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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.113 by root, Mon Jan 1 15:32:40 2007 UTC vs.
Revision 1.202 by root, Mon Jan 29 20:16:28 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 87
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 88sub cf::map::normalise;
78 89
79############################################################################# 90#############################################################################
80 91
81=head2 GLOBAL VARIABLES 92=head2 GLOBAL VARIABLES
82 93
106 117
107=item %cf::CFG 118=item %cf::CFG
108 119
109Configuration for the server, loaded from C</etc/crossfire/config>, or 120Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 121from wherever your confdir points to.
122
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
124
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
127processing has been done. Call C<< ->wait >> on them to maximise the
128window of cpu time available, or simply to synchronise to the server tick.
111 129
112=back 130=back
113 131
114=cut 132=cut
115 133
119 utf8::encode $msg; 137 utf8::encode $msg;
120 138
121 $msg .= "\n" 139 $msg .= "\n"
122 unless $msg =~ /\n$/; 140 unless $msg =~ /\n$/;
123 141
124 LOG llevError, "cfperl: $msg"; 142 LOG llevError, $msg;
125 }; 143 };
126} 144}
127 145
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 146@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 147@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 165
148$Event::DIED = sub { 166$Event::DIED = sub {
149 warn "error in event callback: @_"; 167 warn "error in event callback: @_";
150}; 168};
151 169
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 170=head2 UTILITY FUNCTIONS
157 171
158=over 4 172=over 4
159 173
174=item dumpval $ref
175
160=cut 176=cut
177
178sub dumpval {
179 eval {
180 local $SIG{__DIE__};
181 my $d;
182 if (1) {
183 $d = new Data::Dumper([$_[0]], ["*var"]);
184 $d->Terse(1);
185 $d->Indent(2);
186 $d->Quotekeys(0);
187 $d->Useqq(1);
188 #$d->Bless(...);
189 $d->Seen($_[1]) if @_ > 1;
190 $d = $d->Dump();
191 }
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d
194 } || "[unable to dump $_[0]: '$@']";
195}
161 196
162use JSON::Syck (); # TODO# replace by JSON::PC once working 197use JSON::Syck (); # TODO# replace by JSON::PC once working
163 198
164=item $ref = cf::from_json $json 199=item $ref = cf::from_json $json
165 200
180 215
181sub to_json($) { 216sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 217 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 218 JSON::Syck::Dump $_[0]
184} 219}
220
221=item cf::lock_wait $string
222
223Wait until the given lock is available. See cf::lock_acquire.
224
225=item my $lock = cf::lock_acquire $string
226
227Wait until the given lock is available and then acquires it and returns
228a Coro::guard object. If the guard object gets destroyed (goes out of scope,
229for example when the coroutine gets canceled), the lock is automatically
230returned.
231
232Lock names should begin with a unique identifier (for example, cf::map::find
233uses map_find and cf::map::load uses map_load).
234
235=cut
236
237our %LOCK;
238
239sub lock_wait($) {
240 my ($key) = @_;
241
242 # wait for lock, if any
243 while ($LOCK{$key}) {
244 push @{ $LOCK{$key} }, $Coro::current;
245 Coro::schedule;
246 }
247}
248
249sub lock_acquire($) {
250 my ($key) = @_;
251
252 # wait, to be sure we are not locked
253 lock_wait $key;
254
255 $LOCK{$key} = [];
256
257 Coro::guard {
258 # wake up all waiters, to be on the safe side
259 $_->ready for @{ delete $LOCK{$key} };
260 }
261}
262
263sub freeze_mainloop {
264 return unless $TICK_WATCHER->is_active;
265
266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 $WRITE_RUNTIME_WATCHER->start;
269 };
270 $WRITE_RUNTIME_WATCHER->stop;
271 $TICK_WATCHER->stop;
272 $guard
273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
185 284
186=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
187 286
188The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 302 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 303 # till the operation succeeds, freezing the server :/
205 304
206 # TODO: use suspend/resume instead 305 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 306 # (but this is cancel-safe)
208 local $FREEZE = 1; 307 my $freeze_guard = freeze_mainloop;
209 308
210 my $busy = 1; 309 my $busy = 1;
211 my @res; 310 my @res;
212 311
213 (Coro::async { 312 (async {
214 @res = eval { $job->() }; 313 @res = eval { $job->() };
215 warn $@ if $@; 314 warn $@ if $@;
216 undef $busy; 315 undef $busy;
217 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
218 317
219 while ($busy) { 318 while ($busy) {
220 Coro::cede_notself; 319 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 320 }
223 321
224 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
225 } else { 323 } else {
226 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
227 325
228 $job->() 326 $job->()
229 } 327 }
230} 328}
231 329
232=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
233 331
234Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 333extension calling this is being unloaded.
236 334
237=cut 335=cut
238 336
239sub coro(&) { 337sub async_ext(&) {
240 my $cb = shift; 338 my $cb = shift;
241 339
242 my $coro; $coro = async { 340 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 341
249 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
251 }); 344 });
252 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
258 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
259 352
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 354 or return;
262 355
356 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 361 and return;
266 362
267 aio_fsync $fh 363 aio_fsync $fh
268 and return; 364 and return;
277} 373}
278 374
279=back 375=back
280 376
281=cut 377=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 if ($path =~ s{^\?random/}{}) {
295 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
296 $self->{random} = cf::from_json $data;
297 } else {
298 if ($path =~ s{^~([^/]+)?}{}) {
299 $self->{user_rel} = 1;
300
301 if (defined $1) {
302 $self->{user} = $1;
303 } elsif ($base =~ m{^~([^/]+)/}) {
304 $self->{user} = $1;
305 } else {
306 warn "cannot resolve user-relative path without user <$path,$base>\n";
307 }
308 } elsif ($path =~ /^\//) {
309 # already absolute
310 } else {
311 $base =~ s{[^/]+/?$}{};
312 return $class->new ("$base/$path");
313 }
314
315 for ($path) {
316 redo if s{/\.?/}{/};
317 redo if s{/[^/]+/\.\./}{/};
318 }
319 }
320
321 $self->{path} = $path;
322
323 $self
324}
325
326# the name / primary key / in-game path
327sub as_string {
328 my ($self) = @_;
329
330 $self->{user_rel} ? "~$self->{user}$self->{path}"
331 : $self->{random} ? "?random/$self->{path}"
332 : $self->{path}
333}
334
335# the displayed name, this is a one way mapping
336sub visible_name {
337 my ($self) = @_;
338
339# if (my $rmp = $self->{random}) {
340# # todo: be more intelligent about this
341# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
342# } else {
343 $self->as_string
344# }
345}
346
347# escape the /'s in the path
348sub _escaped_path {
349 # ∕ is U+2215
350 (my $path = $_[0]{path}) =~ s/\//∕/g;
351 $path
352}
353
354# the original (read-only) location
355sub load_path {
356 my ($self) = @_;
357
358 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
359}
360
361# the temporary/swap location
362sub save_path {
363 my ($self) = @_;
364
365 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
366 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
367 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
368}
369
370# the unique path, might be eq to save_path
371sub uniq_path {
372 my ($self) = @_;
373
374 $self->{user_rel} || $self->{random}
375 ? undef
376 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
377}
378
379# return random map parameters, or undef
380sub random_map_params {
381 my ($self) = @_;
382
383 $self->{random}
384}
385
386# this is somewhat ugly, but style maps do need special treatment
387sub is_style_map {
388 $_[0]{path} =~ m{^/styles/}
389}
390
391package cf;
392 378
393############################################################################# 379#############################################################################
394 380
395=head2 ATTACHABLE OBJECTS 381=head2 ATTACHABLE OBJECTS
396 382
522our @CB_TYPE = (); # registry for type (cf-object class) based events 508our @CB_TYPE = (); # registry for type (cf-object class) based events
523our @CB_MAP = (); 509our @CB_MAP = ();
524 510
525my %attachment; 511my %attachment;
526 512
513sub cf::attachable::thawer_merge {
514 # simply override everything except _meta
515 local $_[0]{_meta};
516 %{$_[0]} = %{$_[1]};
517}
518
527sub _attach_cb($$$$) { 519sub _attach_cb($$$$) {
528 my ($registry, $event, $prio, $cb) = @_; 520 my ($registry, $event, $prio, $cb) = @_;
529 521
530 use sort 'stable'; 522 use sort 'stable';
531 523
702# object support 694# object support
703 695
704sub reattach { 696sub reattach {
705 # basically do the same as instantiate, without calling instantiate 697 # basically do the same as instantiate, without calling instantiate
706 my ($obj) = @_; 698 my ($obj) = @_;
699
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
707 701
708 my $registry = $obj->registry; 702 my $registry = $obj->registry;
709 703
710 @$registry = (); 704 @$registry = ();
711 705
782 } 776 }
783 } else { 777 } else {
784 aio_unlink $filename; 778 aio_unlink $filename;
785 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
786 } 780 }
781
782 #d##TODO# nuke non .map-files if exist
783 if ($filename =~ s/\.map$//) {
784 aio_unlink $filename;
785 aio_unlink "$filename.pst";
786 }
787 } 787 }
788} 788}
789 789
790sub object_freezer_as_string { 790sub object_freezer_as_string {
791 my ($rdata, $objs) = @_; 791 my ($rdata, $objs) = @_;
797 797
798sub object_thawer_load { 798sub object_thawer_load {
799 my ($filename) = @_; 799 my ($filename) = @_;
800 800
801 my ($data, $av); 801 my ($data, $av);
802
803 #d#TODO remove .map if file does not exist
804 aio_stat $filename and $filename =~ s/\.map$//;
802 805
803 (aio_load $filename, $data) >= 0 806 (aio_load $filename, $data) >= 0
804 or return; 807 or return;
805 808
806 unless (aio_stat "$filename.pst") { 809 unless (aio_stat "$filename.pst") {
807 (aio_load "$filename.pst", $av) >= 0 810 (aio_load "$filename.pst", $av) >= 0
808 or return; 811 or return;
809 $av = eval { (Storable::thaw $av)->{objs} }; 812 $av = eval { (Storable::thaw $av)->{objs} };
810 } 813 }
811 814
815 warn sprintf "loading %s (%d)\n",
816 $filename, length $data, scalar @{$av || []};#d#
812 return ($data, $av); 817 return ($data, $av);
813} 818}
814 819
815############################################################################# 820#############################################################################
816# command handling &c 821# command handling &c
841=cut 846=cut
842 847
843sub register_extcmd { 848sub register_extcmd {
844 my ($name, $cb) = @_; 849 my ($name, $cb) = @_;
845 850
846 my $caller = caller;
847 #warn "registering extcmd '$name' to '$caller'";
848
849 $EXTCMD{$name} = [$cb, $caller]; 851 $EXTCMD{$name} = $cb;
850} 852}
851 853
852cf::player->attach ( 854cf::player->attach (
853 on_command => sub { 855 on_command => sub {
854 my ($pl, $name, $params) = @_; 856 my ($pl, $name, $params) = @_;
867 869
868 my $msg = eval { from_json $buf }; 870 my $msg = eval { from_json $buf };
869 871
870 if (ref $msg) { 872 if (ref $msg) {
871 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 873 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
872 if (my %reply = $cb->[0]->($pl, $msg)) { 874 if (my %reply = $cb->($pl, $msg)) {
873 $pl->ext_reply ($msg->{msgid}, %reply); 875 $pl->ext_reply ($msg->{msgid}, %reply);
874 } 876 }
875 } 877 }
876 } else { 878 } else {
877 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 879 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
879 881
880 cf::override; 882 cf::override;
881 }, 883 },
882); 884);
883 885
884sub register {
885 my ($base, $pkg) = @_;
886
887 #TODO
888}
889
890sub load_extension { 886sub load_extension {
891 my ($path) = @_; 887 my ($path) = @_;
892 888
893 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 889 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
894 my $base = $1; 890 my $base = $1;
895 my $pkg = $1; 891 my $pkg = $1;
896 $pkg =~ s/[^[:word:]]/_/g; 892 $pkg =~ s/[^[:word:]]/_/g;
897 $pkg = "ext::$pkg"; 893 $pkg = "ext::$pkg";
898 894
899 warn "loading '$path' into '$pkg'\n"; 895 warn "... loading '$path' into '$pkg'\n";
900 896
901 open my $fh, "<:utf8", $path 897 open my $fh, "<:utf8", $path
902 or die "$path: $!"; 898 or die "$path: $!";
903 899
904 my $source = 900 my $source =
905 "package $pkg; use strict; use utf8;\n" 901 "package $pkg; use strict; use utf8;\n"
906 . "#line 1 \"$path\"\n{\n" 902 . "#line 1 \"$path\"\n{\n"
907 . (do { local $/; <$fh> }) 903 . (do { local $/; <$fh> })
908 . "\n};\n1"; 904 . "\n};\n1";
909 905
910 eval $source 906 unless (eval $source) {
911 or die $@ ? "$path: $@\n" 907 my $msg = $@ ? "$path: $@\n"
912 : "extension disabled.\n"; 908 : "extension disabled.\n";
913 909 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
914 push @exts, $pkg; 910 warn $@;
915 $ext_pkg{$base} = $pkg; 911 warn "mandatory extension failed to load, exiting.\n";
916 912 exit 1;
917# no strict 'refs'; 913 }
918# @{"$pkg\::ISA"} = ext::; 914 die $@;
919
920 register $base, $pkg;
921}
922
923sub unload_extension {
924 my ($pkg) = @_;
925
926 warn "removing extension $pkg\n";
927
928 # remove hooks
929 #TODO
930# for my $idx (0 .. $#PLUGIN_EVENT) {
931# delete $hook[$idx]{$pkg};
932# } 915 }
933 916
934 # remove commands 917 push @EXTS, $pkg;
935 for my $name (keys %COMMAND) {
936 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
937
938 if (@cb) {
939 $COMMAND{$name} = \@cb;
940 } else {
941 delete $COMMAND{$name};
942 }
943 }
944
945 # remove extcmds
946 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
947 delete $EXTCMD{$name};
948 }
949
950 if (my $cb = $pkg->can ("unload")) {
951 eval {
952 $cb->($pkg);
953 1
954 } or warn "$pkg unloaded, but with errors: $@";
955 }
956
957 Symbol::delete_package $pkg;
958} 918}
959 919
960sub load_extensions { 920sub load_extensions {
961 for my $ext (<$LIBDIR/*.ext>) { 921 for my $ext (<$LIBDIR/*.ext>) {
962 next unless -r $ext; 922 next unless -r $ext;
966 } or warn "$ext not loaded: $@"; 926 } or warn "$ext not loaded: $@";
967 } 927 }
968} 928}
969 929
970############################################################################# 930#############################################################################
971# load/save/clean perl data associated with a map
972
973*cf::mapsupport::on_clean = sub {
974 my ($map) = @_;
975
976 my $path = $map->tmpname;
977 defined $path or return;
978
979 unlink "$path.pst";
980};
981
982cf::map->attach (prio => -10000, package => cf::mapsupport::);
983
984#############################################################################
985# load/save perl data associated with player->ob objects
986
987sub all_objects(@) {
988 @_, map all_objects ($_->inv), @_
989}
990
991# TODO: compatibility cruft, remove when no longer needed
992cf::player->attach (
993 on_load => sub {
994 my ($pl, $path) = @_;
995
996 for my $o (all_objects $pl->ob) {
997 if (my $value = $o->get_ob_key_value ("_perl_data")) {
998 $o->set_ob_key_value ("_perl_data");
999
1000 %$o = %{ Storable::thaw pack "H*", $value };
1001 }
1002 }
1003 },
1004);
1005
1006#############################################################################
1007 931
1008=head2 CORE EXTENSIONS 932=head2 CORE EXTENSIONS
1009 933
1010Functions and methods that extend core crossfire objects. 934Functions and methods that extend core crossfire objects.
1011 935
936=cut
937
938package cf::player;
939
940use Coro::AIO;
941
1012=head3 cf::player 942=head3 cf::player
1013 943
1014=over 4 944=over 4
1015 945
1016=item cf::player::exists $login 946=item cf::player::find $login
1017 947
1018Returns true when the given account exists. 948Returns the given player object, loading it if necessary (might block).
1019 949
1020=cut 950=cut
1021 951
1022sub cf::player::exists($) { 952sub playerdir($) {
1023 cf::player::find $_[0] 953 cf::localdir
1024 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 954 . "/"
955 . cf::playerdir
956 . "/"
957 . (ref $_[0] ? $_[0]->ob->name : $_[0])
958}
959
960sub path($) {
961 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
962
963 (playerdir $login) . "/$login.pl"
964}
965
966sub find_active($) {
967 $cf::PLAYER{$_[0]}
968 and $cf::PLAYER{$_[0]}->active
969 and $cf::PLAYER{$_[0]}
970}
971
972sub exists($) {
973 my ($login) = @_;
974
975 $cf::PLAYER{$login}
976 or cf::sync_job { !aio_stat path $login }
977}
978
979sub find($) {
980 return $cf::PLAYER{$_[0]} || do {
981 my $login = $_[0];
982
983 my $guard = cf::lock_acquire "user_find:$login";
984
985 $cf::PLAYER{$_[0]} || do {
986 my $pl = load_pl path $login
987 or return;
988 $cf::PLAYER{$login} = $pl
989 }
990 }
991}
992
993sub save($) {
994 my ($pl) = @_;
995
996 return if $pl->{deny_save};
997
998 my $path = path $pl;
999 my $guard = cf::lock_acquire "user_save:$path";
1000
1001 return if $pl->{deny_save};
1002
1003 aio_mkdir playerdir $pl, 0770;
1004 $pl->{last_save} = $cf::RUNTIME;
1005
1006 $pl->save_pl ($path);
1007 Coro::cede;
1008}
1009
1010sub new($) {
1011 my ($login) = @_;
1012
1013 my $self = create;
1014
1015 $self->ob->name ($login);
1016 $self->{deny_save} = 1;
1017
1018 $cf::PLAYER{$login} = $self;
1019
1020 $self
1021}
1022
1023=item $pl->quit_character
1024
1025Nukes the player without looking back. If logged in, the connection will
1026be destroyed. May block for a long time.
1027
1028=cut
1029
1030sub quit_character {
1031 my ($pl) = @_;
1032
1033 $pl->{deny_save} = 1;
1034 $pl->password ("*"); # this should lock out the player until we nuked the dir
1035
1036 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1037 $pl->deactivate;
1038 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1039 $pl->ns->destroy if $pl->ns;
1040
1041 my $path = playerdir $pl;
1042 my $temp = "$path~$cf::RUNTIME~deleting~";
1043 aio_rename $path, $temp;
1044 delete $cf::PLAYER{$pl->ob->name};
1045 $pl->destroy;
1046 IO::AIO::aio_rmtree $temp;
1047}
1048
1049=item cf::player::list_logins
1050
1051Returns am arrayref of all valid playernames in the system, can take a
1052while and may block, so not sync_job-capable, ever.
1053
1054=cut
1055
1056sub list_logins {
1057 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1058 or return [];
1059
1060 my @logins;
1061
1062 for my $login (@$dirs) {
1063 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1064 aio_read $fh, 0, 512, my $buf, 0 or next;
1065 $buf !~ /^password -------------$/m or next; # official not-valid tag
1066
1067 utf8::decode $login;
1068 push @logins, $login;
1069 }
1070
1071 \@logins
1072}
1073
1074=item $player->maps
1075
1076Returns an arrayref of map paths that are private for this
1077player. May block.
1078
1079=cut
1080
1081sub maps($) {
1082 my ($pl) = @_;
1083
1084 $pl = ref $pl ? $pl->ob->name : $pl;
1085
1086 my $files = aio_readdir playerdir $pl
1087 or return;
1088
1089 my @paths;
1090
1091 for (@$files) {
1092 utf8::decode $_;
1093 next if /\.(?:pl|pst)$/;
1094 next unless /^$PATH_SEP/o;
1095
1096 push @paths, cf::map::normalise "~$pl/$_";
1097 }
1098
1099 \@paths
1025} 1100}
1026 1101
1027=item $player->ext_reply ($msgid, $msgtype, %msg) 1102=item $player->ext_reply ($msgid, $msgtype, %msg)
1028 1103
1029Sends an ext reply to the player. 1104Sends an ext reply to the player.
1030 1105
1031=cut 1106=cut
1032 1107
1033sub cf::player::ext_reply($$$%) { 1108sub ext_reply($$$%) {
1034 my ($self, $id, %msg) = @_; 1109 my ($self, $id, %msg) = @_;
1035 1110
1036 $msg{msgid} = $id; 1111 $msg{msgid} = $id;
1037 1112
1038 $self->send ("ext " . to_json \%msg); 1113 $self->send ("ext " . cf::to_json \%msg);
1039} 1114}
1115
1116package cf;
1040 1117
1041=back 1118=back
1042 1119
1043 1120
1044=head3 cf::map 1121=head3 cf::map
1050package cf::map; 1127package cf::map;
1051 1128
1052use Fcntl; 1129use Fcntl;
1053use Coro::AIO; 1130use Coro::AIO;
1054 1131
1132use overload
1133 '""' => \&as_string,
1134 fallback => 1;
1135
1055our $MAX_RESET = 7200; 1136our $MAX_RESET = 3600;
1056our $DEFAULT_RESET = 3600; 1137our $DEFAULT_RESET = 3000;
1057 1138
1058sub generate_random_map { 1139sub generate_random_map {
1059 my ($path, $rmp) = @_; 1140 my ($self, $rmp) = @_;
1060
1061 # mit "rum" bekleckern, nicht 1141 # mit "rum" bekleckern, nicht
1062 cf::map::_create_random_map 1142 $self->_create_random_map (
1063 $path,
1064 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1143 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1065 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1144 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1066 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1145 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1067 $rmp->{exit_on_final_map}, 1146 $rmp->{exit_on_final_map},
1068 $rmp->{xsize}, $rmp->{ysize}, 1147 $rmp->{xsize}, $rmp->{ysize},
1069 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1148 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1070 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1149 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1071 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1150 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1072 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1151 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1073 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1152 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1074 (cf::region::find $rmp->{region}) 1153 (cf::region::find $rmp->{region}), $rmp->{custom}
1154 )
1155}
1156
1157=item cf::map->register ($regex, $prio)
1158
1159Register a handler for the map path matching the given regex at the
1160givne priority (higher is better, built-in handlers have priority 0, the
1161default).
1162
1163=cut
1164
1165sub register {
1166 my (undef, $regex, $prio) = @_;
1167 my $pkg = caller;
1168
1169 no strict;
1170 push @{"$pkg\::ISA"}, __PACKAGE__;
1171
1172 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1173}
1174
1175# also paths starting with '/'
1176$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1177
1178sub thawer_merge {
1179 my ($self, $merge) = @_;
1180
1181 # we have to keep some variables in memory intact
1182 local $self->{path};
1183 local $self->{load_path};
1184 local $self->{deny_save};
1185 local $self->{deny_reset};
1186
1187 $self->SUPER::thawer_merge ($merge);
1188}
1189
1190sub normalise {
1191 my ($path, $base) = @_;
1192
1193 $path = "$path"; # make sure its a string
1194
1195 $path =~ s/\.map$//;
1196
1197 # map plan:
1198 #
1199 # /! non-realised random map exit (special hack!)
1200 # {... are special paths that are not being touched
1201 # ?xxx/... are special absolute paths
1202 # ?random/... random maps
1203 # /... normal maps
1204 # ~user/... per-player map of a specific user
1205
1206 $path =~ s/$PATH_SEP/\//go;
1207
1208 # treat it as relative path if it starts with
1209 # something that looks reasonable
1210 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1211 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1212
1213 $base =~ s{[^/]+/?$}{};
1214 $path = "$base/$path";
1215 }
1216
1217 for ($path) {
1218 redo if s{//}{/};
1219 redo if s{/\.?/}{/};
1220 redo if s{/[^/]+/\.\./}{/};
1221 }
1222
1223 $path
1224}
1225
1226sub new_from_path {
1227 my (undef, $path, $base) = @_;
1228
1229 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1230
1231 $path = normalise $path, $base;
1232
1233 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1234 if ($path =~ $EXT_MAP{$pkg}[1]) {
1235 my $self = bless cf::map::new, $pkg;
1236 $self->{path} = $path; $self->path ($path);
1237 $self->init; # pass $1 etc.
1238 return $self;
1239 }
1240 }
1241
1242 Carp::carp "unable to resolve path '$path' (base '$base').";
1243 ()
1244}
1245
1246sub init {
1247 my ($self) = @_;
1248
1249 $self
1250}
1251
1252sub as_string {
1253 my ($self) = @_;
1254
1255 "$self->{path}"
1256}
1257
1258# the displayed name, this is a one way mapping
1259sub visible_name {
1260 &as_string
1261}
1262
1263# the original (read-only) location
1264sub load_path {
1265 my ($self) = @_;
1266
1267 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1268}
1269
1270# the temporary/swap location
1271sub save_path {
1272 my ($self) = @_;
1273
1274 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1275 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1276}
1277
1278# the unique path, undef == no special unique path
1279sub uniq_path {
1280 my ($self) = @_;
1281
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1283 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1075} 1284}
1076 1285
1077# and all this just because we cannot iterate over 1286# and all this just because we cannot iterate over
1078# all maps in C++... 1287# all maps in C++...
1079sub change_all_map_light { 1288sub change_all_map_light {
1080 my ($change) = @_; 1289 my ($change) = @_;
1081 1290
1082 $_->change_map_light ($change) for values %cf::MAP; 1291 $_->change_map_light ($change)
1292 for grep $_->outdoor, values %cf::MAP;
1083} 1293}
1084 1294
1295sub unlink_save {
1296 my ($self) = @_;
1297
1298 utf8::encode (my $save = $self->save_path);
1299 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1300 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1301
1302 #d#TODO remove .map and also nuke
1303 $save =~ s/\.map// or return;#d#
1304 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1305 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1306}
1307
1085sub try_load_header($) { 1308sub load_header_from($) {
1086 my ($path) = @_; 1309 my ($self, $path) = @_;
1087 1310
1088 utf8::encode $path; 1311 utf8::encode $path;
1089 aio_open $path, O_RDONLY, 0 1312 #aio_open $path, O_RDONLY, 0
1313 # or return;
1314
1315 $self->_load_header ($path)
1090 or return; 1316 or return;
1091 1317
1092 my $map = cf::map::new 1318 $self->{load_path} = $path;
1319
1320 1
1321}
1322
1323sub load_header_orig {
1324 my ($self) = @_;
1325
1326 $self->load_header_from ($self->load_path)
1327}
1328
1329sub load_header_temp {
1330 my ($self) = @_;
1331
1332 $self->load_header_from ($self->save_path)
1333}
1334
1335sub prepare_temp {
1336 my ($self) = @_;
1337
1338 $self->last_access ((delete $self->{last_access})
1339 || $cf::RUNTIME); #d#
1340 # safety
1341 $self->{instantiate_time} = $cf::RUNTIME
1342 if $self->{instantiate_time} > $cf::RUNTIME;
1343}
1344
1345sub prepare_orig {
1346 my ($self) = @_;
1347
1348 $self->{load_original} = 1;
1349 $self->{instantiate_time} = $cf::RUNTIME;
1350 $self->last_access ($cf::RUNTIME);
1351 $self->instantiate;
1352}
1353
1354sub load_header {
1355 my ($self) = @_;
1356
1357 if ($self->load_header_temp) {
1358 $self->prepare_temp;
1359 } else {
1360 $self->load_header_orig
1093 or return; 1361 or return;
1362 $self->prepare_orig;
1363 }
1094 1364
1095 $map->load_header ($path) 1365 1
1096 or return;
1097
1098 $map->{load_path} = $path;
1099
1100 $map
1101} 1366}
1102 1367
1368sub find;
1103sub find_map { 1369sub find {
1104 my ($path, $origin) = @_; 1370 my ($path, $origin) = @_;
1105 1371
1106 #warn "find_map<$path,$origin>\n";#d#
1107
1108 $path = new cf::path $path, $origin && $origin->path; 1372 $path = normalise $path, $origin && $origin->path;
1109 my $key = $path->as_string;
1110 1373
1374 cf::lock_wait "map_find:$path";
1375
1111 $cf::MAP{$key} || do { 1376 $cf::MAP{$path} || do {
1112 # do it the slow way 1377 my $guard = cf::lock_acquire "map_find:$path";
1113 my $map = try_load_header $path->save_path; 1378 my $map = new_from_path cf::map $path
1114
1115 if ($map) {
1116 # safety
1117 $map->{instantiate_time} = $cf::RUNTIME
1118 if $map->{instantiate_time} > $cf::RUNTIME;
1119 } else {
1120 if (my $rmp = $path->random_map_params) {
1121 $map = generate_random_map $key, $rmp;
1122 } else {
1123 $map = try_load_header $path->load_path;
1124 }
1125
1126 $map or return; 1379 or return;
1127 1380
1128 $map->{load_original} = 1;
1129 $map->{instantiate_time} = $cf::RUNTIME;
1130 $map->instantiate;
1131
1132 # per-player maps become, after loading, normal maps
1133 $map->per_player (0) if $path->{user_rel};
1134 }
1135
1136 $map->path ($key);
1137 $map->{path} = $path;
1138 $map->last_access ($cf::RUNTIME); 1381 $map->{last_save} = $cf::RUNTIME;
1139 1382
1140 if ($map->should_reset) { 1383 $map->load_header
1384 or return;
1385
1386 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1387 # doing this can freeze the server in a sync job, obviously
1388 #$cf::WAIT_FOR_TICK->wait;
1141 $map->reset; 1389 $map->reset;
1142 $map = find_map $path; 1390 undef $guard;
1391 return find $path;
1143 } 1392 }
1144 1393
1145 $cf::MAP{$key} = $map 1394 $cf::MAP{$path} = $map
1146 } 1395 }
1147} 1396}
1397
1398sub pre_load { }
1399sub post_load { }
1148 1400
1149sub load { 1401sub load {
1150 my ($self) = @_; 1402 my ($self) = @_;
1151 1403
1404 local $self->{deny_reset} = 1; # loading can take a long time
1405
1406 my $path = $self->{path};
1407 my $guard = cf::lock_acquire "map_load:$path";
1408
1152 return if $self->in_memory != cf::MAP_SWAPPED; 1409 return if $self->in_memory != cf::MAP_SWAPPED;
1153 1410
1154 $self->in_memory (cf::MAP_LOADING); 1411 $self->in_memory (cf::MAP_LOADING);
1155 1412
1156 my $path = $self->{path};
1157
1158 $self->alloc; 1413 $self->alloc;
1414
1415 $self->pre_load;
1416
1159 $self->load_objects ($self->{load_path}, 1) 1417 $self->_load_objects ($self->{load_path}, 1)
1160 or return; 1418 or return;
1161 1419
1162 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1420 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1163 if delete $self->{load_original}; 1421 if delete $self->{load_original};
1164 1422
1165 if (my $uniq = $path->uniq_path) { 1423 if (my $uniq = $self->uniq_path) {
1166 utf8::encode $uniq; 1424 utf8::encode $uniq;
1167 if (aio_open $uniq, O_RDONLY, 0) { 1425 if (aio_open $uniq, O_RDONLY, 0) {
1168 $self->clear_unique_items; 1426 $self->clear_unique_items;
1169 $self->load_objects ($uniq, 0); 1427 $self->_load_objects ($uniq, 0);
1170 } 1428 }
1171 } 1429 }
1430
1431 Coro::cede;
1172 1432
1173 # now do the right thing for maps 1433 # now do the right thing for maps
1174 $self->link_multipart_objects; 1434 $self->link_multipart_objects;
1175 1435
1176 if ($self->{path}->is_style_map) { 1436 unless ($self->{deny_activate}) {
1177 $self->{deny_save} = 1; 1437 $self->decay_objects;
1178 $self->{deny_reset} = 1;
1179 } else {
1180 $self->fix_auto_apply; 1438 $self->fix_auto_apply;
1181 $self->decay_objects;
1182 $self->update_buttons; 1439 $self->update_buttons;
1440 Coro::cede;
1183 $self->set_darkness_map; 1441 $self->set_darkness_map;
1184 $self->difficulty ($self->estimate_difficulty) 1442 $self->difficulty ($self->estimate_difficulty)
1185 unless $self->difficulty; 1443 unless $self->difficulty;
1444 Coro::cede;
1186 $self->activate; 1445 $self->activate;
1187 } 1446 }
1188 1447
1448 $self->post_load;
1449
1189 $self->in_memory (cf::MAP_IN_MEMORY); 1450 $self->in_memory (cf::MAP_IN_MEMORY);
1190} 1451}
1191 1452
1192sub load_map_sync { 1453sub customise_for {
1454 my ($self, $ob) = @_;
1455
1456 return find "~" . $ob->name . "/" . $self->{path}
1457 if $self->per_player;
1458
1459 $self
1460}
1461
1462# find and load all maps in the 3x3 area around a map
1463sub load_diag {
1464 my ($map) = @_;
1465
1466 my @diag; # diagonal neighbours
1467
1468 for (0 .. 3) {
1469 my $neigh = $map->tile_path ($_)
1470 or next;
1471 $neigh = find $neigh, $map
1472 or next;
1473 $neigh->load;
1474
1475 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1476 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1477 }
1478
1479 for (@diag) {
1480 my $neigh = find @$_
1481 or next;
1482 $neigh->load;
1483 }
1484}
1485
1486sub find_sync {
1193 my ($path, $origin) = @_; 1487 my ($path, $origin) = @_;
1194 1488
1195 #warn "load_map_sync<$path, $origin>\n";#d# 1489 cf::sync_job { find $path, $origin }
1490}
1196 1491
1197 cf::sync_job { 1492sub do_load_sync {
1198 my $map = cf::map::find_map $path, $origin 1493 my ($map) = @_;
1199 or return; 1494
1495 cf::sync_job { $map->load };
1496}
1497
1498our %MAP_PREFETCH;
1499our $MAP_PREFETCHER = undef;
1500
1501sub find_async {
1502 my ($path, $origin) = @_;
1503
1504 $path = normalise $path, $origin && $origin->{path};
1505
1506 if (my $map = $cf::MAP{$path}) {
1507 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1508 }
1509
1510 undef $MAP_PREFETCH{$path};
1511 $MAP_PREFETCHER ||= cf::async {
1512 while (%MAP_PREFETCH) {
1513 for my $path (keys %MAP_PREFETCH) {
1514 my $map = find $path
1515 or next;
1200 $map->load; 1516 $map->load;
1201 $map 1517
1518 delete $MAP_PREFETCH{$path};
1519 }
1520 }
1521 undef $MAP_PREFETCHER;
1202 } 1522 };
1523 $MAP_PREFETCHER->prio (6);
1524
1525 ()
1203} 1526}
1204 1527
1205sub save { 1528sub save {
1206 my ($self) = @_; 1529 my ($self) = @_;
1207 1530
1208 my $save = $self->{path}->save_path; utf8::encode $save; 1531 my $lock = cf::lock_acquire "map_data:" . $self->path;
1209 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1210 1532
1211 $self->{last_save} = $cf::RUNTIME; 1533 $self->{last_save} = $cf::RUNTIME;
1212 1534
1213 return unless $self->dirty; 1535 return unless $self->dirty;
1214 1536
1537 my $save = $self->save_path; utf8::encode $save;
1538 my $uniq = $self->uniq_path; utf8::encode $uniq;
1539
1215 $self->{load_path} = $save; 1540 $self->{load_path} = $save;
1216 1541
1217 return if $self->{deny_save}; 1542 return if $self->{deny_save};
1218 1543
1544 local $self->{last_access} = $self->last_access;#d#
1545
1546 cf::async {
1547 $_->contr->save for $self->players;
1548 };
1549
1219 if ($uniq) { 1550 if ($uniq) {
1220 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1551 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1221 $self->save_objects ($uniq, cf::IO_UNIQUES); 1552 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1222 } else { 1553 } else {
1223 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1554 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1224 } 1555 }
1225} 1556}
1226 1557
1227sub swap_out { 1558sub swap_out {
1228 my ($self) = @_; 1559 my ($self) = @_;
1560
1561 # save first because save cedes
1562 $self->save;
1563
1564 my $lock = cf::lock_acquire "map_data:" . $self->path;
1229 1565
1230 return if $self->players; 1566 return if $self->players;
1231 return if $self->in_memory != cf::MAP_IN_MEMORY; 1567 return if $self->in_memory != cf::MAP_IN_MEMORY;
1232 return if $self->{deny_save}; 1568 return if $self->{deny_save};
1233 1569
1234 $self->save;
1235 $self->clear; 1570 $self->clear;
1236 $self->in_memory (cf::MAP_SWAPPED); 1571 $self->in_memory (cf::MAP_SWAPPED);
1237} 1572}
1238 1573
1239sub reset_at { 1574sub reset_at {
1240 my ($self) = @_; 1575 my ($self) = @_;
1241 1576
1242 # TODO: safety, remove and allow resettable per-player maps 1577 # TODO: safety, remove and allow resettable per-player maps
1243 return 1e100 if $self->{path}{user_rel}; 1578 return 1e99 if $self->isa ("ext::map_per_player");#d#
1244 return 1e100 if $self->{deny_reset}; 1579 return 1e99 if $self->{deny_reset};
1245 1580
1246 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1581 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1247 my $to = $self->reset_timeout || $DEFAULT_RESET; 1582 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1248 $to = $MAX_RESET if $to > $MAX_RESET;
1249 1583
1250 $time + $to 1584 $time + $to
1251} 1585}
1252 1586
1253sub should_reset { 1587sub should_reset {
1254 my ($self) = @_; 1588 my ($self) = @_;
1255 1589
1256 $self->reset_at <= $cf::RUNTIME 1590 $self->reset_at <= $cf::RUNTIME
1257} 1591}
1258 1592
1259sub unlink_save {
1260 my ($self) = @_;
1261
1262 utf8::encode (my $save = $self->{path}->save_path);
1263 aioreq_pri 3; IO::AIO::aio_unlink $save;
1264 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1265}
1266
1267sub rename {
1268 my ($self, $new_path) = @_;
1269
1270 $self->unlink_save;
1271
1272 delete $cf::MAP{$self->path};
1273 $self->{path} = new cf::path $new_path;
1274 $self->path ($self->{path}->path);
1275 $cf::MAP{$self->path} = $self;
1276
1277 $self->save;
1278}
1279
1280sub reset { 1593sub reset {
1281 my ($self) = @_; 1594 my ($self) = @_;
1282 1595
1596 my $lock = cf::lock_acquire "map_data:$self->{path}";
1597
1283 return if $self->players; 1598 return if $self->players;
1284 return if $self->{path}{user_rel};#d# 1599 return if $self->isa ("ext::map_per_player");#d#
1285 1600
1286 warn "resetting map ", $self->path;#d# 1601 warn "resetting map ", $self->path;#d#
1287 1602
1288 delete $cf::MAP{$self->path}; 1603 delete $cf::MAP{$self->path};
1604
1605 $self->in_memory (cf::MAP_SWAPPED);
1606 $self->clear;
1289 1607
1290 $_->clear_links_to ($self) for values %cf::MAP; 1608 $_->clear_links_to ($self) for values %cf::MAP;
1291 1609
1292 $self->unlink_save; 1610 $self->unlink_save;
1293 $self->destroy; 1611 $self->destroy;
1294} 1612}
1295 1613
1296sub customise_for { 1614my $nuke_counter = "aaaa";
1297 my ($map, $ob) = @_;
1298 1615
1299 if ($map->per_player) { 1616sub nuke {
1300 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1617 my ($self) = @_;
1301 }
1302 1618
1303 $map 1619 delete $cf::MAP{$self->path};
1304}
1305 1620
1306sub emergency_save { 1621 $self->unlink_save;
1307 local $cf::FREEZE = 1;
1308 1622
1309 warn "enter emergency map save\n"; 1623 bless $self, "cf::map";
1624 delete $self->{deny_reset};
1625 $self->{deny_save} = 1;
1626 $self->reset_timeout (1);
1627 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1310 1628
1311 cf::sync_job { 1629 $cf::MAP{$self->path} = $self;
1312 warn "begin emergency map save\n"; 1630
1313 $_->save for values %cf::MAP; 1631 $self->reset; # polite request, might not happen
1632}
1633
1634=item cf::map::unique_maps
1635
1636Returns an arrayref of paths of all shared maps that have
1637instantiated unique items. May block.
1638
1639=cut
1640
1641sub unique_maps() {
1642 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1643 or return;
1644
1645 my @paths;
1646
1647 for (@$files) {
1648 utf8::decode $_;
1649 next if /\.pst$/;
1650 next unless /^$PATH_SEP/o;
1651
1652 push @paths, cf::map::normalise $_;
1314 }; 1653 }
1315 1654
1316 warn "end emergency map save\n"; 1655 \@paths
1317} 1656}
1318 1657
1319package cf; 1658package cf;
1320 1659
1321=back 1660=back
1322 1661
1662=head3 cf::object
1663
1664=cut
1665
1666package cf::object;
1667
1668=over 4
1669
1670=item $ob->inv_recursive
1671
1672Returns the inventory of the object _and_ their inventories, recursively.
1673
1674=cut
1675
1676sub inv_recursive_;
1677sub inv_recursive_ {
1678 map { $_, inv_recursive_ $_->inv } @_
1679}
1680
1681sub inv_recursive {
1682 inv_recursive_ inv $_[0]
1683}
1684
1685package cf;
1686
1687=back
1323 1688
1324=head3 cf::object::player 1689=head3 cf::object::player
1325 1690
1326=over 4 1691=over 4
1327 1692
1363 (ref $cf::CFG{"may_$access"} 1728 (ref $cf::CFG{"may_$access"}
1364 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1729 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1365 : $cf::CFG{"may_$access"}) 1730 : $cf::CFG{"may_$access"})
1366} 1731}
1367 1732
1733=item $player_object->enter_link
1734
1735Freezes the player and moves him/her to a special map (C<{link}>).
1736
1737The player should be reasonably safe there for short amounts of time. You
1738I<MUST> call C<leave_link> as soon as possible, though.
1739
1740Will never block.
1741
1742=item $player_object->leave_link ($map, $x, $y)
1743
1744Moves the player out of the special C<{link}> map onto the specified
1745map. If the map is not valid (or omitted), the player will be moved back
1746to the location he/she was before the call to C<enter_link>, or, if that
1747fails, to the emergency map position.
1748
1749Might block.
1750
1751=cut
1752
1753sub link_map {
1754 unless ($LINK_MAP) {
1755 $LINK_MAP = cf::map::find "{link}"
1756 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1757 $LINK_MAP->load;
1758 }
1759
1760 $LINK_MAP
1761}
1762
1368sub cf::object::player::enter_link { 1763sub cf::object::player::enter_link {
1369 my ($self) = @_; 1764 my ($self) = @_;
1370 1765
1371 return if $self->map == $LINK_MAP; 1766 $self->deactivate_recursive;
1372 1767
1768 return if UNIVERSAL::isa $self->map, "ext::map_link";
1769
1373 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1770 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1374 if $self->map; 1771 if $self->map;
1375 1772
1376 $self->enter_map ($LINK_MAP, 20, 20); 1773 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1377 $self->deactivate_recursive;
1378} 1774}
1379 1775
1380sub cf::object::player::leave_link { 1776sub cf::object::player::leave_link {
1381 my ($self, $map, $x, $y) = @_; 1777 my ($self, $map, $x, $y) = @_;
1382 1778
1383 my $link_pos = delete $self->{_link_pos}; 1779 my $link_pos = delete $self->{_link_pos};
1384 1780
1385 unless ($map) { 1781 unless ($map) {
1386 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1387
1388 # restore original map position 1782 # restore original map position
1389 ($map, $x, $y) = @{ $link_pos || [] }; 1783 ($map, $x, $y) = @{ $link_pos || [] };
1390 $map = cf::map::find_map $map; 1784 $map = cf::map::find $map;
1391 1785
1392 unless ($map) { 1786 unless ($map) {
1393 ($map, $x, $y) = @$EMERGENCY_POSITION; 1787 ($map, $x, $y) = @$EMERGENCY_POSITION;
1394 $map = cf::map::find_map $map 1788 $map = cf::map::find $map
1395 or die "FATAL: cannot load emergency map\n"; 1789 or die "FATAL: cannot load emergency map\n";
1396 } 1790 }
1397 } 1791 }
1398 1792
1399 ($x, $y) = (-1, -1) 1793 ($x, $y) = (-1, -1)
1402 # use -1 or undef as default coordinates, not 0, 0 1796 # use -1 or undef as default coordinates, not 0, 0
1403 ($x, $y) = ($map->enter_x, $map->enter_y) 1797 ($x, $y) = ($map->enter_x, $map->enter_y)
1404 if $x <=0 && $y <= 0; 1798 if $x <=0 && $y <= 0;
1405 1799
1406 $map->load; 1800 $map->load;
1801 $map->load_diag;
1407 1802
1803 return unless $self->contr->active;
1408 $self->activate_recursive; 1804 $self->activate_recursive;
1409 $self->enter_map ($map, $x, $y); 1805 $self->enter_map ($map, $x, $y);
1410} 1806}
1411 1807
1808cf::player->attach (
1809 on_logout => sub {
1810 my ($pl) = @_;
1811
1812 # abort map switching before logout
1813 if ($pl->ob->{_link_pos}) {
1814 cf::sync_job {
1815 $pl->ob->leave_link
1816 };
1817 }
1818 },
1819 on_login => sub {
1820 my ($pl) = @_;
1821
1822 # try to abort aborted map switching on player login :)
1823 # should happen only on crashes
1824 if ($pl->ob->{_link_pos}) {
1825 $pl->ob->enter_link;
1826 (async {
1827 # we need this sleep as the login has a concurrent enter_exit running
1828 # and this sleep increases chances of the player not ending up in scorn
1829 $pl->ob->reply (undef,
1830 "There was an internal problem at your last logout, "
1831 . "the server will try to bring you to your intended destination in a second.",
1832 cf::NDI_RED);
1833 Coro::Timer::sleep 1;
1834 $pl->ob->leave_link;
1835 })->prio (2);
1836 }
1837 },
1838);
1839
1412=item $player_object->goto_map ($map, $x, $y) 1840=item $player_object->goto ($path, $x, $y)
1413 1841
1414=cut 1842=cut
1415 1843
1416sub cf::object::player::goto_map { 1844sub cf::object::player::goto {
1417 my ($self, $path, $x, $y) = @_; 1845 my ($self, $path, $x, $y) = @_;
1418 1846
1419 $self->enter_link; 1847 $self->enter_link;
1420 1848
1421 (Coro::async { 1849 (async {
1422 $path = new cf::path $path; 1850 my $map = eval {
1423
1424 my $map = cf::map::find_map $path->as_string; 1851 my $map = cf::map::find $path;
1425 $map = $map->customise_for ($self) if $map; 1852 $map = $map->customise_for ($self) if $map;
1426
1427 warn "entering ", $map->path, " at ($x, $y)\n"
1428 if $map; 1853 $map
1854 } or
1855 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1429 1856
1430 $self->leave_link ($map, $x, $y); 1857 $self->leave_link ($map, $x, $y);
1431 })->prio (1); 1858 })->prio (1);
1432} 1859}
1433 1860
1437 1864
1438sub parse_random_map_params { 1865sub parse_random_map_params {
1439 my ($spec) = @_; 1866 my ($spec) = @_;
1440 1867
1441 my $rmp = { # defaults 1868 my $rmp = { # defaults
1442 xsize => 10, 1869 xsize => (cf::rndm 15, 40),
1443 ysize => 10, 1870 ysize => (cf::rndm 15, 40),
1871 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1872 #layout => string,
1444 }; 1873 };
1445 1874
1446 for (split /\n/, $spec) { 1875 for (split /\n/, $spec) {
1447 my ($k, $v) = split /\s+/, $_, 2; 1876 my ($k, $v) = split /\s+/, $_, 2;
1448 1877
1452 $rmp 1881 $rmp
1453} 1882}
1454 1883
1455sub prepare_random_map { 1884sub prepare_random_map {
1456 my ($exit) = @_; 1885 my ($exit) = @_;
1886
1887 my $guard = cf::lock_acquire "exit_prepare:$exit";
1457 1888
1458 # all this does is basically replace the /! path by 1889 # all this does is basically replace the /! path by
1459 # a new random map path (?random/...) with a seed 1890 # a new random map path (?random/...) with a seed
1460 # that depends on the exit object 1891 # that depends on the exit object
1461 1892
1462 my $rmp = parse_random_map_params $exit->msg; 1893 my $rmp = parse_random_map_params $exit->msg;
1463 1894
1464 if ($exit->map) { 1895 if ($exit->map) {
1465 $rmp->{region} = $exit->map->region_name; 1896 $rmp->{region} = $exit->region->name;
1466 $rmp->{origin_map} = $exit->map->path; 1897 $rmp->{origin_map} = $exit->map->path;
1467 $rmp->{origin_x} = $exit->x; 1898 $rmp->{origin_x} = $exit->x;
1468 $rmp->{origin_y} = $exit->y; 1899 $rmp->{origin_y} = $exit->y;
1469 } 1900 }
1470 1901
1471 $rmp->{random_seed} ||= $exit->random_seed; 1902 $rmp->{random_seed} ||= $exit->random_seed;
1472 1903
1473 my $data = cf::to_json $rmp; 1904 my $data = cf::to_json $rmp;
1474 my $md5 = Digest::MD5::md5_hex $data; 1905 my $md5 = Digest::MD5::md5_hex $data;
1906 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1475 1907
1476 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1908 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1477 aio_write $fh, 0, (length $data), $data, 0; 1909 aio_write $fh, 0, (length $data), $data, 0;
1910 undef $fh;
1911 aio_rename "$meta~", $meta;
1478 1912
1479 $exit->slaying ("?random/$md5"); 1913 $exit->slaying ("?random/$md5");
1480 $exit->msg (undef); 1914 $exit->msg (undef);
1481 } 1915 }
1482} 1916}
1484sub cf::object::player::enter_exit { 1918sub cf::object::player::enter_exit {
1485 my ($self, $exit) = @_; 1919 my ($self, $exit) = @_;
1486 1920
1487 return unless $self->type == cf::PLAYER; 1921 return unless $self->type == cf::PLAYER;
1488 1922
1923 if ($exit->slaying eq "/!") {
1924 #TODO: this should de-fi-ni-te-ly not be a sync-job
1925 cf::sync_job { prepare_random_map $exit };
1926 }
1927
1928 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1929 my $hp = $exit->stats->hp;
1930 my $sp = $exit->stats->sp;
1931
1489 $self->enter_link; 1932 $self->enter_link;
1490 1933
1491 (Coro::async { 1934 (async {
1935 $self->deactivate_recursive; # just to be sure
1492 unless (eval { 1936 unless (eval {
1493 1937 $self->goto ($slaying, $hp, $sp);
1494 prepare_random_map $exit
1495 if $exit->slaying eq "/!";
1496
1497 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1498 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1499 1938
1500 1; 1939 1;
1501 }) { 1940 }) {
1502 $self->message ("Something went wrong deep within the crossfire server. " 1941 $self->message ("Something went wrong deep within the crossfire server. "
1503 . "I'll try to bring you back to the map you were before. " 1942 . "I'll try to bring you back to the map you were before. "
1504 . "Please report this to the dungeon master", 1943 . "Please report this to the dungeon master!",
1505 cf::NDI_UNIQUE | cf::NDI_RED); 1944 cf::NDI_UNIQUE | cf::NDI_RED);
1506 1945
1507 warn "ERROR in enter_exit: $@"; 1946 warn "ERROR in enter_exit: $@";
1508 $self->leave_link; 1947 $self->leave_link;
1509 } 1948 }
1560 on_reply => sub { 1999 on_reply => sub {
1561 my ($ns, $msg) = @_; 2000 my ($ns, $msg) = @_;
1562 2001
1563 # this weird shuffling is so that direct followup queries 2002 # this weird shuffling is so that direct followup queries
1564 # get handled first 2003 # get handled first
1565 my $queue = delete $ns->{query_queue}; 2004 my $queue = delete $ns->{query_queue}
2005 or return; # be conservative, not sure how that can happen, but we saw a crash here
1566 2006
1567 (shift @$queue)->[1]->($msg); 2007 (shift @$queue)->[1]->($msg);
2008 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1568 2009
1569 push @{ $ns->{query_queue} }, @$queue; 2010 push @{ $ns->{query_queue} }, @$queue;
1570 2011
1571 if (@{ $ns->{query_queue} } == @$queue) { 2012 if (@{ $ns->{query_queue} } == @$queue) {
1572 if (@$queue) { 2013 if (@$queue) {
1576 } 2017 }
1577 } 2018 }
1578 }, 2019 },
1579); 2020);
1580 2021
1581=item $client->coro (\&cb) 2022=item $client->async (\&cb)
1582 2023
1583Create a new coroutine, running the specified callback. The coroutine will 2024Create a new coroutine, running the specified callback. The coroutine will
1584be automatically cancelled when the client gets destroyed (e.g. on logout, 2025be automatically cancelled when the client gets destroyed (e.g. on logout,
1585or loss of connection). 2026or loss of connection).
1586 2027
1587=cut 2028=cut
1588 2029
1589sub cf::client::coro { 2030sub cf::client::async {
1590 my ($self, $cb) = @_; 2031 my ($self, $cb) = @_;
1591 2032
1592 my $coro; $coro = async { 2033 my $coro = &Coro::async ($cb);
1593 eval {
1594 $cb->();
1595 };
1596 warn $@ if $@;
1597 };
1598 2034
1599 $coro->on_destroy (sub { 2035 $coro->on_destroy (sub {
1600 delete $self->{_coro}{$coro+0}; 2036 delete $self->{_coro}{$coro+0};
1601 }); 2037 });
1602 2038
1774 2210
1775{ 2211{
1776 my $path = cf::localdir . "/database.pst"; 2212 my $path = cf::localdir . "/database.pst";
1777 2213
1778 sub db_load() { 2214 sub db_load() {
1779 warn "loading database $path\n";#d# remove later
1780 $DB = stat $path ? Storable::retrieve $path : { }; 2215 $DB = stat $path ? Storable::retrieve $path : { };
1781 } 2216 }
1782 2217
1783 my $pid; 2218 my $pid;
1784 2219
1785 sub db_save() { 2220 sub db_save() {
1786 warn "saving database $path\n";#d# remove later
1787 waitpid $pid, 0 if $pid; 2221 waitpid $pid, 0 if $pid;
1788 if (0 == ($pid = fork)) { 2222 if (0 == ($pid = fork)) {
1789 $DB->{_meta}{version} = 1; 2223 $DB->{_meta}{version} = 1;
1790 Storable::nstore $DB, "$path~"; 2224 Storable::nstore $DB, "$path~";
1791 rename "$path~", $path; 2225 rename "$path~", $path;
1798 sub db_sync() { 2232 sub db_sync() {
1799 db_save if $dirty; 2233 db_save if $dirty;
1800 undef $dirty; 2234 undef $dirty;
1801 } 2235 }
1802 2236
1803 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2237 my $idle = Event->idle (
1804 db_sync; 2238 reentrant => 0,
2239 min => 10,
2240 max => 20,
2241 repeat => 0,
2242 data => WF_AUTOCANCEL,
2243 cb => \&db_sync,
1805 }); 2244 );
1806 2245
1807 sub db_dirty() { 2246 sub db_dirty() {
1808 $dirty = 1; 2247 $dirty = 1;
1809 $idle->start; 2248 $idle->start;
1810 } 2249 }
1839 open my $fh, "<:utf8", cf::confdir . "/config" 2278 open my $fh, "<:utf8", cf::confdir . "/config"
1840 or return; 2279 or return;
1841 2280
1842 local $/; 2281 local $/;
1843 *CFG = YAML::Syck::Load <$fh>; 2282 *CFG = YAML::Syck::Load <$fh>;
2283
2284 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2285
2286 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2287 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2288
2289 if (exists $CFG{mlockall}) {
2290 eval {
2291 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2292 and die "WARNING: m(un)lockall failed: $!\n";
2293 };
2294 warn $@ if $@;
2295 }
1844} 2296}
1845 2297
1846sub main { 2298sub main {
1847 # we must not ever block the main coroutine 2299 # we must not ever block the main coroutine
1848 local $Coro::idle = sub { 2300 local $Coro::idle = sub {
1849 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2301 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1850 (Coro::unblock_sub { 2302 (async {
1851 Event::one_event; 2303 Event::one_event;
1852 })->(); 2304 })->prio (Coro::PRIO_MAX);
1853 }; 2305 };
1854 2306
1855 cfg_load; 2307 cfg_load;
1856 db_load; 2308 db_load;
1857 load_extensions; 2309 load_extensions;
2310
2311 $TICK_WATCHER->start;
1858 Event::loop; 2312 Event::loop;
1859} 2313}
1860 2314
1861############################################################################# 2315#############################################################################
1862# initialisation 2316# initialisation and cleanup
2317
2318# install some emergency cleanup handlers
2319BEGIN {
2320 for my $signal (qw(INT HUP TERM)) {
2321 Event->signal (
2322 reentrant => 0,
2323 data => WF_AUTOCANCEL,
2324 signal => $signal,
2325 prio => 0,
2326 cb => sub {
2327 cf::cleanup "SIG$signal";
2328 },
2329 );
2330 }
2331}
2332
2333sub emergency_save() {
2334 my $freeze_guard = cf::freeze_mainloop;
2335
2336 warn "enter emergency perl save\n";
2337
2338 cf::sync_job {
2339 # use a peculiar iteration method to avoid tripping on perl
2340 # refcount bugs in for. also avoids problems with players
2341 # and maps saved/destroyed asynchronously.
2342 warn "begin emergency player save\n";
2343 for my $login (keys %cf::PLAYER) {
2344 my $pl = $cf::PLAYER{$login} or next;
2345 $pl->valid or next;
2346 $pl->save;
2347 }
2348 warn "end emergency player save\n";
2349
2350 warn "begin emergency map save\n";
2351 for my $path (keys %cf::MAP) {
2352 my $map = $cf::MAP{$path} or next;
2353 $map->valid or next;
2354 $map->save;
2355 }
2356 warn "end emergency map save\n";
2357 };
2358
2359 warn "leave emergency perl save\n";
2360}
1863 2361
1864sub reload() { 2362sub reload() {
1865 # can/must only be called in main 2363 # can/must only be called in main
1866 if ($Coro::current != $Coro::main) { 2364 if ($Coro::current != $Coro::main) {
1867 warn "can only reload from main coroutine\n"; 2365 warn "can only reload from main coroutine";
1868 return; 2366 return;
1869 } 2367 }
1870 2368
1871 warn "reloading..."; 2369 warn "reloading...";
1872 2370
1873 local $FREEZE = 1; 2371 warn "cancelling server ticker";
2372 $TICK_WATCHER->cancel;
2373
1874 cf::emergency_save; 2374 cf::emergency_save;
1875 2375
1876 eval { 2376 eval {
1877 # if anything goes wrong in here, we should simply crash as we already saved 2377 # if anything goes wrong in here, we should simply crash as we already saved
1878 2378
1879 # cancel all watchers 2379 warn "syncing database to disk";
2380 cf::db_sync;
2381
2382 warn "cancelling all WF_AUTOCANCEL watchers";
1880 for (Event::all_watchers) { 2383 for (Event::all_watchers) {
1881 $_->cancel if $_->data & WF_AUTOCANCEL; 2384 $_->cancel if $_->data & WF_AUTOCANCEL;
1882 } 2385 }
1883 2386
2387 warn "flushing outstanding aio requests";
2388 for (;;) {
2389 IO::AIO::flush;
2390 Coro::cede;
2391 last unless IO::AIO::nreqs;
2392 warn "iterate...";
2393 }
2394
1884 # cancel all extension coros 2395 warn "cancelling all extension coros";
1885 $_->cancel for values %EXT_CORO; 2396 $_->cancel for values %EXT_CORO;
1886 %EXT_CORO = (); 2397 %EXT_CORO = ();
1887 2398
1888 # unload all extensions 2399 warn "removing commands";
1889 for (@exts) { 2400 %COMMAND = ();
2401
2402 warn "removing ext commands";
2403 %EXTCMD = ();
2404
2405 warn "unloading/nuking all extensions";
2406 for my $pkg (@EXTS) {
1890 warn "unloading <$_>"; 2407 warn "... unloading $pkg";
1891 unload_extension $_; 2408
2409 if (my $cb = $pkg->can ("unload")) {
2410 eval {
2411 $cb->($pkg);
2412 1
2413 } or warn "$pkg unloaded, but with errors: $@";
1892 } 2414 }
1893 2415
2416 warn "... nuking $pkg";
2417 Symbol::delete_package $pkg;
2418 }
2419
1894 # unload all modules loaded from $LIBDIR 2420 warn "unloading all perl modules loaded from $LIBDIR";
1895 while (my ($k, $v) = each %INC) { 2421 while (my ($k, $v) = each %INC) {
1896 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2422 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1897 2423
1898 warn "removing <$k>"; 2424 warn "... unloading $k";
1899 delete $INC{$k}; 2425 delete $INC{$k};
1900 2426
1901 $k =~ s/\.pm$//; 2427 $k =~ s/\.pm$//;
1902 $k =~ s/\//::/g; 2428 $k =~ s/\//::/g;
1903 2429
1906 } 2432 }
1907 2433
1908 Symbol::delete_package $k; 2434 Symbol::delete_package $k;
1909 } 2435 }
1910 2436
1911 # sync database to disk
1912 cf::db_sync;
1913 IO::AIO::flush;
1914
1915 # get rid of safe::, as good as possible 2437 warn "getting rid of safe::, as good as possible";
1916 Symbol::delete_package "safe::$_" 2438 Symbol::delete_package "safe::$_"
1917 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2439 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1918 2440
1919 # remove register_script_function callbacks
1920 # TODO
1921
1922 # unload cf.pm "a bit" 2441 warn "unloading cf.pm \"a bit\"";
1923 delete $INC{"cf.pm"}; 2442 delete $INC{"cf.pm"};
1924 2443
1925 # don't, removes xs symbols, too, 2444 # don't, removes xs symbols, too,
1926 # and global variables created in xs 2445 # and global variables created in xs
1927 #Symbol::delete_package __PACKAGE__; 2446 #Symbol::delete_package __PACKAGE__;
1928 2447
1929 # reload cf.pm 2448 warn "unload completed, starting to reload now";
2449
1930 warn "reloading cf.pm"; 2450 warn "reloading cf.pm";
1931 require cf; 2451 require cf;
1932 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2452 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1933 2453
1934 # load config and database again 2454 warn "loading config and database again";
1935 cf::cfg_load; 2455 cf::cfg_load;
1936 cf::db_load; 2456 cf::db_load;
1937 2457
1938 # load extensions
1939 warn "load extensions"; 2458 warn "loading extensions";
1940 cf::load_extensions; 2459 cf::load_extensions;
1941 2460
1942 # reattach attachments to objects 2461 warn "reattaching attachments to objects/players";
1943 warn "reattach";
1944 _global_reattach; 2462 _global_reattach;
2463 warn "reattaching attachments to maps";
2464 reattach $_ for values %MAP;
2465
2466 warn "restarting server ticker";
2467
2468 $TICK_WATCHER->start;
1945 }; 2469 };
1946 2470
1947 if ($@) { 2471 if ($@) {
1948 warn $@; 2472 warn $@;
1949 warn "error while reloading, exiting."; 2473 warn "error while reloading, exiting.";
1950 exit 1; 2474 exit 1;
1951 } 2475 }
1952 2476
1953 warn "reloaded successfully"; 2477 warn "reloaded";
1954}; 2478};
1955 2479
1956############################################################################# 2480our $RELOAD_WATCHER; # used only during reload
1957
1958unless ($LINK_MAP) {
1959 $LINK_MAP = cf::map::new;
1960
1961 $LINK_MAP->width (41);
1962 $LINK_MAP->height (41);
1963 $LINK_MAP->alloc;
1964 $LINK_MAP->path ("{link}");
1965 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1966 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1967
1968 # dirty hack because... archetypes are not yet loaded
1969 Event->timer (
1970 after => 2,
1971 cb => sub {
1972 $_[0]->w->cancel;
1973
1974 # provide some exits "home"
1975 my $exit = cf::object::new "exit";
1976
1977 $exit->slaying ($EMERGENCY_POSITION->[0]);
1978 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1979 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1980
1981 $LINK_MAP->insert ($exit->clone, 19, 19);
1982 $LINK_MAP->insert ($exit->clone, 19, 20);
1983 $LINK_MAP->insert ($exit->clone, 19, 21);
1984 $LINK_MAP->insert ($exit->clone, 20, 19);
1985 $LINK_MAP->insert ($exit->clone, 20, 21);
1986 $LINK_MAP->insert ($exit->clone, 21, 19);
1987 $LINK_MAP->insert ($exit->clone, 21, 20);
1988 $LINK_MAP->insert ($exit->clone, 21, 21);
1989
1990 $exit->destroy;
1991 });
1992
1993 $LINK_MAP->{deny_save} = 1;
1994 $LINK_MAP->{deny_reset} = 1;
1995
1996 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1997}
1998
1999register "<global>", __PACKAGE__;
2000 2481
2001register_command "reload" => sub { 2482register_command "reload" => sub {
2002 my ($who, $arg) = @_; 2483 my ($who, $arg) = @_;
2003 2484
2004 if ($who->flag (FLAG_WIZ)) { 2485 if ($who->flag (FLAG_WIZ)) {
2005 $who->message ("start of reload."); 2486 $who->message ("reloading server.");
2487
2488 # doing reload synchronously and two reloads happen back-to-back,
2489 # coro crashes during coro_state_free->destroy here.
2490
2491 $RELOAD_WATCHER ||= Event->timer (
2492 reentrant => 0,
2493 after => 0,
2494 data => WF_AUTOCANCEL,
2495 cb => sub {
2006 reload; 2496 reload;
2007 $who->message ("end of reload."); 2497 undef $RELOAD_WATCHER;
2498 },
2499 );
2008 } 2500 }
2009}; 2501};
2010 2502
2011unshift @INC, $LIBDIR; 2503unshift @INC, $LIBDIR;
2504
2505my $bug_warning = 0;
2012 2506
2013$TICK_WATCHER = Event->timer ( 2507$TICK_WATCHER = Event->timer (
2014 reentrant => 0, 2508 reentrant => 0,
2509 parked => 1,
2015 prio => 0, 2510 prio => 0,
2016 at => $NEXT_TICK || $TICK, 2511 at => $NEXT_TICK || $TICK,
2017 data => WF_AUTOCANCEL, 2512 data => WF_AUTOCANCEL,
2018 cb => sub { 2513 cb => sub {
2019 unless ($FREEZE) { 2514 if ($Coro::current != $Coro::main) {
2515 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2516 unless ++$bug_warning > 10;
2517 return;
2518 }
2519
2520 $NOW = Event::time;
2521
2020 cf::server_tick; # one server iteration 2522 cf::server_tick; # one server iteration
2021 $RUNTIME += $TICK; 2523 $RUNTIME += $TICK;
2022 }
2023
2024 $NEXT_TICK += $TICK; 2524 $NEXT_TICK += $TICK;
2525
2526 $WAIT_FOR_TICK->broadcast;
2527 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2528
2529 Event::sweep;
2530 Coro::cede_notself;
2531
2532# my $AFTER = Event::time;
2533# warn $AFTER - $NOW;#d#
2025 2534
2026 # if we are delayed by four ticks or more, skip them all 2535 # if we are delayed by four ticks or more, skip them all
2027 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2536 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2028 2537
2029 $TICK_WATCHER->at ($NEXT_TICK); 2538 $TICK_WATCHER->at ($NEXT_TICK);
2030 $TICK_WATCHER->start; 2539 $TICK_WATCHER->start;
2031 }, 2540 },
2032); 2541);
2033 2542
2034IO::AIO::max_poll_time $TICK * 0.2; 2543IO::AIO::max_poll_time $TICK * 0.1;
2035 2544
2036Event->io ( 2545undef $Coro::AIO::WATCHER;
2546$AIO_POLL_WATCHER = Event->io (
2547 reentrant => 0,
2037 fd => IO::AIO::poll_fileno, 2548 fd => IO::AIO::poll_fileno,
2038 poll => 'r', 2549 poll => 'r',
2039 prio => 5, 2550 prio => 6,
2040 data => WF_AUTOCANCEL, 2551 data => WF_AUTOCANCEL,
2041 cb => \&IO::AIO::poll_cb, 2552 cb => \&IO::AIO::poll_cb,
2042); 2553);
2043 2554
2044Event->timer ( 2555$WRITE_RUNTIME_WATCHER = Event->timer (
2556 reentrant => 0,
2045 data => WF_AUTOCANCEL, 2557 data => WF_AUTOCANCEL,
2046 after => 0, 2558 after => 1,
2047 interval => 10, 2559 interval => 10,
2048 cb => sub { 2560 prio => 6, # keep it lowest so it acts like a watchdog
2049 (Coro::unblock_sub { 2561 cb => Coro::unblock_sub {
2050 write_runtime 2562 write_runtime
2051 or warn "ERROR: unable to write runtime file: $!"; 2563 or warn "ERROR: unable to write runtime file: $!";
2052 })->();
2053 }, 2564 },
2054); 2565);
2055 2566
2567END { cf::emergency_save }
2568
20561 25691
2057 2570

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