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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.118 by root, Mon Jan 1 21:19:52 2007 UTC vs.
Revision 1.209 by root, Mon Feb 12 01:25:55 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 39
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
39our @EVENT; 48our @EVENT;
40our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
41 50
42our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 55our $NEXT_TICK;
45our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
46 61
47our %CFG; 62our %CFG;
48 63
49our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 65our $RUNTIME;
51 66
67our %PLAYER; # all users
52our %MAP; # all maps 68our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 78
58binmode STDOUT; 79binmode STDOUT;
59binmode STDERR; 80binmode STDERR;
60 81
61# read virtual server time, if available 82# read virtual server time, if available
68mkdir cf::localdir; 89mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
73 95
74# a special map that is always available 96our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 97
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 98sub cf::map::normalise;
78 99
79############################################################################# 100#############################################################################
80 101
81=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
82 103
106 127
107=item %cf::CFG 128=item %cf::CFG
108 129
109Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
111 139
112=back 140=back
113 141
114=cut 142=cut
115 143
119 utf8::encode $msg; 147 utf8::encode $msg;
120 148
121 $msg .= "\n" 149 $msg .= "\n"
122 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
123 151
124 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
125 }; 153 };
126} 154}
127 155
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 175
148$Event::DIED = sub { 176$Event::DIED = sub {
149 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
150}; 178};
151 179
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
157 181
158=over 4 182=over 4
159 183
184=item dumpval $ref
185
160=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
161 206
162use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
163 208
164=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
165 210
180 225
181sub to_json($) { 226sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
184} 229}
230
231=item cf::lock_wait $string
232
233Wait until the given lock is available. See cf::lock_acquire.
234
235=item my $lock = cf::lock_acquire $string
236
237Wait until the given lock is available and then acquires it and returns
238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
239for example when the coroutine gets canceled), the lock is automatically
240returned.
241
242Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load).
244
245=cut
246
247our %LOCK;
248
249sub lock_wait($) {
250 my ($key) = @_;
251
252 # wait for lock, if any
253 while ($LOCK{$key}) {
254 push @{ $LOCK{$key} }, $Coro::current;
255 Coro::schedule;
256 }
257}
258
259sub lock_acquire($) {
260 my ($key) = @_;
261
262 # wait, to be sure we are not locked
263 lock_wait $key;
264
265 $LOCK{$key} = [];
266
267 Coro::guard {
268 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} };
270 }
271}
272
273sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 $WRITE_RUNTIME_WATCHER->start;
279 };
280 $WRITE_RUNTIME_WATCHER->stop;
281 $TICK_WATCHER->stop;
282 $guard
283}
284
285=item cf::async { BLOCK }
286
287Currently the same as Coro::async_pool, meaning you cannot use
288C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
289thing you are allowed to do is call C<prio> on it.
290
291=cut
292
293BEGIN { *async = \&Coro::async_pool }
185 294
186=item cf::sync_job { BLOCK } 295=item cf::sync_job { BLOCK }
187 296
188The design of crossfire+ requires that the main coro ($Coro::main) is 297The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 298always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 312 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 313 # till the operation succeeds, freezing the server :/
205 314
206 # TODO: use suspend/resume instead 315 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 316 # (but this is cancel-safe)
208 local $FREEZE = 1; 317 my $freeze_guard = freeze_mainloop;
209 318
210 my $busy = 1; 319 my $busy = 1;
211 my @res; 320 my @res;
212 321
213 (Coro::async { 322 (async {
214 @res = eval { $job->() }; 323 @res = eval { $job->() };
215 warn $@ if $@; 324 warn $@ if $@;
216 undef $busy; 325 undef $busy;
217 })->prio (Coro::PRIO_MAX); 326 })->prio (Coro::PRIO_MAX);
218 327
219 while ($busy) { 328 while ($busy) {
220 Coro::cede_notself; 329 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 330 }
223 331
224 wantarray ? @res : $res[0] 332 wantarray ? @res : $res[0]
225 } else { 333 } else {
226 # we are in another coroutine, how wonderful, everything just works 334 # we are in another coroutine, how wonderful, everything just works
227 335
228 $job->() 336 $job->()
229 } 337 }
230} 338}
231 339
232=item $coro = cf::coro { BLOCK } 340=item $coro = cf::async_ext { BLOCK }
233 341
234Creates and returns a new coro. This coro is automcatially being canceled 342Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 343extension calling this is being unloaded.
236 344
237=cut 345=cut
238 346
239sub coro(&) { 347sub async_ext(&) {
240 my $cb = shift; 348 my $cb = shift;
241 349
242 my $coro; $coro = async { 350 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 351
249 $coro->on_destroy (sub { 352 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 353 delete $EXT_CORO{$coro+0};
251 }); 354 });
252 $EXT_CORO{$coro+0} = $coro; 355 $EXT_CORO{$coro+0} = $coro;
258 my $runtime = cf::localdir . "/runtime"; 361 my $runtime = cf::localdir . "/runtime";
259 362
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 364 or return;
262 365
366 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 367 # 10 is the runtime save interval, for a monotonic clock
368 # 60 allows for the watchdog to kill the server.
369
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 370 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 371 and return;
266 372
373 # always fsync - this file is important
267 aio_fsync $fh 374 aio_fsync $fh
268 and return; 375 and return;
269 376
270 close $fh 377 close $fh
271 or return; 378 or return;
277} 384}
278 385
279=back 386=back
280 387
281=cut 388=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 389
403############################################################################# 390#############################################################################
404 391
405=head2 ATTACHABLE OBJECTS 392=head2 ATTACHABLE OBJECTS
406 393
532our @CB_TYPE = (); # registry for type (cf-object class) based events 519our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 520our @CB_MAP = ();
534 521
535my %attachment; 522my %attachment;
536 523
524sub cf::attachable::thawer_merge {
525 # simply override everything except _meta
526 local $_[0]{_meta};
527 %{$_[0]} = %{$_[1]};
528}
529
537sub _attach_cb($$$$) { 530sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 531 my ($registry, $event, $prio, $cb) = @_;
539 532
540 use sort 'stable'; 533 use sort 'stable';
541 534
712# object support 705# object support
713 706
714sub reattach { 707sub reattach {
715 # basically do the same as instantiate, without calling instantiate 708 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 709 my ($obj) = @_;
710
711 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 712
718 my $registry = $obj->registry; 713 my $registry = $obj->registry;
719 714
720 @$registry = (); 715 @$registry = ();
721 716
768 $filename, length $$rdata, scalar @$objs; 763 $filename, length $$rdata, scalar @$objs;
769 764
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 765 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 766 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 767 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh; 769 close $fh;
775 770
776 if (@$objs) { 771 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 772 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 773 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 774 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 775 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh; 776 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh; 777 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 778 aio_rename "$filename.pst~", "$filename.pst";
784 } 779 }
785 } else { 780 } else {
786 aio_unlink "$filename.pst"; 781 aio_unlink "$filename.pst";
792 } 787 }
793 } else { 788 } else {
794 aio_unlink $filename; 789 aio_unlink $filename;
795 aio_unlink "$filename.pst"; 790 aio_unlink "$filename.pst";
796 } 791 }
792
793 #d##TODO# nuke non .map-files if exist
794 if ($filename =~ s/\.map$//) {
795 aio_unlink $filename;
796 aio_unlink "$filename.pst";
797 }
797 } 798 }
798} 799}
799 800
800sub object_freezer_as_string { 801sub object_freezer_as_string {
801 my ($rdata, $objs) = @_; 802 my ($rdata, $objs) = @_;
807 808
808sub object_thawer_load { 809sub object_thawer_load {
809 my ($filename) = @_; 810 my ($filename) = @_;
810 811
811 my ($data, $av); 812 my ($data, $av);
813
814 #d#TODO remove .map if file does not exist
815 aio_stat $filename and $filename =~ s/\.map$//;
812 816
813 (aio_load $filename, $data) >= 0 817 (aio_load $filename, $data) >= 0
814 or return; 818 or return;
815 819
816 unless (aio_stat "$filename.pst") { 820 unless (aio_stat "$filename.pst") {
853=cut 857=cut
854 858
855sub register_extcmd { 859sub register_extcmd {
856 my ($name, $cb) = @_; 860 my ($name, $cb) = @_;
857 861
858 my $caller = caller;
859 #warn "registering extcmd '$name' to '$caller'";
860
861 $EXTCMD{$name} = [$cb, $caller]; 862 $EXTCMD{$name} = $cb;
862} 863}
863 864
864cf::player->attach ( 865cf::player->attach (
865 on_command => sub { 866 on_command => sub {
866 my ($pl, $name, $params) = @_; 867 my ($pl, $name, $params) = @_;
879 880
880 my $msg = eval { from_json $buf }; 881 my $msg = eval { from_json $buf };
881 882
882 if (ref $msg) { 883 if (ref $msg) {
883 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 884 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
884 if (my %reply = $cb->[0]->($pl, $msg)) { 885 if (my %reply = $cb->($pl, $msg)) {
885 $pl->ext_reply ($msg->{msgid}, %reply); 886 $pl->ext_reply ($msg->{msgid}, %reply);
886 } 887 }
887 } 888 }
888 } else { 889 } else {
889 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 890 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
891 892
892 cf::override; 893 cf::override;
893 }, 894 },
894); 895);
895 896
896sub register {
897 my ($base, $pkg) = @_;
898
899 #TODO
900}
901
902sub load_extension { 897sub load_extension {
903 my ($path) = @_; 898 my ($path) = @_;
904 899
905 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 900 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
906 my $base = $1; 901 my $base = $1;
907 my $pkg = $1; 902 my $pkg = $1;
908 $pkg =~ s/[^[:word:]]/_/g; 903 $pkg =~ s/[^[:word:]]/_/g;
909 $pkg = "ext::$pkg"; 904 $pkg = "ext::$pkg";
910 905
911 warn "loading '$path' into '$pkg'\n"; 906 warn "... loading '$path' into '$pkg'\n";
912 907
913 open my $fh, "<:utf8", $path 908 open my $fh, "<:utf8", $path
914 or die "$path: $!"; 909 or die "$path: $!";
915 910
916 my $source = 911 my $source =
917 "package $pkg; use strict; use utf8;\n" 912 "package $pkg; use strict; use utf8;\n"
918 . "#line 1 \"$path\"\n{\n" 913 . "#line 1 \"$path\"\n{\n"
919 . (do { local $/; <$fh> }) 914 . (do { local $/; <$fh> })
920 . "\n};\n1"; 915 . "\n};\n1";
921 916
922 eval $source 917 unless (eval $source) {
923 or die $@ ? "$path: $@\n" 918 my $msg = $@ ? "$path: $@\n"
924 : "extension disabled.\n"; 919 : "extension disabled.\n";
925 920 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
926 push @exts, $pkg; 921 warn $@;
927 $ext_pkg{$base} = $pkg; 922 warn "mandatory extension failed to load, exiting.\n";
928 923 exit 1;
929# no strict 'refs'; 924 }
930# @{"$pkg\::ISA"} = ext::; 925 die $@;
931
932 register $base, $pkg;
933}
934
935sub unload_extension {
936 my ($pkg) = @_;
937
938 warn "removing extension $pkg\n";
939
940 # remove hooks
941 #TODO
942# for my $idx (0 .. $#PLUGIN_EVENT) {
943# delete $hook[$idx]{$pkg};
944# } 926 }
945 927
946 # remove commands 928 push @EXTS, $pkg;
947 for my $name (keys %COMMAND) {
948 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
949
950 if (@cb) {
951 $COMMAND{$name} = \@cb;
952 } else {
953 delete $COMMAND{$name};
954 }
955 }
956
957 # remove extcmds
958 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
959 delete $EXTCMD{$name};
960 }
961
962 if (my $cb = $pkg->can ("unload")) {
963 eval {
964 $cb->($pkg);
965 1
966 } or warn "$pkg unloaded, but with errors: $@";
967 }
968
969 Symbol::delete_package $pkg;
970} 929}
971 930
972sub load_extensions { 931sub load_extensions {
973 for my $ext (<$LIBDIR/*.ext>) { 932 for my $ext (<$LIBDIR/*.ext>) {
974 next unless -r $ext; 933 next unless -r $ext;
978 } or warn "$ext not loaded: $@"; 937 } or warn "$ext not loaded: $@";
979 } 938 }
980} 939}
981 940
982############################################################################# 941#############################################################################
983# load/save/clean perl data associated with a map
984
985*cf::mapsupport::on_clean = sub {
986 my ($map) = @_;
987
988 my $path = $map->tmpname;
989 defined $path or return;
990
991 unlink "$path.pst";
992};
993
994cf::map->attach (prio => -10000, package => cf::mapsupport::);
995
996#############################################################################
997# load/save perl data associated with player->ob objects
998
999sub all_objects(@) {
1000 @_, map all_objects ($_->inv), @_
1001}
1002
1003# TODO: compatibility cruft, remove when no longer needed
1004cf::player->attach (
1005 on_load => sub {
1006 my ($pl, $path) = @_;
1007
1008 for my $o (all_objects $pl->ob) {
1009 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1010 $o->set_ob_key_value ("_perl_data");
1011
1012 %$o = %{ Storable::thaw pack "H*", $value };
1013 }
1014 }
1015 },
1016);
1017
1018#############################################################################
1019 942
1020=head2 CORE EXTENSIONS 943=head2 CORE EXTENSIONS
1021 944
1022Functions and methods that extend core crossfire objects. 945Functions and methods that extend core crossfire objects.
1023 946
947=cut
948
949package cf::player;
950
951use Coro::AIO;
952
1024=head3 cf::player 953=head3 cf::player
1025 954
1026=over 4 955=over 4
1027 956
1028=item cf::player::exists $login 957=item cf::player::find $login
1029 958
1030Returns true when the given account exists. 959Returns the given player object, loading it if necessary (might block).
1031 960
1032=cut 961=cut
1033 962
1034sub cf::player::exists($) { 963sub playerdir($) {
1035 cf::player::find $_[0] 964 cf::localdir
1036 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 965 . "/"
966 . cf::playerdir
967 . "/"
968 . (ref $_[0] ? $_[0]->ob->name : $_[0])
969}
970
971sub path($) {
972 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
973
974 (playerdir $login) . "/$login.pl"
975}
976
977sub find_active($) {
978 $cf::PLAYER{$_[0]}
979 and $cf::PLAYER{$_[0]}->active
980 and $cf::PLAYER{$_[0]}
981}
982
983sub exists($) {
984 my ($login) = @_;
985
986 $cf::PLAYER{$login}
987 or cf::sync_job { !aio_stat path $login }
988}
989
990sub find($) {
991 return $cf::PLAYER{$_[0]} || do {
992 my $login = $_[0];
993
994 my $guard = cf::lock_acquire "user_find:$login";
995
996 $cf::PLAYER{$_[0]} || do {
997 my $pl = load_pl path $login
998 or return;
999 $cf::PLAYER{$login} = $pl
1000 }
1001 }
1002}
1003
1004sub save($) {
1005 my ($pl) = @_;
1006
1007 return if $pl->{deny_save};
1008
1009 my $path = path $pl;
1010 my $guard = cf::lock_acquire "user_save:$path";
1011
1012 return if $pl->{deny_save};
1013
1014 aio_mkdir playerdir $pl, 0770;
1015 $pl->{last_save} = $cf::RUNTIME;
1016
1017 $pl->save_pl ($path);
1018 Coro::cede;
1019}
1020
1021sub new($) {
1022 my ($login) = @_;
1023
1024 my $self = create;
1025
1026 $self->ob->name ($login);
1027 $self->{deny_save} = 1;
1028
1029 $cf::PLAYER{$login} = $self;
1030
1031 $self
1032}
1033
1034=item $pl->quit_character
1035
1036Nukes the player without looking back. If logged in, the connection will
1037be destroyed. May block for a long time.
1038
1039=cut
1040
1041sub quit_character {
1042 my ($pl) = @_;
1043
1044 $pl->{deny_save} = 1;
1045 $pl->password ("*"); # this should lock out the player until we nuked the dir
1046
1047 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1048 $pl->deactivate;
1049 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1050 $pl->ns->destroy if $pl->ns;
1051
1052 my $path = playerdir $pl;
1053 my $temp = "$path~$cf::RUNTIME~deleting~";
1054 aio_rename $path, $temp;
1055 delete $cf::PLAYER{$pl->ob->name};
1056 $pl->destroy;
1057 IO::AIO::aio_rmtree $temp;
1058}
1059
1060=item cf::player::list_logins
1061
1062Returns am arrayref of all valid playernames in the system, can take a
1063while and may block, so not sync_job-capable, ever.
1064
1065=cut
1066
1067sub list_logins {
1068 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1069 or return [];
1070
1071 my @logins;
1072
1073 for my $login (@$dirs) {
1074 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1075 aio_read $fh, 0, 512, my $buf, 0 or next;
1076 $buf !~ /^password -------------$/m or next; # official not-valid tag
1077
1078 utf8::decode $login;
1079 push @logins, $login;
1080 }
1081
1082 \@logins
1083}
1084
1085=item $player->maps
1086
1087Returns an arrayref of map paths that are private for this
1088player. May block.
1089
1090=cut
1091
1092sub maps($) {
1093 my ($pl) = @_;
1094
1095 $pl = ref $pl ? $pl->ob->name : $pl;
1096
1097 my $files = aio_readdir playerdir $pl
1098 or return;
1099
1100 my @paths;
1101
1102 for (@$files) {
1103 utf8::decode $_;
1104 next if /\.(?:pl|pst)$/;
1105 next unless /^$PATH_SEP/o;
1106
1107 push @paths, cf::map::normalise "~$pl/$_";
1108 }
1109
1110 \@paths
1037} 1111}
1038 1112
1039=item $player->ext_reply ($msgid, $msgtype, %msg) 1113=item $player->ext_reply ($msgid, $msgtype, %msg)
1040 1114
1041Sends an ext reply to the player. 1115Sends an ext reply to the player.
1042 1116
1043=cut 1117=cut
1044 1118
1045sub cf::player::ext_reply($$$%) { 1119sub ext_reply($$$%) {
1046 my ($self, $id, %msg) = @_; 1120 my ($self, $id, %msg) = @_;
1047 1121
1048 $msg{msgid} = $id; 1122 $msg{msgid} = $id;
1049 1123
1050 $self->send ("ext " . to_json \%msg); 1124 $self->send ("ext " . cf::to_json \%msg);
1051} 1125}
1126
1127package cf;
1052 1128
1053=back 1129=back
1054 1130
1055 1131
1056=head3 cf::map 1132=head3 cf::map
1062package cf::map; 1138package cf::map;
1063 1139
1064use Fcntl; 1140use Fcntl;
1065use Coro::AIO; 1141use Coro::AIO;
1066 1142
1143use overload
1144 '""' => \&as_string,
1145 fallback => 1;
1146
1067our $MAX_RESET = 7200; 1147our $MAX_RESET = 3600;
1068our $DEFAULT_RESET = 3600; 1148our $DEFAULT_RESET = 3000;
1069 1149
1070sub generate_random_map { 1150sub generate_random_map {
1071 my ($path, $rmp) = @_; 1151 my ($self, $rmp) = @_;
1072
1073 # mit "rum" bekleckern, nicht 1152 # mit "rum" bekleckern, nicht
1074 cf::map::_create_random_map 1153 $self->_create_random_map (
1075 $path,
1076 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1154 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1077 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1155 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1078 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1156 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1079 $rmp->{exit_on_final_map}, 1157 $rmp->{exit_on_final_map},
1080 $rmp->{xsize}, $rmp->{ysize}, 1158 $rmp->{xsize}, $rmp->{ysize},
1081 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1159 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1082 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1160 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1083 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1161 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1084 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1162 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1085 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1163 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1086 (cf::region::find $rmp->{region}) 1164 (cf::region::find $rmp->{region}), $rmp->{custom}
1165 )
1166}
1167
1168=item cf::map->register ($regex, $prio)
1169
1170Register a handler for the map path matching the given regex at the
1171givne priority (higher is better, built-in handlers have priority 0, the
1172default).
1173
1174=cut
1175
1176sub register {
1177 my (undef, $regex, $prio) = @_;
1178 my $pkg = caller;
1179
1180 no strict;
1181 push @{"$pkg\::ISA"}, __PACKAGE__;
1182
1183 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1184}
1185
1186# also paths starting with '/'
1187$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1188
1189sub thawer_merge {
1190 my ($self, $merge) = @_;
1191
1192 # we have to keep some variables in memory intact
1193 local $self->{path};
1194 local $self->{load_path};
1195 local $self->{deny_save};
1196 local $self->{deny_reset};
1197
1198 $self->SUPER::thawer_merge ($merge);
1199}
1200
1201sub normalise {
1202 my ($path, $base) = @_;
1203
1204 $path = "$path"; # make sure its a string
1205
1206 $path =~ s/\.map$//;
1207
1208 # map plan:
1209 #
1210 # /! non-realised random map exit (special hack!)
1211 # {... are special paths that are not being touched
1212 # ?xxx/... are special absolute paths
1213 # ?random/... random maps
1214 # /... normal maps
1215 # ~user/... per-player map of a specific user
1216
1217 $path =~ s/$PATH_SEP/\//go;
1218
1219 # treat it as relative path if it starts with
1220 # something that looks reasonable
1221 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1222 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1223
1224 $base =~ s{[^/]+/?$}{};
1225 $path = "$base/$path";
1226 }
1227
1228 for ($path) {
1229 redo if s{//}{/};
1230 redo if s{/\.?/}{/};
1231 redo if s{/[^/]+/\.\./}{/};
1232 }
1233
1234 $path
1235}
1236
1237sub new_from_path {
1238 my (undef, $path, $base) = @_;
1239
1240 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1241
1242 $path = normalise $path, $base;
1243
1244 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1245 if ($path =~ $EXT_MAP{$pkg}[1]) {
1246 my $self = bless cf::map::new, $pkg;
1247 $self->{path} = $path; $self->path ($path);
1248 $self->init; # pass $1 etc.
1249 return $self;
1250 }
1251 }
1252
1253 Carp::carp "unable to resolve path '$path' (base '$base').";
1254 ()
1255}
1256
1257sub init {
1258 my ($self) = @_;
1259
1260 $self
1261}
1262
1263sub as_string {
1264 my ($self) = @_;
1265
1266 "$self->{path}"
1267}
1268
1269# the displayed name, this is a one way mapping
1270sub visible_name {
1271 &as_string
1272}
1273
1274# the original (read-only) location
1275sub load_path {
1276 my ($self) = @_;
1277
1278 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1279}
1280
1281# the temporary/swap location
1282sub save_path {
1283 my ($self) = @_;
1284
1285 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1286 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1287}
1288
1289# the unique path, undef == no special unique path
1290sub uniq_path {
1291 my ($self) = @_;
1292
1293 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1294 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1087} 1295}
1088 1296
1089# and all this just because we cannot iterate over 1297# and all this just because we cannot iterate over
1090# all maps in C++... 1298# all maps in C++...
1091sub change_all_map_light { 1299sub change_all_map_light {
1092 my ($change) = @_; 1300 my ($change) = @_;
1093 1301
1094 $_->change_map_light ($change) for values %cf::MAP; 1302 $_->change_map_light ($change)
1303 for grep $_->outdoor, values %cf::MAP;
1095} 1304}
1096 1305
1306sub unlink_save {
1307 my ($self) = @_;
1308
1309 utf8::encode (my $save = $self->save_path);
1310 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1311 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1312
1313 #d#TODO remove .map and also nuke
1314 $save =~ s/\.map// or return;#d#
1315 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1316 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1317}
1318
1097sub try_load_header($) { 1319sub load_header_from($) {
1098 my ($path) = @_; 1320 my ($self, $path) = @_;
1099 1321
1100 utf8::encode $path; 1322 utf8::encode $path;
1101 aio_open $path, O_RDONLY, 0 1323 #aio_open $path, O_RDONLY, 0
1324 # or return;
1325
1326 $self->_load_header ($path)
1102 or return; 1327 or return;
1103 1328
1104 my $map = cf::map::new 1329 $self->{load_path} = $path;
1330
1331 1
1332}
1333
1334sub load_header_orig {
1335 my ($self) = @_;
1336
1337 $self->load_header_from ($self->load_path)
1338}
1339
1340sub load_header_temp {
1341 my ($self) = @_;
1342
1343 $self->load_header_from ($self->save_path)
1344}
1345
1346sub prepare_temp {
1347 my ($self) = @_;
1348
1349 $self->last_access ((delete $self->{last_access})
1350 || $cf::RUNTIME); #d#
1351 # safety
1352 $self->{instantiate_time} = $cf::RUNTIME
1353 if $self->{instantiate_time} > $cf::RUNTIME;
1354}
1355
1356sub prepare_orig {
1357 my ($self) = @_;
1358
1359 $self->{load_original} = 1;
1360 $self->{instantiate_time} = $cf::RUNTIME;
1361 $self->last_access ($cf::RUNTIME);
1362 $self->instantiate;
1363}
1364
1365sub load_header {
1366 my ($self) = @_;
1367
1368 if ($self->load_header_temp) {
1369 $self->prepare_temp;
1370 } else {
1371 $self->load_header_orig
1105 or return; 1372 or return;
1373 $self->prepare_orig;
1374 }
1106 1375
1107 $map->load_header ($path) 1376 1
1108 or return;
1109
1110 $map->{load_path} = $path;
1111
1112 $map
1113} 1377}
1114 1378
1379sub find;
1115sub find_map { 1380sub find {
1116 my ($path, $origin) = @_; 1381 my ($path, $origin) = @_;
1117 1382
1118 #warn "find_map<$path,$origin>\n";#d#
1119
1120 $path = new cf::path $path, $origin && $origin->path; 1383 $path = normalise $path, $origin && $origin->path;
1121 my $key = $path->as_string;
1122 1384
1385 cf::lock_wait "map_find:$path";
1386
1123 $cf::MAP{$key} || do { 1387 $cf::MAP{$path} || do {
1124 # do it the slow way 1388 my $guard = cf::lock_acquire "map_find:$path";
1125 my $map = try_load_header $path->save_path; 1389 my $map = new_from_path cf::map $path
1126
1127 if ($map) {
1128 # safety
1129 $map->{instantiate_time} = $cf::RUNTIME
1130 if $map->{instantiate_time} > $cf::RUNTIME;
1131 } else {
1132 if (my $rmp = $path->random_map_params) {
1133 $map = generate_random_map $key, $rmp;
1134 } else {
1135 $map = try_load_header $path->load_path;
1136 }
1137
1138 $map or return; 1390 or return;
1139 1391
1140 $map->{load_original} = 1;
1141 $map->{instantiate_time} = $cf::RUNTIME;
1142 $map->instantiate;
1143
1144 # per-player maps become, after loading, normal maps
1145 $map->per_player (0) if $path->{user_rel};
1146 }
1147 #Coro::Timer::sleep 1;#d#
1148
1149 $map->path ($key);
1150 $map->{path} = $path;
1151 $map->{last_save} = $cf::RUNTIME; 1392 $map->{last_save} = $cf::RUNTIME;
1152 $map->last_access ($cf::RUNTIME);
1153 1393
1154 if ($map->should_reset) { 1394 $map->load_header
1395 or return;
1396
1397 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1398 # doing this can freeze the server in a sync job, obviously
1399 #$cf::WAIT_FOR_TICK->wait;
1155 $map->reset; 1400 $map->reset;
1156 $map = find_map $path; 1401 undef $guard;
1402 return find $path;
1157 } 1403 }
1158 1404
1159 $cf::MAP{$key} = $map 1405 $cf::MAP{$path} = $map
1160 } 1406 }
1161} 1407}
1408
1409sub pre_load { }
1410sub post_load { }
1162 1411
1163sub load { 1412sub load {
1164 my ($self) = @_; 1413 my ($self) = @_;
1165 1414
1415 local $self->{deny_reset} = 1; # loading can take a long time
1416
1417 my $path = $self->{path};
1418 my $guard = cf::lock_acquire "map_load:$path";
1419
1166 return if $self->in_memory != cf::MAP_SWAPPED; 1420 return if $self->in_memory != cf::MAP_SWAPPED;
1167 1421
1168 $self->in_memory (cf::MAP_LOADING); 1422 $self->in_memory (cf::MAP_LOADING);
1169 1423
1170 my $path = $self->{path};
1171
1172 $self->alloc; 1424 $self->alloc;
1425
1426 $self->pre_load;
1427
1173 $self->load_objects ($self->{load_path}, 1) 1428 $self->_load_objects ($self->{load_path}, 1)
1174 or return; 1429 or return;
1175 1430
1176 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1431 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1177 if delete $self->{load_original}; 1432 if delete $self->{load_original};
1178 1433
1179 if (my $uniq = $path->uniq_path) { 1434 if (my $uniq = $self->uniq_path) {
1180 utf8::encode $uniq; 1435 utf8::encode $uniq;
1181 if (aio_open $uniq, O_RDONLY, 0) { 1436 if (aio_open $uniq, O_RDONLY, 0) {
1182 $self->clear_unique_items; 1437 $self->clear_unique_items;
1183 $self->load_objects ($uniq, 0); 1438 $self->_load_objects ($uniq, 0);
1184 } 1439 }
1185 } 1440 }
1441
1442 Coro::cede;
1186 1443
1187 # now do the right thing for maps 1444 # now do the right thing for maps
1188 $self->link_multipart_objects; 1445 $self->link_multipart_objects;
1189 1446
1190 if ($self->{path}->is_style_map) { 1447 unless ($self->{deny_activate}) {
1191 $self->{deny_save} = 1; 1448 $self->decay_objects;
1192 $self->{deny_reset} = 1;
1193 } else {
1194 $self->fix_auto_apply; 1449 $self->fix_auto_apply;
1195 $self->decay_objects;
1196 $self->update_buttons; 1450 $self->update_buttons;
1451 Coro::cede;
1197 $self->set_darkness_map; 1452 $self->set_darkness_map;
1198 $self->difficulty ($self->estimate_difficulty) 1453 $self->difficulty ($self->estimate_difficulty)
1199 unless $self->difficulty; 1454 unless $self->difficulty;
1455 Coro::cede;
1200 $self->activate; 1456 $self->activate;
1201 } 1457 }
1202 1458
1459 $self->post_load;
1460
1203 $self->in_memory (cf::MAP_IN_MEMORY); 1461 $self->in_memory (cf::MAP_IN_MEMORY);
1204} 1462}
1205 1463
1206sub load_map_sync { 1464sub customise_for {
1465 my ($self, $ob) = @_;
1466
1467 return find "~" . $ob->name . "/" . $self->{path}
1468 if $self->per_player;
1469
1470 $self
1471}
1472
1473# find and load all maps in the 3x3 area around a map
1474sub load_diag {
1475 my ($map) = @_;
1476
1477 my @diag; # diagonal neighbours
1478
1479 for (0 .. 3) {
1480 my $neigh = $map->tile_path ($_)
1481 or next;
1482 $neigh = find $neigh, $map
1483 or next;
1484 $neigh->load;
1485
1486 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1487 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1488 }
1489
1490 for (@diag) {
1491 my $neigh = find @$_
1492 or next;
1493 $neigh->load;
1494 }
1495}
1496
1497sub find_sync {
1207 my ($path, $origin) = @_; 1498 my ($path, $origin) = @_;
1208 1499
1209 #warn "load_map_sync<$path, $origin>\n";#d# 1500 cf::sync_job { find $path, $origin }
1501}
1210 1502
1211 cf::sync_job { 1503sub do_load_sync {
1212 my $map = cf::map::find_map $path, $origin 1504 my ($map) = @_;
1213 or return; 1505
1506 cf::sync_job { $map->load };
1507}
1508
1509our %MAP_PREFETCH;
1510our $MAP_PREFETCHER = undef;
1511
1512sub find_async {
1513 my ($path, $origin) = @_;
1514
1515 $path = normalise $path, $origin && $origin->{path};
1516
1517 if (my $map = $cf::MAP{$path}) {
1518 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1519 }
1520
1521 undef $MAP_PREFETCH{$path};
1522 $MAP_PREFETCHER ||= cf::async {
1523 while (%MAP_PREFETCH) {
1524 for my $path (keys %MAP_PREFETCH) {
1525 my $map = find $path
1526 or next;
1214 $map->load; 1527 $map->load;
1215 $map 1528
1529 delete $MAP_PREFETCH{$path};
1530 }
1531 }
1532 undef $MAP_PREFETCHER;
1216 } 1533 };
1534 $MAP_PREFETCHER->prio (6);
1535
1536 ()
1217} 1537}
1218 1538
1219sub save { 1539sub save {
1220 my ($self) = @_; 1540 my ($self) = @_;
1221 1541
1542 my $lock = cf::lock_acquire "map_data:" . $self->path;
1543
1222 $self->{last_save} = $cf::RUNTIME; 1544 $self->{last_save} = $cf::RUNTIME;
1223 1545
1224 return unless $self->dirty; 1546 return unless $self->dirty;
1225 1547
1226 my $save = $self->{path}->save_path; utf8::encode $save; 1548 my $save = $self->save_path; utf8::encode $save;
1227 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1549 my $uniq = $self->uniq_path; utf8::encode $uniq;
1228 1550
1229 $self->{load_path} = $save; 1551 $self->{load_path} = $save;
1230 1552
1231 return if $self->{deny_save}; 1553 return if $self->{deny_save};
1232 1554
1555 local $self->{last_access} = $self->last_access;#d#
1556
1557 cf::async {
1558 $_->contr->save for $self->players;
1559 };
1560
1233 if ($uniq) { 1561 if ($uniq) {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1235 $self->save_objects ($uniq, cf::IO_UNIQUES); 1563 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1236 } else { 1564 } else {
1237 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1565 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1238 } 1566 }
1239} 1567}
1240 1568
1241sub swap_out { 1569sub swap_out {
1242 my ($self) = @_; 1570 my ($self) = @_;
1571
1572 # save first because save cedes
1573 $self->save;
1574
1575 my $lock = cf::lock_acquire "map_data:" . $self->path;
1243 1576
1244 return if $self->players; 1577 return if $self->players;
1245 return if $self->in_memory != cf::MAP_IN_MEMORY; 1578 return if $self->in_memory != cf::MAP_IN_MEMORY;
1246 return if $self->{deny_save}; 1579 return if $self->{deny_save};
1247 1580
1248 $self->save;
1249 $self->clear; 1581 $self->clear;
1250 $self->in_memory (cf::MAP_SWAPPED); 1582 $self->in_memory (cf::MAP_SWAPPED);
1251} 1583}
1252 1584
1253sub reset_at { 1585sub reset_at {
1254 my ($self) = @_; 1586 my ($self) = @_;
1255 1587
1256 # TODO: safety, remove and allow resettable per-player maps 1588 # TODO: safety, remove and allow resettable per-player maps
1257 return 1e99 if $self->{path}{user_rel}; 1589 return 1e99 if $self->isa ("ext::map_per_player");#d#
1258 return 1e99 if $self->{deny_reset}; 1590 return 1e99 if $self->{deny_reset};
1259 1591
1260 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1592 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1261 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1593 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1262 1594
1267 my ($self) = @_; 1599 my ($self) = @_;
1268 1600
1269 $self->reset_at <= $cf::RUNTIME 1601 $self->reset_at <= $cf::RUNTIME
1270} 1602}
1271 1603
1272sub unlink_save {
1273 my ($self) = @_;
1274
1275 utf8::encode (my $save = $self->{path}->save_path);
1276 aioreq_pri 3; IO::AIO::aio_unlink $save;
1277 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1278}
1279
1280sub rename {
1281 my ($self, $new_path) = @_;
1282
1283 $self->unlink_save;
1284
1285 delete $cf::MAP{$self->path};
1286 $self->{path} = new cf::path $new_path;
1287 $self->path ($self->{path}->as_string);
1288 $cf::MAP{$self->path} = $self;
1289
1290 $self->save;
1291}
1292
1293sub reset { 1604sub reset {
1294 my ($self) = @_; 1605 my ($self) = @_;
1295 1606
1607 my $lock = cf::lock_acquire "map_data:$self->{path}";
1608
1296 return if $self->players; 1609 return if $self->players;
1297 return if $self->{path}{user_rel};#d# 1610 return if $self->isa ("ext::map_per_player");#d#
1298 1611
1299 warn "resetting map ", $self->path;#d# 1612 warn "resetting map ", $self->path;#d#
1300 1613
1301 delete $cf::MAP{$self->path}; 1614 delete $cf::MAP{$self->path};
1615
1616 $self->in_memory (cf::MAP_SWAPPED);
1617 $self->clear;
1302 1618
1303 $_->clear_links_to ($self) for values %cf::MAP; 1619 $_->clear_links_to ($self) for values %cf::MAP;
1304 1620
1305 $self->unlink_save; 1621 $self->unlink_save;
1306 $self->destroy; 1622 $self->destroy;
1309my $nuke_counter = "aaaa"; 1625my $nuke_counter = "aaaa";
1310 1626
1311sub nuke { 1627sub nuke {
1312 my ($self) = @_; 1628 my ($self) = @_;
1313 1629
1630 delete $cf::MAP{$self->path};
1631
1632 $self->unlink_save;
1633
1634 bless $self, "cf::map";
1635 delete $self->{deny_reset};
1314 $self->{deny_save} = 1; 1636 $self->{deny_save} = 1;
1315 $self->reset_timeout (1); 1637 $self->reset_timeout (1);
1316 $self->rename ("{nuke}/" . ($nuke_counter++)); 1638 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1639
1640 $cf::MAP{$self->path} = $self;
1641
1317 $self->reset; # polite request, might not happen 1642 $self->reset; # polite request, might not happen
1318} 1643}
1319 1644
1320sub customise_for { 1645=item cf::map::unique_maps
1321 my ($map, $ob) = @_;
1322 1646
1323 if ($map->per_player) { 1647Returns an arrayref of paths of all shared maps that have
1324 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1648instantiated unique items. May block.
1325 }
1326 1649
1327 $map 1650=cut
1328}
1329 1651
1330sub emergency_save { 1652sub unique_maps() {
1331 local $cf::FREEZE = 1; 1653 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1654 or return;
1332 1655
1333 warn "enter emergency map save\n"; 1656 my @paths;
1334 1657
1335 cf::sync_job { 1658 for (@$files) {
1336 warn "begin emergency map save\n"; 1659 utf8::decode $_;
1337 $_->save for values %cf::MAP; 1660 next if /\.pst$/;
1661 next unless /^$PATH_SEP/o;
1662
1663 push @paths, cf::map::normalise $_;
1338 }; 1664 }
1339 1665
1340 warn "end emergency map save\n"; 1666 \@paths
1341} 1667}
1342 1668
1343package cf; 1669package cf;
1344 1670
1345=back 1671=back
1346 1672
1673=head3 cf::object
1674
1675=cut
1676
1677package cf::object;
1678
1679=over 4
1680
1681=item $ob->inv_recursive
1682
1683Returns the inventory of the object _and_ their inventories, recursively.
1684
1685=cut
1686
1687sub inv_recursive_;
1688sub inv_recursive_ {
1689 map { $_, inv_recursive_ $_->inv } @_
1690}
1691
1692sub inv_recursive {
1693 inv_recursive_ inv $_[0]
1694}
1695
1696package cf;
1697
1698=back
1347 1699
1348=head3 cf::object::player 1700=head3 cf::object::player
1349 1701
1350=over 4 1702=over 4
1351 1703
1391 1743
1392=item $player_object->enter_link 1744=item $player_object->enter_link
1393 1745
1394Freezes the player and moves him/her to a special map (C<{link}>). 1746Freezes the player and moves him/her to a special map (C<{link}>).
1395 1747
1396The player should be reaosnably safe there for short amounts of time. You 1748The player should be reasonably safe there for short amounts of time. You
1397I<MUST> call C<leave_link> as soon as possible, though. 1749I<MUST> call C<leave_link> as soon as possible, though.
1398 1750
1751Will never block.
1752
1399=item $player_object->leave_link ($map, $x, $y) 1753=item $player_object->leave_link ($map, $x, $y)
1400 1754
1401Moves the player out of the specila link map onto the given map. If the 1755Moves the player out of the special C<{link}> map onto the specified
1402map is not valid (or omitted), the player will be moved back to the 1756map. If the map is not valid (or omitted), the player will be moved back
1403location he/she was before the call to C<enter_link>, or, if that fails, 1757to the location he/she was before the call to C<enter_link>, or, if that
1404to the emergency map position. 1758fails, to the emergency map position.
1405 1759
1406Might block. 1760Might block.
1407 1761
1408=cut 1762=cut
1763
1764sub link_map {
1765 unless ($LINK_MAP) {
1766 $LINK_MAP = cf::map::find "{link}"
1767 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1768 $LINK_MAP->load;
1769 }
1770
1771 $LINK_MAP
1772}
1409 1773
1410sub cf::object::player::enter_link { 1774sub cf::object::player::enter_link {
1411 my ($self) = @_; 1775 my ($self) = @_;
1412 1776
1413 return if $self->map == $LINK_MAP; 1777 $self->deactivate_recursive;
1414 1778
1779 return if UNIVERSAL::isa $self->map, "ext::map_link";
1780
1415 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1781 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1416 if $self->map; 1782 if $self->map;
1417 1783
1418 $self->enter_map ($LINK_MAP, 20, 20); 1784 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1419 $self->deactivate_recursive;
1420} 1785}
1421 1786
1422sub cf::object::player::leave_link { 1787sub cf::object::player::leave_link {
1423 my ($self, $map, $x, $y) = @_; 1788 my ($self, $map, $x, $y) = @_;
1424 1789
1425 my $link_pos = delete $self->{_link_pos}; 1790 my $link_pos = delete $self->{_link_pos};
1426 1791
1427 unless ($map) { 1792 unless ($map) {
1428 # restore original map position 1793 # restore original map position
1429 ($map, $x, $y) = @{ $link_pos || [] }; 1794 ($map, $x, $y) = @{ $link_pos || [] };
1430 $map = cf::map::find_map $map; 1795 $map = cf::map::find $map;
1431 1796
1432 unless ($map) { 1797 unless ($map) {
1433 ($map, $x, $y) = @$EMERGENCY_POSITION; 1798 ($map, $x, $y) = @$EMERGENCY_POSITION;
1434 $map = cf::map::find_map $map 1799 $map = cf::map::find $map
1435 or die "FATAL: cannot load emergency map\n"; 1800 or die "FATAL: cannot load emergency map\n";
1436 } 1801 }
1437 } 1802 }
1438 1803
1439 ($x, $y) = (-1, -1) 1804 ($x, $y) = (-1, -1)
1442 # use -1 or undef as default coordinates, not 0, 0 1807 # use -1 or undef as default coordinates, not 0, 0
1443 ($x, $y) = ($map->enter_x, $map->enter_y) 1808 ($x, $y) = ($map->enter_x, $map->enter_y)
1444 if $x <=0 && $y <= 0; 1809 if $x <=0 && $y <= 0;
1445 1810
1446 $map->load; 1811 $map->load;
1812 $map->load_diag;
1447 1813
1814 return unless $self->contr->active;
1448 $self->activate_recursive; 1815 $self->activate_recursive;
1449 $self->enter_map ($map, $x, $y); 1816 $self->enter_map ($map, $x, $y);
1450} 1817}
1451 1818
1819cf::player->attach (
1820 on_logout => sub {
1821 my ($pl) = @_;
1822
1823 # abort map switching before logout
1824 if ($pl->ob->{_link_pos}) {
1825 cf::sync_job {
1826 $pl->ob->leave_link
1827 };
1828 }
1829 },
1830 on_login => sub {
1831 my ($pl) = @_;
1832
1833 # try to abort aborted map switching on player login :)
1834 # should happen only on crashes
1835 if ($pl->ob->{_link_pos}) {
1836 $pl->ob->enter_link;
1837 (async {
1838 # we need this sleep as the login has a concurrent enter_exit running
1839 # and this sleep increases chances of the player not ending up in scorn
1840 $pl->ob->reply (undef,
1841 "There was an internal problem at your last logout, "
1842 . "the server will try to bring you to your intended destination in a second.",
1843 cf::NDI_RED);
1844 Coro::Timer::sleep 1;
1845 $pl->ob->leave_link;
1846 })->prio (2);
1847 }
1848 },
1849);
1850
1452=item $player_object->goto_map ($path, $x, $y) 1851=item $player_object->goto ($path, $x, $y)
1453 1852
1454=cut 1853=cut
1455 1854
1456sub cf::object::player::goto_map { 1855sub cf::object::player::goto {
1457 my ($self, $path, $x, $y) = @_; 1856 my ($self, $path, $x, $y) = @_;
1458 1857
1459 $self->enter_link; 1858 $self->enter_link;
1460 1859
1461 (Coro::async { 1860 (async {
1462 $path = new cf::path $path; 1861 my $map = eval {
1463
1464 my $map = cf::map::find_map $path->as_string; 1862 my $map = cf::map::find $path;
1465 $map = $map->customise_for ($self) if $map; 1863 $map = $map->customise_for ($self) if $map;
1466
1467 warn "entering ", $map->path, " at ($x, $y)\n"
1468 if $map; 1864 $map
1469 1865 } or
1470 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1866 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1471 1867
1472 $self->leave_link ($map, $x, $y); 1868 $self->leave_link ($map, $x, $y);
1473 })->prio (1); 1869 })->prio (1);
1474} 1870}
1475 1871
1479 1875
1480sub parse_random_map_params { 1876sub parse_random_map_params {
1481 my ($spec) = @_; 1877 my ($spec) = @_;
1482 1878
1483 my $rmp = { # defaults 1879 my $rmp = { # defaults
1484 xsize => 10, 1880 xsize => (cf::rndm 15, 40),
1485 ysize => 10, 1881 ysize => (cf::rndm 15, 40),
1882 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1883 #layout => string,
1486 }; 1884 };
1487 1885
1488 for (split /\n/, $spec) { 1886 for (split /\n/, $spec) {
1489 my ($k, $v) = split /\s+/, $_, 2; 1887 my ($k, $v) = split /\s+/, $_, 2;
1490 1888
1494 $rmp 1892 $rmp
1495} 1893}
1496 1894
1497sub prepare_random_map { 1895sub prepare_random_map {
1498 my ($exit) = @_; 1896 my ($exit) = @_;
1897
1898 my $guard = cf::lock_acquire "exit_prepare:$exit";
1499 1899
1500 # all this does is basically replace the /! path by 1900 # all this does is basically replace the /! path by
1501 # a new random map path (?random/...) with a seed 1901 # a new random map path (?random/...) with a seed
1502 # that depends on the exit object 1902 # that depends on the exit object
1503 1903
1504 my $rmp = parse_random_map_params $exit->msg; 1904 my $rmp = parse_random_map_params $exit->msg;
1505 1905
1506 if ($exit->map) { 1906 if ($exit->map) {
1507 $rmp->{region} = $exit->map->region_name; 1907 $rmp->{region} = $exit->region->name;
1508 $rmp->{origin_map} = $exit->map->path; 1908 $rmp->{origin_map} = $exit->map->path;
1509 $rmp->{origin_x} = $exit->x; 1909 $rmp->{origin_x} = $exit->x;
1510 $rmp->{origin_y} = $exit->y; 1910 $rmp->{origin_y} = $exit->y;
1511 } 1911 }
1512 1912
1513 $rmp->{random_seed} ||= $exit->random_seed; 1913 $rmp->{random_seed} ||= $exit->random_seed;
1514 1914
1515 my $data = cf::to_json $rmp; 1915 my $data = cf::to_json $rmp;
1516 my $md5 = Digest::MD5::md5_hex $data; 1916 my $md5 = Digest::MD5::md5_hex $data;
1917 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1517 1918
1518 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1919 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1519 aio_write $fh, 0, (length $data), $data, 0; 1920 aio_write $fh, 0, (length $data), $data, 0;
1921 undef $fh;
1922 aio_rename "$meta~", $meta;
1520 1923
1521 $exit->slaying ("?random/$md5"); 1924 $exit->slaying ("?random/$md5");
1522 $exit->msg (undef); 1925 $exit->msg (undef);
1523 } 1926 }
1524} 1927}
1526sub cf::object::player::enter_exit { 1929sub cf::object::player::enter_exit {
1527 my ($self, $exit) = @_; 1930 my ($self, $exit) = @_;
1528 1931
1529 return unless $self->type == cf::PLAYER; 1932 return unless $self->type == cf::PLAYER;
1530 1933
1934 if ($exit->slaying eq "/!") {
1935 #TODO: this should de-fi-ni-te-ly not be a sync-job
1936 cf::sync_job { prepare_random_map $exit };
1937 }
1938
1939 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1940 my $hp = $exit->stats->hp;
1941 my $sp = $exit->stats->sp;
1942
1531 $self->enter_link; 1943 $self->enter_link;
1532 1944
1533 (Coro::async { 1945 (async {
1946 $self->deactivate_recursive; # just to be sure
1534 unless (eval { 1947 unless (eval {
1535 1948 $self->goto ($slaying, $hp, $sp);
1536 prepare_random_map $exit
1537 if $exit->slaying eq "/!";
1538
1539 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1540 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1541 1949
1542 1; 1950 1;
1543 }) { 1951 }) {
1544 $self->message ("Something went wrong deep within the crossfire server. " 1952 $self->message ("Something went wrong deep within the crossfire server. "
1545 . "I'll try to bring you back to the map you were before. " 1953 . "I'll try to bring you back to the map you were before. "
1546 . "Please report this to the dungeon master", 1954 . "Please report this to the dungeon master!",
1547 cf::NDI_UNIQUE | cf::NDI_RED); 1955 cf::NDI_UNIQUE | cf::NDI_RED);
1548 1956
1549 warn "ERROR in enter_exit: $@"; 1957 warn "ERROR in enter_exit: $@";
1550 $self->leave_link; 1958 $self->leave_link;
1551 } 1959 }
1602 on_reply => sub { 2010 on_reply => sub {
1603 my ($ns, $msg) = @_; 2011 my ($ns, $msg) = @_;
1604 2012
1605 # this weird shuffling is so that direct followup queries 2013 # this weird shuffling is so that direct followup queries
1606 # get handled first 2014 # get handled first
1607 my $queue = delete $ns->{query_queue}; 2015 my $queue = delete $ns->{query_queue}
2016 or return; # be conservative, not sure how that can happen, but we saw a crash here
1608 2017
1609 (shift @$queue)->[1]->($msg); 2018 (shift @$queue)->[1]->($msg);
2019 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1610 2020
1611 push @{ $ns->{query_queue} }, @$queue; 2021 push @{ $ns->{query_queue} }, @$queue;
1612 2022
1613 if (@{ $ns->{query_queue} } == @$queue) { 2023 if (@{ $ns->{query_queue} } == @$queue) {
1614 if (@$queue) { 2024 if (@$queue) {
1618 } 2028 }
1619 } 2029 }
1620 }, 2030 },
1621); 2031);
1622 2032
1623=item $client->coro (\&cb) 2033=item $client->async (\&cb)
1624 2034
1625Create a new coroutine, running the specified callback. The coroutine will 2035Create a new coroutine, running the specified callback. The coroutine will
1626be automatically cancelled when the client gets destroyed (e.g. on logout, 2036be automatically cancelled when the client gets destroyed (e.g. on logout,
1627or loss of connection). 2037or loss of connection).
1628 2038
1629=cut 2039=cut
1630 2040
1631sub cf::client::coro { 2041sub cf::client::async {
1632 my ($self, $cb) = @_; 2042 my ($self, $cb) = @_;
1633 2043
1634 my $coro; $coro = async { 2044 my $coro = &Coro::async ($cb);
1635 eval {
1636 $cb->();
1637 };
1638 warn $@ if $@;
1639 };
1640 2045
1641 $coro->on_destroy (sub { 2046 $coro->on_destroy (sub {
1642 delete $self->{_coro}{$coro+0}; 2047 delete $self->{_coro}{$coro+0};
1643 }); 2048 });
1644 2049
1780The parameter C<$family> should best start with the name of the extension 2185The parameter C<$family> should best start with the name of the extension
1781using it, it should be unique. 2186using it, it should be unique.
1782 2187
1783=over 4 2188=over 4
1784 2189
1785=item $hashref = cf::db_get $family
1786
1787Return a hashref for use by the extension C<$family>, which can be
1788modified. After modifications, you have to call C<cf::db_dirty> or
1789C<cf::db_sync>.
1790
1791=item $value = cf::db_get $family => $key 2190=item $value = cf::db_get $family => $key
1792 2191
1793Returns a single value from the database 2192Returns a single value from the database.
1794
1795=item cf::db_put $family => $hashref
1796
1797Stores the given family hashref into the database. Updates are delayed, if
1798you want the data to be synced to disk immediately, use C<cf::db_sync>.
1799 2193
1800=item cf::db_put $family => $key => $value 2194=item cf::db_put $family => $key => $value
1801 2195
1802Stores the given C<$value> in the family hash. Updates are delayed, if you 2196Stores the given C<$value> in the family.
1803want the data to be synced to disk immediately, use C<cf::db_sync>.
1804
1805=item cf::db_dirty
1806
1807Marks the database as dirty, to be updated at a later time.
1808
1809=item cf::db_sync
1810
1811Immediately write the database to disk I<if it is dirty>.
1812 2197
1813=cut 2198=cut
1814 2199
1815our $DB; 2200our $DB;
1816 2201
1817{ 2202unless ($DB) {
2203 $DB = BDB::db_create $DB_ENV;
2204
2205 cf::sync_job {
2206 eval {
2207 $DB->set_flags (BDB::CHKSUM);
2208
2209 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2210 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2211 cf::cleanup "db_open(db): $!" if $!;
2212 };
2213 cf::cleanup "db_open(db): $@" if $@;
2214 };
2215
1818 my $path = cf::localdir . "/database.pst"; 2216 my $path = cf::localdir . "/database.pst";
2217 if (stat $path) {
2218 cf::sync_job {
2219 my $pst = Storable::retrieve $path;
1819 2220
1820 sub db_load() { 2221 cf::db_put (board => data => $pst->{board});
1821 warn "loading database $path\n";#d# remove later 2222 cf::db_put (guildrules => data => $pst->{guildrules});
1822 $DB = stat $path ? Storable::retrieve $path : { }; 2223 cf::db_put (rent => balance => $pst->{rent}{balance});
1823 } 2224 BDB::db_env_txn_checkpoint $DB_ENV;
1824 2225
1825 my $pid; 2226 unlink $path;
1826
1827 sub db_save() {
1828 warn "saving database $path\n";#d# remove later
1829 waitpid $pid, 0 if $pid;
1830 if (0 == ($pid = fork)) {
1831 $DB->{_meta}{version} = 1;
1832 Storable::nstore $DB, "$path~";
1833 rename "$path~", $path;
1834 cf::_exit 0 if defined $pid;
1835 } 2227 };
1836 }
1837
1838 my $dirty;
1839
1840 sub db_sync() {
1841 db_save if $dirty;
1842 undef $dirty;
1843 }
1844
1845 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1846 db_sync;
1847 }); 2228 }
2229}
1848 2230
1849 sub db_dirty() {
1850 $dirty = 1;
1851 $idle->start;
1852 }
1853
1854 sub db_get($;$) { 2231sub db_get($$) {
1855 @_ >= 2 2232 my $key = "$_[0]/$_[1]";
1856 ? $DB->{$_[0]}{$_[1]}
1857 : ($DB->{$_[0]} ||= { })
1858 }
1859 2233
2234 cf::sync_job {
2235 BDB::db_get $DB, undef, $key, my $data;
2236
2237 $! ? ()
2238 : Compress::LZF::sthaw $data
2239 }
2240}
2241
1860 sub db_put($$;$) { 2242sub db_put($$$) {
1861 if (@_ >= 3) { 2243 BDB::dbreq_pri 4;
1862 $DB->{$_[0]}{$_[1]} = $_[2]; 2244 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1863 } else {
1864 $DB->{$_[0]} = $_[1];
1865 }
1866 db_dirty;
1867 }
1868
1869 cf::global->attach (
1870 prio => 10000,
1871 on_cleanup => sub {
1872 db_sync;
1873 },
1874 );
1875} 2245}
1876 2246
1877############################################################################# 2247#############################################################################
1878# the server's main() 2248# the server's init and main functions
2249
2250sub load_resources {
2251 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2252 or die "unable to load regions file\n";#d#
2253}
1879 2254
1880sub cfg_load { 2255sub cfg_load {
1881 open my $fh, "<:utf8", cf::confdir . "/config" 2256 open my $fh, "<:utf8", cf::confdir . "/config"
1882 or return; 2257 or return;
1883 2258
1884 local $/; 2259 local $/;
1885 *CFG = YAML::Syck::Load <$fh>; 2260 *CFG = YAML::Syck::Load <$fh>;
2261
2262 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2263
2264 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2265 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2266
2267 if (exists $CFG{mlockall}) {
2268 eval {
2269 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2270 and die "WARNING: m(un)lockall failed: $!\n";
2271 };
2272 warn $@ if $@;
2273 }
2274}
2275
2276sub init {
2277 load_resources;
1886} 2278}
1887 2279
1888sub main { 2280sub main {
1889 # we must not ever block the main coroutine 2281 # we must not ever block the main coroutine
1890 local $Coro::idle = sub { 2282 local $Coro::idle = sub {
1891 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2283 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1892 (Coro::unblock_sub { 2284 (async {
1893 Event::one_event; 2285 Event::one_event;
1894 })->(); 2286 })->prio (Coro::PRIO_MAX);
1895 }; 2287 };
1896 2288
1897 cfg_load; 2289 cfg_load;
1898 db_load;
1899 load_extensions; 2290 load_extensions;
2291
2292 $TICK_WATCHER->start;
1900 Event::loop; 2293 Event::loop;
1901} 2294}
1902 2295
1903############################################################################# 2296#############################################################################
1904# initialisation 2297# initialisation and cleanup
2298
2299# install some emergency cleanup handlers
2300BEGIN {
2301 for my $signal (qw(INT HUP TERM)) {
2302 Event->signal (
2303 reentrant => 0,
2304 data => WF_AUTOCANCEL,
2305 signal => $signal,
2306 prio => 0,
2307 cb => sub {
2308 cf::cleanup "SIG$signal";
2309 },
2310 );
2311 }
2312}
2313
2314sub emergency_save() {
2315 my $freeze_guard = cf::freeze_mainloop;
2316
2317 warn "enter emergency perl save\n";
2318
2319 cf::sync_job {
2320 # use a peculiar iteration method to avoid tripping on perl
2321 # refcount bugs in for. also avoids problems with players
2322 # and maps saved/destroyed asynchronously.
2323 warn "begin emergency player save\n";
2324 for my $login (keys %cf::PLAYER) {
2325 my $pl = $cf::PLAYER{$login} or next;
2326 $pl->valid or next;
2327 $pl->save;
2328 }
2329 warn "end emergency player save\n";
2330
2331 warn "begin emergency map save\n";
2332 for my $path (keys %cf::MAP) {
2333 my $map = $cf::MAP{$path} or next;
2334 $map->valid or next;
2335 $map->save;
2336 }
2337 warn "end emergency map save\n";
2338
2339 warn "begin emergency database checkpoint\n";
2340 BDB::db_env_txn_checkpoint $DB_ENV;
2341 warn "end emergency database checkpoint\n";
2342 };
2343
2344 warn "leave emergency perl save\n";
2345}
1905 2346
1906sub reload() { 2347sub reload() {
1907 # can/must only be called in main 2348 # can/must only be called in main
1908 if ($Coro::current != $Coro::main) { 2349 if ($Coro::current != $Coro::main) {
1909 warn "can only reload from main coroutine\n"; 2350 warn "can only reload from main coroutine";
1910 return; 2351 return;
1911 } 2352 }
1912 2353
1913 warn "reloading..."; 2354 warn "reloading...";
1914 2355
1915 local $FREEZE = 1; 2356 warn "cancelling server ticker";
2357 $TICK_WATCHER->cancel;
2358
1916 cf::emergency_save; 2359 cf::emergency_save;
1917 2360
1918 eval { 2361 eval {
1919 # if anything goes wrong in here, we should simply crash as we already saved 2362 # if anything goes wrong in here, we should simply crash as we already saved
1920 2363
1921 # cancel all watchers 2364 warn "cancelling all WF_AUTOCANCEL watchers";
1922 for (Event::all_watchers) { 2365 for (Event::all_watchers) {
1923 $_->cancel if $_->data & WF_AUTOCANCEL; 2366 $_->cancel if $_->data & WF_AUTOCANCEL;
1924 } 2367 }
1925 2368
2369 warn "syncing database to disk";
2370 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
2371
2372 warn "flushing outstanding aio requests";
2373 for (;;) {
2374 BDB::flush;
2375 IO::AIO::flush;
2376 Coro::cede;
2377 last unless IO::AIO::nreqs || BDB::nreqs;
2378 warn "iterate...";
2379 }
2380
1926 # cancel all extension coros 2381 warn "cancelling all extension coros";
1927 $_->cancel for values %EXT_CORO; 2382 $_->cancel for values %EXT_CORO;
1928 %EXT_CORO = (); 2383 %EXT_CORO = ();
1929 2384
1930 # unload all extensions 2385 warn "removing commands";
1931 for (@exts) { 2386 %COMMAND = ();
2387
2388 warn "removing ext commands";
2389 %EXTCMD = ();
2390
2391 warn "unloading/nuking all extensions";
2392 for my $pkg (@EXTS) {
1932 warn "unloading <$_>"; 2393 warn "... unloading $pkg";
1933 unload_extension $_; 2394
2395 if (my $cb = $pkg->can ("unload")) {
2396 eval {
2397 $cb->($pkg);
2398 1
2399 } or warn "$pkg unloaded, but with errors: $@";
1934 } 2400 }
1935 2401
2402 warn "... nuking $pkg";
2403 Symbol::delete_package $pkg;
2404 }
2405
1936 # unload all modules loaded from $LIBDIR 2406 warn "unloading all perl modules loaded from $LIBDIR";
1937 while (my ($k, $v) = each %INC) { 2407 while (my ($k, $v) = each %INC) {
1938 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2408 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1939 2409
1940 warn "removing <$k>"; 2410 warn "... unloading $k";
1941 delete $INC{$k}; 2411 delete $INC{$k};
1942 2412
1943 $k =~ s/\.pm$//; 2413 $k =~ s/\.pm$//;
1944 $k =~ s/\//::/g; 2414 $k =~ s/\//::/g;
1945 2415
1948 } 2418 }
1949 2419
1950 Symbol::delete_package $k; 2420 Symbol::delete_package $k;
1951 } 2421 }
1952 2422
1953 # sync database to disk
1954 cf::db_sync;
1955 IO::AIO::flush;
1956
1957 # get rid of safe::, as good as possible 2423 warn "getting rid of safe::, as good as possible";
1958 Symbol::delete_package "safe::$_" 2424 Symbol::delete_package "safe::$_"
1959 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2425 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1960 2426
1961 # remove register_script_function callbacks
1962 # TODO
1963
1964 # unload cf.pm "a bit" 2427 warn "unloading cf.pm \"a bit\"";
1965 delete $INC{"cf.pm"}; 2428 delete $INC{"cf.pm"};
1966 2429
1967 # don't, removes xs symbols, too, 2430 # don't, removes xs symbols, too,
1968 # and global variables created in xs 2431 # and global variables created in xs
1969 #Symbol::delete_package __PACKAGE__; 2432 #Symbol::delete_package __PACKAGE__;
1970 2433
1971 # reload cf.pm 2434 warn "unload completed, starting to reload now";
2435
1972 warn "reloading cf.pm"; 2436 warn "reloading cf.pm";
1973 require cf; 2437 require cf;
1974 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2438 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1975 2439
1976 # load config and database again 2440 warn "loading config and database again";
1977 cf::cfg_load; 2441 cf::cfg_load;
1978 cf::db_load;
1979 2442
1980 # load extensions
1981 warn "load extensions"; 2443 warn "loading extensions";
1982 cf::load_extensions; 2444 cf::load_extensions;
1983 2445
1984 # reattach attachments to objects 2446 warn "reattaching attachments to objects/players";
1985 warn "reattach";
1986 _global_reattach; 2447 _global_reattach;
2448 warn "reattaching attachments to maps";
2449 reattach $_ for values %MAP;
2450
2451 warn "loading reloadable resources";
2452 load_resources;
2453
2454 warn "restarting server ticker";
2455
2456 $TICK_WATCHER->start;
1987 }; 2457 };
1988 2458
1989 if ($@) { 2459 if ($@) {
1990 warn $@; 2460 warn $@;
1991 warn "error while reloading, exiting."; 2461 warn "error while reloading, exiting.";
1992 exit 1; 2462 exit 1;
1993 } 2463 }
1994 2464
1995 warn "reloaded successfully"; 2465 warn "reloaded";
1996}; 2466};
1997 2467
1998############################################################################# 2468our $RELOAD_WATCHER; # used only during reload
1999
2000unless ($LINK_MAP) {
2001 $LINK_MAP = cf::map::new;
2002
2003 $LINK_MAP->width (41);
2004 $LINK_MAP->height (41);
2005 $LINK_MAP->alloc;
2006 $LINK_MAP->path ("{link}");
2007 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2008 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2009
2010 # dirty hack because... archetypes are not yet loaded
2011 Event->timer (
2012 after => 2,
2013 cb => sub {
2014 $_[0]->w->cancel;
2015
2016 # provide some exits "home"
2017 my $exit = cf::object::new "exit";
2018
2019 $exit->slaying ($EMERGENCY_POSITION->[0]);
2020 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2021 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2022
2023 $LINK_MAP->insert ($exit->clone, 19, 19);
2024 $LINK_MAP->insert ($exit->clone, 19, 20);
2025 $LINK_MAP->insert ($exit->clone, 19, 21);
2026 $LINK_MAP->insert ($exit->clone, 20, 19);
2027 $LINK_MAP->insert ($exit->clone, 20, 21);
2028 $LINK_MAP->insert ($exit->clone, 21, 19);
2029 $LINK_MAP->insert ($exit->clone, 21, 20);
2030 $LINK_MAP->insert ($exit->clone, 21, 21);
2031
2032 $exit->destroy;
2033 });
2034
2035 $LINK_MAP->{deny_save} = 1;
2036 $LINK_MAP->{deny_reset} = 1;
2037
2038 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2039}
2040
2041register "<global>", __PACKAGE__;
2042 2469
2043register_command "reload" => sub { 2470register_command "reload" => sub {
2044 my ($who, $arg) = @_; 2471 my ($who, $arg) = @_;
2045 2472
2046 if ($who->flag (FLAG_WIZ)) { 2473 if ($who->flag (FLAG_WIZ)) {
2047 $who->message ("start of reload."); 2474 $who->message ("reloading server.");
2475
2476 # doing reload synchronously and two reloads happen back-to-back,
2477 # coro crashes during coro_state_free->destroy here.
2478
2479 $RELOAD_WATCHER ||= Event->timer (
2480 reentrant => 0,
2481 after => 0,
2482 data => WF_AUTOCANCEL,
2483 cb => sub {
2048 reload; 2484 reload;
2049 $who->message ("end of reload."); 2485 undef $RELOAD_WATCHER;
2486 },
2487 );
2050 } 2488 }
2051}; 2489};
2052 2490
2053unshift @INC, $LIBDIR; 2491unshift @INC, $LIBDIR;
2492
2493my $bug_warning = 0;
2054 2494
2055$TICK_WATCHER = Event->timer ( 2495$TICK_WATCHER = Event->timer (
2056 reentrant => 0, 2496 reentrant => 0,
2497 parked => 1,
2057 prio => 0, 2498 prio => 0,
2058 at => $NEXT_TICK || $TICK, 2499 at => $NEXT_TICK || $TICK,
2059 data => WF_AUTOCANCEL, 2500 data => WF_AUTOCANCEL,
2060 cb => sub { 2501 cb => sub {
2061 unless ($FREEZE) { 2502 if ($Coro::current != $Coro::main) {
2503 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2504 unless ++$bug_warning > 10;
2505 return;
2506 }
2507
2508 $NOW = Event::time;
2509
2062 cf::server_tick; # one server iteration 2510 cf::server_tick; # one server iteration
2063 $RUNTIME += $TICK; 2511 $RUNTIME += $TICK;
2064 }
2065
2066 $NEXT_TICK += $TICK; 2512 $NEXT_TICK += $TICK;
2513
2514 $WAIT_FOR_TICK->broadcast;
2515 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2516
2517 Event::sweep;
2518 Coro::cede_notself;
2519
2520# my $AFTER = Event::time;
2521# warn $AFTER - $NOW;#d#
2067 2522
2068 # if we are delayed by four ticks or more, skip them all 2523 # if we are delayed by four ticks or more, skip them all
2069 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2524 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2070 2525
2071 $TICK_WATCHER->at ($NEXT_TICK); 2526 $TICK_WATCHER->at ($NEXT_TICK);
2072 $TICK_WATCHER->start; 2527 $TICK_WATCHER->start;
2073 }, 2528 },
2074); 2529);
2075 2530
2531{
2532 BDB::max_poll_time $TICK * 0.1;
2533 $BDB_POLL_WATCHER = Event->io (
2534 reentrant => 0,
2535 fd => BDB::poll_fileno,
2536 poll => 'r',
2537 prio => 0,
2538 data => WF_AUTOCANCEL,
2539 cb => \&BDB::poll_cb,
2540 );
2541 BDB::min_parallel 8;
2542
2543 BDB::set_sync_prepare {
2544 my $status;
2545 my $current = $Coro::current;
2546 (
2547 sub {
2548 $status = $!;
2549 $current->ready; undef $current;
2550 },
2551 sub {
2552 Coro::schedule while defined $current;
2553 $! = $status;
2554 },
2555 )
2556 };
2557
2558 unless ($DB_ENV) {
2559 $DB_ENV = BDB::db_env_create;
2560
2561 cf::sync_job {
2562 eval {
2563 BDB::db_env_open
2564 $DB_ENV,
2565 $BDB_ENV_DIR,
2566 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2567 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2568 0666;
2569
2570 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2571
2572 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2573 $DB_ENV->set_lk_detect;
2574 };
2575
2576 cf::cleanup "db_env_open(db): $@" if $@;
2577 };
2578 }
2579}
2580
2581{
2582 IO::AIO::min_parallel 8;
2583
2584 undef $Coro::AIO::WATCHER;
2076IO::AIO::max_poll_time $TICK * 0.2; 2585 IO::AIO::max_poll_time $TICK * 0.1;
2077 2586 $AIO_POLL_WATCHER = Event->io (
2078Event->io ( 2587 reentrant => 0,
2079 fd => IO::AIO::poll_fileno, 2588 fd => IO::AIO::poll_fileno,
2080 poll => 'r', 2589 poll => 'r',
2081 prio => 5, 2590 prio => 6,
2082 data => WF_AUTOCANCEL, 2591 data => WF_AUTOCANCEL,
2083 cb => \&IO::AIO::poll_cb, 2592 cb => \&IO::AIO::poll_cb,
2084); 2593 );
2594}
2085 2595
2086Event->timer ( 2596$WRITE_RUNTIME_WATCHER = Event->timer (
2597 reentrant => 0,
2087 data => WF_AUTOCANCEL, 2598 data => WF_AUTOCANCEL,
2088 after => 0, 2599 after => 1,
2089 interval => 10, 2600 interval => 10,
2090 cb => sub { 2601 prio => 6, # keep it lowest so it acts like a watchdog
2091 (Coro::unblock_sub { 2602 cb => Coro::unblock_sub {
2092 write_runtime 2603 write_runtime
2093 or warn "ERROR: unable to write runtime file: $!"; 2604 or warn "ERROR: unable to write runtime file: $!";
2094 })->();
2095 }, 2605 },
2096); 2606);
2097 2607
2608END { cf::emergency_save }
2609
20981 26101
2099 2611

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