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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.113 by root, Mon Jan 1 15:32:40 2007 UTC vs.
Revision 1.291 by root, Tue Jul 3 00:54:44 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3; 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use JSON::XS 1.4 ();
26use BDB ();
27use Data::Dumper;
20use Digest::MD5; 28use Digest::MD5;
21use Fcntl; 29use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 30use YAML::Syck ();
31use IO::AIO 2.32 ();
24use Time::HiRes; 32use Time::HiRes;
33use Compress::LZF;
25 34
35# configure various modules to our taste
36#
37$Storable::canonical = 1; # reduce rsync transfers
38Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
39Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
40
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 41$Event::Eval = 1; # no idea why this is required, but it is
27 42
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 43# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 44$YAML::Syck::ImplicitUnicode = 1;
30 45
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 46$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 47
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 48sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 49
35our %COMMAND = (); 50our %COMMAND = ();
36our %COMMAND_TIME = (); 51our %COMMAND_TIME = ();
52
53our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 54our %EXTCMD = ();
55our %EXTICMD = ();
56our %EXT_CORO = (); # coroutines bound to extensions
57our %EXT_MAP = (); # pluggable maps
38 58
59our $RELOAD; # number of reloads so far
39our @EVENT; 60our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 61
42our $TICK = MAX_TIME * 1e-6; 62our $CONFDIR = confdir;
63our $DATADIR = datadir;
64our $LIBDIR = "$DATADIR/ext";
65our $PODDIR = "$DATADIR/pod";
66our $MAPDIR = "$DATADIR/" . mapdir;
67our $LOCALDIR = localdir;
68our $TMPDIR = "$LOCALDIR/" . tmpdir;
69our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71our $RANDOMDIR = "$LOCALDIR/random";
72our $BDBDIR = "$LOCALDIR/db";
73
74our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 75our $TICK_WATCHER;
76our $AIO_POLL_WATCHER;
77our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 78our $NEXT_TICK;
45our $NOW; 79our $NOW;
80our $USE_FSYNC = 1; # use fsync to write maps - default off
81
82our $BDB_POLL_WATCHER;
83our $DB_ENV;
46 84
47our %CFG; 85our %CFG;
48 86
49our $UPTIME; $UPTIME ||= time; 87our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 88our $RUNTIME;
51 89
90our %PLAYER; # all users
52our %MAP; # all maps 91our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 92our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE; 93
55our $RANDOM_MAPS = cf::localdir . "/random"; 94# used to convert map paths into valid unix filenames by replacing / by ∕
56our %EXT_CORO; 95our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
96
97our $LOAD; # a number between 0 (idle) and 1 (too many objects)
98our $LOADAVG; # same thing, but with alpha-smoothing
99our $tick_start; # for load detecting purposes
57 100
58binmode STDOUT; 101binmode STDOUT;
59binmode STDERR; 102binmode STDERR;
60 103
61# read virtual server time, if available 104# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 105unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 106 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 107 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 108 $RUNTIME = <$fh> + 0.;
66} 109}
67 110
68mkdir cf::localdir; 111mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 112 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 113
74# a special map that is always available 114our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 115
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 116sub cf::map::normalise;
78 117
79############################################################################# 118#############################################################################
80 119
81=head2 GLOBAL VARIABLES 120=head2 GLOBAL VARIABLES
82 121
89=item $cf::RUNTIME 128=item $cf::RUNTIME
90 129
91The time this server has run, starts at 0 and is increased by $cf::TICK on 130The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 131every server tick.
93 132
94=item $cf::LIBDIR 133=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
134$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
135$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 136
96The perl library directory, where extensions and cf-specific modules can 137Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 138directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
139unique-items directory, player file directory, random maps directory and
140database environment.
98 141
99=item $cf::NOW 142=item $cf::NOW
100 143
101The time of the last (current) server tick. 144The time of the last (current) server tick.
102 145
103=item $cf::TICK 146=item $cf::TICK
104 147
105The interval between server ticks, in seconds. 148The interval between server ticks, in seconds.
149
150=item $cf::LOADAVG
151
152The current CPU load on the server (alpha-smoothed), as a value between 0
153(none) and 1 (overloaded), indicating how much time is spent on processing
154objects per tick. Healthy values are < 0.5.
155
156=item $cf::LOAD
157
158The raw value load value from the last tick.
106 159
107=item %cf::CFG 160=item %cf::CFG
108 161
109Configuration for the server, loaded from C</etc/crossfire/config>, or 162Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 163from wherever your confdir points to.
164
165=item cf::wait_for_tick, cf::wait_for_tick_begin
166
167These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
168returns directly I<after> the tick processing (and consequently, can only wake one process
169per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
111 170
112=back 171=back
113 172
114=cut 173=cut
115 174
116BEGIN { 175BEGIN {
117 *CORE::GLOBAL::warn = sub { 176 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 177 my $msg = join "", @_;
119 utf8::encode $msg;
120 178
121 $msg .= "\n" 179 $msg .= "\n"
122 unless $msg =~ /\n$/; 180 unless $msg =~ /\n$/;
123 181
182 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
183
184 utf8::encode $msg;
124 LOG llevError, "cfperl: $msg"; 185 LOG llevError, $msg;
125 }; 186 };
126} 187}
127 188
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 189@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 190@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 191@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 192@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 193@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
194@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 195@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 196
135# we bless all objects into (empty) derived classes to force a method lookup 197# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 198# within the Safe compartment.
137for my $pkg (qw( 199for my $pkg (qw(
138 cf::global cf::attachable 200 cf::global cf::attachable
147 209
148$Event::DIED = sub { 210$Event::DIED = sub {
149 warn "error in event callback: @_"; 211 warn "error in event callback: @_";
150}; 212};
151 213
152my %ext_pkg; 214#############################################################################
153my @exts;
154my @hook;
155 215
156=head2 UTILITY FUNCTIONS 216=head2 UTILITY FUNCTIONS
157 217
158=over 4 218=over 4
159 219
160=cut 220=item dumpval $ref
161 221
162use JSON::Syck (); # TODO# replace by JSON::PC once working 222=cut
223
224sub dumpval {
225 eval {
226 local $SIG{__DIE__};
227 my $d;
228 if (1) {
229 $d = new Data::Dumper([$_[0]], ["*var"]);
230 $d->Terse(1);
231 $d->Indent(2);
232 $d->Quotekeys(0);
233 $d->Useqq(1);
234 #$d->Bless(...);
235 $d->Seen($_[1]) if @_ > 1;
236 $d = $d->Dump();
237 }
238 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
239 $d
240 } || "[unable to dump $_[0]: '$@']";
241}
163 242
164=item $ref = cf::from_json $json 243=item $ref = cf::from_json $json
165 244
166Converts a JSON string into the corresponding perl data structure. 245Converts a JSON string into the corresponding perl data structure.
167 246
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 247=item $json = cf::to_json $ref
176 248
177Converts a perl data structure into its JSON representation. 249Converts a perl data structure into its JSON representation.
178 250
179=cut 251=cut
180 252
181sub to_json($) { 253our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 254
183 JSON::Syck::Dump $_[0] 255sub to_json ($) { $json_coder->encode ($_[0]) }
256sub from_json ($) { $json_coder->decode ($_[0]) }
257
258=item cf::lock_wait $string
259
260Wait until the given lock is available. See cf::lock_acquire.
261
262=item my $lock = cf::lock_acquire $string
263
264Wait until the given lock is available and then acquires it and returns
265a Coro::guard object. If the guard object gets destroyed (goes out of scope,
266for example when the coroutine gets canceled), the lock is automatically
267returned.
268
269Lock names should begin with a unique identifier (for example, cf::map::find
270uses map_find and cf::map::load uses map_load).
271
272=item $locked = cf::lock_active $string
273
274Return true if the lock is currently active, i.e. somebody has locked it.
275
276=cut
277
278our %LOCK;
279
280sub lock_wait($) {
281 my ($key) = @_;
282
283 # wait for lock, if any
284 while ($LOCK{$key}) {
285 push @{ $LOCK{$key} }, $Coro::current;
286 Coro::schedule;
287 }
184} 288}
289
290sub lock_acquire($) {
291 my ($key) = @_;
292
293 # wait, to be sure we are not locked
294 lock_wait $key;
295
296 $LOCK{$key} = [];
297
298 Coro::guard {
299 # wake up all waiters, to be on the safe side
300 $_->ready for @{ delete $LOCK{$key} };
301 }
302}
303
304sub lock_active($) {
305 my ($key) = @_;
306
307 ! ! $LOCK{$key}
308}
309
310sub freeze_mainloop {
311 return unless $TICK_WATCHER->is_active;
312
313 my $guard = Coro::guard {
314 $TICK_WATCHER->start;
315 };
316 $TICK_WATCHER->stop;
317 $guard
318}
319
320=item cf::async { BLOCK }
321
322Currently the same as Coro::async_pool, meaning you cannot use
323C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
324thing you are allowed to do is call C<prio> on it.
325
326=cut
327
328BEGIN { *async = \&Coro::async_pool }
185 329
186=item cf::sync_job { BLOCK } 330=item cf::sync_job { BLOCK }
187 331
188The design of crossfire+ requires that the main coro ($Coro::main) is 332The design of Crossfire TRT requires that the main coroutine ($Coro::main)
189always able to handle events or runnable, as crossfire+ is only partly 333is always able to handle events or runnable, as Crossfire TRT is only
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 334partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
335acceptable.
191 336
192If it must be done, put the blocking parts into C<sync_job>. This will run 337If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The 338the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish 339server will be frozen during this time, so the block should either finish
195fast or be very important. 340fast or be very important.
198 343
199sub sync_job(&) { 344sub sync_job(&) {
200 my ($job) = @_; 345 my ($job) = @_;
201 346
202 if ($Coro::current == $Coro::main) { 347 if ($Coro::current == $Coro::main) {
348 my $time = Event::time;
349
203 # this is the main coro, too bad, we have to block 350 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 351 # till the operation succeeds, freezing the server :/
205 352
206 # TODO: use suspend/resume instead 353 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 354 # (but this is cancel-safe)
208 local $FREEZE = 1; 355 my $freeze_guard = freeze_mainloop;
209 356
210 my $busy = 1; 357 my $busy = 1;
211 my @res; 358 my @res;
212 359
213 (Coro::async { 360 (async {
214 @res = eval { $job->() }; 361 @res = eval { $job->() };
215 warn $@ if $@; 362 warn $@ if $@;
216 undef $busy; 363 undef $busy;
217 })->prio (Coro::PRIO_MAX); 364 })->prio (Coro::PRIO_MAX);
218 365
219 while ($busy) { 366 while ($busy) {
220 Coro::cede_notself; 367 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 368 }
369
370 $time = Event::time - $time;
371
372 LOG llevError | logBacktrace, Carp::longmess "long sync job"
373 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
374
375 $tick_start += $time; # do not account sync jobs to server load
223 376
224 wantarray ? @res : $res[0] 377 wantarray ? @res : $res[0]
225 } else { 378 } else {
226 # we are in another coroutine, how wonderful, everything just works 379 # we are in another coroutine, how wonderful, everything just works
227 380
228 $job->() 381 $job->()
229 } 382 }
230} 383}
231 384
232=item $coro = cf::coro { BLOCK } 385=item $coro = cf::async_ext { BLOCK }
233 386
234Creates and returns a new coro. This coro is automcatially being canceled 387Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 388extension calling this is being unloaded.
236 389
237=cut 390=cut
238 391
239sub coro(&) { 392sub async_ext(&) {
240 my $cb = shift; 393 my $cb = shift;
241 394
242 my $coro; $coro = async { 395 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 396
249 $coro->on_destroy (sub { 397 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 398 delete $EXT_CORO{$coro+0};
251 }); 399 });
252 $EXT_CORO{$coro+0} = $coro; 400 $EXT_CORO{$coro+0} = $coro;
253 401
254 $coro 402 $coro
255} 403}
256 404
257sub write_runtime { 405=item fork_call { }, $args
258 my $runtime = cf::localdir . "/runtime";
259 406
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 407Executes the given code block with the given arguments in a seperate
261 or return; 408process, returning the results. Everything must be serialisable with
409Coro::Storable. May, of course, block. Note that the executed sub may
410never block itself or use any form of Event handling.
262 411
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 412=cut
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return;
266 413
267 aio_fsync $fh 414sub fork_call(&@) {
268 and return; 415 my ($cb, @args) = @_;
269 416
417# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
418# or die "socketpair: $!";
419 pipe my $fh1, my $fh2
420 or die "pipe: $!";
421
422 if (my $pid = fork) {
270 close $fh 423 close $fh2;
271 or return;
272 424
273 aio_rename "$runtime~", $runtime 425 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
274 and return; 426 $res = Coro::Storable::thaw $res;
275 427
428 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
429
430 die $$res unless "ARRAY" eq ref $res;
431
432 return wantarray ? @$res : $res->[-1];
433 } else {
434 reset_signals;
435 local $SIG{__WARN__};
436 local $SIG{__DIE__};
437 eval {
438 close $fh1;
439
440 my @res = eval { $cb->(@args) };
441 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
442 };
443
444 warn $@ if $@;
445 _exit 0;
276 1 446 }
447}
448
449=item $value = cf::db_get $family => $key
450
451Returns a single value from the environment database.
452
453=item cf::db_put $family => $key => $value
454
455Stores the given C<$value> in the family. It can currently store binary
456data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
457
458=cut
459
460our $DB;
461
462sub db_init {
463 unless ($DB) {
464 $DB = BDB::db_create $DB_ENV;
465
466 cf::sync_job {
467 eval {
468 $DB->set_flags (BDB::CHKSUM);
469
470 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
471 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
472 cf::cleanup "db_open(db): $!" if $!;
473 };
474 cf::cleanup "db_open(db): $@" if $@;
475 };
476 }
477}
478
479sub db_get($$) {
480 my $key = "$_[0]/$_[1]";
481
482 cf::sync_job {
483 BDB::db_get $DB, undef, $key, my $data;
484
485 $! ? ()
486 : $data
487 }
488}
489
490sub db_put($$$) {
491 BDB::dbreq_pri 4;
492 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
493}
494
495=item cf::cache $id => [$paths...], $processversion => $process
496
497Generic caching function that returns the value of the resource $id,
498caching and regenerating as required.
499
500This function can block.
501
502=cut
503
504sub cache {
505 my ($id, $src, $processversion, $process) = @_;
506
507 my $meta =
508 join "\x00",
509 $processversion,
510 map {
511 aio_stat $_
512 and Carp::croak "$_: $!";
513
514 ($_, (stat _)[7,9])
515 } @$src;
516
517 my $dbmeta = db_get cache => "$id/meta";
518 if ($dbmeta ne $meta) {
519 # changed, we may need to process
520
521 my @data;
522 my $md5;
523
524 for (0 .. $#$src) {
525 0 <= aio_load $src->[$_], $data[$_]
526 or Carp::croak "$src->[$_]: $!";
527 }
528
529 # if processing is expensive, check
530 # checksum first
531 if (1) {
532 $md5 =
533 join "\x00",
534 $processversion,
535 map {
536 Coro::cede;
537 ($src->[$_], Digest::MD5::md5_hex $data[$_])
538 } 0.. $#$src;
539
540
541 my $dbmd5 = db_get cache => "$id/md5";
542 if ($dbmd5 eq $md5) {
543 db_put cache => "$id/meta", $meta;
544
545 return db_get cache => "$id/data";
546 }
547 }
548
549 my $t1 = Time::HiRes::time;
550 my $data = $process->(\@data);
551 my $t2 = Time::HiRes::time;
552
553 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
554
555 db_put cache => "$id/data", $data;
556 db_put cache => "$id/md5" , $md5;
557 db_put cache => "$id/meta", $meta;
558
559 return $data;
560 }
561
562 db_get cache => "$id/data"
563}
564
565=item cf::datalog type => key => value, ...
566
567Log a datalog packet of the given type with the given key-value pairs.
568
569=cut
570
571sub datalog($@) {
572 my ($type, %kv) = @_;
573 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
277} 574}
278 575
279=back 576=back
280 577
281=cut 578=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 if ($path =~ s{^\?random/}{}) {
295 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
296 $self->{random} = cf::from_json $data;
297 } else {
298 if ($path =~ s{^~([^/]+)?}{}) {
299 $self->{user_rel} = 1;
300
301 if (defined $1) {
302 $self->{user} = $1;
303 } elsif ($base =~ m{^~([^/]+)/}) {
304 $self->{user} = $1;
305 } else {
306 warn "cannot resolve user-relative path without user <$path,$base>\n";
307 }
308 } elsif ($path =~ /^\//) {
309 # already absolute
310 } else {
311 $base =~ s{[^/]+/?$}{};
312 return $class->new ("$base/$path");
313 }
314
315 for ($path) {
316 redo if s{/\.?/}{/};
317 redo if s{/[^/]+/\.\./}{/};
318 }
319 }
320
321 $self->{path} = $path;
322
323 $self
324}
325
326# the name / primary key / in-game path
327sub as_string {
328 my ($self) = @_;
329
330 $self->{user_rel} ? "~$self->{user}$self->{path}"
331 : $self->{random} ? "?random/$self->{path}"
332 : $self->{path}
333}
334
335# the displayed name, this is a one way mapping
336sub visible_name {
337 my ($self) = @_;
338
339# if (my $rmp = $self->{random}) {
340# # todo: be more intelligent about this
341# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
342# } else {
343 $self->as_string
344# }
345}
346
347# escape the /'s in the path
348sub _escaped_path {
349 # ∕ is U+2215
350 (my $path = $_[0]{path}) =~ s/\//∕/g;
351 $path
352}
353
354# the original (read-only) location
355sub load_path {
356 my ($self) = @_;
357
358 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
359}
360
361# the temporary/swap location
362sub save_path {
363 my ($self) = @_;
364
365 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
366 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
367 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
368}
369
370# the unique path, might be eq to save_path
371sub uniq_path {
372 my ($self) = @_;
373
374 $self->{user_rel} || $self->{random}
375 ? undef
376 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
377}
378
379# return random map parameters, or undef
380sub random_map_params {
381 my ($self) = @_;
382
383 $self->{random}
384}
385
386# this is somewhat ugly, but style maps do need special treatment
387sub is_style_map {
388 $_[0]{path} =~ m{^/styles/}
389}
390
391package cf;
392 579
393############################################################################# 580#############################################################################
394 581
395=head2 ATTACHABLE OBJECTS 582=head2 ATTACHABLE OBJECTS
396 583
398attach callbacks/event handlers (a collection of which is called an "attachment") 585attach callbacks/event handlers (a collection of which is called an "attachment")
399to it. All such attachable objects support the following methods. 586to it. All such attachable objects support the following methods.
400 587
401In the following description, CLASS can be any of C<global>, C<object> 588In the following description, CLASS can be any of C<global>, C<object>
402C<player>, C<client> or C<map> (i.e. the attachable objects in 589C<player>, C<client> or C<map> (i.e. the attachable objects in
403crossfire+). 590Crossfire TRT).
404 591
405=over 4 592=over 4
406 593
407=item $attachable->attach ($attachment, key => $value...) 594=item $attachable->attach ($attachment, key => $value...)
408 595
522our @CB_TYPE = (); # registry for type (cf-object class) based events 709our @CB_TYPE = (); # registry for type (cf-object class) based events
523our @CB_MAP = (); 710our @CB_MAP = ();
524 711
525my %attachment; 712my %attachment;
526 713
714sub cf::attachable::thawer_merge {
715 # simply override everything except _meta
716 local $_[0]{_meta};
717 %{$_[0]} = %{$_[1]};
718}
719
527sub _attach_cb($$$$) { 720sub _attach_cb($$$$) {
528 my ($registry, $event, $prio, $cb) = @_; 721 my ($registry, $event, $prio, $cb) = @_;
529 722
530 use sort 'stable'; 723 use sort 'stable';
531 724
565 $registry = $CB_TYPE[$object_type] ||= []; 758 $registry = $CB_TYPE[$object_type] ||= [];
566 759
567 } elsif ($type eq "subtype") { 760 } elsif ($type eq "subtype") {
568 defined $object_type or Carp::croak "subtype specified without type"; 761 defined $object_type or Carp::croak "subtype specified without type";
569 my $object_subtype = shift @arg; 762 my $object_subtype = shift @arg;
570 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 763 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
571 764
572 } elsif ($type eq "package") { 765 } elsif ($type eq "package") {
573 my $pkg = shift @arg; 766 my $pkg = shift @arg;
574 767
575 while (my ($name, $id) = each %cb_id) { 768 while (my ($name, $id) = each %cb_id) {
604 _attach $registry, $klass, @attach; 797 _attach $registry, $klass, @attach;
605 } 798 }
606 799
607 $obj->{$name} = \%arg; 800 $obj->{$name} = \%arg;
608 } else { 801 } else {
609 warn "object uses attachment '$name' that is not available, postponing.\n"; 802 warn "object uses attachment '$name' which is not available, postponing.\n";
610 } 803 }
611 804
612 $obj->{_attachment}{$name} = undef; 805 $obj->{_attachment}{$name} = undef;
613} 806}
614 807
616 if (ref $_[0]) { 809 if (ref $_[0]) {
617 _object_attach @_; 810 _object_attach @_;
618 } else { 811 } else {
619 _attach shift->_attach_registry, @_; 812 _attach shift->_attach_registry, @_;
620 } 813 }
814 _recalc_want;
621}; 815};
622 816
623# all those should be optimised 817# all those should be optimised
624sub cf::attachable::detach { 818sub cf::attachable::detach {
625 my ($obj, $name) = @_; 819 my ($obj, $name) = @_;
628 delete $obj->{_attachment}{$name}; 822 delete $obj->{_attachment}{$name};
629 reattach ($obj); 823 reattach ($obj);
630 } else { 824 } else {
631 Carp::croak "cannot, currently, detach class attachments"; 825 Carp::croak "cannot, currently, detach class attachments";
632 } 826 }
827 _recalc_want;
633}; 828};
634 829
635sub cf::attachable::attached { 830sub cf::attachable::attached {
636 my ($obj, $name) = @_; 831 my ($obj, $name) = @_;
637 832
702# object support 897# object support
703 898
704sub reattach { 899sub reattach {
705 # basically do the same as instantiate, without calling instantiate 900 # basically do the same as instantiate, without calling instantiate
706 my ($obj) = @_; 901 my ($obj) = @_;
902
903 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
707 904
708 my $registry = $obj->registry; 905 my $registry = $obj->registry;
709 906
710 @$registry = (); 907 @$registry = ();
711 908
758 $filename, length $$rdata, scalar @$objs; 955 $filename, length $$rdata, scalar @$objs;
759 956
760 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 957 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
761 chmod SAVE_MODE, $fh; 958 chmod SAVE_MODE, $fh;
762 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 959 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
763 aio_fsync $fh; 960 aio_fsync $fh if $cf::USE_FSYNC;
764 close $fh; 961 close $fh;
765 962
766 if (@$objs) { 963 if (@$objs) {
767 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 964 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
768 chmod SAVE_MODE, $fh; 965 chmod SAVE_MODE, $fh;
769 my $data = Storable::nfreeze { version => 1, objs => $objs }; 966 my $data = Storable::nfreeze { version => 1, objs => $objs };
770 aio_write $fh, 0, (length $data), $data, 0; 967 aio_write $fh, 0, (length $data), $data, 0;
771 aio_fsync $fh; 968 aio_fsync $fh if $cf::USE_FSYNC;
772 close $fh; 969 close $fh;
773 aio_rename "$filename.pst~", "$filename.pst"; 970 aio_rename "$filename.pst~", "$filename.pst";
774 } 971 }
775 } else { 972 } else {
776 aio_unlink "$filename.pst"; 973 aio_unlink "$filename.pst";
807 (aio_load "$filename.pst", $av) >= 0 1004 (aio_load "$filename.pst", $av) >= 0
808 or return; 1005 or return;
809 $av = eval { (Storable::thaw $av)->{objs} }; 1006 $av = eval { (Storable::thaw $av)->{objs} };
810 } 1007 }
811 1008
1009 warn sprintf "loading %s (%d)\n",
1010 $filename, length $data, scalar @{$av || []};
812 return ($data, $av); 1011 return ($data, $av);
813} 1012}
1013
1014=head2 COMMAND CALLBACKS
1015
1016=over 4
1017
1018=cut
814 1019
815############################################################################# 1020#############################################################################
816# command handling &c 1021# command handling &c
817 1022
818=item cf::register_command $name => \&callback($ob,$args); 1023=item cf::register_command $name => \&callback($ob,$args);
831 push @{ $COMMAND{$name} }, [$caller, $cb]; 1036 push @{ $COMMAND{$name} }, [$caller, $cb];
832} 1037}
833 1038
834=item cf::register_extcmd $name => \&callback($pl,$packet); 1039=item cf::register_extcmd $name => \&callback($pl,$packet);
835 1040
836Register a callbackf ro execution when the client sends an extcmd packet. 1041Register a callback for execution when the client sends an (synchronous)
1042extcmd packet. Ext commands will be processed in the order they are
1043received by the server, like other user commands. The first argument is
1044the logged-in player. Ext commands can only be processed after a player
1045has logged in successfully.
837 1046
838If the callback returns something, it is sent back as if reply was being 1047If the callback returns something, it is sent back as if reply was being
839called. 1048called.
840 1049
1050=item cf::register_exticmd $name => \&callback($ns,$packet);
1051
1052Register a callback for execution when the client sends an (asynchronous)
1053exticmd packet. Exti commands are processed by the server as soon as they
1054are received, i.e. out of order w.r.t. other commands. The first argument
1055is a client socket. Exti commands can be received anytime, even before
1056log-in.
1057
1058If the callback returns something, it is sent back as if reply was being
1059called.
1060
841=cut 1061=cut
842 1062
843sub register_extcmd { 1063sub register_extcmd {
844 my ($name, $cb) = @_; 1064 my ($name, $cb) = @_;
845 1065
846 my $caller = caller;
847 #warn "registering extcmd '$name' to '$caller'";
848
849 $EXTCMD{$name} = [$cb, $caller]; 1066 $EXTCMD{$name} = $cb;
1067}
1068
1069sub register_exticmd {
1070 my ($name, $cb) = @_;
1071
1072 $EXTICMD{$name} = $cb;
850} 1073}
851 1074
852cf::player->attach ( 1075cf::player->attach (
853 on_command => sub { 1076 on_command => sub {
854 my ($pl, $name, $params) = @_; 1077 my ($pl, $name, $params) = @_;
863 cf::override; 1086 cf::override;
864 }, 1087 },
865 on_extcmd => sub { 1088 on_extcmd => sub {
866 my ($pl, $buf) = @_; 1089 my ($pl, $buf) = @_;
867 1090
868 my $msg = eval { from_json $buf }; 1091 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
869 1092
870 if (ref $msg) { 1093 if (ref $msg) {
871 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1094 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
872 if (my %reply = $cb->[0]->($pl, $msg)) { 1095 if (my %reply = $cb->($pl, $msg)) {
873 $pl->ext_reply ($msg->{msgid}, %reply); 1096 $pl->ext_reply ($msg->{msgid}, %reply);
874 } 1097 }
875 } 1098 }
876 } else { 1099 } else {
877 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1100 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
879 1102
880 cf::override; 1103 cf::override;
881 }, 1104 },
882); 1105);
883 1106
884sub register {
885 my ($base, $pkg) = @_;
886
887 #TODO
888}
889
890sub load_extension { 1107sub load_extensions {
1108 cf::sync_job {
1109 my %todo;
1110
1111 for my $path (<$LIBDIR/*.ext>) {
1112 next unless -r $path;
1113
1114 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1115 my $base = $1;
1116 my $pkg = $1;
1117 $pkg =~ s/[^[:word:]]/_/g;
1118 $pkg = "ext::$pkg";
1119
1120 open my $fh, "<:utf8", $path
1121 or die "$path: $!";
1122
1123 my $source = do { local $/; <$fh> };
1124
1125 my %ext = (
1126 path => $path,
1127 base => $base,
1128 pkg => $pkg,
1129 );
1130
1131 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1132 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1133
1134 $ext{source} =
1135 "package $pkg; use strict; use utf8;\n"
1136 . "#line 1 \"$path\"\n{\n"
1137 . $source
1138 . "\n};\n1";
1139
1140 $todo{$base} = \%ext;
1141 }
1142
1143 my %done;
1144 while (%todo) {
1145 my $progress;
1146
1147 while (my ($k, $v) = each %todo) {
1148 for (split /,\s*/, $v->{meta}{depends}) {
1149 goto skip
1150 unless exists $done{$_};
1151 }
1152
1153 warn "... loading '$k' into '$v->{pkg}'\n";
1154
1155 unless (eval $v->{source}) {
1156 my $msg = $@ ? "$v->{path}: $@\n"
1157 : "$v->{base}: extension inactive.\n";
1158
1159 if (exists $v->{meta}{mandatory}) {
1160 warn $msg;
1161 warn "mandatory extension failed to load, exiting.\n";
1162 exit 1;
1163 }
1164
1165 warn $msg;
1166 }
1167
1168 $done{$k} = delete $todo{$k};
1169 push @EXTS, $v->{pkg};
1170 $progress = 1;
1171 }
1172
1173 skip:
1174 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1175 unless $progress;
1176 }
1177 };
1178}
1179
1180#############################################################################
1181
1182=back
1183
1184=head2 CORE EXTENSIONS
1185
1186Functions and methods that extend core crossfire objects.
1187
1188=cut
1189
1190package cf::player;
1191
1192use Coro::AIO;
1193
1194=head3 cf::player
1195
1196=over 4
1197
1198=item cf::player::find $login
1199
1200Returns the given player object, loading it if necessary (might block).
1201
1202=cut
1203
1204sub playerdir($) {
1205 "$PLAYERDIR/"
1206 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1207}
1208
1209sub path($) {
1210 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1211
1212 (playerdir $login) . "/playerdata"
1213}
1214
1215sub find_active($) {
1216 $cf::PLAYER{$_[0]}
1217 and $cf::PLAYER{$_[0]}->active
1218 and $cf::PLAYER{$_[0]}
1219}
1220
1221sub exists($) {
1222 my ($login) = @_;
1223
1224 $cf::PLAYER{$login}
1225 or cf::sync_job { !aio_stat path $login }
1226}
1227
1228sub find($) {
1229 return $cf::PLAYER{$_[0]} || do {
1230 my $login = $_[0];
1231
1232 my $guard = cf::lock_acquire "user_find:$login";
1233
1234 $cf::PLAYER{$_[0]} || do {
1235 # rename old playerfiles to new ones
1236 #TODO: remove when no longer required
1237 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1238 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1239 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1240 aio_unlink +(playerdir $login) . "/$login.pl";
1241
1242 my $pl = load_pl path $login
1243 or return;
1244 $cf::PLAYER{$login} = $pl
1245 }
1246 }
1247}
1248
1249sub save($) {
1250 my ($pl) = @_;
1251
1252 return if $pl->{deny_save};
1253
1254 my $path = path $pl;
1255 my $guard = cf::lock_acquire "user_save:$path";
1256
1257 return if $pl->{deny_save};
1258
1259 aio_mkdir playerdir $pl, 0770;
1260 $pl->{last_save} = $cf::RUNTIME;
1261
1262 $pl->save_pl ($path);
1263 Coro::cede;
1264}
1265
1266sub new($) {
1267 my ($login) = @_;
1268
1269 my $self = create;
1270
1271 $self->ob->name ($login);
1272 $self->{deny_save} = 1;
1273
1274 $cf::PLAYER{$login} = $self;
1275
1276 $self
1277}
1278
1279=item $pl->quit_character
1280
1281Nukes the player without looking back. If logged in, the connection will
1282be destroyed. May block for a long time.
1283
1284=cut
1285
1286sub quit_character {
1287 my ($pl) = @_;
1288
1289 my $name = $pl->ob->name;
1290
1291 $pl->{deny_save} = 1;
1292 $pl->password ("*"); # this should lock out the player until we nuked the dir
1293
1294 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1295 $pl->deactivate;
1296 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1297 $pl->ns->destroy if $pl->ns;
1298
1299 my $path = playerdir $pl;
1300 my $temp = "$path~$cf::RUNTIME~deleting~";
1301 aio_rename $path, $temp;
1302 delete $cf::PLAYER{$pl->ob->name};
1303 $pl->destroy;
1304
1305 my $prefix = qr<^~\Q$name\E/>;
1306
1307 # nuke player maps
1308 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1309
1310 IO::AIO::aio_rmtree $temp;
1311}
1312
1313=item $pl->kick
1314
1315Kicks a player out of the game. This destroys the connection.
1316
1317=cut
1318
1319sub kick {
1320 my ($pl, $kicker) = @_;
1321
1322 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1323 $pl->killer ("kicked");
1324 $pl->ns->destroy;
1325}
1326
1327=item cf::player::list_logins
1328
1329Returns am arrayref of all valid playernames in the system, can take a
1330while and may block, so not sync_job-capable, ever.
1331
1332=cut
1333
1334sub list_logins {
1335 my $dirs = aio_readdir $PLAYERDIR
1336 or return [];
1337
1338 my @logins;
1339
1340 for my $login (@$dirs) {
1341 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1342 aio_read $fh, 0, 512, my $buf, 0 or next;
1343 $buf !~ /^password -------------$/m or next; # official not-valid tag
1344
1345 utf8::decode $login;
1346 push @logins, $login;
1347 }
1348
1349 \@logins
1350}
1351
1352=item $player->maps
1353
1354Returns an arrayref of map paths that are private for this
1355player. May block.
1356
1357=cut
1358
1359sub maps($) {
1360 my ($pl) = @_;
1361
1362 $pl = ref $pl ? $pl->ob->name : $pl;
1363
1364 my $files = aio_readdir playerdir $pl
1365 or return;
1366
1367 my @paths;
1368
1369 for (@$files) {
1370 utf8::decode $_;
1371 next if /\.(?:pl|pst)$/;
1372 next unless /^$PATH_SEP/o;
1373
1374 push @paths, cf::map::normalise "~$pl/$_";
1375 }
1376
1377 \@paths
1378}
1379
1380=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1381
1382Expand crossfire pod fragments into protocol xml.
1383
1384=cut
1385
1386sub expand_cfpod {
1387 ((my $self), (local $_)) = @_;
1388
1389 # escape & and <
1390 s/&/&amp;/g;
1391 s/(?<![BIUGH])</&lt;/g;
1392
1393 # this is buggy, it needs to properly take care of nested <'s
1394
1395 1 while
1396 # replace B<>, I<>, U<> etc.
1397 s/B<([^\>]*)>/<b>$1<\/b>/
1398 || s/I<([^\>]*)>/<i>$1<\/i>/
1399 || s/U<([^\>]*)>/<u>$1<\/u>/
1400 # replace G<male|female> tags
1401 || s{G<([^>|]*)\|([^>]*)>}{
1402 $self->gender ? $2 : $1
1403 }ge
1404 # replace H<hint text>
1405 || s{H<([^\>]*)>}
1406 {
1407 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1408 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1409 "")
1410 [$self->{hintmode}]
1411 }ge;
1412
1413 # create single paragraphs (very hackish)
1414 s/(?<=\S)\n(?=\w)/ /g;
1415
1416 # compress some whitespace
1417 1 while s/\s*\n\s*\n\s*/\n/;
1418
1419 $_
1420}
1421
1422sub hintmode {
1423 warn "hm<$_[0] $_[1]>\n";#d#
1424 $_[0]{hintmode} = $_[1] if @_ > 1;
1425 $_[0]{hintmode}
1426}
1427
1428=item $player->ext_reply ($msgid, %msg)
1429
1430Sends an ext reply to the player.
1431
1432=cut
1433
1434sub ext_reply($$%) {
1435 my ($self, $id, %msg) = @_;
1436
1437 $msg{msgid} = $id;
1438 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1439}
1440
1441=item $player->ext_event ($type, %msg)
1442
1443Sends an ext event to the client.
1444
1445=cut
1446
1447sub ext_event($$%) {
1448 my ($self, $type, %msg) = @_;
1449
1450 $self->ns->ext_event ($type, %msg);
1451}
1452
1453=head3 cf::region
1454
1455=over 4
1456
1457=cut
1458
1459package cf::region;
1460
1461=item cf::region::find_by_path $path
1462
1463Tries to decuce the likely region for a map knowing only its path.
1464
1465=cut
1466
1467sub find_by_path($) {
891 my ($path) = @_; 1468 my ($path) = @_;
892 1469
893 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1470 my ($match, $specificity);
894 my $base = $1;
895 my $pkg = $1;
896 $pkg =~ s/[^[:word:]]/_/g;
897 $pkg = "ext::$pkg";
898 1471
899 warn "loading '$path' into '$pkg'\n"; 1472 for my $region (list) {
900 1473 if ($region->match && $path =~ $region->match) {
901 open my $fh, "<:utf8", $path 1474 ($match, $specificity) = ($region, $region->specificity)
902 or die "$path: $!"; 1475 if $region->specificity > $specificity;
903 1476 }
904 my $source =
905 "package $pkg; use strict; use utf8;\n"
906 . "#line 1 \"$path\"\n{\n"
907 . (do { local $/; <$fh> })
908 . "\n};\n1";
909
910 eval $source
911 or die $@ ? "$path: $@\n"
912 : "extension disabled.\n";
913
914 push @exts, $pkg;
915 $ext_pkg{$base} = $pkg;
916
917# no strict 'refs';
918# @{"$pkg\::ISA"} = ext::;
919
920 register $base, $pkg;
921}
922
923sub unload_extension {
924 my ($pkg) = @_;
925
926 warn "removing extension $pkg\n";
927
928 # remove hooks
929 #TODO
930# for my $idx (0 .. $#PLUGIN_EVENT) {
931# delete $hook[$idx]{$pkg};
932# } 1477 }
933 1478
934 # remove commands 1479 $match
935 for my $name (keys %COMMAND) {
936 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
937
938 if (@cb) {
939 $COMMAND{$name} = \@cb;
940 } else {
941 delete $COMMAND{$name};
942 }
943 }
944
945 # remove extcmds
946 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
947 delete $EXTCMD{$name};
948 }
949
950 if (my $cb = $pkg->can ("unload")) {
951 eval {
952 $cb->($pkg);
953 1
954 } or warn "$pkg unloaded, but with errors: $@";
955 }
956
957 Symbol::delete_package $pkg;
958}
959
960sub load_extensions {
961 for my $ext (<$LIBDIR/*.ext>) {
962 next unless -r $ext;
963 eval {
964 load_extension $ext;
965 1
966 } or warn "$ext not loaded: $@";
967 }
968}
969
970#############################################################################
971# load/save/clean perl data associated with a map
972
973*cf::mapsupport::on_clean = sub {
974 my ($map) = @_;
975
976 my $path = $map->tmpname;
977 defined $path or return;
978
979 unlink "$path.pst";
980};
981
982cf::map->attach (prio => -10000, package => cf::mapsupport::);
983
984#############################################################################
985# load/save perl data associated with player->ob objects
986
987sub all_objects(@) {
988 @_, map all_objects ($_->inv), @_
989}
990
991# TODO: compatibility cruft, remove when no longer needed
992cf::player->attach (
993 on_load => sub {
994 my ($pl, $path) = @_;
995
996 for my $o (all_objects $pl->ob) {
997 if (my $value = $o->get_ob_key_value ("_perl_data")) {
998 $o->set_ob_key_value ("_perl_data");
999
1000 %$o = %{ Storable::thaw pack "H*", $value };
1001 }
1002 }
1003 },
1004);
1005
1006#############################################################################
1007
1008=head2 CORE EXTENSIONS
1009
1010Functions and methods that extend core crossfire objects.
1011
1012=head3 cf::player
1013
1014=over 4
1015
1016=item cf::player::exists $login
1017
1018Returns true when the given account exists.
1019
1020=cut
1021
1022sub cf::player::exists($) {
1023 cf::player::find $_[0]
1024 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1025}
1026
1027=item $player->ext_reply ($msgid, $msgtype, %msg)
1028
1029Sends an ext reply to the player.
1030
1031=cut
1032
1033sub cf::player::ext_reply($$$%) {
1034 my ($self, $id, %msg) = @_;
1035
1036 $msg{msgid} = $id;
1037
1038 $self->send ("ext " . to_json \%msg);
1039} 1480}
1040 1481
1041=back 1482=back
1042
1043 1483
1044=head3 cf::map 1484=head3 cf::map
1045 1485
1046=over 4 1486=over 4
1047 1487
1050package cf::map; 1490package cf::map;
1051 1491
1052use Fcntl; 1492use Fcntl;
1053use Coro::AIO; 1493use Coro::AIO;
1054 1494
1495use overload
1496 '""' => \&as_string,
1497 fallback => 1;
1498
1055our $MAX_RESET = 7200; 1499our $MAX_RESET = 3600;
1056our $DEFAULT_RESET = 3600; 1500our $DEFAULT_RESET = 3000;
1057 1501
1058sub generate_random_map { 1502sub generate_random_map {
1059 my ($path, $rmp) = @_; 1503 my ($self, $rmp) = @_;
1060
1061 # mit "rum" bekleckern, nicht 1504 # mit "rum" bekleckern, nicht
1062 cf::map::_create_random_map 1505 $self->_create_random_map (
1063 $path,
1064 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1506 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1065 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1507 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1066 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1508 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1067 $rmp->{exit_on_final_map}, 1509 $rmp->{exit_on_final_map},
1068 $rmp->{xsize}, $rmp->{ysize}, 1510 $rmp->{xsize}, $rmp->{ysize},
1069 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1511 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1070 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1512 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1071 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1513 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1072 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1514 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1073 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1515 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1074 (cf::region::find $rmp->{region}) 1516 (cf::region::find $rmp->{region}), $rmp->{custom}
1517 )
1518}
1519
1520=item cf::map->register ($regex, $prio)
1521
1522Register a handler for the map path matching the given regex at the
1523givne priority (higher is better, built-in handlers have priority 0, the
1524default).
1525
1526=cut
1527
1528sub register {
1529 my (undef, $regex, $prio) = @_;
1530 my $pkg = caller;
1531
1532 no strict;
1533 push @{"$pkg\::ISA"}, __PACKAGE__;
1534
1535 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1536}
1537
1538# also paths starting with '/'
1539$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1540
1541sub thawer_merge {
1542 my ($self, $merge) = @_;
1543
1544 # we have to keep some variables in memory intact
1545 local $self->{path};
1546 local $self->{load_path};
1547
1548 $self->SUPER::thawer_merge ($merge);
1549}
1550
1551sub normalise {
1552 my ($path, $base) = @_;
1553
1554 $path = "$path"; # make sure its a string
1555
1556 $path =~ s/\.map$//;
1557
1558 # map plan:
1559 #
1560 # /! non-realised random map exit (special hack!)
1561 # {... are special paths that are not being touched
1562 # ?xxx/... are special absolute paths
1563 # ?random/... random maps
1564 # /... normal maps
1565 # ~user/... per-player map of a specific user
1566
1567 $path =~ s/$PATH_SEP/\//go;
1568
1569 # treat it as relative path if it starts with
1570 # something that looks reasonable
1571 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1572 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1573
1574 $base =~ s{[^/]+/?$}{};
1575 $path = "$base/$path";
1576 }
1577
1578 for ($path) {
1579 redo if s{//}{/};
1580 redo if s{/\.?/}{/};
1581 redo if s{/[^/]+/\.\./}{/};
1582 }
1583
1584 $path
1585}
1586
1587sub new_from_path {
1588 my (undef, $path, $base) = @_;
1589
1590 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1591
1592 $path = normalise $path, $base;
1593
1594 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1595 if ($path =~ $EXT_MAP{$pkg}[1]) {
1596 my $self = bless cf::map::new, $pkg;
1597 $self->{path} = $path; $self->path ($path);
1598 $self->init; # pass $1 etc.
1599 return $self;
1600 }
1601 }
1602
1603 Carp::carp "unable to resolve path '$path' (base '$base').";
1604 ()
1605}
1606
1607sub init {
1608 my ($self) = @_;
1609
1610 $self
1611}
1612
1613sub as_string {
1614 my ($self) = @_;
1615
1616 "$self->{path}"
1617}
1618
1619# the displayed name, this is a one way mapping
1620sub visible_name {
1621 &as_string
1622}
1623
1624# the original (read-only) location
1625sub load_path {
1626 my ($self) = @_;
1627
1628 "$MAPDIR/$self->{path}.map"
1629}
1630
1631# the temporary/swap location
1632sub save_path {
1633 my ($self) = @_;
1634
1635 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1636 "$TMPDIR/$path.map"
1637}
1638
1639# the unique path, undef == no special unique path
1640sub uniq_path {
1641 my ($self) = @_;
1642
1643 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1644 "$UNIQUEDIR/$path"
1075} 1645}
1076 1646
1077# and all this just because we cannot iterate over 1647# and all this just because we cannot iterate over
1078# all maps in C++... 1648# all maps in C++...
1079sub change_all_map_light { 1649sub change_all_map_light {
1080 my ($change) = @_; 1650 my ($change) = @_;
1081 1651
1082 $_->change_map_light ($change) for values %cf::MAP; 1652 $_->change_map_light ($change)
1653 for grep $_->outdoor, values %cf::MAP;
1083} 1654}
1084 1655
1656sub decay_objects {
1657 my ($self) = @_;
1658
1659 return if $self->{deny_reset};
1660
1661 $self->do_decay_objects;
1662}
1663
1664sub unlink_save {
1665 my ($self) = @_;
1666
1667 utf8::encode (my $save = $self->save_path);
1668 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1669 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1670}
1671
1085sub try_load_header($) { 1672sub load_header_from($) {
1086 my ($path) = @_; 1673 my ($self, $path) = @_;
1087 1674
1088 utf8::encode $path; 1675 utf8::encode $path;
1089 aio_open $path, O_RDONLY, 0 1676 #aio_open $path, O_RDONLY, 0
1677 # or return;
1678
1679 $self->_load_header ($path)
1090 or return; 1680 or return;
1091 1681
1092 my $map = cf::map::new 1682 $self->{load_path} = $path;
1683
1684 1
1685}
1686
1687sub load_header_orig {
1688 my ($self) = @_;
1689
1690 $self->load_header_from ($self->load_path)
1691}
1692
1693sub load_header_temp {
1694 my ($self) = @_;
1695
1696 $self->load_header_from ($self->save_path)
1697}
1698
1699sub prepare_temp {
1700 my ($self) = @_;
1701
1702 $self->last_access ((delete $self->{last_access})
1703 || $cf::RUNTIME); #d#
1704 # safety
1705 $self->{instantiate_time} = $cf::RUNTIME
1706 if $self->{instantiate_time} > $cf::RUNTIME;
1707}
1708
1709sub prepare_orig {
1710 my ($self) = @_;
1711
1712 $self->{load_original} = 1;
1713 $self->{instantiate_time} = $cf::RUNTIME;
1714 $self->last_access ($cf::RUNTIME);
1715 $self->instantiate;
1716}
1717
1718sub load_header {
1719 my ($self) = @_;
1720
1721 if ($self->load_header_temp) {
1722 $self->prepare_temp;
1723 } else {
1724 $self->load_header_orig
1093 or return; 1725 or return;
1726 $self->prepare_orig;
1727 }
1094 1728
1095 $map->load_header ($path) 1729 $self->{deny_reset} = 1
1096 or return; 1730 if $self->no_reset;
1097 1731
1098 $map->{load_path} = $path; 1732 $self->default_region (cf::region::find_by_path $self->{path})
1733 unless $self->default_region;
1099 1734
1100 $map 1735 1
1101} 1736}
1102 1737
1738sub find;
1103sub find_map { 1739sub find {
1104 my ($path, $origin) = @_; 1740 my ($path, $origin) = @_;
1105 1741
1106 #warn "find_map<$path,$origin>\n";#d#
1107
1108 $path = new cf::path $path, $origin && $origin->path; 1742 $path = normalise $path, $origin && $origin->path;
1109 my $key = $path->as_string;
1110 1743
1744 cf::lock_wait "map_find:$path";
1745
1111 $cf::MAP{$key} || do { 1746 $cf::MAP{$path} || do {
1112 # do it the slow way 1747 my $guard = cf::lock_acquire "map_find:$path";
1113 my $map = try_load_header $path->save_path; 1748 my $map = new_from_path cf::map $path
1114
1115 if ($map) {
1116 # safety
1117 $map->{instantiate_time} = $cf::RUNTIME
1118 if $map->{instantiate_time} > $cf::RUNTIME;
1119 } else {
1120 if (my $rmp = $path->random_map_params) {
1121 $map = generate_random_map $key, $rmp;
1122 } else {
1123 $map = try_load_header $path->load_path;
1124 }
1125
1126 $map or return; 1749 or return;
1127 1750
1128 $map->{load_original} = 1;
1129 $map->{instantiate_time} = $cf::RUNTIME;
1130 $map->instantiate;
1131
1132 # per-player maps become, after loading, normal maps
1133 $map->per_player (0) if $path->{user_rel};
1134 }
1135
1136 $map->path ($key);
1137 $map->{path} = $path;
1138 $map->last_access ($cf::RUNTIME); 1751 $map->{last_save} = $cf::RUNTIME;
1139 1752
1140 if ($map->should_reset) { 1753 $map->load_header
1754 or return;
1755
1756 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1757 # doing this can freeze the server in a sync job, obviously
1758 #$cf::WAIT_FOR_TICK->wait;
1141 $map->reset; 1759 $map->reset;
1142 $map = find_map $path; 1760 undef $guard;
1761 return find $path;
1143 } 1762 }
1144 1763
1145 $cf::MAP{$key} = $map 1764 $cf::MAP{$path} = $map
1146 } 1765 }
1147} 1766}
1767
1768sub pre_load { }
1769sub post_load { }
1148 1770
1149sub load { 1771sub load {
1150 my ($self) = @_; 1772 my ($self) = @_;
1151 1773
1152 return if $self->in_memory != cf::MAP_SWAPPED; 1774 local $self->{deny_reset} = 1; # loading can take a long time
1153
1154 $self->in_memory (cf::MAP_LOADING);
1155 1775
1156 my $path = $self->{path}; 1776 my $path = $self->{path};
1157 1777
1778 {
1779 my $guard = cf::lock_acquire "map_load:$path";
1780
1781 return if $self->in_memory != cf::MAP_SWAPPED;
1782
1783 $self->in_memory (cf::MAP_LOADING);
1784
1158 $self->alloc; 1785 $self->alloc;
1786
1787 $self->pre_load;
1788 Coro::cede;
1789
1159 $self->load_objects ($self->{load_path}, 1) 1790 $self->_load_objects ($self->{load_path}, 1)
1160 or return; 1791 or return;
1161 1792
1162 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1793 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1163 if delete $self->{load_original}; 1794 if delete $self->{load_original};
1164 1795
1165 if (my $uniq = $path->uniq_path) { 1796 if (my $uniq = $self->uniq_path) {
1166 utf8::encode $uniq; 1797 utf8::encode $uniq;
1167 if (aio_open $uniq, O_RDONLY, 0) { 1798 if (aio_open $uniq, O_RDONLY, 0) {
1168 $self->clear_unique_items; 1799 $self->clear_unique_items;
1169 $self->load_objects ($uniq, 0); 1800 $self->_load_objects ($uniq, 0);
1170 } 1801 }
1171 } 1802 }
1172 1803
1804 Coro::cede;
1173 # now do the right thing for maps 1805 # now do the right thing for maps
1174 $self->link_multipart_objects; 1806 $self->link_multipart_objects;
1175
1176 if ($self->{path}->is_style_map) {
1177 $self->{deny_save} = 1;
1178 $self->{deny_reset} = 1;
1179 } else {
1180 $self->fix_auto_apply;
1181 $self->decay_objects;
1182 $self->update_buttons;
1183 $self->set_darkness_map;
1184 $self->difficulty ($self->estimate_difficulty) 1807 $self->difficulty ($self->estimate_difficulty)
1185 unless $self->difficulty; 1808 unless $self->difficulty;
1809 Coro::cede;
1810
1811 unless ($self->{deny_activate}) {
1812 $self->decay_objects;
1813 $self->fix_auto_apply;
1814 $self->update_buttons;
1815 Coro::cede;
1816 $self->set_darkness_map;
1817 Coro::cede;
1186 $self->activate; 1818 $self->activate;
1187 } 1819 }
1188 1820
1189 $self->in_memory (cf::MAP_IN_MEMORY); 1821 $self->in_memory (cf::MAP_IN_MEMORY);
1190} 1822 }
1191 1823
1192sub load_map_sync { 1824 $self->post_load;
1825}
1826
1827sub customise_for {
1828 my ($self, $ob) = @_;
1829
1830 return find "~" . $ob->name . "/" . $self->{path}
1831 if $self->per_player;
1832
1833# return find "?party/" . $ob->name . "/" . $self->{path}
1834# if $self->per_party;
1835
1836 $self
1837}
1838
1839# find and load all maps in the 3x3 area around a map
1840sub load_diag {
1841 my ($map) = @_;
1842
1843 my @diag; # diagonal neighbours
1844
1845 for (0 .. 3) {
1846 my $neigh = $map->tile_path ($_)
1847 or next;
1848 $neigh = find $neigh, $map
1849 or next;
1850 $neigh->load;
1851
1852 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1853 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1854 }
1855
1856 for (@diag) {
1857 my $neigh = find @$_
1858 or next;
1859 $neigh->load;
1860 }
1861}
1862
1863sub find_sync {
1193 my ($path, $origin) = @_; 1864 my ($path, $origin) = @_;
1194 1865
1195 #warn "load_map_sync<$path, $origin>\n";#d# 1866 cf::sync_job { find $path, $origin }
1867}
1196 1868
1197 cf::sync_job { 1869sub do_load_sync {
1198 my $map = cf::map::find_map $path, $origin 1870 my ($map) = @_;
1199 or return; 1871
1872 cf::sync_job { $map->load };
1873}
1874
1875our %MAP_PREFETCH;
1876our $MAP_PREFETCHER = undef;
1877
1878sub find_async {
1879 my ($path, $origin) = @_;
1880
1881 $path = normalise $path, $origin && $origin->{path};
1882
1883 if (my $map = $cf::MAP{$path}) {
1884 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1885 }
1886
1887 undef $MAP_PREFETCH{$path};
1888 $MAP_PREFETCHER ||= cf::async {
1889 while (%MAP_PREFETCH) {
1890 for my $path (keys %MAP_PREFETCH) {
1891 my $map = find $path
1892 or next;
1200 $map->load; 1893 $map->load;
1201 $map 1894
1895 delete $MAP_PREFETCH{$path};
1896 }
1897 }
1898 undef $MAP_PREFETCHER;
1202 } 1899 };
1900 $MAP_PREFETCHER->prio (6);
1901
1902 ()
1203} 1903}
1204 1904
1205sub save { 1905sub save {
1206 my ($self) = @_; 1906 my ($self) = @_;
1207 1907
1208 my $save = $self->{path}->save_path; utf8::encode $save; 1908 my $lock = cf::lock_acquire "map_data:" . $self->path;
1209 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1210 1909
1211 $self->{last_save} = $cf::RUNTIME; 1910 $self->{last_save} = $cf::RUNTIME;
1212 1911
1213 return unless $self->dirty; 1912 return unless $self->dirty;
1214 1913
1914 my $save = $self->save_path; utf8::encode $save;
1915 my $uniq = $self->uniq_path; utf8::encode $uniq;
1916
1215 $self->{load_path} = $save; 1917 $self->{load_path} = $save;
1216 1918
1217 return if $self->{deny_save}; 1919 return if $self->{deny_save};
1218 1920
1921 local $self->{last_access} = $self->last_access;#d#
1922
1923 cf::async {
1924 $_->contr->save for $self->players;
1925 };
1926
1219 if ($uniq) { 1927 if ($uniq) {
1220 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1928 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1221 $self->save_objects ($uniq, cf::IO_UNIQUES); 1929 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1222 } else { 1930 } else {
1223 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1931 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1224 } 1932 }
1225} 1933}
1226 1934
1227sub swap_out { 1935sub swap_out {
1228 my ($self) = @_; 1936 my ($self) = @_;
1937
1938 # save first because save cedes
1939 $self->save;
1940
1941 my $lock = cf::lock_acquire "map_data:" . $self->path;
1229 1942
1230 return if $self->players; 1943 return if $self->players;
1231 return if $self->in_memory != cf::MAP_IN_MEMORY; 1944 return if $self->in_memory != cf::MAP_IN_MEMORY;
1232 return if $self->{deny_save}; 1945 return if $self->{deny_save};
1233 1946
1234 $self->save;
1235 $self->clear; 1947 $self->clear;
1236 $self->in_memory (cf::MAP_SWAPPED); 1948 $self->in_memory (cf::MAP_SWAPPED);
1237} 1949}
1238 1950
1239sub reset_at { 1951sub reset_at {
1240 my ($self) = @_; 1952 my ($self) = @_;
1241 1953
1242 # TODO: safety, remove and allow resettable per-player maps 1954 # TODO: safety, remove and allow resettable per-player maps
1243 return 1e100 if $self->{path}{user_rel};
1244 return 1e100 if $self->{deny_reset}; 1955 return 1e99 if $self->{deny_reset};
1245 1956
1246 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1957 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1247 my $to = $self->reset_timeout || $DEFAULT_RESET; 1958 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1248 $to = $MAX_RESET if $to > $MAX_RESET;
1249 1959
1250 $time + $to 1960 $time + $to
1251} 1961}
1252 1962
1253sub should_reset { 1963sub should_reset {
1254 my ($self) = @_; 1964 my ($self) = @_;
1255 1965
1256 $self->reset_at <= $cf::RUNTIME 1966 $self->reset_at <= $cf::RUNTIME
1257} 1967}
1258 1968
1259sub unlink_save {
1260 my ($self) = @_;
1261
1262 utf8::encode (my $save = $self->{path}->save_path);
1263 aioreq_pri 3; IO::AIO::aio_unlink $save;
1264 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1265}
1266
1267sub rename {
1268 my ($self, $new_path) = @_;
1269
1270 $self->unlink_save;
1271
1272 delete $cf::MAP{$self->path};
1273 $self->{path} = new cf::path $new_path;
1274 $self->path ($self->{path}->path);
1275 $cf::MAP{$self->path} = $self;
1276
1277 $self->save;
1278}
1279
1280sub reset { 1969sub reset {
1281 my ($self) = @_; 1970 my ($self) = @_;
1282 1971
1972 my $lock = cf::lock_acquire "map_data:$self->{path}";
1973
1283 return if $self->players; 1974 return if $self->players;
1284 return if $self->{path}{user_rel};#d#
1285 1975
1286 warn "resetting map ", $self->path;#d# 1976 warn "resetting map ", $self->path;
1977
1978 $self->in_memory (cf::MAP_SWAPPED);
1979
1980 # need to save uniques path
1981 unless ($self->{deny_save}) {
1982 my $uniq = $self->uniq_path; utf8::encode $uniq;
1983
1984 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1985 if $uniq;
1986 }
1287 1987
1288 delete $cf::MAP{$self->path}; 1988 delete $cf::MAP{$self->path};
1989
1990 $self->clear;
1289 1991
1290 $_->clear_links_to ($self) for values %cf::MAP; 1992 $_->clear_links_to ($self) for values %cf::MAP;
1291 1993
1292 $self->unlink_save; 1994 $self->unlink_save;
1293 $self->destroy; 1995 $self->destroy;
1294} 1996}
1295 1997
1296sub customise_for { 1998my $nuke_counter = "aaaa";
1297 my ($map, $ob) = @_;
1298 1999
1299 if ($map->per_player) { 2000sub nuke {
1300 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2001 my ($self) = @_;
2002
2003 delete $cf::MAP{$self->path};
2004
2005 $self->unlink_save;
2006
2007 bless $self, "cf::map";
2008 delete $self->{deny_reset};
2009 $self->{deny_save} = 1;
2010 $self->reset_timeout (1);
2011 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2012
2013 $cf::MAP{$self->path} = $self;
2014
2015 $self->reset; # polite request, might not happen
2016}
2017
2018=item $maps = cf::map::tmp_maps
2019
2020Returns an arrayref with all map paths of currently instantiated and saved
2021maps. May block.
2022
2023=cut
2024
2025sub tmp_maps() {
1301 } 2026 [
1302 2027 map {
1303 $map 2028 utf8::decode $_;
2029 /\.map$/
2030 ? normalise $_
2031 : ()
2032 } @{ aio_readdir $TMPDIR or [] }
2033 ]
1304} 2034}
1305 2035
1306sub emergency_save { 2036=item $maps = cf::map::random_maps
1307 local $cf::FREEZE = 1;
1308 2037
1309 warn "enter emergency map save\n"; 2038Returns an arrayref with all map paths of currently instantiated and saved
2039random maps. May block.
1310 2040
1311 cf::sync_job { 2041=cut
1312 warn "begin emergency map save\n";
1313 $_->save for values %cf::MAP;
1314 };
1315 2042
1316 warn "end emergency map save\n"; 2043sub random_maps() {
2044 [
2045 map {
2046 utf8::decode $_;
2047 /\.map$/
2048 ? normalise "?random/$_"
2049 : ()
2050 } @{ aio_readdir $RANDOMDIR or [] }
2051 ]
2052}
2053
2054=item cf::map::unique_maps
2055
2056Returns an arrayref of paths of all shared maps that have
2057instantiated unique items. May block.
2058
2059=cut
2060
2061sub unique_maps() {
2062 [
2063 map {
2064 utf8::decode $_;
2065 /\.map$/
2066 ? normalise $_
2067 : ()
2068 } @{ aio_readdir $UNIQUEDIR or [] }
2069 ]
1317} 2070}
1318 2071
1319package cf; 2072package cf;
1320 2073
1321=back 2074=back
1322 2075
2076=head3 cf::object
2077
2078=cut
2079
2080package cf::object;
2081
2082=over 4
2083
2084=item $ob->inv_recursive
2085
2086Returns the inventory of the object _and_ their inventories, recursively.
2087
2088=cut
2089
2090sub inv_recursive_;
2091sub inv_recursive_ {
2092 map { $_, inv_recursive_ $_->inv } @_
2093}
2094
2095sub inv_recursive {
2096 inv_recursive_ inv $_[0]
2097}
2098
2099package cf;
2100
2101=back
1323 2102
1324=head3 cf::object::player 2103=head3 cf::object::player
1325 2104
1326=over 4 2105=over 4
1327 2106
1341 2120
1342 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2121 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1343 2122
1344 if ($self->{record_replies}) { 2123 if ($self->{record_replies}) {
1345 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2124 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2125
1346 } else { 2126 } else {
2127 my $pl = $self->contr;
2128
2129 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2130 my $diag = $pl->{npc_dialog};
2131 $diag->{pl}->ext_reply (
2132 $diag->{id},
2133 msgtype => "reply",
2134 msg => $diag->{pl}->expand_cfpod ($msg),
2135 add_topics => []
2136 );
2137
2138 } else {
1347 $msg = $npc->name . " says: $msg" if $npc; 2139 $msg = $npc->name . " says: $msg" if $npc;
1348 $self->message ($msg, $flags); 2140 $self->message ($msg, $flags);
2141 }
1349 } 2142 }
1350} 2143}
1351 2144
1352=item $player_object->may ("access") 2145=item $player_object->may ("access")
1353 2146
1363 (ref $cf::CFG{"may_$access"} 2156 (ref $cf::CFG{"may_$access"}
1364 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2157 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1365 : $cf::CFG{"may_$access"}) 2158 : $cf::CFG{"may_$access"})
1366} 2159}
1367 2160
2161=item $player_object->enter_link
2162
2163Freezes the player and moves him/her to a special map (C<{link}>).
2164
2165The player should be reasonably safe there for short amounts of time. You
2166I<MUST> call C<leave_link> as soon as possible, though.
2167
2168Will never block.
2169
2170=item $player_object->leave_link ($map, $x, $y)
2171
2172Moves the player out of the special C<{link}> map onto the specified
2173map. If the map is not valid (or omitted), the player will be moved back
2174to the location he/she was before the call to C<enter_link>, or, if that
2175fails, to the emergency map position.
2176
2177Might block.
2178
2179=cut
2180
2181sub link_map {
2182 unless ($LINK_MAP) {
2183 $LINK_MAP = cf::map::find "{link}"
2184 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2185 $LINK_MAP->load;
2186 }
2187
2188 $LINK_MAP
2189}
2190
1368sub cf::object::player::enter_link { 2191sub cf::object::player::enter_link {
1369 my ($self) = @_; 2192 my ($self) = @_;
1370 2193
1371 return if $self->map == $LINK_MAP;
1372
1373 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1374 if $self->map;
1375
1376 $self->enter_map ($LINK_MAP, 20, 20);
1377 $self->deactivate_recursive; 2194 $self->deactivate_recursive;
2195
2196 return if UNIVERSAL::isa $self->map, "ext::map_link";
2197
2198 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2199 if $self->map && $self->map->{path} ne "{link}";
2200
2201 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1378} 2202}
1379 2203
1380sub cf::object::player::leave_link { 2204sub cf::object::player::leave_link {
1381 my ($self, $map, $x, $y) = @_; 2205 my ($self, $map, $x, $y) = @_;
1382 2206
2207 return unless $self->contr->active;
2208
1383 my $link_pos = delete $self->{_link_pos}; 2209 my $link_pos = delete $self->{_link_pos};
1384 2210
1385 unless ($map) { 2211 unless ($map) {
1386 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1387
1388 # restore original map position 2212 # restore original map position
1389 ($map, $x, $y) = @{ $link_pos || [] }; 2213 ($map, $x, $y) = @{ $link_pos || [] };
1390 $map = cf::map::find_map $map; 2214 $map = cf::map::find $map;
1391 2215
1392 unless ($map) { 2216 unless ($map) {
1393 ($map, $x, $y) = @$EMERGENCY_POSITION; 2217 ($map, $x, $y) = @$EMERGENCY_POSITION;
1394 $map = cf::map::find_map $map 2218 $map = cf::map::find $map
1395 or die "FATAL: cannot load emergency map\n"; 2219 or die "FATAL: cannot load emergency map\n";
1396 } 2220 }
1397 } 2221 }
1398 2222
1399 ($x, $y) = (-1, -1) 2223 ($x, $y) = (-1, -1)
1402 # use -1 or undef as default coordinates, not 0, 0 2226 # use -1 or undef as default coordinates, not 0, 0
1403 ($x, $y) = ($map->enter_x, $map->enter_y) 2227 ($x, $y) = ($map->enter_x, $map->enter_y)
1404 if $x <=0 && $y <= 0; 2228 if $x <=0 && $y <= 0;
1405 2229
1406 $map->load; 2230 $map->load;
2231 $map->load_diag;
1407 2232
2233 return unless $self->contr->active;
1408 $self->activate_recursive; 2234 $self->activate_recursive;
2235
2236 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1409 $self->enter_map ($map, $x, $y); 2237 $self->enter_map ($map, $x, $y);
1410} 2238}
1411 2239
1412=item $player_object->goto_map ($map, $x, $y) 2240=item $player_object->goto ($path, $x, $y[, $check->($map)])
1413 2241
1414=cut 2242Moves the player to the given map-path and coordinates by first freezing
2243her, loading and preparing them map, calling the provided $check callback
2244that has to return the map if sucecssful, and then unfreezes the player on
2245the new (success) or old (failed) map position.
1415 2246
2247=cut
2248
2249our $GOTOGEN;
2250
1416sub cf::object::player::goto_map { 2251sub cf::object::player::goto {
1417 my ($self, $path, $x, $y) = @_; 2252 my ($self, $path, $x, $y, $check) = @_;
2253
2254 # do generation counting so two concurrent goto's will be executed in-order
2255 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1418 2256
1419 $self->enter_link; 2257 $self->enter_link;
1420 2258
1421 (Coro::async { 2259 (async {
1422 $path = new cf::path $path; 2260 my $map = eval {
1423
1424 my $map = cf::map::find_map $path->as_string; 2261 my $map = cf::map::find $path;
2262
2263 if ($map) {
1425 $map = $map->customise_for ($self) if $map; 2264 $map = $map->customise_for ($self);
2265 $map = $check->($map) if $check && $map;
2266 } else {
2267 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2268 }
1426 2269
1427 warn "entering ", $map->path, " at ($x, $y)\n"
1428 if $map; 2270 $map
2271 };
1429 2272
2273 if ($@) {
2274 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2275 LOG llevError | logBacktrace, Carp::longmess $@;
2276 }
2277
2278 if ($gen == $self->{_goto_generation}) {
2279 delete $self->{_goto_generation};
1430 $self->leave_link ($map, $x, $y); 2280 $self->leave_link ($map, $x, $y);
2281 }
1431 })->prio (1); 2282 })->prio (1);
1432} 2283}
1433 2284
1434=item $player_object->enter_exit ($exit_object) 2285=item $player_object->enter_exit ($exit_object)
1435 2286
1437 2288
1438sub parse_random_map_params { 2289sub parse_random_map_params {
1439 my ($spec) = @_; 2290 my ($spec) = @_;
1440 2291
1441 my $rmp = { # defaults 2292 my $rmp = { # defaults
1442 xsize => 10, 2293 xsize => (cf::rndm 15, 40),
1443 ysize => 10, 2294 ysize => (cf::rndm 15, 40),
2295 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2296 #layout => string,
1444 }; 2297 };
1445 2298
1446 for (split /\n/, $spec) { 2299 for (split /\n/, $spec) {
1447 my ($k, $v) = split /\s+/, $_, 2; 2300 my ($k, $v) = split /\s+/, $_, 2;
1448 2301
1452 $rmp 2305 $rmp
1453} 2306}
1454 2307
1455sub prepare_random_map { 2308sub prepare_random_map {
1456 my ($exit) = @_; 2309 my ($exit) = @_;
2310
2311 my $guard = cf::lock_acquire "exit_prepare:$exit";
1457 2312
1458 # all this does is basically replace the /! path by 2313 # all this does is basically replace the /! path by
1459 # a new random map path (?random/...) with a seed 2314 # a new random map path (?random/...) with a seed
1460 # that depends on the exit object 2315 # that depends on the exit object
1461 2316
1462 my $rmp = parse_random_map_params $exit->msg; 2317 my $rmp = parse_random_map_params $exit->msg;
1463 2318
1464 if ($exit->map) { 2319 if ($exit->map) {
1465 $rmp->{region} = $exit->map->region_name; 2320 $rmp->{region} = $exit->region->name;
1466 $rmp->{origin_map} = $exit->map->path; 2321 $rmp->{origin_map} = $exit->map->path;
1467 $rmp->{origin_x} = $exit->x; 2322 $rmp->{origin_x} = $exit->x;
1468 $rmp->{origin_y} = $exit->y; 2323 $rmp->{origin_y} = $exit->y;
1469 } 2324 }
1470 2325
1471 $rmp->{random_seed} ||= $exit->random_seed; 2326 $rmp->{random_seed} ||= $exit->random_seed;
1472 2327
1473 my $data = cf::to_json $rmp; 2328 my $data = cf::to_json $rmp;
1474 my $md5 = Digest::MD5::md5_hex $data; 2329 my $md5 = Digest::MD5::md5_hex $data;
2330 my $meta = "$RANDOMDIR/$md5.meta";
1475 2331
1476 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2332 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1477 aio_write $fh, 0, (length $data), $data, 0; 2333 aio_write $fh, 0, (length $data), $data, 0;
2334 undef $fh;
2335 aio_rename "$meta~", $meta;
1478 2336
1479 $exit->slaying ("?random/$md5"); 2337 $exit->slaying ("?random/$md5");
1480 $exit->msg (undef); 2338 $exit->msg (undef);
1481 } 2339 }
1482} 2340}
1484sub cf::object::player::enter_exit { 2342sub cf::object::player::enter_exit {
1485 my ($self, $exit) = @_; 2343 my ($self, $exit) = @_;
1486 2344
1487 return unless $self->type == cf::PLAYER; 2345 return unless $self->type == cf::PLAYER;
1488 2346
2347 if ($exit->slaying eq "/!") {
2348 #TODO: this should de-fi-ni-te-ly not be a sync-job
2349 # the problem is that $exit might not survive long enough
2350 # so it needs to be done right now, right here
2351 cf::sync_job { prepare_random_map $exit };
2352 }
2353
2354 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2355 my $hp = $exit->stats->hp;
2356 my $sp = $exit->stats->sp;
2357
1489 $self->enter_link; 2358 $self->enter_link;
1490 2359
1491 (Coro::async { 2360 (async {
2361 $self->deactivate_recursive; # just to be sure
1492 unless (eval { 2362 unless (eval {
1493 2363 $self->goto ($slaying, $hp, $sp);
1494 prepare_random_map $exit
1495 if $exit->slaying eq "/!";
1496
1497 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1498 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1499 2364
1500 1; 2365 1;
1501 }) { 2366 }) {
1502 $self->message ("Something went wrong deep within the crossfire server. " 2367 $self->message ("Something went wrong deep within the crossfire server. "
1503 . "I'll try to bring you back to the map you were before. " 2368 . "I'll try to bring you back to the map you were before. "
1504 . "Please report this to the dungeon master", 2369 . "Please report this to the dungeon master!",
1505 cf::NDI_UNIQUE | cf::NDI_RED); 2370 cf::NDI_UNIQUE | cf::NDI_RED);
1506 2371
1507 warn "ERROR in enter_exit: $@"; 2372 warn "ERROR in enter_exit: $@";
1508 $self->leave_link; 2373 $self->leave_link;
1509 } 2374 }
1510 })->prio (1); 2375 })->prio (1);
1523 2388
1524sub cf::client::send_drawinfo { 2389sub cf::client::send_drawinfo {
1525 my ($self, $text, $flags) = @_; 2390 my ($self, $text, $flags) = @_;
1526 2391
1527 utf8::encode $text; 2392 utf8::encode $text;
1528 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2393 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1529} 2394}
1530 2395
2396=item $client->send_msg ($color, $type, $msg, [extra...])
2397
2398Send a drawinfo or msg packet to the client, formatting the msg for the
2399client if neccessary. C<$type> should be a string identifying the type of
2400the message, with C<log> being the default. If C<$color> is negative, suppress
2401the message unless the client supports the msg packet.
2402
2403=cut
2404
2405sub cf::client::send_msg {
2406 my ($self, $color, $type, $msg, @extra) = @_;
2407
2408 $msg = $self->pl->expand_cfpod ($msg);
2409
2410 if ($self->can_msg) {
2411 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $type, $msg, @extra]));
2412 } else {
2413 # replace some tags by gcfclient-compatible ones
2414 for ($msg) {
2415 1 while
2416 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2417 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2418 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2419 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2420 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2421 }
2422
2423 if ($color >= 0) {
2424 if (0 && $msg =~ /\[/) {
2425 $self->send_packet ("drawextinfo $color 4 0 $msg")
2426 } else {
2427 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2428 $self->send_packet ("drawinfo $color $msg")
2429 }
2430 }
2431 }
2432}
2433
2434=item $client->ext_event ($type, %msg)
2435
2436Sends an ext event to the client.
2437
2438=cut
2439
2440sub cf::client::ext_event($$%) {
2441 my ($self, $type, %msg) = @_;
2442
2443 $msg{msgtype} = "event_$type";
2444 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg));
2445}
1531 2446
1532=item $success = $client->query ($flags, "text", \&cb) 2447=item $success = $client->query ($flags, "text", \&cb)
1533 2448
1534Queues a query to the client, calling the given callback with 2449Queues a query to the client, calling the given callback with
1535the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2450the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1536C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2451C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1537 2452
1538Queries can fail, so check the return code. Or don't, as queries will become 2453Queries can fail, so check the return code. Or don't, as queries will
1539reliable at some point in the future. 2454become reliable at some point in the future.
1540 2455
1541=cut 2456=cut
1542 2457
1543sub cf::client::query { 2458sub cf::client::query {
1544 my ($self, $flags, $text, $cb) = @_; 2459 my ($self, $flags, $text, $cb) = @_;
1552 utf8::encode $text; 2467 utf8::encode $text;
1553 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2468 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1554 2469
1555 $self->send_packet ($self->{query_queue}[0][0]) 2470 $self->send_packet ($self->{query_queue}[0][0])
1556 if @{ $self->{query_queue} } == 1; 2471 if @{ $self->{query_queue} } == 1;
2472
2473 1
1557} 2474}
1558 2475
1559cf::client->attach ( 2476cf::client->attach (
2477 on_connect => sub {
2478 my ($ns) = @_;
2479
2480 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2481 },
1560 on_reply => sub { 2482 on_reply => sub {
1561 my ($ns, $msg) = @_; 2483 my ($ns, $msg) = @_;
1562 2484
1563 # this weird shuffling is so that direct followup queries 2485 # this weird shuffling is so that direct followup queries
1564 # get handled first 2486 # get handled first
1565 my $queue = delete $ns->{query_queue}; 2487 my $queue = delete $ns->{query_queue}
2488 or return; # be conservative, not sure how that can happen, but we saw a crash here
1566 2489
1567 (shift @$queue)->[1]->($msg); 2490 (shift @$queue)->[1]->($msg);
2491 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1568 2492
1569 push @{ $ns->{query_queue} }, @$queue; 2493 push @{ $ns->{query_queue} }, @$queue;
1570 2494
1571 if (@{ $ns->{query_queue} } == @$queue) { 2495 if (@{ $ns->{query_queue} } == @$queue) {
1572 if (@$queue) { 2496 if (@$queue) {
1574 } else { 2498 } else {
1575 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2499 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1576 } 2500 }
1577 } 2501 }
1578 }, 2502 },
2503 on_exticmd => sub {
2504 my ($ns, $buf) = @_;
2505
2506 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2507
2508 if (ref $msg) {
2509 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2510 if (my %reply = $cb->($ns, $msg)) {
2511 $reply{msgid} = $msg->{msgid};
2512 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2513 }
2514 }
2515 } else {
2516 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2517 }
2518
2519 cf::override;
2520 },
1579); 2521);
1580 2522
1581=item $client->coro (\&cb) 2523=item $client->async (\&cb)
1582 2524
1583Create a new coroutine, running the specified callback. The coroutine will 2525Create a new coroutine, running the specified callback. The coroutine will
1584be automatically cancelled when the client gets destroyed (e.g. on logout, 2526be automatically cancelled when the client gets destroyed (e.g. on logout,
1585or loss of connection). 2527or loss of connection).
1586 2528
1587=cut 2529=cut
1588 2530
1589sub cf::client::coro { 2531sub cf::client::async {
1590 my ($self, $cb) = @_; 2532 my ($self, $cb) = @_;
1591 2533
1592 my $coro; $coro = async { 2534 my $coro = &Coro::async ($cb);
1593 eval {
1594 $cb->();
1595 };
1596 warn $@ if $@;
1597 };
1598 2535
1599 $coro->on_destroy (sub { 2536 $coro->on_destroy (sub {
1600 delete $self->{_coro}{$coro+0}; 2537 delete $self->{_coro}{$coro+0};
1601 }); 2538 });
1602 2539
1635 2572
1636# here we export the classes and methods available to script code 2573# here we export the classes and methods available to script code
1637 2574
1638=pod 2575=pod
1639 2576
1640The following fucntions and emthods are available within a safe environment: 2577The following functions and methods are available within a safe environment:
1641 2578
1642 cf::object contr pay_amount pay_player map 2579 cf::object contr pay_amount pay_player map
1643 cf::object::player player 2580 cf::object::player player
1644 cf::player peaceful 2581 cf::player peaceful
1645 cf::map trigger 2582 cf::map trigger
1726=back 2663=back
1727 2664
1728=cut 2665=cut
1729 2666
1730############################################################################# 2667#############################################################################
2668# the server's init and main functions
1731 2669
1732=head2 EXTENSION DATABASE SUPPORT 2670sub load_facedata($) {
2671 my ($path) = @_;
1733 2672
1734Crossfire maintains a very simple database for extension use. It can 2673 warn "loading facedata from $path\n";
1735currently store anything that can be serialised using Storable, which
1736excludes objects.
1737 2674
1738The parameter C<$family> should best start with the name of the extension 2675 my $facedata;
1739using it, it should be unique. 2676 0 < aio_load $path, $facedata
2677 or die "$path: $!";
1740 2678
1741=over 4 2679 $facedata = Coro::Storable::thaw $facedata;
1742 2680
1743=item $hashref = cf::db_get $family 2681 $facedata->{version} == 2
2682 or cf::cleanup "$path: version mismatch, cannot proceed.";
1744 2683
1745Return a hashref for use by the extension C<$family>, which can be
1746modified. After modifications, you have to call C<cf::db_dirty> or
1747C<cf::db_sync>.
1748
1749=item $value = cf::db_get $family => $key
1750
1751Returns a single value from the database
1752
1753=item cf::db_put $family => $hashref
1754
1755Stores the given family hashref into the database. Updates are delayed, if
1756you want the data to be synced to disk immediately, use C<cf::db_sync>.
1757
1758=item cf::db_put $family => $key => $value
1759
1760Stores the given C<$value> in the family hash. Updates are delayed, if you
1761want the data to be synced to disk immediately, use C<cf::db_sync>.
1762
1763=item cf::db_dirty
1764
1765Marks the database as dirty, to be updated at a later time.
1766
1767=item cf::db_sync
1768
1769Immediately write the database to disk I<if it is dirty>.
1770
1771=cut
1772
1773our $DB;
1774
1775{
1776 my $path = cf::localdir . "/database.pst";
1777
1778 sub db_load() {
1779 warn "loading database $path\n";#d# remove later
1780 $DB = stat $path ? Storable::retrieve $path : { };
1781 } 2684 {
2685 my $faces = $facedata->{faceinfo};
1782 2686
1783 my $pid; 2687 while (my ($face, $info) = each %$faces) {
1784 2688 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1785 sub db_save() { 2689 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
1786 warn "saving database $path\n";#d# remove later 2690 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
1787 waitpid $pid, 0 if $pid; 2691 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
1788 if (0 == ($pid = fork)) { 2692 Coro::cede;
1789 $DB->{_meta}{version} = 1;
1790 Storable::nstore $DB, "$path~";
1791 rename "$path~", $path;
1792 cf::_exit 0 if defined $pid;
1793 }
1794 }
1795
1796 my $dirty;
1797
1798 sub db_sync() {
1799 db_save if $dirty;
1800 undef $dirty;
1801 }
1802
1803 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1804 db_sync;
1805 });
1806
1807 sub db_dirty() {
1808 $dirty = 1;
1809 $idle->start;
1810 }
1811
1812 sub db_get($;$) {
1813 @_ >= 2
1814 ? $DB->{$_[0]}{$_[1]}
1815 : ($DB->{$_[0]} ||= { })
1816 }
1817
1818 sub db_put($$;$) {
1819 if (@_ >= 3) {
1820 $DB->{$_[0]}{$_[1]} = $_[2];
1821 } else {
1822 $DB->{$_[0]} = $_[1];
1823 }
1824 db_dirty;
1825 }
1826
1827 cf::global->attach (
1828 prio => 10000,
1829 on_cleanup => sub {
1830 db_sync;
1831 }, 2693 }
1832 );
1833}
1834 2694
1835############################################################################# 2695 while (my ($face, $info) = each %$faces) {
1836# the server's main() 2696 next unless $info->{smooth};
2697 my $idx = cf::face::find $face
2698 or next;
2699 if (my $smooth = cf::face::find $info->{smooth}) {
2700 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2701 } else {
2702 warn "smooth face '$info->{smooth}' not found for face '$face'";
2703 }
2704 Coro::cede;
2705 }
2706 }
2707
2708 {
2709 my $anims = $facedata->{animinfo};
2710
2711 while (my ($anim, $info) = each %$anims) {
2712 cf::anim::set $anim, $info->{frames}, $info->{facings};
2713 Coro::cede;
2714 }
2715
2716 cf::anim::invalidate_all; # d'oh
2717 }
2718
2719 1
2720}
2721
2722sub reload_regions {
2723 load_resource_file "$MAPDIR/regions"
2724 or die "unable to load regions file\n";
2725}
2726
2727sub reload_facedata {
2728 load_facedata "$DATADIR/facedata"
2729 or die "unable to load facedata\n";
2730}
2731
2732sub reload_archetypes {
2733 load_resource_file "$DATADIR/archetypes"
2734 or die "unable to load archetypes\n";
2735 #d# NEED to laod twice to resolve forward references
2736 # this really needs to be done in an extra post-pass
2737 # (which needs to be synchronous, so solve it differently)
2738 load_resource_file "$DATADIR/archetypes"
2739 or die "unable to load archetypes\n";
2740}
2741
2742sub reload_treasures {
2743 load_resource_file "$DATADIR/treasures"
2744 or die "unable to load treasurelists\n";
2745}
2746
2747sub reload_resources {
2748 warn "reloading resource files...\n";
2749
2750 reload_regions;
2751 reload_facedata;
2752 #reload_archetypes;#d#
2753 reload_archetypes;
2754 reload_treasures;
2755
2756 warn "finished reloading resource files\n";
2757}
2758
2759sub init {
2760 reload_resources;
2761}
1837 2762
1838sub cfg_load { 2763sub cfg_load {
1839 open my $fh, "<:utf8", cf::confdir . "/config" 2764 open my $fh, "<:utf8", "$CONFDIR/config"
1840 or return; 2765 or return;
1841 2766
1842 local $/; 2767 local $/;
1843 *CFG = YAML::Syck::Load <$fh>; 2768 *CFG = YAML::Syck::Load <$fh>;
2769
2770 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2771
2772 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2773 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2774
2775 if (exists $CFG{mlockall}) {
2776 eval {
2777 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2778 and die "WARNING: m(un)lockall failed: $!\n";
2779 };
2780 warn $@ if $@;
2781 }
1844} 2782}
1845 2783
1846sub main { 2784sub main {
1847 # we must not ever block the main coroutine 2785 # we must not ever block the main coroutine
1848 local $Coro::idle = sub { 2786 local $Coro::idle = sub {
1849 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2787 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1850 (Coro::unblock_sub { 2788 (async {
1851 Event::one_event; 2789 Event::one_event;
1852 })->(); 2790 })->prio (Coro::PRIO_MAX);
1853 }; 2791 };
1854 2792
1855 cfg_load; 2793 cfg_load;
1856 db_load; 2794 db_init;
1857 load_extensions; 2795 load_extensions;
2796
2797 $TICK_WATCHER->start;
1858 Event::loop; 2798 Event::loop;
1859} 2799}
1860 2800
1861############################################################################# 2801#############################################################################
1862# initialisation 2802# initialisation and cleanup
1863 2803
2804# install some emergency cleanup handlers
2805BEGIN {
2806 for my $signal (qw(INT HUP TERM)) {
2807 Event->signal (
2808 reentrant => 0,
2809 data => WF_AUTOCANCEL,
2810 signal => $signal,
2811 prio => 0,
2812 cb => sub {
2813 cf::cleanup "SIG$signal";
2814 },
2815 );
2816 }
2817}
2818
2819sub write_runtime {
2820 my $runtime = "$LOCALDIR/runtime";
2821
2822 # first touch the runtime file to show we are still running:
2823 # the fsync below can take a very very long time.
2824
2825 IO::AIO::aio_utime $runtime, undef, undef;
2826
2827 my $guard = cf::lock_acquire "write_runtime";
2828
2829 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2830 or return;
2831
2832 my $value = $cf::RUNTIME + 90 + 10;
2833 # 10 is the runtime save interval, for a monotonic clock
2834 # 60 allows for the watchdog to kill the server.
2835
2836 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2837 and return;
2838
2839 # always fsync - this file is important
2840 aio_fsync $fh
2841 and return;
2842
2843 # touch it again to show we are up-to-date
2844 aio_utime $fh, undef, undef;
2845
2846 close $fh
2847 or return;
2848
2849 aio_rename "$runtime~", $runtime
2850 and return;
2851
2852 warn "runtime file written.\n";
2853
2854 1
2855}
2856
2857sub emergency_save() {
2858 my $freeze_guard = cf::freeze_mainloop;
2859
2860 warn "enter emergency perl save\n";
2861
2862 cf::sync_job {
2863 # use a peculiar iteration method to avoid tripping on perl
2864 # refcount bugs in for. also avoids problems with players
2865 # and maps saved/destroyed asynchronously.
2866 warn "begin emergency player save\n";
2867 for my $login (keys %cf::PLAYER) {
2868 my $pl = $cf::PLAYER{$login} or next;
2869 $pl->valid or next;
2870 $pl->save;
2871 }
2872 warn "end emergency player save\n";
2873
2874 warn "begin emergency map save\n";
2875 for my $path (keys %cf::MAP) {
2876 my $map = $cf::MAP{$path} or next;
2877 $map->valid or next;
2878 $map->save;
2879 }
2880 warn "end emergency map save\n";
2881
2882 warn "begin emergency database checkpoint\n";
2883 BDB::db_env_txn_checkpoint $DB_ENV;
2884 warn "end emergency database checkpoint\n";
2885 };
2886
2887 warn "leave emergency perl save\n";
2888}
2889
2890sub post_cleanup {
2891 my ($make_core) = @_;
2892
2893 warn Carp::longmess "post_cleanup backtrace"
2894 if $make_core;
2895}
2896
1864sub reload() { 2897sub do_reload_perl() {
1865 # can/must only be called in main 2898 # can/must only be called in main
1866 if ($Coro::current != $Coro::main) { 2899 if ($Coro::current != $Coro::main) {
1867 warn "can only reload from main coroutine\n"; 2900 warn "can only reload from main coroutine";
1868 return; 2901 return;
1869 } 2902 }
1870 2903
1871 warn "reloading..."; 2904 warn "reloading...";
1872 2905
1873 local $FREEZE = 1; 2906 warn "entering sync_job";
2907
2908 cf::sync_job {
2909 cf::write_runtime; # external watchdog should not bark
1874 cf::emergency_save; 2910 cf::emergency_save;
2911 cf::write_runtime; # external watchdog should not bark
1875 2912
1876 eval { 2913 warn "syncing database to disk";
2914 BDB::db_env_txn_checkpoint $DB_ENV;
2915
1877 # if anything goes wrong in here, we should simply crash as we already saved 2916 # if anything goes wrong in here, we should simply crash as we already saved
1878 2917
1879 # cancel all watchers 2918 warn "cancelling all WF_AUTOCANCEL watchers";
1880 for (Event::all_watchers) { 2919 for (Event::all_watchers) {
1881 $_->cancel if $_->data & WF_AUTOCANCEL; 2920 $_->cancel if $_->data & WF_AUTOCANCEL;
1882 } 2921 }
1883 2922
2923 warn "flushing outstanding aio requests";
2924 for (;;) {
2925 BDB::flush;
2926 IO::AIO::flush;
2927 Coro::cede;
2928 last unless IO::AIO::nreqs || BDB::nreqs;
2929 warn "iterate...";
2930 }
2931
2932 ++$RELOAD;
2933
1884 # cancel all extension coros 2934 warn "cancelling all extension coros";
1885 $_->cancel for values %EXT_CORO; 2935 $_->cancel for values %EXT_CORO;
1886 %EXT_CORO = (); 2936 %EXT_CORO = ();
1887 2937
1888 # unload all extensions 2938 warn "removing commands";
1889 for (@exts) { 2939 %COMMAND = ();
2940
2941 warn "removing ext/exti commands";
2942 %EXTCMD = ();
2943 %EXTICMD = ();
2944
2945 warn "unloading/nuking all extensions";
2946 for my $pkg (@EXTS) {
1890 warn "unloading <$_>"; 2947 warn "... unloading $pkg";
1891 unload_extension $_; 2948
2949 if (my $cb = $pkg->can ("unload")) {
2950 eval {
2951 $cb->($pkg);
2952 1
2953 } or warn "$pkg unloaded, but with errors: $@";
1892 } 2954 }
1893 2955
2956 warn "... nuking $pkg";
2957 Symbol::delete_package $pkg;
2958 }
2959
1894 # unload all modules loaded from $LIBDIR 2960 warn "unloading all perl modules loaded from $LIBDIR";
1895 while (my ($k, $v) = each %INC) { 2961 while (my ($k, $v) = each %INC) {
1896 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2962 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1897 2963
1898 warn "removing <$k>"; 2964 warn "... unloading $k";
1899 delete $INC{$k}; 2965 delete $INC{$k};
1900 2966
1901 $k =~ s/\.pm$//; 2967 $k =~ s/\.pm$//;
1902 $k =~ s/\//::/g; 2968 $k =~ s/\//::/g;
1903 2969
1906 } 2972 }
1907 2973
1908 Symbol::delete_package $k; 2974 Symbol::delete_package $k;
1909 } 2975 }
1910 2976
1911 # sync database to disk
1912 cf::db_sync;
1913 IO::AIO::flush;
1914
1915 # get rid of safe::, as good as possible 2977 warn "getting rid of safe::, as good as possible";
1916 Symbol::delete_package "safe::$_" 2978 Symbol::delete_package "safe::$_"
1917 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2979 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1918 2980
1919 # remove register_script_function callbacks
1920 # TODO
1921
1922 # unload cf.pm "a bit" 2981 warn "unloading cf.pm \"a bit\"";
1923 delete $INC{"cf.pm"}; 2982 delete $INC{"cf.pm"};
2983 delete $INC{"cf/pod.pm"};
1924 2984
1925 # don't, removes xs symbols, too, 2985 # don't, removes xs symbols, too,
1926 # and global variables created in xs 2986 # and global variables created in xs
1927 #Symbol::delete_package __PACKAGE__; 2987 #Symbol::delete_package __PACKAGE__;
1928 2988
1929 # reload cf.pm 2989 warn "unload completed, starting to reload now";
2990
1930 warn "reloading cf.pm"; 2991 warn "reloading cf.pm";
1931 require cf; 2992 require cf;
1932 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2993 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1933 2994
1934 # load config and database again 2995 warn "loading config and database again";
1935 cf::cfg_load; 2996 cf::cfg_load;
1936 cf::db_load;
1937 2997
1938 # load extensions
1939 warn "load extensions"; 2998 warn "loading extensions";
1940 cf::load_extensions; 2999 cf::load_extensions;
1941 3000
1942 # reattach attachments to objects 3001 warn "reattaching attachments to objects/players";
1943 warn "reattach"; 3002 _global_reattach; # objects, sockets
1944 _global_reattach; 3003 warn "reattaching attachments to maps";
1945 }; 3004 reattach $_ for values %MAP;
3005 warn "reattaching attachments to players";
3006 reattach $_ for values %PLAYER;
1946 3007
1947 if ($@) { 3008 warn "leaving sync_job";
3009
3010 1
3011 } or do {
1948 warn $@; 3012 warn $@;
1949 warn "error while reloading, exiting."; 3013 warn "error while reloading, exiting.";
1950 exit 1; 3014 exit 1;
1951 } 3015 };
1952 3016
1953 warn "reloaded successfully"; 3017 warn "reloaded";
1954}; 3018};
1955 3019
1956############################################################################# 3020our $RELOAD_WATCHER; # used only during reload
1957 3021
1958unless ($LINK_MAP) { 3022sub reload_perl() {
1959 $LINK_MAP = cf::map::new; 3023 # doing reload synchronously and two reloads happen back-to-back,
3024 # coro crashes during coro_state_free->destroy here.
1960 3025
1961 $LINK_MAP->width (41); 3026 $RELOAD_WATCHER ||= Event->timer (
1962 $LINK_MAP->height (41); 3027 reentrant => 0,
1963 $LINK_MAP->alloc;
1964 $LINK_MAP->path ("{link}");
1965 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1966 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1967
1968 # dirty hack because... archetypes are not yet loaded
1969 Event->timer (
1970 after => 2, 3028 after => 0,
3029 data => WF_AUTOCANCEL,
1971 cb => sub { 3030 cb => sub {
1972 $_[0]->w->cancel; 3031 do_reload_perl;
1973 3032 undef $RELOAD_WATCHER;
1974 # provide some exits "home"
1975 my $exit = cf::object::new "exit";
1976
1977 $exit->slaying ($EMERGENCY_POSITION->[0]);
1978 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1979 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1980
1981 $LINK_MAP->insert ($exit->clone, 19, 19);
1982 $LINK_MAP->insert ($exit->clone, 19, 20);
1983 $LINK_MAP->insert ($exit->clone, 19, 21);
1984 $LINK_MAP->insert ($exit->clone, 20, 19);
1985 $LINK_MAP->insert ($exit->clone, 20, 21);
1986 $LINK_MAP->insert ($exit->clone, 21, 19);
1987 $LINK_MAP->insert ($exit->clone, 21, 20);
1988 $LINK_MAP->insert ($exit->clone, 21, 21);
1989
1990 $exit->destroy;
1991 }); 3033 },
1992 3034 );
1993 $LINK_MAP->{deny_save} = 1;
1994 $LINK_MAP->{deny_reset} = 1;
1995
1996 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1997} 3035}
1998
1999register "<global>", __PACKAGE__;
2000 3036
2001register_command "reload" => sub { 3037register_command "reload" => sub {
2002 my ($who, $arg) = @_; 3038 my ($who, $arg) = @_;
2003 3039
2004 if ($who->flag (FLAG_WIZ)) { 3040 if ($who->flag (FLAG_WIZ)) {
2005 $who->message ("start of reload.");
2006 reload;
2007 $who->message ("end of reload."); 3041 $who->message ("reloading server.");
3042 async { reload_perl };
2008 } 3043 }
2009}; 3044};
2010 3045
2011unshift @INC, $LIBDIR; 3046unshift @INC, $LIBDIR;
2012 3047
3048my $bug_warning = 0;
3049
3050our @WAIT_FOR_TICK;
3051our @WAIT_FOR_TICK_BEGIN;
3052
3053sub wait_for_tick {
3054 return unless $TICK_WATCHER->is_active;
3055 return if $Coro::current == $Coro::main;
3056
3057 my $signal = new Coro::Signal;
3058 push @WAIT_FOR_TICK, $signal;
3059 $signal->wait;
3060}
3061
3062sub wait_for_tick_begin {
3063 return unless $TICK_WATCHER->is_active;
3064 return if $Coro::current == $Coro::main;
3065
3066 my $signal = new Coro::Signal;
3067 push @WAIT_FOR_TICK_BEGIN, $signal;
3068 $signal->wait;
3069}
3070
3071 my $min = 1e6;#d#
3072 my $avg = 10;
2013$TICK_WATCHER = Event->timer ( 3073$TICK_WATCHER = Event->timer (
2014 reentrant => 0, 3074 reentrant => 0,
3075 parked => 1,
2015 prio => 0, 3076 prio => 0,
2016 at => $NEXT_TICK || $TICK, 3077 at => $NEXT_TICK || $TICK,
2017 data => WF_AUTOCANCEL, 3078 data => WF_AUTOCANCEL,
2018 cb => sub { 3079 cb => sub {
2019 unless ($FREEZE) { 3080 if ($Coro::current != $Coro::main) {
3081 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3082 unless ++$bug_warning > 10;
3083 return;
3084 }
3085
3086 $NOW = $tick_start = Event::time;
3087
2020 cf::server_tick; # one server iteration 3088 cf::server_tick; # one server iteration
2021 $RUNTIME += $TICK; 3089
3090 0 && sync_job {#d#
3091 for(1..10) {
3092 my $t = Event::time;
3093 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3094 or die;
3095
3096 $map->width (50);
3097 $map->height (50);
3098 $map->alloc;
3099 $map->_load_objects ("/tmp/x.map", 1);
3100 my $t = Event::time - $t;
3101
3102 #next unless $t < 0.0013;#d#
3103 if ($t < $min) {
3104 $min = $t;
3105 }
3106 $avg = $avg * 0.99 + $t * 0.01;
3107 }
3108 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3109 exit 0;
3110 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2022 } 3111 };
2023 3112
3113 $RUNTIME += $TICK;
2024 $NEXT_TICK += $TICK; 3114 $NEXT_TICK += $TICK;
2025 3115
3116 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3117 $NEXT_RUNTIME_WRITE = $NOW + 10;
3118 Coro::async_pool {
3119 write_runtime
3120 or warn "ERROR: unable to write runtime file: $!";
3121 };
3122 }
3123
3124# my $AFTER = Event::time;
3125# warn $AFTER - $NOW;#d#
3126
3127 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3128 $sig->send;
3129 }
3130 while (my $sig = shift @WAIT_FOR_TICK) {
3131 $sig->send;
3132 }
3133
3134 $NOW = Event::time;
3135
2026 # if we are delayed by four ticks or more, skip them all 3136 # if we are delayed by four ticks or more, skip them all
2027 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3137 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2028 3138
2029 $TICK_WATCHER->at ($NEXT_TICK); 3139 $TICK_WATCHER->at ($NEXT_TICK);
2030 $TICK_WATCHER->start; 3140 $TICK_WATCHER->start;
3141
3142 $LOAD = ($NOW - $tick_start) / $TICK;
3143 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3144
3145 _post_tick;
3146
3147
2031 }, 3148 },
2032); 3149);
2033 3150
3151{
2034IO::AIO::max_poll_time $TICK * 0.2; 3152 BDB::max_poll_time $TICK * 0.1;
2035 3153 $BDB_POLL_WATCHER = Event->io (
2036Event->io ( 3154 reentrant => 0,
2037 fd => IO::AIO::poll_fileno, 3155 fd => BDB::poll_fileno,
2038 poll => 'r', 3156 poll => 'r',
2039 prio => 5, 3157 prio => 0,
2040 data => WF_AUTOCANCEL,
2041 cb => \&IO::AIO::poll_cb,
2042);
2043
2044Event->timer (
2045 data => WF_AUTOCANCEL, 3158 data => WF_AUTOCANCEL,
2046 after => 0, 3159 cb => \&BDB::poll_cb,
2047 interval => 10, 3160 );
2048 cb => sub { 3161 BDB::min_parallel 8;
2049 (Coro::unblock_sub { 3162
2050 write_runtime 3163 BDB::set_sync_prepare {
2051 or warn "ERROR: unable to write runtime file: $!"; 3164 my $status;
3165 my $current = $Coro::current;
3166 (
3167 sub {
3168 $status = $!;
3169 $current->ready; undef $current;
3170 },
3171 sub {
3172 Coro::schedule while defined $current;
3173 $! = $status;
3174 },
3175 )
3176 };
3177
3178 unless ($DB_ENV) {
3179 $DB_ENV = BDB::db_env_create;
3180
3181 cf::sync_job {
3182 eval {
3183 BDB::db_env_open
3184 $DB_ENV,
3185 $BDBDIR,
3186 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3187 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3188 0666;
3189
3190 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3191
3192 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3193 $DB_ENV->set_lk_detect;
3194 };
3195
3196 cf::cleanup "db_env_open(db): $@" if $@;
2052 })->(); 3197 };
2053 }, 3198 }
2054); 3199}
3200
3201{
3202 IO::AIO::min_parallel 8;
3203
3204 undef $Coro::AIO::WATCHER;
3205 IO::AIO::max_poll_time $TICK * 0.1;
3206 $AIO_POLL_WATCHER = Event->io (
3207 reentrant => 0,
3208 data => WF_AUTOCANCEL,
3209 fd => IO::AIO::poll_fileno,
3210 poll => 'r',
3211 prio => 6,
3212 cb => \&IO::AIO::poll_cb,
3213 );
3214}
3215
3216my $_log_backtrace;
3217
3218sub _log_backtrace {
3219 my ($msg, @addr) = @_;
3220
3221 $msg =~ s/\n//;
3222
3223 # limit the # of concurrent backtraces
3224 if ($_log_backtrace < 2) {
3225 ++$_log_backtrace;
3226 async {
3227 my @bt = fork_call {
3228 @addr = map { sprintf "%x", $_ } @addr;
3229 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3230 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3231 or die "addr2line: $!";
3232
3233 my @funcs;
3234 my @res = <$fh>;
3235 chomp for @res;
3236 while (@res) {
3237 my ($func, $line) = splice @res, 0, 2, ();
3238 push @funcs, "[$func] $line";
3239 }
3240
3241 @funcs
3242 };
3243
3244 LOG llevInfo, "[ABT] $msg\n";
3245 LOG llevInfo, "[ABT] $_\n" for @bt;
3246 --$_log_backtrace;
3247 };
3248 } else {
3249 LOG llevInfo, "[ABT] $msg\n";
3250 LOG llevInfo, "[ABT] [suppressed]\n";
3251 }
3252}
3253
3254# load additional modules
3255use cf::pod;
3256
3257END { cf::emergency_save }
2055 3258
20561 32591
2057 3260

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