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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.118 by root, Mon Jan 1 21:19:52 2007 UTC vs.
Revision 1.167 by root, Sat Jan 13 23:32:43 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.3 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
47our %CFG; 52our %CFG;
48 53
49our $UPTIME; $UPTIME ||= time; 54our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 55our $RUNTIME;
51 56
57our %PLAYER; # all users
52our %MAP; # all maps 58our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 59our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 60our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 61
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
64
65# used to convert map paths into valid unix filenames by replacing / by ∕
66our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 67
58binmode STDOUT; 68binmode STDOUT;
59binmode STDERR; 69binmode STDERR;
60 70
61# read virtual server time, if available 71# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 79mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 80mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 81mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 82mkdir $RANDOM_MAPS;
73 83
74# a special map that is always available 84our $EMERGENCY_POSITION;
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 85
79############################################################################# 86#############################################################################
80 87
81=head2 GLOBAL VARIABLES 88=head2 GLOBAL VARIABLES
82 89
106 113
107=item %cf::CFG 114=item %cf::CFG
108 115
109Configuration for the server, loaded from C</etc/crossfire/config>, or 116Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 117from wherever your confdir points to.
118
119=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
120
121These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
122or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
123processing has been done. Call C<< ->wait >> on them to maximise the
124window of cpu time available, or simply to synchronise to the server tick.
111 125
112=back 126=back
113 127
114=cut 128=cut
115 129
119 utf8::encode $msg; 133 utf8::encode $msg;
120 134
121 $msg .= "\n" 135 $msg .= "\n"
122 unless $msg =~ /\n$/; 136 unless $msg =~ /\n$/;
123 137
124 LOG llevError, "cfperl: $msg"; 138 LOG llevError, $msg;
125 }; 139 };
126} 140}
127 141
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 142@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 143@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 161
148$Event::DIED = sub { 162$Event::DIED = sub {
149 warn "error in event callback: @_"; 163 warn "error in event callback: @_";
150}; 164};
151 165
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 166=head2 UTILITY FUNCTIONS
157 167
158=over 4 168=over 4
159 169
170=item dumpval $ref
171
160=cut 172=cut
173
174sub dumpval {
175 eval {
176 local $SIG{__DIE__};
177 my $d;
178 if (1) {
179 $d = new Data::Dumper([$_[0]], ["*var"]);
180 $d->Terse(1);
181 $d->Indent(2);
182 $d->Quotekeys(0);
183 $d->Useqq(1);
184 #$d->Bless(...);
185 $d->Seen($_[1]) if @_ > 1;
186 $d = $d->Dump();
187 }
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d
190 } || "[unable to dump $_[0]: '$@']";
191}
161 192
162use JSON::Syck (); # TODO# replace by JSON::PC once working 193use JSON::Syck (); # TODO# replace by JSON::PC once working
163 194
164=item $ref = cf::from_json $json 195=item $ref = cf::from_json $json
165 196
180 211
181sub to_json($) { 212sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 214 JSON::Syck::Dump $_[0]
184} 215}
216
217=item cf::lock_wait $string
218
219Wait until the given lock is available. See cf::lock_acquire.
220
221=item my $lock = cf::lock_acquire $string
222
223Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically
226returned.
227
228Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load).
230
231=cut
232
233our %LOCK;
234
235sub lock_wait($) {
236 my ($key) = @_;
237
238 # wait for lock, if any
239 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule;
242 }
243}
244
245sub lock_acquire($) {
246 my ($key) = @_;
247
248 # wait, to be sure we are not locked
249 lock_wait $key;
250
251 $LOCK{$key} = [];
252
253 Coro::guard {
254 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} };
256 }
257}
258
259sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active;
261
262 my $guard = Coro::guard { $TICK_WATCHER->start };
263 $TICK_WATCHER->stop;
264 $guard
265}
266
267=item cf::async { BLOCK }
268
269Currently the same as Coro::async_pool, meaning you cannot use
270C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
271thing you are allowed to do is call C<prio> on it.
272
273=cut
274
275BEGIN { *async = \&Coro::async_pool }
185 276
186=item cf::sync_job { BLOCK } 277=item cf::sync_job { BLOCK }
187 278
188The design of crossfire+ requires that the main coro ($Coro::main) is 279The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 280always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 294 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 295 # till the operation succeeds, freezing the server :/
205 296
206 # TODO: use suspend/resume instead 297 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 298 # (but this is cancel-safe)
208 local $FREEZE = 1; 299 my $freeze_guard = freeze_mainloop;
209 300
210 my $busy = 1; 301 my $busy = 1;
211 my @res; 302 my @res;
212 303
213 (Coro::async { 304 (async {
214 @res = eval { $job->() }; 305 @res = eval { $job->() };
215 warn $@ if $@; 306 warn $@ if $@;
216 undef $busy; 307 undef $busy;
217 })->prio (Coro::PRIO_MAX); 308 })->prio (Coro::PRIO_MAX);
218 309
219 while ($busy) { 310 while ($busy) {
220 Coro::cede_notself; 311 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 312 }
223 313
224 wantarray ? @res : $res[0] 314 wantarray ? @res : $res[0]
225 } else { 315 } else {
226 # we are in another coroutine, how wonderful, everything just works 316 # we are in another coroutine, how wonderful, everything just works
227 317
228 $job->() 318 $job->()
229 } 319 }
230} 320}
231 321
232=item $coro = cf::coro { BLOCK } 322=item $coro = cf::async_ext { BLOCK }
233 323
234Creates and returns a new coro. This coro is automcatially being canceled 324Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 325extension calling this is being unloaded.
236 326
237=cut 327=cut
238 328
239sub coro(&) { 329sub async_ext(&) {
240 my $cb = shift; 330 my $cb = shift;
241 331
242 my $coro; $coro = async { 332 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 333
249 $coro->on_destroy (sub { 334 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 335 delete $EXT_CORO{$coro+0};
251 }); 336 });
252 $EXT_CORO{$coro+0} = $coro; 337 $EXT_CORO{$coro+0} = $coro;
253 338
254 $coro 339 $coro
255} 340}
256 341
257sub write_runtime { 342sub write_runtime {
343 return unless $TICK_WATCHER->is_active;
344
258 my $runtime = cf::localdir . "/runtime"; 345 my $runtime = cf::localdir . "/runtime";
259 346
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 347 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 348 or return;
262 349
277} 364}
278 365
279=back 366=back
280 367
281=cut 368=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 369
403############################################################################# 370#############################################################################
404 371
405=head2 ATTACHABLE OBJECTS 372=head2 ATTACHABLE OBJECTS
406 373
853=cut 820=cut
854 821
855sub register_extcmd { 822sub register_extcmd {
856 my ($name, $cb) = @_; 823 my ($name, $cb) = @_;
857 824
858 my $caller = caller;
859 #warn "registering extcmd '$name' to '$caller'";
860
861 $EXTCMD{$name} = [$cb, $caller]; 825 $EXTCMD{$name} = $cb;
862} 826}
863 827
864cf::player->attach ( 828cf::player->attach (
865 on_command => sub { 829 on_command => sub {
866 my ($pl, $name, $params) = @_; 830 my ($pl, $name, $params) = @_;
879 843
880 my $msg = eval { from_json $buf }; 844 my $msg = eval { from_json $buf };
881 845
882 if (ref $msg) { 846 if (ref $msg) {
883 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 847 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
884 if (my %reply = $cb->[0]->($pl, $msg)) { 848 if (my %reply = $cb->($pl, $msg)) {
885 $pl->ext_reply ($msg->{msgid}, %reply); 849 $pl->ext_reply ($msg->{msgid}, %reply);
886 } 850 }
887 } 851 }
888 } else { 852 } else {
889 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 853 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
891 855
892 cf::override; 856 cf::override;
893 }, 857 },
894); 858);
895 859
896sub register {
897 my ($base, $pkg) = @_;
898
899 #TODO
900}
901
902sub load_extension { 860sub load_extension {
903 my ($path) = @_; 861 my ($path) = @_;
904 862
905 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 863 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
906 my $base = $1; 864 my $base = $1;
907 my $pkg = $1; 865 my $pkg = $1;
908 $pkg =~ s/[^[:word:]]/_/g; 866 $pkg =~ s/[^[:word:]]/_/g;
909 $pkg = "ext::$pkg"; 867 $pkg = "ext::$pkg";
910 868
911 warn "loading '$path' into '$pkg'\n"; 869 warn "... loading '$path' into '$pkg'\n";
912 870
913 open my $fh, "<:utf8", $path 871 open my $fh, "<:utf8", $path
914 or die "$path: $!"; 872 or die "$path: $!";
915 873
916 my $source = 874 my $source =
917 "package $pkg; use strict; use utf8;\n" 875 "package $pkg; use strict; use utf8;\n"
918 . "#line 1 \"$path\"\n{\n" 876 . "#line 1 \"$path\"\n{\n"
919 . (do { local $/; <$fh> }) 877 . (do { local $/; <$fh> })
920 . "\n};\n1"; 878 . "\n};\n1";
921 879
922 eval $source 880 unless (eval $source) {
923 or die $@ ? "$path: $@\n" 881 my $msg = $@ ? "$path: $@\n"
924 : "extension disabled.\n"; 882 : "extension disabled.\n";
925 883 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
926 push @exts, $pkg; 884 warn $@;
927 $ext_pkg{$base} = $pkg; 885 warn "mandatory extension failed to load, exiting.\n";
928 886 exit 1;
929# no strict 'refs'; 887 }
930# @{"$pkg\::ISA"} = ext::; 888 die $@;
931
932 register $base, $pkg;
933}
934
935sub unload_extension {
936 my ($pkg) = @_;
937
938 warn "removing extension $pkg\n";
939
940 # remove hooks
941 #TODO
942# for my $idx (0 .. $#PLUGIN_EVENT) {
943# delete $hook[$idx]{$pkg};
944# } 889 }
945 890
946 # remove commands 891 push @EXTS, $pkg;
947 for my $name (keys %COMMAND) {
948 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
949
950 if (@cb) {
951 $COMMAND{$name} = \@cb;
952 } else {
953 delete $COMMAND{$name};
954 }
955 }
956
957 # remove extcmds
958 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
959 delete $EXTCMD{$name};
960 }
961
962 if (my $cb = $pkg->can ("unload")) {
963 eval {
964 $cb->($pkg);
965 1
966 } or warn "$pkg unloaded, but with errors: $@";
967 }
968
969 Symbol::delete_package $pkg;
970} 892}
971 893
972sub load_extensions { 894sub load_extensions {
973 for my $ext (<$LIBDIR/*.ext>) { 895 for my $ext (<$LIBDIR/*.ext>) {
974 next unless -r $ext; 896 next unless -r $ext;
978 } or warn "$ext not loaded: $@"; 900 } or warn "$ext not loaded: $@";
979 } 901 }
980} 902}
981 903
982############################################################################# 904#############################################################################
983# load/save/clean perl data associated with a map
984
985*cf::mapsupport::on_clean = sub {
986 my ($map) = @_;
987
988 my $path = $map->tmpname;
989 defined $path or return;
990
991 unlink "$path.pst";
992};
993
994cf::map->attach (prio => -10000, package => cf::mapsupport::);
995
996#############################################################################
997# load/save perl data associated with player->ob objects
998
999sub all_objects(@) {
1000 @_, map all_objects ($_->inv), @_
1001}
1002
1003# TODO: compatibility cruft, remove when no longer needed
1004cf::player->attach (
1005 on_load => sub {
1006 my ($pl, $path) = @_;
1007
1008 for my $o (all_objects $pl->ob) {
1009 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1010 $o->set_ob_key_value ("_perl_data");
1011
1012 %$o = %{ Storable::thaw pack "H*", $value };
1013 }
1014 }
1015 },
1016);
1017
1018#############################################################################
1019 905
1020=head2 CORE EXTENSIONS 906=head2 CORE EXTENSIONS
1021 907
1022Functions and methods that extend core crossfire objects. 908Functions and methods that extend core crossfire objects.
1023 909
910=cut
911
912package cf::player;
913
914use Coro::AIO;
915
1024=head3 cf::player 916=head3 cf::player
1025 917
1026=over 4 918=over 4
1027 919
1028=item cf::player::exists $login 920=item cf::player::find $login
1029 921
1030Returns true when the given account exists. 922Returns the given player object, loading it if necessary (might block).
1031 923
1032=cut 924=cut
1033 925
1034sub cf::player::exists($) { 926sub playerdir($) {
1035 cf::player::find $_[0] 927 cf::localdir
1036 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 928 . "/"
929 . cf::playerdir
930 . "/"
931 . (ref $_[0] ? $_[0]->ob->name : $_[0])
932}
933
934sub path($) {
935 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
936
937 (playerdir $login) . "/$login.pl"
938}
939
940sub find_active($) {
941 $cf::PLAYER{$_[0]}
942 and $cf::PLAYER{$_[0]}->active
943 and $cf::PLAYER{$_[0]}
944}
945
946sub exists($) {
947 my ($login) = @_;
948
949 $cf::PLAYER{$login}
950 or cf::sync_job { !aio_stat $login }
951}
952
953sub find($) {
954 return $cf::PLAYER{$_[0]} || do {
955 my $login = $_[0];
956
957 my $guard = cf::lock_acquire "user_find:$login";
958
959 $cf::PLAYER{$_[0]} || do {
960 my $pl = load_pl path $login
961 or return;
962 $cf::PLAYER{$login} = $pl
963 }
964 }
965}
966
967sub save($) {
968 my ($pl) = @_;
969
970 return if $pl->{deny_save};
971
972 my $path = path $pl;
973 my $guard = cf::lock_acquire "user_save:$path";
974
975 return if $pl->{deny_save};
976
977 aio_mkdir playerdir $pl, 0770;
978 $pl->{last_save} = $cf::RUNTIME;
979
980 $pl->save_pl ($path);
981 Coro::cede;
982}
983
984sub new($) {
985 my ($login) = @_;
986
987 my $self = create;
988
989 $self->ob->name ($login);
990 $self->{deny_save} = 1;
991
992 $cf::PLAYER{$login} = $self;
993
994 $self
995}
996
997=item $pl->quit_character
998
999Nukes the player without looking back. If logged in, the connection will
1000be destroyed. May block for a long time.
1001
1002=cut
1003
1004sub quit_character {
1005 my ($pl) = @_;
1006
1007 $pl->{deny_save} = 1;
1008 $pl->password ("*"); # this should lock out the player until we nuked the dir
1009
1010 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1011 $pl->deactivate;
1012 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1013 $pl->ns->destroy if $pl->ns;
1014
1015 my $path = playerdir $pl;
1016 my $temp = "$path~$cf::RUNTIME~deleting~";
1017 aio_rename $path, $temp;
1018 delete $cf::PLAYER{$pl->ob->name};
1019 $pl->destroy;
1020 IO::AIO::aio_rmtree $temp;
1021}
1022
1023=item cf::player::list_logins
1024
1025Returns am arrayref of all valid playernames in the system, can take a
1026while and may block, so not sync_job-capable, ever.
1027
1028=cut
1029
1030sub list_logins {
1031 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1032 or return [];
1033
1034 my @logins;
1035
1036 for my $login (@$dirs) {
1037 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1038 aio_read $fh, 0, 512, my $buf, 0 or next;
1039 $buf !~ /^password -------------$/m or next; # official not-valid tag
1040
1041 utf8::decode $login;
1042 push @logins, $login;
1043 }
1044
1045 \@logins
1046}
1047
1048=item $player->maps
1049
1050Returns an arrayref of map paths that are private for this
1051player. May block.
1052
1053=cut
1054
1055sub maps($) {
1056 my ($pl) = @_;
1057
1058 my $files = aio_readdir playerdir $pl
1059 or return;
1060
1061 my @paths;
1062
1063 for (@$files) {
1064 utf8::decode $_;
1065 next if /\.(?:pl|pst)$/;
1066 next unless /^$PATH_SEP/o;
1067
1068 s/\.map$//;
1069 push @paths, "~" . $pl->ob->name . "/" . $_;
1070 }
1071
1072 \@paths
1037} 1073}
1038 1074
1039=item $player->ext_reply ($msgid, $msgtype, %msg) 1075=item $player->ext_reply ($msgid, $msgtype, %msg)
1040 1076
1041Sends an ext reply to the player. 1077Sends an ext reply to the player.
1042 1078
1043=cut 1079=cut
1044 1080
1045sub cf::player::ext_reply($$$%) { 1081sub ext_reply($$$%) {
1046 my ($self, $id, %msg) = @_; 1082 my ($self, $id, %msg) = @_;
1047 1083
1048 $msg{msgid} = $id; 1084 $msg{msgid} = $id;
1049 1085
1050 $self->send ("ext " . to_json \%msg); 1086 $self->send ("ext " . cf::to_json \%msg);
1051} 1087}
1088
1089package cf;
1052 1090
1053=back 1091=back
1054 1092
1055 1093
1056=head3 cf::map 1094=head3 cf::map
1062package cf::map; 1100package cf::map;
1063 1101
1064use Fcntl; 1102use Fcntl;
1065use Coro::AIO; 1103use Coro::AIO;
1066 1104
1105use overload
1106 '""' => \&as_string;
1107
1067our $MAX_RESET = 7200; 1108our $MAX_RESET = 3600;
1068our $DEFAULT_RESET = 3600; 1109our $DEFAULT_RESET = 3000;
1069 1110
1070sub generate_random_map { 1111sub generate_random_map {
1071 my ($path, $rmp) = @_; 1112 my ($self, $rmp) = @_;
1072 1113
1073 # mit "rum" bekleckern, nicht 1114 # mit "rum" bekleckern, nicht
1074 cf::map::_create_random_map 1115 $self->_create_random_map (
1075 $path,
1076 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1116 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1077 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1117 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1078 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1118 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1079 $rmp->{exit_on_final_map}, 1119 $rmp->{exit_on_final_map},
1080 $rmp->{xsize}, $rmp->{ysize}, 1120 $rmp->{xsize}, $rmp->{ysize},
1081 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1121 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1082 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1122 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1083 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1123 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1084 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1124 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1085 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1125 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1086 (cf::region::find $rmp->{region}) 1126 (cf::region::find $rmp->{region}), $rmp->{custom}
1127 )
1128}
1129
1130sub register {
1131 my (undef, $regex) = @_;
1132 my $pkg = caller;
1133
1134 no strict;
1135 push @{"$pkg\::ISA"}, __PACKAGE__;
1136
1137 $EXT_MAP{$pkg} = qr<$regex>;
1138}
1139
1140# also paths starting with '/'
1141$EXT_MAP{"cf::map"} = qr{^(?=/)};
1142
1143sub normalise {
1144 my ($path, $base) = @_;
1145
1146 # map plan:
1147 #
1148 # /! non-realised random map exit (special hack!)
1149 # {... are special paths that are not being touched
1150 # ?xxx/... are special absolute paths
1151 # ?random/... random maps
1152 # /... normal maps
1153 # ~user/... per-player map of a specific user
1154
1155 $path =~ s/$PATH_SEP/\//go;
1156
1157 # treat it as relative path if it starts with
1158 # something that looks reasonable
1159 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1160 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1161
1162 $base =~ s{[^/]+/?$}{};
1163 $path = "$base/$path";
1164 }
1165
1166 for ($path) {
1167 redo if s{//}{/};
1168 redo if s{/\.?/}{/};
1169 redo if s{/[^/]+/\.\./}{/};
1170 }
1171
1172 $path
1173}
1174
1175sub new_from_path {
1176 my (undef, $path, $base) = @_;
1177
1178 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1179
1180 $path = normalise $path, $base;
1181
1182 for my $pkg (keys %EXT_MAP) {
1183 if ($path =~ $EXT_MAP{$pkg}) {
1184 my $self = bless cf::map::new, $pkg;
1185 $self->{path} = $path; $self->path ($path);
1186 $self->init; # pass $1 etc.
1187 return $self;
1188 }
1189 }
1190
1191 Carp::carp "unable to resolve path '$path'.";
1192 ()
1193}
1194
1195sub init {
1196 my ($self) = @_;
1197
1198 $self
1199}
1200
1201sub as_string {
1202 my ($self) = @_;
1203
1204 "$self->{path}"
1205}
1206
1207# the displayed name, this is a one way mapping
1208sub visible_name {
1209 &as_string
1210}
1211
1212# the original (read-only) location
1213sub load_path {
1214 my ($self) = @_;
1215
1216 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1217}
1218
1219# the temporary/swap location
1220sub save_path {
1221 my ($self) = @_;
1222
1223 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1224 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1225}
1226
1227# the unique path, undef == no special unique path
1228sub uniq_path {
1229 my ($self) = @_;
1230
1231 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1232 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1087} 1233}
1088 1234
1089# and all this just because we cannot iterate over 1235# and all this just because we cannot iterate over
1090# all maps in C++... 1236# all maps in C++...
1091sub change_all_map_light { 1237sub change_all_map_light {
1092 my ($change) = @_; 1238 my ($change) = @_;
1093 1239
1094 $_->change_map_light ($change) for values %cf::MAP; 1240 $_->change_map_light ($change)
1241 for grep $_->outdoor, values %cf::MAP;
1095} 1242}
1096 1243
1244sub unlink_save {
1245 my ($self) = @_;
1246
1247 utf8::encode (my $save = $self->save_path);
1248 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
1249 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
1250}
1251
1097sub try_load_header($) { 1252sub load_header_from($) {
1098 my ($path) = @_; 1253 my ($self, $path) = @_;
1099 1254
1100 utf8::encode $path; 1255 utf8::encode $path;
1101 aio_open $path, O_RDONLY, 0 1256 aio_open $path, O_RDONLY, 0
1102 or return; 1257 or return;
1103 1258
1104 my $map = cf::map::new 1259 $self->_load_header ($path)
1105 or return; 1260 or return;
1106 1261
1107 $map->load_header ($path) 1262 $self->{load_path} = $path;
1263
1264 1
1265}
1266
1267sub load_orig {
1268 my ($self) = @_;
1269
1270 $self->load_header_from ($self->load_path)
1271}
1272
1273sub load_temp {
1274 my ($self) = @_;
1275
1276 $self->load_header_from ($self->save_path)
1277}
1278
1279sub load_header {
1280 my ($self) = @_;
1281
1282 if ($self->load_temp) {
1283 $self->last_access ((delete $self->{last_access})
1284 || $cf::RUNTIME); #d#
1285 # safety
1286 $self->{instantiate_time} = $cf::RUNTIME
1287 if $self->{instantiate_time} > $cf::RUNTIME;
1288 } else {
1289 $self->load_orig
1108 or return; 1290 or return;
1109 1291
1110 $map->{load_path} = $path; 1292 $self->{load_original} = 1;
1293 $self->{instantiate_time} = $cf::RUNTIME;
1294 $self->last_access ($cf::RUNTIME);
1295 $self->instantiate;
1296 }
1111 1297
1112 $map 1298 1
1113} 1299}
1114 1300
1301sub find;
1115sub find_map { 1302sub find {
1116 my ($path, $origin) = @_; 1303 my ($path, $origin) = @_;
1117 1304
1118 #warn "find_map<$path,$origin>\n";#d#
1119
1120 $path = new cf::path $path, $origin && $origin->path; 1305 $path = normalise $path, $origin && $origin->path;
1121 my $key = $path->as_string;
1122 1306
1307 cf::lock_wait "map_find:$path";
1308
1123 $cf::MAP{$key} || do { 1309 $cf::MAP{$path} || do {
1124 # do it the slow way 1310 my $guard = cf::lock_acquire "map_find:$path";
1125 my $map = try_load_header $path->save_path; 1311 my $map = new_from_path cf::map $path
1126
1127 if ($map) {
1128 # safety
1129 $map->{instantiate_time} = $cf::RUNTIME
1130 if $map->{instantiate_time} > $cf::RUNTIME;
1131 } else {
1132 if (my $rmp = $path->random_map_params) {
1133 $map = generate_random_map $key, $rmp;
1134 } else {
1135 $map = try_load_header $path->load_path;
1136 }
1137
1138 $map or return; 1312 or return;
1139 1313
1140 $map->{load_original} = 1;
1141 $map->{instantiate_time} = $cf::RUNTIME;
1142 $map->instantiate;
1143
1144 # per-player maps become, after loading, normal maps
1145 $map->per_player (0) if $path->{user_rel};
1146 }
1147 #Coro::Timer::sleep 1;#d#
1148
1149 $map->path ($key);
1150 $map->{path} = $path;
1151 $map->{last_save} = $cf::RUNTIME; 1314 $map->{last_save} = $cf::RUNTIME;
1152 $map->last_access ($cf::RUNTIME); 1315
1316 $map->load_header
1317 or return;
1153 1318
1154 if ($map->should_reset) { 1319 if ($map->should_reset) {
1155 $map->reset; 1320 $map->reset;
1321 undef $guard;
1156 $map = find_map $path; 1322 $map = find $path
1323 or return;
1157 } 1324 }
1158 1325
1159 $cf::MAP{$key} = $map 1326 $cf::MAP{$path} = $map
1160 } 1327 }
1161} 1328}
1162 1329
1163sub load { 1330sub load {
1164 my ($self) = @_; 1331 my ($self) = @_;
1165 1332
1333 my $path = $self->{path};
1334 my $guard = cf::lock_acquire "map_load:$path";
1335
1166 return if $self->in_memory != cf::MAP_SWAPPED; 1336 return if $self->in_memory != cf::MAP_SWAPPED;
1167 1337
1168 $self->in_memory (cf::MAP_LOADING); 1338 $self->in_memory (cf::MAP_LOADING);
1169 1339
1170 my $path = $self->{path};
1171
1172 $self->alloc; 1340 $self->alloc;
1173 $self->load_objects ($self->{load_path}, 1) 1341 $self->_load_objects ($self->{load_path}, 1)
1174 or return; 1342 or return;
1175 1343
1176 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1344 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1177 if delete $self->{load_original}; 1345 if delete $self->{load_original};
1178 1346
1179 if (my $uniq = $path->uniq_path) { 1347 if (my $uniq = $self->uniq_path) {
1180 utf8::encode $uniq; 1348 utf8::encode $uniq;
1181 if (aio_open $uniq, O_RDONLY, 0) { 1349 if (aio_open $uniq, O_RDONLY, 0) {
1182 $self->clear_unique_items; 1350 $self->clear_unique_items;
1183 $self->load_objects ($uniq, 0); 1351 $self->_load_objects ($uniq, 0);
1184 } 1352 }
1185 } 1353 }
1354
1355 Coro::cede;
1186 1356
1187 # now do the right thing for maps 1357 # now do the right thing for maps
1188 $self->link_multipart_objects; 1358 $self->link_multipart_objects;
1189 1359
1190 if ($self->{path}->is_style_map) { 1360 unless ($self->{deny_activate}) {
1191 $self->{deny_save} = 1; 1361 $self->decay_objects;
1192 $self->{deny_reset} = 1;
1193 } else {
1194 $self->fix_auto_apply; 1362 $self->fix_auto_apply;
1195 $self->decay_objects;
1196 $self->update_buttons; 1363 $self->update_buttons;
1364 Coro::cede;
1197 $self->set_darkness_map; 1365 $self->set_darkness_map;
1198 $self->difficulty ($self->estimate_difficulty) 1366 $self->difficulty ($self->estimate_difficulty)
1199 unless $self->difficulty; 1367 unless $self->difficulty;
1368 Coro::cede;
1200 $self->activate; 1369 $self->activate;
1201 } 1370 }
1202 1371
1203 $self->in_memory (cf::MAP_IN_MEMORY); 1372 $self->in_memory (cf::MAP_IN_MEMORY);
1204} 1373}
1205 1374
1206sub load_map_sync { 1375sub customise_for {
1376 my ($self, $ob) = @_;
1377
1378 return find "~" . $ob->name . "/" . $self->{path}
1379 if $self->per_player;
1380
1381 $self
1382}
1383
1384# find and load all maps in the 3x3 area around a map
1385sub load_diag {
1386 my ($map) = @_;
1387
1388 my @diag; # diagonal neighbours
1389
1390 for (0 .. 3) {
1391 my $neigh = $map->tile_path ($_)
1392 or next;
1393 $neigh = find $neigh, $map
1394 or next;
1395 $neigh->load;
1396
1397 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1398 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1399 }
1400
1401 for (@diag) {
1402 my $neigh = find @$_
1403 or next;
1404 $neigh->load;
1405 }
1406}
1407
1408sub find_sync {
1207 my ($path, $origin) = @_; 1409 my ($path, $origin) = @_;
1208 1410
1209 #warn "load_map_sync<$path, $origin>\n";#d# 1411 cf::sync_job { find $path, $origin }
1412}
1210 1413
1211 cf::sync_job { 1414sub do_load_sync {
1212 my $map = cf::map::find_map $path, $origin 1415 my ($map) = @_;
1416
1417 cf::sync_job { $map->load };
1418}
1419
1420our %MAP_PREFETCH;
1421our $MAP_PREFETCHER = Coro::async {
1422 while () {
1423 for my $path (keys %MAP_PREFETCH) {
1424 my $map = find $path
1213 or return; 1425 or next;
1214 $map->load; 1426 $map->load;
1215 $map 1427
1428 delete $MAP_PREFETCH{$path};
1429 }
1430 Coro::schedule;
1216 } 1431 }
1432};
1433
1434sub find_async {
1435 my ($path, $origin) = @_;
1436
1437 $path = normalise $path, $origin && $origin->{path};
1438
1439 if (my $map = $cf::MAP{$path}) {
1440 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1441 }
1442
1443 $MAP_PREFETCH{$path} = 0;
1444 $MAP_PREFETCHER->ready;
1445
1446 ()
1217} 1447}
1218 1448
1219sub save { 1449sub save {
1220 my ($self) = @_; 1450 my ($self) = @_;
1221 1451
1452 my $lock = cf::lock_acquire "map_data:" . $self->path;
1453
1222 $self->{last_save} = $cf::RUNTIME; 1454 $self->{last_save} = $cf::RUNTIME;
1223 1455
1224 return unless $self->dirty; 1456 return unless $self->dirty;
1225 1457
1226 my $save = $self->{path}->save_path; utf8::encode $save; 1458 my $save = $self->save_path; utf8::encode $save;
1227 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1459 my $uniq = $self->uniq_path; utf8::encode $uniq;
1228 1460
1229 $self->{load_path} = $save; 1461 $self->{load_path} = $save;
1230 1462
1231 return if $self->{deny_save}; 1463 return if $self->{deny_save};
1232 1464
1465 local $self->{last_access} = $self->last_access;#d#
1466
1467 cf::async {
1468 $_->contr->save for $self->players;
1469 };
1470
1233 if ($uniq) { 1471 if ($uniq) {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1472 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1235 $self->save_objects ($uniq, cf::IO_UNIQUES); 1473 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1236 } else { 1474 } else {
1237 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1475 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1238 } 1476 }
1239} 1477}
1240 1478
1241sub swap_out { 1479sub swap_out {
1242 my ($self) = @_; 1480 my ($self) = @_;
1481
1482 # save first because save cedes
1483 $self->save;
1484
1485 my $lock = cf::lock_acquire "map_data:" . $self->path;
1243 1486
1244 return if $self->players; 1487 return if $self->players;
1245 return if $self->in_memory != cf::MAP_IN_MEMORY; 1488 return if $self->in_memory != cf::MAP_IN_MEMORY;
1246 return if $self->{deny_save}; 1489 return if $self->{deny_save};
1247 1490
1248 $self->save;
1249 $self->clear; 1491 $self->clear;
1250 $self->in_memory (cf::MAP_SWAPPED); 1492 $self->in_memory (cf::MAP_SWAPPED);
1251} 1493}
1252 1494
1253sub reset_at { 1495sub reset_at {
1254 my ($self) = @_; 1496 my ($self) = @_;
1255 1497
1256 # TODO: safety, remove and allow resettable per-player maps 1498 # TODO: safety, remove and allow resettable per-player maps
1257 return 1e99 if $self->{path}{user_rel}; 1499 return 1e99 if $self->isa ("ext::map_per_player");
1258 return 1e99 if $self->{deny_reset}; 1500 return 1e99 if $self->{deny_reset};
1259 1501
1260 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1502 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1261 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1503 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1262 1504
1267 my ($self) = @_; 1509 my ($self) = @_;
1268 1510
1269 $self->reset_at <= $cf::RUNTIME 1511 $self->reset_at <= $cf::RUNTIME
1270} 1512}
1271 1513
1272sub unlink_save {
1273 my ($self) = @_;
1274
1275 utf8::encode (my $save = $self->{path}->save_path);
1276 aioreq_pri 3; IO::AIO::aio_unlink $save;
1277 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1278}
1279
1280sub rename { 1514sub rename {
1281 my ($self, $new_path) = @_; 1515 my ($self, $new_path) = @_;
1282 1516
1517 normalise $new_path;
1518
1283 $self->unlink_save; 1519 $self->unlink_save;
1284 1520
1285 delete $cf::MAP{$self->path}; 1521 delete $cf::MAP{$self->path};
1286 $self->{path} = new cf::path $new_path; 1522 $self->{path} = $new_path; $self->path ($self->{path});
1287 $self->path ($self->{path}->as_string);
1288 $cf::MAP{$self->path} = $self; 1523 $cf::MAP{$self->path} = $self;
1289 1524
1290 $self->save; 1525 $self->save;
1291} 1526}
1292 1527
1293sub reset { 1528sub reset {
1294 my ($self) = @_; 1529 my ($self) = @_;
1295 1530
1531 my $lock = cf::lock_acquire "map_data:$self->{path}";
1532
1296 return if $self->players; 1533 return if $self->players;
1297 return if $self->{path}{user_rel};#d# 1534 return if $self->isa ("ext::map_per_player");#d#
1298 1535
1299 warn "resetting map ", $self->path;#d# 1536 warn "resetting map ", $self->path;#d#
1300 1537
1301 delete $cf::MAP{$self->path}; 1538 delete $cf::MAP{$self->path};
1539
1540 $self->in_memory (cf::MAP_SWAPPED);
1541 $self->clear;
1302 1542
1303 $_->clear_links_to ($self) for values %cf::MAP; 1543 $_->clear_links_to ($self) for values %cf::MAP;
1304 1544
1305 $self->unlink_save; 1545 $self->unlink_save;
1306 $self->destroy; 1546 $self->destroy;
1315 $self->reset_timeout (1); 1555 $self->reset_timeout (1);
1316 $self->rename ("{nuke}/" . ($nuke_counter++)); 1556 $self->rename ("{nuke}/" . ($nuke_counter++));
1317 $self->reset; # polite request, might not happen 1557 $self->reset; # polite request, might not happen
1318} 1558}
1319 1559
1320sub customise_for { 1560=item cf::map::unique_maps
1321 my ($map, $ob) = @_;
1322 1561
1323 if ($map->per_player) { 1562Returns an arrayref of paths of all shared maps that have
1324 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1563instantiated unique items. May block.
1325 }
1326 1564
1327 $map 1565=cut
1328}
1329 1566
1330sub emergency_save { 1567sub unique_maps() {
1331 local $cf::FREEZE = 1; 1568 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1569 or return;
1332 1570
1333 warn "enter emergency map save\n"; 1571 my @paths;
1334 1572
1335 cf::sync_job { 1573 for (@$files) {
1336 warn "begin emergency map save\n"; 1574 utf8::decode $_;
1337 $_->save for values %cf::MAP; 1575 next if /\.pst$/;
1576 next unless /^$PATH_SEP/o;
1577
1578 s/\.map$//;
1579 push @paths, $_;
1338 }; 1580 }
1339 1581
1340 warn "end emergency map save\n"; 1582 \@paths
1341} 1583}
1342 1584
1343package cf; 1585package cf;
1344 1586
1345=back 1587=back
1346 1588
1589=head3 cf::object
1590
1591=cut
1592
1593package cf::object;
1594
1595=over 4
1596
1597=item $ob->inv_recursive
1598
1599Returns the inventory of the object _and_ their inventories, recursively.
1600
1601=cut
1602
1603sub inv_recursive_;
1604sub inv_recursive_ {
1605 map { $_, inv_recursive_ $_->inv } @_
1606}
1607
1608sub inv_recursive {
1609 inv_recursive_ inv $_[0]
1610}
1611
1612package cf;
1613
1614=back
1347 1615
1348=head3 cf::object::player 1616=head3 cf::object::player
1349 1617
1350=over 4 1618=over 4
1351 1619
1391 1659
1392=item $player_object->enter_link 1660=item $player_object->enter_link
1393 1661
1394Freezes the player and moves him/her to a special map (C<{link}>). 1662Freezes the player and moves him/her to a special map (C<{link}>).
1395 1663
1396The player should be reaosnably safe there for short amounts of time. You 1664The player should be reasonably safe there for short amounts of time. You
1397I<MUST> call C<leave_link> as soon as possible, though. 1665I<MUST> call C<leave_link> as soon as possible, though.
1398 1666
1667Will never block.
1668
1399=item $player_object->leave_link ($map, $x, $y) 1669=item $player_object->leave_link ($map, $x, $y)
1400 1670
1401Moves the player out of the specila link map onto the given map. If the 1671Moves the player out of the special C<{link}> map onto the specified
1402map is not valid (or omitted), the player will be moved back to the 1672map. If the map is not valid (or omitted), the player will be moved back
1403location he/she was before the call to C<enter_link>, or, if that fails, 1673to the location he/she was before the call to C<enter_link>, or, if that
1404to the emergency map position. 1674fails, to the emergency map position.
1405 1675
1406Might block. 1676Might block.
1407 1677
1408=cut 1678=cut
1679
1680sub link_map {
1681 unless ($LINK_MAP) {
1682 $LINK_MAP = cf::map::find "{link}"
1683 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1684 $LINK_MAP->load;
1685 }
1686
1687 $LINK_MAP
1688}
1409 1689
1410sub cf::object::player::enter_link { 1690sub cf::object::player::enter_link {
1411 my ($self) = @_; 1691 my ($self) = @_;
1412 1692
1413 return if $self->map == $LINK_MAP; 1693 $self->deactivate_recursive;
1414 1694
1695 return if UNIVERSAL::isa $self->map, "ext::map_link";
1696
1415 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1697 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1416 if $self->map; 1698 if $self->map;
1417 1699
1418 $self->enter_map ($LINK_MAP, 20, 20); 1700 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1419 $self->deactivate_recursive;
1420} 1701}
1421 1702
1422sub cf::object::player::leave_link { 1703sub cf::object::player::leave_link {
1423 my ($self, $map, $x, $y) = @_; 1704 my ($self, $map, $x, $y) = @_;
1424 1705
1425 my $link_pos = delete $self->{_link_pos}; 1706 my $link_pos = delete $self->{_link_pos};
1426 1707
1427 unless ($map) { 1708 unless ($map) {
1428 # restore original map position 1709 # restore original map position
1429 ($map, $x, $y) = @{ $link_pos || [] }; 1710 ($map, $x, $y) = @{ $link_pos || [] };
1430 $map = cf::map::find_map $map; 1711 $map = cf::map::find $map;
1431 1712
1432 unless ($map) { 1713 unless ($map) {
1433 ($map, $x, $y) = @$EMERGENCY_POSITION; 1714 ($map, $x, $y) = @$EMERGENCY_POSITION;
1434 $map = cf::map::find_map $map 1715 $map = cf::map::find $map
1435 or die "FATAL: cannot load emergency map\n"; 1716 or die "FATAL: cannot load emergency map\n";
1436 } 1717 }
1437 } 1718 }
1438 1719
1439 ($x, $y) = (-1, -1) 1720 ($x, $y) = (-1, -1)
1442 # use -1 or undef as default coordinates, not 0, 0 1723 # use -1 or undef as default coordinates, not 0, 0
1443 ($x, $y) = ($map->enter_x, $map->enter_y) 1724 ($x, $y) = ($map->enter_x, $map->enter_y)
1444 if $x <=0 && $y <= 0; 1725 if $x <=0 && $y <= 0;
1445 1726
1446 $map->load; 1727 $map->load;
1728 $map->load_diag;
1447 1729
1730 return unless $self->contr->active;
1448 $self->activate_recursive; 1731 $self->activate_recursive;
1449 $self->enter_map ($map, $x, $y); 1732 $self->enter_map ($map, $x, $y);
1450} 1733}
1451 1734
1735cf::player->attach (
1736 on_logout => sub {
1737 my ($pl) = @_;
1738
1739 # abort map switching before logout
1740 if ($pl->ob->{_link_pos}) {
1741 cf::sync_job {
1742 $pl->ob->leave_link
1743 };
1744 }
1745 },
1746 on_login => sub {
1747 my ($pl) = @_;
1748
1749 # try to abort aborted map switching on player login :)
1750 # should happen only on crashes
1751 if ($pl->ob->{_link_pos}) {
1752 $pl->ob->enter_link;
1753 (async {
1754 # we need this sleep as the login has a concurrent enter_exit running
1755 # and this sleep increases chances of the player not ending up in scorn
1756 $pl->ob->reply (undef,
1757 "There was an internal problem at your last logout, "
1758 . "the server will try to bring you to your intended destination in a second.",
1759 cf::NDI_RED);
1760 Coro::Timer::sleep 1;
1761 $pl->ob->leave_link;
1762 })->prio (2);
1763 }
1764 },
1765);
1766
1452=item $player_object->goto_map ($path, $x, $y) 1767=item $player_object->goto ($path, $x, $y)
1453 1768
1454=cut 1769=cut
1455 1770
1456sub cf::object::player::goto_map { 1771sub cf::object::player::goto {
1457 my ($self, $path, $x, $y) = @_; 1772 my ($self, $path, $x, $y) = @_;
1458 1773
1459 $self->enter_link; 1774 $self->enter_link;
1460 1775
1461 (Coro::async { 1776 (async {
1462 $path = new cf::path $path;
1463
1464 my $map = cf::map::find_map $path->as_string; 1777 my $map = cf::map::find $path;
1465 $map = $map->customise_for ($self) if $map; 1778 $map = $map->customise_for ($self) if $map;
1466 1779
1467 warn "entering ", $map->path, " at ($x, $y)\n" 1780# warn "entering ", $map->path, " at ($x, $y)\n"
1468 if $map; 1781# if $map;
1469 1782
1470 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1783 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1471 1784
1472 $self->leave_link ($map, $x, $y); 1785 $self->leave_link ($map, $x, $y);
1473 })->prio (1); 1786 })->prio (1);
1474} 1787}
1475 1788
1528 1841
1529 return unless $self->type == cf::PLAYER; 1842 return unless $self->type == cf::PLAYER;
1530 1843
1531 $self->enter_link; 1844 $self->enter_link;
1532 1845
1533 (Coro::async { 1846 (async {
1847 $self->deactivate_recursive; # just to be sure
1534 unless (eval { 1848 unless (eval {
1535
1536 prepare_random_map $exit 1849 prepare_random_map $exit
1537 if $exit->slaying eq "/!"; 1850 if $exit->slaying eq "/!";
1538 1851
1539 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1852 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1540 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1853 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1541 1854
1542 1; 1855 1;
1543 }) { 1856 }) {
1544 $self->message ("Something went wrong deep within the crossfire server. " 1857 $self->message ("Something went wrong deep within the crossfire server. "
1545 . "I'll try to bring you back to the map you were before. " 1858 . "I'll try to bring you back to the map you were before. "
1546 . "Please report this to the dungeon master", 1859 . "Please report this to the dungeon master!",
1547 cf::NDI_UNIQUE | cf::NDI_RED); 1860 cf::NDI_UNIQUE | cf::NDI_RED);
1548 1861
1549 warn "ERROR in enter_exit: $@"; 1862 warn "ERROR in enter_exit: $@";
1550 $self->leave_link; 1863 $self->leave_link;
1551 } 1864 }
1602 on_reply => sub { 1915 on_reply => sub {
1603 my ($ns, $msg) = @_; 1916 my ($ns, $msg) = @_;
1604 1917
1605 # this weird shuffling is so that direct followup queries 1918 # this weird shuffling is so that direct followup queries
1606 # get handled first 1919 # get handled first
1607 my $queue = delete $ns->{query_queue}; 1920 my $queue = delete $ns->{query_queue}
1921 or return; # be conservative, not sure how that can happen, but we saw a crash here
1608 1922
1609 (shift @$queue)->[1]->($msg); 1923 (shift @$queue)->[1]->($msg);
1610 1924
1611 push @{ $ns->{query_queue} }, @$queue; 1925 push @{ $ns->{query_queue} }, @$queue;
1612 1926
1618 } 1932 }
1619 } 1933 }
1620 }, 1934 },
1621); 1935);
1622 1936
1623=item $client->coro (\&cb) 1937=item $client->async (\&cb)
1624 1938
1625Create a new coroutine, running the specified callback. The coroutine will 1939Create a new coroutine, running the specified callback. The coroutine will
1626be automatically cancelled when the client gets destroyed (e.g. on logout, 1940be automatically cancelled when the client gets destroyed (e.g. on logout,
1627or loss of connection). 1941or loss of connection).
1628 1942
1629=cut 1943=cut
1630 1944
1631sub cf::client::coro { 1945sub cf::client::async {
1632 my ($self, $cb) = @_; 1946 my ($self, $cb) = @_;
1633 1947
1634 my $coro; $coro = async { 1948 my $coro = &Coro::async ($cb);
1635 eval {
1636 $cb->();
1637 };
1638 warn $@ if $@;
1639 };
1640 1949
1641 $coro->on_destroy (sub { 1950 $coro->on_destroy (sub {
1642 delete $self->{_coro}{$coro+0}; 1951 delete $self->{_coro}{$coro+0};
1643 }); 1952 });
1644 1953
1816 2125
1817{ 2126{
1818 my $path = cf::localdir . "/database.pst"; 2127 my $path = cf::localdir . "/database.pst";
1819 2128
1820 sub db_load() { 2129 sub db_load() {
1821 warn "loading database $path\n";#d# remove later
1822 $DB = stat $path ? Storable::retrieve $path : { }; 2130 $DB = stat $path ? Storable::retrieve $path : { };
1823 } 2131 }
1824 2132
1825 my $pid; 2133 my $pid;
1826 2134
1827 sub db_save() { 2135 sub db_save() {
1828 warn "saving database $path\n";#d# remove later
1829 waitpid $pid, 0 if $pid; 2136 waitpid $pid, 0 if $pid;
1830 if (0 == ($pid = fork)) { 2137 if (0 == ($pid = fork)) {
1831 $DB->{_meta}{version} = 1; 2138 $DB->{_meta}{version} = 1;
1832 Storable::nstore $DB, "$path~"; 2139 Storable::nstore $DB, "$path~";
1833 rename "$path~", $path; 2140 rename "$path~", $path;
1881 open my $fh, "<:utf8", cf::confdir . "/config" 2188 open my $fh, "<:utf8", cf::confdir . "/config"
1882 or return; 2189 or return;
1883 2190
1884 local $/; 2191 local $/;
1885 *CFG = YAML::Syck::Load <$fh>; 2192 *CFG = YAML::Syck::Load <$fh>;
2193
2194 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2195
2196 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2197 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2198
2199 if (exists $CFG{mlockall}) {
2200 eval {
2201 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2202 and die "WARNING: m(un)lockall failed: $!\n";
2203 };
2204 warn $@ if $@;
2205 }
1886} 2206}
1887 2207
1888sub main { 2208sub main {
1889 # we must not ever block the main coroutine 2209 # we must not ever block the main coroutine
1890 local $Coro::idle = sub { 2210 local $Coro::idle = sub {
1891 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2211 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1892 (Coro::unblock_sub {
1893 Event::one_event; 2212 async { Event::one_event };
1894 })->();
1895 }; 2213 };
1896 2214
1897 cfg_load; 2215 cfg_load;
1898 db_load; 2216 db_load;
1899 load_extensions; 2217 load_extensions;
1900 Event::loop; 2218 Event::loop;
1901} 2219}
1902 2220
1903############################################################################# 2221#############################################################################
1904# initialisation 2222# initialisation and cleanup
2223
2224# install some emergency cleanup handlers
2225BEGIN {
2226 for my $signal (qw(INT HUP TERM)) {
2227 Event->signal (
2228 data => WF_AUTOCANCEL,
2229 signal => $signal,
2230 cb => sub {
2231 cf::cleanup "SIG$signal";
2232 },
2233 );
2234 }
2235}
2236
2237sub emergency_save() {
2238 my $freeze_guard = cf::freeze_mainloop;
2239
2240 warn "enter emergency perl save\n";
2241
2242 cf::sync_job {
2243 # use a peculiar iteration method to avoid tripping on perl
2244 # refcount bugs in for. also avoids problems with players
2245 # and maps saved/destroyed asynchronously.
2246 warn "begin emergency player save\n";
2247 for my $login (keys %cf::PLAYER) {
2248 my $pl = $cf::PLAYER{$login} or next;
2249 $pl->valid or next;
2250 $pl->save;
2251 }
2252 warn "end emergency player save\n";
2253
2254 warn "begin emergency map save\n";
2255 for my $path (keys %cf::MAP) {
2256 my $map = $cf::MAP{$path} or next;
2257 $map->valid or next;
2258 $map->save;
2259 }
2260 warn "end emergency map save\n";
2261 };
2262
2263 warn "leave emergency perl save\n";
2264}
1905 2265
1906sub reload() { 2266sub reload() {
1907 # can/must only be called in main 2267 # can/must only be called in main
1908 if ($Coro::current != $Coro::main) { 2268 if ($Coro::current != $Coro::main) {
1909 warn "can only reload from main coroutine\n"; 2269 warn "can only reload from main coroutine\n";
1910 return; 2270 return;
1911 } 2271 }
1912 2272
1913 warn "reloading..."; 2273 warn "reloading...";
1914 2274
1915 local $FREEZE = 1; 2275 warn "freezing server";
2276 my $guard = freeze_mainloop;
1916 cf::emergency_save; 2277 cf::emergency_save;
2278
2279 warn "sync database to disk";
2280 cf::db_sync;
2281 IO::AIO::flush;
1917 2282
1918 eval { 2283 eval {
1919 # if anything goes wrong in here, we should simply crash as we already saved 2284 # if anything goes wrong in here, we should simply crash as we already saved
1920 2285
1921 # cancel all watchers 2286 warn "cancel all watchers";
1922 for (Event::all_watchers) { 2287 for (Event::all_watchers) {
1923 $_->cancel if $_->data & WF_AUTOCANCEL; 2288 $_->cancel if $_->data & WF_AUTOCANCEL;
1924 } 2289 }
1925 2290
1926 # cancel all extension coros 2291 warn "cancel all extension coros";
1927 $_->cancel for values %EXT_CORO; 2292 $_->cancel for values %EXT_CORO;
1928 %EXT_CORO = (); 2293 %EXT_CORO = ();
1929 2294
2295 warn "remove commands";
2296 %COMMAND = ();
2297
2298 warn "remove ext commands";
2299 %EXTCMD = ();
2300
1930 # unload all extensions 2301 warn "unload/nuke all extensions";
1931 for (@exts) { 2302 for my $pkg (@EXTS) {
1932 warn "unloading <$_>"; 2303 warn "... unloading $pkg";
1933 unload_extension $_; 2304
2305 if (my $cb = $pkg->can ("unload")) {
2306 eval {
2307 $cb->($pkg);
2308 1
2309 } or warn "$pkg unloaded, but with errors: $@";
1934 } 2310 }
1935 2311
2312 warn "... nuking $pkg";
2313 Symbol::delete_package $pkg;
2314 }
2315
1936 # unload all modules loaded from $LIBDIR 2316 warn "unload all perl modules loaded from $LIBDIR";
1937 while (my ($k, $v) = each %INC) { 2317 while (my ($k, $v) = each %INC) {
1938 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2318 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1939 2319
1940 warn "removing <$k>"; 2320 warn "removing <$k>";
1941 delete $INC{$k}; 2321 delete $INC{$k};
1948 } 2328 }
1949 2329
1950 Symbol::delete_package $k; 2330 Symbol::delete_package $k;
1951 } 2331 }
1952 2332
1953 # sync database to disk
1954 cf::db_sync;
1955 IO::AIO::flush;
1956
1957 # get rid of safe::, as good as possible 2333 warn "get rid of safe::, as good as possible";
1958 Symbol::delete_package "safe::$_" 2334 Symbol::delete_package "safe::$_"
1959 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2335 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1960 2336
1961 # remove register_script_function callbacks
1962 # TODO
1963
1964 # unload cf.pm "a bit" 2337 warn "unload cf.pm \"a bit\"";
1965 delete $INC{"cf.pm"}; 2338 delete $INC{"cf.pm"};
1966 2339
1967 # don't, removes xs symbols, too, 2340 # don't, removes xs symbols, too,
1968 # and global variables created in xs 2341 # and global variables created in xs
1969 #Symbol::delete_package __PACKAGE__; 2342 #Symbol::delete_package __PACKAGE__;
1970 2343
1971 # reload cf.pm
1972 warn "reloading cf.pm"; 2344 warn "reloading cf.pm";
1973 require cf; 2345 require cf;
1974 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2346 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1975 2347
1976 # load config and database again 2348 warn "load config and database again";
1977 cf::cfg_load; 2349 cf::cfg_load;
1978 cf::db_load; 2350 cf::db_load;
1979 2351
1980 # load extensions
1981 warn "load extensions"; 2352 warn "load extensions";
1982 cf::load_extensions; 2353 cf::load_extensions;
1983 2354
1984 # reattach attachments to objects 2355 warn "reattach attachments to objects/players";
1985 warn "reattach";
1986 _global_reattach; 2356 _global_reattach;
2357 warn "reattach attachments to maps";
2358 reattach $_ for values %MAP;
1987 }; 2359 };
1988 2360
1989 if ($@) { 2361 if ($@) {
1990 warn $@; 2362 warn $@;
1991 warn "error while reloading, exiting."; 2363 warn "error while reloading, exiting.";
1992 exit 1; 2364 exit 1;
1993 } 2365 }
1994 2366
1995 warn "reloaded successfully"; 2367 warn "reloaded";
1996}; 2368};
1997
1998#############################################################################
1999
2000unless ($LINK_MAP) {
2001 $LINK_MAP = cf::map::new;
2002
2003 $LINK_MAP->width (41);
2004 $LINK_MAP->height (41);
2005 $LINK_MAP->alloc;
2006 $LINK_MAP->path ("{link}");
2007 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2008 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2009
2010 # dirty hack because... archetypes are not yet loaded
2011 Event->timer (
2012 after => 2,
2013 cb => sub {
2014 $_[0]->w->cancel;
2015
2016 # provide some exits "home"
2017 my $exit = cf::object::new "exit";
2018
2019 $exit->slaying ($EMERGENCY_POSITION->[0]);
2020 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2021 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2022
2023 $LINK_MAP->insert ($exit->clone, 19, 19);
2024 $LINK_MAP->insert ($exit->clone, 19, 20);
2025 $LINK_MAP->insert ($exit->clone, 19, 21);
2026 $LINK_MAP->insert ($exit->clone, 20, 19);
2027 $LINK_MAP->insert ($exit->clone, 20, 21);
2028 $LINK_MAP->insert ($exit->clone, 21, 19);
2029 $LINK_MAP->insert ($exit->clone, 21, 20);
2030 $LINK_MAP->insert ($exit->clone, 21, 21);
2031
2032 $exit->destroy;
2033 });
2034
2035 $LINK_MAP->{deny_save} = 1;
2036 $LINK_MAP->{deny_reset} = 1;
2037
2038 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2039}
2040
2041register "<global>", __PACKAGE__;
2042 2369
2043register_command "reload" => sub { 2370register_command "reload" => sub {
2044 my ($who, $arg) = @_; 2371 my ($who, $arg) = @_;
2045 2372
2046 if ($who->flag (FLAG_WIZ)) { 2373 if ($who->flag (FLAG_WIZ)) {
2056 reentrant => 0, 2383 reentrant => 0,
2057 prio => 0, 2384 prio => 0,
2058 at => $NEXT_TICK || $TICK, 2385 at => $NEXT_TICK || $TICK,
2059 data => WF_AUTOCANCEL, 2386 data => WF_AUTOCANCEL,
2060 cb => sub { 2387 cb => sub {
2061 unless ($FREEZE) { 2388 $NOW = Event::time;
2389
2062 cf::server_tick; # one server iteration 2390 cf::server_tick; # one server iteration
2063 $RUNTIME += $TICK; 2391 $RUNTIME += $TICK;
2064 }
2065
2066 $NEXT_TICK += $TICK; 2392 $NEXT_TICK += $TICK;
2393
2394 $WAIT_FOR_TICK->broadcast;
2395 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2067 2396
2068 # if we are delayed by four ticks or more, skip them all 2397 # if we are delayed by four ticks or more, skip them all
2069 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2398 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2070 2399
2071 $TICK_WATCHER->at ($NEXT_TICK); 2400 $TICK_WATCHER->at ($NEXT_TICK);
2093 or warn "ERROR: unable to write runtime file: $!"; 2422 or warn "ERROR: unable to write runtime file: $!";
2094 })->(); 2423 })->();
2095 }, 2424 },
2096); 2425);
2097 2426
2427END { cf::emergency_save }
2428
20981 24291
2099 2430

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