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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.116 by root, Mon Jan 1 17:30:34 2007 UTC vs.
Revision 1.469 by root, Mon Mar 2 22:25:19 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
37use Guard ();
13use Coro 3.3; 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
20use Digest::MD5; 56use Digest::MD5;
21use Fcntl; 57use Fcntl;
58use YAML ();
22use IO::AIO 2.31 (); 59use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 60use Time::HiRes;
61use Compress::LZF;
62use Digest::MD5 ();
25 63
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 64AnyEvent::detect;
27 65
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 66# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 67#
68$Storable::canonical = 1; # reduce rsync transfers
69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 70
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
32 76
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 78
35our %COMMAND = (); 79our %COMMAND = ();
36our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
81
82our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 83our %EXTCMD = ();
84our %EXTICMD = ();
85our %EXT_CORO = (); # coroutines bound to extensions
86our %EXT_MAP = (); # pluggable maps
38 87
88our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 89our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 90
42our $TICK = MAX_TIME * 1e-6; 91our $CONFDIR = confdir;
43our $TICK_WATCHER; 92our $DATADIR = datadir;
93our $LIBDIR = "$DATADIR/ext";
94our $PODDIR = "$DATADIR/pod";
95our $MAPDIR = "$DATADIR/" . mapdir;
96our $LOCALDIR = localdir;
97our $TMPDIR = "$LOCALDIR/" . tmpdir;
98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
100our $RANDOMDIR = "$LOCALDIR/random";
101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105our %RESOURCE;
106
107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 109our $NEXT_TICK;
45our $NOW; 110our $USE_FSYNC = 1; # use fsync to write maps - default on
111
112our $BDB_DEADLOCK_WATCHER;
113our $BDB_CHECKPOINT_WATCHER;
114our $BDB_TRICKLE_WATCHER;
115our $DB_ENV;
116
117our @EXTRA_MODULES = qw(pod mapscript);
46 118
47our %CFG; 119our %CFG;
48 120
49our $UPTIME; $UPTIME ||= time; 121our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 122our $RUNTIME;
123our $NOW;
51 124
52our %MAP; # all maps 125our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 126our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 127our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 128
56our %EXT_CORO; 129# used to convert map paths into valid unix filenames by replacing / by ∕
130our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
131
132our $LOAD; # a number between 0 (idle) and 1 (too many objects)
133our $LOADAVG; # same thing, but with alpha-smoothing
134our $JITTER; # average jitter
135our $TICK_START; # for load detecting purposes
136
137our @POST_INIT;
138
139our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
57 140
58binmode STDOUT; 141binmode STDOUT;
59binmode STDERR; 142binmode STDERR;
60 143
61# read virtual server time, if available 144# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 145unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 146 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 147 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 148 $RUNTIME = <$fh> + 0.;
66} 149}
67 150
68mkdir cf::localdir; 151eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 152
74# a special map that is always available 153mkdir $_
75our $LINK_MAP; 154 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76 155
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 156our $EMERGENCY_POSITION;
157
158sub cf::map::normalise;
78 159
79############################################################################# 160#############################################################################
80 161
81=head2 GLOBAL VARIABLES 162=head2 GLOBAL VARIABLES
82 163
89=item $cf::RUNTIME 170=item $cf::RUNTIME
90 171
91The time this server has run, starts at 0 and is increased by $cf::TICK on 172The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 173every server tick.
93 174
94=item $cf::LIBDIR 175=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
176$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
177$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 178
96The perl library directory, where extensions and cf-specific modules can 179Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 180directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
181unique-items directory, player file directory, random maps directory and
182database environment.
98 183
99=item $cf::NOW 184=item $cf::NOW
100 185
101The time of the last (current) server tick. 186The time of the last (current) server tick.
102 187
103=item $cf::TICK 188=item $cf::TICK
104 189
105The interval between server ticks, in seconds. 190The interval between server ticks, in seconds.
106 191
192=item $cf::LOADAVG
193
194The current CPU load on the server (alpha-smoothed), as a value between 0
195(none) and 1 (overloaded), indicating how much time is spent on processing
196objects per tick. Healthy values are < 0.5.
197
198=item $cf::LOAD
199
200The raw value load value from the last tick.
201
107=item %cf::CFG 202=item %cf::CFG
108 203
109Configuration for the server, loaded from C</etc/crossfire/config>, or 204Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 205from wherever your confdir points to.
206
207=item cf::wait_for_tick, cf::wait_for_tick_begin
208
209These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
210returns directly I<after> the tick processing (and consequently, can only wake one process
211per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
212
213=item @cf::INVOKE_RESULTS
214
215This array contains the results of the last C<invoke ()> call. When
216C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
217that call.
111 218
112=back 219=back
113 220
114=cut 221=cut
115 222
116BEGIN { 223BEGIN {
117 *CORE::GLOBAL::warn = sub { 224 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 225 my $msg = join "", @_;
119 utf8::encode $msg;
120 226
121 $msg .= "\n" 227 $msg .= "\n"
122 unless $msg =~ /\n$/; 228 unless $msg =~ /\n$/;
123 229
230 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
231
124 LOG llevError, "cfperl: $msg"; 232 LOG llevError, $msg;
125 }; 233 };
126} 234}
235
236$Coro::State::DIEHOOK = sub {
237 return unless $^S eq 0; # "eq", not "=="
238
239 if ($Coro::current == $Coro::main) {#d#
240 warn "DIEHOOK called in main context, Coro bug?\n";#d#
241 return;#d#
242 }#d#
243
244 # kill coroutine otherwise
245 warn Carp::longmess $_[0];
246 Coro::terminate
247};
248
249$SIG{__DIE__} = sub { }; #d#?
127 250
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 251@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 252@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 253@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 254@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 255@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
256@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 257@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 258
135# we bless all objects into (empty) derived classes to force a method lookup 259# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 260# within the Safe compartment.
137for my $pkg (qw( 261for my $pkg (qw(
138 cf::global cf::attachable 262 cf::global cf::attachable
139 cf::object cf::object::player 263 cf::object cf::object::player
140 cf::client cf::player 264 cf::client cf::player
141 cf::arch cf::living 265 cf::arch cf::living
266 cf::map cf::mapspace
142 cf::map cf::party cf::region 267 cf::party cf::region
143)) { 268)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 269 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 270}
147 271
148$Event::DIED = sub { 272$EV::DIED = sub {
149 warn "error in event callback: @_"; 273 warn "error in event callback: @_";
150}; 274};
151 275
152my %ext_pkg; 276#############################################################################
153my @exts;
154my @hook;
155 277
156=head2 UTILITY FUNCTIONS 278=head2 UTILITY FUNCTIONS
157 279
158=over 4 280=over 4
159 281
160=cut 282=item dumpval $ref
161 283
162use JSON::Syck (); # TODO# replace by JSON::PC once working 284=cut
163 285
286sub dumpval {
287 eval {
288 local $SIG{__DIE__};
289 my $d;
290 if (1) {
291 $d = new Data::Dumper([$_[0]], ["*var"]);
292 $d->Terse(1);
293 $d->Indent(2);
294 $d->Quotekeys(0);
295 $d->Useqq(1);
296 #$d->Bless(...);
297 $d->Seen($_[1]) if @_ > 1;
298 $d = $d->Dump();
299 }
300 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
301 $d
302 } || "[unable to dump $_[0]: '$@']";
303}
304
164=item $ref = cf::from_json $json 305=item $ref = cf::decode_json $json
165 306
166Converts a JSON string into the corresponding perl data structure. 307Converts a JSON string into the corresponding perl data structure.
167 308
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 309=item $json = cf::encode_json $ref
176 310
177Converts a perl data structure into its JSON representation. 311Converts a perl data structure into its JSON representation.
178 312
179=cut 313=cut
180 314
181sub to_json($) { 315our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 316
183 JSON::Syck::Dump $_[0] 317sub encode_json($) { $json_coder->encode ($_[0]) }
318sub decode_json($) { $json_coder->decode ($_[0]) }
319
320=item cf::post_init { BLOCK }
321
322Execute the given codeblock, I<after> all extensions have been (re-)loaded,
323but I<before> the server starts ticking again.
324
325The cdoeblock will have a single boolean argument to indicate whether this
326is a reload or not.
327
328=cut
329
330sub post_init(&) {
331 push @POST_INIT, shift;
184} 332}
333
334=item cf::lock_wait $string
335
336Wait until the given lock is available. See cf::lock_acquire.
337
338=item my $lock = cf::lock_acquire $string
339
340Wait until the given lock is available and then acquires it and returns
341a L<Guard> object. If the guard object gets destroyed (goes out of scope,
342for example when the coroutine gets canceled), the lock is automatically
343returned.
344
345Locks are *not* recursive, locking from the same coro twice results in a
346deadlocked coro.
347
348Lock names should begin with a unique identifier (for example, cf::map::find
349uses map_find and cf::map::load uses map_load).
350
351=item $locked = cf::lock_active $string
352
353Return true if the lock is currently active, i.e. somebody has locked it.
354
355=cut
356
357our $LOCKS = new Coro::SemaphoreSet;
358
359sub lock_wait($) {
360 $LOCKS->wait ($_[0]);
361}
362
363sub lock_acquire($) {
364 $LOCKS->guard ($_[0])
365}
366
367sub lock_active($) {
368 $LOCKS->count ($_[0]) < 1
369}
370
371sub freeze_mainloop {
372 tick_inhibit_inc;
373
374 &Guard::guard (\&tick_inhibit_dec);
375}
376
377=item cf::periodic $interval, $cb
378
379Like EV::periodic, but randomly selects a starting point so that the actions
380get spread over timer.
381
382=cut
383
384sub periodic($$) {
385 my ($interval, $cb) = @_;
386
387 my $start = rand List::Util::min 180, $interval;
388
389 EV::periodic $start, $interval, 0, $cb
390}
391
392=item cf::get_slot $time[, $priority[, $name]]
393
394Allocate $time seconds of blocking CPU time at priority C<$priority>:
395This call blocks and returns only when you have at least C<$time> seconds
396of cpu time till the next tick. The slot is only valid till the next cede.
397
398The optional C<$name> can be used to identify the job to run. It might be
399used for statistical purposes and should identify the same time-class.
400
401Useful for short background jobs.
402
403=cut
404
405our @SLOT_QUEUE;
406our $SLOT_QUEUE;
407
408$SLOT_QUEUE->cancel if $SLOT_QUEUE;
409$SLOT_QUEUE = Coro::async {
410 $Coro::current->desc ("timeslot manager");
411
412 my $signal = new Coro::Signal;
413
414 while () {
415 next_job:
416 my $avail = cf::till_tick;
417 if ($avail > 0.01) {
418 for (0 .. $#SLOT_QUEUE) {
419 if ($SLOT_QUEUE[$_][0] < $avail) {
420 my $job = splice @SLOT_QUEUE, $_, 1, ();
421 $job->[2]->send;
422 Coro::cede;
423 goto next_job;
424 }
425 }
426 }
427
428 if (@SLOT_QUEUE) {
429 # we do not use wait_for_tick() as it returns immediately when tick is inactive
430 push @cf::WAIT_FOR_TICK, $signal;
431 $signal->wait;
432 } else {
433 Coro::schedule;
434 }
435 }
436};
437
438sub get_slot($;$$) {
439 return if tick_inhibit || $Coro::current == $Coro::main;
440
441 my ($time, $pri, $name) = @_;
442
443 $time = $TICK * .6 if $time > $TICK * .6;
444 my $sig = new Coro::Signal;
445
446 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
447 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
448 $SLOT_QUEUE->ready;
449 $sig->wait;
450}
451
452=item cf::async { BLOCK }
453
454Currently the same as Coro::async_pool, meaning you cannot use
455C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
456thing you are allowed to do is call C<prio> on it.
457
458=cut
459
460BEGIN { *async = \&Coro::async_pool }
185 461
186=item cf::sync_job { BLOCK } 462=item cf::sync_job { BLOCK }
187 463
188The design of crossfire+ requires that the main coro ($Coro::main) is 464The design of Deliantra requires that the main coroutine ($Coro::main)
189always able to handle events or runnable, as crossfire+ is only partly 465is always able to handle events or runnable, as Deliantra is only
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 466partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
467acceptable.
191 468
192If it must be done, put the blocking parts into C<sync_job>. This will run 469If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The 470the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish 471server will be frozen during this time, so the block should either finish
195fast or be very important. 472fast or be very important.
198 475
199sub sync_job(&) { 476sub sync_job(&) {
200 my ($job) = @_; 477 my ($job) = @_;
201 478
202 if ($Coro::current == $Coro::main) { 479 if ($Coro::current == $Coro::main) {
480 my $time = EV::time;
481
203 # this is the main coro, too bad, we have to block 482 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 483 # till the operation succeeds, freezing the server :/
205 484
206 # TODO: use suspend/resume instead 485 LOG llevError, Carp::longmess "sync job";#d#
207 # (but this is cancel-safe) 486
208 local $FREEZE = 1; 487 my $freeze_guard = freeze_mainloop;
209 488
210 my $busy = 1; 489 my $busy = 1;
211 my @res; 490 my @res;
212 491
213 (Coro::async { 492 (async {
493 $Coro::current->desc ("sync job coro");
214 @res = eval { $job->() }; 494 @res = eval { $job->() };
215 warn $@ if $@; 495 warn $@ if $@;
216 undef $busy; 496 undef $busy;
217 })->prio (Coro::PRIO_MAX); 497 })->prio (Coro::PRIO_MAX);
218 498
219 while ($busy) { 499 while ($busy) {
500 if (Coro::nready) {
220 Coro::cede_notself; 501 Coro::cede_notself;
221 Event::one_event unless Coro::nready; 502 } else {
503 EV::loop EV::LOOP_ONESHOT;
222 } 504 }
505 }
506
507 my $time = EV::time - $time;
508
509 $TICK_START += $time; # do not account sync jobs to server load
223 510
224 wantarray ? @res : $res[0] 511 wantarray ? @res : $res[0]
225 } else { 512 } else {
226 # we are in another coroutine, how wonderful, everything just works 513 # we are in another coroutine, how wonderful, everything just works
227 514
228 $job->() 515 $job->()
229 } 516 }
230} 517}
231 518
232=item $coro = cf::coro { BLOCK } 519=item $coro = cf::async_ext { BLOCK }
233 520
234Creates and returns a new coro. This coro is automcatially being canceled 521Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 522extension calling this is being unloaded.
236 523
237=cut 524=cut
238 525
239sub coro(&) { 526sub async_ext(&) {
240 my $cb = shift; 527 my $cb = shift;
241 528
242 my $coro; $coro = async { 529 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 530
249 $coro->on_destroy (sub { 531 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 532 delete $EXT_CORO{$coro+0};
251 }); 533 });
252 $EXT_CORO{$coro+0} = $coro; 534 $EXT_CORO{$coro+0} = $coro;
253 535
254 $coro 536 $coro
255} 537}
256 538
257sub write_runtime { 539=item fork_call { }, $args
258 my $runtime = cf::localdir . "/runtime";
259 540
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 541Executes the given code block with the given arguments in a seperate
261 or return; 542process, returning the results. Everything must be serialisable with
543Coro::Storable. May, of course, block. Note that the executed sub may
544never block itself or use any form of event handling.
262 545
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 546=cut
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return;
266 547
267 aio_fsync $fh 548sub fork_call(&@) {
268 and return; 549 my ($cb, @args) = @_;
269 550
270 close $fh 551 # we seemingly have to make a local copy of the whole thing,
271 or return; 552 # otherwise perl prematurely frees the stuff :/
553 # TODO: investigate and fix (likely this will be rather laborious)
272 554
273 aio_rename "$runtime~", $runtime 555 my @res = Coro::Util::fork_eval {
274 and return; 556 reset_signals;
557 &$cb
558 }, @args;
275 559
560 wantarray ? @res : $res[-1]
561}
562
563=item $coin = coin_from_name $name
564
565=cut
566
567our %coin_alias = (
568 "silver" => "silvercoin",
569 "silvercoin" => "silvercoin",
570 "silvercoins" => "silvercoin",
571 "gold" => "goldcoin",
572 "goldcoin" => "goldcoin",
573 "goldcoins" => "goldcoin",
574 "platinum" => "platinacoin",
575 "platinumcoin" => "platinacoin",
576 "platinumcoins" => "platinacoin",
577 "platina" => "platinacoin",
578 "platinacoin" => "platinacoin",
579 "platinacoins" => "platinacoin",
580 "royalty" => "royalty",
581 "royalties" => "royalty",
582);
583
584sub coin_from_name($) {
585 $coin_alias{$_[0]}
586 ? cf::arch::find $coin_alias{$_[0]}
587 : undef
588}
589
590=item $value = cf::db_get $family => $key
591
592Returns a single value from the environment database.
593
594=item cf::db_put $family => $key => $value
595
596Stores the given C<$value> in the family. It can currently store binary
597data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
598
599=item $db = cf::db_table "name"
600
601Create and/or open a new database table. The string must not be "db" and must be unique
602within each server.
603
604=cut
605
606sub db_table($) {
607 my ($name) = @_;
608 my $db = BDB::db_create $DB_ENV;
609
610 eval {
611 $db->set_flags (BDB::CHKSUM);
612
613 utf8::encode $name;
614 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
615 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
616 cf::cleanup "db_open(db): $!" if $!;
617 };
618 cf::cleanup "db_open(db): $@" if $@;
619
620 $db
621}
622
623our $DB;
624
625sub db_init {
626 cf::sync_job {
627 $DB ||= db_table "db";
628 };
629}
630
631sub db_get($$) {
632 my $key = "$_[0]/$_[1]";
633
634 cf::sync_job {
635 BDB::db_get $DB, undef, $key, my $data;
636
637 $! ? ()
638 : $data
276 1 639 }
640}
641
642sub db_put($$$) {
643 BDB::dbreq_pri 4;
644 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
645}
646
647=item cf::cache $id => [$paths...], $processversion => $process
648
649Generic caching function that returns the value of the resource $id,
650caching and regenerating as required.
651
652This function can block.
653
654=cut
655
656sub cache {
657 my ($id, $src, $processversion, $process) = @_;
658
659 my $meta =
660 join "\x00",
661 $processversion,
662 map {
663 aio_stat $_
664 and Carp::croak "$_: $!";
665
666 ($_, (stat _)[7,9])
667 } @$src;
668
669 my $dbmeta = db_get cache => "$id/meta";
670 if ($dbmeta ne $meta) {
671 # changed, we may need to process
672
673 my @data;
674 my $md5;
675
676 for (0 .. $#$src) {
677 0 <= aio_load $src->[$_], $data[$_]
678 or Carp::croak "$src->[$_]: $!";
679 }
680
681 # if processing is expensive, check
682 # checksum first
683 if (1) {
684 $md5 =
685 join "\x00",
686 $processversion,
687 map {
688 cf::cede_to_tick;
689 ($src->[$_], Digest::MD5::md5_hex $data[$_])
690 } 0.. $#$src;
691
692
693 my $dbmd5 = db_get cache => "$id/md5";
694 if ($dbmd5 eq $md5) {
695 db_put cache => "$id/meta", $meta;
696
697 return db_get cache => "$id/data";
698 }
699 }
700
701 my $t1 = Time::HiRes::time;
702 my $data = $process->(\@data);
703 my $t2 = Time::HiRes::time;
704
705 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
706
707 db_put cache => "$id/data", $data;
708 db_put cache => "$id/md5" , $md5;
709 db_put cache => "$id/meta", $meta;
710
711 return $data;
712 }
713
714 db_get cache => "$id/data"
715}
716
717=item cf::datalog type => key => value, ...
718
719Log a datalog packet of the given type with the given key-value pairs.
720
721=cut
722
723sub datalog($@) {
724 my ($type, %kv) = @_;
725 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
277} 726}
278 727
279=back 728=back
280 729
281=cut 730=cut
282 731
283############################################################################# 732#############################################################################
284 733
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402
403#############################################################################
404
405=head2 ATTACHABLE OBJECTS 734=head2 ATTACHABLE OBJECTS
406 735
407Many objects in crossfire are so-called attachable objects. That means you can 736Many objects in deliantra are so-called attachable objects. That means you can
408attach callbacks/event handlers (a collection of which is called an "attachment") 737attach callbacks/event handlers (a collection of which is called an "attachment")
409to it. All such attachable objects support the following methods. 738to it. All such attachable objects support the following methods.
410 739
411In the following description, CLASS can be any of C<global>, C<object> 740In the following description, CLASS can be any of C<global>, C<object>
412C<player>, C<client> or C<map> (i.e. the attachable objects in 741C<player>, C<client> or C<map> (i.e. the attachable objects in
413crossfire+). 742Deliantra).
414 743
415=over 4 744=over 4
416 745
417=item $attachable->attach ($attachment, key => $value...) 746=item $attachable->attach ($attachment, key => $value...)
418 747
462=item cf::CLASS::attachment $name, ... 791=item cf::CLASS::attachment $name, ...
463 792
464Register an attachment by C<$name> through which attachable objects of the 793Register an attachment by C<$name> through which attachable objects of the
465given CLASS can refer to this attachment. 794given CLASS can refer to this attachment.
466 795
467Some classes such as crossfire maps and objects can specify attachments 796Some classes such as deliantra maps and objects can specify attachments
468that are attached at load/instantiate time, thus the need for a name. 797that are attached at load/instantiate time, thus the need for a name.
469 798
470These calls expect any number of the following handler/hook descriptions: 799These calls expect any number of the following handler/hook descriptions:
471 800
472=over 4 801=over 4
532our @CB_TYPE = (); # registry for type (cf-object class) based events 861our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 862our @CB_MAP = ();
534 863
535my %attachment; 864my %attachment;
536 865
866sub cf::attachable::thawer_merge {
867 # simply override everything except _meta
868 local $_[0]{_meta};
869 %{$_[0]} = %{$_[1]};
870}
871
537sub _attach_cb($$$$) { 872sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 873 my ($registry, $event, $prio, $cb) = @_;
539 874
540 use sort 'stable'; 875 use sort 'stable';
541 876
575 $registry = $CB_TYPE[$object_type] ||= []; 910 $registry = $CB_TYPE[$object_type] ||= [];
576 911
577 } elsif ($type eq "subtype") { 912 } elsif ($type eq "subtype") {
578 defined $object_type or Carp::croak "subtype specified without type"; 913 defined $object_type or Carp::croak "subtype specified without type";
579 my $object_subtype = shift @arg; 914 my $object_subtype = shift @arg;
580 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 915 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
581 916
582 } elsif ($type eq "package") { 917 } elsif ($type eq "package") {
583 my $pkg = shift @arg; 918 my $pkg = shift @arg;
584 919
585 while (my ($name, $id) = each %cb_id) { 920 while (my ($name, $id) = each %cb_id) {
614 _attach $registry, $klass, @attach; 949 _attach $registry, $klass, @attach;
615 } 950 }
616 951
617 $obj->{$name} = \%arg; 952 $obj->{$name} = \%arg;
618 } else { 953 } else {
619 warn "object uses attachment '$name' that is not available, postponing.\n"; 954 warn "object uses attachment '$name' which is not available, postponing.\n";
620 } 955 }
621 956
622 $obj->{_attachment}{$name} = undef; 957 $obj->{_attachment}{$name} = undef;
623} 958}
624 959
626 if (ref $_[0]) { 961 if (ref $_[0]) {
627 _object_attach @_; 962 _object_attach @_;
628 } else { 963 } else {
629 _attach shift->_attach_registry, @_; 964 _attach shift->_attach_registry, @_;
630 } 965 }
966 _recalc_want;
631}; 967};
632 968
633# all those should be optimised 969# all those should be optimised
634sub cf::attachable::detach { 970sub cf::attachable::detach {
635 my ($obj, $name) = @_; 971 my ($obj, $name) = @_;
638 delete $obj->{_attachment}{$name}; 974 delete $obj->{_attachment}{$name};
639 reattach ($obj); 975 reattach ($obj);
640 } else { 976 } else {
641 Carp::croak "cannot, currently, detach class attachments"; 977 Carp::croak "cannot, currently, detach class attachments";
642 } 978 }
979 _recalc_want;
643}; 980};
644 981
645sub cf::attachable::attached { 982sub cf::attachable::attached {
646 my ($obj, $name) = @_; 983 my ($obj, $name) = @_;
647 984
662 "; 999 ";
663 die if $@; 1000 die if $@;
664} 1001}
665 1002
666our $override; 1003our $override;
667our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1004our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
668 1005
669sub override { 1006sub override {
670 $override = 1; 1007 $override = 1;
671 @invoke_results = (); 1008 @INVOKE_RESULTS = (@_);
672} 1009}
673 1010
674sub do_invoke { 1011sub do_invoke {
675 my $event = shift; 1012 my $event = shift;
676 my $callbacks = shift; 1013 my $callbacks = shift;
677 1014
678 @invoke_results = (); 1015 @INVOKE_RESULTS = ();
679 1016
680 local $override; 1017 local $override;
681 1018
682 for (@$callbacks) { 1019 for (@$callbacks) {
683 eval { &{$_->[1]} }; 1020 eval { &{$_->[1]} };
692 } 1029 }
693 1030
694 0 1031 0
695} 1032}
696 1033
697=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1034=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
698 1035
699=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1036=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
700 1037
701Generate an object-specific event with the given arguments. 1038Generate an object-specific event with the given arguments.
702 1039
703This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1040This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
704removed in future versions), and there is no public API to access override 1041removed in future versions), and there is no public API to access override
705results (if you must, access C<@cf::invoke_results> directly). 1042results (if you must, access C<@cf::INVOKE_RESULTS> directly).
706 1043
707=back 1044=back
708 1045
709=cut 1046=cut
710 1047
711############################################################################# 1048#############################################################################
712# object support 1049# object support
1050
1051sub _object_equal($$);
1052sub _object_equal($$) {
1053 my ($a, $b) = @_;
1054
1055 return 0 unless (ref $a) eq (ref $b);
1056
1057 if ("HASH" eq ref $a) {
1058 my @ka = keys %$a;
1059 my @kb = keys %$b;
1060
1061 return 0 if @ka != @kb;
1062
1063 for (0 .. $#ka) {
1064 return 0 unless $ka[$_] eq $kb[$_];
1065 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1066 }
1067
1068 } elsif ("ARRAY" eq ref $a) {
1069
1070 return 0 if @$a != @$b;
1071
1072 for (0 .. $#$a) {
1073 return 0 unless _object_equal $a->[$_], $b->[$_];
1074 }
1075
1076 } elsif ($a ne $b) {
1077 return 0;
1078 }
1079
1080 1
1081}
1082
1083our $SLOW_MERGES;#d#
1084sub _can_merge {
1085 my ($ob1, $ob2) = @_;
1086
1087 ++$SLOW_MERGES;#d#
1088
1089 # we do the slow way here
1090 return _object_equal $ob1, $ob2
1091}
713 1092
714sub reattach { 1093sub reattach {
715 # basically do the same as instantiate, without calling instantiate 1094 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 1095 my ($obj) = @_;
1096
1097 # no longer needed after getting rid of delete_package?
1098 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 1099
718 my $registry = $obj->registry; 1100 my $registry = $obj->registry;
719 1101
720 @$registry = (); 1102 @$registry = ();
721 1103
736cf::attachable->attach ( 1118cf::attachable->attach (
737 prio => -1000000, 1119 prio => -1000000,
738 on_instantiate => sub { 1120 on_instantiate => sub {
739 my ($obj, $data) = @_; 1121 my ($obj, $data) = @_;
740 1122
741 $data = from_json $data; 1123 $data = decode_json $data;
742 1124
743 for (@$data) { 1125 for (@$data) {
744 my ($name, $args) = @$_; 1126 my ($name, $args) = @$_;
745 1127
746 $obj->attach ($name, %{$args || {} }); 1128 $obj->attach ($name, %{$args || {} });
762sub object_freezer_save { 1144sub object_freezer_save {
763 my ($filename, $rdata, $objs) = @_; 1145 my ($filename, $rdata, $objs) = @_;
764 1146
765 sync_job { 1147 sync_job {
766 if (length $$rdata) { 1148 if (length $$rdata) {
1149 utf8::decode (my $decname = $filename);
767 warn sprintf "saving %s (%d,%d)\n", 1150 warn sprintf "saving %s (%d,%d)\n",
768 $filename, length $$rdata, scalar @$objs; 1151 $decname, length $$rdata, scalar @$objs;
769 1152
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1153 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 1154 aio_chmod $fh, SAVE_MODE;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1155 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh; 1156 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh; 1157 aio_close $fh;
775 1158
776 if (@$objs) { 1159 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1160 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 1161 aio_chmod $fh, SAVE_MODE;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1162 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 1163 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh; 1164 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh; 1165 aio_close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 1166 aio_rename "$filename.pst~", "$filename.pst";
784 } 1167 }
785 } else { 1168 } else {
786 aio_unlink "$filename.pst"; 1169 aio_unlink "$filename.pst";
787 } 1170 }
788 1171
789 aio_rename "$filename~", $filename; 1172 aio_rename "$filename~", $filename;
1173
1174 $filename =~ s%/[^/]+$%%;
1175 aio_pathsync $filename if $cf::USE_FSYNC;
790 } else { 1176 } else {
791 warn "FATAL: $filename~: $!\n"; 1177 warn "unable to save objects: $filename~: $!\n";
792 } 1178 }
793 } else { 1179 } else {
794 aio_unlink $filename; 1180 aio_unlink $filename;
795 aio_unlink "$filename.pst"; 1181 aio_unlink "$filename.pst";
796 } 1182 }
797 } 1183 };
798} 1184}
799 1185
800sub object_freezer_as_string { 1186sub object_freezer_as_string {
801 my ($rdata, $objs) = @_; 1187 my ($rdata, $objs) = @_;
802 1188
814 or return; 1200 or return;
815 1201
816 unless (aio_stat "$filename.pst") { 1202 unless (aio_stat "$filename.pst") {
817 (aio_load "$filename.pst", $av) >= 0 1203 (aio_load "$filename.pst", $av) >= 0
818 or return; 1204 or return;
1205
819 $av = eval { (Storable::thaw $av)->{objs} }; 1206 my $st = eval { Coro::Storable::thaw $av };
1207 $av = $st->{objs};
820 } 1208 }
821 1209
1210 utf8::decode (my $decname = $filename);
1211 warn sprintf "loading %s (%d,%d)\n",
1212 $decname, length $data, scalar @{$av || []};
1213
822 return ($data, $av); 1214 ($data, $av)
823} 1215}
1216
1217=head2 COMMAND CALLBACKS
1218
1219=over 4
1220
1221=cut
824 1222
825############################################################################# 1223#############################################################################
826# command handling &c 1224# command handling &c
827 1225
828=item cf::register_command $name => \&callback($ob,$args); 1226=item cf::register_command $name => \&callback($ob,$args);
841 push @{ $COMMAND{$name} }, [$caller, $cb]; 1239 push @{ $COMMAND{$name} }, [$caller, $cb];
842} 1240}
843 1241
844=item cf::register_extcmd $name => \&callback($pl,$packet); 1242=item cf::register_extcmd $name => \&callback($pl,$packet);
845 1243
846Register a callbackf ro execution when the client sends an extcmd packet. 1244Register a callback for execution when the client sends an (synchronous)
1245extcmd packet. Ext commands will be processed in the order they are
1246received by the server, like other user commands. The first argument is
1247the logged-in player. Ext commands can only be processed after a player
1248has logged in successfully.
847 1249
848If the callback returns something, it is sent back as if reply was being 1250If the callback returns something, it is sent back as if reply was being
849called. 1251called.
850 1252
1253=item cf::register_exticmd $name => \&callback($ns,$packet);
1254
1255Register a callback for execution when the client sends an (asynchronous)
1256exticmd packet. Exti commands are processed by the server as soon as they
1257are received, i.e. out of order w.r.t. other commands. The first argument
1258is a client socket. Exti commands can be received anytime, even before
1259log-in.
1260
1261If the callback returns something, it is sent back as if reply was being
1262called.
1263
851=cut 1264=cut
852 1265
853sub register_extcmd { 1266sub register_extcmd {
854 my ($name, $cb) = @_; 1267 my ($name, $cb) = @_;
855 1268
856 my $caller = caller;
857 #warn "registering extcmd '$name' to '$caller'";
858
859 $EXTCMD{$name} = [$cb, $caller]; 1269 $EXTCMD{$name} = $cb;
860} 1270}
1271
1272sub register_exticmd {
1273 my ($name, $cb) = @_;
1274
1275 $EXTICMD{$name} = $cb;
1276}
1277
1278use File::Glob ();
861 1279
862cf::player->attach ( 1280cf::player->attach (
863 on_command => sub { 1281 on_command => sub {
864 my ($pl, $name, $params) = @_; 1282 my ($pl, $name, $params) = @_;
865 1283
873 cf::override; 1291 cf::override;
874 }, 1292 },
875 on_extcmd => sub { 1293 on_extcmd => sub {
876 my ($pl, $buf) = @_; 1294 my ($pl, $buf) = @_;
877 1295
878 my $msg = eval { from_json $buf }; 1296 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
879 1297
880 if (ref $msg) { 1298 if (ref $msg) {
1299 my ($type, $reply, @payload) =
1300 "ARRAY" eq ref $msg
1301 ? @$msg
1302 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1303
1304 my @reply;
1305
881 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1306 if (my $cb = $EXTCMD{$type}) {
882 if (my %reply = $cb->[0]->($pl, $msg)) { 1307 @reply = $cb->($pl, @payload);
883 $pl->ext_reply ($msg->{msgid}, %reply);
884 }
885 } 1308 }
1309
1310 $pl->ext_reply ($reply, @reply)
1311 if $reply;
1312
886 } else { 1313 } else {
887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1314 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
888 } 1315 }
889 1316
890 cf::override; 1317 cf::override;
891 }, 1318 },
892); 1319);
893 1320
894sub register { 1321# "readahead" all extensions
895 my ($base, $pkg) = @_; 1322sub cache_extensions {
1323 my $grp = IO::AIO::aio_group;
896 1324
897 #TODO 1325 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
898} 1326 for (grep /\.ext$/, @{$_[0]}) {
1327 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1328 }
1329 };
899 1330
1331 $grp
1332}
1333
900sub load_extension { 1334sub load_extensions {
1335 cf::sync_job {
1336 my %todo;
1337
1338 for my $path (<$LIBDIR/*.ext>) {
1339 next unless -r $path;
1340
1341 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1342 my $base = $1;
1343 my $pkg = $1;
1344 $pkg =~ s/[^[:word:]]/_/g;
1345 $pkg = "ext::$pkg";
1346
1347 open my $fh, "<:utf8", $path
1348 or die "$path: $!";
1349
1350 my $source = do { local $/; <$fh> };
1351
1352 my %ext = (
1353 path => $path,
1354 base => $base,
1355 pkg => $pkg,
1356 );
1357
1358 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1359 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1360
1361 $ext{source} =
1362 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1363 . "#line 1 \"$path\"\n{\n"
1364 . $source
1365 . "\n};\n1";
1366
1367 $todo{$base} = \%ext;
1368 }
1369
1370 my %done;
1371 while (%todo) {
1372 my $progress;
1373
1374 while (my ($k, $v) = each %todo) {
1375 for (split /,\s*/, $v->{meta}{depends}) {
1376 goto skip
1377 unless exists $done{$_};
1378 }
1379
1380 warn "... loading '$k' into '$v->{pkg}'\n";
1381
1382 unless (eval $v->{source}) {
1383 my $msg = $@ ? "$v->{path}: $@\n"
1384 : "$v->{base}: extension inactive.\n";
1385
1386 if (exists $v->{meta}{mandatory}) {
1387 warn $msg;
1388 cf::cleanup "mandatory extension failed to load, exiting.";
1389 }
1390
1391 warn $msg;
1392 }
1393
1394 $done{$k} = delete $todo{$k};
1395 push @EXTS, $v->{pkg};
1396 $progress = 1;
1397 }
1398
1399 skip:
1400 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1401 unless $progress;
1402 }
1403 };
1404}
1405
1406#############################################################################
1407
1408=back
1409
1410=head2 CORE EXTENSIONS
1411
1412Functions and methods that extend core deliantra objects.
1413
1414=cut
1415
1416package cf::player;
1417
1418use Coro::AIO;
1419
1420=head3 cf::player
1421
1422=over 4
1423
1424=item cf::player::num_playing
1425
1426Returns the official number of playing players, as per the Crossfire metaserver rules.
1427
1428=cut
1429
1430sub num_playing {
1431 scalar grep
1432 $_->ob->map
1433 && !$_->hidden
1434 && !$_->ob->flag (cf::FLAG_WIZ),
1435 cf::player::list
1436}
1437
1438=item cf::player::find $login
1439
1440Returns the given player object, loading it if necessary (might block).
1441
1442=cut
1443
1444sub playerdir($) {
1445 "$PLAYERDIR/"
1446 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1447}
1448
1449sub path($) {
1450 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1451
1452 (playerdir $login) . "/playerdata"
1453}
1454
1455sub find_active($) {
1456 $cf::PLAYER{$_[0]}
1457 and $cf::PLAYER{$_[0]}->active
1458 and $cf::PLAYER{$_[0]}
1459}
1460
1461sub exists($) {
1462 my ($login) = @_;
1463
1464 $cf::PLAYER{$login}
1465 or !aio_stat path $login
1466}
1467
1468sub find($) {
1469 return $cf::PLAYER{$_[0]} || do {
1470 my $login = $_[0];
1471
1472 my $guard = cf::lock_acquire "user_find:$login";
1473
1474 $cf::PLAYER{$_[0]} || do {
1475 # rename old playerfiles to new ones
1476 #TODO: remove when no longer required
1477 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1478 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1479 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1480 aio_unlink +(playerdir $login) . "/$login.pl";
1481
1482 my $f = new_from_file cf::object::thawer path $login
1483 or return;
1484
1485 my $pl = cf::player::load_pl $f
1486 or return;
1487
1488 local $cf::PLAYER_LOADING{$login} = $pl;
1489 $f->resolve_delayed_derefs;
1490 $cf::PLAYER{$login} = $pl
1491 }
1492 }
1493}
1494
1495sub save($) {
1496 my ($pl) = @_;
1497
1498 return if $pl->{deny_save};
1499
1500 my $path = path $pl;
1501 my $guard = cf::lock_acquire "user_save:$path";
1502
1503 return if $pl->{deny_save};
1504
1505 aio_mkdir playerdir $pl, 0770;
1506 $pl->{last_save} = $cf::RUNTIME;
1507
1508 cf::get_slot 0.01;
1509
1510 $pl->save_pl ($path);
1511 cf::cede_to_tick;
1512}
1513
1514sub new($) {
1515 my ($login) = @_;
1516
1517 my $self = create;
1518
1519 $self->ob->name ($login);
1520 $self->{deny_save} = 1;
1521
1522 $cf::PLAYER{$login} = $self;
1523
1524 $self
1525}
1526
1527=item $player->send_msg ($channel, $msg, $color, [extra...])
1528
1529=cut
1530
1531sub send_msg {
1532 my $ns = shift->ns
1533 or return;
1534 $ns->send_msg (@_);
1535}
1536
1537=item $pl->quit_character
1538
1539Nukes the player without looking back. If logged in, the connection will
1540be destroyed. May block for a long time.
1541
1542=cut
1543
1544sub quit_character {
1545 my ($pl) = @_;
1546
1547 my $name = $pl->ob->name;
1548
1549 $pl->{deny_save} = 1;
1550 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1551
1552 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1553 $pl->deactivate;
1554 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1555 $pl->ob->check_score;
1556 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1557 $pl->ns->destroy if $pl->ns;
1558
1559 my $path = playerdir $pl;
1560 my $temp = "$path~$cf::RUNTIME~deleting~";
1561 aio_rename $path, $temp;
1562 delete $cf::PLAYER{$pl->ob->name};
1563 $pl->destroy;
1564
1565 my $prefix = qr<^~\Q$name\E/>;
1566
1567 # nuke player maps
1568 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1569
1570 IO::AIO::aio_rmtree $temp;
1571}
1572
1573=item $pl->kick
1574
1575Kicks a player out of the game. This destroys the connection.
1576
1577=cut
1578
1579sub kick {
1580 my ($pl, $kicker) = @_;
1581
1582 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1583 $pl->killer ("kicked");
1584 $pl->ns->destroy;
1585}
1586
1587=item cf::player::list_logins
1588
1589Returns am arrayref of all valid playernames in the system, can take a
1590while and may block, so not sync_job-capable, ever.
1591
1592=cut
1593
1594sub list_logins {
1595 my $dirs = aio_readdir $PLAYERDIR
1596 or return [];
1597
1598 my @logins;
1599
1600 for my $login (@$dirs) {
1601 my $path = path $login;
1602
1603 # a .pst is a dead give-away for a valid player
1604 # if no pst file found, open and chekc for blocked users
1605 if (aio_stat "$path.pst") {
1606 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1607 aio_read $fh, 0, 512, my $buf, 0 or next;
1608 $buf !~ /^password -------------$/m or next; # official not-valid tag
1609 }
1610
1611 utf8::decode $login;
1612 push @logins, $login;
1613 }
1614
1615 \@logins
1616}
1617
1618=item $player->maps
1619
1620Returns an arrayref of map paths that are private for this
1621player. May block.
1622
1623=cut
1624
1625sub maps($) {
1626 my ($pl) = @_;
1627
1628 $pl = ref $pl ? $pl->ob->name : $pl;
1629
1630 my $files = aio_readdir playerdir $pl
1631 or return;
1632
1633 my @paths;
1634
1635 for (@$files) {
1636 utf8::decode $_;
1637 next if /\.(?:pl|pst)$/;
1638 next unless /^$PATH_SEP/o;
1639
1640 push @paths, cf::map::normalise "~$pl/$_";
1641 }
1642
1643 \@paths
1644}
1645
1646=item $protocol_xml = $player->expand_cfpod ($cfpod)
1647
1648Expand deliantra pod fragments into protocol xml.
1649
1650=item $player->ext_reply ($msgid, @msg)
1651
1652Sends an ext reply to the player.
1653
1654=cut
1655
1656sub ext_reply($$@) {
1657 my ($self, $id, @msg) = @_;
1658
1659 $self->ns->ext_reply ($id, @msg)
1660}
1661
1662=item $player->ext_msg ($type, @msg)
1663
1664Sends an ext event to the client.
1665
1666=cut
1667
1668sub ext_msg($$@) {
1669 my ($self, $type, @msg) = @_;
1670
1671 $self->ns->ext_msg ($type, @msg);
1672}
1673
1674=head3 cf::region
1675
1676=over 4
1677
1678=cut
1679
1680package cf::region;
1681
1682=item cf::region::find_by_path $path
1683
1684Tries to decuce the likely region for a map knowing only its path.
1685
1686=cut
1687
1688sub find_by_path($) {
901 my ($path) = @_; 1689 my ($path) = @_;
902 1690
903 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1691 my ($match, $specificity);
904 my $base = $1;
905 my $pkg = $1;
906 $pkg =~ s/[^[:word:]]/_/g;
907 $pkg = "ext::$pkg";
908 1692
909 warn "loading '$path' into '$pkg'\n"; 1693 for my $region (list) {
910 1694 if ($region->{match} && $path =~ $region->{match}) {
911 open my $fh, "<:utf8", $path 1695 ($match, $specificity) = ($region, $region->specificity)
912 or die "$path: $!"; 1696 if $region->specificity > $specificity;
913 1697 }
914 my $source =
915 "package $pkg; use strict; use utf8;\n"
916 . "#line 1 \"$path\"\n{\n"
917 . (do { local $/; <$fh> })
918 . "\n};\n1";
919
920 eval $source
921 or die $@ ? "$path: $@\n"
922 : "extension disabled.\n";
923
924 push @exts, $pkg;
925 $ext_pkg{$base} = $pkg;
926
927# no strict 'refs';
928# @{"$pkg\::ISA"} = ext::;
929
930 register $base, $pkg;
931}
932
933sub unload_extension {
934 my ($pkg) = @_;
935
936 warn "removing extension $pkg\n";
937
938 # remove hooks
939 #TODO
940# for my $idx (0 .. $#PLUGIN_EVENT) {
941# delete $hook[$idx]{$pkg};
942# } 1698 }
943 1699
944 # remove commands 1700 $match
945 for my $name (keys %COMMAND) {
946 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
947
948 if (@cb) {
949 $COMMAND{$name} = \@cb;
950 } else {
951 delete $COMMAND{$name};
952 }
953 }
954
955 # remove extcmds
956 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
957 delete $EXTCMD{$name};
958 }
959
960 if (my $cb = $pkg->can ("unload")) {
961 eval {
962 $cb->($pkg);
963 1
964 } or warn "$pkg unloaded, but with errors: $@";
965 }
966
967 Symbol::delete_package $pkg;
968}
969
970sub load_extensions {
971 for my $ext (<$LIBDIR/*.ext>) {
972 next unless -r $ext;
973 eval {
974 load_extension $ext;
975 1
976 } or warn "$ext not loaded: $@";
977 }
978}
979
980#############################################################################
981# load/save/clean perl data associated with a map
982
983*cf::mapsupport::on_clean = sub {
984 my ($map) = @_;
985
986 my $path = $map->tmpname;
987 defined $path or return;
988
989 unlink "$path.pst";
990};
991
992cf::map->attach (prio => -10000, package => cf::mapsupport::);
993
994#############################################################################
995# load/save perl data associated with player->ob objects
996
997sub all_objects(@) {
998 @_, map all_objects ($_->inv), @_
999}
1000
1001# TODO: compatibility cruft, remove when no longer needed
1002cf::player->attach (
1003 on_load => sub {
1004 my ($pl, $path) = @_;
1005
1006 for my $o (all_objects $pl->ob) {
1007 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1008 $o->set_ob_key_value ("_perl_data");
1009
1010 %$o = %{ Storable::thaw pack "H*", $value };
1011 }
1012 }
1013 },
1014);
1015
1016#############################################################################
1017
1018=head2 CORE EXTENSIONS
1019
1020Functions and methods that extend core crossfire objects.
1021
1022=head3 cf::player
1023
1024=over 4
1025
1026=item cf::player::exists $login
1027
1028Returns true when the given account exists.
1029
1030=cut
1031
1032sub cf::player::exists($) {
1033 cf::player::find $_[0]
1034 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1035}
1036
1037=item $player->ext_reply ($msgid, $msgtype, %msg)
1038
1039Sends an ext reply to the player.
1040
1041=cut
1042
1043sub cf::player::ext_reply($$$%) {
1044 my ($self, $id, %msg) = @_;
1045
1046 $msg{msgid} = $id;
1047
1048 $self->send ("ext " . to_json \%msg);
1049} 1701}
1050 1702
1051=back 1703=back
1052
1053 1704
1054=head3 cf::map 1705=head3 cf::map
1055 1706
1056=over 4 1707=over 4
1057 1708
1060package cf::map; 1711package cf::map;
1061 1712
1062use Fcntl; 1713use Fcntl;
1063use Coro::AIO; 1714use Coro::AIO;
1064 1715
1716use overload
1717 '""' => \&as_string,
1718 fallback => 1;
1719
1065our $MAX_RESET = 7200; 1720our $MAX_RESET = 3600;
1066our $DEFAULT_RESET = 3600; 1721our $DEFAULT_RESET = 3000;
1067 1722
1068sub generate_random_map { 1723sub generate_random_map {
1069 my ($path, $rmp) = @_; 1724 my ($self, $rmp) = @_;
1725
1726 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1070 1727
1071 # mit "rum" bekleckern, nicht 1728 # mit "rum" bekleckern, nicht
1072 cf::map::_create_random_map 1729 $self->_create_random_map (
1073 $path,
1074 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1730 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1075 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1731 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1076 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1732 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1077 $rmp->{exit_on_final_map}, 1733 $rmp->{exit_on_final_map},
1078 $rmp->{xsize}, $rmp->{ysize}, 1734 $rmp->{xsize}, $rmp->{ysize},
1079 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1735 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1080 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1736 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1081 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1737 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1082 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1738 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1083 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1739 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1084 (cf::region::find $rmp->{region}) 1740 (cf::region::find $rmp->{region}), $rmp->{custom}
1741 )
1085} 1742}
1086 1743
1087# and all this just because we cannot iterate over 1744=item cf::map->register ($regex, $prio)
1088# all maps in C++...
1089sub change_all_map_light {
1090 my ($change) = @_;
1091 1745
1092 $_->change_map_light ($change) for values %cf::MAP; 1746Register a handler for the map path matching the given regex at the
1093} 1747givne priority (higher is better, built-in handlers have priority 0, the
1748default).
1094 1749
1095sub try_load_header($) { 1750=cut
1751
1752sub register {
1753 my (undef, $regex, $prio) = @_;
1754 my $pkg = caller;
1755
1756 no strict;
1757 push @{"$pkg\::ISA"}, __PACKAGE__;
1758
1759 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1760}
1761
1762# also paths starting with '/'
1763$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1764
1765sub thawer_merge {
1766 my ($self, $merge) = @_;
1767
1768 # we have to keep some variables in memory intact
1769 local $self->{path};
1770 local $self->{load_path};
1771
1772 $self->SUPER::thawer_merge ($merge);
1773}
1774
1775sub normalise {
1096 my ($path) = @_; 1776 my ($path, $base) = @_;
1777
1778 $path = "$path"; # make sure its a string
1779
1780 $path =~ s/\.map$//;
1781
1782 # map plan:
1783 #
1784 # /! non-realised random map exit (special hack!)
1785 # {... are special paths that are not being touched
1786 # ?xxx/... are special absolute paths
1787 # ?random/... random maps
1788 # /... normal maps
1789 # ~user/... per-player map of a specific user
1790
1791 $path =~ s/$PATH_SEP/\//go;
1792
1793 # treat it as relative path if it starts with
1794 # something that looks reasonable
1795 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1796 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1797
1798 $base =~ s{[^/]+/?$}{};
1799 $path = "$base/$path";
1800 }
1801
1802 for ($path) {
1803 redo if s{//}{/};
1804 redo if s{/\.?/}{/};
1805 redo if s{/[^/]+/\.\./}{/};
1806 }
1807
1808 $path
1809}
1810
1811sub new_from_path {
1812 my (undef, $path, $base) = @_;
1813
1814 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1815
1816 $path = normalise $path, $base;
1817
1818 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1819 if ($path =~ $EXT_MAP{$pkg}[1]) {
1820 my $self = bless cf::map::new, $pkg;
1821 $self->{path} = $path; $self->path ($path);
1822 $self->init; # pass $1 etc.
1823 return $self;
1824 }
1825 }
1826
1827 Carp::cluck "unable to resolve path '$path' (base '$base').";
1828 ()
1829}
1830
1831sub init {
1832 my ($self) = @_;
1833
1834 $self
1835}
1836
1837sub as_string {
1838 my ($self) = @_;
1839
1840 "$self->{path}"
1841}
1842
1843# the displayed name, this is a one way mapping
1844sub visible_name {
1845 &as_string
1846}
1847
1848# the original (read-only) location
1849sub load_path {
1850 my ($self) = @_;
1851
1852 "$MAPDIR/$self->{path}.map"
1853}
1854
1855# the temporary/swap location
1856sub save_path {
1857 my ($self) = @_;
1858
1859 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1860 "$TMPDIR/$path.map"
1861}
1862
1863# the unique path, undef == no special unique path
1864sub uniq_path {
1865 my ($self) = @_;
1866
1867 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1868 "$UNIQUEDIR/$path"
1869}
1870
1871sub decay_objects {
1872 my ($self) = @_;
1873
1874 return if $self->{deny_reset};
1875
1876 $self->do_decay_objects;
1877}
1878
1879sub unlink_save {
1880 my ($self) = @_;
1881
1882 utf8::encode (my $save = $self->save_path);
1883 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1884 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1885}
1886
1887sub load_header_from($) {
1888 my ($self, $path) = @_;
1097 1889
1098 utf8::encode $path; 1890 utf8::encode $path;
1099 aio_open $path, O_RDONLY, 0 1891 my $f = new_from_file cf::object::thawer $path
1100 or return; 1892 or return;
1101 1893
1102 my $map = cf::map::new 1894 $self->_load_header ($f)
1103 or return; 1895 or return;
1104 1896
1105 $map->load_header ($path) 1897 local $MAP_LOADING{$self->{path}} = $self;
1898 $f->resolve_delayed_derefs;
1899
1900 $self->{load_path} = $path;
1901
1902 1
1903}
1904
1905sub load_header_orig {
1906 my ($self) = @_;
1907
1908 $self->load_header_from ($self->load_path)
1909}
1910
1911sub load_header_temp {
1912 my ($self) = @_;
1913
1914 $self->load_header_from ($self->save_path)
1915}
1916
1917sub prepare_temp {
1918 my ($self) = @_;
1919
1920 $self->last_access ((delete $self->{last_access})
1921 || $cf::RUNTIME); #d#
1922 # safety
1923 $self->{instantiate_time} = $cf::RUNTIME
1924 if $self->{instantiate_time} > $cf::RUNTIME;
1925}
1926
1927sub prepare_orig {
1928 my ($self) = @_;
1929
1930 $self->{load_original} = 1;
1931 $self->{instantiate_time} = $cf::RUNTIME;
1932 $self->last_access ($cf::RUNTIME);
1933 $self->instantiate;
1934}
1935
1936sub load_header {
1937 my ($self) = @_;
1938
1939 if ($self->load_header_temp) {
1940 $self->prepare_temp;
1941 } else {
1942 $self->load_header_orig
1106 or return; 1943 or return;
1944 $self->prepare_orig;
1945 }
1107 1946
1108 $map->{load_path} = $path; 1947 $self->{deny_reset} = 1
1948 if $self->no_reset;
1109 1949
1110 $map 1950 $self->default_region (cf::region::find_by_path $self->{path})
1111} 1951 unless $self->default_region;
1112 1952
1953 1
1954}
1955
1956sub find;
1113sub find_map { 1957sub find {
1114 my ($path, $origin) = @_; 1958 my ($path, $origin) = @_;
1115 1959
1116 #warn "find_map<$path,$origin>\n";#d#
1117
1118 $path = new cf::path $path, $origin && $origin->path; 1960 $path = normalise $path, $origin && $origin->path;
1119 my $key = $path->as_string;
1120 1961
1962 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1963 my $guard2 = cf::lock_acquire "map_find:$path";
1964
1121 $cf::MAP{$key} || do { 1965 $cf::MAP{$path} || do {
1122 # do it the slow way 1966 my $map = new_from_path cf::map $path
1123 my $map = try_load_header $path->save_path;
1124
1125 if ($map) {
1126 # safety
1127 $map->{instantiate_time} = $cf::RUNTIME
1128 if $map->{instantiate_time} > $cf::RUNTIME;
1129 } else {
1130 if (my $rmp = $path->random_map_params) {
1131 $map = generate_random_map $key, $rmp;
1132 } else {
1133 $map = try_load_header $path->load_path;
1134 }
1135
1136 $map or return; 1967 or return;
1137 1968
1138 $map->{load_original} = 1;
1139 $map->{instantiate_time} = $cf::RUNTIME;
1140 $map->instantiate;
1141
1142 # per-player maps become, after loading, normal maps
1143 $map->per_player (0) if $path->{user_rel};
1144 }
1145
1146 $map->path ($key);
1147 $map->{path} = $path;
1148 $map->{last_save} = $cf::RUNTIME; 1969 $map->{last_save} = $cf::RUNTIME;
1149 $map->last_access ($cf::RUNTIME);
1150 1970
1151 if ($map->should_reset) { 1971 $map->load_header
1972 or return;
1973
1974 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1975 # doing this can freeze the server in a sync job, obviously
1976 #$cf::WAIT_FOR_TICK->wait;
1977 undef $guard2;
1978 undef $guard1;
1152 $map->reset; 1979 $map->reset;
1153 $map = find_map $path; 1980 return find $path;
1154 } 1981 }
1155 1982
1156 $cf::MAP{$key} = $map 1983 $cf::MAP{$path} = $map
1157 } 1984 }
1158} 1985}
1986
1987sub pre_load { }
1988sub post_load { }
1159 1989
1160sub load { 1990sub load {
1161 my ($self) = @_; 1991 my ($self) = @_;
1162 1992
1163 return if $self->in_memory != cf::MAP_SWAPPED; 1993 local $self->{deny_reset} = 1; # loading can take a long time
1164
1165 $self->in_memory (cf::MAP_LOADING);
1166 1994
1167 my $path = $self->{path}; 1995 my $path = $self->{path};
1168 1996
1997 {
1998 my $guard = cf::lock_acquire "map_data:$path";
1999
2000 return unless $self->valid;
2001 return unless $self->in_memory == cf::MAP_SWAPPED;
2002
2003 $self->in_memory (cf::MAP_LOADING);
2004
1169 $self->alloc; 2005 $self->alloc;
1170 $self->load_objects ($self->{load_path}, 1) 2006
2007 $self->pre_load;
2008 cf::cede_to_tick;
2009
2010 my $f = new_from_file cf::object::thawer $self->{load_path};
2011 $f->skip_block;
2012 $self->_load_objects ($f)
1171 or return; 2013 or return;
1172 2014
1173 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2015 $self->post_load_original
1174 if delete $self->{load_original}; 2016 if delete $self->{load_original};
1175 2017
1176 if (my $uniq = $path->uniq_path) { 2018 if (my $uniq = $self->uniq_path) {
1177 utf8::encode $uniq; 2019 utf8::encode $uniq;
1178 if (aio_open $uniq, O_RDONLY, 0) { 2020 unless (aio_stat $uniq) {
2021 if (my $f = new_from_file cf::object::thawer $uniq) {
1179 $self->clear_unique_items; 2022 $self->clear_unique_items;
1180 $self->load_objects ($uniq, 0); 2023 $self->_load_objects ($f);
2024 $f->resolve_delayed_derefs;
2025 }
1181 } 2026 }
1182 } 2027 }
1183 2028
2029 $f->resolve_delayed_derefs;
2030
2031 cf::cede_to_tick;
1184 # now do the right thing for maps 2032 # now do the right thing for maps
1185 $self->link_multipart_objects; 2033 $self->link_multipart_objects;
1186
1187 if ($self->{path}->is_style_map) {
1188 $self->{deny_save} = 1;
1189 $self->{deny_reset} = 1;
1190 } else {
1191 $self->fix_auto_apply;
1192 $self->decay_objects;
1193 $self->update_buttons;
1194 $self->set_darkness_map;
1195 $self->difficulty ($self->estimate_difficulty) 2034 $self->difficulty ($self->estimate_difficulty)
1196 unless $self->difficulty; 2035 unless $self->difficulty;
2036 cf::cede_to_tick;
2037
2038 unless ($self->{deny_activate}) {
2039 $self->decay_objects;
2040 $self->fix_auto_apply;
2041 $self->update_buttons;
2042 cf::cede_to_tick;
1197 $self->activate; 2043 $self->activate;
1198 } 2044 }
1199 2045
2046 $self->{last_save} = $cf::RUNTIME;
2047 $self->last_access ($cf::RUNTIME);
2048
1200 $self->in_memory (cf::MAP_IN_MEMORY); 2049 $self->in_memory (cf::MAP_ACTIVE);
1201} 2050 }
1202 2051
1203sub load_map_sync { 2052 $self->post_load;
2053}
2054
2055sub customise_for {
2056 my ($self, $ob) = @_;
2057
2058 return find "~" . $ob->name . "/" . $self->{path}
2059 if $self->per_player;
2060
2061# return find "?party/" . $ob->name . "/" . $self->{path}
2062# if $self->per_party;
2063
2064 $self
2065}
2066
2067# find and load all maps in the 3x3 area around a map
2068sub load_neighbours {
2069 my ($map) = @_;
2070
2071 my @neigh; # diagonal neighbours
2072
2073 for (0 .. 3) {
2074 my $neigh = $map->tile_path ($_)
2075 or next;
2076 $neigh = find $neigh, $map
2077 or next;
2078 $neigh->load;
2079
2080 push @neigh,
2081 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2082 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2083 }
2084
2085 for (grep defined $_->[0], @neigh) {
2086 my ($path, $origin) = @$_;
2087 my $neigh = find $path, $origin
2088 or next;
2089 $neigh->load;
2090 }
2091}
2092
2093sub find_sync {
1204 my ($path, $origin) = @_; 2094 my ($path, $origin) = @_;
1205 2095
1206 #warn "load_map_sync<$path, $origin>\n";#d# 2096 cf::sync_job { find $path, $origin }
2097}
1207 2098
1208 cf::sync_job { 2099sub do_load_sync {
1209 my $map = cf::map::find_map $path, $origin 2100 my ($map) = @_;
1210 or return; 2101
1211 $map->load; 2102 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1212 $map 2103 if $Coro::current == $Coro::main;
2104
2105 cf::sync_job { $map->load };
2106}
2107
2108our %MAP_PREFETCH;
2109our $MAP_PREFETCHER = undef;
2110
2111sub find_async {
2112 my ($path, $origin, $load) = @_;
2113
2114 $path = normalise $path, $origin && $origin->{path};
2115
2116 if (my $map = $cf::MAP{$path}) {
2117 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2118 }
2119
2120 $MAP_PREFETCH{$path} |= $load;
2121
2122 $MAP_PREFETCHER ||= cf::async {
2123 $Coro::current->{desc} = "map prefetcher";
2124
2125 while (%MAP_PREFETCH) {
2126 while (my ($k, $v) = each %MAP_PREFETCH) {
2127 if (my $map = find $k) {
2128 $map->load if $v;
2129 }
2130
2131 delete $MAP_PREFETCH{$k};
2132 }
2133 }
2134 undef $MAP_PREFETCHER;
1213 } 2135 };
2136 $MAP_PREFETCHER->prio (6);
2137
2138 ()
1214} 2139}
1215 2140
1216sub save { 2141sub save {
1217 my ($self) = @_; 2142 my ($self) = @_;
1218 2143
1219 my $save = $self->{path}->save_path; utf8::encode $save; 2144 my $lock = cf::lock_acquire "map_data:$self->{path}";
1220 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1221 2145
1222 $self->{last_save} = $cf::RUNTIME; 2146 $self->{last_save} = $cf::RUNTIME;
1223 2147
1224 return unless $self->dirty; 2148 return unless $self->dirty;
1225 2149
2150 my $save = $self->save_path; utf8::encode $save;
2151 my $uniq = $self->uniq_path; utf8::encode $uniq;
2152
1226 $self->{load_path} = $save; 2153 $self->{load_path} = $save;
1227 2154
1228 return if $self->{deny_save}; 2155 return if $self->{deny_save};
1229 2156
2157 local $self->{last_access} = $self->last_access;#d#
2158
2159 cf::async {
2160 $Coro::current->{desc} = "map player save";
2161 $_->contr->save for $self->players;
2162 };
2163
2164 cf::get_slot 0.02;
2165
1230 if ($uniq) { 2166 if ($uniq) {
1231 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2167 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1232 $self->save_objects ($uniq, cf::IO_UNIQUES); 2168 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1233 } else { 2169 } else {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2170 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1235 } 2171 }
1236} 2172}
1237 2173
1238sub swap_out { 2174sub swap_out {
1239 my ($self) = @_; 2175 my ($self) = @_;
1240 2176
2177 # save first because save cedes
2178 $self->save;
2179
2180 my $lock = cf::lock_acquire "map_data:$self->{path}";
2181
1241 return if $self->players; 2182 return if $self->players;
1242 return if $self->in_memory != cf::MAP_IN_MEMORY; 2183 return if $self->in_memory != cf::MAP_ACTIVE;
1243 return if $self->{deny_save}; 2184 return if $self->{deny_save};
1244 2185
2186 $self->in_memory (cf::MAP_SWAPPED);
2187
1245 $self->save; 2188 $self->deactivate;
2189 $_->clear_links_to ($self) for values %cf::MAP;
1246 $self->clear; 2190 $self->clear;
1247 $self->in_memory (cf::MAP_SWAPPED);
1248} 2191}
1249 2192
1250sub reset_at { 2193sub reset_at {
1251 my ($self) = @_; 2194 my ($self) = @_;
1252 2195
1253 # TODO: safety, remove and allow resettable per-player maps 2196 # TODO: safety, remove and allow resettable per-player maps
1254 return 1e99 if $self->{path}{user_rel};
1255 return 1e99 if $self->{deny_reset}; 2197 return 1e99 if $self->{deny_reset};
1256 2198
1257 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2199 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1258 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2200 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1259 2201
1264 my ($self) = @_; 2206 my ($self) = @_;
1265 2207
1266 $self->reset_at <= $cf::RUNTIME 2208 $self->reset_at <= $cf::RUNTIME
1267} 2209}
1268 2210
1269sub unlink_save {
1270 my ($self) = @_;
1271
1272 utf8::encode (my $save = $self->{path}->save_path);
1273 aioreq_pri 3; IO::AIO::aio_unlink $save;
1274 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1275}
1276
1277sub rename {
1278 my ($self, $new_path) = @_;
1279
1280 $self->unlink_save;
1281
1282 delete $cf::MAP{$self->path};
1283 $self->{path} = new cf::path $new_path;
1284 $self->path ($self->{path}->as_string);
1285 $cf::MAP{$self->path} = $self;
1286
1287 $self->save;
1288}
1289
1290sub reset { 2211sub reset {
1291 my ($self) = @_; 2212 my ($self) = @_;
1292 2213
2214 my $lock = cf::lock_acquire "map_data:$self->{path}";
2215
1293 return if $self->players; 2216 return if $self->players;
1294 return if $self->{path}{user_rel};#d#
1295 2217
1296 warn "resetting map ", $self->path;#d# 2218 warn "resetting map ", $self->path;
2219
2220 $self->in_memory (cf::MAP_SWAPPED);
2221
2222 # need to save uniques path
2223 unless ($self->{deny_save}) {
2224 my $uniq = $self->uniq_path; utf8::encode $uniq;
2225
2226 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2227 if $uniq;
2228 }
1297 2229
1298 delete $cf::MAP{$self->path}; 2230 delete $cf::MAP{$self->path};
1299 2231
2232 $self->deactivate;
1300 $_->clear_links_to ($self) for values %cf::MAP; 2233 $_->clear_links_to ($self) for values %cf::MAP;
2234 $self->clear;
1301 2235
1302 $self->unlink_save; 2236 $self->unlink_save;
1303 $self->destroy; 2237 $self->destroy;
1304} 2238}
1305 2239
1306my $nuke_counter = "aaaa"; 2240my $nuke_counter = "aaaa";
1307 2241
1308sub nuke { 2242sub nuke {
1309 my ($self) = @_; 2243 my ($self) = @_;
1310 2244
2245 {
2246 my $lock = cf::lock_acquire "map_data:$self->{path}";
2247
2248 delete $cf::MAP{$self->path};
2249
2250 $self->unlink_save;
2251
2252 bless $self, "cf::map";
2253 delete $self->{deny_reset};
1311 $self->{deny_save} = 1; 2254 $self->{deny_save} = 1;
1312 $self->reset_timeout (1); 2255 $self->reset_timeout (1);
1313 $self->rename ("{nuke}/" . ($nuke_counter++)); 2256 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2257
2258 $cf::MAP{$self->path} = $self;
2259 }
2260
1314 $self->reset; # polite request, might not happen 2261 $self->reset; # polite request, might not happen
1315} 2262}
1316 2263
1317sub customise_for { 2264=item $maps = cf::map::tmp_maps
1318 my ($map, $ob) = @_;
1319 2265
1320 if ($map->per_player) { 2266Returns an arrayref with all map paths of currently instantiated and saved
1321 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2267maps. May block.
2268
2269=cut
2270
2271sub tmp_maps() {
1322 } 2272 [
1323 2273 map {
1324 $map 2274 utf8::decode $_;
2275 /\.map$/
2276 ? normalise $_
2277 : ()
2278 } @{ aio_readdir $TMPDIR or [] }
2279 ]
1325} 2280}
1326 2281
1327sub emergency_save { 2282=item $maps = cf::map::random_maps
1328 local $cf::FREEZE = 1;
1329 2283
1330 warn "enter emergency map save\n"; 2284Returns an arrayref with all map paths of currently instantiated and saved
2285random maps. May block.
1331 2286
1332 cf::sync_job { 2287=cut
1333 warn "begin emergency map save\n"; 2288
1334 $_->save for values %cf::MAP; 2289sub random_maps() {
2290 [
2291 map {
2292 utf8::decode $_;
2293 /\.map$/
2294 ? normalise "?random/$_"
2295 : ()
2296 } @{ aio_readdir $RANDOMDIR or [] }
2297 ]
2298}
2299
2300=item cf::map::unique_maps
2301
2302Returns an arrayref of paths of all shared maps that have
2303instantiated unique items. May block.
2304
2305=cut
2306
2307sub unique_maps() {
2308 [
2309 map {
2310 utf8::decode $_;
2311 s/\.map$//; # TODO future compatibility hack
2312 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2313 ? ()
2314 : normalise $_
2315 } @{ aio_readdir $UNIQUEDIR or [] }
2316 ]
2317}
2318
2319=back
2320
2321=head3 cf::object
2322
2323=cut
2324
2325package cf::object;
2326
2327=over 4
2328
2329=item $ob->inv_recursive
2330
2331Returns the inventory of the object I<and> their inventories, recursively,
2332but I<not> the object itself.
2333
2334=cut
2335
2336sub inv_recursive_;
2337sub inv_recursive_ {
2338 map { $_, inv_recursive_ $_->inv } @_
2339}
2340
2341sub inv_recursive {
2342 inv_recursive_ inv $_[0]
2343}
2344
2345=item $ref = $ob->ref
2346
2347Creates and returns a persistent reference to an object that can be stored as a string.
2348
2349=item $ob = cf::object::deref ($refstring)
2350
2351returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2352even if the object actually exists. May block.
2353
2354=cut
2355
2356sub deref {
2357 my ($ref) = @_;
2358
2359 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2360 my ($uuid, $name) = ($1, $2);
2361 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2362 or return;
2363 $pl->ob->uuid eq $uuid
2364 or return;
2365
2366 $pl->ob
2367 } else {
2368 warn "$ref: cannot resolve object reference\n";
2369 undef
1335 }; 2370 }
1336
1337 warn "end emergency map save\n";
1338} 2371}
1339 2372
1340package cf; 2373package cf;
1341 2374
1342=back 2375=back
1343
1344 2376
1345=head3 cf::object::player 2377=head3 cf::object::player
1346 2378
1347=over 4 2379=over 4
1348 2380
1351Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2383Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1352can be C<undef>. Does the right thing when the player is currently in a 2384can be C<undef>. Does the right thing when the player is currently in a
1353dialogue with the given NPC character. 2385dialogue with the given NPC character.
1354 2386
1355=cut 2387=cut
2388
2389our $SAY_CHANNEL = {
2390 id => "say",
2391 title => "Map",
2392 reply => "say ",
2393 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2394};
2395
2396our $CHAT_CHANNEL = {
2397 id => "chat",
2398 title => "Chat",
2399 reply => "chat ",
2400 tooltip => "Player chat and shouts, global to the server.",
2401};
1356 2402
1357# rough implementation of a future "reply" method that works 2403# rough implementation of a future "reply" method that works
1358# with dialog boxes. 2404# with dialog boxes.
1359#TODO: the first argument must go, split into a $npc->reply_to ( method 2405#TODO: the first argument must go, split into a $npc->reply_to ( method
1360sub cf::object::player::reply($$$;$) { 2406sub cf::object::player::reply($$$;$) {
1362 2408
1363 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2409 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1364 2410
1365 if ($self->{record_replies}) { 2411 if ($self->{record_replies}) {
1366 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2412 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2413
1367 } else { 2414 } else {
2415 my $pl = $self->contr;
2416
2417 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2418 my $dialog = $pl->{npc_dialog};
2419 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2420
2421 } else {
1368 $msg = $npc->name . " says: $msg" if $npc; 2422 $msg = $npc->name . " says: $msg" if $npc;
1369 $self->message ($msg, $flags); 2423 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2424 }
1370 } 2425 }
2426}
2427
2428=item $object->send_msg ($channel, $msg, $color, [extra...])
2429
2430=cut
2431
2432sub cf::object::send_msg {
2433 my $pl = shift->contr
2434 or return;
2435 $pl->send_msg (@_);
1371} 2436}
1372 2437
1373=item $player_object->may ("access") 2438=item $player_object->may ("access")
1374 2439
1375Returns wether the given player is authorized to access resource "access" 2440Returns wether the given player is authorized to access resource "access"
1388 2453
1389=item $player_object->enter_link 2454=item $player_object->enter_link
1390 2455
1391Freezes the player and moves him/her to a special map (C<{link}>). 2456Freezes the player and moves him/her to a special map (C<{link}>).
1392 2457
1393The player should be reaosnably safe there for short amounts of time. You 2458The player should be reasonably safe there for short amounts of time (e.g.
1394I<MUST> call C<leave_link> as soon as possible, though. 2459for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2460though, as the palyer cannot control the character while it is on the link
2461map.
2462
2463Will never block.
1395 2464
1396=item $player_object->leave_link ($map, $x, $y) 2465=item $player_object->leave_link ($map, $x, $y)
1397 2466
1398Moves the player out of the specila link map onto the given map. If the 2467Moves the player out of the special C<{link}> map onto the specified
1399map is not valid (or omitted), the player will be moved back to the 2468map. If the map is not valid (or omitted), the player will be moved back
1400location he/she was before the call to C<enter_link>, or, if that fails, 2469to the location he/she was before the call to C<enter_link>, or, if that
1401to the emergency map position. 2470fails, to the emergency map position.
1402 2471
1403Might block. 2472Might block.
1404 2473
1405=cut 2474=cut
2475
2476sub link_map {
2477 unless ($LINK_MAP) {
2478 $LINK_MAP = cf::map::find "{link}"
2479 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2480 $LINK_MAP->load;
2481 }
2482
2483 $LINK_MAP
2484}
1406 2485
1407sub cf::object::player::enter_link { 2486sub cf::object::player::enter_link {
1408 my ($self) = @_; 2487 my ($self) = @_;
1409 2488
1410 return if $self->map == $LINK_MAP;
1411
1412 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1413 if $self->map;
1414
1415 $self->enter_map ($LINK_MAP, 20, 20);
1416 $self->deactivate_recursive; 2489 $self->deactivate_recursive;
2490
2491 return if UNIVERSAL::isa $self->map, "ext::map_link";
2492
2493 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2494 if $self->map && $self->map->{path} ne "{link}";
2495
2496 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1417} 2497}
1418 2498
1419sub cf::object::player::leave_link { 2499sub cf::object::player::leave_link {
1420 my ($self, $map, $x, $y) = @_; 2500 my ($self, $map, $x, $y) = @_;
2501
2502 return unless $self->contr->active;
1421 2503
1422 my $link_pos = delete $self->{_link_pos}; 2504 my $link_pos = delete $self->{_link_pos};
1423 2505
1424 unless ($map) { 2506 unless ($map) {
1425 # restore original map position 2507 # restore original map position
1426 ($map, $x, $y) = @{ $link_pos || [] }; 2508 ($map, $x, $y) = @{ $link_pos || [] };
1427 $map = cf::map::find_map $map; 2509 $map = cf::map::find $map;
1428 2510
1429 unless ($map) { 2511 unless ($map) {
1430 ($map, $x, $y) = @$EMERGENCY_POSITION; 2512 ($map, $x, $y) = @$EMERGENCY_POSITION;
1431 $map = cf::map::find_map $map 2513 $map = cf::map::find $map
1432 or die "FATAL: cannot load emergency map\n"; 2514 or die "FATAL: cannot load emergency map\n";
1433 } 2515 }
1434 } 2516 }
1435 2517
1436 ($x, $y) = (-1, -1) 2518 ($x, $y) = (-1, -1)
1439 # use -1 or undef as default coordinates, not 0, 0 2521 # use -1 or undef as default coordinates, not 0, 0
1440 ($x, $y) = ($map->enter_x, $map->enter_y) 2522 ($x, $y) = ($map->enter_x, $map->enter_y)
1441 if $x <=0 && $y <= 0; 2523 if $x <=0 && $y <= 0;
1442 2524
1443 $map->load; 2525 $map->load;
2526 $map->load_neighbours;
1444 2527
2528 return unless $self->contr->active;
2529 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1445 $self->activate_recursive; 2530 $self->activate_recursive;
2531
2532 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1446 $self->enter_map ($map, $x, $y); 2533 $self->enter_map ($map, $x, $y);
1447} 2534}
1448 2535
1449=item $player_object->goto_map ($map, $x, $y) 2536=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1450 2537
1451=cut 2538Moves the player to the given map-path and coordinates by first freezing
2539her, loading and preparing them map, calling the provided $check callback
2540that has to return the map if sucecssful, and then unfreezes the player on
2541the new (success) or old (failed) map position. In either case, $done will
2542be called at the end of this process.
1452 2543
2544Note that $check will be called with a potentially non-loaded map, so if
2545it needs a loaded map it has to call C<< ->load >>.
2546
2547=cut
2548
2549our $GOTOGEN;
2550
1453sub cf::object::player::goto_map { 2551sub cf::object::player::goto {
1454 my ($self, $path, $x, $y) = @_; 2552 my ($self, $path, $x, $y, $check, $done) = @_;
2553
2554 # do generation counting so two concurrent goto's will be executed in-order
2555 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1455 2556
1456 $self->enter_link; 2557 $self->enter_link;
1457 2558
1458 (Coro::async { 2559 (async {
1459 $path = new cf::path $path; 2560 $Coro::current->{desc} = "player::goto $path $x $y";
1460 2561
1461 my $map = cf::map::find_map $path->as_string; 2562 # *tag paths override both path and x|y
2563 if ($path =~ /^\*(.*)$/) {
2564 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2565 my $ob = $obs[rand @obs];
2566
2567 # see if we actually can go there
2568 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2569 $ob = $obs[rand @obs];
2570 } else {
2571 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2572 }
2573 # else put us there anyways for now #d#
2574
2575 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2576 } else {
2577 ($path, $x, $y) = (undef, undef, undef);
2578 }
2579 }
2580
2581 my $map = eval {
2582 my $map = defined $path ? cf::map::find $path : undef;
2583
2584 if ($map) {
1462 $map = $map->customise_for ($self) if $map; 2585 $map = $map->customise_for ($self);
2586 $map = $check->($map) if $check && $map;
2587 } else {
2588 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2589 }
1463 2590
1464 warn "entering ", $map->path, " at ($x, $y)\n"
1465 if $map; 2591 $map
2592 };
1466 2593
1467 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2594 if ($@) {
2595 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2596 LOG llevError | logBacktrace, Carp::longmess $@;
2597 }
1468 2598
2599 if ($gen == $self->{_goto_generation}) {
2600 delete $self->{_goto_generation};
1469 $self->leave_link ($map, $x, $y); 2601 $self->leave_link ($map, $x, $y);
2602 }
2603
2604 $done->() if $done;
1470 })->prio (1); 2605 })->prio (1);
1471} 2606}
1472 2607
1473=item $player_object->enter_exit ($exit_object) 2608=item $player_object->enter_exit ($exit_object)
1474 2609
1476 2611
1477sub parse_random_map_params { 2612sub parse_random_map_params {
1478 my ($spec) = @_; 2613 my ($spec) = @_;
1479 2614
1480 my $rmp = { # defaults 2615 my $rmp = { # defaults
1481 xsize => 10, 2616 xsize => (cf::rndm 15, 40),
1482 ysize => 10, 2617 ysize => (cf::rndm 15, 40),
2618 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2619 #layout => string,
1483 }; 2620 };
1484 2621
1485 for (split /\n/, $spec) { 2622 for (split /\n/, $spec) {
1486 my ($k, $v) = split /\s+/, $_, 2; 2623 my ($k, $v) = split /\s+/, $_, 2;
1487 2624
1499 # that depends on the exit object 2636 # that depends on the exit object
1500 2637
1501 my $rmp = parse_random_map_params $exit->msg; 2638 my $rmp = parse_random_map_params $exit->msg;
1502 2639
1503 if ($exit->map) { 2640 if ($exit->map) {
1504 $rmp->{region} = $exit->map->region_name; 2641 $rmp->{region} = $exit->region->name;
1505 $rmp->{origin_map} = $exit->map->path; 2642 $rmp->{origin_map} = $exit->map->path;
1506 $rmp->{origin_x} = $exit->x; 2643 $rmp->{origin_x} = $exit->x;
1507 $rmp->{origin_y} = $exit->y; 2644 $rmp->{origin_y} = $exit->y;
2645
2646 $exit->map->touch;
1508 } 2647 }
1509 2648
1510 $rmp->{random_seed} ||= $exit->random_seed; 2649 $rmp->{random_seed} ||= $exit->random_seed;
1511 2650
1512 my $data = cf::to_json $rmp; 2651 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1513 my $md5 = Digest::MD5::md5_hex $data; 2652 my $md5 = Digest::MD5::md5_hex $data;
2653 my $meta = "$RANDOMDIR/$md5.meta";
1514 2654
1515 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2655 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1516 aio_write $fh, 0, (length $data), $data, 0; 2656 aio_write $fh, 0, (length $data), $data, 0;
2657 undef $fh;
2658 aio_rename "$meta~", $meta;
1517 2659
2660 my $slaying = "?random/$md5";
2661
2662 if ($exit->valid) {
1518 $exit->slaying ("?random/$md5"); 2663 $exit->slaying ("?random/$md5");
1519 $exit->msg (undef); 2664 $exit->msg (undef);
2665 }
1520 } 2666 }
1521} 2667}
1522 2668
1523sub cf::object::player::enter_exit { 2669sub cf::object::player::enter_exit {
1524 my ($self, $exit) = @_; 2670 my ($self, $exit) = @_;
1525 2671
1526 return unless $self->type == cf::PLAYER; 2672 return unless $self->type == cf::PLAYER;
1527 2673
1528 $self->enter_link; 2674 $self->enter_link;
1529 2675
1530 (Coro::async { 2676 (async {
2677 $Coro::current->{desc} = "enter_exit";
2678
1531 unless (eval { 2679 unless (eval {
2680 $self->deactivate_recursive; # just to be sure
1532 2681
2682 # random map handling
2683 {
2684 my $guard = cf::lock_acquire "exit_prepare:$exit";
2685
1533 prepare_random_map $exit 2686 prepare_random_map $exit
1534 if $exit->slaying eq "/!"; 2687 if $exit->slaying eq "/!";
2688 }
1535 2689
1536 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2690 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1537 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2691 my $x = $exit->stats->hp;
2692 my $y = $exit->stats->sp;
1538 2693
2694 $self->goto ($map, $x, $y);
2695
2696 # if exit is damned, update players death & WoR home-position
2697 $self->contr->savebed ($map, $x, $y)
2698 if $exit->flag (cf::FLAG_DAMNED);
2699
1539 1; 2700 1
1540 }) { 2701 }) {
1541 $self->message ("Something went wrong deep within the crossfire server. " 2702 $self->message ("Something went wrong deep within the deliantra server. "
1542 . "I'll try to bring you back to the map you were before. " 2703 . "I'll try to bring you back to the map you were before. "
1543 . "Please report this to the dungeon master", 2704 . "Please report this to the dungeon master!",
1544 cf::NDI_UNIQUE | cf::NDI_RED); 2705 cf::NDI_UNIQUE | cf::NDI_RED);
1545 2706
1546 warn "ERROR in enter_exit: $@"; 2707 warn "ERROR in enter_exit: $@";
1547 $self->leave_link; 2708 $self->leave_link;
1548 } 2709 }
1549 })->prio (1); 2710 })->prio (1);
1562 2723
1563sub cf::client::send_drawinfo { 2724sub cf::client::send_drawinfo {
1564 my ($self, $text, $flags) = @_; 2725 my ($self, $text, $flags) = @_;
1565 2726
1566 utf8::encode $text; 2727 utf8::encode $text;
1567 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2728 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1568} 2729}
1569 2730
2731=item $client->send_msg ($channel, $msg, $color, [extra...])
2732
2733Send a drawinfo or msg packet to the client, formatting the msg for the
2734client if neccessary. C<$type> should be a string identifying the type of
2735the message, with C<log> being the default. If C<$color> is negative, suppress
2736the message unless the client supports the msg packet.
2737
2738=cut
2739
2740# non-persistent channels (usually the info channel)
2741our %CHANNEL = (
2742 "c/identify" => {
2743 id => "infobox",
2744 title => "Identify",
2745 reply => undef,
2746 tooltip => "Items recently identified",
2747 },
2748 "c/examine" => {
2749 id => "infobox",
2750 title => "Examine",
2751 reply => undef,
2752 tooltip => "Signs and other items you examined",
2753 },
2754 "c/book" => {
2755 id => "infobox",
2756 title => "Book",
2757 reply => undef,
2758 tooltip => "The contents of a note or book",
2759 },
2760 "c/lookat" => {
2761 id => "infobox",
2762 title => "Look",
2763 reply => undef,
2764 tooltip => "What you saw there",
2765 },
2766 "c/who" => {
2767 id => "infobox",
2768 title => "Players",
2769 reply => undef,
2770 tooltip => "Shows players who are currently online",
2771 },
2772 "c/body" => {
2773 id => "infobox",
2774 title => "Body Parts",
2775 reply => undef,
2776 tooltip => "Shows which body parts you posess and are available",
2777 },
2778 "c/statistics" => {
2779 id => "infobox",
2780 title => "Statistics",
2781 reply => undef,
2782 tooltip => "Shows your primary statistics",
2783 },
2784 "c/skills" => {
2785 id => "infobox",
2786 title => "Skills",
2787 reply => undef,
2788 tooltip => "Shows your experience per skill and item power",
2789 },
2790 "c/resistances" => {
2791 id => "infobox",
2792 title => "Resistances",
2793 reply => undef,
2794 tooltip => "Shows your resistances",
2795 },
2796 "c/pets" => {
2797 id => "infobox",
2798 title => "Pets",
2799 reply => undef,
2800 tooltip => "Shows information abotu your pets/a specific pet",
2801 },
2802 "c/uptime" => {
2803 id => "infobox",
2804 title => "Uptime",
2805 reply => undef,
2806 tooltip => "How long the server has been running since last restart",
2807 },
2808 "c/mapinfo" => {
2809 id => "infobox",
2810 title => "Map Info",
2811 reply => undef,
2812 tooltip => "Information related to the maps",
2813 },
2814 "c/party" => {
2815 id => "party",
2816 title => "Party",
2817 reply => "gsay ",
2818 tooltip => "Messages and chat related to your party",
2819 },
2820 "c/death" => {
2821 id => "death",
2822 title => "Death",
2823 reply => undef,
2824 tooltip => "Reason for and more info about your most recent death",
2825 },
2826 "c/say" => $SAY_CHANNEL,
2827 "c/chat" => $CHAT_CHANNEL,
2828);
2829
2830sub cf::client::send_msg {
2831 my ($self, $channel, $msg, $color, @extra) = @_;
2832
2833 $msg = $self->pl->expand_cfpod ($msg)
2834 unless $color & cf::NDI_VERBATIM;
2835
2836 $color &= cf::NDI_CLIENT_MASK; # just in case...
2837
2838 # check predefined channels, for the benefit of C
2839 if ($CHANNEL{$channel}) {
2840 $channel = $CHANNEL{$channel};
2841
2842 $self->ext_msg (channel_info => $channel);
2843 $channel = $channel->{id};
2844
2845 } elsif (ref $channel) {
2846 # send meta info to client, if not yet sent
2847 unless (exists $self->{channel}{$channel->{id}}) {
2848 $self->{channel}{$channel->{id}} = $channel;
2849 $self->ext_msg (channel_info => $channel);
2850 }
2851
2852 $channel = $channel->{id};
2853 }
2854
2855 return unless @extra || length $msg;
2856
2857 # default colour, mask it out
2858 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2859 if $color & cf::NDI_DEF;
2860
2861 my $pkt = "msg "
2862 . $self->{json_coder}->encode (
2863 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2864 );
2865
2866 # try lzf for large packets
2867 $pkt = "lzf " . Compress::LZF::compress $pkt
2868 if 1024 <= length $pkt and $self->{can_lzf};
2869
2870 # split very large packets
2871 if (8192 < length $pkt and $self->{can_lzf}) {
2872 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2873 $pkt = "frag";
2874 }
2875
2876 $self->send_packet ($pkt);
2877}
2878
2879=item $client->ext_msg ($type, @msg)
2880
2881Sends an ext event to the client.
2882
2883=cut
2884
2885sub cf::client::ext_msg($$@) {
2886 my ($self, $type, @msg) = @_;
2887
2888 if ($self->extcmd == 2) {
2889 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2890 } elsif ($self->extcmd == 1) { # TODO: remove
2891 push @msg, msgtype => "event_$type";
2892 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2893 }
2894}
2895
2896=item $client->ext_reply ($msgid, @msg)
2897
2898Sends an ext reply to the client.
2899
2900=cut
2901
2902sub cf::client::ext_reply($$@) {
2903 my ($self, $id, @msg) = @_;
2904
2905 if ($self->extcmd == 2) {
2906 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2907 } elsif ($self->extcmd == 1) {
2908 #TODO: version 1, remove
2909 unshift @msg, msgtype => "reply", msgid => $id;
2910 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2911 }
2912}
1570 2913
1571=item $success = $client->query ($flags, "text", \&cb) 2914=item $success = $client->query ($flags, "text", \&cb)
1572 2915
1573Queues a query to the client, calling the given callback with 2916Queues a query to the client, calling the given callback with
1574the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2917the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1575C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2918C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1576 2919
1577Queries can fail, so check the return code. Or don't, as queries will become 2920Queries can fail, so check the return code. Or don't, as queries will
1578reliable at some point in the future. 2921become reliable at some point in the future.
1579 2922
1580=cut 2923=cut
1581 2924
1582sub cf::client::query { 2925sub cf::client::query {
1583 my ($self, $flags, $text, $cb) = @_; 2926 my ($self, $flags, $text, $cb) = @_;
1591 utf8::encode $text; 2934 utf8::encode $text;
1592 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2935 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1593 2936
1594 $self->send_packet ($self->{query_queue}[0][0]) 2937 $self->send_packet ($self->{query_queue}[0][0])
1595 if @{ $self->{query_queue} } == 1; 2938 if @{ $self->{query_queue} } == 1;
2939
2940 1
1596} 2941}
1597 2942
1598cf::client->attach ( 2943cf::client->attach (
2944 on_connect => sub {
2945 my ($ns) = @_;
2946
2947 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2948 },
1599 on_reply => sub { 2949 on_reply => sub {
1600 my ($ns, $msg) = @_; 2950 my ($ns, $msg) = @_;
1601 2951
1602 # this weird shuffling is so that direct followup queries 2952 # this weird shuffling is so that direct followup queries
1603 # get handled first 2953 # get handled first
1604 my $queue = delete $ns->{query_queue}; 2954 my $queue = delete $ns->{query_queue}
2955 or return; # be conservative, not sure how that can happen, but we saw a crash here
1605 2956
1606 (shift @$queue)->[1]->($msg); 2957 (shift @$queue)->[1]->($msg);
2958 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1607 2959
1608 push @{ $ns->{query_queue} }, @$queue; 2960 push @{ $ns->{query_queue} }, @$queue;
1609 2961
1610 if (@{ $ns->{query_queue} } == @$queue) { 2962 if (@{ $ns->{query_queue} } == @$queue) {
1611 if (@$queue) { 2963 if (@$queue) {
1613 } else { 2965 } else {
1614 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2966 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1615 } 2967 }
1616 } 2968 }
1617 }, 2969 },
2970 on_exticmd => sub {
2971 my ($ns, $buf) = @_;
2972
2973 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2974
2975 if (ref $msg) {
2976 my ($type, $reply, @payload) =
2977 "ARRAY" eq ref $msg
2978 ? @$msg
2979 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2980
2981 my @reply;
2982
2983 if (my $cb = $EXTICMD{$type}) {
2984 @reply = $cb->($ns, @payload);
2985 }
2986
2987 $ns->ext_reply ($reply, @reply)
2988 if $reply;
2989
2990 } else {
2991 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2992 }
2993
2994 cf::override;
2995 },
1618); 2996);
1619 2997
1620=item $client->coro (\&cb) 2998=item $client->async (\&cb)
1621 2999
1622Create a new coroutine, running the specified callback. The coroutine will 3000Create a new coroutine, running the specified callback. The coroutine will
1623be automatically cancelled when the client gets destroyed (e.g. on logout, 3001be automatically cancelled when the client gets destroyed (e.g. on logout,
1624or loss of connection). 3002or loss of connection).
1625 3003
1626=cut 3004=cut
1627 3005
1628sub cf::client::coro { 3006sub cf::client::async {
1629 my ($self, $cb) = @_; 3007 my ($self, $cb) = @_;
1630 3008
1631 my $coro; $coro = async { 3009 my $coro = &Coro::async ($cb);
1632 eval {
1633 $cb->();
1634 };
1635 warn $@ if $@;
1636 };
1637 3010
1638 $coro->on_destroy (sub { 3011 $coro->on_destroy (sub {
1639 delete $self->{_coro}{$coro+0}; 3012 delete $self->{_coro}{$coro+0};
1640 }); 3013 });
1641 3014
1668our $safe = new Safe "safe"; 3041our $safe = new Safe "safe";
1669our $safe_hole = new Safe::Hole; 3042our $safe_hole = new Safe::Hole;
1670 3043
1671$SIG{FPE} = 'IGNORE'; 3044$SIG{FPE} = 'IGNORE';
1672 3045
1673$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3046$safe->permit_only (Opcode::opset qw(
3047 :base_core :base_mem :base_orig :base_math
3048 grepstart grepwhile mapstart mapwhile
3049 sort time
3050));
1674 3051
1675# here we export the classes and methods available to script code 3052# here we export the classes and methods available to script code
1676 3053
1677=pod 3054=pod
1678 3055
1679The following fucntions and emthods are available within a safe environment: 3056The following functions and methods are available within a safe environment:
1680 3057
1681 cf::object contr pay_amount pay_player map 3058 cf::object
3059 contr pay_amount pay_player map x y force_find force_add destroy
3060 insert remove name archname title slaying race decrease split
3061 value
3062
1682 cf::object::player player 3063 cf::object::player
1683 cf::player peaceful 3064 player
1684 cf::map trigger 3065
3066 cf::player
3067 peaceful
3068
3069 cf::map
3070 trigger
1685 3071
1686=cut 3072=cut
1687 3073
1688for ( 3074for (
1689 ["cf::object" => qw(contr pay_amount pay_player map)], 3075 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3076 insert remove inv nrof name archname title slaying race
3077 decrease split destroy change_exp value msg lore send_msg)],
1690 ["cf::object::player" => qw(player)], 3078 ["cf::object::player" => qw(player)],
1691 ["cf::player" => qw(peaceful)], 3079 ["cf::player" => qw(peaceful send_msg)],
1692 ["cf::map" => qw(trigger)], 3080 ["cf::map" => qw(trigger)],
1693) { 3081) {
1694 no strict 'refs'; 3082 no strict 'refs';
1695 my ($pkg, @funs) = @$_; 3083 my ($pkg, @funs) = @$_;
1696 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3084 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1713 my ($code, %vars) = @_; 3101 my ($code, %vars) = @_;
1714 3102
1715 my $qcode = $code; 3103 my $qcode = $code;
1716 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3104 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1717 $qcode =~ s/\n/\\n/g; 3105 $qcode =~ s/\n/\\n/g;
3106
3107 %vars = (_dummy => 0) unless %vars;
1718 3108
1719 local $_; 3109 local $_;
1720 local @safe::cf::_safe_eval_args = values %vars; 3110 local @safe::cf::_safe_eval_args = values %vars;
1721 3111
1722 my $eval = 3112 my $eval =
1765=back 3155=back
1766 3156
1767=cut 3157=cut
1768 3158
1769############################################################################# 3159#############################################################################
3160# the server's init and main functions
1770 3161
1771=head2 EXTENSION DATABASE SUPPORT 3162sub load_facedata($) {
3163 my ($path) = @_;
1772 3164
1773Crossfire maintains a very simple database for extension use. It can 3165 # HACK to clear player env face cache, we need some signal framework
1774currently store anything that can be serialised using Storable, which 3166 # for this (global event?)
1775excludes objects. 3167 %ext::player_env::MUSIC_FACE_CACHE = ();
1776 3168
1777The parameter C<$family> should best start with the name of the extension 3169 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1778using it, it should be unique.
1779 3170
1780=over 4 3171 warn "loading facedata from $path\n";
1781 3172
1782=item $hashref = cf::db_get $family 3173 my $facedata;
3174 0 < aio_load $path, $facedata
3175 or die "$path: $!";
1783 3176
1784Return a hashref for use by the extension C<$family>, which can be 3177 $facedata = Coro::Storable::thaw $facedata;
1785modified. After modifications, you have to call C<cf::db_dirty> or
1786C<cf::db_sync>.
1787 3178
1788=item $value = cf::db_get $family => $key 3179 $facedata->{version} == 2
3180 or cf::cleanup "$path: version mismatch, cannot proceed.";
1789 3181
1790Returns a single value from the database 3182 # patch in the exptable
1791 3183 $facedata->{resource}{"res/exp_table"} = {
1792=item cf::db_put $family => $hashref 3184 type => FT_RSRC,
1793 3185 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1794Stores the given family hashref into the database. Updates are delayed, if
1795you want the data to be synced to disk immediately, use C<cf::db_sync>.
1796
1797=item cf::db_put $family => $key => $value
1798
1799Stores the given C<$value> in the family hash. Updates are delayed, if you
1800want the data to be synced to disk immediately, use C<cf::db_sync>.
1801
1802=item cf::db_dirty
1803
1804Marks the database as dirty, to be updated at a later time.
1805
1806=item cf::db_sync
1807
1808Immediately write the database to disk I<if it is dirty>.
1809
1810=cut
1811
1812our $DB;
1813
1814{
1815 my $path = cf::localdir . "/database.pst";
1816
1817 sub db_load() {
1818 warn "loading database $path\n";#d# remove later
1819 $DB = stat $path ? Storable::retrieve $path : { };
1820 }
1821
1822 my $pid;
1823
1824 sub db_save() {
1825 warn "saving database $path\n";#d# remove later
1826 waitpid $pid, 0 if $pid;
1827 if (0 == ($pid = fork)) {
1828 $DB->{_meta}{version} = 1;
1829 Storable::nstore $DB, "$path~";
1830 rename "$path~", $path;
1831 cf::_exit 0 if defined $pid;
1832 }
1833 }
1834
1835 my $dirty;
1836
1837 sub db_sync() {
1838 db_save if $dirty;
1839 undef $dirty;
1840 }
1841
1842 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1843 db_sync;
1844 }); 3186 };
3187 cf::cede_to_tick;
1845 3188
1846 sub db_dirty() {
1847 $dirty = 1;
1848 $idle->start;
1849 } 3189 {
3190 my $faces = $facedata->{faceinfo};
1850 3191
1851 sub db_get($;$) { 3192 while (my ($face, $info) = each %$faces) {
1852 @_ >= 2 3193 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1853 ? $DB->{$_[0]}{$_[1]}
1854 : ($DB->{$_[0]} ||= { })
1855 }
1856 3194
1857 sub db_put($$;$) { 3195 cf::face::set_visibility $idx, $info->{visibility};
1858 if (@_ >= 3) { 3196 cf::face::set_magicmap $idx, $info->{magicmap};
1859 $DB->{$_[0]}{$_[1]} = $_[2]; 3197 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1860 } else { 3198 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1861 $DB->{$_[0]} = $_[1];
1862 }
1863 db_dirty;
1864 }
1865 3199
1866 cf::global->attach ( 3200 cf::cede_to_tick;
1867 prio => 10000,
1868 on_cleanup => sub {
1869 db_sync;
1870 }, 3201 }
1871 );
1872}
1873 3202
1874############################################################################# 3203 while (my ($face, $info) = each %$faces) {
1875# the server's main() 3204 next unless $info->{smooth};
1876 3205
1877sub cfg_load { 3206 my $idx = cf::face::find $face
3207 or next;
3208
3209 if (my $smooth = cf::face::find $info->{smooth}) {
3210 cf::face::set_smooth $idx, $smooth;
3211 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3212 } else {
3213 warn "smooth face '$info->{smooth}' not found for face '$face'";
3214 }
3215
3216 cf::cede_to_tick;
3217 }
3218 }
3219
3220 {
3221 my $anims = $facedata->{animinfo};
3222
3223 while (my ($anim, $info) = each %$anims) {
3224 cf::anim::set $anim, $info->{frames}, $info->{facings};
3225 cf::cede_to_tick;
3226 }
3227
3228 cf::anim::invalidate_all; # d'oh
3229 }
3230
3231 {
3232 # TODO: for gcfclient pleasure, we should give resources
3233 # that gcfclient doesn't grok a >10000 face index.
3234 my $res = $facedata->{resource};
3235
3236 while (my ($name, $info) = each %$res) {
3237 if (defined $info->{type}) {
3238 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3239 my $data;
3240
3241 if ($info->{type} & 1) {
3242 # prepend meta info
3243
3244 my $meta = $enc->encode ({
3245 name => $name,
3246 %{ $info->{meta} || {} },
3247 });
3248
3249 $data = pack "(w/a*)*", $meta, $info->{data};
3250 } else {
3251 $data = $info->{data};
3252 }
3253
3254 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3255 cf::face::set_type $idx, $info->{type};
3256 } else {
3257 $RESOURCE{$name} = $info;
3258 }
3259
3260 cf::cede_to_tick;
3261 }
3262 }
3263
3264 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3265
3266 1
3267}
3268
3269cf::global->attach (on_resource_update => sub {
3270 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3271 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3272
3273 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3274 my $sound = $soundconf->{compat}[$_]
3275 or next;
3276
3277 my $face = cf::face::find "sound/$sound->[1]";
3278 cf::sound::set $sound->[0] => $face;
3279 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3280 }
3281
3282 while (my ($k, $v) = each %{$soundconf->{event}}) {
3283 my $face = cf::face::find "sound/$v";
3284 cf::sound::set $k => $face;
3285 }
3286 }
3287});
3288
3289register_exticmd fx_want => sub {
3290 my ($ns, $want) = @_;
3291
3292 while (my ($k, $v) = each %$want) {
3293 $ns->fx_want ($k, $v);
3294 }
3295};
3296
3297sub load_resource_file($) {
3298 my $guard = lock_acquire "load_resource_file";
3299
3300 my $status = load_resource_file_ $_[0];
3301 get_slot 0.1, 100;
3302 cf::arch::commit_load;
3303
3304 $status
3305}
3306
3307sub reload_regions {
3308 # HACK to clear player env face cache, we need some signal framework
3309 # for this (global event?)
3310 %ext::player_env::MUSIC_FACE_CACHE = ();
3311
3312 load_resource_file "$MAPDIR/regions"
3313 or die "unable to load regions file\n";
3314
3315 for (cf::region::list) {
3316 $_->{match} = qr/$_->{match}/
3317 if exists $_->{match};
3318 }
3319}
3320
3321sub reload_facedata {
3322 load_facedata "$DATADIR/facedata"
3323 or die "unable to load facedata\n";
3324}
3325
3326sub reload_archetypes {
3327 load_resource_file "$DATADIR/archetypes"
3328 or die "unable to load archetypes\n";
3329}
3330
3331sub reload_treasures {
3332 load_resource_file "$DATADIR/treasures"
3333 or die "unable to load treasurelists\n";
3334}
3335
3336sub reload_resources {
3337 warn "reloading resource files...\n";
3338
3339 reload_facedata;
3340 reload_archetypes;
3341 reload_regions;
3342 reload_treasures;
3343
3344 warn "finished reloading resource files\n";
3345}
3346
3347sub reload_config {
1878 open my $fh, "<:utf8", cf::confdir . "/config" 3348 open my $fh, "<:utf8", "$CONFDIR/config"
1879 or return; 3349 or return;
1880 3350
1881 local $/; 3351 local $/;
1882 *CFG = YAML::Syck::Load <$fh>; 3352 *CFG = YAML::Load <$fh>;
3353
3354 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3355
3356 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3357 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3358
3359 if (exists $CFG{mlockall}) {
3360 eval {
3361 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3362 and die "WARNING: m(un)lockall failed: $!\n";
3363 };
3364 warn $@ if $@;
3365 }
3366}
3367
3368sub pidfile() {
3369 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3370 or die "$PIDFILE: $!";
3371 flock $fh, &Fcntl::LOCK_EX
3372 or die "$PIDFILE: flock: $!";
3373 $fh
3374}
3375
3376# make sure only one server instance is running at any one time
3377sub atomic {
3378 my $fh = pidfile;
3379
3380 my $pid = <$fh>;
3381 kill 9, $pid if $pid > 0;
3382
3383 seek $fh, 0, 0;
3384 print $fh $$;
1883} 3385}
1884 3386
1885sub main { 3387sub main {
3388 cf::init_globals; # initialise logging
3389
3390 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3391 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3392 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3393 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3394
3395 cf::init_experience;
3396 cf::init_anim;
3397 cf::init_attackmess;
3398 cf::init_dynamic;
3399
3400 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3401
1886 # we must not ever block the main coroutine 3402 # we must not ever block the main coroutine
1887 local $Coro::idle = sub { 3403 local $Coro::idle = sub {
1888 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3404 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1889 (Coro::unblock_sub { 3405 (async {
1890 Event::one_event; 3406 $Coro::current->{desc} = "IDLE BUG HANDLER";
1891 })->(); 3407 EV::loop EV::LOOP_ONESHOT;
3408 })->prio (Coro::PRIO_MAX);
1892 }; 3409 };
1893 3410
1894 cfg_load; 3411 evthread_start IO::AIO::poll_fileno;
1895 db_load; 3412
3413 cf::sync_job {
3414 reload_resources;
3415 reload_config;
3416 db_init;
3417
3418 cf::load_settings;
3419 cf::load_materials;
3420 cf::init_uuid;
3421 cf::init_signals;
3422 cf::init_commands;
3423 cf::init_skills;
3424
3425 cf::init_beforeplay;
3426
3427 atomic;
3428
1896 load_extensions; 3429 load_extensions;
3430
3431 utime time, time, $RUNTIMEFILE;
3432
3433 # no (long-running) fork's whatsoever before this point(!)
3434 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3435
3436 (pop @POST_INIT)->(0) while @POST_INIT;
3437 };
3438
1897 Event::loop; 3439 EV::loop;
1898} 3440}
1899 3441
1900############################################################################# 3442#############################################################################
1901# initialisation 3443# initialisation and cleanup
1902 3444
3445# install some emergency cleanup handlers
3446BEGIN {
3447 our %SIGWATCHER = ();
3448 for my $signal (qw(INT HUP TERM)) {
3449 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3450 cf::cleanup "SIG$signal";
3451 };
3452 }
3453}
3454
3455sub write_runtime_sync {
3456 # first touch the runtime file to show we are still running:
3457 # the fsync below can take a very very long time.
3458
3459 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3460
3461 my $guard = cf::lock_acquire "write_runtime";
3462
3463 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3464 or return;
3465
3466 my $value = $cf::RUNTIME + 90 + 10;
3467 # 10 is the runtime save interval, for a monotonic clock
3468 # 60 allows for the watchdog to kill the server.
3469
3470 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3471 and return;
3472
3473 # always fsync - this file is important
3474 aio_fsync $fh
3475 and return;
3476
3477 # touch it again to show we are up-to-date
3478 aio_utime $fh, undef, undef;
3479
3480 close $fh
3481 or return;
3482
3483 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3484 and return;
3485
3486 warn "runtime file written.\n";
3487
3488 1
3489}
3490
3491our $uuid_lock;
3492our $uuid_skip;
3493
3494sub write_uuid_sync($) {
3495 $uuid_skip ||= $_[0];
3496
3497 return if $uuid_lock;
3498 local $uuid_lock = 1;
3499
3500 my $uuid = "$LOCALDIR/uuid";
3501
3502 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3503 or return;
3504
3505 my $value = uuid_seq uuid_cur;
3506
3507 unless ($value) {
3508 warn "cowardly refusing to write zero uuid value!\n";
3509 return;
3510 }
3511
3512 my $value = uuid_str $value + $uuid_skip;
3513 $uuid_skip = 0;
3514
3515 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3516 and return;
3517
3518 # always fsync - this file is important
3519 aio_fsync $fh
3520 and return;
3521
3522 close $fh
3523 or return;
3524
3525 aio_rename "$uuid~", $uuid
3526 and return;
3527
3528 warn "uuid file written ($value).\n";
3529
3530 1
3531
3532}
3533
3534sub write_uuid($$) {
3535 my ($skip, $sync) = @_;
3536
3537 $sync ? write_uuid_sync $skip
3538 : async { write_uuid_sync $skip };
3539}
3540
3541sub emergency_save() {
3542 my $freeze_guard = cf::freeze_mainloop;
3543
3544 warn "emergency_perl_save: enter\n";
3545
3546 cf::sync_job {
3547 # this is a trade-off: we want to be very quick here, so
3548 # save all maps without fsync, and later call a global sync
3549 # (which in turn might be very very slow)
3550 local $USE_FSYNC = 0;
3551
3552 # use a peculiar iteration method to avoid tripping on perl
3553 # refcount bugs in for. also avoids problems with players
3554 # and maps saved/destroyed asynchronously.
3555 warn "emergency_perl_save: begin player save\n";
3556 for my $login (keys %cf::PLAYER) {
3557 my $pl = $cf::PLAYER{$login} or next;
3558 $pl->valid or next;
3559 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3560 $pl->save;
3561 }
3562 warn "emergency_perl_save: end player save\n";
3563
3564 warn "emergency_perl_save: begin map save\n";
3565 for my $path (keys %cf::MAP) {
3566 my $map = $cf::MAP{$path} or next;
3567 $map->valid or next;
3568 $map->save;
3569 }
3570 warn "emergency_perl_save: end map save\n";
3571
3572 warn "emergency_perl_save: begin database checkpoint\n";
3573 BDB::db_env_txn_checkpoint $DB_ENV;
3574 warn "emergency_perl_save: end database checkpoint\n";
3575
3576 warn "emergency_perl_save: begin write uuid\n";
3577 write_uuid_sync 1;
3578 warn "emergency_perl_save: end write uuid\n";
3579 };
3580
3581 warn "emergency_perl_save: starting sync()\n";
3582 IO::AIO::aio_sync sub {
3583 warn "emergency_perl_save: finished sync()\n";
3584 };
3585
3586 warn "emergency_perl_save: leave\n";
3587}
3588
3589sub post_cleanup {
3590 my ($make_core) = @_;
3591
3592 warn Carp::longmess "post_cleanup backtrace"
3593 if $make_core;
3594
3595 my $fh = pidfile;
3596 unlink $PIDFILE if <$fh> == $$;
3597}
3598
3599# a safer delete_package, copied from Symbol
3600sub clear_package($) {
3601 my $pkg = shift;
3602
3603 # expand to full symbol table name if needed
3604 unless ($pkg =~ /^main::.*::$/) {
3605 $pkg = "main$pkg" if $pkg =~ /^::/;
3606 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3607 $pkg .= '::' unless $pkg =~ /::$/;
3608 }
3609
3610 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3611 my $stem_symtab = *{$stem}{HASH};
3612
3613 defined $stem_symtab and exists $stem_symtab->{$leaf}
3614 or return;
3615
3616 # clear all symbols
3617 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3618 for my $name (keys %$leaf_symtab) {
3619 _gv_clear *{"$pkg$name"};
3620# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3621 }
3622 warn "cleared package $pkg\n";#d#
3623}
3624
1903sub reload() { 3625sub do_reload_perl() {
1904 # can/must only be called in main 3626 # can/must only be called in main
1905 if ($Coro::current != $Coro::main) { 3627 if ($Coro::current != $Coro::main) {
1906 warn "can only reload from main coroutine\n"; 3628 warn "can only reload from main coroutine";
1907 return; 3629 return;
1908 } 3630 }
1909 3631
3632 return if $RELOAD++;
3633
3634 my $t1 = EV::time;
3635
3636 while ($RELOAD) {
1910 warn "reloading..."; 3637 warn "reloading...";
1911 3638
1912 local $FREEZE = 1; 3639 warn "entering sync_job";
3640
3641 cf::sync_job {
3642 cf::write_runtime_sync; # external watchdog should not bark
1913 cf::emergency_save; 3643 cf::emergency_save;
3644 cf::write_runtime_sync; # external watchdog should not bark
1914 3645
1915 eval { 3646 warn "syncing database to disk";
3647 BDB::db_env_txn_checkpoint $DB_ENV;
3648
1916 # if anything goes wrong in here, we should simply crash as we already saved 3649 # if anything goes wrong in here, we should simply crash as we already saved
1917 3650
1918 # cancel all watchers 3651 warn "flushing outstanding aio requests";
1919 for (Event::all_watchers) { 3652 while (IO::AIO::nreqs || BDB::nreqs) {
1920 $_->cancel if $_->data & WF_AUTOCANCEL; 3653 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
1921 }
1922
1923 # cancel all extension coros
1924 $_->cancel for values %EXT_CORO;
1925 %EXT_CORO = ();
1926
1927 # unload all extensions
1928 for (@exts) {
1929 warn "unloading <$_>";
1930 unload_extension $_;
1931 }
1932
1933 # unload all modules loaded from $LIBDIR
1934 while (my ($k, $v) = each %INC) {
1935 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1936
1937 warn "removing <$k>";
1938 delete $INC{$k};
1939
1940 $k =~ s/\.pm$//;
1941 $k =~ s/\//::/g;
1942
1943 if (my $cb = $k->can ("unload_module")) {
1944 $cb->();
1945 } 3654 }
1946 3655
1947 Symbol::delete_package $k; 3656 warn "cancelling all extension coros";
3657 $_->cancel for values %EXT_CORO;
3658 %EXT_CORO = ();
3659
3660 warn "removing commands";
3661 %COMMAND = ();
3662
3663 warn "removing ext/exti commands";
3664 %EXTCMD = ();
3665 %EXTICMD = ();
3666
3667 warn "unloading/nuking all extensions";
3668 for my $pkg (@EXTS) {
3669 warn "... unloading $pkg";
3670
3671 if (my $cb = $pkg->can ("unload")) {
3672 eval {
3673 $cb->($pkg);
3674 1
3675 } or warn "$pkg unloaded, but with errors: $@";
3676 }
3677
3678 warn "... clearing $pkg";
3679 clear_package $pkg;
1948 } 3680 }
1949 3681
1950 # sync database to disk 3682 warn "unloading all perl modules loaded from $LIBDIR";
1951 cf::db_sync; 3683 while (my ($k, $v) = each %INC) {
1952 IO::AIO::flush; 3684 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1953 3685
3686 warn "... unloading $k";
3687 delete $INC{$k};
3688
3689 $k =~ s/\.pm$//;
3690 $k =~ s/\//::/g;
3691
3692 if (my $cb = $k->can ("unload_module")) {
3693 $cb->();
3694 }
3695
3696 clear_package $k;
3697 }
3698
1954 # get rid of safe::, as good as possible 3699 warn "getting rid of safe::, as good as possible";
1955 Symbol::delete_package "safe::$_" 3700 clear_package "safe::$_"
1956 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3701 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1957 3702
1958 # remove register_script_function callbacks 3703 warn "unloading cf.pm \"a bit\"";
1959 # TODO
1960
1961 # unload cf.pm "a bit"
1962 delete $INC{"cf.pm"}; 3704 delete $INC{"cf.pm"};
3705 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
1963 3706
1964 # don't, removes xs symbols, too, 3707 # don't, removes xs symbols, too,
1965 # and global variables created in xs 3708 # and global variables created in xs
1966 #Symbol::delete_package __PACKAGE__; 3709 #clear_package __PACKAGE__;
1967 3710
1968 # reload cf.pm 3711 warn "unload completed, starting to reload now";
3712
1969 warn "reloading cf.pm"; 3713 warn "reloading cf.pm";
1970 require cf; 3714 require cf;
1971 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3715 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1972 3716
1973 # load config and database again 3717 warn "loading config and database again";
1974 cf::cfg_load; 3718 cf::reload_config;
1975 cf::db_load;
1976 3719
1977 # load extensions
1978 warn "load extensions"; 3720 warn "loading extensions";
1979 cf::load_extensions; 3721 cf::load_extensions;
1980 3722
1981 # reattach attachments to objects 3723 if ($REATTACH_ON_RELOAD) {
3724 warn "reattaching attachments to objects/players";
3725 _global_reattach; # objects, sockets
3726 warn "reattaching attachments to maps";
3727 reattach $_ for values %MAP;
3728 warn "reattaching attachments to players";
3729 reattach $_ for values %PLAYER;
3730 }
3731
3732 warn "running post_init jobs";
3733 (pop @POST_INIT)->(1) while @POST_INIT;
3734
3735 warn "leaving sync_job";
3736
3737 1
3738 } or do {
3739 warn $@;
3740 cf::cleanup "error while reloading, exiting.";
3741 };
3742
1982 warn "reattach"; 3743 warn "reloaded";
1983 _global_reattach; 3744 --$RELOAD;
3745 }
3746
3747 $t1 = EV::time - $t1;
3748 warn "reload completed in ${t1}s\n";
3749};
3750
3751our $RELOAD_WATCHER; # used only during reload
3752
3753sub reload_perl() {
3754 # doing reload synchronously and two reloads happen back-to-back,
3755 # coro crashes during coro_state_free->destroy here.
3756
3757 $RELOAD_WATCHER ||= cf::async {
3758 Coro::AIO::aio_wait cache_extensions;
3759
3760 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3761 do_reload_perl;
3762 undef $RELOAD_WATCHER;
3763 };
1984 }; 3764 };
1985
1986 if ($@) {
1987 warn $@;
1988 warn "error while reloading, exiting.";
1989 exit 1;
1990 }
1991
1992 warn "reloaded successfully";
1993};
1994
1995#############################################################################
1996
1997unless ($LINK_MAP) {
1998 $LINK_MAP = cf::map::new;
1999
2000 $LINK_MAP->width (41);
2001 $LINK_MAP->height (41);
2002 $LINK_MAP->alloc;
2003 $LINK_MAP->path ("{link}");
2004 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2005 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2006
2007 # dirty hack because... archetypes are not yet loaded
2008 Event->timer (
2009 after => 2,
2010 cb => sub {
2011 $_[0]->w->cancel;
2012
2013 # provide some exits "home"
2014 my $exit = cf::object::new "exit";
2015
2016 $exit->slaying ($EMERGENCY_POSITION->[0]);
2017 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2018 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2019
2020 $LINK_MAP->insert ($exit->clone, 19, 19);
2021 $LINK_MAP->insert ($exit->clone, 19, 20);
2022 $LINK_MAP->insert ($exit->clone, 19, 21);
2023 $LINK_MAP->insert ($exit->clone, 20, 19);
2024 $LINK_MAP->insert ($exit->clone, 20, 21);
2025 $LINK_MAP->insert ($exit->clone, 21, 19);
2026 $LINK_MAP->insert ($exit->clone, 21, 20);
2027 $LINK_MAP->insert ($exit->clone, 21, 21);
2028
2029 $exit->destroy;
2030 });
2031
2032 $LINK_MAP->{deny_save} = 1;
2033 $LINK_MAP->{deny_reset} = 1;
2034
2035 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2036} 3765}
2037
2038register "<global>", __PACKAGE__;
2039 3766
2040register_command "reload" => sub { 3767register_command "reload" => sub {
2041 my ($who, $arg) = @_; 3768 my ($who, $arg) = @_;
2042 3769
2043 if ($who->flag (FLAG_WIZ)) { 3770 if ($who->flag (FLAG_WIZ)) {
2044 $who->message ("start of reload.");
2045 reload;
2046 $who->message ("end of reload."); 3771 $who->message ("reloading server.");
3772 async {
3773 $Coro::current->{desc} = "perl_reload";
3774 reload_perl;
3775 };
2047 } 3776 }
2048}; 3777};
2049 3778
2050unshift @INC, $LIBDIR; 3779unshift @INC, $LIBDIR;
2051 3780
2052$TICK_WATCHER = Event->timer ( 3781my $bug_warning = 0;
2053 reentrant => 0, 3782
2054 prio => 0, 3783our @WAIT_FOR_TICK;
2055 at => $NEXT_TICK || $TICK, 3784our @WAIT_FOR_TICK_BEGIN;
2056 data => WF_AUTOCANCEL, 3785
2057 cb => sub { 3786sub wait_for_tick {
2058 unless ($FREEZE) { 3787 return if tick_inhibit || $Coro::current == $Coro::main;
3788
3789 my $signal = new Coro::Signal;
3790 push @WAIT_FOR_TICK, $signal;
3791 $signal->wait;
3792}
3793
3794sub wait_for_tick_begin {
3795 return if tick_inhibit || $Coro::current == $Coro::main;
3796
3797 my $signal = new Coro::Signal;
3798 push @WAIT_FOR_TICK_BEGIN, $signal;
3799 $signal->wait;
3800}
3801
3802sub tick {
3803 if ($Coro::current != $Coro::main) {
3804 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3805 unless ++$bug_warning > 10;
3806 return;
3807 }
3808
2059 cf::server_tick; # one server iteration 3809 cf::server_tick; # one server iteration
2060 $RUNTIME += $TICK;
2061 }
2062 3810
2063 $NEXT_TICK += $TICK; 3811 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2064 3812 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2065 # if we are delayed by four ticks or more, skip them all 3813 Coro::async_pool {
2066 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3814 $Coro::current->{desc} = "runtime saver";
2067
2068 $TICK_WATCHER->at ($NEXT_TICK);
2069 $TICK_WATCHER->start;
2070 },
2071);
2072
2073IO::AIO::max_poll_time $TICK * 0.2;
2074
2075Event->io (
2076 fd => IO::AIO::poll_fileno,
2077 poll => 'r',
2078 prio => 5,
2079 data => WF_AUTOCANCEL,
2080 cb => \&IO::AIO::poll_cb,
2081);
2082
2083Event->timer (
2084 data => WF_AUTOCANCEL,
2085 after => 0,
2086 interval => 10,
2087 cb => sub {
2088 (Coro::unblock_sub {
2089 write_runtime 3815 write_runtime_sync
2090 or warn "ERROR: unable to write runtime file: $!"; 3816 or warn "ERROR: unable to write runtime file: $!";
2091 })->(); 3817 };
2092 }, 3818 }
2093); 3819
3820 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3821 $sig->send;
3822 }
3823 while (my $sig = shift @WAIT_FOR_TICK) {
3824 $sig->send;
3825 }
3826
3827 $LOAD = ($NOW - $TICK_START) / $TICK;
3828 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3829
3830 if (0) {
3831 if ($NEXT_TICK) {
3832 my $jitter = $TICK_START - $NEXT_TICK;
3833 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3834 warn "jitter $JITTER\n";#d#
3835 }
3836 }
3837}
3838
3839{
3840 # configure BDB
3841
3842 BDB::min_parallel 8;
3843 BDB::max_poll_reqs $TICK * 0.1;
3844 $AnyEvent::BDB::WATCHER->priority (1);
3845
3846 unless ($DB_ENV) {
3847 $DB_ENV = BDB::db_env_create;
3848 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3849 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3850 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3851 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3852 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3853
3854 cf::sync_job {
3855 eval {
3856 BDB::db_env_open
3857 $DB_ENV,
3858 $BDBDIR,
3859 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3860 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3861 0666;
3862
3863 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3864 };
3865
3866 cf::cleanup "db_env_open(db): $@" if $@;
3867 };
3868 }
3869
3870 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3871 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3872 };
3873 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3874 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3875 };
3876 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3877 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3878 };
3879}
3880
3881{
3882 # configure IO::AIO
3883
3884 IO::AIO::min_parallel 8;
3885 IO::AIO::max_poll_time $TICK * 0.1;
3886 undef $AnyEvent::AIO::WATCHER;
3887}
3888
3889my $_log_backtrace;
3890
3891sub _log_backtrace {
3892 my ($msg, @addr) = @_;
3893
3894 $msg =~ s/\n//;
3895
3896 # limit the # of concurrent backtraces
3897 if ($_log_backtrace < 2) {
3898 ++$_log_backtrace;
3899 my $perl_bt = Carp::longmess $msg;
3900 async {
3901 $Coro::current->{desc} = "abt $msg";
3902
3903 my @bt = fork_call {
3904 @addr = map { sprintf "%x", $_ } @addr;
3905 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3906 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3907 or die "addr2line: $!";
3908
3909 my @funcs;
3910 my @res = <$fh>;
3911 chomp for @res;
3912 while (@res) {
3913 my ($func, $line) = splice @res, 0, 2, ();
3914 push @funcs, "[$func] $line";
3915 }
3916
3917 @funcs
3918 };
3919
3920 LOG llevInfo, "[ABT] $perl_bt\n";
3921 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3922 LOG llevInfo, "[ABT] $_\n" for @bt;
3923 --$_log_backtrace;
3924 };
3925 } else {
3926 LOG llevInfo, "[ABT] $msg\n";
3927 LOG llevInfo, "[ABT] [suppressed]\n";
3928 }
3929}
3930
3931# load additional modules
3932require "cf/$_.pm" for @EXTRA_MODULES;
3933
3934END { cf::emergency_save }
2094 3935
20951 39361
2096 3937

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