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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.118 by root, Mon Jan 1 21:19:52 2007 UTC vs.
Revision 1.574 by root, Sun May 8 21:51:27 2011 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3; 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
20use Digest::MD5; 53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
21use Fcntl; 56use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
24use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
25 62
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
27 64
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 65# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 69
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 78
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81our @ORIG_INC;
34 82
35our %COMMAND = (); 83our %COMMAND = ();
36our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
38 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 93our @EVENT;
40our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
41 96
42our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
43our $TICK_WATCHER; 98
99our $DATADIR = datadir;
100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103
104our $LOCALDIR = localdir;
105our $TMPDIR = "$LOCALDIR/" . tmpdir;
106our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108our $RANDOMDIR = "$LOCALDIR/random";
109our $BDBDIR = "$LOCALDIR/db";
110our $PIDFILE = "$LOCALDIR/pid";
111our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113our %RESOURCE; # unused
114
115our $OUTPUT_RATE_MIN = 3000;
116our $OUTPUT_RATE_MAX = 1000000;
117
118our $MAX_LINKS = 32; # how many chained exits to follow
119our $VERBOSE_IO = 1;
120
121our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 123our $NEXT_TICK;
124our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126our $BDB_DEADLOCK_WATCHER;
127our $BDB_CHECKPOINT_WATCHER;
128our $BDB_TRICKLE_WATCHER;
129our $DB_ENV;
130
131our @EXTRA_MODULES = qw(pod match mapscript incloader);
132
133our %CFG;
134
135our $UPTIME; $UPTIME ||= time;
136our $RUNTIME = 0;
137our $SERVER_TICK = 0;
45our $NOW; 138our $NOW;
46 139
47our %CFG; 140our (%PLAYER, %PLAYER_LOADING); # all users
141our (%MAP, %MAP_LOADING ); # all maps
142our $LINK_MAP; # the special {link} map, which is always available
48 143
49our $UPTIME; $UPTIME ||= time; 144# used to convert map paths into valid unix filenames by replacing / by ∕
50our $RUNTIME; 145our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
51 146
52our %MAP; # all maps 147our $LOAD; # a number between 0 (idle) and 1 (too many objects)
53our $LINK_MAP; # the special {link} map 148our $LOADAVG; # same thing, but with alpha-smoothing
54our $FREEZE; 149our $JITTER; # average jitter
55our $RANDOM_MAPS = cf::localdir . "/random"; 150our $TICK_START; # for load detecting purposes
56our %EXT_CORO; 151
152our @POST_INIT;
153
154our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
155our $REALLY_UNLOOP; # never set to true, please :)
156
157our $WAIT_FOR_TICK = new Coro::Signal;
158our @WAIT_FOR_TICK_BEGIN;
57 159
58binmode STDOUT; 160binmode STDOUT;
59binmode STDERR; 161binmode STDERR;
60 162
61# read virtual server time, if available 163# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 164unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 165 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 166 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 167 $RUNTIME = <$fh> + 0.;
66} 168}
67 169
68mkdir cf::localdir; 170eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 171
74# a special map that is always available 172mkdir $_
75our $LINK_MAP; 173 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76 174
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 175our $EMERGENCY_POSITION;
176
177sub cf::map::normalise;
178
179sub in_main() {
180 $Coro::current == $Coro::main
181}
78 182
79############################################################################# 183#############################################################################
80 184
185%REFLECT = ();
186for (@REFLECT) {
187 my $reflect = JSON::XS::decode_json $_;
188 $REFLECT{$reflect->{class}} = $reflect;
189}
190
191# this is decidedly evil
192$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
193
194#############################################################################
195
81=head2 GLOBAL VARIABLES 196=head2 GLOBAL VARIABLES
82 197
83=over 4 198=over 4
84 199
85=item $cf::UPTIME 200=item $cf::UPTIME
86 201
87The timestamp of the server start (so not actually an uptime). 202The timestamp of the server start (so not actually an "uptime").
203
204=item $cf::SERVER_TICK
205
206An unsigned integer that starts at zero when the server is started and is
207incremented on every tick.
208
209=item $cf::NOW
210
211The (real) time of the last (current) server tick - updated before and
212after tick processing, so this is useful only as a rough "what time is it
213now" estimate.
214
215=item $cf::TICK
216
217The interval between each server tick, in seconds.
88 218
89=item $cf::RUNTIME 219=item $cf::RUNTIME
90 220
91The time this server has run, starts at 0 and is increased by $cf::TICK on 221The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 222every server tick.
93 223
94=item $cf::LIBDIR 224=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
225$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
226$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 227
96The perl library directory, where extensions and cf-specific modules can 228Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 229directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
230unique-items directory, player file directory, random maps directory and
231database environment.
98 232
233=item $cf::LOADAVG
234
235The current CPU load on the server (alpha-smoothed), as a value between 0
236(none) and 1 (overloaded), indicating how much time is spent on processing
237objects per tick. Healthy values are < 0.5.
238
99=item $cf::NOW 239=item $cf::LOAD
100 240
101The time of the last (current) server tick. 241The raw value load value from the last tick.
102
103=item $cf::TICK
104
105The interval between server ticks, in seconds.
106 242
107=item %cf::CFG 243=item %cf::CFG
108 244
109Configuration for the server, loaded from C</etc/crossfire/config>, or 245Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 246from wherever your confdir points to.
111 247
248=item cf::wait_for_tick, cf::wait_for_tick_begin
249
250These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
251returns directly I<after> the tick processing (and consequently, can only wake one thread
252per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
253
254Note that cf::Wait_for_tick will immediately return when the server is not
255ticking, making it suitable for small pauses in threads that need to run
256when the server is paused. If that is not applicable (i.e. you I<really>
257want to wait, use C<$cf::WAIT_FOR_TICK>).
258
259=item $cf::WAIT_FOR_TICK
260
261Note that C<cf::wait_for_tick> is probably the correct thing to use. This
262variable contains a L<Coro::Signal> that is broadcats after every server
263tick. Calling C<< ->wait >> on it will suspend the caller until after the
264next server tick.
265
266=cut
267
268sub wait_for_tick();
269sub wait_for_tick_begin();
270
271=item @cf::INVOKE_RESULTS
272
273This array contains the results of the last C<invoke ()> call. When
274C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
275that call.
276
277=item %cf::REFLECT
278
279Contains, for each (C++) class name, a hash reference with information
280about object members (methods, scalars, arrays and flags) and other
281metadata, which is useful for introspection.
282
112=back 283=back
113 284
114=cut 285=cut
115 286
116BEGIN { 287sub error(@) { LOG llevError, join "", @_ }
117 *CORE::GLOBAL::warn = sub { 288sub warn (@) { LOG llevWarn , join "", @_ }
289sub info (@) { LOG llevInfo , join "", @_ }
290sub debug(@) { LOG llevDebug, join "", @_ }
291sub trace(@) { LOG llevTrace, join "", @_ }
292
293$Coro::State::WARNHOOK = sub {
118 my $msg = join "", @_; 294 my $msg = join "", @_;
119 utf8::encode $msg;
120 295
121 $msg .= "\n" 296 $msg .= "\n"
122 unless $msg =~ /\n$/; 297 unless $msg =~ /\n$/;
123 298
124 LOG llevError, "cfperl: $msg"; 299 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
125 }; 300
126} 301 LOG llevWarn, $msg;
302};
303
304$Coro::State::DIEHOOK = sub {
305 return unless $^S eq 0; # "eq", not "=="
306
307 error Carp::longmess $_[0];
308
309 if (in_main) {#d#
310 error "DIEHOOK called in main context, Coro bug?\n";#d#
311 return;#d#
312 }#d#
313
314 # kill coroutine otherwise
315 Coro::terminate
316};
127 317
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 318@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 319@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 320@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 321@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 322@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
323@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 324@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 325
135# we bless all objects into (empty) derived classes to force a method lookup 326# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 327# within the Safe compartment.
137for my $pkg (qw( 328for my $pkg (qw(
138 cf::global cf::attachable 329 cf::global cf::attachable
139 cf::object cf::object::player 330 cf::object cf::object::player
140 cf::client cf::player 331 cf::client cf::player
141 cf::arch cf::living 332 cf::arch cf::living
333 cf::map cf::mapspace
142 cf::map cf::party cf::region 334 cf::party cf::region
143)) { 335)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 336 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 337}
147 338
148$Event::DIED = sub { 339$EV::DIED = sub {
149 warn "error in event callback: @_"; 340 Carp::cluck "error in event callback: @_";
150}; 341};
151 342
152my %ext_pkg; 343#############################################################################
153my @exts; 344
154my @hook; 345sub fork_call(&@);
346sub get_slot($;$$);
347
348#############################################################################
155 349
156=head2 UTILITY FUNCTIONS 350=head2 UTILITY FUNCTIONS
157 351
158=over 4 352=over 4
159 353
160=cut 354=item dumpval $ref
161 355
162use JSON::Syck (); # TODO# replace by JSON::PC once working 356=cut
163 357
358sub dumpval {
359 eval {
360 local $SIG{__DIE__};
361 my $d;
362 if (1) {
363 $d = new Data::Dumper([$_[0]], ["*var"]);
364 $d->Terse(1);
365 $d->Indent(2);
366 $d->Quotekeys(0);
367 $d->Useqq(1);
368 #$d->Bless(...);
369 $d->Seen($_[1]) if @_ > 1;
370 $d = $d->Dump();
371 }
372 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
373 $d
374 } || "[unable to dump $_[0]: '$@']";
375}
376
377=item $scalar = load_file $path
378
379Loads the given file from path and returns its contents. Croaks on error
380and can block.
381
382=cut
383
384sub load_file($) {
385 0 <= aio_load $_[0], my $data
386 or Carp::croak "$_[0]: $!";
387
388 $data
389}
390
164=item $ref = cf::from_json $json 391=item $ref = cf::decode_json $json
165 392
166Converts a JSON string into the corresponding perl data structure. 393Converts a JSON string into the corresponding perl data structure.
167 394
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 395=item $json = cf::encode_json $ref
176 396
177Converts a perl data structure into its JSON representation. 397Converts a perl data structure into its JSON representation.
178 398
179=cut 399=cut
180 400
181sub to_json($) { 401our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 402
183 JSON::Syck::Dump $_[0] 403sub encode_json($) { $json_coder->encode ($_[0]) }
404sub decode_json($) { $json_coder->decode ($_[0]) }
405
406=item $ref = cf::decode_storable $scalar
407
408Same as Coro::Storable::thaw, so blocks.
409
410=cut
411
412BEGIN { *decode_storable = \&Coro::Storable::thaw }
413
414=item $ref = cf::decode_yaml $scalar
415
416Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
417
418=cut
419
420sub decode_yaml($) {
421 fork_call { YAML::XS::Load $_[0] } @_
184} 422}
423
424=item $scalar = cf::unlzf $scalar
425
426Same as Compress::LZF::compress, but takes server ticks into account, so
427blocks.
428
429=cut
430
431sub unlzf($) {
432 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
433 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
434 Compress::LZF::decompress $_[0]
435}
436
437=item cf::post_init { BLOCK }
438
439Execute the given codeblock, I<after> all extensions have been (re-)loaded,
440but I<before> the server starts ticking again.
441
442The codeblock will have a single boolean argument to indicate whether this
443is a reload or not.
444
445=cut
446
447sub post_init(&) {
448 push @POST_INIT, shift;
449}
450
451sub _post_init {
452 trace "running post_init jobs";
453
454 # run them in parallel...
455
456 my @join;
457
458 while () {
459 push @join, map &Coro::async ($_, 0), @POST_INIT;
460 @POST_INIT = ();
461
462 @join or last;
463
464 (pop @join)->join;
465 }
466}
467
468=item cf::lock_wait $string
469
470Wait until the given lock is available. See cf::lock_acquire.
471
472=item my $lock = cf::lock_acquire $string
473
474Wait until the given lock is available and then acquires it and returns
475a L<Guard> object. If the guard object gets destroyed (goes out of scope,
476for example when the coroutine gets canceled), the lock is automatically
477returned.
478
479Locks are *not* recursive, locking from the same coro twice results in a
480deadlocked coro.
481
482Lock names should begin with a unique identifier (for example, cf::map::find
483uses map_find and cf::map::load uses map_load).
484
485=item $locked = cf::lock_active $string
486
487Return true if the lock is currently active, i.e. somebody has locked it.
488
489=cut
490
491our $LOCKS = new Coro::SemaphoreSet;
492
493sub lock_wait($) {
494 $LOCKS->wait ($_[0]);
495}
496
497sub lock_acquire($) {
498 $LOCKS->guard ($_[0])
499}
500
501sub lock_active($) {
502 $LOCKS->count ($_[0]) < 1
503}
504
505sub freeze_mainloop {
506 tick_inhibit_inc;
507
508 &Guard::guard (\&tick_inhibit_dec);
509}
510
511=item cf::periodic $interval, $cb
512
513Like EV::periodic, but randomly selects a starting point so that the actions
514get spread over time.
515
516=cut
517
518sub periodic($$) {
519 my ($interval, $cb) = @_;
520
521 my $start = rand List::Util::min 180, $interval;
522
523 EV::periodic $start, $interval, 0, $cb
524}
525
526=item cf::get_slot $time[, $priority[, $name]]
527
528Allocate $time seconds of blocking CPU time at priority C<$priority>
529(default: 0): This call blocks and returns only when you have at least
530C<$time> seconds of cpu time till the next tick. The slot is only valid
531till the next cede.
532
533Background jobs should use a priority les than zero, interactive jobs
534should use 100 or more.
535
536The optional C<$name> can be used to identify the job to run. It might be
537used for statistical purposes and should identify the same time-class.
538
539Useful for short background jobs.
540
541=cut
542
543our @SLOT_QUEUE;
544our $SLOT_QUEUE;
545our $SLOT_DECAY = 0.9;
546
547$SLOT_QUEUE->cancel if $SLOT_QUEUE;
548$SLOT_QUEUE = Coro::async {
549 $Coro::current->desc ("timeslot manager");
550
551 my $signal = new Coro::Signal;
552 my $busy;
553
554 while () {
555 next_job:
556
557 my $avail = cf::till_tick;
558
559 for (0 .. $#SLOT_QUEUE) {
560 if ($SLOT_QUEUE[$_][0] <= $avail) {
561 $busy = 0;
562 my $job = splice @SLOT_QUEUE, $_, 1, ();
563 $job->[2]->send;
564 Coro::cede;
565 goto next_job;
566 } else {
567 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
568 }
569 }
570
571 if (@SLOT_QUEUE) {
572 # we do not use wait_for_tick() as it returns immediately when tick is inactive
573 $WAIT_FOR_TICK->wait;
574 } else {
575 $busy = 0;
576 Coro::schedule;
577 }
578 }
579};
580
581sub get_slot($;$$) {
582 return if tick_inhibit || $Coro::current == $Coro::main;
583
584 my ($time, $pri, $name) = @_;
585
586 $time = clamp $time, 0.01, $TICK * .6;
587
588 my $sig = new Coro::Signal;
589
590 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
591 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
592 $SLOT_QUEUE->ready;
593 $sig->wait;
594}
595
596=item cf::async { BLOCK }
597
598Currently the same as Coro::async_pool, meaning you cannot use
599C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
600thing you are allowed to do is call C<prio> on it.
601
602=cut
603
604BEGIN { *async = \&Coro::async_pool }
185 605
186=item cf::sync_job { BLOCK } 606=item cf::sync_job { BLOCK }
187 607
188The design of crossfire+ requires that the main coro ($Coro::main) is 608The design of Deliantra requires that the main coroutine ($Coro::main)
189always able to handle events or runnable, as crossfire+ is only partly 609is always able to handle events or runnable, as Deliantra is only
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 610partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
611acceptable.
191 612
192If it must be done, put the blocking parts into C<sync_job>. This will run 613If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The 614the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish 615server will be frozen during this time, so the block should either finish
195fast or be very important. 616fast or be very important.
197=cut 618=cut
198 619
199sub sync_job(&) { 620sub sync_job(&) {
200 my ($job) = @_; 621 my ($job) = @_;
201 622
202 if ($Coro::current == $Coro::main) { 623 if (in_main) {
624 my $time = AE::time;
625
203 # this is the main coro, too bad, we have to block 626 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 627 # till the operation succeeds, freezing the server :/
205 628
206 # TODO: use suspend/resume instead 629 #LOG llevError, Carp::longmess "sync job";#d#
207 # (but this is cancel-safe) 630
208 local $FREEZE = 1; 631 my $freeze_guard = freeze_mainloop;
209 632
210 my $busy = 1; 633 my $busy = 1;
211 my @res; 634 my @res;
212 635
213 (Coro::async { 636 (async {
637 $Coro::current->desc ("sync job coro");
214 @res = eval { $job->() }; 638 @res = eval { $job->() };
215 warn $@ if $@; 639 error $@ if $@;
216 undef $busy; 640 undef $busy;
217 })->prio (Coro::PRIO_MAX); 641 })->prio (Coro::PRIO_MAX);
218 642
219 while ($busy) { 643 while ($busy) {
644 if (Coro::nready) {
220 Coro::cede_notself; 645 Coro::cede_notself;
221 Event::one_event unless Coro::nready; 646 } else {
647 EV::loop EV::LOOP_ONESHOT;
222 } 648 }
649 }
650
651 my $time = AE::time - $time;
652
653 $TICK_START += $time; # do not account sync jobs to server load
223 654
224 wantarray ? @res : $res[0] 655 wantarray ? @res : $res[0]
225 } else { 656 } else {
226 # we are in another coroutine, how wonderful, everything just works 657 # we are in another coroutine, how wonderful, everything just works
227 658
228 $job->() 659 $job->()
229 } 660 }
230} 661}
231 662
232=item $coro = cf::coro { BLOCK } 663=item $coro = cf::async_ext { BLOCK }
233 664
234Creates and returns a new coro. This coro is automcatially being canceled 665Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 666extension calling this is being unloaded.
236 667
237=cut 668=cut
238 669
239sub coro(&) { 670sub async_ext(&) {
240 my $cb = shift; 671 my $cb = shift;
241 672
242 my $coro; $coro = async { 673 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 674
249 $coro->on_destroy (sub { 675 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 676 delete $EXT_CORO{$coro+0};
251 }); 677 });
252 $EXT_CORO{$coro+0} = $coro; 678 $EXT_CORO{$coro+0} = $coro;
253 679
254 $coro 680 $coro
255} 681}
256 682
257sub write_runtime { 683=item fork_call { }, @args
258 my $runtime = cf::localdir . "/runtime";
259 684
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 685Executes the given code block with the given arguments in a seperate
261 or return; 686process, returning the results. Everything must be serialisable with
687Coro::Storable. May, of course, block. Note that the executed sub may
688never block itself or use any form of event handling.
262 689
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 690=cut
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return;
266 691
267 aio_fsync $fh 692sub post_fork {
268 and return; 693 reset_signals;
694}
269 695
270 close $fh 696sub fork_call(&@) {
271 or return; 697 my ($cb, @args) = @_;
272 698
273 aio_rename "$runtime~", $runtime 699 # we seemingly have to make a local copy of the whole thing,
274 and return; 700 # otherwise perl prematurely frees the stuff :/
701 # TODO: investigate and fix (likely this will be rather laborious)
275 702
703 my @res = Coro::Util::fork_eval {
704 cf::post_fork;
705 &$cb
706 } @args;
707
708 wantarray ? @res : $res[-1]
709}
710
711sub objinfo {
276 1 712 (
713 "counter value" => cf::object::object_count,
714 "objects created" => cf::object::create_count,
715 "objects destroyed" => cf::object::destroy_count,
716 "freelist size" => cf::object::free_count,
717 "allocated objects" => cf::object::objects_size,
718 "active objects" => cf::object::actives_size,
719 )
720}
721
722=item $coin = coin_from_name $name
723
724=cut
725
726our %coin_alias = (
727 "silver" => "silvercoin",
728 "silvercoin" => "silvercoin",
729 "silvercoins" => "silvercoin",
730 "gold" => "goldcoin",
731 "goldcoin" => "goldcoin",
732 "goldcoins" => "goldcoin",
733 "platinum" => "platinacoin",
734 "platinumcoin" => "platinacoin",
735 "platinumcoins" => "platinacoin",
736 "platina" => "platinacoin",
737 "platinacoin" => "platinacoin",
738 "platinacoins" => "platinacoin",
739 "royalty" => "royalty",
740 "royalties" => "royalty",
741);
742
743sub coin_from_name($) {
744 $coin_alias{$_[0]}
745 ? cf::arch::find $coin_alias{$_[0]}
746 : undef
747}
748
749=item $value = cf::db_get $family => $key
750
751Returns a single value from the environment database.
752
753=item cf::db_put $family => $key => $value
754
755Stores the given C<$value> in the family. It can currently store binary
756data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
757
758=item $db = cf::db_table "name"
759
760Create and/or open a new database table. The string must not be "db" and must be unique
761within each server.
762
763=cut
764
765sub db_table($) {
766 cf::error "db_get called from main context"
767 if $Coro::current == $Coro::main;
768
769 my ($name) = @_;
770 my $db = BDB::db_create $DB_ENV;
771
772 eval {
773 $db->set_flags (BDB::CHKSUM);
774
775 utf8::encode $name;
776 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
777 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
778 cf::cleanup "db_open(db): $!" if $!;
779 };
780 cf::cleanup "db_open(db): $@" if $@;
781
782 $db
783}
784
785our $DB;
786
787sub db_init {
788 $DB ||= db_table "db";
789}
790
791sub db_get($$) {
792 my $key = "$_[0]/$_[1]";
793
794 cf::error "db_get called from main context"
795 if $Coro::current == $Coro::main;
796
797 BDB::db_get $DB, undef, $key, my $data;
798
799 $! ? ()
800 : $data
801}
802
803sub db_put($$$) {
804 BDB::dbreq_pri 4;
805 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
806}
807
808=item cf::cache $id => [$paths...], $processversion => $process
809
810Generic caching function that returns the value of the resource $id,
811caching and regenerating as required.
812
813This function can block.
814
815=cut
816
817sub cache {
818 my ($id, $src, $processversion, $process) = @_;
819
820 my $meta =
821 join "\x00",
822 $processversion,
823 map {
824 aio_stat $_
825 and Carp::croak "$_: $!";
826
827 ($_, (stat _)[7,9])
828 } @$src;
829
830 my $dbmeta = db_get cache => "$id/meta";
831 if ($dbmeta ne $meta) {
832 # changed, we may need to process
833
834 my @data;
835 my $md5;
836
837 for (0 .. $#$src) {
838 $data[$_] = load_file $src->[$_];
839 }
840
841 # if processing is expensive, check
842 # checksum first
843 if (1) {
844 $md5 =
845 join "\x00",
846 $processversion,
847 map {
848 cf::cede_to_tick;
849 ($src->[$_], Digest::MD5::md5_hex $data[$_])
850 } 0.. $#$src;
851
852
853 my $dbmd5 = db_get cache => "$id/md5";
854 if ($dbmd5 eq $md5) {
855 db_put cache => "$id/meta", $meta;
856
857 return db_get cache => "$id/data";
858 }
859 }
860
861 my $t1 = Time::HiRes::time;
862 my $data = $process->(\@data);
863 my $t2 = Time::HiRes::time;
864
865 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
866
867 db_put cache => "$id/data", $data;
868 db_put cache => "$id/md5" , $md5;
869 db_put cache => "$id/meta", $meta;
870
871 return $data;
872 }
873
874 db_get cache => "$id/data"
875}
876
877=item cf::datalog type => key => value, ...
878
879Log a datalog packet of the given type with the given key-value pairs.
880
881=cut
882
883sub datalog($@) {
884 my ($type, %kv) = @_;
885 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
277} 886}
278 887
279=back 888=back
280 889
281=cut 890=cut
282 891
283############################################################################# 892#############################################################################
284 893
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402
403#############################################################################
404
405=head2 ATTACHABLE OBJECTS 894=head2 ATTACHABLE OBJECTS
406 895
407Many objects in crossfire are so-called attachable objects. That means you can 896Many objects in deliantra are so-called attachable objects. That means you can
408attach callbacks/event handlers (a collection of which is called an "attachment") 897attach callbacks/event handlers (a collection of which is called an "attachment")
409to it. All such attachable objects support the following methods. 898to it. All such attachable objects support the following methods.
410 899
411In the following description, CLASS can be any of C<global>, C<object> 900In the following description, CLASS can be any of C<global>, C<object>
412C<player>, C<client> or C<map> (i.e. the attachable objects in 901C<player>, C<client> or C<map> (i.e. the attachable objects in
413crossfire+). 902Deliantra).
414 903
415=over 4 904=over 4
416 905
417=item $attachable->attach ($attachment, key => $value...) 906=item $attachable->attach ($attachment, key => $value...)
418 907
462=item cf::CLASS::attachment $name, ... 951=item cf::CLASS::attachment $name, ...
463 952
464Register an attachment by C<$name> through which attachable objects of the 953Register an attachment by C<$name> through which attachable objects of the
465given CLASS can refer to this attachment. 954given CLASS can refer to this attachment.
466 955
467Some classes such as crossfire maps and objects can specify attachments 956Some classes such as deliantra maps and objects can specify attachments
468that are attached at load/instantiate time, thus the need for a name. 957that are attached at load/instantiate time, thus the need for a name.
469 958
470These calls expect any number of the following handler/hook descriptions: 959These calls expect any number of the following handler/hook descriptions:
471 960
472=over 4 961=over 4
532our @CB_TYPE = (); # registry for type (cf-object class) based events 1021our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 1022our @CB_MAP = ();
534 1023
535my %attachment; 1024my %attachment;
536 1025
1026sub cf::attachable::thawer_merge {
1027 # simply override everything except _meta
1028 local $_[0]{_meta};
1029 %{$_[0]} = %{$_[1]};
1030}
1031
537sub _attach_cb($$$$) { 1032sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 1033 my ($registry, $event, $prio, $cb) = @_;
539 1034
540 use sort 'stable'; 1035 use sort 'stable';
541 1036
575 $registry = $CB_TYPE[$object_type] ||= []; 1070 $registry = $CB_TYPE[$object_type] ||= [];
576 1071
577 } elsif ($type eq "subtype") { 1072 } elsif ($type eq "subtype") {
578 defined $object_type or Carp::croak "subtype specified without type"; 1073 defined $object_type or Carp::croak "subtype specified without type";
579 my $object_subtype = shift @arg; 1074 my $object_subtype = shift @arg;
580 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1075 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
581 1076
582 } elsif ($type eq "package") { 1077 } elsif ($type eq "package") {
583 my $pkg = shift @arg; 1078 my $pkg = shift @arg;
584 1079
585 while (my ($name, $id) = each %cb_id) { 1080 while (my ($name, $id) = each %cb_id) {
590 1085
591 } elsif (exists $cb_id{$type}) { 1086 } elsif (exists $cb_id{$type}) {
592 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1087 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
593 1088
594 } elsif (ref $type) { 1089 } elsif (ref $type) {
595 warn "attaching objects not supported, ignoring.\n"; 1090 error "attaching objects not supported, ignoring.\n";
596 1091
597 } else { 1092 } else {
598 shift @arg; 1093 shift @arg;
599 warn "attach argument '$type' not supported, ignoring.\n"; 1094 error "attach argument '$type' not supported, ignoring.\n";
600 } 1095 }
601 } 1096 }
602} 1097}
603 1098
604sub _object_attach { 1099sub _object_attach {
614 _attach $registry, $klass, @attach; 1109 _attach $registry, $klass, @attach;
615 } 1110 }
616 1111
617 $obj->{$name} = \%arg; 1112 $obj->{$name} = \%arg;
618 } else { 1113 } else {
619 warn "object uses attachment '$name' that is not available, postponing.\n"; 1114 info "object uses attachment '$name' which is not available, postponing.\n";
620 } 1115 }
621 1116
622 $obj->{_attachment}{$name} = undef; 1117 $obj->{_attachment}{$name} = undef;
623} 1118}
624 1119
626 if (ref $_[0]) { 1121 if (ref $_[0]) {
627 _object_attach @_; 1122 _object_attach @_;
628 } else { 1123 } else {
629 _attach shift->_attach_registry, @_; 1124 _attach shift->_attach_registry, @_;
630 } 1125 }
1126 _recalc_want;
631}; 1127};
632 1128
633# all those should be optimised 1129# all those should be optimised
634sub cf::attachable::detach { 1130sub cf::attachable::detach {
635 my ($obj, $name) = @_; 1131 my ($obj, $name) = @_;
638 delete $obj->{_attachment}{$name}; 1134 delete $obj->{_attachment}{$name};
639 reattach ($obj); 1135 reattach ($obj);
640 } else { 1136 } else {
641 Carp::croak "cannot, currently, detach class attachments"; 1137 Carp::croak "cannot, currently, detach class attachments";
642 } 1138 }
1139 _recalc_want;
643}; 1140};
644 1141
645sub cf::attachable::attached { 1142sub cf::attachable::attached {
646 my ($obj, $name) = @_; 1143 my ($obj, $name) = @_;
647 1144
662 "; 1159 ";
663 die if $@; 1160 die if $@;
664} 1161}
665 1162
666our $override; 1163our $override;
667our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1164our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
668 1165
669sub override { 1166sub override {
670 $override = 1; 1167 $override = 1;
671 @invoke_results = (); 1168 @INVOKE_RESULTS = (@_);
672} 1169}
673 1170
674sub do_invoke { 1171sub do_invoke {
675 my $event = shift; 1172 my $event = shift;
676 my $callbacks = shift; 1173 my $callbacks = shift;
677 1174
678 @invoke_results = (); 1175 @INVOKE_RESULTS = ();
679 1176
680 local $override; 1177 local $override;
681 1178
682 for (@$callbacks) { 1179 for (@$callbacks) {
683 eval { &{$_->[1]} }; 1180 eval { &{$_->[1]} };
684 1181
685 if ($@) { 1182 if ($@) {
686 warn "$@";
687 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1183 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
688 override; 1184 override;
689 } 1185 }
690 1186
691 return 1 if $override; 1187 return 1 if $override;
692 } 1188 }
693 1189
694 0 1190 0
695} 1191}
696 1192
697=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1193=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
698 1194
699=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1195=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
700 1196
701Generate an object-specific event with the given arguments. 1197Generate an object-specific event with the given arguments.
702 1198
703This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1199This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
704removed in future versions), and there is no public API to access override 1200removed in future versions), and there is no public API to access override
705results (if you must, access C<@cf::invoke_results> directly). 1201results (if you must, access C<@cf::INVOKE_RESULTS> directly).
706 1202
707=back 1203=back
708 1204
709=cut 1205=cut
710 1206
711############################################################################# 1207#############################################################################
712# object support 1208# object support
1209
1210sub _object_equal($$);
1211sub _object_equal($$) {
1212 my ($a, $b) = @_;
1213
1214 return 0 unless (ref $a) eq (ref $b);
1215
1216 if ("HASH" eq ref $a) {
1217 my @ka = keys %$a;
1218 my @kb = keys %$b;
1219
1220 return 0 if @ka != @kb;
1221
1222 for (0 .. $#ka) {
1223 return 0 unless $ka[$_] eq $kb[$_];
1224 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1225 }
1226
1227 } elsif ("ARRAY" eq ref $a) {
1228
1229 return 0 if @$a != @$b;
1230
1231 for (0 .. $#$a) {
1232 return 0 unless _object_equal $a->[$_], $b->[$_];
1233 }
1234
1235 } elsif ($a ne $b) {
1236 return 0;
1237 }
1238
1239 1
1240}
1241
1242our $SLOW_MERGES;#d#
1243sub _can_merge {
1244 my ($ob1, $ob2) = @_;
1245
1246 ++$SLOW_MERGES;#d#
1247
1248 # we do the slow way here
1249 return _object_equal $ob1, $ob2
1250}
713 1251
714sub reattach { 1252sub reattach {
715 # basically do the same as instantiate, without calling instantiate 1253 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 1254 my ($obj) = @_;
1255
1256 # no longer needed after getting rid of delete_package?
1257 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 1258
718 my $registry = $obj->registry; 1259 my $registry = $obj->registry;
719 1260
720 @$registry = (); 1261 @$registry = ();
721 1262
726 for (@$attach) { 1267 for (@$attach) {
727 my ($klass, @attach) = @$_; 1268 my ($klass, @attach) = @$_;
728 _attach $registry, $klass, @attach; 1269 _attach $registry, $klass, @attach;
729 } 1270 }
730 } else { 1271 } else {
731 warn "object uses attachment '$name' that is not available, postponing.\n"; 1272 info "object uses attachment '$name' that is not available, postponing.\n";
732 } 1273 }
733 } 1274 }
734} 1275}
735 1276
736cf::attachable->attach ( 1277cf::attachable->attach (
737 prio => -1000000, 1278 prio => -1000000,
738 on_instantiate => sub { 1279 on_instantiate => sub {
739 my ($obj, $data) = @_; 1280 my ($obj, $data) = @_;
740 1281
741 $data = from_json $data; 1282 $data = decode_json $data;
742 1283
743 for (@$data) { 1284 for (@$data) {
744 my ($name, $args) = @$_; 1285 my ($name, $args) = @$_;
745 1286
746 $obj->attach ($name, %{$args || {} }); 1287 $obj->attach ($name, %{$args || {} });
762sub object_freezer_save { 1303sub object_freezer_save {
763 my ($filename, $rdata, $objs) = @_; 1304 my ($filename, $rdata, $objs) = @_;
764 1305
765 sync_job { 1306 sync_job {
766 if (length $$rdata) { 1307 if (length $$rdata) {
1308 utf8::decode (my $decname = $filename);
767 warn sprintf "saving %s (%d,%d)\n", 1309 trace sprintf "saving %s (%d,%d)\n",
768 $filename, length $$rdata, scalar @$objs; 1310 $decname, length $$rdata, scalar @$objs
1311 if $VERBOSE_IO;
769 1312
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1313 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 1314 aio_chmod $fh, SAVE_MODE;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1315 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1316 if ($cf::USE_FSYNC) {
1317 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
773 aio_fsync $fh; 1318 aio_fsync $fh;
1319 }
774 close $fh; 1320 aio_close $fh;
775 1321
776 if (@$objs) { 1322 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1323 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 1324 aio_chmod $fh, SAVE_MODE;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1325 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 1326 aio_write $fh, 0, (length $data), $data, 0;
1327 if ($cf::USE_FSYNC) {
1328 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
781 aio_fsync $fh; 1329 aio_fsync $fh;
1330 }
782 close $fh; 1331 aio_close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 1332 aio_rename "$filename.pst~", "$filename.pst";
784 } 1333 }
785 } else { 1334 } else {
786 aio_unlink "$filename.pst"; 1335 aio_unlink "$filename.pst";
787 } 1336 }
788 1337
789 aio_rename "$filename~", $filename; 1338 aio_rename "$filename~", $filename;
1339
1340 $filename =~ s%/[^/]+$%%;
1341 aio_pathsync $filename if $cf::USE_FSYNC;
790 } else { 1342 } else {
791 warn "FATAL: $filename~: $!\n"; 1343 error "unable to save objects: $filename~: $!\n";
792 } 1344 }
793 } else { 1345 } else {
794 aio_unlink $filename; 1346 aio_unlink $filename;
795 aio_unlink "$filename.pst"; 1347 aio_unlink "$filename.pst";
796 } 1348 }
797 } 1349 };
798} 1350}
799 1351
800sub object_freezer_as_string { 1352sub object_freezer_as_string {
801 my ($rdata, $objs) = @_; 1353 my ($rdata, $objs) = @_;
802 1354
814 or return; 1366 or return;
815 1367
816 unless (aio_stat "$filename.pst") { 1368 unless (aio_stat "$filename.pst") {
817 (aio_load "$filename.pst", $av) >= 0 1369 (aio_load "$filename.pst", $av) >= 0
818 or return; 1370 or return;
1371
819 $av = eval { (Storable::thaw $av)->{objs} }; 1372 my $st = eval { Coro::Storable::thaw $av };
1373 $av = $st->{objs};
820 } 1374 }
821 1375
1376 utf8::decode (my $decname = $filename);
822 warn sprintf "loading %s (%d)\n", 1377 trace sprintf "loading %s (%d,%d)\n",
823 $filename, length $data, scalar @{$av || []};#d# 1378 $decname, length $data, scalar @{$av || []}
1379 if $VERBOSE_IO;
1380
824 return ($data, $av); 1381 ($data, $av)
825} 1382}
1383
1384=head2 COMMAND CALLBACKS
1385
1386=over 4
1387
1388=cut
826 1389
827############################################################################# 1390#############################################################################
828# command handling &c 1391# command handling &c
829 1392
830=item cf::register_command $name => \&callback($ob,$args); 1393=item cf::register_command $name => \&callback($ob,$args);
843 push @{ $COMMAND{$name} }, [$caller, $cb]; 1406 push @{ $COMMAND{$name} }, [$caller, $cb];
844} 1407}
845 1408
846=item cf::register_extcmd $name => \&callback($pl,$packet); 1409=item cf::register_extcmd $name => \&callback($pl,$packet);
847 1410
848Register a callbackf ro execution when the client sends an extcmd packet. 1411Register a callback for execution when the client sends an (synchronous)
1412extcmd packet. Ext commands will be processed in the order they are
1413received by the server, like other user commands. The first argument is
1414the logged-in player. Ext commands can only be processed after a player
1415has logged in successfully.
849 1416
850If the callback returns something, it is sent back as if reply was being 1417If the callback returns something, it is sent back as if reply was being
851called. 1418called.
852 1419
1420=item cf::register_exticmd $name => \&callback($ns,$packet);
1421
1422Register a callback for execution when the client sends an (asynchronous)
1423exticmd packet. Exti commands are processed by the server as soon as they
1424are received, i.e. out of order w.r.t. other commands. The first argument
1425is a client socket. Exti commands can be received anytime, even before
1426log-in.
1427
1428If the callback returns something, it is sent back as if reply was being
1429called.
1430
853=cut 1431=cut
854 1432
855sub register_extcmd { 1433sub register_extcmd {
856 my ($name, $cb) = @_; 1434 my ($name, $cb) = @_;
857 1435
858 my $caller = caller;
859 #warn "registering extcmd '$name' to '$caller'";
860
861 $EXTCMD{$name} = [$cb, $caller]; 1436 $EXTCMD{$name} = $cb;
862} 1437}
1438
1439sub register_exticmd {
1440 my ($name, $cb) = @_;
1441
1442 $EXTICMD{$name} = $cb;
1443}
1444
1445use File::Glob ();
863 1446
864cf::player->attach ( 1447cf::player->attach (
865 on_command => sub { 1448 on_unknown_command => sub {
866 my ($pl, $name, $params) = @_; 1449 my ($pl, $name, $params) = @_;
867 1450
868 my $cb = $COMMAND{$name} 1451 my $cb = $COMMAND{$name}
869 or return; 1452 or return;
870 1453
875 cf::override; 1458 cf::override;
876 }, 1459 },
877 on_extcmd => sub { 1460 on_extcmd => sub {
878 my ($pl, $buf) = @_; 1461 my ($pl, $buf) = @_;
879 1462
880 my $msg = eval { from_json $buf }; 1463 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
881 1464
882 if (ref $msg) { 1465 if (ref $msg) {
1466 my ($type, $reply, @payload) =
1467 "ARRAY" eq ref $msg
1468 ? @$msg
1469 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1470
1471 my @reply;
1472
883 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1473 if (my $cb = $EXTCMD{$type}) {
884 if (my %reply = $cb->[0]->($pl, $msg)) { 1474 @reply = $cb->($pl, @payload);
885 $pl->ext_reply ($msg->{msgid}, %reply);
886 }
887 } 1475 }
1476
1477 $pl->ext_reply ($reply, @reply)
1478 if $reply;
1479
888 } else { 1480 } else {
889 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1481 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
890 } 1482 }
891 1483
892 cf::override; 1484 cf::override;
893 }, 1485 },
894); 1486);
895 1487
896sub register { 1488# "readahead" all extensions
897 my ($base, $pkg) = @_;
898
899 #TODO
900}
901
902sub load_extension { 1489sub cache_extensions {
903 my ($path) = @_; 1490 my $grp = IO::AIO::aio_group;
904 1491
905 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1492 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
906 my $base = $1; 1493 for (grep /\.ext$/, @{$_[0]}) {
907 my $pkg = $1; 1494 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
908 $pkg =~ s/[^[:word:]]/_/g;
909 $pkg = "ext::$pkg";
910
911 warn "loading '$path' into '$pkg'\n";
912
913 open my $fh, "<:utf8", $path
914 or die "$path: $!";
915
916 my $source =
917 "package $pkg; use strict; use utf8;\n"
918 . "#line 1 \"$path\"\n{\n"
919 . (do { local $/; <$fh> })
920 . "\n};\n1";
921
922 eval $source
923 or die $@ ? "$path: $@\n"
924 : "extension disabled.\n";
925
926 push @exts, $pkg;
927 $ext_pkg{$base} = $pkg;
928
929# no strict 'refs';
930# @{"$pkg\::ISA"} = ext::;
931
932 register $base, $pkg;
933}
934
935sub unload_extension {
936 my ($pkg) = @_;
937
938 warn "removing extension $pkg\n";
939
940 # remove hooks
941 #TODO
942# for my $idx (0 .. $#PLUGIN_EVENT) {
943# delete $hook[$idx]{$pkg};
944# }
945
946 # remove commands
947 for my $name (keys %COMMAND) {
948 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
949
950 if (@cb) {
951 $COMMAND{$name} = \@cb;
952 } else {
953 delete $COMMAND{$name};
954 } 1495 }
955 } 1496 };
956 1497
957 # remove extcmds 1498 $grp
958 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
959 delete $EXTCMD{$name};
960 }
961
962 if (my $cb = $pkg->can ("unload")) {
963 eval {
964 $cb->($pkg);
965 1
966 } or warn "$pkg unloaded, but with errors: $@";
967 }
968
969 Symbol::delete_package $pkg;
970} 1499}
971 1500
972sub load_extensions { 1501sub load_extensions {
1502 info "loading extensions...";
1503
1504 cf::sync_job {
1505 my %todo;
1506
973 for my $ext (<$LIBDIR/*.ext>) { 1507 for my $path (<$LIBDIR/*.ext>) {
974 next unless -r $ext; 1508 next unless -r $path;
975 eval { 1509
976 load_extension $ext; 1510 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1511 my $base = $1;
1512 my $pkg = $1;
1513 $pkg =~ s/[^[:word:]]/_/g;
1514 $pkg = "ext::$pkg";
1515
1516 open my $fh, "<:utf8", $path
1517 or die "$path: $!";
1518
1519 my $source = do { local $/; <$fh> };
1520
1521 my %ext = (
1522 path => $path,
1523 base => $base,
1524 pkg => $pkg,
1525 );
1526
1527 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1528 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1529
1530 $ext{source} =
1531 "package $pkg; use common::sense;\n"
1532 . "#line 1 \"$path\"\n{\n"
1533 . $source
1534 . "\n};\n1";
1535
1536 $todo{$base} = \%ext;
1537 }
1538
1539 my $pass = 0;
1540 my %done;
1541 while (%todo) {
1542 my $progress;
1543
1544 ++$pass;
1545
1546 ext:
1547 while (my ($k, $v) = each %todo) {
1548 for (split /,\s*/, $v->{meta}{depends}) {
1549 next ext
1550 unless exists $done{$_};
1551 }
1552
1553 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1554
1555 my $active = eval $v->{source};
1556
1557 if (length $@) {
1558 error "$v->{path}: $@\n";
1559
1560 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1561 if exists $v->{meta}{mandatory};
1562
1563 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1564 delete $todo{$k};
1565 } else {
1566 $done{$k} = delete $todo{$k};
1567 push @EXTS, $v->{pkg};
1568 $progress = 1;
1569
1570 info "$v->{base}: extension inactive.\n"
1571 unless $active;
1572 }
977 1 1573 }
978 } or warn "$ext not loaded: $@"; 1574
1575 unless ($progress) {
1576 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1577
1578 while (my ($k, $v) = each %todo) {
1579 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1580 if exists $v->{meta}{mandatory};
1581 }
1582
1583 last;
1584 }
1585 }
979 } 1586 };
980} 1587}
981 1588
982############################################################################# 1589#############################################################################
983# load/save/clean perl data associated with a map
984 1590
985*cf::mapsupport::on_clean = sub { 1591=back
1592
1593=head2 CORE EXTENSIONS
1594
1595Functions and methods that extend core deliantra objects.
1596
1597=cut
1598
1599package cf::player;
1600
1601use Coro::AIO;
1602
1603=head3 cf::player
1604
1605=over 4
1606
1607=item cf::player::num_playing
1608
1609Returns the official number of playing players, as per the Crossfire metaserver rules.
1610
1611=cut
1612
1613sub num_playing {
1614 scalar grep
1615 $_->ob->map
1616 && !$_->hidden
1617 && !$_->ob->flag (cf::FLAG_WIZ),
1618 cf::player::list
1619}
1620
1621=item cf::player::find $login
1622
1623Returns the given player object, loading it if necessary (might block).
1624
1625=cut
1626
1627sub playerdir($) {
1628 "$PLAYERDIR/"
1629 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1630}
1631
1632sub path($) {
1633 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1634
1635 (playerdir $login) . "/playerdata"
1636}
1637
1638sub find_active($) {
1639 $cf::PLAYER{$_[0]}
1640 and $cf::PLAYER{$_[0]}->active
1641 and $cf::PLAYER{$_[0]}
1642}
1643
1644sub exists($) {
986 my ($map) = @_; 1645 my ($login) = @_;
987 1646
988 my $path = $map->tmpname; 1647 $cf::PLAYER{$login}
989 defined $path or return; 1648 or !aio_stat path $login
990
991 unlink "$path.pst";
992};
993
994cf::map->attach (prio => -10000, package => cf::mapsupport::);
995
996#############################################################################
997# load/save perl data associated with player->ob objects
998
999sub all_objects(@) {
1000 @_, map all_objects ($_->inv), @_
1001} 1649}
1002 1650
1003# TODO: compatibility cruft, remove when no longer needed 1651sub find($) {
1652 return $cf::PLAYER{$_[0]} || do {
1653 my $login = $_[0];
1654
1655 my $guard = cf::lock_acquire "user_find:$login";
1656
1657 $cf::PLAYER{$_[0]} || do {
1658 # rename old playerfiles to new ones
1659 #TODO: remove when no longer required
1660 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1661 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1662 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1663 aio_unlink +(playerdir $login) . "/$login.pl";
1664
1665 my $f = new_from_file cf::object::thawer path $login
1666 or return;
1667
1668 my $pl = cf::player::load_pl $f
1669 or return;
1670
1671 local $cf::PLAYER_LOADING{$login} = $pl;
1672 $f->resolve_delayed_derefs;
1673 $cf::PLAYER{$login} = $pl
1674 }
1675 }
1676}
1677
1004cf::player->attach ( 1678cf::player->attach (
1005 on_load => sub { 1679 on_load => sub {
1006 my ($pl, $path) = @_; 1680 my ($pl, $path) = @_;
1007 1681
1008 for my $o (all_objects $pl->ob) { 1682 # restore slots saved in save, below
1009 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1683 my $slots = delete $pl->{_slots};
1010 $o->set_ob_key_value ("_perl_data");
1011 1684
1012 %$o = %{ Storable::thaw pack "H*", $value }; 1685 $pl->ob->current_weapon ($slots->[0]);
1013 } 1686 $pl->combat_ob ($slots->[1]);
1014 } 1687 $pl->ranged_ob ($slots->[2]);
1015 }, 1688 },
1016); 1689);
1017 1690
1018############################################################################# 1691sub save($) {
1692 my ($pl) = @_;
1019 1693
1020=head2 CORE EXTENSIONS 1694 return if $pl->{deny_save};
1021 1695
1022Functions and methods that extend core crossfire objects. 1696 my $path = path $pl;
1697 my $guard = cf::lock_acquire "user_save:$path";
1023 1698
1024=head3 cf::player 1699 return if $pl->{deny_save};
1700
1701 aio_mkdir playerdir $pl, 0770;
1702 $pl->{last_save} = $cf::RUNTIME;
1703
1704 cf::get_slot 0.01;
1705
1706 # save slots, to be restored later
1707 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1708
1709 $pl->save_pl ($path);
1710 cf::cede_to_tick;
1711}
1712
1713sub new($) {
1714 my ($login) = @_;
1715
1716 my $self = create;
1717
1718 $self->ob->name ($login);
1719 $self->{deny_save} = 1;
1720
1721 $cf::PLAYER{$login} = $self;
1722
1723 $self
1724}
1725
1726=item $player->send_msg ($channel, $msg, $color, [extra...])
1727
1728=cut
1729
1730sub send_msg {
1731 my $ns = shift->ns
1732 or return;
1733 $ns->send_msg (@_);
1734}
1735
1736=item $pl->quit_character
1737
1738Nukes the player without looking back. If logged in, the connection will
1739be destroyed. May block for a long time.
1740
1741=cut
1742
1743sub quit_character {
1744 my ($pl) = @_;
1745
1746 my $name = $pl->ob->name;
1747
1748 $pl->{deny_save} = 1;
1749 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1750
1751 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1752 $pl->deactivate;
1753
1754 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1755 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1756 ext::highscore::check ($pl->ob);
1757
1758 $pl->ns->destroy if $pl->ns;
1759
1760 my $path = playerdir $pl;
1761 my $temp = "$path~$cf::RUNTIME~deleting~";
1762 aio_rename $path, $temp;
1763 delete $cf::PLAYER{$pl->ob->name};
1764 $pl->destroy;
1765
1766 my $prefix = qr<^~\Q$name\E/>;
1767
1768 # nuke player maps
1769 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1770
1771 IO::AIO::aio_rmtree $temp;
1772}
1773
1774=item $pl->kick
1775
1776Kicks a player out of the game. This destroys the connection.
1777
1778=cut
1779
1780sub kick {
1781 my ($pl, $kicker) = @_;
1782
1783 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1784 $pl->killer ("kicked");
1785 $pl->ns->destroy;
1786}
1787
1788=item cf::player::list_logins
1789
1790Returns am arrayref of all valid playernames in the system, can take a
1791while and may block, so not sync_job-capable, ever.
1792
1793=cut
1794
1795sub list_logins {
1796 my $dirs = aio_readdir $PLAYERDIR
1797 or return [];
1798
1799 my @logins;
1800
1801 for my $login (@$dirs) {
1802 my $path = path $login;
1803
1804 # a .pst is a dead give-away for a valid player
1805 # if no pst file found, open and chekc for blocked users
1806 if (aio_stat "$path.pst") {
1807 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1808 aio_read $fh, 0, 512, my $buf, 0 or next;
1809 $buf !~ /^password -------------$/m or next; # official not-valid tag
1810 }
1811
1812 utf8::decode $login;
1813 push @logins, $login;
1814 }
1815
1816 \@logins
1817}
1818
1819=item $player->maps
1820
1821=item cf::player::maps $login
1822
1823Returns an arrayref of map paths that are private for this
1824player. May block.
1825
1826=cut
1827
1828sub maps($) {
1829 my ($pl) = @_;
1830
1831 $pl = ref $pl ? $pl->ob->name : $pl;
1832
1833 my $files = aio_readdir playerdir $pl
1834 or return;
1835
1836 my @paths;
1837
1838 for (@$files) {
1839 utf8::decode $_;
1840 next if /\.(?:pl|pst)$/;
1841 next unless /^$PATH_SEP/o;
1842
1843 push @paths, cf::map::normalise "~$pl/$_";
1844 }
1845
1846 \@paths
1847}
1848
1849=item $protocol_xml = $player->expand_cfpod ($cfpod)
1850
1851Expand deliantra pod fragments into protocol xml.
1852
1853=item $player->ext_reply ($msgid, @msg)
1854
1855Sends an ext reply to the player.
1856
1857=cut
1858
1859sub ext_reply($$@) {
1860 my ($self, $id, @msg) = @_;
1861
1862 $self->ns->ext_reply ($id, @msg)
1863}
1864
1865=item $player->ext_msg ($type, @msg)
1866
1867Sends an ext event to the client.
1868
1869=cut
1870
1871sub ext_msg($$@) {
1872 my ($self, $type, @msg) = @_;
1873
1874 $self->ns->ext_msg ($type, @msg);
1875}
1876
1877=head3 cf::region
1025 1878
1026=over 4 1879=over 4
1027 1880
1028=item cf::player::exists $login
1029
1030Returns true when the given account exists.
1031
1032=cut 1881=cut
1033 1882
1034sub cf::player::exists($) { 1883package cf::region;
1035 cf::player::find $_[0]
1036 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1037}
1038 1884
1039=item $player->ext_reply ($msgid, $msgtype, %msg) 1885=item cf::region::find_by_path $path
1040 1886
1041Sends an ext reply to the player. 1887Tries to decuce the likely region for a map knowing only its path.
1042 1888
1043=cut 1889=cut
1044 1890
1045sub cf::player::ext_reply($$$%) { 1891sub find_by_path($) {
1046 my ($self, $id, %msg) = @_; 1892 my ($path) = @_;
1047 1893
1048 $msg{msgid} = $id; 1894 $path =~ s/^~[^\/]*//; # skip ~login
1049 1895
1050 $self->send ("ext " . to_json \%msg); 1896 my ($match, $specificity);
1897
1898 for my $region (list) {
1899 if ($region->{match} && $path =~ $region->{match}) {
1900 ($match, $specificity) = ($region, $region->specificity)
1901 if $region->specificity > $specificity;
1902 }
1903 }
1904
1905 $match
1051} 1906}
1052 1907
1053=back 1908=back
1054
1055 1909
1056=head3 cf::map 1910=head3 cf::map
1057 1911
1058=over 4 1912=over 4
1059 1913
1062package cf::map; 1916package cf::map;
1063 1917
1064use Fcntl; 1918use Fcntl;
1065use Coro::AIO; 1919use Coro::AIO;
1066 1920
1921use overload
1922 '""' => \&as_string,
1923 fallback => 1;
1924
1067our $MAX_RESET = 7200; 1925our $MAX_RESET = 3600;
1068our $DEFAULT_RESET = 3600; 1926our $DEFAULT_RESET = 3000;
1069 1927
1070sub generate_random_map { 1928sub generate_random_map {
1929 my ($self, $rmp) = @_;
1930
1931 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1932
1933 $self->_create_random_map ($rmp);
1934}
1935
1936=item cf::map->register ($regex, $prio)
1937
1938Register a handler for the map path matching the given regex at the
1939givne priority (higher is better, built-in handlers have priority 0, the
1940default).
1941
1942=cut
1943
1944sub register {
1945 my (undef, $regex, $prio) = @_;
1946 my $pkg = caller;
1947
1948 push @{"$pkg\::ISA"}, __PACKAGE__;
1949
1950 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1951}
1952
1953# also paths starting with '/'
1954$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1955
1956sub thawer_merge {
1957 my ($self, $merge) = @_;
1958
1959 # we have to keep some variables in memory intact
1960 local $self->{path};
1961 local $self->{load_path};
1962
1963 $self->SUPER::thawer_merge ($merge);
1964}
1965
1966sub normalise {
1071 my ($path, $rmp) = @_; 1967 my ($path, $base) = @_;
1072 1968
1073 # mit "rum" bekleckern, nicht 1969 $path = "$path"; # make sure it's a string
1074 cf::map::_create_random_map 1970
1971 $path =~ s/\.map$//;
1972
1973 # map plan:
1974 #
1975 # /! non-realised random map exit (special hack!)
1976 # {... are special paths that are not being touched
1977 # ?xxx/... are special absolute paths
1978 # ?random/... random maps
1979 # /... normal maps
1980 # ~user/... per-player map of a specific user
1981
1982 $path =~ s/$PATH_SEP/\//go;
1983
1984 # treat it as relative path if it starts with
1985 # something that looks reasonable
1986 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1987 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1988
1989 $base =~ s{[^/]+/?$}{};
1990 $path = "$base/$path";
1991 }
1992
1993 for ($path) {
1994 redo if s{/\.?/}{/};
1995 redo if s{/[^/]+/\.\./}{/};
1996 }
1997
1075 $path, 1998 $path
1076 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1077 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1078 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1079 $rmp->{exit_on_final_map},
1080 $rmp->{xsize}, $rmp->{ysize},
1081 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1082 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1083 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1084 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1085 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1086 (cf::region::find $rmp->{region})
1087} 1999}
1088 2000
1089# and all this just because we cannot iterate over 2001sub new_from_path {
1090# all maps in C++... 2002 my (undef, $path, $base) = @_;
1091sub change_all_map_light { 2003
2004 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
2005
2006 $path = normalise $path, $base;
2007
2008 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2009 if ($path =~ $EXT_MAP{$pkg}[1]) {
2010 my $self = bless cf::map::new, $pkg;
2011 $self->{path} = $path; $self->path ($path);
2012 $self->init; # pass $1 etc.
2013 return $self;
2014 }
2015 }
2016
2017 Carp::cluck "unable to resolve path '$path' (base '$base')";
2018 ()
2019}
2020
2021# may re-bless or do other evil things
2022sub init {
1092 my ($change) = @_; 2023 my ($self) = @_;
1093 2024
1094 $_->change_map_light ($change) for values %cf::MAP; 2025 $self
1095} 2026}
1096 2027
2028sub as_string {
2029 my ($self) = @_;
2030
2031 "$self->{path}"
2032}
2033
2034# the displayed name, this is a one way mapping
2035sub visible_name {
2036 &as_string
2037}
2038
2039# the original (read-only) location
2040sub load_path {
2041 my ($self) = @_;
2042
2043 "$MAPDIR/$self->{path}.map"
2044}
2045
2046# the temporary/swap location
2047sub save_path {
2048 my ($self) = @_;
2049
2050 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2051 "$TMPDIR/$path.map"
2052}
2053
2054# the unique path, undef == no special unique path
2055sub uniq_path {
2056 my ($self) = @_;
2057
2058 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2059 "$UNIQUEDIR/$path"
2060}
2061
2062sub decay_objects {
2063 my ($self) = @_;
2064
2065 return if $self->{deny_reset};
2066
2067 $self->do_decay_objects;
2068}
2069
2070sub unlink_save {
2071 my ($self) = @_;
2072
2073 utf8::encode (my $save = $self->save_path);
2074 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2075 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2076}
2077
1097sub try_load_header($) { 2078sub load_header_from($) {
1098 my ($path) = @_; 2079 my ($self, $path) = @_;
1099 2080
1100 utf8::encode $path; 2081 utf8::encode $path;
1101 aio_open $path, O_RDONLY, 0 2082 my $f = new_from_file cf::object::thawer $path
1102 or return; 2083 or return;
1103 2084
1104 my $map = cf::map::new 2085 $self->_load_header ($f)
1105 or return; 2086 or return;
1106 2087
1107 $map->load_header ($path) 2088 local $MAP_LOADING{$self->{path}} = $self;
2089 $f->resolve_delayed_derefs;
2090
2091 $self->{load_path} = $path;
2092
2093 1
2094}
2095
2096# used to laod the header of an original map
2097sub load_header_orig {
2098 my ($self) = @_;
2099
2100 $self->load_header_from ($self->load_path)
2101}
2102
2103# used to laod the header of an instantiated map
2104sub load_header_temp {
2105 my ($self) = @_;
2106
2107 $self->load_header_from ($self->save_path)
2108}
2109
2110# called after loading the header from an instantiated map
2111sub prepare_temp {
2112 my ($self) = @_;
2113
2114 $self->last_access ((delete $self->{last_access})
2115 || $cf::RUNTIME); #d#
2116 # safety
2117 $self->{instantiate_time} = $cf::RUNTIME
2118 if $self->{instantiate_time} > $cf::RUNTIME;
2119}
2120
2121# called after loading the header from an original map
2122sub prepare_orig {
2123 my ($self) = @_;
2124
2125 $self->{load_original} = 1;
2126 $self->{instantiate_time} = $cf::RUNTIME;
2127 $self->last_access ($cf::RUNTIME);
2128 $self->instantiate;
2129}
2130
2131sub load_header {
2132 my ($self) = @_;
2133
2134 if ($self->load_header_temp) {
2135 $self->prepare_temp;
2136 } else {
2137 $self->load_header_orig
1108 or return; 2138 or return;
2139 $self->prepare_orig;
2140 }
1109 2141
1110 $map->{load_path} = $path; 2142 $self->{deny_reset} = 1
2143 if $self->no_reset;
1111 2144
1112 $map 2145 $self->default_region (cf::region::find_by_path $self->{path})
1113} 2146 unless $self->default_region;
1114 2147
2148 1
2149}
2150
2151sub find;
1115sub find_map { 2152sub find {
1116 my ($path, $origin) = @_; 2153 my ($path, $origin) = @_;
1117 2154
1118 #warn "find_map<$path,$origin>\n";#d# 2155 cf::cede_to_tick;
1119 2156
1120 $path = new cf::path $path, $origin && $origin->path; 2157 $path = normalise $path, $origin;
1121 my $key = $path->as_string;
1122 2158
2159 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2160 my $guard2 = cf::lock_acquire "map_find:$path";
2161
1123 $cf::MAP{$key} || do { 2162 $cf::MAP{$path} || do {
1124 # do it the slow way 2163 my $map = new_from_path cf::map $path
1125 my $map = try_load_header $path->save_path;
1126
1127 if ($map) {
1128 # safety
1129 $map->{instantiate_time} = $cf::RUNTIME
1130 if $map->{instantiate_time} > $cf::RUNTIME;
1131 } else {
1132 if (my $rmp = $path->random_map_params) {
1133 $map = generate_random_map $key, $rmp;
1134 } else {
1135 $map = try_load_header $path->load_path;
1136 }
1137
1138 $map or return; 2164 or return;
1139 2165
1140 $map->{load_original} = 1;
1141 $map->{instantiate_time} = $cf::RUNTIME;
1142 $map->instantiate;
1143
1144 # per-player maps become, after loading, normal maps
1145 $map->per_player (0) if $path->{user_rel};
1146 }
1147 #Coro::Timer::sleep 1;#d#
1148
1149 $map->path ($key);
1150 $map->{path} = $path;
1151 $map->{last_save} = $cf::RUNTIME; 2166 $map->{last_save} = $cf::RUNTIME;
1152 $map->last_access ($cf::RUNTIME);
1153 2167
1154 if ($map->should_reset) { 2168 $map->load_header
2169 or return;
2170
2171 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2172 # doing this can freeze the server in a sync job, obviously
2173 #$cf::WAIT_FOR_TICK->wait;
2174 undef $guard2;
2175 undef $guard1;
1155 $map->reset; 2176 $map->reset;
1156 $map = find_map $path; 2177 return find $path;
1157 } 2178 }
1158 2179
1159 $cf::MAP{$key} = $map 2180 $cf::MAP{$path} = $map
1160 } 2181 }
1161} 2182}
2183
2184sub pre_load { }
2185#sub post_load { } # XS
1162 2186
1163sub load { 2187sub load {
1164 my ($self) = @_; 2188 my ($self) = @_;
1165 2189
1166 return if $self->in_memory != cf::MAP_SWAPPED; 2190 local $self->{deny_reset} = 1; # loading can take a long time
1167
1168 $self->in_memory (cf::MAP_LOADING);
1169 2191
1170 my $path = $self->{path}; 2192 my $path = $self->{path};
1171 2193
2194 {
2195 my $guard = cf::lock_acquire "map_data:$path";
2196
2197 return unless $self->valid;
2198 return unless $self->state == cf::MAP_SWAPPED;
2199
1172 $self->alloc; 2200 $self->alloc;
1173 $self->load_objects ($self->{load_path}, 1) 2201
2202 $self->pre_load;
2203 cf::cede_to_tick;
2204
2205 if (exists $self->{load_path}) {
2206 my $f = new_from_file cf::object::thawer $self->{load_path};
2207 $f->skip_block;
2208 $self->_load_objects ($f)
1174 or return; 2209 or return;
1175 2210
1176 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2211 $self->post_load_original
1177 if delete $self->{load_original}; 2212 if delete $self->{load_original};
1178 2213
1179 if (my $uniq = $path->uniq_path) { 2214 if (my $uniq = $self->uniq_path) {
1180 utf8::encode $uniq; 2215 utf8::encode $uniq;
1181 if (aio_open $uniq, O_RDONLY, 0) { 2216 unless (aio_stat $uniq) {
2217 if (my $f = new_from_file cf::object::thawer $uniq) {
1182 $self->clear_unique_items; 2218 $self->clear_unique_items;
1183 $self->load_objects ($uniq, 0); 2219 $self->_load_objects ($f);
2220 $f->resolve_delayed_derefs;
2221 }
2222 }
1184 } 2223 }
1185 }
1186 2224
2225 $f->resolve_delayed_derefs;
2226 } else {
2227 $self->post_load_original
2228 if delete $self->{load_original};
2229 }
2230
2231 $self->state (cf::MAP_INACTIVE);
2232
2233 cf::cede_to_tick;
1187 # now do the right thing for maps 2234 # now do the right thing for maps
1188 $self->link_multipart_objects; 2235 $self->link_multipart_objects;
1189
1190 if ($self->{path}->is_style_map) {
1191 $self->{deny_save} = 1;
1192 $self->{deny_reset} = 1;
1193 } else {
1194 $self->fix_auto_apply;
1195 $self->decay_objects;
1196 $self->update_buttons;
1197 $self->set_darkness_map;
1198 $self->difficulty ($self->estimate_difficulty) 2236 $self->difficulty ($self->estimate_difficulty)
1199 unless $self->difficulty; 2237 unless $self->difficulty;
1200 $self->activate; 2238 cf::cede_to_tick;
2239
2240 unless ($self->{deny_activate}) {
2241 $self->decay_objects;
2242 $self->fix_auto_apply;
2243 $self->update_buttons;
2244 cf::cede_to_tick;
2245 #$self->activate; # no longer activate maps automatically
2246 }
2247
2248 $self->{last_save} = $cf::RUNTIME;
2249 $self->last_access ($cf::RUNTIME);
2250 }
2251
2252 $self->post_load;
2253
1201 } 2254 1
1202
1203 $self->in_memory (cf::MAP_IN_MEMORY);
1204} 2255}
1205 2256
1206sub load_map_sync { 2257# customize the map for a given player, i.e.
2258# return the _real_ map. used by e.g. per-player
2259# maps to change the path to ~playername/mappath
2260sub customise_for {
2261 my ($self, $ob) = @_;
2262
2263 return find "~" . $ob->name . "/" . $self->{path}
2264 if $self->per_player;
2265
2266# return find "?party/" . $ob->name . "/" . $self->{path}
2267# if $self->per_party;
2268
2269 $self
2270}
2271
2272sub find_sync {
1207 my ($path, $origin) = @_; 2273 my ($path, $origin) = @_;
1208 2274
1209 #warn "load_map_sync<$path, $origin>\n";#d# 2275 # it's a bug to call this from the main context
2276 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2277 if $Coro::current == $Coro::main;
1210 2278
1211 cf::sync_job { 2279 find $path, $origin
1212 my $map = cf::map::find_map $path, $origin 2280}
1213 or return; 2281
2282sub do_load_sync {
2283 my ($map) = @_;
2284
2285 # it's a bug to call this from the main context
2286 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2287 if $Coro::current == $Coro::main;
2288
1214 $map->load; 2289 $map->load;
1215 $map 2290}
2291
2292our %MAP_PREFETCH;
2293our $MAP_PREFETCHER = undef;
2294
2295sub find_async {
2296 my ($path, $origin, $load) = @_;
2297
2298 $path = normalise $path, $origin;
2299
2300 if (my $map = $cf::MAP{$path}) {
2301 return $map if !$load || $map->linkable;
2302 }
2303
2304 $MAP_PREFETCH{$path} |= $load;
2305
2306 $MAP_PREFETCHER ||= cf::async {
2307 $Coro::current->{desc} = "map prefetcher";
2308
2309 while (%MAP_PREFETCH) {
2310 while (my ($k, $v) = each %MAP_PREFETCH) {
2311 if (my $map = find $k) {
2312 $map->load if $v;
2313 }
2314
2315 delete $MAP_PREFETCH{$k};
2316 }
2317 }
2318 undef $MAP_PREFETCHER;
2319 };
2320 $MAP_PREFETCHER->prio (6);
2321
2322 ()
2323}
2324
2325# common code, used by both ->save and ->swapout
2326sub _save {
2327 my ($self) = @_;
2328
2329 $self->{last_save} = $cf::RUNTIME;
2330
2331 return unless $self->dirty;
2332
2333 my $save = $self->save_path; utf8::encode $save;
2334 my $uniq = $self->uniq_path; utf8::encode $uniq;
2335
2336 $self->{load_path} = $save;
2337
2338 return if $self->{deny_save};
2339
2340 local $self->{last_access} = $self->last_access;#d#
2341
2342 cf::async {
2343 $Coro::current->{desc} = "map player save";
2344 $_->contr->save for $self->players;
2345 };
2346
2347 cf::get_slot 0.02;
2348
2349 if ($uniq) {
2350 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2351 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2352 } else {
2353 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1216 } 2354 }
1217} 2355}
1218 2356
1219sub save { 2357sub save {
1220 my ($self) = @_; 2358 my ($self) = @_;
1221 2359
1222 $self->{last_save} = $cf::RUNTIME; 2360 my $lock = cf::lock_acquire "map_data:$self->{path}";
1223 2361
1224 return unless $self->dirty; 2362 $self->_save;
1225
1226 my $save = $self->{path}->save_path; utf8::encode $save;
1227 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1228
1229 $self->{load_path} = $save;
1230
1231 return if $self->{deny_save};
1232
1233 if ($uniq) {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1235 $self->save_objects ($uniq, cf::IO_UNIQUES);
1236 } else {
1237 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1238 }
1239} 2363}
1240 2364
1241sub swap_out { 2365sub swap_out {
1242 my ($self) = @_; 2366 my ($self) = @_;
1243 2367
2368 my $lock = cf::lock_acquire "map_data:$self->{path}";
2369
2370 return if !$self->linkable;
2371 return if $self->{deny_save};
1244 return if $self->players; 2372 return if $self->players;
1245 return if $self->in_memory != cf::MAP_IN_MEMORY;
1246 return if $self->{deny_save};
1247 2373
2374 # first deactivate the map and "unlink" it from the core
2375 $self->deactivate;
2376 $_->clear_links_to ($self) for values %cf::MAP;
2377 $self->state (cf::MAP_SWAPPED);
2378
2379 # then atomically save
1248 $self->save; 2380 $self->_save;
2381
2382 # then free the map
1249 $self->clear; 2383 $self->clear;
1250 $self->in_memory (cf::MAP_SWAPPED);
1251} 2384}
1252 2385
1253sub reset_at { 2386sub reset_at {
1254 my ($self) = @_; 2387 my ($self) = @_;
1255 2388
1256 # TODO: safety, remove and allow resettable per-player maps 2389 # TODO: safety, remove and allow resettable per-player maps
1257 return 1e99 if $self->{path}{user_rel};
1258 return 1e99 if $self->{deny_reset}; 2390 return 1e99 if $self->{deny_reset};
1259 2391
1260 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2392 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1261 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2393 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1262 2394
1267 my ($self) = @_; 2399 my ($self) = @_;
1268 2400
1269 $self->reset_at <= $cf::RUNTIME 2401 $self->reset_at <= $cf::RUNTIME
1270} 2402}
1271 2403
1272sub unlink_save {
1273 my ($self) = @_;
1274
1275 utf8::encode (my $save = $self->{path}->save_path);
1276 aioreq_pri 3; IO::AIO::aio_unlink $save;
1277 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1278}
1279
1280sub rename {
1281 my ($self, $new_path) = @_;
1282
1283 $self->unlink_save;
1284
1285 delete $cf::MAP{$self->path};
1286 $self->{path} = new cf::path $new_path;
1287 $self->path ($self->{path}->as_string);
1288 $cf::MAP{$self->path} = $self;
1289
1290 $self->save;
1291}
1292
1293sub reset { 2404sub reset {
1294 my ($self) = @_; 2405 my ($self) = @_;
1295 2406
2407 my $lock = cf::lock_acquire "map_data:$self->{path}";
2408
1296 return if $self->players; 2409 return if $self->players;
1297 return if $self->{path}{user_rel};#d#
1298 2410
1299 warn "resetting map ", $self->path;#d# 2411 cf::trace "resetting map ", $self->path, "\n";
2412
2413 $self->state (cf::MAP_SWAPPED);
2414
2415 # need to save uniques path
2416 unless ($self->{deny_save}) {
2417 my $uniq = $self->uniq_path; utf8::encode $uniq;
2418
2419 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2420 if $uniq;
2421 }
1300 2422
1301 delete $cf::MAP{$self->path}; 2423 delete $cf::MAP{$self->path};
1302 2424
2425 $self->deactivate;
1303 $_->clear_links_to ($self) for values %cf::MAP; 2426 $_->clear_links_to ($self) for values %cf::MAP;
2427 $self->clear;
1304 2428
1305 $self->unlink_save; 2429 $self->unlink_save;
1306 $self->destroy; 2430 $self->destroy;
1307} 2431}
1308 2432
1309my $nuke_counter = "aaaa"; 2433my $nuke_counter = "aaaa";
1310 2434
1311sub nuke { 2435sub nuke {
1312 my ($self) = @_; 2436 my ($self) = @_;
1313 2437
2438 {
2439 my $lock = cf::lock_acquire "map_data:$self->{path}";
2440
2441 delete $cf::MAP{$self->path};
2442
2443 $self->unlink_save;
2444
2445 bless $self, "cf::map::wrap";
2446 delete $self->{deny_reset};
1314 $self->{deny_save} = 1; 2447 $self->{deny_save} = 1;
1315 $self->reset_timeout (1); 2448 $self->reset_timeout (1);
1316 $self->rename ("{nuke}/" . ($nuke_counter++)); 2449 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2450
2451 $cf::MAP{$self->path} = $self;
2452 }
2453
1317 $self->reset; # polite request, might not happen 2454 $self->reset; # polite request, might not happen
1318} 2455}
1319 2456
1320sub customise_for { 2457=item $maps = cf::map::tmp_maps
1321 my ($map, $ob) = @_;
1322 2458
1323 if ($map->per_player) { 2459Returns an arrayref with all map paths of currently instantiated and saved
1324 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2460maps. May block.
2461
2462=cut
2463
2464sub tmp_maps() {
1325 } 2465 [
1326 2466 map {
1327 $map 2467 utf8::decode $_;
2468 /\.map$/
2469 ? normalise $_
2470 : ()
2471 } @{ aio_readdir $TMPDIR or [] }
2472 ]
1328} 2473}
1329 2474
1330sub emergency_save { 2475=item $maps = cf::map::random_maps
1331 local $cf::FREEZE = 1;
1332 2476
1333 warn "enter emergency map save\n"; 2477Returns an arrayref with all map paths of currently instantiated and saved
2478random maps. May block.
1334 2479
1335 cf::sync_job { 2480=cut
1336 warn "begin emergency map save\n"; 2481
1337 $_->save for values %cf::MAP; 2482sub random_maps() {
2483 [
2484 map {
2485 utf8::decode $_;
2486 /\.map$/
2487 ? normalise "?random/$_"
2488 : ()
2489 } @{ aio_readdir $RANDOMDIR or [] }
2490 ]
2491}
2492
2493=item cf::map::unique_maps
2494
2495Returns an arrayref of paths of all shared maps that have
2496instantiated unique items. May block.
2497
2498=cut
2499
2500sub unique_maps() {
2501 [
2502 map {
2503 utf8::decode $_;
2504 s/\.map$//; # TODO future compatibility hack
2505 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2506 ? ()
2507 : normalise $_
2508 } @{ aio_readdir $UNIQUEDIR or [] }
2509 ]
2510}
2511
2512=item cf::map::static_maps
2513
2514Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2515file in the shared directory excluding F</styles> and F</editor>). May
2516block.
2517
2518=cut
2519
2520sub static_maps() {
2521 my @dirs = "";
2522 my @maps;
2523
2524 while (@dirs) {
2525 my $dir = shift @dirs;
2526
2527 next if $dir eq "/styles" || $dir eq "/editor";
2528
2529 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2530 or return;
2531
2532 for (@$files) {
2533 s/\.map$// or next;
2534 utf8::decode $_;
2535 push @maps, "$dir/$_";
2536 }
2537
2538 push @dirs, map "$dir/$_", @$dirs;
1338 }; 2539 }
1339 2540
1340 warn "end emergency map save\n"; 2541 \@maps
2542}
2543
2544=back
2545
2546=head3 cf::object
2547
2548=cut
2549
2550package cf::object;
2551
2552=over 4
2553
2554=item $ob->inv_recursive
2555
2556Returns the inventory of the object I<and> their inventories, recursively,
2557but I<not> the object itself.
2558
2559=cut
2560
2561sub inv_recursive_;
2562sub inv_recursive_ {
2563 map { $_, inv_recursive_ $_->inv } @_
2564}
2565
2566sub inv_recursive {
2567 inv_recursive_ inv $_[0]
2568}
2569
2570=item $ref = $ob->ref
2571
2572Creates and returns a persistent reference to an object that can be stored as a string.
2573
2574=item $ob = cf::object::deref ($refstring)
2575
2576returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2577even if the object actually exists. May block.
2578
2579=cut
2580
2581sub deref {
2582 my ($ref) = @_;
2583
2584 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2585 my ($uuid, $name) = ($1, $2);
2586 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2587 or return;
2588 $pl->ob->uuid eq $uuid
2589 or return;
2590
2591 $pl->ob
2592 } else {
2593 warn "$ref: cannot resolve object reference\n";
2594 undef
2595 }
1341} 2596}
1342 2597
1343package cf; 2598package cf;
1344 2599
1345=back 2600=back
1346
1347 2601
1348=head3 cf::object::player 2602=head3 cf::object::player
1349 2603
1350=over 4 2604=over 4
1351 2605
1354Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2608Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1355can be C<undef>. Does the right thing when the player is currently in a 2609can be C<undef>. Does the right thing when the player is currently in a
1356dialogue with the given NPC character. 2610dialogue with the given NPC character.
1357 2611
1358=cut 2612=cut
2613
2614our $SAY_CHANNEL = {
2615 id => "say",
2616 title => "Map",
2617 reply => "say ",
2618 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2619};
2620
2621our $CHAT_CHANNEL = {
2622 id => "chat",
2623 title => "Chat",
2624 reply => "chat ",
2625 tooltip => "Player chat and shouts, global to the server.",
2626};
1359 2627
1360# rough implementation of a future "reply" method that works 2628# rough implementation of a future "reply" method that works
1361# with dialog boxes. 2629# with dialog boxes.
1362#TODO: the first argument must go, split into a $npc->reply_to ( method 2630#TODO: the first argument must go, split into a $npc->reply_to ( method
1363sub cf::object::player::reply($$$;$) { 2631sub cf::object::player::reply($$$;$) {
1365 2633
1366 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2634 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1367 2635
1368 if ($self->{record_replies}) { 2636 if ($self->{record_replies}) {
1369 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2637 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2638
1370 } else { 2639 } else {
2640 my $pl = $self->contr;
2641
2642 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2643 my $dialog = $pl->{npc_dialog};
2644 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2645
2646 } else {
1371 $msg = $npc->name . " says: $msg" if $npc; 2647 $msg = $npc->name . " says: $msg" if $npc;
1372 $self->message ($msg, $flags); 2648 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2649 }
1373 } 2650 }
2651}
2652
2653=item $object->send_msg ($channel, $msg, $color, [extra...])
2654
2655=cut
2656
2657sub cf::object::send_msg {
2658 my $pl = shift->contr
2659 or return;
2660 $pl->send_msg (@_);
1374} 2661}
1375 2662
1376=item $player_object->may ("access") 2663=item $player_object->may ("access")
1377 2664
1378Returns wether the given player is authorized to access resource "access" 2665Returns wether the given player is authorized to access resource "access"
1391 2678
1392=item $player_object->enter_link 2679=item $player_object->enter_link
1393 2680
1394Freezes the player and moves him/her to a special map (C<{link}>). 2681Freezes the player and moves him/her to a special map (C<{link}>).
1395 2682
1396The player should be reaosnably safe there for short amounts of time. You 2683The player should be reasonably safe there for short amounts of time (e.g.
1397I<MUST> call C<leave_link> as soon as possible, though. 2684for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2685though, as the player cannot control the character while it is on the link
2686map.
2687
2688Will never block.
1398 2689
1399=item $player_object->leave_link ($map, $x, $y) 2690=item $player_object->leave_link ($map, $x, $y)
1400 2691
1401Moves the player out of the specila link map onto the given map. If the 2692Moves the player out of the special C<{link}> map onto the specified
1402map is not valid (or omitted), the player will be moved back to the 2693map. If the map is not valid (or omitted), the player will be moved back
1403location he/she was before the call to C<enter_link>, or, if that fails, 2694to the location he/she was before the call to C<enter_link>, or, if that
1404to the emergency map position. 2695fails, to the emergency map position.
1405 2696
1406Might block. 2697Might block.
1407 2698
1408=cut 2699=cut
2700
2701sub link_map {
2702 unless ($LINK_MAP) {
2703 $LINK_MAP = cf::map::find "{link}"
2704 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2705 $LINK_MAP->load;
2706 }
2707
2708 $LINK_MAP
2709}
1409 2710
1410sub cf::object::player::enter_link { 2711sub cf::object::player::enter_link {
1411 my ($self) = @_; 2712 my ($self) = @_;
1412 2713
1413 return if $self->map == $LINK_MAP;
1414
1415 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1416 if $self->map;
1417
1418 $self->enter_map ($LINK_MAP, 20, 20);
1419 $self->deactivate_recursive; 2714 $self->deactivate_recursive;
2715
2716 ++$self->{_link_recursion};
2717
2718 return if UNIVERSAL::isa $self->map, "ext::map_link";
2719
2720 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2721 if $self->map && $self->map->{path} ne "{link}";
2722
2723 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1420} 2724}
1421 2725
1422sub cf::object::player::leave_link { 2726sub cf::object::player::leave_link {
1423 my ($self, $map, $x, $y) = @_; 2727 my ($self, $map, $x, $y) = @_;
2728
2729 return unless $self->contr->active;
1424 2730
1425 my $link_pos = delete $self->{_link_pos}; 2731 my $link_pos = delete $self->{_link_pos};
1426 2732
1427 unless ($map) { 2733 unless ($map) {
1428 # restore original map position 2734 # restore original map position
1429 ($map, $x, $y) = @{ $link_pos || [] }; 2735 ($map, $x, $y) = @{ $link_pos || [] };
1430 $map = cf::map::find_map $map; 2736 $map = cf::map::find $map;
1431 2737
1432 unless ($map) { 2738 unless ($map) {
1433 ($map, $x, $y) = @$EMERGENCY_POSITION; 2739 ($map, $x, $y) = @$EMERGENCY_POSITION;
1434 $map = cf::map::find_map $map 2740 $map = cf::map::find $map
1435 or die "FATAL: cannot load emergency map\n"; 2741 or die "FATAL: cannot load emergency map\n";
1436 } 2742 }
1437 } 2743 }
1438 2744
1439 ($x, $y) = (-1, -1) 2745 ($x, $y) = (-1, -1)
1440 unless (defined $x) && (defined $y); 2746 unless (defined $x) && (defined $y);
1441 2747
1442 # use -1 or undef as default coordinates, not 0, 0 2748 # use -1 or undef as default coordinates, not 0, 0
1443 ($x, $y) = ($map->enter_x, $map->enter_y) 2749 ($x, $y) = ($map->enter_x, $map->enter_y)
1444 if $x <=0 && $y <= 0; 2750 if $x <= 0 && $y <= 0;
1445 2751
1446 $map->load; 2752 $map->load;
1447 2753
2754 return unless $self->contr->active;
2755
2756 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2757 if ($self->enter_map ($map, $x, $y)) {
2758 # entering was successful
2759 delete $self->{_link_recursion};
2760 # only activate afterwards, to support waiting in hooks
1448 $self->activate_recursive; 2761 $self->activate_recursive;
1449 $self->enter_map ($map, $x, $y); 2762 }
1450}
1451 2763
1452=item $player_object->goto_map ($path, $x, $y) 2764}
1453 2765
1454=cut 2766=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1455 2767
2768Moves the player to the given map-path and coordinates by first freezing
2769her, loading and preparing them map, calling the provided $check callback
2770that has to return the map if sucecssful, and then unfreezes the player on
2771the new (success) or old (failed) map position. In either case, $done will
2772be called at the end of this process.
2773
2774Note that $check will be called with a potentially non-loaded map, so if
2775it needs a loaded map it has to call C<< ->load >>.
2776
2777=cut
2778
2779our $GOTOGEN;
2780
1456sub cf::object::player::goto_map { 2781sub cf::object::player::goto {
1457 my ($self, $path, $x, $y) = @_; 2782 my ($self, $path, $x, $y, $check, $done) = @_;
2783
2784 if ($self->{_link_recursion} >= $MAX_LINKS) {
2785 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2786 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2787 ($path, $x, $y) = @$EMERGENCY_POSITION;
2788 }
2789
2790 # do generation counting so two concurrent goto's will be executed in-order
2791 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1458 2792
1459 $self->enter_link; 2793 $self->enter_link;
1460 2794
1461 (Coro::async { 2795 (async {
1462 $path = new cf::path $path; 2796 $Coro::current->{desc} = "player::goto $path $x $y";
1463 2797
1464 my $map = cf::map::find_map $path->as_string; 2798 # *tag paths override both path and x|y
2799 if ($path =~ /^\*(.*)$/) {
2800 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2801 my $ob = $obs[rand @obs];
2802
2803 # see if we actually can go there
2804 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2805 $ob = $obs[rand @obs];
2806 } else {
2807 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2808 }
2809 # else put us there anyways for now #d#
2810
2811 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2812 } else {
2813 ($path, $x, $y) = (undef, undef, undef);
2814 }
2815 }
2816
2817 my $map = eval {
2818 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2819
2820 if ($map) {
1465 $map = $map->customise_for ($self) if $map; 2821 $map = $map->customise_for ($self);
2822 $map = $check->($map, $x, $y, $self) if $check && $map;
2823 } else {
2824 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2825 }
1466 2826
1467 warn "entering ", $map->path, " at ($x, $y)\n"
1468 if $map; 2827 $map
2828 };
1469 2829
1470 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2830 if ($@) {
2831 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2832 LOG llevError | logBacktrace, Carp::longmess $@;
2833 }
1471 2834
2835 if ($gen == $self->{_goto_generation}) {
2836 delete $self->{_goto_generation};
1472 $self->leave_link ($map, $x, $y); 2837 $self->leave_link ($map, $x, $y);
2838 }
2839
2840 $done->($self) if $done;
1473 })->prio (1); 2841 })->prio (1);
1474} 2842}
1475 2843
1476=item $player_object->enter_exit ($exit_object) 2844=item $player_object->enter_exit ($exit_object)
1477 2845
1479 2847
1480sub parse_random_map_params { 2848sub parse_random_map_params {
1481 my ($spec) = @_; 2849 my ($spec) = @_;
1482 2850
1483 my $rmp = { # defaults 2851 my $rmp = { # defaults
1484 xsize => 10, 2852 xsize => (cf::rndm 15, 40),
1485 ysize => 10, 2853 ysize => (cf::rndm 15, 40),
2854 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2855 #layout => string,
1486 }; 2856 };
1487 2857
1488 for (split /\n/, $spec) { 2858 for (split /\n/, $spec) {
1489 my ($k, $v) = split /\s+/, $_, 2; 2859 my ($k, $v) = split /\s+/, $_, 2;
1490 2860
1502 # that depends on the exit object 2872 # that depends on the exit object
1503 2873
1504 my $rmp = parse_random_map_params $exit->msg; 2874 my $rmp = parse_random_map_params $exit->msg;
1505 2875
1506 if ($exit->map) { 2876 if ($exit->map) {
1507 $rmp->{region} = $exit->map->region_name; 2877 $rmp->{region} = $exit->region->name;
1508 $rmp->{origin_map} = $exit->map->path; 2878 $rmp->{origin_map} = $exit->map->path;
1509 $rmp->{origin_x} = $exit->x; 2879 $rmp->{origin_x} = $exit->x;
1510 $rmp->{origin_y} = $exit->y; 2880 $rmp->{origin_y} = $exit->y;
2881
2882 $exit->map->touch;
1511 } 2883 }
1512 2884
1513 $rmp->{random_seed} ||= $exit->random_seed; 2885 $rmp->{random_seed} ||= $exit->random_seed;
1514 2886
1515 my $data = cf::to_json $rmp; 2887 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1516 my $md5 = Digest::MD5::md5_hex $data; 2888 my $md5 = Digest::MD5::md5_hex $data;
2889 my $meta = "$RANDOMDIR/$md5.meta";
1517 2890
1518 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2891 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1519 aio_write $fh, 0, (length $data), $data, 0; 2892 aio_write $fh, 0, (length $data), $data, 0;
2893 undef $fh;
2894 aio_rename "$meta~", $meta;
1520 2895
2896 my $slaying = "?random/$md5";
2897
2898 if ($exit->valid) {
1521 $exit->slaying ("?random/$md5"); 2899 $exit->slaying ("?random/$md5");
1522 $exit->msg (undef); 2900 $exit->msg (undef);
2901 }
1523 } 2902 }
1524} 2903}
1525 2904
1526sub cf::object::player::enter_exit { 2905sub cf::object::player::enter_exit {
1527 my ($self, $exit) = @_; 2906 my ($self, $exit) = @_;
1528 2907
1529 return unless $self->type == cf::PLAYER; 2908 return unless $self->type == cf::PLAYER;
1530 2909
1531 $self->enter_link; 2910 $self->enter_link;
1532 2911
1533 (Coro::async { 2912 (async {
2913 $Coro::current->{desc} = "enter_exit";
2914
1534 unless (eval { 2915 unless (eval {
2916 $self->deactivate_recursive; # just to be sure
1535 2917
2918 my $map = cf::map::normalise $exit->slaying, $exit->map;
2919 my $x = $exit->stats->hp;
2920 my $y = $exit->stats->sp;
2921
2922 # special map handling
2923 my $slaying = $exit->slaying;
2924
2925 # special map handling
2926 if ($slaying eq "/!") {
2927 my $guard = cf::lock_acquire "exit_prepare:$exit";
2928
1536 prepare_random_map $exit 2929 prepare_random_map $exit
2930 if $exit->slaying eq "/!"; # need to re-check after getting the lock
2931
1537 if $exit->slaying eq "/!"; 2932 $map = $exit->slaying;
1538 2933
1539 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2934 } elsif ($slaying eq '!up') {
1540 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2935 $map = $exit->map->tile_path (cf::TILE_UP);
2936 $x = $exit->x;
2937 $y = $exit->y;
1541 2938
2939 } elsif ($slaying eq '!down') {
2940 $map = $exit->map->tile_path (cf::TILE_DOWN);
2941 $x = $exit->x;
2942 $y = $exit->y;
2943 }
2944
2945 $self->goto ($map, $x, $y);
2946
2947 # if exit is damned, update players death & WoR home-position
2948 $self->contr->savebed ($map, $x, $y)
2949 if $exit->flag (cf::FLAG_DAMNED);
2950
1542 1; 2951 1
1543 }) { 2952 }) {
1544 $self->message ("Something went wrong deep within the crossfire server. " 2953 $self->message ("Something went wrong deep within the deliantra server. "
1545 . "I'll try to bring you back to the map you were before. " 2954 . "I'll try to bring you back to the map you were before. "
1546 . "Please report this to the dungeon master", 2955 . "Please report this to the dungeon master!",
1547 cf::NDI_UNIQUE | cf::NDI_RED); 2956 cf::NDI_UNIQUE | cf::NDI_RED);
1548 2957
1549 warn "ERROR in enter_exit: $@"; 2958 error "ERROR in enter_exit: $@";
1550 $self->leave_link; 2959 $self->leave_link;
1551 } 2960 }
1552 })->prio (1); 2961 })->prio (1);
1553} 2962}
1554 2963
1565 2974
1566sub cf::client::send_drawinfo { 2975sub cf::client::send_drawinfo {
1567 my ($self, $text, $flags) = @_; 2976 my ($self, $text, $flags) = @_;
1568 2977
1569 utf8::encode $text; 2978 utf8::encode $text;
1570 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2979 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1571} 2980}
1572 2981
2982=item $client->send_big_packet ($pkt)
2983
2984Like C<send_packet>, but tries to compress large packets, and fragments
2985them as required.
2986
2987=cut
2988
2989our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2990
2991sub cf::client::send_big_packet {
2992 my ($self, $pkt) = @_;
2993
2994 # try lzf for large packets
2995 $pkt = "lzf " . Compress::LZF::compress $pkt
2996 if 1024 <= length $pkt and $self->{can_lzf};
2997
2998 # split very large packets
2999 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3000 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3001 $pkt = "frag";
3002 }
3003
3004 $self->send_packet ($pkt);
3005}
3006
3007=item $client->send_msg ($channel, $msg, $color, [extra...])
3008
3009Send a drawinfo or msg packet to the client, formatting the msg for the
3010client if neccessary. C<$type> should be a string identifying the type of
3011the message, with C<log> being the default. If C<$color> is negative, suppress
3012the message unless the client supports the msg packet.
3013
3014=cut
3015
3016# non-persistent channels (usually the info channel)
3017our %CHANNEL = (
3018 "c/motd" => {
3019 id => "infobox",
3020 title => "MOTD",
3021 reply => undef,
3022 tooltip => "The message of the day",
3023 },
3024 "c/identify" => {
3025 id => "infobox",
3026 title => "Identify",
3027 reply => undef,
3028 tooltip => "Items recently identified",
3029 },
3030 "c/examine" => {
3031 id => "infobox",
3032 title => "Examine",
3033 reply => undef,
3034 tooltip => "Signs and other items you examined",
3035 },
3036 "c/shopinfo" => {
3037 id => "infobox",
3038 title => "Shop Info",
3039 reply => undef,
3040 tooltip => "What your bargaining skill tells you about the shop",
3041 },
3042 "c/book" => {
3043 id => "infobox",
3044 title => "Book",
3045 reply => undef,
3046 tooltip => "The contents of a note or book",
3047 },
3048 "c/lookat" => {
3049 id => "infobox",
3050 title => "Look",
3051 reply => undef,
3052 tooltip => "What you saw there",
3053 },
3054 "c/who" => {
3055 id => "infobox",
3056 title => "Players",
3057 reply => undef,
3058 tooltip => "Shows players who are currently online",
3059 },
3060 "c/body" => {
3061 id => "infobox",
3062 title => "Body Parts",
3063 reply => undef,
3064 tooltip => "Shows which body parts you posess and are available",
3065 },
3066 "c/statistics" => {
3067 id => "infobox",
3068 title => "Statistics",
3069 reply => undef,
3070 tooltip => "Shows your primary statistics",
3071 },
3072 "c/skills" => {
3073 id => "infobox",
3074 title => "Skills",
3075 reply => undef,
3076 tooltip => "Shows your experience per skill and item power",
3077 },
3078 "c/shopitems" => {
3079 id => "infobox",
3080 title => "Shop Items",
3081 reply => undef,
3082 tooltip => "Shows the items currently for sale in this shop",
3083 },
3084 "c/resistances" => {
3085 id => "infobox",
3086 title => "Resistances",
3087 reply => undef,
3088 tooltip => "Shows your resistances",
3089 },
3090 "c/pets" => {
3091 id => "infobox",
3092 title => "Pets",
3093 reply => undef,
3094 tooltip => "Shows information abotu your pets/a specific pet",
3095 },
3096 "c/perceiveself" => {
3097 id => "infobox",
3098 title => "Perceive Self",
3099 reply => undef,
3100 tooltip => "You gained detailed knowledge about yourself",
3101 },
3102 "c/uptime" => {
3103 id => "infobox",
3104 title => "Uptime",
3105 reply => undef,
3106 tooltip => "How long the server has been running since last restart",
3107 },
3108 "c/mapinfo" => {
3109 id => "infobox",
3110 title => "Map Info",
3111 reply => undef,
3112 tooltip => "Information related to the maps",
3113 },
3114 "c/party" => {
3115 id => "party",
3116 title => "Party",
3117 reply => "gsay ",
3118 tooltip => "Messages and chat related to your party",
3119 },
3120 "c/death" => {
3121 id => "death",
3122 title => "Death",
3123 reply => undef,
3124 tooltip => "Reason for and more info about your most recent death",
3125 },
3126 "c/say" => $SAY_CHANNEL,
3127 "c/chat" => $CHAT_CHANNEL,
3128);
3129
3130sub cf::client::send_msg {
3131 my ($self, $channel, $msg, $color, @extra) = @_;
3132
3133 $msg = $self->pl->expand_cfpod ($msg)
3134 unless $color & cf::NDI_VERBATIM;
3135
3136 $color &= cf::NDI_CLIENT_MASK; # just in case...
3137
3138 # check predefined channels, for the benefit of C
3139 if ($CHANNEL{$channel}) {
3140 $channel = $CHANNEL{$channel};
3141
3142 $self->ext_msg (channel_info => $channel);
3143 $channel = $channel->{id};
3144
3145 } elsif (ref $channel) {
3146 # send meta info to client, if not yet sent
3147 unless (exists $self->{channel}{$channel->{id}}) {
3148 $self->{channel}{$channel->{id}} = $channel;
3149 $self->ext_msg (channel_info => $channel);
3150 }
3151
3152 $channel = $channel->{id};
3153 }
3154
3155 return unless @extra || length $msg;
3156
3157 # default colour, mask it out
3158 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3159 if $color & cf::NDI_DEF;
3160
3161 my $pkt = "msg "
3162 . $self->{json_coder}->encode (
3163 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3164 );
3165
3166 $self->send_big_packet ($pkt);
3167}
3168
3169=item $client->ext_msg ($type, @msg)
3170
3171Sends an ext event to the client.
3172
3173=cut
3174
3175sub cf::client::ext_msg($$@) {
3176 my ($self, $type, @msg) = @_;
3177
3178 if ($self->extcmd == 2) {
3179 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3180 } elsif ($self->extcmd == 1) { # TODO: remove
3181 push @msg, msgtype => "event_$type";
3182 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3183 }
3184}
3185
3186=item $client->ext_reply ($msgid, @msg)
3187
3188Sends an ext reply to the client.
3189
3190=cut
3191
3192sub cf::client::ext_reply($$@) {
3193 my ($self, $id, @msg) = @_;
3194
3195 if ($self->extcmd == 2) {
3196 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3197 } elsif ($self->extcmd == 1) {
3198 #TODO: version 1, remove
3199 unshift @msg, msgtype => "reply", msgid => $id;
3200 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3201 }
3202}
1573 3203
1574=item $success = $client->query ($flags, "text", \&cb) 3204=item $success = $client->query ($flags, "text", \&cb)
1575 3205
1576Queues a query to the client, calling the given callback with 3206Queues a query to the client, calling the given callback with
1577the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3207the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1578C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3208C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1579 3209
1580Queries can fail, so check the return code. Or don't, as queries will become 3210Queries can fail, so check the return code. Or don't, as queries will
1581reliable at some point in the future. 3211become reliable at some point in the future.
1582 3212
1583=cut 3213=cut
1584 3214
1585sub cf::client::query { 3215sub cf::client::query {
1586 my ($self, $flags, $text, $cb) = @_; 3216 my ($self, $flags, $text, $cb) = @_;
1594 utf8::encode $text; 3224 utf8::encode $text;
1595 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3225 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1596 3226
1597 $self->send_packet ($self->{query_queue}[0][0]) 3227 $self->send_packet ($self->{query_queue}[0][0])
1598 if @{ $self->{query_queue} } == 1; 3228 if @{ $self->{query_queue} } == 1;
3229
3230 1
1599} 3231}
1600 3232
1601cf::client->attach ( 3233cf::client->attach (
3234 on_connect => sub {
3235 my ($ns) = @_;
3236
3237 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3238 },
1602 on_reply => sub { 3239 on_reply => sub {
1603 my ($ns, $msg) = @_; 3240 my ($ns, $msg) = @_;
1604 3241
1605 # this weird shuffling is so that direct followup queries 3242 # this weird shuffling is so that direct followup queries
1606 # get handled first 3243 # get handled first
1607 my $queue = delete $ns->{query_queue}; 3244 my $queue = delete $ns->{query_queue}
3245 or return; # be conservative, not sure how that can happen, but we saw a crash here
1608 3246
1609 (shift @$queue)->[1]->($msg); 3247 (shift @$queue)->[1]->($msg);
3248 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1610 3249
1611 push @{ $ns->{query_queue} }, @$queue; 3250 push @{ $ns->{query_queue} }, @$queue;
1612 3251
1613 if (@{ $ns->{query_queue} } == @$queue) { 3252 if (@{ $ns->{query_queue} } == @$queue) {
1614 if (@$queue) { 3253 if (@$queue) {
1616 } else { 3255 } else {
1617 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3256 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1618 } 3257 }
1619 } 3258 }
1620 }, 3259 },
3260 on_exticmd => sub {
3261 my ($ns, $buf) = @_;
3262
3263 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3264
3265 if (ref $msg) {
3266 my ($type, $reply, @payload) =
3267 "ARRAY" eq ref $msg
3268 ? @$msg
3269 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3270
3271 my @reply;
3272
3273 if (my $cb = $EXTICMD{$type}) {
3274 @reply = $cb->($ns, @payload);
3275 }
3276
3277 $ns->ext_reply ($reply, @reply)
3278 if $reply;
3279
3280 } else {
3281 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3282 }
3283
3284 cf::override;
3285 },
1621); 3286);
1622 3287
1623=item $client->coro (\&cb) 3288=item $client->async (\&cb)
1624 3289
1625Create a new coroutine, running the specified callback. The coroutine will 3290Create a new coroutine, running the specified callback. The coroutine will
1626be automatically cancelled when the client gets destroyed (e.g. on logout, 3291be automatically cancelled when the client gets destroyed (e.g. on logout,
1627or loss of connection). 3292or loss of connection).
1628 3293
1629=cut 3294=cut
1630 3295
1631sub cf::client::coro { 3296sub cf::client::async {
1632 my ($self, $cb) = @_; 3297 my ($self, $cb) = @_;
1633 3298
1634 my $coro; $coro = async { 3299 my $coro = &Coro::async ($cb);
1635 eval {
1636 $cb->();
1637 };
1638 warn $@ if $@;
1639 };
1640 3300
1641 $coro->on_destroy (sub { 3301 $coro->on_destroy (sub {
1642 delete $self->{_coro}{$coro+0}; 3302 delete $self->{_coro}{$coro+0};
1643 }); 3303 });
1644 3304
1646 3306
1647 $coro 3307 $coro
1648} 3308}
1649 3309
1650cf::client->attach ( 3310cf::client->attach (
1651 on_destroy => sub { 3311 on_client_destroy => sub {
1652 my ($ns) = @_; 3312 my ($ns) = @_;
1653 3313
1654 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3314 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1655 }, 3315 },
1656); 3316);
1671our $safe = new Safe "safe"; 3331our $safe = new Safe "safe";
1672our $safe_hole = new Safe::Hole; 3332our $safe_hole = new Safe::Hole;
1673 3333
1674$SIG{FPE} = 'IGNORE'; 3334$SIG{FPE} = 'IGNORE';
1675 3335
1676$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3336$safe->permit_only (Opcode::opset qw(
3337 :base_core :base_mem :base_orig :base_math :base_loop
3338 grepstart grepwhile mapstart mapwhile
3339 sort time
3340));
1677 3341
1678# here we export the classes and methods available to script code 3342# here we export the classes and methods available to script code
1679 3343
1680=pod 3344=pod
1681 3345
1682The following fucntions and emthods are available within a safe environment: 3346The following functions and methods are available within a safe environment:
1683 3347
1684 cf::object contr pay_amount pay_player map 3348 cf::object
3349 contr pay_amount pay_player map x y force_find force_add destroy
3350 insert remove name archname title slaying race decrease split
3351 value
3352
1685 cf::object::player player 3353 cf::object::player
1686 cf::player peaceful 3354 player
1687 cf::map trigger 3355
3356 cf::player
3357 peaceful
3358
3359 cf::map
3360 trigger
1688 3361
1689=cut 3362=cut
1690 3363
1691for ( 3364for (
1692 ["cf::object" => qw(contr pay_amount pay_player map)], 3365 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3366 insert remove inv nrof name archname title slaying race
3367 decrease split destroy change_exp value msg lore send_msg)],
1693 ["cf::object::player" => qw(player)], 3368 ["cf::object::player" => qw(player)],
1694 ["cf::player" => qw(peaceful)], 3369 ["cf::player" => qw(peaceful send_msg)],
1695 ["cf::map" => qw(trigger)], 3370 ["cf::map" => qw(trigger)],
1696) { 3371) {
1697 no strict 'refs';
1698 my ($pkg, @funs) = @$_; 3372 my ($pkg, @funs) = @$_;
1699 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3373 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1700 for @funs; 3374 for @funs;
1701} 3375}
1702 3376
1717 3391
1718 my $qcode = $code; 3392 my $qcode = $code;
1719 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3393 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1720 $qcode =~ s/\n/\\n/g; 3394 $qcode =~ s/\n/\\n/g;
1721 3395
3396 %vars = (_dummy => 0) unless %vars;
3397
3398 my @res;
1722 local $_; 3399 local $_;
1723 local @safe::cf::_safe_eval_args = values %vars;
1724 3400
1725 my $eval = 3401 my $eval =
1726 "do {\n" 3402 "do {\n"
1727 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3403 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1728 . "#line 0 \"{$qcode}\"\n" 3404 . "#line 0 \"{$qcode}\"\n"
1729 . $code 3405 . $code
1730 . "\n}" 3406 . "\n}"
1731 ; 3407 ;
1732 3408
3409 if ($CFG{safe_eval}) {
1733 sub_generation_inc; 3410 sub_generation_inc;
3411 local @safe::cf::_safe_eval_args = values %vars;
1734 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3412 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1735 sub_generation_inc; 3413 sub_generation_inc;
3414 } else {
3415 local @cf::_safe_eval_args = values %vars;
3416 @res = wantarray ? eval eval : scalar eval $eval;
3417 }
1736 3418
1737 if ($@) { 3419 if ($@) {
1738 warn "$@"; 3420 warn "$@",
1739 warn "while executing safe code '$code'\n"; 3421 "while executing safe code '$code'\n",
1740 warn "with arguments " . (join " ", %vars) . "\n"; 3422 "with arguments " . (join " ", %vars) . "\n";
1741 } 3423 }
1742 3424
1743 wantarray ? @res : $res[0] 3425 wantarray ? @res : $res[0]
1744} 3426}
1745 3427
1759=cut 3441=cut
1760 3442
1761sub register_script_function { 3443sub register_script_function {
1762 my ($fun, $cb) = @_; 3444 my ($fun, $cb) = @_;
1763 3445
1764 no strict 'refs'; 3446 $fun = "safe::$fun" if $CFG{safe_eval};
1765 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3447 *$fun = $safe_hole->wrap ($cb);
1766} 3448}
1767 3449
1768=back 3450=back
1769 3451
1770=cut 3452=cut
1771 3453
1772############################################################################# 3454#############################################################################
3455# the server's init and main functions
1773 3456
1774=head2 EXTENSION DATABASE SUPPORT 3457sub load_facedata($) {
3458 my ($path) = @_;
1775 3459
1776Crossfire maintains a very simple database for extension use. It can 3460 # HACK to clear player env face cache, we need some signal framework
1777currently store anything that can be serialised using Storable, which 3461 # for this (global event?)
1778excludes objects. 3462 %ext::player_env::MUSIC_FACE_CACHE = ();
1779 3463
1780The parameter C<$family> should best start with the name of the extension 3464 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1781using it, it should be unique.
1782 3465
1783=over 4 3466 trace "loading facedata from $path\n";
1784 3467
1785=item $hashref = cf::db_get $family 3468 my $facedata = decode_storable load_file $path;
1786 3469
1787Return a hashref for use by the extension C<$family>, which can be 3470 $facedata->{version} == 2
1788modified. After modifications, you have to call C<cf::db_dirty> or 3471 or cf::cleanup "$path: version mismatch, cannot proceed.";
1789C<cf::db_sync>.
1790 3472
1791=item $value = cf::db_get $family => $key 3473 # patch in the exptable
1792 3474 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
1793Returns a single value from the database 3475 $facedata->{resource}{"res/exp_table"} = {
1794 3476 type => FT_RSRC,
1795=item cf::db_put $family => $hashref 3477 data => $exp_table,
1796 3478 hash => (Digest::MD5::md5 $exp_table),
1797Stores the given family hashref into the database. Updates are delayed, if
1798you want the data to be synced to disk immediately, use C<cf::db_sync>.
1799
1800=item cf::db_put $family => $key => $value
1801
1802Stores the given C<$value> in the family hash. Updates are delayed, if you
1803want the data to be synced to disk immediately, use C<cf::db_sync>.
1804
1805=item cf::db_dirty
1806
1807Marks the database as dirty, to be updated at a later time.
1808
1809=item cf::db_sync
1810
1811Immediately write the database to disk I<if it is dirty>.
1812
1813=cut
1814
1815our $DB;
1816
1817{
1818 my $path = cf::localdir . "/database.pst";
1819
1820 sub db_load() {
1821 warn "loading database $path\n";#d# remove later
1822 $DB = stat $path ? Storable::retrieve $path : { };
1823 }
1824
1825 my $pid;
1826
1827 sub db_save() {
1828 warn "saving database $path\n";#d# remove later
1829 waitpid $pid, 0 if $pid;
1830 if (0 == ($pid = fork)) {
1831 $DB->{_meta}{version} = 1;
1832 Storable::nstore $DB, "$path~";
1833 rename "$path~", $path;
1834 cf::_exit 0 if defined $pid;
1835 }
1836 }
1837
1838 my $dirty;
1839
1840 sub db_sync() {
1841 db_save if $dirty;
1842 undef $dirty;
1843 }
1844
1845 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1846 db_sync;
1847 }); 3479 };
3480 cf::cede_to_tick;
1848 3481
1849 sub db_dirty() {
1850 $dirty = 1;
1851 $idle->start;
1852 } 3482 {
3483 my $faces = $facedata->{faceinfo};
1853 3484
1854 sub db_get($;$) { 3485 while (my ($face, $info) = each %$faces) {
1855 @_ >= 2 3486 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1856 ? $DB->{$_[0]}{$_[1]}
1857 : ($DB->{$_[0]} ||= { })
1858 }
1859 3487
1860 sub db_put($$;$) { 3488 cf::face::set_visibility $idx, $info->{visibility};
1861 if (@_ >= 3) { 3489 cf::face::set_magicmap $idx, $info->{magicmap};
1862 $DB->{$_[0]}{$_[1]} = $_[2]; 3490 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
1863 } else { 3491 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
1864 $DB->{$_[0]} = $_[1]; 3492 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
1865 }
1866 db_dirty;
1867 }
1868 3493
1869 cf::global->attach ( 3494 cf::cede_to_tick;
1870 prio => 10000,
1871 on_cleanup => sub {
1872 db_sync;
1873 }, 3495 }
1874 );
1875}
1876 3496
1877############################################################################# 3497 while (my ($face, $info) = each %$faces) {
1878# the server's main() 3498 next unless $info->{smooth};
1879 3499
1880sub cfg_load { 3500 my $idx = cf::face::find $face
1881 open my $fh, "<:utf8", cf::confdir . "/config" 3501 or next;
1882 or return;
1883 3502
1884 local $/; 3503 if (my $smooth = cf::face::find $info->{smooth}) {
1885 *CFG = YAML::Syck::Load <$fh>; 3504 cf::face::set_smooth $idx, $smooth;
3505 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3506 } else {
3507 error "smooth face '$info->{smooth}' not found for face '$face'";
3508 }
3509
3510 cf::cede_to_tick;
3511 }
3512 }
3513
3514 {
3515 my $anims = $facedata->{animinfo};
3516
3517 while (my ($anim, $info) = each %$anims) {
3518 cf::anim::set $anim, $info->{frames}, $info->{facings};
3519 cf::cede_to_tick;
3520 }
3521
3522 cf::anim::invalidate_all; # d'oh
3523 }
3524
3525 {
3526 my $res = $facedata->{resource};
3527
3528 while (my ($name, $info) = each %$res) {
3529 if (defined $info->{type}) {
3530 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3531
3532 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3533 cf::face::set_type $idx, $info->{type};
3534 } else {
3535 $RESOURCE{$name} = $info; # unused
3536 }
3537
3538 cf::cede_to_tick;
3539 }
3540 }
3541
3542 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3543
3544 1
3545}
3546
3547register_exticmd fx_want => sub {
3548 my ($ns, $want) = @_;
3549
3550 while (my ($k, $v) = each %$want) {
3551 $ns->fx_want ($k, $v);
3552 }
3553};
3554
3555sub load_resource_file($) {
3556 my $guard = lock_acquire "load_resource_file";
3557
3558 my $status = load_resource_file_ $_[0];
3559 get_slot 0.1, 100;
3560 cf::arch::commit_load;
3561
3562 $status
3563}
3564
3565sub reload_regions {
3566 # HACK to clear player env face cache, we need some signal framework
3567 # for this (global event?)
3568 %ext::player_env::MUSIC_FACE_CACHE = ();
3569
3570 load_resource_file "$MAPDIR/regions"
3571 or die "unable to load regions file\n";
3572
3573 for (cf::region::list) {
3574 $_->{match} = qr/$_->{match}/
3575 if exists $_->{match};
3576 }
3577}
3578
3579sub reload_facedata {
3580 load_facedata "$DATADIR/facedata"
3581 or die "unable to load facedata\n";
3582}
3583
3584sub reload_archetypes {
3585 load_resource_file "$DATADIR/archetypes"
3586 or die "unable to load archetypes\n";
3587}
3588
3589sub reload_treasures {
3590 load_resource_file "$DATADIR/treasures"
3591 or die "unable to load treasurelists\n";
3592}
3593
3594sub reload_sound {
3595 trace "loading sound config from $DATADIR/sound\n";
3596
3597 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3598
3599 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3600 my $sound = $soundconf->{compat}[$_]
3601 or next;
3602
3603 my $face = cf::face::find "sound/$sound->[1]";
3604 cf::sound::set $sound->[0] => $face;
3605 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3606 }
3607
3608 while (my ($k, $v) = each %{$soundconf->{event}}) {
3609 my $face = cf::face::find "sound/$v";
3610 cf::sound::set $k => $face;
3611 }
3612}
3613
3614sub reload_resources {
3615 trace "reloading resource files...\n";
3616
3617 reload_exp_table;
3618 reload_materials;
3619 reload_facedata;
3620 reload_sound;
3621 reload_archetypes;
3622 reload_regions;
3623 reload_treasures;
3624
3625 trace "finished reloading resource files\n";
3626}
3627
3628sub reload_config {
3629 trace "reloading config file...\n";
3630
3631 my $config = load_file "$CONFDIR/config";
3632 utf8::decode $config;
3633 *CFG = decode_yaml $config;
3634
3635 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3636
3637 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3638 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3639
3640 if (exists $CFG{mlockall}) {
3641 eval {
3642 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3643 and die "WARNING: m(un)lockall failed: $!\n";
3644 };
3645 warn $@ if $@;
3646 }
3647}
3648
3649sub pidfile() {
3650 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3651 or die "$PIDFILE: $!";
3652 flock $fh, &Fcntl::LOCK_EX
3653 or die "$PIDFILE: flock: $!";
3654 $fh
3655}
3656
3657# make sure only one server instance is running at any one time
3658sub atomic {
3659 my $fh = pidfile;
3660
3661 my $pid = <$fh>;
3662 kill 9, $pid if $pid > 0;
3663
3664 seek $fh, 0, 0;
3665 print $fh $$;
3666}
3667
3668sub main_loop {
3669 trace "EV::loop starting\n";
3670 if (1) {
3671 EV::loop;
3672 }
3673 trace "EV::loop returned\n";
3674 goto &main_loop unless $REALLY_UNLOOP;
1886} 3675}
1887 3676
1888sub main { 3677sub main {
3678 cf::init_globals; # initialise logging
3679
3680 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3681 LOG llevInfo, "Copyright (C) 2005-2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3682 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3683 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3684
3685 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3686
1889 # we must not ever block the main coroutine 3687 # we must not ever block the main coroutine
1890 local $Coro::idle = sub { 3688 local $Coro::idle = sub {
1891 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3689 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1892 (Coro::unblock_sub { 3690 (async {
1893 Event::one_event; 3691 $Coro::current->{desc} = "IDLE BUG HANDLER";
1894 })->(); 3692 EV::loop EV::LOOP_ONESHOT;
3693 })->prio (Coro::PRIO_MAX);
1895 }; 3694 };
1896 3695
1897 cfg_load; 3696 evthread_start IO::AIO::poll_fileno;
1898 db_load; 3697
3698 cf::sync_job {
3699 cf::incloader::init ();
3700
3701 cf::init_anim;
3702 cf::init_attackmess;
3703 cf::init_dynamic;
3704
3705 cf::load_settings;
3706
3707 reload_resources;
3708 reload_config;
3709 db_init;
3710
3711 cf::init_uuid;
3712 cf::init_signals;
3713 cf::init_skills;
3714
3715 cf::init_beforeplay;
3716
3717 atomic;
3718
1899 load_extensions; 3719 load_extensions;
1900 Event::loop; 3720
3721 utime time, time, $RUNTIMEFILE;
3722
3723 # no (long-running) fork's whatsoever before this point(!)
3724 use POSIX ();
3725 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3726
3727 cf::_post_init 0;
3728 };
3729
3730 cf::object::thawer::errors_are_fatal 0;
3731 info "parse errors in files are no longer fatal from this point on.\n";
3732
3733 my $free_main; $free_main = EV::idle sub {
3734 undef $free_main;
3735 undef &main; # free gobs of memory :)
3736 };
3737
3738 goto &main_loop;
1901} 3739}
1902 3740
1903############################################################################# 3741#############################################################################
1904# initialisation 3742# initialisation and cleanup
1905 3743
3744# install some emergency cleanup handlers
3745BEGIN {
3746 our %SIGWATCHER = ();
3747 for my $signal (qw(INT HUP TERM)) {
3748 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3749 cf::cleanup "SIG$signal";
3750 };
3751 }
3752}
3753
3754sub write_runtime_sync {
3755 my $t0 = AE::time;
3756
3757 # first touch the runtime file to show we are still running:
3758 # the fsync below can take a very very long time.
3759
3760 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3761
3762 my $guard = cf::lock_acquire "write_runtime";
3763
3764 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3765 or return;
3766
3767 my $value = $cf::RUNTIME + 90 + 10;
3768 # 10 is the runtime save interval, for a monotonic clock
3769 # 60 allows for the watchdog to kill the server.
3770
3771 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3772 and return;
3773
3774 # always fsync - this file is important
3775 aio_fsync $fh
3776 and return;
3777
3778 # touch it again to show we are up-to-date
3779 aio_utime $fh, undef, undef;
3780
3781 close $fh
3782 or return;
3783
3784 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3785 and return;
3786
3787 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3788
3789 1
3790}
3791
3792our $uuid_lock;
3793our $uuid_skip;
3794
3795sub write_uuid_sync($) {
3796 $uuid_skip ||= $_[0];
3797
3798 return if $uuid_lock;
3799 local $uuid_lock = 1;
3800
3801 my $uuid = "$LOCALDIR/uuid";
3802
3803 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3804 or return;
3805
3806 my $value = uuid_seq uuid_cur;
3807
3808 unless ($value) {
3809 info "cowardly refusing to write zero uuid value!\n";
3810 return;
3811 }
3812
3813 my $value = uuid_str $value + $uuid_skip;
3814 $uuid_skip = 0;
3815
3816 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3817 and return;
3818
3819 # always fsync - this file is important
3820 aio_fsync $fh
3821 and return;
3822
3823 close $fh
3824 or return;
3825
3826 aio_rename "$uuid~", $uuid
3827 and return;
3828
3829 trace "uuid file written ($value).\n";
3830
3831 1
3832
3833}
3834
3835sub write_uuid($$) {
3836 my ($skip, $sync) = @_;
3837
3838 $sync ? write_uuid_sync $skip
3839 : async { write_uuid_sync $skip };
3840}
3841
3842sub emergency_save() {
3843 my $freeze_guard = cf::freeze_mainloop;
3844
3845 info "emergency_perl_save: enter\n";
3846
3847 # this is a trade-off: we want to be very quick here, so
3848 # save all maps without fsync, and later call a global sync
3849 # (which in turn might be very very slow)
3850 local $USE_FSYNC = 0;
3851
3852 cf::sync_job {
3853 cf::write_runtime_sync; # external watchdog should not bark
3854
3855 # use a peculiar iteration method to avoid tripping on perl
3856 # refcount bugs in for. also avoids problems with players
3857 # and maps saved/destroyed asynchronously.
3858 info "emergency_perl_save: begin player save\n";
3859 for my $login (keys %cf::PLAYER) {
3860 my $pl = $cf::PLAYER{$login} or next;
3861 $pl->valid or next;
3862 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3863 $pl->save;
3864 }
3865 info "emergency_perl_save: end player save\n";
3866
3867 cf::write_runtime_sync; # external watchdog should not bark
3868
3869 info "emergency_perl_save: begin map save\n";
3870 for my $path (keys %cf::MAP) {
3871 my $map = $cf::MAP{$path} or next;
3872 $map->valid or next;
3873 $map->save;
3874 }
3875 info "emergency_perl_save: end map save\n";
3876
3877 cf::write_runtime_sync; # external watchdog should not bark
3878
3879 info "emergency_perl_save: begin database checkpoint\n";
3880 BDB::db_env_txn_checkpoint $DB_ENV;
3881 info "emergency_perl_save: end database checkpoint\n";
3882
3883 info "emergency_perl_save: begin write uuid\n";
3884 write_uuid_sync 1;
3885 info "emergency_perl_save: end write uuid\n";
3886
3887 cf::write_runtime_sync; # external watchdog should not bark
3888
3889 trace "emergency_perl_save: syncing database to disk";
3890 BDB::db_env_txn_checkpoint $DB_ENV;
3891
3892 info "emergency_perl_save: starting sync\n";
3893 IO::AIO::aio_sync sub {
3894 info "emergency_perl_save: finished sync\n";
3895 };
3896
3897 cf::write_runtime_sync; # external watchdog should not bark
3898
3899 trace "emergency_perl_save: flushing outstanding aio requests";
3900 while (IO::AIO::nreqs || BDB::nreqs) {
3901 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3902 }
3903
3904 cf::write_runtime_sync; # external watchdog should not bark
3905 };
3906
3907 info "emergency_perl_save: leave\n";
3908}
3909
3910sub post_cleanup {
3911 my ($make_core) = @_;
3912
3913 IO::AIO::flush;
3914
3915 error Carp::longmess "post_cleanup backtrace"
3916 if $make_core;
3917
3918 my $fh = pidfile;
3919 unlink $PIDFILE if <$fh> == $$;
3920}
3921
3922# a safer delete_package, copied from Symbol
3923sub clear_package($) {
3924 my $pkg = shift;
3925
3926 # expand to full symbol table name if needed
3927 unless ($pkg =~ /^main::.*::$/) {
3928 $pkg = "main$pkg" if $pkg =~ /^::/;
3929 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3930 $pkg .= '::' unless $pkg =~ /::$/;
3931 }
3932
3933 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3934 my $stem_symtab = *{$stem}{HASH};
3935
3936 defined $stem_symtab and exists $stem_symtab->{$leaf}
3937 or return;
3938
3939 # clear all symbols
3940 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3941 for my $name (keys %$leaf_symtab) {
3942 _gv_clear *{"$pkg$name"};
3943# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3944 }
3945}
3946
1906sub reload() { 3947sub do_reload_perl() {
1907 # can/must only be called in main 3948 # can/must only be called in main
1908 if ($Coro::current != $Coro::main) { 3949 unless (in_main) {
1909 warn "can only reload from main coroutine\n"; 3950 error "can only reload from main coroutine";
1910 return; 3951 return;
1911 } 3952 }
1912 3953
1913 warn "reloading..."; 3954 return if $RELOAD++;
1914 3955
1915 local $FREEZE = 1; 3956 my $t1 = AE::time;
3957
3958 while ($RELOAD) {
3959 cf::get_slot 0.1, -1, "reload_perl";
3960 info "perl_reload: reloading...";
3961
3962 trace "perl_reload: entering sync_job";
3963
3964 cf::sync_job {
1916 cf::emergency_save; 3965 #cf::emergency_save;
1917 3966
1918 eval { 3967 trace "perl_reload: cancelling all extension coros";
1919 # if anything goes wrong in here, we should simply crash as we already saved
1920
1921 # cancel all watchers
1922 for (Event::all_watchers) {
1923 $_->cancel if $_->data & WF_AUTOCANCEL;
1924 }
1925
1926 # cancel all extension coros
1927 $_->cancel for values %EXT_CORO; 3968 $_->cancel for values %EXT_CORO;
1928 %EXT_CORO = (); 3969 %EXT_CORO = ();
1929 3970
1930 # unload all extensions 3971 trace "perl_reload: removing commands";
1931 for (@exts) { 3972 %COMMAND = ();
1932 warn "unloading <$_>";
1933 unload_extension $_;
1934 }
1935 3973
1936 # unload all modules loaded from $LIBDIR 3974 trace "perl_reload: removing ext/exti commands";
1937 while (my ($k, $v) = each %INC) { 3975 %EXTCMD = ();
1938 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3976 %EXTICMD = ();
1939 3977
1940 warn "removing <$k>"; 3978 trace "perl_reload: unloading/nuking all extensions";
1941 delete $INC{$k}; 3979 for my $pkg (@EXTS) {
3980 trace "... unloading $pkg";
1942 3981
1943 $k =~ s/\.pm$//;
1944 $k =~ s/\//::/g;
1945
1946 if (my $cb = $k->can ("unload_module")) { 3982 if (my $cb = $pkg->can ("unload")) {
3983 eval {
1947 $cb->(); 3984 $cb->($pkg);
3985 1
3986 } or error "$pkg unloaded, but with errors: $@";
3987 }
3988
3989 trace "... clearing $pkg";
3990 clear_package $pkg;
1948 } 3991 }
1949 3992
1950 Symbol::delete_package $k; 3993 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
3994 while (my ($k, $v) = each %INC) {
3995 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3996
3997 trace "... unloading $k";
3998 delete $INC{$k};
3999
4000 $k =~ s/\.pm$//;
4001 $k =~ s/\//::/g;
4002
4003 if (my $cb = $k->can ("unload_module")) {
4004 $cb->();
4005 }
4006
4007 clear_package $k;
1951 } 4008 }
1952 4009
1953 # sync database to disk
1954 cf::db_sync;
1955 IO::AIO::flush;
1956
1957 # get rid of safe::, as good as possible 4010 trace "perl_reload: getting rid of safe::, as good as possible";
1958 Symbol::delete_package "safe::$_" 4011 clear_package "safe::$_"
1959 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 4012 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1960 4013
1961 # remove register_script_function callbacks 4014 trace "perl_reload: unloading cf.pm \"a bit\"";
1962 # TODO
1963
1964 # unload cf.pm "a bit"
1965 delete $INC{"cf.pm"}; 4015 delete $INC{"cf.pm"};
4016 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
1966 4017
1967 # don't, removes xs symbols, too, 4018 # don't, removes xs symbols, too,
1968 # and global variables created in xs 4019 # and global variables created in xs
1969 #Symbol::delete_package __PACKAGE__; 4020 #clear_package __PACKAGE__;
1970 4021
1971 # reload cf.pm 4022 info "perl_reload: unload completed, starting to reload now";
1972 warn "reloading cf.pm"; 4023
4024 trace "perl_reload: reloading cf.pm";
1973 require cf; 4025 require cf;
1974 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 4026 cf::_connect_to_perl_1;
1975 4027
1976 # load config and database again 4028 trace "perl_reload: loading config and database again";
1977 cf::cfg_load; 4029 cf::reload_config;
1978 cf::db_load;
1979 4030
1980 # load extensions 4031 trace "perl_reload: loading extensions";
1981 warn "load extensions";
1982 cf::load_extensions; 4032 cf::load_extensions;
1983 4033
1984 # reattach attachments to objects 4034 if ($REATTACH_ON_RELOAD) {
1985 warn "reattach"; 4035 trace "perl_reload: reattaching attachments to objects/players";
1986 _global_reattach; 4036 _global_reattach; # objects, sockets
4037 trace "perl_reload: reattaching attachments to maps";
4038 reattach $_ for values %MAP;
4039 trace "perl_reload: reattaching attachments to players";
4040 reattach $_ for values %PLAYER;
4041 }
4042
4043 cf::_post_init 1;
4044
4045 trace "perl_reload: leaving sync_job";
4046
4047 1
4048 } or do {
4049 error $@;
4050 cf::cleanup "perl_reload: error, exiting.";
4051 };
4052
4053 --$RELOAD;
4054 }
4055
4056 $t1 = AE::time - $t1;
4057 info "perl_reload: completed in ${t1}s\n";
4058};
4059
4060our $RELOAD_WATCHER; # used only during reload
4061
4062sub reload_perl() {
4063 # doing reload synchronously and two reloads happen back-to-back,
4064 # coro crashes during coro_state_free->destroy here.
4065
4066 $RELOAD_WATCHER ||= cf::async {
4067 Coro::AIO::aio_wait cache_extensions;
4068
4069 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4070 do_reload_perl;
4071 undef $RELOAD_WATCHER;
4072 };
1987 }; 4073 };
1988
1989 if ($@) {
1990 warn $@;
1991 warn "error while reloading, exiting.";
1992 exit 1;
1993 }
1994
1995 warn "reloaded successfully";
1996};
1997
1998#############################################################################
1999
2000unless ($LINK_MAP) {
2001 $LINK_MAP = cf::map::new;
2002
2003 $LINK_MAP->width (41);
2004 $LINK_MAP->height (41);
2005 $LINK_MAP->alloc;
2006 $LINK_MAP->path ("{link}");
2007 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2008 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2009
2010 # dirty hack because... archetypes are not yet loaded
2011 Event->timer (
2012 after => 2,
2013 cb => sub {
2014 $_[0]->w->cancel;
2015
2016 # provide some exits "home"
2017 my $exit = cf::object::new "exit";
2018
2019 $exit->slaying ($EMERGENCY_POSITION->[0]);
2020 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2021 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2022
2023 $LINK_MAP->insert ($exit->clone, 19, 19);
2024 $LINK_MAP->insert ($exit->clone, 19, 20);
2025 $LINK_MAP->insert ($exit->clone, 19, 21);
2026 $LINK_MAP->insert ($exit->clone, 20, 19);
2027 $LINK_MAP->insert ($exit->clone, 20, 21);
2028 $LINK_MAP->insert ($exit->clone, 21, 19);
2029 $LINK_MAP->insert ($exit->clone, 21, 20);
2030 $LINK_MAP->insert ($exit->clone, 21, 21);
2031
2032 $exit->destroy;
2033 });
2034
2035 $LINK_MAP->{deny_save} = 1;
2036 $LINK_MAP->{deny_reset} = 1;
2037
2038 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2039} 4074}
2040
2041register "<global>", __PACKAGE__;
2042 4075
2043register_command "reload" => sub { 4076register_command "reload" => sub {
2044 my ($who, $arg) = @_; 4077 my ($who, $arg) = @_;
2045 4078
2046 if ($who->flag (FLAG_WIZ)) { 4079 if ($who->flag (FLAG_WIZ)) {
2047 $who->message ("start of reload.");
2048 reload;
2049 $who->message ("end of reload."); 4080 $who->message ("reloading server.");
4081 async {
4082 $Coro::current->{desc} = "perl_reload";
4083 reload_perl;
4084 };
2050 } 4085 }
2051}; 4086};
2052 4087
2053unshift @INC, $LIBDIR; 4088#############################################################################
2054 4089
2055$TICK_WATCHER = Event->timer ( 4090my $bug_warning = 0;
2056 reentrant => 0,
2057 prio => 0,
2058 at => $NEXT_TICK || $TICK,
2059 data => WF_AUTOCANCEL,
2060 cb => sub {
2061 unless ($FREEZE) {
2062 cf::server_tick; # one server iteration
2063 $RUNTIME += $TICK;
2064 }
2065 4091
2066 $NEXT_TICK += $TICK; 4092sub wait_for_tick() {
4093 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
2067 4094
2068 # if we are delayed by four ticks or more, skip them all 4095 $WAIT_FOR_TICK->wait;
2069 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4096}
2070 4097
2071 $TICK_WATCHER->at ($NEXT_TICK); 4098sub wait_for_tick_begin() {
2072 $TICK_WATCHER->start; 4099 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4100
4101 my $signal = new Coro::Signal;
4102 push @WAIT_FOR_TICK_BEGIN, $signal;
4103 $signal->wait;
4104}
4105
4106sub tick {
4107 if ($Coro::current != $Coro::main) {
4108 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4109 unless ++$bug_warning > 10;
4110 return;
2073 }, 4111 }
2074);
2075 4112
2076IO::AIO::max_poll_time $TICK * 0.2; 4113 cf::one_tick; # one server iteration
2077 4114
2078Event->io ( 4115 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2079 fd => IO::AIO::poll_fileno,
2080 poll => 'r',
2081 prio => 5,
2082 data => WF_AUTOCANCEL,
2083 cb => \&IO::AIO::poll_cb,
2084);
2085 4116
2086Event->timer ( 4117 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2087 data => WF_AUTOCANCEL, 4118 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2088 after => 0, 4119 Coro::async_pool {
2089 interval => 10, 4120 $Coro::current->{desc} = "runtime saver";
2090 cb => sub {
2091 (Coro::unblock_sub {
2092 write_runtime 4121 write_runtime_sync
2093 or warn "ERROR: unable to write runtime file: $!"; 4122 or error "ERROR: unable to write runtime file: $!";
2094 })->(); 4123 };
2095 }, 4124 }
2096); 4125
4126 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4127 $sig->send;
4128 }
4129 $WAIT_FOR_TICK->broadcast;
4130
4131 $LOAD = ($NOW - $TICK_START) / $TICK;
4132 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4133
4134 if (0) {
4135 if ($NEXT_TICK) {
4136 my $jitter = $TICK_START - $NEXT_TICK;
4137 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4138 debug "jitter $JITTER\n";#d#
4139 }
4140 }
4141}
4142
4143{
4144 # configure BDB
4145
4146 BDB::min_parallel 16;
4147 BDB::max_poll_reqs $TICK * 0.1;
4148 $AnyEvent::BDB::WATCHER->priority (1);
4149
4150 unless ($DB_ENV) {
4151 $DB_ENV = BDB::db_env_create;
4152 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4153 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4154 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4155 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4156 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4157
4158 cf::sync_job {
4159 eval {
4160 BDB::db_env_open
4161 $DB_ENV,
4162 $BDBDIR,
4163 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4164 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4165 0666;
4166
4167 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4168 };
4169
4170 cf::cleanup "db_env_open(db): $@" if $@;
4171 };
4172 }
4173
4174 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4175 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4176 };
4177 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4178 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4179 };
4180 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4181 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4182 };
4183}
4184
4185{
4186 # configure IO::AIO
4187
4188 IO::AIO::min_parallel 8;
4189 IO::AIO::max_poll_time $TICK * 0.1;
4190 undef $AnyEvent::AIO::WATCHER;
4191}
4192
4193our $_log_backtrace;
4194our $_log_backtrace_last;
4195
4196sub _log_backtrace {
4197 my ($msg, @addr) = @_;
4198
4199 $msg =~ s/\n$//;
4200
4201 if ($_log_backtrace_last eq $msg) {
4202 LOG llevInfo, "[ABT] $msg\n";
4203 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4204 # limit the # of concurrent backtraces
4205 } elsif ($_log_backtrace < 2) {
4206 $_log_backtrace_last = $msg;
4207 ++$_log_backtrace;
4208 my $perl_bt = Carp::longmess $msg;
4209 async {
4210 $Coro::current->{desc} = "abt $msg";
4211
4212 my @bt = fork_call {
4213 @addr = map { sprintf "%x", $_ } @addr;
4214 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4215 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4216 or die "addr2line: $!";
4217
4218 my @funcs;
4219 my @res = <$fh>;
4220 chomp for @res;
4221 while (@res) {
4222 my ($func, $line) = splice @res, 0, 2, ();
4223 push @funcs, "[$func] $line";
4224 }
4225
4226 @funcs
4227 };
4228
4229 LOG llevInfo, "[ABT] $perl_bt\n";
4230 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4231 LOG llevInfo, "[ABT] $_\n" for @bt;
4232 --$_log_backtrace;
4233 };
4234 } else {
4235 LOG llevInfo, "[ABT] $msg\n";
4236 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4237 }
4238}
4239
4240# load additional modules
4241require "cf/$_.pm" for @EXTRA_MODULES;
4242cf::_connect_to_perl_2;
4243
4244END { cf::emergency_save }
2097 4245
20981 42461
2099 4247

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