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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.115 by root, Mon Jan 1 16:50:10 2007 UTC vs.
Revision 1.201 by root, Mon Jan 29 18:15:23 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 87
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 88sub cf::map::normalise;
78 89
79############################################################################# 90#############################################################################
80 91
81=head2 GLOBAL VARIABLES 92=head2 GLOBAL VARIABLES
82 93
106 117
107=item %cf::CFG 118=item %cf::CFG
108 119
109Configuration for the server, loaded from C</etc/crossfire/config>, or 120Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 121from wherever your confdir points to.
122
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
124
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
127processing has been done. Call C<< ->wait >> on them to maximise the
128window of cpu time available, or simply to synchronise to the server tick.
111 129
112=back 130=back
113 131
114=cut 132=cut
115 133
119 utf8::encode $msg; 137 utf8::encode $msg;
120 138
121 $msg .= "\n" 139 $msg .= "\n"
122 unless $msg =~ /\n$/; 140 unless $msg =~ /\n$/;
123 141
124 LOG llevError, "cfperl: $msg"; 142 LOG llevError, $msg;
125 }; 143 };
126} 144}
127 145
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 146@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 147@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 165
148$Event::DIED = sub { 166$Event::DIED = sub {
149 warn "error in event callback: @_"; 167 warn "error in event callback: @_";
150}; 168};
151 169
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 170=head2 UTILITY FUNCTIONS
157 171
158=over 4 172=over 4
159 173
174=item dumpval $ref
175
160=cut 176=cut
177
178sub dumpval {
179 eval {
180 local $SIG{__DIE__};
181 my $d;
182 if (1) {
183 $d = new Data::Dumper([$_[0]], ["*var"]);
184 $d->Terse(1);
185 $d->Indent(2);
186 $d->Quotekeys(0);
187 $d->Useqq(1);
188 #$d->Bless(...);
189 $d->Seen($_[1]) if @_ > 1;
190 $d = $d->Dump();
191 }
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d
194 } || "[unable to dump $_[0]: '$@']";
195}
161 196
162use JSON::Syck (); # TODO# replace by JSON::PC once working 197use JSON::Syck (); # TODO# replace by JSON::PC once working
163 198
164=item $ref = cf::from_json $json 199=item $ref = cf::from_json $json
165 200
180 215
181sub to_json($) { 216sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 217 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 218 JSON::Syck::Dump $_[0]
184} 219}
220
221=item cf::lock_wait $string
222
223Wait until the given lock is available. See cf::lock_acquire.
224
225=item my $lock = cf::lock_acquire $string
226
227Wait until the given lock is available and then acquires it and returns
228a Coro::guard object. If the guard object gets destroyed (goes out of scope,
229for example when the coroutine gets canceled), the lock is automatically
230returned.
231
232Lock names should begin with a unique identifier (for example, cf::map::find
233uses map_find and cf::map::load uses map_load).
234
235=cut
236
237our %LOCK;
238
239sub lock_wait($) {
240 my ($key) = @_;
241
242 # wait for lock, if any
243 while ($LOCK{$key}) {
244 push @{ $LOCK{$key} }, $Coro::current;
245 Coro::schedule;
246 }
247}
248
249sub lock_acquire($) {
250 my ($key) = @_;
251
252 # wait, to be sure we are not locked
253 lock_wait $key;
254
255 $LOCK{$key} = [];
256
257 Coro::guard {
258 # wake up all waiters, to be on the safe side
259 $_->ready for @{ delete $LOCK{$key} };
260 }
261}
262
263sub freeze_mainloop {
264 return unless $TICK_WATCHER->is_active;
265
266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 $WRITE_RUNTIME_WATCHER->start;
269 };
270 $WRITE_RUNTIME_WATCHER->stop;
271 $TICK_WATCHER->stop;
272 $guard
273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
185 284
186=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
187 286
188The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 302 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 303 # till the operation succeeds, freezing the server :/
205 304
206 # TODO: use suspend/resume instead 305 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 306 # (but this is cancel-safe)
208 local $FREEZE = 1; 307 my $freeze_guard = freeze_mainloop;
209 308
210 my $busy = 1; 309 my $busy = 1;
211 my @res; 310 my @res;
212 311
213 (Coro::async { 312 (async {
214 @res = eval { $job->() }; 313 @res = eval { $job->() };
215 warn $@ if $@; 314 warn $@ if $@;
216 undef $busy; 315 undef $busy;
217 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
218 317
219 while ($busy) { 318 while ($busy) {
220 Coro::cede_notself; 319 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 320 }
223 321
224 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
225 } else { 323 } else {
226 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
227 325
228 $job->() 326 $job->()
229 } 327 }
230} 328}
231 329
232=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
233 331
234Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 333extension calling this is being unloaded.
236 334
237=cut 335=cut
238 336
239sub coro(&) { 337sub async_ext(&) {
240 my $cb = shift; 338 my $cb = shift;
241 339
242 my $coro; $coro = async { 340 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 341
249 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
251 }); 344 });
252 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
258 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
259 352
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 354 or return;
262 355
356 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 361 and return;
266 362
267 aio_fsync $fh 363 aio_fsync $fh
268 and return; 364 and return;
277} 373}
278 374
279=back 375=back
280 376
281=cut 377=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 378
403############################################################################# 379#############################################################################
404 380
405=head2 ATTACHABLE OBJECTS 381=head2 ATTACHABLE OBJECTS
406 382
532our @CB_TYPE = (); # registry for type (cf-object class) based events 508our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 509our @CB_MAP = ();
534 510
535my %attachment; 511my %attachment;
536 512
513sub cf::attachable::thawer_merge {
514 # simply override everything except _meta
515 local $_[0]{_meta};
516 %{$_[0]} = %{$_[1]};
517}
518
537sub _attach_cb($$$$) { 519sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 520 my ($registry, $event, $prio, $cb) = @_;
539 521
540 use sort 'stable'; 522 use sort 'stable';
541 523
712# object support 694# object support
713 695
714sub reattach { 696sub reattach {
715 # basically do the same as instantiate, without calling instantiate 697 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 698 my ($obj) = @_;
699
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 701
718 my $registry = $obj->registry; 702 my $registry = $obj->registry;
719 703
720 @$registry = (); 704 @$registry = ();
721 705
792 } 776 }
793 } else { 777 } else {
794 aio_unlink $filename; 778 aio_unlink $filename;
795 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
796 } 780 }
781
782 #d##TODO# nuke non .map-files if exist
783 if ($filename =~ s/\.map$//) {
784 aio_unlink $filename;
785 aio_unlink "$filename.pst";
786 }
797 } 787 }
798} 788}
799 789
800sub object_freezer_as_string { 790sub object_freezer_as_string {
801 my ($rdata, $objs) = @_; 791 my ($rdata, $objs) = @_;
807 797
808sub object_thawer_load { 798sub object_thawer_load {
809 my ($filename) = @_; 799 my ($filename) = @_;
810 800
811 my ($data, $av); 801 my ($data, $av);
802
803 #d#TODO remove .map if file does not exist
804 aio_stat $filename and $filename =~ s/\.map$//;
812 805
813 (aio_load $filename, $data) >= 0 806 (aio_load $filename, $data) >= 0
814 or return; 807 or return;
815 808
816 unless (aio_stat "$filename.pst") { 809 unless (aio_stat "$filename.pst") {
817 (aio_load "$filename.pst", $av) >= 0 810 (aio_load "$filename.pst", $av) >= 0
818 or return; 811 or return;
819 $av = eval { (Storable::thaw $av)->{objs} }; 812 $av = eval { (Storable::thaw $av)->{objs} };
820 } 813 }
821 814
815 warn sprintf "loading %s (%d)\n",
816 $filename, length $data, scalar @{$av || []};#d#
822 return ($data, $av); 817 return ($data, $av);
823} 818}
824 819
825############################################################################# 820#############################################################################
826# command handling &c 821# command handling &c
851=cut 846=cut
852 847
853sub register_extcmd { 848sub register_extcmd {
854 my ($name, $cb) = @_; 849 my ($name, $cb) = @_;
855 850
856 my $caller = caller;
857 #warn "registering extcmd '$name' to '$caller'";
858
859 $EXTCMD{$name} = [$cb, $caller]; 851 $EXTCMD{$name} = $cb;
860} 852}
861 853
862cf::player->attach ( 854cf::player->attach (
863 on_command => sub { 855 on_command => sub {
864 my ($pl, $name, $params) = @_; 856 my ($pl, $name, $params) = @_;
877 869
878 my $msg = eval { from_json $buf }; 870 my $msg = eval { from_json $buf };
879 871
880 if (ref $msg) { 872 if (ref $msg) {
881 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 873 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
882 if (my %reply = $cb->[0]->($pl, $msg)) { 874 if (my %reply = $cb->($pl, $msg)) {
883 $pl->ext_reply ($msg->{msgid}, %reply); 875 $pl->ext_reply ($msg->{msgid}, %reply);
884 } 876 }
885 } 877 }
886 } else { 878 } else {
887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 879 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
889 881
890 cf::override; 882 cf::override;
891 }, 883 },
892); 884);
893 885
894sub register {
895 my ($base, $pkg) = @_;
896
897 #TODO
898}
899
900sub load_extension { 886sub load_extension {
901 my ($path) = @_; 887 my ($path) = @_;
902 888
903 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 889 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
904 my $base = $1; 890 my $base = $1;
905 my $pkg = $1; 891 my $pkg = $1;
906 $pkg =~ s/[^[:word:]]/_/g; 892 $pkg =~ s/[^[:word:]]/_/g;
907 $pkg = "ext::$pkg"; 893 $pkg = "ext::$pkg";
908 894
909 warn "loading '$path' into '$pkg'\n"; 895 warn "... loading '$path' into '$pkg'\n";
910 896
911 open my $fh, "<:utf8", $path 897 open my $fh, "<:utf8", $path
912 or die "$path: $!"; 898 or die "$path: $!";
913 899
914 my $source = 900 my $source =
915 "package $pkg; use strict; use utf8;\n" 901 "package $pkg; use strict; use utf8;\n"
916 . "#line 1 \"$path\"\n{\n" 902 . "#line 1 \"$path\"\n{\n"
917 . (do { local $/; <$fh> }) 903 . (do { local $/; <$fh> })
918 . "\n};\n1"; 904 . "\n};\n1";
919 905
920 eval $source 906 unless (eval $source) {
921 or die $@ ? "$path: $@\n" 907 my $msg = $@ ? "$path: $@\n"
922 : "extension disabled.\n"; 908 : "extension disabled.\n";
923 909 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
924 push @exts, $pkg; 910 warn $@;
925 $ext_pkg{$base} = $pkg; 911 warn "mandatory extension failed to load, exiting.\n";
926 912 exit 1;
927# no strict 'refs'; 913 }
928# @{"$pkg\::ISA"} = ext::; 914 die $@;
929
930 register $base, $pkg;
931}
932
933sub unload_extension {
934 my ($pkg) = @_;
935
936 warn "removing extension $pkg\n";
937
938 # remove hooks
939 #TODO
940# for my $idx (0 .. $#PLUGIN_EVENT) {
941# delete $hook[$idx]{$pkg};
942# } 915 }
943 916
944 # remove commands 917 push @EXTS, $pkg;
945 for my $name (keys %COMMAND) {
946 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
947
948 if (@cb) {
949 $COMMAND{$name} = \@cb;
950 } else {
951 delete $COMMAND{$name};
952 }
953 }
954
955 # remove extcmds
956 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
957 delete $EXTCMD{$name};
958 }
959
960 if (my $cb = $pkg->can ("unload")) {
961 eval {
962 $cb->($pkg);
963 1
964 } or warn "$pkg unloaded, but with errors: $@";
965 }
966
967 Symbol::delete_package $pkg;
968} 918}
969 919
970sub load_extensions { 920sub load_extensions {
971 for my $ext (<$LIBDIR/*.ext>) { 921 for my $ext (<$LIBDIR/*.ext>) {
972 next unless -r $ext; 922 next unless -r $ext;
976 } or warn "$ext not loaded: $@"; 926 } or warn "$ext not loaded: $@";
977 } 927 }
978} 928}
979 929
980############################################################################# 930#############################################################################
981# load/save/clean perl data associated with a map
982
983*cf::mapsupport::on_clean = sub {
984 my ($map) = @_;
985
986 my $path = $map->tmpname;
987 defined $path or return;
988
989 unlink "$path.pst";
990};
991
992cf::map->attach (prio => -10000, package => cf::mapsupport::);
993
994#############################################################################
995# load/save perl data associated with player->ob objects
996
997sub all_objects(@) {
998 @_, map all_objects ($_->inv), @_
999}
1000
1001# TODO: compatibility cruft, remove when no longer needed
1002cf::player->attach (
1003 on_load => sub {
1004 my ($pl, $path) = @_;
1005
1006 for my $o (all_objects $pl->ob) {
1007 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1008 $o->set_ob_key_value ("_perl_data");
1009
1010 %$o = %{ Storable::thaw pack "H*", $value };
1011 }
1012 }
1013 },
1014);
1015
1016#############################################################################
1017 931
1018=head2 CORE EXTENSIONS 932=head2 CORE EXTENSIONS
1019 933
1020Functions and methods that extend core crossfire objects. 934Functions and methods that extend core crossfire objects.
1021 935
936=cut
937
938package cf::player;
939
940use Coro::AIO;
941
1022=head3 cf::player 942=head3 cf::player
1023 943
1024=over 4 944=over 4
1025 945
1026=item cf::player::exists $login 946=item cf::player::find $login
1027 947
1028Returns true when the given account exists. 948Returns the given player object, loading it if necessary (might block).
1029 949
1030=cut 950=cut
1031 951
1032sub cf::player::exists($) { 952sub playerdir($) {
1033 cf::player::find $_[0] 953 cf::localdir
1034 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 954 . "/"
955 . cf::playerdir
956 . "/"
957 . (ref $_[0] ? $_[0]->ob->name : $_[0])
958}
959
960sub path($) {
961 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
962
963 (playerdir $login) . "/$login.pl"
964}
965
966sub find_active($) {
967 $cf::PLAYER{$_[0]}
968 and $cf::PLAYER{$_[0]}->active
969 and $cf::PLAYER{$_[0]}
970}
971
972sub exists($) {
973 my ($login) = @_;
974
975 $cf::PLAYER{$login}
976 or cf::sync_job { !aio_stat path $login }
977}
978
979sub find($) {
980 return $cf::PLAYER{$_[0]} || do {
981 my $login = $_[0];
982
983 my $guard = cf::lock_acquire "user_find:$login";
984
985 $cf::PLAYER{$_[0]} || do {
986 my $pl = load_pl path $login
987 or return;
988 $cf::PLAYER{$login} = $pl
989 }
990 }
991}
992
993sub save($) {
994 my ($pl) = @_;
995
996 return if $pl->{deny_save};
997
998 my $path = path $pl;
999 my $guard = cf::lock_acquire "user_save:$path";
1000
1001 return if $pl->{deny_save};
1002
1003 aio_mkdir playerdir $pl, 0770;
1004 $pl->{last_save} = $cf::RUNTIME;
1005
1006 $pl->save_pl ($path);
1007 Coro::cede;
1008}
1009
1010sub new($) {
1011 my ($login) = @_;
1012
1013 my $self = create;
1014
1015 $self->ob->name ($login);
1016 $self->{deny_save} = 1;
1017
1018 $cf::PLAYER{$login} = $self;
1019
1020 $self
1021}
1022
1023=item $pl->quit_character
1024
1025Nukes the player without looking back. If logged in, the connection will
1026be destroyed. May block for a long time.
1027
1028=cut
1029
1030sub quit_character {
1031 my ($pl) = @_;
1032
1033 $pl->{deny_save} = 1;
1034 $pl->password ("*"); # this should lock out the player until we nuked the dir
1035
1036 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1037 $pl->deactivate;
1038 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1039 $pl->ns->destroy if $pl->ns;
1040
1041 my $path = playerdir $pl;
1042 my $temp = "$path~$cf::RUNTIME~deleting~";
1043 aio_rename $path, $temp;
1044 delete $cf::PLAYER{$pl->ob->name};
1045 $pl->destroy;
1046 IO::AIO::aio_rmtree $temp;
1047}
1048
1049=item cf::player::list_logins
1050
1051Returns am arrayref of all valid playernames in the system, can take a
1052while and may block, so not sync_job-capable, ever.
1053
1054=cut
1055
1056sub list_logins {
1057 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1058 or return [];
1059
1060 my @logins;
1061
1062 for my $login (@$dirs) {
1063 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1064 aio_read $fh, 0, 512, my $buf, 0 or next;
1065 $buf !~ /^password -------------$/m or next; # official not-valid tag
1066
1067 utf8::decode $login;
1068 push @logins, $login;
1069 }
1070
1071 \@logins
1072}
1073
1074=item $player->maps
1075
1076Returns an arrayref of map paths that are private for this
1077player. May block.
1078
1079=cut
1080
1081sub maps($) {
1082 my ($pl) = @_;
1083
1084 $pl = ref $pl ? $pl->ob->name : $pl;
1085
1086 my $files = aio_readdir playerdir $pl
1087 or return;
1088
1089 my @paths;
1090
1091 for (@$files) {
1092 utf8::decode $_;
1093 next if /\.(?:pl|pst)$/;
1094 next unless /^$PATH_SEP/o;
1095
1096 push @paths, cf::map::normalise "~$pl/$_";
1097 }
1098
1099 \@paths
1035} 1100}
1036 1101
1037=item $player->ext_reply ($msgid, $msgtype, %msg) 1102=item $player->ext_reply ($msgid, $msgtype, %msg)
1038 1103
1039Sends an ext reply to the player. 1104Sends an ext reply to the player.
1040 1105
1041=cut 1106=cut
1042 1107
1043sub cf::player::ext_reply($$$%) { 1108sub ext_reply($$$%) {
1044 my ($self, $id, %msg) = @_; 1109 my ($self, $id, %msg) = @_;
1045 1110
1046 $msg{msgid} = $id; 1111 $msg{msgid} = $id;
1047 1112
1048 $self->send ("ext " . to_json \%msg); 1113 $self->send ("ext " . cf::to_json \%msg);
1049} 1114}
1115
1116package cf;
1050 1117
1051=back 1118=back
1052 1119
1053 1120
1054=head3 cf::map 1121=head3 cf::map
1060package cf::map; 1127package cf::map;
1061 1128
1062use Fcntl; 1129use Fcntl;
1063use Coro::AIO; 1130use Coro::AIO;
1064 1131
1132use overload
1133 '""' => \&as_string,
1134 fallback => 1;
1135
1065our $MAX_RESET = 7200; 1136our $MAX_RESET = 3600;
1066our $DEFAULT_RESET = 3600; 1137our $DEFAULT_RESET = 3000;
1067 1138
1068sub generate_random_map { 1139sub generate_random_map {
1069 my ($path, $rmp) = @_; 1140 my ($self, $rmp) = @_;
1070
1071 # mit "rum" bekleckern, nicht 1141 # mit "rum" bekleckern, nicht
1072 cf::map::_create_random_map 1142 $self->_create_random_map (
1073 $path,
1074 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1143 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1075 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1144 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1076 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1145 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1077 $rmp->{exit_on_final_map}, 1146 $rmp->{exit_on_final_map},
1078 $rmp->{xsize}, $rmp->{ysize}, 1147 $rmp->{xsize}, $rmp->{ysize},
1079 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1148 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1080 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1149 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1081 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1150 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1082 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1151 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1083 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1152 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1084 (cf::region::find $rmp->{region}) 1153 (cf::region::find $rmp->{region}), $rmp->{custom}
1154 )
1155}
1156
1157=item cf::map->register ($regex, $prio)
1158
1159Register a handler for the map path matching the given regex at the
1160givne priority (higher is better, built-in handlers have priority 0, the
1161default).
1162
1163=cut
1164
1165sub register {
1166 my (undef, $regex, $prio) = @_;
1167 my $pkg = caller;
1168
1169 no strict;
1170 push @{"$pkg\::ISA"}, __PACKAGE__;
1171
1172 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1173}
1174
1175# also paths starting with '/'
1176$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1177
1178sub thawer_merge {
1179 my ($self, $merge) = @_;
1180
1181 # we have to keep some variables in memory intact
1182 local $self->{path};
1183 local $self->{load_path};
1184 local $self->{deny_save};
1185 local $self->{deny_reset};
1186
1187 $self->SUPER::thawer_merge ($merge);
1188}
1189
1190sub normalise {
1191 my ($path, $base) = @_;
1192
1193 $path = "$path"; # make sure its a string
1194
1195 $path =~ s/\.map$//;
1196
1197 # map plan:
1198 #
1199 # /! non-realised random map exit (special hack!)
1200 # {... are special paths that are not being touched
1201 # ?xxx/... are special absolute paths
1202 # ?random/... random maps
1203 # /... normal maps
1204 # ~user/... per-player map of a specific user
1205
1206 $path =~ s/$PATH_SEP/\//go;
1207
1208 # treat it as relative path if it starts with
1209 # something that looks reasonable
1210 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1211 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1212
1213 $base =~ s{[^/]+/?$}{};
1214 $path = "$base/$path";
1215 }
1216
1217 for ($path) {
1218 redo if s{//}{/};
1219 redo if s{/\.?/}{/};
1220 redo if s{/[^/]+/\.\./}{/};
1221 }
1222
1223 $path
1224}
1225
1226sub new_from_path {
1227 my (undef, $path, $base) = @_;
1228
1229 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1230
1231 $path = normalise $path, $base;
1232
1233 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1234 if ($path =~ $EXT_MAP{$pkg}[1]) {
1235 my $self = bless cf::map::new, $pkg;
1236 $self->{path} = $path; $self->path ($path);
1237 $self->init; # pass $1 etc.
1238 return $self;
1239 }
1240 }
1241
1242 Carp::carp "unable to resolve path '$path' (base '$base').";
1243 ()
1244}
1245
1246sub init {
1247 my ($self) = @_;
1248
1249 $self
1250}
1251
1252sub as_string {
1253 my ($self) = @_;
1254
1255 "$self->{path}"
1256}
1257
1258# the displayed name, this is a one way mapping
1259sub visible_name {
1260 &as_string
1261}
1262
1263# the original (read-only) location
1264sub load_path {
1265 my ($self) = @_;
1266
1267 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1268}
1269
1270# the temporary/swap location
1271sub save_path {
1272 my ($self) = @_;
1273
1274 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1275 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1276}
1277
1278# the unique path, undef == no special unique path
1279sub uniq_path {
1280 my ($self) = @_;
1281
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1283 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1085} 1284}
1086 1285
1087# and all this just because we cannot iterate over 1286# and all this just because we cannot iterate over
1088# all maps in C++... 1287# all maps in C++...
1089sub change_all_map_light { 1288sub change_all_map_light {
1090 my ($change) = @_; 1289 my ($change) = @_;
1091 1290
1092 $_->change_map_light ($change) for values %cf::MAP; 1291 $_->change_map_light ($change)
1292 for grep $_->outdoor, values %cf::MAP;
1093} 1293}
1094 1294
1295sub unlink_save {
1296 my ($self) = @_;
1297
1298 utf8::encode (my $save = $self->save_path);
1299 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1300 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1301
1302 #d#TODO remove .map and also nuke
1303 $save =~ s/\.map// or return;#d#
1304 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1305 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1306}
1307
1095sub try_load_header($) { 1308sub load_header_from($) {
1096 my ($path) = @_; 1309 my ($self, $path) = @_;
1097 1310
1098 utf8::encode $path; 1311 utf8::encode $path;
1099 aio_open $path, O_RDONLY, 0 1312 #aio_open $path, O_RDONLY, 0
1313 # or return;
1314
1315 $self->_load_header ($path)
1100 or return; 1316 or return;
1101 1317
1102 my $map = cf::map::new 1318 $self->{load_path} = $path;
1319
1320 1
1321}
1322
1323sub load_header_orig {
1324 my ($self) = @_;
1325
1326 $self->load_header_from ($self->load_path)
1327}
1328
1329sub load_header_temp {
1330 my ($self) = @_;
1331
1332 $self->load_header_from ($self->save_path)
1333}
1334
1335sub prepare_temp {
1336 my ($self) = @_;
1337
1338 $self->last_access ((delete $self->{last_access})
1339 || $cf::RUNTIME); #d#
1340 # safety
1341 $self->{instantiate_time} = $cf::RUNTIME
1342 if $self->{instantiate_time} > $cf::RUNTIME;
1343}
1344
1345sub prepare_orig {
1346 my ($self) = @_;
1347
1348 $self->{load_original} = 1;
1349 $self->{instantiate_time} = $cf::RUNTIME;
1350 $self->last_access ($cf::RUNTIME);
1351 $self->instantiate;
1352}
1353
1354sub load_header {
1355 my ($self) = @_;
1356
1357 if ($self->load_header_temp) {
1358 $self->prepare_temp;
1359 } else {
1360 $self->load_header_orig
1103 or return; 1361 or return;
1362 $self->prepare_orig;
1363 }
1104 1364
1105 $map->load_header ($path) 1365 1
1106 or return;
1107
1108 $map->{load_path} = $path;
1109
1110 $map
1111} 1366}
1112 1367
1368sub find;
1113sub find_map { 1369sub find {
1114 my ($path, $origin) = @_; 1370 my ($path, $origin) = @_;
1115 1371
1116 #warn "find_map<$path,$origin>\n";#d#
1117
1118 $path = new cf::path $path, $origin && $origin->path; 1372 $path = normalise $path, $origin && $origin->path;
1119 my $key = $path->as_string;
1120 1373
1374 cf::lock_wait "map_find:$path";
1375
1121 $cf::MAP{$key} || do { 1376 $cf::MAP{$path} || do {
1122 # do it the slow way 1377 my $guard = cf::lock_acquire "map_find:$path";
1123 my $map = try_load_header $path->save_path; 1378 my $map = new_from_path cf::map $path
1124
1125 if ($map) {
1126 # safety
1127 $map->{instantiate_time} = $cf::RUNTIME
1128 if $map->{instantiate_time} > $cf::RUNTIME;
1129 } else {
1130 if (my $rmp = $path->random_map_params) {
1131 $map = generate_random_map $key, $rmp;
1132 } else {
1133 $map = try_load_header $path->load_path;
1134 }
1135
1136 $map or return; 1379 or return;
1137 1380
1138 $map->{load_original} = 1;
1139 $map->{instantiate_time} = $cf::RUNTIME;
1140 $map->instantiate;
1141
1142 # per-player maps become, after loading, normal maps
1143 $map->per_player (0) if $path->{user_rel};
1144 }
1145
1146 $map->path ($key);
1147 $map->{path} = $path;
1148 $map->last_access ($cf::RUNTIME); 1381 $map->{last_save} = $cf::RUNTIME;
1149 1382
1150 if ($map->should_reset) { 1383 $map->load_header
1384 or return;
1385
1386 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1387 # doing this can freeze the server in a sync job, obviously
1388 #$cf::WAIT_FOR_TICK->wait;
1151 $map->reset; 1389 $map->reset;
1152 $map = find_map $path; 1390 undef $guard;
1391 return find $path;
1153 } 1392 }
1154 1393
1155 $cf::MAP{$key} = $map 1394 $cf::MAP{$path} = $map
1156 } 1395 }
1157} 1396}
1397
1398sub pre_load { }
1399sub post_load { }
1158 1400
1159sub load { 1401sub load {
1160 my ($self) = @_; 1402 my ($self) = @_;
1161 1403
1404 local $self->{deny_reset} = 1; # loading can take a long time
1405
1406 my $path = $self->{path};
1407 my $guard = cf::lock_acquire "map_load:$path";
1408
1162 return if $self->in_memory != cf::MAP_SWAPPED; 1409 return if $self->in_memory != cf::MAP_SWAPPED;
1163 1410
1164 $self->in_memory (cf::MAP_LOADING); 1411 $self->in_memory (cf::MAP_LOADING);
1165 1412
1166 my $path = $self->{path};
1167
1168 $self->alloc; 1413 $self->alloc;
1414
1415 $self->pre_load;
1416
1169 $self->load_objects ($self->{load_path}, 1) 1417 $self->_load_objects ($self->{load_path}, 1)
1170 or return; 1418 or return;
1171 1419
1172 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1420 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1173 if delete $self->{load_original}; 1421 if delete $self->{load_original};
1174 1422
1175 if (my $uniq = $path->uniq_path) { 1423 if (my $uniq = $self->uniq_path) {
1176 utf8::encode $uniq; 1424 utf8::encode $uniq;
1177 if (aio_open $uniq, O_RDONLY, 0) { 1425 if (aio_open $uniq, O_RDONLY, 0) {
1178 $self->clear_unique_items; 1426 $self->clear_unique_items;
1179 $self->load_objects ($uniq, 0); 1427 $self->_load_objects ($uniq, 0);
1180 } 1428 }
1181 } 1429 }
1430
1431 Coro::cede;
1182 1432
1183 # now do the right thing for maps 1433 # now do the right thing for maps
1184 $self->link_multipart_objects; 1434 $self->link_multipart_objects;
1185 1435
1186 if ($self->{path}->is_style_map) { 1436 unless ($self->{deny_activate}) {
1187 $self->{deny_save} = 1; 1437 $self->decay_objects;
1188 $self->{deny_reset} = 1;
1189 } else {
1190 $self->fix_auto_apply; 1438 $self->fix_auto_apply;
1191 $self->decay_objects;
1192 $self->update_buttons; 1439 $self->update_buttons;
1440 Coro::cede;
1193 $self->set_darkness_map; 1441 $self->set_darkness_map;
1194 $self->difficulty ($self->estimate_difficulty) 1442 $self->difficulty ($self->estimate_difficulty)
1195 unless $self->difficulty; 1443 unless $self->difficulty;
1444 Coro::cede;
1196 $self->activate; 1445 $self->activate;
1197 } 1446 }
1198 1447
1448 $self->post_load;
1449
1199 $self->in_memory (cf::MAP_IN_MEMORY); 1450 $self->in_memory (cf::MAP_IN_MEMORY);
1200} 1451}
1201 1452
1202sub load_map_sync { 1453sub customise_for {
1454 my ($self, $ob) = @_;
1455
1456 return find "~" . $ob->name . "/" . $self->{path}
1457 if $self->per_player;
1458
1459 $self
1460}
1461
1462# find and load all maps in the 3x3 area around a map
1463sub load_diag {
1464 my ($map) = @_;
1465
1466 my @diag; # diagonal neighbours
1467
1468 for (0 .. 3) {
1469 my $neigh = $map->tile_path ($_)
1470 or next;
1471 $neigh = find $neigh, $map
1472 or next;
1473 $neigh->load;
1474
1475 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1476 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1477 }
1478
1479 for (@diag) {
1480 my $neigh = find @$_
1481 or next;
1482 $neigh->load;
1483 }
1484}
1485
1486sub find_sync {
1203 my ($path, $origin) = @_; 1487 my ($path, $origin) = @_;
1204 1488
1205 #warn "load_map_sync<$path, $origin>\n";#d# 1489 cf::sync_job { find $path, $origin }
1490}
1206 1491
1207 cf::sync_job { 1492sub do_load_sync {
1208 my $map = cf::map::find_map $path, $origin 1493 my ($map) = @_;
1209 or return; 1494
1495 cf::sync_job { $map->load };
1496}
1497
1498our %MAP_PREFETCH;
1499our $MAP_PREFETCHER = undef;
1500
1501sub find_async {
1502 my ($path, $origin) = @_;
1503
1504 $path = normalise $path, $origin && $origin->{path};
1505
1506 if (my $map = $cf::MAP{$path}) {
1507 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1508 }
1509
1510 undef $MAP_PREFETCH{$path};
1511 $MAP_PREFETCHER ||= cf::async {
1512 while (%MAP_PREFETCH) {
1513 for my $path (keys %MAP_PREFETCH) {
1514 my $map = find $path
1515 or next;
1210 $map->load; 1516 $map->load;
1211 $map 1517
1518 delete $MAP_PREFETCH{$path};
1519 }
1520 }
1521 undef $MAP_PREFETCHER;
1212 } 1522 };
1523 $MAP_PREFETCHER->prio (6);
1524
1525 ()
1213} 1526}
1214 1527
1215sub save { 1528sub save {
1216 my ($self) = @_; 1529 my ($self) = @_;
1217 1530
1218 my $save = $self->{path}->save_path; utf8::encode $save; 1531 my $lock = cf::lock_acquire "map_data:" . $self->path;
1219 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1220 1532
1221 $self->{last_save} = $cf::RUNTIME; 1533 $self->{last_save} = $cf::RUNTIME;
1222 1534
1223 return unless $self->dirty; 1535 return unless $self->dirty;
1224 1536
1537 my $save = $self->save_path; utf8::encode $save;
1538 my $uniq = $self->uniq_path; utf8::encode $uniq;
1539
1225 $self->{load_path} = $save; 1540 $self->{load_path} = $save;
1226 1541
1227 return if $self->{deny_save}; 1542 return if $self->{deny_save};
1228 1543
1544 local $self->{last_access} = $self->last_access;#d#
1545
1546 cf::async {
1547 $_->contr->save for $self->players;
1548 };
1549
1229 if ($uniq) { 1550 if ($uniq) {
1230 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1551 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1231 $self->save_objects ($uniq, cf::IO_UNIQUES); 1552 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1232 } else { 1553 } else {
1233 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1554 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1234 } 1555 }
1235} 1556}
1236 1557
1237sub swap_out { 1558sub swap_out {
1238 my ($self) = @_; 1559 my ($self) = @_;
1560
1561 # save first because save cedes
1562 $self->save;
1563
1564 my $lock = cf::lock_acquire "map_data:" . $self->path;
1239 1565
1240 return if $self->players; 1566 return if $self->players;
1241 return if $self->in_memory != cf::MAP_IN_MEMORY; 1567 return if $self->in_memory != cf::MAP_IN_MEMORY;
1242 return if $self->{deny_save}; 1568 return if $self->{deny_save};
1243 1569
1244 $self->save;
1245 $self->clear; 1570 $self->clear;
1246 $self->in_memory (cf::MAP_SWAPPED); 1571 $self->in_memory (cf::MAP_SWAPPED);
1247} 1572}
1248 1573
1249sub reset_at { 1574sub reset_at {
1250 my ($self) = @_; 1575 my ($self) = @_;
1251 1576
1252 # TODO: safety, remove and allow resettable per-player maps 1577 # TODO: safety, remove and allow resettable per-player maps
1253 return 1e99 if $self->{path}{user_rel}; 1578 return 1e99 if $self->isa ("ext::map_per_player");#d#
1254 return 1e99 if $self->{deny_reset}; 1579 return 1e99 if $self->{deny_reset};
1255 1580
1256 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1581 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1257 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1582 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1258 1583
1263 my ($self) = @_; 1588 my ($self) = @_;
1264 1589
1265 $self->reset_at <= $cf::RUNTIME 1590 $self->reset_at <= $cf::RUNTIME
1266} 1591}
1267 1592
1268sub unlink_save {
1269 my ($self) = @_;
1270
1271 utf8::encode (my $save = $self->{path}->save_path);
1272 aioreq_pri 3; IO::AIO::aio_unlink $save;
1273 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1274}
1275
1276sub rename {
1277 my ($self, $new_path) = @_;
1278
1279 $self->unlink_save;
1280
1281 delete $cf::MAP{$self->path};
1282 $self->{path} = new cf::path $new_path;
1283 $self->path ($self->{path}->as_string);
1284 $cf::MAP{$self->path} = $self;
1285
1286 $self->save;
1287}
1288
1289sub reset { 1593sub reset {
1290 my ($self) = @_; 1594 my ($self) = @_;
1291 1595
1596 my $lock = cf::lock_acquire "map_data:$self->{path}";
1597
1292 return if $self->players; 1598 return if $self->players;
1293 return if $self->{path}{user_rel};#d# 1599 return if $self->isa ("ext::map_per_player");#d#
1294 1600
1295 warn "resetting map ", $self->path;#d# 1601 warn "resetting map ", $self->path;#d#
1296 1602
1297 delete $cf::MAP{$self->path}; 1603 delete $cf::MAP{$self->path};
1604
1605 $self->in_memory (cf::MAP_SWAPPED);
1606 $self->clear;
1298 1607
1299 $_->clear_links_to ($self) for values %cf::MAP; 1608 $_->clear_links_to ($self) for values %cf::MAP;
1300 1609
1301 $self->unlink_save; 1610 $self->unlink_save;
1302 $self->destroy; 1611 $self->destroy;
1305my $nuke_counter = "aaaa"; 1614my $nuke_counter = "aaaa";
1306 1615
1307sub nuke { 1616sub nuke {
1308 my ($self) = @_; 1617 my ($self) = @_;
1309 1618
1619 delete $cf::MAP{$self->path};
1620
1621 $self->unlink_save;
1622
1623 bless $self, "cf::map";
1624 delete $self->{deny_reset};
1310 $self->{deny_save} = 1; 1625 $self->{deny_save} = 1;
1311 $self->reset_timeout (1); 1626 $self->reset_timeout (1);
1312 $self->rename ("{nuke}/" . ($nuke_counter++)); 1627 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1628
1629 $cf::MAP{$self->path} = $self;
1630
1313 $self->reset; # polite request, might not happen 1631 $self->reset; # polite request, might not happen
1314} 1632}
1315 1633
1316sub customise_for { 1634=item cf::map::unique_maps
1317 my ($map, $ob) = @_;
1318 1635
1319 if ($map->per_player) { 1636Returns an arrayref of paths of all shared maps that have
1320 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1637instantiated unique items. May block.
1321 }
1322 1638
1323 $map 1639=cut
1324}
1325 1640
1326sub emergency_save { 1641sub unique_maps() {
1327 local $cf::FREEZE = 1; 1642 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1643 or return;
1328 1644
1329 warn "enter emergency map save\n"; 1645 my @paths;
1330 1646
1331 cf::sync_job { 1647 for (@$files) {
1332 warn "begin emergency map save\n"; 1648 utf8::decode $_;
1333 $_->save for values %cf::MAP; 1649 next if /\.pst$/;
1650 next unless /^$PATH_SEP/o;
1651
1652 push @paths, cf::map::normalise $_;
1334 }; 1653 }
1335 1654
1336 warn "end emergency map save\n"; 1655 \@paths
1337} 1656}
1338 1657
1339package cf; 1658package cf;
1340 1659
1341=back 1660=back
1342 1661
1662=head3 cf::object
1663
1664=cut
1665
1666package cf::object;
1667
1668=over 4
1669
1670=item $ob->inv_recursive
1671
1672Returns the inventory of the object _and_ their inventories, recursively.
1673
1674=cut
1675
1676sub inv_recursive_;
1677sub inv_recursive_ {
1678 map { $_, inv_recursive_ $_->inv } @_
1679}
1680
1681sub inv_recursive {
1682 inv_recursive_ inv $_[0]
1683}
1684
1685package cf;
1686
1687=back
1343 1688
1344=head3 cf::object::player 1689=head3 cf::object::player
1345 1690
1346=over 4 1691=over 4
1347 1692
1387 1732
1388=item $player_object->enter_link 1733=item $player_object->enter_link
1389 1734
1390Freezes the player and moves him/her to a special map (C<{link}>). 1735Freezes the player and moves him/her to a special map (C<{link}>).
1391 1736
1392The player should be reaosnably safe there for short amounts of time. You 1737The player should be reasonably safe there for short amounts of time. You
1393I<MUST> call C<leave_link> as soon as possible, though. 1738I<MUST> call C<leave_link> as soon as possible, though.
1394 1739
1740Will never block.
1741
1395=item $player_object->leave_link ($map, $x, $y) 1742=item $player_object->leave_link ($map, $x, $y)
1396 1743
1397Moves the player out of the specila link map onto the given map. If the 1744Moves the player out of the special C<{link}> map onto the specified
1398map is not valid (or omitted), the player will be moved back to the 1745map. If the map is not valid (or omitted), the player will be moved back
1399location he/she was before the call to C<enter_link>, or, if that fails, 1746to the location he/she was before the call to C<enter_link>, or, if that
1400to the emergency map position. 1747fails, to the emergency map position.
1401 1748
1402Might block. 1749Might block.
1403 1750
1404=cut 1751=cut
1752
1753sub link_map {
1754 unless ($LINK_MAP) {
1755 $LINK_MAP = cf::map::find "{link}"
1756 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1757 $LINK_MAP->load;
1758 }
1759
1760 $LINK_MAP
1761}
1405 1762
1406sub cf::object::player::enter_link { 1763sub cf::object::player::enter_link {
1407 my ($self) = @_; 1764 my ($self) = @_;
1408 1765
1409 return if $self->map == $LINK_MAP; 1766 $self->deactivate_recursive;
1410 1767
1768 return if UNIVERSAL::isa $self->map, "ext::map_link";
1769
1411 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1770 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1412 if $self->map; 1771 if $self->map;
1413 1772
1414 $self->enter_map ($LINK_MAP, 20, 20); 1773 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1415 $self->deactivate_recursive;
1416} 1774}
1417 1775
1418sub cf::object::player::leave_link { 1776sub cf::object::player::leave_link {
1419 my ($self, $map, $x, $y) = @_; 1777 my ($self, $map, $x, $y) = @_;
1420 1778
1421 my $link_pos = delete $self->{_link_pos}; 1779 my $link_pos = delete $self->{_link_pos};
1422 1780
1423 unless ($map) { 1781 unless ($map) {
1424 # restore original map position 1782 # restore original map position
1425 ($map, $x, $y) = @{ $link_pos || [] }; 1783 ($map, $x, $y) = @{ $link_pos || [] };
1426 $map = cf::map::find_map $map; 1784 $map = cf::map::find $map;
1427 1785
1428 unless ($map) { 1786 unless ($map) {
1429 ($map, $x, $y) = @$EMERGENCY_POSITION; 1787 ($map, $x, $y) = @$EMERGENCY_POSITION;
1430 $map = cf::map::find_map $map 1788 $map = cf::map::find $map
1431 or die "FATAL: cannot load emergency map\n"; 1789 or die "FATAL: cannot load emergency map\n";
1432 } 1790 }
1433 } 1791 }
1434 1792
1435 ($x, $y) = (-1, -1) 1793 ($x, $y) = (-1, -1)
1438 # use -1 or undef as default coordinates, not 0, 0 1796 # use -1 or undef as default coordinates, not 0, 0
1439 ($x, $y) = ($map->enter_x, $map->enter_y) 1797 ($x, $y) = ($map->enter_x, $map->enter_y)
1440 if $x <=0 && $y <= 0; 1798 if $x <=0 && $y <= 0;
1441 1799
1442 $map->load; 1800 $map->load;
1801 $map->load_diag;
1443 1802
1803 return unless $self->contr->active;
1444 $self->activate_recursive; 1804 $self->activate_recursive;
1445 $self->enter_map ($map, $x, $y); 1805 $self->enter_map ($map, $x, $y);
1446} 1806}
1447 1807
1808cf::player->attach (
1809 on_logout => sub {
1810 my ($pl) = @_;
1811
1812 # abort map switching before logout
1813 if ($pl->ob->{_link_pos}) {
1814 cf::sync_job {
1815 $pl->ob->leave_link
1816 };
1817 }
1818 },
1819 on_login => sub {
1820 my ($pl) = @_;
1821
1822 # try to abort aborted map switching on player login :)
1823 # should happen only on crashes
1824 if ($pl->ob->{_link_pos}) {
1825 $pl->ob->enter_link;
1826 (async {
1827 # we need this sleep as the login has a concurrent enter_exit running
1828 # and this sleep increases chances of the player not ending up in scorn
1829 $pl->ob->reply (undef,
1830 "There was an internal problem at your last logout, "
1831 . "the server will try to bring you to your intended destination in a second.",
1832 cf::NDI_RED);
1833 Coro::Timer::sleep 1;
1834 $pl->ob->leave_link;
1835 })->prio (2);
1836 }
1837 },
1838);
1839
1448=item $player_object->goto_map ($map, $x, $y) 1840=item $player_object->goto ($path, $x, $y)
1449 1841
1450=cut 1842=cut
1451 1843
1452sub cf::object::player::goto_map { 1844sub cf::object::player::goto {
1453 my ($self, $path, $x, $y) = @_; 1845 my ($self, $path, $x, $y) = @_;
1454 1846
1455 $self->enter_link; 1847 $self->enter_link;
1456 1848
1457 (Coro::async { 1849 (async {
1458 $path = new cf::path $path; 1850 my $map = eval {
1459
1460 my $map = cf::map::find_map $path->as_string; 1851 my $map = cf::map::find $path;
1461 $map = $map->customise_for ($self) if $map; 1852 $map = $map->customise_for ($self) if $map;
1462
1463 warn "entering ", $map->path, " at ($x, $y)\n"
1464 if $map; 1853 $map
1465 1854 } or
1466 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1855 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1467 1856
1468 $self->leave_link ($map, $x, $y); 1857 $self->leave_link ($map, $x, $y);
1469 })->prio (1); 1858 })->prio (1);
1470} 1859}
1471 1860
1475 1864
1476sub parse_random_map_params { 1865sub parse_random_map_params {
1477 my ($spec) = @_; 1866 my ($spec) = @_;
1478 1867
1479 my $rmp = { # defaults 1868 my $rmp = { # defaults
1480 xsize => 10, 1869 xsize => (cf::rndm 15, 40),
1481 ysize => 10, 1870 ysize => (cf::rndm 15, 40),
1871 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1872 #layout => string,
1482 }; 1873 };
1483 1874
1484 for (split /\n/, $spec) { 1875 for (split /\n/, $spec) {
1485 my ($k, $v) = split /\s+/, $_, 2; 1876 my ($k, $v) = split /\s+/, $_, 2;
1486 1877
1490 $rmp 1881 $rmp
1491} 1882}
1492 1883
1493sub prepare_random_map { 1884sub prepare_random_map {
1494 my ($exit) = @_; 1885 my ($exit) = @_;
1886
1887 my $guard = cf::lock_acquire "exit_prepare:$exit";
1495 1888
1496 # all this does is basically replace the /! path by 1889 # all this does is basically replace the /! path by
1497 # a new random map path (?random/...) with a seed 1890 # a new random map path (?random/...) with a seed
1498 # that depends on the exit object 1891 # that depends on the exit object
1499 1892
1500 my $rmp = parse_random_map_params $exit->msg; 1893 my $rmp = parse_random_map_params $exit->msg;
1501 1894
1502 if ($exit->map) { 1895 if ($exit->map) {
1503 $rmp->{region} = $exit->map->region_name; 1896 $rmp->{region} = $exit->region->name;
1504 $rmp->{origin_map} = $exit->map->path; 1897 $rmp->{origin_map} = $exit->map->path;
1505 $rmp->{origin_x} = $exit->x; 1898 $rmp->{origin_x} = $exit->x;
1506 $rmp->{origin_y} = $exit->y; 1899 $rmp->{origin_y} = $exit->y;
1507 } 1900 }
1508 1901
1509 $rmp->{random_seed} ||= $exit->random_seed; 1902 $rmp->{random_seed} ||= $exit->random_seed;
1510 1903
1511 my $data = cf::to_json $rmp; 1904 my $data = cf::to_json $rmp;
1512 my $md5 = Digest::MD5::md5_hex $data; 1905 my $md5 = Digest::MD5::md5_hex $data;
1906 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1513 1907
1514 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1908 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1515 aio_write $fh, 0, (length $data), $data, 0; 1909 aio_write $fh, 0, (length $data), $data, 0;
1910 undef $fh;
1911 aio_rename "$meta~", $meta;
1516 1912
1517 $exit->slaying ("?random/$md5"); 1913 $exit->slaying ("?random/$md5");
1518 $exit->msg (undef); 1914 $exit->msg (undef);
1519 } 1915 }
1520} 1916}
1522sub cf::object::player::enter_exit { 1918sub cf::object::player::enter_exit {
1523 my ($self, $exit) = @_; 1919 my ($self, $exit) = @_;
1524 1920
1525 return unless $self->type == cf::PLAYER; 1921 return unless $self->type == cf::PLAYER;
1526 1922
1923 if ($exit->slaying eq "/!") {
1924 #TODO: this should de-fi-ni-te-ly not be a sync-job
1925 cf::sync_job { prepare_random_map $exit };
1926 }
1927
1928 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1929 my $hp = $exit->stats->hp;
1930 my $sp = $exit->stats->sp;
1931
1527 $self->enter_link; 1932 $self->enter_link;
1528 1933
1529 (Coro::async { 1934 (async {
1935 $self->deactivate_recursive; # just to be sure
1530 unless (eval { 1936 unless (eval {
1531 1937 $self->goto ($slaying, $hp, $sp);
1532 prepare_random_map $exit
1533 if $exit->slaying eq "/!";
1534
1535 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1536 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1537 1938
1538 1; 1939 1;
1539 }) { 1940 }) {
1540 $self->message ("Something went wrong deep within the crossfire server. " 1941 $self->message ("Something went wrong deep within the crossfire server. "
1541 . "I'll try to bring you back to the map you were before. " 1942 . "I'll try to bring you back to the map you were before. "
1542 . "Please report this to the dungeon master", 1943 . "Please report this to the dungeon master!",
1543 cf::NDI_UNIQUE | cf::NDI_RED); 1944 cf::NDI_UNIQUE | cf::NDI_RED);
1544 1945
1545 warn "ERROR in enter_exit: $@"; 1946 warn "ERROR in enter_exit: $@";
1546 $self->leave_link; 1947 $self->leave_link;
1547 } 1948 }
1598 on_reply => sub { 1999 on_reply => sub {
1599 my ($ns, $msg) = @_; 2000 my ($ns, $msg) = @_;
1600 2001
1601 # this weird shuffling is so that direct followup queries 2002 # this weird shuffling is so that direct followup queries
1602 # get handled first 2003 # get handled first
1603 my $queue = delete $ns->{query_queue}; 2004 my $queue = delete $ns->{query_queue}
2005 or return; # be conservative, not sure how that can happen, but we saw a crash here
1604 2006
1605 (shift @$queue)->[1]->($msg); 2007 (shift @$queue)->[1]->($msg);
1606 2008
1607 push @{ $ns->{query_queue} }, @$queue; 2009 push @{ $ns->{query_queue} }, @$queue;
1608 2010
1614 } 2016 }
1615 } 2017 }
1616 }, 2018 },
1617); 2019);
1618 2020
1619=item $client->coro (\&cb) 2021=item $client->async (\&cb)
1620 2022
1621Create a new coroutine, running the specified callback. The coroutine will 2023Create a new coroutine, running the specified callback. The coroutine will
1622be automatically cancelled when the client gets destroyed (e.g. on logout, 2024be automatically cancelled when the client gets destroyed (e.g. on logout,
1623or loss of connection). 2025or loss of connection).
1624 2026
1625=cut 2027=cut
1626 2028
1627sub cf::client::coro { 2029sub cf::client::async {
1628 my ($self, $cb) = @_; 2030 my ($self, $cb) = @_;
1629 2031
1630 my $coro; $coro = async { 2032 my $coro = &Coro::async ($cb);
1631 eval {
1632 $cb->();
1633 };
1634 warn $@ if $@;
1635 };
1636 2033
1637 $coro->on_destroy (sub { 2034 $coro->on_destroy (sub {
1638 delete $self->{_coro}{$coro+0}; 2035 delete $self->{_coro}{$coro+0};
1639 }); 2036 });
1640 2037
1812 2209
1813{ 2210{
1814 my $path = cf::localdir . "/database.pst"; 2211 my $path = cf::localdir . "/database.pst";
1815 2212
1816 sub db_load() { 2213 sub db_load() {
1817 warn "loading database $path\n";#d# remove later
1818 $DB = stat $path ? Storable::retrieve $path : { }; 2214 $DB = stat $path ? Storable::retrieve $path : { };
1819 } 2215 }
1820 2216
1821 my $pid; 2217 my $pid;
1822 2218
1823 sub db_save() { 2219 sub db_save() {
1824 warn "saving database $path\n";#d# remove later
1825 waitpid $pid, 0 if $pid; 2220 waitpid $pid, 0 if $pid;
1826 if (0 == ($pid = fork)) { 2221 if (0 == ($pid = fork)) {
1827 $DB->{_meta}{version} = 1; 2222 $DB->{_meta}{version} = 1;
1828 Storable::nstore $DB, "$path~"; 2223 Storable::nstore $DB, "$path~";
1829 rename "$path~", $path; 2224 rename "$path~", $path;
1836 sub db_sync() { 2231 sub db_sync() {
1837 db_save if $dirty; 2232 db_save if $dirty;
1838 undef $dirty; 2233 undef $dirty;
1839 } 2234 }
1840 2235
1841 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2236 my $idle = Event->idle (
1842 db_sync; 2237 reentrant => 0,
2238 min => 10,
2239 max => 20,
2240 repeat => 0,
2241 data => WF_AUTOCANCEL,
2242 cb => \&db_sync,
1843 }); 2243 );
1844 2244
1845 sub db_dirty() { 2245 sub db_dirty() {
1846 $dirty = 1; 2246 $dirty = 1;
1847 $idle->start; 2247 $idle->start;
1848 } 2248 }
1877 open my $fh, "<:utf8", cf::confdir . "/config" 2277 open my $fh, "<:utf8", cf::confdir . "/config"
1878 or return; 2278 or return;
1879 2279
1880 local $/; 2280 local $/;
1881 *CFG = YAML::Syck::Load <$fh>; 2281 *CFG = YAML::Syck::Load <$fh>;
2282
2283 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2284
2285 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2286 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2287
2288 if (exists $CFG{mlockall}) {
2289 eval {
2290 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2291 and die "WARNING: m(un)lockall failed: $!\n";
2292 };
2293 warn $@ if $@;
2294 }
1882} 2295}
1883 2296
1884sub main { 2297sub main {
1885 # we must not ever block the main coroutine 2298 # we must not ever block the main coroutine
1886 local $Coro::idle = sub { 2299 local $Coro::idle = sub {
1887 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2300 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1888 (Coro::unblock_sub { 2301 (async {
1889 Event::one_event; 2302 Event::one_event;
1890 })->(); 2303 })->prio (Coro::PRIO_MAX);
1891 }; 2304 };
1892 2305
1893 cfg_load; 2306 cfg_load;
1894 db_load; 2307 db_load;
1895 load_extensions; 2308 load_extensions;
2309
2310 $TICK_WATCHER->start;
1896 Event::loop; 2311 Event::loop;
1897} 2312}
1898 2313
1899############################################################################# 2314#############################################################################
1900# initialisation 2315# initialisation and cleanup
2316
2317# install some emergency cleanup handlers
2318BEGIN {
2319 for my $signal (qw(INT HUP TERM)) {
2320 Event->signal (
2321 reentrant => 0,
2322 data => WF_AUTOCANCEL,
2323 signal => $signal,
2324 prio => 0,
2325 cb => sub {
2326 cf::cleanup "SIG$signal";
2327 },
2328 );
2329 }
2330}
2331
2332sub emergency_save() {
2333 my $freeze_guard = cf::freeze_mainloop;
2334
2335 warn "enter emergency perl save\n";
2336
2337 cf::sync_job {
2338 # use a peculiar iteration method to avoid tripping on perl
2339 # refcount bugs in for. also avoids problems with players
2340 # and maps saved/destroyed asynchronously.
2341 warn "begin emergency player save\n";
2342 for my $login (keys %cf::PLAYER) {
2343 my $pl = $cf::PLAYER{$login} or next;
2344 $pl->valid or next;
2345 $pl->save;
2346 }
2347 warn "end emergency player save\n";
2348
2349 warn "begin emergency map save\n";
2350 for my $path (keys %cf::MAP) {
2351 my $map = $cf::MAP{$path} or next;
2352 $map->valid or next;
2353 $map->save;
2354 }
2355 warn "end emergency map save\n";
2356 };
2357
2358 warn "leave emergency perl save\n";
2359}
1901 2360
1902sub reload() { 2361sub reload() {
1903 # can/must only be called in main 2362 # can/must only be called in main
1904 if ($Coro::current != $Coro::main) { 2363 if ($Coro::current != $Coro::main) {
1905 warn "can only reload from main coroutine\n"; 2364 warn "can only reload from main coroutine";
1906 return; 2365 return;
1907 } 2366 }
1908 2367
1909 warn "reloading..."; 2368 warn "reloading...";
1910 2369
1911 local $FREEZE = 1; 2370 warn "cancelling server ticker";
2371 $TICK_WATCHER->cancel;
2372
1912 cf::emergency_save; 2373 cf::emergency_save;
1913 2374
1914 eval { 2375 eval {
1915 # if anything goes wrong in here, we should simply crash as we already saved 2376 # if anything goes wrong in here, we should simply crash as we already saved
1916 2377
1917 # cancel all watchers 2378 warn "syncing database to disk";
2379 cf::db_sync;
2380
2381 warn "cancelling all WF_AUTOCANCEL watchers";
1918 for (Event::all_watchers) { 2382 for (Event::all_watchers) {
1919 $_->cancel if $_->data & WF_AUTOCANCEL; 2383 $_->cancel if $_->data & WF_AUTOCANCEL;
1920 } 2384 }
1921 2385
2386 warn "flushing outstanding aio requests";
2387 for (;;) {
2388 IO::AIO::flush;
2389 Coro::cede;
2390 last unless IO::AIO::nreqs;
2391 warn "iterate...";
2392 }
2393
1922 # cancel all extension coros 2394 warn "cancelling all extension coros";
1923 $_->cancel for values %EXT_CORO; 2395 $_->cancel for values %EXT_CORO;
1924 %EXT_CORO = (); 2396 %EXT_CORO = ();
1925 2397
1926 # unload all extensions 2398 warn "removing commands";
1927 for (@exts) { 2399 %COMMAND = ();
2400
2401 warn "removing ext commands";
2402 %EXTCMD = ();
2403
2404 warn "unloading/nuking all extensions";
2405 for my $pkg (@EXTS) {
1928 warn "unloading <$_>"; 2406 warn "... unloading $pkg";
1929 unload_extension $_; 2407
2408 if (my $cb = $pkg->can ("unload")) {
2409 eval {
2410 $cb->($pkg);
2411 1
2412 } or warn "$pkg unloaded, but with errors: $@";
1930 } 2413 }
1931 2414
2415 warn "... nuking $pkg";
2416 Symbol::delete_package $pkg;
2417 }
2418
1932 # unload all modules loaded from $LIBDIR 2419 warn "unloading all perl modules loaded from $LIBDIR";
1933 while (my ($k, $v) = each %INC) { 2420 while (my ($k, $v) = each %INC) {
1934 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2421 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1935 2422
1936 warn "removing <$k>"; 2423 warn "... unloading $k";
1937 delete $INC{$k}; 2424 delete $INC{$k};
1938 2425
1939 $k =~ s/\.pm$//; 2426 $k =~ s/\.pm$//;
1940 $k =~ s/\//::/g; 2427 $k =~ s/\//::/g;
1941 2428
1944 } 2431 }
1945 2432
1946 Symbol::delete_package $k; 2433 Symbol::delete_package $k;
1947 } 2434 }
1948 2435
1949 # sync database to disk
1950 cf::db_sync;
1951 IO::AIO::flush;
1952
1953 # get rid of safe::, as good as possible 2436 warn "getting rid of safe::, as good as possible";
1954 Symbol::delete_package "safe::$_" 2437 Symbol::delete_package "safe::$_"
1955 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2438 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1956 2439
1957 # remove register_script_function callbacks
1958 # TODO
1959
1960 # unload cf.pm "a bit" 2440 warn "unloading cf.pm \"a bit\"";
1961 delete $INC{"cf.pm"}; 2441 delete $INC{"cf.pm"};
1962 2442
1963 # don't, removes xs symbols, too, 2443 # don't, removes xs symbols, too,
1964 # and global variables created in xs 2444 # and global variables created in xs
1965 #Symbol::delete_package __PACKAGE__; 2445 #Symbol::delete_package __PACKAGE__;
1966 2446
1967 # reload cf.pm 2447 warn "unload completed, starting to reload now";
2448
1968 warn "reloading cf.pm"; 2449 warn "reloading cf.pm";
1969 require cf; 2450 require cf;
1970 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2451 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1971 2452
1972 # load config and database again 2453 warn "loading config and database again";
1973 cf::cfg_load; 2454 cf::cfg_load;
1974 cf::db_load; 2455 cf::db_load;
1975 2456
1976 # load extensions
1977 warn "load extensions"; 2457 warn "loading extensions";
1978 cf::load_extensions; 2458 cf::load_extensions;
1979 2459
1980 # reattach attachments to objects 2460 warn "reattaching attachments to objects/players";
1981 warn "reattach";
1982 _global_reattach; 2461 _global_reattach;
2462 warn "reattaching attachments to maps";
2463 reattach $_ for values %MAP;
2464
2465 warn "restarting server ticker";
2466
2467 $TICK_WATCHER->start;
1983 }; 2468 };
1984 2469
1985 if ($@) { 2470 if ($@) {
1986 warn $@; 2471 warn $@;
1987 warn "error while reloading, exiting."; 2472 warn "error while reloading, exiting.";
1988 exit 1; 2473 exit 1;
1989 } 2474 }
1990 2475
1991 warn "reloaded successfully"; 2476 warn "reloaded";
1992}; 2477};
1993 2478
1994############################################################################# 2479our $RELOAD_WATCHER; # used only during reload
1995
1996unless ($LINK_MAP) {
1997 $LINK_MAP = cf::map::new;
1998
1999 $LINK_MAP->width (41);
2000 $LINK_MAP->height (41);
2001 $LINK_MAP->alloc;
2002 $LINK_MAP->path ("{link}");
2003 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2004 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2005
2006 # dirty hack because... archetypes are not yet loaded
2007 Event->timer (
2008 after => 2,
2009 cb => sub {
2010 $_[0]->w->cancel;
2011
2012 # provide some exits "home"
2013 my $exit = cf::object::new "exit";
2014
2015 $exit->slaying ($EMERGENCY_POSITION->[0]);
2016 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2017 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2018
2019 $LINK_MAP->insert ($exit->clone, 19, 19);
2020 $LINK_MAP->insert ($exit->clone, 19, 20);
2021 $LINK_MAP->insert ($exit->clone, 19, 21);
2022 $LINK_MAP->insert ($exit->clone, 20, 19);
2023 $LINK_MAP->insert ($exit->clone, 20, 21);
2024 $LINK_MAP->insert ($exit->clone, 21, 19);
2025 $LINK_MAP->insert ($exit->clone, 21, 20);
2026 $LINK_MAP->insert ($exit->clone, 21, 21);
2027
2028 $exit->destroy;
2029 });
2030
2031 $LINK_MAP->{deny_save} = 1;
2032 $LINK_MAP->{deny_reset} = 1;
2033
2034 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2035}
2036
2037register "<global>", __PACKAGE__;
2038 2480
2039register_command "reload" => sub { 2481register_command "reload" => sub {
2040 my ($who, $arg) = @_; 2482 my ($who, $arg) = @_;
2041 2483
2042 if ($who->flag (FLAG_WIZ)) { 2484 if ($who->flag (FLAG_WIZ)) {
2043 $who->message ("start of reload."); 2485 $who->message ("reloading server.");
2486
2487 # doing reload synchronously and two reloads happen back-to-back,
2488 # coro crashes during coro_state_free->destroy here.
2489
2490 $RELOAD_WATCHER ||= Event->timer (
2491 reentrant => 0,
2492 after => 0,
2493 data => WF_AUTOCANCEL,
2494 cb => sub {
2044 reload; 2495 reload;
2045 $who->message ("end of reload."); 2496 undef $RELOAD_WATCHER;
2497 },
2498 );
2046 } 2499 }
2047}; 2500};
2048 2501
2049unshift @INC, $LIBDIR; 2502unshift @INC, $LIBDIR;
2503
2504my $bug_warning = 0;
2050 2505
2051$TICK_WATCHER = Event->timer ( 2506$TICK_WATCHER = Event->timer (
2052 reentrant => 0, 2507 reentrant => 0,
2508 parked => 1,
2053 prio => 0, 2509 prio => 0,
2054 at => $NEXT_TICK || $TICK, 2510 at => $NEXT_TICK || $TICK,
2055 data => WF_AUTOCANCEL, 2511 data => WF_AUTOCANCEL,
2056 cb => sub { 2512 cb => sub {
2057 unless ($FREEZE) { 2513 if ($Coro::current != $Coro::main) {
2514 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2515 unless ++$bug_warning > 10;
2516 return;
2517 }
2518
2519 $NOW = Event::time;
2520
2058 cf::server_tick; # one server iteration 2521 cf::server_tick; # one server iteration
2059 $RUNTIME += $TICK; 2522 $RUNTIME += $TICK;
2060 }
2061
2062 $NEXT_TICK += $TICK; 2523 $NEXT_TICK += $TICK;
2524
2525 $WAIT_FOR_TICK->broadcast;
2526 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2527
2528 Event::sweep;
2529 Coro::cede_notself;
2530
2531# my $AFTER = Event::time;
2532# warn $AFTER - $NOW;#d#
2063 2533
2064 # if we are delayed by four ticks or more, skip them all 2534 # if we are delayed by four ticks or more, skip them all
2065 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2535 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2066 2536
2067 $TICK_WATCHER->at ($NEXT_TICK); 2537 $TICK_WATCHER->at ($NEXT_TICK);
2068 $TICK_WATCHER->start; 2538 $TICK_WATCHER->start;
2069 }, 2539 },
2070); 2540);
2071 2541
2072IO::AIO::max_poll_time $TICK * 0.2; 2542IO::AIO::max_poll_time $TICK * 0.1;
2073 2543
2074Event->io ( 2544undef $Coro::AIO::WATCHER;
2545$AIO_POLL_WATCHER = Event->io (
2546 reentrant => 0,
2075 fd => IO::AIO::poll_fileno, 2547 fd => IO::AIO::poll_fileno,
2076 poll => 'r', 2548 poll => 'r',
2077 prio => 5, 2549 prio => 6,
2078 data => WF_AUTOCANCEL, 2550 data => WF_AUTOCANCEL,
2079 cb => \&IO::AIO::poll_cb, 2551 cb => \&IO::AIO::poll_cb,
2080); 2552);
2081 2553
2082Event->timer ( 2554$WRITE_RUNTIME_WATCHER = Event->timer (
2555 reentrant => 0,
2083 data => WF_AUTOCANCEL, 2556 data => WF_AUTOCANCEL,
2084 after => 0, 2557 after => 1,
2085 interval => 10, 2558 interval => 10,
2086 cb => sub { 2559 prio => 6, # keep it lowest so it acts like a watchdog
2087 (Coro::unblock_sub { 2560 cb => Coro::unblock_sub {
2088 write_runtime 2561 write_runtime
2089 or warn "ERROR: unable to write runtime file: $!"; 2562 or warn "ERROR: unable to write runtime file: $!";
2090 })->();
2091 }, 2563 },
2092); 2564);
2093 2565
2566END { cf::emergency_save }
2567
20941 25681
2095 2569

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