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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.113 by root, Mon Jan 1 15:32:40 2007 UTC vs.
Revision 1.455 by root, Sat Sep 27 08:17:40 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3; 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
53use Data::Dumper;
20use Digest::MD5; 54use Digest::MD5;
21use Fcntl; 55use Fcntl;
56use YAML ();
22use IO::AIO 2.31 (); 57use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
25 61
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
27 63
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 64# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 68
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
32 74
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 76
35our %COMMAND = (); 77our %COMMAND = ();
36our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
79
80our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 81our %EXTCMD = ();
82our %EXTICMD = ();
83our %EXT_CORO = (); # coroutines bound to extensions
84our %EXT_MAP = (); # pluggable maps
38 85
86our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 87our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 88
42our $TICK = MAX_TIME * 1e-6; 89our $CONFDIR = confdir;
43our $TICK_WATCHER; 90our $DATADIR = datadir;
91our $LIBDIR = "$DATADIR/ext";
92our $PODDIR = "$DATADIR/pod";
93our $MAPDIR = "$DATADIR/" . mapdir;
94our $LOCALDIR = localdir;
95our $TMPDIR = "$LOCALDIR/" . tmpdir;
96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
98our $RANDOMDIR = "$LOCALDIR/random";
99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
104
105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 107our $NEXT_TICK;
45our $NOW; 108our $USE_FSYNC = 1; # use fsync to write maps - default off
109
110our $BDB_DEADLOCK_WATCHER;
111our $BDB_CHECKPOINT_WATCHER;
112our $BDB_TRICKLE_WATCHER;
113our $DB_ENV;
46 114
47our %CFG; 115our %CFG;
48 116
49our $UPTIME; $UPTIME ||= time; 117our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 118our $RUNTIME;
119our $NOW;
51 120
52our %MAP; # all maps 121our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 122our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 123our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 124
56our %EXT_CORO; 125# used to convert map paths into valid unix filenames by replacing / by ∕
126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
127
128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
131our $TICK_START; # for load detecting purposes
132
133our @POST_INIT;
57 134
58binmode STDOUT; 135binmode STDOUT;
59binmode STDERR; 136binmode STDERR;
60 137
61# read virtual server time, if available 138# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 139unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 140 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 141 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 142 $RUNTIME = <$fh> + 0.;
66} 143}
67 144
68mkdir cf::localdir; 145mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 146 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 147
74# a special map that is always available 148our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 149
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 150sub cf::map::normalise;
78 151
79############################################################################# 152#############################################################################
80 153
81=head2 GLOBAL VARIABLES 154=head2 GLOBAL VARIABLES
82 155
89=item $cf::RUNTIME 162=item $cf::RUNTIME
90 163
91The time this server has run, starts at 0 and is increased by $cf::TICK on 164The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 165every server tick.
93 166
94=item $cf::LIBDIR 167=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
168$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
169$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 170
96The perl library directory, where extensions and cf-specific modules can 171Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 172directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
173unique-items directory, player file directory, random maps directory and
174database environment.
98 175
99=item $cf::NOW 176=item $cf::NOW
100 177
101The time of the last (current) server tick. 178The time of the last (current) server tick.
102 179
103=item $cf::TICK 180=item $cf::TICK
104 181
105The interval between server ticks, in seconds. 182The interval between server ticks, in seconds.
106 183
184=item $cf::LOADAVG
185
186The current CPU load on the server (alpha-smoothed), as a value between 0
187(none) and 1 (overloaded), indicating how much time is spent on processing
188objects per tick. Healthy values are < 0.5.
189
190=item $cf::LOAD
191
192The raw value load value from the last tick.
193
107=item %cf::CFG 194=item %cf::CFG
108 195
109Configuration for the server, loaded from C</etc/crossfire/config>, or 196Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 197from wherever your confdir points to.
198
199=item cf::wait_for_tick, cf::wait_for_tick_begin
200
201These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
202returns directly I<after> the tick processing (and consequently, can only wake one process
203per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
204
205=item @cf::INVOKE_RESULTS
206
207This array contains the results of the last C<invoke ()> call. When
208C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
209that call.
111 210
112=back 211=back
113 212
114=cut 213=cut
115 214
116BEGIN { 215BEGIN {
117 *CORE::GLOBAL::warn = sub { 216 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 217 my $msg = join "", @_;
119 utf8::encode $msg;
120 218
121 $msg .= "\n" 219 $msg .= "\n"
122 unless $msg =~ /\n$/; 220 unless $msg =~ /\n$/;
123 221
222 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
223
124 LOG llevError, "cfperl: $msg"; 224 LOG llevError, $msg;
125 }; 225 };
126} 226}
227
228$Coro::State::DIEHOOK = sub {
229 return unless $^S eq 0; # "eq", not "=="
230
231 if ($Coro::current == $Coro::main) {#d#
232 warn "DIEHOOK called in main context, Coro bug?\n";#d#
233 return;#d#
234 }#d#
235
236 # kill coroutine otherwise
237 warn Carp::longmess $_[0];
238 Coro::terminate
239};
240
241$SIG{__DIE__} = sub { }; #d#?
127 242
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 243@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 244@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 245@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 246@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 247@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
248@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 249@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 250
135# we bless all objects into (empty) derived classes to force a method lookup 251# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 252# within the Safe compartment.
137for my $pkg (qw( 253for my $pkg (qw(
138 cf::global cf::attachable 254 cf::global cf::attachable
139 cf::object cf::object::player 255 cf::object cf::object::player
140 cf::client cf::player 256 cf::client cf::player
141 cf::arch cf::living 257 cf::arch cf::living
258 cf::map cf::mapspace
142 cf::map cf::party cf::region 259 cf::party cf::region
143)) { 260)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 261 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 262}
147 263
148$Event::DIED = sub { 264$EV::DIED = sub {
149 warn "error in event callback: @_"; 265 warn "error in event callback: @_";
150}; 266};
151 267
152my %ext_pkg; 268#############################################################################
153my @exts;
154my @hook;
155 269
156=head2 UTILITY FUNCTIONS 270=head2 UTILITY FUNCTIONS
157 271
158=over 4 272=over 4
159 273
160=cut 274=item dumpval $ref
161 275
162use JSON::Syck (); # TODO# replace by JSON::PC once working 276=cut
163 277
278sub dumpval {
279 eval {
280 local $SIG{__DIE__};
281 my $d;
282 if (1) {
283 $d = new Data::Dumper([$_[0]], ["*var"]);
284 $d->Terse(1);
285 $d->Indent(2);
286 $d->Quotekeys(0);
287 $d->Useqq(1);
288 #$d->Bless(...);
289 $d->Seen($_[1]) if @_ > 1;
290 $d = $d->Dump();
291 }
292 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
293 $d
294 } || "[unable to dump $_[0]: '$@']";
295}
296
164=item $ref = cf::from_json $json 297=item $ref = cf::decode_json $json
165 298
166Converts a JSON string into the corresponding perl data structure. 299Converts a JSON string into the corresponding perl data structure.
167 300
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 301=item $json = cf::encode_json $ref
176 302
177Converts a perl data structure into its JSON representation. 303Converts a perl data structure into its JSON representation.
178 304
179=cut 305=cut
180 306
181sub to_json($) { 307our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 308
183 JSON::Syck::Dump $_[0] 309sub encode_json($) { $json_coder->encode ($_[0]) }
310sub decode_json($) { $json_coder->decode ($_[0]) }
311
312=item cf::post_init { BLOCK }
313
314Execute the given codeblock, I<after> all extensions have been (re-)loaded,
315but I<before> the server starts ticking again.
316
317The cdoeblock will have a single boolean argument to indicate whether this
318is a reload or not.
319
320=cut
321
322sub post_init(&) {
323 push @POST_INIT, shift;
184} 324}
325
326=item cf::lock_wait $string
327
328Wait until the given lock is available. See cf::lock_acquire.
329
330=item my $lock = cf::lock_acquire $string
331
332Wait until the given lock is available and then acquires it and returns
333a Coro::guard object. If the guard object gets destroyed (goes out of scope,
334for example when the coroutine gets canceled), the lock is automatically
335returned.
336
337Locks are *not* recursive, locking from the same coro twice results in a
338deadlocked coro.
339
340Lock names should begin with a unique identifier (for example, cf::map::find
341uses map_find and cf::map::load uses map_load).
342
343=item $locked = cf::lock_active $string
344
345Return true if the lock is currently active, i.e. somebody has locked it.
346
347=cut
348
349our %LOCK;
350our %LOCKER;#d#
351
352sub lock_wait($) {
353 my ($key) = @_;
354
355 if ($LOCKER{$key} == $Coro::current) {#d#
356 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
357 return;#d#
358 }#d#
359
360 # wait for lock, if any
361 while ($LOCK{$key}) {
362 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
363 push @{ $LOCK{$key} }, $Coro::current;
364 Coro::schedule;
365 }
366}
367
368sub lock_acquire($) {
369 my ($key) = @_;
370
371 # wait, to be sure we are not locked
372 lock_wait $key;
373
374 $LOCK{$key} = [];
375 $LOCKER{$key} = $Coro::current;#d#
376
377 Coro::guard {
378 delete $LOCKER{$key};#d#
379 # wake up all waiters, to be on the safe side
380 $_->ready for @{ delete $LOCK{$key} };
381 }
382}
383
384sub lock_active($) {
385 my ($key) = @_;
386
387 ! ! $LOCK{$key}
388}
389
390sub freeze_mainloop {
391 tick_inhibit_inc;
392
393 Coro::guard \&tick_inhibit_dec;
394}
395
396=item cf::periodic $interval, $cb
397
398Like EV::periodic, but randomly selects a starting point so that the actions
399get spread over timer.
400
401=cut
402
403sub periodic($$) {
404 my ($interval, $cb) = @_;
405
406 my $start = rand List::Util::min 180, $interval;
407
408 EV::periodic $start, $interval, 0, $cb
409}
410
411=item cf::get_slot $time[, $priority[, $name]]
412
413Allocate $time seconds of blocking CPU time at priority C<$priority>:
414This call blocks and returns only when you have at least C<$time> seconds
415of cpu time till the next tick. The slot is only valid till the next cede.
416
417The optional C<$name> can be used to identify the job to run. It might be
418used for statistical purposes and should identify the same time-class.
419
420Useful for short background jobs.
421
422=cut
423
424our @SLOT_QUEUE;
425our $SLOT_QUEUE;
426
427$SLOT_QUEUE->cancel if $SLOT_QUEUE;
428$SLOT_QUEUE = Coro::async {
429 $Coro::current->desc ("timeslot manager");
430
431 my $signal = new Coro::Signal;
432
433 while () {
434 next_job:
435 my $avail = cf::till_tick;
436 if ($avail > 0.01) {
437 for (0 .. $#SLOT_QUEUE) {
438 if ($SLOT_QUEUE[$_][0] < $avail) {
439 my $job = splice @SLOT_QUEUE, $_, 1, ();
440 $job->[2]->send;
441 Coro::cede;
442 goto next_job;
443 }
444 }
445 }
446
447 if (@SLOT_QUEUE) {
448 # we do not use wait_for_tick() as it returns immediately when tick is inactive
449 push @cf::WAIT_FOR_TICK, $signal;
450 $signal->wait;
451 } else {
452 Coro::schedule;
453 }
454 }
455};
456
457sub get_slot($;$$) {
458 return if tick_inhibit || $Coro::current == $Coro::main;
459
460 my ($time, $pri, $name) = @_;
461
462 $time = $TICK * .6 if $time > $TICK * .6;
463 my $sig = new Coro::Signal;
464
465 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
466 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
467 $SLOT_QUEUE->ready;
468 $sig->wait;
469}
470
471=item cf::async { BLOCK }
472
473Currently the same as Coro::async_pool, meaning you cannot use
474C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
475thing you are allowed to do is call C<prio> on it.
476
477=cut
478
479BEGIN { *async = \&Coro::async_pool }
185 480
186=item cf::sync_job { BLOCK } 481=item cf::sync_job { BLOCK }
187 482
188The design of crossfire+ requires that the main coro ($Coro::main) is 483The design of Deliantra requires that the main coroutine ($Coro::main)
189always able to handle events or runnable, as crossfire+ is only partly 484is always able to handle events or runnable, as Deliantra is only
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 485partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
486acceptable.
191 487
192If it must be done, put the blocking parts into C<sync_job>. This will run 488If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The 489the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish 490server will be frozen during this time, so the block should either finish
195fast or be very important. 491fast or be very important.
198 494
199sub sync_job(&) { 495sub sync_job(&) {
200 my ($job) = @_; 496 my ($job) = @_;
201 497
202 if ($Coro::current == $Coro::main) { 498 if ($Coro::current == $Coro::main) {
499 my $time = EV::time;
500
203 # this is the main coro, too bad, we have to block 501 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 502 # till the operation succeeds, freezing the server :/
205 503
206 # TODO: use suspend/resume instead 504 LOG llevError, Carp::longmess "sync job";#d#
207 # (but this is cancel-safe) 505
208 local $FREEZE = 1; 506 my $freeze_guard = freeze_mainloop;
209 507
210 my $busy = 1; 508 my $busy = 1;
211 my @res; 509 my @res;
212 510
213 (Coro::async { 511 (async {
512 $Coro::current->desc ("sync job coro");
214 @res = eval { $job->() }; 513 @res = eval { $job->() };
215 warn $@ if $@; 514 warn $@ if $@;
216 undef $busy; 515 undef $busy;
217 })->prio (Coro::PRIO_MAX); 516 })->prio (Coro::PRIO_MAX);
218 517
219 while ($busy) { 518 while ($busy) {
519 if (Coro::nready) {
220 Coro::cede_notself; 520 Coro::cede_notself;
221 Event::one_event unless Coro::nready; 521 } else {
522 EV::loop EV::LOOP_ONESHOT;
222 } 523 }
524 }
525
526 my $time = EV::time - $time;
527
528 $TICK_START += $time; # do not account sync jobs to server load
223 529
224 wantarray ? @res : $res[0] 530 wantarray ? @res : $res[0]
225 } else { 531 } else {
226 # we are in another coroutine, how wonderful, everything just works 532 # we are in another coroutine, how wonderful, everything just works
227 533
228 $job->() 534 $job->()
229 } 535 }
230} 536}
231 537
232=item $coro = cf::coro { BLOCK } 538=item $coro = cf::async_ext { BLOCK }
233 539
234Creates and returns a new coro. This coro is automcatially being canceled 540Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 541extension calling this is being unloaded.
236 542
237=cut 543=cut
238 544
239sub coro(&) { 545sub async_ext(&) {
240 my $cb = shift; 546 my $cb = shift;
241 547
242 my $coro; $coro = async { 548 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 549
249 $coro->on_destroy (sub { 550 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 551 delete $EXT_CORO{$coro+0};
251 }); 552 });
252 $EXT_CORO{$coro+0} = $coro; 553 $EXT_CORO{$coro+0} = $coro;
253 554
254 $coro 555 $coro
255} 556}
256 557
257sub write_runtime { 558=item fork_call { }, $args
258 my $runtime = cf::localdir . "/runtime";
259 559
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 560Executes the given code block with the given arguments in a seperate
261 or return; 561process, returning the results. Everything must be serialisable with
562Coro::Storable. May, of course, block. Note that the executed sub may
563never block itself or use any form of event handling.
262 564
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 565=cut
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return;
266 566
267 aio_fsync $fh 567sub fork_call(&@) {
268 and return; 568 my ($cb, @args) = @_;
269 569
270 close $fh 570 # we seemingly have to make a local copy of the whole thing,
271 or return; 571 # otherwise perl prematurely frees the stuff :/
572 # TODO: investigate and fix (likely this will be rather laborious)
272 573
273 aio_rename "$runtime~", $runtime 574 my @res = Coro::Util::fork_eval {
274 and return; 575 reset_signals;
576 &$cb
577 }, @args;
275 578
579 wantarray ? @res : $res[-1]
580}
581
582=item $coin = coin_from_name $name
583
584=cut
585
586our %coin_alias = (
587 "silver" => "silvercoin",
588 "silvercoin" => "silvercoin",
589 "silvercoins" => "silvercoin",
590 "gold" => "goldcoin",
591 "goldcoin" => "goldcoin",
592 "goldcoins" => "goldcoin",
593 "platinum" => "platinacoin",
594 "platinumcoin" => "platinacoin",
595 "platinumcoins" => "platinacoin",
596 "platina" => "platinacoin",
597 "platinacoin" => "platinacoin",
598 "platinacoins" => "platinacoin",
599 "royalty" => "royalty",
600 "royalties" => "royalty",
601);
602
603sub coin_from_name($) {
604 $coin_alias{$_[0]}
605 ? cf::arch::find $coin_alias{$_[0]}
606 : undef
607}
608
609=item $value = cf::db_get $family => $key
610
611Returns a single value from the environment database.
612
613=item cf::db_put $family => $key => $value
614
615Stores the given C<$value> in the family. It can currently store binary
616data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
617
618=item $db = cf::db_table "name"
619
620Create and/or open a new database table. The string must not be "db" and must be unique
621within each server.
622
623=cut
624
625sub db_table($) {
626 my ($name) = @_;
627 my $db = BDB::db_create $DB_ENV;
628
629 eval {
630 $db->set_flags (BDB::CHKSUM);
631
632 utf8::encode $name;
633 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
634 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
635 cf::cleanup "db_open(db): $!" if $!;
636 };
637 cf::cleanup "db_open(db): $@" if $@;
638
639 $db
640}
641
642our $DB;
643
644sub db_init {
645 cf::sync_job {
646 $DB ||= db_table "db";
647 };
648}
649
650sub db_get($$) {
651 my $key = "$_[0]/$_[1]";
652
653 cf::sync_job {
654 BDB::db_get $DB, undef, $key, my $data;
655
656 $! ? ()
657 : $data
276 1 658 }
659}
660
661sub db_put($$$) {
662 BDB::dbreq_pri 4;
663 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
664}
665
666=item cf::cache $id => [$paths...], $processversion => $process
667
668Generic caching function that returns the value of the resource $id,
669caching and regenerating as required.
670
671This function can block.
672
673=cut
674
675sub cache {
676 my ($id, $src, $processversion, $process) = @_;
677
678 my $meta =
679 join "\x00",
680 $processversion,
681 map {
682 aio_stat $_
683 and Carp::croak "$_: $!";
684
685 ($_, (stat _)[7,9])
686 } @$src;
687
688 my $dbmeta = db_get cache => "$id/meta";
689 if ($dbmeta ne $meta) {
690 # changed, we may need to process
691
692 my @data;
693 my $md5;
694
695 for (0 .. $#$src) {
696 0 <= aio_load $src->[$_], $data[$_]
697 or Carp::croak "$src->[$_]: $!";
698 }
699
700 # if processing is expensive, check
701 # checksum first
702 if (1) {
703 $md5 =
704 join "\x00",
705 $processversion,
706 map {
707 cf::cede_to_tick;
708 ($src->[$_], Digest::MD5::md5_hex $data[$_])
709 } 0.. $#$src;
710
711
712 my $dbmd5 = db_get cache => "$id/md5";
713 if ($dbmd5 eq $md5) {
714 db_put cache => "$id/meta", $meta;
715
716 return db_get cache => "$id/data";
717 }
718 }
719
720 my $t1 = Time::HiRes::time;
721 my $data = $process->(\@data);
722 my $t2 = Time::HiRes::time;
723
724 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
725
726 db_put cache => "$id/data", $data;
727 db_put cache => "$id/md5" , $md5;
728 db_put cache => "$id/meta", $meta;
729
730 return $data;
731 }
732
733 db_get cache => "$id/data"
734}
735
736=item cf::datalog type => key => value, ...
737
738Log a datalog packet of the given type with the given key-value pairs.
739
740=cut
741
742sub datalog($@) {
743 my ($type, %kv) = @_;
744 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
277} 745}
278 746
279=back 747=back
280 748
281=cut 749=cut
282 750
283############################################################################# 751#############################################################################
284 752
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 if ($path =~ s{^\?random/}{}) {
295 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
296 $self->{random} = cf::from_json $data;
297 } else {
298 if ($path =~ s{^~([^/]+)?}{}) {
299 $self->{user_rel} = 1;
300
301 if (defined $1) {
302 $self->{user} = $1;
303 } elsif ($base =~ m{^~([^/]+)/}) {
304 $self->{user} = $1;
305 } else {
306 warn "cannot resolve user-relative path without user <$path,$base>\n";
307 }
308 } elsif ($path =~ /^\//) {
309 # already absolute
310 } else {
311 $base =~ s{[^/]+/?$}{};
312 return $class->new ("$base/$path");
313 }
314
315 for ($path) {
316 redo if s{/\.?/}{/};
317 redo if s{/[^/]+/\.\./}{/};
318 }
319 }
320
321 $self->{path} = $path;
322
323 $self
324}
325
326# the name / primary key / in-game path
327sub as_string {
328 my ($self) = @_;
329
330 $self->{user_rel} ? "~$self->{user}$self->{path}"
331 : $self->{random} ? "?random/$self->{path}"
332 : $self->{path}
333}
334
335# the displayed name, this is a one way mapping
336sub visible_name {
337 my ($self) = @_;
338
339# if (my $rmp = $self->{random}) {
340# # todo: be more intelligent about this
341# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
342# } else {
343 $self->as_string
344# }
345}
346
347# escape the /'s in the path
348sub _escaped_path {
349 # ∕ is U+2215
350 (my $path = $_[0]{path}) =~ s/\//∕/g;
351 $path
352}
353
354# the original (read-only) location
355sub load_path {
356 my ($self) = @_;
357
358 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
359}
360
361# the temporary/swap location
362sub save_path {
363 my ($self) = @_;
364
365 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
366 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
367 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
368}
369
370# the unique path, might be eq to save_path
371sub uniq_path {
372 my ($self) = @_;
373
374 $self->{user_rel} || $self->{random}
375 ? undef
376 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
377}
378
379# return random map parameters, or undef
380sub random_map_params {
381 my ($self) = @_;
382
383 $self->{random}
384}
385
386# this is somewhat ugly, but style maps do need special treatment
387sub is_style_map {
388 $_[0]{path} =~ m{^/styles/}
389}
390
391package cf;
392
393#############################################################################
394
395=head2 ATTACHABLE OBJECTS 753=head2 ATTACHABLE OBJECTS
396 754
397Many objects in crossfire are so-called attachable objects. That means you can 755Many objects in deliantra are so-called attachable objects. That means you can
398attach callbacks/event handlers (a collection of which is called an "attachment") 756attach callbacks/event handlers (a collection of which is called an "attachment")
399to it. All such attachable objects support the following methods. 757to it. All such attachable objects support the following methods.
400 758
401In the following description, CLASS can be any of C<global>, C<object> 759In the following description, CLASS can be any of C<global>, C<object>
402C<player>, C<client> or C<map> (i.e. the attachable objects in 760C<player>, C<client> or C<map> (i.e. the attachable objects in
403crossfire+). 761Deliantra).
404 762
405=over 4 763=over 4
406 764
407=item $attachable->attach ($attachment, key => $value...) 765=item $attachable->attach ($attachment, key => $value...)
408 766
452=item cf::CLASS::attachment $name, ... 810=item cf::CLASS::attachment $name, ...
453 811
454Register an attachment by C<$name> through which attachable objects of the 812Register an attachment by C<$name> through which attachable objects of the
455given CLASS can refer to this attachment. 813given CLASS can refer to this attachment.
456 814
457Some classes such as crossfire maps and objects can specify attachments 815Some classes such as deliantra maps and objects can specify attachments
458that are attached at load/instantiate time, thus the need for a name. 816that are attached at load/instantiate time, thus the need for a name.
459 817
460These calls expect any number of the following handler/hook descriptions: 818These calls expect any number of the following handler/hook descriptions:
461 819
462=over 4 820=over 4
522our @CB_TYPE = (); # registry for type (cf-object class) based events 880our @CB_TYPE = (); # registry for type (cf-object class) based events
523our @CB_MAP = (); 881our @CB_MAP = ();
524 882
525my %attachment; 883my %attachment;
526 884
885sub cf::attachable::thawer_merge {
886 # simply override everything except _meta
887 local $_[0]{_meta};
888 %{$_[0]} = %{$_[1]};
889}
890
527sub _attach_cb($$$$) { 891sub _attach_cb($$$$) {
528 my ($registry, $event, $prio, $cb) = @_; 892 my ($registry, $event, $prio, $cb) = @_;
529 893
530 use sort 'stable'; 894 use sort 'stable';
531 895
565 $registry = $CB_TYPE[$object_type] ||= []; 929 $registry = $CB_TYPE[$object_type] ||= [];
566 930
567 } elsif ($type eq "subtype") { 931 } elsif ($type eq "subtype") {
568 defined $object_type or Carp::croak "subtype specified without type"; 932 defined $object_type or Carp::croak "subtype specified without type";
569 my $object_subtype = shift @arg; 933 my $object_subtype = shift @arg;
570 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 934 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
571 935
572 } elsif ($type eq "package") { 936 } elsif ($type eq "package") {
573 my $pkg = shift @arg; 937 my $pkg = shift @arg;
574 938
575 while (my ($name, $id) = each %cb_id) { 939 while (my ($name, $id) = each %cb_id) {
604 _attach $registry, $klass, @attach; 968 _attach $registry, $klass, @attach;
605 } 969 }
606 970
607 $obj->{$name} = \%arg; 971 $obj->{$name} = \%arg;
608 } else { 972 } else {
609 warn "object uses attachment '$name' that is not available, postponing.\n"; 973 warn "object uses attachment '$name' which is not available, postponing.\n";
610 } 974 }
611 975
612 $obj->{_attachment}{$name} = undef; 976 $obj->{_attachment}{$name} = undef;
613} 977}
614 978
616 if (ref $_[0]) { 980 if (ref $_[0]) {
617 _object_attach @_; 981 _object_attach @_;
618 } else { 982 } else {
619 _attach shift->_attach_registry, @_; 983 _attach shift->_attach_registry, @_;
620 } 984 }
985 _recalc_want;
621}; 986};
622 987
623# all those should be optimised 988# all those should be optimised
624sub cf::attachable::detach { 989sub cf::attachable::detach {
625 my ($obj, $name) = @_; 990 my ($obj, $name) = @_;
628 delete $obj->{_attachment}{$name}; 993 delete $obj->{_attachment}{$name};
629 reattach ($obj); 994 reattach ($obj);
630 } else { 995 } else {
631 Carp::croak "cannot, currently, detach class attachments"; 996 Carp::croak "cannot, currently, detach class attachments";
632 } 997 }
998 _recalc_want;
633}; 999};
634 1000
635sub cf::attachable::attached { 1001sub cf::attachable::attached {
636 my ($obj, $name) = @_; 1002 my ($obj, $name) = @_;
637 1003
652 "; 1018 ";
653 die if $@; 1019 die if $@;
654} 1020}
655 1021
656our $override; 1022our $override;
657our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1023our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
658 1024
659sub override { 1025sub override {
660 $override = 1; 1026 $override = 1;
661 @invoke_results = (); 1027 @INVOKE_RESULTS = (@_);
662} 1028}
663 1029
664sub do_invoke { 1030sub do_invoke {
665 my $event = shift; 1031 my $event = shift;
666 my $callbacks = shift; 1032 my $callbacks = shift;
667 1033
668 @invoke_results = (); 1034 @INVOKE_RESULTS = ();
669 1035
670 local $override; 1036 local $override;
671 1037
672 for (@$callbacks) { 1038 for (@$callbacks) {
673 eval { &{$_->[1]} }; 1039 eval { &{$_->[1]} };
682 } 1048 }
683 1049
684 0 1050 0
685} 1051}
686 1052
687=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1053=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
688 1054
689=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1055=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
690 1056
691Generate an object-specific event with the given arguments. 1057Generate an object-specific event with the given arguments.
692 1058
693This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1059This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
694removed in future versions), and there is no public API to access override 1060removed in future versions), and there is no public API to access override
695results (if you must, access C<@cf::invoke_results> directly). 1061results (if you must, access C<@cf::INVOKE_RESULTS> directly).
696 1062
697=back 1063=back
698 1064
699=cut 1065=cut
700 1066
701############################################################################# 1067#############################################################################
702# object support 1068# object support
1069
1070sub _object_equal($$);
1071sub _object_equal($$) {
1072 my ($a, $b) = @_;
1073
1074 return 0 unless (ref $a) eq (ref $b);
1075
1076 if ("HASH" eq ref $a) {
1077 my @ka = keys %$a;
1078 my @kb = keys %$b;
1079
1080 return 0 if @ka != @kb;
1081
1082 for (0 .. $#ka) {
1083 return 0 unless $ka[$_] eq $kb[$_];
1084 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1085 }
1086
1087 } elsif ("ARRAY" eq ref $a) {
1088
1089 return 0 if @$a != @$b;
1090
1091 for (0 .. $#$a) {
1092 return 0 unless _object_equal $a->[$_], $b->[$_];
1093 }
1094
1095 } elsif ($a ne $b) {
1096 return 0;
1097 }
1098
1099 1
1100}
1101
1102our $SLOW_MERGES;#d#
1103sub _can_merge {
1104 my ($ob1, $ob2) = @_;
1105
1106 ++$SLOW_MERGES;#d#
1107
1108 # we do the slow way here
1109 return _object_equal $ob1, $ob2
1110}
703 1111
704sub reattach { 1112sub reattach {
705 # basically do the same as instantiate, without calling instantiate 1113 # basically do the same as instantiate, without calling instantiate
706 my ($obj) = @_; 1114 my ($obj) = @_;
1115
1116 # no longer needed after getting rid of delete_package?
1117 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
707 1118
708 my $registry = $obj->registry; 1119 my $registry = $obj->registry;
709 1120
710 @$registry = (); 1121 @$registry = ();
711 1122
726cf::attachable->attach ( 1137cf::attachable->attach (
727 prio => -1000000, 1138 prio => -1000000,
728 on_instantiate => sub { 1139 on_instantiate => sub {
729 my ($obj, $data) = @_; 1140 my ($obj, $data) = @_;
730 1141
731 $data = from_json $data; 1142 $data = decode_json $data;
732 1143
733 for (@$data) { 1144 for (@$data) {
734 my ($name, $args) = @$_; 1145 my ($name, $args) = @$_;
735 1146
736 $obj->attach ($name, %{$args || {} }); 1147 $obj->attach ($name, %{$args || {} });
752sub object_freezer_save { 1163sub object_freezer_save {
753 my ($filename, $rdata, $objs) = @_; 1164 my ($filename, $rdata, $objs) = @_;
754 1165
755 sync_job { 1166 sync_job {
756 if (length $$rdata) { 1167 if (length $$rdata) {
1168 utf8::decode (my $decname = $filename);
757 warn sprintf "saving %s (%d,%d)\n", 1169 warn sprintf "saving %s (%d,%d)\n",
758 $filename, length $$rdata, scalar @$objs; 1170 $decname, length $$rdata, scalar @$objs;
759 1171
760 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1172 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
761 chmod SAVE_MODE, $fh; 1173 aio_chmod $fh, SAVE_MODE;
762 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1174 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
763 aio_fsync $fh; 1175 aio_fsync $fh if $cf::USE_FSYNC;
764 close $fh; 1176 aio_close $fh;
765 1177
766 if (@$objs) { 1178 if (@$objs) {
767 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1179 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
768 chmod SAVE_MODE, $fh; 1180 aio_chmod $fh, SAVE_MODE;
769 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1181 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
770 aio_write $fh, 0, (length $data), $data, 0; 1182 aio_write $fh, 0, (length $data), $data, 0;
771 aio_fsync $fh; 1183 aio_fsync $fh if $cf::USE_FSYNC;
772 close $fh; 1184 aio_close $fh;
773 aio_rename "$filename.pst~", "$filename.pst"; 1185 aio_rename "$filename.pst~", "$filename.pst";
774 } 1186 }
775 } else { 1187 } else {
776 aio_unlink "$filename.pst"; 1188 aio_unlink "$filename.pst";
777 } 1189 }
782 } 1194 }
783 } else { 1195 } else {
784 aio_unlink $filename; 1196 aio_unlink $filename;
785 aio_unlink "$filename.pst"; 1197 aio_unlink "$filename.pst";
786 } 1198 }
787 } 1199 };
788} 1200}
789 1201
790sub object_freezer_as_string { 1202sub object_freezer_as_string {
791 my ($rdata, $objs) = @_; 1203 my ($rdata, $objs) = @_;
792 1204
804 or return; 1216 or return;
805 1217
806 unless (aio_stat "$filename.pst") { 1218 unless (aio_stat "$filename.pst") {
807 (aio_load "$filename.pst", $av) >= 0 1219 (aio_load "$filename.pst", $av) >= 0
808 or return; 1220 or return;
1221
809 $av = eval { (Storable::thaw $av)->{objs} }; 1222 my $st = eval { Coro::Storable::thaw $av };
1223 $av = $st->{objs};
810 } 1224 }
811 1225
1226 utf8::decode (my $decname = $filename);
1227 warn sprintf "loading %s (%d,%d)\n",
1228 $decname, length $data, scalar @{$av || []};
1229
812 return ($data, $av); 1230 ($data, $av)
813} 1231}
1232
1233=head2 COMMAND CALLBACKS
1234
1235=over 4
1236
1237=cut
814 1238
815############################################################################# 1239#############################################################################
816# command handling &c 1240# command handling &c
817 1241
818=item cf::register_command $name => \&callback($ob,$args); 1242=item cf::register_command $name => \&callback($ob,$args);
831 push @{ $COMMAND{$name} }, [$caller, $cb]; 1255 push @{ $COMMAND{$name} }, [$caller, $cb];
832} 1256}
833 1257
834=item cf::register_extcmd $name => \&callback($pl,$packet); 1258=item cf::register_extcmd $name => \&callback($pl,$packet);
835 1259
836Register a callbackf ro execution when the client sends an extcmd packet. 1260Register a callback for execution when the client sends an (synchronous)
1261extcmd packet. Ext commands will be processed in the order they are
1262received by the server, like other user commands. The first argument is
1263the logged-in player. Ext commands can only be processed after a player
1264has logged in successfully.
837 1265
838If the callback returns something, it is sent back as if reply was being 1266If the callback returns something, it is sent back as if reply was being
839called. 1267called.
840 1268
1269=item cf::register_exticmd $name => \&callback($ns,$packet);
1270
1271Register a callback for execution when the client sends an (asynchronous)
1272exticmd packet. Exti commands are processed by the server as soon as they
1273are received, i.e. out of order w.r.t. other commands. The first argument
1274is a client socket. Exti commands can be received anytime, even before
1275log-in.
1276
1277If the callback returns something, it is sent back as if reply was being
1278called.
1279
841=cut 1280=cut
842 1281
843sub register_extcmd { 1282sub register_extcmd {
844 my ($name, $cb) = @_; 1283 my ($name, $cb) = @_;
845 1284
846 my $caller = caller;
847 #warn "registering extcmd '$name' to '$caller'";
848
849 $EXTCMD{$name} = [$cb, $caller]; 1285 $EXTCMD{$name} = $cb;
1286}
1287
1288sub register_exticmd {
1289 my ($name, $cb) = @_;
1290
1291 $EXTICMD{$name} = $cb;
850} 1292}
851 1293
852cf::player->attach ( 1294cf::player->attach (
853 on_command => sub { 1295 on_command => sub {
854 my ($pl, $name, $params) = @_; 1296 my ($pl, $name, $params) = @_;
863 cf::override; 1305 cf::override;
864 }, 1306 },
865 on_extcmd => sub { 1307 on_extcmd => sub {
866 my ($pl, $buf) = @_; 1308 my ($pl, $buf) = @_;
867 1309
868 my $msg = eval { from_json $buf }; 1310 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
869 1311
870 if (ref $msg) { 1312 if (ref $msg) {
1313 my ($type, $reply, @payload) =
1314 "ARRAY" eq ref $msg
1315 ? @$msg
1316 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1317
1318 my @reply;
1319
871 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1320 if (my $cb = $EXTCMD{$type}) {
872 if (my %reply = $cb->[0]->($pl, $msg)) { 1321 @reply = $cb->($pl, @payload);
873 $pl->ext_reply ($msg->{msgid}, %reply);
874 }
875 } 1322 }
1323
1324 $pl->ext_reply ($reply, @reply)
1325 if $reply;
1326
876 } else { 1327 } else {
877 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1328 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
878 } 1329 }
879 1330
880 cf::override; 1331 cf::override;
881 }, 1332 },
882); 1333);
883 1334
884sub register {
885 my ($base, $pkg) = @_;
886
887 #TODO
888}
889
890sub load_extension { 1335sub load_extensions {
1336 cf::sync_job {
1337 my %todo;
1338
1339 for my $path (<$LIBDIR/*.ext>) {
1340 next unless -r $path;
1341
1342 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1343 my $base = $1;
1344 my $pkg = $1;
1345 $pkg =~ s/[^[:word:]]/_/g;
1346 $pkg = "ext::$pkg";
1347
1348 open my $fh, "<:utf8", $path
1349 or die "$path: $!";
1350
1351 my $source = do { local $/; <$fh> };
1352
1353 my %ext = (
1354 path => $path,
1355 base => $base,
1356 pkg => $pkg,
1357 );
1358
1359 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1360 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1361
1362 $ext{source} =
1363 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1364 . "#line 1 \"$path\"\n{\n"
1365 . $source
1366 . "\n};\n1";
1367
1368 $todo{$base} = \%ext;
1369 }
1370
1371 my %done;
1372 while (%todo) {
1373 my $progress;
1374
1375 while (my ($k, $v) = each %todo) {
1376 for (split /,\s*/, $v->{meta}{depends}) {
1377 goto skip
1378 unless exists $done{$_};
1379 }
1380
1381 warn "... loading '$k' into '$v->{pkg}'\n";
1382
1383 unless (eval $v->{source}) {
1384 my $msg = $@ ? "$v->{path}: $@\n"
1385 : "$v->{base}: extension inactive.\n";
1386
1387 if (exists $v->{meta}{mandatory}) {
1388 warn $msg;
1389 cf::cleanup "mandatory extension failed to load, exiting.";
1390 }
1391
1392 warn $msg;
1393 }
1394
1395 $done{$k} = delete $todo{$k};
1396 push @EXTS, $v->{pkg};
1397 $progress = 1;
1398 }
1399
1400 skip:
1401 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1402 unless $progress;
1403 }
1404 };
1405}
1406
1407#############################################################################
1408
1409=back
1410
1411=head2 CORE EXTENSIONS
1412
1413Functions and methods that extend core deliantra objects.
1414
1415=cut
1416
1417package cf::player;
1418
1419use Coro::AIO;
1420
1421=head3 cf::player
1422
1423=over 4
1424
1425=item cf::player::num_playing
1426
1427Returns the official number of playing players, as per the Crossfire metaserver rules.
1428
1429=cut
1430
1431sub num_playing {
1432 scalar grep
1433 $_->ob->map
1434 && !$_->hidden
1435 && !$_->ob->flag (cf::FLAG_WIZ),
1436 cf::player::list
1437}
1438
1439=item cf::player::find $login
1440
1441Returns the given player object, loading it if necessary (might block).
1442
1443=cut
1444
1445sub playerdir($) {
1446 "$PLAYERDIR/"
1447 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1448}
1449
1450sub path($) {
1451 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1452
1453 (playerdir $login) . "/playerdata"
1454}
1455
1456sub find_active($) {
1457 $cf::PLAYER{$_[0]}
1458 and $cf::PLAYER{$_[0]}->active
1459 and $cf::PLAYER{$_[0]}
1460}
1461
1462sub exists($) {
1463 my ($login) = @_;
1464
1465 $cf::PLAYER{$login}
1466 or !aio_stat path $login
1467}
1468
1469sub find($) {
1470 return $cf::PLAYER{$_[0]} || do {
1471 my $login = $_[0];
1472
1473 my $guard = cf::lock_acquire "user_find:$login";
1474
1475 $cf::PLAYER{$_[0]} || do {
1476 # rename old playerfiles to new ones
1477 #TODO: remove when no longer required
1478 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1479 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1480 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1481 aio_unlink +(playerdir $login) . "/$login.pl";
1482
1483 my $f = new_from_file cf::object::thawer path $login
1484 or return;
1485
1486 my $pl = cf::player::load_pl $f
1487 or return;
1488
1489 local $cf::PLAYER_LOADING{$login} = $pl;
1490 $f->resolve_delayed_derefs;
1491 $cf::PLAYER{$login} = $pl
1492 }
1493 }
1494}
1495
1496sub save($) {
1497 my ($pl) = @_;
1498
1499 return if $pl->{deny_save};
1500
1501 my $path = path $pl;
1502 my $guard = cf::lock_acquire "user_save:$path";
1503
1504 return if $pl->{deny_save};
1505
1506 aio_mkdir playerdir $pl, 0770;
1507 $pl->{last_save} = $cf::RUNTIME;
1508
1509 cf::get_slot 0.01;
1510
1511 $pl->save_pl ($path);
1512 cf::cede_to_tick;
1513}
1514
1515sub new($) {
1516 my ($login) = @_;
1517
1518 my $self = create;
1519
1520 $self->ob->name ($login);
1521 $self->{deny_save} = 1;
1522
1523 $cf::PLAYER{$login} = $self;
1524
1525 $self
1526}
1527
1528=item $player->send_msg ($channel, $msg, $color, [extra...])
1529
1530=cut
1531
1532sub send_msg {
1533 my $ns = shift->ns
1534 or return;
1535 $ns->send_msg (@_);
1536}
1537
1538=item $pl->quit_character
1539
1540Nukes the player without looking back. If logged in, the connection will
1541be destroyed. May block for a long time.
1542
1543=cut
1544
1545sub quit_character {
1546 my ($pl) = @_;
1547
1548 my $name = $pl->ob->name;
1549
1550 $pl->{deny_save} = 1;
1551 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1552
1553 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1554 $pl->deactivate;
1555 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1556 $pl->ob->check_score;
1557 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1558 $pl->ns->destroy if $pl->ns;
1559
1560 my $path = playerdir $pl;
1561 my $temp = "$path~$cf::RUNTIME~deleting~";
1562 aio_rename $path, $temp;
1563 delete $cf::PLAYER{$pl->ob->name};
1564 $pl->destroy;
1565
1566 my $prefix = qr<^~\Q$name\E/>;
1567
1568 # nuke player maps
1569 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1570
1571 IO::AIO::aio_rmtree $temp;
1572}
1573
1574=item $pl->kick
1575
1576Kicks a player out of the game. This destroys the connection.
1577
1578=cut
1579
1580sub kick {
1581 my ($pl, $kicker) = @_;
1582
1583 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1584 $pl->killer ("kicked");
1585 $pl->ns->destroy;
1586}
1587
1588=item cf::player::list_logins
1589
1590Returns am arrayref of all valid playernames in the system, can take a
1591while and may block, so not sync_job-capable, ever.
1592
1593=cut
1594
1595sub list_logins {
1596 my $dirs = aio_readdir $PLAYERDIR
1597 or return [];
1598
1599 my @logins;
1600
1601 for my $login (@$dirs) {
1602 my $path = path $login;
1603
1604 # a .pst is a dead give-away for a valid player
1605 # if no pst file found, open and chekc for blocked users
1606 if (aio_stat "$path.pst") {
1607 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1608 aio_read $fh, 0, 512, my $buf, 0 or next;
1609 $buf !~ /^password -------------$/m or next; # official not-valid tag
1610 }
1611
1612 utf8::decode $login;
1613 push @logins, $login;
1614 }
1615
1616 \@logins
1617}
1618
1619=item $player->maps
1620
1621Returns an arrayref of map paths that are private for this
1622player. May block.
1623
1624=cut
1625
1626sub maps($) {
1627 my ($pl) = @_;
1628
1629 $pl = ref $pl ? $pl->ob->name : $pl;
1630
1631 my $files = aio_readdir playerdir $pl
1632 or return;
1633
1634 my @paths;
1635
1636 for (@$files) {
1637 utf8::decode $_;
1638 next if /\.(?:pl|pst)$/;
1639 next unless /^$PATH_SEP/o;
1640
1641 push @paths, cf::map::normalise "~$pl/$_";
1642 }
1643
1644 \@paths
1645}
1646
1647=item $protocol_xml = $player->expand_cfpod ($cfpod)
1648
1649Expand deliantra pod fragments into protocol xml.
1650
1651=item $player->ext_reply ($msgid, @msg)
1652
1653Sends an ext reply to the player.
1654
1655=cut
1656
1657sub ext_reply($$@) {
1658 my ($self, $id, @msg) = @_;
1659
1660 $self->ns->ext_reply ($id, @msg)
1661}
1662
1663=item $player->ext_msg ($type, @msg)
1664
1665Sends an ext event to the client.
1666
1667=cut
1668
1669sub ext_msg($$@) {
1670 my ($self, $type, @msg) = @_;
1671
1672 $self->ns->ext_msg ($type, @msg);
1673}
1674
1675=head3 cf::region
1676
1677=over 4
1678
1679=cut
1680
1681package cf::region;
1682
1683=item cf::region::find_by_path $path
1684
1685Tries to decuce the likely region for a map knowing only its path.
1686
1687=cut
1688
1689sub find_by_path($) {
891 my ($path) = @_; 1690 my ($path) = @_;
892 1691
893 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1692 my ($match, $specificity);
894 my $base = $1;
895 my $pkg = $1;
896 $pkg =~ s/[^[:word:]]/_/g;
897 $pkg = "ext::$pkg";
898 1693
899 warn "loading '$path' into '$pkg'\n"; 1694 for my $region (list) {
900 1695 if ($region->{match} && $path =~ $region->{match}) {
901 open my $fh, "<:utf8", $path 1696 ($match, $specificity) = ($region, $region->specificity)
902 or die "$path: $!"; 1697 if $region->specificity > $specificity;
903 1698 }
904 my $source =
905 "package $pkg; use strict; use utf8;\n"
906 . "#line 1 \"$path\"\n{\n"
907 . (do { local $/; <$fh> })
908 . "\n};\n1";
909
910 eval $source
911 or die $@ ? "$path: $@\n"
912 : "extension disabled.\n";
913
914 push @exts, $pkg;
915 $ext_pkg{$base} = $pkg;
916
917# no strict 'refs';
918# @{"$pkg\::ISA"} = ext::;
919
920 register $base, $pkg;
921}
922
923sub unload_extension {
924 my ($pkg) = @_;
925
926 warn "removing extension $pkg\n";
927
928 # remove hooks
929 #TODO
930# for my $idx (0 .. $#PLUGIN_EVENT) {
931# delete $hook[$idx]{$pkg};
932# } 1699 }
933 1700
934 # remove commands 1701 $match
935 for my $name (keys %COMMAND) {
936 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
937
938 if (@cb) {
939 $COMMAND{$name} = \@cb;
940 } else {
941 delete $COMMAND{$name};
942 }
943 }
944
945 # remove extcmds
946 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
947 delete $EXTCMD{$name};
948 }
949
950 if (my $cb = $pkg->can ("unload")) {
951 eval {
952 $cb->($pkg);
953 1
954 } or warn "$pkg unloaded, but with errors: $@";
955 }
956
957 Symbol::delete_package $pkg;
958}
959
960sub load_extensions {
961 for my $ext (<$LIBDIR/*.ext>) {
962 next unless -r $ext;
963 eval {
964 load_extension $ext;
965 1
966 } or warn "$ext not loaded: $@";
967 }
968}
969
970#############################################################################
971# load/save/clean perl data associated with a map
972
973*cf::mapsupport::on_clean = sub {
974 my ($map) = @_;
975
976 my $path = $map->tmpname;
977 defined $path or return;
978
979 unlink "$path.pst";
980};
981
982cf::map->attach (prio => -10000, package => cf::mapsupport::);
983
984#############################################################################
985# load/save perl data associated with player->ob objects
986
987sub all_objects(@) {
988 @_, map all_objects ($_->inv), @_
989}
990
991# TODO: compatibility cruft, remove when no longer needed
992cf::player->attach (
993 on_load => sub {
994 my ($pl, $path) = @_;
995
996 for my $o (all_objects $pl->ob) {
997 if (my $value = $o->get_ob_key_value ("_perl_data")) {
998 $o->set_ob_key_value ("_perl_data");
999
1000 %$o = %{ Storable::thaw pack "H*", $value };
1001 }
1002 }
1003 },
1004);
1005
1006#############################################################################
1007
1008=head2 CORE EXTENSIONS
1009
1010Functions and methods that extend core crossfire objects.
1011
1012=head3 cf::player
1013
1014=over 4
1015
1016=item cf::player::exists $login
1017
1018Returns true when the given account exists.
1019
1020=cut
1021
1022sub cf::player::exists($) {
1023 cf::player::find $_[0]
1024 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1025}
1026
1027=item $player->ext_reply ($msgid, $msgtype, %msg)
1028
1029Sends an ext reply to the player.
1030
1031=cut
1032
1033sub cf::player::ext_reply($$$%) {
1034 my ($self, $id, %msg) = @_;
1035
1036 $msg{msgid} = $id;
1037
1038 $self->send ("ext " . to_json \%msg);
1039} 1702}
1040 1703
1041=back 1704=back
1042
1043 1705
1044=head3 cf::map 1706=head3 cf::map
1045 1707
1046=over 4 1708=over 4
1047 1709
1050package cf::map; 1712package cf::map;
1051 1713
1052use Fcntl; 1714use Fcntl;
1053use Coro::AIO; 1715use Coro::AIO;
1054 1716
1717use overload
1718 '""' => \&as_string,
1719 fallback => 1;
1720
1055our $MAX_RESET = 7200; 1721our $MAX_RESET = 3600;
1056our $DEFAULT_RESET = 3600; 1722our $DEFAULT_RESET = 3000;
1057 1723
1058sub generate_random_map { 1724sub generate_random_map {
1059 my ($path, $rmp) = @_; 1725 my ($self, $rmp) = @_;
1726
1727 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1060 1728
1061 # mit "rum" bekleckern, nicht 1729 # mit "rum" bekleckern, nicht
1062 cf::map::_create_random_map 1730 $self->_create_random_map (
1063 $path,
1064 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1731 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1065 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1732 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1066 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1733 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1067 $rmp->{exit_on_final_map}, 1734 $rmp->{exit_on_final_map},
1068 $rmp->{xsize}, $rmp->{ysize}, 1735 $rmp->{xsize}, $rmp->{ysize},
1069 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1736 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1070 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1737 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1071 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1738 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1072 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1739 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1073 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1740 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1074 (cf::region::find $rmp->{region}) 1741 (cf::region::find $rmp->{region}), $rmp->{custom}
1742 )
1743}
1744
1745=item cf::map->register ($regex, $prio)
1746
1747Register a handler for the map path matching the given regex at the
1748givne priority (higher is better, built-in handlers have priority 0, the
1749default).
1750
1751=cut
1752
1753sub register {
1754 my (undef, $regex, $prio) = @_;
1755 my $pkg = caller;
1756
1757 no strict;
1758 push @{"$pkg\::ISA"}, __PACKAGE__;
1759
1760 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1761}
1762
1763# also paths starting with '/'
1764$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1765
1766sub thawer_merge {
1767 my ($self, $merge) = @_;
1768
1769 # we have to keep some variables in memory intact
1770 local $self->{path};
1771 local $self->{load_path};
1772
1773 $self->SUPER::thawer_merge ($merge);
1774}
1775
1776sub normalise {
1777 my ($path, $base) = @_;
1778
1779 $path = "$path"; # make sure its a string
1780
1781 $path =~ s/\.map$//;
1782
1783 # map plan:
1784 #
1785 # /! non-realised random map exit (special hack!)
1786 # {... are special paths that are not being touched
1787 # ?xxx/... are special absolute paths
1788 # ?random/... random maps
1789 # /... normal maps
1790 # ~user/... per-player map of a specific user
1791
1792 $path =~ s/$PATH_SEP/\//go;
1793
1794 # treat it as relative path if it starts with
1795 # something that looks reasonable
1796 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1797 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1798
1799 $base =~ s{[^/]+/?$}{};
1800 $path = "$base/$path";
1801 }
1802
1803 for ($path) {
1804 redo if s{//}{/};
1805 redo if s{/\.?/}{/};
1806 redo if s{/[^/]+/\.\./}{/};
1807 }
1808
1809 $path
1810}
1811
1812sub new_from_path {
1813 my (undef, $path, $base) = @_;
1814
1815 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1816
1817 $path = normalise $path, $base;
1818
1819 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1820 if ($path =~ $EXT_MAP{$pkg}[1]) {
1821 my $self = bless cf::map::new, $pkg;
1822 $self->{path} = $path; $self->path ($path);
1823 $self->init; # pass $1 etc.
1824 return $self;
1825 }
1826 }
1827
1828 Carp::cluck "unable to resolve path '$path' (base '$base').";
1829 ()
1830}
1831
1832sub init {
1833 my ($self) = @_;
1834
1835 $self
1836}
1837
1838sub as_string {
1839 my ($self) = @_;
1840
1841 "$self->{path}"
1842}
1843
1844# the displayed name, this is a one way mapping
1845sub visible_name {
1846 &as_string
1847}
1848
1849# the original (read-only) location
1850sub load_path {
1851 my ($self) = @_;
1852
1853 "$MAPDIR/$self->{path}.map"
1854}
1855
1856# the temporary/swap location
1857sub save_path {
1858 my ($self) = @_;
1859
1860 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1861 "$TMPDIR/$path.map"
1862}
1863
1864# the unique path, undef == no special unique path
1865sub uniq_path {
1866 my ($self) = @_;
1867
1868 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1869 "$UNIQUEDIR/$path"
1075} 1870}
1076 1871
1077# and all this just because we cannot iterate over 1872# and all this just because we cannot iterate over
1078# all maps in C++... 1873# all maps in C++...
1079sub change_all_map_light { 1874sub change_all_map_light {
1080 my ($change) = @_; 1875 my ($change) = @_;
1081 1876
1082 $_->change_map_light ($change) for values %cf::MAP; 1877 $_->change_map_light ($change)
1878 for grep $_->outdoor, values %cf::MAP;
1083} 1879}
1084 1880
1881sub decay_objects {
1882 my ($self) = @_;
1883
1884 return if $self->{deny_reset};
1885
1886 $self->do_decay_objects;
1887}
1888
1889sub unlink_save {
1890 my ($self) = @_;
1891
1892 utf8::encode (my $save = $self->save_path);
1893 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1894 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1895}
1896
1085sub try_load_header($) { 1897sub load_header_from($) {
1086 my ($path) = @_; 1898 my ($self, $path) = @_;
1087 1899
1088 utf8::encode $path; 1900 utf8::encode $path;
1089 aio_open $path, O_RDONLY, 0 1901 my $f = new_from_file cf::object::thawer $path
1090 or return; 1902 or return;
1091 1903
1092 my $map = cf::map::new 1904 $self->_load_header ($f)
1093 or return; 1905 or return;
1094 1906
1095 $map->load_header ($path) 1907 local $MAP_LOADING{$self->{path}} = $self;
1908 $f->resolve_delayed_derefs;
1909
1910 $self->{load_path} = $path;
1911
1912 1
1913}
1914
1915sub load_header_orig {
1916 my ($self) = @_;
1917
1918 $self->load_header_from ($self->load_path)
1919}
1920
1921sub load_header_temp {
1922 my ($self) = @_;
1923
1924 $self->load_header_from ($self->save_path)
1925}
1926
1927sub prepare_temp {
1928 my ($self) = @_;
1929
1930 $self->last_access ((delete $self->{last_access})
1931 || $cf::RUNTIME); #d#
1932 # safety
1933 $self->{instantiate_time} = $cf::RUNTIME
1934 if $self->{instantiate_time} > $cf::RUNTIME;
1935}
1936
1937sub prepare_orig {
1938 my ($self) = @_;
1939
1940 $self->{load_original} = 1;
1941 $self->{instantiate_time} = $cf::RUNTIME;
1942 $self->last_access ($cf::RUNTIME);
1943 $self->instantiate;
1944}
1945
1946sub load_header {
1947 my ($self) = @_;
1948
1949 if ($self->load_header_temp) {
1950 $self->prepare_temp;
1951 } else {
1952 $self->load_header_orig
1096 or return; 1953 or return;
1954 $self->prepare_orig;
1955 }
1097 1956
1098 $map->{load_path} = $path; 1957 $self->{deny_reset} = 1
1958 if $self->no_reset;
1099 1959
1100 $map 1960 $self->default_region (cf::region::find_by_path $self->{path})
1101} 1961 unless $self->default_region;
1102 1962
1963 1
1964}
1965
1966sub find;
1103sub find_map { 1967sub find {
1104 my ($path, $origin) = @_; 1968 my ($path, $origin) = @_;
1105 1969
1106 #warn "find_map<$path,$origin>\n";#d#
1107
1108 $path = new cf::path $path, $origin && $origin->path; 1970 $path = normalise $path, $origin && $origin->path;
1109 my $key = $path->as_string;
1110 1971
1972 cf::lock_wait "map_data:$path";#d#remove
1973 cf::lock_wait "map_find:$path";
1974
1111 $cf::MAP{$key} || do { 1975 $cf::MAP{$path} || do {
1112 # do it the slow way 1976 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1113 my $map = try_load_header $path->save_path; 1977 my $guard2 = cf::lock_acquire "map_find:$path";
1114 1978
1115 if ($map) { 1979 my $map = new_from_path cf::map $path
1116 # safety
1117 $map->{instantiate_time} = $cf::RUNTIME
1118 if $map->{instantiate_time} > $cf::RUNTIME;
1119 } else {
1120 if (my $rmp = $path->random_map_params) {
1121 $map = generate_random_map $key, $rmp;
1122 } else {
1123 $map = try_load_header $path->load_path;
1124 }
1125
1126 $map or return; 1980 or return;
1127 1981
1128 $map->{load_original} = 1;
1129 $map->{instantiate_time} = $cf::RUNTIME;
1130 $map->instantiate;
1131
1132 # per-player maps become, after loading, normal maps
1133 $map->per_player (0) if $path->{user_rel};
1134 }
1135
1136 $map->path ($key);
1137 $map->{path} = $path;
1138 $map->last_access ($cf::RUNTIME); 1982 $map->{last_save} = $cf::RUNTIME;
1139 1983
1140 if ($map->should_reset) { 1984 $map->load_header
1985 or return;
1986
1987 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1988 # doing this can freeze the server in a sync job, obviously
1989 #$cf::WAIT_FOR_TICK->wait;
1990 undef $guard2;
1991 undef $guard1;
1141 $map->reset; 1992 $map->reset;
1142 $map = find_map $path; 1993 return find $path;
1143 } 1994 }
1144 1995
1145 $cf::MAP{$key} = $map 1996 $cf::MAP{$path} = $map
1146 } 1997 }
1147} 1998}
1999
2000sub pre_load { }
2001sub post_load { }
1148 2002
1149sub load { 2003sub load {
1150 my ($self) = @_; 2004 my ($self) = @_;
1151 2005
1152 return if $self->in_memory != cf::MAP_SWAPPED; 2006 local $self->{deny_reset} = 1; # loading can take a long time
1153
1154 $self->in_memory (cf::MAP_LOADING);
1155 2007
1156 my $path = $self->{path}; 2008 my $path = $self->{path};
1157 2009
2010 {
2011 my $guard = cf::lock_acquire "map_data:$path";
2012
2013 return unless $self->valid;
2014 return unless $self->in_memory == cf::MAP_SWAPPED;
2015
2016 $self->in_memory (cf::MAP_LOADING);
2017
1158 $self->alloc; 2018 $self->alloc;
1159 $self->load_objects ($self->{load_path}, 1) 2019
2020 $self->pre_load;
2021 cf::cede_to_tick;
2022
2023 my $f = new_from_file cf::object::thawer $self->{load_path};
2024 $f->skip_block;
2025 $self->_load_objects ($f)
1160 or return; 2026 or return;
1161 2027
1162 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2028 $self->post_load_original
1163 if delete $self->{load_original}; 2029 if delete $self->{load_original};
1164 2030
1165 if (my $uniq = $path->uniq_path) { 2031 if (my $uniq = $self->uniq_path) {
1166 utf8::encode $uniq; 2032 utf8::encode $uniq;
1167 if (aio_open $uniq, O_RDONLY, 0) { 2033 unless (aio_stat $uniq) {
2034 if (my $f = new_from_file cf::object::thawer $uniq) {
1168 $self->clear_unique_items; 2035 $self->clear_unique_items;
1169 $self->load_objects ($uniq, 0); 2036 $self->_load_objects ($f);
2037 $f->resolve_delayed_derefs;
2038 }
1170 } 2039 }
1171 } 2040 }
1172 2041
2042 $f->resolve_delayed_derefs;
2043
2044 cf::cede_to_tick;
1173 # now do the right thing for maps 2045 # now do the right thing for maps
1174 $self->link_multipart_objects; 2046 $self->link_multipart_objects;
1175
1176 if ($self->{path}->is_style_map) {
1177 $self->{deny_save} = 1;
1178 $self->{deny_reset} = 1;
1179 } else {
1180 $self->fix_auto_apply;
1181 $self->decay_objects;
1182 $self->update_buttons;
1183 $self->set_darkness_map;
1184 $self->difficulty ($self->estimate_difficulty) 2047 $self->difficulty ($self->estimate_difficulty)
1185 unless $self->difficulty; 2048 unless $self->difficulty;
2049 cf::cede_to_tick;
2050
2051 unless ($self->{deny_activate}) {
2052 $self->decay_objects;
2053 $self->fix_auto_apply;
2054 $self->update_buttons;
2055 cf::cede_to_tick;
2056 $self->set_darkness_map;
2057 cf::cede_to_tick;
1186 $self->activate; 2058 $self->activate;
1187 } 2059 }
1188 2060
2061 $self->{last_save} = $cf::RUNTIME;
2062 $self->last_access ($cf::RUNTIME);
2063
1189 $self->in_memory (cf::MAP_IN_MEMORY); 2064 $self->in_memory (cf::MAP_ACTIVE);
1190} 2065 }
1191 2066
1192sub load_map_sync { 2067 $self->post_load;
2068}
2069
2070sub customise_for {
2071 my ($self, $ob) = @_;
2072
2073 return find "~" . $ob->name . "/" . $self->{path}
2074 if $self->per_player;
2075
2076# return find "?party/" . $ob->name . "/" . $self->{path}
2077# if $self->per_party;
2078
2079 $self
2080}
2081
2082# find and load all maps in the 3x3 area around a map
2083sub load_neighbours {
2084 my ($map) = @_;
2085
2086 my @neigh; # diagonal neighbours
2087
2088 for (0 .. 3) {
2089 my $neigh = $map->tile_path ($_)
2090 or next;
2091 $neigh = find $neigh, $map
2092 or next;
2093 $neigh->load;
2094
2095 push @neigh,
2096 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2097 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2098 }
2099
2100 for (grep defined $_->[0], @neigh) {
2101 my ($path, $origin) = @$_;
2102 my $neigh = find $path, $origin
2103 or next;
2104 $neigh->load;
2105 }
2106}
2107
2108sub find_sync {
1193 my ($path, $origin) = @_; 2109 my ($path, $origin) = @_;
1194 2110
1195 #warn "load_map_sync<$path, $origin>\n";#d# 2111 cf::sync_job { find $path, $origin }
2112}
1196 2113
1197 cf::sync_job { 2114sub do_load_sync {
1198 my $map = cf::map::find_map $path, $origin 2115 my ($map) = @_;
1199 or return; 2116
1200 $map->load; 2117 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1201 $map 2118 if $Coro::current == $Coro::main;
2119
2120 cf::sync_job { $map->load };
2121}
2122
2123our %MAP_PREFETCH;
2124our $MAP_PREFETCHER = undef;
2125
2126sub find_async {
2127 my ($path, $origin, $load) = @_;
2128
2129 $path = normalise $path, $origin && $origin->{path};
2130
2131 if (my $map = $cf::MAP{$path}) {
2132 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2133 }
2134
2135 $MAP_PREFETCH{$path} |= $load;
2136
2137 $MAP_PREFETCHER ||= cf::async {
2138 $Coro::current->{desc} = "map prefetcher";
2139
2140 while (%MAP_PREFETCH) {
2141 while (my ($k, $v) = each %MAP_PREFETCH) {
2142 if (my $map = find $k) {
2143 $map->load if $v;
2144 }
2145
2146 delete $MAP_PREFETCH{$k};
2147 }
2148 }
2149 undef $MAP_PREFETCHER;
1202 } 2150 };
2151 $MAP_PREFETCHER->prio (6);
2152
2153 ()
1203} 2154}
1204 2155
1205sub save { 2156sub save {
1206 my ($self) = @_; 2157 my ($self) = @_;
1207 2158
1208 my $save = $self->{path}->save_path; utf8::encode $save; 2159 my $lock = cf::lock_acquire "map_data:$self->{path}";
1209 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1210 2160
1211 $self->{last_save} = $cf::RUNTIME; 2161 $self->{last_save} = $cf::RUNTIME;
1212 2162
1213 return unless $self->dirty; 2163 return unless $self->dirty;
1214 2164
2165 my $save = $self->save_path; utf8::encode $save;
2166 my $uniq = $self->uniq_path; utf8::encode $uniq;
2167
1215 $self->{load_path} = $save; 2168 $self->{load_path} = $save;
1216 2169
1217 return if $self->{deny_save}; 2170 return if $self->{deny_save};
1218 2171
2172 local $self->{last_access} = $self->last_access;#d#
2173
2174 cf::async {
2175 $Coro::current->{desc} = "map player save";
2176 $_->contr->save for $self->players;
2177 };
2178
2179 cf::get_slot 0.02;
2180
1219 if ($uniq) { 2181 if ($uniq) {
1220 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2182 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1221 $self->save_objects ($uniq, cf::IO_UNIQUES); 2183 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1222 } else { 2184 } else {
1223 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2185 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1224 } 2186 }
1225} 2187}
1226 2188
1227sub swap_out { 2189sub swap_out {
1228 my ($self) = @_; 2190 my ($self) = @_;
1229 2191
2192 # save first because save cedes
2193 $self->save;
2194
2195 my $lock = cf::lock_acquire "map_data:$self->{path}";
2196
1230 return if $self->players; 2197 return if $self->players;
1231 return if $self->in_memory != cf::MAP_IN_MEMORY; 2198 return if $self->in_memory != cf::MAP_ACTIVE;
1232 return if $self->{deny_save}; 2199 return if $self->{deny_save};
1233 2200
2201 $self->in_memory (cf::MAP_SWAPPED);
2202
1234 $self->save; 2203 $self->deactivate;
2204 $_->clear_links_to ($self) for values %cf::MAP;
1235 $self->clear; 2205 $self->clear;
1236 $self->in_memory (cf::MAP_SWAPPED);
1237} 2206}
1238 2207
1239sub reset_at { 2208sub reset_at {
1240 my ($self) = @_; 2209 my ($self) = @_;
1241 2210
1242 # TODO: safety, remove and allow resettable per-player maps 2211 # TODO: safety, remove and allow resettable per-player maps
1243 return 1e100 if $self->{path}{user_rel};
1244 return 1e100 if $self->{deny_reset}; 2212 return 1e99 if $self->{deny_reset};
1245 2213
1246 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2214 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1247 my $to = $self->reset_timeout || $DEFAULT_RESET; 2215 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1248 $to = $MAX_RESET if $to > $MAX_RESET;
1249 2216
1250 $time + $to 2217 $time + $to
1251} 2218}
1252 2219
1253sub should_reset { 2220sub should_reset {
1254 my ($self) = @_; 2221 my ($self) = @_;
1255 2222
1256 $self->reset_at <= $cf::RUNTIME 2223 $self->reset_at <= $cf::RUNTIME
1257} 2224}
1258 2225
1259sub unlink_save {
1260 my ($self) = @_;
1261
1262 utf8::encode (my $save = $self->{path}->save_path);
1263 aioreq_pri 3; IO::AIO::aio_unlink $save;
1264 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1265}
1266
1267sub rename {
1268 my ($self, $new_path) = @_;
1269
1270 $self->unlink_save;
1271
1272 delete $cf::MAP{$self->path};
1273 $self->{path} = new cf::path $new_path;
1274 $self->path ($self->{path}->path);
1275 $cf::MAP{$self->path} = $self;
1276
1277 $self->save;
1278}
1279
1280sub reset { 2226sub reset {
1281 my ($self) = @_; 2227 my ($self) = @_;
1282 2228
2229 my $lock = cf::lock_acquire "map_data:$self->{path}";
2230
1283 return if $self->players; 2231 return if $self->players;
1284 return if $self->{path}{user_rel};#d#
1285 2232
1286 warn "resetting map ", $self->path;#d# 2233 warn "resetting map ", $self->path;
2234
2235 $self->in_memory (cf::MAP_SWAPPED);
2236
2237 # need to save uniques path
2238 unless ($self->{deny_save}) {
2239 my $uniq = $self->uniq_path; utf8::encode $uniq;
2240
2241 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2242 if $uniq;
2243 }
1287 2244
1288 delete $cf::MAP{$self->path}; 2245 delete $cf::MAP{$self->path};
1289 2246
2247 $self->deactivate;
1290 $_->clear_links_to ($self) for values %cf::MAP; 2248 $_->clear_links_to ($self) for values %cf::MAP;
2249 $self->clear;
1291 2250
1292 $self->unlink_save; 2251 $self->unlink_save;
1293 $self->destroy; 2252 $self->destroy;
1294} 2253}
1295 2254
1296sub customise_for { 2255my $nuke_counter = "aaaa";
1297 my ($map, $ob) = @_;
1298 2256
1299 if ($map->per_player) { 2257sub nuke {
1300 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2258 my ($self) = @_;
2259
1301 } 2260 {
2261 my $lock = cf::lock_acquire "map_data:$self->{path}";
1302 2262
1303 $map 2263 delete $cf::MAP{$self->path};
1304}
1305 2264
1306sub emergency_save { 2265 $self->unlink_save;
1307 local $cf::FREEZE = 1;
1308 2266
1309 warn "enter emergency map save\n"; 2267 bless $self, "cf::map";
2268 delete $self->{deny_reset};
2269 $self->{deny_save} = 1;
2270 $self->reset_timeout (1);
2271 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1310 2272
1311 cf::sync_job { 2273 $cf::MAP{$self->path} = $self;
1312 warn "begin emergency map save\n";
1313 $_->save for values %cf::MAP;
1314 }; 2274 }
1315 2275
1316 warn "end emergency map save\n"; 2276 $self->reset; # polite request, might not happen
2277}
2278
2279=item $maps = cf::map::tmp_maps
2280
2281Returns an arrayref with all map paths of currently instantiated and saved
2282maps. May block.
2283
2284=cut
2285
2286sub tmp_maps() {
2287 [
2288 map {
2289 utf8::decode $_;
2290 /\.map$/
2291 ? normalise $_
2292 : ()
2293 } @{ aio_readdir $TMPDIR or [] }
2294 ]
2295}
2296
2297=item $maps = cf::map::random_maps
2298
2299Returns an arrayref with all map paths of currently instantiated and saved
2300random maps. May block.
2301
2302=cut
2303
2304sub random_maps() {
2305 [
2306 map {
2307 utf8::decode $_;
2308 /\.map$/
2309 ? normalise "?random/$_"
2310 : ()
2311 } @{ aio_readdir $RANDOMDIR or [] }
2312 ]
2313}
2314
2315=item cf::map::unique_maps
2316
2317Returns an arrayref of paths of all shared maps that have
2318instantiated unique items. May block.
2319
2320=cut
2321
2322sub unique_maps() {
2323 [
2324 map {
2325 utf8::decode $_;
2326 s/\.map$//; # TODO future compatibility hack
2327 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2328 ? ()
2329 : normalise $_
2330 } @{ aio_readdir $UNIQUEDIR or [] }
2331 ]
2332}
2333
2334=back
2335
2336=head3 cf::object
2337
2338=cut
2339
2340package cf::object;
2341
2342=over 4
2343
2344=item $ob->inv_recursive
2345
2346Returns the inventory of the object I<and> their inventories, recursively,
2347but I<not> the object itself.
2348
2349=cut
2350
2351sub inv_recursive_;
2352sub inv_recursive_ {
2353 map { $_, inv_recursive_ $_->inv } @_
2354}
2355
2356sub inv_recursive {
2357 inv_recursive_ inv $_[0]
2358}
2359
2360=item $ref = $ob->ref
2361
2362Creates and returns a persistent reference to an object that can be stored as a string.
2363
2364=item $ob = cf::object::deref ($refstring)
2365
2366returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2367even if the object actually exists. May block.
2368
2369=cut
2370
2371sub deref {
2372 my ($ref) = @_;
2373
2374 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2375 my ($uuid, $name) = ($1, $2);
2376 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2377 or return;
2378 $pl->ob->uuid eq $uuid
2379 or return;
2380
2381 $pl->ob
2382 } else {
2383 warn "$ref: cannot resolve object reference\n";
2384 undef
2385 }
1317} 2386}
1318 2387
1319package cf; 2388package cf;
1320 2389
1321=back 2390=back
1322
1323 2391
1324=head3 cf::object::player 2392=head3 cf::object::player
1325 2393
1326=over 4 2394=over 4
1327 2395
1330Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2398Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1331can be C<undef>. Does the right thing when the player is currently in a 2399can be C<undef>. Does the right thing when the player is currently in a
1332dialogue with the given NPC character. 2400dialogue with the given NPC character.
1333 2401
1334=cut 2402=cut
2403
2404our $SAY_CHANNEL = {
2405 id => "say",
2406 title => "Map",
2407 reply => "say ",
2408 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2409};
2410
2411our $CHAT_CHANNEL = {
2412 id => "chat",
2413 title => "Chat",
2414 reply => "chat ",
2415 tooltip => "Player chat and shouts, global to the server.",
2416};
1335 2417
1336# rough implementation of a future "reply" method that works 2418# rough implementation of a future "reply" method that works
1337# with dialog boxes. 2419# with dialog boxes.
1338#TODO: the first argument must go, split into a $npc->reply_to ( method 2420#TODO: the first argument must go, split into a $npc->reply_to ( method
1339sub cf::object::player::reply($$$;$) { 2421sub cf::object::player::reply($$$;$) {
1341 2423
1342 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2424 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1343 2425
1344 if ($self->{record_replies}) { 2426 if ($self->{record_replies}) {
1345 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2427 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2428
1346 } else { 2429 } else {
2430 my $pl = $self->contr;
2431
2432 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2433 my $dialog = $pl->{npc_dialog};
2434 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2435
2436 } else {
1347 $msg = $npc->name . " says: $msg" if $npc; 2437 $msg = $npc->name . " says: $msg" if $npc;
1348 $self->message ($msg, $flags); 2438 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2439 }
1349 } 2440 }
2441}
2442
2443=item $object->send_msg ($channel, $msg, $color, [extra...])
2444
2445=cut
2446
2447sub cf::object::send_msg {
2448 my $pl = shift->contr
2449 or return;
2450 $pl->send_msg (@_);
1350} 2451}
1351 2452
1352=item $player_object->may ("access") 2453=item $player_object->may ("access")
1353 2454
1354Returns wether the given player is authorized to access resource "access" 2455Returns wether the given player is authorized to access resource "access"
1363 (ref $cf::CFG{"may_$access"} 2464 (ref $cf::CFG{"may_$access"}
1364 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2465 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1365 : $cf::CFG{"may_$access"}) 2466 : $cf::CFG{"may_$access"})
1366} 2467}
1367 2468
2469=item $player_object->enter_link
2470
2471Freezes the player and moves him/her to a special map (C<{link}>).
2472
2473The player should be reasonably safe there for short amounts of time (e.g.
2474for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2475though, as the palyer cannot control the character while it is on the link
2476map.
2477
2478Will never block.
2479
2480=item $player_object->leave_link ($map, $x, $y)
2481
2482Moves the player out of the special C<{link}> map onto the specified
2483map. If the map is not valid (or omitted), the player will be moved back
2484to the location he/she was before the call to C<enter_link>, or, if that
2485fails, to the emergency map position.
2486
2487Might block.
2488
2489=cut
2490
2491sub link_map {
2492 unless ($LINK_MAP) {
2493 $LINK_MAP = cf::map::find "{link}"
2494 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2495 $LINK_MAP->load;
2496 }
2497
2498 $LINK_MAP
2499}
2500
1368sub cf::object::player::enter_link { 2501sub cf::object::player::enter_link {
1369 my ($self) = @_; 2502 my ($self) = @_;
1370 2503
1371 return if $self->map == $LINK_MAP;
1372
1373 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1374 if $self->map;
1375
1376 $self->enter_map ($LINK_MAP, 20, 20);
1377 $self->deactivate_recursive; 2504 $self->deactivate_recursive;
2505
2506 return if UNIVERSAL::isa $self->map, "ext::map_link";
2507
2508 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2509 if $self->map && $self->map->{path} ne "{link}";
2510
2511 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1378} 2512}
1379 2513
1380sub cf::object::player::leave_link { 2514sub cf::object::player::leave_link {
1381 my ($self, $map, $x, $y) = @_; 2515 my ($self, $map, $x, $y) = @_;
1382 2516
2517 return unless $self->contr->active;
2518
1383 my $link_pos = delete $self->{_link_pos}; 2519 my $link_pos = delete $self->{_link_pos};
1384 2520
1385 unless ($map) { 2521 unless ($map) {
1386 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1387
1388 # restore original map position 2522 # restore original map position
1389 ($map, $x, $y) = @{ $link_pos || [] }; 2523 ($map, $x, $y) = @{ $link_pos || [] };
1390 $map = cf::map::find_map $map; 2524 $map = cf::map::find $map;
1391 2525
1392 unless ($map) { 2526 unless ($map) {
1393 ($map, $x, $y) = @$EMERGENCY_POSITION; 2527 ($map, $x, $y) = @$EMERGENCY_POSITION;
1394 $map = cf::map::find_map $map 2528 $map = cf::map::find $map
1395 or die "FATAL: cannot load emergency map\n"; 2529 or die "FATAL: cannot load emergency map\n";
1396 } 2530 }
1397 } 2531 }
1398 2532
1399 ($x, $y) = (-1, -1) 2533 ($x, $y) = (-1, -1)
1402 # use -1 or undef as default coordinates, not 0, 0 2536 # use -1 or undef as default coordinates, not 0, 0
1403 ($x, $y) = ($map->enter_x, $map->enter_y) 2537 ($x, $y) = ($map->enter_x, $map->enter_y)
1404 if $x <=0 && $y <= 0; 2538 if $x <=0 && $y <= 0;
1405 2539
1406 $map->load; 2540 $map->load;
2541 $map->load_neighbours;
1407 2542
2543 return unless $self->contr->active;
2544 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1408 $self->activate_recursive; 2545 $self->activate_recursive;
2546
2547 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1409 $self->enter_map ($map, $x, $y); 2548 $self->enter_map ($map, $x, $y);
1410} 2549}
1411 2550
1412=item $player_object->goto_map ($map, $x, $y) 2551=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1413 2552
1414=cut 2553Moves the player to the given map-path and coordinates by first freezing
2554her, loading and preparing them map, calling the provided $check callback
2555that has to return the map if sucecssful, and then unfreezes the player on
2556the new (success) or old (failed) map position. In either case, $done will
2557be called at the end of this process.
1415 2558
2559Note that $check will be called with a potentially non-loaded map, so if
2560it needs a loaded map it has to call C<< ->load >>.
2561
2562=cut
2563
2564our $GOTOGEN;
2565
1416sub cf::object::player::goto_map { 2566sub cf::object::player::goto {
1417 my ($self, $path, $x, $y) = @_; 2567 my ($self, $path, $x, $y, $check, $done) = @_;
2568
2569 # do generation counting so two concurrent goto's will be executed in-order
2570 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1418 2571
1419 $self->enter_link; 2572 $self->enter_link;
1420 2573
1421 (Coro::async { 2574 (async {
1422 $path = new cf::path $path; 2575 $Coro::current->{desc} = "player::goto $path $x $y";
1423 2576
1424 my $map = cf::map::find_map $path->as_string; 2577 # *tag paths override both path and x|y
2578 if ($path =~ /^\*(.*)$/) {
2579 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2580 my $ob = $obs[rand @obs];
2581
2582 # see if we actually can go there
2583 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2584 $ob = $obs[rand @obs];
2585 } else {
2586 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2587 }
2588 # else put us there anyways for now #d#
2589
2590 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2591 } else {
2592 ($path, $x, $y) = (undef, undef, undef);
2593 }
2594 }
2595
2596 my $map = eval {
2597 my $map = defined $path ? cf::map::find $path : undef;
2598
2599 if ($map) {
1425 $map = $map->customise_for ($self) if $map; 2600 $map = $map->customise_for ($self);
2601 $map = $check->($map) if $check && $map;
2602 } else {
2603 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2604 }
1426 2605
1427 warn "entering ", $map->path, " at ($x, $y)\n"
1428 if $map; 2606 $map
2607 };
1429 2608
2609 if ($@) {
2610 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2611 LOG llevError | logBacktrace, Carp::longmess $@;
2612 }
2613
2614 if ($gen == $self->{_goto_generation}) {
2615 delete $self->{_goto_generation};
1430 $self->leave_link ($map, $x, $y); 2616 $self->leave_link ($map, $x, $y);
2617 }
2618
2619 $done->() if $done;
1431 })->prio (1); 2620 })->prio (1);
1432} 2621}
1433 2622
1434=item $player_object->enter_exit ($exit_object) 2623=item $player_object->enter_exit ($exit_object)
1435 2624
1437 2626
1438sub parse_random_map_params { 2627sub parse_random_map_params {
1439 my ($spec) = @_; 2628 my ($spec) = @_;
1440 2629
1441 my $rmp = { # defaults 2630 my $rmp = { # defaults
1442 xsize => 10, 2631 xsize => (cf::rndm 15, 40),
1443 ysize => 10, 2632 ysize => (cf::rndm 15, 40),
2633 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2634 #layout => string,
1444 }; 2635 };
1445 2636
1446 for (split /\n/, $spec) { 2637 for (split /\n/, $spec) {
1447 my ($k, $v) = split /\s+/, $_, 2; 2638 my ($k, $v) = split /\s+/, $_, 2;
1448 2639
1460 # that depends on the exit object 2651 # that depends on the exit object
1461 2652
1462 my $rmp = parse_random_map_params $exit->msg; 2653 my $rmp = parse_random_map_params $exit->msg;
1463 2654
1464 if ($exit->map) { 2655 if ($exit->map) {
1465 $rmp->{region} = $exit->map->region_name; 2656 $rmp->{region} = $exit->region->name;
1466 $rmp->{origin_map} = $exit->map->path; 2657 $rmp->{origin_map} = $exit->map->path;
1467 $rmp->{origin_x} = $exit->x; 2658 $rmp->{origin_x} = $exit->x;
1468 $rmp->{origin_y} = $exit->y; 2659 $rmp->{origin_y} = $exit->y;
2660
2661 $exit->map->touch;
1469 } 2662 }
1470 2663
1471 $rmp->{random_seed} ||= $exit->random_seed; 2664 $rmp->{random_seed} ||= $exit->random_seed;
1472 2665
1473 my $data = cf::to_json $rmp; 2666 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1474 my $md5 = Digest::MD5::md5_hex $data; 2667 my $md5 = Digest::MD5::md5_hex $data;
2668 my $meta = "$RANDOMDIR/$md5.meta";
1475 2669
1476 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2670 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1477 aio_write $fh, 0, (length $data), $data, 0; 2671 aio_write $fh, 0, (length $data), $data, 0;
2672 undef $fh;
2673 aio_rename "$meta~", $meta;
1478 2674
2675 my $slaying = "?random/$md5";
2676
2677 if ($exit->valid) {
1479 $exit->slaying ("?random/$md5"); 2678 $exit->slaying ("?random/$md5");
1480 $exit->msg (undef); 2679 $exit->msg (undef);
2680 }
1481 } 2681 }
1482} 2682}
1483 2683
1484sub cf::object::player::enter_exit { 2684sub cf::object::player::enter_exit {
1485 my ($self, $exit) = @_; 2685 my ($self, $exit) = @_;
1486 2686
1487 return unless $self->type == cf::PLAYER; 2687 return unless $self->type == cf::PLAYER;
1488 2688
1489 $self->enter_link; 2689 $self->enter_link;
1490 2690
1491 (Coro::async { 2691 (async {
2692 $Coro::current->{desc} = "enter_exit";
2693
1492 unless (eval { 2694 unless (eval {
2695 $self->deactivate_recursive; # just to be sure
1493 2696
2697 # random map handling
2698 {
2699 my $guard = cf::lock_acquire "exit_prepare:$exit";
2700
1494 prepare_random_map $exit 2701 prepare_random_map $exit
1495 if $exit->slaying eq "/!"; 2702 if $exit->slaying eq "/!";
2703 }
1496 2704
1497 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2705 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1498 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2706 my $x = $exit->stats->hp;
2707 my $y = $exit->stats->sp;
1499 2708
2709 $self->goto ($map, $x, $y);
2710
2711 # if exit is damned, update players death & WoR home-position
2712 $self->contr->savebed ($map, $x, $y)
2713 if $exit->flag (cf::FLAG_DAMNED);
2714
1500 1; 2715 1
1501 }) { 2716 }) {
1502 $self->message ("Something went wrong deep within the crossfire server. " 2717 $self->message ("Something went wrong deep within the deliantra server. "
1503 . "I'll try to bring you back to the map you were before. " 2718 . "I'll try to bring you back to the map you were before. "
1504 . "Please report this to the dungeon master", 2719 . "Please report this to the dungeon master!",
1505 cf::NDI_UNIQUE | cf::NDI_RED); 2720 cf::NDI_UNIQUE | cf::NDI_RED);
1506 2721
1507 warn "ERROR in enter_exit: $@"; 2722 warn "ERROR in enter_exit: $@";
1508 $self->leave_link; 2723 $self->leave_link;
1509 } 2724 }
1510 })->prio (1); 2725 })->prio (1);
1523 2738
1524sub cf::client::send_drawinfo { 2739sub cf::client::send_drawinfo {
1525 my ($self, $text, $flags) = @_; 2740 my ($self, $text, $flags) = @_;
1526 2741
1527 utf8::encode $text; 2742 utf8::encode $text;
1528 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2743 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1529} 2744}
1530 2745
2746=item $client->send_msg ($channel, $msg, $color, [extra...])
2747
2748Send a drawinfo or msg packet to the client, formatting the msg for the
2749client if neccessary. C<$type> should be a string identifying the type of
2750the message, with C<log> being the default. If C<$color> is negative, suppress
2751the message unless the client supports the msg packet.
2752
2753=cut
2754
2755# non-persistent channels (usually the info channel)
2756our %CHANNEL = (
2757 "c/identify" => {
2758 id => "infobox",
2759 title => "Identify",
2760 reply => undef,
2761 tooltip => "Items recently identified",
2762 },
2763 "c/examine" => {
2764 id => "infobox",
2765 title => "Examine",
2766 reply => undef,
2767 tooltip => "Signs and other items you examined",
2768 },
2769 "c/book" => {
2770 id => "infobox",
2771 title => "Book",
2772 reply => undef,
2773 tooltip => "The contents of a note or book",
2774 },
2775 "c/lookat" => {
2776 id => "infobox",
2777 title => "Look",
2778 reply => undef,
2779 tooltip => "What you saw there",
2780 },
2781 "c/who" => {
2782 id => "infobox",
2783 title => "Players",
2784 reply => undef,
2785 tooltip => "Shows players who are currently online",
2786 },
2787 "c/body" => {
2788 id => "infobox",
2789 title => "Body Parts",
2790 reply => undef,
2791 tooltip => "Shows which body parts you posess and are available",
2792 },
2793 "c/skills" => {
2794 id => "infobox",
2795 title => "Skills",
2796 reply => undef,
2797 tooltip => "Shows your experience per skill and item power",
2798 },
2799 "c/uptime" => {
2800 id => "infobox",
2801 title => "Uptime",
2802 reply => undef,
2803 tooltip => "How long the server has been running since last restart",
2804 },
2805 "c/mapinfo" => {
2806 id => "infobox",
2807 title => "Map Info",
2808 reply => undef,
2809 tooltip => "Information related to the maps",
2810 },
2811 "c/party" => {
2812 id => "party",
2813 title => "Party",
2814 reply => "gsay ",
2815 tooltip => "Messages and chat related to your party",
2816 },
2817);
2818
2819sub cf::client::send_msg {
2820 my ($self, $channel, $msg, $color, @extra) = @_;
2821
2822 $msg = $self->pl->expand_cfpod ($msg)
2823 unless $color & cf::NDI_VERBATIM;
2824
2825 $color &= cf::NDI_CLIENT_MASK; # just in case...
2826
2827 # check predefined channels, for the benefit of C
2828 if ($CHANNEL{$channel}) {
2829 $channel = $CHANNEL{$channel};
2830
2831 $self->ext_msg (channel_info => $channel)
2832 if $self->can_msg;
2833
2834 $channel = $channel->{id};
2835
2836 } elsif (ref $channel) {
2837 # send meta info to client, if not yet sent
2838 unless (exists $self->{channel}{$channel->{id}}) {
2839 $self->{channel}{$channel->{id}} = $channel;
2840 $self->ext_msg (channel_info => $channel)
2841 if $self->can_msg;
2842 }
2843
2844 $channel = $channel->{id};
2845 }
2846
2847 return unless @extra || length $msg;
2848
2849 if ($self->can_msg) {
2850 # default colour, mask it out
2851 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2852 if $color & cf::NDI_DEF;
2853
2854 my $pkt = "msg "
2855 . $self->{json_coder}->encode (
2856 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2857 );
2858
2859 # try lzf for large packets
2860 $pkt = "lzf " . Compress::LZF::compress $pkt
2861 if 1024 <= length $pkt and $self->{can_lzf};
2862
2863 # split very large packets
2864 if (8192 < length $pkt and $self->{can_lzf}) {
2865 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2866 $pkt = "frag";
2867 }
2868
2869 $self->send_packet ($pkt);
2870 } else {
2871 if ($color >= 0) {
2872 # replace some tags by gcfclient-compatible ones
2873 for ($msg) {
2874 1 while
2875 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2876 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2877 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2878 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2879 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2880 }
2881
2882 $color &= cf::NDI_COLOR_MASK;
2883
2884 utf8::encode $msg;
2885
2886 if (0 && $msg =~ /\[/) {
2887 # COMMAND/INFO
2888 $self->send_packet ("drawextinfo $color 10 8 $msg")
2889 } else {
2890 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2891 $self->send_packet ("drawinfo $color $msg")
2892 }
2893 }
2894 }
2895}
2896
2897=item $client->ext_msg ($type, @msg)
2898
2899Sends an ext event to the client.
2900
2901=cut
2902
2903sub cf::client::ext_msg($$@) {
2904 my ($self, $type, @msg) = @_;
2905
2906 if ($self->extcmd == 2) {
2907 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2908 } elsif ($self->extcmd == 1) { # TODO: remove
2909 push @msg, msgtype => "event_$type";
2910 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2911 }
2912}
2913
2914=item $client->ext_reply ($msgid, @msg)
2915
2916Sends an ext reply to the client.
2917
2918=cut
2919
2920sub cf::client::ext_reply($$@) {
2921 my ($self, $id, @msg) = @_;
2922
2923 if ($self->extcmd == 2) {
2924 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2925 } elsif ($self->extcmd == 1) {
2926 #TODO: version 1, remove
2927 unshift @msg, msgtype => "reply", msgid => $id;
2928 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2929 }
2930}
1531 2931
1532=item $success = $client->query ($flags, "text", \&cb) 2932=item $success = $client->query ($flags, "text", \&cb)
1533 2933
1534Queues a query to the client, calling the given callback with 2934Queues a query to the client, calling the given callback with
1535the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2935the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1536C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2936C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1537 2937
1538Queries can fail, so check the return code. Or don't, as queries will become 2938Queries can fail, so check the return code. Or don't, as queries will
1539reliable at some point in the future. 2939become reliable at some point in the future.
1540 2940
1541=cut 2941=cut
1542 2942
1543sub cf::client::query { 2943sub cf::client::query {
1544 my ($self, $flags, $text, $cb) = @_; 2944 my ($self, $flags, $text, $cb) = @_;
1552 utf8::encode $text; 2952 utf8::encode $text;
1553 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2953 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1554 2954
1555 $self->send_packet ($self->{query_queue}[0][0]) 2955 $self->send_packet ($self->{query_queue}[0][0])
1556 if @{ $self->{query_queue} } == 1; 2956 if @{ $self->{query_queue} } == 1;
2957
2958 1
1557} 2959}
1558 2960
1559cf::client->attach ( 2961cf::client->attach (
2962 on_connect => sub {
2963 my ($ns) = @_;
2964
2965 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2966 },
1560 on_reply => sub { 2967 on_reply => sub {
1561 my ($ns, $msg) = @_; 2968 my ($ns, $msg) = @_;
1562 2969
1563 # this weird shuffling is so that direct followup queries 2970 # this weird shuffling is so that direct followup queries
1564 # get handled first 2971 # get handled first
1565 my $queue = delete $ns->{query_queue}; 2972 my $queue = delete $ns->{query_queue}
2973 or return; # be conservative, not sure how that can happen, but we saw a crash here
1566 2974
1567 (shift @$queue)->[1]->($msg); 2975 (shift @$queue)->[1]->($msg);
2976 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1568 2977
1569 push @{ $ns->{query_queue} }, @$queue; 2978 push @{ $ns->{query_queue} }, @$queue;
1570 2979
1571 if (@{ $ns->{query_queue} } == @$queue) { 2980 if (@{ $ns->{query_queue} } == @$queue) {
1572 if (@$queue) { 2981 if (@$queue) {
1574 } else { 2983 } else {
1575 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2984 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1576 } 2985 }
1577 } 2986 }
1578 }, 2987 },
2988 on_exticmd => sub {
2989 my ($ns, $buf) = @_;
2990
2991 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2992
2993 if (ref $msg) {
2994 my ($type, $reply, @payload) =
2995 "ARRAY" eq ref $msg
2996 ? @$msg
2997 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2998
2999 my @reply;
3000
3001 if (my $cb = $EXTICMD{$type}) {
3002 @reply = $cb->($ns, @payload);
3003 }
3004
3005 $ns->ext_reply ($reply, @reply)
3006 if $reply;
3007
3008 } else {
3009 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3010 }
3011
3012 cf::override;
3013 },
1579); 3014);
1580 3015
1581=item $client->coro (\&cb) 3016=item $client->async (\&cb)
1582 3017
1583Create a new coroutine, running the specified callback. The coroutine will 3018Create a new coroutine, running the specified callback. The coroutine will
1584be automatically cancelled when the client gets destroyed (e.g. on logout, 3019be automatically cancelled when the client gets destroyed (e.g. on logout,
1585or loss of connection). 3020or loss of connection).
1586 3021
1587=cut 3022=cut
1588 3023
1589sub cf::client::coro { 3024sub cf::client::async {
1590 my ($self, $cb) = @_; 3025 my ($self, $cb) = @_;
1591 3026
1592 my $coro; $coro = async { 3027 my $coro = &Coro::async ($cb);
1593 eval {
1594 $cb->();
1595 };
1596 warn $@ if $@;
1597 };
1598 3028
1599 $coro->on_destroy (sub { 3029 $coro->on_destroy (sub {
1600 delete $self->{_coro}{$coro+0}; 3030 delete $self->{_coro}{$coro+0};
1601 }); 3031 });
1602 3032
1629our $safe = new Safe "safe"; 3059our $safe = new Safe "safe";
1630our $safe_hole = new Safe::Hole; 3060our $safe_hole = new Safe::Hole;
1631 3061
1632$SIG{FPE} = 'IGNORE'; 3062$SIG{FPE} = 'IGNORE';
1633 3063
1634$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3064$safe->permit_only (Opcode::opset qw(
3065 :base_core :base_mem :base_orig :base_math
3066 grepstart grepwhile mapstart mapwhile
3067 sort time
3068));
1635 3069
1636# here we export the classes and methods available to script code 3070# here we export the classes and methods available to script code
1637 3071
1638=pod 3072=pod
1639 3073
1640The following fucntions and emthods are available within a safe environment: 3074The following functions and methods are available within a safe environment:
1641 3075
1642 cf::object contr pay_amount pay_player map 3076 cf::object
3077 contr pay_amount pay_player map x y force_find force_add destroy
3078 insert remove name archname title slaying race decrease split
3079
1643 cf::object::player player 3080 cf::object::player
1644 cf::player peaceful 3081 player
1645 cf::map trigger 3082
3083 cf::player
3084 peaceful
3085
3086 cf::map
3087 trigger
1646 3088
1647=cut 3089=cut
1648 3090
1649for ( 3091for (
1650 ["cf::object" => qw(contr pay_amount pay_player map)], 3092 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3093 insert remove inv nrof name archname title slaying race
3094 decrease split destroy change_exp)],
1651 ["cf::object::player" => qw(player)], 3095 ["cf::object::player" => qw(player)],
1652 ["cf::player" => qw(peaceful)], 3096 ["cf::player" => qw(peaceful)],
1653 ["cf::map" => qw(trigger)], 3097 ["cf::map" => qw(trigger)],
1654) { 3098) {
1655 no strict 'refs'; 3099 no strict 'refs';
1726=back 3170=back
1727 3171
1728=cut 3172=cut
1729 3173
1730############################################################################# 3174#############################################################################
3175# the server's init and main functions
1731 3176
1732=head2 EXTENSION DATABASE SUPPORT 3177sub load_facedata($) {
3178 my ($path) = @_;
1733 3179
1734Crossfire maintains a very simple database for extension use. It can 3180 # HACK to clear player env face cache, we need some signal framework
1735currently store anything that can be serialised using Storable, which 3181 # for this (global event?)
1736excludes objects. 3182 %ext::player_env::MUSIC_FACE_CACHE = ();
1737 3183
1738The parameter C<$family> should best start with the name of the extension 3184 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1739using it, it should be unique.
1740 3185
1741=over 4 3186 warn "loading facedata from $path\n";
1742 3187
1743=item $hashref = cf::db_get $family 3188 my $facedata;
3189 0 < aio_load $path, $facedata
3190 or die "$path: $!";
1744 3191
1745Return a hashref for use by the extension C<$family>, which can be 3192 $facedata = Coro::Storable::thaw $facedata;
1746modified. After modifications, you have to call C<cf::db_dirty> or
1747C<cf::db_sync>.
1748 3193
1749=item $value = cf::db_get $family => $key 3194 $facedata->{version} == 2
3195 or cf::cleanup "$path: version mismatch, cannot proceed.";
1750 3196
1751Returns a single value from the database 3197 # patch in the exptable
1752 3198 $facedata->{resource}{"res/exp_table"} = {
1753=item cf::db_put $family => $hashref 3199 type => FT_RSRC,
1754 3200 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1755Stores the given family hashref into the database. Updates are delayed, if
1756you want the data to be synced to disk immediately, use C<cf::db_sync>.
1757
1758=item cf::db_put $family => $key => $value
1759
1760Stores the given C<$value> in the family hash. Updates are delayed, if you
1761want the data to be synced to disk immediately, use C<cf::db_sync>.
1762
1763=item cf::db_dirty
1764
1765Marks the database as dirty, to be updated at a later time.
1766
1767=item cf::db_sync
1768
1769Immediately write the database to disk I<if it is dirty>.
1770
1771=cut
1772
1773our $DB;
1774
1775{
1776 my $path = cf::localdir . "/database.pst";
1777
1778 sub db_load() {
1779 warn "loading database $path\n";#d# remove later
1780 $DB = stat $path ? Storable::retrieve $path : { };
1781 }
1782
1783 my $pid;
1784
1785 sub db_save() {
1786 warn "saving database $path\n";#d# remove later
1787 waitpid $pid, 0 if $pid;
1788 if (0 == ($pid = fork)) {
1789 $DB->{_meta}{version} = 1;
1790 Storable::nstore $DB, "$path~";
1791 rename "$path~", $path;
1792 cf::_exit 0 if defined $pid;
1793 }
1794 }
1795
1796 my $dirty;
1797
1798 sub db_sync() {
1799 db_save if $dirty;
1800 undef $dirty;
1801 }
1802
1803 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1804 db_sync;
1805 }); 3201 };
3202 cf::cede_to_tick;
1806 3203
1807 sub db_dirty() {
1808 $dirty = 1;
1809 $idle->start;
1810 } 3204 {
3205 my $faces = $facedata->{faceinfo};
1811 3206
1812 sub db_get($;$) { 3207 while (my ($face, $info) = each %$faces) {
1813 @_ >= 2 3208 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1814 ? $DB->{$_[0]}{$_[1]}
1815 : ($DB->{$_[0]} ||= { })
1816 }
1817 3209
1818 sub db_put($$;$) { 3210 cf::face::set_visibility $idx, $info->{visibility};
1819 if (@_ >= 3) { 3211 cf::face::set_magicmap $idx, $info->{magicmap};
1820 $DB->{$_[0]}{$_[1]} = $_[2]; 3212 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1821 } else { 3213 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1822 $DB->{$_[0]} = $_[1];
1823 }
1824 db_dirty;
1825 }
1826 3214
1827 cf::global->attach ( 3215 cf::cede_to_tick;
1828 prio => 10000,
1829 on_cleanup => sub {
1830 db_sync;
1831 }, 3216 }
1832 );
1833}
1834 3217
1835############################################################################# 3218 while (my ($face, $info) = each %$faces) {
1836# the server's main() 3219 next unless $info->{smooth};
1837 3220
1838sub cfg_load { 3221 my $idx = cf::face::find $face
3222 or next;
3223
3224 if (my $smooth = cf::face::find $info->{smooth}) {
3225 cf::face::set_smooth $idx, $smooth;
3226 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3227 } else {
3228 warn "smooth face '$info->{smooth}' not found for face '$face'";
3229 }
3230
3231 cf::cede_to_tick;
3232 }
3233 }
3234
3235 {
3236 my $anims = $facedata->{animinfo};
3237
3238 while (my ($anim, $info) = each %$anims) {
3239 cf::anim::set $anim, $info->{frames}, $info->{facings};
3240 cf::cede_to_tick;
3241 }
3242
3243 cf::anim::invalidate_all; # d'oh
3244 }
3245
3246 {
3247 # TODO: for gcfclient pleasure, we should give resources
3248 # that gcfclient doesn't grok a >10000 face index.
3249 my $res = $facedata->{resource};
3250
3251 while (my ($name, $info) = each %$res) {
3252 if (defined $info->{type}) {
3253 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3254 my $data;
3255
3256 if ($info->{type} & 1) {
3257 # prepend meta info
3258
3259 my $meta = $enc->encode ({
3260 name => $name,
3261 %{ $info->{meta} || {} },
3262 });
3263
3264 $data = pack "(w/a*)*", $meta, $info->{data};
3265 } else {
3266 $data = $info->{data};
3267 }
3268
3269 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3270 cf::face::set_type $idx, $info->{type};
3271 } else {
3272 $RESOURCE{$name} = $info;
3273 }
3274
3275 cf::cede_to_tick;
3276 }
3277 }
3278
3279 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3280
3281 1
3282}
3283
3284cf::global->attach (on_resource_update => sub {
3285 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3286 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3287
3288 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3289 my $sound = $soundconf->{compat}[$_]
3290 or next;
3291
3292 my $face = cf::face::find "sound/$sound->[1]";
3293 cf::sound::set $sound->[0] => $face;
3294 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3295 }
3296
3297 while (my ($k, $v) = each %{$soundconf->{event}}) {
3298 my $face = cf::face::find "sound/$v";
3299 cf::sound::set $k => $face;
3300 }
3301 }
3302});
3303
3304register_exticmd fx_want => sub {
3305 my ($ns, $want) = @_;
3306
3307 while (my ($k, $v) = each %$want) {
3308 $ns->fx_want ($k, $v);
3309 }
3310};
3311
3312sub load_resource_file($) {
3313 my $guard = lock_acquire "load_resource_file";
3314
3315 my $status = load_resource_file_ $_[0];
3316 get_slot 0.1, 100;
3317 cf::arch::commit_load;
3318
3319 $status
3320}
3321
3322sub reload_regions {
3323 # HACK to clear player env face cache, we need some signal framework
3324 # for this (global event?)
3325 %ext::player_env::MUSIC_FACE_CACHE = ();
3326
3327 load_resource_file "$MAPDIR/regions"
3328 or die "unable to load regions file\n";
3329
3330 for (cf::region::list) {
3331 $_->{match} = qr/$_->{match}/
3332 if exists $_->{match};
3333 }
3334}
3335
3336sub reload_facedata {
3337 load_facedata "$DATADIR/facedata"
3338 or die "unable to load facedata\n";
3339}
3340
3341sub reload_archetypes {
3342 load_resource_file "$DATADIR/archetypes"
3343 or die "unable to load archetypes\n";
3344}
3345
3346sub reload_treasures {
3347 load_resource_file "$DATADIR/treasures"
3348 or die "unable to load treasurelists\n";
3349}
3350
3351sub reload_resources {
3352 warn "reloading resource files...\n";
3353
3354 reload_facedata;
3355 reload_archetypes;
3356 reload_regions;
3357 reload_treasures;
3358
3359 warn "finished reloading resource files\n";
3360}
3361
3362sub reload_config {
1839 open my $fh, "<:utf8", cf::confdir . "/config" 3363 open my $fh, "<:utf8", "$CONFDIR/config"
1840 or return; 3364 or return;
1841 3365
1842 local $/; 3366 local $/;
1843 *CFG = YAML::Syck::Load <$fh>; 3367 *CFG = YAML::Load <$fh>;
3368
3369 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3370
3371 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3372 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3373
3374 if (exists $CFG{mlockall}) {
3375 eval {
3376 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3377 and die "WARNING: m(un)lockall failed: $!\n";
3378 };
3379 warn $@ if $@;
3380 }
3381}
3382
3383sub pidfile() {
3384 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3385 or die "$PIDFILE: $!";
3386 flock $fh, &Fcntl::LOCK_EX
3387 or die "$PIDFILE: flock: $!";
3388 $fh
3389}
3390
3391# make sure only one server instance is running at any one time
3392sub atomic {
3393 my $fh = pidfile;
3394
3395 my $pid = <$fh>;
3396 kill 9, $pid if $pid > 0;
3397
3398 seek $fh, 0, 0;
3399 print $fh $$;
1844} 3400}
1845 3401
1846sub main { 3402sub main {
3403 cf::init_globals; # initialise logging
3404
3405 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3406 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3407 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3408 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3409
3410 cf::init_experience;
3411 cf::init_anim;
3412 cf::init_attackmess;
3413 cf::init_dynamic;
3414 cf::init_block;
3415
3416 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3417
1847 # we must not ever block the main coroutine 3418 # we must not ever block the main coroutine
1848 local $Coro::idle = sub { 3419 local $Coro::idle = sub {
1849 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 3420 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1850 (Coro::unblock_sub { 3421 (async {
1851 Event::one_event; 3422 $Coro::current->{desc} = "IDLE BUG HANDLER";
1852 })->(); 3423 EV::loop EV::LOOP_ONESHOT;
3424 })->prio (Coro::PRIO_MAX);
1853 }; 3425 };
1854 3426
1855 cfg_load; 3427 evthread_start IO::AIO::poll_fileno;
1856 db_load; 3428
3429 cf::sync_job {
3430 reload_resources;
3431 reload_config;
3432 db_init;
3433
3434 cf::load_settings;
3435 cf::load_materials;
3436 cf::init_uuid;
3437 cf::init_signals;
3438 cf::init_commands;
3439 cf::init_skills;
3440
3441 cf::init_beforeplay;
3442
3443 atomic;
3444
1857 load_extensions; 3445 load_extensions;
3446
3447 utime time, time, $RUNTIMEFILE;
3448
3449 # no (long-running) fork's whatsoever before this point(!)
3450 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3451
3452 (pop @POST_INIT)->(0) while @POST_INIT;
3453 };
3454
1858 Event::loop; 3455 EV::loop;
1859} 3456}
1860 3457
1861############################################################################# 3458#############################################################################
1862# initialisation 3459# initialisation and cleanup
1863 3460
3461# install some emergency cleanup handlers
3462BEGIN {
3463 our %SIGWATCHER = ();
3464 for my $signal (qw(INT HUP TERM)) {
3465 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3466 cf::cleanup "SIG$signal";
3467 };
3468 }
3469}
3470
3471sub write_runtime_sync {
3472 # first touch the runtime file to show we are still running:
3473 # the fsync below can take a very very long time.
3474
3475 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3476
3477 my $guard = cf::lock_acquire "write_runtime";
3478
3479 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3480 or return;
3481
3482 my $value = $cf::RUNTIME + 90 + 10;
3483 # 10 is the runtime save interval, for a monotonic clock
3484 # 60 allows for the watchdog to kill the server.
3485
3486 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3487 and return;
3488
3489 # always fsync - this file is important
3490 aio_fsync $fh
3491 and return;
3492
3493 # touch it again to show we are up-to-date
3494 aio_utime $fh, undef, undef;
3495
3496 close $fh
3497 or return;
3498
3499 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3500 and return;
3501
3502 warn "runtime file written.\n";
3503
3504 1
3505}
3506
3507our $uuid_lock;
3508our $uuid_skip;
3509
3510sub write_uuid_sync($) {
3511 $uuid_skip ||= $_[0];
3512
3513 return if $uuid_lock;
3514 local $uuid_lock = 1;
3515
3516 my $uuid = "$LOCALDIR/uuid";
3517
3518 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3519 or return;
3520
3521 my $value = uuid_seq uuid_cur;
3522
3523 unless ($value) {
3524 warn "cowardly refusing to write zero uuid value!\n";
3525 return;
3526 }
3527
3528 my $value = uuid_str $value + $uuid_skip;
3529 $uuid_skip = 0;
3530
3531 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3532 and return;
3533
3534 # always fsync - this file is important
3535 aio_fsync $fh
3536 and return;
3537
3538 close $fh
3539 or return;
3540
3541 aio_rename "$uuid~", $uuid
3542 and return;
3543
3544 warn "uuid file written ($value).\n";
3545
3546 1
3547
3548}
3549
3550sub write_uuid($$) {
3551 my ($skip, $sync) = @_;
3552
3553 $sync ? write_uuid_sync $skip
3554 : async { write_uuid_sync $skip };
3555}
3556
3557sub emergency_save() {
3558 my $freeze_guard = cf::freeze_mainloop;
3559
3560 warn "enter emergency perl save\n";
3561
3562 cf::sync_job {
3563 # use a peculiar iteration method to avoid tripping on perl
3564 # refcount bugs in for. also avoids problems with players
3565 # and maps saved/destroyed asynchronously.
3566 warn "begin emergency player save\n";
3567 for my $login (keys %cf::PLAYER) {
3568 my $pl = $cf::PLAYER{$login} or next;
3569 $pl->valid or next;
3570 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3571 $pl->save;
3572 }
3573 warn "end emergency player save\n";
3574
3575 warn "begin emergency map save\n";
3576 for my $path (keys %cf::MAP) {
3577 my $map = $cf::MAP{$path} or next;
3578 $map->valid or next;
3579 $map->save;
3580 }
3581 warn "end emergency map save\n";
3582
3583 warn "begin emergency database checkpoint\n";
3584 BDB::db_env_txn_checkpoint $DB_ENV;
3585 warn "end emergency database checkpoint\n";
3586
3587 warn "begin write uuid\n";
3588 write_uuid_sync 1;
3589 warn "end write uuid\n";
3590 };
3591
3592 warn "leave emergency perl save\n";
3593}
3594
3595sub post_cleanup {
3596 my ($make_core) = @_;
3597
3598 warn Carp::longmess "post_cleanup backtrace"
3599 if $make_core;
3600
3601 my $fh = pidfile;
3602 unlink $PIDFILE if <$fh> == $$;
3603}
3604
3605# a safer delete_package, copied from Symbol
3606sub clear_package($) {
3607 my $pkg = shift;
3608
3609 # expand to full symbol table name if needed
3610 unless ($pkg =~ /^main::.*::$/) {
3611 $pkg = "main$pkg" if $pkg =~ /^::/;
3612 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3613 $pkg .= '::' unless $pkg =~ /::$/;
3614 }
3615
3616 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3617 my $stem_symtab = *{$stem}{HASH};
3618
3619 defined $stem_symtab and exists $stem_symtab->{$leaf}
3620 or return;
3621
3622 # clear all symbols
3623 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3624 for my $name (keys %$leaf_symtab) {
3625 _gv_clear *{"$pkg$name"};
3626# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3627 }
3628 warn "cleared package $pkg\n";#d#
3629}
3630
1864sub reload() { 3631sub do_reload_perl() {
1865 # can/must only be called in main 3632 # can/must only be called in main
1866 if ($Coro::current != $Coro::main) { 3633 if ($Coro::current != $Coro::main) {
1867 warn "can only reload from main coroutine\n"; 3634 warn "can only reload from main coroutine";
1868 return; 3635 return;
1869 } 3636 }
1870 3637
3638 return if $RELOAD++;
3639
3640 while ($RELOAD) {
1871 warn "reloading..."; 3641 warn "reloading...";
1872 3642
1873 local $FREEZE = 1; 3643 warn "entering sync_job";
3644
3645 cf::sync_job {
3646 cf::write_runtime_sync; # external watchdog should not bark
1874 cf::emergency_save; 3647 cf::emergency_save;
3648 cf::write_runtime_sync; # external watchdog should not bark
1875 3649
1876 eval { 3650 warn "syncing database to disk";
3651 BDB::db_env_txn_checkpoint $DB_ENV;
3652
1877 # if anything goes wrong in here, we should simply crash as we already saved 3653 # if anything goes wrong in here, we should simply crash as we already saved
1878 3654
1879 # cancel all watchers 3655 warn "flushing outstanding aio requests";
1880 for (Event::all_watchers) { 3656 while (IO::AIO::nreqs || BDB::nreqs) {
1881 $_->cancel if $_->data & WF_AUTOCANCEL; 3657 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
1882 }
1883
1884 # cancel all extension coros
1885 $_->cancel for values %EXT_CORO;
1886 %EXT_CORO = ();
1887
1888 # unload all extensions
1889 for (@exts) {
1890 warn "unloading <$_>";
1891 unload_extension $_;
1892 }
1893
1894 # unload all modules loaded from $LIBDIR
1895 while (my ($k, $v) = each %INC) {
1896 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1897
1898 warn "removing <$k>";
1899 delete $INC{$k};
1900
1901 $k =~ s/\.pm$//;
1902 $k =~ s/\//::/g;
1903
1904 if (my $cb = $k->can ("unload_module")) {
1905 $cb->();
1906 } 3658 }
1907 3659
1908 Symbol::delete_package $k; 3660 warn "cancelling all extension coros";
3661 $_->cancel for values %EXT_CORO;
3662 %EXT_CORO = ();
3663
3664 warn "removing commands";
3665 %COMMAND = ();
3666
3667 warn "removing ext/exti commands";
3668 %EXTCMD = ();
3669 %EXTICMD = ();
3670
3671 warn "unloading/nuking all extensions";
3672 for my $pkg (@EXTS) {
3673 warn "... unloading $pkg";
3674
3675 if (my $cb = $pkg->can ("unload")) {
3676 eval {
3677 $cb->($pkg);
3678 1
3679 } or warn "$pkg unloaded, but with errors: $@";
3680 }
3681
3682 warn "... clearing $pkg";
3683 clear_package $pkg;
1909 } 3684 }
1910 3685
1911 # sync database to disk 3686 warn "unloading all perl modules loaded from $LIBDIR";
1912 cf::db_sync; 3687 while (my ($k, $v) = each %INC) {
1913 IO::AIO::flush; 3688 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1914 3689
3690 warn "... unloading $k";
3691 delete $INC{$k};
3692
3693 $k =~ s/\.pm$//;
3694 $k =~ s/\//::/g;
3695
3696 if (my $cb = $k->can ("unload_module")) {
3697 $cb->();
3698 }
3699
3700 clear_package $k;
3701 }
3702
1915 # get rid of safe::, as good as possible 3703 warn "getting rid of safe::, as good as possible";
1916 Symbol::delete_package "safe::$_" 3704 clear_package "safe::$_"
1917 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3705 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1918 3706
1919 # remove register_script_function callbacks 3707 warn "unloading cf.pm \"a bit\"";
1920 # TODO
1921
1922 # unload cf.pm "a bit"
1923 delete $INC{"cf.pm"}; 3708 delete $INC{"cf.pm"};
3709 delete $INC{"cf/pod.pm"};
1924 3710
1925 # don't, removes xs symbols, too, 3711 # don't, removes xs symbols, too,
1926 # and global variables created in xs 3712 # and global variables created in xs
1927 #Symbol::delete_package __PACKAGE__; 3713 #clear_package __PACKAGE__;
1928 3714
1929 # reload cf.pm 3715 warn "unload completed, starting to reload now";
3716
1930 warn "reloading cf.pm"; 3717 warn "reloading cf.pm";
1931 require cf; 3718 require cf;
1932 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3719 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1933 3720
1934 # load config and database again 3721 warn "loading config and database again";
1935 cf::cfg_load; 3722 cf::reload_config;
1936 cf::db_load;
1937 3723
1938 # load extensions
1939 warn "load extensions"; 3724 warn "loading extensions";
1940 cf::load_extensions; 3725 cf::load_extensions;
1941 3726
1942 # reattach attachments to objects 3727 warn "reattaching attachments to objects/players";
3728 _global_reattach; # objects, sockets
3729 warn "reattaching attachments to maps";
3730 reattach $_ for values %MAP;
3731 warn "reattaching attachments to players";
3732 reattach $_ for values %PLAYER;
3733
3734 warn "running post_load";
3735 (pop @POST_INIT)->(1) while @POST_INIT;
3736
3737 warn "leaving sync_job";
3738
3739 1
3740 } or do {
3741 warn $@;
3742 cf::cleanup "error while reloading, exiting.";
3743 };
3744
1943 warn "reattach"; 3745 warn "reloaded";
1944 _global_reattach; 3746 --$RELOAD;
3747 }
3748};
3749
3750our $RELOAD_WATCHER; # used only during reload
3751
3752sub reload_perl() {
3753 # doing reload synchronously and two reloads happen back-to-back,
3754 # coro crashes during coro_state_free->destroy here.
3755
3756 $RELOAD_WATCHER ||= EV::timer $TICK * 1.5, 0, sub {
3757 do_reload_perl;
3758 undef $RELOAD_WATCHER;
1945 }; 3759 };
1946
1947 if ($@) {
1948 warn $@;
1949 warn "error while reloading, exiting.";
1950 exit 1;
1951 }
1952
1953 warn "reloaded successfully";
1954};
1955
1956#############################################################################
1957
1958unless ($LINK_MAP) {
1959 $LINK_MAP = cf::map::new;
1960
1961 $LINK_MAP->width (41);
1962 $LINK_MAP->height (41);
1963 $LINK_MAP->alloc;
1964 $LINK_MAP->path ("{link}");
1965 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1966 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1967
1968 # dirty hack because... archetypes are not yet loaded
1969 Event->timer (
1970 after => 2,
1971 cb => sub {
1972 $_[0]->w->cancel;
1973
1974 # provide some exits "home"
1975 my $exit = cf::object::new "exit";
1976
1977 $exit->slaying ($EMERGENCY_POSITION->[0]);
1978 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1979 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1980
1981 $LINK_MAP->insert ($exit->clone, 19, 19);
1982 $LINK_MAP->insert ($exit->clone, 19, 20);
1983 $LINK_MAP->insert ($exit->clone, 19, 21);
1984 $LINK_MAP->insert ($exit->clone, 20, 19);
1985 $LINK_MAP->insert ($exit->clone, 20, 21);
1986 $LINK_MAP->insert ($exit->clone, 21, 19);
1987 $LINK_MAP->insert ($exit->clone, 21, 20);
1988 $LINK_MAP->insert ($exit->clone, 21, 21);
1989
1990 $exit->destroy;
1991 });
1992
1993 $LINK_MAP->{deny_save} = 1;
1994 $LINK_MAP->{deny_reset} = 1;
1995
1996 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1997} 3760}
1998
1999register "<global>", __PACKAGE__;
2000 3761
2001register_command "reload" => sub { 3762register_command "reload" => sub {
2002 my ($who, $arg) = @_; 3763 my ($who, $arg) = @_;
2003 3764
2004 if ($who->flag (FLAG_WIZ)) { 3765 if ($who->flag (FLAG_WIZ)) {
2005 $who->message ("start of reload.");
2006 reload;
2007 $who->message ("end of reload."); 3766 $who->message ("reloading server.");
3767 async {
3768 $Coro::current->{desc} = "perl_reload";
3769 reload_perl;
3770 };
2008 } 3771 }
2009}; 3772};
2010 3773
2011unshift @INC, $LIBDIR; 3774unshift @INC, $LIBDIR;
2012 3775
2013$TICK_WATCHER = Event->timer ( 3776my $bug_warning = 0;
2014 reentrant => 0, 3777
2015 prio => 0, 3778our @WAIT_FOR_TICK;
2016 at => $NEXT_TICK || $TICK, 3779our @WAIT_FOR_TICK_BEGIN;
2017 data => WF_AUTOCANCEL, 3780
2018 cb => sub { 3781sub wait_for_tick {
2019 unless ($FREEZE) { 3782 return if tick_inhibit || $Coro::current == $Coro::main;
3783
3784 my $signal = new Coro::Signal;
3785 push @WAIT_FOR_TICK, $signal;
3786 $signal->wait;
3787}
3788
3789sub wait_for_tick_begin {
3790 return if tick_inhibit || $Coro::current == $Coro::main;
3791
3792 my $signal = new Coro::Signal;
3793 push @WAIT_FOR_TICK_BEGIN, $signal;
3794 $signal->wait;
3795}
3796
3797sub tick {
3798 if ($Coro::current != $Coro::main) {
3799 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3800 unless ++$bug_warning > 10;
3801 return;
3802 }
3803
2020 cf::server_tick; # one server iteration 3804 cf::server_tick; # one server iteration
2021 $RUNTIME += $TICK;
2022 }
2023 3805
2024 $NEXT_TICK += $TICK; 3806 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2025 3807 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2026 # if we are delayed by four ticks or more, skip them all 3808 Coro::async_pool {
2027 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3809 $Coro::current->{desc} = "runtime saver";
2028
2029 $TICK_WATCHER->at ($NEXT_TICK);
2030 $TICK_WATCHER->start;
2031 },
2032);
2033
2034IO::AIO::max_poll_time $TICK * 0.2;
2035
2036Event->io (
2037 fd => IO::AIO::poll_fileno,
2038 poll => 'r',
2039 prio => 5,
2040 data => WF_AUTOCANCEL,
2041 cb => \&IO::AIO::poll_cb,
2042);
2043
2044Event->timer (
2045 data => WF_AUTOCANCEL,
2046 after => 0,
2047 interval => 10,
2048 cb => sub {
2049 (Coro::unblock_sub {
2050 write_runtime 3810 write_runtime_sync
2051 or warn "ERROR: unable to write runtime file: $!"; 3811 or warn "ERROR: unable to write runtime file: $!";
2052 })->(); 3812 };
2053 }, 3813 }
2054); 3814
3815 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3816 $sig->send;
3817 }
3818 while (my $sig = shift @WAIT_FOR_TICK) {
3819 $sig->send;
3820 }
3821
3822 $LOAD = ($NOW - $TICK_START) / $TICK;
3823 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3824
3825 if (0) {
3826 if ($NEXT_TICK) {
3827 my $jitter = $TICK_START - $NEXT_TICK;
3828 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3829 warn "jitter $JITTER\n";#d#
3830 }
3831 }
3832}
3833
3834{
3835 # configure BDB
3836
3837 BDB::min_parallel 8;
3838 BDB::max_poll_reqs $TICK * 0.1;
3839 $AnyEvent::BDB::WATCHER->priority (1);
3840
3841 unless ($DB_ENV) {
3842 $DB_ENV = BDB::db_env_create;
3843 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3844 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3845 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3846 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3847 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3848
3849 cf::sync_job {
3850 eval {
3851 BDB::db_env_open
3852 $DB_ENV,
3853 $BDBDIR,
3854 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3855 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3856 0666;
3857
3858 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3859 };
3860
3861 cf::cleanup "db_env_open(db): $@" if $@;
3862 };
3863 }
3864
3865 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3866 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3867 };
3868 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3869 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3870 };
3871 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3872 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3873 };
3874}
3875
3876{
3877 # configure IO::AIO
3878
3879 IO::AIO::min_parallel 8;
3880 IO::AIO::max_poll_time $TICK * 0.1;
3881 undef $AnyEvent::AIO::WATCHER;
3882}
3883
3884my $_log_backtrace;
3885
3886sub _log_backtrace {
3887 my ($msg, @addr) = @_;
3888
3889 $msg =~ s/\n//;
3890
3891 # limit the # of concurrent backtraces
3892 if ($_log_backtrace < 2) {
3893 ++$_log_backtrace;
3894 my $perl_bt = Carp::longmess $msg;
3895 async {
3896 $Coro::current->{desc} = "abt $msg";
3897
3898 my @bt = fork_call {
3899 @addr = map { sprintf "%x", $_ } @addr;
3900 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3901 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3902 or die "addr2line: $!";
3903
3904 my @funcs;
3905 my @res = <$fh>;
3906 chomp for @res;
3907 while (@res) {
3908 my ($func, $line) = splice @res, 0, 2, ();
3909 push @funcs, "[$func] $line";
3910 }
3911
3912 @funcs
3913 };
3914
3915 LOG llevInfo, "[ABT] $perl_bt\n";
3916 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3917 LOG llevInfo, "[ABT] $_\n" for @bt;
3918 --$_log_backtrace;
3919 };
3920 } else {
3921 LOG llevInfo, "[ABT] $msg\n";
3922 LOG llevInfo, "[ABT] [suppressed]\n";
3923 }
3924}
3925
3926# load additional modules
3927use cf::pod;
3928
3929END { cf::emergency_save }
2055 3930
20561 39311
2057 3932

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