ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.118 by root, Mon Jan 1 21:19:52 2007 UTC vs.
Revision 1.174 by root, Sun Jan 14 19:55:37 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.3 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 87
79############################################################################# 88#############################################################################
80 89
81=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
82 91
106 115
107=item %cf::CFG 116=item %cf::CFG
108 117
109Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
111 127
112=back 128=back
113 129
114=cut 130=cut
115 131
119 utf8::encode $msg; 135 utf8::encode $msg;
120 136
121 $msg .= "\n" 137 $msg .= "\n"
122 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
123 139
124 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
125 }; 141 };
126} 142}
127 143
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 163
148$Event::DIED = sub { 164$Event::DIED = sub {
149 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
150}; 166};
151 167
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
157 169
158=over 4 170=over 4
159 171
172=item dumpval $ref
173
160=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
161 194
162use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
163 196
164=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
165 198
180 213
181sub to_json($) { 214sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
184} 217}
218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
185 282
186=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
187 284
188The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 300 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 301 # till the operation succeeds, freezing the server :/
205 302
206 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 304 # (but this is cancel-safe)
208 local $FREEZE = 1; 305 my $freeze_guard = freeze_mainloop;
209 306
210 my $busy = 1; 307 my $busy = 1;
211 my @res; 308 my @res;
212 309
213 (Coro::async { 310 (async {
214 @res = eval { $job->() }; 311 @res = eval { $job->() };
215 warn $@ if $@; 312 warn $@ if $@;
216 undef $busy; 313 undef $busy;
217 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
218 315
219 while ($busy) { 316 while ($busy) {
220 Coro::cede_notself; 317 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 318 }
223 319
224 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
225 } else { 321 } else {
226 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
227 323
228 $job->() 324 $job->()
229 } 325 }
230} 326}
231 327
232=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
233 329
234Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 331extension calling this is being unloaded.
236 332
237=cut 333=cut
238 334
239sub coro(&) { 335sub async_ext(&) {
240 my $cb = shift; 336 my $cb = shift;
241 337
242 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 339
249 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
251 }); 342 });
252 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
277} 368}
278 369
279=back 370=back
280 371
281=cut 372=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 373
403############################################################################# 374#############################################################################
404 375
405=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
406 377
532our @CB_TYPE = (); # registry for type (cf-object class) based events 503our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 504our @CB_MAP = ();
534 505
535my %attachment; 506my %attachment;
536 507
508sub cf::attachable::thawer_merge {
509 # simply override everything except _meta
510 local $_[0]{_meta};
511 %{$_[0]} = %{$_[1]};
512}
513
537sub _attach_cb($$$$) { 514sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 515 my ($registry, $event, $prio, $cb) = @_;
539 516
540 use sort 'stable'; 517 use sort 'stable';
541 518
712# object support 689# object support
713 690
714sub reattach { 691sub reattach {
715 # basically do the same as instantiate, without calling instantiate 692 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 693 my ($obj) = @_;
694
695 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 696
718 my $registry = $obj->registry; 697 my $registry = $obj->registry;
719 698
720 @$registry = (); 699 @$registry = ();
721 700
853=cut 832=cut
854 833
855sub register_extcmd { 834sub register_extcmd {
856 my ($name, $cb) = @_; 835 my ($name, $cb) = @_;
857 836
858 my $caller = caller;
859 #warn "registering extcmd '$name' to '$caller'";
860
861 $EXTCMD{$name} = [$cb, $caller]; 837 $EXTCMD{$name} = $cb;
862} 838}
863 839
864cf::player->attach ( 840cf::player->attach (
865 on_command => sub { 841 on_command => sub {
866 my ($pl, $name, $params) = @_; 842 my ($pl, $name, $params) = @_;
879 855
880 my $msg = eval { from_json $buf }; 856 my $msg = eval { from_json $buf };
881 857
882 if (ref $msg) { 858 if (ref $msg) {
883 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 859 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
884 if (my %reply = $cb->[0]->($pl, $msg)) { 860 if (my %reply = $cb->($pl, $msg)) {
885 $pl->ext_reply ($msg->{msgid}, %reply); 861 $pl->ext_reply ($msg->{msgid}, %reply);
886 } 862 }
887 } 863 }
888 } else { 864 } else {
889 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 865 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
891 867
892 cf::override; 868 cf::override;
893 }, 869 },
894); 870);
895 871
896sub register {
897 my ($base, $pkg) = @_;
898
899 #TODO
900}
901
902sub load_extension { 872sub load_extension {
903 my ($path) = @_; 873 my ($path) = @_;
904 874
905 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 875 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
906 my $base = $1; 876 my $base = $1;
907 my $pkg = $1; 877 my $pkg = $1;
908 $pkg =~ s/[^[:word:]]/_/g; 878 $pkg =~ s/[^[:word:]]/_/g;
909 $pkg = "ext::$pkg"; 879 $pkg = "ext::$pkg";
910 880
911 warn "loading '$path' into '$pkg'\n"; 881 warn "... loading '$path' into '$pkg'\n";
912 882
913 open my $fh, "<:utf8", $path 883 open my $fh, "<:utf8", $path
914 or die "$path: $!"; 884 or die "$path: $!";
915 885
916 my $source = 886 my $source =
917 "package $pkg; use strict; use utf8;\n" 887 "package $pkg; use strict; use utf8;\n"
918 . "#line 1 \"$path\"\n{\n" 888 . "#line 1 \"$path\"\n{\n"
919 . (do { local $/; <$fh> }) 889 . (do { local $/; <$fh> })
920 . "\n};\n1"; 890 . "\n};\n1";
921 891
922 eval $source 892 unless (eval $source) {
923 or die $@ ? "$path: $@\n" 893 my $msg = $@ ? "$path: $@\n"
924 : "extension disabled.\n"; 894 : "extension disabled.\n";
925 895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
926 push @exts, $pkg; 896 warn $@;
927 $ext_pkg{$base} = $pkg; 897 warn "mandatory extension failed to load, exiting.\n";
928 898 exit 1;
929# no strict 'refs'; 899 }
930# @{"$pkg\::ISA"} = ext::; 900 die $@;
931
932 register $base, $pkg;
933}
934
935sub unload_extension {
936 my ($pkg) = @_;
937
938 warn "removing extension $pkg\n";
939
940 # remove hooks
941 #TODO
942# for my $idx (0 .. $#PLUGIN_EVENT) {
943# delete $hook[$idx]{$pkg};
944# } 901 }
945 902
946 # remove commands 903 push @EXTS, $pkg;
947 for my $name (keys %COMMAND) {
948 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
949
950 if (@cb) {
951 $COMMAND{$name} = \@cb;
952 } else {
953 delete $COMMAND{$name};
954 }
955 }
956
957 # remove extcmds
958 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
959 delete $EXTCMD{$name};
960 }
961
962 if (my $cb = $pkg->can ("unload")) {
963 eval {
964 $cb->($pkg);
965 1
966 } or warn "$pkg unloaded, but with errors: $@";
967 }
968
969 Symbol::delete_package $pkg;
970} 904}
971 905
972sub load_extensions { 906sub load_extensions {
973 for my $ext (<$LIBDIR/*.ext>) { 907 for my $ext (<$LIBDIR/*.ext>) {
974 next unless -r $ext; 908 next unless -r $ext;
978 } or warn "$ext not loaded: $@"; 912 } or warn "$ext not loaded: $@";
979 } 913 }
980} 914}
981 915
982############################################################################# 916#############################################################################
983# load/save/clean perl data associated with a map
984
985*cf::mapsupport::on_clean = sub {
986 my ($map) = @_;
987
988 my $path = $map->tmpname;
989 defined $path or return;
990
991 unlink "$path.pst";
992};
993
994cf::map->attach (prio => -10000, package => cf::mapsupport::);
995
996#############################################################################
997# load/save perl data associated with player->ob objects
998
999sub all_objects(@) {
1000 @_, map all_objects ($_->inv), @_
1001}
1002
1003# TODO: compatibility cruft, remove when no longer needed
1004cf::player->attach (
1005 on_load => sub {
1006 my ($pl, $path) = @_;
1007
1008 for my $o (all_objects $pl->ob) {
1009 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1010 $o->set_ob_key_value ("_perl_data");
1011
1012 %$o = %{ Storable::thaw pack "H*", $value };
1013 }
1014 }
1015 },
1016);
1017
1018#############################################################################
1019 917
1020=head2 CORE EXTENSIONS 918=head2 CORE EXTENSIONS
1021 919
1022Functions and methods that extend core crossfire objects. 920Functions and methods that extend core crossfire objects.
1023 921
922=cut
923
924package cf::player;
925
926use Coro::AIO;
927
1024=head3 cf::player 928=head3 cf::player
1025 929
1026=over 4 930=over 4
1027 931
1028=item cf::player::exists $login 932=item cf::player::find $login
1029 933
1030Returns true when the given account exists. 934Returns the given player object, loading it if necessary (might block).
1031 935
1032=cut 936=cut
1033 937
1034sub cf::player::exists($) { 938sub playerdir($) {
1035 cf::player::find $_[0] 939 cf::localdir
1036 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 940 . "/"
941 . cf::playerdir
942 . "/"
943 . (ref $_[0] ? $_[0]->ob->name : $_[0])
944}
945
946sub path($) {
947 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
948
949 (playerdir $login) . "/$login.pl"
950}
951
952sub find_active($) {
953 $cf::PLAYER{$_[0]}
954 and $cf::PLAYER{$_[0]}->active
955 and $cf::PLAYER{$_[0]}
956}
957
958sub exists($) {
959 my ($login) = @_;
960
961 $cf::PLAYER{$login}
962 or cf::sync_job { !aio_stat $login }
963}
964
965sub find($) {
966 return $cf::PLAYER{$_[0]} || do {
967 my $login = $_[0];
968
969 my $guard = cf::lock_acquire "user_find:$login";
970
971 $cf::PLAYER{$_[0]} || do {
972 my $pl = load_pl path $login
973 or return;
974 $cf::PLAYER{$login} = $pl
975 }
976 }
977}
978
979sub save($) {
980 my ($pl) = @_;
981
982 return if $pl->{deny_save};
983
984 my $path = path $pl;
985 my $guard = cf::lock_acquire "user_save:$path";
986
987 return if $pl->{deny_save};
988
989 aio_mkdir playerdir $pl, 0770;
990 $pl->{last_save} = $cf::RUNTIME;
991
992 $pl->save_pl ($path);
993 Coro::cede;
994}
995
996sub new($) {
997 my ($login) = @_;
998
999 my $self = create;
1000
1001 $self->ob->name ($login);
1002 $self->{deny_save} = 1;
1003
1004 $cf::PLAYER{$login} = $self;
1005
1006 $self
1007}
1008
1009=item $pl->quit_character
1010
1011Nukes the player without looking back. If logged in, the connection will
1012be destroyed. May block for a long time.
1013
1014=cut
1015
1016sub quit_character {
1017 my ($pl) = @_;
1018
1019 $pl->{deny_save} = 1;
1020 $pl->password ("*"); # this should lock out the player until we nuked the dir
1021
1022 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1023 $pl->deactivate;
1024 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1025 $pl->ns->destroy if $pl->ns;
1026
1027 my $path = playerdir $pl;
1028 my $temp = "$path~$cf::RUNTIME~deleting~";
1029 aio_rename $path, $temp;
1030 delete $cf::PLAYER{$pl->ob->name};
1031 $pl->destroy;
1032 IO::AIO::aio_rmtree $temp;
1033}
1034
1035=item cf::player::list_logins
1036
1037Returns am arrayref of all valid playernames in the system, can take a
1038while and may block, so not sync_job-capable, ever.
1039
1040=cut
1041
1042sub list_logins {
1043 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1044 or return [];
1045
1046 my @logins;
1047
1048 for my $login (@$dirs) {
1049 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1050 aio_read $fh, 0, 512, my $buf, 0 or next;
1051 $buf !~ /^password -------------$/m or next; # official not-valid tag
1052
1053 utf8::decode $login;
1054 push @logins, $login;
1055 }
1056
1057 \@logins
1058}
1059
1060=item $player->maps
1061
1062Returns an arrayref of map paths that are private for this
1063player. May block.
1064
1065=cut
1066
1067sub maps($) {
1068 my ($pl) = @_;
1069
1070 my $files = aio_readdir playerdir $pl
1071 or return;
1072
1073 my @paths;
1074
1075 for (@$files) {
1076 utf8::decode $_;
1077 next if /\.(?:pl|pst)$/;
1078 next unless /^$PATH_SEP/o;
1079
1080 s/\.map$//;
1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1082 }
1083
1084 \@paths
1037} 1085}
1038 1086
1039=item $player->ext_reply ($msgid, $msgtype, %msg) 1087=item $player->ext_reply ($msgid, $msgtype, %msg)
1040 1088
1041Sends an ext reply to the player. 1089Sends an ext reply to the player.
1042 1090
1043=cut 1091=cut
1044 1092
1045sub cf::player::ext_reply($$$%) { 1093sub ext_reply($$$%) {
1046 my ($self, $id, %msg) = @_; 1094 my ($self, $id, %msg) = @_;
1047 1095
1048 $msg{msgid} = $id; 1096 $msg{msgid} = $id;
1049 1097
1050 $self->send ("ext " . to_json \%msg); 1098 $self->send ("ext " . cf::to_json \%msg);
1051} 1099}
1100
1101package cf;
1052 1102
1053=back 1103=back
1054 1104
1055 1105
1056=head3 cf::map 1106=head3 cf::map
1062package cf::map; 1112package cf::map;
1063 1113
1064use Fcntl; 1114use Fcntl;
1065use Coro::AIO; 1115use Coro::AIO;
1066 1116
1117use overload
1118 '""' => \&as_string,
1119 fallback => 1;
1120
1067our $MAX_RESET = 7200; 1121our $MAX_RESET = 3600;
1068our $DEFAULT_RESET = 3600; 1122our $DEFAULT_RESET = 3000;
1069 1123
1070sub generate_random_map { 1124sub generate_random_map {
1071 my ($path, $rmp) = @_; 1125 my ($self, $rmp) = @_;
1072 1126
1073 # mit "rum" bekleckern, nicht 1127 # mit "rum" bekleckern, nicht
1074 cf::map::_create_random_map 1128 $self->_create_random_map (
1075 $path,
1076 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1129 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1077 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1130 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1078 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1131 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1079 $rmp->{exit_on_final_map}, 1132 $rmp->{exit_on_final_map},
1080 $rmp->{xsize}, $rmp->{ysize}, 1133 $rmp->{xsize}, $rmp->{ysize},
1081 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1134 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1082 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1135 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1083 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1136 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1084 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1137 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1085 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1138 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1086 (cf::region::find $rmp->{region}) 1139 (cf::region::find $rmp->{region}), $rmp->{custom}
1140 )
1141}
1142
1143sub register {
1144 my (undef, $regex) = @_;
1145 my $pkg = caller;
1146
1147 no strict;
1148 push @{"$pkg\::ISA"}, __PACKAGE__;
1149
1150 $EXT_MAP{$pkg} = qr<$regex>;
1151}
1152
1153# also paths starting with '/'
1154$EXT_MAP{"cf::map"} = qr{^(?=/)};
1155
1156sub thawer_merge {
1157 my ($self, $merge) = @_;
1158
1159 # we have to keep some variables in memory intact
1160 local $self->{path};
1161 local $self->{load_path};
1162 local $self->{deny_save};
1163 local $self->{deny_reset};
1164
1165 $self->SUPER::thawer_merge ($merge);
1166}
1167
1168sub normalise {
1169 my ($path, $base) = @_;
1170
1171 # map plan:
1172 #
1173 # /! non-realised random map exit (special hack!)
1174 # {... are special paths that are not being touched
1175 # ?xxx/... are special absolute paths
1176 # ?random/... random maps
1177 # /... normal maps
1178 # ~user/... per-player map of a specific user
1179
1180 $path =~ s/$PATH_SEP/\//go;
1181
1182 # treat it as relative path if it starts with
1183 # something that looks reasonable
1184 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1185 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1186
1187 $base =~ s{[^/]+/?$}{};
1188 $path = "$base/$path";
1189 }
1190
1191 for ($path) {
1192 redo if s{//}{/};
1193 redo if s{/\.?/}{/};
1194 redo if s{/[^/]+/\.\./}{/};
1195 }
1196
1197 $path
1198}
1199
1200sub new_from_path {
1201 my (undef, $path, $base) = @_;
1202
1203 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1204
1205 $path = normalise $path, $base;
1206
1207 for my $pkg (keys %EXT_MAP) {
1208 if ($path =~ $EXT_MAP{$pkg}) {
1209 my $self = bless cf::map::new, $pkg;
1210 $self->{path} = $path; $self->path ($path);
1211 $self->init; # pass $1 etc.
1212 return $self;
1213 }
1214 }
1215
1216 Carp::carp "unable to resolve path '$path'.";
1217 ()
1218}
1219
1220sub init {
1221 my ($self) = @_;
1222
1223 $self
1224}
1225
1226sub as_string {
1227 my ($self) = @_;
1228
1229 "$self->{path}"
1230}
1231
1232# the displayed name, this is a one way mapping
1233sub visible_name {
1234 &as_string
1235}
1236
1237# the original (read-only) location
1238sub load_path {
1239 my ($self) = @_;
1240
1241 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1242}
1243
1244# the temporary/swap location
1245sub save_path {
1246 my ($self) = @_;
1247
1248 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1249 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1250}
1251
1252# the unique path, undef == no special unique path
1253sub uniq_path {
1254 my ($self) = @_;
1255
1256 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1257 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1087} 1258}
1088 1259
1089# and all this just because we cannot iterate over 1260# and all this just because we cannot iterate over
1090# all maps in C++... 1261# all maps in C++...
1091sub change_all_map_light { 1262sub change_all_map_light {
1092 my ($change) = @_; 1263 my ($change) = @_;
1093 1264
1094 $_->change_map_light ($change) for values %cf::MAP; 1265 $_->change_map_light ($change)
1266 for grep $_->outdoor, values %cf::MAP;
1095} 1267}
1096 1268
1269sub unlink_save {
1270 my ($self) = @_;
1271
1272 utf8::encode (my $save = $self->save_path);
1273 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1274 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1275}
1276
1097sub try_load_header($) { 1277sub load_header_from($) {
1098 my ($path) = @_; 1278 my ($self, $path) = @_;
1099 1279
1100 utf8::encode $path; 1280 utf8::encode $path;
1101 aio_open $path, O_RDONLY, 0 1281 aio_open $path, O_RDONLY, 0
1102 or return; 1282 or return;
1103 1283
1104 my $map = cf::map::new 1284 $self->_load_header ($path)
1105 or return; 1285 or return;
1106 1286
1107 $map->load_header ($path) 1287 $self->{load_path} = $path;
1288
1289 1
1290}
1291
1292sub load_orig {
1293 my ($self) = @_;
1294
1295 $self->load_header_from ($self->load_path)
1296}
1297
1298sub load_temp {
1299 my ($self) = @_;
1300
1301 $self->load_header_from ($self->save_path)
1302}
1303
1304sub load_header {
1305 my ($self) = @_;
1306
1307 if ($self->load_temp) {
1308 $self->last_access ((delete $self->{last_access})
1309 || $cf::RUNTIME); #d#
1310 # safety
1311 $self->{instantiate_time} = $cf::RUNTIME
1312 if $self->{instantiate_time} > $cf::RUNTIME;
1313 } else {
1314 $self->load_orig
1108 or return; 1315 or return;
1109 1316
1110 $map->{load_path} = $path; 1317 $self->{load_original} = 1;
1318 $self->{instantiate_time} = $cf::RUNTIME;
1319 $self->last_access ($cf::RUNTIME);
1320 $self->instantiate;
1321 }
1111 1322
1112 $map 1323 1
1113} 1324}
1114 1325
1326sub find;
1115sub find_map { 1327sub find {
1116 my ($path, $origin) = @_; 1328 my ($path, $origin) = @_;
1117 1329
1118 #warn "find_map<$path,$origin>\n";#d#
1119
1120 $path = new cf::path $path, $origin && $origin->path; 1330 $path = normalise $path, $origin && $origin->path;
1121 my $key = $path->as_string;
1122 1331
1332 cf::lock_wait "map_find:$path";
1333
1123 $cf::MAP{$key} || do { 1334 $cf::MAP{$path} || do {
1124 # do it the slow way 1335 my $guard = cf::lock_acquire "map_find:$path";
1125 my $map = try_load_header $path->save_path; 1336 my $map = new_from_path cf::map $path
1126
1127 if ($map) {
1128 # safety
1129 $map->{instantiate_time} = $cf::RUNTIME
1130 if $map->{instantiate_time} > $cf::RUNTIME;
1131 } else {
1132 if (my $rmp = $path->random_map_params) {
1133 $map = generate_random_map $key, $rmp;
1134 } else {
1135 $map = try_load_header $path->load_path;
1136 }
1137
1138 $map or return; 1337 or return;
1139 1338
1140 $map->{load_original} = 1;
1141 $map->{instantiate_time} = $cf::RUNTIME;
1142 $map->instantiate;
1143
1144 # per-player maps become, after loading, normal maps
1145 $map->per_player (0) if $path->{user_rel};
1146 }
1147 #Coro::Timer::sleep 1;#d#
1148
1149 $map->path ($key);
1150 $map->{path} = $path;
1151 $map->{last_save} = $cf::RUNTIME; 1339 $map->{last_save} = $cf::RUNTIME;
1152 $map->last_access ($cf::RUNTIME); 1340
1341 $map->load_header
1342 or return;
1153 1343
1154 if ($map->should_reset) { 1344 if ($map->should_reset) {
1345 $cf::WAIT_FOR_TICK->wait;
1155 $map->reset; 1346 $map->reset;
1347 undef $guard;
1156 $map = find_map $path; 1348 $map = find $path
1349 or return;
1157 } 1350 }
1158 1351
1159 $cf::MAP{$key} = $map 1352 $cf::MAP{$path} = $map
1160 } 1353 }
1161} 1354}
1162 1355
1163sub load { 1356sub load {
1164 my ($self) = @_; 1357 my ($self) = @_;
1165 1358
1359 my $path = $self->{path};
1360 my $guard = cf::lock_acquire "map_load:$path";
1361
1166 return if $self->in_memory != cf::MAP_SWAPPED; 1362 return if $self->in_memory != cf::MAP_SWAPPED;
1167 1363
1168 $self->in_memory (cf::MAP_LOADING); 1364 $self->in_memory (cf::MAP_LOADING);
1169 1365
1170 my $path = $self->{path};
1171
1172 $self->alloc; 1366 $self->alloc;
1173 $self->load_objects ($self->{load_path}, 1) 1367 $self->_load_objects ($self->{load_path}, 1)
1174 or return; 1368 or return;
1175 1369
1176 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1370 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1177 if delete $self->{load_original}; 1371 if delete $self->{load_original};
1178 1372
1179 if (my $uniq = $path->uniq_path) { 1373 if (my $uniq = $self->uniq_path) {
1180 utf8::encode $uniq; 1374 utf8::encode $uniq;
1181 if (aio_open $uniq, O_RDONLY, 0) { 1375 if (aio_open $uniq, O_RDONLY, 0) {
1182 $self->clear_unique_items; 1376 $self->clear_unique_items;
1183 $self->load_objects ($uniq, 0); 1377 $self->_load_objects ($uniq, 0);
1184 } 1378 }
1185 } 1379 }
1380
1381 Coro::cede;
1186 1382
1187 # now do the right thing for maps 1383 # now do the right thing for maps
1188 $self->link_multipart_objects; 1384 $self->link_multipart_objects;
1189 1385
1190 if ($self->{path}->is_style_map) { 1386 unless ($self->{deny_activate}) {
1191 $self->{deny_save} = 1; 1387 $self->decay_objects;
1192 $self->{deny_reset} = 1;
1193 } else {
1194 $self->fix_auto_apply; 1388 $self->fix_auto_apply;
1195 $self->decay_objects;
1196 $self->update_buttons; 1389 $self->update_buttons;
1390 Coro::cede;
1197 $self->set_darkness_map; 1391 $self->set_darkness_map;
1198 $self->difficulty ($self->estimate_difficulty) 1392 $self->difficulty ($self->estimate_difficulty)
1199 unless $self->difficulty; 1393 unless $self->difficulty;
1394 Coro::cede;
1200 $self->activate; 1395 $self->activate;
1201 } 1396 }
1202 1397
1203 $self->in_memory (cf::MAP_IN_MEMORY); 1398 $self->in_memory (cf::MAP_IN_MEMORY);
1204} 1399}
1205 1400
1206sub load_map_sync { 1401sub customise_for {
1402 my ($self, $ob) = @_;
1403
1404 return find "~" . $ob->name . "/" . $self->{path}
1405 if $self->per_player;
1406
1407 $self
1408}
1409
1410# find and load all maps in the 3x3 area around a map
1411sub load_diag {
1412 my ($map) = @_;
1413
1414 my @diag; # diagonal neighbours
1415
1416 for (0 .. 3) {
1417 my $neigh = $map->tile_path ($_)
1418 or next;
1419 $neigh = find $neigh, $map
1420 or next;
1421 $neigh->load;
1422
1423 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1424 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1425 }
1426
1427 for (@diag) {
1428 my $neigh = find @$_
1429 or next;
1430 $neigh->load;
1431 }
1432}
1433
1434sub find_sync {
1207 my ($path, $origin) = @_; 1435 my ($path, $origin) = @_;
1208 1436
1209 #warn "load_map_sync<$path, $origin>\n";#d# 1437 cf::sync_job { find $path, $origin }
1438}
1210 1439
1211 cf::sync_job { 1440sub do_load_sync {
1212 my $map = cf::map::find_map $path, $origin 1441 my ($map) = @_;
1442
1443 cf::sync_job { $map->load };
1444}
1445
1446our %MAP_PREFETCH;
1447our $MAP_PREFETCHER = Coro::async {
1448 while () {
1449 for my $path (keys %MAP_PREFETCH) {
1450 my $map = find $path
1213 or return; 1451 or next;
1214 $map->load; 1452 $map->load;
1215 $map 1453
1454 delete $MAP_PREFETCH{$path};
1455 }
1456 Coro::schedule;
1216 } 1457 }
1458};
1459
1460sub find_async {
1461 my ($path, $origin) = @_;
1462
1463 $path = normalise $path, $origin && $origin->{path};
1464
1465 if (my $map = $cf::MAP{$path}) {
1466 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1467 }
1468
1469 $MAP_PREFETCH{$path} = 0;
1470 $MAP_PREFETCHER->ready;
1471
1472 ()
1217} 1473}
1218 1474
1219sub save { 1475sub save {
1220 my ($self) = @_; 1476 my ($self) = @_;
1221 1477
1478 my $lock = cf::lock_acquire "map_data:" . $self->path;
1479
1222 $self->{last_save} = $cf::RUNTIME; 1480 $self->{last_save} = $cf::RUNTIME;
1223 1481
1224 return unless $self->dirty; 1482 return unless $self->dirty;
1225 1483
1226 my $save = $self->{path}->save_path; utf8::encode $save; 1484 my $save = $self->save_path; utf8::encode $save;
1227 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1485 my $uniq = $self->uniq_path; utf8::encode $uniq;
1228 1486
1229 $self->{load_path} = $save; 1487 $self->{load_path} = $save;
1230 1488
1231 return if $self->{deny_save}; 1489 return if $self->{deny_save};
1232 1490
1491 local $self->{last_access} = $self->last_access;#d#
1492
1493 cf::async {
1494 $_->contr->save for $self->players;
1495 };
1496
1233 if ($uniq) { 1497 if ($uniq) {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1498 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1235 $self->save_objects ($uniq, cf::IO_UNIQUES); 1499 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1236 } else { 1500 } else {
1237 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1501 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1238 } 1502 }
1239} 1503}
1240 1504
1241sub swap_out { 1505sub swap_out {
1242 my ($self) = @_; 1506 my ($self) = @_;
1507
1508 # save first because save cedes
1509 $self->save;
1510
1511 my $lock = cf::lock_acquire "map_data:" . $self->path;
1243 1512
1244 return if $self->players; 1513 return if $self->players;
1245 return if $self->in_memory != cf::MAP_IN_MEMORY; 1514 return if $self->in_memory != cf::MAP_IN_MEMORY;
1246 return if $self->{deny_save}; 1515 return if $self->{deny_save};
1247 1516
1248 $self->save;
1249 $self->clear; 1517 $self->clear;
1250 $self->in_memory (cf::MAP_SWAPPED); 1518 $self->in_memory (cf::MAP_SWAPPED);
1251} 1519}
1252 1520
1253sub reset_at { 1521sub reset_at {
1254 my ($self) = @_; 1522 my ($self) = @_;
1255 1523
1256 # TODO: safety, remove and allow resettable per-player maps 1524 # TODO: safety, remove and allow resettable per-player maps
1257 return 1e99 if $self->{path}{user_rel}; 1525 return 1e99 if $self->isa ("ext::map_per_player");#d#
1258 return 1e99 if $self->{deny_reset}; 1526 return 1e99 if $self->{deny_reset};
1259 1527
1260 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1528 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1261 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1529 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1262 1530
1267 my ($self) = @_; 1535 my ($self) = @_;
1268 1536
1269 $self->reset_at <= $cf::RUNTIME 1537 $self->reset_at <= $cf::RUNTIME
1270} 1538}
1271 1539
1272sub unlink_save {
1273 my ($self) = @_;
1274
1275 utf8::encode (my $save = $self->{path}->save_path);
1276 aioreq_pri 3; IO::AIO::aio_unlink $save;
1277 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1278}
1279
1280sub rename {
1281 my ($self, $new_path) = @_;
1282
1283 $self->unlink_save;
1284
1285 delete $cf::MAP{$self->path};
1286 $self->{path} = new cf::path $new_path;
1287 $self->path ($self->{path}->as_string);
1288 $cf::MAP{$self->path} = $self;
1289
1290 $self->save;
1291}
1292
1293sub reset { 1540sub reset {
1294 my ($self) = @_; 1541 my ($self) = @_;
1295 1542
1543 my $lock = cf::lock_acquire "map_data:$self->{path}";
1544
1296 return if $self->players; 1545 return if $self->players;
1297 return if $self->{path}{user_rel};#d# 1546 return if $self->isa ("ext::map_per_player");#d#
1298 1547
1299 warn "resetting map ", $self->path;#d# 1548 warn "resetting map ", $self->path;#d#
1300 1549
1301 delete $cf::MAP{$self->path}; 1550 delete $cf::MAP{$self->path};
1551
1552 $self->in_memory (cf::MAP_SWAPPED);
1553 $self->clear;
1302 1554
1303 $_->clear_links_to ($self) for values %cf::MAP; 1555 $_->clear_links_to ($self) for values %cf::MAP;
1304 1556
1305 $self->unlink_save; 1557 $self->unlink_save;
1306 $self->destroy; 1558 $self->destroy;
1309my $nuke_counter = "aaaa"; 1561my $nuke_counter = "aaaa";
1310 1562
1311sub nuke { 1563sub nuke {
1312 my ($self) = @_; 1564 my ($self) = @_;
1313 1565
1566 delete $cf::MAP{$self->path};
1567
1568 $self->unlink_save;
1569
1570 bless $self, "cf::map";
1571 delete $self->{deny_reset};
1314 $self->{deny_save} = 1; 1572 $self->{deny_save} = 1;
1315 $self->reset_timeout (1); 1573 $self->reset_timeout (1);
1316 $self->rename ("{nuke}/" . ($nuke_counter++)); 1574 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1575
1576 $cf::MAP{$self->path} = $self;
1577
1317 $self->reset; # polite request, might not happen 1578 $self->reset; # polite request, might not happen
1318} 1579}
1319 1580
1320sub customise_for { 1581=item cf::map::unique_maps
1321 my ($map, $ob) = @_;
1322 1582
1323 if ($map->per_player) { 1583Returns an arrayref of paths of all shared maps that have
1324 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1584instantiated unique items. May block.
1325 }
1326 1585
1327 $map 1586=cut
1328}
1329 1587
1330sub emergency_save { 1588sub unique_maps() {
1331 local $cf::FREEZE = 1; 1589 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1590 or return;
1332 1591
1333 warn "enter emergency map save\n"; 1592 my @paths;
1334 1593
1335 cf::sync_job { 1594 for (@$files) {
1336 warn "begin emergency map save\n"; 1595 utf8::decode $_;
1337 $_->save for values %cf::MAP; 1596 next if /\.pst$/;
1597 next unless /^$PATH_SEP/o;
1598
1599 s/\.map$//;
1600 push @paths, $_;
1338 }; 1601 }
1339 1602
1340 warn "end emergency map save\n"; 1603 \@paths
1341} 1604}
1342 1605
1343package cf; 1606package cf;
1344 1607
1345=back 1608=back
1346 1609
1610=head3 cf::object
1611
1612=cut
1613
1614package cf::object;
1615
1616=over 4
1617
1618=item $ob->inv_recursive
1619
1620Returns the inventory of the object _and_ their inventories, recursively.
1621
1622=cut
1623
1624sub inv_recursive_;
1625sub inv_recursive_ {
1626 map { $_, inv_recursive_ $_->inv } @_
1627}
1628
1629sub inv_recursive {
1630 inv_recursive_ inv $_[0]
1631}
1632
1633package cf;
1634
1635=back
1347 1636
1348=head3 cf::object::player 1637=head3 cf::object::player
1349 1638
1350=over 4 1639=over 4
1351 1640
1391 1680
1392=item $player_object->enter_link 1681=item $player_object->enter_link
1393 1682
1394Freezes the player and moves him/her to a special map (C<{link}>). 1683Freezes the player and moves him/her to a special map (C<{link}>).
1395 1684
1396The player should be reaosnably safe there for short amounts of time. You 1685The player should be reasonably safe there for short amounts of time. You
1397I<MUST> call C<leave_link> as soon as possible, though. 1686I<MUST> call C<leave_link> as soon as possible, though.
1398 1687
1688Will never block.
1689
1399=item $player_object->leave_link ($map, $x, $y) 1690=item $player_object->leave_link ($map, $x, $y)
1400 1691
1401Moves the player out of the specila link map onto the given map. If the 1692Moves the player out of the special C<{link}> map onto the specified
1402map is not valid (or omitted), the player will be moved back to the 1693map. If the map is not valid (or omitted), the player will be moved back
1403location he/she was before the call to C<enter_link>, or, if that fails, 1694to the location he/she was before the call to C<enter_link>, or, if that
1404to the emergency map position. 1695fails, to the emergency map position.
1405 1696
1406Might block. 1697Might block.
1407 1698
1408=cut 1699=cut
1700
1701sub link_map {
1702 unless ($LINK_MAP) {
1703 $LINK_MAP = cf::map::find "{link}"
1704 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1705 $LINK_MAP->load;
1706 }
1707
1708 $LINK_MAP
1709}
1409 1710
1410sub cf::object::player::enter_link { 1711sub cf::object::player::enter_link {
1411 my ($self) = @_; 1712 my ($self) = @_;
1412 1713
1413 return if $self->map == $LINK_MAP; 1714 $self->deactivate_recursive;
1414 1715
1716 return if UNIVERSAL::isa $self->map, "ext::map_link";
1717
1415 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1718 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1416 if $self->map; 1719 if $self->map;
1417 1720
1418 $self->enter_map ($LINK_MAP, 20, 20); 1721 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1419 $self->deactivate_recursive;
1420} 1722}
1421 1723
1422sub cf::object::player::leave_link { 1724sub cf::object::player::leave_link {
1423 my ($self, $map, $x, $y) = @_; 1725 my ($self, $map, $x, $y) = @_;
1424 1726
1425 my $link_pos = delete $self->{_link_pos}; 1727 my $link_pos = delete $self->{_link_pos};
1426 1728
1427 unless ($map) { 1729 unless ($map) {
1428 # restore original map position 1730 # restore original map position
1429 ($map, $x, $y) = @{ $link_pos || [] }; 1731 ($map, $x, $y) = @{ $link_pos || [] };
1430 $map = cf::map::find_map $map; 1732 $map = cf::map::find $map;
1431 1733
1432 unless ($map) { 1734 unless ($map) {
1433 ($map, $x, $y) = @$EMERGENCY_POSITION; 1735 ($map, $x, $y) = @$EMERGENCY_POSITION;
1434 $map = cf::map::find_map $map 1736 $map = cf::map::find $map
1435 or die "FATAL: cannot load emergency map\n"; 1737 or die "FATAL: cannot load emergency map\n";
1436 } 1738 }
1437 } 1739 }
1438 1740
1439 ($x, $y) = (-1, -1) 1741 ($x, $y) = (-1, -1)
1442 # use -1 or undef as default coordinates, not 0, 0 1744 # use -1 or undef as default coordinates, not 0, 0
1443 ($x, $y) = ($map->enter_x, $map->enter_y) 1745 ($x, $y) = ($map->enter_x, $map->enter_y)
1444 if $x <=0 && $y <= 0; 1746 if $x <=0 && $y <= 0;
1445 1747
1446 $map->load; 1748 $map->load;
1749 $map->load_diag;
1447 1750
1751 return unless $self->contr->active;
1448 $self->activate_recursive; 1752 $self->activate_recursive;
1449 $self->enter_map ($map, $x, $y); 1753 $self->enter_map ($map, $x, $y);
1450} 1754}
1451 1755
1756cf::player->attach (
1757 on_logout => sub {
1758 my ($pl) = @_;
1759
1760 # abort map switching before logout
1761 if ($pl->ob->{_link_pos}) {
1762 cf::sync_job {
1763 $pl->ob->leave_link
1764 };
1765 }
1766 },
1767 on_login => sub {
1768 my ($pl) = @_;
1769
1770 # try to abort aborted map switching on player login :)
1771 # should happen only on crashes
1772 if ($pl->ob->{_link_pos}) {
1773 $pl->ob->enter_link;
1774 (async {
1775 # we need this sleep as the login has a concurrent enter_exit running
1776 # and this sleep increases chances of the player not ending up in scorn
1777 $pl->ob->reply (undef,
1778 "There was an internal problem at your last logout, "
1779 . "the server will try to bring you to your intended destination in a second.",
1780 cf::NDI_RED);
1781 Coro::Timer::sleep 1;
1782 $pl->ob->leave_link;
1783 })->prio (2);
1784 }
1785 },
1786);
1787
1452=item $player_object->goto_map ($path, $x, $y) 1788=item $player_object->goto ($path, $x, $y)
1453 1789
1454=cut 1790=cut
1455 1791
1456sub cf::object::player::goto_map { 1792sub cf::object::player::goto {
1457 my ($self, $path, $x, $y) = @_; 1793 my ($self, $path, $x, $y) = @_;
1458 1794
1459 $self->enter_link; 1795 $self->enter_link;
1460 1796
1461 (Coro::async { 1797 (async {
1462 $path = new cf::path $path;
1463
1464 my $map = cf::map::find_map $path->as_string; 1798 my $map = cf::map::find $path;
1465 $map = $map->customise_for ($self) if $map; 1799 $map = $map->customise_for ($self) if $map;
1466 1800
1467 warn "entering ", $map->path, " at ($x, $y)\n" 1801# warn "entering ", $map->path, " at ($x, $y)\n"
1468 if $map; 1802# if $map;
1469 1803
1470 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1804 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1471 1805
1472 $self->leave_link ($map, $x, $y); 1806 $self->leave_link ($map, $x, $y);
1473 })->prio (1); 1807 })->prio (1);
1474} 1808}
1475 1809
1528 1862
1529 return unless $self->type == cf::PLAYER; 1863 return unless $self->type == cf::PLAYER;
1530 1864
1531 $self->enter_link; 1865 $self->enter_link;
1532 1866
1533 (Coro::async { 1867 (async {
1868 $self->deactivate_recursive; # just to be sure
1534 unless (eval { 1869 unless (eval {
1535
1536 prepare_random_map $exit 1870 prepare_random_map $exit
1537 if $exit->slaying eq "/!"; 1871 if $exit->slaying eq "/!";
1538 1872
1539 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1873 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1540 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1874 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1541 1875
1542 1; 1876 1;
1543 }) { 1877 }) {
1544 $self->message ("Something went wrong deep within the crossfire server. " 1878 $self->message ("Something went wrong deep within the crossfire server. "
1545 . "I'll try to bring you back to the map you were before. " 1879 . "I'll try to bring you back to the map you were before. "
1546 . "Please report this to the dungeon master", 1880 . "Please report this to the dungeon master!",
1547 cf::NDI_UNIQUE | cf::NDI_RED); 1881 cf::NDI_UNIQUE | cf::NDI_RED);
1548 1882
1549 warn "ERROR in enter_exit: $@"; 1883 warn "ERROR in enter_exit: $@";
1550 $self->leave_link; 1884 $self->leave_link;
1551 } 1885 }
1602 on_reply => sub { 1936 on_reply => sub {
1603 my ($ns, $msg) = @_; 1937 my ($ns, $msg) = @_;
1604 1938
1605 # this weird shuffling is so that direct followup queries 1939 # this weird shuffling is so that direct followup queries
1606 # get handled first 1940 # get handled first
1607 my $queue = delete $ns->{query_queue}; 1941 my $queue = delete $ns->{query_queue}
1942 or return; # be conservative, not sure how that can happen, but we saw a crash here
1608 1943
1609 (shift @$queue)->[1]->($msg); 1944 (shift @$queue)->[1]->($msg);
1610 1945
1611 push @{ $ns->{query_queue} }, @$queue; 1946 push @{ $ns->{query_queue} }, @$queue;
1612 1947
1618 } 1953 }
1619 } 1954 }
1620 }, 1955 },
1621); 1956);
1622 1957
1623=item $client->coro (\&cb) 1958=item $client->async (\&cb)
1624 1959
1625Create a new coroutine, running the specified callback. The coroutine will 1960Create a new coroutine, running the specified callback. The coroutine will
1626be automatically cancelled when the client gets destroyed (e.g. on logout, 1961be automatically cancelled when the client gets destroyed (e.g. on logout,
1627or loss of connection). 1962or loss of connection).
1628 1963
1629=cut 1964=cut
1630 1965
1631sub cf::client::coro { 1966sub cf::client::async {
1632 my ($self, $cb) = @_; 1967 my ($self, $cb) = @_;
1633 1968
1634 my $coro; $coro = async { 1969 my $coro = &Coro::async ($cb);
1635 eval {
1636 $cb->();
1637 };
1638 warn $@ if $@;
1639 };
1640 1970
1641 $coro->on_destroy (sub { 1971 $coro->on_destroy (sub {
1642 delete $self->{_coro}{$coro+0}; 1972 delete $self->{_coro}{$coro+0};
1643 }); 1973 });
1644 1974
1816 2146
1817{ 2147{
1818 my $path = cf::localdir . "/database.pst"; 2148 my $path = cf::localdir . "/database.pst";
1819 2149
1820 sub db_load() { 2150 sub db_load() {
1821 warn "loading database $path\n";#d# remove later
1822 $DB = stat $path ? Storable::retrieve $path : { }; 2151 $DB = stat $path ? Storable::retrieve $path : { };
1823 } 2152 }
1824 2153
1825 my $pid; 2154 my $pid;
1826 2155
1827 sub db_save() { 2156 sub db_save() {
1828 warn "saving database $path\n";#d# remove later
1829 waitpid $pid, 0 if $pid; 2157 waitpid $pid, 0 if $pid;
1830 if (0 == ($pid = fork)) { 2158 if (0 == ($pid = fork)) {
1831 $DB->{_meta}{version} = 1; 2159 $DB->{_meta}{version} = 1;
1832 Storable::nstore $DB, "$path~"; 2160 Storable::nstore $DB, "$path~";
1833 rename "$path~", $path; 2161 rename "$path~", $path;
1881 open my $fh, "<:utf8", cf::confdir . "/config" 2209 open my $fh, "<:utf8", cf::confdir . "/config"
1882 or return; 2210 or return;
1883 2211
1884 local $/; 2212 local $/;
1885 *CFG = YAML::Syck::Load <$fh>; 2213 *CFG = YAML::Syck::Load <$fh>;
2214
2215 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2216
2217 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2218 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2219
2220 if (exists $CFG{mlockall}) {
2221 eval {
2222 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2223 and die "WARNING: m(un)lockall failed: $!\n";
2224 };
2225 warn $@ if $@;
2226 }
1886} 2227}
1887 2228
1888sub main { 2229sub main {
1889 # we must not ever block the main coroutine 2230 # we must not ever block the main coroutine
1890 local $Coro::idle = sub { 2231 local $Coro::idle = sub {
1891 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2232 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1892 (Coro::unblock_sub {
1893 Event::one_event; 2233 async { Event::one_event };
1894 })->();
1895 }; 2234 };
1896 2235
1897 cfg_load; 2236 cfg_load;
1898 db_load; 2237 db_load;
1899 load_extensions; 2238 load_extensions;
1900 Event::loop; 2239 Event::loop;
1901} 2240}
1902 2241
1903############################################################################# 2242#############################################################################
1904# initialisation 2243# initialisation and cleanup
2244
2245# install some emergency cleanup handlers
2246BEGIN {
2247 for my $signal (qw(INT HUP TERM)) {
2248 Event->signal (
2249 data => WF_AUTOCANCEL,
2250 signal => $signal,
2251 cb => sub {
2252 cf::cleanup "SIG$signal";
2253 },
2254 );
2255 }
2256}
2257
2258sub emergency_save() {
2259 my $freeze_guard = cf::freeze_mainloop;
2260
2261 warn "enter emergency perl save\n";
2262
2263 cf::sync_job {
2264 # use a peculiar iteration method to avoid tripping on perl
2265 # refcount bugs in for. also avoids problems with players
2266 # and maps saved/destroyed asynchronously.
2267 warn "begin emergency player save\n";
2268 for my $login (keys %cf::PLAYER) {
2269 my $pl = $cf::PLAYER{$login} or next;
2270 $pl->valid or next;
2271 $pl->save;
2272 }
2273 warn "end emergency player save\n";
2274
2275 warn "begin emergency map save\n";
2276 for my $path (keys %cf::MAP) {
2277 my $map = $cf::MAP{$path} or next;
2278 $map->valid or next;
2279 $map->save;
2280 }
2281 warn "end emergency map save\n";
2282 };
2283
2284 warn "leave emergency perl save\n";
2285}
1905 2286
1906sub reload() { 2287sub reload() {
1907 # can/must only be called in main 2288 # can/must only be called in main
1908 if ($Coro::current != $Coro::main) { 2289 if ($Coro::current != $Coro::main) {
1909 warn "can only reload from main coroutine\n"; 2290 warn "can only reload from main coroutine\n";
1910 return; 2291 return;
1911 } 2292 }
1912 2293
1913 warn "reloading..."; 2294 warn "reloading...";
1914 2295
1915 local $FREEZE = 1; 2296 warn "freezing server";
2297 my $guard = freeze_mainloop;
1916 cf::emergency_save; 2298 cf::emergency_save;
2299
2300 warn "sync database to disk";
2301 cf::db_sync;
2302 IO::AIO::flush;
1917 2303
1918 eval { 2304 eval {
1919 # if anything goes wrong in here, we should simply crash as we already saved 2305 # if anything goes wrong in here, we should simply crash as we already saved
1920 2306
1921 # cancel all watchers 2307 warn "cancel all watchers";
1922 for (Event::all_watchers) { 2308 for (Event::all_watchers) {
1923 $_->cancel if $_->data & WF_AUTOCANCEL; 2309 $_->cancel if $_->data & WF_AUTOCANCEL;
1924 } 2310 }
1925 2311
1926 # cancel all extension coros 2312 warn "cancel all extension coros";
1927 $_->cancel for values %EXT_CORO; 2313 $_->cancel for values %EXT_CORO;
1928 %EXT_CORO = (); 2314 %EXT_CORO = ();
1929 2315
2316 warn "remove commands";
2317 %COMMAND = ();
2318
2319 warn "remove ext commands";
2320 %EXTCMD = ();
2321
1930 # unload all extensions 2322 warn "unload/nuke all extensions";
1931 for (@exts) { 2323 for my $pkg (@EXTS) {
1932 warn "unloading <$_>"; 2324 warn "... unloading $pkg";
1933 unload_extension $_; 2325
2326 if (my $cb = $pkg->can ("unload")) {
2327 eval {
2328 $cb->($pkg);
2329 1
2330 } or warn "$pkg unloaded, but with errors: $@";
1934 } 2331 }
1935 2332
2333 warn "... nuking $pkg";
2334 Symbol::delete_package $pkg;
2335 }
2336
1936 # unload all modules loaded from $LIBDIR 2337 warn "unload all perl modules loaded from $LIBDIR";
1937 while (my ($k, $v) = each %INC) { 2338 while (my ($k, $v) = each %INC) {
1938 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2339 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1939 2340
1940 warn "removing <$k>"; 2341 warn "removing <$k>";
1941 delete $INC{$k}; 2342 delete $INC{$k};
1948 } 2349 }
1949 2350
1950 Symbol::delete_package $k; 2351 Symbol::delete_package $k;
1951 } 2352 }
1952 2353
1953 # sync database to disk
1954 cf::db_sync;
1955 IO::AIO::flush;
1956
1957 # get rid of safe::, as good as possible 2354 warn "get rid of safe::, as good as possible";
1958 Symbol::delete_package "safe::$_" 2355 Symbol::delete_package "safe::$_"
1959 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2356 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1960 2357
1961 # remove register_script_function callbacks
1962 # TODO
1963
1964 # unload cf.pm "a bit" 2358 warn "unload cf.pm \"a bit\"";
1965 delete $INC{"cf.pm"}; 2359 delete $INC{"cf.pm"};
1966 2360
1967 # don't, removes xs symbols, too, 2361 # don't, removes xs symbols, too,
1968 # and global variables created in xs 2362 # and global variables created in xs
1969 #Symbol::delete_package __PACKAGE__; 2363 #Symbol::delete_package __PACKAGE__;
1970 2364
1971 # reload cf.pm
1972 warn "reloading cf.pm"; 2365 warn "reloading cf.pm";
1973 require cf; 2366 require cf;
1974 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2367 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1975 2368
1976 # load config and database again 2369 warn "load config and database again";
1977 cf::cfg_load; 2370 cf::cfg_load;
1978 cf::db_load; 2371 cf::db_load;
1979 2372
1980 # load extensions
1981 warn "load extensions"; 2373 warn "load extensions";
1982 cf::load_extensions; 2374 cf::load_extensions;
1983 2375
1984 # reattach attachments to objects 2376 warn "reattach attachments to objects/players";
1985 warn "reattach";
1986 _global_reattach; 2377 _global_reattach;
2378 warn "reattach attachments to maps";
2379 reattach $_ for values %MAP;
1987 }; 2380 };
1988 2381
1989 if ($@) { 2382 if ($@) {
1990 warn $@; 2383 warn $@;
1991 warn "error while reloading, exiting."; 2384 warn "error while reloading, exiting.";
1992 exit 1; 2385 exit 1;
1993 } 2386 }
1994 2387
1995 warn "reloaded successfully"; 2388 warn "reloaded";
1996}; 2389};
1997
1998#############################################################################
1999
2000unless ($LINK_MAP) {
2001 $LINK_MAP = cf::map::new;
2002
2003 $LINK_MAP->width (41);
2004 $LINK_MAP->height (41);
2005 $LINK_MAP->alloc;
2006 $LINK_MAP->path ("{link}");
2007 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2008 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2009
2010 # dirty hack because... archetypes are not yet loaded
2011 Event->timer (
2012 after => 2,
2013 cb => sub {
2014 $_[0]->w->cancel;
2015
2016 # provide some exits "home"
2017 my $exit = cf::object::new "exit";
2018
2019 $exit->slaying ($EMERGENCY_POSITION->[0]);
2020 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2021 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2022
2023 $LINK_MAP->insert ($exit->clone, 19, 19);
2024 $LINK_MAP->insert ($exit->clone, 19, 20);
2025 $LINK_MAP->insert ($exit->clone, 19, 21);
2026 $LINK_MAP->insert ($exit->clone, 20, 19);
2027 $LINK_MAP->insert ($exit->clone, 20, 21);
2028 $LINK_MAP->insert ($exit->clone, 21, 19);
2029 $LINK_MAP->insert ($exit->clone, 21, 20);
2030 $LINK_MAP->insert ($exit->clone, 21, 21);
2031
2032 $exit->destroy;
2033 });
2034
2035 $LINK_MAP->{deny_save} = 1;
2036 $LINK_MAP->{deny_reset} = 1;
2037
2038 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2039}
2040
2041register "<global>", __PACKAGE__;
2042 2390
2043register_command "reload" => sub { 2391register_command "reload" => sub {
2044 my ($who, $arg) = @_; 2392 my ($who, $arg) = @_;
2045 2393
2046 if ($who->flag (FLAG_WIZ)) { 2394 if ($who->flag (FLAG_WIZ)) {
2056 reentrant => 0, 2404 reentrant => 0,
2057 prio => 0, 2405 prio => 0,
2058 at => $NEXT_TICK || $TICK, 2406 at => $NEXT_TICK || $TICK,
2059 data => WF_AUTOCANCEL, 2407 data => WF_AUTOCANCEL,
2060 cb => sub { 2408 cb => sub {
2061 unless ($FREEZE) { 2409 $NOW = Event::time;
2410
2062 cf::server_tick; # one server iteration 2411 cf::server_tick; # one server iteration
2063 $RUNTIME += $TICK; 2412 $RUNTIME += $TICK;
2064 }
2065
2066 $NEXT_TICK += $TICK; 2413 $NEXT_TICK += $TICK;
2414
2415 $WAIT_FOR_TICK->broadcast;
2416 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2067 2417
2068 # if we are delayed by four ticks or more, skip them all 2418 # if we are delayed by four ticks or more, skip them all
2069 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2419 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2070 2420
2071 $TICK_WATCHER->at ($NEXT_TICK); 2421 $TICK_WATCHER->at ($NEXT_TICK);
2073 }, 2423 },
2074); 2424);
2075 2425
2076IO::AIO::max_poll_time $TICK * 0.2; 2426IO::AIO::max_poll_time $TICK * 0.2;
2077 2427
2078Event->io ( 2428$AIO_POLL_WATCHER = Event->io (
2079 fd => IO::AIO::poll_fileno, 2429 fd => IO::AIO::poll_fileno,
2080 poll => 'r', 2430 poll => 'r',
2081 prio => 5, 2431 prio => 5,
2082 data => WF_AUTOCANCEL, 2432 data => WF_AUTOCANCEL,
2083 cb => \&IO::AIO::poll_cb, 2433 cb => \&IO::AIO::poll_cb,
2084); 2434);
2085 2435
2086Event->timer ( 2436$WRITE_RUNTIME_WATCHER = Event->timer (
2087 data => WF_AUTOCANCEL, 2437 data => WF_AUTOCANCEL,
2088 after => 0, 2438 after => 0,
2089 interval => 10, 2439 interval => 10,
2090 cb => sub { 2440 cb => sub {
2091 (Coro::unblock_sub { 2441 (Coro::unblock_sub {
2093 or warn "ERROR: unable to write runtime file: $!"; 2443 or warn "ERROR: unable to write runtime file: $!";
2094 })->(); 2444 })->();
2095 }, 2445 },
2096); 2446);
2097 2447
2448END { cf::emergency_save }
2449
20981 24501
2099 2451

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines