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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.116 by root, Mon Jan 1 17:30:34 2007 UTC vs.
Revision 1.445 by root, Wed Sep 10 18:18:10 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3; 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
53use Data::Dumper;
20use Digest::MD5; 54use Digest::MD5;
21use Fcntl; 55use Fcntl;
56use YAML ();
22use IO::AIO 2.31 (); 57use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
25 61
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
27 63
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 64# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30 69
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 71
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 73
35our %COMMAND = (); 74our %COMMAND = ();
36our %COMMAND_TIME = (); 75our %COMMAND_TIME = ();
76
77our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 78our %EXTCMD = ();
79our %EXTICMD = ();
80our %EXT_CORO = (); # coroutines bound to extensions
81our %EXT_MAP = (); # pluggable maps
38 82
83our $RELOAD; # number of reloads so far
39our @EVENT; 84our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 85
42our $TICK = MAX_TIME * 1e-6; 86our $CONFDIR = confdir;
43our $TICK_WATCHER; 87our $DATADIR = datadir;
88our $LIBDIR = "$DATADIR/ext";
89our $PODDIR = "$DATADIR/pod";
90our $MAPDIR = "$DATADIR/" . mapdir;
91our $LOCALDIR = localdir;
92our $TMPDIR = "$LOCALDIR/" . tmpdir;
93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
95our $RANDOMDIR = "$LOCALDIR/random";
96our $BDBDIR = "$LOCALDIR/db";
97our $PIDFILE = "$LOCALDIR/pid";
98our $RUNTIMEFILE = "$LOCALDIR/runtime";
99
100our %RESOURCE;
101
102our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
103our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 104our $NEXT_TICK;
45our $NOW; 105our $USE_FSYNC = 1; # use fsync to write maps - default off
106
107our $BDB_DEADLOCK_WATCHER;
108our $BDB_CHECKPOINT_WATCHER;
109our $BDB_TRICKLE_WATCHER;
110our $DB_ENV;
46 111
47our %CFG; 112our %CFG;
48 113
49our $UPTIME; $UPTIME ||= time; 114our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 115our $RUNTIME;
116our $NOW;
51 117
52our %MAP; # all maps 118our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 119our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 120our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 121
56our %EXT_CORO; 122# used to convert map paths into valid unix filenames by replacing / by ∕
123our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
124
125our $LOAD; # a number between 0 (idle) and 1 (too many objects)
126our $LOADAVG; # same thing, but with alpha-smoothing
127our $JITTER; # average jitter
128our $TICK_START; # for load detecting purposes
57 129
58binmode STDOUT; 130binmode STDOUT;
59binmode STDERR; 131binmode STDERR;
60 132
61# read virtual server time, if available 133# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 134unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 135 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 136 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 137 $RUNTIME = <$fh> + 0.;
66} 138}
67 139
68mkdir cf::localdir; 140mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 141 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 142
74# a special map that is always available 143our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 144
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 145sub cf::map::normalise;
78 146
79############################################################################# 147#############################################################################
80 148
81=head2 GLOBAL VARIABLES 149=head2 GLOBAL VARIABLES
82 150
89=item $cf::RUNTIME 157=item $cf::RUNTIME
90 158
91The time this server has run, starts at 0 and is increased by $cf::TICK on 159The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 160every server tick.
93 161
94=item $cf::LIBDIR 162=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
163$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
164$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 165
96The perl library directory, where extensions and cf-specific modules can 166Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 167directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
168unique-items directory, player file directory, random maps directory and
169database environment.
98 170
99=item $cf::NOW 171=item $cf::NOW
100 172
101The time of the last (current) server tick. 173The time of the last (current) server tick.
102 174
103=item $cf::TICK 175=item $cf::TICK
104 176
105The interval between server ticks, in seconds. 177The interval between server ticks, in seconds.
106 178
179=item $cf::LOADAVG
180
181The current CPU load on the server (alpha-smoothed), as a value between 0
182(none) and 1 (overloaded), indicating how much time is spent on processing
183objects per tick. Healthy values are < 0.5.
184
185=item $cf::LOAD
186
187The raw value load value from the last tick.
188
107=item %cf::CFG 189=item %cf::CFG
108 190
109Configuration for the server, loaded from C</etc/crossfire/config>, or 191Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 192from wherever your confdir points to.
193
194=item cf::wait_for_tick, cf::wait_for_tick_begin
195
196These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
197returns directly I<after> the tick processing (and consequently, can only wake one process
198per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
199
200=item @cf::INVOKE_RESULTS
201
202This array contains the results of the last C<invoke ()> call. When
203C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
204that call.
111 205
112=back 206=back
113 207
114=cut 208=cut
115 209
116BEGIN { 210BEGIN {
117 *CORE::GLOBAL::warn = sub { 211 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 212 my $msg = join "", @_;
119 utf8::encode $msg;
120 213
121 $msg .= "\n" 214 $msg .= "\n"
122 unless $msg =~ /\n$/; 215 unless $msg =~ /\n$/;
123 216
217 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
218
124 LOG llevError, "cfperl: $msg"; 219 LOG llevError, $msg;
125 }; 220 };
126} 221}
222
223$Coro::State::DIEHOOK = sub {
224 return unless $^S eq 0; # "eq", not "=="
225
226 if ($Coro::current == $Coro::main) {#d#
227 warn "DIEHOOK called in main context, Coro bug?\n";#d#
228 return;#d#
229 }#d#
230
231 # kill coroutine otherwise
232 warn Carp::longmess $_[0];
233 Coro::terminate
234};
235
236$SIG{__DIE__} = sub { }; #d#?
127 237
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 238@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 239@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 240@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 241@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 242@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
243@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 244@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 245
135# we bless all objects into (empty) derived classes to force a method lookup 246# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 247# within the Safe compartment.
137for my $pkg (qw( 248for my $pkg (qw(
138 cf::global cf::attachable 249 cf::global cf::attachable
139 cf::object cf::object::player 250 cf::object cf::object::player
140 cf::client cf::player 251 cf::client cf::player
141 cf::arch cf::living 252 cf::arch cf::living
253 cf::map cf::mapspace
142 cf::map cf::party cf::region 254 cf::party cf::region
143)) { 255)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 256 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 257}
147 258
148$Event::DIED = sub { 259$EV::DIED = sub {
149 warn "error in event callback: @_"; 260 warn "error in event callback: @_";
150}; 261};
151 262
152my %ext_pkg; 263#############################################################################
153my @exts;
154my @hook;
155 264
156=head2 UTILITY FUNCTIONS 265=head2 UTILITY FUNCTIONS
157 266
158=over 4 267=over 4
159 268
160=cut 269=item dumpval $ref
161 270
162use JSON::Syck (); # TODO# replace by JSON::PC once working 271=cut
163 272
273sub dumpval {
274 eval {
275 local $SIG{__DIE__};
276 my $d;
277 if (1) {
278 $d = new Data::Dumper([$_[0]], ["*var"]);
279 $d->Terse(1);
280 $d->Indent(2);
281 $d->Quotekeys(0);
282 $d->Useqq(1);
283 #$d->Bless(...);
284 $d->Seen($_[1]) if @_ > 1;
285 $d = $d->Dump();
286 }
287 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
288 $d
289 } || "[unable to dump $_[0]: '$@']";
290}
291
164=item $ref = cf::from_json $json 292=item $ref = cf::decode_json $json
165 293
166Converts a JSON string into the corresponding perl data structure. 294Converts a JSON string into the corresponding perl data structure.
167 295
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 296=item $json = cf::encode_json $ref
176 297
177Converts a perl data structure into its JSON representation. 298Converts a perl data structure into its JSON representation.
178 299
179=cut 300=cut
180 301
181sub to_json($) { 302our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 303
183 JSON::Syck::Dump $_[0] 304sub encode_json($) { $json_coder->encode ($_[0]) }
305sub decode_json($) { $json_coder->decode ($_[0]) }
306
307=item cf::lock_wait $string
308
309Wait until the given lock is available. See cf::lock_acquire.
310
311=item my $lock = cf::lock_acquire $string
312
313Wait until the given lock is available and then acquires it and returns
314a Coro::guard object. If the guard object gets destroyed (goes out of scope,
315for example when the coroutine gets canceled), the lock is automatically
316returned.
317
318Locks are *not* recursive, locking from the same coro twice results in a
319deadlocked coro.
320
321Lock names should begin with a unique identifier (for example, cf::map::find
322uses map_find and cf::map::load uses map_load).
323
324=item $locked = cf::lock_active $string
325
326Return true if the lock is currently active, i.e. somebody has locked it.
327
328=cut
329
330our %LOCK;
331our %LOCKER;#d#
332
333sub lock_wait($) {
334 my ($key) = @_;
335
336 if ($LOCKER{$key} == $Coro::current) {#d#
337 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
338 return;#d#
339 }#d#
340
341 # wait for lock, if any
342 while ($LOCK{$key}) {
343 push @{ $LOCK{$key} }, $Coro::current;
344 Coro::schedule;
345 }
184} 346}
347
348sub lock_acquire($) {
349 my ($key) = @_;
350
351 # wait, to be sure we are not locked
352 lock_wait $key;
353
354 $LOCK{$key} = [];
355 $LOCKER{$key} = $Coro::current;#d#
356
357 Coro::guard {
358 delete $LOCKER{$key};#d#
359 # wake up all waiters, to be on the safe side
360 $_->ready for @{ delete $LOCK{$key} };
361 }
362}
363
364sub lock_active($) {
365 my ($key) = @_;
366
367 ! ! $LOCK{$key}
368}
369
370sub freeze_mainloop {
371 tick_inhibit_inc;
372
373 Coro::guard \&tick_inhibit_dec;
374}
375
376=item cf::periodic $interval, $cb
377
378Like EV::periodic, but randomly selects a starting point so that the actions
379get spread over timer.
380
381=cut
382
383sub periodic($$) {
384 my ($interval, $cb) = @_;
385
386 my $start = rand List::Util::min 180, $interval;
387
388 EV::periodic $start, $interval, 0, $cb
389}
390
391=item cf::get_slot $time[, $priority[, $name]]
392
393Allocate $time seconds of blocking CPU time at priority C<$priority>:
394This call blocks and returns only when you have at least C<$time> seconds
395of cpu time till the next tick. The slot is only valid till the next cede.
396
397The optional C<$name> can be used to identify the job to run. It might be
398used for statistical purposes and should identify the same time-class.
399
400Useful for short background jobs.
401
402=cut
403
404our @SLOT_QUEUE;
405our $SLOT_QUEUE;
406
407$SLOT_QUEUE->cancel if $SLOT_QUEUE;
408$SLOT_QUEUE = Coro::async {
409 $Coro::current->desc ("timeslot manager");
410
411 my $signal = new Coro::Signal;
412
413 while () {
414 next_job:
415 my $avail = cf::till_tick;
416 if ($avail > 0.01) {
417 for (0 .. $#SLOT_QUEUE) {
418 if ($SLOT_QUEUE[$_][0] < $avail) {
419 my $job = splice @SLOT_QUEUE, $_, 1, ();
420 $job->[2]->send;
421 Coro::cede;
422 goto next_job;
423 }
424 }
425 }
426
427 if (@SLOT_QUEUE) {
428 # we do not use wait_for_tick() as it returns immediately when tick is inactive
429 push @cf::WAIT_FOR_TICK, $signal;
430 $signal->wait;
431 } else {
432 Coro::schedule;
433 }
434 }
435};
436
437sub get_slot($;$$) {
438 return if tick_inhibit || $Coro::current == $Coro::main;
439
440 my ($time, $pri, $name) = @_;
441
442 $time = $TICK * .6 if $time > $TICK * .6;
443 my $sig = new Coro::Signal;
444
445 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
446 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
447 $SLOT_QUEUE->ready;
448 $sig->wait;
449}
450
451=item cf::async { BLOCK }
452
453Currently the same as Coro::async_pool, meaning you cannot use
454C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
455thing you are allowed to do is call C<prio> on it.
456
457=cut
458
459BEGIN { *async = \&Coro::async_pool }
185 460
186=item cf::sync_job { BLOCK } 461=item cf::sync_job { BLOCK }
187 462
188The design of crossfire+ requires that the main coro ($Coro::main) is 463The design of Deliantra requires that the main coroutine ($Coro::main)
189always able to handle events or runnable, as crossfire+ is only partly 464is always able to handle events or runnable, as Deliantra is only
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 465partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
466acceptable.
191 467
192If it must be done, put the blocking parts into C<sync_job>. This will run 468If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The 469the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish 470server will be frozen during this time, so the block should either finish
195fast or be very important. 471fast or be very important.
198 474
199sub sync_job(&) { 475sub sync_job(&) {
200 my ($job) = @_; 476 my ($job) = @_;
201 477
202 if ($Coro::current == $Coro::main) { 478 if ($Coro::current == $Coro::main) {
479 my $time = EV::time;
480
203 # this is the main coro, too bad, we have to block 481 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 482 # till the operation succeeds, freezing the server :/
205 483
206 # TODO: use suspend/resume instead 484 LOG llevError, Carp::longmess "sync job";#d#
207 # (but this is cancel-safe) 485
208 local $FREEZE = 1; 486 my $freeze_guard = freeze_mainloop;
209 487
210 my $busy = 1; 488 my $busy = 1;
211 my @res; 489 my @res;
212 490
213 (Coro::async { 491 (async {
492 $Coro::current->desc ("sync job coro");
214 @res = eval { $job->() }; 493 @res = eval { $job->() };
215 warn $@ if $@; 494 warn $@ if $@;
216 undef $busy; 495 undef $busy;
217 })->prio (Coro::PRIO_MAX); 496 })->prio (Coro::PRIO_MAX);
218 497
219 while ($busy) { 498 while ($busy) {
499 if (Coro::nready) {
220 Coro::cede_notself; 500 Coro::cede_notself;
221 Event::one_event unless Coro::nready; 501 } else {
502 EV::loop EV::LOOP_ONESHOT;
222 } 503 }
504 }
505
506 my $time = EV::time - $time;
507
508 $TICK_START += $time; # do not account sync jobs to server load
223 509
224 wantarray ? @res : $res[0] 510 wantarray ? @res : $res[0]
225 } else { 511 } else {
226 # we are in another coroutine, how wonderful, everything just works 512 # we are in another coroutine, how wonderful, everything just works
227 513
228 $job->() 514 $job->()
229 } 515 }
230} 516}
231 517
232=item $coro = cf::coro { BLOCK } 518=item $coro = cf::async_ext { BLOCK }
233 519
234Creates and returns a new coro. This coro is automcatially being canceled 520Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 521extension calling this is being unloaded.
236 522
237=cut 523=cut
238 524
239sub coro(&) { 525sub async_ext(&) {
240 my $cb = shift; 526 my $cb = shift;
241 527
242 my $coro; $coro = async { 528 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 529
249 $coro->on_destroy (sub { 530 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 531 delete $EXT_CORO{$coro+0};
251 }); 532 });
252 $EXT_CORO{$coro+0} = $coro; 533 $EXT_CORO{$coro+0} = $coro;
253 534
254 $coro 535 $coro
255} 536}
256 537
257sub write_runtime { 538=item fork_call { }, $args
258 my $runtime = cf::localdir . "/runtime";
259 539
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 540Executes the given code block with the given arguments in a seperate
261 or return; 541process, returning the results. Everything must be serialisable with
542Coro::Storable. May, of course, block. Note that the executed sub may
543never block itself or use any form of event handling.
262 544
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 545=cut
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return;
266 546
267 aio_fsync $fh 547sub fork_call(&@) {
268 and return; 548 my ($cb, @args) = @_;
269 549
270 close $fh 550 # we seemingly have to make a local copy of the whole thing,
271 or return; 551 # otherwise perl prematurely frees the stuff :/
552 # TODO: investigate and fix (likely this will be rather laborious)
272 553
273 aio_rename "$runtime~", $runtime 554 my @res = Coro::Util::fork_eval {
274 and return; 555 reset_signals;
556 &$cb
557 }, @args;
275 558
559 wantarray ? @res : $res[-1]
560}
561
562=item $coin = coin_from_name $name
563
564=cut
565
566our %coin_alias = (
567 "silver" => "silvercoin",
568 "silvercoin" => "silvercoin",
569 "silvercoins" => "silvercoin",
570 "gold" => "goldcoin",
571 "goldcoin" => "goldcoin",
572 "goldcoins" => "goldcoin",
573 "platinum" => "platinacoin",
574 "platinumcoin" => "platinacoin",
575 "platinumcoins" => "platinacoin",
576 "platina" => "platinacoin",
577 "platinacoin" => "platinacoin",
578 "platinacoins" => "platinacoin",
579 "royalty" => "royalty",
580 "royalties" => "royalty",
581);
582
583sub coin_from_name($) {
584 $coin_alias{$_[0]}
585 ? cf::arch::find $coin_alias{$_[0]}
586 : undef
587}
588
589=item $value = cf::db_get $family => $key
590
591Returns a single value from the environment database.
592
593=item cf::db_put $family => $key => $value
594
595Stores the given C<$value> in the family. It can currently store binary
596data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
597
598=item $db = cf::db_table "name"
599
600Create and/or open a new database table. The string must not be "db" and must be unique
601within each server.
602
603=cut
604
605sub db_table($) {
606 my ($name) = @_;
607 my $db = BDB::db_create $DB_ENV;
608
609 eval {
610 $db->set_flags (BDB::CHKSUM);
611
612 utf8::encode $name;
613 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
614 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
615 cf::cleanup "db_open(db): $!" if $!;
616 };
617 cf::cleanup "db_open(db): $@" if $@;
618
619 $db
620}
621
622our $DB;
623
624sub db_init {
625 cf::sync_job {
626 $DB ||= db_table "db";
627 };
628}
629
630sub db_get($$) {
631 my $key = "$_[0]/$_[1]";
632
633 cf::sync_job {
634 BDB::db_get $DB, undef, $key, my $data;
635
636 $! ? ()
637 : $data
276 1 638 }
639}
640
641sub db_put($$$) {
642 BDB::dbreq_pri 4;
643 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
644}
645
646=item cf::cache $id => [$paths...], $processversion => $process
647
648Generic caching function that returns the value of the resource $id,
649caching and regenerating as required.
650
651This function can block.
652
653=cut
654
655sub cache {
656 my ($id, $src, $processversion, $process) = @_;
657
658 my $meta =
659 join "\x00",
660 $processversion,
661 map {
662 aio_stat $_
663 and Carp::croak "$_: $!";
664
665 ($_, (stat _)[7,9])
666 } @$src;
667
668 my $dbmeta = db_get cache => "$id/meta";
669 if ($dbmeta ne $meta) {
670 # changed, we may need to process
671
672 my @data;
673 my $md5;
674
675 for (0 .. $#$src) {
676 0 <= aio_load $src->[$_], $data[$_]
677 or Carp::croak "$src->[$_]: $!";
678 }
679
680 # if processing is expensive, check
681 # checksum first
682 if (1) {
683 $md5 =
684 join "\x00",
685 $processversion,
686 map {
687 cf::cede_to_tick;
688 ($src->[$_], Digest::MD5::md5_hex $data[$_])
689 } 0.. $#$src;
690
691
692 my $dbmd5 = db_get cache => "$id/md5";
693 if ($dbmd5 eq $md5) {
694 db_put cache => "$id/meta", $meta;
695
696 return db_get cache => "$id/data";
697 }
698 }
699
700 my $t1 = Time::HiRes::time;
701 my $data = $process->(\@data);
702 my $t2 = Time::HiRes::time;
703
704 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
705
706 db_put cache => "$id/data", $data;
707 db_put cache => "$id/md5" , $md5;
708 db_put cache => "$id/meta", $meta;
709
710 return $data;
711 }
712
713 db_get cache => "$id/data"
714}
715
716=item cf::datalog type => key => value, ...
717
718Log a datalog packet of the given type with the given key-value pairs.
719
720=cut
721
722sub datalog($@) {
723 my ($type, %kv) = @_;
724 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
277} 725}
278 726
279=back 727=back
280 728
281=cut 729=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 730
403############################################################################# 731#############################################################################
404 732
405=head2 ATTACHABLE OBJECTS 733=head2 ATTACHABLE OBJECTS
406 734
408attach callbacks/event handlers (a collection of which is called an "attachment") 736attach callbacks/event handlers (a collection of which is called an "attachment")
409to it. All such attachable objects support the following methods. 737to it. All such attachable objects support the following methods.
410 738
411In the following description, CLASS can be any of C<global>, C<object> 739In the following description, CLASS can be any of C<global>, C<object>
412C<player>, C<client> or C<map> (i.e. the attachable objects in 740C<player>, C<client> or C<map> (i.e. the attachable objects in
413crossfire+). 741Deliantra).
414 742
415=over 4 743=over 4
416 744
417=item $attachable->attach ($attachment, key => $value...) 745=item $attachable->attach ($attachment, key => $value...)
418 746
532our @CB_TYPE = (); # registry for type (cf-object class) based events 860our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 861our @CB_MAP = ();
534 862
535my %attachment; 863my %attachment;
536 864
865sub cf::attachable::thawer_merge {
866 # simply override everything except _meta
867 local $_[0]{_meta};
868 %{$_[0]} = %{$_[1]};
869}
870
537sub _attach_cb($$$$) { 871sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 872 my ($registry, $event, $prio, $cb) = @_;
539 873
540 use sort 'stable'; 874 use sort 'stable';
541 875
575 $registry = $CB_TYPE[$object_type] ||= []; 909 $registry = $CB_TYPE[$object_type] ||= [];
576 910
577 } elsif ($type eq "subtype") { 911 } elsif ($type eq "subtype") {
578 defined $object_type or Carp::croak "subtype specified without type"; 912 defined $object_type or Carp::croak "subtype specified without type";
579 my $object_subtype = shift @arg; 913 my $object_subtype = shift @arg;
580 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 914 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
581 915
582 } elsif ($type eq "package") { 916 } elsif ($type eq "package") {
583 my $pkg = shift @arg; 917 my $pkg = shift @arg;
584 918
585 while (my ($name, $id) = each %cb_id) { 919 while (my ($name, $id) = each %cb_id) {
614 _attach $registry, $klass, @attach; 948 _attach $registry, $klass, @attach;
615 } 949 }
616 950
617 $obj->{$name} = \%arg; 951 $obj->{$name} = \%arg;
618 } else { 952 } else {
619 warn "object uses attachment '$name' that is not available, postponing.\n"; 953 warn "object uses attachment '$name' which is not available, postponing.\n";
620 } 954 }
621 955
622 $obj->{_attachment}{$name} = undef; 956 $obj->{_attachment}{$name} = undef;
623} 957}
624 958
626 if (ref $_[0]) { 960 if (ref $_[0]) {
627 _object_attach @_; 961 _object_attach @_;
628 } else { 962 } else {
629 _attach shift->_attach_registry, @_; 963 _attach shift->_attach_registry, @_;
630 } 964 }
965 _recalc_want;
631}; 966};
632 967
633# all those should be optimised 968# all those should be optimised
634sub cf::attachable::detach { 969sub cf::attachable::detach {
635 my ($obj, $name) = @_; 970 my ($obj, $name) = @_;
638 delete $obj->{_attachment}{$name}; 973 delete $obj->{_attachment}{$name};
639 reattach ($obj); 974 reattach ($obj);
640 } else { 975 } else {
641 Carp::croak "cannot, currently, detach class attachments"; 976 Carp::croak "cannot, currently, detach class attachments";
642 } 977 }
978 _recalc_want;
643}; 979};
644 980
645sub cf::attachable::attached { 981sub cf::attachable::attached {
646 my ($obj, $name) = @_; 982 my ($obj, $name) = @_;
647 983
662 "; 998 ";
663 die if $@; 999 die if $@;
664} 1000}
665 1001
666our $override; 1002our $override;
667our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1003our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
668 1004
669sub override { 1005sub override {
670 $override = 1; 1006 $override = 1;
671 @invoke_results = (); 1007 @INVOKE_RESULTS = (@_);
672} 1008}
673 1009
674sub do_invoke { 1010sub do_invoke {
675 my $event = shift; 1011 my $event = shift;
676 my $callbacks = shift; 1012 my $callbacks = shift;
677 1013
678 @invoke_results = (); 1014 @INVOKE_RESULTS = ();
679 1015
680 local $override; 1016 local $override;
681 1017
682 for (@$callbacks) { 1018 for (@$callbacks) {
683 eval { &{$_->[1]} }; 1019 eval { &{$_->[1]} };
692 } 1028 }
693 1029
694 0 1030 0
695} 1031}
696 1032
697=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1033=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
698 1034
699=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1035=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
700 1036
701Generate an object-specific event with the given arguments. 1037Generate an object-specific event with the given arguments.
702 1038
703This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1039This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
704removed in future versions), and there is no public API to access override 1040removed in future versions), and there is no public API to access override
705results (if you must, access C<@cf::invoke_results> directly). 1041results (if you must, access C<@cf::INVOKE_RESULTS> directly).
706 1042
707=back 1043=back
708 1044
709=cut 1045=cut
710 1046
711############################################################################# 1047#############################################################################
712# object support 1048# object support
1049
1050sub _object_equal($$);
1051sub _object_equal($$) {
1052 my ($a, $b) = @_;
1053
1054 return 0 unless (ref $a) eq (ref $b);
1055
1056 if ("HASH" eq ref $a) {
1057 my @ka = keys %$a;
1058 my @kb = keys %$b;
1059
1060 return 0 if @ka != @kb;
1061
1062 for (0 .. $#ka) {
1063 return 0 unless $ka[$_] eq $kb[$_];
1064 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1065 }
1066
1067 } elsif ("ARRAY" eq ref $a) {
1068
1069 return 0 if @$a != @$b;
1070
1071 for (0 .. $#$a) {
1072 return 0 unless _object_equal $a->[$_], $b->[$_];
1073 }
1074
1075 } elsif ($a ne $b) {
1076 return 0;
1077 }
1078
1079 1
1080}
1081
1082our $SLOW_MERGES;#d#
1083sub _can_merge {
1084 my ($ob1, $ob2) = @_;
1085
1086 ++$SLOW_MERGES;#d#
1087
1088 # we do the slow way here
1089 return _object_equal $ob1, $ob2
1090}
713 1091
714sub reattach { 1092sub reattach {
715 # basically do the same as instantiate, without calling instantiate 1093 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 1094 my ($obj) = @_;
1095
1096 # no longer needed after getting rid of delete_package?
1097 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 1098
718 my $registry = $obj->registry; 1099 my $registry = $obj->registry;
719 1100
720 @$registry = (); 1101 @$registry = ();
721 1102
736cf::attachable->attach ( 1117cf::attachable->attach (
737 prio => -1000000, 1118 prio => -1000000,
738 on_instantiate => sub { 1119 on_instantiate => sub {
739 my ($obj, $data) = @_; 1120 my ($obj, $data) = @_;
740 1121
741 $data = from_json $data; 1122 $data = decode_json $data;
742 1123
743 for (@$data) { 1124 for (@$data) {
744 my ($name, $args) = @$_; 1125 my ($name, $args) = @$_;
745 1126
746 $obj->attach ($name, %{$args || {} }); 1127 $obj->attach ($name, %{$args || {} });
762sub object_freezer_save { 1143sub object_freezer_save {
763 my ($filename, $rdata, $objs) = @_; 1144 my ($filename, $rdata, $objs) = @_;
764 1145
765 sync_job { 1146 sync_job {
766 if (length $$rdata) { 1147 if (length $$rdata) {
1148 utf8::decode (my $decname = $filename);
767 warn sprintf "saving %s (%d,%d)\n", 1149 warn sprintf "saving %s (%d,%d)\n",
768 $filename, length $$rdata, scalar @$objs; 1150 $decname, length $$rdata, scalar @$objs;
769 1151
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 1153 aio_chmod $fh, SAVE_MODE;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1154 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh; 1155 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh; 1156 aio_close $fh;
775 1157
776 if (@$objs) { 1158 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1159 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 1160 aio_chmod $fh, SAVE_MODE;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1161 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 1162 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh; 1163 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh; 1164 aio_close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 1165 aio_rename "$filename.pst~", "$filename.pst";
784 } 1166 }
785 } else { 1167 } else {
786 aio_unlink "$filename.pst"; 1168 aio_unlink "$filename.pst";
787 } 1169 }
792 } 1174 }
793 } else { 1175 } else {
794 aio_unlink $filename; 1176 aio_unlink $filename;
795 aio_unlink "$filename.pst"; 1177 aio_unlink "$filename.pst";
796 } 1178 }
797 } 1179 };
798} 1180}
799 1181
800sub object_freezer_as_string { 1182sub object_freezer_as_string {
801 my ($rdata, $objs) = @_; 1183 my ($rdata, $objs) = @_;
802 1184
814 or return; 1196 or return;
815 1197
816 unless (aio_stat "$filename.pst") { 1198 unless (aio_stat "$filename.pst") {
817 (aio_load "$filename.pst", $av) >= 0 1199 (aio_load "$filename.pst", $av) >= 0
818 or return; 1200 or return;
1201
819 $av = eval { (Storable::thaw $av)->{objs} }; 1202 my $st = eval { Coro::Storable::thaw $av };
1203 $av = $st->{objs};
820 } 1204 }
821 1205
1206 utf8::decode (my $decname = $filename);
1207 warn sprintf "loading %s (%d,%d)\n",
1208 $decname, length $data, scalar @{$av || []};
1209
822 return ($data, $av); 1210 ($data, $av)
823} 1211}
1212
1213=head2 COMMAND CALLBACKS
1214
1215=over 4
1216
1217=cut
824 1218
825############################################################################# 1219#############################################################################
826# command handling &c 1220# command handling &c
827 1221
828=item cf::register_command $name => \&callback($ob,$args); 1222=item cf::register_command $name => \&callback($ob,$args);
841 push @{ $COMMAND{$name} }, [$caller, $cb]; 1235 push @{ $COMMAND{$name} }, [$caller, $cb];
842} 1236}
843 1237
844=item cf::register_extcmd $name => \&callback($pl,$packet); 1238=item cf::register_extcmd $name => \&callback($pl,$packet);
845 1239
846Register a callbackf ro execution when the client sends an extcmd packet. 1240Register a callback for execution when the client sends an (synchronous)
1241extcmd packet. Ext commands will be processed in the order they are
1242received by the server, like other user commands. The first argument is
1243the logged-in player. Ext commands can only be processed after a player
1244has logged in successfully.
847 1245
848If the callback returns something, it is sent back as if reply was being 1246If the callback returns something, it is sent back as if reply was being
849called. 1247called.
850 1248
1249=item cf::register_exticmd $name => \&callback($ns,$packet);
1250
1251Register a callback for execution when the client sends an (asynchronous)
1252exticmd packet. Exti commands are processed by the server as soon as they
1253are received, i.e. out of order w.r.t. other commands. The first argument
1254is a client socket. Exti commands can be received anytime, even before
1255log-in.
1256
1257If the callback returns something, it is sent back as if reply was being
1258called.
1259
851=cut 1260=cut
852 1261
853sub register_extcmd { 1262sub register_extcmd {
854 my ($name, $cb) = @_; 1263 my ($name, $cb) = @_;
855 1264
856 my $caller = caller;
857 #warn "registering extcmd '$name' to '$caller'";
858
859 $EXTCMD{$name} = [$cb, $caller]; 1265 $EXTCMD{$name} = $cb;
1266}
1267
1268sub register_exticmd {
1269 my ($name, $cb) = @_;
1270
1271 $EXTICMD{$name} = $cb;
860} 1272}
861 1273
862cf::player->attach ( 1274cf::player->attach (
863 on_command => sub { 1275 on_command => sub {
864 my ($pl, $name, $params) = @_; 1276 my ($pl, $name, $params) = @_;
873 cf::override; 1285 cf::override;
874 }, 1286 },
875 on_extcmd => sub { 1287 on_extcmd => sub {
876 my ($pl, $buf) = @_; 1288 my ($pl, $buf) = @_;
877 1289
878 my $msg = eval { from_json $buf }; 1290 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
879 1291
880 if (ref $msg) { 1292 if (ref $msg) {
1293 my ($type, $reply, @payload) =
1294 "ARRAY" eq ref $msg
1295 ? @$msg
1296 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1297
1298 my @reply;
1299
881 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1300 if (my $cb = $EXTCMD{$type}) {
882 if (my %reply = $cb->[0]->($pl, $msg)) { 1301 @reply = $cb->($pl, @payload);
883 $pl->ext_reply ($msg->{msgid}, %reply);
884 }
885 } 1302 }
1303
1304 $pl->ext_reply ($reply, @reply)
1305 if $reply;
1306
886 } else { 1307 } else {
887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1308 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
888 } 1309 }
889 1310
890 cf::override; 1311 cf::override;
891 }, 1312 },
892); 1313);
893 1314
894sub register {
895 my ($base, $pkg) = @_;
896
897 #TODO
898}
899
900sub load_extension { 1315sub load_extensions {
1316 cf::sync_job {
1317 my %todo;
1318
1319 for my $path (<$LIBDIR/*.ext>) {
1320 next unless -r $path;
1321
1322 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1323 my $base = $1;
1324 my $pkg = $1;
1325 $pkg =~ s/[^[:word:]]/_/g;
1326 $pkg = "ext::$pkg";
1327
1328 open my $fh, "<:utf8", $path
1329 or die "$path: $!";
1330
1331 my $source = do { local $/; <$fh> };
1332
1333 my %ext = (
1334 path => $path,
1335 base => $base,
1336 pkg => $pkg,
1337 );
1338
1339 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1340 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1341
1342 $ext{source} =
1343 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1344 . "#line 1 \"$path\"\n{\n"
1345 . $source
1346 . "\n};\n1";
1347
1348 $todo{$base} = \%ext;
1349 }
1350
1351 my %done;
1352 while (%todo) {
1353 my $progress;
1354
1355 while (my ($k, $v) = each %todo) {
1356 for (split /,\s*/, $v->{meta}{depends}) {
1357 goto skip
1358 unless exists $done{$_};
1359 }
1360
1361 warn "... loading '$k' into '$v->{pkg}'\n";
1362
1363 unless (eval $v->{source}) {
1364 my $msg = $@ ? "$v->{path}: $@\n"
1365 : "$v->{base}: extension inactive.\n";
1366
1367 if (exists $v->{meta}{mandatory}) {
1368 warn $msg;
1369 cf::cleanup "mandatory extension failed to load, exiting.";
1370 }
1371
1372 warn $msg;
1373 }
1374
1375 $done{$k} = delete $todo{$k};
1376 push @EXTS, $v->{pkg};
1377 $progress = 1;
1378 }
1379
1380 skip:
1381 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1382 unless $progress;
1383 }
1384 };
1385}
1386
1387#############################################################################
1388
1389=back
1390
1391=head2 CORE EXTENSIONS
1392
1393Functions and methods that extend core crossfire objects.
1394
1395=cut
1396
1397package cf::player;
1398
1399use Coro::AIO;
1400
1401=head3 cf::player
1402
1403=over 4
1404
1405=item cf::player::num_playing
1406
1407Returns the official number of playing players, as per the Crossfire metaserver rules.
1408
1409=cut
1410
1411sub num_playing {
1412 scalar grep
1413 $_->ob->map
1414 && !$_->hidden
1415 && !$_->ob->flag (cf::FLAG_WIZ),
1416 cf::player::list
1417}
1418
1419=item cf::player::find $login
1420
1421Returns the given player object, loading it if necessary (might block).
1422
1423=cut
1424
1425sub playerdir($) {
1426 "$PLAYERDIR/"
1427 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1428}
1429
1430sub path($) {
1431 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1432
1433 (playerdir $login) . "/playerdata"
1434}
1435
1436sub find_active($) {
1437 $cf::PLAYER{$_[0]}
1438 and $cf::PLAYER{$_[0]}->active
1439 and $cf::PLAYER{$_[0]}
1440}
1441
1442sub exists($) {
1443 my ($login) = @_;
1444
1445 $cf::PLAYER{$login}
1446 or cf::sync_job { !aio_stat path $login }
1447}
1448
1449sub find($) {
1450 return $cf::PLAYER{$_[0]} || do {
1451 my $login = $_[0];
1452
1453 my $guard = cf::lock_acquire "user_find:$login";
1454
1455 $cf::PLAYER{$_[0]} || do {
1456 # rename old playerfiles to new ones
1457 #TODO: remove when no longer required
1458 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1459 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1460 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1461 aio_unlink +(playerdir $login) . "/$login.pl";
1462
1463 my $f = new_from_file cf::object::thawer path $login
1464 or return;
1465
1466 my $pl = cf::player::load_pl $f
1467 or return;
1468
1469 local $cf::PLAYER_LOADING{$login} = $pl;
1470 $f->resolve_delayed_derefs;
1471 $cf::PLAYER{$login} = $pl
1472 }
1473 }
1474}
1475
1476sub save($) {
1477 my ($pl) = @_;
1478
1479 return if $pl->{deny_save};
1480
1481 my $path = path $pl;
1482 my $guard = cf::lock_acquire "user_save:$path";
1483
1484 return if $pl->{deny_save};
1485
1486 aio_mkdir playerdir $pl, 0770;
1487 $pl->{last_save} = $cf::RUNTIME;
1488
1489 cf::get_slot 0.01;
1490
1491 $pl->save_pl ($path);
1492 cf::cede_to_tick;
1493}
1494
1495sub new($) {
1496 my ($login) = @_;
1497
1498 my $self = create;
1499
1500 $self->ob->name ($login);
1501 $self->{deny_save} = 1;
1502
1503 $cf::PLAYER{$login} = $self;
1504
1505 $self
1506}
1507
1508=item $player->send_msg ($channel, $msg, $color, [extra...])
1509
1510=cut
1511
1512sub send_msg {
1513 my $ns = shift->ns
1514 or return;
1515 $ns->send_msg (@_);
1516}
1517
1518=item $pl->quit_character
1519
1520Nukes the player without looking back. If logged in, the connection will
1521be destroyed. May block for a long time.
1522
1523=cut
1524
1525sub quit_character {
1526 my ($pl) = @_;
1527
1528 my $name = $pl->ob->name;
1529
1530 $pl->{deny_save} = 1;
1531 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1532
1533 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1534 $pl->deactivate;
1535 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1536 $pl->ob->check_score;
1537 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1538 $pl->ns->destroy if $pl->ns;
1539
1540 my $path = playerdir $pl;
1541 my $temp = "$path~$cf::RUNTIME~deleting~";
1542 aio_rename $path, $temp;
1543 delete $cf::PLAYER{$pl->ob->name};
1544 $pl->destroy;
1545
1546 my $prefix = qr<^~\Q$name\E/>;
1547
1548 # nuke player maps
1549 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1550
1551 IO::AIO::aio_rmtree $temp;
1552}
1553
1554=item $pl->kick
1555
1556Kicks a player out of the game. This destroys the connection.
1557
1558=cut
1559
1560sub kick {
1561 my ($pl, $kicker) = @_;
1562
1563 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1564 $pl->killer ("kicked");
1565 $pl->ns->destroy;
1566}
1567
1568=item cf::player::list_logins
1569
1570Returns am arrayref of all valid playernames in the system, can take a
1571while and may block, so not sync_job-capable, ever.
1572
1573=cut
1574
1575sub list_logins {
1576 my $dirs = aio_readdir $PLAYERDIR
1577 or return [];
1578
1579 my @logins;
1580
1581 for my $login (@$dirs) {
1582 my $path = path $login;
1583
1584 # a .pst is a dead give-away for a valid player
1585 # if no pst file found, open and chekc for blocked users
1586 if (aio_stat "$path.pst") {
1587 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1588 aio_read $fh, 0, 512, my $buf, 0 or next;
1589 $buf !~ /^password -------------$/m or next; # official not-valid tag
1590 }
1591
1592 utf8::decode $login;
1593 push @logins, $login;
1594 }
1595
1596 \@logins
1597}
1598
1599=item $player->maps
1600
1601Returns an arrayref of map paths that are private for this
1602player. May block.
1603
1604=cut
1605
1606sub maps($) {
1607 my ($pl) = @_;
1608
1609 $pl = ref $pl ? $pl->ob->name : $pl;
1610
1611 my $files = aio_readdir playerdir $pl
1612 or return;
1613
1614 my @paths;
1615
1616 for (@$files) {
1617 utf8::decode $_;
1618 next if /\.(?:pl|pst)$/;
1619 next unless /^$PATH_SEP/o;
1620
1621 push @paths, cf::map::normalise "~$pl/$_";
1622 }
1623
1624 \@paths
1625}
1626
1627=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1628
1629Expand crossfire pod fragments into protocol xml.
1630
1631=item $player->ext_reply ($msgid, @msg)
1632
1633Sends an ext reply to the player.
1634
1635=cut
1636
1637sub ext_reply($$@) {
1638 my ($self, $id, @msg) = @_;
1639
1640 $self->ns->ext_reply ($id, @msg)
1641}
1642
1643=item $player->ext_msg ($type, @msg)
1644
1645Sends an ext event to the client.
1646
1647=cut
1648
1649sub ext_msg($$@) {
1650 my ($self, $type, @msg) = @_;
1651
1652 $self->ns->ext_msg ($type, @msg);
1653}
1654
1655=head3 cf::region
1656
1657=over 4
1658
1659=cut
1660
1661package cf::region;
1662
1663=item cf::region::find_by_path $path
1664
1665Tries to decuce the likely region for a map knowing only its path.
1666
1667=cut
1668
1669sub find_by_path($) {
901 my ($path) = @_; 1670 my ($path) = @_;
902 1671
903 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1672 my ($match, $specificity);
904 my $base = $1;
905 my $pkg = $1;
906 $pkg =~ s/[^[:word:]]/_/g;
907 $pkg = "ext::$pkg";
908 1673
909 warn "loading '$path' into '$pkg'\n"; 1674 for my $region (list) {
910 1675 if ($region->{match} && $path =~ $region->{match}) {
911 open my $fh, "<:utf8", $path 1676 ($match, $specificity) = ($region, $region->specificity)
912 or die "$path: $!"; 1677 if $region->specificity > $specificity;
913 1678 }
914 my $source =
915 "package $pkg; use strict; use utf8;\n"
916 . "#line 1 \"$path\"\n{\n"
917 . (do { local $/; <$fh> })
918 . "\n};\n1";
919
920 eval $source
921 or die $@ ? "$path: $@\n"
922 : "extension disabled.\n";
923
924 push @exts, $pkg;
925 $ext_pkg{$base} = $pkg;
926
927# no strict 'refs';
928# @{"$pkg\::ISA"} = ext::;
929
930 register $base, $pkg;
931}
932
933sub unload_extension {
934 my ($pkg) = @_;
935
936 warn "removing extension $pkg\n";
937
938 # remove hooks
939 #TODO
940# for my $idx (0 .. $#PLUGIN_EVENT) {
941# delete $hook[$idx]{$pkg};
942# } 1679 }
943 1680
944 # remove commands 1681 $match
945 for my $name (keys %COMMAND) {
946 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
947
948 if (@cb) {
949 $COMMAND{$name} = \@cb;
950 } else {
951 delete $COMMAND{$name};
952 }
953 }
954
955 # remove extcmds
956 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
957 delete $EXTCMD{$name};
958 }
959
960 if (my $cb = $pkg->can ("unload")) {
961 eval {
962 $cb->($pkg);
963 1
964 } or warn "$pkg unloaded, but with errors: $@";
965 }
966
967 Symbol::delete_package $pkg;
968}
969
970sub load_extensions {
971 for my $ext (<$LIBDIR/*.ext>) {
972 next unless -r $ext;
973 eval {
974 load_extension $ext;
975 1
976 } or warn "$ext not loaded: $@";
977 }
978}
979
980#############################################################################
981# load/save/clean perl data associated with a map
982
983*cf::mapsupport::on_clean = sub {
984 my ($map) = @_;
985
986 my $path = $map->tmpname;
987 defined $path or return;
988
989 unlink "$path.pst";
990};
991
992cf::map->attach (prio => -10000, package => cf::mapsupport::);
993
994#############################################################################
995# load/save perl data associated with player->ob objects
996
997sub all_objects(@) {
998 @_, map all_objects ($_->inv), @_
999}
1000
1001# TODO: compatibility cruft, remove when no longer needed
1002cf::player->attach (
1003 on_load => sub {
1004 my ($pl, $path) = @_;
1005
1006 for my $o (all_objects $pl->ob) {
1007 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1008 $o->set_ob_key_value ("_perl_data");
1009
1010 %$o = %{ Storable::thaw pack "H*", $value };
1011 }
1012 }
1013 },
1014);
1015
1016#############################################################################
1017
1018=head2 CORE EXTENSIONS
1019
1020Functions and methods that extend core crossfire objects.
1021
1022=head3 cf::player
1023
1024=over 4
1025
1026=item cf::player::exists $login
1027
1028Returns true when the given account exists.
1029
1030=cut
1031
1032sub cf::player::exists($) {
1033 cf::player::find $_[0]
1034 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1035}
1036
1037=item $player->ext_reply ($msgid, $msgtype, %msg)
1038
1039Sends an ext reply to the player.
1040
1041=cut
1042
1043sub cf::player::ext_reply($$$%) {
1044 my ($self, $id, %msg) = @_;
1045
1046 $msg{msgid} = $id;
1047
1048 $self->send ("ext " . to_json \%msg);
1049} 1682}
1050 1683
1051=back 1684=back
1052
1053 1685
1054=head3 cf::map 1686=head3 cf::map
1055 1687
1056=over 4 1688=over 4
1057 1689
1060package cf::map; 1692package cf::map;
1061 1693
1062use Fcntl; 1694use Fcntl;
1063use Coro::AIO; 1695use Coro::AIO;
1064 1696
1697use overload
1698 '""' => \&as_string,
1699 fallback => 1;
1700
1065our $MAX_RESET = 7200; 1701our $MAX_RESET = 3600;
1066our $DEFAULT_RESET = 3600; 1702our $DEFAULT_RESET = 3000;
1067 1703
1068sub generate_random_map { 1704sub generate_random_map {
1069 my ($path, $rmp) = @_; 1705 my ($self, $rmp) = @_;
1706
1707 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1070 1708
1071 # mit "rum" bekleckern, nicht 1709 # mit "rum" bekleckern, nicht
1072 cf::map::_create_random_map 1710 $self->_create_random_map (
1073 $path,
1074 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1711 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1075 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1712 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1076 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1713 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1077 $rmp->{exit_on_final_map}, 1714 $rmp->{exit_on_final_map},
1078 $rmp->{xsize}, $rmp->{ysize}, 1715 $rmp->{xsize}, $rmp->{ysize},
1079 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1716 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1080 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1717 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1081 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1718 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1082 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1719 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1083 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1720 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1084 (cf::region::find $rmp->{region}) 1721 (cf::region::find $rmp->{region}), $rmp->{custom}
1722 )
1723}
1724
1725=item cf::map->register ($regex, $prio)
1726
1727Register a handler for the map path matching the given regex at the
1728givne priority (higher is better, built-in handlers have priority 0, the
1729default).
1730
1731=cut
1732
1733sub register {
1734 my (undef, $regex, $prio) = @_;
1735 my $pkg = caller;
1736
1737 no strict;
1738 push @{"$pkg\::ISA"}, __PACKAGE__;
1739
1740 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1741}
1742
1743# also paths starting with '/'
1744$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1745
1746sub thawer_merge {
1747 my ($self, $merge) = @_;
1748
1749 # we have to keep some variables in memory intact
1750 local $self->{path};
1751 local $self->{load_path};
1752
1753 $self->SUPER::thawer_merge ($merge);
1754}
1755
1756sub normalise {
1757 my ($path, $base) = @_;
1758
1759 $path = "$path"; # make sure its a string
1760
1761 $path =~ s/\.map$//;
1762
1763 # map plan:
1764 #
1765 # /! non-realised random map exit (special hack!)
1766 # {... are special paths that are not being touched
1767 # ?xxx/... are special absolute paths
1768 # ?random/... random maps
1769 # /... normal maps
1770 # ~user/... per-player map of a specific user
1771
1772 $path =~ s/$PATH_SEP/\//go;
1773
1774 # treat it as relative path if it starts with
1775 # something that looks reasonable
1776 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1777 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1778
1779 $base =~ s{[^/]+/?$}{};
1780 $path = "$base/$path";
1781 }
1782
1783 for ($path) {
1784 redo if s{//}{/};
1785 redo if s{/\.?/}{/};
1786 redo if s{/[^/]+/\.\./}{/};
1787 }
1788
1789 $path
1790}
1791
1792sub new_from_path {
1793 my (undef, $path, $base) = @_;
1794
1795 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1796
1797 $path = normalise $path, $base;
1798
1799 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1800 if ($path =~ $EXT_MAP{$pkg}[1]) {
1801 my $self = bless cf::map::new, $pkg;
1802 $self->{path} = $path; $self->path ($path);
1803 $self->init; # pass $1 etc.
1804 return $self;
1805 }
1806 }
1807
1808 Carp::cluck "unable to resolve path '$path' (base '$base').";
1809 ()
1810}
1811
1812sub init {
1813 my ($self) = @_;
1814
1815 $self
1816}
1817
1818sub as_string {
1819 my ($self) = @_;
1820
1821 "$self->{path}"
1822}
1823
1824# the displayed name, this is a one way mapping
1825sub visible_name {
1826 &as_string
1827}
1828
1829# the original (read-only) location
1830sub load_path {
1831 my ($self) = @_;
1832
1833 "$MAPDIR/$self->{path}.map"
1834}
1835
1836# the temporary/swap location
1837sub save_path {
1838 my ($self) = @_;
1839
1840 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1841 "$TMPDIR/$path.map"
1842}
1843
1844# the unique path, undef == no special unique path
1845sub uniq_path {
1846 my ($self) = @_;
1847
1848 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1849 "$UNIQUEDIR/$path"
1085} 1850}
1086 1851
1087# and all this just because we cannot iterate over 1852# and all this just because we cannot iterate over
1088# all maps in C++... 1853# all maps in C++...
1089sub change_all_map_light { 1854sub change_all_map_light {
1090 my ($change) = @_; 1855 my ($change) = @_;
1091 1856
1092 $_->change_map_light ($change) for values %cf::MAP; 1857 $_->change_map_light ($change)
1858 for grep $_->outdoor, values %cf::MAP;
1093} 1859}
1094 1860
1861sub decay_objects {
1862 my ($self) = @_;
1863
1864 return if $self->{deny_reset};
1865
1866 $self->do_decay_objects;
1867}
1868
1869sub unlink_save {
1870 my ($self) = @_;
1871
1872 utf8::encode (my $save = $self->save_path);
1873 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1874 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1875}
1876
1095sub try_load_header($) { 1877sub load_header_from($) {
1096 my ($path) = @_; 1878 my ($self, $path) = @_;
1097 1879
1098 utf8::encode $path; 1880 utf8::encode $path;
1099 aio_open $path, O_RDONLY, 0 1881 my $f = new_from_file cf::object::thawer $path
1100 or return; 1882 or return;
1101 1883
1102 my $map = cf::map::new 1884 $self->_load_header ($f)
1103 or return; 1885 or return;
1104 1886
1105 $map->load_header ($path) 1887 local $MAP_LOADING{$self->{path}} = $self;
1888 $f->resolve_delayed_derefs;
1889
1890 $self->{load_path} = $path;
1891
1892 1
1893}
1894
1895sub load_header_orig {
1896 my ($self) = @_;
1897
1898 $self->load_header_from ($self->load_path)
1899}
1900
1901sub load_header_temp {
1902 my ($self) = @_;
1903
1904 $self->load_header_from ($self->save_path)
1905}
1906
1907sub prepare_temp {
1908 my ($self) = @_;
1909
1910 $self->last_access ((delete $self->{last_access})
1911 || $cf::RUNTIME); #d#
1912 # safety
1913 $self->{instantiate_time} = $cf::RUNTIME
1914 if $self->{instantiate_time} > $cf::RUNTIME;
1915}
1916
1917sub prepare_orig {
1918 my ($self) = @_;
1919
1920 $self->{load_original} = 1;
1921 $self->{instantiate_time} = $cf::RUNTIME;
1922 $self->last_access ($cf::RUNTIME);
1923 $self->instantiate;
1924}
1925
1926sub load_header {
1927 my ($self) = @_;
1928
1929 if ($self->load_header_temp) {
1930 $self->prepare_temp;
1931 } else {
1932 $self->load_header_orig
1106 or return; 1933 or return;
1934 $self->prepare_orig;
1935 }
1107 1936
1108 $map->{load_path} = $path; 1937 $self->{deny_reset} = 1
1938 if $self->no_reset;
1109 1939
1110 $map 1940 $self->default_region (cf::region::find_by_path $self->{path})
1111} 1941 unless $self->default_region;
1112 1942
1943 1
1944}
1945
1946sub find;
1113sub find_map { 1947sub find {
1114 my ($path, $origin) = @_; 1948 my ($path, $origin) = @_;
1115 1949
1116 #warn "find_map<$path,$origin>\n";#d#
1117
1118 $path = new cf::path $path, $origin && $origin->path; 1950 $path = normalise $path, $origin && $origin->path;
1119 my $key = $path->as_string;
1120 1951
1952 cf::lock_wait "map_data:$path";#d#remove
1953 cf::lock_wait "map_find:$path";
1954
1121 $cf::MAP{$key} || do { 1955 $cf::MAP{$path} || do {
1122 # do it the slow way 1956 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1123 my $map = try_load_header $path->save_path; 1957 my $guard2 = cf::lock_acquire "map_find:$path";
1124 1958
1125 if ($map) { 1959 my $map = new_from_path cf::map $path
1126 # safety
1127 $map->{instantiate_time} = $cf::RUNTIME
1128 if $map->{instantiate_time} > $cf::RUNTIME;
1129 } else {
1130 if (my $rmp = $path->random_map_params) {
1131 $map = generate_random_map $key, $rmp;
1132 } else {
1133 $map = try_load_header $path->load_path;
1134 }
1135
1136 $map or return; 1960 or return;
1137 1961
1138 $map->{load_original} = 1;
1139 $map->{instantiate_time} = $cf::RUNTIME;
1140 $map->instantiate;
1141
1142 # per-player maps become, after loading, normal maps
1143 $map->per_player (0) if $path->{user_rel};
1144 }
1145
1146 $map->path ($key);
1147 $map->{path} = $path;
1148 $map->{last_save} = $cf::RUNTIME; 1962 $map->{last_save} = $cf::RUNTIME;
1149 $map->last_access ($cf::RUNTIME);
1150 1963
1151 if ($map->should_reset) { 1964 $map->load_header
1965 or return;
1966
1967 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1968 # doing this can freeze the server in a sync job, obviously
1969 #$cf::WAIT_FOR_TICK->wait;
1970 undef $guard2;
1971 undef $guard1;
1152 $map->reset; 1972 $map->reset;
1153 $map = find_map $path; 1973 return find $path;
1154 } 1974 }
1155 1975
1156 $cf::MAP{$key} = $map 1976 $cf::MAP{$path} = $map
1157 } 1977 }
1158} 1978}
1979
1980sub pre_load { }
1981sub post_load { }
1159 1982
1160sub load { 1983sub load {
1161 my ($self) = @_; 1984 my ($self) = @_;
1162 1985
1163 return if $self->in_memory != cf::MAP_SWAPPED; 1986 local $self->{deny_reset} = 1; # loading can take a long time
1164
1165 $self->in_memory (cf::MAP_LOADING);
1166 1987
1167 my $path = $self->{path}; 1988 my $path = $self->{path};
1168 1989
1990 {
1991 my $guard = cf::lock_acquire "map_data:$path";
1992
1993 return unless $self->valid;
1994 return unless $self->in_memory == cf::MAP_SWAPPED;
1995
1996 $self->in_memory (cf::MAP_LOADING);
1997
1169 $self->alloc; 1998 $self->alloc;
1170 $self->load_objects ($self->{load_path}, 1) 1999
2000 $self->pre_load;
2001 cf::cede_to_tick;
2002
2003 my $f = new_from_file cf::object::thawer $self->{load_path};
2004 $f->skip_block;
2005 $self->_load_objects ($f)
1171 or return; 2006 or return;
1172 2007
1173 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2008 $self->post_load_original
1174 if delete $self->{load_original}; 2009 if delete $self->{load_original};
1175 2010
1176 if (my $uniq = $path->uniq_path) { 2011 if (my $uniq = $self->uniq_path) {
1177 utf8::encode $uniq; 2012 utf8::encode $uniq;
1178 if (aio_open $uniq, O_RDONLY, 0) { 2013 unless (aio_stat $uniq) {
2014 if (my $f = new_from_file cf::object::thawer $uniq) {
1179 $self->clear_unique_items; 2015 $self->clear_unique_items;
1180 $self->load_objects ($uniq, 0); 2016 $self->_load_objects ($f);
2017 $f->resolve_delayed_derefs;
2018 }
1181 } 2019 }
1182 } 2020 }
1183 2021
2022 $f->resolve_delayed_derefs;
2023
2024 cf::cede_to_tick;
1184 # now do the right thing for maps 2025 # now do the right thing for maps
1185 $self->link_multipart_objects; 2026 $self->link_multipart_objects;
1186
1187 if ($self->{path}->is_style_map) {
1188 $self->{deny_save} = 1;
1189 $self->{deny_reset} = 1;
1190 } else {
1191 $self->fix_auto_apply;
1192 $self->decay_objects;
1193 $self->update_buttons;
1194 $self->set_darkness_map;
1195 $self->difficulty ($self->estimate_difficulty) 2027 $self->difficulty ($self->estimate_difficulty)
1196 unless $self->difficulty; 2028 unless $self->difficulty;
2029 cf::cede_to_tick;
2030
2031 unless ($self->{deny_activate}) {
2032 $self->decay_objects;
2033 $self->fix_auto_apply;
2034 $self->update_buttons;
2035 cf::cede_to_tick;
2036 $self->set_darkness_map;
2037 cf::cede_to_tick;
1197 $self->activate; 2038 $self->activate;
1198 } 2039 }
1199 2040
2041 $self->{last_save} = $cf::RUNTIME;
2042 $self->last_access ($cf::RUNTIME);
2043
1200 $self->in_memory (cf::MAP_IN_MEMORY); 2044 $self->in_memory (cf::MAP_ACTIVE);
1201} 2045 }
1202 2046
1203sub load_map_sync { 2047 $self->post_load;
2048}
2049
2050sub customise_for {
2051 my ($self, $ob) = @_;
2052
2053 return find "~" . $ob->name . "/" . $self->{path}
2054 if $self->per_player;
2055
2056# return find "?party/" . $ob->name . "/" . $self->{path}
2057# if $self->per_party;
2058
2059 $self
2060}
2061
2062# find and load all maps in the 3x3 area around a map
2063sub load_neighbours {
2064 my ($map) = @_;
2065
2066 my @neigh; # diagonal neighbours
2067
2068 for (0 .. 3) {
2069 my $neigh = $map->tile_path ($_)
2070 or next;
2071 $neigh = find $neigh, $map
2072 or next;
2073 $neigh->load;
2074
2075 push @neigh,
2076 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2077 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2078 }
2079
2080 for (grep defined $_->[0], @neigh) {
2081 my ($path, $origin) = @$_;
2082 my $neigh = find $path, $origin
2083 or next;
2084 $neigh->load;
2085 }
2086}
2087
2088sub find_sync {
1204 my ($path, $origin) = @_; 2089 my ($path, $origin) = @_;
1205 2090
1206 #warn "load_map_sync<$path, $origin>\n";#d# 2091 cf::sync_job { find $path, $origin }
2092}
1207 2093
1208 cf::sync_job { 2094sub do_load_sync {
1209 my $map = cf::map::find_map $path, $origin 2095 my ($map) = @_;
1210 or return; 2096
1211 $map->load; 2097 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1212 $map 2098 if $Coro::current == $Coro::main;
2099
2100 cf::sync_job { $map->load };
2101}
2102
2103our %MAP_PREFETCH;
2104our $MAP_PREFETCHER = undef;
2105
2106sub find_async {
2107 my ($path, $origin, $load) = @_;
2108
2109 $path = normalise $path, $origin && $origin->{path};
2110
2111 if (my $map = $cf::MAP{$path}) {
2112 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2113 }
2114
2115 $MAP_PREFETCH{$path} |= $load;
2116
2117 $MAP_PREFETCHER ||= cf::async {
2118 $Coro::current->{desc} = "map prefetcher";
2119
2120 while (%MAP_PREFETCH) {
2121 while (my ($k, $v) = each %MAP_PREFETCH) {
2122 if (my $map = find $k) {
2123 $map->load if $v;
2124 }
2125
2126 delete $MAP_PREFETCH{$k};
2127 }
2128 }
2129 undef $MAP_PREFETCHER;
1213 } 2130 };
2131 $MAP_PREFETCHER->prio (6);
2132
2133 ()
1214} 2134}
1215 2135
1216sub save { 2136sub save {
1217 my ($self) = @_; 2137 my ($self) = @_;
1218 2138
1219 my $save = $self->{path}->save_path; utf8::encode $save; 2139 my $lock = cf::lock_acquire "map_data:$self->{path}";
1220 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1221 2140
1222 $self->{last_save} = $cf::RUNTIME; 2141 $self->{last_save} = $cf::RUNTIME;
1223 2142
1224 return unless $self->dirty; 2143 return unless $self->dirty;
1225 2144
2145 my $save = $self->save_path; utf8::encode $save;
2146 my $uniq = $self->uniq_path; utf8::encode $uniq;
2147
1226 $self->{load_path} = $save; 2148 $self->{load_path} = $save;
1227 2149
1228 return if $self->{deny_save}; 2150 return if $self->{deny_save};
1229 2151
2152 local $self->{last_access} = $self->last_access;#d#
2153
2154 cf::async {
2155 $Coro::current->{desc} = "map player save";
2156 $_->contr->save for $self->players;
2157 };
2158
2159 cf::get_slot 0.02;
2160
1230 if ($uniq) { 2161 if ($uniq) {
1231 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2162 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1232 $self->save_objects ($uniq, cf::IO_UNIQUES); 2163 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1233 } else { 2164 } else {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1235 } 2166 }
1236} 2167}
1237 2168
1238sub swap_out { 2169sub swap_out {
1239 my ($self) = @_; 2170 my ($self) = @_;
1240 2171
2172 # save first because save cedes
2173 $self->save;
2174
2175 my $lock = cf::lock_acquire "map_data:$self->{path}";
2176
1241 return if $self->players; 2177 return if $self->players;
1242 return if $self->in_memory != cf::MAP_IN_MEMORY; 2178 return if $self->in_memory != cf::MAP_ACTIVE;
1243 return if $self->{deny_save}; 2179 return if $self->{deny_save};
1244 2180
2181 $self->in_memory (cf::MAP_SWAPPED);
2182
1245 $self->save; 2183 $self->deactivate;
2184 $_->clear_links_to ($self) for values %cf::MAP;
1246 $self->clear; 2185 $self->clear;
1247 $self->in_memory (cf::MAP_SWAPPED);
1248} 2186}
1249 2187
1250sub reset_at { 2188sub reset_at {
1251 my ($self) = @_; 2189 my ($self) = @_;
1252 2190
1253 # TODO: safety, remove and allow resettable per-player maps 2191 # TODO: safety, remove and allow resettable per-player maps
1254 return 1e99 if $self->{path}{user_rel};
1255 return 1e99 if $self->{deny_reset}; 2192 return 1e99 if $self->{deny_reset};
1256 2193
1257 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2194 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1258 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2195 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1259 2196
1264 my ($self) = @_; 2201 my ($self) = @_;
1265 2202
1266 $self->reset_at <= $cf::RUNTIME 2203 $self->reset_at <= $cf::RUNTIME
1267} 2204}
1268 2205
1269sub unlink_save {
1270 my ($self) = @_;
1271
1272 utf8::encode (my $save = $self->{path}->save_path);
1273 aioreq_pri 3; IO::AIO::aio_unlink $save;
1274 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1275}
1276
1277sub rename {
1278 my ($self, $new_path) = @_;
1279
1280 $self->unlink_save;
1281
1282 delete $cf::MAP{$self->path};
1283 $self->{path} = new cf::path $new_path;
1284 $self->path ($self->{path}->as_string);
1285 $cf::MAP{$self->path} = $self;
1286
1287 $self->save;
1288}
1289
1290sub reset { 2206sub reset {
1291 my ($self) = @_; 2207 my ($self) = @_;
1292 2208
2209 my $lock = cf::lock_acquire "map_data:$self->{path}";
2210
1293 return if $self->players; 2211 return if $self->players;
1294 return if $self->{path}{user_rel};#d#
1295 2212
1296 warn "resetting map ", $self->path;#d# 2213 warn "resetting map ", $self->path;
2214
2215 $self->in_memory (cf::MAP_SWAPPED);
2216
2217 # need to save uniques path
2218 unless ($self->{deny_save}) {
2219 my $uniq = $self->uniq_path; utf8::encode $uniq;
2220
2221 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2222 if $uniq;
2223 }
1297 2224
1298 delete $cf::MAP{$self->path}; 2225 delete $cf::MAP{$self->path};
1299 2226
2227 $self->deactivate;
1300 $_->clear_links_to ($self) for values %cf::MAP; 2228 $_->clear_links_to ($self) for values %cf::MAP;
2229 $self->clear;
1301 2230
1302 $self->unlink_save; 2231 $self->unlink_save;
1303 $self->destroy; 2232 $self->destroy;
1304} 2233}
1305 2234
1306my $nuke_counter = "aaaa"; 2235my $nuke_counter = "aaaa";
1307 2236
1308sub nuke { 2237sub nuke {
1309 my ($self) = @_; 2238 my ($self) = @_;
1310 2239
2240 {
2241 my $lock = cf::lock_acquire "map_data:$self->{path}";
2242
2243 delete $cf::MAP{$self->path};
2244
2245 $self->unlink_save;
2246
2247 bless $self, "cf::map";
2248 delete $self->{deny_reset};
1311 $self->{deny_save} = 1; 2249 $self->{deny_save} = 1;
1312 $self->reset_timeout (1); 2250 $self->reset_timeout (1);
1313 $self->rename ("{nuke}/" . ($nuke_counter++)); 2251 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2252
2253 $cf::MAP{$self->path} = $self;
2254 }
2255
1314 $self->reset; # polite request, might not happen 2256 $self->reset; # polite request, might not happen
1315} 2257}
1316 2258
1317sub customise_for { 2259=item $maps = cf::map::tmp_maps
1318 my ($map, $ob) = @_;
1319 2260
1320 if ($map->per_player) { 2261Returns an arrayref with all map paths of currently instantiated and saved
1321 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2262maps. May block.
2263
2264=cut
2265
2266sub tmp_maps() {
1322 } 2267 [
1323 2268 map {
1324 $map 2269 utf8::decode $_;
2270 /\.map$/
2271 ? normalise $_
2272 : ()
2273 } @{ aio_readdir $TMPDIR or [] }
2274 ]
1325} 2275}
1326 2276
1327sub emergency_save { 2277=item $maps = cf::map::random_maps
1328 local $cf::FREEZE = 1;
1329 2278
1330 warn "enter emergency map save\n"; 2279Returns an arrayref with all map paths of currently instantiated and saved
2280random maps. May block.
1331 2281
1332 cf::sync_job { 2282=cut
1333 warn "begin emergency map save\n"; 2283
1334 $_->save for values %cf::MAP; 2284sub random_maps() {
2285 [
2286 map {
2287 utf8::decode $_;
2288 /\.map$/
2289 ? normalise "?random/$_"
2290 : ()
2291 } @{ aio_readdir $RANDOMDIR or [] }
2292 ]
2293}
2294
2295=item cf::map::unique_maps
2296
2297Returns an arrayref of paths of all shared maps that have
2298instantiated unique items. May block.
2299
2300=cut
2301
2302sub unique_maps() {
2303 [
2304 map {
2305 utf8::decode $_;
2306 s/\.map$//; # TODO future compatibility hack
2307 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2308 ? ()
2309 : normalise $_
2310 } @{ aio_readdir $UNIQUEDIR or [] }
2311 ]
2312}
2313
2314=back
2315
2316=head3 cf::object
2317
2318=cut
2319
2320package cf::object;
2321
2322=over 4
2323
2324=item $ob->inv_recursive
2325
2326Returns the inventory of the object I<and> their inventories, recursively,
2327but I<not> the object itself.
2328
2329=cut
2330
2331sub inv_recursive_;
2332sub inv_recursive_ {
2333 map { $_, inv_recursive_ $_->inv } @_
2334}
2335
2336sub inv_recursive {
2337 inv_recursive_ inv $_[0]
2338}
2339
2340=item $ref = $ob->ref
2341
2342Creates and returns a persistent reference to an object that can be stored as a string.
2343
2344=item $ob = cf::object::deref ($refstring)
2345
2346returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2347even if the object actually exists. May block.
2348
2349=cut
2350
2351sub deref {
2352 my ($ref) = @_;
2353
2354 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2355 my ($uuid, $name) = ($1, $2);
2356 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2357 or return;
2358 $pl->ob->uuid eq $uuid
2359 or return;
2360
2361 $pl->ob
2362 } else {
2363 warn "$ref: cannot resolve object reference\n";
2364 undef
1335 }; 2365 }
1336
1337 warn "end emergency map save\n";
1338} 2366}
1339 2367
1340package cf; 2368package cf;
1341 2369
1342=back 2370=back
1343
1344 2371
1345=head3 cf::object::player 2372=head3 cf::object::player
1346 2373
1347=over 4 2374=over 4
1348 2375
1351Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2378Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1352can be C<undef>. Does the right thing when the player is currently in a 2379can be C<undef>. Does the right thing when the player is currently in a
1353dialogue with the given NPC character. 2380dialogue with the given NPC character.
1354 2381
1355=cut 2382=cut
2383
2384our $SAY_CHANNEL = {
2385 id => "say",
2386 title => "Map",
2387 reply => "say ",
2388 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2389};
2390
2391our $CHAT_CHANNEL = {
2392 id => "chat",
2393 title => "Chat",
2394 reply => "chat ",
2395 tooltip => "Player chat and shouts, global to the server.",
2396};
1356 2397
1357# rough implementation of a future "reply" method that works 2398# rough implementation of a future "reply" method that works
1358# with dialog boxes. 2399# with dialog boxes.
1359#TODO: the first argument must go, split into a $npc->reply_to ( method 2400#TODO: the first argument must go, split into a $npc->reply_to ( method
1360sub cf::object::player::reply($$$;$) { 2401sub cf::object::player::reply($$$;$) {
1362 2403
1363 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2404 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1364 2405
1365 if ($self->{record_replies}) { 2406 if ($self->{record_replies}) {
1366 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2407 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2408
1367 } else { 2409 } else {
2410 my $pl = $self->contr;
2411
2412 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2413 my $dialog = $pl->{npc_dialog};
2414 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2415
2416 } else {
1368 $msg = $npc->name . " says: $msg" if $npc; 2417 $msg = $npc->name . " says: $msg" if $npc;
1369 $self->message ($msg, $flags); 2418 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2419 }
1370 } 2420 }
2421}
2422
2423=item $object->send_msg ($channel, $msg, $color, [extra...])
2424
2425=cut
2426
2427sub cf::object::send_msg {
2428 my $pl = shift->contr
2429 or return;
2430 $pl->send_msg (@_);
1371} 2431}
1372 2432
1373=item $player_object->may ("access") 2433=item $player_object->may ("access")
1374 2434
1375Returns wether the given player is authorized to access resource "access" 2435Returns wether the given player is authorized to access resource "access"
1388 2448
1389=item $player_object->enter_link 2449=item $player_object->enter_link
1390 2450
1391Freezes the player and moves him/her to a special map (C<{link}>). 2451Freezes the player and moves him/her to a special map (C<{link}>).
1392 2452
1393The player should be reaosnably safe there for short amounts of time. You 2453The player should be reasonably safe there for short amounts of time. You
1394I<MUST> call C<leave_link> as soon as possible, though. 2454I<MUST> call C<leave_link> as soon as possible, though.
1395 2455
2456Will never block.
2457
1396=item $player_object->leave_link ($map, $x, $y) 2458=item $player_object->leave_link ($map, $x, $y)
1397 2459
1398Moves the player out of the specila link map onto the given map. If the 2460Moves the player out of the special C<{link}> map onto the specified
1399map is not valid (or omitted), the player will be moved back to the 2461map. If the map is not valid (or omitted), the player will be moved back
1400location he/she was before the call to C<enter_link>, or, if that fails, 2462to the location he/she was before the call to C<enter_link>, or, if that
1401to the emergency map position. 2463fails, to the emergency map position.
1402 2464
1403Might block. 2465Might block.
1404 2466
1405=cut 2467=cut
2468
2469sub link_map {
2470 unless ($LINK_MAP) {
2471 $LINK_MAP = cf::map::find "{link}"
2472 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2473 $LINK_MAP->load;
2474 }
2475
2476 $LINK_MAP
2477}
1406 2478
1407sub cf::object::player::enter_link { 2479sub cf::object::player::enter_link {
1408 my ($self) = @_; 2480 my ($self) = @_;
1409 2481
1410 return if $self->map == $LINK_MAP;
1411
1412 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1413 if $self->map;
1414
1415 $self->enter_map ($LINK_MAP, 20, 20);
1416 $self->deactivate_recursive; 2482 $self->deactivate_recursive;
2483
2484 return if UNIVERSAL::isa $self->map, "ext::map_link";
2485
2486 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2487 if $self->map && $self->map->{path} ne "{link}";
2488
2489 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1417} 2490}
1418 2491
1419sub cf::object::player::leave_link { 2492sub cf::object::player::leave_link {
1420 my ($self, $map, $x, $y) = @_; 2493 my ($self, $map, $x, $y) = @_;
2494
2495 return unless $self->contr->active;
1421 2496
1422 my $link_pos = delete $self->{_link_pos}; 2497 my $link_pos = delete $self->{_link_pos};
1423 2498
1424 unless ($map) { 2499 unless ($map) {
1425 # restore original map position 2500 # restore original map position
1426 ($map, $x, $y) = @{ $link_pos || [] }; 2501 ($map, $x, $y) = @{ $link_pos || [] };
1427 $map = cf::map::find_map $map; 2502 $map = cf::map::find $map;
1428 2503
1429 unless ($map) { 2504 unless ($map) {
1430 ($map, $x, $y) = @$EMERGENCY_POSITION; 2505 ($map, $x, $y) = @$EMERGENCY_POSITION;
1431 $map = cf::map::find_map $map 2506 $map = cf::map::find $map
1432 or die "FATAL: cannot load emergency map\n"; 2507 or die "FATAL: cannot load emergency map\n";
1433 } 2508 }
1434 } 2509 }
1435 2510
1436 ($x, $y) = (-1, -1) 2511 ($x, $y) = (-1, -1)
1439 # use -1 or undef as default coordinates, not 0, 0 2514 # use -1 or undef as default coordinates, not 0, 0
1440 ($x, $y) = ($map->enter_x, $map->enter_y) 2515 ($x, $y) = ($map->enter_x, $map->enter_y)
1441 if $x <=0 && $y <= 0; 2516 if $x <=0 && $y <= 0;
1442 2517
1443 $map->load; 2518 $map->load;
2519 $map->load_neighbours;
1444 2520
2521 return unless $self->contr->active;
1445 $self->activate_recursive; 2522 $self->activate_recursive;
2523
2524 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1446 $self->enter_map ($map, $x, $y); 2525 $self->enter_map ($map, $x, $y);
1447} 2526}
1448 2527
1449=item $player_object->goto_map ($map, $x, $y) 2528=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1450 2529
1451=cut 2530Moves the player to the given map-path and coordinates by first freezing
2531her, loading and preparing them map, calling the provided $check callback
2532that has to return the map if sucecssful, and then unfreezes the player on
2533the new (success) or old (failed) map position. In either case, $done will
2534be called at the end of this process.
1452 2535
2536Note that $check will be called with a potentially non-loaded map, so if
2537it needs a loaded map it has to call C<< ->load >>.
2538
2539=cut
2540
2541our $GOTOGEN;
2542
1453sub cf::object::player::goto_map { 2543sub cf::object::player::goto {
1454 my ($self, $path, $x, $y) = @_; 2544 my ($self, $path, $x, $y, $check, $done) = @_;
2545
2546 # do generation counting so two concurrent goto's will be executed in-order
2547 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1455 2548
1456 $self->enter_link; 2549 $self->enter_link;
1457 2550
1458 (Coro::async { 2551 (async {
1459 $path = new cf::path $path; 2552 $Coro::current->{desc} = "player::goto $path $x $y";
1460 2553
1461 my $map = cf::map::find_map $path->as_string; 2554 # *tag paths override both path and x|y
2555 if ($path =~ /^\*(.*)$/) {
2556 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2557 my $ob = $obs[rand @obs];
2558
2559 # see if we actually can go there
2560 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2561 $ob = $obs[rand @obs];
2562 } else {
2563 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2564 }
2565 # else put us there anyways for now #d#
2566
2567 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2568 } else {
2569 ($path, $x, $y) = (undef, undef, undef);
2570 }
2571 }
2572
2573 my $map = eval {
2574 my $map = defined $path ? cf::map::find $path : undef;
2575
2576 if ($map) {
1462 $map = $map->customise_for ($self) if $map; 2577 $map = $map->customise_for ($self);
2578 $map = $check->($map) if $check && $map;
2579 } else {
2580 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2581 }
1463 2582
1464 warn "entering ", $map->path, " at ($x, $y)\n"
1465 if $map; 2583 $map
2584 };
1466 2585
1467 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2586 if ($@) {
2587 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2588 LOG llevError | logBacktrace, Carp::longmess $@;
2589 }
1468 2590
2591 if ($gen == $self->{_goto_generation}) {
2592 delete $self->{_goto_generation};
1469 $self->leave_link ($map, $x, $y); 2593 $self->leave_link ($map, $x, $y);
2594 }
2595
2596 $done->() if $done;
1470 })->prio (1); 2597 })->prio (1);
1471} 2598}
1472 2599
1473=item $player_object->enter_exit ($exit_object) 2600=item $player_object->enter_exit ($exit_object)
1474 2601
1476 2603
1477sub parse_random_map_params { 2604sub parse_random_map_params {
1478 my ($spec) = @_; 2605 my ($spec) = @_;
1479 2606
1480 my $rmp = { # defaults 2607 my $rmp = { # defaults
1481 xsize => 10, 2608 xsize => (cf::rndm 15, 40),
1482 ysize => 10, 2609 ysize => (cf::rndm 15, 40),
2610 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2611 #layout => string,
1483 }; 2612 };
1484 2613
1485 for (split /\n/, $spec) { 2614 for (split /\n/, $spec) {
1486 my ($k, $v) = split /\s+/, $_, 2; 2615 my ($k, $v) = split /\s+/, $_, 2;
1487 2616
1499 # that depends on the exit object 2628 # that depends on the exit object
1500 2629
1501 my $rmp = parse_random_map_params $exit->msg; 2630 my $rmp = parse_random_map_params $exit->msg;
1502 2631
1503 if ($exit->map) { 2632 if ($exit->map) {
1504 $rmp->{region} = $exit->map->region_name; 2633 $rmp->{region} = $exit->region->name;
1505 $rmp->{origin_map} = $exit->map->path; 2634 $rmp->{origin_map} = $exit->map->path;
1506 $rmp->{origin_x} = $exit->x; 2635 $rmp->{origin_x} = $exit->x;
1507 $rmp->{origin_y} = $exit->y; 2636 $rmp->{origin_y} = $exit->y;
2637
2638 $exit->map->touch;
1508 } 2639 }
1509 2640
1510 $rmp->{random_seed} ||= $exit->random_seed; 2641 $rmp->{random_seed} ||= $exit->random_seed;
1511 2642
1512 my $data = cf::to_json $rmp; 2643 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1513 my $md5 = Digest::MD5::md5_hex $data; 2644 my $md5 = Digest::MD5::md5_hex $data;
2645 my $meta = "$RANDOMDIR/$md5.meta";
1514 2646
1515 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2647 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1516 aio_write $fh, 0, (length $data), $data, 0; 2648 aio_write $fh, 0, (length $data), $data, 0;
2649 undef $fh;
2650 aio_rename "$meta~", $meta;
1517 2651
2652 my $slaying = "?random/$md5";
2653
2654 if ($exit->valid) {
1518 $exit->slaying ("?random/$md5"); 2655 $exit->slaying ("?random/$md5");
1519 $exit->msg (undef); 2656 $exit->msg (undef);
2657 }
1520 } 2658 }
1521} 2659}
1522 2660
1523sub cf::object::player::enter_exit { 2661sub cf::object::player::enter_exit {
1524 my ($self, $exit) = @_; 2662 my ($self, $exit) = @_;
1525 2663
1526 return unless $self->type == cf::PLAYER; 2664 return unless $self->type == cf::PLAYER;
1527 2665
1528 $self->enter_link; 2666 $self->enter_link;
1529 2667
1530 (Coro::async { 2668 (async {
2669 $Coro::current->{desc} = "enter_exit";
2670
1531 unless (eval { 2671 unless (eval {
2672 $self->deactivate_recursive; # just to be sure
1532 2673
2674 # random map handling
2675 {
2676 my $guard = cf::lock_acquire "exit_prepare:$exit";
2677
1533 prepare_random_map $exit 2678 prepare_random_map $exit
1534 if $exit->slaying eq "/!"; 2679 if $exit->slaying eq "/!";
2680 }
1535 2681
1536 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2682 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1537 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2683 my $x = $exit->stats->hp;
2684 my $y = $exit->stats->sp;
1538 2685
2686 $self->goto ($map, $x, $y);
2687
2688 # if exit is damned, update players death & WoR home-position
2689 $self->contr->savebed ($map, $x, $y)
2690 if $exit->flag (cf::FLAG_DAMNED);
2691
1539 1; 2692 1
1540 }) { 2693 }) {
1541 $self->message ("Something went wrong deep within the crossfire server. " 2694 $self->message ("Something went wrong deep within the crossfire server. "
1542 . "I'll try to bring you back to the map you were before. " 2695 . "I'll try to bring you back to the map you were before. "
1543 . "Please report this to the dungeon master", 2696 . "Please report this to the dungeon master!",
1544 cf::NDI_UNIQUE | cf::NDI_RED); 2697 cf::NDI_UNIQUE | cf::NDI_RED);
1545 2698
1546 warn "ERROR in enter_exit: $@"; 2699 warn "ERROR in enter_exit: $@";
1547 $self->leave_link; 2700 $self->leave_link;
1548 } 2701 }
1549 })->prio (1); 2702 })->prio (1);
1562 2715
1563sub cf::client::send_drawinfo { 2716sub cf::client::send_drawinfo {
1564 my ($self, $text, $flags) = @_; 2717 my ($self, $text, $flags) = @_;
1565 2718
1566 utf8::encode $text; 2719 utf8::encode $text;
1567 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2720 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1568} 2721}
1569 2722
2723=item $client->send_msg ($channel, $msg, $color, [extra...])
2724
2725Send a drawinfo or msg packet to the client, formatting the msg for the
2726client if neccessary. C<$type> should be a string identifying the type of
2727the message, with C<log> being the default. If C<$color> is negative, suppress
2728the message unless the client supports the msg packet.
2729
2730=cut
2731
2732# non-persistent channels (usually the info channel)
2733our %CHANNEL = (
2734 "c/identify" => {
2735 id => "infobox",
2736 title => "Identify",
2737 reply => undef,
2738 tooltip => "Items recently identified",
2739 },
2740 "c/examine" => {
2741 id => "infobox",
2742 title => "Examine",
2743 reply => undef,
2744 tooltip => "Signs and other items you examined",
2745 },
2746 "c/book" => {
2747 id => "infobox",
2748 title => "Book",
2749 reply => undef,
2750 tooltip => "The contents of a note or book",
2751 },
2752 "c/lookat" => {
2753 id => "infobox",
2754 title => "Look",
2755 reply => undef,
2756 tooltip => "What you saw there",
2757 },
2758 "c/who" => {
2759 id => "infobox",
2760 title => "Players",
2761 reply => undef,
2762 tooltip => "Shows players who are currently online",
2763 },
2764 "c/body" => {
2765 id => "infobox",
2766 title => "Body Parts",
2767 reply => undef,
2768 tooltip => "Shows which body parts you posess and are available",
2769 },
2770 "c/uptime" => {
2771 id => "infobox",
2772 title => "Uptime",
2773 reply => undef,
2774 tooltip => "How long the server has been running since last restart",
2775 },
2776 "c/mapinfo" => {
2777 id => "infobox",
2778 title => "Map Info",
2779 reply => undef,
2780 tooltip => "Information related to the maps",
2781 },
2782 "c/party" => {
2783 id => "party",
2784 title => "Party",
2785 reply => "gsay ",
2786 tooltip => "Messages and chat related to your party",
2787 },
2788);
2789
2790sub cf::client::send_msg {
2791 my ($self, $channel, $msg, $color, @extra) = @_;
2792
2793 $msg = $self->pl->expand_cfpod ($msg);
2794
2795 $color &= cf::NDI_CLIENT_MASK; # just in case...
2796
2797 # check predefined channels, for the benefit of C
2798 if ($CHANNEL{$channel}) {
2799 $channel = $CHANNEL{$channel};
2800
2801 $self->ext_msg (channel_info => $channel)
2802 if $self->can_msg;
2803
2804 $channel = $channel->{id};
2805
2806 } elsif (ref $channel) {
2807 # send meta info to client, if not yet sent
2808 unless (exists $self->{channel}{$channel->{id}}) {
2809 $self->{channel}{$channel->{id}} = $channel;
2810 $self->ext_msg (channel_info => $channel)
2811 if $self->can_msg;
2812 }
2813
2814 $channel = $channel->{id};
2815 }
2816
2817 return unless @extra || length $msg;
2818
2819 if ($self->can_msg) {
2820 # default colour, mask it out
2821 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2822 if $color & cf::NDI_DEF;
2823
2824 my $pkt = "msg "
2825 . $self->{json_coder}->encode (
2826 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2827 );
2828
2829 # try lzf for large packets
2830 $pkt = "lzf " . Compress::LZF::compress $pkt
2831 if 1024 <= length $pkt and $self->{can_lzf};
2832
2833 # split very large packets
2834 if (8192 < length $pkt and $self->{can_lzf}) {
2835 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2836 $pkt = "frag";
2837 }
2838
2839 $self->send_packet ($pkt);
2840 } else {
2841 if ($color >= 0) {
2842 # replace some tags by gcfclient-compatible ones
2843 for ($msg) {
2844 1 while
2845 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2846 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2847 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2848 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2849 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2850 }
2851
2852 $color &= cf::NDI_COLOR_MASK;
2853
2854 utf8::encode $msg;
2855
2856 if (0 && $msg =~ /\[/) {
2857 # COMMAND/INFO
2858 $self->send_packet ("drawextinfo $color 10 8 $msg")
2859 } else {
2860 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2861 $self->send_packet ("drawinfo $color $msg")
2862 }
2863 }
2864 }
2865}
2866
2867=item $client->ext_msg ($type, @msg)
2868
2869Sends an ext event to the client.
2870
2871=cut
2872
2873sub cf::client::ext_msg($$@) {
2874 my ($self, $type, @msg) = @_;
2875
2876 if ($self->extcmd == 2) {
2877 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2878 } elsif ($self->extcmd == 1) { # TODO: remove
2879 push @msg, msgtype => "event_$type";
2880 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2881 }
2882}
2883
2884=item $client->ext_reply ($msgid, @msg)
2885
2886Sends an ext reply to the client.
2887
2888=cut
2889
2890sub cf::client::ext_reply($$@) {
2891 my ($self, $id, @msg) = @_;
2892
2893 if ($self->extcmd == 2) {
2894 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2895 } elsif ($self->extcmd == 1) {
2896 #TODO: version 1, remove
2897 unshift @msg, msgtype => "reply", msgid => $id;
2898 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2899 }
2900}
1570 2901
1571=item $success = $client->query ($flags, "text", \&cb) 2902=item $success = $client->query ($flags, "text", \&cb)
1572 2903
1573Queues a query to the client, calling the given callback with 2904Queues a query to the client, calling the given callback with
1574the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2905the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1575C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2906C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1576 2907
1577Queries can fail, so check the return code. Or don't, as queries will become 2908Queries can fail, so check the return code. Or don't, as queries will
1578reliable at some point in the future. 2909become reliable at some point in the future.
1579 2910
1580=cut 2911=cut
1581 2912
1582sub cf::client::query { 2913sub cf::client::query {
1583 my ($self, $flags, $text, $cb) = @_; 2914 my ($self, $flags, $text, $cb) = @_;
1591 utf8::encode $text; 2922 utf8::encode $text;
1592 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2923 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1593 2924
1594 $self->send_packet ($self->{query_queue}[0][0]) 2925 $self->send_packet ($self->{query_queue}[0][0])
1595 if @{ $self->{query_queue} } == 1; 2926 if @{ $self->{query_queue} } == 1;
2927
2928 1
1596} 2929}
1597 2930
1598cf::client->attach ( 2931cf::client->attach (
2932 on_connect => sub {
2933 my ($ns) = @_;
2934
2935 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2936 },
1599 on_reply => sub { 2937 on_reply => sub {
1600 my ($ns, $msg) = @_; 2938 my ($ns, $msg) = @_;
1601 2939
1602 # this weird shuffling is so that direct followup queries 2940 # this weird shuffling is so that direct followup queries
1603 # get handled first 2941 # get handled first
1604 my $queue = delete $ns->{query_queue}; 2942 my $queue = delete $ns->{query_queue}
2943 or return; # be conservative, not sure how that can happen, but we saw a crash here
1605 2944
1606 (shift @$queue)->[1]->($msg); 2945 (shift @$queue)->[1]->($msg);
2946 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1607 2947
1608 push @{ $ns->{query_queue} }, @$queue; 2948 push @{ $ns->{query_queue} }, @$queue;
1609 2949
1610 if (@{ $ns->{query_queue} } == @$queue) { 2950 if (@{ $ns->{query_queue} } == @$queue) {
1611 if (@$queue) { 2951 if (@$queue) {
1613 } else { 2953 } else {
1614 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2954 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1615 } 2955 }
1616 } 2956 }
1617 }, 2957 },
2958 on_exticmd => sub {
2959 my ($ns, $buf) = @_;
2960
2961 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2962
2963 if (ref $msg) {
2964 my ($type, $reply, @payload) =
2965 "ARRAY" eq ref $msg
2966 ? @$msg
2967 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2968
2969 my @reply;
2970
2971 if (my $cb = $EXTICMD{$type}) {
2972 @reply = $cb->($ns, @payload);
2973 }
2974
2975 $ns->ext_reply ($reply, @reply)
2976 if $reply;
2977
2978 } else {
2979 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2980 }
2981
2982 cf::override;
2983 },
1618); 2984);
1619 2985
1620=item $client->coro (\&cb) 2986=item $client->async (\&cb)
1621 2987
1622Create a new coroutine, running the specified callback. The coroutine will 2988Create a new coroutine, running the specified callback. The coroutine will
1623be automatically cancelled when the client gets destroyed (e.g. on logout, 2989be automatically cancelled when the client gets destroyed (e.g. on logout,
1624or loss of connection). 2990or loss of connection).
1625 2991
1626=cut 2992=cut
1627 2993
1628sub cf::client::coro { 2994sub cf::client::async {
1629 my ($self, $cb) = @_; 2995 my ($self, $cb) = @_;
1630 2996
1631 my $coro; $coro = async { 2997 my $coro = &Coro::async ($cb);
1632 eval {
1633 $cb->();
1634 };
1635 warn $@ if $@;
1636 };
1637 2998
1638 $coro->on_destroy (sub { 2999 $coro->on_destroy (sub {
1639 delete $self->{_coro}{$coro+0}; 3000 delete $self->{_coro}{$coro+0};
1640 }); 3001 });
1641 3002
1668our $safe = new Safe "safe"; 3029our $safe = new Safe "safe";
1669our $safe_hole = new Safe::Hole; 3030our $safe_hole = new Safe::Hole;
1670 3031
1671$SIG{FPE} = 'IGNORE'; 3032$SIG{FPE} = 'IGNORE';
1672 3033
1673$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3034$safe->permit_only (Opcode::opset qw(
3035 :base_core :base_mem :base_orig :base_math
3036 grepstart grepwhile mapstart mapwhile
3037 sort time
3038));
1674 3039
1675# here we export the classes and methods available to script code 3040# here we export the classes and methods available to script code
1676 3041
1677=pod 3042=pod
1678 3043
1679The following fucntions and emthods are available within a safe environment: 3044The following functions and methods are available within a safe environment:
1680 3045
1681 cf::object contr pay_amount pay_player map 3046 cf::object
3047 contr pay_amount pay_player map x y force_find force_add destroy
3048 insert remove name archname title slaying race decrease split
3049
1682 cf::object::player player 3050 cf::object::player
1683 cf::player peaceful 3051 player
1684 cf::map trigger 3052
3053 cf::player
3054 peaceful
3055
3056 cf::map
3057 trigger
1685 3058
1686=cut 3059=cut
1687 3060
1688for ( 3061for (
1689 ["cf::object" => qw(contr pay_amount pay_player map)], 3062 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3063 insert remove inv nrof name archname title slaying race
3064 decrease split destroy change_exp)],
1690 ["cf::object::player" => qw(player)], 3065 ["cf::object::player" => qw(player)],
1691 ["cf::player" => qw(peaceful)], 3066 ["cf::player" => qw(peaceful)],
1692 ["cf::map" => qw(trigger)], 3067 ["cf::map" => qw(trigger)],
1693) { 3068) {
1694 no strict 'refs'; 3069 no strict 'refs';
1765=back 3140=back
1766 3141
1767=cut 3142=cut
1768 3143
1769############################################################################# 3144#############################################################################
3145# the server's init and main functions
1770 3146
1771=head2 EXTENSION DATABASE SUPPORT 3147sub load_facedata($) {
3148 my ($path) = @_;
1772 3149
1773Crossfire maintains a very simple database for extension use. It can 3150 # HACK to clear player env face cache, we need some signal framework
1774currently store anything that can be serialised using Storable, which 3151 # for this (global event?)
1775excludes objects. 3152 %ext::player_env::MUSIC_FACE_CACHE = ();
1776 3153
1777The parameter C<$family> should best start with the name of the extension 3154 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1778using it, it should be unique.
1779 3155
1780=over 4 3156 warn "loading facedata from $path\n";
1781 3157
1782=item $hashref = cf::db_get $family 3158 my $facedata;
3159 0 < aio_load $path, $facedata
3160 or die "$path: $!";
1783 3161
1784Return a hashref for use by the extension C<$family>, which can be 3162 $facedata = Coro::Storable::thaw $facedata;
1785modified. After modifications, you have to call C<cf::db_dirty> or
1786C<cf::db_sync>.
1787 3163
1788=item $value = cf::db_get $family => $key 3164 $facedata->{version} == 2
3165 or cf::cleanup "$path: version mismatch, cannot proceed.";
1789 3166
1790Returns a single value from the database 3167 # patch in the exptable
1791 3168 $facedata->{resource}{"res/exp_table"} = {
1792=item cf::db_put $family => $hashref 3169 type => FT_RSRC,
1793 3170 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1794Stores the given family hashref into the database. Updates are delayed, if
1795you want the data to be synced to disk immediately, use C<cf::db_sync>.
1796
1797=item cf::db_put $family => $key => $value
1798
1799Stores the given C<$value> in the family hash. Updates are delayed, if you
1800want the data to be synced to disk immediately, use C<cf::db_sync>.
1801
1802=item cf::db_dirty
1803
1804Marks the database as dirty, to be updated at a later time.
1805
1806=item cf::db_sync
1807
1808Immediately write the database to disk I<if it is dirty>.
1809
1810=cut
1811
1812our $DB;
1813
1814{
1815 my $path = cf::localdir . "/database.pst";
1816
1817 sub db_load() {
1818 warn "loading database $path\n";#d# remove later
1819 $DB = stat $path ? Storable::retrieve $path : { };
1820 }
1821
1822 my $pid;
1823
1824 sub db_save() {
1825 warn "saving database $path\n";#d# remove later
1826 waitpid $pid, 0 if $pid;
1827 if (0 == ($pid = fork)) {
1828 $DB->{_meta}{version} = 1;
1829 Storable::nstore $DB, "$path~";
1830 rename "$path~", $path;
1831 cf::_exit 0 if defined $pid;
1832 }
1833 }
1834
1835 my $dirty;
1836
1837 sub db_sync() {
1838 db_save if $dirty;
1839 undef $dirty;
1840 }
1841
1842 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1843 db_sync;
1844 }); 3171 };
3172 cf::cede_to_tick;
1845 3173
1846 sub db_dirty() {
1847 $dirty = 1;
1848 $idle->start;
1849 } 3174 {
3175 my $faces = $facedata->{faceinfo};
1850 3176
1851 sub db_get($;$) { 3177 while (my ($face, $info) = each %$faces) {
1852 @_ >= 2 3178 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1853 ? $DB->{$_[0]}{$_[1]}
1854 : ($DB->{$_[0]} ||= { })
1855 }
1856 3179
1857 sub db_put($$;$) { 3180 cf::face::set_visibility $idx, $info->{visibility};
1858 if (@_ >= 3) { 3181 cf::face::set_magicmap $idx, $info->{magicmap};
1859 $DB->{$_[0]}{$_[1]} = $_[2]; 3182 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1860 } else { 3183 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1861 $DB->{$_[0]} = $_[1];
1862 }
1863 db_dirty;
1864 }
1865 3184
1866 cf::global->attach ( 3185 cf::cede_to_tick;
1867 prio => 10000,
1868 on_cleanup => sub {
1869 db_sync;
1870 }, 3186 }
1871 );
1872}
1873 3187
1874############################################################################# 3188 while (my ($face, $info) = each %$faces) {
1875# the server's main() 3189 next unless $info->{smooth};
1876 3190
1877sub cfg_load { 3191 my $idx = cf::face::find $face
3192 or next;
3193
3194 if (my $smooth = cf::face::find $info->{smooth}) {
3195 cf::face::set_smooth $idx, $smooth;
3196 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3197 } else {
3198 warn "smooth face '$info->{smooth}' not found for face '$face'";
3199 }
3200
3201 cf::cede_to_tick;
3202 }
3203 }
3204
3205 {
3206 my $anims = $facedata->{animinfo};
3207
3208 while (my ($anim, $info) = each %$anims) {
3209 cf::anim::set $anim, $info->{frames}, $info->{facings};
3210 cf::cede_to_tick;
3211 }
3212
3213 cf::anim::invalidate_all; # d'oh
3214 }
3215
3216 {
3217 # TODO: for gcfclient pleasure, we should give resources
3218 # that gcfclient doesn't grok a >10000 face index.
3219 my $res = $facedata->{resource};
3220
3221 while (my ($name, $info) = each %$res) {
3222 if (defined $info->{type}) {
3223 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3224 my $data;
3225
3226 if ($info->{type} & 1) {
3227 # prepend meta info
3228
3229 my $meta = $enc->encode ({
3230 name => $name,
3231 %{ $info->{meta} || {} },
3232 });
3233
3234 $data = pack "(w/a*)*", $meta, $info->{data};
3235 } else {
3236 $data = $info->{data};
3237 }
3238
3239 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3240 cf::face::set_type $idx, $info->{type};
3241 } else {
3242 $RESOURCE{$name} = $info;
3243 }
3244
3245 cf::cede_to_tick;
3246 }
3247 }
3248
3249 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3250
3251 1
3252}
3253
3254cf::global->attach (on_resource_update => sub {
3255 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3256 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3257
3258 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3259 my $sound = $soundconf->{compat}[$_]
3260 or next;
3261
3262 my $face = cf::face::find "sound/$sound->[1]";
3263 cf::sound::set $sound->[0] => $face;
3264 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3265 }
3266
3267 while (my ($k, $v) = each %{$soundconf->{event}}) {
3268 my $face = cf::face::find "sound/$v";
3269 cf::sound::set $k => $face;
3270 }
3271 }
3272});
3273
3274register_exticmd fx_want => sub {
3275 my ($ns, $want) = @_;
3276
3277 while (my ($k, $v) = each %$want) {
3278 $ns->fx_want ($k, $v);
3279 }
3280};
3281
3282sub load_resource_file($) {
3283 my $guard = lock_acquire "load_resource_file";
3284
3285 my $status = load_resource_file_ $_[0];
3286 get_slot 0.1, 100;
3287 cf::arch::commit_load;
3288
3289 $status
3290}
3291
3292sub reload_regions {
3293 # HACK to clear player env face cache, we need some signal framework
3294 # for this (global event?)
3295 %ext::player_env::MUSIC_FACE_CACHE = ();
3296
3297 load_resource_file "$MAPDIR/regions"
3298 or die "unable to load regions file\n";
3299
3300 for (cf::region::list) {
3301 $_->{match} = qr/$_->{match}/
3302 if exists $_->{match};
3303 }
3304}
3305
3306sub reload_facedata {
3307 load_facedata "$DATADIR/facedata"
3308 or die "unable to load facedata\n";
3309}
3310
3311sub reload_archetypes {
3312 load_resource_file "$DATADIR/archetypes"
3313 or die "unable to load archetypes\n";
3314}
3315
3316sub reload_treasures {
3317 load_resource_file "$DATADIR/treasures"
3318 or die "unable to load treasurelists\n";
3319}
3320
3321sub reload_resources {
3322 warn "reloading resource files...\n";
3323
3324 reload_facedata;
3325 reload_archetypes;
3326 reload_regions;
3327 reload_treasures;
3328
3329 warn "finished reloading resource files\n";
3330}
3331
3332sub init {
3333 my $guard = freeze_mainloop;
3334
3335 evthread_start IO::AIO::poll_fileno;
3336
3337 reload_resources;
3338}
3339
3340sub reload_config {
1878 open my $fh, "<:utf8", cf::confdir . "/config" 3341 open my $fh, "<:utf8", "$CONFDIR/config"
1879 or return; 3342 or return;
1880 3343
1881 local $/; 3344 local $/;
1882 *CFG = YAML::Syck::Load <$fh>; 3345 *CFG = YAML::Load <$fh>;
3346
3347 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3348
3349 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3350 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3351
3352 if (exists $CFG{mlockall}) {
3353 eval {
3354 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3355 and die "WARNING: m(un)lockall failed: $!\n";
3356 };
3357 warn $@ if $@;
3358 }
3359}
3360
3361sub pidfile() {
3362 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3363 or die "$PIDFILE: $!";
3364 flock $fh, &Fcntl::LOCK_EX
3365 or die "$PIDFILE: flock: $!";
3366 $fh
3367}
3368
3369# make sure only one server instance is running at any one time
3370sub atomic {
3371 my $fh = pidfile;
3372
3373 my $pid = <$fh>;
3374 kill 9, $pid if $pid > 0;
3375
3376 seek $fh, 0, 0;
3377 print $fh $$;
1883} 3378}
1884 3379
1885sub main { 3380sub main {
3381 atomic;
3382
1886 # we must not ever block the main coroutine 3383 # we must not ever block the main coroutine
1887 local $Coro::idle = sub { 3384 local $Coro::idle = sub {
1888 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3385 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1889 (Coro::unblock_sub { 3386 (async {
1890 Event::one_event; 3387 $Coro::current->{desc} = "IDLE BUG HANDLER";
1891 })->(); 3388 EV::loop EV::LOOP_ONESHOT;
3389 })->prio (Coro::PRIO_MAX);
1892 }; 3390 };
1893 3391
1894 cfg_load; 3392 {
1895 db_load; 3393 my $guard = freeze_mainloop;
3394 reload_config;
3395 db_init;
1896 load_extensions; 3396 load_extensions;
3397
3398 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3399 }
3400
3401 utime time, time, $RUNTIMEFILE;
3402
3403 # no (long-running) fork's whatsoever before this point(!)
3404 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3405
1897 Event::loop; 3406 EV::loop;
1898} 3407}
1899 3408
1900############################################################################# 3409#############################################################################
1901# initialisation 3410# initialisation and cleanup
1902 3411
3412# install some emergency cleanup handlers
3413BEGIN {
3414 our %SIGWATCHER = ();
3415 for my $signal (qw(INT HUP TERM)) {
3416 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3417 cf::cleanup "SIG$signal";
3418 };
3419 }
3420}
3421
3422sub write_runtime_sync {
3423 # first touch the runtime file to show we are still running:
3424 # the fsync below can take a very very long time.
3425
3426 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3427
3428 my $guard = cf::lock_acquire "write_runtime";
3429
3430 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3431 or return;
3432
3433 my $value = $cf::RUNTIME + 90 + 10;
3434 # 10 is the runtime save interval, for a monotonic clock
3435 # 60 allows for the watchdog to kill the server.
3436
3437 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3438 and return;
3439
3440 # always fsync - this file is important
3441 aio_fsync $fh
3442 and return;
3443
3444 # touch it again to show we are up-to-date
3445 aio_utime $fh, undef, undef;
3446
3447 close $fh
3448 or return;
3449
3450 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3451 and return;
3452
3453 warn "runtime file written.\n";
3454
3455 1
3456}
3457
3458our $uuid_lock;
3459our $uuid_skip;
3460
3461sub write_uuid_sync($) {
3462 $uuid_skip ||= $_[0];
3463
3464 return if $uuid_lock;
3465 local $uuid_lock = 1;
3466
3467 my $uuid = "$LOCALDIR/uuid";
3468
3469 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3470 or return;
3471
3472 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3473 $uuid_skip = 0;
3474
3475 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3476 and return;
3477
3478 # always fsync - this file is important
3479 aio_fsync $fh
3480 and return;
3481
3482 close $fh
3483 or return;
3484
3485 aio_rename "$uuid~", $uuid
3486 and return;
3487
3488 warn "uuid file written ($value).\n";
3489
3490 1
3491
3492}
3493
3494sub write_uuid($$) {
3495 my ($skip, $sync) = @_;
3496
3497 $sync ? write_uuid_sync $skip
3498 : async { write_uuid_sync $skip };
3499}
3500
3501sub emergency_save() {
3502 my $freeze_guard = cf::freeze_mainloop;
3503
3504 warn "enter emergency perl save\n";
3505
3506 cf::sync_job {
3507 # use a peculiar iteration method to avoid tripping on perl
3508 # refcount bugs in for. also avoids problems with players
3509 # and maps saved/destroyed asynchronously.
3510 warn "begin emergency player save\n";
3511 for my $login (keys %cf::PLAYER) {
3512 my $pl = $cf::PLAYER{$login} or next;
3513 $pl->valid or next;
3514 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3515 $pl->save;
3516 }
3517 warn "end emergency player save\n";
3518
3519 warn "begin emergency map save\n";
3520 for my $path (keys %cf::MAP) {
3521 my $map = $cf::MAP{$path} or next;
3522 $map->valid or next;
3523 $map->save;
3524 }
3525 warn "end emergency map save\n";
3526
3527 warn "begin emergency database checkpoint\n";
3528 BDB::db_env_txn_checkpoint $DB_ENV;
3529 warn "end emergency database checkpoint\n";
3530
3531 warn "begin write uuid\n";
3532 write_uuid_sync 1;
3533 warn "end write uuid\n";
3534 };
3535
3536 warn "leave emergency perl save\n";
3537}
3538
3539sub post_cleanup {
3540 my ($make_core) = @_;
3541
3542 warn Carp::longmess "post_cleanup backtrace"
3543 if $make_core;
3544
3545 my $fh = pidfile;
3546 unlink $PIDFILE if <$fh> == $$;
3547}
3548
3549# a safer delete_package, copied from Symbol
3550sub clear_package($) {
3551 my $pkg = shift;
3552
3553 # expand to full symbol table name if needed
3554 unless ($pkg =~ /^main::.*::$/) {
3555 $pkg = "main$pkg" if $pkg =~ /^::/;
3556 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3557 $pkg .= '::' unless $pkg =~ /::$/;
3558 }
3559
3560 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3561 my $stem_symtab = *{$stem}{HASH};
3562
3563 defined $stem_symtab and exists $stem_symtab->{$leaf}
3564 or return;
3565
3566 # clear all symbols
3567 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3568 for my $name (keys %$leaf_symtab) {
3569 _gv_clear *{"$pkg$name"};
3570# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3571 }
3572 warn "cleared package #$pkg\n";#d#
3573}
3574
3575our $RELOAD; # how many times to reload
3576
1903sub reload() { 3577sub do_reload_perl() {
1904 # can/must only be called in main 3578 # can/must only be called in main
1905 if ($Coro::current != $Coro::main) { 3579 if ($Coro::current != $Coro::main) {
1906 warn "can only reload from main coroutine\n"; 3580 warn "can only reload from main coroutine";
1907 return; 3581 return;
1908 } 3582 }
1909 3583
3584 return if $RELOAD++;
3585
3586 while ($RELOAD) {
1910 warn "reloading..."; 3587 warn "reloading...";
1911 3588
1912 local $FREEZE = 1; 3589 warn "entering sync_job";
3590
3591 cf::sync_job {
3592 cf::write_runtime_sync; # external watchdog should not bark
1913 cf::emergency_save; 3593 cf::emergency_save;
3594 cf::write_runtime_sync; # external watchdog should not bark
1914 3595
1915 eval { 3596 warn "syncing database to disk";
3597 BDB::db_env_txn_checkpoint $DB_ENV;
3598
1916 # if anything goes wrong in here, we should simply crash as we already saved 3599 # if anything goes wrong in here, we should simply crash as we already saved
1917 3600
1918 # cancel all watchers 3601 warn "flushing outstanding aio requests";
1919 for (Event::all_watchers) { 3602 while (IO::AIO::nreqs || BDB::nreqs) {
1920 $_->cancel if $_->data & WF_AUTOCANCEL; 3603 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
1921 }
1922
1923 # cancel all extension coros
1924 $_->cancel for values %EXT_CORO;
1925 %EXT_CORO = ();
1926
1927 # unload all extensions
1928 for (@exts) {
1929 warn "unloading <$_>";
1930 unload_extension $_;
1931 }
1932
1933 # unload all modules loaded from $LIBDIR
1934 while (my ($k, $v) = each %INC) {
1935 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1936
1937 warn "removing <$k>";
1938 delete $INC{$k};
1939
1940 $k =~ s/\.pm$//;
1941 $k =~ s/\//::/g;
1942
1943 if (my $cb = $k->can ("unload_module")) {
1944 $cb->();
1945 } 3604 }
1946 3605
1947 Symbol::delete_package $k; 3606 warn "cancelling all extension coros";
3607 $_->cancel for values %EXT_CORO;
3608 %EXT_CORO = ();
3609
3610 warn "removing commands";
3611 %COMMAND = ();
3612
3613 warn "removing ext/exti commands";
3614 %EXTCMD = ();
3615 %EXTICMD = ();
3616
3617 warn "unloading/nuking all extensions";
3618 for my $pkg (@EXTS) {
3619 warn "... unloading $pkg";
3620
3621 if (my $cb = $pkg->can ("unload")) {
3622 eval {
3623 $cb->($pkg);
3624 1
3625 } or warn "$pkg unloaded, but with errors: $@";
3626 }
3627
3628 warn "... clearing $pkg";
3629 clear_package $pkg;
1948 } 3630 }
1949 3631
1950 # sync database to disk 3632 warn "unloading all perl modules loaded from $LIBDIR";
1951 cf::db_sync; 3633 while (my ($k, $v) = each %INC) {
1952 IO::AIO::flush; 3634 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1953 3635
3636 warn "... unloading $k";
3637 delete $INC{$k};
3638
3639 $k =~ s/\.pm$//;
3640 $k =~ s/\//::/g;
3641
3642 if (my $cb = $k->can ("unload_module")) {
3643 $cb->();
3644 }
3645
3646 clear_package $k;
3647 }
3648
1954 # get rid of safe::, as good as possible 3649 warn "getting rid of safe::, as good as possible";
1955 Symbol::delete_package "safe::$_" 3650 clear_package "safe::$_"
1956 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3651 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1957 3652
1958 # remove register_script_function callbacks 3653 warn "unloading cf.pm \"a bit\"";
1959 # TODO
1960
1961 # unload cf.pm "a bit"
1962 delete $INC{"cf.pm"}; 3654 delete $INC{"cf.pm"};
3655 delete $INC{"cf/pod.pm"};
1963 3656
1964 # don't, removes xs symbols, too, 3657 # don't, removes xs symbols, too,
1965 # and global variables created in xs 3658 # and global variables created in xs
1966 #Symbol::delete_package __PACKAGE__; 3659 #clear_package __PACKAGE__;
1967 3660
1968 # reload cf.pm 3661 warn "unload completed, starting to reload now";
3662
1969 warn "reloading cf.pm"; 3663 warn "reloading cf.pm";
1970 require cf; 3664 require cf;
1971 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3665 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1972 3666
1973 # load config and database again 3667 warn "loading config and database again";
1974 cf::cfg_load; 3668 cf::reload_config;
1975 cf::db_load;
1976 3669
1977 # load extensions
1978 warn "load extensions"; 3670 warn "loading extensions";
1979 cf::load_extensions; 3671 cf::load_extensions;
1980 3672
1981 # reattach attachments to objects 3673 warn "reattaching attachments to objects/players";
3674 _global_reattach; # objects, sockets
3675 warn "reattaching attachments to maps";
3676 reattach $_ for values %MAP;
3677 warn "reattaching attachments to players";
3678 reattach $_ for values %PLAYER;
3679
3680 warn "leaving sync_job";
3681
3682 1
3683 } or do {
3684 warn $@;
3685 cf::cleanup "error while reloading, exiting.";
3686 };
3687
1982 warn "reattach"; 3688 warn "reloaded";
1983 _global_reattach; 3689 --$RELOAD;
3690 }
3691};
3692
3693our $RELOAD_WATCHER; # used only during reload
3694
3695sub reload_perl() {
3696 # doing reload synchronously and two reloads happen back-to-back,
3697 # coro crashes during coro_state_free->destroy here.
3698
3699 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3700 do_reload_perl;
3701 undef $RELOAD_WATCHER;
1984 }; 3702 };
1985
1986 if ($@) {
1987 warn $@;
1988 warn "error while reloading, exiting.";
1989 exit 1;
1990 }
1991
1992 warn "reloaded successfully";
1993};
1994
1995#############################################################################
1996
1997unless ($LINK_MAP) {
1998 $LINK_MAP = cf::map::new;
1999
2000 $LINK_MAP->width (41);
2001 $LINK_MAP->height (41);
2002 $LINK_MAP->alloc;
2003 $LINK_MAP->path ("{link}");
2004 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2005 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2006
2007 # dirty hack because... archetypes are not yet loaded
2008 Event->timer (
2009 after => 2,
2010 cb => sub {
2011 $_[0]->w->cancel;
2012
2013 # provide some exits "home"
2014 my $exit = cf::object::new "exit";
2015
2016 $exit->slaying ($EMERGENCY_POSITION->[0]);
2017 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2018 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2019
2020 $LINK_MAP->insert ($exit->clone, 19, 19);
2021 $LINK_MAP->insert ($exit->clone, 19, 20);
2022 $LINK_MAP->insert ($exit->clone, 19, 21);
2023 $LINK_MAP->insert ($exit->clone, 20, 19);
2024 $LINK_MAP->insert ($exit->clone, 20, 21);
2025 $LINK_MAP->insert ($exit->clone, 21, 19);
2026 $LINK_MAP->insert ($exit->clone, 21, 20);
2027 $LINK_MAP->insert ($exit->clone, 21, 21);
2028
2029 $exit->destroy;
2030 });
2031
2032 $LINK_MAP->{deny_save} = 1;
2033 $LINK_MAP->{deny_reset} = 1;
2034
2035 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2036} 3703}
2037
2038register "<global>", __PACKAGE__;
2039 3704
2040register_command "reload" => sub { 3705register_command "reload" => sub {
2041 my ($who, $arg) = @_; 3706 my ($who, $arg) = @_;
2042 3707
2043 if ($who->flag (FLAG_WIZ)) { 3708 if ($who->flag (FLAG_WIZ)) {
2044 $who->message ("start of reload.");
2045 reload;
2046 $who->message ("end of reload."); 3709 $who->message ("reloading server.");
3710 async {
3711 $Coro::current->{desc} = "perl_reload";
3712 reload_perl;
3713 };
2047 } 3714 }
2048}; 3715};
2049 3716
2050unshift @INC, $LIBDIR; 3717unshift @INC, $LIBDIR;
2051 3718
2052$TICK_WATCHER = Event->timer ( 3719my $bug_warning = 0;
2053 reentrant => 0, 3720
2054 prio => 0, 3721our @WAIT_FOR_TICK;
2055 at => $NEXT_TICK || $TICK, 3722our @WAIT_FOR_TICK_BEGIN;
2056 data => WF_AUTOCANCEL, 3723
2057 cb => sub { 3724sub wait_for_tick {
2058 unless ($FREEZE) { 3725 return if tick_inhibit || $Coro::current == $Coro::main;
3726
3727 my $signal = new Coro::Signal;
3728 push @WAIT_FOR_TICK, $signal;
3729 $signal->wait;
3730}
3731
3732sub wait_for_tick_begin {
3733 return if tick_inhibit || $Coro::current == $Coro::main;
3734
3735 my $signal = new Coro::Signal;
3736 push @WAIT_FOR_TICK_BEGIN, $signal;
3737 $signal->wait;
3738}
3739
3740sub tick {
3741 if ($Coro::current != $Coro::main) {
3742 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3743 unless ++$bug_warning > 10;
3744 return;
3745 }
3746
2059 cf::server_tick; # one server iteration 3747 cf::server_tick; # one server iteration
2060 $RUNTIME += $TICK;
2061 }
2062 3748
2063 $NEXT_TICK += $TICK; 3749 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2064 3750 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2065 # if we are delayed by four ticks or more, skip them all 3751 Coro::async_pool {
2066 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3752 $Coro::current->{desc} = "runtime saver";
2067
2068 $TICK_WATCHER->at ($NEXT_TICK);
2069 $TICK_WATCHER->start;
2070 },
2071);
2072
2073IO::AIO::max_poll_time $TICK * 0.2;
2074
2075Event->io (
2076 fd => IO::AIO::poll_fileno,
2077 poll => 'r',
2078 prio => 5,
2079 data => WF_AUTOCANCEL,
2080 cb => \&IO::AIO::poll_cb,
2081);
2082
2083Event->timer (
2084 data => WF_AUTOCANCEL,
2085 after => 0,
2086 interval => 10,
2087 cb => sub {
2088 (Coro::unblock_sub {
2089 write_runtime 3753 write_runtime_sync
2090 or warn "ERROR: unable to write runtime file: $!"; 3754 or warn "ERROR: unable to write runtime file: $!";
2091 })->(); 3755 };
2092 }, 3756 }
2093); 3757
3758 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3759 $sig->send;
3760 }
3761 while (my $sig = shift @WAIT_FOR_TICK) {
3762 $sig->send;
3763 }
3764
3765 $LOAD = ($NOW - $TICK_START) / $TICK;
3766 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3767
3768 if (0) {
3769 if ($NEXT_TICK) {
3770 my $jitter = $TICK_START - $NEXT_TICK;
3771 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3772 warn "jitter $JITTER\n";#d#
3773 }
3774 }
3775}
3776
3777{
3778 # configure BDB
3779
3780 BDB::min_parallel 8;
3781 BDB::max_poll_reqs $TICK * 0.1;
3782 $AnyEvent::BDB::WATCHER->priority (1);
3783
3784 unless ($DB_ENV) {
3785 $DB_ENV = BDB::db_env_create;
3786 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3787 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3788 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3789 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3790 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3791
3792 cf::sync_job {
3793 eval {
3794 BDB::db_env_open
3795 $DB_ENV,
3796 $BDBDIR,
3797 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3798 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3799 0666;
3800
3801 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3802 };
3803
3804 cf::cleanup "db_env_open(db): $@" if $@;
3805 };
3806 }
3807
3808 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3809 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3810 };
3811 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3812 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3813 };
3814 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3815 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3816 };
3817}
3818
3819{
3820 # configure IO::AIO
3821
3822 IO::AIO::min_parallel 8;
3823 IO::AIO::max_poll_time $TICK * 0.1;
3824 undef $AnyEvent::AIO::WATCHER;
3825}
3826
3827my $_log_backtrace;
3828
3829sub _log_backtrace {
3830 my ($msg, @addr) = @_;
3831
3832 $msg =~ s/\n//;
3833
3834 # limit the # of concurrent backtraces
3835 if ($_log_backtrace < 2) {
3836 ++$_log_backtrace;
3837 async {
3838 $Coro::current->{desc} = "abt $msg";
3839
3840 my @bt = fork_call {
3841 @addr = map { sprintf "%x", $_ } @addr;
3842 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3843 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3844 or die "addr2line: $!";
3845
3846 my @funcs;
3847 my @res = <$fh>;
3848 chomp for @res;
3849 while (@res) {
3850 my ($func, $line) = splice @res, 0, 2, ();
3851 push @funcs, "[$func] $line";
3852 }
3853
3854 @funcs
3855 };
3856
3857 LOG llevInfo, "[ABT] $msg\n";
3858 LOG llevInfo, "[ABT] $_\n" for @bt;
3859 --$_log_backtrace;
3860 };
3861 } else {
3862 LOG llevInfo, "[ABT] $msg\n";
3863 LOG llevInfo, "[ABT] [suppressed]\n";
3864 }
3865}
3866
3867# load additional modules
3868use cf::pod;
3869
3870END { cf::emergency_save }
2094 3871
20951 38721
2096 3873

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