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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.113 by root, Mon Jan 1 15:32:40 2007 UTC vs.
Revision 1.283 by root, Sun Jun 24 04:09:29 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3; 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE; 91
55our $RANDOM_MAPS = cf::localdir . "/random"; 92# used to convert map paths into valid unix filenames by replacing / by ∕
56our %EXT_CORO; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
57 98
58binmode STDOUT; 99binmode STDOUT;
59binmode STDERR; 100binmode STDERR;
60 101
61# read virtual server time, if available 102# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
66} 107}
67 108
68mkdir cf::localdir; 109mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 111
74# a special map that is always available 112our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 113
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 114sub cf::map::normalise;
78 115
79############################################################################# 116#############################################################################
80 117
81=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
82 119
89=item $cf::RUNTIME 126=item $cf::RUNTIME
90 127
91The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 129every server tick.
93 130
94=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 134
96The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
98 139
99=item $cf::NOW 140=item $cf::NOW
100 141
101The time of the last (current) server tick. 142The time of the last (current) server tick.
102 143
103=item $cf::TICK 144=item $cf::TICK
104 145
105The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
106 157
107=item %cf::CFG 158=item %cf::CFG
108 159
109Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
111 168
112=back 169=back
113 170
114=cut 171=cut
115 172
116BEGIN { 173BEGIN {
117 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 175 my $msg = join "", @_;
119 utf8::encode $msg;
120 176
121 $msg .= "\n" 177 $msg .= "\n"
122 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
123 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
124 LOG llevError, "cfperl: $msg"; 183 LOG llevError, $msg;
125 }; 184 };
126} 185}
127 186
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 194
135# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 196# within the Safe compartment.
137for my $pkg (qw( 197for my $pkg (qw(
138 cf::global cf::attachable 198 cf::global cf::attachable
147 207
148$Event::DIED = sub { 208$Event::DIED = sub {
149 warn "error in event callback: @_"; 209 warn "error in event callback: @_";
150}; 210};
151 211
152my %ext_pkg; 212#############################################################################
153my @exts;
154my @hook;
155 213
156=head2 UTILITY FUNCTIONS 214=head2 UTILITY FUNCTIONS
157 215
158=over 4 216=over 4
159 217
160=cut 218=item dumpval $ref
161 219
220=cut
221
222sub dumpval {
223 eval {
224 local $SIG{__DIE__};
225 my $d;
226 if (1) {
227 $d = new Data::Dumper([$_[0]], ["*var"]);
228 $d->Terse(1);
229 $d->Indent(2);
230 $d->Quotekeys(0);
231 $d->Useqq(1);
232 #$d->Bless(...);
233 $d->Seen($_[1]) if @_ > 1;
234 $d = $d->Dump();
235 }
236 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
237 $d
238 } || "[unable to dump $_[0]: '$@']";
239}
240
162use JSON::Syck (); # TODO# replace by JSON::PC once working 241use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 242
164=item $ref = cf::from_json $json 243=item $ref = cf::from_json $json
165 244
166Converts a JSON string into the corresponding perl data structure. 245Converts a JSON string into the corresponding perl data structure.
167 246
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 247=item $json = cf::to_json $ref
176 248
177Converts a perl data structure into its JSON representation. 249Converts a perl data structure into its JSON representation.
178 250
179=cut 251=item cf::lock_wait $string
180 252
181sub to_json($) { 253Wait until the given lock is available. See cf::lock_acquire.
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 254
183 JSON::Syck::Dump $_[0] 255=item my $lock = cf::lock_acquire $string
256
257Wait until the given lock is available and then acquires it and returns
258a Coro::guard object. If the guard object gets destroyed (goes out of scope,
259for example when the coroutine gets canceled), the lock is automatically
260returned.
261
262Lock names should begin with a unique identifier (for example, cf::map::find
263uses map_find and cf::map::load uses map_load).
264
265=item $locked = cf::lock_active $string
266
267Return true if the lock is currently active, i.e. somebody has locked it.
268
269=cut
270
271our %LOCK;
272
273sub lock_wait($) {
274 my ($key) = @_;
275
276 # wait for lock, if any
277 while ($LOCK{$key}) {
278 push @{ $LOCK{$key} }, $Coro::current;
279 Coro::schedule;
280 }
184} 281}
282
283sub lock_acquire($) {
284 my ($key) = @_;
285
286 # wait, to be sure we are not locked
287 lock_wait $key;
288
289 $LOCK{$key} = [];
290
291 Coro::guard {
292 # wake up all waiters, to be on the safe side
293 $_->ready for @{ delete $LOCK{$key} };
294 }
295}
296
297sub lock_active($) {
298 my ($key) = @_;
299
300 ! ! $LOCK{$key}
301}
302
303sub freeze_mainloop {
304 return unless $TICK_WATCHER->is_active;
305
306 my $guard = Coro::guard {
307 $TICK_WATCHER->start;
308 };
309 $TICK_WATCHER->stop;
310 $guard
311}
312
313=item cf::async { BLOCK }
314
315Currently the same as Coro::async_pool, meaning you cannot use
316C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
317thing you are allowed to do is call C<prio> on it.
318
319=cut
320
321BEGIN { *async = \&Coro::async_pool }
185 322
186=item cf::sync_job { BLOCK } 323=item cf::sync_job { BLOCK }
187 324
188The design of crossfire+ requires that the main coro ($Coro::main) is 325The design of Crossfire TRT requires that the main coroutine ($Coro::main)
189always able to handle events or runnable, as crossfire+ is only partly 326is always able to handle events or runnable, as Crossfire TRT is only
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 327partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
328acceptable.
191 329
192If it must be done, put the blocking parts into C<sync_job>. This will run 330If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The 331the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish 332server will be frozen during this time, so the block should either finish
195fast or be very important. 333fast or be very important.
198 336
199sub sync_job(&) { 337sub sync_job(&) {
200 my ($job) = @_; 338 my ($job) = @_;
201 339
202 if ($Coro::current == $Coro::main) { 340 if ($Coro::current == $Coro::main) {
341 my $time = Event::time;
342
203 # this is the main coro, too bad, we have to block 343 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 344 # till the operation succeeds, freezing the server :/
205 345
206 # TODO: use suspend/resume instead 346 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 347 # (but this is cancel-safe)
208 local $FREEZE = 1; 348 my $freeze_guard = freeze_mainloop;
209 349
210 my $busy = 1; 350 my $busy = 1;
211 my @res; 351 my @res;
212 352
213 (Coro::async { 353 (async {
214 @res = eval { $job->() }; 354 @res = eval { $job->() };
215 warn $@ if $@; 355 warn $@ if $@;
216 undef $busy; 356 undef $busy;
217 })->prio (Coro::PRIO_MAX); 357 })->prio (Coro::PRIO_MAX);
218 358
219 while ($busy) { 359 while ($busy) {
220 Coro::cede_notself; 360 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 361 }
362
363 $time = Event::time - $time;
364
365 LOG llevError | logBacktrace, Carp::longmess "long sync job"
366 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
367
368 $tick_start += $time; # do not account sync jobs to server load
223 369
224 wantarray ? @res : $res[0] 370 wantarray ? @res : $res[0]
225 } else { 371 } else {
226 # we are in another coroutine, how wonderful, everything just works 372 # we are in another coroutine, how wonderful, everything just works
227 373
228 $job->() 374 $job->()
229 } 375 }
230} 376}
231 377
232=item $coro = cf::coro { BLOCK } 378=item $coro = cf::async_ext { BLOCK }
233 379
234Creates and returns a new coro. This coro is automcatially being canceled 380Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 381extension calling this is being unloaded.
236 382
237=cut 383=cut
238 384
239sub coro(&) { 385sub async_ext(&) {
240 my $cb = shift; 386 my $cb = shift;
241 387
242 my $coro; $coro = async { 388 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 389
249 $coro->on_destroy (sub { 390 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 391 delete $EXT_CORO{$coro+0};
251 }); 392 });
252 $EXT_CORO{$coro+0} = $coro; 393 $EXT_CORO{$coro+0} = $coro;
253 394
254 $coro 395 $coro
255} 396}
256 397
257sub write_runtime { 398=item fork_call { }, $args
258 my $runtime = cf::localdir . "/runtime";
259 399
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 400Executes the given code block with the given arguments in a seperate
261 or return; 401process, returning the results. Everything must be serialisable with
402Coro::Storable. May, of course, block. Note that the executed sub may
403never block itself or use any form of Event handling.
262 404
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 405=cut
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return;
266 406
267 aio_fsync $fh 407sub fork_call(&@) {
268 and return; 408 my ($cb, @args) = @_;
269 409
410# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
411# or die "socketpair: $!";
412 pipe my $fh1, my $fh2
413 or die "pipe: $!";
414
415 if (my $pid = fork) {
270 close $fh 416 close $fh2;
271 or return;
272 417
273 aio_rename "$runtime~", $runtime 418 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
274 and return; 419 $res = Coro::Storable::thaw $res;
275 420
421 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
422
423 die $$res unless "ARRAY" eq ref $res;
424
425 return wantarray ? @$res : $res->[-1];
426 } else {
427 reset_signals;
428 local $SIG{__WARN__};
429 local $SIG{__DIE__};
430 eval {
431 close $fh1;
432
433 my @res = eval { $cb->(@args) };
434 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
435 };
436
437 warn $@ if $@;
438 _exit 0;
276 1 439 }
440}
441
442=item $value = cf::db_get $family => $key
443
444Returns a single value from the environment database.
445
446=item cf::db_put $family => $key => $value
447
448Stores the given C<$value> in the family. It can currently store binary
449data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
450
451=cut
452
453our $DB;
454
455sub db_init {
456 unless ($DB) {
457 $DB = BDB::db_create $DB_ENV;
458
459 cf::sync_job {
460 eval {
461 $DB->set_flags (BDB::CHKSUM);
462
463 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
464 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
465 cf::cleanup "db_open(db): $!" if $!;
466 };
467 cf::cleanup "db_open(db): $@" if $@;
468 };
469 }
470}
471
472sub db_get($$) {
473 my $key = "$_[0]/$_[1]";
474
475 cf::sync_job {
476 BDB::db_get $DB, undef, $key, my $data;
477
478 $! ? ()
479 : $data
480 }
481}
482
483sub db_put($$$) {
484 BDB::dbreq_pri 4;
485 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
486}
487
488=item cf::cache $id => [$paths...], $processversion => $process
489
490Generic caching function that returns the value of the resource $id,
491caching and regenerating as required.
492
493This function can block.
494
495=cut
496
497sub cache {
498 my ($id, $src, $processversion, $process) = @_;
499
500 my $meta =
501 join "\x00",
502 $processversion,
503 map {
504 aio_stat $_
505 and Carp::croak "$_: $!";
506
507 ($_, (stat _)[7,9])
508 } @$src;
509
510 my $dbmeta = db_get cache => "$id/meta";
511 if ($dbmeta ne $meta) {
512 # changed, we may need to process
513
514 my @data;
515 my $md5;
516
517 for (0 .. $#$src) {
518 0 <= aio_load $src->[$_], $data[$_]
519 or Carp::croak "$src->[$_]: $!";
520 }
521
522 # if processing is expensive, check
523 # checksum first
524 if (1) {
525 $md5 =
526 join "\x00",
527 $processversion,
528 map {
529 Coro::cede;
530 ($src->[$_], Digest::MD5::md5_hex $data[$_])
531 } 0.. $#$src;
532
533
534 my $dbmd5 = db_get cache => "$id/md5";
535 if ($dbmd5 eq $md5) {
536 db_put cache => "$id/meta", $meta;
537
538 return db_get cache => "$id/data";
539 }
540 }
541
542 my $t1 = Time::HiRes::time;
543 my $data = $process->(\@data);
544 my $t2 = Time::HiRes::time;
545
546 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
547
548 db_put cache => "$id/data", $data;
549 db_put cache => "$id/md5" , $md5;
550 db_put cache => "$id/meta", $meta;
551
552 return $data;
553 }
554
555 db_get cache => "$id/data"
556}
557
558=item cf::datalog type => key => value, ...
559
560Log a datalog packet of the given type with the given key-value pairs.
561
562=cut
563
564sub datalog($@) {
565 my ($type, %kv) = @_;
566 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
277} 567}
278 568
279=back 569=back
280 570
281=cut 571=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 if ($path =~ s{^\?random/}{}) {
295 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
296 $self->{random} = cf::from_json $data;
297 } else {
298 if ($path =~ s{^~([^/]+)?}{}) {
299 $self->{user_rel} = 1;
300
301 if (defined $1) {
302 $self->{user} = $1;
303 } elsif ($base =~ m{^~([^/]+)/}) {
304 $self->{user} = $1;
305 } else {
306 warn "cannot resolve user-relative path without user <$path,$base>\n";
307 }
308 } elsif ($path =~ /^\//) {
309 # already absolute
310 } else {
311 $base =~ s{[^/]+/?$}{};
312 return $class->new ("$base/$path");
313 }
314
315 for ($path) {
316 redo if s{/\.?/}{/};
317 redo if s{/[^/]+/\.\./}{/};
318 }
319 }
320
321 $self->{path} = $path;
322
323 $self
324}
325
326# the name / primary key / in-game path
327sub as_string {
328 my ($self) = @_;
329
330 $self->{user_rel} ? "~$self->{user}$self->{path}"
331 : $self->{random} ? "?random/$self->{path}"
332 : $self->{path}
333}
334
335# the displayed name, this is a one way mapping
336sub visible_name {
337 my ($self) = @_;
338
339# if (my $rmp = $self->{random}) {
340# # todo: be more intelligent about this
341# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
342# } else {
343 $self->as_string
344# }
345}
346
347# escape the /'s in the path
348sub _escaped_path {
349 # ∕ is U+2215
350 (my $path = $_[0]{path}) =~ s/\//∕/g;
351 $path
352}
353
354# the original (read-only) location
355sub load_path {
356 my ($self) = @_;
357
358 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
359}
360
361# the temporary/swap location
362sub save_path {
363 my ($self) = @_;
364
365 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
366 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
367 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
368}
369
370# the unique path, might be eq to save_path
371sub uniq_path {
372 my ($self) = @_;
373
374 $self->{user_rel} || $self->{random}
375 ? undef
376 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
377}
378
379# return random map parameters, or undef
380sub random_map_params {
381 my ($self) = @_;
382
383 $self->{random}
384}
385
386# this is somewhat ugly, but style maps do need special treatment
387sub is_style_map {
388 $_[0]{path} =~ m{^/styles/}
389}
390
391package cf;
392 572
393############################################################################# 573#############################################################################
394 574
395=head2 ATTACHABLE OBJECTS 575=head2 ATTACHABLE OBJECTS
396 576
398attach callbacks/event handlers (a collection of which is called an "attachment") 578attach callbacks/event handlers (a collection of which is called an "attachment")
399to it. All such attachable objects support the following methods. 579to it. All such attachable objects support the following methods.
400 580
401In the following description, CLASS can be any of C<global>, C<object> 581In the following description, CLASS can be any of C<global>, C<object>
402C<player>, C<client> or C<map> (i.e. the attachable objects in 582C<player>, C<client> or C<map> (i.e. the attachable objects in
403crossfire+). 583Crossfire TRT).
404 584
405=over 4 585=over 4
406 586
407=item $attachable->attach ($attachment, key => $value...) 587=item $attachable->attach ($attachment, key => $value...)
408 588
522our @CB_TYPE = (); # registry for type (cf-object class) based events 702our @CB_TYPE = (); # registry for type (cf-object class) based events
523our @CB_MAP = (); 703our @CB_MAP = ();
524 704
525my %attachment; 705my %attachment;
526 706
707sub cf::attachable::thawer_merge {
708 # simply override everything except _meta
709 local $_[0]{_meta};
710 %{$_[0]} = %{$_[1]};
711}
712
527sub _attach_cb($$$$) { 713sub _attach_cb($$$$) {
528 my ($registry, $event, $prio, $cb) = @_; 714 my ($registry, $event, $prio, $cb) = @_;
529 715
530 use sort 'stable'; 716 use sort 'stable';
531 717
565 $registry = $CB_TYPE[$object_type] ||= []; 751 $registry = $CB_TYPE[$object_type] ||= [];
566 752
567 } elsif ($type eq "subtype") { 753 } elsif ($type eq "subtype") {
568 defined $object_type or Carp::croak "subtype specified without type"; 754 defined $object_type or Carp::croak "subtype specified without type";
569 my $object_subtype = shift @arg; 755 my $object_subtype = shift @arg;
570 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 756 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
571 757
572 } elsif ($type eq "package") { 758 } elsif ($type eq "package") {
573 my $pkg = shift @arg; 759 my $pkg = shift @arg;
574 760
575 while (my ($name, $id) = each %cb_id) { 761 while (my ($name, $id) = each %cb_id) {
604 _attach $registry, $klass, @attach; 790 _attach $registry, $klass, @attach;
605 } 791 }
606 792
607 $obj->{$name} = \%arg; 793 $obj->{$name} = \%arg;
608 } else { 794 } else {
609 warn "object uses attachment '$name' that is not available, postponing.\n"; 795 warn "object uses attachment '$name' which is not available, postponing.\n";
610 } 796 }
611 797
612 $obj->{_attachment}{$name} = undef; 798 $obj->{_attachment}{$name} = undef;
613} 799}
614 800
616 if (ref $_[0]) { 802 if (ref $_[0]) {
617 _object_attach @_; 803 _object_attach @_;
618 } else { 804 } else {
619 _attach shift->_attach_registry, @_; 805 _attach shift->_attach_registry, @_;
620 } 806 }
807 _recalc_want;
621}; 808};
622 809
623# all those should be optimised 810# all those should be optimised
624sub cf::attachable::detach { 811sub cf::attachable::detach {
625 my ($obj, $name) = @_; 812 my ($obj, $name) = @_;
628 delete $obj->{_attachment}{$name}; 815 delete $obj->{_attachment}{$name};
629 reattach ($obj); 816 reattach ($obj);
630 } else { 817 } else {
631 Carp::croak "cannot, currently, detach class attachments"; 818 Carp::croak "cannot, currently, detach class attachments";
632 } 819 }
820 _recalc_want;
633}; 821};
634 822
635sub cf::attachable::attached { 823sub cf::attachable::attached {
636 my ($obj, $name) = @_; 824 my ($obj, $name) = @_;
637 825
702# object support 890# object support
703 891
704sub reattach { 892sub reattach {
705 # basically do the same as instantiate, without calling instantiate 893 # basically do the same as instantiate, without calling instantiate
706 my ($obj) = @_; 894 my ($obj) = @_;
895
896 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
707 897
708 my $registry = $obj->registry; 898 my $registry = $obj->registry;
709 899
710 @$registry = (); 900 @$registry = ();
711 901
758 $filename, length $$rdata, scalar @$objs; 948 $filename, length $$rdata, scalar @$objs;
759 949
760 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 950 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
761 chmod SAVE_MODE, $fh; 951 chmod SAVE_MODE, $fh;
762 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 952 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
763 aio_fsync $fh; 953 aio_fsync $fh if $cf::USE_FSYNC;
764 close $fh; 954 close $fh;
765 955
766 if (@$objs) { 956 if (@$objs) {
767 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 957 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
768 chmod SAVE_MODE, $fh; 958 chmod SAVE_MODE, $fh;
769 my $data = Storable::nfreeze { version => 1, objs => $objs }; 959 my $data = Storable::nfreeze { version => 1, objs => $objs };
770 aio_write $fh, 0, (length $data), $data, 0; 960 aio_write $fh, 0, (length $data), $data, 0;
771 aio_fsync $fh; 961 aio_fsync $fh if $cf::USE_FSYNC;
772 close $fh; 962 close $fh;
773 aio_rename "$filename.pst~", "$filename.pst"; 963 aio_rename "$filename.pst~", "$filename.pst";
774 } 964 }
775 } else { 965 } else {
776 aio_unlink "$filename.pst"; 966 aio_unlink "$filename.pst";
807 (aio_load "$filename.pst", $av) >= 0 997 (aio_load "$filename.pst", $av) >= 0
808 or return; 998 or return;
809 $av = eval { (Storable::thaw $av)->{objs} }; 999 $av = eval { (Storable::thaw $av)->{objs} };
810 } 1000 }
811 1001
1002 warn sprintf "loading %s (%d)\n",
1003 $filename, length $data, scalar @{$av || []};
812 return ($data, $av); 1004 return ($data, $av);
813} 1005}
1006
1007=head2 COMMAND CALLBACKS
1008
1009=over 4
1010
1011=cut
814 1012
815############################################################################# 1013#############################################################################
816# command handling &c 1014# command handling &c
817 1015
818=item cf::register_command $name => \&callback($ob,$args); 1016=item cf::register_command $name => \&callback($ob,$args);
831 push @{ $COMMAND{$name} }, [$caller, $cb]; 1029 push @{ $COMMAND{$name} }, [$caller, $cb];
832} 1030}
833 1031
834=item cf::register_extcmd $name => \&callback($pl,$packet); 1032=item cf::register_extcmd $name => \&callback($pl,$packet);
835 1033
836Register a callbackf ro execution when the client sends an extcmd packet. 1034Register a callback fro execution when the client sends an extcmd packet.
837 1035
838If the callback returns something, it is sent back as if reply was being 1036If the callback returns something, it is sent back as if reply was being
839called. 1037called.
840 1038
841=cut 1039=cut
842 1040
843sub register_extcmd { 1041sub register_extcmd {
844 my ($name, $cb) = @_; 1042 my ($name, $cb) = @_;
845 1043
846 my $caller = caller;
847 #warn "registering extcmd '$name' to '$caller'";
848
849 $EXTCMD{$name} = [$cb, $caller]; 1044 $EXTCMD{$name} = $cb;
850} 1045}
851 1046
852cf::player->attach ( 1047cf::player->attach (
853 on_command => sub { 1048 on_command => sub {
854 my ($pl, $name, $params) = @_; 1049 my ($pl, $name, $params) = @_;
867 1062
868 my $msg = eval { from_json $buf }; 1063 my $msg = eval { from_json $buf };
869 1064
870 if (ref $msg) { 1065 if (ref $msg) {
871 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1066 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
872 if (my %reply = $cb->[0]->($pl, $msg)) { 1067 if (my %reply = $cb->($pl, $msg)) {
873 $pl->ext_reply ($msg->{msgid}, %reply); 1068 $pl->ext_reply ($msg->{msgid}, %reply);
874 } 1069 }
875 } 1070 }
876 } else { 1071 } else {
877 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1072 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
879 1074
880 cf::override; 1075 cf::override;
881 }, 1076 },
882); 1077);
883 1078
884sub register {
885 my ($base, $pkg) = @_;
886
887 #TODO
888}
889
890sub load_extension { 1079sub load_extensions {
1080 cf::sync_job {
1081 my %todo;
1082
1083 for my $path (<$LIBDIR/*.ext>) {
1084 next unless -r $path;
1085
1086 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1087 my $base = $1;
1088 my $pkg = $1;
1089 $pkg =~ s/[^[:word:]]/_/g;
1090 $pkg = "ext::$pkg";
1091
1092 open my $fh, "<:utf8", $path
1093 or die "$path: $!";
1094
1095 my $source = do { local $/; <$fh> };
1096
1097 my %ext = (
1098 path => $path,
1099 base => $base,
1100 pkg => $pkg,
1101 );
1102
1103 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1104 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1105
1106 $ext{source} =
1107 "package $pkg; use strict; use utf8;\n"
1108 . "#line 1 \"$path\"\n{\n"
1109 . $source
1110 . "\n};\n1";
1111
1112 $todo{$base} = \%ext;
1113 }
1114
1115 my %done;
1116 while (%todo) {
1117 my $progress;
1118
1119 while (my ($k, $v) = each %todo) {
1120 for (split /,\s*/, $v->{meta}{depends}) {
1121 goto skip
1122 unless exists $done{$_};
1123 }
1124
1125 warn "... loading '$k' into '$v->{pkg}'\n";
1126
1127 unless (eval $v->{source}) {
1128 my $msg = $@ ? "$v->{path}: $@\n"
1129 : "$v->{base}: extension inactive.\n";
1130
1131 if (exists $v->{meta}{mandatory}) {
1132 warn $msg;
1133 warn "mandatory extension failed to load, exiting.\n";
1134 exit 1;
1135 }
1136
1137 warn $msg;
1138 }
1139
1140 $done{$k} = delete $todo{$k};
1141 push @EXTS, $v->{pkg};
1142 $progress = 1;
1143 }
1144
1145 skip:
1146 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1147 unless $progress;
1148 }
1149 };
1150}
1151
1152#############################################################################
1153
1154=back
1155
1156=head2 CORE EXTENSIONS
1157
1158Functions and methods that extend core crossfire objects.
1159
1160=cut
1161
1162package cf::player;
1163
1164use Coro::AIO;
1165
1166=head3 cf::player
1167
1168=over 4
1169
1170=item cf::player::find $login
1171
1172Returns the given player object, loading it if necessary (might block).
1173
1174=cut
1175
1176sub playerdir($) {
1177 "$PLAYERDIR/"
1178 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1179}
1180
1181sub path($) {
1182 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1183
1184 (playerdir $login) . "/playerdata"
1185}
1186
1187sub find_active($) {
1188 $cf::PLAYER{$_[0]}
1189 and $cf::PLAYER{$_[0]}->active
1190 and $cf::PLAYER{$_[0]}
1191}
1192
1193sub exists($) {
1194 my ($login) = @_;
1195
1196 $cf::PLAYER{$login}
1197 or cf::sync_job { !aio_stat path $login }
1198}
1199
1200sub find($) {
1201 return $cf::PLAYER{$_[0]} || do {
1202 my $login = $_[0];
1203
1204 my $guard = cf::lock_acquire "user_find:$login";
1205
1206 $cf::PLAYER{$_[0]} || do {
1207 # rename old playerfiles to new ones
1208 #TODO: remove when no longer required
1209 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1210 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1211 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1212 aio_unlink +(playerdir $login) . "/$login.pl";
1213
1214 my $pl = load_pl path $login
1215 or return;
1216 $cf::PLAYER{$login} = $pl
1217 }
1218 }
1219}
1220
1221sub save($) {
1222 my ($pl) = @_;
1223
1224 return if $pl->{deny_save};
1225
1226 my $path = path $pl;
1227 my $guard = cf::lock_acquire "user_save:$path";
1228
1229 return if $pl->{deny_save};
1230
1231 aio_mkdir playerdir $pl, 0770;
1232 $pl->{last_save} = $cf::RUNTIME;
1233
1234 $pl->save_pl ($path);
1235 Coro::cede;
1236}
1237
1238sub new($) {
1239 my ($login) = @_;
1240
1241 my $self = create;
1242
1243 $self->ob->name ($login);
1244 $self->{deny_save} = 1;
1245
1246 $cf::PLAYER{$login} = $self;
1247
1248 $self
1249}
1250
1251=item $pl->quit_character
1252
1253Nukes the player without looking back. If logged in, the connection will
1254be destroyed. May block for a long time.
1255
1256=cut
1257
1258sub quit_character {
1259 my ($pl) = @_;
1260
1261 my $name = $pl->ob->name;
1262
1263 $pl->{deny_save} = 1;
1264 $pl->password ("*"); # this should lock out the player until we nuked the dir
1265
1266 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1267 $pl->deactivate;
1268 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1269 $pl->ns->destroy if $pl->ns;
1270
1271 my $path = playerdir $pl;
1272 my $temp = "$path~$cf::RUNTIME~deleting~";
1273 aio_rename $path, $temp;
1274 delete $cf::PLAYER{$pl->ob->name};
1275 $pl->destroy;
1276
1277 my $prefix = qr<^~\Q$name\E/>;
1278
1279 # nuke player maps
1280 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1281
1282 IO::AIO::aio_rmtree $temp;
1283}
1284
1285=item $pl->kick
1286
1287Kicks a player out of the game. This destroys the connection.
1288
1289=cut
1290
1291sub kick {
1292 my ($pl, $kicker) = @_;
1293
1294 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1295 $pl->killer ("kicked");
1296 $pl->ns->destroy;
1297}
1298
1299=item cf::player::list_logins
1300
1301Returns am arrayref of all valid playernames in the system, can take a
1302while and may block, so not sync_job-capable, ever.
1303
1304=cut
1305
1306sub list_logins {
1307 my $dirs = aio_readdir $PLAYERDIR
1308 or return [];
1309
1310 my @logins;
1311
1312 for my $login (@$dirs) {
1313 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1314 aio_read $fh, 0, 512, my $buf, 0 or next;
1315 $buf !~ /^password -------------$/m or next; # official not-valid tag
1316
1317 utf8::decode $login;
1318 push @logins, $login;
1319 }
1320
1321 \@logins
1322}
1323
1324=item $player->maps
1325
1326Returns an arrayref of map paths that are private for this
1327player. May block.
1328
1329=cut
1330
1331sub maps($) {
1332 my ($pl) = @_;
1333
1334 $pl = ref $pl ? $pl->ob->name : $pl;
1335
1336 my $files = aio_readdir playerdir $pl
1337 or return;
1338
1339 my @paths;
1340
1341 for (@$files) {
1342 utf8::decode $_;
1343 next if /\.(?:pl|pst)$/;
1344 next unless /^$PATH_SEP/o;
1345
1346 push @paths, cf::map::normalise "~$pl/$_";
1347 }
1348
1349 \@paths
1350}
1351
1352=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1353
1354Expand crossfire pod fragments into protocol xml.
1355
1356=cut
1357
1358sub expand_cfpod {
1359 ((my $self), (local $_)) = @_;
1360
1361 # escape & and <
1362 s/&/&amp;/g;
1363 s/(?<![BIUGH])</&lt;/g;
1364
1365 # this is buggy, it needs to properly take care of nested <'s
1366
1367 1 while
1368 # replace B<>, I<>, U<> etc.
1369 s/B<([^\>]*)>/<b>$1<\/b>/
1370 || s/I<([^\>]*)>/<i>$1<\/i>/
1371 || s/U<([^\>]*)>/<u>$1<\/u>/
1372 # replace G<male|female> tags
1373 || s{G<([^>|]*)\|([^>]*)>}{
1374 $self->gender ? $2 : $1
1375 }ge
1376 # replace H<hint text>
1377 || s/H<([^\>]*)>/<fg name="lightblue">[$1]<\/fg>/g;
1378
1379 # create single paragraphs (very hackish)
1380 s/(?<=\S)\n(?=\w)/ /g;
1381
1382 $_
1383}
1384
1385=item $player->ext_reply ($msgid, %msg)
1386
1387Sends an ext reply to the player.
1388
1389=cut
1390
1391sub ext_reply($$%) {
1392 my ($self, $id, %msg) = @_;
1393
1394 $msg{msgid} = $id;
1395
1396 $self->send ("ext " . cf::to_json \%msg);
1397}
1398
1399=item $player->ext_event ($type, %msg)
1400
1401Sends an ext event to the client.
1402
1403=cut
1404
1405sub ext_event($$%) {
1406 my ($self, $type, %msg) = @_;
1407
1408 $self->ns->ext_event ($type, %msg);
1409}
1410
1411=head3 cf::region
1412
1413=over 4
1414
1415=cut
1416
1417package cf::region;
1418
1419=item cf::region::find_by_path $path
1420
1421Tries to decuce the likely region for a map knowing only its path.
1422
1423=cut
1424
1425sub find_by_path($) {
891 my ($path) = @_; 1426 my ($path) = @_;
892 1427
893 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1428 my ($match, $specificity);
894 my $base = $1;
895 my $pkg = $1;
896 $pkg =~ s/[^[:word:]]/_/g;
897 $pkg = "ext::$pkg";
898 1429
899 warn "loading '$path' into '$pkg'\n"; 1430 for my $region (list) {
900 1431 if ($region->match && $path =~ $region->match) {
901 open my $fh, "<:utf8", $path 1432 ($match, $specificity) = ($region, $region->specificity)
902 or die "$path: $!"; 1433 if $region->specificity > $specificity;
903 1434 }
904 my $source =
905 "package $pkg; use strict; use utf8;\n"
906 . "#line 1 \"$path\"\n{\n"
907 . (do { local $/; <$fh> })
908 . "\n};\n1";
909
910 eval $source
911 or die $@ ? "$path: $@\n"
912 : "extension disabled.\n";
913
914 push @exts, $pkg;
915 $ext_pkg{$base} = $pkg;
916
917# no strict 'refs';
918# @{"$pkg\::ISA"} = ext::;
919
920 register $base, $pkg;
921}
922
923sub unload_extension {
924 my ($pkg) = @_;
925
926 warn "removing extension $pkg\n";
927
928 # remove hooks
929 #TODO
930# for my $idx (0 .. $#PLUGIN_EVENT) {
931# delete $hook[$idx]{$pkg};
932# } 1435 }
933 1436
934 # remove commands 1437 $match
935 for my $name (keys %COMMAND) {
936 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
937
938 if (@cb) {
939 $COMMAND{$name} = \@cb;
940 } else {
941 delete $COMMAND{$name};
942 }
943 }
944
945 # remove extcmds
946 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
947 delete $EXTCMD{$name};
948 }
949
950 if (my $cb = $pkg->can ("unload")) {
951 eval {
952 $cb->($pkg);
953 1
954 } or warn "$pkg unloaded, but with errors: $@";
955 }
956
957 Symbol::delete_package $pkg;
958}
959
960sub load_extensions {
961 for my $ext (<$LIBDIR/*.ext>) {
962 next unless -r $ext;
963 eval {
964 load_extension $ext;
965 1
966 } or warn "$ext not loaded: $@";
967 }
968}
969
970#############################################################################
971# load/save/clean perl data associated with a map
972
973*cf::mapsupport::on_clean = sub {
974 my ($map) = @_;
975
976 my $path = $map->tmpname;
977 defined $path or return;
978
979 unlink "$path.pst";
980};
981
982cf::map->attach (prio => -10000, package => cf::mapsupport::);
983
984#############################################################################
985# load/save perl data associated with player->ob objects
986
987sub all_objects(@) {
988 @_, map all_objects ($_->inv), @_
989}
990
991# TODO: compatibility cruft, remove when no longer needed
992cf::player->attach (
993 on_load => sub {
994 my ($pl, $path) = @_;
995
996 for my $o (all_objects $pl->ob) {
997 if (my $value = $o->get_ob_key_value ("_perl_data")) {
998 $o->set_ob_key_value ("_perl_data");
999
1000 %$o = %{ Storable::thaw pack "H*", $value };
1001 }
1002 }
1003 },
1004);
1005
1006#############################################################################
1007
1008=head2 CORE EXTENSIONS
1009
1010Functions and methods that extend core crossfire objects.
1011
1012=head3 cf::player
1013
1014=over 4
1015
1016=item cf::player::exists $login
1017
1018Returns true when the given account exists.
1019
1020=cut
1021
1022sub cf::player::exists($) {
1023 cf::player::find $_[0]
1024 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1025}
1026
1027=item $player->ext_reply ($msgid, $msgtype, %msg)
1028
1029Sends an ext reply to the player.
1030
1031=cut
1032
1033sub cf::player::ext_reply($$$%) {
1034 my ($self, $id, %msg) = @_;
1035
1036 $msg{msgid} = $id;
1037
1038 $self->send ("ext " . to_json \%msg);
1039} 1438}
1040 1439
1041=back 1440=back
1042
1043 1441
1044=head3 cf::map 1442=head3 cf::map
1045 1443
1046=over 4 1444=over 4
1047 1445
1050package cf::map; 1448package cf::map;
1051 1449
1052use Fcntl; 1450use Fcntl;
1053use Coro::AIO; 1451use Coro::AIO;
1054 1452
1453use overload
1454 '""' => \&as_string,
1455 fallback => 1;
1456
1055our $MAX_RESET = 7200; 1457our $MAX_RESET = 3600;
1056our $DEFAULT_RESET = 3600; 1458our $DEFAULT_RESET = 3000;
1057 1459
1058sub generate_random_map { 1460sub generate_random_map {
1059 my ($path, $rmp) = @_; 1461 my ($self, $rmp) = @_;
1060
1061 # mit "rum" bekleckern, nicht 1462 # mit "rum" bekleckern, nicht
1062 cf::map::_create_random_map 1463 $self->_create_random_map (
1063 $path,
1064 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1464 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1065 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1465 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1066 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1466 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1067 $rmp->{exit_on_final_map}, 1467 $rmp->{exit_on_final_map},
1068 $rmp->{xsize}, $rmp->{ysize}, 1468 $rmp->{xsize}, $rmp->{ysize},
1069 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1469 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1070 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1470 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1071 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1471 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1072 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1472 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1073 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1473 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1074 (cf::region::find $rmp->{region}) 1474 (cf::region::find $rmp->{region}), $rmp->{custom}
1475 )
1476}
1477
1478=item cf::map->register ($regex, $prio)
1479
1480Register a handler for the map path matching the given regex at the
1481givne priority (higher is better, built-in handlers have priority 0, the
1482default).
1483
1484=cut
1485
1486sub register {
1487 my (undef, $regex, $prio) = @_;
1488 my $pkg = caller;
1489
1490 no strict;
1491 push @{"$pkg\::ISA"}, __PACKAGE__;
1492
1493 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1494}
1495
1496# also paths starting with '/'
1497$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1498
1499sub thawer_merge {
1500 my ($self, $merge) = @_;
1501
1502 # we have to keep some variables in memory intact
1503 local $self->{path};
1504 local $self->{load_path};
1505
1506 $self->SUPER::thawer_merge ($merge);
1507}
1508
1509sub normalise {
1510 my ($path, $base) = @_;
1511
1512 $path = "$path"; # make sure its a string
1513
1514 $path =~ s/\.map$//;
1515
1516 # map plan:
1517 #
1518 # /! non-realised random map exit (special hack!)
1519 # {... are special paths that are not being touched
1520 # ?xxx/... are special absolute paths
1521 # ?random/... random maps
1522 # /... normal maps
1523 # ~user/... per-player map of a specific user
1524
1525 $path =~ s/$PATH_SEP/\//go;
1526
1527 # treat it as relative path if it starts with
1528 # something that looks reasonable
1529 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1530 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1531
1532 $base =~ s{[^/]+/?$}{};
1533 $path = "$base/$path";
1534 }
1535
1536 for ($path) {
1537 redo if s{//}{/};
1538 redo if s{/\.?/}{/};
1539 redo if s{/[^/]+/\.\./}{/};
1540 }
1541
1542 $path
1543}
1544
1545sub new_from_path {
1546 my (undef, $path, $base) = @_;
1547
1548 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1549
1550 $path = normalise $path, $base;
1551
1552 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1553 if ($path =~ $EXT_MAP{$pkg}[1]) {
1554 my $self = bless cf::map::new, $pkg;
1555 $self->{path} = $path; $self->path ($path);
1556 $self->init; # pass $1 etc.
1557 return $self;
1558 }
1559 }
1560
1561 Carp::carp "unable to resolve path '$path' (base '$base').";
1562 ()
1563}
1564
1565sub init {
1566 my ($self) = @_;
1567
1568 $self
1569}
1570
1571sub as_string {
1572 my ($self) = @_;
1573
1574 "$self->{path}"
1575}
1576
1577# the displayed name, this is a one way mapping
1578sub visible_name {
1579 &as_string
1580}
1581
1582# the original (read-only) location
1583sub load_path {
1584 my ($self) = @_;
1585
1586 "$MAPDIR/$self->{path}.map"
1587}
1588
1589# the temporary/swap location
1590sub save_path {
1591 my ($self) = @_;
1592
1593 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1594 "$TMPDIR/$path.map"
1595}
1596
1597# the unique path, undef == no special unique path
1598sub uniq_path {
1599 my ($self) = @_;
1600
1601 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1602 "$UNIQUEDIR/$path"
1075} 1603}
1076 1604
1077# and all this just because we cannot iterate over 1605# and all this just because we cannot iterate over
1078# all maps in C++... 1606# all maps in C++...
1079sub change_all_map_light { 1607sub change_all_map_light {
1080 my ($change) = @_; 1608 my ($change) = @_;
1081 1609
1082 $_->change_map_light ($change) for values %cf::MAP; 1610 $_->change_map_light ($change)
1611 for grep $_->outdoor, values %cf::MAP;
1083} 1612}
1084 1613
1614sub decay_objects {
1615 my ($self) = @_;
1616
1617 return if $self->{deny_reset};
1618
1619 $self->do_decay_objects;
1620}
1621
1622sub unlink_save {
1623 my ($self) = @_;
1624
1625 utf8::encode (my $save = $self->save_path);
1626 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1627 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1628}
1629
1085sub try_load_header($) { 1630sub load_header_from($) {
1086 my ($path) = @_; 1631 my ($self, $path) = @_;
1087 1632
1088 utf8::encode $path; 1633 utf8::encode $path;
1089 aio_open $path, O_RDONLY, 0 1634 #aio_open $path, O_RDONLY, 0
1635 # or return;
1636
1637 $self->_load_header ($path)
1090 or return; 1638 or return;
1091 1639
1092 my $map = cf::map::new 1640 $self->{load_path} = $path;
1641
1642 1
1643}
1644
1645sub load_header_orig {
1646 my ($self) = @_;
1647
1648 $self->load_header_from ($self->load_path)
1649}
1650
1651sub load_header_temp {
1652 my ($self) = @_;
1653
1654 $self->load_header_from ($self->save_path)
1655}
1656
1657sub prepare_temp {
1658 my ($self) = @_;
1659
1660 $self->last_access ((delete $self->{last_access})
1661 || $cf::RUNTIME); #d#
1662 # safety
1663 $self->{instantiate_time} = $cf::RUNTIME
1664 if $self->{instantiate_time} > $cf::RUNTIME;
1665}
1666
1667sub prepare_orig {
1668 my ($self) = @_;
1669
1670 $self->{load_original} = 1;
1671 $self->{instantiate_time} = $cf::RUNTIME;
1672 $self->last_access ($cf::RUNTIME);
1673 $self->instantiate;
1674}
1675
1676sub load_header {
1677 my ($self) = @_;
1678
1679 if ($self->load_header_temp) {
1680 $self->prepare_temp;
1681 } else {
1682 $self->load_header_orig
1093 or return; 1683 or return;
1684 $self->prepare_orig;
1685 }
1094 1686
1095 $map->load_header ($path) 1687 $self->{deny_reset} = 1
1096 or return; 1688 if $self->no_reset;
1097 1689
1098 $map->{load_path} = $path; 1690 $self->default_region (cf::region::find_by_path $self->{path})
1691 unless $self->default_region;
1099 1692
1100 $map 1693 1
1101} 1694}
1102 1695
1696sub find;
1103sub find_map { 1697sub find {
1104 my ($path, $origin) = @_; 1698 my ($path, $origin) = @_;
1105 1699
1106 #warn "find_map<$path,$origin>\n";#d#
1107
1108 $path = new cf::path $path, $origin && $origin->path; 1700 $path = normalise $path, $origin && $origin->path;
1109 my $key = $path->as_string;
1110 1701
1702 cf::lock_wait "map_find:$path";
1703
1111 $cf::MAP{$key} || do { 1704 $cf::MAP{$path} || do {
1112 # do it the slow way 1705 my $guard = cf::lock_acquire "map_find:$path";
1113 my $map = try_load_header $path->save_path; 1706 my $map = new_from_path cf::map $path
1114
1115 if ($map) {
1116 # safety
1117 $map->{instantiate_time} = $cf::RUNTIME
1118 if $map->{instantiate_time} > $cf::RUNTIME;
1119 } else {
1120 if (my $rmp = $path->random_map_params) {
1121 $map = generate_random_map $key, $rmp;
1122 } else {
1123 $map = try_load_header $path->load_path;
1124 }
1125
1126 $map or return; 1707 or return;
1127 1708
1128 $map->{load_original} = 1;
1129 $map->{instantiate_time} = $cf::RUNTIME;
1130 $map->instantiate;
1131
1132 # per-player maps become, after loading, normal maps
1133 $map->per_player (0) if $path->{user_rel};
1134 }
1135
1136 $map->path ($key);
1137 $map->{path} = $path;
1138 $map->last_access ($cf::RUNTIME); 1709 $map->{last_save} = $cf::RUNTIME;
1139 1710
1140 if ($map->should_reset) { 1711 $map->load_header
1712 or return;
1713
1714 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1715 # doing this can freeze the server in a sync job, obviously
1716 #$cf::WAIT_FOR_TICK->wait;
1141 $map->reset; 1717 $map->reset;
1142 $map = find_map $path; 1718 undef $guard;
1719 return find $path;
1143 } 1720 }
1144 1721
1145 $cf::MAP{$key} = $map 1722 $cf::MAP{$path} = $map
1146 } 1723 }
1147} 1724}
1725
1726sub pre_load { }
1727sub post_load { }
1148 1728
1149sub load { 1729sub load {
1150 my ($self) = @_; 1730 my ($self) = @_;
1151 1731
1152 return if $self->in_memory != cf::MAP_SWAPPED; 1732 local $self->{deny_reset} = 1; # loading can take a long time
1153
1154 $self->in_memory (cf::MAP_LOADING);
1155 1733
1156 my $path = $self->{path}; 1734 my $path = $self->{path};
1157 1735
1736 {
1737 my $guard = cf::lock_acquire "map_load:$path";
1738
1739 return if $self->in_memory != cf::MAP_SWAPPED;
1740
1741 $self->in_memory (cf::MAP_LOADING);
1742
1158 $self->alloc; 1743 $self->alloc;
1744
1745 $self->pre_load;
1746 Coro::cede;
1747
1159 $self->load_objects ($self->{load_path}, 1) 1748 $self->_load_objects ($self->{load_path}, 1)
1160 or return; 1749 or return;
1161 1750
1162 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1751 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1163 if delete $self->{load_original}; 1752 if delete $self->{load_original};
1164 1753
1165 if (my $uniq = $path->uniq_path) { 1754 if (my $uniq = $self->uniq_path) {
1166 utf8::encode $uniq; 1755 utf8::encode $uniq;
1167 if (aio_open $uniq, O_RDONLY, 0) { 1756 if (aio_open $uniq, O_RDONLY, 0) {
1168 $self->clear_unique_items; 1757 $self->clear_unique_items;
1169 $self->load_objects ($uniq, 0); 1758 $self->_load_objects ($uniq, 0);
1170 } 1759 }
1171 } 1760 }
1172 1761
1762 Coro::cede;
1173 # now do the right thing for maps 1763 # now do the right thing for maps
1174 $self->link_multipart_objects; 1764 $self->link_multipart_objects;
1175
1176 if ($self->{path}->is_style_map) {
1177 $self->{deny_save} = 1;
1178 $self->{deny_reset} = 1;
1179 } else {
1180 $self->fix_auto_apply;
1181 $self->decay_objects;
1182 $self->update_buttons;
1183 $self->set_darkness_map;
1184 $self->difficulty ($self->estimate_difficulty) 1765 $self->difficulty ($self->estimate_difficulty)
1185 unless $self->difficulty; 1766 unless $self->difficulty;
1767 Coro::cede;
1768
1769 unless ($self->{deny_activate}) {
1770 $self->decay_objects;
1771 $self->fix_auto_apply;
1772 $self->update_buttons;
1773 Coro::cede;
1774 $self->set_darkness_map;
1775 Coro::cede;
1186 $self->activate; 1776 $self->activate;
1187 } 1777 }
1188 1778
1189 $self->in_memory (cf::MAP_IN_MEMORY); 1779 $self->in_memory (cf::MAP_IN_MEMORY);
1190} 1780 }
1191 1781
1192sub load_map_sync { 1782 $self->post_load;
1783}
1784
1785sub customise_for {
1786 my ($self, $ob) = @_;
1787
1788 return find "~" . $ob->name . "/" . $self->{path}
1789 if $self->per_player;
1790
1791# return find "?party/" . $ob->name . "/" . $self->{path}
1792# if $self->per_party;
1793
1794 $self
1795}
1796
1797# find and load all maps in the 3x3 area around a map
1798sub load_diag {
1799 my ($map) = @_;
1800
1801 my @diag; # diagonal neighbours
1802
1803 for (0 .. 3) {
1804 my $neigh = $map->tile_path ($_)
1805 or next;
1806 $neigh = find $neigh, $map
1807 or next;
1808 $neigh->load;
1809
1810 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1811 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1812 }
1813
1814 for (@diag) {
1815 my $neigh = find @$_
1816 or next;
1817 $neigh->load;
1818 }
1819}
1820
1821sub find_sync {
1193 my ($path, $origin) = @_; 1822 my ($path, $origin) = @_;
1194 1823
1195 #warn "load_map_sync<$path, $origin>\n";#d# 1824 cf::sync_job { find $path, $origin }
1825}
1196 1826
1197 cf::sync_job { 1827sub do_load_sync {
1198 my $map = cf::map::find_map $path, $origin 1828 my ($map) = @_;
1199 or return; 1829
1830 cf::sync_job { $map->load };
1831}
1832
1833our %MAP_PREFETCH;
1834our $MAP_PREFETCHER = undef;
1835
1836sub find_async {
1837 my ($path, $origin) = @_;
1838
1839 $path = normalise $path, $origin && $origin->{path};
1840
1841 if (my $map = $cf::MAP{$path}) {
1842 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1843 }
1844
1845 undef $MAP_PREFETCH{$path};
1846 $MAP_PREFETCHER ||= cf::async {
1847 while (%MAP_PREFETCH) {
1848 for my $path (keys %MAP_PREFETCH) {
1849 my $map = find $path
1850 or next;
1200 $map->load; 1851 $map->load;
1201 $map 1852
1853 delete $MAP_PREFETCH{$path};
1854 }
1855 }
1856 undef $MAP_PREFETCHER;
1202 } 1857 };
1858 $MAP_PREFETCHER->prio (6);
1859
1860 ()
1203} 1861}
1204 1862
1205sub save { 1863sub save {
1206 my ($self) = @_; 1864 my ($self) = @_;
1207 1865
1208 my $save = $self->{path}->save_path; utf8::encode $save; 1866 my $lock = cf::lock_acquire "map_data:" . $self->path;
1209 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1210 1867
1211 $self->{last_save} = $cf::RUNTIME; 1868 $self->{last_save} = $cf::RUNTIME;
1212 1869
1213 return unless $self->dirty; 1870 return unless $self->dirty;
1214 1871
1872 my $save = $self->save_path; utf8::encode $save;
1873 my $uniq = $self->uniq_path; utf8::encode $uniq;
1874
1215 $self->{load_path} = $save; 1875 $self->{load_path} = $save;
1216 1876
1217 return if $self->{deny_save}; 1877 return if $self->{deny_save};
1218 1878
1879 local $self->{last_access} = $self->last_access;#d#
1880
1881 cf::async {
1882 $_->contr->save for $self->players;
1883 };
1884
1219 if ($uniq) { 1885 if ($uniq) {
1220 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1886 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1221 $self->save_objects ($uniq, cf::IO_UNIQUES); 1887 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1222 } else { 1888 } else {
1223 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1889 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1224 } 1890 }
1225} 1891}
1226 1892
1227sub swap_out { 1893sub swap_out {
1228 my ($self) = @_; 1894 my ($self) = @_;
1895
1896 # save first because save cedes
1897 $self->save;
1898
1899 my $lock = cf::lock_acquire "map_data:" . $self->path;
1229 1900
1230 return if $self->players; 1901 return if $self->players;
1231 return if $self->in_memory != cf::MAP_IN_MEMORY; 1902 return if $self->in_memory != cf::MAP_IN_MEMORY;
1232 return if $self->{deny_save}; 1903 return if $self->{deny_save};
1233 1904
1234 $self->save;
1235 $self->clear; 1905 $self->clear;
1236 $self->in_memory (cf::MAP_SWAPPED); 1906 $self->in_memory (cf::MAP_SWAPPED);
1237} 1907}
1238 1908
1239sub reset_at { 1909sub reset_at {
1240 my ($self) = @_; 1910 my ($self) = @_;
1241 1911
1242 # TODO: safety, remove and allow resettable per-player maps 1912 # TODO: safety, remove and allow resettable per-player maps
1243 return 1e100 if $self->{path}{user_rel};
1244 return 1e100 if $self->{deny_reset}; 1913 return 1e99 if $self->{deny_reset};
1245 1914
1246 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1915 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1247 my $to = $self->reset_timeout || $DEFAULT_RESET; 1916 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1248 $to = $MAX_RESET if $to > $MAX_RESET;
1249 1917
1250 $time + $to 1918 $time + $to
1251} 1919}
1252 1920
1253sub should_reset { 1921sub should_reset {
1254 my ($self) = @_; 1922 my ($self) = @_;
1255 1923
1256 $self->reset_at <= $cf::RUNTIME 1924 $self->reset_at <= $cf::RUNTIME
1257} 1925}
1258 1926
1259sub unlink_save {
1260 my ($self) = @_;
1261
1262 utf8::encode (my $save = $self->{path}->save_path);
1263 aioreq_pri 3; IO::AIO::aio_unlink $save;
1264 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1265}
1266
1267sub rename {
1268 my ($self, $new_path) = @_;
1269
1270 $self->unlink_save;
1271
1272 delete $cf::MAP{$self->path};
1273 $self->{path} = new cf::path $new_path;
1274 $self->path ($self->{path}->path);
1275 $cf::MAP{$self->path} = $self;
1276
1277 $self->save;
1278}
1279
1280sub reset { 1927sub reset {
1281 my ($self) = @_; 1928 my ($self) = @_;
1282 1929
1930 my $lock = cf::lock_acquire "map_data:$self->{path}";
1931
1283 return if $self->players; 1932 return if $self->players;
1284 return if $self->{path}{user_rel};#d#
1285 1933
1286 warn "resetting map ", $self->path;#d# 1934 warn "resetting map ", $self->path;
1935
1936 $self->in_memory (cf::MAP_SWAPPED);
1937
1938 # need to save uniques path
1939 unless ($self->{deny_save}) {
1940 my $uniq = $self->uniq_path; utf8::encode $uniq;
1941
1942 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1943 if $uniq;
1944 }
1287 1945
1288 delete $cf::MAP{$self->path}; 1946 delete $cf::MAP{$self->path};
1947
1948 $self->clear;
1289 1949
1290 $_->clear_links_to ($self) for values %cf::MAP; 1950 $_->clear_links_to ($self) for values %cf::MAP;
1291 1951
1292 $self->unlink_save; 1952 $self->unlink_save;
1293 $self->destroy; 1953 $self->destroy;
1294} 1954}
1295 1955
1296sub customise_for { 1956my $nuke_counter = "aaaa";
1297 my ($map, $ob) = @_;
1298 1957
1299 if ($map->per_player) { 1958sub nuke {
1300 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1959 my ($self) = @_;
1960
1961 delete $cf::MAP{$self->path};
1962
1963 $self->unlink_save;
1964
1965 bless $self, "cf::map";
1966 delete $self->{deny_reset};
1967 $self->{deny_save} = 1;
1968 $self->reset_timeout (1);
1969 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1970
1971 $cf::MAP{$self->path} = $self;
1972
1973 $self->reset; # polite request, might not happen
1974}
1975
1976=item $maps = cf::map::tmp_maps
1977
1978Returns an arrayref with all map paths of currently instantiated and saved
1979maps. May block.
1980
1981=cut
1982
1983sub tmp_maps() {
1301 } 1984 [
1302 1985 map {
1303 $map 1986 utf8::decode $_;
1987 /\.map$/
1988 ? normalise $_
1989 : ()
1990 } @{ aio_readdir $TMPDIR or [] }
1991 ]
1304} 1992}
1305 1993
1306sub emergency_save { 1994=item $maps = cf::map::random_maps
1307 local $cf::FREEZE = 1;
1308 1995
1309 warn "enter emergency map save\n"; 1996Returns an arrayref with all map paths of currently instantiated and saved
1997random maps. May block.
1310 1998
1311 cf::sync_job { 1999=cut
1312 warn "begin emergency map save\n";
1313 $_->save for values %cf::MAP;
1314 };
1315 2000
1316 warn "end emergency map save\n"; 2001sub random_maps() {
2002 [
2003 map {
2004 utf8::decode $_;
2005 /\.map$/
2006 ? normalise "?random/$_"
2007 : ()
2008 } @{ aio_readdir $RANDOMDIR or [] }
2009 ]
2010}
2011
2012=item cf::map::unique_maps
2013
2014Returns an arrayref of paths of all shared maps that have
2015instantiated unique items. May block.
2016
2017=cut
2018
2019sub unique_maps() {
2020 [
2021 map {
2022 utf8::decode $_;
2023 /\.map$/
2024 ? normalise $_
2025 : ()
2026 } @{ aio_readdir $UNIQUEDIR or [] }
2027 ]
1317} 2028}
1318 2029
1319package cf; 2030package cf;
1320 2031
1321=back 2032=back
1322 2033
2034=head3 cf::object
2035
2036=cut
2037
2038package cf::object;
2039
2040=over 4
2041
2042=item $ob->inv_recursive
2043
2044Returns the inventory of the object _and_ their inventories, recursively.
2045
2046=cut
2047
2048sub inv_recursive_;
2049sub inv_recursive_ {
2050 map { $_, inv_recursive_ $_->inv } @_
2051}
2052
2053sub inv_recursive {
2054 inv_recursive_ inv $_[0]
2055}
2056
2057package cf;
2058
2059=back
1323 2060
1324=head3 cf::object::player 2061=head3 cf::object::player
1325 2062
1326=over 4 2063=over 4
1327 2064
1341 2078
1342 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2079 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1343 2080
1344 if ($self->{record_replies}) { 2081 if ($self->{record_replies}) {
1345 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2082 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2083
1346 } else { 2084 } else {
2085 my $pl = $self->contr;
2086
2087 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2088 my $diag = $pl->{npc_dialog};
2089 $diag->{pl}->ext_reply (
2090 $diag->{id},
2091 msgtype => "reply",
2092 msg => $diag->{pl}->expand_cfpod ($msg),
2093 add_topics => []
2094 );
2095
2096 } else {
1347 $msg = $npc->name . " says: $msg" if $npc; 2097 $msg = $npc->name . " says: $msg" if $npc;
1348 $self->message ($msg, $flags); 2098 $self->message ($msg, $flags);
2099 }
1349 } 2100 }
1350} 2101}
1351 2102
1352=item $player_object->may ("access") 2103=item $player_object->may ("access")
1353 2104
1363 (ref $cf::CFG{"may_$access"} 2114 (ref $cf::CFG{"may_$access"}
1364 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2115 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1365 : $cf::CFG{"may_$access"}) 2116 : $cf::CFG{"may_$access"})
1366} 2117}
1367 2118
2119=item $player_object->enter_link
2120
2121Freezes the player and moves him/her to a special map (C<{link}>).
2122
2123The player should be reasonably safe there for short amounts of time. You
2124I<MUST> call C<leave_link> as soon as possible, though.
2125
2126Will never block.
2127
2128=item $player_object->leave_link ($map, $x, $y)
2129
2130Moves the player out of the special C<{link}> map onto the specified
2131map. If the map is not valid (or omitted), the player will be moved back
2132to the location he/she was before the call to C<enter_link>, or, if that
2133fails, to the emergency map position.
2134
2135Might block.
2136
2137=cut
2138
2139sub link_map {
2140 unless ($LINK_MAP) {
2141 $LINK_MAP = cf::map::find "{link}"
2142 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2143 $LINK_MAP->load;
2144 }
2145
2146 $LINK_MAP
2147}
2148
1368sub cf::object::player::enter_link { 2149sub cf::object::player::enter_link {
1369 my ($self) = @_; 2150 my ($self) = @_;
1370 2151
1371 return if $self->map == $LINK_MAP;
1372
1373 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1374 if $self->map;
1375
1376 $self->enter_map ($LINK_MAP, 20, 20);
1377 $self->deactivate_recursive; 2152 $self->deactivate_recursive;
2153
2154 return if UNIVERSAL::isa $self->map, "ext::map_link";
2155
2156 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2157 if $self->map && $self->map->{path} ne "{link}";
2158
2159 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1378} 2160}
1379 2161
1380sub cf::object::player::leave_link { 2162sub cf::object::player::leave_link {
1381 my ($self, $map, $x, $y) = @_; 2163 my ($self, $map, $x, $y) = @_;
1382 2164
2165 return unless $self->contr->active;
2166
1383 my $link_pos = delete $self->{_link_pos}; 2167 my $link_pos = delete $self->{_link_pos};
1384 2168
1385 unless ($map) { 2169 unless ($map) {
1386 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1387
1388 # restore original map position 2170 # restore original map position
1389 ($map, $x, $y) = @{ $link_pos || [] }; 2171 ($map, $x, $y) = @{ $link_pos || [] };
1390 $map = cf::map::find_map $map; 2172 $map = cf::map::find $map;
1391 2173
1392 unless ($map) { 2174 unless ($map) {
1393 ($map, $x, $y) = @$EMERGENCY_POSITION; 2175 ($map, $x, $y) = @$EMERGENCY_POSITION;
1394 $map = cf::map::find_map $map 2176 $map = cf::map::find $map
1395 or die "FATAL: cannot load emergency map\n"; 2177 or die "FATAL: cannot load emergency map\n";
1396 } 2178 }
1397 } 2179 }
1398 2180
1399 ($x, $y) = (-1, -1) 2181 ($x, $y) = (-1, -1)
1402 # use -1 or undef as default coordinates, not 0, 0 2184 # use -1 or undef as default coordinates, not 0, 0
1403 ($x, $y) = ($map->enter_x, $map->enter_y) 2185 ($x, $y) = ($map->enter_x, $map->enter_y)
1404 if $x <=0 && $y <= 0; 2186 if $x <=0 && $y <= 0;
1405 2187
1406 $map->load; 2188 $map->load;
2189 $map->load_diag;
1407 2190
2191 return unless $self->contr->active;
1408 $self->activate_recursive; 2192 $self->activate_recursive;
2193
2194 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1409 $self->enter_map ($map, $x, $y); 2195 $self->enter_map ($map, $x, $y);
1410} 2196}
1411 2197
1412=item $player_object->goto_map ($map, $x, $y) 2198=item $player_object->goto ($path, $x, $y[, $check->($map)])
1413 2199
1414=cut 2200Moves the player to the given map-path and coordinates by first freezing
2201her, loading and preparing them map, calling the provided $check callback
2202that has to return the map if sucecssful, and then unfreezes the player on
2203the new (success) or old (failed) map position.
1415 2204
2205=cut
2206
2207our $GOTOGEN;
2208
1416sub cf::object::player::goto_map { 2209sub cf::object::player::goto {
1417 my ($self, $path, $x, $y) = @_; 2210 my ($self, $path, $x, $y, $check) = @_;
2211
2212 # do generation counting so two concurrent goto's will be executed in-order
2213 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1418 2214
1419 $self->enter_link; 2215 $self->enter_link;
1420 2216
1421 (Coro::async { 2217 (async {
1422 $path = new cf::path $path; 2218 my $map = eval {
1423
1424 my $map = cf::map::find_map $path->as_string; 2219 my $map = cf::map::find $path;
2220
2221 if ($map) {
1425 $map = $map->customise_for ($self) if $map; 2222 $map = $map->customise_for ($self);
2223 $map = $check->($map) if $check && $map;
2224 } else {
2225 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2226 }
1426 2227
1427 warn "entering ", $map->path, " at ($x, $y)\n"
1428 if $map; 2228 $map
2229 };
1429 2230
2231 if ($@) {
2232 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2233 LOG llevError | logBacktrace, Carp::longmess $@;
2234 }
2235
2236 if ($gen == $self->{_goto_generation}) {
2237 delete $self->{_goto_generation};
1430 $self->leave_link ($map, $x, $y); 2238 $self->leave_link ($map, $x, $y);
2239 }
1431 })->prio (1); 2240 })->prio (1);
1432} 2241}
1433 2242
1434=item $player_object->enter_exit ($exit_object) 2243=item $player_object->enter_exit ($exit_object)
1435 2244
1437 2246
1438sub parse_random_map_params { 2247sub parse_random_map_params {
1439 my ($spec) = @_; 2248 my ($spec) = @_;
1440 2249
1441 my $rmp = { # defaults 2250 my $rmp = { # defaults
1442 xsize => 10, 2251 xsize => (cf::rndm 15, 40),
1443 ysize => 10, 2252 ysize => (cf::rndm 15, 40),
2253 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2254 #layout => string,
1444 }; 2255 };
1445 2256
1446 for (split /\n/, $spec) { 2257 for (split /\n/, $spec) {
1447 my ($k, $v) = split /\s+/, $_, 2; 2258 my ($k, $v) = split /\s+/, $_, 2;
1448 2259
1452 $rmp 2263 $rmp
1453} 2264}
1454 2265
1455sub prepare_random_map { 2266sub prepare_random_map {
1456 my ($exit) = @_; 2267 my ($exit) = @_;
2268
2269 my $guard = cf::lock_acquire "exit_prepare:$exit";
1457 2270
1458 # all this does is basically replace the /! path by 2271 # all this does is basically replace the /! path by
1459 # a new random map path (?random/...) with a seed 2272 # a new random map path (?random/...) with a seed
1460 # that depends on the exit object 2273 # that depends on the exit object
1461 2274
1462 my $rmp = parse_random_map_params $exit->msg; 2275 my $rmp = parse_random_map_params $exit->msg;
1463 2276
1464 if ($exit->map) { 2277 if ($exit->map) {
1465 $rmp->{region} = $exit->map->region_name; 2278 $rmp->{region} = $exit->region->name;
1466 $rmp->{origin_map} = $exit->map->path; 2279 $rmp->{origin_map} = $exit->map->path;
1467 $rmp->{origin_x} = $exit->x; 2280 $rmp->{origin_x} = $exit->x;
1468 $rmp->{origin_y} = $exit->y; 2281 $rmp->{origin_y} = $exit->y;
1469 } 2282 }
1470 2283
1471 $rmp->{random_seed} ||= $exit->random_seed; 2284 $rmp->{random_seed} ||= $exit->random_seed;
1472 2285
1473 my $data = cf::to_json $rmp; 2286 my $data = cf::to_json $rmp;
1474 my $md5 = Digest::MD5::md5_hex $data; 2287 my $md5 = Digest::MD5::md5_hex $data;
2288 my $meta = "$RANDOMDIR/$md5.meta";
1475 2289
1476 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2290 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1477 aio_write $fh, 0, (length $data), $data, 0; 2291 aio_write $fh, 0, (length $data), $data, 0;
2292 undef $fh;
2293 aio_rename "$meta~", $meta;
1478 2294
1479 $exit->slaying ("?random/$md5"); 2295 $exit->slaying ("?random/$md5");
1480 $exit->msg (undef); 2296 $exit->msg (undef);
1481 } 2297 }
1482} 2298}
1484sub cf::object::player::enter_exit { 2300sub cf::object::player::enter_exit {
1485 my ($self, $exit) = @_; 2301 my ($self, $exit) = @_;
1486 2302
1487 return unless $self->type == cf::PLAYER; 2303 return unless $self->type == cf::PLAYER;
1488 2304
2305 if ($exit->slaying eq "/!") {
2306 #TODO: this should de-fi-ni-te-ly not be a sync-job
2307 # the problem is that $exit might not survive long enough
2308 # so it needs to be done right now, right here
2309 cf::sync_job { prepare_random_map $exit };
2310 }
2311
2312 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2313 my $hp = $exit->stats->hp;
2314 my $sp = $exit->stats->sp;
2315
1489 $self->enter_link; 2316 $self->enter_link;
1490 2317
1491 (Coro::async { 2318 (async {
2319 $self->deactivate_recursive; # just to be sure
1492 unless (eval { 2320 unless (eval {
1493 2321 $self->goto ($slaying, $hp, $sp);
1494 prepare_random_map $exit
1495 if $exit->slaying eq "/!";
1496
1497 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1498 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1499 2322
1500 1; 2323 1;
1501 }) { 2324 }) {
1502 $self->message ("Something went wrong deep within the crossfire server. " 2325 $self->message ("Something went wrong deep within the crossfire server. "
1503 . "I'll try to bring you back to the map you were before. " 2326 . "I'll try to bring you back to the map you were before. "
1504 . "Please report this to the dungeon master", 2327 . "Please report this to the dungeon master!",
1505 cf::NDI_UNIQUE | cf::NDI_RED); 2328 cf::NDI_UNIQUE | cf::NDI_RED);
1506 2329
1507 warn "ERROR in enter_exit: $@"; 2330 warn "ERROR in enter_exit: $@";
1508 $self->leave_link; 2331 $self->leave_link;
1509 } 2332 }
1510 })->prio (1); 2333 })->prio (1);
1523 2346
1524sub cf::client::send_drawinfo { 2347sub cf::client::send_drawinfo {
1525 my ($self, $text, $flags) = @_; 2348 my ($self, $text, $flags) = @_;
1526 2349
1527 utf8::encode $text; 2350 utf8::encode $text;
1528 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2351 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1529} 2352}
1530 2353
2354=item $client->send_msg ($color, $type, $msg, [extra...])
2355
2356Send a drawinfo or msg packet to the client, formatting the msg for the
2357client if neccessary. C<$type> should be a string identifying the type of
2358the message, with C<log> being the default. If C<$color> is negative, suppress
2359the message unless the client supports the msg packet.
2360
2361=cut
2362
2363sub cf::client::send_msg {
2364 my ($self, $color, $type, $msg, @extra) = @_;
2365
2366 $msg = $self->pl->expand_cfpod ($msg);
2367
2368 if ($self->can_msg) {
2369 $self->send_packet ("msg " . cf::to_json [$color, $type, $msg, @extra]);
2370 } else {
2371 # replace some tags by gcfclient-compatible ones
2372 for ($msg) {
2373 1 while
2374 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2375 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2376 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2377 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2378 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${1}[\/color]/;
2379 }
2380
2381 if ($color >= 0) {
2382 if ($msg =~ /\[/) {
2383 $self->send_packet ("drawextinfo $color 4 0 $msg")
2384 } else {
2385 $self->send_packet ("drawinfo $color $msg")
2386 }
2387 }
2388 }
2389}
2390
2391=item $client->ext_event ($type, %msg)
2392
2393Sends an exti event to the client.
2394
2395=cut
2396
2397sub cf::client::ext_event($$%) {
2398 my ($self, $type, %msg) = @_;
2399
2400 $msg{msgtype} = "event_$type";
2401 $self->send_packet ("ext " . cf::to_json \%msg);
2402}
1531 2403
1532=item $success = $client->query ($flags, "text", \&cb) 2404=item $success = $client->query ($flags, "text", \&cb)
1533 2405
1534Queues a query to the client, calling the given callback with 2406Queues a query to the client, calling the given callback with
1535the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2407the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1560 on_reply => sub { 2432 on_reply => sub {
1561 my ($ns, $msg) = @_; 2433 my ($ns, $msg) = @_;
1562 2434
1563 # this weird shuffling is so that direct followup queries 2435 # this weird shuffling is so that direct followup queries
1564 # get handled first 2436 # get handled first
1565 my $queue = delete $ns->{query_queue}; 2437 my $queue = delete $ns->{query_queue}
2438 or return; # be conservative, not sure how that can happen, but we saw a crash here
1566 2439
1567 (shift @$queue)->[1]->($msg); 2440 (shift @$queue)->[1]->($msg);
2441 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1568 2442
1569 push @{ $ns->{query_queue} }, @$queue; 2443 push @{ $ns->{query_queue} }, @$queue;
1570 2444
1571 if (@{ $ns->{query_queue} } == @$queue) { 2445 if (@{ $ns->{query_queue} } == @$queue) {
1572 if (@$queue) { 2446 if (@$queue) {
1576 } 2450 }
1577 } 2451 }
1578 }, 2452 },
1579); 2453);
1580 2454
1581=item $client->coro (\&cb) 2455=item $client->async (\&cb)
1582 2456
1583Create a new coroutine, running the specified callback. The coroutine will 2457Create a new coroutine, running the specified callback. The coroutine will
1584be automatically cancelled when the client gets destroyed (e.g. on logout, 2458be automatically cancelled when the client gets destroyed (e.g. on logout,
1585or loss of connection). 2459or loss of connection).
1586 2460
1587=cut 2461=cut
1588 2462
1589sub cf::client::coro { 2463sub cf::client::async {
1590 my ($self, $cb) = @_; 2464 my ($self, $cb) = @_;
1591 2465
1592 my $coro; $coro = async { 2466 my $coro = &Coro::async ($cb);
1593 eval {
1594 $cb->();
1595 };
1596 warn $@ if $@;
1597 };
1598 2467
1599 $coro->on_destroy (sub { 2468 $coro->on_destroy (sub {
1600 delete $self->{_coro}{$coro+0}; 2469 delete $self->{_coro}{$coro+0};
1601 }); 2470 });
1602 2471
1635 2504
1636# here we export the classes and methods available to script code 2505# here we export the classes and methods available to script code
1637 2506
1638=pod 2507=pod
1639 2508
1640The following fucntions and emthods are available within a safe environment: 2509The following functions and methods are available within a safe environment:
1641 2510
1642 cf::object contr pay_amount pay_player map 2511 cf::object contr pay_amount pay_player map
1643 cf::object::player player 2512 cf::object::player player
1644 cf::player peaceful 2513 cf::player peaceful
1645 cf::map trigger 2514 cf::map trigger
1726=back 2595=back
1727 2596
1728=cut 2597=cut
1729 2598
1730############################################################################# 2599#############################################################################
2600# the server's init and main functions
1731 2601
1732=head2 EXTENSION DATABASE SUPPORT 2602sub load_facedata($) {
2603 my ($path) = @_;
1733 2604
1734Crossfire maintains a very simple database for extension use. It can 2605 warn "loading facedata from $path\n";
1735currently store anything that can be serialised using Storable, which
1736excludes objects.
1737 2606
1738The parameter C<$family> should best start with the name of the extension 2607 my $facedata;
1739using it, it should be unique. 2608 0 < aio_load $path, $facedata
2609 or die "$path: $!";
1740 2610
1741=over 4 2611 $facedata = Coro::Storable::thaw $facedata;
1742 2612
1743=item $hashref = cf::db_get $family 2613 $facedata->{version} == 2
2614 or cf::cleanup "$path: version mismatch, cannot proceed.";
1744 2615
1745Return a hashref for use by the extension C<$family>, which can be
1746modified. After modifications, you have to call C<cf::db_dirty> or
1747C<cf::db_sync>.
1748
1749=item $value = cf::db_get $family => $key
1750
1751Returns a single value from the database
1752
1753=item cf::db_put $family => $hashref
1754
1755Stores the given family hashref into the database. Updates are delayed, if
1756you want the data to be synced to disk immediately, use C<cf::db_sync>.
1757
1758=item cf::db_put $family => $key => $value
1759
1760Stores the given C<$value> in the family hash. Updates are delayed, if you
1761want the data to be synced to disk immediately, use C<cf::db_sync>.
1762
1763=item cf::db_dirty
1764
1765Marks the database as dirty, to be updated at a later time.
1766
1767=item cf::db_sync
1768
1769Immediately write the database to disk I<if it is dirty>.
1770
1771=cut
1772
1773our $DB;
1774
1775{
1776 my $path = cf::localdir . "/database.pst";
1777
1778 sub db_load() {
1779 warn "loading database $path\n";#d# remove later
1780 $DB = stat $path ? Storable::retrieve $path : { };
1781 } 2616 {
2617 my $faces = $facedata->{faceinfo};
1782 2618
1783 my $pid; 2619 while (my ($face, $info) = each %$faces) {
1784 2620 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1785 sub db_save() { 2621 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
1786 warn "saving database $path\n";#d# remove later 2622 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
1787 waitpid $pid, 0 if $pid; 2623 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
1788 if (0 == ($pid = fork)) { 2624 Coro::cede;
1789 $DB->{_meta}{version} = 1;
1790 Storable::nstore $DB, "$path~";
1791 rename "$path~", $path;
1792 cf::_exit 0 if defined $pid;
1793 }
1794 }
1795
1796 my $dirty;
1797
1798 sub db_sync() {
1799 db_save if $dirty;
1800 undef $dirty;
1801 }
1802
1803 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1804 db_sync;
1805 });
1806
1807 sub db_dirty() {
1808 $dirty = 1;
1809 $idle->start;
1810 }
1811
1812 sub db_get($;$) {
1813 @_ >= 2
1814 ? $DB->{$_[0]}{$_[1]}
1815 : ($DB->{$_[0]} ||= { })
1816 }
1817
1818 sub db_put($$;$) {
1819 if (@_ >= 3) {
1820 $DB->{$_[0]}{$_[1]} = $_[2];
1821 } else {
1822 $DB->{$_[0]} = $_[1];
1823 }
1824 db_dirty;
1825 }
1826
1827 cf::global->attach (
1828 prio => 10000,
1829 on_cleanup => sub {
1830 db_sync;
1831 }, 2625 }
1832 );
1833}
1834 2626
1835############################################################################# 2627 while (my ($face, $info) = each %$faces) {
1836# the server's main() 2628 next unless $info->{smooth};
2629 my $idx = cf::face::find $face
2630 or next;
2631 if (my $smooth = cf::face::find $info->{smooth}) {
2632 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2633 } else {
2634 warn "smooth face '$info->{smooth}' not found for face '$face'";
2635 }
2636 Coro::cede;
2637 }
2638 }
2639
2640 {
2641 my $anims = $facedata->{animinfo};
2642
2643 while (my ($anim, $info) = each %$anims) {
2644 cf::anim::set $anim, $info->{frames}, $info->{facings};
2645 Coro::cede;
2646 }
2647
2648 cf::anim::invalidate_all; # d'oh
2649 }
2650
2651 1
2652}
2653
2654sub reload_regions {
2655 load_resource_file "$MAPDIR/regions"
2656 or die "unable to load regions file\n";
2657}
2658
2659sub reload_facedata {
2660 load_facedata "$DATADIR/facedata"
2661 or die "unable to load facedata\n";
2662}
2663
2664sub reload_archetypes {
2665 load_resource_file "$DATADIR/archetypes"
2666 or die "unable to load archetypes\n";
2667}
2668
2669sub reload_treasures {
2670 load_resource_file "$DATADIR/treasures"
2671 or die "unable to load treasurelists\n";
2672}
2673
2674sub reload_resources {
2675 warn "reloading resource files...\n";
2676
2677 reload_regions;
2678 reload_facedata;
2679 #reload_archetypes;#d#
2680 reload_archetypes;
2681 reload_treasures;
2682
2683 warn "finished reloading resource files\n";
2684}
2685
2686sub init {
2687 reload_resources;
2688}
1837 2689
1838sub cfg_load { 2690sub cfg_load {
1839 open my $fh, "<:utf8", cf::confdir . "/config" 2691 open my $fh, "<:utf8", "$CONFDIR/config"
1840 or return; 2692 or return;
1841 2693
1842 local $/; 2694 local $/;
1843 *CFG = YAML::Syck::Load <$fh>; 2695 *CFG = YAML::Syck::Load <$fh>;
2696
2697 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2698
2699 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2700 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2701
2702 if (exists $CFG{mlockall}) {
2703 eval {
2704 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2705 and die "WARNING: m(un)lockall failed: $!\n";
2706 };
2707 warn $@ if $@;
2708 }
1844} 2709}
1845 2710
1846sub main { 2711sub main {
1847 # we must not ever block the main coroutine 2712 # we must not ever block the main coroutine
1848 local $Coro::idle = sub { 2713 local $Coro::idle = sub {
1849 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2714 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1850 (Coro::unblock_sub { 2715 (async {
1851 Event::one_event; 2716 Event::one_event;
1852 })->(); 2717 })->prio (Coro::PRIO_MAX);
1853 }; 2718 };
1854 2719
1855 cfg_load; 2720 cfg_load;
1856 db_load; 2721 db_init;
1857 load_extensions; 2722 load_extensions;
2723
2724 $TICK_WATCHER->start;
1858 Event::loop; 2725 Event::loop;
1859} 2726}
1860 2727
1861############################################################################# 2728#############################################################################
1862# initialisation 2729# initialisation and cleanup
1863 2730
2731# install some emergency cleanup handlers
2732BEGIN {
2733 for my $signal (qw(INT HUP TERM)) {
2734 Event->signal (
2735 reentrant => 0,
2736 data => WF_AUTOCANCEL,
2737 signal => $signal,
2738 prio => 0,
2739 cb => sub {
2740 cf::cleanup "SIG$signal";
2741 },
2742 );
2743 }
2744}
2745
2746sub write_runtime {
2747 my $runtime = "$LOCALDIR/runtime";
2748
2749 # first touch the runtime file to show we are still running:
2750 # the fsync below can take a very very long time.
2751
2752 IO::AIO::aio_utime $runtime, undef, undef;
2753
2754 my $guard = cf::lock_acquire "write_runtime";
2755
2756 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2757 or return;
2758
2759 my $value = $cf::RUNTIME + 90 + 10;
2760 # 10 is the runtime save interval, for a monotonic clock
2761 # 60 allows for the watchdog to kill the server.
2762
2763 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2764 and return;
2765
2766 # always fsync - this file is important
2767 aio_fsync $fh
2768 and return;
2769
2770 # touch it again to show we are up-to-date
2771 aio_utime $fh, undef, undef;
2772
2773 close $fh
2774 or return;
2775
2776 aio_rename "$runtime~", $runtime
2777 and return;
2778
2779 warn "runtime file written.\n";
2780
2781 1
2782}
2783
2784sub emergency_save() {
2785 my $freeze_guard = cf::freeze_mainloop;
2786
2787 warn "enter emergency perl save\n";
2788
2789 cf::sync_job {
2790 # use a peculiar iteration method to avoid tripping on perl
2791 # refcount bugs in for. also avoids problems with players
2792 # and maps saved/destroyed asynchronously.
2793 warn "begin emergency player save\n";
2794 for my $login (keys %cf::PLAYER) {
2795 my $pl = $cf::PLAYER{$login} or next;
2796 $pl->valid or next;
2797 $pl->save;
2798 }
2799 warn "end emergency player save\n";
2800
2801 warn "begin emergency map save\n";
2802 for my $path (keys %cf::MAP) {
2803 my $map = $cf::MAP{$path} or next;
2804 $map->valid or next;
2805 $map->save;
2806 }
2807 warn "end emergency map save\n";
2808
2809 warn "begin emergency database checkpoint\n";
2810 BDB::db_env_txn_checkpoint $DB_ENV;
2811 warn "end emergency database checkpoint\n";
2812 };
2813
2814 warn "leave emergency perl save\n";
2815}
2816
2817sub post_cleanup {
2818 my ($make_core) = @_;
2819
2820 warn Carp::longmess "post_cleanup backtrace"
2821 if $make_core;
2822}
2823
1864sub reload() { 2824sub do_reload_perl() {
1865 # can/must only be called in main 2825 # can/must only be called in main
1866 if ($Coro::current != $Coro::main) { 2826 if ($Coro::current != $Coro::main) {
1867 warn "can only reload from main coroutine\n"; 2827 warn "can only reload from main coroutine";
1868 return; 2828 return;
1869 } 2829 }
1870 2830
1871 warn "reloading..."; 2831 warn "reloading...";
1872 2832
1873 local $FREEZE = 1; 2833 warn "entering sync_job";
2834
2835 cf::sync_job {
2836 cf::write_runtime; # external watchdog should not bark
1874 cf::emergency_save; 2837 cf::emergency_save;
2838 cf::write_runtime; # external watchdog should not bark
1875 2839
1876 eval { 2840 warn "syncing database to disk";
2841 BDB::db_env_txn_checkpoint $DB_ENV;
2842
1877 # if anything goes wrong in here, we should simply crash as we already saved 2843 # if anything goes wrong in here, we should simply crash as we already saved
1878 2844
1879 # cancel all watchers 2845 warn "cancelling all WF_AUTOCANCEL watchers";
1880 for (Event::all_watchers) { 2846 for (Event::all_watchers) {
1881 $_->cancel if $_->data & WF_AUTOCANCEL; 2847 $_->cancel if $_->data & WF_AUTOCANCEL;
1882 } 2848 }
1883 2849
2850 warn "flushing outstanding aio requests";
2851 for (;;) {
2852 BDB::flush;
2853 IO::AIO::flush;
2854 Coro::cede;
2855 last unless IO::AIO::nreqs || BDB::nreqs;
2856 warn "iterate...";
2857 }
2858
2859 ++$RELOAD;
2860
1884 # cancel all extension coros 2861 warn "cancelling all extension coros";
1885 $_->cancel for values %EXT_CORO; 2862 $_->cancel for values %EXT_CORO;
1886 %EXT_CORO = (); 2863 %EXT_CORO = ();
1887 2864
1888 # unload all extensions 2865 warn "removing commands";
1889 for (@exts) { 2866 %COMMAND = ();
2867
2868 warn "removing ext commands";
2869 %EXTCMD = ();
2870
2871 warn "unloading/nuking all extensions";
2872 for my $pkg (@EXTS) {
1890 warn "unloading <$_>"; 2873 warn "... unloading $pkg";
1891 unload_extension $_; 2874
2875 if (my $cb = $pkg->can ("unload")) {
2876 eval {
2877 $cb->($pkg);
2878 1
2879 } or warn "$pkg unloaded, but with errors: $@";
1892 } 2880 }
1893 2881
2882 warn "... nuking $pkg";
2883 Symbol::delete_package $pkg;
2884 }
2885
1894 # unload all modules loaded from $LIBDIR 2886 warn "unloading all perl modules loaded from $LIBDIR";
1895 while (my ($k, $v) = each %INC) { 2887 while (my ($k, $v) = each %INC) {
1896 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2888 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1897 2889
1898 warn "removing <$k>"; 2890 warn "... unloading $k";
1899 delete $INC{$k}; 2891 delete $INC{$k};
1900 2892
1901 $k =~ s/\.pm$//; 2893 $k =~ s/\.pm$//;
1902 $k =~ s/\//::/g; 2894 $k =~ s/\//::/g;
1903 2895
1906 } 2898 }
1907 2899
1908 Symbol::delete_package $k; 2900 Symbol::delete_package $k;
1909 } 2901 }
1910 2902
1911 # sync database to disk
1912 cf::db_sync;
1913 IO::AIO::flush;
1914
1915 # get rid of safe::, as good as possible 2903 warn "getting rid of safe::, as good as possible";
1916 Symbol::delete_package "safe::$_" 2904 Symbol::delete_package "safe::$_"
1917 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2905 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1918 2906
1919 # remove register_script_function callbacks
1920 # TODO
1921
1922 # unload cf.pm "a bit" 2907 warn "unloading cf.pm \"a bit\"";
1923 delete $INC{"cf.pm"}; 2908 delete $INC{"cf.pm"};
2909 delete $INC{"cf/pod.pm"};
1924 2910
1925 # don't, removes xs symbols, too, 2911 # don't, removes xs symbols, too,
1926 # and global variables created in xs 2912 # and global variables created in xs
1927 #Symbol::delete_package __PACKAGE__; 2913 #Symbol::delete_package __PACKAGE__;
1928 2914
1929 # reload cf.pm 2915 warn "unload completed, starting to reload now";
2916
1930 warn "reloading cf.pm"; 2917 warn "reloading cf.pm";
1931 require cf; 2918 require cf;
1932 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2919 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1933 2920
1934 # load config and database again 2921 warn "loading config and database again";
1935 cf::cfg_load; 2922 cf::cfg_load;
1936 cf::db_load;
1937 2923
1938 # load extensions
1939 warn "load extensions"; 2924 warn "loading extensions";
1940 cf::load_extensions; 2925 cf::load_extensions;
1941 2926
1942 # reattach attachments to objects 2927 warn "reattaching attachments to objects/players";
1943 warn "reattach"; 2928 _global_reattach; # objects, sockets
1944 _global_reattach; 2929 warn "reattaching attachments to maps";
1945 }; 2930 reattach $_ for values %MAP;
2931 warn "reattaching attachments to players";
2932 reattach $_ for values %PLAYER;
1946 2933
1947 if ($@) { 2934 warn "leaving sync_job";
2935
2936 1
2937 } or do {
1948 warn $@; 2938 warn $@;
1949 warn "error while reloading, exiting."; 2939 warn "error while reloading, exiting.";
1950 exit 1; 2940 exit 1;
1951 } 2941 };
1952 2942
1953 warn "reloaded successfully"; 2943 warn "reloaded";
1954}; 2944};
1955 2945
1956############################################################################# 2946our $RELOAD_WATCHER; # used only during reload
1957 2947
1958unless ($LINK_MAP) { 2948sub reload_perl() {
1959 $LINK_MAP = cf::map::new; 2949 # doing reload synchronously and two reloads happen back-to-back,
2950 # coro crashes during coro_state_free->destroy here.
1960 2951
1961 $LINK_MAP->width (41); 2952 $RELOAD_WATCHER ||= Event->timer (
1962 $LINK_MAP->height (41); 2953 reentrant => 0,
1963 $LINK_MAP->alloc;
1964 $LINK_MAP->path ("{link}");
1965 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1966 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1967
1968 # dirty hack because... archetypes are not yet loaded
1969 Event->timer (
1970 after => 2, 2954 after => 0,
2955 data => WF_AUTOCANCEL,
1971 cb => sub { 2956 cb => sub {
1972 $_[0]->w->cancel; 2957 do_reload_perl;
1973 2958 undef $RELOAD_WATCHER;
1974 # provide some exits "home"
1975 my $exit = cf::object::new "exit";
1976
1977 $exit->slaying ($EMERGENCY_POSITION->[0]);
1978 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1979 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1980
1981 $LINK_MAP->insert ($exit->clone, 19, 19);
1982 $LINK_MAP->insert ($exit->clone, 19, 20);
1983 $LINK_MAP->insert ($exit->clone, 19, 21);
1984 $LINK_MAP->insert ($exit->clone, 20, 19);
1985 $LINK_MAP->insert ($exit->clone, 20, 21);
1986 $LINK_MAP->insert ($exit->clone, 21, 19);
1987 $LINK_MAP->insert ($exit->clone, 21, 20);
1988 $LINK_MAP->insert ($exit->clone, 21, 21);
1989
1990 $exit->destroy;
1991 }); 2959 },
1992 2960 );
1993 $LINK_MAP->{deny_save} = 1;
1994 $LINK_MAP->{deny_reset} = 1;
1995
1996 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1997} 2961}
1998
1999register "<global>", __PACKAGE__;
2000 2962
2001register_command "reload" => sub { 2963register_command "reload" => sub {
2002 my ($who, $arg) = @_; 2964 my ($who, $arg) = @_;
2003 2965
2004 if ($who->flag (FLAG_WIZ)) { 2966 if ($who->flag (FLAG_WIZ)) {
2005 $who->message ("start of reload.");
2006 reload;
2007 $who->message ("end of reload."); 2967 $who->message ("reloading server.");
2968 async { reload_perl };
2008 } 2969 }
2009}; 2970};
2010 2971
2011unshift @INC, $LIBDIR; 2972unshift @INC, $LIBDIR;
2012 2973
2974my $bug_warning = 0;
2975
2976our @WAIT_FOR_TICK;
2977our @WAIT_FOR_TICK_BEGIN;
2978
2979sub wait_for_tick {
2980 return unless $TICK_WATCHER->is_active;
2981 return if $Coro::current == $Coro::main;
2982
2983 my $signal = new Coro::Signal;
2984 push @WAIT_FOR_TICK, $signal;
2985 $signal->wait;
2986}
2987
2988sub wait_for_tick_begin {
2989 return unless $TICK_WATCHER->is_active;
2990 return if $Coro::current == $Coro::main;
2991
2992 my $signal = new Coro::Signal;
2993 push @WAIT_FOR_TICK_BEGIN, $signal;
2994 $signal->wait;
2995}
2996
2997 my $min = 1e6;#d#
2998 my $avg = 10;
2013$TICK_WATCHER = Event->timer ( 2999$TICK_WATCHER = Event->timer (
2014 reentrant => 0, 3000 reentrant => 0,
3001 parked => 1,
2015 prio => 0, 3002 prio => 0,
2016 at => $NEXT_TICK || $TICK, 3003 at => $NEXT_TICK || $TICK,
2017 data => WF_AUTOCANCEL, 3004 data => WF_AUTOCANCEL,
2018 cb => sub { 3005 cb => sub {
2019 unless ($FREEZE) { 3006 if ($Coro::current != $Coro::main) {
3007 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3008 unless ++$bug_warning > 10;
3009 return;
3010 }
3011
3012 $NOW = $tick_start = Event::time;
3013
2020 cf::server_tick; # one server iteration 3014 cf::server_tick; # one server iteration
2021 $RUNTIME += $TICK; 3015
3016 0 && sync_job {#d#
3017 for(1..10) {
3018 my $t = Event::time;
3019 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3020 or die;
3021
3022 $map->width (50);
3023 $map->height (50);
3024 $map->alloc;
3025 $map->_load_objects ("/tmp/x.map", 1);
3026 my $t = Event::time - $t;
3027
3028 #next unless $t < 0.0013;#d#
3029 if ($t < $min) {
3030 $min = $t;
3031 }
3032 $avg = $avg * 0.99 + $t * 0.01;
3033 }
3034 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3035 exit 0;
3036 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2022 } 3037 };
2023 3038
3039 $RUNTIME += $TICK;
2024 $NEXT_TICK += $TICK; 3040 $NEXT_TICK += $TICK;
2025 3041
3042 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3043 $NEXT_RUNTIME_WRITE = $NOW + 10;
3044 Coro::async_pool {
3045 write_runtime
3046 or warn "ERROR: unable to write runtime file: $!";
3047 };
3048 }
3049
3050# my $AFTER = Event::time;
3051# warn $AFTER - $NOW;#d#
3052
3053 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3054 $sig->send;
3055 }
3056 while (my $sig = shift @WAIT_FOR_TICK) {
3057 $sig->send;
3058 }
3059
3060 $NOW = Event::time;
3061
2026 # if we are delayed by four ticks or more, skip them all 3062 # if we are delayed by four ticks or more, skip them all
2027 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3063 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2028 3064
2029 $TICK_WATCHER->at ($NEXT_TICK); 3065 $TICK_WATCHER->at ($NEXT_TICK);
2030 $TICK_WATCHER->start; 3066 $TICK_WATCHER->start;
3067
3068 $LOAD = ($NOW - $tick_start) / $TICK;
3069 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3070
3071 _post_tick;
3072
3073
2031 }, 3074 },
2032); 3075);
2033 3076
3077{
2034IO::AIO::max_poll_time $TICK * 0.2; 3078 BDB::max_poll_time $TICK * 0.1;
2035 3079 $BDB_POLL_WATCHER = Event->io (
2036Event->io ( 3080 reentrant => 0,
2037 fd => IO::AIO::poll_fileno, 3081 fd => BDB::poll_fileno,
2038 poll => 'r', 3082 poll => 'r',
2039 prio => 5, 3083 prio => 0,
2040 data => WF_AUTOCANCEL,
2041 cb => \&IO::AIO::poll_cb,
2042);
2043
2044Event->timer (
2045 data => WF_AUTOCANCEL, 3084 data => WF_AUTOCANCEL,
2046 after => 0, 3085 cb => \&BDB::poll_cb,
2047 interval => 10, 3086 );
2048 cb => sub { 3087 BDB::min_parallel 8;
2049 (Coro::unblock_sub { 3088
2050 write_runtime 3089 BDB::set_sync_prepare {
2051 or warn "ERROR: unable to write runtime file: $!"; 3090 my $status;
3091 my $current = $Coro::current;
3092 (
3093 sub {
3094 $status = $!;
3095 $current->ready; undef $current;
3096 },
3097 sub {
3098 Coro::schedule while defined $current;
3099 $! = $status;
3100 },
3101 )
3102 };
3103
3104 unless ($DB_ENV) {
3105 $DB_ENV = BDB::db_env_create;
3106
3107 cf::sync_job {
3108 eval {
3109 BDB::db_env_open
3110 $DB_ENV,
3111 $BDBDIR,
3112 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3113 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3114 0666;
3115
3116 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3117
3118 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3119 $DB_ENV->set_lk_detect;
3120 };
3121
3122 cf::cleanup "db_env_open(db): $@" if $@;
2052 })->(); 3123 };
2053 }, 3124 }
2054); 3125}
3126
3127{
3128 IO::AIO::min_parallel 8;
3129
3130 undef $Coro::AIO::WATCHER;
3131 IO::AIO::max_poll_time $TICK * 0.1;
3132 $AIO_POLL_WATCHER = Event->io (
3133 reentrant => 0,
3134 data => WF_AUTOCANCEL,
3135 fd => IO::AIO::poll_fileno,
3136 poll => 'r',
3137 prio => 6,
3138 cb => \&IO::AIO::poll_cb,
3139 );
3140}
3141
3142my $_log_backtrace;
3143
3144sub _log_backtrace {
3145 my ($msg, @addr) = @_;
3146
3147 $msg =~ s/\n//;
3148
3149 # limit the # of concurrent backtraces
3150 if ($_log_backtrace < 2) {
3151 ++$_log_backtrace;
3152 async {
3153 my @bt = fork_call {
3154 @addr = map { sprintf "%x", $_ } @addr;
3155 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3156 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3157 or die "addr2line: $!";
3158
3159 my @funcs;
3160 my @res = <$fh>;
3161 chomp for @res;
3162 while (@res) {
3163 my ($func, $line) = splice @res, 0, 2, ();
3164 push @funcs, "[$func] $line";
3165 }
3166
3167 @funcs
3168 };
3169
3170 LOG llevInfo, "[ABT] $msg\n";
3171 LOG llevInfo, "[ABT] $_\n" for @bt;
3172 --$_log_backtrace;
3173 };
3174 } else {
3175 LOG llevInfo, "[ABT] $msg\n";
3176 LOG llevInfo, "[ABT] [suppressed]\n";
3177 }
3178}
3179
3180# load additional modules
3181use cf::pod;
3182
3183END { cf::emergency_save }
2055 3184
20561 31851
2057 3186

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