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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.115 by root, Mon Jan 1 16:50:10 2007 UTC vs.
Revision 1.504 by root, Sat Jan 30 23:50:16 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.3; 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
20use Digest::MD5; 55use JSON::XS 2.01 ();
56use BDB ();
57use Data::Dumper;
21use Fcntl; 58use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
24use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
25 64
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
27 66
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 67# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 71
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 80
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 82
35our %COMMAND = (); 83our %COMMAND = ();
36our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
38 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 93our @EVENT;
40our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
41 96
42our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
43our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 115our $NEXT_TICK;
45our $NOW; 116our $USE_FSYNC = 1; # use fsync to write maps - default on
117
118our $BDB_DEADLOCK_WATCHER;
119our $BDB_CHECKPOINT_WATCHER;
120our $BDB_TRICKLE_WATCHER;
121our $DB_ENV;
122
123our @EXTRA_MODULES = qw(pod match mapscript);
46 124
47our %CFG; 125our %CFG;
48 126
49our $UPTIME; $UPTIME ||= time; 127our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 128our $RUNTIME;
129our $NOW;
51 130
52our %MAP; # all maps 131our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 132our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 133our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 134
56our %EXT_CORO; 135# used to convert map paths into valid unix filenames by replacing / by ∕
136our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
137
138our $LOAD; # a number between 0 (idle) and 1 (too many objects)
139our $LOADAVG; # same thing, but with alpha-smoothing
140our $JITTER; # average jitter
141our $TICK_START; # for load detecting purposes
142
143our @POST_INIT;
144
145our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
146our $REALLY_UNLOOP; # never set to true, please :)
57 147
58binmode STDOUT; 148binmode STDOUT;
59binmode STDERR; 149binmode STDERR;
60 150
61# read virtual server time, if available 151# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 152unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 153 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 154 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 155 $RUNTIME = <$fh> + 0.;
66} 156}
67 157
68mkdir cf::localdir; 158eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 159
74# a special map that is always available 160mkdir $_
75our $LINK_MAP; 161 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76 162
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 163our $EMERGENCY_POSITION;
164
165sub cf::map::normalise;
166
167#############################################################################
168
169%REFLECT = ();
170for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_;
172 $REFLECT{$reflect->{class}} = $reflect;
173}
174
175# this is decidedly evil
176$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
78 177
79############################################################################# 178#############################################################################
80 179
81=head2 GLOBAL VARIABLES 180=head2 GLOBAL VARIABLES
82 181
89=item $cf::RUNTIME 188=item $cf::RUNTIME
90 189
91The time this server has run, starts at 0 and is increased by $cf::TICK on 190The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 191every server tick.
93 192
94=item $cf::LIBDIR 193=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
194$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
195$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 196
96The perl library directory, where extensions and cf-specific modules can 197Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 198directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
199unique-items directory, player file directory, random maps directory and
200database environment.
98 201
99=item $cf::NOW 202=item $cf::NOW
100 203
101The time of the last (current) server tick. 204The time of the last (current) server tick.
102 205
103=item $cf::TICK 206=item $cf::TICK
104 207
105The interval between server ticks, in seconds. 208The interval between server ticks, in seconds.
106 209
210=item $cf::LOADAVG
211
212The current CPU load on the server (alpha-smoothed), as a value between 0
213(none) and 1 (overloaded), indicating how much time is spent on processing
214objects per tick. Healthy values are < 0.5.
215
216=item $cf::LOAD
217
218The raw value load value from the last tick.
219
107=item %cf::CFG 220=item %cf::CFG
108 221
109Configuration for the server, loaded from C</etc/crossfire/config>, or 222Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 223from wherever your confdir points to.
111 224
225=item cf::wait_for_tick, cf::wait_for_tick_begin
226
227These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
228returns directly I<after> the tick processing (and consequently, can only wake one process
229per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
230
231=item @cf::INVOKE_RESULTS
232
233This array contains the results of the last C<invoke ()> call. When
234C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
235that call.
236
237=item %cf::REFLECT
238
239Contains, for each (C++) class name, a hash reference with information
240about object members (methods, scalars, arrays and flags) and other
241metadata, which is useful for introspection.
242
112=back 243=back
113 244
114=cut 245=cut
115 246
116BEGIN { 247$Coro::State::WARNHOOK = sub {
117 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 248 my $msg = join "", @_;
119 utf8::encode $msg;
120 249
121 $msg .= "\n" 250 $msg .= "\n"
122 unless $msg =~ /\n$/; 251 unless $msg =~ /\n$/;
123 252
253 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
254
124 LOG llevError, "cfperl: $msg"; 255 LOG llevError, $msg;
125 }; 256};
126} 257
258$Coro::State::DIEHOOK = sub {
259 return unless $^S eq 0; # "eq", not "=="
260
261 warn Carp::longmess $_[0];
262
263 if ($Coro::current == $Coro::main) {#d#
264 warn "DIEHOOK called in main context, Coro bug?\n";#d#
265 return;#d#
266 }#d#
267
268 # kill coroutine otherwise
269 Coro::terminate
270};
127 271
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 272@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 273@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 274@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 275@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 276@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
277@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 278@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 279
135# we bless all objects into (empty) derived classes to force a method lookup 280# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 281# within the Safe compartment.
137for my $pkg (qw( 282for my $pkg (qw(
138 cf::global cf::attachable 283 cf::global cf::attachable
139 cf::object cf::object::player 284 cf::object cf::object::player
140 cf::client cf::player 285 cf::client cf::player
141 cf::arch cf::living 286 cf::arch cf::living
287 cf::map cf::mapspace
142 cf::map cf::party cf::region 288 cf::party cf::region
143)) { 289)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 290 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 291}
147 292
148$Event::DIED = sub { 293$EV::DIED = sub {
149 warn "error in event callback: @_"; 294 Carp::cluck "error in event callback: @_";
150}; 295};
151 296
152my %ext_pkg; 297#############################################################################
153my @exts;
154my @hook;
155 298
156=head2 UTILITY FUNCTIONS 299=head2 UTILITY FUNCTIONS
157 300
158=over 4 301=over 4
159 302
160=cut 303=item dumpval $ref
161 304
162use JSON::Syck (); # TODO# replace by JSON::PC once working 305=cut
163 306
307sub dumpval {
308 eval {
309 local $SIG{__DIE__};
310 my $d;
311 if (1) {
312 $d = new Data::Dumper([$_[0]], ["*var"]);
313 $d->Terse(1);
314 $d->Indent(2);
315 $d->Quotekeys(0);
316 $d->Useqq(1);
317 #$d->Bless(...);
318 $d->Seen($_[1]) if @_ > 1;
319 $d = $d->Dump();
320 }
321 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
322 $d
323 } || "[unable to dump $_[0]: '$@']";
324}
325
164=item $ref = cf::from_json $json 326=item $ref = cf::decode_json $json
165 327
166Converts a JSON string into the corresponding perl data structure. 328Converts a JSON string into the corresponding perl data structure.
167 329
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 330=item $json = cf::encode_json $ref
176 331
177Converts a perl data structure into its JSON representation. 332Converts a perl data structure into its JSON representation.
178 333
179=cut 334=cut
180 335
181sub to_json($) { 336our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 337
183 JSON::Syck::Dump $_[0] 338sub encode_json($) { $json_coder->encode ($_[0]) }
339sub decode_json($) { $json_coder->decode ($_[0]) }
340
341=item cf::post_init { BLOCK }
342
343Execute the given codeblock, I<after> all extensions have been (re-)loaded,
344but I<before> the server starts ticking again.
345
346The cdoeblock will have a single boolean argument to indicate whether this
347is a reload or not.
348
349=cut
350
351sub post_init(&) {
352 push @POST_INIT, shift;
184} 353}
354
355=item cf::lock_wait $string
356
357Wait until the given lock is available. See cf::lock_acquire.
358
359=item my $lock = cf::lock_acquire $string
360
361Wait until the given lock is available and then acquires it and returns
362a L<Guard> object. If the guard object gets destroyed (goes out of scope,
363for example when the coroutine gets canceled), the lock is automatically
364returned.
365
366Locks are *not* recursive, locking from the same coro twice results in a
367deadlocked coro.
368
369Lock names should begin with a unique identifier (for example, cf::map::find
370uses map_find and cf::map::load uses map_load).
371
372=item $locked = cf::lock_active $string
373
374Return true if the lock is currently active, i.e. somebody has locked it.
375
376=cut
377
378our $LOCKS = new Coro::SemaphoreSet;
379
380sub lock_wait($) {
381 $LOCKS->wait ($_[0]);
382}
383
384sub lock_acquire($) {
385 $LOCKS->guard ($_[0])
386}
387
388sub lock_active($) {
389 $LOCKS->count ($_[0]) < 1
390}
391
392sub freeze_mainloop {
393 tick_inhibit_inc;
394
395 &Guard::guard (\&tick_inhibit_dec);
396}
397
398=item cf::periodic $interval, $cb
399
400Like EV::periodic, but randomly selects a starting point so that the actions
401get spread over timer.
402
403=cut
404
405sub periodic($$) {
406 my ($interval, $cb) = @_;
407
408 my $start = rand List::Util::min 180, $interval;
409
410 EV::periodic $start, $interval, 0, $cb
411}
412
413=item cf::get_slot $time[, $priority[, $name]]
414
415Allocate $time seconds of blocking CPU time at priority C<$priority>:
416This call blocks and returns only when you have at least C<$time> seconds
417of cpu time till the next tick. The slot is only valid till the next cede.
418
419The optional C<$name> can be used to identify the job to run. It might be
420used for statistical purposes and should identify the same time-class.
421
422Useful for short background jobs.
423
424=cut
425
426our @SLOT_QUEUE;
427our $SLOT_QUEUE;
428our $SLOT_DECAY = 0.9;
429
430$SLOT_QUEUE->cancel if $SLOT_QUEUE;
431$SLOT_QUEUE = Coro::async {
432 $Coro::current->desc ("timeslot manager");
433
434 my $signal = new Coro::Signal;
435 my $busy;
436
437 while () {
438 next_job:
439
440 my $avail = cf::till_tick;
441
442 for (0 .. $#SLOT_QUEUE) {
443 if ($SLOT_QUEUE[$_][0] <= $avail) {
444 $busy = 0;
445 my $job = splice @SLOT_QUEUE, $_, 1, ();
446 $job->[2]->send;
447 Coro::cede;
448 goto next_job;
449 } else {
450 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
451 }
452 }
453
454 if (@SLOT_QUEUE) {
455 # we do not use wait_for_tick() as it returns immediately when tick is inactive
456 push @cf::WAIT_FOR_TICK, $signal;
457 $signal->wait;
458 } else {
459 $busy = 0;
460 Coro::schedule;
461 }
462 }
463};
464
465sub get_slot($;$$) {
466 return if tick_inhibit || $Coro::current == $Coro::main;
467
468 my ($time, $pri, $name) = @_;
469
470 $time = clamp $time, 0.01, $TICK * .6;
471
472 my $sig = new Coro::Signal;
473
474 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
475 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
476 $SLOT_QUEUE->ready;
477 $sig->wait;
478}
479
480=item cf::async { BLOCK }
481
482Currently the same as Coro::async_pool, meaning you cannot use
483C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
484thing you are allowed to do is call C<prio> on it.
485
486=cut
487
488BEGIN { *async = \&Coro::async_pool }
185 489
186=item cf::sync_job { BLOCK } 490=item cf::sync_job { BLOCK }
187 491
188The design of crossfire+ requires that the main coro ($Coro::main) is 492The design of Deliantra requires that the main coroutine ($Coro::main)
189always able to handle events or runnable, as crossfire+ is only partly 493is always able to handle events or runnable, as Deliantra is only
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 494partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
495acceptable.
191 496
192If it must be done, put the blocking parts into C<sync_job>. This will run 497If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The 498the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish 499server will be frozen during this time, so the block should either finish
195fast or be very important. 500fast or be very important.
198 503
199sub sync_job(&) { 504sub sync_job(&) {
200 my ($job) = @_; 505 my ($job) = @_;
201 506
202 if ($Coro::current == $Coro::main) { 507 if ($Coro::current == $Coro::main) {
508 my $time = EV::time;
509
203 # this is the main coro, too bad, we have to block 510 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 511 # till the operation succeeds, freezing the server :/
205 512
206 # TODO: use suspend/resume instead 513 LOG llevError, Carp::longmess "sync job";#d#
207 # (but this is cancel-safe) 514
208 local $FREEZE = 1; 515 my $freeze_guard = freeze_mainloop;
209 516
210 my $busy = 1; 517 my $busy = 1;
211 my @res; 518 my @res;
212 519
213 (Coro::async { 520 (async {
521 $Coro::current->desc ("sync job coro");
214 @res = eval { $job->() }; 522 @res = eval { $job->() };
215 warn $@ if $@; 523 warn $@ if $@;
216 undef $busy; 524 undef $busy;
217 })->prio (Coro::PRIO_MAX); 525 })->prio (Coro::PRIO_MAX);
218 526
219 while ($busy) { 527 while ($busy) {
528 if (Coro::nready) {
220 Coro::cede_notself; 529 Coro::cede_notself;
221 Event::one_event unless Coro::nready; 530 } else {
531 EV::loop EV::LOOP_ONESHOT;
222 } 532 }
533 }
534
535 my $time = EV::time - $time;
536
537 $TICK_START += $time; # do not account sync jobs to server load
223 538
224 wantarray ? @res : $res[0] 539 wantarray ? @res : $res[0]
225 } else { 540 } else {
226 # we are in another coroutine, how wonderful, everything just works 541 # we are in another coroutine, how wonderful, everything just works
227 542
228 $job->() 543 $job->()
229 } 544 }
230} 545}
231 546
232=item $coro = cf::coro { BLOCK } 547=item $coro = cf::async_ext { BLOCK }
233 548
234Creates and returns a new coro. This coro is automcatially being canceled 549Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 550extension calling this is being unloaded.
236 551
237=cut 552=cut
238 553
239sub coro(&) { 554sub async_ext(&) {
240 my $cb = shift; 555 my $cb = shift;
241 556
242 my $coro; $coro = async { 557 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 558
249 $coro->on_destroy (sub { 559 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 560 delete $EXT_CORO{$coro+0};
251 }); 561 });
252 $EXT_CORO{$coro+0} = $coro; 562 $EXT_CORO{$coro+0} = $coro;
253 563
254 $coro 564 $coro
255} 565}
256 566
257sub write_runtime { 567=item fork_call { }, $args
258 my $runtime = cf::localdir . "/runtime";
259 568
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 569Executes the given code block with the given arguments in a seperate
261 or return; 570process, returning the results. Everything must be serialisable with
571Coro::Storable. May, of course, block. Note that the executed sub may
572never block itself or use any form of event handling.
262 573
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 574=cut
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return;
266 575
267 aio_fsync $fh 576sub fork_call(&@) {
268 and return; 577 my ($cb, @args) = @_;
269 578
270 close $fh 579 # we seemingly have to make a local copy of the whole thing,
271 or return; 580 # otherwise perl prematurely frees the stuff :/
581 # TODO: investigate and fix (likely this will be rather laborious)
272 582
273 aio_rename "$runtime~", $runtime 583 my @res = Coro::Util::fork_eval {
274 and return; 584 reset_signals;
585 &$cb
586 }, @args;
275 587
588 wantarray ? @res : $res[-1]
589}
590
591=item $coin = coin_from_name $name
592
593=cut
594
595our %coin_alias = (
596 "silver" => "silvercoin",
597 "silvercoin" => "silvercoin",
598 "silvercoins" => "silvercoin",
599 "gold" => "goldcoin",
600 "goldcoin" => "goldcoin",
601 "goldcoins" => "goldcoin",
602 "platinum" => "platinacoin",
603 "platinumcoin" => "platinacoin",
604 "platinumcoins" => "platinacoin",
605 "platina" => "platinacoin",
606 "platinacoin" => "platinacoin",
607 "platinacoins" => "platinacoin",
608 "royalty" => "royalty",
609 "royalties" => "royalty",
610);
611
612sub coin_from_name($) {
613 $coin_alias{$_[0]}
614 ? cf::arch::find $coin_alias{$_[0]}
615 : undef
616}
617
618=item $value = cf::db_get $family => $key
619
620Returns a single value from the environment database.
621
622=item cf::db_put $family => $key => $value
623
624Stores the given C<$value> in the family. It can currently store binary
625data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
626
627=item $db = cf::db_table "name"
628
629Create and/or open a new database table. The string must not be "db" and must be unique
630within each server.
631
632=cut
633
634sub db_table($) {
635 my ($name) = @_;
636 my $db = BDB::db_create $DB_ENV;
637
638 eval {
639 $db->set_flags (BDB::CHKSUM);
640
641 utf8::encode $name;
642 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
643 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
644 cf::cleanup "db_open(db): $!" if $!;
645 };
646 cf::cleanup "db_open(db): $@" if $@;
647
648 $db
649}
650
651our $DB;
652
653sub db_init {
654 cf::sync_job {
655 $DB ||= db_table "db";
656 };
657}
658
659sub db_get($$) {
660 my $key = "$_[0]/$_[1]";
661
662 cf::sync_job {
663 BDB::db_get $DB, undef, $key, my $data;
664
665 $! ? ()
666 : $data
276 1 667 }
668}
669
670sub db_put($$$) {
671 BDB::dbreq_pri 4;
672 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
673}
674
675=item cf::cache $id => [$paths...], $processversion => $process
676
677Generic caching function that returns the value of the resource $id,
678caching and regenerating as required.
679
680This function can block.
681
682=cut
683
684sub cache {
685 my ($id, $src, $processversion, $process) = @_;
686
687 my $meta =
688 join "\x00",
689 $processversion,
690 map {
691 aio_stat $_
692 and Carp::croak "$_: $!";
693
694 ($_, (stat _)[7,9])
695 } @$src;
696
697 my $dbmeta = db_get cache => "$id/meta";
698 if ($dbmeta ne $meta) {
699 # changed, we may need to process
700
701 my @data;
702 my $md5;
703
704 for (0 .. $#$src) {
705 0 <= aio_load $src->[$_], $data[$_]
706 or Carp::croak "$src->[$_]: $!";
707 }
708
709 # if processing is expensive, check
710 # checksum first
711 if (1) {
712 $md5 =
713 join "\x00",
714 $processversion,
715 map {
716 cf::cede_to_tick;
717 ($src->[$_], Digest::MD5::md5_hex $data[$_])
718 } 0.. $#$src;
719
720
721 my $dbmd5 = db_get cache => "$id/md5";
722 if ($dbmd5 eq $md5) {
723 db_put cache => "$id/meta", $meta;
724
725 return db_get cache => "$id/data";
726 }
727 }
728
729 my $t1 = Time::HiRes::time;
730 my $data = $process->(\@data);
731 my $t2 = Time::HiRes::time;
732
733 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
734
735 db_put cache => "$id/data", $data;
736 db_put cache => "$id/md5" , $md5;
737 db_put cache => "$id/meta", $meta;
738
739 return $data;
740 }
741
742 db_get cache => "$id/data"
743}
744
745=item cf::datalog type => key => value, ...
746
747Log a datalog packet of the given type with the given key-value pairs.
748
749=cut
750
751sub datalog($@) {
752 my ($type, %kv) = @_;
753 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
277} 754}
278 755
279=back 756=back
280 757
281=cut 758=cut
282 759
283############################################################################# 760#############################################################################
284 761
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402
403#############################################################################
404
405=head2 ATTACHABLE OBJECTS 762=head2 ATTACHABLE OBJECTS
406 763
407Many objects in crossfire are so-called attachable objects. That means you can 764Many objects in deliantra are so-called attachable objects. That means you can
408attach callbacks/event handlers (a collection of which is called an "attachment") 765attach callbacks/event handlers (a collection of which is called an "attachment")
409to it. All such attachable objects support the following methods. 766to it. All such attachable objects support the following methods.
410 767
411In the following description, CLASS can be any of C<global>, C<object> 768In the following description, CLASS can be any of C<global>, C<object>
412C<player>, C<client> or C<map> (i.e. the attachable objects in 769C<player>, C<client> or C<map> (i.e. the attachable objects in
413crossfire+). 770Deliantra).
414 771
415=over 4 772=over 4
416 773
417=item $attachable->attach ($attachment, key => $value...) 774=item $attachable->attach ($attachment, key => $value...)
418 775
462=item cf::CLASS::attachment $name, ... 819=item cf::CLASS::attachment $name, ...
463 820
464Register an attachment by C<$name> through which attachable objects of the 821Register an attachment by C<$name> through which attachable objects of the
465given CLASS can refer to this attachment. 822given CLASS can refer to this attachment.
466 823
467Some classes such as crossfire maps and objects can specify attachments 824Some classes such as deliantra maps and objects can specify attachments
468that are attached at load/instantiate time, thus the need for a name. 825that are attached at load/instantiate time, thus the need for a name.
469 826
470These calls expect any number of the following handler/hook descriptions: 827These calls expect any number of the following handler/hook descriptions:
471 828
472=over 4 829=over 4
532our @CB_TYPE = (); # registry for type (cf-object class) based events 889our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 890our @CB_MAP = ();
534 891
535my %attachment; 892my %attachment;
536 893
894sub cf::attachable::thawer_merge {
895 # simply override everything except _meta
896 local $_[0]{_meta};
897 %{$_[0]} = %{$_[1]};
898}
899
537sub _attach_cb($$$$) { 900sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 901 my ($registry, $event, $prio, $cb) = @_;
539 902
540 use sort 'stable'; 903 use sort 'stable';
541 904
575 $registry = $CB_TYPE[$object_type] ||= []; 938 $registry = $CB_TYPE[$object_type] ||= [];
576 939
577 } elsif ($type eq "subtype") { 940 } elsif ($type eq "subtype") {
578 defined $object_type or Carp::croak "subtype specified without type"; 941 defined $object_type or Carp::croak "subtype specified without type";
579 my $object_subtype = shift @arg; 942 my $object_subtype = shift @arg;
580 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 943 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
581 944
582 } elsif ($type eq "package") { 945 } elsif ($type eq "package") {
583 my $pkg = shift @arg; 946 my $pkg = shift @arg;
584 947
585 while (my ($name, $id) = each %cb_id) { 948 while (my ($name, $id) = each %cb_id) {
614 _attach $registry, $klass, @attach; 977 _attach $registry, $klass, @attach;
615 } 978 }
616 979
617 $obj->{$name} = \%arg; 980 $obj->{$name} = \%arg;
618 } else { 981 } else {
619 warn "object uses attachment '$name' that is not available, postponing.\n"; 982 warn "object uses attachment '$name' which is not available, postponing.\n";
620 } 983 }
621 984
622 $obj->{_attachment}{$name} = undef; 985 $obj->{_attachment}{$name} = undef;
623} 986}
624 987
626 if (ref $_[0]) { 989 if (ref $_[0]) {
627 _object_attach @_; 990 _object_attach @_;
628 } else { 991 } else {
629 _attach shift->_attach_registry, @_; 992 _attach shift->_attach_registry, @_;
630 } 993 }
994 _recalc_want;
631}; 995};
632 996
633# all those should be optimised 997# all those should be optimised
634sub cf::attachable::detach { 998sub cf::attachable::detach {
635 my ($obj, $name) = @_; 999 my ($obj, $name) = @_;
638 delete $obj->{_attachment}{$name}; 1002 delete $obj->{_attachment}{$name};
639 reattach ($obj); 1003 reattach ($obj);
640 } else { 1004 } else {
641 Carp::croak "cannot, currently, detach class attachments"; 1005 Carp::croak "cannot, currently, detach class attachments";
642 } 1006 }
1007 _recalc_want;
643}; 1008};
644 1009
645sub cf::attachable::attached { 1010sub cf::attachable::attached {
646 my ($obj, $name) = @_; 1011 my ($obj, $name) = @_;
647 1012
662 "; 1027 ";
663 die if $@; 1028 die if $@;
664} 1029}
665 1030
666our $override; 1031our $override;
667our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1032our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
668 1033
669sub override { 1034sub override {
670 $override = 1; 1035 $override = 1;
671 @invoke_results = (); 1036 @INVOKE_RESULTS = (@_);
672} 1037}
673 1038
674sub do_invoke { 1039sub do_invoke {
675 my $event = shift; 1040 my $event = shift;
676 my $callbacks = shift; 1041 my $callbacks = shift;
677 1042
678 @invoke_results = (); 1043 @INVOKE_RESULTS = ();
679 1044
680 local $override; 1045 local $override;
681 1046
682 for (@$callbacks) { 1047 for (@$callbacks) {
683 eval { &{$_->[1]} }; 1048 eval { &{$_->[1]} };
692 } 1057 }
693 1058
694 0 1059 0
695} 1060}
696 1061
697=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1062=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
698 1063
699=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1064=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
700 1065
701Generate an object-specific event with the given arguments. 1066Generate an object-specific event with the given arguments.
702 1067
703This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1068This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
704removed in future versions), and there is no public API to access override 1069removed in future versions), and there is no public API to access override
705results (if you must, access C<@cf::invoke_results> directly). 1070results (if you must, access C<@cf::INVOKE_RESULTS> directly).
706 1071
707=back 1072=back
708 1073
709=cut 1074=cut
710 1075
711############################################################################# 1076#############################################################################
712# object support 1077# object support
1078
1079sub _object_equal($$);
1080sub _object_equal($$) {
1081 my ($a, $b) = @_;
1082
1083 return 0 unless (ref $a) eq (ref $b);
1084
1085 if ("HASH" eq ref $a) {
1086 my @ka = keys %$a;
1087 my @kb = keys %$b;
1088
1089 return 0 if @ka != @kb;
1090
1091 for (0 .. $#ka) {
1092 return 0 unless $ka[$_] eq $kb[$_];
1093 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1094 }
1095
1096 } elsif ("ARRAY" eq ref $a) {
1097
1098 return 0 if @$a != @$b;
1099
1100 for (0 .. $#$a) {
1101 return 0 unless _object_equal $a->[$_], $b->[$_];
1102 }
1103
1104 } elsif ($a ne $b) {
1105 return 0;
1106 }
1107
1108 1
1109}
1110
1111our $SLOW_MERGES;#d#
1112sub _can_merge {
1113 my ($ob1, $ob2) = @_;
1114
1115 ++$SLOW_MERGES;#d#
1116
1117 # we do the slow way here
1118 return _object_equal $ob1, $ob2
1119}
713 1120
714sub reattach { 1121sub reattach {
715 # basically do the same as instantiate, without calling instantiate 1122 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 1123 my ($obj) = @_;
1124
1125 # no longer needed after getting rid of delete_package?
1126 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 1127
718 my $registry = $obj->registry; 1128 my $registry = $obj->registry;
719 1129
720 @$registry = (); 1130 @$registry = ();
721 1131
736cf::attachable->attach ( 1146cf::attachable->attach (
737 prio => -1000000, 1147 prio => -1000000,
738 on_instantiate => sub { 1148 on_instantiate => sub {
739 my ($obj, $data) = @_; 1149 my ($obj, $data) = @_;
740 1150
741 $data = from_json $data; 1151 $data = decode_json $data;
742 1152
743 for (@$data) { 1153 for (@$data) {
744 my ($name, $args) = @$_; 1154 my ($name, $args) = @$_;
745 1155
746 $obj->attach ($name, %{$args || {} }); 1156 $obj->attach ($name, %{$args || {} });
762sub object_freezer_save { 1172sub object_freezer_save {
763 my ($filename, $rdata, $objs) = @_; 1173 my ($filename, $rdata, $objs) = @_;
764 1174
765 sync_job { 1175 sync_job {
766 if (length $$rdata) { 1176 if (length $$rdata) {
1177 utf8::decode (my $decname = $filename);
767 warn sprintf "saving %s (%d,%d)\n", 1178 warn sprintf "saving %s (%d,%d)\n",
768 $filename, length $$rdata, scalar @$objs; 1179 $decname, length $$rdata, scalar @$objs;
769 1180
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1181 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 1182 aio_chmod $fh, SAVE_MODE;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1183 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1184 if ($cf::USE_FSYNC) {
1185 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
773 aio_fsync $fh; 1186 aio_fsync $fh;
1187 }
774 close $fh; 1188 aio_close $fh;
775 1189
776 if (@$objs) { 1190 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1191 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 1192 aio_chmod $fh, SAVE_MODE;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1193 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 1194 aio_write $fh, 0, (length $data), $data, 0;
1195 if ($cf::USE_FSYNC) {
1196 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
781 aio_fsync $fh; 1197 aio_fsync $fh;
1198 }
782 close $fh; 1199 aio_close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 1200 aio_rename "$filename.pst~", "$filename.pst";
784 } 1201 }
785 } else { 1202 } else {
786 aio_unlink "$filename.pst"; 1203 aio_unlink "$filename.pst";
787 } 1204 }
788 1205
789 aio_rename "$filename~", $filename; 1206 aio_rename "$filename~", $filename;
1207
1208 $filename =~ s%/[^/]+$%%;
1209 aio_pathsync $filename if $cf::USE_FSYNC;
790 } else { 1210 } else {
791 warn "FATAL: $filename~: $!\n"; 1211 warn "unable to save objects: $filename~: $!\n";
792 } 1212 }
793 } else { 1213 } else {
794 aio_unlink $filename; 1214 aio_unlink $filename;
795 aio_unlink "$filename.pst"; 1215 aio_unlink "$filename.pst";
796 } 1216 }
797 } 1217 };
798} 1218}
799 1219
800sub object_freezer_as_string { 1220sub object_freezer_as_string {
801 my ($rdata, $objs) = @_; 1221 my ($rdata, $objs) = @_;
802 1222
814 or return; 1234 or return;
815 1235
816 unless (aio_stat "$filename.pst") { 1236 unless (aio_stat "$filename.pst") {
817 (aio_load "$filename.pst", $av) >= 0 1237 (aio_load "$filename.pst", $av) >= 0
818 or return; 1238 or return;
1239
819 $av = eval { (Storable::thaw $av)->{objs} }; 1240 my $st = eval { Coro::Storable::thaw $av };
1241 $av = $st->{objs};
820 } 1242 }
821 1243
1244 utf8::decode (my $decname = $filename);
1245 warn sprintf "loading %s (%d,%d)\n",
1246 $decname, length $data, scalar @{$av || []};
1247
822 return ($data, $av); 1248 ($data, $av)
823} 1249}
1250
1251=head2 COMMAND CALLBACKS
1252
1253=over 4
1254
1255=cut
824 1256
825############################################################################# 1257#############################################################################
826# command handling &c 1258# command handling &c
827 1259
828=item cf::register_command $name => \&callback($ob,$args); 1260=item cf::register_command $name => \&callback($ob,$args);
841 push @{ $COMMAND{$name} }, [$caller, $cb]; 1273 push @{ $COMMAND{$name} }, [$caller, $cb];
842} 1274}
843 1275
844=item cf::register_extcmd $name => \&callback($pl,$packet); 1276=item cf::register_extcmd $name => \&callback($pl,$packet);
845 1277
846Register a callbackf ro execution when the client sends an extcmd packet. 1278Register a callback for execution when the client sends an (synchronous)
1279extcmd packet. Ext commands will be processed in the order they are
1280received by the server, like other user commands. The first argument is
1281the logged-in player. Ext commands can only be processed after a player
1282has logged in successfully.
847 1283
848If the callback returns something, it is sent back as if reply was being 1284If the callback returns something, it is sent back as if reply was being
849called. 1285called.
850 1286
1287=item cf::register_exticmd $name => \&callback($ns,$packet);
1288
1289Register a callback for execution when the client sends an (asynchronous)
1290exticmd packet. Exti commands are processed by the server as soon as they
1291are received, i.e. out of order w.r.t. other commands. The first argument
1292is a client socket. Exti commands can be received anytime, even before
1293log-in.
1294
1295If the callback returns something, it is sent back as if reply was being
1296called.
1297
851=cut 1298=cut
852 1299
853sub register_extcmd { 1300sub register_extcmd {
854 my ($name, $cb) = @_; 1301 my ($name, $cb) = @_;
855 1302
856 my $caller = caller;
857 #warn "registering extcmd '$name' to '$caller'";
858
859 $EXTCMD{$name} = [$cb, $caller]; 1303 $EXTCMD{$name} = $cb;
860} 1304}
1305
1306sub register_exticmd {
1307 my ($name, $cb) = @_;
1308
1309 $EXTICMD{$name} = $cb;
1310}
1311
1312use File::Glob ();
861 1313
862cf::player->attach ( 1314cf::player->attach (
863 on_command => sub { 1315 on_command => sub {
864 my ($pl, $name, $params) = @_; 1316 my ($pl, $name, $params) = @_;
865 1317
873 cf::override; 1325 cf::override;
874 }, 1326 },
875 on_extcmd => sub { 1327 on_extcmd => sub {
876 my ($pl, $buf) = @_; 1328 my ($pl, $buf) = @_;
877 1329
878 my $msg = eval { from_json $buf }; 1330 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
879 1331
880 if (ref $msg) { 1332 if (ref $msg) {
1333 my ($type, $reply, @payload) =
1334 "ARRAY" eq ref $msg
1335 ? @$msg
1336 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1337
1338 my @reply;
1339
881 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1340 if (my $cb = $EXTCMD{$type}) {
882 if (my %reply = $cb->[0]->($pl, $msg)) { 1341 @reply = $cb->($pl, @payload);
883 $pl->ext_reply ($msg->{msgid}, %reply);
884 }
885 } 1342 }
1343
1344 $pl->ext_reply ($reply, @reply)
1345 if $reply;
1346
886 } else { 1347 } else {
887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1348 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
888 } 1349 }
889 1350
890 cf::override; 1351 cf::override;
891 }, 1352 },
892); 1353);
893 1354
894sub register { 1355# "readahead" all extensions
895 my ($base, $pkg) = @_; 1356sub cache_extensions {
1357 my $grp = IO::AIO::aio_group;
896 1358
897 #TODO 1359 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
898} 1360 for (grep /\.ext$/, @{$_[0]}) {
1361 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1362 }
1363 };
899 1364
1365 $grp
1366}
1367
900sub load_extension { 1368sub load_extensions {
1369 cf::sync_job {
1370 my %todo;
1371
1372 for my $path (<$LIBDIR/*.ext>) {
1373 next unless -r $path;
1374
1375 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1376 my $base = $1;
1377 my $pkg = $1;
1378 $pkg =~ s/[^[:word:]]/_/g;
1379 $pkg = "ext::$pkg";
1380
1381 open my $fh, "<:utf8", $path
1382 or die "$path: $!";
1383
1384 my $source = do { local $/; <$fh> };
1385
1386 my %ext = (
1387 path => $path,
1388 base => $base,
1389 pkg => $pkg,
1390 );
1391
1392 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1393 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1394
1395 $ext{source} =
1396 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1397 . "#line 1 \"$path\"\n{\n"
1398 . $source
1399 . "\n};\n1";
1400
1401 $todo{$base} = \%ext;
1402 }
1403
1404 my %done;
1405 while (%todo) {
1406 my $progress;
1407
1408 while (my ($k, $v) = each %todo) {
1409 for (split /,\s*/, $v->{meta}{depends}) {
1410 goto skip
1411 unless exists $done{$_};
1412 }
1413
1414 warn "... loading '$k' into '$v->{pkg}'\n";
1415
1416 unless (eval $v->{source}) {
1417 my $msg = $@ ? "$v->{path}: $@\n"
1418 : "$v->{base}: extension inactive.\n";
1419
1420 if (exists $v->{meta}{mandatory}) {
1421 warn $msg;
1422 cf::cleanup "mandatory extension failed to load, exiting.";
1423 }
1424
1425 warn $msg;
1426 }
1427
1428 $done{$k} = delete $todo{$k};
1429 push @EXTS, $v->{pkg};
1430 $progress = 1;
1431 }
1432
1433 skip:
1434 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1435 unless $progress;
1436 }
1437 };
1438}
1439
1440#############################################################################
1441
1442=back
1443
1444=head2 CORE EXTENSIONS
1445
1446Functions and methods that extend core deliantra objects.
1447
1448=cut
1449
1450package cf::player;
1451
1452use Coro::AIO;
1453
1454=head3 cf::player
1455
1456=over 4
1457
1458=item cf::player::num_playing
1459
1460Returns the official number of playing players, as per the Crossfire metaserver rules.
1461
1462=cut
1463
1464sub num_playing {
1465 scalar grep
1466 $_->ob->map
1467 && !$_->hidden
1468 && !$_->ob->flag (cf::FLAG_WIZ),
1469 cf::player::list
1470}
1471
1472=item cf::player::find $login
1473
1474Returns the given player object, loading it if necessary (might block).
1475
1476=cut
1477
1478sub playerdir($) {
1479 "$PLAYERDIR/"
1480 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1481}
1482
1483sub path($) {
1484 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1485
1486 (playerdir $login) . "/playerdata"
1487}
1488
1489sub find_active($) {
1490 $cf::PLAYER{$_[0]}
1491 and $cf::PLAYER{$_[0]}->active
1492 and $cf::PLAYER{$_[0]}
1493}
1494
1495sub exists($) {
1496 my ($login) = @_;
1497
1498 $cf::PLAYER{$login}
1499 or !aio_stat path $login
1500}
1501
1502sub find($) {
1503 return $cf::PLAYER{$_[0]} || do {
1504 my $login = $_[0];
1505
1506 my $guard = cf::lock_acquire "user_find:$login";
1507
1508 $cf::PLAYER{$_[0]} || do {
1509 # rename old playerfiles to new ones
1510 #TODO: remove when no longer required
1511 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1512 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1513 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1514 aio_unlink +(playerdir $login) . "/$login.pl";
1515
1516 my $f = new_from_file cf::object::thawer path $login
1517 or return;
1518
1519 my $pl = cf::player::load_pl $f
1520 or return;
1521
1522 local $cf::PLAYER_LOADING{$login} = $pl;
1523 $f->resolve_delayed_derefs;
1524 $cf::PLAYER{$login} = $pl
1525 }
1526 }
1527}
1528
1529sub save($) {
1530 my ($pl) = @_;
1531
1532 return if $pl->{deny_save};
1533
1534 my $path = path $pl;
1535 my $guard = cf::lock_acquire "user_save:$path";
1536
1537 return if $pl->{deny_save};
1538
1539 aio_mkdir playerdir $pl, 0770;
1540 $pl->{last_save} = $cf::RUNTIME;
1541
1542 cf::get_slot 0.01;
1543
1544 $pl->save_pl ($path);
1545 cf::cede_to_tick;
1546}
1547
1548sub new($) {
1549 my ($login) = @_;
1550
1551 my $self = create;
1552
1553 $self->ob->name ($login);
1554 $self->{deny_save} = 1;
1555
1556 $cf::PLAYER{$login} = $self;
1557
1558 $self
1559}
1560
1561=item $player->send_msg ($channel, $msg, $color, [extra...])
1562
1563=cut
1564
1565sub send_msg {
1566 my $ns = shift->ns
1567 or return;
1568 $ns->send_msg (@_);
1569}
1570
1571=item $pl->quit_character
1572
1573Nukes the player without looking back. If logged in, the connection will
1574be destroyed. May block for a long time.
1575
1576=cut
1577
1578sub quit_character {
1579 my ($pl) = @_;
1580
1581 my $name = $pl->ob->name;
1582
1583 $pl->{deny_save} = 1;
1584 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1585
1586 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1587 $pl->deactivate;
1588 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1589 $pl->ob->check_score;
1590 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1591 $pl->ns->destroy if $pl->ns;
1592
1593 my $path = playerdir $pl;
1594 my $temp = "$path~$cf::RUNTIME~deleting~";
1595 aio_rename $path, $temp;
1596 delete $cf::PLAYER{$pl->ob->name};
1597 $pl->destroy;
1598
1599 my $prefix = qr<^~\Q$name\E/>;
1600
1601 # nuke player maps
1602 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1603
1604 IO::AIO::aio_rmtree $temp;
1605}
1606
1607=item $pl->kick
1608
1609Kicks a player out of the game. This destroys the connection.
1610
1611=cut
1612
1613sub kick {
1614 my ($pl, $kicker) = @_;
1615
1616 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1617 $pl->killer ("kicked");
1618 $pl->ns->destroy;
1619}
1620
1621=item cf::player::list_logins
1622
1623Returns am arrayref of all valid playernames in the system, can take a
1624while and may block, so not sync_job-capable, ever.
1625
1626=cut
1627
1628sub list_logins {
1629 my $dirs = aio_readdir $PLAYERDIR
1630 or return [];
1631
1632 my @logins;
1633
1634 for my $login (@$dirs) {
1635 my $path = path $login;
1636
1637 # a .pst is a dead give-away for a valid player
1638 # if no pst file found, open and chekc for blocked users
1639 if (aio_stat "$path.pst") {
1640 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1641 aio_read $fh, 0, 512, my $buf, 0 or next;
1642 $buf !~ /^password -------------$/m or next; # official not-valid tag
1643 }
1644
1645 utf8::decode $login;
1646 push @logins, $login;
1647 }
1648
1649 \@logins
1650}
1651
1652=item $player->maps
1653
1654Returns an arrayref of map paths that are private for this
1655player. May block.
1656
1657=cut
1658
1659sub maps($) {
1660 my ($pl) = @_;
1661
1662 $pl = ref $pl ? $pl->ob->name : $pl;
1663
1664 my $files = aio_readdir playerdir $pl
1665 or return;
1666
1667 my @paths;
1668
1669 for (@$files) {
1670 utf8::decode $_;
1671 next if /\.(?:pl|pst)$/;
1672 next unless /^$PATH_SEP/o;
1673
1674 push @paths, cf::map::normalise "~$pl/$_";
1675 }
1676
1677 \@paths
1678}
1679
1680=item $protocol_xml = $player->expand_cfpod ($cfpod)
1681
1682Expand deliantra pod fragments into protocol xml.
1683
1684=item $player->ext_reply ($msgid, @msg)
1685
1686Sends an ext reply to the player.
1687
1688=cut
1689
1690sub ext_reply($$@) {
1691 my ($self, $id, @msg) = @_;
1692
1693 $self->ns->ext_reply ($id, @msg)
1694}
1695
1696=item $player->ext_msg ($type, @msg)
1697
1698Sends an ext event to the client.
1699
1700=cut
1701
1702sub ext_msg($$@) {
1703 my ($self, $type, @msg) = @_;
1704
1705 $self->ns->ext_msg ($type, @msg);
1706}
1707
1708=head3 cf::region
1709
1710=over 4
1711
1712=cut
1713
1714package cf::region;
1715
1716=item cf::region::find_by_path $path
1717
1718Tries to decuce the likely region for a map knowing only its path.
1719
1720=cut
1721
1722sub find_by_path($) {
901 my ($path) = @_; 1723 my ($path) = @_;
902 1724
903 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1725 my ($match, $specificity);
904 my $base = $1;
905 my $pkg = $1;
906 $pkg =~ s/[^[:word:]]/_/g;
907 $pkg = "ext::$pkg";
908 1726
909 warn "loading '$path' into '$pkg'\n"; 1727 for my $region (list) {
910 1728 if ($region->{match} && $path =~ $region->{match}) {
911 open my $fh, "<:utf8", $path 1729 ($match, $specificity) = ($region, $region->specificity)
912 or die "$path: $!"; 1730 if $region->specificity > $specificity;
913 1731 }
914 my $source =
915 "package $pkg; use strict; use utf8;\n"
916 . "#line 1 \"$path\"\n{\n"
917 . (do { local $/; <$fh> })
918 . "\n};\n1";
919
920 eval $source
921 or die $@ ? "$path: $@\n"
922 : "extension disabled.\n";
923
924 push @exts, $pkg;
925 $ext_pkg{$base} = $pkg;
926
927# no strict 'refs';
928# @{"$pkg\::ISA"} = ext::;
929
930 register $base, $pkg;
931}
932
933sub unload_extension {
934 my ($pkg) = @_;
935
936 warn "removing extension $pkg\n";
937
938 # remove hooks
939 #TODO
940# for my $idx (0 .. $#PLUGIN_EVENT) {
941# delete $hook[$idx]{$pkg};
942# } 1732 }
943 1733
944 # remove commands 1734 $match
945 for my $name (keys %COMMAND) {
946 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
947
948 if (@cb) {
949 $COMMAND{$name} = \@cb;
950 } else {
951 delete $COMMAND{$name};
952 }
953 }
954
955 # remove extcmds
956 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
957 delete $EXTCMD{$name};
958 }
959
960 if (my $cb = $pkg->can ("unload")) {
961 eval {
962 $cb->($pkg);
963 1
964 } or warn "$pkg unloaded, but with errors: $@";
965 }
966
967 Symbol::delete_package $pkg;
968}
969
970sub load_extensions {
971 for my $ext (<$LIBDIR/*.ext>) {
972 next unless -r $ext;
973 eval {
974 load_extension $ext;
975 1
976 } or warn "$ext not loaded: $@";
977 }
978}
979
980#############################################################################
981# load/save/clean perl data associated with a map
982
983*cf::mapsupport::on_clean = sub {
984 my ($map) = @_;
985
986 my $path = $map->tmpname;
987 defined $path or return;
988
989 unlink "$path.pst";
990};
991
992cf::map->attach (prio => -10000, package => cf::mapsupport::);
993
994#############################################################################
995# load/save perl data associated with player->ob objects
996
997sub all_objects(@) {
998 @_, map all_objects ($_->inv), @_
999}
1000
1001# TODO: compatibility cruft, remove when no longer needed
1002cf::player->attach (
1003 on_load => sub {
1004 my ($pl, $path) = @_;
1005
1006 for my $o (all_objects $pl->ob) {
1007 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1008 $o->set_ob_key_value ("_perl_data");
1009
1010 %$o = %{ Storable::thaw pack "H*", $value };
1011 }
1012 }
1013 },
1014);
1015
1016#############################################################################
1017
1018=head2 CORE EXTENSIONS
1019
1020Functions and methods that extend core crossfire objects.
1021
1022=head3 cf::player
1023
1024=over 4
1025
1026=item cf::player::exists $login
1027
1028Returns true when the given account exists.
1029
1030=cut
1031
1032sub cf::player::exists($) {
1033 cf::player::find $_[0]
1034 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1035}
1036
1037=item $player->ext_reply ($msgid, $msgtype, %msg)
1038
1039Sends an ext reply to the player.
1040
1041=cut
1042
1043sub cf::player::ext_reply($$$%) {
1044 my ($self, $id, %msg) = @_;
1045
1046 $msg{msgid} = $id;
1047
1048 $self->send ("ext " . to_json \%msg);
1049} 1735}
1050 1736
1051=back 1737=back
1052
1053 1738
1054=head3 cf::map 1739=head3 cf::map
1055 1740
1056=over 4 1741=over 4
1057 1742
1060package cf::map; 1745package cf::map;
1061 1746
1062use Fcntl; 1747use Fcntl;
1063use Coro::AIO; 1748use Coro::AIO;
1064 1749
1750use overload
1751 '""' => \&as_string,
1752 fallback => 1;
1753
1065our $MAX_RESET = 7200; 1754our $MAX_RESET = 3600;
1066our $DEFAULT_RESET = 3600; 1755our $DEFAULT_RESET = 3000;
1067 1756
1068sub generate_random_map { 1757sub generate_random_map {
1069 my ($path, $rmp) = @_; 1758 my ($self, $rmp) = @_;
1759
1760 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1070 1761
1071 # mit "rum" bekleckern, nicht 1762 # mit "rum" bekleckern, nicht
1072 cf::map::_create_random_map 1763 $self->_create_random_map (
1073 $path,
1074 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1764 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1075 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1765 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1076 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1766 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1077 $rmp->{exit_on_final_map}, 1767 $rmp->{exit_on_final_map},
1078 $rmp->{xsize}, $rmp->{ysize}, 1768 $rmp->{xsize}, $rmp->{ysize},
1079 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1769 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1080 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1770 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1081 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1771 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1082 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1772 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1083 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1773 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1084 (cf::region::find $rmp->{region}) 1774 (cf::region::find $rmp->{region}), $rmp->{custom}
1775 )
1085} 1776}
1086 1777
1087# and all this just because we cannot iterate over 1778=item cf::map->register ($regex, $prio)
1088# all maps in C++...
1089sub change_all_map_light {
1090 my ($change) = @_;
1091 1779
1092 $_->change_map_light ($change) for values %cf::MAP; 1780Register a handler for the map path matching the given regex at the
1093} 1781givne priority (higher is better, built-in handlers have priority 0, the
1782default).
1094 1783
1095sub try_load_header($) { 1784=cut
1785
1786sub register {
1787 my (undef, $regex, $prio) = @_;
1788 my $pkg = caller;
1789
1790 no strict;
1791 push @{"$pkg\::ISA"}, __PACKAGE__;
1792
1793 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1794}
1795
1796# also paths starting with '/'
1797$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1798
1799sub thawer_merge {
1800 my ($self, $merge) = @_;
1801
1802 # we have to keep some variables in memory intact
1803 local $self->{path};
1804 local $self->{load_path};
1805
1806 $self->SUPER::thawer_merge ($merge);
1807}
1808
1809sub normalise {
1096 my ($path) = @_; 1810 my ($path, $base) = @_;
1811
1812 $path = "$path"; # make sure its a string
1813
1814 $path =~ s/\.map$//;
1815
1816 # map plan:
1817 #
1818 # /! non-realised random map exit (special hack!)
1819 # {... are special paths that are not being touched
1820 # ?xxx/... are special absolute paths
1821 # ?random/... random maps
1822 # /... normal maps
1823 # ~user/... per-player map of a specific user
1824
1825 $path =~ s/$PATH_SEP/\//go;
1826
1827 # treat it as relative path if it starts with
1828 # something that looks reasonable
1829 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1830 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1831
1832 $base =~ s{[^/]+/?$}{};
1833 $path = "$base/$path";
1834 }
1835
1836 for ($path) {
1837 redo if s{//}{/};
1838 redo if s{/\.?/}{/};
1839 redo if s{/[^/]+/\.\./}{/};
1840 }
1841
1842 $path
1843}
1844
1845sub new_from_path {
1846 my (undef, $path, $base) = @_;
1847
1848 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1849
1850 $path = normalise $path, $base;
1851
1852 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1853 if ($path =~ $EXT_MAP{$pkg}[1]) {
1854 my $self = bless cf::map::new, $pkg;
1855 $self->{path} = $path; $self->path ($path);
1856 $self->init; # pass $1 etc.
1857 return $self;
1858 }
1859 }
1860
1861 Carp::cluck "unable to resolve path '$path' (base '$base').";
1862 ()
1863}
1864
1865sub init {
1866 my ($self) = @_;
1867
1868 $self
1869}
1870
1871sub as_string {
1872 my ($self) = @_;
1873
1874 "$self->{path}"
1875}
1876
1877# the displayed name, this is a one way mapping
1878sub visible_name {
1879 &as_string
1880}
1881
1882# the original (read-only) location
1883sub load_path {
1884 my ($self) = @_;
1885
1886 "$MAPDIR/$self->{path}.map"
1887}
1888
1889# the temporary/swap location
1890sub save_path {
1891 my ($self) = @_;
1892
1893 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1894 "$TMPDIR/$path.map"
1895}
1896
1897# the unique path, undef == no special unique path
1898sub uniq_path {
1899 my ($self) = @_;
1900
1901 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1902 "$UNIQUEDIR/$path"
1903}
1904
1905sub decay_objects {
1906 my ($self) = @_;
1907
1908 return if $self->{deny_reset};
1909
1910 $self->do_decay_objects;
1911}
1912
1913sub unlink_save {
1914 my ($self) = @_;
1915
1916 utf8::encode (my $save = $self->save_path);
1917 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1918 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1919}
1920
1921sub load_header_from($) {
1922 my ($self, $path) = @_;
1097 1923
1098 utf8::encode $path; 1924 utf8::encode $path;
1099 aio_open $path, O_RDONLY, 0 1925 my $f = new_from_file cf::object::thawer $path
1100 or return; 1926 or return;
1101 1927
1102 my $map = cf::map::new 1928 $self->_load_header ($f)
1103 or return; 1929 or return;
1104 1930
1105 $map->load_header ($path) 1931 local $MAP_LOADING{$self->{path}} = $self;
1932 $f->resolve_delayed_derefs;
1933
1934 $self->{load_path} = $path;
1935
1936 1
1937}
1938
1939sub load_header_orig {
1940 my ($self) = @_;
1941
1942 $self->load_header_from ($self->load_path)
1943}
1944
1945sub load_header_temp {
1946 my ($self) = @_;
1947
1948 $self->load_header_from ($self->save_path)
1949}
1950
1951sub prepare_temp {
1952 my ($self) = @_;
1953
1954 $self->last_access ((delete $self->{last_access})
1955 || $cf::RUNTIME); #d#
1956 # safety
1957 $self->{instantiate_time} = $cf::RUNTIME
1958 if $self->{instantiate_time} > $cf::RUNTIME;
1959}
1960
1961sub prepare_orig {
1962 my ($self) = @_;
1963
1964 $self->{load_original} = 1;
1965 $self->{instantiate_time} = $cf::RUNTIME;
1966 $self->last_access ($cf::RUNTIME);
1967 $self->instantiate;
1968}
1969
1970sub load_header {
1971 my ($self) = @_;
1972
1973 if ($self->load_header_temp) {
1974 $self->prepare_temp;
1975 } else {
1976 $self->load_header_orig
1106 or return; 1977 or return;
1978 $self->prepare_orig;
1979 }
1107 1980
1108 $map->{load_path} = $path; 1981 $self->{deny_reset} = 1
1982 if $self->no_reset;
1109 1983
1110 $map 1984 $self->default_region (cf::region::find_by_path $self->{path})
1111} 1985 unless $self->default_region;
1112 1986
1987 1
1988}
1989
1990sub find;
1113sub find_map { 1991sub find {
1114 my ($path, $origin) = @_; 1992 my ($path, $origin) = @_;
1115 1993
1116 #warn "find_map<$path,$origin>\n";#d#
1117
1118 $path = new cf::path $path, $origin && $origin->path; 1994 $path = normalise $path, $origin && $origin->path;
1119 my $key = $path->as_string;
1120 1995
1996 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1997 my $guard2 = cf::lock_acquire "map_find:$path";
1998
1121 $cf::MAP{$key} || do { 1999 $cf::MAP{$path} || do {
1122 # do it the slow way 2000 my $map = new_from_path cf::map $path
1123 my $map = try_load_header $path->save_path;
1124
1125 if ($map) {
1126 # safety
1127 $map->{instantiate_time} = $cf::RUNTIME
1128 if $map->{instantiate_time} > $cf::RUNTIME;
1129 } else {
1130 if (my $rmp = $path->random_map_params) {
1131 $map = generate_random_map $key, $rmp;
1132 } else {
1133 $map = try_load_header $path->load_path;
1134 }
1135
1136 $map or return; 2001 or return;
1137 2002
1138 $map->{load_original} = 1;
1139 $map->{instantiate_time} = $cf::RUNTIME;
1140 $map->instantiate;
1141
1142 # per-player maps become, after loading, normal maps
1143 $map->per_player (0) if $path->{user_rel};
1144 }
1145
1146 $map->path ($key);
1147 $map->{path} = $path;
1148 $map->last_access ($cf::RUNTIME); 2003 $map->{last_save} = $cf::RUNTIME;
1149 2004
1150 if ($map->should_reset) { 2005 $map->load_header
2006 or return;
2007
2008 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2009 # doing this can freeze the server in a sync job, obviously
2010 #$cf::WAIT_FOR_TICK->wait;
2011 undef $guard2;
2012 undef $guard1;
1151 $map->reset; 2013 $map->reset;
1152 $map = find_map $path; 2014 return find $path;
1153 } 2015 }
1154 2016
1155 $cf::MAP{$key} = $map 2017 $cf::MAP{$path} = $map
1156 } 2018 }
1157} 2019}
2020
2021sub pre_load { }
2022#sub post_load { } # XS
1158 2023
1159sub load { 2024sub load {
1160 my ($self) = @_; 2025 my ($self) = @_;
1161 2026
1162 return if $self->in_memory != cf::MAP_SWAPPED; 2027 local $self->{deny_reset} = 1; # loading can take a long time
1163
1164 $self->in_memory (cf::MAP_LOADING);
1165 2028
1166 my $path = $self->{path}; 2029 my $path = $self->{path};
1167 2030
2031 {
2032 my $guard = cf::lock_acquire "map_data:$path";
2033
2034 return unless $self->valid;
2035 return unless $self->in_memory == cf::MAP_SWAPPED;
2036
2037 $self->in_memory (cf::MAP_LOADING);
2038
1168 $self->alloc; 2039 $self->alloc;
1169 $self->load_objects ($self->{load_path}, 1) 2040
2041 $self->pre_load;
2042 cf::cede_to_tick;
2043
2044 my $f = new_from_file cf::object::thawer $self->{load_path};
2045 $f->skip_block;
2046 $self->_load_objects ($f)
1170 or return; 2047 or return;
1171 2048
1172 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2049 $self->post_load_original
1173 if delete $self->{load_original}; 2050 if delete $self->{load_original};
1174 2051
1175 if (my $uniq = $path->uniq_path) { 2052 if (my $uniq = $self->uniq_path) {
1176 utf8::encode $uniq; 2053 utf8::encode $uniq;
1177 if (aio_open $uniq, O_RDONLY, 0) { 2054 unless (aio_stat $uniq) {
2055 if (my $f = new_from_file cf::object::thawer $uniq) {
1178 $self->clear_unique_items; 2056 $self->clear_unique_items;
1179 $self->load_objects ($uniq, 0); 2057 $self->_load_objects ($f);
2058 $f->resolve_delayed_derefs;
2059 }
1180 } 2060 }
1181 } 2061 }
1182 2062
2063 $f->resolve_delayed_derefs;
2064
2065 cf::cede_to_tick;
1183 # now do the right thing for maps 2066 # now do the right thing for maps
1184 $self->link_multipart_objects; 2067 $self->link_multipart_objects;
1185
1186 if ($self->{path}->is_style_map) {
1187 $self->{deny_save} = 1;
1188 $self->{deny_reset} = 1;
1189 } else {
1190 $self->fix_auto_apply;
1191 $self->decay_objects;
1192 $self->update_buttons;
1193 $self->set_darkness_map;
1194 $self->difficulty ($self->estimate_difficulty) 2068 $self->difficulty ($self->estimate_difficulty)
1195 unless $self->difficulty; 2069 unless $self->difficulty;
2070 cf::cede_to_tick;
2071
2072 unless ($self->{deny_activate}) {
2073 $self->decay_objects;
2074 $self->fix_auto_apply;
2075 $self->update_buttons;
2076 cf::cede_to_tick;
1196 $self->activate; 2077 $self->activate;
1197 } 2078 }
1198 2079
2080 $self->{last_save} = $cf::RUNTIME;
2081 $self->last_access ($cf::RUNTIME);
2082
1199 $self->in_memory (cf::MAP_IN_MEMORY); 2083 $self->in_memory (cf::MAP_ACTIVE);
1200} 2084 }
1201 2085
1202sub load_map_sync { 2086 $self->post_load;
2087}
2088
2089sub customise_for {
2090 my ($self, $ob) = @_;
2091
2092 return find "~" . $ob->name . "/" . $self->{path}
2093 if $self->per_player;
2094
2095# return find "?party/" . $ob->name . "/" . $self->{path}
2096# if $self->per_party;
2097
2098 $self
2099}
2100
2101# find and load all maps in the 3x3 area around a map
2102sub load_neighbours {
2103 my ($map) = @_;
2104
2105 my @neigh; # diagonal neighbours
2106
2107 for (0 .. 3) {
2108 my $neigh = $map->tile_path ($_)
2109 or next;
2110 $neigh = find $neigh, $map
2111 or next;
2112 $neigh->load;
2113
2114 push @neigh,
2115 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2116 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2117 }
2118
2119 for (grep defined $_->[0], @neigh) {
2120 my ($path, $origin) = @$_;
2121 my $neigh = find $path, $origin
2122 or next;
2123 $neigh->load;
2124 }
2125}
2126
2127sub find_sync {
1203 my ($path, $origin) = @_; 2128 my ($path, $origin) = @_;
1204 2129
1205 #warn "load_map_sync<$path, $origin>\n";#d# 2130 cf::sync_job { find $path, $origin }
2131}
1206 2132
1207 cf::sync_job { 2133sub do_load_sync {
1208 my $map = cf::map::find_map $path, $origin 2134 my ($map) = @_;
1209 or return; 2135
1210 $map->load; 2136 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1211 $map 2137 if $Coro::current == $Coro::main;
2138
2139 cf::sync_job { $map->load };
2140}
2141
2142our %MAP_PREFETCH;
2143our $MAP_PREFETCHER = undef;
2144
2145sub find_async {
2146 my ($path, $origin, $load) = @_;
2147
2148 $path = normalise $path, $origin && $origin->{path};
2149
2150 if (my $map = $cf::MAP{$path}) {
2151 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2152 }
2153
2154 $MAP_PREFETCH{$path} |= $load;
2155
2156 $MAP_PREFETCHER ||= cf::async {
2157 $Coro::current->{desc} = "map prefetcher";
2158
2159 while (%MAP_PREFETCH) {
2160 while (my ($k, $v) = each %MAP_PREFETCH) {
2161 if (my $map = find $k) {
2162 $map->load if $v;
2163 }
2164
2165 delete $MAP_PREFETCH{$k};
2166 }
2167 }
2168 undef $MAP_PREFETCHER;
1212 } 2169 };
2170 $MAP_PREFETCHER->prio (6);
2171
2172 ()
1213} 2173}
1214 2174
1215sub save { 2175sub save {
1216 my ($self) = @_; 2176 my ($self) = @_;
1217 2177
1218 my $save = $self->{path}->save_path; utf8::encode $save; 2178 my $lock = cf::lock_acquire "map_data:$self->{path}";
1219 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1220 2179
1221 $self->{last_save} = $cf::RUNTIME; 2180 $self->{last_save} = $cf::RUNTIME;
1222 2181
1223 return unless $self->dirty; 2182 return unless $self->dirty;
1224 2183
2184 my $save = $self->save_path; utf8::encode $save;
2185 my $uniq = $self->uniq_path; utf8::encode $uniq;
2186
1225 $self->{load_path} = $save; 2187 $self->{load_path} = $save;
1226 2188
1227 return if $self->{deny_save}; 2189 return if $self->{deny_save};
1228 2190
2191 local $self->{last_access} = $self->last_access;#d#
2192
2193 cf::async {
2194 $Coro::current->{desc} = "map player save";
2195 $_->contr->save for $self->players;
2196 };
2197
2198 cf::get_slot 0.02;
2199
1229 if ($uniq) { 2200 if ($uniq) {
1230 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2201 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1231 $self->save_objects ($uniq, cf::IO_UNIQUES); 2202 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1232 } else { 2203 } else {
1233 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2204 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1234 } 2205 }
1235} 2206}
1236 2207
1237sub swap_out { 2208sub swap_out {
1238 my ($self) = @_; 2209 my ($self) = @_;
1239 2210
2211 # save first because save cedes
2212 $self->save;
2213
2214 my $lock = cf::lock_acquire "map_data:$self->{path}";
2215
1240 return if $self->players; 2216 return if $self->players;
1241 return if $self->in_memory != cf::MAP_IN_MEMORY; 2217 return if $self->in_memory != cf::MAP_ACTIVE;
1242 return if $self->{deny_save}; 2218 return if $self->{deny_save};
1243 2219
2220 $self->in_memory (cf::MAP_SWAPPED);
2221
1244 $self->save; 2222 $self->deactivate;
2223 $_->clear_links_to ($self) for values %cf::MAP;
1245 $self->clear; 2224 $self->clear;
1246 $self->in_memory (cf::MAP_SWAPPED);
1247} 2225}
1248 2226
1249sub reset_at { 2227sub reset_at {
1250 my ($self) = @_; 2228 my ($self) = @_;
1251 2229
1252 # TODO: safety, remove and allow resettable per-player maps 2230 # TODO: safety, remove and allow resettable per-player maps
1253 return 1e99 if $self->{path}{user_rel};
1254 return 1e99 if $self->{deny_reset}; 2231 return 1e99 if $self->{deny_reset};
1255 2232
1256 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2233 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1257 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2234 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1258 2235
1263 my ($self) = @_; 2240 my ($self) = @_;
1264 2241
1265 $self->reset_at <= $cf::RUNTIME 2242 $self->reset_at <= $cf::RUNTIME
1266} 2243}
1267 2244
1268sub unlink_save {
1269 my ($self) = @_;
1270
1271 utf8::encode (my $save = $self->{path}->save_path);
1272 aioreq_pri 3; IO::AIO::aio_unlink $save;
1273 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1274}
1275
1276sub rename {
1277 my ($self, $new_path) = @_;
1278
1279 $self->unlink_save;
1280
1281 delete $cf::MAP{$self->path};
1282 $self->{path} = new cf::path $new_path;
1283 $self->path ($self->{path}->as_string);
1284 $cf::MAP{$self->path} = $self;
1285
1286 $self->save;
1287}
1288
1289sub reset { 2245sub reset {
1290 my ($self) = @_; 2246 my ($self) = @_;
1291 2247
2248 my $lock = cf::lock_acquire "map_data:$self->{path}";
2249
1292 return if $self->players; 2250 return if $self->players;
1293 return if $self->{path}{user_rel};#d#
1294 2251
1295 warn "resetting map ", $self->path;#d# 2252 warn "resetting map ", $self->path, "\n";
2253
2254 $self->in_memory (cf::MAP_SWAPPED);
2255
2256 # need to save uniques path
2257 unless ($self->{deny_save}) {
2258 my $uniq = $self->uniq_path; utf8::encode $uniq;
2259
2260 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2261 if $uniq;
2262 }
1296 2263
1297 delete $cf::MAP{$self->path}; 2264 delete $cf::MAP{$self->path};
1298 2265
2266 $self->deactivate;
1299 $_->clear_links_to ($self) for values %cf::MAP; 2267 $_->clear_links_to ($self) for values %cf::MAP;
2268 $self->clear;
1300 2269
1301 $self->unlink_save; 2270 $self->unlink_save;
1302 $self->destroy; 2271 $self->destroy;
1303} 2272}
1304 2273
1305my $nuke_counter = "aaaa"; 2274my $nuke_counter = "aaaa";
1306 2275
1307sub nuke { 2276sub nuke {
1308 my ($self) = @_; 2277 my ($self) = @_;
1309 2278
2279 {
2280 my $lock = cf::lock_acquire "map_data:$self->{path}";
2281
2282 delete $cf::MAP{$self->path};
2283
2284 $self->unlink_save;
2285
2286 bless $self, "cf::map";
2287 delete $self->{deny_reset};
1310 $self->{deny_save} = 1; 2288 $self->{deny_save} = 1;
1311 $self->reset_timeout (1); 2289 $self->reset_timeout (1);
1312 $self->rename ("{nuke}/" . ($nuke_counter++)); 2290 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2291
2292 $cf::MAP{$self->path} = $self;
2293 }
2294
1313 $self->reset; # polite request, might not happen 2295 $self->reset; # polite request, might not happen
1314} 2296}
1315 2297
1316sub customise_for { 2298=item $maps = cf::map::tmp_maps
1317 my ($map, $ob) = @_;
1318 2299
1319 if ($map->per_player) { 2300Returns an arrayref with all map paths of currently instantiated and saved
1320 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2301maps. May block.
2302
2303=cut
2304
2305sub tmp_maps() {
1321 } 2306 [
1322 2307 map {
1323 $map 2308 utf8::decode $_;
2309 /\.map$/
2310 ? normalise $_
2311 : ()
2312 } @{ aio_readdir $TMPDIR or [] }
2313 ]
1324} 2314}
1325 2315
1326sub emergency_save { 2316=item $maps = cf::map::random_maps
1327 local $cf::FREEZE = 1;
1328 2317
1329 warn "enter emergency map save\n"; 2318Returns an arrayref with all map paths of currently instantiated and saved
2319random maps. May block.
1330 2320
1331 cf::sync_job { 2321=cut
1332 warn "begin emergency map save\n"; 2322
1333 $_->save for values %cf::MAP; 2323sub random_maps() {
2324 [
2325 map {
2326 utf8::decode $_;
2327 /\.map$/
2328 ? normalise "?random/$_"
2329 : ()
2330 } @{ aio_readdir $RANDOMDIR or [] }
2331 ]
2332}
2333
2334=item cf::map::unique_maps
2335
2336Returns an arrayref of paths of all shared maps that have
2337instantiated unique items. May block.
2338
2339=cut
2340
2341sub unique_maps() {
2342 [
2343 map {
2344 utf8::decode $_;
2345 s/\.map$//; # TODO future compatibility hack
2346 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2347 ? ()
2348 : normalise $_
2349 } @{ aio_readdir $UNIQUEDIR or [] }
2350 ]
2351}
2352
2353=item cf::map::static_maps
2354
2355Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2356file in the shared directory excluding F</styles> and F</editor>). May
2357block.
2358
2359=cut
2360
2361sub static_maps() {
2362 my @dirs = "";
2363 my @maps;
2364
2365 while (@dirs) {
2366 my $dir = shift @dirs;
2367
2368 next if $dir eq "/styles" || $dir eq "/editor";
2369
2370 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2371 or return;
2372
2373 for (@$files) {
2374 s/\.map$// or next;
2375 utf8::decode $_;
2376 push @maps, "$dir/$_";
2377 }
2378
2379 push @dirs, map "$dir/$_", @$dirs;
1334 }; 2380 }
1335 2381
1336 warn "end emergency map save\n"; 2382 \@maps
2383}
2384
2385=back
2386
2387=head3 cf::object
2388
2389=cut
2390
2391package cf::object;
2392
2393=over 4
2394
2395=item $ob->inv_recursive
2396
2397Returns the inventory of the object I<and> their inventories, recursively,
2398but I<not> the object itself.
2399
2400=cut
2401
2402sub inv_recursive_;
2403sub inv_recursive_ {
2404 map { $_, inv_recursive_ $_->inv } @_
2405}
2406
2407sub inv_recursive {
2408 inv_recursive_ inv $_[0]
2409}
2410
2411=item $ref = $ob->ref
2412
2413Creates and returns a persistent reference to an object that can be stored as a string.
2414
2415=item $ob = cf::object::deref ($refstring)
2416
2417returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2418even if the object actually exists. May block.
2419
2420=cut
2421
2422sub deref {
2423 my ($ref) = @_;
2424
2425 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2426 my ($uuid, $name) = ($1, $2);
2427 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2428 or return;
2429 $pl->ob->uuid eq $uuid
2430 or return;
2431
2432 $pl->ob
2433 } else {
2434 warn "$ref: cannot resolve object reference\n";
2435 undef
2436 }
1337} 2437}
1338 2438
1339package cf; 2439package cf;
1340 2440
1341=back 2441=back
1342
1343 2442
1344=head3 cf::object::player 2443=head3 cf::object::player
1345 2444
1346=over 4 2445=over 4
1347 2446
1350Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2449Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1351can be C<undef>. Does the right thing when the player is currently in a 2450can be C<undef>. Does the right thing when the player is currently in a
1352dialogue with the given NPC character. 2451dialogue with the given NPC character.
1353 2452
1354=cut 2453=cut
2454
2455our $SAY_CHANNEL = {
2456 id => "say",
2457 title => "Map",
2458 reply => "say ",
2459 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2460};
2461
2462our $CHAT_CHANNEL = {
2463 id => "chat",
2464 title => "Chat",
2465 reply => "chat ",
2466 tooltip => "Player chat and shouts, global to the server.",
2467};
1355 2468
1356# rough implementation of a future "reply" method that works 2469# rough implementation of a future "reply" method that works
1357# with dialog boxes. 2470# with dialog boxes.
1358#TODO: the first argument must go, split into a $npc->reply_to ( method 2471#TODO: the first argument must go, split into a $npc->reply_to ( method
1359sub cf::object::player::reply($$$;$) { 2472sub cf::object::player::reply($$$;$) {
1361 2474
1362 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2475 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1363 2476
1364 if ($self->{record_replies}) { 2477 if ($self->{record_replies}) {
1365 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2478 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2479
1366 } else { 2480 } else {
2481 my $pl = $self->contr;
2482
2483 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2484 my $dialog = $pl->{npc_dialog};
2485 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2486
2487 } else {
1367 $msg = $npc->name . " says: $msg" if $npc; 2488 $msg = $npc->name . " says: $msg" if $npc;
1368 $self->message ($msg, $flags); 2489 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2490 }
1369 } 2491 }
2492}
2493
2494=item $object->send_msg ($channel, $msg, $color, [extra...])
2495
2496=cut
2497
2498sub cf::object::send_msg {
2499 my $pl = shift->contr
2500 or return;
2501 $pl->send_msg (@_);
1370} 2502}
1371 2503
1372=item $player_object->may ("access") 2504=item $player_object->may ("access")
1373 2505
1374Returns wether the given player is authorized to access resource "access" 2506Returns wether the given player is authorized to access resource "access"
1387 2519
1388=item $player_object->enter_link 2520=item $player_object->enter_link
1389 2521
1390Freezes the player and moves him/her to a special map (C<{link}>). 2522Freezes the player and moves him/her to a special map (C<{link}>).
1391 2523
1392The player should be reaosnably safe there for short amounts of time. You 2524The player should be reasonably safe there for short amounts of time (e.g.
1393I<MUST> call C<leave_link> as soon as possible, though. 2525for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2526though, as the palyer cannot control the character while it is on the link
2527map.
2528
2529Will never block.
1394 2530
1395=item $player_object->leave_link ($map, $x, $y) 2531=item $player_object->leave_link ($map, $x, $y)
1396 2532
1397Moves the player out of the specila link map onto the given map. If the 2533Moves the player out of the special C<{link}> map onto the specified
1398map is not valid (or omitted), the player will be moved back to the 2534map. If the map is not valid (or omitted), the player will be moved back
1399location he/she was before the call to C<enter_link>, or, if that fails, 2535to the location he/she was before the call to C<enter_link>, or, if that
1400to the emergency map position. 2536fails, to the emergency map position.
1401 2537
1402Might block. 2538Might block.
1403 2539
1404=cut 2540=cut
2541
2542sub link_map {
2543 unless ($LINK_MAP) {
2544 $LINK_MAP = cf::map::find "{link}"
2545 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2546 $LINK_MAP->load;
2547 }
2548
2549 $LINK_MAP
2550}
1405 2551
1406sub cf::object::player::enter_link { 2552sub cf::object::player::enter_link {
1407 my ($self) = @_; 2553 my ($self) = @_;
1408 2554
1409 return if $self->map == $LINK_MAP;
1410
1411 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1412 if $self->map;
1413
1414 $self->enter_map ($LINK_MAP, 20, 20);
1415 $self->deactivate_recursive; 2555 $self->deactivate_recursive;
2556
2557 return if UNIVERSAL::isa $self->map, "ext::map_link";
2558
2559 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2560 if $self->map && $self->map->{path} ne "{link}";
2561
2562 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1416} 2563}
1417 2564
1418sub cf::object::player::leave_link { 2565sub cf::object::player::leave_link {
1419 my ($self, $map, $x, $y) = @_; 2566 my ($self, $map, $x, $y) = @_;
2567
2568 return unless $self->contr->active;
1420 2569
1421 my $link_pos = delete $self->{_link_pos}; 2570 my $link_pos = delete $self->{_link_pos};
1422 2571
1423 unless ($map) { 2572 unless ($map) {
1424 # restore original map position 2573 # restore original map position
1425 ($map, $x, $y) = @{ $link_pos || [] }; 2574 ($map, $x, $y) = @{ $link_pos || [] };
1426 $map = cf::map::find_map $map; 2575 $map = cf::map::find $map;
1427 2576
1428 unless ($map) { 2577 unless ($map) {
1429 ($map, $x, $y) = @$EMERGENCY_POSITION; 2578 ($map, $x, $y) = @$EMERGENCY_POSITION;
1430 $map = cf::map::find_map $map 2579 $map = cf::map::find $map
1431 or die "FATAL: cannot load emergency map\n"; 2580 or die "FATAL: cannot load emergency map\n";
1432 } 2581 }
1433 } 2582 }
1434 2583
1435 ($x, $y) = (-1, -1) 2584 ($x, $y) = (-1, -1)
1436 unless (defined $x) && (defined $y); 2585 unless (defined $x) && (defined $y);
1437 2586
1438 # use -1 or undef as default coordinates, not 0, 0 2587 # use -1 or undef as default coordinates, not 0, 0
1439 ($x, $y) = ($map->enter_x, $map->enter_y) 2588 ($x, $y) = ($map->enter_x, $map->enter_y)
1440 if $x <=0 && $y <= 0; 2589 if $x <= 0 && $y <= 0;
1441 2590
1442 $map->load; 2591 $map->load;
2592 $map->load_neighbours;
1443 2593
2594 return unless $self->contr->active;
2595
2596 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2597 $self->enter_map ($map, $x, $y);
2598
2599 # only activate afterwards, to support waiting in hooks
1444 $self->activate_recursive; 2600 $self->activate_recursive;
1445 $self->enter_map ($map, $x, $y);
1446} 2601}
1447 2602
1448=item $player_object->goto_map ($map, $x, $y) 2603=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1449 2604
1450=cut 2605Moves the player to the given map-path and coordinates by first freezing
2606her, loading and preparing them map, calling the provided $check callback
2607that has to return the map if sucecssful, and then unfreezes the player on
2608the new (success) or old (failed) map position. In either case, $done will
2609be called at the end of this process.
1451 2610
2611Note that $check will be called with a potentially non-loaded map, so if
2612it needs a loaded map it has to call C<< ->load >>.
2613
2614=cut
2615
2616our $GOTOGEN;
2617
1452sub cf::object::player::goto_map { 2618sub cf::object::player::goto {
1453 my ($self, $path, $x, $y) = @_; 2619 my ($self, $path, $x, $y, $check, $done) = @_;
2620
2621 # do generation counting so two concurrent goto's will be executed in-order
2622 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1454 2623
1455 $self->enter_link; 2624 $self->enter_link;
1456 2625
1457 (Coro::async { 2626 (async {
1458 $path = new cf::path $path; 2627 $Coro::current->{desc} = "player::goto $path $x $y";
1459 2628
1460 my $map = cf::map::find_map $path->as_string; 2629 # *tag paths override both path and x|y
2630 if ($path =~ /^\*(.*)$/) {
2631 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2632 my $ob = $obs[rand @obs];
2633
2634 # see if we actually can go there
2635 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2636 $ob = $obs[rand @obs];
2637 } else {
2638 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2639 }
2640 # else put us there anyways for now #d#
2641
2642 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2643 } else {
2644 ($path, $x, $y) = (undef, undef, undef);
2645 }
2646 }
2647
2648 my $map = eval {
2649 my $map = defined $path ? cf::map::find $path : undef;
2650
2651 if ($map) {
1461 $map = $map->customise_for ($self) if $map; 2652 $map = $map->customise_for ($self);
2653 $map = $check->($map) if $check && $map;
2654 } else {
2655 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2656 }
1462 2657
1463 warn "entering ", $map->path, " at ($x, $y)\n"
1464 if $map; 2658 $map
2659 };
1465 2660
1466 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2661 if ($@) {
2662 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2663 LOG llevError | logBacktrace, Carp::longmess $@;
2664 }
1467 2665
2666 if ($gen == $self->{_goto_generation}) {
2667 delete $self->{_goto_generation};
1468 $self->leave_link ($map, $x, $y); 2668 $self->leave_link ($map, $x, $y);
2669 }
2670
2671 $done->() if $done;
1469 })->prio (1); 2672 })->prio (1);
1470} 2673}
1471 2674
1472=item $player_object->enter_exit ($exit_object) 2675=item $player_object->enter_exit ($exit_object)
1473 2676
1475 2678
1476sub parse_random_map_params { 2679sub parse_random_map_params {
1477 my ($spec) = @_; 2680 my ($spec) = @_;
1478 2681
1479 my $rmp = { # defaults 2682 my $rmp = { # defaults
1480 xsize => 10, 2683 xsize => (cf::rndm 15, 40),
1481 ysize => 10, 2684 ysize => (cf::rndm 15, 40),
2685 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2686 #layout => string,
1482 }; 2687 };
1483 2688
1484 for (split /\n/, $spec) { 2689 for (split /\n/, $spec) {
1485 my ($k, $v) = split /\s+/, $_, 2; 2690 my ($k, $v) = split /\s+/, $_, 2;
1486 2691
1498 # that depends on the exit object 2703 # that depends on the exit object
1499 2704
1500 my $rmp = parse_random_map_params $exit->msg; 2705 my $rmp = parse_random_map_params $exit->msg;
1501 2706
1502 if ($exit->map) { 2707 if ($exit->map) {
1503 $rmp->{region} = $exit->map->region_name; 2708 $rmp->{region} = $exit->region->name;
1504 $rmp->{origin_map} = $exit->map->path; 2709 $rmp->{origin_map} = $exit->map->path;
1505 $rmp->{origin_x} = $exit->x; 2710 $rmp->{origin_x} = $exit->x;
1506 $rmp->{origin_y} = $exit->y; 2711 $rmp->{origin_y} = $exit->y;
2712
2713 $exit->map->touch;
1507 } 2714 }
1508 2715
1509 $rmp->{random_seed} ||= $exit->random_seed; 2716 $rmp->{random_seed} ||= $exit->random_seed;
1510 2717
1511 my $data = cf::to_json $rmp; 2718 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1512 my $md5 = Digest::MD5::md5_hex $data; 2719 my $md5 = Digest::MD5::md5_hex $data;
2720 my $meta = "$RANDOMDIR/$md5.meta";
1513 2721
1514 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2722 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1515 aio_write $fh, 0, (length $data), $data, 0; 2723 aio_write $fh, 0, (length $data), $data, 0;
2724 undef $fh;
2725 aio_rename "$meta~", $meta;
1516 2726
2727 my $slaying = "?random/$md5";
2728
2729 if ($exit->valid) {
1517 $exit->slaying ("?random/$md5"); 2730 $exit->slaying ("?random/$md5");
1518 $exit->msg (undef); 2731 $exit->msg (undef);
2732 }
1519 } 2733 }
1520} 2734}
1521 2735
1522sub cf::object::player::enter_exit { 2736sub cf::object::player::enter_exit {
1523 my ($self, $exit) = @_; 2737 my ($self, $exit) = @_;
1524 2738
1525 return unless $self->type == cf::PLAYER; 2739 return unless $self->type == cf::PLAYER;
1526 2740
1527 $self->enter_link; 2741 $self->enter_link;
1528 2742
1529 (Coro::async { 2743 (async {
2744 $Coro::current->{desc} = "enter_exit";
2745
1530 unless (eval { 2746 unless (eval {
2747 $self->deactivate_recursive; # just to be sure
1531 2748
2749 # random map handling
2750 {
2751 my $guard = cf::lock_acquire "exit_prepare:$exit";
2752
1532 prepare_random_map $exit 2753 prepare_random_map $exit
1533 if $exit->slaying eq "/!"; 2754 if $exit->slaying eq "/!";
2755 }
1534 2756
1535 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2757 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1536 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2758 my $x = $exit->stats->hp;
2759 my $y = $exit->stats->sp;
1537 2760
2761 $self->goto ($map, $x, $y);
2762
2763 # if exit is damned, update players death & WoR home-position
2764 $self->contr->savebed ($map, $x, $y)
2765 if $exit->flag (cf::FLAG_DAMNED);
2766
1538 1; 2767 1
1539 }) { 2768 }) {
1540 $self->message ("Something went wrong deep within the crossfire server. " 2769 $self->message ("Something went wrong deep within the deliantra server. "
1541 . "I'll try to bring you back to the map you were before. " 2770 . "I'll try to bring you back to the map you were before. "
1542 . "Please report this to the dungeon master", 2771 . "Please report this to the dungeon master!",
1543 cf::NDI_UNIQUE | cf::NDI_RED); 2772 cf::NDI_UNIQUE | cf::NDI_RED);
1544 2773
1545 warn "ERROR in enter_exit: $@"; 2774 warn "ERROR in enter_exit: $@";
1546 $self->leave_link; 2775 $self->leave_link;
1547 } 2776 }
1548 })->prio (1); 2777 })->prio (1);
1561 2790
1562sub cf::client::send_drawinfo { 2791sub cf::client::send_drawinfo {
1563 my ($self, $text, $flags) = @_; 2792 my ($self, $text, $flags) = @_;
1564 2793
1565 utf8::encode $text; 2794 utf8::encode $text;
1566 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2795 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1567} 2796}
1568 2797
2798=item $client->send_big_packet ($pkt)
2799
2800Like C<send_packet>, but tries to compress large packets, and fragments
2801them as required.
2802
2803=cut
2804
2805our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2806
2807sub cf::client::send_big_packet {
2808 my ($self, $pkt) = @_;
2809
2810 # try lzf for large packets
2811 $pkt = "lzf " . Compress::LZF::compress $pkt
2812 if 1024 <= length $pkt and $self->{can_lzf};
2813
2814 # split very large packets
2815 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2816 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2817 $pkt = "frag";
2818 }
2819
2820 $self->send_packet ($pkt);
2821}
2822
2823=item $client->send_msg ($channel, $msg, $color, [extra...])
2824
2825Send a drawinfo or msg packet to the client, formatting the msg for the
2826client if neccessary. C<$type> should be a string identifying the type of
2827the message, with C<log> being the default. If C<$color> is negative, suppress
2828the message unless the client supports the msg packet.
2829
2830=cut
2831
2832# non-persistent channels (usually the info channel)
2833our %CHANNEL = (
2834 "c/motd" => {
2835 id => "infobox",
2836 title => "MOTD",
2837 reply => undef,
2838 tooltip => "The message of the day",
2839 },
2840 "c/identify" => {
2841 id => "infobox",
2842 title => "Identify",
2843 reply => undef,
2844 tooltip => "Items recently identified",
2845 },
2846 "c/examine" => {
2847 id => "infobox",
2848 title => "Examine",
2849 reply => undef,
2850 tooltip => "Signs and other items you examined",
2851 },
2852 "c/shopinfo" => {
2853 id => "infobox",
2854 title => "Shop Info",
2855 reply => undef,
2856 tooltip => "What your bargaining skill tells you about the shop",
2857 },
2858 "c/book" => {
2859 id => "infobox",
2860 title => "Book",
2861 reply => undef,
2862 tooltip => "The contents of a note or book",
2863 },
2864 "c/lookat" => {
2865 id => "infobox",
2866 title => "Look",
2867 reply => undef,
2868 tooltip => "What you saw there",
2869 },
2870 "c/who" => {
2871 id => "infobox",
2872 title => "Players",
2873 reply => undef,
2874 tooltip => "Shows players who are currently online",
2875 },
2876 "c/body" => {
2877 id => "infobox",
2878 title => "Body Parts",
2879 reply => undef,
2880 tooltip => "Shows which body parts you posess and are available",
2881 },
2882 "c/statistics" => {
2883 id => "infobox",
2884 title => "Statistics",
2885 reply => undef,
2886 tooltip => "Shows your primary statistics",
2887 },
2888 "c/skills" => {
2889 id => "infobox",
2890 title => "Skills",
2891 reply => undef,
2892 tooltip => "Shows your experience per skill and item power",
2893 },
2894 "c/shopitems" => {
2895 id => "infobox",
2896 title => "Shop Items",
2897 reply => undef,
2898 tooltip => "Shows the items currently for sale in this shop",
2899 },
2900 "c/resistances" => {
2901 id => "infobox",
2902 title => "Resistances",
2903 reply => undef,
2904 tooltip => "Shows your resistances",
2905 },
2906 "c/pets" => {
2907 id => "infobox",
2908 title => "Pets",
2909 reply => undef,
2910 tooltip => "Shows information abotu your pets/a specific pet",
2911 },
2912 "c/perceiveself" => {
2913 id => "infobox",
2914 title => "Perceive Self",
2915 reply => undef,
2916 tooltip => "You gained detailed knowledge about yourself",
2917 },
2918 "c/uptime" => {
2919 id => "infobox",
2920 title => "Uptime",
2921 reply => undef,
2922 tooltip => "How long the server has been running since last restart",
2923 },
2924 "c/mapinfo" => {
2925 id => "infobox",
2926 title => "Map Info",
2927 reply => undef,
2928 tooltip => "Information related to the maps",
2929 },
2930 "c/party" => {
2931 id => "party",
2932 title => "Party",
2933 reply => "gsay ",
2934 tooltip => "Messages and chat related to your party",
2935 },
2936 "c/death" => {
2937 id => "death",
2938 title => "Death",
2939 reply => undef,
2940 tooltip => "Reason for and more info about your most recent death",
2941 },
2942 "c/say" => $SAY_CHANNEL,
2943 "c/chat" => $CHAT_CHANNEL,
2944);
2945
2946sub cf::client::send_msg {
2947 my ($self, $channel, $msg, $color, @extra) = @_;
2948
2949 $msg = $self->pl->expand_cfpod ($msg)
2950 unless $color & cf::NDI_VERBATIM;
2951
2952 $color &= cf::NDI_CLIENT_MASK; # just in case...
2953
2954 # check predefined channels, for the benefit of C
2955 if ($CHANNEL{$channel}) {
2956 $channel = $CHANNEL{$channel};
2957
2958 $self->ext_msg (channel_info => $channel);
2959 $channel = $channel->{id};
2960
2961 } elsif (ref $channel) {
2962 # send meta info to client, if not yet sent
2963 unless (exists $self->{channel}{$channel->{id}}) {
2964 $self->{channel}{$channel->{id}} = $channel;
2965 $self->ext_msg (channel_info => $channel);
2966 }
2967
2968 $channel = $channel->{id};
2969 }
2970
2971 return unless @extra || length $msg;
2972
2973 # default colour, mask it out
2974 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2975 if $color & cf::NDI_DEF;
2976
2977 my $pkt = "msg "
2978 . $self->{json_coder}->encode (
2979 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2980 );
2981
2982 $self->send_big_packet ($pkt);
2983}
2984
2985=item $client->ext_msg ($type, @msg)
2986
2987Sends an ext event to the client.
2988
2989=cut
2990
2991sub cf::client::ext_msg($$@) {
2992 my ($self, $type, @msg) = @_;
2993
2994 if ($self->extcmd == 2) {
2995 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2996 } elsif ($self->extcmd == 1) { # TODO: remove
2997 push @msg, msgtype => "event_$type";
2998 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2999 }
3000}
3001
3002=item $client->ext_reply ($msgid, @msg)
3003
3004Sends an ext reply to the client.
3005
3006=cut
3007
3008sub cf::client::ext_reply($$@) {
3009 my ($self, $id, @msg) = @_;
3010
3011 if ($self->extcmd == 2) {
3012 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3013 } elsif ($self->extcmd == 1) {
3014 #TODO: version 1, remove
3015 unshift @msg, msgtype => "reply", msgid => $id;
3016 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3017 }
3018}
1569 3019
1570=item $success = $client->query ($flags, "text", \&cb) 3020=item $success = $client->query ($flags, "text", \&cb)
1571 3021
1572Queues a query to the client, calling the given callback with 3022Queues a query to the client, calling the given callback with
1573the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3023the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1574C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3024C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1575 3025
1576Queries can fail, so check the return code. Or don't, as queries will become 3026Queries can fail, so check the return code. Or don't, as queries will
1577reliable at some point in the future. 3027become reliable at some point in the future.
1578 3028
1579=cut 3029=cut
1580 3030
1581sub cf::client::query { 3031sub cf::client::query {
1582 my ($self, $flags, $text, $cb) = @_; 3032 my ($self, $flags, $text, $cb) = @_;
1590 utf8::encode $text; 3040 utf8::encode $text;
1591 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3041 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1592 3042
1593 $self->send_packet ($self->{query_queue}[0][0]) 3043 $self->send_packet ($self->{query_queue}[0][0])
1594 if @{ $self->{query_queue} } == 1; 3044 if @{ $self->{query_queue} } == 1;
3045
3046 1
1595} 3047}
1596 3048
1597cf::client->attach ( 3049cf::client->attach (
3050 on_connect => sub {
3051 my ($ns) = @_;
3052
3053 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3054 },
1598 on_reply => sub { 3055 on_reply => sub {
1599 my ($ns, $msg) = @_; 3056 my ($ns, $msg) = @_;
1600 3057
1601 # this weird shuffling is so that direct followup queries 3058 # this weird shuffling is so that direct followup queries
1602 # get handled first 3059 # get handled first
1603 my $queue = delete $ns->{query_queue}; 3060 my $queue = delete $ns->{query_queue}
3061 or return; # be conservative, not sure how that can happen, but we saw a crash here
1604 3062
1605 (shift @$queue)->[1]->($msg); 3063 (shift @$queue)->[1]->($msg);
3064 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1606 3065
1607 push @{ $ns->{query_queue} }, @$queue; 3066 push @{ $ns->{query_queue} }, @$queue;
1608 3067
1609 if (@{ $ns->{query_queue} } == @$queue) { 3068 if (@{ $ns->{query_queue} } == @$queue) {
1610 if (@$queue) { 3069 if (@$queue) {
1612 } else { 3071 } else {
1613 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3072 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1614 } 3073 }
1615 } 3074 }
1616 }, 3075 },
3076 on_exticmd => sub {
3077 my ($ns, $buf) = @_;
3078
3079 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3080
3081 if (ref $msg) {
3082 my ($type, $reply, @payload) =
3083 "ARRAY" eq ref $msg
3084 ? @$msg
3085 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3086
3087 my @reply;
3088
3089 if (my $cb = $EXTICMD{$type}) {
3090 @reply = $cb->($ns, @payload);
3091 }
3092
3093 $ns->ext_reply ($reply, @reply)
3094 if $reply;
3095
3096 } else {
3097 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3098 }
3099
3100 cf::override;
3101 },
1617); 3102);
1618 3103
1619=item $client->coro (\&cb) 3104=item $client->async (\&cb)
1620 3105
1621Create a new coroutine, running the specified callback. The coroutine will 3106Create a new coroutine, running the specified callback. The coroutine will
1622be automatically cancelled when the client gets destroyed (e.g. on logout, 3107be automatically cancelled when the client gets destroyed (e.g. on logout,
1623or loss of connection). 3108or loss of connection).
1624 3109
1625=cut 3110=cut
1626 3111
1627sub cf::client::coro { 3112sub cf::client::async {
1628 my ($self, $cb) = @_; 3113 my ($self, $cb) = @_;
1629 3114
1630 my $coro; $coro = async { 3115 my $coro = &Coro::async ($cb);
1631 eval {
1632 $cb->();
1633 };
1634 warn $@ if $@;
1635 };
1636 3116
1637 $coro->on_destroy (sub { 3117 $coro->on_destroy (sub {
1638 delete $self->{_coro}{$coro+0}; 3118 delete $self->{_coro}{$coro+0};
1639 }); 3119 });
1640 3120
1667our $safe = new Safe "safe"; 3147our $safe = new Safe "safe";
1668our $safe_hole = new Safe::Hole; 3148our $safe_hole = new Safe::Hole;
1669 3149
1670$SIG{FPE} = 'IGNORE'; 3150$SIG{FPE} = 'IGNORE';
1671 3151
1672$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3152$safe->permit_only (Opcode::opset qw(
3153 :base_core :base_mem :base_orig :base_math :base_loop
3154 grepstart grepwhile mapstart mapwhile
3155 sort time
3156));
1673 3157
1674# here we export the classes and methods available to script code 3158# here we export the classes and methods available to script code
1675 3159
1676=pod 3160=pod
1677 3161
1678The following fucntions and emthods are available within a safe environment: 3162The following functions and methods are available within a safe environment:
1679 3163
1680 cf::object contr pay_amount pay_player map 3164 cf::object
3165 contr pay_amount pay_player map x y force_find force_add destroy
3166 insert remove name archname title slaying race decrease split
3167 value
3168
1681 cf::object::player player 3169 cf::object::player
1682 cf::player peaceful 3170 player
1683 cf::map trigger 3171
3172 cf::player
3173 peaceful
3174
3175 cf::map
3176 trigger
1684 3177
1685=cut 3178=cut
1686 3179
1687for ( 3180for (
1688 ["cf::object" => qw(contr pay_amount pay_player map)], 3181 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3182 insert remove inv nrof name archname title slaying race
3183 decrease split destroy change_exp value msg lore send_msg)],
1689 ["cf::object::player" => qw(player)], 3184 ["cf::object::player" => qw(player)],
1690 ["cf::player" => qw(peaceful)], 3185 ["cf::player" => qw(peaceful send_msg)],
1691 ["cf::map" => qw(trigger)], 3186 ["cf::map" => qw(trigger)],
1692) { 3187) {
1693 no strict 'refs'; 3188 no strict 'refs';
1694 my ($pkg, @funs) = @$_; 3189 my ($pkg, @funs) = @$_;
1695 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3190 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1713 3208
1714 my $qcode = $code; 3209 my $qcode = $code;
1715 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3210 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1716 $qcode =~ s/\n/\\n/g; 3211 $qcode =~ s/\n/\\n/g;
1717 3212
3213 %vars = (_dummy => 0) unless %vars;
3214
3215 my @res;
1718 local $_; 3216 local $_;
1719 local @safe::cf::_safe_eval_args = values %vars;
1720 3217
1721 my $eval = 3218 my $eval =
1722 "do {\n" 3219 "do {\n"
1723 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3220 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1724 . "#line 0 \"{$qcode}\"\n" 3221 . "#line 0 \"{$qcode}\"\n"
1725 . $code 3222 . $code
1726 . "\n}" 3223 . "\n}"
1727 ; 3224 ;
1728 3225
3226 if ($CFG{safe_eval}) {
1729 sub_generation_inc; 3227 sub_generation_inc;
3228 local @safe::cf::_safe_eval_args = values %vars;
1730 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3229 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1731 sub_generation_inc; 3230 sub_generation_inc;
3231 } else {
3232 local @cf::_safe_eval_args = values %vars;
3233 @res = wantarray ? eval eval : scalar eval $eval;
3234 }
1732 3235
1733 if ($@) { 3236 if ($@) {
1734 warn "$@"; 3237 warn "$@";
1735 warn "while executing safe code '$code'\n"; 3238 warn "while executing safe code '$code'\n";
1736 warn "with arguments " . (join " ", %vars) . "\n"; 3239 warn "with arguments " . (join " ", %vars) . "\n";
1755=cut 3258=cut
1756 3259
1757sub register_script_function { 3260sub register_script_function {
1758 my ($fun, $cb) = @_; 3261 my ($fun, $cb) = @_;
1759 3262
1760 no strict 'refs'; 3263 $fun = "safe::$fun" if $CFG{safe_eval};
1761 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3264 *$fun = $safe_hole->wrap ($cb);
1762} 3265}
1763 3266
1764=back 3267=back
1765 3268
1766=cut 3269=cut
1767 3270
1768############################################################################# 3271#############################################################################
3272# the server's init and main functions
1769 3273
1770=head2 EXTENSION DATABASE SUPPORT 3274sub load_facedata($) {
3275 my ($path) = @_;
1771 3276
1772Crossfire maintains a very simple database for extension use. It can 3277 # HACK to clear player env face cache, we need some signal framework
1773currently store anything that can be serialised using Storable, which 3278 # for this (global event?)
1774excludes objects. 3279 %ext::player_env::MUSIC_FACE_CACHE = ();
1775 3280
1776The parameter C<$family> should best start with the name of the extension 3281 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1777using it, it should be unique.
1778 3282
1779=over 4 3283 warn "loading facedata from $path\n";
1780 3284
1781=item $hashref = cf::db_get $family 3285 my $facedata;
3286 0 < aio_load $path, $facedata
3287 or die "$path: $!";
1782 3288
1783Return a hashref for use by the extension C<$family>, which can be 3289 $facedata = Coro::Storable::thaw $facedata;
1784modified. After modifications, you have to call C<cf::db_dirty> or
1785C<cf::db_sync>.
1786 3290
1787=item $value = cf::db_get $family => $key 3291 $facedata->{version} == 2
3292 or cf::cleanup "$path: version mismatch, cannot proceed.";
1788 3293
1789Returns a single value from the database 3294 # patch in the exptable
1790 3295 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
1791=item cf::db_put $family => $hashref 3296 $facedata->{resource}{"res/exp_table"} = {
1792 3297 type => FT_RSRC,
1793Stores the given family hashref into the database. Updates are delayed, if 3298 data => $exp_table,
1794you want the data to be synced to disk immediately, use C<cf::db_sync>. 3299 hash => (Digest::MD5::md5 $exp_table),
1795
1796=item cf::db_put $family => $key => $value
1797
1798Stores the given C<$value> in the family hash. Updates are delayed, if you
1799want the data to be synced to disk immediately, use C<cf::db_sync>.
1800
1801=item cf::db_dirty
1802
1803Marks the database as dirty, to be updated at a later time.
1804
1805=item cf::db_sync
1806
1807Immediately write the database to disk I<if it is dirty>.
1808
1809=cut
1810
1811our $DB;
1812
1813{
1814 my $path = cf::localdir . "/database.pst";
1815
1816 sub db_load() {
1817 warn "loading database $path\n";#d# remove later
1818 $DB = stat $path ? Storable::retrieve $path : { };
1819 }
1820
1821 my $pid;
1822
1823 sub db_save() {
1824 warn "saving database $path\n";#d# remove later
1825 waitpid $pid, 0 if $pid;
1826 if (0 == ($pid = fork)) {
1827 $DB->{_meta}{version} = 1;
1828 Storable::nstore $DB, "$path~";
1829 rename "$path~", $path;
1830 cf::_exit 0 if defined $pid;
1831 }
1832 }
1833
1834 my $dirty;
1835
1836 sub db_sync() {
1837 db_save if $dirty;
1838 undef $dirty;
1839 }
1840
1841 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1842 db_sync;
1843 }); 3300 };
3301 cf::cede_to_tick;
1844 3302
1845 sub db_dirty() {
1846 $dirty = 1;
1847 $idle->start;
1848 } 3303 {
3304 my $faces = $facedata->{faceinfo};
1849 3305
1850 sub db_get($;$) { 3306 while (my ($face, $info) = each %$faces) {
1851 @_ >= 2 3307 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1852 ? $DB->{$_[0]}{$_[1]}
1853 : ($DB->{$_[0]} ||= { })
1854 }
1855 3308
1856 sub db_put($$;$) { 3309 cf::face::set_visibility $idx, $info->{visibility};
1857 if (@_ >= 3) { 3310 cf::face::set_magicmap $idx, $info->{magicmap};
1858 $DB->{$_[0]}{$_[1]} = $_[2]; 3311 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
1859 } else { 3312 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
1860 $DB->{$_[0]} = $_[1];
1861 }
1862 db_dirty;
1863 }
1864 3313
1865 cf::global->attach ( 3314 cf::cede_to_tick;
1866 prio => 10000,
1867 on_cleanup => sub {
1868 db_sync;
1869 }, 3315 }
1870 );
1871}
1872 3316
1873############################################################################# 3317 while (my ($face, $info) = each %$faces) {
1874# the server's main() 3318 next unless $info->{smooth};
1875 3319
1876sub cfg_load { 3320 my $idx = cf::face::find $face
3321 or next;
3322
3323 if (my $smooth = cf::face::find $info->{smooth}) {
3324 cf::face::set_smooth $idx, $smooth;
3325 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3326 } else {
3327 warn "smooth face '$info->{smooth}' not found for face '$face'";
3328 }
3329
3330 cf::cede_to_tick;
3331 }
3332 }
3333
3334 {
3335 my $anims = $facedata->{animinfo};
3336
3337 while (my ($anim, $info) = each %$anims) {
3338 cf::anim::set $anim, $info->{frames}, $info->{facings};
3339 cf::cede_to_tick;
3340 }
3341
3342 cf::anim::invalidate_all; # d'oh
3343 }
3344
3345 {
3346 my $res = $facedata->{resource};
3347
3348 while (my ($name, $info) = each %$res) {
3349 if (defined $info->{type}) {
3350 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3351
3352 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3353 cf::face::set_type $idx, $info->{type};
3354 } else {
3355 $RESOURCE{$name} = $info;
3356 }
3357
3358 cf::cede_to_tick;
3359 }
3360 }
3361
3362 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3363
3364 1
3365}
3366
3367cf::global->attach (on_resource_update => sub {
3368 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3369 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3370
3371 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3372 my $sound = $soundconf->{compat}[$_]
3373 or next;
3374
3375 my $face = cf::face::find "sound/$sound->[1]";
3376 cf::sound::set $sound->[0] => $face;
3377 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3378 }
3379
3380 while (my ($k, $v) = each %{$soundconf->{event}}) {
3381 my $face = cf::face::find "sound/$v";
3382 cf::sound::set $k => $face;
3383 }
3384 }
3385});
3386
3387register_exticmd fx_want => sub {
3388 my ($ns, $want) = @_;
3389
3390 while (my ($k, $v) = each %$want) {
3391 $ns->fx_want ($k, $v);
3392 }
3393};
3394
3395sub load_resource_file($) {
3396 my $guard = lock_acquire "load_resource_file";
3397
3398 my $status = load_resource_file_ $_[0];
3399 get_slot 0.1, 100;
3400 cf::arch::commit_load;
3401
3402 $status
3403}
3404
3405sub reload_regions {
3406 # HACK to clear player env face cache, we need some signal framework
3407 # for this (global event?)
3408 %ext::player_env::MUSIC_FACE_CACHE = ();
3409
3410 load_resource_file "$MAPDIR/regions"
3411 or die "unable to load regions file\n";
3412
3413 for (cf::region::list) {
3414 $_->{match} = qr/$_->{match}/
3415 if exists $_->{match};
3416 }
3417}
3418
3419sub reload_facedata {
3420 load_facedata "$DATADIR/facedata"
3421 or die "unable to load facedata\n";
3422}
3423
3424sub reload_archetypes {
3425 load_resource_file "$DATADIR/archetypes"
3426 or die "unable to load archetypes\n";
3427}
3428
3429sub reload_treasures {
3430 load_resource_file "$DATADIR/treasures"
3431 or die "unable to load treasurelists\n";
3432}
3433
3434sub reload_resources {
3435 warn "reloading resource files...\n";
3436
3437 reload_facedata;
3438 reload_archetypes;
3439 reload_regions;
3440 reload_treasures;
3441
3442 warn "finished reloading resource files\n";
3443}
3444
3445sub reload_config {
3446 warn "reloading config file...\n";
3447
1877 open my $fh, "<:utf8", cf::confdir . "/config" 3448 open my $fh, "<:utf8", "$CONFDIR/config"
1878 or return; 3449 or return;
1879 3450
1880 local $/; 3451 local $/;
1881 *CFG = YAML::Syck::Load <$fh>; 3452 *CFG = YAML::XS::Load scalar <$fh>;
3453
3454 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3455
3456 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3457 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3458
3459 if (exists $CFG{mlockall}) {
3460 eval {
3461 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3462 and die "WARNING: m(un)lockall failed: $!\n";
3463 };
3464 warn $@ if $@;
3465 }
3466
3467 warn "finished reloading resource files\n";
3468}
3469
3470sub pidfile() {
3471 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3472 or die "$PIDFILE: $!";
3473 flock $fh, &Fcntl::LOCK_EX
3474 or die "$PIDFILE: flock: $!";
3475 $fh
3476}
3477
3478# make sure only one server instance is running at any one time
3479sub atomic {
3480 my $fh = pidfile;
3481
3482 my $pid = <$fh>;
3483 kill 9, $pid if $pid > 0;
3484
3485 seek $fh, 0, 0;
3486 print $fh $$;
3487}
3488
3489sub main_loop {
3490 warn "EV::loop starting\n";
3491 if (1) {
3492 EV::loop;
3493 }
3494 warn "EV::loop returned\n";
3495 goto &main_loop unless $REALLY_UNLOOP;
1882} 3496}
1883 3497
1884sub main { 3498sub main {
3499 cf::init_globals; # initialise logging
3500
3501 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3502 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3503 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3504 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3505
3506 cf::init_experience;
3507 cf::init_anim;
3508 cf::init_attackmess;
3509 cf::init_dynamic;
3510
3511 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3512
1885 # we must not ever block the main coroutine 3513 # we must not ever block the main coroutine
1886 local $Coro::idle = sub { 3514 local $Coro::idle = sub {
1887 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3515 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1888 (Coro::unblock_sub { 3516 (async {
1889 Event::one_event; 3517 $Coro::current->{desc} = "IDLE BUG HANDLER";
1890 })->(); 3518 EV::loop EV::LOOP_ONESHOT;
3519 })->prio (Coro::PRIO_MAX);
1891 }; 3520 };
1892 3521
1893 cfg_load; 3522 evthread_start IO::AIO::poll_fileno;
1894 db_load; 3523
3524 cf::sync_job {
3525 cf::load_settings;
3526 cf::load_materials;
3527
3528 reload_resources;
3529 reload_config;
3530 db_init;
3531
3532 cf::init_uuid;
3533 cf::init_signals;
3534 cf::init_commands;
3535 cf::init_skills;
3536
3537 cf::init_beforeplay;
3538
3539 atomic;
3540
1895 load_extensions; 3541 load_extensions;
1896 Event::loop; 3542
3543 utime time, time, $RUNTIMEFILE;
3544
3545 # no (long-running) fork's whatsoever before this point(!)
3546 use POSIX ();
3547 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3548
3549 (pop @POST_INIT)->(0) while @POST_INIT;
3550 };
3551
3552 main_loop;
1897} 3553}
1898 3554
1899############################################################################# 3555#############################################################################
1900# initialisation 3556# initialisation and cleanup
1901 3557
3558# install some emergency cleanup handlers
3559BEGIN {
3560 our %SIGWATCHER = ();
3561 for my $signal (qw(INT HUP TERM)) {
3562 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3563 cf::cleanup "SIG$signal";
3564 };
3565 }
3566}
3567
3568sub write_runtime_sync {
3569 # first touch the runtime file to show we are still running:
3570 # the fsync below can take a very very long time.
3571
3572 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3573
3574 my $guard = cf::lock_acquire "write_runtime";
3575
3576 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3577 or return;
3578
3579 my $value = $cf::RUNTIME + 90 + 10;
3580 # 10 is the runtime save interval, for a monotonic clock
3581 # 60 allows for the watchdog to kill the server.
3582
3583 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3584 and return;
3585
3586 # always fsync - this file is important
3587 aio_fsync $fh
3588 and return;
3589
3590 # touch it again to show we are up-to-date
3591 aio_utime $fh, undef, undef;
3592
3593 close $fh
3594 or return;
3595
3596 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3597 and return;
3598
3599 warn "runtime file written.\n";
3600
3601 1
3602}
3603
3604our $uuid_lock;
3605our $uuid_skip;
3606
3607sub write_uuid_sync($) {
3608 $uuid_skip ||= $_[0];
3609
3610 return if $uuid_lock;
3611 local $uuid_lock = 1;
3612
3613 my $uuid = "$LOCALDIR/uuid";
3614
3615 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3616 or return;
3617
3618 my $value = uuid_seq uuid_cur;
3619
3620 unless ($value) {
3621 warn "cowardly refusing to write zero uuid value!\n";
3622 return;
3623 }
3624
3625 my $value = uuid_str $value + $uuid_skip;
3626 $uuid_skip = 0;
3627
3628 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3629 and return;
3630
3631 # always fsync - this file is important
3632 aio_fsync $fh
3633 and return;
3634
3635 close $fh
3636 or return;
3637
3638 aio_rename "$uuid~", $uuid
3639 and return;
3640
3641 warn "uuid file written ($value).\n";
3642
3643 1
3644
3645}
3646
3647sub write_uuid($$) {
3648 my ($skip, $sync) = @_;
3649
3650 $sync ? write_uuid_sync $skip
3651 : async { write_uuid_sync $skip };
3652}
3653
3654sub emergency_save() {
3655 my $freeze_guard = cf::freeze_mainloop;
3656
3657 warn "emergency_perl_save: enter\n";
3658
3659 cf::sync_job {
3660 # this is a trade-off: we want to be very quick here, so
3661 # save all maps without fsync, and later call a global sync
3662 # (which in turn might be very very slow)
3663 local $USE_FSYNC = 0;
3664
3665 # use a peculiar iteration method to avoid tripping on perl
3666 # refcount bugs in for. also avoids problems with players
3667 # and maps saved/destroyed asynchronously.
3668 warn "emergency_perl_save: begin player save\n";
3669 for my $login (keys %cf::PLAYER) {
3670 my $pl = $cf::PLAYER{$login} or next;
3671 $pl->valid or next;
3672 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3673 $pl->save;
3674 }
3675 warn "emergency_perl_save: end player save\n";
3676
3677 warn "emergency_perl_save: begin map save\n";
3678 for my $path (keys %cf::MAP) {
3679 my $map = $cf::MAP{$path} or next;
3680 $map->valid or next;
3681 $map->save;
3682 }
3683 warn "emergency_perl_save: end map save\n";
3684
3685 warn "emergency_perl_save: begin database checkpoint\n";
3686 BDB::db_env_txn_checkpoint $DB_ENV;
3687 warn "emergency_perl_save: end database checkpoint\n";
3688
3689 warn "emergency_perl_save: begin write uuid\n";
3690 write_uuid_sync 1;
3691 warn "emergency_perl_save: end write uuid\n";
3692 };
3693
3694 warn "emergency_perl_save: starting sync()\n";
3695 IO::AIO::aio_sync sub {
3696 warn "emergency_perl_save: finished sync()\n";
3697 };
3698
3699 warn "emergency_perl_save: leave\n";
3700}
3701
3702sub post_cleanup {
3703 my ($make_core) = @_;
3704
3705 warn Carp::longmess "post_cleanup backtrace"
3706 if $make_core;
3707
3708 my $fh = pidfile;
3709 unlink $PIDFILE if <$fh> == $$;
3710}
3711
3712# a safer delete_package, copied from Symbol
3713sub clear_package($) {
3714 my $pkg = shift;
3715
3716 # expand to full symbol table name if needed
3717 unless ($pkg =~ /^main::.*::$/) {
3718 $pkg = "main$pkg" if $pkg =~ /^::/;
3719 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3720 $pkg .= '::' unless $pkg =~ /::$/;
3721 }
3722
3723 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3724 my $stem_symtab = *{$stem}{HASH};
3725
3726 defined $stem_symtab and exists $stem_symtab->{$leaf}
3727 or return;
3728
3729 # clear all symbols
3730 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3731 for my $name (keys %$leaf_symtab) {
3732 _gv_clear *{"$pkg$name"};
3733# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3734 }
3735 warn "cleared package $pkg\n";#d#
3736}
3737
1902sub reload() { 3738sub do_reload_perl() {
1903 # can/must only be called in main 3739 # can/must only be called in main
1904 if ($Coro::current != $Coro::main) { 3740 if ($Coro::current != $Coro::main) {
1905 warn "can only reload from main coroutine\n"; 3741 warn "can only reload from main coroutine";
1906 return; 3742 return;
1907 } 3743 }
1908 3744
3745 return if $RELOAD++;
3746
3747 my $t1 = EV::time;
3748
3749 while ($RELOAD) {
1909 warn "reloading..."; 3750 warn "reloading...";
1910 3751
1911 local $FREEZE = 1; 3752 warn "entering sync_job";
3753
3754 cf::sync_job {
3755 cf::write_runtime_sync; # external watchdog should not bark
1912 cf::emergency_save; 3756 cf::emergency_save;
3757 cf::write_runtime_sync; # external watchdog should not bark
1913 3758
1914 eval { 3759 warn "syncing database to disk";
3760 BDB::db_env_txn_checkpoint $DB_ENV;
3761
1915 # if anything goes wrong in here, we should simply crash as we already saved 3762 # if anything goes wrong in here, we should simply crash as we already saved
1916 3763
1917 # cancel all watchers 3764 warn "flushing outstanding aio requests";
1918 for (Event::all_watchers) { 3765 while (IO::AIO::nreqs || BDB::nreqs) {
1919 $_->cancel if $_->data & WF_AUTOCANCEL; 3766 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
1920 }
1921
1922 # cancel all extension coros
1923 $_->cancel for values %EXT_CORO;
1924 %EXT_CORO = ();
1925
1926 # unload all extensions
1927 for (@exts) {
1928 warn "unloading <$_>";
1929 unload_extension $_;
1930 }
1931
1932 # unload all modules loaded from $LIBDIR
1933 while (my ($k, $v) = each %INC) {
1934 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1935
1936 warn "removing <$k>";
1937 delete $INC{$k};
1938
1939 $k =~ s/\.pm$//;
1940 $k =~ s/\//::/g;
1941
1942 if (my $cb = $k->can ("unload_module")) {
1943 $cb->();
1944 } 3767 }
1945 3768
1946 Symbol::delete_package $k; 3769 warn "cancelling all extension coros";
3770 $_->cancel for values %EXT_CORO;
3771 %EXT_CORO = ();
3772
3773 warn "removing commands";
3774 %COMMAND = ();
3775
3776 warn "removing ext/exti commands";
3777 %EXTCMD = ();
3778 %EXTICMD = ();
3779
3780 warn "unloading/nuking all extensions";
3781 for my $pkg (@EXTS) {
3782 warn "... unloading $pkg";
3783
3784 if (my $cb = $pkg->can ("unload")) {
3785 eval {
3786 $cb->($pkg);
3787 1
3788 } or warn "$pkg unloaded, but with errors: $@";
3789 }
3790
3791 warn "... clearing $pkg";
3792 clear_package $pkg;
1947 } 3793 }
1948 3794
1949 # sync database to disk 3795 warn "unloading all perl modules loaded from $LIBDIR";
1950 cf::db_sync; 3796 while (my ($k, $v) = each %INC) {
1951 IO::AIO::flush; 3797 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1952 3798
3799 warn "... unloading $k";
3800 delete $INC{$k};
3801
3802 $k =~ s/\.pm$//;
3803 $k =~ s/\//::/g;
3804
3805 if (my $cb = $k->can ("unload_module")) {
3806 $cb->();
3807 }
3808
3809 clear_package $k;
3810 }
3811
1953 # get rid of safe::, as good as possible 3812 warn "getting rid of safe::, as good as possible";
1954 Symbol::delete_package "safe::$_" 3813 clear_package "safe::$_"
1955 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3814 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1956 3815
1957 # remove register_script_function callbacks 3816 warn "unloading cf.pm \"a bit\"";
1958 # TODO
1959
1960 # unload cf.pm "a bit"
1961 delete $INC{"cf.pm"}; 3817 delete $INC{"cf.pm"};
3818 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
1962 3819
1963 # don't, removes xs symbols, too, 3820 # don't, removes xs symbols, too,
1964 # and global variables created in xs 3821 # and global variables created in xs
1965 #Symbol::delete_package __PACKAGE__; 3822 #clear_package __PACKAGE__;
1966 3823
1967 # reload cf.pm 3824 warn "unload completed, starting to reload now";
3825
1968 warn "reloading cf.pm"; 3826 warn "reloading cf.pm";
1969 require cf; 3827 require cf;
1970 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3828 cf::_connect_to_perl_1;
1971 3829
1972 # load config and database again 3830 warn "loading config and database again";
1973 cf::cfg_load; 3831 cf::reload_config;
1974 cf::db_load;
1975 3832
1976 # load extensions
1977 warn "load extensions"; 3833 warn "loading extensions";
1978 cf::load_extensions; 3834 cf::load_extensions;
1979 3835
1980 # reattach attachments to objects 3836 if ($REATTACH_ON_RELOAD) {
3837 warn "reattaching attachments to objects/players";
3838 _global_reattach; # objects, sockets
3839 warn "reattaching attachments to maps";
3840 reattach $_ for values %MAP;
3841 warn "reattaching attachments to players";
3842 reattach $_ for values %PLAYER;
3843 }
3844
3845 warn "running post_init jobs";
3846 (pop @POST_INIT)->(1) while @POST_INIT;
3847
3848 warn "leaving sync_job";
3849
3850 1
3851 } or do {
3852 warn $@;
3853 cf::cleanup "error while reloading, exiting.";
3854 };
3855
1981 warn "reattach"; 3856 warn "reloaded";
1982 _global_reattach; 3857 --$RELOAD;
3858 }
3859
3860 $t1 = EV::time - $t1;
3861 warn "reload completed in ${t1}s\n";
3862};
3863
3864our $RELOAD_WATCHER; # used only during reload
3865
3866sub reload_perl() {
3867 # doing reload synchronously and two reloads happen back-to-back,
3868 # coro crashes during coro_state_free->destroy here.
3869
3870 $RELOAD_WATCHER ||= cf::async {
3871 Coro::AIO::aio_wait cache_extensions;
3872
3873 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3874 do_reload_perl;
3875 undef $RELOAD_WATCHER;
3876 };
1983 }; 3877 };
1984
1985 if ($@) {
1986 warn $@;
1987 warn "error while reloading, exiting.";
1988 exit 1;
1989 }
1990
1991 warn "reloaded successfully";
1992};
1993
1994#############################################################################
1995
1996unless ($LINK_MAP) {
1997 $LINK_MAP = cf::map::new;
1998
1999 $LINK_MAP->width (41);
2000 $LINK_MAP->height (41);
2001 $LINK_MAP->alloc;
2002 $LINK_MAP->path ("{link}");
2003 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2004 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2005
2006 # dirty hack because... archetypes are not yet loaded
2007 Event->timer (
2008 after => 2,
2009 cb => sub {
2010 $_[0]->w->cancel;
2011
2012 # provide some exits "home"
2013 my $exit = cf::object::new "exit";
2014
2015 $exit->slaying ($EMERGENCY_POSITION->[0]);
2016 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2017 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2018
2019 $LINK_MAP->insert ($exit->clone, 19, 19);
2020 $LINK_MAP->insert ($exit->clone, 19, 20);
2021 $LINK_MAP->insert ($exit->clone, 19, 21);
2022 $LINK_MAP->insert ($exit->clone, 20, 19);
2023 $LINK_MAP->insert ($exit->clone, 20, 21);
2024 $LINK_MAP->insert ($exit->clone, 21, 19);
2025 $LINK_MAP->insert ($exit->clone, 21, 20);
2026 $LINK_MAP->insert ($exit->clone, 21, 21);
2027
2028 $exit->destroy;
2029 });
2030
2031 $LINK_MAP->{deny_save} = 1;
2032 $LINK_MAP->{deny_reset} = 1;
2033
2034 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2035} 3878}
2036
2037register "<global>", __PACKAGE__;
2038 3879
2039register_command "reload" => sub { 3880register_command "reload" => sub {
2040 my ($who, $arg) = @_; 3881 my ($who, $arg) = @_;
2041 3882
2042 if ($who->flag (FLAG_WIZ)) { 3883 if ($who->flag (FLAG_WIZ)) {
2043 $who->message ("start of reload.");
2044 reload;
2045 $who->message ("end of reload."); 3884 $who->message ("reloading server.");
3885 async {
3886 $Coro::current->{desc} = "perl_reload";
3887 reload_perl;
3888 };
2046 } 3889 }
2047}; 3890};
2048 3891
2049unshift @INC, $LIBDIR; 3892unshift @INC, $LIBDIR;
2050 3893
2051$TICK_WATCHER = Event->timer ( 3894my $bug_warning = 0;
2052 reentrant => 0, 3895
2053 prio => 0, 3896our @WAIT_FOR_TICK;
2054 at => $NEXT_TICK || $TICK, 3897our @WAIT_FOR_TICK_BEGIN;
2055 data => WF_AUTOCANCEL, 3898
2056 cb => sub { 3899sub wait_for_tick {
2057 unless ($FREEZE) { 3900 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3901
3902 my $signal = new Coro::Signal;
3903 push @WAIT_FOR_TICK, $signal;
3904 $signal->wait;
3905}
3906
3907sub wait_for_tick_begin {
3908 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3909
3910 my $signal = new Coro::Signal;
3911 push @WAIT_FOR_TICK_BEGIN, $signal;
3912 $signal->wait;
3913}
3914
3915sub tick {
3916 if ($Coro::current != $Coro::main) {
3917 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3918 unless ++$bug_warning > 10;
3919 return;
3920 }
3921
2058 cf::server_tick; # one server iteration 3922 cf::server_tick; # one server iteration
2059 $RUNTIME += $TICK;
2060 }
2061 3923
2062 $NEXT_TICK += $TICK; 3924 #for(1..3e6){} EV::now_update; $NOW=EV::now; # generate load #d#
2063 3925
2064 # if we are delayed by four ticks or more, skip them all 3926 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2065 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3927 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2066 3928 Coro::async_pool {
2067 $TICK_WATCHER->at ($NEXT_TICK); 3929 $Coro::current->{desc} = "runtime saver";
2068 $TICK_WATCHER->start;
2069 },
2070);
2071
2072IO::AIO::max_poll_time $TICK * 0.2;
2073
2074Event->io (
2075 fd => IO::AIO::poll_fileno,
2076 poll => 'r',
2077 prio => 5,
2078 data => WF_AUTOCANCEL,
2079 cb => \&IO::AIO::poll_cb,
2080);
2081
2082Event->timer (
2083 data => WF_AUTOCANCEL,
2084 after => 0,
2085 interval => 10,
2086 cb => sub {
2087 (Coro::unblock_sub {
2088 write_runtime 3930 write_runtime_sync
2089 or warn "ERROR: unable to write runtime file: $!"; 3931 or warn "ERROR: unable to write runtime file: $!";
2090 })->(); 3932 };
2091 }, 3933 }
2092); 3934
3935 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3936 $sig->send;
3937 }
3938 while (my $sig = shift @WAIT_FOR_TICK) {
3939 $sig->send;
3940 }
3941
3942 $LOAD = ($NOW - $TICK_START) / $TICK;
3943 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3944
3945 if (0) {
3946 if ($NEXT_TICK) {
3947 my $jitter = $TICK_START - $NEXT_TICK;
3948 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3949 warn "jitter $JITTER\n";#d#
3950 }
3951 }
3952}
3953
3954{
3955 # configure BDB
3956
3957 BDB::min_parallel 16;
3958 BDB::max_poll_reqs $TICK * 0.1;
3959 $AnyEvent::BDB::WATCHER->priority (1);
3960
3961 unless ($DB_ENV) {
3962 $DB_ENV = BDB::db_env_create;
3963 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3964 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3965 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3966 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3967 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3968
3969 cf::sync_job {
3970 eval {
3971 BDB::db_env_open
3972 $DB_ENV,
3973 $BDBDIR,
3974 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3975 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3976 0666;
3977
3978 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3979 };
3980
3981 cf::cleanup "db_env_open(db): $@" if $@;
3982 };
3983 }
3984
3985 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3986 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3987 };
3988 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3989 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3990 };
3991 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3992 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3993 };
3994}
3995
3996{
3997 # configure IO::AIO
3998
3999 IO::AIO::min_parallel 8;
4000 IO::AIO::max_poll_time $TICK * 0.1;
4001 undef $AnyEvent::AIO::WATCHER;
4002}
4003
4004my $_log_backtrace;
4005
4006sub _log_backtrace {
4007 my ($msg, @addr) = @_;
4008
4009 $msg =~ s/\n//;
4010
4011 # limit the # of concurrent backtraces
4012 if ($_log_backtrace < 2) {
4013 ++$_log_backtrace;
4014 my $perl_bt = Carp::longmess $msg;
4015 async {
4016 $Coro::current->{desc} = "abt $msg";
4017
4018 my @bt = fork_call {
4019 @addr = map { sprintf "%x", $_ } @addr;
4020 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4021 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4022 or die "addr2line: $!";
4023
4024 my @funcs;
4025 my @res = <$fh>;
4026 chomp for @res;
4027 while (@res) {
4028 my ($func, $line) = splice @res, 0, 2, ();
4029 push @funcs, "[$func] $line";
4030 }
4031
4032 @funcs
4033 };
4034
4035 LOG llevInfo, "[ABT] $perl_bt\n";
4036 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4037 LOG llevInfo, "[ABT] $_\n" for @bt;
4038 --$_log_backtrace;
4039 };
4040 } else {
4041 LOG llevInfo, "[ABT] $msg\n";
4042 LOG llevInfo, "[ABT] [suppressed]\n";
4043 }
4044}
4045
4046# load additional modules
4047require "cf/$_.pm" for @EXTRA_MODULES;
4048cf::_connect_to_perl_2;
4049
4050END { cf::emergency_save }
2093 4051
20941 40521
2095 4053

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