 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1644 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
885 for @funs; 1645 for @funs;
1025 sub db_sync() { 1785 sub db_sync() {
1026 db_save if $dirty; 1786 db_save if $dirty;
1027 undef $dirty; 1787 undef $dirty;
1028 } 1788 }
1029 1789
1030 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 1790 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1031 db_sync; 1791 db_sync;
1032 }); 1792 });
1033 1793
1034 sub db_dirty() { 1794 sub db_dirty() {
1035 $dirty = 1; 1795 $dirty = 1;
1049 $DB->{$_[0]} = $_[1]; 1809 $DB->{$_[0]} = $_[1];
1050 } 1810 }
1051 db_dirty; 1811 db_dirty;
1052 } 1812 }
1053 1813
1054 attach_global 1814 cf::global->attach (
1055 prio => 10000, 1815 prio => 10000,
1056 on_cleanup => sub { 1816 on_cleanup => sub {
1057 db_sync; 1817 db_sync;
1058 }, 1818 },
1059 ; 1819 );
1060} 1820}
1061 1821
1062############################################################################# 1822#############################################################################
1063# the server's main() 1823# the server's main()
1064 1824
1069 local $/; 1829 local $/;
1070 *CFG = YAML::Syck::Load <$fh>; 1830 *CFG = YAML::Syck::Load <$fh>;
1071} 1831}
1072 1832
1073sub main { 1833sub main {
1834 # we must not ever block the main coroutine
1835 local $Coro::idle = sub {
1836 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d#
1837 (Coro::unblock_sub {
1838 Event::one_event;
1839 })->();
1840 };
1841
1074 cfg_load; 1842 cfg_load;
1075 db_load; 1843 db_load;
1076 load_extensions; 1844 load_extensions;
1077 Event::loop; 1845 Event::loop;
1078} 1846}
1079 1847
1080############################################################################# 1848#############################################################################
1081# initialisation 1849# initialisation
1082 1850
1083sub _perl_reload(&) { 1851sub reload() {
1084 my ($msg) = @_; 1852 # can/must only be called in main
1853 if ($Coro::current != $Coro::main) {
1854 warn "can only reload from main coroutine\n";
1855 return;
1856 }
1085 1857
1086 $msg->("reloading..."); 1858 warn "reloading...";
1859
1860 local $FREEZE = 1;
1861 cf::emergency_save;
1087 1862
1088 eval { 1863 eval {
1864 # if anything goes wrong in here, we should simply crash as we already saved
1865
1089 # cancel all watchers 1866 # cancel all watchers
1090 $_->cancel for Event::all_watchers; 1867 for (Event::all_watchers) {
1868 $_->cancel if $_->data & WF_AUTOCANCEL;
1869 }
1870
1871 # cancel all extension coros
1872 $_->cancel for values %EXT_CORO;
1873 %EXT_CORO = ();
1091 1874
1092 # unload all extensions 1875 # unload all extensions
1093 for (@exts) { 1876 for (@exts) {
1094 $msg->("unloading <$_>"); 1877 warn "unloading <$_>";
1095 unload_extension $_; 1878 unload_extension $_;
1096 } 1879 }
1097 1880
1098 # unload all modules loaded from $LIBDIR 1881 # unload all modules loaded from $LIBDIR
1099 while (my ($k, $v) = each %INC) { 1882 while (my ($k, $v) = each %INC) {
1100 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 1883 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1101 1884
1102 $msg->("removing <$k>"); 1885 warn "removing <$k>";
1103 delete $INC{$k}; 1886 delete $INC{$k};
1104 1887
1105 $k =~ s/\.pm$//; 1888 $k =~ s/\.pm$//;
1106 $k =~ s/\//::/g; 1889 $k =~ s/\//::/g;
1107 1890
1112 Symbol::delete_package $k; 1895 Symbol::delete_package $k;
1113 } 1896 }
1114 1897
1115 # sync database to disk 1898 # sync database to disk
1116 cf::db_sync; 1899 cf::db_sync;
1900 IO::AIO::flush;
1117 1901
1118 # get rid of safe::, as good as possible 1902 # get rid of safe::, as good as possible
1119 Symbol::delete_package "safe::$_" 1903 Symbol::delete_package "safe::$_"
1120 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 1904 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1121 1905
1122 # remove register_script_function callbacks 1906 # remove register_script_function callbacks
1123 # TODO 1907 # TODO
1124 1908
1125 # unload cf.pm "a bit" 1909 # unload cf.pm "a bit"
1128 # don't, removes xs symbols, too, 1912 # don't, removes xs symbols, too,
1129 # and global variables created in xs 1913 # and global variables created in xs
1130 #Symbol::delete_package __PACKAGE__; 1914 #Symbol::delete_package __PACKAGE__;
1131 1915
1132 # reload cf.pm 1916 # reload cf.pm
1133 $msg->("reloading cf.pm"); 1917 warn "reloading cf.pm";
1134 require cf; 1918 require cf;
1919 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1135 1920
1136 # load config and database again 1921 # load config and database again
1137 cf::cfg_load; 1922 cf::cfg_load;
1138 cf::db_load; 1923 cf::db_load;
1139 1924
1140 # load extensions 1925 # load extensions
1141 $msg->("load extensions"); 1926 warn "load extensions";
1142 cf::load_extensions; 1927 cf::load_extensions;
1143 1928
1144 # reattach attachments to objects 1929 # reattach attachments to objects
1145 $msg->("reattach"); 1930 warn "reattach";
1146 _global_reattach; 1931 _global_reattach;
1147 }; 1932 };
1148 $msg->($@) if $@;
1149 1933
1150 $msg->("reloaded"); 1934 if ($@) {
1935 warn $@;
1936 warn "error while reloading, exiting.";
1937 exit 1;
1938 }
1939
1940 warn "reloaded successfully";
1151}; 1941};
1152 1942
1153sub perl_reload() { 1943#############################################################################
1154 _perl_reload {
1155 warn $_[0];
1156 print "$_[0]\n";
1157 };
1158}
1159 1944
1945unless ($LINK_MAP) {
1946 $LINK_MAP = cf::map::new;
1947
1948 $LINK_MAP->width (41);
1949 $LINK_MAP->height (41);
1950 $LINK_MAP->alloc;
1951 $LINK_MAP->path ("{link}");
1952 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1953 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1954
1955 # dirty hack because... archetypes are not yet loaded
1956 Event->timer (
1957 after => 2,
1958 cb => sub {
1959 $_[0]->w->cancel;
1960
1961 # provide some exits "home"
1962 my $exit = cf::object::new "exit";
1963
1964 $exit->slaying ($EMERGENCY_POSITION->[0]);
1965 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1966 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1967
1968 $LINK_MAP->insert ($exit->clone, 19, 19);
1969 $LINK_MAP->insert ($exit->clone, 19, 20);
1970 $LINK_MAP->insert ($exit->clone, 19, 21);
1971 $LINK_MAP->insert ($exit->clone, 20, 19);
1972 $LINK_MAP->insert ($exit->clone, 20, 21);
1973 $LINK_MAP->insert ($exit->clone, 21, 19);
1974 $LINK_MAP->insert ($exit->clone, 21, 20);
1975 $LINK_MAP->insert ($exit->clone, 21, 21);
1976
1977 $exit->destroy;
1978 });
1979
1980 $LINK_MAP->{deny_save} = 1;
1981 $LINK_MAP->{deny_reset} = 1;
1982
1983 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1984}
1985
1986register "<global>", __PACKAGE__;
1987
1160register_command "perl-reload", 0, sub { 1988register_command "reload" => sub {
1161 my ($who, $arg) = @_; 1989 my ($who, $arg) = @_;
1162 1990
1163 if ($who->flag (FLAG_WIZ)) { 1991 if ($who->flag (FLAG_WIZ)) {
1164 _perl_reload { 1992 $who->message ("start of reload.");
1165 warn $_[0]; 1993 reload;
1166 $who->message ($_[0]); 1994 $who->message ("end of reload.");
1167 };
1168 } 1995 }
1169}; 1996};
1170 1997
1171register "<global>", __PACKAGE__;
1172
1173unshift @INC, $LIBDIR; 1998unshift @INC, $LIBDIR;
1174 1999
1175$TICK_WATCHER = Event->timer ( 2000$TICK_WATCHER = Event->timer (
2001 reentrant => 0,
1176 prio => 1, 2002 prio => 0,
1177 async => 1,
1178 at => $NEXT_TICK || 1, 2003 at => $NEXT_TICK || $TICK,
2004 data => WF_AUTOCANCEL,
1179 cb => sub { 2005 cb => sub {
2006 unless ($FREEZE) {
1180 cf::server_tick; # one server iteration 2007 cf::server_tick; # one server iteration
2008 $RUNTIME += $TICK;
2009 }
1181 2010
1182 my $NOW = Event::time;
1183 $NEXT_TICK += $TICK; 2011 $NEXT_TICK += $TICK;
1184 2012
1185 # if we are delayed by four ticks or more, skip them all 2013 # if we are delayed by four ticks or more, skip them all
1186 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2014 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1187 2015
1188 $TICK_WATCHER->at ($NEXT_TICK); 2016 $TICK_WATCHER->at ($NEXT_TICK);
1189 $TICK_WATCHER->start; 2017 $TICK_WATCHER->start;
1190 }, 2018 },
1191); 2019);
1192 2020
1193IO::AIO::max_poll_time $TICK * 0.2; 2021IO::AIO::max_poll_time $TICK * 0.2;
1194 2022
2023Event->io (
1195Event->io (fd => IO::AIO::poll_fileno, 2024 fd => IO::AIO::poll_fileno,
1196 poll => 'r', 2025 poll => 'r',
1197 prio => 5, 2026 prio => 5,
2027 data => WF_AUTOCANCEL,
1198 cb => \&IO::AIO::poll_cb); 2028 cb => \&IO::AIO::poll_cb,
2029);
2030
2031Event->timer (
2032 data => WF_AUTOCANCEL,
2033 after => 0,
2034 interval => 10,
2035 cb => sub {
2036 (Coro::unblock_sub {
2037 write_runtime
2038 or warn "ERROR: unable to write runtime file: $!";
2039 })->();
2040 },
2041);
1199 2042
12001 20431
1201 2044

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