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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.115 by root, Mon Jan 1 16:50:10 2007 UTC vs.
Revision 1.248 by root, Tue Apr 17 18:40:32 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3; 14use Coro 3.61 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
21use Coro::Storable;
19 22
23use BDB ();
24use Data::Dumper;
20use Digest::MD5; 25use Digest::MD5;
21use Fcntl; 26use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 27use YAML::Syck ();
28use IO::AIO 2.32 ();
24use Time::HiRes; 29use Time::HiRes;
30use Compress::LZF;
25 31
32# configure various modules to our taste
33#
34$Storable::canonical = 1; # reduce rsync transfers
35Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
36Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
37
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 38$Event::Eval = 1; # no idea why this is required, but it is
27 39
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 40# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 41$YAML::Syck::ImplicitUnicode = 1;
30 42
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 43$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 44
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 45sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 46
35our %COMMAND = (); 47our %COMMAND = ();
36our %COMMAND_TIME = (); 48our %COMMAND_TIME = ();
49
50our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 51our %EXTCMD = ();
52our %EXT_CORO = (); # coroutines bound to extensions
53our %EXT_MAP = (); # pluggable maps
38 54
55our $RELOAD; # number of reloads so far
39our @EVENT; 56our @EVENT;
40our $LIBDIR = datadir . "/ext"; 57our $LIBDIR = datadir . "/ext";
41 58
42our $TICK = MAX_TIME * 1e-6; 59our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 60our $TICK_WATCHER;
61our $AIO_POLL_WATCHER;
62our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 63our $NEXT_TICK;
45our $NOW; 64our $NOW;
65our $USE_FSYNC = 1; # use fsync to write maps - default off
66
67our $BDB_POLL_WATCHER;
68our $DB_ENV;
46 69
47our %CFG; 70our %CFG;
48 71
49our $UPTIME; $UPTIME ||= time; 72our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 73our $RUNTIME;
51 74
75our %PLAYER; # all users
52our %MAP; # all maps 76our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 77our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 78our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 79our $BDB_ENV_DIR = cf::localdir . "/db";
80
81# used to convert map paths into valid unix filenames by replacing / by ∕
82our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 83
58binmode STDOUT; 84binmode STDOUT;
59binmode STDERR; 85binmode STDERR;
60 86
61# read virtual server time, if available 87# read virtual server time, if available
68mkdir cf::localdir; 94mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 95mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 96mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 97mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 98mkdir $RANDOM_MAPS;
99mkdir $BDB_ENV_DIR;
73 100
74# a special map that is always available 101our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 102
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 103sub cf::map::normalise;
78 104
79############################################################################# 105#############################################################################
80 106
81=head2 GLOBAL VARIABLES 107=head2 GLOBAL VARIABLES
82 108
106 132
107=item %cf::CFG 133=item %cf::CFG
108 134
109Configuration for the server, loaded from C</etc/crossfire/config>, or 135Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 136from wherever your confdir points to.
137
138=item cf::wait_for_tick, cf::wait_for_tick_begin
139
140These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
141returns directly I<after> the tick processing (and consequently, can only wake one process
142per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
111 143
112=back 144=back
113 145
114=cut 146=cut
115 147
119 utf8::encode $msg; 151 utf8::encode $msg;
120 152
121 $msg .= "\n" 153 $msg .= "\n"
122 unless $msg =~ /\n$/; 154 unless $msg =~ /\n$/;
123 155
124 LOG llevError, "cfperl: $msg"; 156 LOG llevError, $msg;
125 }; 157 };
126} 158}
127 159
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 160@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 161@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 179
148$Event::DIED = sub { 180$Event::DIED = sub {
149 warn "error in event callback: @_"; 181 warn "error in event callback: @_";
150}; 182};
151 183
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 184=head2 UTILITY FUNCTIONS
157 185
158=over 4 186=over 4
159 187
160=cut 188=item dumpval $ref
161 189
190=cut
191
192sub dumpval {
193 eval {
194 local $SIG{__DIE__};
195 my $d;
196 if (1) {
197 $d = new Data::Dumper([$_[0]], ["*var"]);
198 $d->Terse(1);
199 $d->Indent(2);
200 $d->Quotekeys(0);
201 $d->Useqq(1);
202 #$d->Bless(...);
203 $d->Seen($_[1]) if @_ > 1;
204 $d = $d->Dump();
205 }
206 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
207 $d
208 } || "[unable to dump $_[0]: '$@']";
209}
210
162use JSON::Syck (); # TODO# replace by JSON::PC once working 211use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 212
164=item $ref = cf::from_json $json 213=item $ref = cf::from_json $json
165 214
166Converts a JSON string into the corresponding perl data structure. 215Converts a JSON string into the corresponding perl data structure.
167 216
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 217=item $json = cf::to_json $ref
176 218
177Converts a perl data structure into its JSON representation. 219Converts a perl data structure into its JSON representation.
178 220
179=cut 221=item cf::lock_wait $string
180 222
181sub to_json($) { 223Wait until the given lock is available. See cf::lock_acquire.
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 224
183 JSON::Syck::Dump $_[0] 225=item my $lock = cf::lock_acquire $string
226
227Wait until the given lock is available and then acquires it and returns
228a Coro::guard object. If the guard object gets destroyed (goes out of scope,
229for example when the coroutine gets canceled), the lock is automatically
230returned.
231
232Lock names should begin with a unique identifier (for example, cf::map::find
233uses map_find and cf::map::load uses map_load).
234
235=cut
236
237our %LOCK;
238
239sub lock_wait($) {
240 my ($key) = @_;
241
242 # wait for lock, if any
243 while ($LOCK{$key}) {
244 push @{ $LOCK{$key} }, $Coro::current;
245 Coro::schedule;
246 }
184} 247}
248
249sub lock_acquire($) {
250 my ($key) = @_;
251
252 # wait, to be sure we are not locked
253 lock_wait $key;
254
255 $LOCK{$key} = [];
256
257 Coro::guard {
258 # wake up all waiters, to be on the safe side
259 $_->ready for @{ delete $LOCK{$key} };
260 }
261}
262
263sub freeze_mainloop {
264 return unless $TICK_WATCHER->is_active;
265
266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 };
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
185 282
186=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
187 284
188The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 300 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 301 # till the operation succeeds, freezing the server :/
205 302
206 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 304 # (but this is cancel-safe)
208 local $FREEZE = 1; 305 my $freeze_guard = freeze_mainloop;
209 306
210 my $busy = 1; 307 my $busy = 1;
211 my @res; 308 my @res;
212 309
213 (Coro::async { 310 (async {
214 @res = eval { $job->() }; 311 @res = eval { $job->() };
215 warn $@ if $@; 312 warn $@ if $@;
216 undef $busy; 313 undef $busy;
217 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
218 315
219 while ($busy) { 316 while ($busy) {
220 Coro::cede_notself; 317 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 318 }
223 319
224 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
225 } else { 321 } else {
226 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
227 323
228 $job->() 324 $job->()
229 } 325 }
230} 326}
231 327
232=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
233 329
234Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 331extension calling this is being unloaded.
236 332
237=cut 333=cut
238 334
239sub coro(&) { 335sub async_ext(&) {
240 my $cb = shift; 336 my $cb = shift;
241 337
242 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 339
249 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
251 }); 342 });
252 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
253 344
254 $coro 345 $coro
255} 346}
256 347
257sub write_runtime { 348sub write_runtime {
349 my $guard = cf::lock_acquire "write_runtime";
350
258 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
259 352
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 354 or return;
262 355
356 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 361 and return;
266 362
363 # always fsync - this file is important
267 aio_fsync $fh 364 aio_fsync $fh
268 and return; 365 and return;
269 366
270 close $fh 367 close $fh
271 or return; 368 or return;
274 and return; 371 and return;
275 372
276 1 373 1
277} 374}
278 375
376=item cf::datalog type => key => value, ...
377
378Log a datalog packet of the given type with the given key-value pairs.
379
380=cut
381
382sub datalog($@) {
383 my ($type, %kv) = @_;
384 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
385}
386
279=back 387=back
280 388
281=cut 389=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 390
403############################################################################# 391#############################################################################
404 392
405=head2 ATTACHABLE OBJECTS 393=head2 ATTACHABLE OBJECTS
406 394
532our @CB_TYPE = (); # registry for type (cf-object class) based events 520our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 521our @CB_MAP = ();
534 522
535my %attachment; 523my %attachment;
536 524
525sub cf::attachable::thawer_merge {
526 # simply override everything except _meta
527 local $_[0]{_meta};
528 %{$_[0]} = %{$_[1]};
529}
530
537sub _attach_cb($$$$) { 531sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 532 my ($registry, $event, $prio, $cb) = @_;
539 533
540 use sort 'stable'; 534 use sort 'stable';
541 535
712# object support 706# object support
713 707
714sub reattach { 708sub reattach {
715 # basically do the same as instantiate, without calling instantiate 709 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 710 my ($obj) = @_;
711
712 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 713
718 my $registry = $obj->registry; 714 my $registry = $obj->registry;
719 715
720 @$registry = (); 716 @$registry = ();
721 717
768 $filename, length $$rdata, scalar @$objs; 764 $filename, length $$rdata, scalar @$objs;
769 765
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 766 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 767 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 768 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh; 769 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh; 770 close $fh;
775 771
776 if (@$objs) { 772 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 773 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 774 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 775 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 776 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh; 777 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh; 778 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 779 aio_rename "$filename.pst~", "$filename.pst";
784 } 780 }
785 } else { 781 } else {
786 aio_unlink "$filename.pst"; 782 aio_unlink "$filename.pst";
817 (aio_load "$filename.pst", $av) >= 0 813 (aio_load "$filename.pst", $av) >= 0
818 or return; 814 or return;
819 $av = eval { (Storable::thaw $av)->{objs} }; 815 $av = eval { (Storable::thaw $av)->{objs} };
820 } 816 }
821 817
818 warn sprintf "loading %s (%d)\n",
819 $filename, length $data, scalar @{$av || []};#d#
822 return ($data, $av); 820 return ($data, $av);
823} 821}
824 822
825############################################################################# 823#############################################################################
826# command handling &c 824# command handling &c
851=cut 849=cut
852 850
853sub register_extcmd { 851sub register_extcmd {
854 my ($name, $cb) = @_; 852 my ($name, $cb) = @_;
855 853
856 my $caller = caller;
857 #warn "registering extcmd '$name' to '$caller'";
858
859 $EXTCMD{$name} = [$cb, $caller]; 854 $EXTCMD{$name} = $cb;
860} 855}
861 856
862cf::player->attach ( 857cf::player->attach (
863 on_command => sub { 858 on_command => sub {
864 my ($pl, $name, $params) = @_; 859 my ($pl, $name, $params) = @_;
877 872
878 my $msg = eval { from_json $buf }; 873 my $msg = eval { from_json $buf };
879 874
880 if (ref $msg) { 875 if (ref $msg) {
881 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 876 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
882 if (my %reply = $cb->[0]->($pl, $msg)) { 877 if (my %reply = $cb->($pl, $msg)) {
883 $pl->ext_reply ($msg->{msgid}, %reply); 878 $pl->ext_reply ($msg->{msgid}, %reply);
884 } 879 }
885 } 880 }
886 } else { 881 } else {
887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 882 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
889 884
890 cf::override; 885 cf::override;
891 }, 886 },
892); 887);
893 888
894sub register {
895 my ($base, $pkg) = @_;
896
897 #TODO
898}
899
900sub load_extension { 889sub load_extension {
901 my ($path) = @_; 890 my ($path) = @_;
902 891
903 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 892 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
904 my $base = $1; 893 my $base = $1;
905 my $pkg = $1; 894 my $pkg = $1;
906 $pkg =~ s/[^[:word:]]/_/g; 895 $pkg =~ s/[^[:word:]]/_/g;
907 $pkg = "ext::$pkg"; 896 $pkg = "ext::$pkg";
908 897
909 warn "loading '$path' into '$pkg'\n"; 898 warn "... loading '$path' into '$pkg'\n";
910 899
911 open my $fh, "<:utf8", $path 900 open my $fh, "<:utf8", $path
912 or die "$path: $!"; 901 or die "$path: $!";
913 902
914 my $source = 903 my $source =
915 "package $pkg; use strict; use utf8;\n" 904 "package $pkg; use strict; use utf8;\n"
916 . "#line 1 \"$path\"\n{\n" 905 . "#line 1 \"$path\"\n{\n"
917 . (do { local $/; <$fh> }) 906 . (do { local $/; <$fh> })
918 . "\n};\n1"; 907 . "\n};\n1";
919 908
920 eval $source 909 unless (eval $source) {
921 or die $@ ? "$path: $@\n" 910 my $msg = $@ ? "$path: $@\n"
922 : "extension disabled.\n"; 911 : "extension disabled.\n";
923 912 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
924 push @exts, $pkg; 913 warn $@;
925 $ext_pkg{$base} = $pkg; 914 warn "mandatory extension failed to load, exiting.\n";
926 915 exit 1;
927# no strict 'refs'; 916 }
928# @{"$pkg\::ISA"} = ext::; 917 die $@;
929
930 register $base, $pkg;
931}
932
933sub unload_extension {
934 my ($pkg) = @_;
935
936 warn "removing extension $pkg\n";
937
938 # remove hooks
939 #TODO
940# for my $idx (0 .. $#PLUGIN_EVENT) {
941# delete $hook[$idx]{$pkg};
942# } 918 }
943 919
944 # remove commands 920 push @EXTS, $pkg;
945 for my $name (keys %COMMAND) {
946 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
947
948 if (@cb) {
949 $COMMAND{$name} = \@cb;
950 } else {
951 delete $COMMAND{$name};
952 }
953 }
954
955 # remove extcmds
956 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
957 delete $EXTCMD{$name};
958 }
959
960 if (my $cb = $pkg->can ("unload")) {
961 eval {
962 $cb->($pkg);
963 1
964 } or warn "$pkg unloaded, but with errors: $@";
965 }
966
967 Symbol::delete_package $pkg;
968} 921}
969 922
970sub load_extensions { 923sub load_extensions {
971 for my $ext (<$LIBDIR/*.ext>) { 924 for my $ext (<$LIBDIR/*.ext>) {
972 next unless -r $ext; 925 next unless -r $ext;
976 } or warn "$ext not loaded: $@"; 929 } or warn "$ext not loaded: $@";
977 } 930 }
978} 931}
979 932
980############################################################################# 933#############################################################################
981# load/save/clean perl data associated with a map
982
983*cf::mapsupport::on_clean = sub {
984 my ($map) = @_;
985
986 my $path = $map->tmpname;
987 defined $path or return;
988
989 unlink "$path.pst";
990};
991
992cf::map->attach (prio => -10000, package => cf::mapsupport::);
993
994#############################################################################
995# load/save perl data associated with player->ob objects
996
997sub all_objects(@) {
998 @_, map all_objects ($_->inv), @_
999}
1000
1001# TODO: compatibility cruft, remove when no longer needed
1002cf::player->attach (
1003 on_load => sub {
1004 my ($pl, $path) = @_;
1005
1006 for my $o (all_objects $pl->ob) {
1007 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1008 $o->set_ob_key_value ("_perl_data");
1009
1010 %$o = %{ Storable::thaw pack "H*", $value };
1011 }
1012 }
1013 },
1014);
1015
1016#############################################################################
1017 934
1018=head2 CORE EXTENSIONS 935=head2 CORE EXTENSIONS
1019 936
1020Functions and methods that extend core crossfire objects. 937Functions and methods that extend core crossfire objects.
1021 938
939=cut
940
941package cf::player;
942
943use Coro::AIO;
944
1022=head3 cf::player 945=head3 cf::player
1023 946
1024=over 4 947=over 4
1025 948
1026=item cf::player::exists $login 949=item cf::player::find $login
1027 950
1028Returns true when the given account exists. 951Returns the given player object, loading it if necessary (might block).
1029 952
1030=cut 953=cut
1031 954
1032sub cf::player::exists($) { 955sub playerdir($) {
1033 cf::player::find $_[0] 956 cf::localdir
1034 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 957 . "/"
958 . cf::playerdir
959 . "/"
960 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1035} 961}
1036 962
963sub path($) {
964 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
965
966 (playerdir $login) . "/playerdata"
967}
968
969sub find_active($) {
970 $cf::PLAYER{$_[0]}
971 and $cf::PLAYER{$_[0]}->active
972 and $cf::PLAYER{$_[0]}
973}
974
975sub exists($) {
976 my ($login) = @_;
977
978 $cf::PLAYER{$login}
979 or cf::sync_job { !aio_stat path $login }
980}
981
982sub find($) {
983 return $cf::PLAYER{$_[0]} || do {
984 my $login = $_[0];
985
986 my $guard = cf::lock_acquire "user_find:$login";
987
988 $cf::PLAYER{$_[0]} || do {
989 # rename old playerfiles to new ones
990 #TODO: remove when no longer required
991 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
992 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
993 aio_unlink +(playerdir $login) . "/$login.pl.pst";
994 aio_unlink +(playerdir $login) . "/$login.pl";
995
996 my $pl = load_pl path $login
997 or return;
998 $cf::PLAYER{$login} = $pl
999 }
1000 }
1001}
1002
1003sub save($) {
1004 my ($pl) = @_;
1005
1006 return if $pl->{deny_save};
1007
1008 my $path = path $pl;
1009 my $guard = cf::lock_acquire "user_save:$path";
1010
1011 return if $pl->{deny_save};
1012
1013 aio_mkdir playerdir $pl, 0770;
1014 $pl->{last_save} = $cf::RUNTIME;
1015
1016 $pl->save_pl ($path);
1017 Coro::cede;
1018}
1019
1020sub new($) {
1021 my ($login) = @_;
1022
1023 my $self = create;
1024
1025 $self->ob->name ($login);
1026 $self->{deny_save} = 1;
1027
1028 $cf::PLAYER{$login} = $self;
1029
1030 $self
1031}
1032
1033=item $pl->quit_character
1034
1035Nukes the player without looking back. If logged in, the connection will
1036be destroyed. May block for a long time.
1037
1038=cut
1039
1040sub quit_character {
1041 my ($pl) = @_;
1042
1043 my $name = $pl->ob->name;
1044
1045 $pl->{deny_save} = 1;
1046 $pl->password ("*"); # this should lock out the player until we nuked the dir
1047
1048 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1049 $pl->deactivate;
1050 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1051 $pl->ns->destroy if $pl->ns;
1052
1053 my $path = playerdir $pl;
1054 my $temp = "$path~$cf::RUNTIME~deleting~";
1055 aio_rename $path, $temp;
1056 delete $cf::PLAYER{$pl->ob->name};
1057 $pl->destroy;
1058
1059 my $prefix = qr<^~\Q$name\E/>;
1060
1061 # nuke player maps
1062 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1063
1064 IO::AIO::aio_rmtree $temp;
1065}
1066
1067=item $pl->kick
1068
1069Kicks a player out of the game. This destroys the connection.
1070
1071=cut
1072
1073sub kick {
1074 my ($pl, $kicker) = @_;
1075
1076 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1077 $pl->killer ("kicked");
1078 $pl->ns->destroy;
1079}
1080
1081=item cf::player::list_logins
1082
1083Returns am arrayref of all valid playernames in the system, can take a
1084while and may block, so not sync_job-capable, ever.
1085
1086=cut
1087
1088sub list_logins {
1089 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1090 or return [];
1091
1092 my @logins;
1093
1094 for my $login (@$dirs) {
1095 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1096 aio_read $fh, 0, 512, my $buf, 0 or next;
1097 $buf !~ /^password -------------$/m or next; # official not-valid tag
1098
1099 utf8::decode $login;
1100 push @logins, $login;
1101 }
1102
1103 \@logins
1104}
1105
1106=item $player->maps
1107
1108Returns an arrayref of map paths that are private for this
1109player. May block.
1110
1111=cut
1112
1113sub maps($) {
1114 my ($pl) = @_;
1115
1116 $pl = ref $pl ? $pl->ob->name : $pl;
1117
1118 my $files = aio_readdir playerdir $pl
1119 or return;
1120
1121 my @paths;
1122
1123 for (@$files) {
1124 utf8::decode $_;
1125 next if /\.(?:pl|pst)$/;
1126 next unless /^$PATH_SEP/o;
1127
1128 push @paths, cf::map::normalise "~$pl/$_";
1129 }
1130
1131 \@paths
1132}
1133
1037=item $player->ext_reply ($msgid, $msgtype, %msg) 1134=item $player->ext_reply ($msgid, %msg)
1038 1135
1039Sends an ext reply to the player. 1136Sends an ext reply to the player.
1040 1137
1041=cut 1138=cut
1042 1139
1043sub cf::player::ext_reply($$$%) { 1140sub ext_reply($$%) {
1044 my ($self, $id, %msg) = @_; 1141 my ($self, $id, %msg) = @_;
1045 1142
1046 $msg{msgid} = $id; 1143 $msg{msgid} = $id;
1047 1144
1048 $self->send ("ext " . to_json \%msg); 1145 $self->send ("ext " . cf::to_json \%msg);
1146}
1147
1148=item $player->ext_event ($type, %msg)
1149
1150Sends an ext event to the client.
1151
1152=cut
1153
1154sub ext_event($$%) {
1155 my ($self, $type, %msg) = @_;
1156
1157 $self->ns->ext_event ($type, %msg);
1158}
1159
1160=head3 cf::region
1161
1162=over 4
1163
1164=cut
1165
1166package cf::region;
1167
1168=item cf::region::find_by_path $path
1169
1170Tries to decuce the probable region for a map knowing only its path.
1171
1172=cut
1173
1174sub find_by_path($) {
1175 my ($path) = @_;
1176
1177 my ($match, $specificity);
1178
1179 for my $region (list) {
1180 if ($region->match && $path =~ $region->match) {
1181 ($match, $specificity) = ($region, $region->specificity)
1182 if $region->specificity > $specificity;
1183 }
1184 }
1185
1186 $match
1049} 1187}
1050 1188
1051=back 1189=back
1052
1053 1190
1054=head3 cf::map 1191=head3 cf::map
1055 1192
1056=over 4 1193=over 4
1057 1194
1060package cf::map; 1197package cf::map;
1061 1198
1062use Fcntl; 1199use Fcntl;
1063use Coro::AIO; 1200use Coro::AIO;
1064 1201
1202use overload
1203 '""' => \&as_string,
1204 fallback => 1;
1205
1065our $MAX_RESET = 7200; 1206our $MAX_RESET = 3600;
1066our $DEFAULT_RESET = 3600; 1207our $DEFAULT_RESET = 3000;
1067 1208
1068sub generate_random_map { 1209sub generate_random_map {
1069 my ($path, $rmp) = @_; 1210 my ($self, $rmp) = @_;
1070
1071 # mit "rum" bekleckern, nicht 1211 # mit "rum" bekleckern, nicht
1072 cf::map::_create_random_map 1212 $self->_create_random_map (
1073 $path,
1074 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1213 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1075 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1214 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1076 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1215 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1077 $rmp->{exit_on_final_map}, 1216 $rmp->{exit_on_final_map},
1078 $rmp->{xsize}, $rmp->{ysize}, 1217 $rmp->{xsize}, $rmp->{ysize},
1079 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1218 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1080 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1219 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1081 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1220 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1082 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1221 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1083 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1222 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1084 (cf::region::find $rmp->{region}) 1223 (cf::region::find $rmp->{region}), $rmp->{custom}
1224 )
1225}
1226
1227=item cf::map->register ($regex, $prio)
1228
1229Register a handler for the map path matching the given regex at the
1230givne priority (higher is better, built-in handlers have priority 0, the
1231default).
1232
1233=cut
1234
1235sub register {
1236 my (undef, $regex, $prio) = @_;
1237 my $pkg = caller;
1238
1239 no strict;
1240 push @{"$pkg\::ISA"}, __PACKAGE__;
1241
1242 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1243}
1244
1245# also paths starting with '/'
1246$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1247
1248sub thawer_merge {
1249 my ($self, $merge) = @_;
1250
1251 # we have to keep some variables in memory intact
1252 local $self->{path};
1253 local $self->{load_path};
1254 local $self->{deny_save};
1255 local $self->{deny_reset};
1256
1257 $self->SUPER::thawer_merge ($merge);
1258}
1259
1260sub normalise {
1261 my ($path, $base) = @_;
1262
1263 $path = "$path"; # make sure its a string
1264
1265 $path =~ s/\.map$//;
1266
1267 # map plan:
1268 #
1269 # /! non-realised random map exit (special hack!)
1270 # {... are special paths that are not being touched
1271 # ?xxx/... are special absolute paths
1272 # ?random/... random maps
1273 # /... normal maps
1274 # ~user/... per-player map of a specific user
1275
1276 $path =~ s/$PATH_SEP/\//go;
1277
1278 # treat it as relative path if it starts with
1279 # something that looks reasonable
1280 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1281 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1282
1283 $base =~ s{[^/]+/?$}{};
1284 $path = "$base/$path";
1285 }
1286
1287 for ($path) {
1288 redo if s{//}{/};
1289 redo if s{/\.?/}{/};
1290 redo if s{/[^/]+/\.\./}{/};
1291 }
1292
1293 $path
1294}
1295
1296sub new_from_path {
1297 my (undef, $path, $base) = @_;
1298
1299 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1300
1301 $path = normalise $path, $base;
1302
1303 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1304 if ($path =~ $EXT_MAP{$pkg}[1]) {
1305 my $self = bless cf::map::new, $pkg;
1306 $self->{path} = $path; $self->path ($path);
1307 $self->init; # pass $1 etc.
1308 return $self;
1309 }
1310 }
1311
1312 Carp::carp "unable to resolve path '$path' (base '$base').";
1313 ()
1314}
1315
1316sub init {
1317 my ($self) = @_;
1318
1319 $self
1320}
1321
1322sub as_string {
1323 my ($self) = @_;
1324
1325 "$self->{path}"
1326}
1327
1328# the displayed name, this is a one way mapping
1329sub visible_name {
1330 &as_string
1331}
1332
1333# the original (read-only) location
1334sub load_path {
1335 my ($self) = @_;
1336
1337 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1338}
1339
1340# the temporary/swap location
1341sub save_path {
1342 my ($self) = @_;
1343
1344 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1345 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1346}
1347
1348# the unique path, undef == no special unique path
1349sub uniq_path {
1350 my ($self) = @_;
1351
1352 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1353 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1085} 1354}
1086 1355
1087# and all this just because we cannot iterate over 1356# and all this just because we cannot iterate over
1088# all maps in C++... 1357# all maps in C++...
1089sub change_all_map_light { 1358sub change_all_map_light {
1090 my ($change) = @_; 1359 my ($change) = @_;
1091 1360
1092 $_->change_map_light ($change) for values %cf::MAP; 1361 $_->change_map_light ($change)
1362 for grep $_->outdoor, values %cf::MAP;
1093} 1363}
1094 1364
1365sub unlink_save {
1366 my ($self) = @_;
1367
1368 utf8::encode (my $save = $self->save_path);
1369 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1370 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1371}
1372
1095sub try_load_header($) { 1373sub load_header_from($) {
1096 my ($path) = @_; 1374 my ($self, $path) = @_;
1097 1375
1098 utf8::encode $path; 1376 utf8::encode $path;
1099 aio_open $path, O_RDONLY, 0 1377 #aio_open $path, O_RDONLY, 0
1378 # or return;
1379
1380 $self->_load_header ($path)
1100 or return; 1381 or return;
1101 1382
1102 my $map = cf::map::new 1383 $self->{load_path} = $path;
1384
1385 1
1386}
1387
1388sub load_header_orig {
1389 my ($self) = @_;
1390
1391 $self->load_header_from ($self->load_path)
1392}
1393
1394sub load_header_temp {
1395 my ($self) = @_;
1396
1397 $self->load_header_from ($self->save_path)
1398}
1399
1400sub prepare_temp {
1401 my ($self) = @_;
1402
1403 $self->last_access ((delete $self->{last_access})
1404 || $cf::RUNTIME); #d#
1405 # safety
1406 $self->{instantiate_time} = $cf::RUNTIME
1407 if $self->{instantiate_time} > $cf::RUNTIME;
1408}
1409
1410sub prepare_orig {
1411 my ($self) = @_;
1412
1413 $self->{load_original} = 1;
1414 $self->{instantiate_time} = $cf::RUNTIME;
1415 $self->last_access ($cf::RUNTIME);
1416 $self->instantiate;
1417}
1418
1419sub load_header {
1420 my ($self) = @_;
1421
1422 if ($self->load_header_temp) {
1423 $self->prepare_temp;
1424 } else {
1425 $self->load_header_orig
1103 or return; 1426 or return;
1427 $self->prepare_orig;
1428 }
1104 1429
1105 $map->load_header ($path) 1430 $self->default_region (cf::region::find_by_path $self->{path})
1106 or return; 1431 unless $self->default_region;
1107 1432
1108 $map->{load_path} = $path; 1433 1
1109
1110 $map
1111} 1434}
1112 1435
1436sub find;
1113sub find_map { 1437sub find {
1114 my ($path, $origin) = @_; 1438 my ($path, $origin) = @_;
1115 1439
1116 #warn "find_map<$path,$origin>\n";#d#
1117
1118 $path = new cf::path $path, $origin && $origin->path; 1440 $path = normalise $path, $origin && $origin->path;
1119 my $key = $path->as_string;
1120 1441
1442 cf::lock_wait "map_find:$path";
1443
1121 $cf::MAP{$key} || do { 1444 $cf::MAP{$path} || do {
1122 # do it the slow way 1445 my $guard = cf::lock_acquire "map_find:$path";
1123 my $map = try_load_header $path->save_path; 1446 my $map = new_from_path cf::map $path
1124
1125 if ($map) {
1126 # safety
1127 $map->{instantiate_time} = $cf::RUNTIME
1128 if $map->{instantiate_time} > $cf::RUNTIME;
1129 } else {
1130 if (my $rmp = $path->random_map_params) {
1131 $map = generate_random_map $key, $rmp;
1132 } else {
1133 $map = try_load_header $path->load_path;
1134 }
1135
1136 $map or return; 1447 or return;
1137 1448
1138 $map->{load_original} = 1;
1139 $map->{instantiate_time} = $cf::RUNTIME;
1140 $map->instantiate;
1141
1142 # per-player maps become, after loading, normal maps
1143 $map->per_player (0) if $path->{user_rel};
1144 }
1145
1146 $map->path ($key);
1147 $map->{path} = $path;
1148 $map->last_access ($cf::RUNTIME); 1449 $map->{last_save} = $cf::RUNTIME;
1149 1450
1150 if ($map->should_reset) { 1451 $map->load_header
1452 or return;
1453
1454 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1455 # doing this can freeze the server in a sync job, obviously
1456 #$cf::WAIT_FOR_TICK->wait;
1151 $map->reset; 1457 $map->reset;
1152 $map = find_map $path; 1458 undef $guard;
1459 return find $path;
1153 } 1460 }
1154 1461
1155 $cf::MAP{$key} = $map 1462 $cf::MAP{$path} = $map
1156 } 1463 }
1157} 1464}
1465
1466sub pre_load { }
1467sub post_load { }
1158 1468
1159sub load { 1469sub load {
1160 my ($self) = @_; 1470 my ($self) = @_;
1161 1471
1472 local $self->{deny_reset} = 1; # loading can take a long time
1473
1474 my $path = $self->{path};
1475 my $guard = cf::lock_acquire "map_load:$path";
1476
1162 return if $self->in_memory != cf::MAP_SWAPPED; 1477 return if $self->in_memory != cf::MAP_SWAPPED;
1163 1478
1164 $self->in_memory (cf::MAP_LOADING); 1479 $self->in_memory (cf::MAP_LOADING);
1165 1480
1166 my $path = $self->{path};
1167
1168 $self->alloc; 1481 $self->alloc;
1482
1483 $self->pre_load;
1484 Coro::cede;
1485
1169 $self->load_objects ($self->{load_path}, 1) 1486 $self->_load_objects ($self->{load_path}, 1)
1170 or return; 1487 or return;
1171 1488
1172 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1489 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1173 if delete $self->{load_original}; 1490 if delete $self->{load_original};
1174 1491
1175 if (my $uniq = $path->uniq_path) { 1492 if (my $uniq = $self->uniq_path) {
1176 utf8::encode $uniq; 1493 utf8::encode $uniq;
1177 if (aio_open $uniq, O_RDONLY, 0) { 1494 if (aio_open $uniq, O_RDONLY, 0) {
1178 $self->clear_unique_items; 1495 $self->clear_unique_items;
1179 $self->load_objects ($uniq, 0); 1496 $self->_load_objects ($uniq, 0);
1180 } 1497 }
1181 } 1498 }
1182 1499
1500 Coro::cede;
1183 # now do the right thing for maps 1501 # now do the right thing for maps
1184 $self->link_multipart_objects; 1502 $self->link_multipart_objects;
1503 Coro::cede;
1185 1504
1186 if ($self->{path}->is_style_map) { 1505 unless ($self->{deny_activate}) {
1187 $self->{deny_save} = 1; 1506 $self->decay_objects;
1188 $self->{deny_reset} = 1;
1189 } else {
1190 $self->fix_auto_apply; 1507 $self->fix_auto_apply;
1191 $self->decay_objects;
1192 $self->update_buttons; 1508 $self->update_buttons;
1509 Coro::cede;
1193 $self->set_darkness_map; 1510 $self->set_darkness_map;
1194 $self->difficulty ($self->estimate_difficulty) 1511 $self->difficulty ($self->estimate_difficulty)
1195 unless $self->difficulty; 1512 unless $self->difficulty;
1513 Coro::cede;
1196 $self->activate; 1514 $self->activate;
1515 Coro::cede;
1197 } 1516 }
1517
1518 $self->post_load;
1519 Coro::cede;
1198 1520
1199 $self->in_memory (cf::MAP_IN_MEMORY); 1521 $self->in_memory (cf::MAP_IN_MEMORY);
1200} 1522}
1201 1523
1202sub load_map_sync { 1524sub customise_for {
1525 my ($self, $ob) = @_;
1526
1527 return find "~" . $ob->name . "/" . $self->{path}
1528 if $self->per_player;
1529
1530 $self
1531}
1532
1533# find and load all maps in the 3x3 area around a map
1534sub load_diag {
1535 my ($map) = @_;
1536
1537 my @diag; # diagonal neighbours
1538
1539 for (0 .. 3) {
1540 my $neigh = $map->tile_path ($_)
1541 or next;
1542 $neigh = find $neigh, $map
1543 or next;
1544 $neigh->load;
1545
1546 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1547 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1548 }
1549
1550 for (@diag) {
1551 my $neigh = find @$_
1552 or next;
1553 $neigh->load;
1554 }
1555}
1556
1557sub find_sync {
1203 my ($path, $origin) = @_; 1558 my ($path, $origin) = @_;
1204 1559
1205 #warn "load_map_sync<$path, $origin>\n";#d# 1560 cf::sync_job { find $path, $origin }
1561}
1206 1562
1207 cf::sync_job { 1563sub do_load_sync {
1208 my $map = cf::map::find_map $path, $origin 1564 my ($map) = @_;
1209 or return; 1565
1566 cf::sync_job { $map->load };
1567}
1568
1569our %MAP_PREFETCH;
1570our $MAP_PREFETCHER = undef;
1571
1572sub find_async {
1573 my ($path, $origin) = @_;
1574
1575 $path = normalise $path, $origin && $origin->{path};
1576
1577 if (my $map = $cf::MAP{$path}) {
1578 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1579 }
1580
1581 undef $MAP_PREFETCH{$path};
1582 $MAP_PREFETCHER ||= cf::async {
1583 while (%MAP_PREFETCH) {
1584 for my $path (keys %MAP_PREFETCH) {
1585 my $map = find $path
1586 or next;
1210 $map->load; 1587 $map->load;
1211 $map 1588
1589 delete $MAP_PREFETCH{$path};
1590 }
1591 }
1592 undef $MAP_PREFETCHER;
1212 } 1593 };
1594 $MAP_PREFETCHER->prio (6);
1595
1596 ()
1213} 1597}
1214 1598
1215sub save { 1599sub save {
1216 my ($self) = @_; 1600 my ($self) = @_;
1217 1601
1218 my $save = $self->{path}->save_path; utf8::encode $save; 1602 my $lock = cf::lock_acquire "map_data:" . $self->path;
1219 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1220 1603
1221 $self->{last_save} = $cf::RUNTIME; 1604 $self->{last_save} = $cf::RUNTIME;
1222 1605
1223 return unless $self->dirty; 1606 return unless $self->dirty;
1224 1607
1608 my $save = $self->save_path; utf8::encode $save;
1609 my $uniq = $self->uniq_path; utf8::encode $uniq;
1610
1225 $self->{load_path} = $save; 1611 $self->{load_path} = $save;
1226 1612
1227 return if $self->{deny_save}; 1613 return if $self->{deny_save};
1228 1614
1615 local $self->{last_access} = $self->last_access;#d#
1616
1617 cf::async {
1618 $_->contr->save for $self->players;
1619 };
1620
1229 if ($uniq) { 1621 if ($uniq) {
1230 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1622 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1231 $self->save_objects ($uniq, cf::IO_UNIQUES); 1623 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1232 } else { 1624 } else {
1233 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1625 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1234 } 1626 }
1235} 1627}
1236 1628
1237sub swap_out { 1629sub swap_out {
1238 my ($self) = @_; 1630 my ($self) = @_;
1631
1632 # save first because save cedes
1633 $self->save;
1634
1635 my $lock = cf::lock_acquire "map_data:" . $self->path;
1239 1636
1240 return if $self->players; 1637 return if $self->players;
1241 return if $self->in_memory != cf::MAP_IN_MEMORY; 1638 return if $self->in_memory != cf::MAP_IN_MEMORY;
1242 return if $self->{deny_save}; 1639 return if $self->{deny_save};
1243 1640
1244 $self->save;
1245 $self->clear; 1641 $self->clear;
1246 $self->in_memory (cf::MAP_SWAPPED); 1642 $self->in_memory (cf::MAP_SWAPPED);
1247} 1643}
1248 1644
1249sub reset_at { 1645sub reset_at {
1250 my ($self) = @_; 1646 my ($self) = @_;
1251 1647
1252 # TODO: safety, remove and allow resettable per-player maps 1648 # TODO: safety, remove and allow resettable per-player maps
1253 return 1e99 if $self->{path}{user_rel}; 1649 return 1e99 if $self->isa ("ext::map_per_player");#d#
1254 return 1e99 if $self->{deny_reset}; 1650 return 1e99 if $self->{deny_reset};
1255 1651
1256 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1652 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1257 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1653 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1258 1654
1263 my ($self) = @_; 1659 my ($self) = @_;
1264 1660
1265 $self->reset_at <= $cf::RUNTIME 1661 $self->reset_at <= $cf::RUNTIME
1266} 1662}
1267 1663
1268sub unlink_save {
1269 my ($self) = @_;
1270
1271 utf8::encode (my $save = $self->{path}->save_path);
1272 aioreq_pri 3; IO::AIO::aio_unlink $save;
1273 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1274}
1275
1276sub rename {
1277 my ($self, $new_path) = @_;
1278
1279 $self->unlink_save;
1280
1281 delete $cf::MAP{$self->path};
1282 $self->{path} = new cf::path $new_path;
1283 $self->path ($self->{path}->as_string);
1284 $cf::MAP{$self->path} = $self;
1285
1286 $self->save;
1287}
1288
1289sub reset { 1664sub reset {
1290 my ($self) = @_; 1665 my ($self) = @_;
1291 1666
1667 my $lock = cf::lock_acquire "map_data:$self->{path}";
1668
1292 return if $self->players; 1669 return if $self->players;
1293 return if $self->{path}{user_rel};#d# 1670 return if $self->isa ("ext::map_per_player");#d#
1294 1671
1295 warn "resetting map ", $self->path;#d# 1672 warn "resetting map ", $self->path;#d#
1296 1673
1674 $self->in_memory (cf::MAP_SWAPPED);
1675
1676 # need to save uniques path
1677 unless ($self->{deny_save}) {
1678 my $uniq = $self->uniq_path; utf8::encode $uniq;
1679
1680 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1681 if $uniq;
1682 }
1683
1297 delete $cf::MAP{$self->path}; 1684 delete $cf::MAP{$self->path};
1685
1686 $self->clear;
1298 1687
1299 $_->clear_links_to ($self) for values %cf::MAP; 1688 $_->clear_links_to ($self) for values %cf::MAP;
1300 1689
1301 $self->unlink_save; 1690 $self->unlink_save;
1302 $self->destroy; 1691 $self->destroy;
1305my $nuke_counter = "aaaa"; 1694my $nuke_counter = "aaaa";
1306 1695
1307sub nuke { 1696sub nuke {
1308 my ($self) = @_; 1697 my ($self) = @_;
1309 1698
1699 delete $cf::MAP{$self->path};
1700
1701 $self->unlink_save;
1702
1703 bless $self, "cf::map";
1704 delete $self->{deny_reset};
1310 $self->{deny_save} = 1; 1705 $self->{deny_save} = 1;
1311 $self->reset_timeout (1); 1706 $self->reset_timeout (1);
1312 $self->rename ("{nuke}/" . ($nuke_counter++)); 1707 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1708
1709 $cf::MAP{$self->path} = $self;
1710
1313 $self->reset; # polite request, might not happen 1711 $self->reset; # polite request, might not happen
1314} 1712}
1315 1713
1316sub customise_for { 1714=item cf::map::unique_maps
1317 my ($map, $ob) = @_;
1318 1715
1319 if ($map->per_player) { 1716Returns an arrayref of paths of all shared maps that have
1320 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1717instantiated unique items. May block.
1321 }
1322 1718
1323 $map 1719=cut
1324}
1325 1720
1326sub emergency_save { 1721sub unique_maps() {
1327 local $cf::FREEZE = 1; 1722 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1723 or return;
1328 1724
1329 warn "enter emergency map save\n"; 1725 my @paths;
1330 1726
1331 cf::sync_job { 1727 for (@$files) {
1332 warn "begin emergency map save\n"; 1728 utf8::decode $_;
1333 $_->save for values %cf::MAP; 1729 next if /\.pst$/;
1730 next unless /^$PATH_SEP/o;
1731
1732 push @paths, cf::map::normalise $_;
1334 }; 1733 }
1335 1734
1336 warn "end emergency map save\n"; 1735 \@paths
1337} 1736}
1338 1737
1339package cf; 1738package cf;
1340 1739
1341=back 1740=back
1342 1741
1742=head3 cf::object
1743
1744=cut
1745
1746package cf::object;
1747
1748=over 4
1749
1750=item $ob->inv_recursive
1751
1752Returns the inventory of the object _and_ their inventories, recursively.
1753
1754=cut
1755
1756sub inv_recursive_;
1757sub inv_recursive_ {
1758 map { $_, inv_recursive_ $_->inv } @_
1759}
1760
1761sub inv_recursive {
1762 inv_recursive_ inv $_[0]
1763}
1764
1765package cf;
1766
1767=back
1343 1768
1344=head3 cf::object::player 1769=head3 cf::object::player
1345 1770
1346=over 4 1771=over 4
1347 1772
1387 1812
1388=item $player_object->enter_link 1813=item $player_object->enter_link
1389 1814
1390Freezes the player and moves him/her to a special map (C<{link}>). 1815Freezes the player and moves him/her to a special map (C<{link}>).
1391 1816
1392The player should be reaosnably safe there for short amounts of time. You 1817The player should be reasonably safe there for short amounts of time. You
1393I<MUST> call C<leave_link> as soon as possible, though. 1818I<MUST> call C<leave_link> as soon as possible, though.
1394 1819
1820Will never block.
1821
1395=item $player_object->leave_link ($map, $x, $y) 1822=item $player_object->leave_link ($map, $x, $y)
1396 1823
1397Moves the player out of the specila link map onto the given map. If the 1824Moves the player out of the special C<{link}> map onto the specified
1398map is not valid (or omitted), the player will be moved back to the 1825map. If the map is not valid (or omitted), the player will be moved back
1399location he/she was before the call to C<enter_link>, or, if that fails, 1826to the location he/she was before the call to C<enter_link>, or, if that
1400to the emergency map position. 1827fails, to the emergency map position.
1401 1828
1402Might block. 1829Might block.
1403 1830
1404=cut 1831=cut
1832
1833sub link_map {
1834 unless ($LINK_MAP) {
1835 $LINK_MAP = cf::map::find "{link}"
1836 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1837 $LINK_MAP->load;
1838 }
1839
1840 $LINK_MAP
1841}
1405 1842
1406sub cf::object::player::enter_link { 1843sub cf::object::player::enter_link {
1407 my ($self) = @_; 1844 my ($self) = @_;
1408 1845
1409 return if $self->map == $LINK_MAP; 1846 $self->deactivate_recursive;
1410 1847
1848 return if UNIVERSAL::isa $self->map, "ext::map_link";
1849
1411 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1850 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1412 if $self->map; 1851 if $self->map;
1413 1852
1414 $self->enter_map ($LINK_MAP, 20, 20); 1853 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1415 $self->deactivate_recursive;
1416} 1854}
1417 1855
1418sub cf::object::player::leave_link { 1856sub cf::object::player::leave_link {
1419 my ($self, $map, $x, $y) = @_; 1857 my ($self, $map, $x, $y) = @_;
1420 1858
1421 my $link_pos = delete $self->{_link_pos}; 1859 my $link_pos = delete $self->{_link_pos};
1422 1860
1423 unless ($map) { 1861 unless ($map) {
1424 # restore original map position 1862 # restore original map position
1425 ($map, $x, $y) = @{ $link_pos || [] }; 1863 ($map, $x, $y) = @{ $link_pos || [] };
1426 $map = cf::map::find_map $map; 1864 $map = cf::map::find $map;
1427 1865
1428 unless ($map) { 1866 unless ($map) {
1429 ($map, $x, $y) = @$EMERGENCY_POSITION; 1867 ($map, $x, $y) = @$EMERGENCY_POSITION;
1430 $map = cf::map::find_map $map 1868 $map = cf::map::find $map
1431 or die "FATAL: cannot load emergency map\n"; 1869 or die "FATAL: cannot load emergency map\n";
1432 } 1870 }
1433 } 1871 }
1434 1872
1435 ($x, $y) = (-1, -1) 1873 ($x, $y) = (-1, -1)
1438 # use -1 or undef as default coordinates, not 0, 0 1876 # use -1 or undef as default coordinates, not 0, 0
1439 ($x, $y) = ($map->enter_x, $map->enter_y) 1877 ($x, $y) = ($map->enter_x, $map->enter_y)
1440 if $x <=0 && $y <= 0; 1878 if $x <=0 && $y <= 0;
1441 1879
1442 $map->load; 1880 $map->load;
1881 $map->load_diag;
1443 1882
1883 return unless $self->contr->active;
1444 $self->activate_recursive; 1884 $self->activate_recursive;
1885
1886 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1445 $self->enter_map ($map, $x, $y); 1887 $self->enter_map ($map, $x, $y);
1446} 1888}
1447 1889
1890cf::player->attach (
1891 on_logout => sub {
1892 my ($pl) = @_;
1893
1894 # abort map switching before logout
1895 if ($pl->ob->{_link_pos}) {
1896 cf::sync_job {
1897 $pl->ob->leave_link
1898 };
1899 }
1900 },
1901 on_login => sub {
1902 my ($pl) = @_;
1903
1904 # try to abort aborted map switching on player login :)
1905 # should happen only on crashes
1906 if ($pl->ob->{_link_pos}) {
1907 $pl->ob->enter_link;
1908 (async {
1909 $pl->ob->reply (undef,
1910 "There was an internal problem at your last logout, "
1911 . "the server will try to bring you to your intended destination in a second.",
1912 cf::NDI_RED);
1913 # we need this sleep as the login has a concurrent enter_exit running
1914 # and this sleep increases chances of the player not ending up in scorn
1915 Coro::Timer::sleep 1;
1916 $pl->ob->leave_link;
1917 })->prio (2);
1918 }
1919 },
1920);
1921
1448=item $player_object->goto_map ($map, $x, $y) 1922=item $player_object->goto ($path, $x, $y)
1449 1923
1450=cut 1924=cut
1451 1925
1452sub cf::object::player::goto_map { 1926sub cf::object::player::goto {
1453 my ($self, $path, $x, $y) = @_; 1927 my ($self, $path, $x, $y) = @_;
1454 1928
1455 $self->enter_link; 1929 $self->enter_link;
1456 1930
1457 (Coro::async { 1931 (async {
1458 $path = new cf::path $path; 1932 my $map = eval {
1459
1460 my $map = cf::map::find_map $path->as_string; 1933 my $map = cf::map::find $path;
1461 $map = $map->customise_for ($self) if $map; 1934 $map = $map->customise_for ($self) if $map;
1462
1463 warn "entering ", $map->path, " at ($x, $y)\n"
1464 if $map; 1935 $map
1465 1936 } or
1466 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1937 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1467 1938
1468 $self->leave_link ($map, $x, $y); 1939 $self->leave_link ($map, $x, $y);
1469 })->prio (1); 1940 })->prio (1);
1470} 1941}
1471 1942
1475 1946
1476sub parse_random_map_params { 1947sub parse_random_map_params {
1477 my ($spec) = @_; 1948 my ($spec) = @_;
1478 1949
1479 my $rmp = { # defaults 1950 my $rmp = { # defaults
1480 xsize => 10, 1951 xsize => (cf::rndm 15, 40),
1481 ysize => 10, 1952 ysize => (cf::rndm 15, 40),
1953 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1954 #layout => string,
1482 }; 1955 };
1483 1956
1484 for (split /\n/, $spec) { 1957 for (split /\n/, $spec) {
1485 my ($k, $v) = split /\s+/, $_, 2; 1958 my ($k, $v) = split /\s+/, $_, 2;
1486 1959
1490 $rmp 1963 $rmp
1491} 1964}
1492 1965
1493sub prepare_random_map { 1966sub prepare_random_map {
1494 my ($exit) = @_; 1967 my ($exit) = @_;
1968
1969 my $guard = cf::lock_acquire "exit_prepare:$exit";
1495 1970
1496 # all this does is basically replace the /! path by 1971 # all this does is basically replace the /! path by
1497 # a new random map path (?random/...) with a seed 1972 # a new random map path (?random/...) with a seed
1498 # that depends on the exit object 1973 # that depends on the exit object
1499 1974
1500 my $rmp = parse_random_map_params $exit->msg; 1975 my $rmp = parse_random_map_params $exit->msg;
1501 1976
1502 if ($exit->map) { 1977 if ($exit->map) {
1503 $rmp->{region} = $exit->map->region_name; 1978 $rmp->{region} = $exit->region->name;
1504 $rmp->{origin_map} = $exit->map->path; 1979 $rmp->{origin_map} = $exit->map->path;
1505 $rmp->{origin_x} = $exit->x; 1980 $rmp->{origin_x} = $exit->x;
1506 $rmp->{origin_y} = $exit->y; 1981 $rmp->{origin_y} = $exit->y;
1507 } 1982 }
1508 1983
1509 $rmp->{random_seed} ||= $exit->random_seed; 1984 $rmp->{random_seed} ||= $exit->random_seed;
1510 1985
1511 my $data = cf::to_json $rmp; 1986 my $data = cf::to_json $rmp;
1512 my $md5 = Digest::MD5::md5_hex $data; 1987 my $md5 = Digest::MD5::md5_hex $data;
1988 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1513 1989
1514 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1990 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1515 aio_write $fh, 0, (length $data), $data, 0; 1991 aio_write $fh, 0, (length $data), $data, 0;
1992 undef $fh;
1993 aio_rename "$meta~", $meta;
1516 1994
1517 $exit->slaying ("?random/$md5"); 1995 $exit->slaying ("?random/$md5");
1518 $exit->msg (undef); 1996 $exit->msg (undef);
1519 } 1997 }
1520} 1998}
1522sub cf::object::player::enter_exit { 2000sub cf::object::player::enter_exit {
1523 my ($self, $exit) = @_; 2001 my ($self, $exit) = @_;
1524 2002
1525 return unless $self->type == cf::PLAYER; 2003 return unless $self->type == cf::PLAYER;
1526 2004
2005 if ($exit->slaying eq "/!") {
2006 #TODO: this should de-fi-ni-te-ly not be a sync-job
2007 # the problem is that $exit might not survive long enough
2008 # so it needs to be done right now, right here
2009 cf::sync_job { prepare_random_map $exit };
2010 }
2011
2012 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2013 my $hp = $exit->stats->hp;
2014 my $sp = $exit->stats->sp;
2015
1527 $self->enter_link; 2016 $self->enter_link;
1528 2017
1529 (Coro::async { 2018 (async {
2019 $self->deactivate_recursive; # just to be sure
1530 unless (eval { 2020 unless (eval {
1531 2021 $self->goto ($slaying, $hp, $sp);
1532 prepare_random_map $exit
1533 if $exit->slaying eq "/!";
1534
1535 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1536 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1537 2022
1538 1; 2023 1;
1539 }) { 2024 }) {
1540 $self->message ("Something went wrong deep within the crossfire server. " 2025 $self->message ("Something went wrong deep within the crossfire server. "
1541 . "I'll try to bring you back to the map you were before. " 2026 . "I'll try to bring you back to the map you were before. "
1542 . "Please report this to the dungeon master", 2027 . "Please report this to the dungeon master!",
1543 cf::NDI_UNIQUE | cf::NDI_RED); 2028 cf::NDI_UNIQUE | cf::NDI_RED);
1544 2029
1545 warn "ERROR in enter_exit: $@"; 2030 warn "ERROR in enter_exit: $@";
1546 $self->leave_link; 2031 $self->leave_link;
1547 } 2032 }
1548 })->prio (1); 2033 })->prio (1);
1561 2046
1562sub cf::client::send_drawinfo { 2047sub cf::client::send_drawinfo {
1563 my ($self, $text, $flags) = @_; 2048 my ($self, $text, $flags) = @_;
1564 2049
1565 utf8::encode $text; 2050 utf8::encode $text;
1566 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2051 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1567} 2052}
1568 2053
2054=item $client->ext_event ($type, %msg)
2055
2056Sends an exti event to the client.
2057
2058=cut
2059
2060sub cf::client::ext_event($$%) {
2061 my ($self, $type, %msg) = @_;
2062
2063 $msg{msgtype} = "event_$type";
2064 $self->send_packet ("ext " . cf::to_json \%msg);
2065}
1569 2066
1570=item $success = $client->query ($flags, "text", \&cb) 2067=item $success = $client->query ($flags, "text", \&cb)
1571 2068
1572Queues a query to the client, calling the given callback with 2069Queues a query to the client, calling the given callback with
1573the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2070the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1598 on_reply => sub { 2095 on_reply => sub {
1599 my ($ns, $msg) = @_; 2096 my ($ns, $msg) = @_;
1600 2097
1601 # this weird shuffling is so that direct followup queries 2098 # this weird shuffling is so that direct followup queries
1602 # get handled first 2099 # get handled first
1603 my $queue = delete $ns->{query_queue}; 2100 my $queue = delete $ns->{query_queue}
2101 or return; # be conservative, not sure how that can happen, but we saw a crash here
1604 2102
1605 (shift @$queue)->[1]->($msg); 2103 (shift @$queue)->[1]->($msg);
2104 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1606 2105
1607 push @{ $ns->{query_queue} }, @$queue; 2106 push @{ $ns->{query_queue} }, @$queue;
1608 2107
1609 if (@{ $ns->{query_queue} } == @$queue) { 2108 if (@{ $ns->{query_queue} } == @$queue) {
1610 if (@$queue) { 2109 if (@$queue) {
1614 } 2113 }
1615 } 2114 }
1616 }, 2115 },
1617); 2116);
1618 2117
1619=item $client->coro (\&cb) 2118=item $client->async (\&cb)
1620 2119
1621Create a new coroutine, running the specified callback. The coroutine will 2120Create a new coroutine, running the specified callback. The coroutine will
1622be automatically cancelled when the client gets destroyed (e.g. on logout, 2121be automatically cancelled when the client gets destroyed (e.g. on logout,
1623or loss of connection). 2122or loss of connection).
1624 2123
1625=cut 2124=cut
1626 2125
1627sub cf::client::coro { 2126sub cf::client::async {
1628 my ($self, $cb) = @_; 2127 my ($self, $cb) = @_;
1629 2128
1630 my $coro; $coro = async { 2129 my $coro = &Coro::async ($cb);
1631 eval {
1632 $cb->();
1633 };
1634 warn $@ if $@;
1635 };
1636 2130
1637 $coro->on_destroy (sub { 2131 $coro->on_destroy (sub {
1638 delete $self->{_coro}{$coro+0}; 2132 delete $self->{_coro}{$coro+0};
1639 }); 2133 });
1640 2134
1673 2167
1674# here we export the classes and methods available to script code 2168# here we export the classes and methods available to script code
1675 2169
1676=pod 2170=pod
1677 2171
1678The following fucntions and emthods are available within a safe environment: 2172The following functions and methods are available within a safe environment:
1679 2173
1680 cf::object contr pay_amount pay_player map 2174 cf::object contr pay_amount pay_player map
1681 cf::object::player player 2175 cf::object::player player
1682 cf::player peaceful 2176 cf::player peaceful
1683 cf::map trigger 2177 cf::map trigger
1776The parameter C<$family> should best start with the name of the extension 2270The parameter C<$family> should best start with the name of the extension
1777using it, it should be unique. 2271using it, it should be unique.
1778 2272
1779=over 4 2273=over 4
1780 2274
1781=item $hashref = cf::db_get $family
1782
1783Return a hashref for use by the extension C<$family>, which can be
1784modified. After modifications, you have to call C<cf::db_dirty> or
1785C<cf::db_sync>.
1786
1787=item $value = cf::db_get $family => $key 2275=item $value = cf::db_get $family => $key
1788 2276
1789Returns a single value from the database 2277Returns a single value from the database.
1790
1791=item cf::db_put $family => $hashref
1792
1793Stores the given family hashref into the database. Updates are delayed, if
1794you want the data to be synced to disk immediately, use C<cf::db_sync>.
1795 2278
1796=item cf::db_put $family => $key => $value 2279=item cf::db_put $family => $key => $value
1797 2280
1798Stores the given C<$value> in the family hash. Updates are delayed, if you 2281Stores the given C<$value> in the family.
1799want the data to be synced to disk immediately, use C<cf::db_sync>.
1800
1801=item cf::db_dirty
1802
1803Marks the database as dirty, to be updated at a later time.
1804
1805=item cf::db_sync
1806
1807Immediately write the database to disk I<if it is dirty>.
1808 2282
1809=cut 2283=cut
1810 2284
1811our $DB; 2285our $DB;
1812 2286
1813{ 2287sub db_init {
2288 unless ($DB) {
2289 $DB = BDB::db_create $DB_ENV;
2290
2291 cf::sync_job {
2292 eval {
2293 $DB->set_flags (BDB::CHKSUM);
2294
2295 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2296 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2297 cf::cleanup "db_open(db): $!" if $!;
2298 };
2299 cf::cleanup "db_open(db): $@" if $@;
2300 };
2301
1814 my $path = cf::localdir . "/database.pst"; 2302 my $path = cf::localdir . "/database.pst";
2303 if (stat $path) {
2304 cf::sync_job {
2305 my $pst = Storable::retrieve $path;
1815 2306
1816 sub db_load() { 2307 cf::db_put (board => data => $pst->{board});
1817 warn "loading database $path\n";#d# remove later 2308 cf::db_put (guildrules => data => $pst->{guildrules});
1818 $DB = stat $path ? Storable::retrieve $path : { }; 2309 cf::db_put (rent => balance => $pst->{rent}{balance});
1819 } 2310 BDB::db_env_txn_checkpoint $DB_ENV;
1820 2311
1821 my $pid; 2312 unlink $path;
1822
1823 sub db_save() {
1824 warn "saving database $path\n";#d# remove later
1825 waitpid $pid, 0 if $pid;
1826 if (0 == ($pid = fork)) {
1827 $DB->{_meta}{version} = 1;
1828 Storable::nstore $DB, "$path~";
1829 rename "$path~", $path;
1830 cf::_exit 0 if defined $pid;
1831 } 2313 };
1832 }
1833
1834 my $dirty;
1835
1836 sub db_sync() {
1837 db_save if $dirty;
1838 undef $dirty;
1839 }
1840
1841 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1842 db_sync;
1843 });
1844
1845 sub db_dirty() {
1846 $dirty = 1;
1847 $idle->start;
1848 }
1849
1850 sub db_get($;$) {
1851 @_ >= 2
1852 ? $DB->{$_[0]}{$_[1]}
1853 : ($DB->{$_[0]} ||= { })
1854 }
1855
1856 sub db_put($$;$) {
1857 if (@_ >= 3) {
1858 $DB->{$_[0]}{$_[1]} = $_[2];
1859 } else {
1860 $DB->{$_[0]} = $_[1];
1861 }
1862 db_dirty;
1863 }
1864
1865 cf::global->attach (
1866 prio => 10000,
1867 on_cleanup => sub {
1868 db_sync;
1869 }, 2314 }
1870 ); 2315 }
2316}
2317
2318sub db_get($$) {
2319 my $key = "$_[0]/$_[1]";
2320
2321 cf::sync_job {
2322 BDB::db_get $DB, undef, $key, my $data;
2323
2324 $! ? ()
2325 : Compress::LZF::sthaw $data
2326 }
2327}
2328
2329sub db_put($$$) {
2330 BDB::dbreq_pri 4;
2331 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1871} 2332}
1872 2333
1873############################################################################# 2334#############################################################################
1874# the server's main() 2335# the server's init and main functions
2336
2337sub load_facedata($) {
2338 my ($path) = @_;
2339
2340 warn "loading facedata from $path\n";
2341
2342 my $facedata;
2343 0 < aio_load $path, $facedata
2344 or die "$path: $!";
2345
2346 $facedata = Coro::Storable::thaw $facedata;
2347
2348 $facedata->{version} == 2
2349 or cf::cleanup "$path: version mismatch, cannot proceed.";
2350
2351 {
2352 my $faces = $facedata->{faceinfo};
2353
2354 while (my ($face, $info) = each %$faces) {
2355 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2356 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2357 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2358 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2359 Coro::cede;
2360 }
2361
2362 while (my ($face, $info) = each %$faces) {
2363 next unless $info->{smooth};
2364 my $idx = cf::face::find $face
2365 or next;
2366 if (my $smooth = cf::face::find $info->{smooth}) {
2367 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2368 } else {
2369 warn "smooth face '$info->{smooth}' not found for face '$face'";
2370 }
2371 Coro::cede;
2372 }
2373 }
2374
2375 {
2376 my $anims = $facedata->{animinfo};
2377
2378 while (my ($anim, $info) = each %$anims) {
2379 cf::anim::set $anim, $info->{frames}, $info->{facings};
2380 Coro::cede;
2381 }
2382
2383 cf::anim::invalidate_all; # d'oh
2384 }
2385
2386 1
2387}
2388
2389sub reload_facedata {
2390 load_facedata sprintf "%s/facedata", cf::datadir
2391 or die "unable to load facedata\n";
2392}
2393
2394sub reload_regions {
2395 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2396 or die "unable to load regions file\n";
2397}
2398
2399sub reload_archetypes {
2400 load_resource_file sprintf "%s/archetypes", cf::datadir
2401 or die "unable to load archetypes\n";
2402}
2403
2404sub reload_treasures {
2405 load_resource_file sprintf "%s/treasures", cf::datadir
2406 or die "unable to load treasurelists\n";
2407}
2408
2409sub reload_resources {
2410 warn "reloading resource files...\n";
2411
2412 reload_regions;
2413 reload_facedata;
2414 reload_archetypes;
2415 reload_treasures;
2416
2417 warn "finished reloading resource files\n";
2418}
2419
2420sub init {
2421 reload_resources;
2422}
1875 2423
1876sub cfg_load { 2424sub cfg_load {
1877 open my $fh, "<:utf8", cf::confdir . "/config" 2425 open my $fh, "<:utf8", cf::confdir . "/config"
1878 or return; 2426 or return;
1879 2427
1880 local $/; 2428 local $/;
1881 *CFG = YAML::Syck::Load <$fh>; 2429 *CFG = YAML::Syck::Load <$fh>;
2430
2431 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2432
2433 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2434 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2435
2436 if (exists $CFG{mlockall}) {
2437 eval {
2438 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2439 and die "WARNING: m(un)lockall failed: $!\n";
2440 };
2441 warn $@ if $@;
2442 }
1882} 2443}
1883 2444
1884sub main { 2445sub main {
1885 # we must not ever block the main coroutine 2446 # we must not ever block the main coroutine
1886 local $Coro::idle = sub { 2447 local $Coro::idle = sub {
1887 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2448 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1888 (Coro::unblock_sub { 2449 (async {
1889 Event::one_event; 2450 Event::one_event;
1890 })->(); 2451 })->prio (Coro::PRIO_MAX);
1891 }; 2452 };
1892 2453
1893 cfg_load; 2454 cfg_load;
1894 db_load; 2455 db_init;
1895 load_extensions; 2456 load_extensions;
2457
2458 $TICK_WATCHER->start;
1896 Event::loop; 2459 Event::loop;
1897} 2460}
1898 2461
1899############################################################################# 2462#############################################################################
1900# initialisation 2463# initialisation and cleanup
1901 2464
2465# install some emergency cleanup handlers
2466BEGIN {
2467 for my $signal (qw(INT HUP TERM)) {
2468 Event->signal (
2469 reentrant => 0,
2470 data => WF_AUTOCANCEL,
2471 signal => $signal,
2472 prio => 0,
2473 cb => sub {
2474 cf::cleanup "SIG$signal";
2475 },
2476 );
2477 }
2478}
2479
2480sub emergency_save() {
2481 my $freeze_guard = cf::freeze_mainloop;
2482
2483 warn "enter emergency perl save\n";
2484
2485 cf::sync_job {
2486 # use a peculiar iteration method to avoid tripping on perl
2487 # refcount bugs in for. also avoids problems with players
2488 # and maps saved/destroyed asynchronously.
2489 warn "begin emergency player save\n";
2490 for my $login (keys %cf::PLAYER) {
2491 my $pl = $cf::PLAYER{$login} or next;
2492 $pl->valid or next;
2493 $pl->save;
2494 }
2495 warn "end emergency player save\n";
2496
2497 warn "begin emergency map save\n";
2498 for my $path (keys %cf::MAP) {
2499 my $map = $cf::MAP{$path} or next;
2500 $map->valid or next;
2501 $map->save;
2502 }
2503 warn "end emergency map save\n";
2504
2505 warn "begin emergency database checkpoint\n";
2506 BDB::db_env_txn_checkpoint $DB_ENV;
2507 warn "end emergency database checkpoint\n";
2508 };
2509
2510 warn "leave emergency perl save\n";
2511}
2512
2513sub post_cleanup {
2514 my ($make_core) = @_;
2515
2516 warn Carp::longmess "post_cleanup backtrace"
2517 if $make_core;
2518}
2519
1902sub reload() { 2520sub do_reload_perl() {
1903 # can/must only be called in main 2521 # can/must only be called in main
1904 if ($Coro::current != $Coro::main) { 2522 if ($Coro::current != $Coro::main) {
1905 warn "can only reload from main coroutine\n"; 2523 warn "can only reload from main coroutine";
1906 return; 2524 return;
1907 } 2525 }
1908 2526
1909 warn "reloading..."; 2527 warn "reloading...";
1910 2528
1911 local $FREEZE = 1; 2529 warn "entering sync_job";
2530
2531 cf::sync_job {
2532 cf::write_runtime; # external watchdog should not bark
1912 cf::emergency_save; 2533 cf::emergency_save;
2534 cf::write_runtime; # external watchdog should not bark
1913 2535
1914 eval { 2536 warn "syncing database to disk";
2537 BDB::db_env_txn_checkpoint $DB_ENV;
2538
1915 # if anything goes wrong in here, we should simply crash as we already saved 2539 # if anything goes wrong in here, we should simply crash as we already saved
1916 2540
1917 # cancel all watchers 2541 warn "cancelling all WF_AUTOCANCEL watchers";
1918 for (Event::all_watchers) { 2542 for (Event::all_watchers) {
1919 $_->cancel if $_->data & WF_AUTOCANCEL; 2543 $_->cancel if $_->data & WF_AUTOCANCEL;
1920 } 2544 }
1921 2545
2546 warn "flushing outstanding aio requests";
2547 for (;;) {
2548 BDB::flush;
2549 IO::AIO::flush;
2550 Coro::cede;
2551 last unless IO::AIO::nreqs || BDB::nreqs;
2552 warn "iterate...";
2553 }
2554
2555 ++$RELOAD;
2556
1922 # cancel all extension coros 2557 warn "cancelling all extension coros";
1923 $_->cancel for values %EXT_CORO; 2558 $_->cancel for values %EXT_CORO;
1924 %EXT_CORO = (); 2559 %EXT_CORO = ();
1925 2560
1926 # unload all extensions 2561 warn "removing commands";
1927 for (@exts) { 2562 %COMMAND = ();
2563
2564 warn "removing ext commands";
2565 %EXTCMD = ();
2566
2567 warn "unloading/nuking all extensions";
2568 for my $pkg (@EXTS) {
1928 warn "unloading <$_>"; 2569 warn "... unloading $pkg";
1929 unload_extension $_; 2570
2571 if (my $cb = $pkg->can ("unload")) {
2572 eval {
2573 $cb->($pkg);
2574 1
2575 } or warn "$pkg unloaded, but with errors: $@";
1930 } 2576 }
1931 2577
2578 warn "... nuking $pkg";
2579 Symbol::delete_package $pkg;
2580 }
2581
1932 # unload all modules loaded from $LIBDIR 2582 warn "unloading all perl modules loaded from $LIBDIR";
1933 while (my ($k, $v) = each %INC) { 2583 while (my ($k, $v) = each %INC) {
1934 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2584 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1935 2585
1936 warn "removing <$k>"; 2586 warn "... unloading $k";
1937 delete $INC{$k}; 2587 delete $INC{$k};
1938 2588
1939 $k =~ s/\.pm$//; 2589 $k =~ s/\.pm$//;
1940 $k =~ s/\//::/g; 2590 $k =~ s/\//::/g;
1941 2591
1944 } 2594 }
1945 2595
1946 Symbol::delete_package $k; 2596 Symbol::delete_package $k;
1947 } 2597 }
1948 2598
1949 # sync database to disk
1950 cf::db_sync;
1951 IO::AIO::flush;
1952
1953 # get rid of safe::, as good as possible 2599 warn "getting rid of safe::, as good as possible";
1954 Symbol::delete_package "safe::$_" 2600 Symbol::delete_package "safe::$_"
1955 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2601 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1956 2602
1957 # remove register_script_function callbacks
1958 # TODO
1959
1960 # unload cf.pm "a bit" 2603 warn "unloading cf.pm \"a bit\"";
1961 delete $INC{"cf.pm"}; 2604 delete $INC{"cf.pm"};
1962 2605
1963 # don't, removes xs symbols, too, 2606 # don't, removes xs symbols, too,
1964 # and global variables created in xs 2607 # and global variables created in xs
1965 #Symbol::delete_package __PACKAGE__; 2608 #Symbol::delete_package __PACKAGE__;
1966 2609
1967 # reload cf.pm 2610 warn "unload completed, starting to reload now";
2611
1968 warn "reloading cf.pm"; 2612 warn "reloading cf.pm";
1969 require cf; 2613 require cf;
1970 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2614 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1971 2615
1972 # load config and database again 2616 warn "loading config and database again";
1973 cf::cfg_load; 2617 cf::cfg_load;
1974 cf::db_load;
1975 2618
1976 # load extensions
1977 warn "load extensions"; 2619 warn "loading extensions";
1978 cf::load_extensions; 2620 cf::load_extensions;
1979 2621
1980 # reattach attachments to objects 2622 warn "reattaching attachments to objects/players";
1981 warn "reattach"; 2623 _global_reattach; # objects, sockets
1982 _global_reattach; 2624 warn "reattaching attachments to maps";
1983 }; 2625 reattach $_ for values %MAP;
2626 warn "reattaching attachments to players";
2627 reattach $_ for values %PLAYER;
1984 2628
1985 if ($@) { 2629 warn "leaving sync_job";
2630
2631 1
2632 } or do {
1986 warn $@; 2633 warn $@;
1987 warn "error while reloading, exiting."; 2634 warn "error while reloading, exiting.";
1988 exit 1; 2635 exit 1;
1989 } 2636 };
1990 2637
1991 warn "reloaded successfully"; 2638 warn "reloaded";
1992}; 2639};
1993 2640
1994############################################################################# 2641our $RELOAD_WATCHER; # used only during reload
1995 2642
1996unless ($LINK_MAP) { 2643sub reload_perl() {
1997 $LINK_MAP = cf::map::new; 2644 # doing reload synchronously and two reloads happen back-to-back,
2645 # coro crashes during coro_state_free->destroy here.
1998 2646
1999 $LINK_MAP->width (41); 2647 $RELOAD_WATCHER ||= Event->timer (
2000 $LINK_MAP->height (41); 2648 reentrant => 0,
2001 $LINK_MAP->alloc;
2002 $LINK_MAP->path ("{link}");
2003 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2004 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2005
2006 # dirty hack because... archetypes are not yet loaded
2007 Event->timer (
2008 after => 2, 2649 after => 0,
2650 data => WF_AUTOCANCEL,
2009 cb => sub { 2651 cb => sub {
2010 $_[0]->w->cancel; 2652 do_reload_perl;
2011 2653 undef $RELOAD_WATCHER;
2012 # provide some exits "home"
2013 my $exit = cf::object::new "exit";
2014
2015 $exit->slaying ($EMERGENCY_POSITION->[0]);
2016 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2017 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2018
2019 $LINK_MAP->insert ($exit->clone, 19, 19);
2020 $LINK_MAP->insert ($exit->clone, 19, 20);
2021 $LINK_MAP->insert ($exit->clone, 19, 21);
2022 $LINK_MAP->insert ($exit->clone, 20, 19);
2023 $LINK_MAP->insert ($exit->clone, 20, 21);
2024 $LINK_MAP->insert ($exit->clone, 21, 19);
2025 $LINK_MAP->insert ($exit->clone, 21, 20);
2026 $LINK_MAP->insert ($exit->clone, 21, 21);
2027
2028 $exit->destroy;
2029 }); 2654 },
2030 2655 );
2031 $LINK_MAP->{deny_save} = 1;
2032 $LINK_MAP->{deny_reset} = 1;
2033
2034 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2035} 2656}
2036
2037register "<global>", __PACKAGE__;
2038 2657
2039register_command "reload" => sub { 2658register_command "reload" => sub {
2040 my ($who, $arg) = @_; 2659 my ($who, $arg) = @_;
2041 2660
2042 if ($who->flag (FLAG_WIZ)) { 2661 if ($who->flag (FLAG_WIZ)) {
2043 $who->message ("start of reload.");
2044 reload;
2045 $who->message ("end of reload."); 2662 $who->message ("reloading server.");
2663 async { reload_perl };
2046 } 2664 }
2047}; 2665};
2048 2666
2049unshift @INC, $LIBDIR; 2667unshift @INC, $LIBDIR;
2668
2669my $bug_warning = 0;
2670
2671our @WAIT_FOR_TICK;
2672our @WAIT_FOR_TICK_BEGIN;
2673
2674sub wait_for_tick {
2675 return unless $TICK_WATCHER->is_active;
2676 return if $Coro::current == $Coro::main;
2677
2678 my $signal = new Coro::Signal;
2679 push @WAIT_FOR_TICK, $signal;
2680 $signal->wait;
2681}
2682
2683sub wait_for_tick_begin {
2684 return unless $TICK_WATCHER->is_active;
2685 return if $Coro::current == $Coro::main;
2686
2687 my $signal = new Coro::Signal;
2688 push @WAIT_FOR_TICK_BEGIN, $signal;
2689 $signal->wait;
2690}
2050 2691
2051$TICK_WATCHER = Event->timer ( 2692$TICK_WATCHER = Event->timer (
2052 reentrant => 0, 2693 reentrant => 0,
2694 parked => 1,
2053 prio => 0, 2695 prio => 0,
2054 at => $NEXT_TICK || $TICK, 2696 at => $NEXT_TICK || $TICK,
2055 data => WF_AUTOCANCEL, 2697 data => WF_AUTOCANCEL,
2056 cb => sub { 2698 cb => sub {
2057 unless ($FREEZE) { 2699 if ($Coro::current != $Coro::main) {
2700 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2701 unless ++$bug_warning > 10;
2702 return;
2703 }
2704
2705 $NOW = Event::time;
2706
2058 cf::server_tick; # one server iteration 2707 cf::server_tick; # one server iteration
2708
2059 $RUNTIME += $TICK; 2709 $RUNTIME += $TICK;
2060 }
2061
2062 $NEXT_TICK += $TICK; 2710 $NEXT_TICK += $TICK;
2711
2712 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2713 $NEXT_RUNTIME_WRITE = $NOW + 10;
2714 Coro::async_pool {
2715 write_runtime
2716 or warn "ERROR: unable to write runtime file: $!";
2717 };
2718 }
2719
2720# my $AFTER = Event::time;
2721# warn $AFTER - $NOW;#d#
2063 2722
2064 # if we are delayed by four ticks or more, skip them all 2723 # if we are delayed by four ticks or more, skip them all
2065 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2724 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2066 2725
2067 $TICK_WATCHER->at ($NEXT_TICK); 2726 $TICK_WATCHER->at ($NEXT_TICK);
2068 $TICK_WATCHER->start; 2727 $TICK_WATCHER->start;
2728
2729 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2730 $sig->send;
2731 }
2732 while (my $sig = shift @WAIT_FOR_TICK) {
2733 $sig->send;
2734 }
2735
2736 _post_tick;
2069 }, 2737 },
2070); 2738);
2071 2739
2740{
2072IO::AIO::max_poll_time $TICK * 0.2; 2741 BDB::max_poll_time $TICK * 0.1;
2073 2742 $BDB_POLL_WATCHER = Event->io (
2074Event->io ( 2743 reentrant => 0,
2075 fd => IO::AIO::poll_fileno, 2744 fd => BDB::poll_fileno,
2076 poll => 'r', 2745 poll => 'r',
2077 prio => 5, 2746 prio => 0,
2078 data => WF_AUTOCANCEL,
2079 cb => \&IO::AIO::poll_cb,
2080);
2081
2082Event->timer (
2083 data => WF_AUTOCANCEL, 2747 data => WF_AUTOCANCEL,
2084 after => 0, 2748 cb => \&BDB::poll_cb,
2085 interval => 10, 2749 );
2086 cb => sub { 2750 BDB::min_parallel 8;
2087 (Coro::unblock_sub { 2751
2088 write_runtime 2752 BDB::set_sync_prepare {
2089 or warn "ERROR: unable to write runtime file: $!"; 2753 my $status;
2754 my $current = $Coro::current;
2755 (
2756 sub {
2757 $status = $!;
2758 $current->ready; undef $current;
2759 },
2760 sub {
2761 Coro::schedule while defined $current;
2762 $! = $status;
2763 },
2764 )
2765 };
2766
2767 unless ($DB_ENV) {
2768 $DB_ENV = BDB::db_env_create;
2769
2770 cf::sync_job {
2771 eval {
2772 BDB::db_env_open
2773 $DB_ENV,
2774 $BDB_ENV_DIR,
2775 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2776 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2777 0666;
2778
2779 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2780
2781 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2782 $DB_ENV->set_lk_detect;
2783 };
2784
2785 cf::cleanup "db_env_open(db): $@" if $@;
2090 })->(); 2786 };
2091 }, 2787 }
2092); 2788}
2789
2790{
2791 IO::AIO::min_parallel 8;
2792
2793 undef $Coro::AIO::WATCHER;
2794 IO::AIO::max_poll_time $TICK * 0.1;
2795 $AIO_POLL_WATCHER = Event->io (
2796 reentrant => 0,
2797 data => WF_AUTOCANCEL,
2798 fd => IO::AIO::poll_fileno,
2799 poll => 'r',
2800 prio => 6,
2801 cb => \&IO::AIO::poll_cb,
2802 );
2803}
2804
2805END { cf::emergency_save }
2093 2806
20941 28071
2095 2808

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