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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.100 by root, Mon Dec 25 11:25:49 2006 UTC vs.
Revision 1.116 by root, Mon Jan 1 17:30:34 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro; 13use Coro 3.3;
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO;
18 19
20use Digest::MD5;
21use Fcntl;
19use IO::AIO 2.3; 22use IO::AIO 2.31 ();
20use YAML::Syck (); 23use YAML::Syck ();
21use Time::HiRes; 24use Time::HiRes;
22 25
23use Event; $Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
24 27
25# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
26$YAML::Syck::ImplicitUnicode = 1; 29$YAML::Syck::ImplicitUnicode = 1;
27 30
28$Coro::main->prio (Coro::PRIO_MIN); 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
29 32
30sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
31 34
32our %COMMAND = (); 35our %COMMAND = ();
33our %COMMAND_TIME = (); 36our %COMMAND_TIME = ();
37our $LIBDIR = datadir . "/ext"; 40our $LIBDIR = datadir . "/ext";
38 41
39our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
40our $TICK_WATCHER; 43our $TICK_WATCHER;
41our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
42 46
43our %CFG; 47our %CFG;
44 48
45our $UPTIME; $UPTIME ||= time; 49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
46 78
47############################################################################# 79#############################################################################
48 80
49=head2 GLOBAL VARIABLES 81=head2 GLOBAL VARIABLES
50 82
51=over 4 83=over 4
52 84
53=item $cf::UPTIME 85=item $cf::UPTIME
54 86
55The timestamp of the server start (so not actually an uptime). 87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
56 93
57=item $cf::LIBDIR 94=item $cf::LIBDIR
58 95
59The perl library directory, where extensions and cf-specific modules can 96The perl library directory, where extensions and cf-specific modules can
60be found. It will be added to C<@INC> automatically. 97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
61 102
62=item $cf::TICK 103=item $cf::TICK
63 104
64The interval between server ticks, in seconds. 105The interval between server ticks, in seconds.
65 106
73=cut 114=cut
74 115
75BEGIN { 116BEGIN {
76 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
77 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
78 $msg .= "\n" 121 $msg .= "\n"
79 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
80 123
81 print STDERR "cfperl: $msg";
82 LOG llevError, "cfperl: $msg"; 124 LOG llevError, "cfperl: $msg";
83 }; 125 };
84} 126}
85 127
86@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139sub to_json($) { 181sub to_json($) {
140 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
141 JSON::Syck::Dump $_[0] 183 JSON::Syck::Dump $_[0]
142} 184}
143 185
186=item cf::sync_job { BLOCK }
187
188The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
191
192If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish
195fast or be very important.
196
197=cut
198
199sub sync_job(&) {
200 my ($job) = @_;
201
202 if ($Coro::current == $Coro::main) {
203 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/
205
206 # TODO: use suspend/resume instead
207 # (but this is cancel-safe)
208 local $FREEZE = 1;
209
210 my $busy = 1;
211 my @res;
212
213 (Coro::async {
214 @res = eval { $job->() };
215 warn $@ if $@;
216 undef $busy;
217 })->prio (Coro::PRIO_MAX);
218
219 while ($busy) {
220 Coro::cede_notself;
221 Event::one_event unless Coro::nready;
222 }
223
224 wantarray ? @res : $res[0]
225 } else {
226 # we are in another coroutine, how wonderful, everything just works
227
228 $job->()
229 }
230}
231
232=item $coro = cf::coro { BLOCK }
233
234Creates and returns a new coro. This coro is automcatially being canceled
235when the extension calling this is being unloaded.
236
237=cut
238
239sub coro(&) {
240 my $cb = shift;
241
242 my $coro; $coro = async {
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248
249 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0};
251 });
252 $EXT_CORO{$coro+0} = $coro;
253
254 $coro
255}
256
257sub write_runtime {
258 my $runtime = cf::localdir . "/runtime";
259
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return;
262
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return;
266
267 aio_fsync $fh
268 and return;
269
270 close $fh
271 or return;
272
273 aio_rename "$runtime~", $runtime
274 and return;
275
276 1
277}
278
144=back 279=back
145 280
146=cut 281=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
147 402
148############################################################################# 403#############################################################################
149 404
150=head2 ATTACHABLE OBJECTS 405=head2 ATTACHABLE OBJECTS
151 406
454=cut 709=cut
455 710
456############################################################################# 711#############################################################################
457# object support 712# object support
458 713
714sub reattach {
715 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_;
717
718 my $registry = $obj->registry;
719
720 @$registry = ();
721
722 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
723
724 for my $name (keys %{ $obj->{_attachment} || {} }) {
725 if (my $attach = $attachment{$name}) {
726 for (@$attach) {
727 my ($klass, @attach) = @$_;
728 _attach $registry, $klass, @attach;
729 }
730 } else {
731 warn "object uses attachment '$name' that is not available, postponing.\n";
732 }
733 }
734}
735
459cf::attachable->attach ( 736cf::attachable->attach (
460 prio => -1000000, 737 prio => -1000000,
461 on_instantiate => sub { 738 on_instantiate => sub {
462 my ($obj, $data) = @_; 739 my ($obj, $data) = @_;
463 740
467 my ($name, $args) = @$_; 744 my ($name, $args) = @$_;
468 745
469 $obj->attach ($name, %{$args || {} }); 746 $obj->attach ($name, %{$args || {} });
470 } 747 }
471 }, 748 },
472 on_reattach => sub { 749 on_reattach => \&reattach,
473 # basically do the same as instantiate, without calling instantiate
474 my ($obj) = @_;
475 my $registry = $obj->registry;
476
477 @$registry = ();
478
479 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
480
481 for my $name (keys %{ $obj->{_attachment} || {} }) {
482 if (my $attach = $attachment{$name}) {
483 for (@$attach) {
484 my ($klass, @attach) = @$_;
485 _attach $registry, $klass, @attach;
486 }
487 } else {
488 warn "object uses attachment '$name' that is not available, postponing.\n";
489 }
490 }
491 },
492 on_clone => sub { 750 on_clone => sub {
493 my ($src, $dst) = @_; 751 my ($src, $dst) = @_;
494 752
495 @{$dst->registry} = @{$src->registry}; 753 @{$dst->registry} = @{$src->registry};
496 754
502); 760);
503 761
504sub object_freezer_save { 762sub object_freezer_save {
505 my ($filename, $rdata, $objs) = @_; 763 my ($filename, $rdata, $objs) = @_;
506 764
765 sync_job {
507 if (length $$rdata) { 766 if (length $$rdata) {
508 warn sprintf "saving %s (%d,%d)\n", 767 warn sprintf "saving %s (%d,%d)\n",
509 $filename, length $$rdata, scalar @$objs; 768 $filename, length $$rdata, scalar @$objs;
510 769
511 if (open my $fh, ">:raw", "$filename~") { 770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
512 chmod SAVE_MODE, $fh;
513 syswrite $fh, $$rdata;
514 close $fh;
515
516 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
517 chmod SAVE_MODE, $fh; 771 chmod SAVE_MODE, $fh;
518 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs }; 772 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh;
519 close $fh; 774 close $fh;
775
776 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh;
782 close $fh;
520 rename "$filename.pst~", "$filename.pst"; 783 aio_rename "$filename.pst~", "$filename.pst";
784 }
785 } else {
786 aio_unlink "$filename.pst";
787 }
788
789 aio_rename "$filename~", $filename;
521 } else { 790 } else {
522 unlink "$filename.pst"; 791 warn "FATAL: $filename~: $!\n";
523 } 792 }
524
525 rename "$filename~", $filename;
526 } else { 793 } else {
527 warn "FATAL: $filename~: $!\n";
528 }
529 } else {
530 unlink $filename; 794 aio_unlink $filename;
531 unlink "$filename.pst"; 795 aio_unlink "$filename.pst";
796 }
532 } 797 }
533} 798}
534 799
535sub object_freezer_as_string { 800sub object_freezer_as_string {
536 my ($rdata, $objs) = @_; 801 my ($rdata, $objs) = @_;
541} 806}
542 807
543sub object_thawer_load { 808sub object_thawer_load {
544 my ($filename) = @_; 809 my ($filename) = @_;
545 810
546 local $/; 811 my ($data, $av);
547 812
548 my $av; 813 (aio_load $filename, $data) >= 0
814 or return;
549 815
550 #TODO: use sysread etc. 816 unless (aio_stat "$filename.pst") {
551 if (open my $data, "<:raw:perlio", $filename) { 817 (aio_load "$filename.pst", $av) >= 0
552 $data = <$data>; 818 or return;
553 if (open my $pst, "<:raw:perlio", "$filename.pst") {
554 $av = eval { (Storable::thaw <$pst>)->{objs} }; 819 $av = eval { (Storable::thaw $av)->{objs} };
555 } 820 }
821
556 return ($data, $av); 822 return ($data, $av);
557 }
558
559 ()
560} 823}
561 824
562############################################################################# 825#############################################################################
563# command handling &c 826# command handling &c
564 827
785 $self->send ("ext " . to_json \%msg); 1048 $self->send ("ext " . to_json \%msg);
786} 1049}
787 1050
788=back 1051=back
789 1052
1053
1054=head3 cf::map
1055
1056=over 4
1057
1058=cut
1059
1060package cf::map;
1061
1062use Fcntl;
1063use Coro::AIO;
1064
1065our $MAX_RESET = 7200;
1066our $DEFAULT_RESET = 3600;
1067
1068sub generate_random_map {
1069 my ($path, $rmp) = @_;
1070
1071 # mit "rum" bekleckern, nicht
1072 cf::map::_create_random_map
1073 $path,
1074 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1075 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1076 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1077 $rmp->{exit_on_final_map},
1078 $rmp->{xsize}, $rmp->{ysize},
1079 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1080 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1081 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1082 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1083 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1084 (cf::region::find $rmp->{region})
1085}
1086
1087# and all this just because we cannot iterate over
1088# all maps in C++...
1089sub change_all_map_light {
1090 my ($change) = @_;
1091
1092 $_->change_map_light ($change) for values %cf::MAP;
1093}
1094
1095sub try_load_header($) {
1096 my ($path) = @_;
1097
1098 utf8::encode $path;
1099 aio_open $path, O_RDONLY, 0
1100 or return;
1101
1102 my $map = cf::map::new
1103 or return;
1104
1105 $map->load_header ($path)
1106 or return;
1107
1108 $map->{load_path} = $path;
1109
1110 $map
1111}
1112
1113sub find_map {
1114 my ($path, $origin) = @_;
1115
1116 #warn "find_map<$path,$origin>\n";#d#
1117
1118 $path = new cf::path $path, $origin && $origin->path;
1119 my $key = $path->as_string;
1120
1121 $cf::MAP{$key} || do {
1122 # do it the slow way
1123 my $map = try_load_header $path->save_path;
1124
1125 if ($map) {
1126 # safety
1127 $map->{instantiate_time} = $cf::RUNTIME
1128 if $map->{instantiate_time} > $cf::RUNTIME;
1129 } else {
1130 if (my $rmp = $path->random_map_params) {
1131 $map = generate_random_map $key, $rmp;
1132 } else {
1133 $map = try_load_header $path->load_path;
1134 }
1135
1136 $map or return;
1137
1138 $map->{load_original} = 1;
1139 $map->{instantiate_time} = $cf::RUNTIME;
1140 $map->instantiate;
1141
1142 # per-player maps become, after loading, normal maps
1143 $map->per_player (0) if $path->{user_rel};
1144 }
1145
1146 $map->path ($key);
1147 $map->{path} = $path;
1148 $map->{last_save} = $cf::RUNTIME;
1149 $map->last_access ($cf::RUNTIME);
1150
1151 if ($map->should_reset) {
1152 $map->reset;
1153 $map = find_map $path;
1154 }
1155
1156 $cf::MAP{$key} = $map
1157 }
1158}
1159
1160sub load {
1161 my ($self) = @_;
1162
1163 return if $self->in_memory != cf::MAP_SWAPPED;
1164
1165 $self->in_memory (cf::MAP_LOADING);
1166
1167 my $path = $self->{path};
1168
1169 $self->alloc;
1170 $self->load_objects ($self->{load_path}, 1)
1171 or return;
1172
1173 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1174 if delete $self->{load_original};
1175
1176 if (my $uniq = $path->uniq_path) {
1177 utf8::encode $uniq;
1178 if (aio_open $uniq, O_RDONLY, 0) {
1179 $self->clear_unique_items;
1180 $self->load_objects ($uniq, 0);
1181 }
1182 }
1183
1184 # now do the right thing for maps
1185 $self->link_multipart_objects;
1186
1187 if ($self->{path}->is_style_map) {
1188 $self->{deny_save} = 1;
1189 $self->{deny_reset} = 1;
1190 } else {
1191 $self->fix_auto_apply;
1192 $self->decay_objects;
1193 $self->update_buttons;
1194 $self->set_darkness_map;
1195 $self->difficulty ($self->estimate_difficulty)
1196 unless $self->difficulty;
1197 $self->activate;
1198 }
1199
1200 $self->in_memory (cf::MAP_IN_MEMORY);
1201}
1202
1203sub load_map_sync {
1204 my ($path, $origin) = @_;
1205
1206 #warn "load_map_sync<$path, $origin>\n";#d#
1207
1208 cf::sync_job {
1209 my $map = cf::map::find_map $path, $origin
1210 or return;
1211 $map->load;
1212 $map
1213 }
1214}
1215
1216sub save {
1217 my ($self) = @_;
1218
1219 my $save = $self->{path}->save_path; utf8::encode $save;
1220 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1221
1222 $self->{last_save} = $cf::RUNTIME;
1223
1224 return unless $self->dirty;
1225
1226 $self->{load_path} = $save;
1227
1228 return if $self->{deny_save};
1229
1230 if ($uniq) {
1231 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1232 $self->save_objects ($uniq, cf::IO_UNIQUES);
1233 } else {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1235 }
1236}
1237
1238sub swap_out {
1239 my ($self) = @_;
1240
1241 return if $self->players;
1242 return if $self->in_memory != cf::MAP_IN_MEMORY;
1243 return if $self->{deny_save};
1244
1245 $self->save;
1246 $self->clear;
1247 $self->in_memory (cf::MAP_SWAPPED);
1248}
1249
1250sub reset_at {
1251 my ($self) = @_;
1252
1253 # TODO: safety, remove and allow resettable per-player maps
1254 return 1e99 if $self->{path}{user_rel};
1255 return 1e99 if $self->{deny_reset};
1256
1257 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1258 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1259
1260 $time + $to
1261}
1262
1263sub should_reset {
1264 my ($self) = @_;
1265
1266 $self->reset_at <= $cf::RUNTIME
1267}
1268
1269sub unlink_save {
1270 my ($self) = @_;
1271
1272 utf8::encode (my $save = $self->{path}->save_path);
1273 aioreq_pri 3; IO::AIO::aio_unlink $save;
1274 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1275}
1276
1277sub rename {
1278 my ($self, $new_path) = @_;
1279
1280 $self->unlink_save;
1281
1282 delete $cf::MAP{$self->path};
1283 $self->{path} = new cf::path $new_path;
1284 $self->path ($self->{path}->as_string);
1285 $cf::MAP{$self->path} = $self;
1286
1287 $self->save;
1288}
1289
1290sub reset {
1291 my ($self) = @_;
1292
1293 return if $self->players;
1294 return if $self->{path}{user_rel};#d#
1295
1296 warn "resetting map ", $self->path;#d#
1297
1298 delete $cf::MAP{$self->path};
1299
1300 $_->clear_links_to ($self) for values %cf::MAP;
1301
1302 $self->unlink_save;
1303 $self->destroy;
1304}
1305
1306my $nuke_counter = "aaaa";
1307
1308sub nuke {
1309 my ($self) = @_;
1310
1311 $self->{deny_save} = 1;
1312 $self->reset_timeout (1);
1313 $self->rename ("{nuke}/" . ($nuke_counter++));
1314 $self->reset; # polite request, might not happen
1315}
1316
1317sub customise_for {
1318 my ($map, $ob) = @_;
1319
1320 if ($map->per_player) {
1321 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1322 }
1323
1324 $map
1325}
1326
1327sub emergency_save {
1328 local $cf::FREEZE = 1;
1329
1330 warn "enter emergency map save\n";
1331
1332 cf::sync_job {
1333 warn "begin emergency map save\n";
1334 $_->save for values %cf::MAP;
1335 };
1336
1337 warn "end emergency map save\n";
1338}
1339
1340package cf;
1341
1342=back
1343
1344
790=head3 cf::object::player 1345=head3 cf::object::player
791 1346
792=over 4 1347=over 4
793 1348
794=item $player_object->reply ($npc, $msg[, $flags]) 1349=item $player_object->reply ($npc, $msg[, $flags])
827 1382
828 $self->flag (cf::FLAG_WIZ) || 1383 $self->flag (cf::FLAG_WIZ) ||
829 (ref $cf::CFG{"may_$access"} 1384 (ref $cf::CFG{"may_$access"}
830 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1385 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
831 : $cf::CFG{"may_$access"}) 1386 : $cf::CFG{"may_$access"})
1387}
1388
1389=item $player_object->enter_link
1390
1391Freezes the player and moves him/her to a special map (C<{link}>).
1392
1393The player should be reaosnably safe there for short amounts of time. You
1394I<MUST> call C<leave_link> as soon as possible, though.
1395
1396=item $player_object->leave_link ($map, $x, $y)
1397
1398Moves the player out of the specila link map onto the given map. If the
1399map is not valid (or omitted), the player will be moved back to the
1400location he/she was before the call to C<enter_link>, or, if that fails,
1401to the emergency map position.
1402
1403Might block.
1404
1405=cut
1406
1407sub cf::object::player::enter_link {
1408 my ($self) = @_;
1409
1410 return if $self->map == $LINK_MAP;
1411
1412 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1413 if $self->map;
1414
1415 $self->enter_map ($LINK_MAP, 20, 20);
1416 $self->deactivate_recursive;
1417}
1418
1419sub cf::object::player::leave_link {
1420 my ($self, $map, $x, $y) = @_;
1421
1422 my $link_pos = delete $self->{_link_pos};
1423
1424 unless ($map) {
1425 # restore original map position
1426 ($map, $x, $y) = @{ $link_pos || [] };
1427 $map = cf::map::find_map $map;
1428
1429 unless ($map) {
1430 ($map, $x, $y) = @$EMERGENCY_POSITION;
1431 $map = cf::map::find_map $map
1432 or die "FATAL: cannot load emergency map\n";
1433 }
1434 }
1435
1436 ($x, $y) = (-1, -1)
1437 unless (defined $x) && (defined $y);
1438
1439 # use -1 or undef as default coordinates, not 0, 0
1440 ($x, $y) = ($map->enter_x, $map->enter_y)
1441 if $x <=0 && $y <= 0;
1442
1443 $map->load;
1444
1445 $self->activate_recursive;
1446 $self->enter_map ($map, $x, $y);
1447}
1448
1449=item $player_object->goto_map ($map, $x, $y)
1450
1451=cut
1452
1453sub cf::object::player::goto_map {
1454 my ($self, $path, $x, $y) = @_;
1455
1456 $self->enter_link;
1457
1458 (Coro::async {
1459 $path = new cf::path $path;
1460
1461 my $map = cf::map::find_map $path->as_string;
1462 $map = $map->customise_for ($self) if $map;
1463
1464 warn "entering ", $map->path, " at ($x, $y)\n"
1465 if $map;
1466
1467 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1468
1469 $self->leave_link ($map, $x, $y);
1470 })->prio (1);
1471}
1472
1473=item $player_object->enter_exit ($exit_object)
1474
1475=cut
1476
1477sub parse_random_map_params {
1478 my ($spec) = @_;
1479
1480 my $rmp = { # defaults
1481 xsize => 10,
1482 ysize => 10,
1483 };
1484
1485 for (split /\n/, $spec) {
1486 my ($k, $v) = split /\s+/, $_, 2;
1487
1488 $rmp->{lc $k} = $v if (length $k) && (length $v);
1489 }
1490
1491 $rmp
1492}
1493
1494sub prepare_random_map {
1495 my ($exit) = @_;
1496
1497 # all this does is basically replace the /! path by
1498 # a new random map path (?random/...) with a seed
1499 # that depends on the exit object
1500
1501 my $rmp = parse_random_map_params $exit->msg;
1502
1503 if ($exit->map) {
1504 $rmp->{region} = $exit->map->region_name;
1505 $rmp->{origin_map} = $exit->map->path;
1506 $rmp->{origin_x} = $exit->x;
1507 $rmp->{origin_y} = $exit->y;
1508 }
1509
1510 $rmp->{random_seed} ||= $exit->random_seed;
1511
1512 my $data = cf::to_json $rmp;
1513 my $md5 = Digest::MD5::md5_hex $data;
1514
1515 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1516 aio_write $fh, 0, (length $data), $data, 0;
1517
1518 $exit->slaying ("?random/$md5");
1519 $exit->msg (undef);
1520 }
1521}
1522
1523sub cf::object::player::enter_exit {
1524 my ($self, $exit) = @_;
1525
1526 return unless $self->type == cf::PLAYER;
1527
1528 $self->enter_link;
1529
1530 (Coro::async {
1531 unless (eval {
1532
1533 prepare_random_map $exit
1534 if $exit->slaying eq "/!";
1535
1536 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1537 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1538
1539 1;
1540 }) {
1541 $self->message ("Something went wrong deep within the crossfire server. "
1542 . "I'll try to bring you back to the map you were before. "
1543 . "Please report this to the dungeon master",
1544 cf::NDI_UNIQUE | cf::NDI_RED);
1545
1546 warn "ERROR in enter_exit: $@";
1547 $self->leave_link;
1548 }
1549 })->prio (1);
832} 1550}
833 1551
834=head3 cf::client 1552=head3 cf::client
835 1553
836=over 4 1554=over 4
913 my $coro; $coro = async { 1631 my $coro; $coro = async {
914 eval { 1632 eval {
915 $cb->(); 1633 $cb->();
916 }; 1634 };
917 warn $@ if $@; 1635 warn $@ if $@;
1636 };
1637
1638 $coro->on_destroy (sub {
918 delete $self->{_coro}{$coro+0}; 1639 delete $self->{_coro}{$coro+0};
919 }; 1640 });
920 1641
921 $self->{_coro}{$coro+0} = $coro; 1642 $self->{_coro}{$coro+0} = $coro;
1643
1644 $coro
922} 1645}
923 1646
924cf::client->attach ( 1647cf::client->attach (
925 on_destroy => sub { 1648 on_destroy => sub {
926 my ($ns) = @_; 1649 my ($ns) = @_;
1158 local $/; 1881 local $/;
1159 *CFG = YAML::Syck::Load <$fh>; 1882 *CFG = YAML::Syck::Load <$fh>;
1160} 1883}
1161 1884
1162sub main { 1885sub main {
1886 # we must not ever block the main coroutine
1887 local $Coro::idle = sub {
1888 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1889 (Coro::unblock_sub {
1890 Event::one_event;
1891 })->();
1892 };
1893
1163 cfg_load; 1894 cfg_load;
1164 db_load; 1895 db_load;
1165 load_extensions; 1896 load_extensions;
1166 Event::loop; 1897 Event::loop;
1167} 1898}
1168 1899
1169############################################################################# 1900#############################################################################
1170# initialisation 1901# initialisation
1171 1902
1172sub _perl_reload(&) { 1903sub reload() {
1173 my ($msg) = @_; 1904 # can/must only be called in main
1905 if ($Coro::current != $Coro::main) {
1906 warn "can only reload from main coroutine\n";
1907 return;
1908 }
1174 1909
1175 $msg->("reloading..."); 1910 warn "reloading...";
1911
1912 local $FREEZE = 1;
1913 cf::emergency_save;
1176 1914
1177 eval { 1915 eval {
1916 # if anything goes wrong in here, we should simply crash as we already saved
1917
1178 # cancel all watchers 1918 # cancel all watchers
1179 for (Event::all_watchers) { 1919 for (Event::all_watchers) {
1180 $_->cancel if $_->data & WF_AUTOCANCEL; 1920 $_->cancel if $_->data & WF_AUTOCANCEL;
1181 } 1921 }
1182 1922
1923 # cancel all extension coros
1924 $_->cancel for values %EXT_CORO;
1925 %EXT_CORO = ();
1926
1183 # unload all extensions 1927 # unload all extensions
1184 for (@exts) { 1928 for (@exts) {
1185 $msg->("unloading <$_>"); 1929 warn "unloading <$_>";
1186 unload_extension $_; 1930 unload_extension $_;
1187 } 1931 }
1188 1932
1189 # unload all modules loaded from $LIBDIR 1933 # unload all modules loaded from $LIBDIR
1190 while (my ($k, $v) = each %INC) { 1934 while (my ($k, $v) = each %INC) {
1191 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 1935 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1192 1936
1193 $msg->("removing <$k>"); 1937 warn "removing <$k>";
1194 delete $INC{$k}; 1938 delete $INC{$k};
1195 1939
1196 $k =~ s/\.pm$//; 1940 $k =~ s/\.pm$//;
1197 $k =~ s/\//::/g; 1941 $k =~ s/\//::/g;
1198 1942
1203 Symbol::delete_package $k; 1947 Symbol::delete_package $k;
1204 } 1948 }
1205 1949
1206 # sync database to disk 1950 # sync database to disk
1207 cf::db_sync; 1951 cf::db_sync;
1952 IO::AIO::flush;
1208 1953
1209 # get rid of safe::, as good as possible 1954 # get rid of safe::, as good as possible
1210 Symbol::delete_package "safe::$_" 1955 Symbol::delete_package "safe::$_"
1211 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 1956 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1212 1957
1213 # remove register_script_function callbacks 1958 # remove register_script_function callbacks
1214 # TODO 1959 # TODO
1215 1960
1216 # unload cf.pm "a bit" 1961 # unload cf.pm "a bit"
1219 # don't, removes xs symbols, too, 1964 # don't, removes xs symbols, too,
1220 # and global variables created in xs 1965 # and global variables created in xs
1221 #Symbol::delete_package __PACKAGE__; 1966 #Symbol::delete_package __PACKAGE__;
1222 1967
1223 # reload cf.pm 1968 # reload cf.pm
1224 $msg->("reloading cf.pm"); 1969 warn "reloading cf.pm";
1225 require cf; 1970 require cf;
1226 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 1971 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1227
1228 1972
1229 # load config and database again 1973 # load config and database again
1230 cf::cfg_load; 1974 cf::cfg_load;
1231 cf::db_load; 1975 cf::db_load;
1232 1976
1233 # load extensions 1977 # load extensions
1234 $msg->("load extensions"); 1978 warn "load extensions";
1235 cf::load_extensions; 1979 cf::load_extensions;
1236 1980
1237 # reattach attachments to objects 1981 # reattach attachments to objects
1238 $msg->("reattach"); 1982 warn "reattach";
1239 _global_reattach; 1983 _global_reattach;
1240 }; 1984 };
1241 $msg->($@) if $@;
1242 1985
1243 $msg->("reloaded"); 1986 if ($@) {
1987 warn $@;
1988 warn "error while reloading, exiting.";
1989 exit 1;
1990 }
1991
1992 warn "reloaded successfully";
1244}; 1993};
1245 1994
1246sub perl_reload() { 1995#############################################################################
1247 _perl_reload { 1996
1248 warn $_[0]; 1997unless ($LINK_MAP) {
1249 print "$_[0]\n"; 1998 $LINK_MAP = cf::map::new;
1250 }; 1999
2000 $LINK_MAP->width (41);
2001 $LINK_MAP->height (41);
2002 $LINK_MAP->alloc;
2003 $LINK_MAP->path ("{link}");
2004 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2005 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2006
2007 # dirty hack because... archetypes are not yet loaded
2008 Event->timer (
2009 after => 2,
2010 cb => sub {
2011 $_[0]->w->cancel;
2012
2013 # provide some exits "home"
2014 my $exit = cf::object::new "exit";
2015
2016 $exit->slaying ($EMERGENCY_POSITION->[0]);
2017 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2018 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2019
2020 $LINK_MAP->insert ($exit->clone, 19, 19);
2021 $LINK_MAP->insert ($exit->clone, 19, 20);
2022 $LINK_MAP->insert ($exit->clone, 19, 21);
2023 $LINK_MAP->insert ($exit->clone, 20, 19);
2024 $LINK_MAP->insert ($exit->clone, 20, 21);
2025 $LINK_MAP->insert ($exit->clone, 21, 19);
2026 $LINK_MAP->insert ($exit->clone, 21, 20);
2027 $LINK_MAP->insert ($exit->clone, 21, 21);
2028
2029 $exit->destroy;
2030 });
2031
2032 $LINK_MAP->{deny_save} = 1;
2033 $LINK_MAP->{deny_reset} = 1;
2034
2035 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1251} 2036}
1252 2037
1253register "<global>", __PACKAGE__; 2038register "<global>", __PACKAGE__;
1254 2039
1255register_command "perl-reload" => sub { 2040register_command "reload" => sub {
1256 my ($who, $arg) = @_; 2041 my ($who, $arg) = @_;
1257 2042
1258 if ($who->flag (FLAG_WIZ)) { 2043 if ($who->flag (FLAG_WIZ)) {
1259 _perl_reload { 2044 $who->message ("start of reload.");
1260 warn $_[0]; 2045 reload;
1261 $who->message ($_[0]); 2046 $who->message ("end of reload.");
1262 };
1263 } 2047 }
1264}; 2048};
1265 2049
1266unshift @INC, $LIBDIR; 2050unshift @INC, $LIBDIR;
1267 2051
1268$TICK_WATCHER = Event->timer ( 2052$TICK_WATCHER = Event->timer (
2053 reentrant => 0,
1269 prio => 0, 2054 prio => 0,
1270 at => $NEXT_TICK || 1, 2055 at => $NEXT_TICK || $TICK,
1271 data => WF_AUTOCANCEL, 2056 data => WF_AUTOCANCEL,
1272 cb => sub { 2057 cb => sub {
2058 unless ($FREEZE) {
1273 cf::server_tick; # one server iteration 2059 cf::server_tick; # one server iteration
2060 $RUNTIME += $TICK;
2061 }
1274 2062
1275 my $NOW = Event::time;
1276 $NEXT_TICK += $TICK; 2063 $NEXT_TICK += $TICK;
1277 2064
1278 # if we are delayed by four ticks or more, skip them all 2065 # if we are delayed by four ticks or more, skip them all
1279 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2066 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1280 2067
1281 $TICK_WATCHER->at ($NEXT_TICK); 2068 $TICK_WATCHER->at ($NEXT_TICK);
1282 $TICK_WATCHER->start; 2069 $TICK_WATCHER->start;
1283 }, 2070 },
1284); 2071);
1285 2072
1286IO::AIO::max_poll_time $TICK * 0.2; 2073IO::AIO::max_poll_time $TICK * 0.2;
1287 2074
2075Event->io (
1288Event->io (fd => IO::AIO::poll_fileno, 2076 fd => IO::AIO::poll_fileno,
1289 poll => 'r', 2077 poll => 'r',
1290 prio => 5, 2078 prio => 5,
1291 data => WF_AUTOCANCEL, 2079 data => WF_AUTOCANCEL,
1292 cb => \&IO::AIO::poll_cb); 2080 cb => \&IO::AIO::poll_cb,
2081);
2082
2083Event->timer (
2084 data => WF_AUTOCANCEL,
2085 after => 0,
2086 interval => 10,
2087 cb => sub {
2088 (Coro::unblock_sub {
2089 write_runtime
2090 or warn "ERROR: unable to write runtime file: $!";
2091 })->();
2092 },
2093);
1293 2094
12941 20951
1295 2096

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