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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.118 by root, Mon Jan 1 21:19:52 2007 UTC vs.
Revision 1.257 by root, Sat Apr 21 17:34:24 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3; 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE; 91
55our $RANDOM_MAPS = cf::localdir . "/random"; 92# used to convert map paths into valid unix filenames by replacing / by ∕
56our %EXT_CORO; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 94
58binmode STDOUT; 95binmode STDOUT;
59binmode STDERR; 96binmode STDERR;
60 97
61# read virtual server time, if available 98# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 99unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 100 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 101 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 102 $RUNTIME = <$fh> + 0.;
66} 103}
67 104
68mkdir cf::localdir; 105mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 106 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 107
74# a special map that is always available 108our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 109
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 110sub cf::map::normalise;
78 111
79############################################################################# 112#############################################################################
80 113
81=head2 GLOBAL VARIABLES 114=head2 GLOBAL VARIABLES
82 115
89=item $cf::RUNTIME 122=item $cf::RUNTIME
90 123
91The time this server has run, starts at 0 and is increased by $cf::TICK on 124The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 125every server tick.
93 126
94=item $cf::LIBDIR 127=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
128$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
129$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 130
96The perl library directory, where extensions and cf-specific modules can 131Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 132directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
133unique-items directory, player file directory, random maps directory and
134database environment.
98 135
99=item $cf::NOW 136=item $cf::NOW
100 137
101The time of the last (current) server tick. 138The time of the last (current) server tick.
102 139
106 143
107=item %cf::CFG 144=item %cf::CFG
108 145
109Configuration for the server, loaded from C</etc/crossfire/config>, or 146Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 147from wherever your confdir points to.
148
149=item cf::wait_for_tick, cf::wait_for_tick_begin
150
151These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
152returns directly I<after> the tick processing (and consequently, can only wake one process
153per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
111 154
112=back 155=back
113 156
114=cut 157=cut
115 158
116BEGIN { 159BEGIN {
117 *CORE::GLOBAL::warn = sub { 160 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 161 my $msg = join "", @_;
119 utf8::encode $msg;
120 162
121 $msg .= "\n" 163 $msg .= "\n"
122 unless $msg =~ /\n$/; 164 unless $msg =~ /\n$/;
123 165
166 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
167
168 utf8::encode $msg;
124 LOG llevError, "cfperl: $msg"; 169 LOG llevError, $msg;
125 }; 170 };
126} 171}
127 172
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 173@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 174@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 192
148$Event::DIED = sub { 193$Event::DIED = sub {
149 warn "error in event callback: @_"; 194 warn "error in event callback: @_";
150}; 195};
151 196
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 197=head2 UTILITY FUNCTIONS
157 198
158=over 4 199=over 4
159 200
160=cut 201=item dumpval $ref
161 202
203=cut
204
205sub dumpval {
206 eval {
207 local $SIG{__DIE__};
208 my $d;
209 if (1) {
210 $d = new Data::Dumper([$_[0]], ["*var"]);
211 $d->Terse(1);
212 $d->Indent(2);
213 $d->Quotekeys(0);
214 $d->Useqq(1);
215 #$d->Bless(...);
216 $d->Seen($_[1]) if @_ > 1;
217 $d = $d->Dump();
218 }
219 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
220 $d
221 } || "[unable to dump $_[0]: '$@']";
222}
223
162use JSON::Syck (); # TODO# replace by JSON::PC once working 224use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 225
164=item $ref = cf::from_json $json 226=item $ref = cf::from_json $json
165 227
166Converts a JSON string into the corresponding perl data structure. 228Converts a JSON string into the corresponding perl data structure.
167 229
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 230=item $json = cf::to_json $ref
176 231
177Converts a perl data structure into its JSON representation. 232Converts a perl data structure into its JSON representation.
178 233
179=cut 234=item cf::lock_wait $string
180 235
181sub to_json($) { 236Wait until the given lock is available. See cf::lock_acquire.
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 237
183 JSON::Syck::Dump $_[0] 238=item my $lock = cf::lock_acquire $string
239
240Wait until the given lock is available and then acquires it and returns
241a Coro::guard object. If the guard object gets destroyed (goes out of scope,
242for example when the coroutine gets canceled), the lock is automatically
243returned.
244
245Lock names should begin with a unique identifier (for example, cf::map::find
246uses map_find and cf::map::load uses map_load).
247
248=item $locked = cf::lock_active $string
249
250Return true if the lock is currently active, i.e. somebody has locked it.
251
252=cut
253
254our %LOCK;
255
256sub lock_wait($) {
257 my ($key) = @_;
258
259 # wait for lock, if any
260 while ($LOCK{$key}) {
261 push @{ $LOCK{$key} }, $Coro::current;
262 Coro::schedule;
263 }
184} 264}
265
266sub lock_acquire($) {
267 my ($key) = @_;
268
269 # wait, to be sure we are not locked
270 lock_wait $key;
271
272 $LOCK{$key} = [];
273
274 Coro::guard {
275 # wake up all waiters, to be on the safe side
276 $_->ready for @{ delete $LOCK{$key} };
277 }
278}
279
280sub lock_active($) {
281 my ($key) = @_;
282
283 ! ! $LOCK{$key}
284}
285
286sub freeze_mainloop {
287 return unless $TICK_WATCHER->is_active;
288
289 my $guard = Coro::guard {
290 $TICK_WATCHER->start;
291 };
292 $TICK_WATCHER->stop;
293 $guard
294}
295
296=item cf::async { BLOCK }
297
298Currently the same as Coro::async_pool, meaning you cannot use
299C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
300thing you are allowed to do is call C<prio> on it.
301
302=cut
303
304BEGIN { *async = \&Coro::async_pool }
185 305
186=item cf::sync_job { BLOCK } 306=item cf::sync_job { BLOCK }
187 307
188The design of crossfire+ requires that the main coro ($Coro::main) is 308The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 309always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 323 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 324 # till the operation succeeds, freezing the server :/
205 325
206 # TODO: use suspend/resume instead 326 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 327 # (but this is cancel-safe)
208 local $FREEZE = 1; 328 my $freeze_guard = freeze_mainloop;
209 329
210 my $busy = 1; 330 my $busy = 1;
211 my @res; 331 my @res;
212 332
213 (Coro::async { 333 (async {
214 @res = eval { $job->() }; 334 @res = eval { $job->() };
215 warn $@ if $@; 335 warn $@ if $@;
216 undef $busy; 336 undef $busy;
217 })->prio (Coro::PRIO_MAX); 337 })->prio (Coro::PRIO_MAX);
218 338
219 while ($busy) { 339 while ($busy) {
220 Coro::cede_notself; 340 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 341 }
223 342
224 wantarray ? @res : $res[0] 343 wantarray ? @res : $res[0]
225 } else { 344 } else {
226 # we are in another coroutine, how wonderful, everything just works 345 # we are in another coroutine, how wonderful, everything just works
227 346
228 $job->() 347 $job->()
229 } 348 }
230} 349}
231 350
232=item $coro = cf::coro { BLOCK } 351=item $coro = cf::async_ext { BLOCK }
233 352
234Creates and returns a new coro. This coro is automcatially being canceled 353Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 354extension calling this is being unloaded.
236 355
237=cut 356=cut
238 357
239sub coro(&) { 358sub async_ext(&) {
240 my $cb = shift; 359 my $cb = shift;
241 360
242 my $coro; $coro = async { 361 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 362
249 $coro->on_destroy (sub { 363 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 364 delete $EXT_CORO{$coro+0};
251 }); 365 });
252 $EXT_CORO{$coro+0} = $coro; 366 $EXT_CORO{$coro+0} = $coro;
253 367
254 $coro 368 $coro
255} 369}
256 370
257sub write_runtime { 371sub write_runtime {
258 my $runtime = cf::localdir . "/runtime"; 372 my $guard = cf::lock_acquire "write_runtime";
373
374 my $runtime = "$LOCALDIR/runtime";
259 375
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 376 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 377 or return;
262 378
379 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 380 # 10 is the runtime save interval, for a monotonic clock
381 # 60 allows for the watchdog to kill the server.
382
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 383 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 384 and return;
266 385
386 # always fsync - this file is important
267 aio_fsync $fh 387 aio_fsync $fh
268 and return; 388 and return;
269 389
270 close $fh 390 close $fh
271 or return; 391 or return;
274 and return; 394 and return;
275 395
276 1 396 1
277} 397}
278 398
399=item cf::datalog type => key => value, ...
400
401Log a datalog packet of the given type with the given key-value pairs.
402
403=cut
404
405sub datalog($@) {
406 my ($type, %kv) = @_;
407 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
408}
409
279=back 410=back
280 411
281=cut 412=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 413
403############################################################################# 414#############################################################################
404 415
405=head2 ATTACHABLE OBJECTS 416=head2 ATTACHABLE OBJECTS
406 417
532our @CB_TYPE = (); # registry for type (cf-object class) based events 543our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 544our @CB_MAP = ();
534 545
535my %attachment; 546my %attachment;
536 547
548sub cf::attachable::thawer_merge {
549 # simply override everything except _meta
550 local $_[0]{_meta};
551 %{$_[0]} = %{$_[1]};
552}
553
537sub _attach_cb($$$$) { 554sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 555 my ($registry, $event, $prio, $cb) = @_;
539 556
540 use sort 'stable'; 557 use sort 'stable';
541 558
712# object support 729# object support
713 730
714sub reattach { 731sub reattach {
715 # basically do the same as instantiate, without calling instantiate 732 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 733 my ($obj) = @_;
734
735 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 736
718 my $registry = $obj->registry; 737 my $registry = $obj->registry;
719 738
720 @$registry = (); 739 @$registry = ();
721 740
768 $filename, length $$rdata, scalar @$objs; 787 $filename, length $$rdata, scalar @$objs;
769 788
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 789 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 790 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 791 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh; 792 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh; 793 close $fh;
775 794
776 if (@$objs) { 795 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 796 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 797 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 798 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 799 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh; 800 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh; 801 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 802 aio_rename "$filename.pst~", "$filename.pst";
784 } 803 }
785 } else { 804 } else {
786 aio_unlink "$filename.pst"; 805 aio_unlink "$filename.pst";
853=cut 872=cut
854 873
855sub register_extcmd { 874sub register_extcmd {
856 my ($name, $cb) = @_; 875 my ($name, $cb) = @_;
857 876
858 my $caller = caller;
859 #warn "registering extcmd '$name' to '$caller'";
860
861 $EXTCMD{$name} = [$cb, $caller]; 877 $EXTCMD{$name} = $cb;
862} 878}
863 879
864cf::player->attach ( 880cf::player->attach (
865 on_command => sub { 881 on_command => sub {
866 my ($pl, $name, $params) = @_; 882 my ($pl, $name, $params) = @_;
879 895
880 my $msg = eval { from_json $buf }; 896 my $msg = eval { from_json $buf };
881 897
882 if (ref $msg) { 898 if (ref $msg) {
883 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 899 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
884 if (my %reply = $cb->[0]->($pl, $msg)) { 900 if (my %reply = $cb->($pl, $msg)) {
885 $pl->ext_reply ($msg->{msgid}, %reply); 901 $pl->ext_reply ($msg->{msgid}, %reply);
886 } 902 }
887 } 903 }
888 } else { 904 } else {
889 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 905 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
891 907
892 cf::override; 908 cf::override;
893 }, 909 },
894); 910);
895 911
896sub register {
897 my ($base, $pkg) = @_;
898
899 #TODO
900}
901
902sub load_extension { 912sub load_extension {
903 my ($path) = @_; 913 my ($path) = @_;
904 914
905 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 915 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
906 my $base = $1; 916 my $base = $1;
907 my $pkg = $1; 917 my $pkg = $1;
908 $pkg =~ s/[^[:word:]]/_/g; 918 $pkg =~ s/[^[:word:]]/_/g;
909 $pkg = "ext::$pkg"; 919 $pkg = "ext::$pkg";
910 920
911 warn "loading '$path' into '$pkg'\n"; 921 warn "... loading '$path' into '$pkg'\n";
912 922
913 open my $fh, "<:utf8", $path 923 open my $fh, "<:utf8", $path
914 or die "$path: $!"; 924 or die "$path: $!";
915 925
916 my $source = 926 my $source =
917 "package $pkg; use strict; use utf8;\n" 927 "package $pkg; use strict; use utf8;\n"
918 . "#line 1 \"$path\"\n{\n" 928 . "#line 1 \"$path\"\n{\n"
919 . (do { local $/; <$fh> }) 929 . (do { local $/; <$fh> })
920 . "\n};\n1"; 930 . "\n};\n1";
921 931
922 eval $source 932 unless (eval $source) {
923 or die $@ ? "$path: $@\n" 933 my $msg = $@ ? "$path: $@\n"
924 : "extension disabled.\n"; 934 : "extension disabled.\n";
925 935 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
926 push @exts, $pkg; 936 warn $@;
927 $ext_pkg{$base} = $pkg; 937 warn "mandatory extension failed to load, exiting.\n";
928 938 exit 1;
929# no strict 'refs'; 939 }
930# @{"$pkg\::ISA"} = ext::; 940 die $@;
931
932 register $base, $pkg;
933}
934
935sub unload_extension {
936 my ($pkg) = @_;
937
938 warn "removing extension $pkg\n";
939
940 # remove hooks
941 #TODO
942# for my $idx (0 .. $#PLUGIN_EVENT) {
943# delete $hook[$idx]{$pkg};
944# } 941 }
945 942
946 # remove commands 943 push @EXTS, $pkg;
947 for my $name (keys %COMMAND) {
948 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
949
950 if (@cb) {
951 $COMMAND{$name} = \@cb;
952 } else {
953 delete $COMMAND{$name};
954 }
955 }
956
957 # remove extcmds
958 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
959 delete $EXTCMD{$name};
960 }
961
962 if (my $cb = $pkg->can ("unload")) {
963 eval {
964 $cb->($pkg);
965 1
966 } or warn "$pkg unloaded, but with errors: $@";
967 }
968
969 Symbol::delete_package $pkg;
970} 944}
971 945
972sub load_extensions { 946sub load_extensions {
973 for my $ext (<$LIBDIR/*.ext>) { 947 for my $ext (<$LIBDIR/*.ext>) {
974 next unless -r $ext; 948 next unless -r $ext;
978 } or warn "$ext not loaded: $@"; 952 } or warn "$ext not loaded: $@";
979 } 953 }
980} 954}
981 955
982############################################################################# 956#############################################################################
983# load/save/clean perl data associated with a map
984
985*cf::mapsupport::on_clean = sub {
986 my ($map) = @_;
987
988 my $path = $map->tmpname;
989 defined $path or return;
990
991 unlink "$path.pst";
992};
993
994cf::map->attach (prio => -10000, package => cf::mapsupport::);
995
996#############################################################################
997# load/save perl data associated with player->ob objects
998
999sub all_objects(@) {
1000 @_, map all_objects ($_->inv), @_
1001}
1002
1003# TODO: compatibility cruft, remove when no longer needed
1004cf::player->attach (
1005 on_load => sub {
1006 my ($pl, $path) = @_;
1007
1008 for my $o (all_objects $pl->ob) {
1009 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1010 $o->set_ob_key_value ("_perl_data");
1011
1012 %$o = %{ Storable::thaw pack "H*", $value };
1013 }
1014 }
1015 },
1016);
1017
1018#############################################################################
1019 957
1020=head2 CORE EXTENSIONS 958=head2 CORE EXTENSIONS
1021 959
1022Functions and methods that extend core crossfire objects. 960Functions and methods that extend core crossfire objects.
1023 961
962=cut
963
964package cf::player;
965
966use Coro::AIO;
967
1024=head3 cf::player 968=head3 cf::player
1025 969
1026=over 4 970=over 4
1027 971
1028=item cf::player::exists $login 972=item cf::player::find $login
1029 973
1030Returns true when the given account exists. 974Returns the given player object, loading it if necessary (might block).
1031 975
1032=cut 976=cut
1033 977
1034sub cf::player::exists($) { 978sub playerdir($) {
1035 cf::player::find $_[0] 979 "$PLAYERDIR/"
1036 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 980 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1037} 981}
1038 982
983sub path($) {
984 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
985
986 (playerdir $login) . "/playerdata"
987}
988
989sub find_active($) {
990 $cf::PLAYER{$_[0]}
991 and $cf::PLAYER{$_[0]}->active
992 and $cf::PLAYER{$_[0]}
993}
994
995sub exists($) {
996 my ($login) = @_;
997
998 $cf::PLAYER{$login}
999 or cf::sync_job { !aio_stat path $login }
1000}
1001
1002sub find($) {
1003 return $cf::PLAYER{$_[0]} || do {
1004 my $login = $_[0];
1005
1006 my $guard = cf::lock_acquire "user_find:$login";
1007
1008 $cf::PLAYER{$_[0]} || do {
1009 # rename old playerfiles to new ones
1010 #TODO: remove when no longer required
1011 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1012 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1013 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1014 aio_unlink +(playerdir $login) . "/$login.pl";
1015
1016 my $pl = load_pl path $login
1017 or return;
1018 $cf::PLAYER{$login} = $pl
1019 }
1020 }
1021}
1022
1023sub save($) {
1024 my ($pl) = @_;
1025
1026 return if $pl->{deny_save};
1027
1028 my $path = path $pl;
1029 my $guard = cf::lock_acquire "user_save:$path";
1030
1031 return if $pl->{deny_save};
1032
1033 aio_mkdir playerdir $pl, 0770;
1034 $pl->{last_save} = $cf::RUNTIME;
1035
1036 $pl->save_pl ($path);
1037 Coro::cede;
1038}
1039
1040sub new($) {
1041 my ($login) = @_;
1042
1043 my $self = create;
1044
1045 $self->ob->name ($login);
1046 $self->{deny_save} = 1;
1047
1048 $cf::PLAYER{$login} = $self;
1049
1050 $self
1051}
1052
1053=item $pl->quit_character
1054
1055Nukes the player without looking back. If logged in, the connection will
1056be destroyed. May block for a long time.
1057
1058=cut
1059
1060sub quit_character {
1061 my ($pl) = @_;
1062
1063 my $name = $pl->ob->name;
1064
1065 $pl->{deny_save} = 1;
1066 $pl->password ("*"); # this should lock out the player until we nuked the dir
1067
1068 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1069 $pl->deactivate;
1070 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1071 $pl->ns->destroy if $pl->ns;
1072
1073 my $path = playerdir $pl;
1074 my $temp = "$path~$cf::RUNTIME~deleting~";
1075 aio_rename $path, $temp;
1076 delete $cf::PLAYER{$pl->ob->name};
1077 $pl->destroy;
1078
1079 my $prefix = qr<^~\Q$name\E/>;
1080
1081 # nuke player maps
1082 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1083
1084 IO::AIO::aio_rmtree $temp;
1085}
1086
1087=item $pl->kick
1088
1089Kicks a player out of the game. This destroys the connection.
1090
1091=cut
1092
1093sub kick {
1094 my ($pl, $kicker) = @_;
1095
1096 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1097 $pl->killer ("kicked");
1098 $pl->ns->destroy;
1099}
1100
1101=item cf::player::list_logins
1102
1103Returns am arrayref of all valid playernames in the system, can take a
1104while and may block, so not sync_job-capable, ever.
1105
1106=cut
1107
1108sub list_logins {
1109 my $dirs = aio_readdir $PLAYERDIR
1110 or return [];
1111
1112 my @logins;
1113
1114 for my $login (@$dirs) {
1115 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1116 aio_read $fh, 0, 512, my $buf, 0 or next;
1117 $buf !~ /^password -------------$/m or next; # official not-valid tag
1118
1119 utf8::decode $login;
1120 push @logins, $login;
1121 }
1122
1123 \@logins
1124}
1125
1126=item $player->maps
1127
1128Returns an arrayref of map paths that are private for this
1129player. May block.
1130
1131=cut
1132
1133sub maps($) {
1134 my ($pl) = @_;
1135
1136 $pl = ref $pl ? $pl->ob->name : $pl;
1137
1138 my $files = aio_readdir playerdir $pl
1139 or return;
1140
1141 my @paths;
1142
1143 for (@$files) {
1144 utf8::decode $_;
1145 next if /\.(?:pl|pst)$/;
1146 next unless /^$PATH_SEP/o;
1147
1148 push @paths, cf::map::normalise "~$pl/$_";
1149 }
1150
1151 \@paths
1152}
1153
1039=item $player->ext_reply ($msgid, $msgtype, %msg) 1154=item $player->ext_reply ($msgid, %msg)
1040 1155
1041Sends an ext reply to the player. 1156Sends an ext reply to the player.
1042 1157
1043=cut 1158=cut
1044 1159
1045sub cf::player::ext_reply($$$%) { 1160sub ext_reply($$%) {
1046 my ($self, $id, %msg) = @_; 1161 my ($self, $id, %msg) = @_;
1047 1162
1048 $msg{msgid} = $id; 1163 $msg{msgid} = $id;
1049 1164
1050 $self->send ("ext " . to_json \%msg); 1165 $self->send ("ext " . cf::to_json \%msg);
1166}
1167
1168=item $player->ext_event ($type, %msg)
1169
1170Sends an ext event to the client.
1171
1172=cut
1173
1174sub ext_event($$%) {
1175 my ($self, $type, %msg) = @_;
1176
1177 $self->ns->ext_event ($type, %msg);
1178}
1179
1180=head3 cf::region
1181
1182=over 4
1183
1184=cut
1185
1186package cf::region;
1187
1188=item cf::region::find_by_path $path
1189
1190Tries to decuce the probable region for a map knowing only its path.
1191
1192=cut
1193
1194sub find_by_path($) {
1195 my ($path) = @_;
1196
1197 my ($match, $specificity);
1198
1199 for my $region (list) {
1200 if ($region->match && $path =~ $region->match) {
1201 ($match, $specificity) = ($region, $region->specificity)
1202 if $region->specificity > $specificity;
1203 }
1204 }
1205
1206 $match
1051} 1207}
1052 1208
1053=back 1209=back
1054
1055 1210
1056=head3 cf::map 1211=head3 cf::map
1057 1212
1058=over 4 1213=over 4
1059 1214
1062package cf::map; 1217package cf::map;
1063 1218
1064use Fcntl; 1219use Fcntl;
1065use Coro::AIO; 1220use Coro::AIO;
1066 1221
1222use overload
1223 '""' => \&as_string,
1224 fallback => 1;
1225
1067our $MAX_RESET = 7200; 1226our $MAX_RESET = 3600;
1068our $DEFAULT_RESET = 3600; 1227our $DEFAULT_RESET = 3000;
1069 1228
1070sub generate_random_map { 1229sub generate_random_map {
1071 my ($path, $rmp) = @_; 1230 my ($self, $rmp) = @_;
1072
1073 # mit "rum" bekleckern, nicht 1231 # mit "rum" bekleckern, nicht
1074 cf::map::_create_random_map 1232 $self->_create_random_map (
1075 $path,
1076 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1233 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1077 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1234 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1078 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1235 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1079 $rmp->{exit_on_final_map}, 1236 $rmp->{exit_on_final_map},
1080 $rmp->{xsize}, $rmp->{ysize}, 1237 $rmp->{xsize}, $rmp->{ysize},
1081 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1238 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1082 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1239 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1083 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1240 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1084 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1241 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1085 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1242 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1086 (cf::region::find $rmp->{region}) 1243 (cf::region::find $rmp->{region}), $rmp->{custom}
1244 )
1245}
1246
1247=item cf::map->register ($regex, $prio)
1248
1249Register a handler for the map path matching the given regex at the
1250givne priority (higher is better, built-in handlers have priority 0, the
1251default).
1252
1253=cut
1254
1255sub register {
1256 my (undef, $regex, $prio) = @_;
1257 my $pkg = caller;
1258
1259 no strict;
1260 push @{"$pkg\::ISA"}, __PACKAGE__;
1261
1262 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1263}
1264
1265# also paths starting with '/'
1266$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1267
1268sub thawer_merge {
1269 my ($self, $merge) = @_;
1270
1271 # we have to keep some variables in memory intact
1272 local $self->{path};
1273 local $self->{load_path};
1274 local $self->{deny_save};
1275 local $self->{deny_reset};
1276
1277 $self->SUPER::thawer_merge ($merge);
1278}
1279
1280sub normalise {
1281 my ($path, $base) = @_;
1282
1283 $path = "$path"; # make sure its a string
1284
1285 $path =~ s/\.map$//;
1286
1287 # map plan:
1288 #
1289 # /! non-realised random map exit (special hack!)
1290 # {... are special paths that are not being touched
1291 # ?xxx/... are special absolute paths
1292 # ?random/... random maps
1293 # /... normal maps
1294 # ~user/... per-player map of a specific user
1295
1296 $path =~ s/$PATH_SEP/\//go;
1297
1298 # treat it as relative path if it starts with
1299 # something that looks reasonable
1300 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1301 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1302
1303 $base =~ s{[^/]+/?$}{};
1304 $path = "$base/$path";
1305 }
1306
1307 for ($path) {
1308 redo if s{//}{/};
1309 redo if s{/\.?/}{/};
1310 redo if s{/[^/]+/\.\./}{/};
1311 }
1312
1313 $path
1314}
1315
1316sub new_from_path {
1317 my (undef, $path, $base) = @_;
1318
1319 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1320
1321 $path = normalise $path, $base;
1322
1323 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1324 if ($path =~ $EXT_MAP{$pkg}[1]) {
1325 my $self = bless cf::map::new, $pkg;
1326 $self->{path} = $path; $self->path ($path);
1327 $self->init; # pass $1 etc.
1328 return $self;
1329 }
1330 }
1331
1332 Carp::carp "unable to resolve path '$path' (base '$base').";
1333 ()
1334}
1335
1336sub init {
1337 my ($self) = @_;
1338
1339 $self
1340}
1341
1342sub as_string {
1343 my ($self) = @_;
1344
1345 "$self->{path}"
1346}
1347
1348# the displayed name, this is a one way mapping
1349sub visible_name {
1350 &as_string
1351}
1352
1353# the original (read-only) location
1354sub load_path {
1355 my ($self) = @_;
1356
1357 "$MAPDIR/$self->{path}.map"
1358}
1359
1360# the temporary/swap location
1361sub save_path {
1362 my ($self) = @_;
1363
1364 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1365 "$TMPDIR/$path.map"
1366}
1367
1368# the unique path, undef == no special unique path
1369sub uniq_path {
1370 my ($self) = @_;
1371
1372 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1373 "$UNIQUEDIR/$path"
1087} 1374}
1088 1375
1089# and all this just because we cannot iterate over 1376# and all this just because we cannot iterate over
1090# all maps in C++... 1377# all maps in C++...
1091sub change_all_map_light { 1378sub change_all_map_light {
1092 my ($change) = @_; 1379 my ($change) = @_;
1093 1380
1094 $_->change_map_light ($change) for values %cf::MAP; 1381 $_->change_map_light ($change)
1382 for grep $_->outdoor, values %cf::MAP;
1095} 1383}
1096 1384
1385sub unlink_save {
1386 my ($self) = @_;
1387
1388 utf8::encode (my $save = $self->save_path);
1389 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1390 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1391}
1392
1097sub try_load_header($) { 1393sub load_header_from($) {
1098 my ($path) = @_; 1394 my ($self, $path) = @_;
1099 1395
1100 utf8::encode $path; 1396 utf8::encode $path;
1101 aio_open $path, O_RDONLY, 0 1397 #aio_open $path, O_RDONLY, 0
1398 # or return;
1399
1400 $self->_load_header ($path)
1102 or return; 1401 or return;
1103 1402
1104 my $map = cf::map::new 1403 $self->{load_path} = $path;
1404
1405 1
1406}
1407
1408sub load_header_orig {
1409 my ($self) = @_;
1410
1411 $self->load_header_from ($self->load_path)
1412}
1413
1414sub load_header_temp {
1415 my ($self) = @_;
1416
1417 $self->load_header_from ($self->save_path)
1418}
1419
1420sub prepare_temp {
1421 my ($self) = @_;
1422
1423 $self->last_access ((delete $self->{last_access})
1424 || $cf::RUNTIME); #d#
1425 # safety
1426 $self->{instantiate_time} = $cf::RUNTIME
1427 if $self->{instantiate_time} > $cf::RUNTIME;
1428}
1429
1430sub prepare_orig {
1431 my ($self) = @_;
1432
1433 $self->{load_original} = 1;
1434 $self->{instantiate_time} = $cf::RUNTIME;
1435 $self->last_access ($cf::RUNTIME);
1436 $self->instantiate;
1437}
1438
1439sub load_header {
1440 my ($self) = @_;
1441
1442 if ($self->load_header_temp) {
1443 $self->prepare_temp;
1444 } else {
1445 $self->load_header_orig
1105 or return; 1446 or return;
1447 $self->prepare_orig;
1448 }
1106 1449
1107 $map->load_header ($path) 1450 $self->default_region (cf::region::find_by_path $self->{path})
1108 or return; 1451 unless $self->default_region;
1109 1452
1110 $map->{load_path} = $path; 1453 1
1111
1112 $map
1113} 1454}
1114 1455
1456sub find;
1115sub find_map { 1457sub find {
1116 my ($path, $origin) = @_; 1458 my ($path, $origin) = @_;
1117 1459
1118 #warn "find_map<$path,$origin>\n";#d#
1119
1120 $path = new cf::path $path, $origin && $origin->path; 1460 $path = normalise $path, $origin && $origin->path;
1121 my $key = $path->as_string;
1122 1461
1462 cf::lock_wait "map_find:$path";
1463
1123 $cf::MAP{$key} || do { 1464 $cf::MAP{$path} || do {
1124 # do it the slow way 1465 my $guard = cf::lock_acquire "map_find:$path";
1125 my $map = try_load_header $path->save_path; 1466 my $map = new_from_path cf::map $path
1126
1127 if ($map) {
1128 # safety
1129 $map->{instantiate_time} = $cf::RUNTIME
1130 if $map->{instantiate_time} > $cf::RUNTIME;
1131 } else {
1132 if (my $rmp = $path->random_map_params) {
1133 $map = generate_random_map $key, $rmp;
1134 } else {
1135 $map = try_load_header $path->load_path;
1136 }
1137
1138 $map or return; 1467 or return;
1139 1468
1140 $map->{load_original} = 1;
1141 $map->{instantiate_time} = $cf::RUNTIME;
1142 $map->instantiate;
1143
1144 # per-player maps become, after loading, normal maps
1145 $map->per_player (0) if $path->{user_rel};
1146 }
1147 #Coro::Timer::sleep 1;#d#
1148
1149 $map->path ($key);
1150 $map->{path} = $path;
1151 $map->{last_save} = $cf::RUNTIME; 1469 $map->{last_save} = $cf::RUNTIME;
1152 $map->last_access ($cf::RUNTIME);
1153 1470
1154 if ($map->should_reset) { 1471 $map->load_header
1472 or return;
1473
1474 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1475 # doing this can freeze the server in a sync job, obviously
1476 #$cf::WAIT_FOR_TICK->wait;
1155 $map->reset; 1477 $map->reset;
1156 $map = find_map $path; 1478 undef $guard;
1479 return find $path;
1157 } 1480 }
1158 1481
1159 $cf::MAP{$key} = $map 1482 $cf::MAP{$path} = $map
1160 } 1483 }
1161} 1484}
1485
1486sub pre_load { }
1487sub post_load { }
1162 1488
1163sub load { 1489sub load {
1164 my ($self) = @_; 1490 my ($self) = @_;
1165 1491
1166 return if $self->in_memory != cf::MAP_SWAPPED; 1492 local $self->{deny_reset} = 1; # loading can take a long time
1167
1168 $self->in_memory (cf::MAP_LOADING);
1169 1493
1170 my $path = $self->{path}; 1494 my $path = $self->{path};
1171 1495
1496 {
1497 my $guard = cf::lock_acquire "map_load:$path";
1498
1499 return if $self->in_memory != cf::MAP_SWAPPED;
1500
1501 $self->in_memory (cf::MAP_LOADING);
1502
1172 $self->alloc; 1503 $self->alloc;
1504
1505 $self->pre_load;
1506 Coro::cede;
1507
1173 $self->load_objects ($self->{load_path}, 1) 1508 $self->_load_objects ($self->{load_path}, 1)
1174 or return; 1509 or return;
1175 1510
1176 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1511 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1177 if delete $self->{load_original}; 1512 if delete $self->{load_original};
1178 1513
1179 if (my $uniq = $path->uniq_path) { 1514 if (my $uniq = $self->uniq_path) {
1180 utf8::encode $uniq; 1515 utf8::encode $uniq;
1181 if (aio_open $uniq, O_RDONLY, 0) { 1516 if (aio_open $uniq, O_RDONLY, 0) {
1182 $self->clear_unique_items; 1517 $self->clear_unique_items;
1183 $self->load_objects ($uniq, 0); 1518 $self->_load_objects ($uniq, 0);
1184 } 1519 }
1185 } 1520 }
1186 1521
1522 Coro::cede;
1187 # now do the right thing for maps 1523 # now do the right thing for maps
1188 $self->link_multipart_objects; 1524 $self->link_multipart_objects;
1189
1190 if ($self->{path}->is_style_map) {
1191 $self->{deny_save} = 1;
1192 $self->{deny_reset} = 1;
1193 } else {
1194 $self->fix_auto_apply;
1195 $self->decay_objects;
1196 $self->update_buttons;
1197 $self->set_darkness_map;
1198 $self->difficulty ($self->estimate_difficulty) 1525 $self->difficulty ($self->estimate_difficulty)
1199 unless $self->difficulty; 1526 unless $self->difficulty;
1527 Coro::cede;
1528
1529 unless ($self->{deny_activate}) {
1530 $self->decay_objects;
1531 $self->fix_auto_apply;
1532 $self->update_buttons;
1533 Coro::cede;
1534 $self->set_darkness_map;
1535 Coro::cede;
1200 $self->activate; 1536 $self->activate;
1201 } 1537 }
1202 1538
1203 $self->in_memory (cf::MAP_IN_MEMORY); 1539 $self->in_memory (cf::MAP_IN_MEMORY);
1204} 1540 }
1205 1541
1206sub load_map_sync { 1542 $self->post_load;
1543}
1544
1545sub customise_for {
1546 my ($self, $ob) = @_;
1547
1548 return find "~" . $ob->name . "/" . $self->{path}
1549 if $self->per_player;
1550
1551 $self
1552}
1553
1554# find and load all maps in the 3x3 area around a map
1555sub load_diag {
1556 my ($map) = @_;
1557
1558 my @diag; # diagonal neighbours
1559
1560 for (0 .. 3) {
1561 my $neigh = $map->tile_path ($_)
1562 or next;
1563 $neigh = find $neigh, $map
1564 or next;
1565 $neigh->load;
1566
1567 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1568 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1569 }
1570
1571 for (@diag) {
1572 my $neigh = find @$_
1573 or next;
1574 $neigh->load;
1575 }
1576}
1577
1578sub find_sync {
1207 my ($path, $origin) = @_; 1579 my ($path, $origin) = @_;
1208 1580
1209 #warn "load_map_sync<$path, $origin>\n";#d# 1581 cf::sync_job { find $path, $origin }
1582}
1210 1583
1211 cf::sync_job { 1584sub do_load_sync {
1212 my $map = cf::map::find_map $path, $origin 1585 my ($map) = @_;
1213 or return; 1586
1587 cf::sync_job { $map->load };
1588}
1589
1590our %MAP_PREFETCH;
1591our $MAP_PREFETCHER = undef;
1592
1593sub find_async {
1594 my ($path, $origin) = @_;
1595
1596 $path = normalise $path, $origin && $origin->{path};
1597
1598 if (my $map = $cf::MAP{$path}) {
1599 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1600 }
1601
1602 undef $MAP_PREFETCH{$path};
1603 $MAP_PREFETCHER ||= cf::async {
1604 while (%MAP_PREFETCH) {
1605 for my $path (keys %MAP_PREFETCH) {
1606 my $map = find $path
1607 or next;
1214 $map->load; 1608 $map->load;
1215 $map 1609
1610 delete $MAP_PREFETCH{$path};
1611 }
1612 }
1613 undef $MAP_PREFETCHER;
1216 } 1614 };
1615 $MAP_PREFETCHER->prio (6);
1616
1617 ()
1217} 1618}
1218 1619
1219sub save { 1620sub save {
1220 my ($self) = @_; 1621 my ($self) = @_;
1221 1622
1623 my $lock = cf::lock_acquire "map_data:" . $self->path;
1624
1222 $self->{last_save} = $cf::RUNTIME; 1625 $self->{last_save} = $cf::RUNTIME;
1223 1626
1224 return unless $self->dirty; 1627 return unless $self->dirty;
1225 1628
1226 my $save = $self->{path}->save_path; utf8::encode $save; 1629 my $save = $self->save_path; utf8::encode $save;
1227 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1630 my $uniq = $self->uniq_path; utf8::encode $uniq;
1228 1631
1229 $self->{load_path} = $save; 1632 $self->{load_path} = $save;
1230 1633
1231 return if $self->{deny_save}; 1634 return if $self->{deny_save};
1232 1635
1636 local $self->{last_access} = $self->last_access;#d#
1637
1638 cf::async {
1639 $_->contr->save for $self->players;
1640 };
1641
1233 if ($uniq) { 1642 if ($uniq) {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1643 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1235 $self->save_objects ($uniq, cf::IO_UNIQUES); 1644 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1236 } else { 1645 } else {
1237 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1646 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1238 } 1647 }
1239} 1648}
1240 1649
1241sub swap_out { 1650sub swap_out {
1242 my ($self) = @_; 1651 my ($self) = @_;
1652
1653 # save first because save cedes
1654 $self->save;
1655
1656 my $lock = cf::lock_acquire "map_data:" . $self->path;
1243 1657
1244 return if $self->players; 1658 return if $self->players;
1245 return if $self->in_memory != cf::MAP_IN_MEMORY; 1659 return if $self->in_memory != cf::MAP_IN_MEMORY;
1246 return if $self->{deny_save}; 1660 return if $self->{deny_save};
1247 1661
1248 $self->save;
1249 $self->clear; 1662 $self->clear;
1250 $self->in_memory (cf::MAP_SWAPPED); 1663 $self->in_memory (cf::MAP_SWAPPED);
1251} 1664}
1252 1665
1253sub reset_at { 1666sub reset_at {
1254 my ($self) = @_; 1667 my ($self) = @_;
1255 1668
1256 # TODO: safety, remove and allow resettable per-player maps 1669 # TODO: safety, remove and allow resettable per-player maps
1257 return 1e99 if $self->{path}{user_rel}; 1670 return 1e99 if $self->isa ("ext::map_per_player");#d#
1258 return 1e99 if $self->{deny_reset}; 1671 return 1e99 if $self->{deny_reset};
1259 1672
1260 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1673 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1261 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1674 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1262 1675
1267 my ($self) = @_; 1680 my ($self) = @_;
1268 1681
1269 $self->reset_at <= $cf::RUNTIME 1682 $self->reset_at <= $cf::RUNTIME
1270} 1683}
1271 1684
1272sub unlink_save {
1273 my ($self) = @_;
1274
1275 utf8::encode (my $save = $self->{path}->save_path);
1276 aioreq_pri 3; IO::AIO::aio_unlink $save;
1277 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1278}
1279
1280sub rename {
1281 my ($self, $new_path) = @_;
1282
1283 $self->unlink_save;
1284
1285 delete $cf::MAP{$self->path};
1286 $self->{path} = new cf::path $new_path;
1287 $self->path ($self->{path}->as_string);
1288 $cf::MAP{$self->path} = $self;
1289
1290 $self->save;
1291}
1292
1293sub reset { 1685sub reset {
1294 my ($self) = @_; 1686 my ($self) = @_;
1295 1687
1688 my $lock = cf::lock_acquire "map_data:$self->{path}";
1689
1296 return if $self->players; 1690 return if $self->players;
1297 return if $self->{path}{user_rel};#d# 1691 return if $self->isa ("ext::map_per_player");#d#
1298 1692
1299 warn "resetting map ", $self->path;#d# 1693 warn "resetting map ", $self->path;#d#
1300 1694
1695 $self->in_memory (cf::MAP_SWAPPED);
1696
1697 # need to save uniques path
1698 unless ($self->{deny_save}) {
1699 my $uniq = $self->uniq_path; utf8::encode $uniq;
1700
1701 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1702 if $uniq;
1703 }
1704
1301 delete $cf::MAP{$self->path}; 1705 delete $cf::MAP{$self->path};
1706
1707 $self->clear;
1302 1708
1303 $_->clear_links_to ($self) for values %cf::MAP; 1709 $_->clear_links_to ($self) for values %cf::MAP;
1304 1710
1305 $self->unlink_save; 1711 $self->unlink_save;
1306 $self->destroy; 1712 $self->destroy;
1309my $nuke_counter = "aaaa"; 1715my $nuke_counter = "aaaa";
1310 1716
1311sub nuke { 1717sub nuke {
1312 my ($self) = @_; 1718 my ($self) = @_;
1313 1719
1720 delete $cf::MAP{$self->path};
1721
1722 $self->unlink_save;
1723
1724 bless $self, "cf::map";
1725 delete $self->{deny_reset};
1314 $self->{deny_save} = 1; 1726 $self->{deny_save} = 1;
1315 $self->reset_timeout (1); 1727 $self->reset_timeout (1);
1316 $self->rename ("{nuke}/" . ($nuke_counter++)); 1728 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1729
1730 $cf::MAP{$self->path} = $self;
1731
1317 $self->reset; # polite request, might not happen 1732 $self->reset; # polite request, might not happen
1318} 1733}
1319 1734
1320sub customise_for { 1735=item cf::map::unique_maps
1321 my ($map, $ob) = @_;
1322 1736
1323 if ($map->per_player) { 1737Returns an arrayref of paths of all shared maps that have
1324 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1738instantiated unique items. May block.
1325 }
1326 1739
1327 $map 1740=cut
1328}
1329 1741
1330sub emergency_save { 1742sub unique_maps() {
1331 local $cf::FREEZE = 1; 1743 my $files = aio_readdir $UNIQUEDIR
1744 or return;
1332 1745
1333 warn "enter emergency map save\n"; 1746 my @paths;
1334 1747
1335 cf::sync_job { 1748 for (@$files) {
1336 warn "begin emergency map save\n"; 1749 utf8::decode $_;
1337 $_->save for values %cf::MAP; 1750 next if /\.pst$/;
1751 next unless /^$PATH_SEP/o;
1752
1753 push @paths, cf::map::normalise $_;
1338 }; 1754 }
1339 1755
1340 warn "end emergency map save\n"; 1756 \@paths
1341} 1757}
1342 1758
1343package cf; 1759package cf;
1344 1760
1345=back 1761=back
1346 1762
1763=head3 cf::object
1764
1765=cut
1766
1767package cf::object;
1768
1769=over 4
1770
1771=item $ob->inv_recursive
1772
1773Returns the inventory of the object _and_ their inventories, recursively.
1774
1775=cut
1776
1777sub inv_recursive_;
1778sub inv_recursive_ {
1779 map { $_, inv_recursive_ $_->inv } @_
1780}
1781
1782sub inv_recursive {
1783 inv_recursive_ inv $_[0]
1784}
1785
1786package cf;
1787
1788=back
1347 1789
1348=head3 cf::object::player 1790=head3 cf::object::player
1349 1791
1350=over 4 1792=over 4
1351 1793
1391 1833
1392=item $player_object->enter_link 1834=item $player_object->enter_link
1393 1835
1394Freezes the player and moves him/her to a special map (C<{link}>). 1836Freezes the player and moves him/her to a special map (C<{link}>).
1395 1837
1396The player should be reaosnably safe there for short amounts of time. You 1838The player should be reasonably safe there for short amounts of time. You
1397I<MUST> call C<leave_link> as soon as possible, though. 1839I<MUST> call C<leave_link> as soon as possible, though.
1398 1840
1841Will never block.
1842
1399=item $player_object->leave_link ($map, $x, $y) 1843=item $player_object->leave_link ($map, $x, $y)
1400 1844
1401Moves the player out of the specila link map onto the given map. If the 1845Moves the player out of the special C<{link}> map onto the specified
1402map is not valid (or omitted), the player will be moved back to the 1846map. If the map is not valid (or omitted), the player will be moved back
1403location he/she was before the call to C<enter_link>, or, if that fails, 1847to the location he/she was before the call to C<enter_link>, or, if that
1404to the emergency map position. 1848fails, to the emergency map position.
1405 1849
1406Might block. 1850Might block.
1407 1851
1408=cut 1852=cut
1853
1854sub link_map {
1855 unless ($LINK_MAP) {
1856 $LINK_MAP = cf::map::find "{link}"
1857 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1858 $LINK_MAP->load;
1859 }
1860
1861 $LINK_MAP
1862}
1409 1863
1410sub cf::object::player::enter_link { 1864sub cf::object::player::enter_link {
1411 my ($self) = @_; 1865 my ($self) = @_;
1412 1866
1413 return if $self->map == $LINK_MAP; 1867 return if UNIVERSAL::isa $self->map, "ext::map_link";
1414 1868
1415 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1869 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1416 if $self->map; 1870 if $self->map;
1417 1871
1418 $self->enter_map ($LINK_MAP, 20, 20); 1872 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1419 $self->deactivate_recursive;
1420} 1873}
1421 1874
1422sub cf::object::player::leave_link { 1875sub cf::object::player::leave_link {
1423 my ($self, $map, $x, $y) = @_; 1876 my ($self, $map, $x, $y) = @_;
1424 1877
1425 my $link_pos = delete $self->{_link_pos}; 1878 my $link_pos = delete $self->{_link_pos};
1426 1879
1427 unless ($map) { 1880 unless ($map) {
1428 # restore original map position 1881 # restore original map position
1429 ($map, $x, $y) = @{ $link_pos || [] }; 1882 ($map, $x, $y) = @{ $link_pos || [] };
1430 $map = cf::map::find_map $map; 1883 $map = cf::map::find $map;
1431 1884
1432 unless ($map) { 1885 unless ($map) {
1433 ($map, $x, $y) = @$EMERGENCY_POSITION; 1886 ($map, $x, $y) = @$EMERGENCY_POSITION;
1434 $map = cf::map::find_map $map 1887 $map = cf::map::find $map
1435 or die "FATAL: cannot load emergency map\n"; 1888 or die "FATAL: cannot load emergency map\n";
1436 } 1889 }
1437 } 1890 }
1438 1891
1439 ($x, $y) = (-1, -1) 1892 ($x, $y) = (-1, -1)
1442 # use -1 or undef as default coordinates, not 0, 0 1895 # use -1 or undef as default coordinates, not 0, 0
1443 ($x, $y) = ($map->enter_x, $map->enter_y) 1896 ($x, $y) = ($map->enter_x, $map->enter_y)
1444 if $x <=0 && $y <= 0; 1897 if $x <=0 && $y <= 0;
1445 1898
1446 $map->load; 1899 $map->load;
1900 $map->load_diag;
1447 1901
1902 return unless $self->contr->active;
1448 $self->activate_recursive; 1903 $self->activate_recursive;
1904
1905 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1449 $self->enter_map ($map, $x, $y); 1906 $self->enter_map ($map, $x, $y);
1450} 1907}
1451 1908
1909cf::player->attach (
1910 on_logout => sub {
1911 my ($pl) = @_;
1912
1913 # abort map switching before logout
1914 if ($pl->ob->{_link_pos}) {
1915 cf::sync_job {
1916 $pl->ob->leave_link
1917 };
1918 }
1919 },
1920 on_login => sub {
1921 my ($pl) = @_;
1922
1923 # try to abort aborted map switching on player login :)
1924 # should happen only on crashes
1925 if ($pl->ob->{_link_pos}) {
1926 $pl->ob->enter_link;
1927 (async {
1928 $pl->ob->reply (undef,
1929 "There was an internal problem at your last logout, "
1930 . "the server will try to bring you to your intended destination in a second.",
1931 cf::NDI_RED);
1932 # we need this sleep as the login has a concurrent enter_exit running
1933 # and this sleep increases chances of the player not ending up in scorn
1934 Coro::Timer::sleep 1;
1935 $pl->ob->leave_link;
1936 })->prio (2);
1937 }
1938 },
1939);
1940
1452=item $player_object->goto_map ($path, $x, $y) 1941=item $player_object->goto ($path, $x, $y)
1453 1942
1454=cut 1943=cut
1455 1944
1456sub cf::object::player::goto_map { 1945sub cf::object::player::goto {
1457 my ($self, $path, $x, $y) = @_; 1946 my ($self, $path, $x, $y) = @_;
1458 1947
1459 $self->enter_link; 1948 $self->enter_link;
1460 1949
1461 (Coro::async { 1950 (async {
1462 $path = new cf::path $path; 1951 my $map = eval {
1463
1464 my $map = cf::map::find_map $path->as_string; 1952 my $map = cf::map::find $path;
1465 $map = $map->customise_for ($self) if $map; 1953 $map = $map->customise_for ($self) if $map;
1466
1467 warn "entering ", $map->path, " at ($x, $y)\n"
1468 if $map; 1954 $map
1469 1955 } or
1470 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1956 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1471 1957
1472 $self->leave_link ($map, $x, $y); 1958 $self->leave_link ($map, $x, $y);
1473 })->prio (1); 1959 })->prio (1);
1474} 1960}
1475 1961
1479 1965
1480sub parse_random_map_params { 1966sub parse_random_map_params {
1481 my ($spec) = @_; 1967 my ($spec) = @_;
1482 1968
1483 my $rmp = { # defaults 1969 my $rmp = { # defaults
1484 xsize => 10, 1970 xsize => (cf::rndm 15, 40),
1485 ysize => 10, 1971 ysize => (cf::rndm 15, 40),
1972 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1973 #layout => string,
1486 }; 1974 };
1487 1975
1488 for (split /\n/, $spec) { 1976 for (split /\n/, $spec) {
1489 my ($k, $v) = split /\s+/, $_, 2; 1977 my ($k, $v) = split /\s+/, $_, 2;
1490 1978
1494 $rmp 1982 $rmp
1495} 1983}
1496 1984
1497sub prepare_random_map { 1985sub prepare_random_map {
1498 my ($exit) = @_; 1986 my ($exit) = @_;
1987
1988 my $guard = cf::lock_acquire "exit_prepare:$exit";
1499 1989
1500 # all this does is basically replace the /! path by 1990 # all this does is basically replace the /! path by
1501 # a new random map path (?random/...) with a seed 1991 # a new random map path (?random/...) with a seed
1502 # that depends on the exit object 1992 # that depends on the exit object
1503 1993
1504 my $rmp = parse_random_map_params $exit->msg; 1994 my $rmp = parse_random_map_params $exit->msg;
1505 1995
1506 if ($exit->map) { 1996 if ($exit->map) {
1507 $rmp->{region} = $exit->map->region_name; 1997 $rmp->{region} = $exit->region->name;
1508 $rmp->{origin_map} = $exit->map->path; 1998 $rmp->{origin_map} = $exit->map->path;
1509 $rmp->{origin_x} = $exit->x; 1999 $rmp->{origin_x} = $exit->x;
1510 $rmp->{origin_y} = $exit->y; 2000 $rmp->{origin_y} = $exit->y;
1511 } 2001 }
1512 2002
1513 $rmp->{random_seed} ||= $exit->random_seed; 2003 $rmp->{random_seed} ||= $exit->random_seed;
1514 2004
1515 my $data = cf::to_json $rmp; 2005 my $data = cf::to_json $rmp;
1516 my $md5 = Digest::MD5::md5_hex $data; 2006 my $md5 = Digest::MD5::md5_hex $data;
2007 my $meta = "$RANDOMDIR/$md5.meta";
1517 2008
1518 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2009 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1519 aio_write $fh, 0, (length $data), $data, 0; 2010 aio_write $fh, 0, (length $data), $data, 0;
2011 undef $fh;
2012 aio_rename "$meta~", $meta;
1520 2013
1521 $exit->slaying ("?random/$md5"); 2014 $exit->slaying ("?random/$md5");
1522 $exit->msg (undef); 2015 $exit->msg (undef);
1523 } 2016 }
1524} 2017}
1526sub cf::object::player::enter_exit { 2019sub cf::object::player::enter_exit {
1527 my ($self, $exit) = @_; 2020 my ($self, $exit) = @_;
1528 2021
1529 return unless $self->type == cf::PLAYER; 2022 return unless $self->type == cf::PLAYER;
1530 2023
2024 if ($exit->slaying eq "/!") {
2025 #TODO: this should de-fi-ni-te-ly not be a sync-job
2026 # the problem is that $exit might not survive long enough
2027 # so it needs to be done right now, right here
2028 cf::sync_job { prepare_random_map $exit };
2029 }
2030
2031 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2032 my $hp = $exit->stats->hp;
2033 my $sp = $exit->stats->sp;
2034
1531 $self->enter_link; 2035 $self->enter_link;
1532 2036
1533 (Coro::async { 2037 (async {
2038 $self->deactivate_recursive; # just to be sure
1534 unless (eval { 2039 unless (eval {
1535 2040 $self->goto ($slaying, $hp, $sp);
1536 prepare_random_map $exit
1537 if $exit->slaying eq "/!";
1538
1539 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1540 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1541 2041
1542 1; 2042 1;
1543 }) { 2043 }) {
1544 $self->message ("Something went wrong deep within the crossfire server. " 2044 $self->message ("Something went wrong deep within the crossfire server. "
1545 . "I'll try to bring you back to the map you were before. " 2045 . "I'll try to bring you back to the map you were before. "
1546 . "Please report this to the dungeon master", 2046 . "Please report this to the dungeon master!",
1547 cf::NDI_UNIQUE | cf::NDI_RED); 2047 cf::NDI_UNIQUE | cf::NDI_RED);
1548 2048
1549 warn "ERROR in enter_exit: $@"; 2049 warn "ERROR in enter_exit: $@";
1550 $self->leave_link; 2050 $self->leave_link;
1551 } 2051 }
1552 })->prio (1); 2052 })->prio (1);
1565 2065
1566sub cf::client::send_drawinfo { 2066sub cf::client::send_drawinfo {
1567 my ($self, $text, $flags) = @_; 2067 my ($self, $text, $flags) = @_;
1568 2068
1569 utf8::encode $text; 2069 utf8::encode $text;
1570 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2070 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1571} 2071}
1572 2072
2073=item $client->ext_event ($type, %msg)
2074
2075Sends an exti event to the client.
2076
2077=cut
2078
2079sub cf::client::ext_event($$%) {
2080 my ($self, $type, %msg) = @_;
2081
2082 $msg{msgtype} = "event_$type";
2083 $self->send_packet ("ext " . cf::to_json \%msg);
2084}
1573 2085
1574=item $success = $client->query ($flags, "text", \&cb) 2086=item $success = $client->query ($flags, "text", \&cb)
1575 2087
1576Queues a query to the client, calling the given callback with 2088Queues a query to the client, calling the given callback with
1577the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2089the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1602 on_reply => sub { 2114 on_reply => sub {
1603 my ($ns, $msg) = @_; 2115 my ($ns, $msg) = @_;
1604 2116
1605 # this weird shuffling is so that direct followup queries 2117 # this weird shuffling is so that direct followup queries
1606 # get handled first 2118 # get handled first
1607 my $queue = delete $ns->{query_queue}; 2119 my $queue = delete $ns->{query_queue}
2120 or return; # be conservative, not sure how that can happen, but we saw a crash here
1608 2121
1609 (shift @$queue)->[1]->($msg); 2122 (shift @$queue)->[1]->($msg);
2123 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1610 2124
1611 push @{ $ns->{query_queue} }, @$queue; 2125 push @{ $ns->{query_queue} }, @$queue;
1612 2126
1613 if (@{ $ns->{query_queue} } == @$queue) { 2127 if (@{ $ns->{query_queue} } == @$queue) {
1614 if (@$queue) { 2128 if (@$queue) {
1618 } 2132 }
1619 } 2133 }
1620 }, 2134 },
1621); 2135);
1622 2136
1623=item $client->coro (\&cb) 2137=item $client->async (\&cb)
1624 2138
1625Create a new coroutine, running the specified callback. The coroutine will 2139Create a new coroutine, running the specified callback. The coroutine will
1626be automatically cancelled when the client gets destroyed (e.g. on logout, 2140be automatically cancelled when the client gets destroyed (e.g. on logout,
1627or loss of connection). 2141or loss of connection).
1628 2142
1629=cut 2143=cut
1630 2144
1631sub cf::client::coro { 2145sub cf::client::async {
1632 my ($self, $cb) = @_; 2146 my ($self, $cb) = @_;
1633 2147
1634 my $coro; $coro = async { 2148 my $coro = &Coro::async ($cb);
1635 eval {
1636 $cb->();
1637 };
1638 warn $@ if $@;
1639 };
1640 2149
1641 $coro->on_destroy (sub { 2150 $coro->on_destroy (sub {
1642 delete $self->{_coro}{$coro+0}; 2151 delete $self->{_coro}{$coro+0};
1643 }); 2152 });
1644 2153
1677 2186
1678# here we export the classes and methods available to script code 2187# here we export the classes and methods available to script code
1679 2188
1680=pod 2189=pod
1681 2190
1682The following fucntions and emthods are available within a safe environment: 2191The following functions and methods are available within a safe environment:
1683 2192
1684 cf::object contr pay_amount pay_player map 2193 cf::object contr pay_amount pay_player map
1685 cf::object::player player 2194 cf::object::player player
1686 cf::player peaceful 2195 cf::player peaceful
1687 cf::map trigger 2196 cf::map trigger
1772############################################################################# 2281#############################################################################
1773 2282
1774=head2 EXTENSION DATABASE SUPPORT 2283=head2 EXTENSION DATABASE SUPPORT
1775 2284
1776Crossfire maintains a very simple database for extension use. It can 2285Crossfire maintains a very simple database for extension use. It can
1777currently store anything that can be serialised using Storable, which 2286currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1778excludes objects. 2287convert to/from binary).
1779 2288
1780The parameter C<$family> should best start with the name of the extension 2289The parameter C<$family> should best start with the name of the extension
1781using it, it should be unique. 2290using it, it should be unique.
1782 2291
1783=over 4 2292=over 4
1784 2293
1785=item $hashref = cf::db_get $family
1786
1787Return a hashref for use by the extension C<$family>, which can be
1788modified. After modifications, you have to call C<cf::db_dirty> or
1789C<cf::db_sync>.
1790
1791=item $value = cf::db_get $family => $key 2294=item $value = cf::db_get $family => $key
1792 2295
1793Returns a single value from the database 2296Returns a single value from the database.
1794
1795=item cf::db_put $family => $hashref
1796
1797Stores the given family hashref into the database. Updates are delayed, if
1798you want the data to be synced to disk immediately, use C<cf::db_sync>.
1799 2297
1800=item cf::db_put $family => $key => $value 2298=item cf::db_put $family => $key => $value
1801 2299
1802Stores the given C<$value> in the family hash. Updates are delayed, if you 2300Stores the given C<$value> in the family.
1803want the data to be synced to disk immediately, use C<cf::db_sync>.
1804
1805=item cf::db_dirty
1806
1807Marks the database as dirty, to be updated at a later time.
1808
1809=item cf::db_sync
1810
1811Immediately write the database to disk I<if it is dirty>.
1812 2301
1813=cut 2302=cut
1814 2303
1815our $DB; 2304our $DB;
1816 2305
1817{ 2306sub db_init {
1818 my $path = cf::localdir . "/database.pst"; 2307 unless ($DB) {
2308 $DB = BDB::db_create $DB_ENV;
1819 2309
1820 sub db_load() { 2310 cf::sync_job {
1821 warn "loading database $path\n";#d# remove later 2311 eval {
1822 $DB = stat $path ? Storable::retrieve $path : { }; 2312 $DB->set_flags (BDB::CHKSUM);
1823 }
1824 2313
1825 my $pid; 2314 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1826 2315 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1827 sub db_save() { 2316 cf::cleanup "db_open(db): $!" if $!;
1828 warn "saving database $path\n";#d# remove later 2317 };
1829 waitpid $pid, 0 if $pid; 2318 cf::cleanup "db_open(db): $@" if $@;
1830 if (0 == ($pid = fork)) {
1831 $DB->{_meta}{version} = 1;
1832 Storable::nstore $DB, "$path~";
1833 rename "$path~", $path;
1834 cf::_exit 0 if defined $pid;
1835 } 2319 };
1836 }
1837
1838 my $dirty;
1839
1840 sub db_sync() {
1841 db_save if $dirty;
1842 undef $dirty;
1843 }
1844
1845 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1846 db_sync;
1847 }); 2320 }
2321}
1848 2322
1849 sub db_dirty() {
1850 $dirty = 1;
1851 $idle->start;
1852 }
1853
1854 sub db_get($;$) { 2323sub db_get($$) {
1855 @_ >= 2 2324 my $key = "$_[0]/$_[1]";
1856 ? $DB->{$_[0]}{$_[1]}
1857 : ($DB->{$_[0]} ||= { })
1858 }
1859 2325
2326 cf::sync_job {
2327 BDB::db_get $DB, undef, $key, my $data;
2328
2329 $! ? ()
2330 : $data
2331 }
2332}
2333
1860 sub db_put($$;$) { 2334sub db_put($$$) {
1861 if (@_ >= 3) { 2335 BDB::dbreq_pri 4;
1862 $DB->{$_[0]}{$_[1]} = $_[2]; 2336 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1863 } else { 2337}
1864 $DB->{$_[0]} = $_[1];
1865 }
1866 db_dirty;
1867 }
1868 2338
1869 cf::global->attach ( 2339=item cf::cache $id => [$paths...], $processversion => $process
1870 prio => 10000, 2340
1871 on_cleanup => sub { 2341Generic caching function that returns the value of the resource $id,
1872 db_sync; 2342caching and regenerating as required.
2343
2344This function can block.
2345
2346=cut
2347
2348sub cache {
2349 my ($id, $src, $processversion, $process) = @_;
2350
2351 my $meta =
2352 join "\x00",
2353 $processversion,
2354 map {
2355 aio_stat $_
2356 and Carp::croak "$_: $!";
2357
2358 ($_, (stat _)[7,9])
2359 } @$src;
2360
2361 my $dbmeta = db_get cache => "$id/meta";
2362 if ($dbmeta ne $meta) {
2363 # changed, we may need to process
2364
2365 my @data;
2366 my $md5;
2367
2368 for (0 .. $#$src) {
2369 0 <= aio_load $src->[$_], $data[$_]
2370 or Carp::croak "$src->[$_]: $!";
1873 }, 2371 }
1874 ); 2372
2373 # if processing is expensive, check
2374 # checksum first
2375 if (1) {
2376 $md5 =
2377 join "\x00",
2378 $processversion,
2379 map {
2380 Coro::cede;
2381 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2382 } 0.. $#$src;
2383
2384
2385 my $dbmd5 = db_get cache => "$id/md5";
2386 if ($dbmd5 eq $md5) {
2387 db_put cache => "$id/meta", $meta;
2388
2389 return db_get cache => "$id/data";
2390 }
2391 }
2392
2393 my $t1 = Time::HiRes::time;
2394 my $data = $process->(\@data);
2395 my $t2 = Time::HiRes::time;
2396
2397 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2398
2399 db_put cache => "$id/data", $data;
2400 db_put cache => "$id/md5" , $md5;
2401 db_put cache => "$id/meta", $meta;
2402
2403 return $data;
2404 }
2405
2406 db_get cache => "$id/data"
1875} 2407}
2408
2409=item fork_call { }, $args
2410
2411Executes the given code block with the given arguments in a seperate
2412process, returning the results. Everything must be serialisable with
2413Coro::Storable. May, of course, block. Note that the executed sub may
2414never block itself or use any form of Event handling.
2415
2416=cut
2417
2418sub fork_call(&@) {
2419 my ($cb, @args) = @_;
2420
2421# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2422# or die "socketpair: $!";
2423 pipe my $fh1, my $fh2
2424 or die "pipe: $!";
2425
2426 if (my $pid = fork) {
2427 close $fh2;
2428
2429 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2430 $res = Coro::Storable::thaw $res;
2431
2432 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2433
2434 die $$res unless "ARRAY" eq ref $res;
2435
2436 return wantarray ? @$res : $res->[-1];
2437 } else {
2438 local $SIG{__WARN__};
2439 eval {
2440 local $SIG{__DIE__};
2441 close $fh1;
2442
2443 my @res = eval { $cb->(@args) };
2444 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2445 };
2446
2447 warn $@ if $@;
2448 _exit 0;
2449 }
2450}
2451
2452
1876 2453
1877############################################################################# 2454#############################################################################
1878# the server's main() 2455# the server's init and main functions
2456
2457sub load_facedata($) {
2458 my ($path) = @_;
2459
2460 warn "loading facedata from $path\n";
2461
2462 my $facedata;
2463 0 < aio_load $path, $facedata
2464 or die "$path: $!";
2465
2466 $facedata = Coro::Storable::thaw $facedata;
2467
2468 $facedata->{version} == 2
2469 or cf::cleanup "$path: version mismatch, cannot proceed.";
2470
2471 {
2472 my $faces = $facedata->{faceinfo};
2473
2474 while (my ($face, $info) = each %$faces) {
2475 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2476 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2477 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2478 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2479 Coro::cede;
2480 }
2481
2482 while (my ($face, $info) = each %$faces) {
2483 next unless $info->{smooth};
2484 my $idx = cf::face::find $face
2485 or next;
2486 if (my $smooth = cf::face::find $info->{smooth}) {
2487 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2488 } else {
2489 warn "smooth face '$info->{smooth}' not found for face '$face'";
2490 }
2491 Coro::cede;
2492 }
2493 }
2494
2495 {
2496 my $anims = $facedata->{animinfo};
2497
2498 while (my ($anim, $info) = each %$anims) {
2499 cf::anim::set $anim, $info->{frames}, $info->{facings};
2500 Coro::cede;
2501 }
2502
2503 cf::anim::invalidate_all; # d'oh
2504 }
2505
2506 1
2507}
2508
2509sub reload_regions {
2510 load_resource_file "$MAPDIR/regions"
2511 or die "unable to load regions file\n";
2512}
2513
2514sub reload_facedata {
2515 load_facedata "$DATADIR/facedata"
2516 or die "unable to load facedata\n";
2517}
2518
2519sub reload_archetypes {
2520 load_resource_file "$DATADIR/archetypes"
2521 or die "unable to load archetypes\n";
2522}
2523
2524sub reload_treasures {
2525 load_resource_file "$DATADIR/treasures"
2526 or die "unable to load treasurelists\n";
2527}
2528
2529sub reload_resources {
2530 warn "reloading resource files...\n";
2531
2532 reload_regions;
2533 reload_facedata;
2534 reload_archetypes;
2535 reload_treasures;
2536
2537 warn "finished reloading resource files\n";
2538}
2539
2540sub init {
2541 reload_resources;
2542}
1879 2543
1880sub cfg_load { 2544sub cfg_load {
1881 open my $fh, "<:utf8", cf::confdir . "/config" 2545 open my $fh, "<:utf8", "$CONFDIR/config"
1882 or return; 2546 or return;
1883 2547
1884 local $/; 2548 local $/;
1885 *CFG = YAML::Syck::Load <$fh>; 2549 *CFG = YAML::Syck::Load <$fh>;
2550
2551 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2552
2553 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2554 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2555
2556 if (exists $CFG{mlockall}) {
2557 eval {
2558 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2559 and die "WARNING: m(un)lockall failed: $!\n";
2560 };
2561 warn $@ if $@;
2562 }
1886} 2563}
1887 2564
1888sub main { 2565sub main {
1889 # we must not ever block the main coroutine 2566 # we must not ever block the main coroutine
1890 local $Coro::idle = sub { 2567 local $Coro::idle = sub {
1891 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2568 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1892 (Coro::unblock_sub { 2569 (async {
1893 Event::one_event; 2570 Event::one_event;
1894 })->(); 2571 })->prio (Coro::PRIO_MAX);
1895 }; 2572 };
1896 2573
1897 cfg_load; 2574 cfg_load;
1898 db_load; 2575 db_init;
1899 load_extensions; 2576 load_extensions;
2577
2578 $TICK_WATCHER->start;
1900 Event::loop; 2579 Event::loop;
1901} 2580}
1902 2581
1903############################################################################# 2582#############################################################################
1904# initialisation 2583# initialisation and cleanup
1905 2584
2585# install some emergency cleanup handlers
2586BEGIN {
2587 for my $signal (qw(INT HUP TERM)) {
2588 Event->signal (
2589 reentrant => 0,
2590 data => WF_AUTOCANCEL,
2591 signal => $signal,
2592 prio => 0,
2593 cb => sub {
2594 cf::cleanup "SIG$signal";
2595 },
2596 );
2597 }
2598}
2599
2600sub emergency_save() {
2601 my $freeze_guard = cf::freeze_mainloop;
2602
2603 warn "enter emergency perl save\n";
2604
2605 cf::sync_job {
2606 # use a peculiar iteration method to avoid tripping on perl
2607 # refcount bugs in for. also avoids problems with players
2608 # and maps saved/destroyed asynchronously.
2609 warn "begin emergency player save\n";
2610 for my $login (keys %cf::PLAYER) {
2611 my $pl = $cf::PLAYER{$login} or next;
2612 $pl->valid or next;
2613 $pl->save;
2614 }
2615 warn "end emergency player save\n";
2616
2617 warn "begin emergency map save\n";
2618 for my $path (keys %cf::MAP) {
2619 my $map = $cf::MAP{$path} or next;
2620 $map->valid or next;
2621 $map->save;
2622 }
2623 warn "end emergency map save\n";
2624
2625 warn "begin emergency database checkpoint\n";
2626 BDB::db_env_txn_checkpoint $DB_ENV;
2627 warn "end emergency database checkpoint\n";
2628 };
2629
2630 warn "leave emergency perl save\n";
2631}
2632
2633sub post_cleanup {
2634 my ($make_core) = @_;
2635
2636 warn Carp::longmess "post_cleanup backtrace"
2637 if $make_core;
2638}
2639
1906sub reload() { 2640sub do_reload_perl() {
1907 # can/must only be called in main 2641 # can/must only be called in main
1908 if ($Coro::current != $Coro::main) { 2642 if ($Coro::current != $Coro::main) {
1909 warn "can only reload from main coroutine\n"; 2643 warn "can only reload from main coroutine";
1910 return; 2644 return;
1911 } 2645 }
1912 2646
1913 warn "reloading..."; 2647 warn "reloading...";
1914 2648
1915 local $FREEZE = 1; 2649 warn "entering sync_job";
2650
2651 cf::sync_job {
2652 cf::write_runtime; # external watchdog should not bark
1916 cf::emergency_save; 2653 cf::emergency_save;
2654 cf::write_runtime; # external watchdog should not bark
1917 2655
1918 eval { 2656 warn "syncing database to disk";
2657 BDB::db_env_txn_checkpoint $DB_ENV;
2658
1919 # if anything goes wrong in here, we should simply crash as we already saved 2659 # if anything goes wrong in here, we should simply crash as we already saved
1920 2660
1921 # cancel all watchers 2661 warn "cancelling all WF_AUTOCANCEL watchers";
1922 for (Event::all_watchers) { 2662 for (Event::all_watchers) {
1923 $_->cancel if $_->data & WF_AUTOCANCEL; 2663 $_->cancel if $_->data & WF_AUTOCANCEL;
1924 } 2664 }
1925 2665
2666 warn "flushing outstanding aio requests";
2667 for (;;) {
2668 BDB::flush;
2669 IO::AIO::flush;
2670 Coro::cede;
2671 last unless IO::AIO::nreqs || BDB::nreqs;
2672 warn "iterate...";
2673 }
2674
2675 ++$RELOAD;
2676
1926 # cancel all extension coros 2677 warn "cancelling all extension coros";
1927 $_->cancel for values %EXT_CORO; 2678 $_->cancel for values %EXT_CORO;
1928 %EXT_CORO = (); 2679 %EXT_CORO = ();
1929 2680
1930 # unload all extensions 2681 warn "removing commands";
1931 for (@exts) { 2682 %COMMAND = ();
2683
2684 warn "removing ext commands";
2685 %EXTCMD = ();
2686
2687 warn "unloading/nuking all extensions";
2688 for my $pkg (@EXTS) {
1932 warn "unloading <$_>"; 2689 warn "... unloading $pkg";
1933 unload_extension $_; 2690
2691 if (my $cb = $pkg->can ("unload")) {
2692 eval {
2693 $cb->($pkg);
2694 1
2695 } or warn "$pkg unloaded, but with errors: $@";
1934 } 2696 }
1935 2697
2698 warn "... nuking $pkg";
2699 Symbol::delete_package $pkg;
2700 }
2701
1936 # unload all modules loaded from $LIBDIR 2702 warn "unloading all perl modules loaded from $LIBDIR";
1937 while (my ($k, $v) = each %INC) { 2703 while (my ($k, $v) = each %INC) {
1938 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2704 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1939 2705
1940 warn "removing <$k>"; 2706 warn "... unloading $k";
1941 delete $INC{$k}; 2707 delete $INC{$k};
1942 2708
1943 $k =~ s/\.pm$//; 2709 $k =~ s/\.pm$//;
1944 $k =~ s/\//::/g; 2710 $k =~ s/\//::/g;
1945 2711
1948 } 2714 }
1949 2715
1950 Symbol::delete_package $k; 2716 Symbol::delete_package $k;
1951 } 2717 }
1952 2718
1953 # sync database to disk
1954 cf::db_sync;
1955 IO::AIO::flush;
1956
1957 # get rid of safe::, as good as possible 2719 warn "getting rid of safe::, as good as possible";
1958 Symbol::delete_package "safe::$_" 2720 Symbol::delete_package "safe::$_"
1959 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2721 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1960 2722
1961 # remove register_script_function callbacks
1962 # TODO
1963
1964 # unload cf.pm "a bit" 2723 warn "unloading cf.pm \"a bit\"";
1965 delete $INC{"cf.pm"}; 2724 delete $INC{"cf.pm"};
2725 delete $INC{"cf/pod.pm"};
1966 2726
1967 # don't, removes xs symbols, too, 2727 # don't, removes xs symbols, too,
1968 # and global variables created in xs 2728 # and global variables created in xs
1969 #Symbol::delete_package __PACKAGE__; 2729 #Symbol::delete_package __PACKAGE__;
1970 2730
1971 # reload cf.pm 2731 warn "unload completed, starting to reload now";
2732
1972 warn "reloading cf.pm"; 2733 warn "reloading cf.pm";
1973 require cf; 2734 require cf;
1974 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2735 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1975 2736
1976 # load config and database again 2737 warn "loading config and database again";
1977 cf::cfg_load; 2738 cf::cfg_load;
1978 cf::db_load;
1979 2739
1980 # load extensions
1981 warn "load extensions"; 2740 warn "loading extensions";
1982 cf::load_extensions; 2741 cf::load_extensions;
1983 2742
1984 # reattach attachments to objects 2743 warn "reattaching attachments to objects/players";
1985 warn "reattach"; 2744 _global_reattach; # objects, sockets
1986 _global_reattach; 2745 warn "reattaching attachments to maps";
1987 }; 2746 reattach $_ for values %MAP;
2747 warn "reattaching attachments to players";
2748 reattach $_ for values %PLAYER;
1988 2749
1989 if ($@) { 2750 warn "leaving sync_job";
2751
2752 1
2753 } or do {
1990 warn $@; 2754 warn $@;
1991 warn "error while reloading, exiting."; 2755 warn "error while reloading, exiting.";
1992 exit 1; 2756 exit 1;
1993 } 2757 };
1994 2758
1995 warn "reloaded successfully"; 2759 warn "reloaded";
1996}; 2760};
1997 2761
1998############################################################################# 2762our $RELOAD_WATCHER; # used only during reload
1999 2763
2000unless ($LINK_MAP) { 2764sub reload_perl() {
2001 $LINK_MAP = cf::map::new; 2765 # doing reload synchronously and two reloads happen back-to-back,
2766 # coro crashes during coro_state_free->destroy here.
2002 2767
2003 $LINK_MAP->width (41); 2768 $RELOAD_WATCHER ||= Event->timer (
2004 $LINK_MAP->height (41); 2769 reentrant => 0,
2005 $LINK_MAP->alloc;
2006 $LINK_MAP->path ("{link}");
2007 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2008 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2009
2010 # dirty hack because... archetypes are not yet loaded
2011 Event->timer (
2012 after => 2, 2770 after => 0,
2771 data => WF_AUTOCANCEL,
2013 cb => sub { 2772 cb => sub {
2014 $_[0]->w->cancel; 2773 do_reload_perl;
2015 2774 undef $RELOAD_WATCHER;
2016 # provide some exits "home"
2017 my $exit = cf::object::new "exit";
2018
2019 $exit->slaying ($EMERGENCY_POSITION->[0]);
2020 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2021 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2022
2023 $LINK_MAP->insert ($exit->clone, 19, 19);
2024 $LINK_MAP->insert ($exit->clone, 19, 20);
2025 $LINK_MAP->insert ($exit->clone, 19, 21);
2026 $LINK_MAP->insert ($exit->clone, 20, 19);
2027 $LINK_MAP->insert ($exit->clone, 20, 21);
2028 $LINK_MAP->insert ($exit->clone, 21, 19);
2029 $LINK_MAP->insert ($exit->clone, 21, 20);
2030 $LINK_MAP->insert ($exit->clone, 21, 21);
2031
2032 $exit->destroy;
2033 }); 2775 },
2034 2776 );
2035 $LINK_MAP->{deny_save} = 1;
2036 $LINK_MAP->{deny_reset} = 1;
2037
2038 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2039} 2777}
2040
2041register "<global>", __PACKAGE__;
2042 2778
2043register_command "reload" => sub { 2779register_command "reload" => sub {
2044 my ($who, $arg) = @_; 2780 my ($who, $arg) = @_;
2045 2781
2046 if ($who->flag (FLAG_WIZ)) { 2782 if ($who->flag (FLAG_WIZ)) {
2047 $who->message ("start of reload.");
2048 reload;
2049 $who->message ("end of reload."); 2783 $who->message ("reloading server.");
2784 async { reload_perl };
2050 } 2785 }
2051}; 2786};
2052 2787
2053unshift @INC, $LIBDIR; 2788unshift @INC, $LIBDIR;
2789
2790my $bug_warning = 0;
2791
2792our @WAIT_FOR_TICK;
2793our @WAIT_FOR_TICK_BEGIN;
2794
2795sub wait_for_tick {
2796 return unless $TICK_WATCHER->is_active;
2797 return if $Coro::current == $Coro::main;
2798
2799 my $signal = new Coro::Signal;
2800 push @WAIT_FOR_TICK, $signal;
2801 $signal->wait;
2802}
2803
2804sub wait_for_tick_begin {
2805 return unless $TICK_WATCHER->is_active;
2806 return if $Coro::current == $Coro::main;
2807
2808 my $signal = new Coro::Signal;
2809 push @WAIT_FOR_TICK_BEGIN, $signal;
2810 $signal->wait;
2811}
2054 2812
2055$TICK_WATCHER = Event->timer ( 2813$TICK_WATCHER = Event->timer (
2056 reentrant => 0, 2814 reentrant => 0,
2815 parked => 1,
2057 prio => 0, 2816 prio => 0,
2058 at => $NEXT_TICK || $TICK, 2817 at => $NEXT_TICK || $TICK,
2059 data => WF_AUTOCANCEL, 2818 data => WF_AUTOCANCEL,
2060 cb => sub { 2819 cb => sub {
2061 unless ($FREEZE) { 2820 if ($Coro::current != $Coro::main) {
2821 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2822 unless ++$bug_warning > 10;
2823 return;
2824 }
2825
2826 $NOW = Event::time;
2827
2062 cf::server_tick; # one server iteration 2828 cf::server_tick; # one server iteration
2829
2063 $RUNTIME += $TICK; 2830 $RUNTIME += $TICK;
2064 }
2065
2066 $NEXT_TICK += $TICK; 2831 $NEXT_TICK += $TICK;
2832
2833 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2834 $NEXT_RUNTIME_WRITE = $NOW + 10;
2835 Coro::async_pool {
2836 write_runtime
2837 or warn "ERROR: unable to write runtime file: $!";
2838 };
2839 }
2840
2841# my $AFTER = Event::time;
2842# warn $AFTER - $NOW;#d#
2067 2843
2068 # if we are delayed by four ticks or more, skip them all 2844 # if we are delayed by four ticks or more, skip them all
2069 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2845 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2070 2846
2071 $TICK_WATCHER->at ($NEXT_TICK); 2847 $TICK_WATCHER->at ($NEXT_TICK);
2072 $TICK_WATCHER->start; 2848 $TICK_WATCHER->start;
2849
2850 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2851 $sig->send;
2852 }
2853 while (my $sig = shift @WAIT_FOR_TICK) {
2854 $sig->send;
2855 }
2856
2857 _post_tick;
2073 }, 2858 },
2074); 2859);
2075 2860
2861{
2076IO::AIO::max_poll_time $TICK * 0.2; 2862 BDB::max_poll_time $TICK * 0.1;
2077 2863 $BDB_POLL_WATCHER = Event->io (
2078Event->io ( 2864 reentrant => 0,
2079 fd => IO::AIO::poll_fileno, 2865 fd => BDB::poll_fileno,
2080 poll => 'r', 2866 poll => 'r',
2081 prio => 5, 2867 prio => 0,
2082 data => WF_AUTOCANCEL,
2083 cb => \&IO::AIO::poll_cb,
2084);
2085
2086Event->timer (
2087 data => WF_AUTOCANCEL, 2868 data => WF_AUTOCANCEL,
2088 after => 0, 2869 cb => \&BDB::poll_cb,
2089 interval => 10, 2870 );
2090 cb => sub { 2871 BDB::min_parallel 8;
2091 (Coro::unblock_sub { 2872
2092 write_runtime 2873 BDB::set_sync_prepare {
2093 or warn "ERROR: unable to write runtime file: $!"; 2874 my $status;
2875 my $current = $Coro::current;
2876 (
2877 sub {
2878 $status = $!;
2879 $current->ready; undef $current;
2880 },
2881 sub {
2882 Coro::schedule while defined $current;
2883 $! = $status;
2884 },
2885 )
2886 };
2887
2888 unless ($DB_ENV) {
2889 $DB_ENV = BDB::db_env_create;
2890
2891 cf::sync_job {
2892 eval {
2893 BDB::db_env_open
2894 $DB_ENV,
2895 $BDBDIR,
2896 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2897 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2898 0666;
2899
2900 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2901
2902 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2903 $DB_ENV->set_lk_detect;
2904 };
2905
2906 cf::cleanup "db_env_open(db): $@" if $@;
2094 })->(); 2907 };
2095 }, 2908 }
2096); 2909}
2910
2911{
2912 IO::AIO::min_parallel 8;
2913
2914 undef $Coro::AIO::WATCHER;
2915 IO::AIO::max_poll_time $TICK * 0.1;
2916 $AIO_POLL_WATCHER = Event->io (
2917 reentrant => 0,
2918 data => WF_AUTOCANCEL,
2919 fd => IO::AIO::poll_fileno,
2920 poll => 'r',
2921 prio => 6,
2922 cb => \&IO::AIO::poll_cb,
2923 );
2924}
2925
2926# load additional modules
2927use cf::pod;
2928
2929END { cf::emergency_save }
2097 2930
20981 29311
2099 2932

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