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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.113 by root, Mon Jan 1 15:32:40 2007 UTC vs.
Revision 1.206 by root, Sun Feb 11 22:27:05 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
25 27
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 28use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 29
30sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
31
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 32# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 33$YAML::Syck::ImplicitUnicode = 1;
30 34
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 35$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 36
35our %COMMAND = (); 37our %COMMAND = ();
36our %COMMAND_TIME = (); 38our %COMMAND_TIME = ();
39
40our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 41our %EXTCMD = ();
42our %EXT_CORO = (); # coroutines bound to extensions
43our %EXT_MAP = (); # pluggable maps
38 44
39our @EVENT; 45our @EVENT;
40our $LIBDIR = datadir . "/ext"; 46our $LIBDIR = datadir . "/ext";
41 47
42our $TICK = MAX_TIME * 1e-6; 48our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 49our $TICK_WATCHER;
50our $AIO_POLL_WATCHER;
51our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 52our $NEXT_TICK;
45our $NOW; 53our $NOW;
54our $USE_FSYNC = 1; # use fsync to write maps - default off
55
56our $BDB_POLL_WATCHER;
57our $DB_ENV;
46 58
47our %CFG; 59our %CFG;
48 60
49our $UPTIME; $UPTIME ||= time; 61our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 62our $RUNTIME;
51 63
64our %PLAYER; # all users
52our %MAP; # all maps 65our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 66our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 67our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 68our $BDB_ENV_DIR = cf::localdir . "/db";
69
70our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
71our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
72
73# used to convert map paths into valid unix filenames by replacing / by ∕
74our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 75
58binmode STDOUT; 76binmode STDOUT;
59binmode STDERR; 77binmode STDERR;
60 78
61# read virtual server time, if available 79# read virtual server time, if available
68mkdir cf::localdir; 86mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 87mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 88mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 89mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 90mkdir $RANDOM_MAPS;
91mkdir $BDB_ENV_DIR;
73 92
74# a special map that is always available 93our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 94
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 95sub cf::map::normalise;
78 96
79############################################################################# 97#############################################################################
80 98
81=head2 GLOBAL VARIABLES 99=head2 GLOBAL VARIABLES
82 100
106 124
107=item %cf::CFG 125=item %cf::CFG
108 126
109Configuration for the server, loaded from C</etc/crossfire/config>, or 127Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 128from wherever your confdir points to.
129
130=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
131
132These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
133or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
134processing has been done. Call C<< ->wait >> on them to maximise the
135window of cpu time available, or simply to synchronise to the server tick.
111 136
112=back 137=back
113 138
114=cut 139=cut
115 140
119 utf8::encode $msg; 144 utf8::encode $msg;
120 145
121 $msg .= "\n" 146 $msg .= "\n"
122 unless $msg =~ /\n$/; 147 unless $msg =~ /\n$/;
123 148
124 LOG llevError, "cfperl: $msg"; 149 LOG llevError, $msg;
125 }; 150 };
126} 151}
127 152
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 153@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 154@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 172
148$Event::DIED = sub { 173$Event::DIED = sub {
149 warn "error in event callback: @_"; 174 warn "error in event callback: @_";
150}; 175};
151 176
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 177=head2 UTILITY FUNCTIONS
157 178
158=over 4 179=over 4
159 180
181=item dumpval $ref
182
160=cut 183=cut
184
185sub dumpval {
186 eval {
187 local $SIG{__DIE__};
188 my $d;
189 if (1) {
190 $d = new Data::Dumper([$_[0]], ["*var"]);
191 $d->Terse(1);
192 $d->Indent(2);
193 $d->Quotekeys(0);
194 $d->Useqq(1);
195 #$d->Bless(...);
196 $d->Seen($_[1]) if @_ > 1;
197 $d = $d->Dump();
198 }
199 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
200 $d
201 } || "[unable to dump $_[0]: '$@']";
202}
161 203
162use JSON::Syck (); # TODO# replace by JSON::PC once working 204use JSON::Syck (); # TODO# replace by JSON::PC once working
163 205
164=item $ref = cf::from_json $json 206=item $ref = cf::from_json $json
165 207
180 222
181sub to_json($) { 223sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 224 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 225 JSON::Syck::Dump $_[0]
184} 226}
227
228=item cf::lock_wait $string
229
230Wait until the given lock is available. See cf::lock_acquire.
231
232=item my $lock = cf::lock_acquire $string
233
234Wait until the given lock is available and then acquires it and returns
235a Coro::guard object. If the guard object gets destroyed (goes out of scope,
236for example when the coroutine gets canceled), the lock is automatically
237returned.
238
239Lock names should begin with a unique identifier (for example, cf::map::find
240uses map_find and cf::map::load uses map_load).
241
242=cut
243
244our %LOCK;
245
246sub lock_wait($) {
247 my ($key) = @_;
248
249 # wait for lock, if any
250 while ($LOCK{$key}) {
251 push @{ $LOCK{$key} }, $Coro::current;
252 Coro::schedule;
253 }
254}
255
256sub lock_acquire($) {
257 my ($key) = @_;
258
259 # wait, to be sure we are not locked
260 lock_wait $key;
261
262 $LOCK{$key} = [];
263
264 Coro::guard {
265 # wake up all waiters, to be on the safe side
266 $_->ready for @{ delete $LOCK{$key} };
267 }
268}
269
270sub freeze_mainloop {
271 return unless $TICK_WATCHER->is_active;
272
273 my $guard = Coro::guard {
274 $TICK_WATCHER->start;
275 $WRITE_RUNTIME_WATCHER->start;
276 };
277 $WRITE_RUNTIME_WATCHER->stop;
278 $TICK_WATCHER->stop;
279 $guard
280}
281
282=item cf::async { BLOCK }
283
284Currently the same as Coro::async_pool, meaning you cannot use
285C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
286thing you are allowed to do is call C<prio> on it.
287
288=cut
289
290BEGIN { *async = \&Coro::async_pool }
185 291
186=item cf::sync_job { BLOCK } 292=item cf::sync_job { BLOCK }
187 293
188The design of crossfire+ requires that the main coro ($Coro::main) is 294The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 295always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 309 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 310 # till the operation succeeds, freezing the server :/
205 311
206 # TODO: use suspend/resume instead 312 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 313 # (but this is cancel-safe)
208 local $FREEZE = 1; 314 my $freeze_guard = freeze_mainloop;
209 315
210 my $busy = 1; 316 my $busy = 1;
211 my @res; 317 my @res;
212 318
213 (Coro::async { 319 (async {
214 @res = eval { $job->() }; 320 @res = eval { $job->() };
215 warn $@ if $@; 321 warn $@ if $@;
216 undef $busy; 322 undef $busy;
217 })->prio (Coro::PRIO_MAX); 323 })->prio (Coro::PRIO_MAX);
218 324
219 while ($busy) { 325 while ($busy) {
220 Coro::cede_notself; 326 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 327 }
223 328
224 wantarray ? @res : $res[0] 329 wantarray ? @res : $res[0]
225 } else { 330 } else {
226 # we are in another coroutine, how wonderful, everything just works 331 # we are in another coroutine, how wonderful, everything just works
227 332
228 $job->() 333 $job->()
229 } 334 }
230} 335}
231 336
232=item $coro = cf::coro { BLOCK } 337=item $coro = cf::async_ext { BLOCK }
233 338
234Creates and returns a new coro. This coro is automcatially being canceled 339Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 340extension calling this is being unloaded.
236 341
237=cut 342=cut
238 343
239sub coro(&) { 344sub async_ext(&) {
240 my $cb = shift; 345 my $cb = shift;
241 346
242 my $coro; $coro = async { 347 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 348
249 $coro->on_destroy (sub { 349 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 350 delete $EXT_CORO{$coro+0};
251 }); 351 });
252 $EXT_CORO{$coro+0} = $coro; 352 $EXT_CORO{$coro+0} = $coro;
258 my $runtime = cf::localdir . "/runtime"; 358 my $runtime = cf::localdir . "/runtime";
259 359
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 360 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 361 or return;
262 362
363 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 364 # 10 is the runtime save interval, for a monotonic clock
365 # 60 allows for the watchdog to kill the server.
366
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 367 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 368 and return;
266 369
370 # always fsync - this file is important
267 aio_fsync $fh 371 aio_fsync $fh
268 and return; 372 and return;
269 373
270 close $fh 374 close $fh
271 or return; 375 or return;
277} 381}
278 382
279=back 383=back
280 384
281=cut 385=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 if ($path =~ s{^\?random/}{}) {
295 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
296 $self->{random} = cf::from_json $data;
297 } else {
298 if ($path =~ s{^~([^/]+)?}{}) {
299 $self->{user_rel} = 1;
300
301 if (defined $1) {
302 $self->{user} = $1;
303 } elsif ($base =~ m{^~([^/]+)/}) {
304 $self->{user} = $1;
305 } else {
306 warn "cannot resolve user-relative path without user <$path,$base>\n";
307 }
308 } elsif ($path =~ /^\//) {
309 # already absolute
310 } else {
311 $base =~ s{[^/]+/?$}{};
312 return $class->new ("$base/$path");
313 }
314
315 for ($path) {
316 redo if s{/\.?/}{/};
317 redo if s{/[^/]+/\.\./}{/};
318 }
319 }
320
321 $self->{path} = $path;
322
323 $self
324}
325
326# the name / primary key / in-game path
327sub as_string {
328 my ($self) = @_;
329
330 $self->{user_rel} ? "~$self->{user}$self->{path}"
331 : $self->{random} ? "?random/$self->{path}"
332 : $self->{path}
333}
334
335# the displayed name, this is a one way mapping
336sub visible_name {
337 my ($self) = @_;
338
339# if (my $rmp = $self->{random}) {
340# # todo: be more intelligent about this
341# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
342# } else {
343 $self->as_string
344# }
345}
346
347# escape the /'s in the path
348sub _escaped_path {
349 # ∕ is U+2215
350 (my $path = $_[0]{path}) =~ s/\//∕/g;
351 $path
352}
353
354# the original (read-only) location
355sub load_path {
356 my ($self) = @_;
357
358 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
359}
360
361# the temporary/swap location
362sub save_path {
363 my ($self) = @_;
364
365 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
366 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
367 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
368}
369
370# the unique path, might be eq to save_path
371sub uniq_path {
372 my ($self) = @_;
373
374 $self->{user_rel} || $self->{random}
375 ? undef
376 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
377}
378
379# return random map parameters, or undef
380sub random_map_params {
381 my ($self) = @_;
382
383 $self->{random}
384}
385
386# this is somewhat ugly, but style maps do need special treatment
387sub is_style_map {
388 $_[0]{path} =~ m{^/styles/}
389}
390
391package cf;
392 386
393############################################################################# 387#############################################################################
394 388
395=head2 ATTACHABLE OBJECTS 389=head2 ATTACHABLE OBJECTS
396 390
522our @CB_TYPE = (); # registry for type (cf-object class) based events 516our @CB_TYPE = (); # registry for type (cf-object class) based events
523our @CB_MAP = (); 517our @CB_MAP = ();
524 518
525my %attachment; 519my %attachment;
526 520
521sub cf::attachable::thawer_merge {
522 # simply override everything except _meta
523 local $_[0]{_meta};
524 %{$_[0]} = %{$_[1]};
525}
526
527sub _attach_cb($$$$) { 527sub _attach_cb($$$$) {
528 my ($registry, $event, $prio, $cb) = @_; 528 my ($registry, $event, $prio, $cb) = @_;
529 529
530 use sort 'stable'; 530 use sort 'stable';
531 531
702# object support 702# object support
703 703
704sub reattach { 704sub reattach {
705 # basically do the same as instantiate, without calling instantiate 705 # basically do the same as instantiate, without calling instantiate
706 my ($obj) = @_; 706 my ($obj) = @_;
707
708 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
707 709
708 my $registry = $obj->registry; 710 my $registry = $obj->registry;
709 711
710 @$registry = (); 712 @$registry = ();
711 713
758 $filename, length $$rdata, scalar @$objs; 760 $filename, length $$rdata, scalar @$objs;
759 761
760 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 762 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
761 chmod SAVE_MODE, $fh; 763 chmod SAVE_MODE, $fh;
762 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 764 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
763 aio_fsync $fh; 765 aio_fsync $fh if $cf::USE_FSYNC;
764 close $fh; 766 close $fh;
765 767
766 if (@$objs) { 768 if (@$objs) {
767 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 769 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
768 chmod SAVE_MODE, $fh; 770 chmod SAVE_MODE, $fh;
769 my $data = Storable::nfreeze { version => 1, objs => $objs }; 771 my $data = Storable::nfreeze { version => 1, objs => $objs };
770 aio_write $fh, 0, (length $data), $data, 0; 772 aio_write $fh, 0, (length $data), $data, 0;
771 aio_fsync $fh; 773 aio_fsync $fh if $cf::USE_FSYNC;
772 close $fh; 774 close $fh;
773 aio_rename "$filename.pst~", "$filename.pst"; 775 aio_rename "$filename.pst~", "$filename.pst";
774 } 776 }
775 } else { 777 } else {
776 aio_unlink "$filename.pst"; 778 aio_unlink "$filename.pst";
782 } 784 }
783 } else { 785 } else {
784 aio_unlink $filename; 786 aio_unlink $filename;
785 aio_unlink "$filename.pst"; 787 aio_unlink "$filename.pst";
786 } 788 }
789
790 #d##TODO# nuke non .map-files if exist
791 if ($filename =~ s/\.map$//) {
792 aio_unlink $filename;
793 aio_unlink "$filename.pst";
794 }
787 } 795 }
788} 796}
789 797
790sub object_freezer_as_string { 798sub object_freezer_as_string {
791 my ($rdata, $objs) = @_; 799 my ($rdata, $objs) = @_;
797 805
798sub object_thawer_load { 806sub object_thawer_load {
799 my ($filename) = @_; 807 my ($filename) = @_;
800 808
801 my ($data, $av); 809 my ($data, $av);
810
811 #d#TODO remove .map if file does not exist
812 aio_stat $filename and $filename =~ s/\.map$//;
802 813
803 (aio_load $filename, $data) >= 0 814 (aio_load $filename, $data) >= 0
804 or return; 815 or return;
805 816
806 unless (aio_stat "$filename.pst") { 817 unless (aio_stat "$filename.pst") {
807 (aio_load "$filename.pst", $av) >= 0 818 (aio_load "$filename.pst", $av) >= 0
808 or return; 819 or return;
809 $av = eval { (Storable::thaw $av)->{objs} }; 820 $av = eval { (Storable::thaw $av)->{objs} };
810 } 821 }
811 822
823 warn sprintf "loading %s (%d)\n",
824 $filename, length $data, scalar @{$av || []};#d#
812 return ($data, $av); 825 return ($data, $av);
813} 826}
814 827
815############################################################################# 828#############################################################################
816# command handling &c 829# command handling &c
841=cut 854=cut
842 855
843sub register_extcmd { 856sub register_extcmd {
844 my ($name, $cb) = @_; 857 my ($name, $cb) = @_;
845 858
846 my $caller = caller;
847 #warn "registering extcmd '$name' to '$caller'";
848
849 $EXTCMD{$name} = [$cb, $caller]; 859 $EXTCMD{$name} = $cb;
850} 860}
851 861
852cf::player->attach ( 862cf::player->attach (
853 on_command => sub { 863 on_command => sub {
854 my ($pl, $name, $params) = @_; 864 my ($pl, $name, $params) = @_;
867 877
868 my $msg = eval { from_json $buf }; 878 my $msg = eval { from_json $buf };
869 879
870 if (ref $msg) { 880 if (ref $msg) {
871 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 881 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
872 if (my %reply = $cb->[0]->($pl, $msg)) { 882 if (my %reply = $cb->($pl, $msg)) {
873 $pl->ext_reply ($msg->{msgid}, %reply); 883 $pl->ext_reply ($msg->{msgid}, %reply);
874 } 884 }
875 } 885 }
876 } else { 886 } else {
877 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
879 889
880 cf::override; 890 cf::override;
881 }, 891 },
882); 892);
883 893
884sub register {
885 my ($base, $pkg) = @_;
886
887 #TODO
888}
889
890sub load_extension { 894sub load_extension {
891 my ($path) = @_; 895 my ($path) = @_;
892 896
893 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 897 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
894 my $base = $1; 898 my $base = $1;
895 my $pkg = $1; 899 my $pkg = $1;
896 $pkg =~ s/[^[:word:]]/_/g; 900 $pkg =~ s/[^[:word:]]/_/g;
897 $pkg = "ext::$pkg"; 901 $pkg = "ext::$pkg";
898 902
899 warn "loading '$path' into '$pkg'\n"; 903 warn "... loading '$path' into '$pkg'\n";
900 904
901 open my $fh, "<:utf8", $path 905 open my $fh, "<:utf8", $path
902 or die "$path: $!"; 906 or die "$path: $!";
903 907
904 my $source = 908 my $source =
905 "package $pkg; use strict; use utf8;\n" 909 "package $pkg; use strict; use utf8;\n"
906 . "#line 1 \"$path\"\n{\n" 910 . "#line 1 \"$path\"\n{\n"
907 . (do { local $/; <$fh> }) 911 . (do { local $/; <$fh> })
908 . "\n};\n1"; 912 . "\n};\n1";
909 913
910 eval $source 914 unless (eval $source) {
911 or die $@ ? "$path: $@\n" 915 my $msg = $@ ? "$path: $@\n"
912 : "extension disabled.\n"; 916 : "extension disabled.\n";
913 917 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
914 push @exts, $pkg; 918 warn $@;
915 $ext_pkg{$base} = $pkg; 919 warn "mandatory extension failed to load, exiting.\n";
916 920 exit 1;
917# no strict 'refs'; 921 }
918# @{"$pkg\::ISA"} = ext::; 922 die $@;
919
920 register $base, $pkg;
921}
922
923sub unload_extension {
924 my ($pkg) = @_;
925
926 warn "removing extension $pkg\n";
927
928 # remove hooks
929 #TODO
930# for my $idx (0 .. $#PLUGIN_EVENT) {
931# delete $hook[$idx]{$pkg};
932# } 923 }
933 924
934 # remove commands 925 push @EXTS, $pkg;
935 for my $name (keys %COMMAND) {
936 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
937
938 if (@cb) {
939 $COMMAND{$name} = \@cb;
940 } else {
941 delete $COMMAND{$name};
942 }
943 }
944
945 # remove extcmds
946 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
947 delete $EXTCMD{$name};
948 }
949
950 if (my $cb = $pkg->can ("unload")) {
951 eval {
952 $cb->($pkg);
953 1
954 } or warn "$pkg unloaded, but with errors: $@";
955 }
956
957 Symbol::delete_package $pkg;
958} 926}
959 927
960sub load_extensions { 928sub load_extensions {
961 for my $ext (<$LIBDIR/*.ext>) { 929 for my $ext (<$LIBDIR/*.ext>) {
962 next unless -r $ext; 930 next unless -r $ext;
966 } or warn "$ext not loaded: $@"; 934 } or warn "$ext not loaded: $@";
967 } 935 }
968} 936}
969 937
970############################################################################# 938#############################################################################
971# load/save/clean perl data associated with a map
972
973*cf::mapsupport::on_clean = sub {
974 my ($map) = @_;
975
976 my $path = $map->tmpname;
977 defined $path or return;
978
979 unlink "$path.pst";
980};
981
982cf::map->attach (prio => -10000, package => cf::mapsupport::);
983
984#############################################################################
985# load/save perl data associated with player->ob objects
986
987sub all_objects(@) {
988 @_, map all_objects ($_->inv), @_
989}
990
991# TODO: compatibility cruft, remove when no longer needed
992cf::player->attach (
993 on_load => sub {
994 my ($pl, $path) = @_;
995
996 for my $o (all_objects $pl->ob) {
997 if (my $value = $o->get_ob_key_value ("_perl_data")) {
998 $o->set_ob_key_value ("_perl_data");
999
1000 %$o = %{ Storable::thaw pack "H*", $value };
1001 }
1002 }
1003 },
1004);
1005
1006#############################################################################
1007 939
1008=head2 CORE EXTENSIONS 940=head2 CORE EXTENSIONS
1009 941
1010Functions and methods that extend core crossfire objects. 942Functions and methods that extend core crossfire objects.
1011 943
944=cut
945
946package cf::player;
947
948use Coro::AIO;
949
1012=head3 cf::player 950=head3 cf::player
1013 951
1014=over 4 952=over 4
1015 953
1016=item cf::player::exists $login 954=item cf::player::find $login
1017 955
1018Returns true when the given account exists. 956Returns the given player object, loading it if necessary (might block).
1019 957
1020=cut 958=cut
1021 959
1022sub cf::player::exists($) { 960sub playerdir($) {
1023 cf::player::find $_[0] 961 cf::localdir
1024 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 962 . "/"
963 . cf::playerdir
964 . "/"
965 . (ref $_[0] ? $_[0]->ob->name : $_[0])
966}
967
968sub path($) {
969 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
970
971 (playerdir $login) . "/$login.pl"
972}
973
974sub find_active($) {
975 $cf::PLAYER{$_[0]}
976 and $cf::PLAYER{$_[0]}->active
977 and $cf::PLAYER{$_[0]}
978}
979
980sub exists($) {
981 my ($login) = @_;
982
983 $cf::PLAYER{$login}
984 or cf::sync_job { !aio_stat path $login }
985}
986
987sub find($) {
988 return $cf::PLAYER{$_[0]} || do {
989 my $login = $_[0];
990
991 my $guard = cf::lock_acquire "user_find:$login";
992
993 $cf::PLAYER{$_[0]} || do {
994 my $pl = load_pl path $login
995 or return;
996 $cf::PLAYER{$login} = $pl
997 }
998 }
999}
1000
1001sub save($) {
1002 my ($pl) = @_;
1003
1004 return if $pl->{deny_save};
1005
1006 my $path = path $pl;
1007 my $guard = cf::lock_acquire "user_save:$path";
1008
1009 return if $pl->{deny_save};
1010
1011 aio_mkdir playerdir $pl, 0770;
1012 $pl->{last_save} = $cf::RUNTIME;
1013
1014 $pl->save_pl ($path);
1015 Coro::cede;
1016}
1017
1018sub new($) {
1019 my ($login) = @_;
1020
1021 my $self = create;
1022
1023 $self->ob->name ($login);
1024 $self->{deny_save} = 1;
1025
1026 $cf::PLAYER{$login} = $self;
1027
1028 $self
1029}
1030
1031=item $pl->quit_character
1032
1033Nukes the player without looking back. If logged in, the connection will
1034be destroyed. May block for a long time.
1035
1036=cut
1037
1038sub quit_character {
1039 my ($pl) = @_;
1040
1041 $pl->{deny_save} = 1;
1042 $pl->password ("*"); # this should lock out the player until we nuked the dir
1043
1044 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1045 $pl->deactivate;
1046 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1047 $pl->ns->destroy if $pl->ns;
1048
1049 my $path = playerdir $pl;
1050 my $temp = "$path~$cf::RUNTIME~deleting~";
1051 aio_rename $path, $temp;
1052 delete $cf::PLAYER{$pl->ob->name};
1053 $pl->destroy;
1054 IO::AIO::aio_rmtree $temp;
1055}
1056
1057=item cf::player::list_logins
1058
1059Returns am arrayref of all valid playernames in the system, can take a
1060while and may block, so not sync_job-capable, ever.
1061
1062=cut
1063
1064sub list_logins {
1065 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1066 or return [];
1067
1068 my @logins;
1069
1070 for my $login (@$dirs) {
1071 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1072 aio_read $fh, 0, 512, my $buf, 0 or next;
1073 $buf !~ /^password -------------$/m or next; # official not-valid tag
1074
1075 utf8::decode $login;
1076 push @logins, $login;
1077 }
1078
1079 \@logins
1080}
1081
1082=item $player->maps
1083
1084Returns an arrayref of map paths that are private for this
1085player. May block.
1086
1087=cut
1088
1089sub maps($) {
1090 my ($pl) = @_;
1091
1092 $pl = ref $pl ? $pl->ob->name : $pl;
1093
1094 my $files = aio_readdir playerdir $pl
1095 or return;
1096
1097 my @paths;
1098
1099 for (@$files) {
1100 utf8::decode $_;
1101 next if /\.(?:pl|pst)$/;
1102 next unless /^$PATH_SEP/o;
1103
1104 push @paths, cf::map::normalise "~$pl/$_";
1105 }
1106
1107 \@paths
1025} 1108}
1026 1109
1027=item $player->ext_reply ($msgid, $msgtype, %msg) 1110=item $player->ext_reply ($msgid, $msgtype, %msg)
1028 1111
1029Sends an ext reply to the player. 1112Sends an ext reply to the player.
1030 1113
1031=cut 1114=cut
1032 1115
1033sub cf::player::ext_reply($$$%) { 1116sub ext_reply($$$%) {
1034 my ($self, $id, %msg) = @_; 1117 my ($self, $id, %msg) = @_;
1035 1118
1036 $msg{msgid} = $id; 1119 $msg{msgid} = $id;
1037 1120
1038 $self->send ("ext " . to_json \%msg); 1121 $self->send ("ext " . cf::to_json \%msg);
1039} 1122}
1123
1124package cf;
1040 1125
1041=back 1126=back
1042 1127
1043 1128
1044=head3 cf::map 1129=head3 cf::map
1050package cf::map; 1135package cf::map;
1051 1136
1052use Fcntl; 1137use Fcntl;
1053use Coro::AIO; 1138use Coro::AIO;
1054 1139
1140use overload
1141 '""' => \&as_string,
1142 fallback => 1;
1143
1055our $MAX_RESET = 7200; 1144our $MAX_RESET = 3600;
1056our $DEFAULT_RESET = 3600; 1145our $DEFAULT_RESET = 3000;
1057 1146
1058sub generate_random_map { 1147sub generate_random_map {
1059 my ($path, $rmp) = @_; 1148 my ($self, $rmp) = @_;
1060
1061 # mit "rum" bekleckern, nicht 1149 # mit "rum" bekleckern, nicht
1062 cf::map::_create_random_map 1150 $self->_create_random_map (
1063 $path,
1064 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1065 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1066 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1067 $rmp->{exit_on_final_map}, 1154 $rmp->{exit_on_final_map},
1068 $rmp->{xsize}, $rmp->{ysize}, 1155 $rmp->{xsize}, $rmp->{ysize},
1069 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1070 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1071 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1072 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1073 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1074 (cf::region::find $rmp->{region}) 1161 (cf::region::find $rmp->{region}), $rmp->{custom}
1162 )
1163}
1164
1165=item cf::map->register ($regex, $prio)
1166
1167Register a handler for the map path matching the given regex at the
1168givne priority (higher is better, built-in handlers have priority 0, the
1169default).
1170
1171=cut
1172
1173sub register {
1174 my (undef, $regex, $prio) = @_;
1175 my $pkg = caller;
1176
1177 no strict;
1178 push @{"$pkg\::ISA"}, __PACKAGE__;
1179
1180 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1181}
1182
1183# also paths starting with '/'
1184$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1185
1186sub thawer_merge {
1187 my ($self, $merge) = @_;
1188
1189 # we have to keep some variables in memory intact
1190 local $self->{path};
1191 local $self->{load_path};
1192 local $self->{deny_save};
1193 local $self->{deny_reset};
1194
1195 $self->SUPER::thawer_merge ($merge);
1196}
1197
1198sub normalise {
1199 my ($path, $base) = @_;
1200
1201 $path = "$path"; # make sure its a string
1202
1203 $path =~ s/\.map$//;
1204
1205 # map plan:
1206 #
1207 # /! non-realised random map exit (special hack!)
1208 # {... are special paths that are not being touched
1209 # ?xxx/... are special absolute paths
1210 # ?random/... random maps
1211 # /... normal maps
1212 # ~user/... per-player map of a specific user
1213
1214 $path =~ s/$PATH_SEP/\//go;
1215
1216 # treat it as relative path if it starts with
1217 # something that looks reasonable
1218 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1219 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1220
1221 $base =~ s{[^/]+/?$}{};
1222 $path = "$base/$path";
1223 }
1224
1225 for ($path) {
1226 redo if s{//}{/};
1227 redo if s{/\.?/}{/};
1228 redo if s{/[^/]+/\.\./}{/};
1229 }
1230
1231 $path
1232}
1233
1234sub new_from_path {
1235 my (undef, $path, $base) = @_;
1236
1237 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1238
1239 $path = normalise $path, $base;
1240
1241 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1242 if ($path =~ $EXT_MAP{$pkg}[1]) {
1243 my $self = bless cf::map::new, $pkg;
1244 $self->{path} = $path; $self->path ($path);
1245 $self->init; # pass $1 etc.
1246 return $self;
1247 }
1248 }
1249
1250 Carp::carp "unable to resolve path '$path' (base '$base').";
1251 ()
1252}
1253
1254sub init {
1255 my ($self) = @_;
1256
1257 $self
1258}
1259
1260sub as_string {
1261 my ($self) = @_;
1262
1263 "$self->{path}"
1264}
1265
1266# the displayed name, this is a one way mapping
1267sub visible_name {
1268 &as_string
1269}
1270
1271# the original (read-only) location
1272sub load_path {
1273 my ($self) = @_;
1274
1275 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1276}
1277
1278# the temporary/swap location
1279sub save_path {
1280 my ($self) = @_;
1281
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1283 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1284}
1285
1286# the unique path, undef == no special unique path
1287sub uniq_path {
1288 my ($self) = @_;
1289
1290 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1291 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1075} 1292}
1076 1293
1077# and all this just because we cannot iterate over 1294# and all this just because we cannot iterate over
1078# all maps in C++... 1295# all maps in C++...
1079sub change_all_map_light { 1296sub change_all_map_light {
1080 my ($change) = @_; 1297 my ($change) = @_;
1081 1298
1082 $_->change_map_light ($change) for values %cf::MAP; 1299 $_->change_map_light ($change)
1300 for grep $_->outdoor, values %cf::MAP;
1083} 1301}
1084 1302
1303sub unlink_save {
1304 my ($self) = @_;
1305
1306 utf8::encode (my $save = $self->save_path);
1307 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1308 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1309
1310 #d#TODO remove .map and also nuke
1311 $save =~ s/\.map// or return;#d#
1312 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1313 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1314}
1315
1085sub try_load_header($) { 1316sub load_header_from($) {
1086 my ($path) = @_; 1317 my ($self, $path) = @_;
1087 1318
1088 utf8::encode $path; 1319 utf8::encode $path;
1089 aio_open $path, O_RDONLY, 0 1320 #aio_open $path, O_RDONLY, 0
1321 # or return;
1322
1323 $self->_load_header ($path)
1090 or return; 1324 or return;
1091 1325
1092 my $map = cf::map::new 1326 $self->{load_path} = $path;
1327
1328 1
1329}
1330
1331sub load_header_orig {
1332 my ($self) = @_;
1333
1334 $self->load_header_from ($self->load_path)
1335}
1336
1337sub load_header_temp {
1338 my ($self) = @_;
1339
1340 $self->load_header_from ($self->save_path)
1341}
1342
1343sub prepare_temp {
1344 my ($self) = @_;
1345
1346 $self->last_access ((delete $self->{last_access})
1347 || $cf::RUNTIME); #d#
1348 # safety
1349 $self->{instantiate_time} = $cf::RUNTIME
1350 if $self->{instantiate_time} > $cf::RUNTIME;
1351}
1352
1353sub prepare_orig {
1354 my ($self) = @_;
1355
1356 $self->{load_original} = 1;
1357 $self->{instantiate_time} = $cf::RUNTIME;
1358 $self->last_access ($cf::RUNTIME);
1359 $self->instantiate;
1360}
1361
1362sub load_header {
1363 my ($self) = @_;
1364
1365 if ($self->load_header_temp) {
1366 $self->prepare_temp;
1367 } else {
1368 $self->load_header_orig
1093 or return; 1369 or return;
1370 $self->prepare_orig;
1371 }
1094 1372
1095 $map->load_header ($path) 1373 1
1096 or return;
1097
1098 $map->{load_path} = $path;
1099
1100 $map
1101} 1374}
1102 1375
1376sub find;
1103sub find_map { 1377sub find {
1104 my ($path, $origin) = @_; 1378 my ($path, $origin) = @_;
1105 1379
1106 #warn "find_map<$path,$origin>\n";#d#
1107
1108 $path = new cf::path $path, $origin && $origin->path; 1380 $path = normalise $path, $origin && $origin->path;
1109 my $key = $path->as_string;
1110 1381
1382 cf::lock_wait "map_find:$path";
1383
1111 $cf::MAP{$key} || do { 1384 $cf::MAP{$path} || do {
1112 # do it the slow way 1385 my $guard = cf::lock_acquire "map_find:$path";
1113 my $map = try_load_header $path->save_path; 1386 my $map = new_from_path cf::map $path
1114
1115 if ($map) {
1116 # safety
1117 $map->{instantiate_time} = $cf::RUNTIME
1118 if $map->{instantiate_time} > $cf::RUNTIME;
1119 } else {
1120 if (my $rmp = $path->random_map_params) {
1121 $map = generate_random_map $key, $rmp;
1122 } else {
1123 $map = try_load_header $path->load_path;
1124 }
1125
1126 $map or return; 1387 or return;
1127 1388
1128 $map->{load_original} = 1;
1129 $map->{instantiate_time} = $cf::RUNTIME;
1130 $map->instantiate;
1131
1132 # per-player maps become, after loading, normal maps
1133 $map->per_player (0) if $path->{user_rel};
1134 }
1135
1136 $map->path ($key);
1137 $map->{path} = $path;
1138 $map->last_access ($cf::RUNTIME); 1389 $map->{last_save} = $cf::RUNTIME;
1139 1390
1140 if ($map->should_reset) { 1391 $map->load_header
1392 or return;
1393
1394 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1395 # doing this can freeze the server in a sync job, obviously
1396 #$cf::WAIT_FOR_TICK->wait;
1141 $map->reset; 1397 $map->reset;
1142 $map = find_map $path; 1398 undef $guard;
1399 return find $path;
1143 } 1400 }
1144 1401
1145 $cf::MAP{$key} = $map 1402 $cf::MAP{$path} = $map
1146 } 1403 }
1147} 1404}
1405
1406sub pre_load { }
1407sub post_load { }
1148 1408
1149sub load { 1409sub load {
1150 my ($self) = @_; 1410 my ($self) = @_;
1151 1411
1412 local $self->{deny_reset} = 1; # loading can take a long time
1413
1414 my $path = $self->{path};
1415 my $guard = cf::lock_acquire "map_load:$path";
1416
1152 return if $self->in_memory != cf::MAP_SWAPPED; 1417 return if $self->in_memory != cf::MAP_SWAPPED;
1153 1418
1154 $self->in_memory (cf::MAP_LOADING); 1419 $self->in_memory (cf::MAP_LOADING);
1155 1420
1156 my $path = $self->{path};
1157
1158 $self->alloc; 1421 $self->alloc;
1422
1423 $self->pre_load;
1424
1159 $self->load_objects ($self->{load_path}, 1) 1425 $self->_load_objects ($self->{load_path}, 1)
1160 or return; 1426 or return;
1161 1427
1162 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1428 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1163 if delete $self->{load_original}; 1429 if delete $self->{load_original};
1164 1430
1165 if (my $uniq = $path->uniq_path) { 1431 if (my $uniq = $self->uniq_path) {
1166 utf8::encode $uniq; 1432 utf8::encode $uniq;
1167 if (aio_open $uniq, O_RDONLY, 0) { 1433 if (aio_open $uniq, O_RDONLY, 0) {
1168 $self->clear_unique_items; 1434 $self->clear_unique_items;
1169 $self->load_objects ($uniq, 0); 1435 $self->_load_objects ($uniq, 0);
1170 } 1436 }
1171 } 1437 }
1438
1439 Coro::cede;
1172 1440
1173 # now do the right thing for maps 1441 # now do the right thing for maps
1174 $self->link_multipart_objects; 1442 $self->link_multipart_objects;
1175 1443
1176 if ($self->{path}->is_style_map) { 1444 unless ($self->{deny_activate}) {
1177 $self->{deny_save} = 1; 1445 $self->decay_objects;
1178 $self->{deny_reset} = 1;
1179 } else {
1180 $self->fix_auto_apply; 1446 $self->fix_auto_apply;
1181 $self->decay_objects;
1182 $self->update_buttons; 1447 $self->update_buttons;
1448 Coro::cede;
1183 $self->set_darkness_map; 1449 $self->set_darkness_map;
1184 $self->difficulty ($self->estimate_difficulty) 1450 $self->difficulty ($self->estimate_difficulty)
1185 unless $self->difficulty; 1451 unless $self->difficulty;
1452 Coro::cede;
1186 $self->activate; 1453 $self->activate;
1187 } 1454 }
1188 1455
1456 $self->post_load;
1457
1189 $self->in_memory (cf::MAP_IN_MEMORY); 1458 $self->in_memory (cf::MAP_IN_MEMORY);
1190} 1459}
1191 1460
1192sub load_map_sync { 1461sub customise_for {
1462 my ($self, $ob) = @_;
1463
1464 return find "~" . $ob->name . "/" . $self->{path}
1465 if $self->per_player;
1466
1467 $self
1468}
1469
1470# find and load all maps in the 3x3 area around a map
1471sub load_diag {
1472 my ($map) = @_;
1473
1474 my @diag; # diagonal neighbours
1475
1476 for (0 .. 3) {
1477 my $neigh = $map->tile_path ($_)
1478 or next;
1479 $neigh = find $neigh, $map
1480 or next;
1481 $neigh->load;
1482
1483 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1484 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1485 }
1486
1487 for (@diag) {
1488 my $neigh = find @$_
1489 or next;
1490 $neigh->load;
1491 }
1492}
1493
1494sub find_sync {
1193 my ($path, $origin) = @_; 1495 my ($path, $origin) = @_;
1194 1496
1195 #warn "load_map_sync<$path, $origin>\n";#d# 1497 cf::sync_job { find $path, $origin }
1498}
1196 1499
1197 cf::sync_job { 1500sub do_load_sync {
1198 my $map = cf::map::find_map $path, $origin 1501 my ($map) = @_;
1199 or return; 1502
1503 cf::sync_job { $map->load };
1504}
1505
1506our %MAP_PREFETCH;
1507our $MAP_PREFETCHER = undef;
1508
1509sub find_async {
1510 my ($path, $origin) = @_;
1511
1512 $path = normalise $path, $origin && $origin->{path};
1513
1514 if (my $map = $cf::MAP{$path}) {
1515 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1516 }
1517
1518 undef $MAP_PREFETCH{$path};
1519 $MAP_PREFETCHER ||= cf::async {
1520 while (%MAP_PREFETCH) {
1521 for my $path (keys %MAP_PREFETCH) {
1522 my $map = find $path
1523 or next;
1200 $map->load; 1524 $map->load;
1201 $map 1525
1526 delete $MAP_PREFETCH{$path};
1527 }
1528 }
1529 undef $MAP_PREFETCHER;
1202 } 1530 };
1531 $MAP_PREFETCHER->prio (6);
1532
1533 ()
1203} 1534}
1204 1535
1205sub save { 1536sub save {
1206 my ($self) = @_; 1537 my ($self) = @_;
1207 1538
1208 my $save = $self->{path}->save_path; utf8::encode $save; 1539 my $lock = cf::lock_acquire "map_data:" . $self->path;
1209 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1210 1540
1211 $self->{last_save} = $cf::RUNTIME; 1541 $self->{last_save} = $cf::RUNTIME;
1212 1542
1213 return unless $self->dirty; 1543 return unless $self->dirty;
1214 1544
1545 my $save = $self->save_path; utf8::encode $save;
1546 my $uniq = $self->uniq_path; utf8::encode $uniq;
1547
1215 $self->{load_path} = $save; 1548 $self->{load_path} = $save;
1216 1549
1217 return if $self->{deny_save}; 1550 return if $self->{deny_save};
1218 1551
1552 local $self->{last_access} = $self->last_access;#d#
1553
1554 cf::async {
1555 $_->contr->save for $self->players;
1556 };
1557
1219 if ($uniq) { 1558 if ($uniq) {
1220 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1559 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1221 $self->save_objects ($uniq, cf::IO_UNIQUES); 1560 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1222 } else { 1561 } else {
1223 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1224 } 1563 }
1225} 1564}
1226 1565
1227sub swap_out { 1566sub swap_out {
1228 my ($self) = @_; 1567 my ($self) = @_;
1568
1569 # save first because save cedes
1570 $self->save;
1571
1572 my $lock = cf::lock_acquire "map_data:" . $self->path;
1229 1573
1230 return if $self->players; 1574 return if $self->players;
1231 return if $self->in_memory != cf::MAP_IN_MEMORY; 1575 return if $self->in_memory != cf::MAP_IN_MEMORY;
1232 return if $self->{deny_save}; 1576 return if $self->{deny_save};
1233 1577
1234 $self->save;
1235 $self->clear; 1578 $self->clear;
1236 $self->in_memory (cf::MAP_SWAPPED); 1579 $self->in_memory (cf::MAP_SWAPPED);
1237} 1580}
1238 1581
1239sub reset_at { 1582sub reset_at {
1240 my ($self) = @_; 1583 my ($self) = @_;
1241 1584
1242 # TODO: safety, remove and allow resettable per-player maps 1585 # TODO: safety, remove and allow resettable per-player maps
1243 return 1e100 if $self->{path}{user_rel}; 1586 return 1e99 if $self->isa ("ext::map_per_player");#d#
1244 return 1e100 if $self->{deny_reset}; 1587 return 1e99 if $self->{deny_reset};
1245 1588
1246 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1589 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1247 my $to = $self->reset_timeout || $DEFAULT_RESET; 1590 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1248 $to = $MAX_RESET if $to > $MAX_RESET;
1249 1591
1250 $time + $to 1592 $time + $to
1251} 1593}
1252 1594
1253sub should_reset { 1595sub should_reset {
1254 my ($self) = @_; 1596 my ($self) = @_;
1255 1597
1256 $self->reset_at <= $cf::RUNTIME 1598 $self->reset_at <= $cf::RUNTIME
1257} 1599}
1258 1600
1259sub unlink_save {
1260 my ($self) = @_;
1261
1262 utf8::encode (my $save = $self->{path}->save_path);
1263 aioreq_pri 3; IO::AIO::aio_unlink $save;
1264 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1265}
1266
1267sub rename {
1268 my ($self, $new_path) = @_;
1269
1270 $self->unlink_save;
1271
1272 delete $cf::MAP{$self->path};
1273 $self->{path} = new cf::path $new_path;
1274 $self->path ($self->{path}->path);
1275 $cf::MAP{$self->path} = $self;
1276
1277 $self->save;
1278}
1279
1280sub reset { 1601sub reset {
1281 my ($self) = @_; 1602 my ($self) = @_;
1282 1603
1604 my $lock = cf::lock_acquire "map_data:$self->{path}";
1605
1283 return if $self->players; 1606 return if $self->players;
1284 return if $self->{path}{user_rel};#d# 1607 return if $self->isa ("ext::map_per_player");#d#
1285 1608
1286 warn "resetting map ", $self->path;#d# 1609 warn "resetting map ", $self->path;#d#
1287 1610
1288 delete $cf::MAP{$self->path}; 1611 delete $cf::MAP{$self->path};
1612
1613 $self->in_memory (cf::MAP_SWAPPED);
1614 $self->clear;
1289 1615
1290 $_->clear_links_to ($self) for values %cf::MAP; 1616 $_->clear_links_to ($self) for values %cf::MAP;
1291 1617
1292 $self->unlink_save; 1618 $self->unlink_save;
1293 $self->destroy; 1619 $self->destroy;
1294} 1620}
1295 1621
1296sub customise_for { 1622my $nuke_counter = "aaaa";
1297 my ($map, $ob) = @_;
1298 1623
1299 if ($map->per_player) { 1624sub nuke {
1300 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1625 my ($self) = @_;
1301 }
1302 1626
1303 $map 1627 delete $cf::MAP{$self->path};
1304}
1305 1628
1306sub emergency_save { 1629 $self->unlink_save;
1307 local $cf::FREEZE = 1;
1308 1630
1309 warn "enter emergency map save\n"; 1631 bless $self, "cf::map";
1632 delete $self->{deny_reset};
1633 $self->{deny_save} = 1;
1634 $self->reset_timeout (1);
1635 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1310 1636
1311 cf::sync_job { 1637 $cf::MAP{$self->path} = $self;
1312 warn "begin emergency map save\n"; 1638
1313 $_->save for values %cf::MAP; 1639 $self->reset; # polite request, might not happen
1640}
1641
1642=item cf::map::unique_maps
1643
1644Returns an arrayref of paths of all shared maps that have
1645instantiated unique items. May block.
1646
1647=cut
1648
1649sub unique_maps() {
1650 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1651 or return;
1652
1653 my @paths;
1654
1655 for (@$files) {
1656 utf8::decode $_;
1657 next if /\.pst$/;
1658 next unless /^$PATH_SEP/o;
1659
1660 push @paths, cf::map::normalise $_;
1314 }; 1661 }
1315 1662
1316 warn "end emergency map save\n"; 1663 \@paths
1317} 1664}
1318 1665
1319package cf; 1666package cf;
1320 1667
1321=back 1668=back
1322 1669
1670=head3 cf::object
1671
1672=cut
1673
1674package cf::object;
1675
1676=over 4
1677
1678=item $ob->inv_recursive
1679
1680Returns the inventory of the object _and_ their inventories, recursively.
1681
1682=cut
1683
1684sub inv_recursive_;
1685sub inv_recursive_ {
1686 map { $_, inv_recursive_ $_->inv } @_
1687}
1688
1689sub inv_recursive {
1690 inv_recursive_ inv $_[0]
1691}
1692
1693package cf;
1694
1695=back
1323 1696
1324=head3 cf::object::player 1697=head3 cf::object::player
1325 1698
1326=over 4 1699=over 4
1327 1700
1363 (ref $cf::CFG{"may_$access"} 1736 (ref $cf::CFG{"may_$access"}
1364 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1737 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1365 : $cf::CFG{"may_$access"}) 1738 : $cf::CFG{"may_$access"})
1366} 1739}
1367 1740
1741=item $player_object->enter_link
1742
1743Freezes the player and moves him/her to a special map (C<{link}>).
1744
1745The player should be reasonably safe there for short amounts of time. You
1746I<MUST> call C<leave_link> as soon as possible, though.
1747
1748Will never block.
1749
1750=item $player_object->leave_link ($map, $x, $y)
1751
1752Moves the player out of the special C<{link}> map onto the specified
1753map. If the map is not valid (or omitted), the player will be moved back
1754to the location he/she was before the call to C<enter_link>, or, if that
1755fails, to the emergency map position.
1756
1757Might block.
1758
1759=cut
1760
1761sub link_map {
1762 unless ($LINK_MAP) {
1763 $LINK_MAP = cf::map::find "{link}"
1764 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1765 $LINK_MAP->load;
1766 }
1767
1768 $LINK_MAP
1769}
1770
1368sub cf::object::player::enter_link { 1771sub cf::object::player::enter_link {
1369 my ($self) = @_; 1772 my ($self) = @_;
1370 1773
1371 return if $self->map == $LINK_MAP; 1774 $self->deactivate_recursive;
1372 1775
1776 return if UNIVERSAL::isa $self->map, "ext::map_link";
1777
1373 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1778 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1374 if $self->map; 1779 if $self->map;
1375 1780
1376 $self->enter_map ($LINK_MAP, 20, 20); 1781 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1377 $self->deactivate_recursive;
1378} 1782}
1379 1783
1380sub cf::object::player::leave_link { 1784sub cf::object::player::leave_link {
1381 my ($self, $map, $x, $y) = @_; 1785 my ($self, $map, $x, $y) = @_;
1382 1786
1383 my $link_pos = delete $self->{_link_pos}; 1787 my $link_pos = delete $self->{_link_pos};
1384 1788
1385 unless ($map) { 1789 unless ($map) {
1386 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1387
1388 # restore original map position 1790 # restore original map position
1389 ($map, $x, $y) = @{ $link_pos || [] }; 1791 ($map, $x, $y) = @{ $link_pos || [] };
1390 $map = cf::map::find_map $map; 1792 $map = cf::map::find $map;
1391 1793
1392 unless ($map) { 1794 unless ($map) {
1393 ($map, $x, $y) = @$EMERGENCY_POSITION; 1795 ($map, $x, $y) = @$EMERGENCY_POSITION;
1394 $map = cf::map::find_map $map 1796 $map = cf::map::find $map
1395 or die "FATAL: cannot load emergency map\n"; 1797 or die "FATAL: cannot load emergency map\n";
1396 } 1798 }
1397 } 1799 }
1398 1800
1399 ($x, $y) = (-1, -1) 1801 ($x, $y) = (-1, -1)
1402 # use -1 or undef as default coordinates, not 0, 0 1804 # use -1 or undef as default coordinates, not 0, 0
1403 ($x, $y) = ($map->enter_x, $map->enter_y) 1805 ($x, $y) = ($map->enter_x, $map->enter_y)
1404 if $x <=0 && $y <= 0; 1806 if $x <=0 && $y <= 0;
1405 1807
1406 $map->load; 1808 $map->load;
1809 $map->load_diag;
1407 1810
1811 return unless $self->contr->active;
1408 $self->activate_recursive; 1812 $self->activate_recursive;
1409 $self->enter_map ($map, $x, $y); 1813 $self->enter_map ($map, $x, $y);
1410} 1814}
1411 1815
1816cf::player->attach (
1817 on_logout => sub {
1818 my ($pl) = @_;
1819
1820 # abort map switching before logout
1821 if ($pl->ob->{_link_pos}) {
1822 cf::sync_job {
1823 $pl->ob->leave_link
1824 };
1825 }
1826 },
1827 on_login => sub {
1828 my ($pl) = @_;
1829
1830 # try to abort aborted map switching on player login :)
1831 # should happen only on crashes
1832 if ($pl->ob->{_link_pos}) {
1833 $pl->ob->enter_link;
1834 (async {
1835 # we need this sleep as the login has a concurrent enter_exit running
1836 # and this sleep increases chances of the player not ending up in scorn
1837 $pl->ob->reply (undef,
1838 "There was an internal problem at your last logout, "
1839 . "the server will try to bring you to your intended destination in a second.",
1840 cf::NDI_RED);
1841 Coro::Timer::sleep 1;
1842 $pl->ob->leave_link;
1843 })->prio (2);
1844 }
1845 },
1846);
1847
1412=item $player_object->goto_map ($map, $x, $y) 1848=item $player_object->goto ($path, $x, $y)
1413 1849
1414=cut 1850=cut
1415 1851
1416sub cf::object::player::goto_map { 1852sub cf::object::player::goto {
1417 my ($self, $path, $x, $y) = @_; 1853 my ($self, $path, $x, $y) = @_;
1418 1854
1419 $self->enter_link; 1855 $self->enter_link;
1420 1856
1421 (Coro::async { 1857 (async {
1422 $path = new cf::path $path; 1858 my $map = eval {
1423
1424 my $map = cf::map::find_map $path->as_string; 1859 my $map = cf::map::find $path;
1425 $map = $map->customise_for ($self) if $map; 1860 $map = $map->customise_for ($self) if $map;
1426
1427 warn "entering ", $map->path, " at ($x, $y)\n"
1428 if $map; 1861 $map
1862 } or
1863 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1429 1864
1430 $self->leave_link ($map, $x, $y); 1865 $self->leave_link ($map, $x, $y);
1431 })->prio (1); 1866 })->prio (1);
1432} 1867}
1433 1868
1437 1872
1438sub parse_random_map_params { 1873sub parse_random_map_params {
1439 my ($spec) = @_; 1874 my ($spec) = @_;
1440 1875
1441 my $rmp = { # defaults 1876 my $rmp = { # defaults
1442 xsize => 10, 1877 xsize => (cf::rndm 15, 40),
1443 ysize => 10, 1878 ysize => (cf::rndm 15, 40),
1879 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1880 #layout => string,
1444 }; 1881 };
1445 1882
1446 for (split /\n/, $spec) { 1883 for (split /\n/, $spec) {
1447 my ($k, $v) = split /\s+/, $_, 2; 1884 my ($k, $v) = split /\s+/, $_, 2;
1448 1885
1452 $rmp 1889 $rmp
1453} 1890}
1454 1891
1455sub prepare_random_map { 1892sub prepare_random_map {
1456 my ($exit) = @_; 1893 my ($exit) = @_;
1894
1895 my $guard = cf::lock_acquire "exit_prepare:$exit";
1457 1896
1458 # all this does is basically replace the /! path by 1897 # all this does is basically replace the /! path by
1459 # a new random map path (?random/...) with a seed 1898 # a new random map path (?random/...) with a seed
1460 # that depends on the exit object 1899 # that depends on the exit object
1461 1900
1462 my $rmp = parse_random_map_params $exit->msg; 1901 my $rmp = parse_random_map_params $exit->msg;
1463 1902
1464 if ($exit->map) { 1903 if ($exit->map) {
1465 $rmp->{region} = $exit->map->region_name; 1904 $rmp->{region} = $exit->region->name;
1466 $rmp->{origin_map} = $exit->map->path; 1905 $rmp->{origin_map} = $exit->map->path;
1467 $rmp->{origin_x} = $exit->x; 1906 $rmp->{origin_x} = $exit->x;
1468 $rmp->{origin_y} = $exit->y; 1907 $rmp->{origin_y} = $exit->y;
1469 } 1908 }
1470 1909
1471 $rmp->{random_seed} ||= $exit->random_seed; 1910 $rmp->{random_seed} ||= $exit->random_seed;
1472 1911
1473 my $data = cf::to_json $rmp; 1912 my $data = cf::to_json $rmp;
1474 my $md5 = Digest::MD5::md5_hex $data; 1913 my $md5 = Digest::MD5::md5_hex $data;
1914 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1475 1915
1476 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1916 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1477 aio_write $fh, 0, (length $data), $data, 0; 1917 aio_write $fh, 0, (length $data), $data, 0;
1918 undef $fh;
1919 aio_rename "$meta~", $meta;
1478 1920
1479 $exit->slaying ("?random/$md5"); 1921 $exit->slaying ("?random/$md5");
1480 $exit->msg (undef); 1922 $exit->msg (undef);
1481 } 1923 }
1482} 1924}
1484sub cf::object::player::enter_exit { 1926sub cf::object::player::enter_exit {
1485 my ($self, $exit) = @_; 1927 my ($self, $exit) = @_;
1486 1928
1487 return unless $self->type == cf::PLAYER; 1929 return unless $self->type == cf::PLAYER;
1488 1930
1931 if ($exit->slaying eq "/!") {
1932 #TODO: this should de-fi-ni-te-ly not be a sync-job
1933 cf::sync_job { prepare_random_map $exit };
1934 }
1935
1936 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1937 my $hp = $exit->stats->hp;
1938 my $sp = $exit->stats->sp;
1939
1489 $self->enter_link; 1940 $self->enter_link;
1490 1941
1491 (Coro::async { 1942 (async {
1943 $self->deactivate_recursive; # just to be sure
1492 unless (eval { 1944 unless (eval {
1493 1945 $self->goto ($slaying, $hp, $sp);
1494 prepare_random_map $exit
1495 if $exit->slaying eq "/!";
1496
1497 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1498 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1499 1946
1500 1; 1947 1;
1501 }) { 1948 }) {
1502 $self->message ("Something went wrong deep within the crossfire server. " 1949 $self->message ("Something went wrong deep within the crossfire server. "
1503 . "I'll try to bring you back to the map you were before. " 1950 . "I'll try to bring you back to the map you were before. "
1504 . "Please report this to the dungeon master", 1951 . "Please report this to the dungeon master!",
1505 cf::NDI_UNIQUE | cf::NDI_RED); 1952 cf::NDI_UNIQUE | cf::NDI_RED);
1506 1953
1507 warn "ERROR in enter_exit: $@"; 1954 warn "ERROR in enter_exit: $@";
1508 $self->leave_link; 1955 $self->leave_link;
1509 } 1956 }
1560 on_reply => sub { 2007 on_reply => sub {
1561 my ($ns, $msg) = @_; 2008 my ($ns, $msg) = @_;
1562 2009
1563 # this weird shuffling is so that direct followup queries 2010 # this weird shuffling is so that direct followup queries
1564 # get handled first 2011 # get handled first
1565 my $queue = delete $ns->{query_queue}; 2012 my $queue = delete $ns->{query_queue}
2013 or return; # be conservative, not sure how that can happen, but we saw a crash here
1566 2014
1567 (shift @$queue)->[1]->($msg); 2015 (shift @$queue)->[1]->($msg);
2016 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1568 2017
1569 push @{ $ns->{query_queue} }, @$queue; 2018 push @{ $ns->{query_queue} }, @$queue;
1570 2019
1571 if (@{ $ns->{query_queue} } == @$queue) { 2020 if (@{ $ns->{query_queue} } == @$queue) {
1572 if (@$queue) { 2021 if (@$queue) {
1576 } 2025 }
1577 } 2026 }
1578 }, 2027 },
1579); 2028);
1580 2029
1581=item $client->coro (\&cb) 2030=item $client->async (\&cb)
1582 2031
1583Create a new coroutine, running the specified callback. The coroutine will 2032Create a new coroutine, running the specified callback. The coroutine will
1584be automatically cancelled when the client gets destroyed (e.g. on logout, 2033be automatically cancelled when the client gets destroyed (e.g. on logout,
1585or loss of connection). 2034or loss of connection).
1586 2035
1587=cut 2036=cut
1588 2037
1589sub cf::client::coro { 2038sub cf::client::async {
1590 my ($self, $cb) = @_; 2039 my ($self, $cb) = @_;
1591 2040
1592 my $coro; $coro = async { 2041 my $coro = &Coro::async ($cb);
1593 eval {
1594 $cb->();
1595 };
1596 warn $@ if $@;
1597 };
1598 2042
1599 $coro->on_destroy (sub { 2043 $coro->on_destroy (sub {
1600 delete $self->{_coro}{$coro+0}; 2044 delete $self->{_coro}{$coro+0};
1601 }); 2045 });
1602 2046
1774 2218
1775{ 2219{
1776 my $path = cf::localdir . "/database.pst"; 2220 my $path = cf::localdir . "/database.pst";
1777 2221
1778 sub db_load() { 2222 sub db_load() {
1779 warn "loading database $path\n";#d# remove later
1780 $DB = stat $path ? Storable::retrieve $path : { }; 2223 $DB = stat $path ? Storable::retrieve $path : { };
1781 } 2224 }
1782 2225
1783 my $pid; 2226 my $pid;
1784 2227
1785 sub db_save() { 2228 sub db_save() {
1786 warn "saving database $path\n";#d# remove later
1787 waitpid $pid, 0 if $pid; 2229 waitpid $pid, 0 if $pid;
1788 if (0 == ($pid = fork)) { 2230 if (0 == ($pid = fork)) {
1789 $DB->{_meta}{version} = 1; 2231 $DB->{_meta}{version} = 1;
1790 Storable::nstore $DB, "$path~"; 2232 Storable::nstore $DB, "$path~";
1791 rename "$path~", $path; 2233 rename "$path~", $path;
1798 sub db_sync() { 2240 sub db_sync() {
1799 db_save if $dirty; 2241 db_save if $dirty;
1800 undef $dirty; 2242 undef $dirty;
1801 } 2243 }
1802 2244
1803 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2245 my $idle = Event->idle (
1804 db_sync; 2246 reentrant => 0,
2247 min => 10,
2248 max => 20,
2249 repeat => 0,
2250 data => WF_AUTOCANCEL,
2251 cb => \&db_sync,
1805 }); 2252 );
1806 2253
1807 sub db_dirty() { 2254 sub db_dirty() {
1808 $dirty = 1; 2255 $dirty = 1;
1809 $idle->start; 2256 $idle->start;
1810 } 2257 }
1831 }, 2278 },
1832 ); 2279 );
1833} 2280}
1834 2281
1835############################################################################# 2282#############################################################################
1836# the server's main() 2283# the server's init and main functions
2284
2285sub load_resources {
2286 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2287 or die "unable to load regions file\n";#d#
2288}
1837 2289
1838sub cfg_load { 2290sub cfg_load {
1839 open my $fh, "<:utf8", cf::confdir . "/config" 2291 open my $fh, "<:utf8", cf::confdir . "/config"
1840 or return; 2292 or return;
1841 2293
1842 local $/; 2294 local $/;
1843 *CFG = YAML::Syck::Load <$fh>; 2295 *CFG = YAML::Syck::Load <$fh>;
2296
2297 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2298
2299 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2300 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2301
2302 if (exists $CFG{mlockall}) {
2303 eval {
2304 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2305 and die "WARNING: m(un)lockall failed: $!\n";
2306 };
2307 warn $@ if $@;
2308 }
2309}
2310
2311sub init {
2312 load_resources;
1844} 2313}
1845 2314
1846sub main { 2315sub main {
1847 # we must not ever block the main coroutine 2316 # we must not ever block the main coroutine
1848 local $Coro::idle = sub { 2317 local $Coro::idle = sub {
1849 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2318 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1850 (Coro::unblock_sub { 2319 (async {
1851 Event::one_event; 2320 Event::one_event;
1852 })->(); 2321 })->prio (Coro::PRIO_MAX);
1853 }; 2322 };
1854 2323
1855 cfg_load; 2324 cfg_load;
1856 db_load; 2325 db_load;
1857 load_extensions; 2326 load_extensions;
2327
2328 $TICK_WATCHER->start;
1858 Event::loop; 2329 Event::loop;
1859} 2330}
1860 2331
1861############################################################################# 2332#############################################################################
1862# initialisation 2333# initialisation and cleanup
2334
2335# install some emergency cleanup handlers
2336BEGIN {
2337 for my $signal (qw(INT HUP TERM)) {
2338 Event->signal (
2339 reentrant => 0,
2340 data => WF_AUTOCANCEL,
2341 signal => $signal,
2342 prio => 0,
2343 cb => sub {
2344 cf::cleanup "SIG$signal";
2345 },
2346 );
2347 }
2348}
2349
2350sub emergency_save() {
2351 my $freeze_guard = cf::freeze_mainloop;
2352
2353 warn "enter emergency perl save\n";
2354
2355 cf::sync_job {
2356 # use a peculiar iteration method to avoid tripping on perl
2357 # refcount bugs in for. also avoids problems with players
2358 # and maps saved/destroyed asynchronously.
2359 warn "begin emergency player save\n";
2360 for my $login (keys %cf::PLAYER) {
2361 my $pl = $cf::PLAYER{$login} or next;
2362 $pl->valid or next;
2363 $pl->save;
2364 }
2365 warn "end emergency player save\n";
2366
2367 warn "begin emergency map save\n";
2368 for my $path (keys %cf::MAP) {
2369 my $map = $cf::MAP{$path} or next;
2370 $map->valid or next;
2371 $map->save;
2372 }
2373 warn "end emergency map save\n";
2374 };
2375
2376 warn "leave emergency perl save\n";
2377}
1863 2378
1864sub reload() { 2379sub reload() {
1865 # can/must only be called in main 2380 # can/must only be called in main
1866 if ($Coro::current != $Coro::main) { 2381 if ($Coro::current != $Coro::main) {
1867 warn "can only reload from main coroutine\n"; 2382 warn "can only reload from main coroutine";
1868 return; 2383 return;
1869 } 2384 }
1870 2385
1871 warn "reloading..."; 2386 warn "reloading...";
1872 2387
1873 local $FREEZE = 1; 2388 warn "cancelling server ticker";
2389 $TICK_WATCHER->cancel;
2390
1874 cf::emergency_save; 2391 cf::emergency_save;
1875 2392
1876 eval { 2393 eval {
1877 # if anything goes wrong in here, we should simply crash as we already saved 2394 # if anything goes wrong in here, we should simply crash as we already saved
1878 2395
1879 # cancel all watchers 2396 warn "syncing database to disk";
2397 cf::db_sync;
2398
2399 warn "cancelling all WF_AUTOCANCEL watchers";
1880 for (Event::all_watchers) { 2400 for (Event::all_watchers) {
1881 $_->cancel if $_->data & WF_AUTOCANCEL; 2401 $_->cancel if $_->data & WF_AUTOCANCEL;
1882 } 2402 }
1883 2403
2404 warn "flushing outstanding aio requests";
2405 for (;;) {
2406 IO::AIO::flush;
2407 Coro::cede;
2408 last unless IO::AIO::nreqs;
2409 warn "iterate...";
2410 }
2411
1884 # cancel all extension coros 2412 warn "cancelling all extension coros";
1885 $_->cancel for values %EXT_CORO; 2413 $_->cancel for values %EXT_CORO;
1886 %EXT_CORO = (); 2414 %EXT_CORO = ();
1887 2415
1888 # unload all extensions 2416 warn "removing commands";
1889 for (@exts) { 2417 %COMMAND = ();
2418
2419 warn "removing ext commands";
2420 %EXTCMD = ();
2421
2422 warn "unloading/nuking all extensions";
2423 for my $pkg (@EXTS) {
1890 warn "unloading <$_>"; 2424 warn "... unloading $pkg";
1891 unload_extension $_; 2425
2426 if (my $cb = $pkg->can ("unload")) {
2427 eval {
2428 $cb->($pkg);
2429 1
2430 } or warn "$pkg unloaded, but with errors: $@";
1892 } 2431 }
1893 2432
2433 warn "... nuking $pkg";
2434 Symbol::delete_package $pkg;
2435 }
2436
1894 # unload all modules loaded from $LIBDIR 2437 warn "unloading all perl modules loaded from $LIBDIR";
1895 while (my ($k, $v) = each %INC) { 2438 while (my ($k, $v) = each %INC) {
1896 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2439 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1897 2440
1898 warn "removing <$k>"; 2441 warn "... unloading $k";
1899 delete $INC{$k}; 2442 delete $INC{$k};
1900 2443
1901 $k =~ s/\.pm$//; 2444 $k =~ s/\.pm$//;
1902 $k =~ s/\//::/g; 2445 $k =~ s/\//::/g;
1903 2446
1906 } 2449 }
1907 2450
1908 Symbol::delete_package $k; 2451 Symbol::delete_package $k;
1909 } 2452 }
1910 2453
1911 # sync database to disk
1912 cf::db_sync;
1913 IO::AIO::flush;
1914
1915 # get rid of safe::, as good as possible 2454 warn "getting rid of safe::, as good as possible";
1916 Symbol::delete_package "safe::$_" 2455 Symbol::delete_package "safe::$_"
1917 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2456 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1918 2457
1919 # remove register_script_function callbacks
1920 # TODO
1921
1922 # unload cf.pm "a bit" 2458 warn "unloading cf.pm \"a bit\"";
1923 delete $INC{"cf.pm"}; 2459 delete $INC{"cf.pm"};
1924 2460
1925 # don't, removes xs symbols, too, 2461 # don't, removes xs symbols, too,
1926 # and global variables created in xs 2462 # and global variables created in xs
1927 #Symbol::delete_package __PACKAGE__; 2463 #Symbol::delete_package __PACKAGE__;
1928 2464
1929 # reload cf.pm 2465 warn "unload completed, starting to reload now";
2466
1930 warn "reloading cf.pm"; 2467 warn "reloading cf.pm";
1931 require cf; 2468 require cf;
1932 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2469 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1933 2470
1934 # load config and database again 2471 warn "loading config and database again";
1935 cf::cfg_load; 2472 cf::cfg_load;
1936 cf::db_load; 2473 cf::db_load;
1937 2474
1938 # load extensions
1939 warn "load extensions"; 2475 warn "loading extensions";
1940 cf::load_extensions; 2476 cf::load_extensions;
1941 2477
1942 # reattach attachments to objects 2478 warn "reattaching attachments to objects/players";
1943 warn "reattach";
1944 _global_reattach; 2479 _global_reattach;
2480 warn "reattaching attachments to maps";
2481 reattach $_ for values %MAP;
2482
2483 warn "loading reloadable resources";
2484 load_resources;
2485
2486 warn "restarting server ticker";
2487
2488 $TICK_WATCHER->start;
1945 }; 2489 };
1946 2490
1947 if ($@) { 2491 if ($@) {
1948 warn $@; 2492 warn $@;
1949 warn "error while reloading, exiting."; 2493 warn "error while reloading, exiting.";
1950 exit 1; 2494 exit 1;
1951 } 2495 }
1952 2496
1953 warn "reloaded successfully"; 2497 warn "reloaded";
1954}; 2498};
1955 2499
1956############################################################################# 2500our $RELOAD_WATCHER; # used only during reload
1957
1958unless ($LINK_MAP) {
1959 $LINK_MAP = cf::map::new;
1960
1961 $LINK_MAP->width (41);
1962 $LINK_MAP->height (41);
1963 $LINK_MAP->alloc;
1964 $LINK_MAP->path ("{link}");
1965 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1966 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1967
1968 # dirty hack because... archetypes are not yet loaded
1969 Event->timer (
1970 after => 2,
1971 cb => sub {
1972 $_[0]->w->cancel;
1973
1974 # provide some exits "home"
1975 my $exit = cf::object::new "exit";
1976
1977 $exit->slaying ($EMERGENCY_POSITION->[0]);
1978 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1979 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1980
1981 $LINK_MAP->insert ($exit->clone, 19, 19);
1982 $LINK_MAP->insert ($exit->clone, 19, 20);
1983 $LINK_MAP->insert ($exit->clone, 19, 21);
1984 $LINK_MAP->insert ($exit->clone, 20, 19);
1985 $LINK_MAP->insert ($exit->clone, 20, 21);
1986 $LINK_MAP->insert ($exit->clone, 21, 19);
1987 $LINK_MAP->insert ($exit->clone, 21, 20);
1988 $LINK_MAP->insert ($exit->clone, 21, 21);
1989
1990 $exit->destroy;
1991 });
1992
1993 $LINK_MAP->{deny_save} = 1;
1994 $LINK_MAP->{deny_reset} = 1;
1995
1996 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1997}
1998
1999register "<global>", __PACKAGE__;
2000 2501
2001register_command "reload" => sub { 2502register_command "reload" => sub {
2002 my ($who, $arg) = @_; 2503 my ($who, $arg) = @_;
2003 2504
2004 if ($who->flag (FLAG_WIZ)) { 2505 if ($who->flag (FLAG_WIZ)) {
2005 $who->message ("start of reload."); 2506 $who->message ("reloading server.");
2507
2508 # doing reload synchronously and two reloads happen back-to-back,
2509 # coro crashes during coro_state_free->destroy here.
2510
2511 $RELOAD_WATCHER ||= Event->timer (
2512 reentrant => 0,
2513 after => 0,
2514 data => WF_AUTOCANCEL,
2515 cb => sub {
2006 reload; 2516 reload;
2007 $who->message ("end of reload."); 2517 undef $RELOAD_WATCHER;
2518 },
2519 );
2008 } 2520 }
2009}; 2521};
2010 2522
2011unshift @INC, $LIBDIR; 2523unshift @INC, $LIBDIR;
2524
2525my $bug_warning = 0;
2012 2526
2013$TICK_WATCHER = Event->timer ( 2527$TICK_WATCHER = Event->timer (
2014 reentrant => 0, 2528 reentrant => 0,
2529 parked => 1,
2015 prio => 0, 2530 prio => 0,
2016 at => $NEXT_TICK || $TICK, 2531 at => $NEXT_TICK || $TICK,
2017 data => WF_AUTOCANCEL, 2532 data => WF_AUTOCANCEL,
2018 cb => sub { 2533 cb => sub {
2019 unless ($FREEZE) { 2534 if ($Coro::current != $Coro::main) {
2535 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2536 unless ++$bug_warning > 10;
2537 return;
2538 }
2539
2540 $NOW = Event::time;
2541
2020 cf::server_tick; # one server iteration 2542 cf::server_tick; # one server iteration
2021 $RUNTIME += $TICK; 2543 $RUNTIME += $TICK;
2022 }
2023
2024 $NEXT_TICK += $TICK; 2544 $NEXT_TICK += $TICK;
2545
2546 $WAIT_FOR_TICK->broadcast;
2547 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2548
2549 Event::sweep;
2550 Coro::cede_notself;
2551
2552# my $AFTER = Event::time;
2553# warn $AFTER - $NOW;#d#
2025 2554
2026 # if we are delayed by four ticks or more, skip them all 2555 # if we are delayed by four ticks or more, skip them all
2027 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2556 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2028 2557
2029 $TICK_WATCHER->at ($NEXT_TICK); 2558 $TICK_WATCHER->at ($NEXT_TICK);
2030 $TICK_WATCHER->start; 2559 $TICK_WATCHER->start;
2031 }, 2560 },
2032); 2561);
2033 2562
2563{
2564 BDB::max_poll_time $TICK * 0.1;
2565 $BDB_POLL_WATCHER = Event->io (
2566 reentrant => 0,
2567 fd => BDB::poll_fileno,
2568 poll => 'r',
2569 prio => 0,
2570 data => WF_AUTOCANCEL,
2571 cb => \&BDB::poll_cb,
2572 );
2573 BDB::min_parallel 8;
2574
2575 BDB::set_sync_prepare {
2576 my $status;
2577 my $current = $Coro::current;
2578 (
2579 sub {
2580 $status = $!;
2581 $current->ready; undef $current;
2582 },
2583 sub {
2584 Coro::schedule while defined $current;
2585 $! = $status;
2586 },
2587 )
2588 };
2589
2590 unless ($DB_ENV) {
2591 $DB_ENV = BDB::db_env_create;
2592
2593 cf::sync_job {
2594 BDB::db_env_open
2595 $DB_ENV,
2596 $BDB_ENV_DIR,
2597 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2598 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2599 0666;
2600
2601 cf::cleanup "$!" if $!;
2602
2603 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2604 };
2605 }
2606}
2607
2608{
2609 IO::AIO::min_parallel 8;
2610
2611 undef $Coro::AIO::WATCHER;
2034IO::AIO::max_poll_time $TICK * 0.2; 2612 IO::AIO::max_poll_time $TICK * 0.1;
2035 2613 $AIO_POLL_WATCHER = Event->io (
2036Event->io ( 2614 reentrant => 0,
2037 fd => IO::AIO::poll_fileno, 2615 fd => IO::AIO::poll_fileno,
2038 poll => 'r', 2616 poll => 'r',
2039 prio => 5, 2617 prio => 6,
2040 data => WF_AUTOCANCEL, 2618 data => WF_AUTOCANCEL,
2041 cb => \&IO::AIO::poll_cb, 2619 cb => \&IO::AIO::poll_cb,
2042); 2620 );
2621}
2043 2622
2044Event->timer ( 2623$WRITE_RUNTIME_WATCHER = Event->timer (
2624 reentrant => 0,
2045 data => WF_AUTOCANCEL, 2625 data => WF_AUTOCANCEL,
2046 after => 0, 2626 after => 1,
2047 interval => 10, 2627 interval => 10,
2048 cb => sub { 2628 prio => 6, # keep it lowest so it acts like a watchdog
2049 (Coro::unblock_sub { 2629 cb => Coro::unblock_sub {
2050 write_runtime 2630 write_runtime
2051 or warn "ERROR: unable to write runtime file: $!"; 2631 or warn "ERROR: unable to write runtime file: $!";
2052 })->();
2053 }, 2632 },
2054); 2633);
2055 2634
2635END { cf::emergency_save }
2636
20561 26371
2057 2638

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