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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.119 by root, Tue Jan 2 08:26:42 2007 UTC vs.
Revision 1.134 by root, Thu Jan 4 17:28:49 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.3 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
49our $UPTIME; $UPTIME ||= time; 49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 50our $RUNTIME;
51 51
52our %MAP; # all maps 52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 54our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 55our %EXT_CORO;
57 56
58binmode STDOUT; 57binmode STDOUT;
59binmode STDERR; 58binmode STDERR;
71mkdir cf::localdir . "/" . cf::uniquedir; 70mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 71mkdir $RANDOM_MAPS;
73 72
74# a special map that is always available 73# a special map that is always available
75our $LINK_MAP; 74our $LINK_MAP;
76 75our $EMERGENCY_POSITION;
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 76
79############################################################################# 77#############################################################################
80 78
81=head2 GLOBAL VARIABLES 79=head2 GLOBAL VARIABLES
82 80
181sub to_json($) { 179sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 181 JSON::Syck::Dump $_[0]
184} 182}
185 183
184=item my $guard = cf::guard { BLOCK }
185
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205
206=item cf::lock_wait $string
207
208Wait until the given lock is available. See cf::lock_acquire.
209
210=item my $lock = cf::lock_acquire $string
211
212Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically
215returned.
216
217Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load).
219
220=cut
221
222our %LOCK;
223
224sub lock_wait($) {
225 my ($key) = @_;
226
227 # wait for lock, if any
228 while ($LOCK{$key}) {
229 push @{ $LOCK{$key} }, $Coro::current;
230 Coro::schedule;
231 }
232}
233
234sub lock_acquire($) {
235 my ($key) = @_;
236
237 # wait, to be sure we are not locked
238 lock_wait $key;
239
240 $LOCK{$key} = [];
241
242 cf::guard {
243 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} };
245 }
246}
247
248=item cf::async { BLOCK }
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active;
266
267 my $guard = guard { $TICK_WATCHER->start };
268 $TICK_WATCHER->stop;
269 $guard
270}
271
186=item cf::sync_job { BLOCK } 272=item cf::sync_job { BLOCK }
187 273
188The design of crossfire+ requires that the main coro ($Coro::main) is 274The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 275always able to handle events or runnable, as crossfire+ is only partly
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 276reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
203 # this is the main coro, too bad, we have to block 289 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 290 # till the operation succeeds, freezing the server :/
205 291
206 # TODO: use suspend/resume instead 292 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 293 # (but this is cancel-safe)
208 local $FREEZE = 1; 294 my $freeze_guard = freeze_mainloop;
209 295
210 my $busy = 1; 296 my $busy = 1;
211 my @res; 297 my @res;
212 298
213 (Coro::async { 299 (Coro::async {
237=cut 323=cut
238 324
239sub coro(&) { 325sub coro(&) {
240 my $cb = shift; 326 my $cb = shift;
241 327
242 my $coro; $coro = async { 328 my $coro = &cf::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 329
249 $coro->on_destroy (sub { 330 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 331 delete $EXT_CORO{$coro+0};
251 }); 332 });
252 $EXT_CORO{$coro+0} = $coro; 333 $EXT_CORO{$coro+0} = $coro;
1062package cf::map; 1143package cf::map;
1063 1144
1064use Fcntl; 1145use Fcntl;
1065use Coro::AIO; 1146use Coro::AIO;
1066 1147
1067our $MAX_RESET = 7200; 1148our $MAX_RESET = 3600;
1068our $DEFAULT_RESET = 3600; 1149our $DEFAULT_RESET = 3000;
1069 1150
1070sub generate_random_map { 1151sub generate_random_map {
1071 my ($path, $rmp) = @_; 1152 my ($path, $rmp) = @_;
1072 1153
1073 # mit "rum" bekleckern, nicht 1154 # mit "rum" bekleckern, nicht
1089# and all this just because we cannot iterate over 1170# and all this just because we cannot iterate over
1090# all maps in C++... 1171# all maps in C++...
1091sub change_all_map_light { 1172sub change_all_map_light {
1092 my ($change) = @_; 1173 my ($change) = @_;
1093 1174
1094 $_->change_map_light ($change) for values %cf::MAP; 1175 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP;
1095} 1177}
1096 1178
1097sub try_load_header($) { 1179sub try_load_header($) {
1098 my ($path) = @_; 1180 my ($path) = @_;
1099 1181
1110 $map->{load_path} = $path; 1192 $map->{load_path} = $path;
1111 1193
1112 $map 1194 $map
1113} 1195}
1114 1196
1197sub find;
1115sub find_map { 1198sub find {
1116 my ($path, $origin) = @_; 1199 my ($path, $origin) = @_;
1117 1200
1118 #warn "find_map<$path,$origin>\n";#d# 1201 #warn "find<$path,$origin>\n";#d#
1119 1202
1120 $path = new cf::path $path, $origin && $origin->path; 1203 $path = new cf::path $path, $origin && $origin->path;
1121 my $key = $path->as_string; 1204 my $key = $path->as_string;
1122 1205
1206 cf::lock_wait "map_find:$key";
1207
1123 $cf::MAP{$key} || do { 1208 $cf::MAP{$key} || do {
1209 my $guard = cf::lock_acquire "map_find:$key";
1210
1124 # do it the slow way 1211 # do it the slow way
1125 my $map = try_load_header $path->save_path; 1212 my $map = try_load_header $path->save_path;
1126 1213
1214 Coro::cede;
1215
1127 if ($map) { 1216 if ($map) {
1217 $map->last_access ((delete $map->{last_access})
1218 || $cf::RUNTIME); #d#
1128 # safety 1219 # safety
1129 $map->{instantiate_time} = $cf::RUNTIME 1220 $map->{instantiate_time} = $cf::RUNTIME
1130 if $map->{instantiate_time} > $cf::RUNTIME; 1221 if $map->{instantiate_time} > $cf::RUNTIME;
1131 } else { 1222 } else {
1132 if (my $rmp = $path->random_map_params) { 1223 if (my $rmp = $path->random_map_params) {
1137 1228
1138 $map or return; 1229 $map or return;
1139 1230
1140 $map->{load_original} = 1; 1231 $map->{load_original} = 1;
1141 $map->{instantiate_time} = $cf::RUNTIME; 1232 $map->{instantiate_time} = $cf::RUNTIME;
1233 $map->last_access ($cf::RUNTIME);
1142 $map->instantiate; 1234 $map->instantiate;
1143 1235
1144 # per-player maps become, after loading, normal maps 1236 # per-player maps become, after loading, normal maps
1145 $map->per_player (0) if $path->{user_rel}; 1237 $map->per_player (0) if $path->{user_rel};
1146 } 1238 }
1147 #Coro::Timer::sleep 1;#d#
1148 1239
1149 $map->path ($key); 1240 $map->path ($key);
1150 $map->{path} = $path; 1241 $map->{path} = $path;
1151 $map->{last_save} = $cf::RUNTIME; 1242 $map->{last_save} = $cf::RUNTIME;
1152 $map->last_access ($cf::RUNTIME); 1243
1244 Coro::cede;
1153 1245
1154 if ($map->should_reset) { 1246 if ($map->should_reset) {
1155 $map->reset; 1247 $map->reset;
1248 undef $guard;
1156 $map = find_map $path; 1249 $map = find $path
1250 or return;
1157 } 1251 }
1158 1252
1159 $cf::MAP{$key} = $map 1253 $cf::MAP{$key} = $map
1160 } 1254 }
1161} 1255}
1162 1256
1163sub load { 1257sub load {
1164 my ($self) = @_; 1258 my ($self) = @_;
1165 1259
1260 my $path = $self->{path};
1261 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1262
1166 return if $self->in_memory != cf::MAP_SWAPPED; 1263 return if $self->in_memory != cf::MAP_SWAPPED;
1167 1264
1168 $self->in_memory (cf::MAP_LOADING); 1265 $self->in_memory (cf::MAP_LOADING);
1169
1170 my $path = $self->{path};
1171 1266
1172 $self->alloc; 1267 $self->alloc;
1173 $self->load_objects ($self->{load_path}, 1) 1268 $self->load_objects ($self->{load_path}, 1)
1174 or return; 1269 or return;
1175 1270
1181 if (aio_open $uniq, O_RDONLY, 0) { 1276 if (aio_open $uniq, O_RDONLY, 0) {
1182 $self->clear_unique_items; 1277 $self->clear_unique_items;
1183 $self->load_objects ($uniq, 0); 1278 $self->load_objects ($uniq, 0);
1184 } 1279 }
1185 } 1280 }
1281
1282 Coro::cede;
1186 1283
1187 # now do the right thing for maps 1284 # now do the right thing for maps
1188 $self->link_multipart_objects; 1285 $self->link_multipart_objects;
1189 1286
1190 if ($self->{path}->is_style_map) { 1287 if ($self->{path}->is_style_map) {
1198 $self->difficulty ($self->estimate_difficulty) 1295 $self->difficulty ($self->estimate_difficulty)
1199 unless $self->difficulty; 1296 unless $self->difficulty;
1200 $self->activate; 1297 $self->activate;
1201 } 1298 }
1202 1299
1300 Coro::cede;
1301
1203 $self->in_memory (cf::MAP_IN_MEMORY); 1302 $self->in_memory (cf::MAP_IN_MEMORY);
1204} 1303}
1205 1304
1206sub load_map_sync { 1305sub find_sync {
1207 my ($path, $origin) = @_; 1306 my ($path, $origin) = @_;
1208 1307
1209 #warn "load_map_sync<$path, $origin>\n";#d# 1308 cf::sync_job { cf::map::find $path, $origin }
1309}
1210 1310
1211 cf::sync_job { 1311sub do_load_sync {
1212 my $map = cf::map::find_map $path, $origin 1312 my ($map) = @_;
1213 or return; 1313
1214 $map->load; 1314 cf::sync_job { $map->load };
1215 $map
1216 }
1217} 1315}
1218 1316
1219sub save { 1317sub save {
1220 my ($self) = @_; 1318 my ($self) = @_;
1221 1319
1227 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1325 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1228 1326
1229 $self->{load_path} = $save; 1327 $self->{load_path} = $save;
1230 1328
1231 return if $self->{deny_save}; 1329 return if $self->{deny_save};
1330
1331 local $self->{last_access} = $self->last_access;#d#
1232 1332
1233 if ($uniq) { 1333 if ($uniq) {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1334 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1235 $self->save_objects ($uniq, cf::IO_UNIQUES); 1335 $self->save_objects ($uniq, cf::IO_UNIQUES);
1236 } else { 1336 } else {
1239} 1339}
1240 1340
1241sub swap_out { 1341sub swap_out {
1242 my ($self) = @_; 1342 my ($self) = @_;
1243 1343
1344 # save first because save cedes
1345 $self->save;
1346
1244 return if $self->players; 1347 return if $self->players;
1245 return if $self->in_memory != cf::MAP_IN_MEMORY; 1348 return if $self->in_memory != cf::MAP_IN_MEMORY;
1246 return if $self->{deny_save}; 1349 return if $self->{deny_save};
1247 1350
1248 $self->save;
1249 $self->clear; 1351 $self->clear;
1250 $self->in_memory (cf::MAP_SWAPPED); 1352 $self->in_memory (cf::MAP_SWAPPED);
1251} 1353}
1252 1354
1253sub reset_at { 1355sub reset_at {
1319 1421
1320sub customise_for { 1422sub customise_for {
1321 my ($map, $ob) = @_; 1423 my ($map, $ob) = @_;
1322 1424
1323 if ($map->per_player) { 1425 if ($map->per_player) {
1324 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1426 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1325 } 1427 }
1326 1428
1327 $map 1429 $map
1328} 1430}
1329 1431
1330sub emergency_save { 1432sub emergency_save {
1331 local $cf::FREEZE = 1; 1433 my $freeze_guard = cf::freeze_mainloop;
1332 1434
1333 warn "enter emergency map save\n"; 1435 warn "enter emergency map save\n";
1334 1436
1335 cf::sync_job { 1437 cf::sync_job {
1336 warn "begin emergency map save\n"; 1438 warn "begin emergency map save\n";
1408=cut 1510=cut
1409 1511
1410sub cf::object::player::enter_link { 1512sub cf::object::player::enter_link {
1411 my ($self) = @_; 1513 my ($self) = @_;
1412 1514
1515 $self->deactivate_recursive;
1516
1413 return if $self->map == $LINK_MAP; 1517 return if $self->map == $LINK_MAP;
1414 1518
1415 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1519 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1416 if $self->map; 1520 if $self->map;
1417 1521
1418 $self->enter_map ($LINK_MAP, 20, 20); 1522 $self->enter_map ($LINK_MAP, 20, 20);
1419 $self->deactivate_recursive;
1420} 1523}
1421 1524
1422sub cf::object::player::leave_link { 1525sub cf::object::player::leave_link {
1423 my ($self, $map, $x, $y) = @_; 1526 my ($self, $map, $x, $y) = @_;
1424 1527
1425 my $link_pos = delete $self->{_link_pos}; 1528 my $link_pos = delete $self->{_link_pos};
1426 1529
1427 unless ($map) { 1530 unless ($map) {
1428 # restore original map position 1531 # restore original map position
1429 ($map, $x, $y) = @{ $link_pos || [] }; 1532 ($map, $x, $y) = @{ $link_pos || [] };
1430 $map = cf::map::find_map $map; 1533 $map = cf::map::find $map;
1431 1534
1432 unless ($map) { 1535 unless ($map) {
1433 ($map, $x, $y) = @$EMERGENCY_POSITION; 1536 ($map, $x, $y) = @$EMERGENCY_POSITION;
1434 $map = cf::map::find_map $map 1537 $map = cf::map::find $map
1435 or die "FATAL: cannot load emergency map\n"; 1538 or die "FATAL: cannot load emergency map\n";
1436 } 1539 }
1437 } 1540 }
1438 1541
1439 ($x, $y) = (-1, -1) 1542 ($x, $y) = (-1, -1)
1447 1550
1448 $self->activate_recursive; 1551 $self->activate_recursive;
1449 $self->enter_map ($map, $x, $y); 1552 $self->enter_map ($map, $x, $y);
1450} 1553}
1451 1554
1555cf::player->attach (
1556 on_logout => sub {
1557 my ($pl) = @_;
1558
1559 # abort map switching before logout
1560 if ($pl->ob->{_link_pos}) {
1561 cf::sync_job {
1562 $pl->ob->leave_link
1563 };
1564 }
1565 },
1566 on_login => sub {
1567 my ($pl) = @_;
1568
1569 # try to abort aborted map switching on player login :)
1570 # should happen only on crashes
1571 if ($pl->ob->{_link_pos}) {
1572 $pl->ob->enter_link;
1573 cf::async {
1574 # we need this sleep as the login has a concurrent enter_exit running
1575 # and this sleep increases chances of the player not ending up in scorn
1576 Coro::Timer::sleep 1;
1577 $pl->ob->leave_link;
1578 };
1579 }
1580 },
1581);
1582
1452=item $player_object->goto_map ($path, $x, $y) 1583=item $player_object->goto_map ($path, $x, $y)
1453 1584
1454=cut 1585=cut
1455 1586
1456sub cf::object::player::goto_map { 1587sub cf::object::player::goto_map {
1457 my ($self, $path, $x, $y) = @_; 1588 my ($self, $path, $x, $y) = @_;
1458 1589
1459 $self->enter_link; 1590 $self->enter_link;
1460 1591
1461 (Coro::async { 1592 (cf::async {
1462 $path = new cf::path $path; 1593 $path = new cf::path $path;
1463 1594
1464 my $map = cf::map::find_map $path->as_string; 1595 my $map = cf::map::find $path->as_string;
1465 $map = $map->customise_for ($self) if $map; 1596 $map = $map->customise_for ($self) if $map;
1466 1597
1467# warn "entering ", $map->path, " at ($x, $y)\n" 1598# warn "entering ", $map->path, " at ($x, $y)\n"
1468# if $map; 1599# if $map;
1469 1600
1528 1659
1529 return unless $self->type == cf::PLAYER; 1660 return unless $self->type == cf::PLAYER;
1530 1661
1531 $self->enter_link; 1662 $self->enter_link;
1532 1663
1533 (Coro::async { 1664 (cf::async {
1665 $self->deactivate_recursive; # just to be sure
1534 unless (eval { 1666 unless (eval {
1535
1536 prepare_random_map $exit 1667 prepare_random_map $exit
1537 if $exit->slaying eq "/!"; 1668 if $exit->slaying eq "/!";
1538 1669
1539 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1670 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1540 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1671 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1602 on_reply => sub { 1733 on_reply => sub {
1603 my ($ns, $msg) = @_; 1734 my ($ns, $msg) = @_;
1604 1735
1605 # this weird shuffling is so that direct followup queries 1736 # this weird shuffling is so that direct followup queries
1606 # get handled first 1737 # get handled first
1607 my $queue = delete $ns->{query_queue}; 1738 my $queue = delete $ns->{query_queue}
1739 or return; # be conservative, not sure how that can happen, but we saw a crash here
1608 1740
1609 (shift @$queue)->[1]->($msg); 1741 (shift @$queue)->[1]->($msg);
1610 1742
1611 push @{ $ns->{query_queue} }, @$queue; 1743 push @{ $ns->{query_queue} }, @$queue;
1612 1744
1629=cut 1761=cut
1630 1762
1631sub cf::client::coro { 1763sub cf::client::coro {
1632 my ($self, $cb) = @_; 1764 my ($self, $cb) = @_;
1633 1765
1634 my $coro; $coro = async { 1766 my $coro = &cf::async ($cb);
1635 eval {
1636 $cb->();
1637 };
1638 warn $@ if $@;
1639 };
1640 1767
1641 $coro->on_destroy (sub { 1768 $coro->on_destroy (sub {
1642 delete $self->{_coro}{$coro+0}; 1769 delete $self->{_coro}{$coro+0};
1643 }); 1770 });
1644 1771
1816 1943
1817{ 1944{
1818 my $path = cf::localdir . "/database.pst"; 1945 my $path = cf::localdir . "/database.pst";
1819 1946
1820 sub db_load() { 1947 sub db_load() {
1821 warn "loading database $path\n";#d# remove later
1822 $DB = stat $path ? Storable::retrieve $path : { }; 1948 $DB = stat $path ? Storable::retrieve $path : { };
1823 } 1949 }
1824 1950
1825 my $pid; 1951 my $pid;
1826 1952
1827 sub db_save() { 1953 sub db_save() {
1828 warn "saving database $path\n";#d# remove later
1829 waitpid $pid, 0 if $pid; 1954 waitpid $pid, 0 if $pid;
1830 if (0 == ($pid = fork)) { 1955 if (0 == ($pid = fork)) {
1831 $DB->{_meta}{version} = 1; 1956 $DB->{_meta}{version} = 1;
1832 Storable::nstore $DB, "$path~"; 1957 Storable::nstore $DB, "$path~";
1833 rename "$path~", $path; 1958 rename "$path~", $path;
1881 open my $fh, "<:utf8", cf::confdir . "/config" 2006 open my $fh, "<:utf8", cf::confdir . "/config"
1882 or return; 2007 or return;
1883 2008
1884 local $/; 2009 local $/;
1885 *CFG = YAML::Syck::Load <$fh>; 2010 *CFG = YAML::Syck::Load <$fh>;
2011
2012 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2013
2014 if (exists $CFG{mlockall}) {
2015 eval {
2016 $CFG{mlockall} ? &mlockall : &munlockall
2017 and die "WARNING: m(un)lockall failed: $!\n";
2018 };
2019 warn $@ if $@;
2020 }
1886} 2021}
1887 2022
1888sub main { 2023sub main {
1889 # we must not ever block the main coroutine 2024 # we must not ever block the main coroutine
1890 local $Coro::idle = sub { 2025 local $Coro::idle = sub {
1910 return; 2045 return;
1911 } 2046 }
1912 2047
1913 warn "reloading..."; 2048 warn "reloading...";
1914 2049
1915 local $FREEZE = 1; 2050 my $guard = freeze_mainloop;
1916 cf::emergency_save; 2051 cf::emergency_save;
1917 2052
1918 eval { 2053 eval {
1919 # if anything goes wrong in here, we should simply crash as we already saved 2054 # if anything goes wrong in here, we should simply crash as we already saved
1920 2055
2056 reentrant => 0, 2191 reentrant => 0,
2057 prio => 0, 2192 prio => 0,
2058 at => $NEXT_TICK || $TICK, 2193 at => $NEXT_TICK || $TICK,
2059 data => WF_AUTOCANCEL, 2194 data => WF_AUTOCANCEL,
2060 cb => sub { 2195 cb => sub {
2061 unless ($FREEZE) {
2062 cf::server_tick; # one server iteration 2196 cf::server_tick; # one server iteration
2063 $RUNTIME += $TICK; 2197 $RUNTIME += $TICK;
2064 }
2065
2066 $NEXT_TICK += $TICK; 2198 $NEXT_TICK += $TICK;
2067 2199
2068 # if we are delayed by four ticks or more, skip them all 2200 # if we are delayed by four ticks or more, skip them all
2069 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2201 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2070 2202
2093 or warn "ERROR: unable to write runtime file: $!"; 2225 or warn "ERROR: unable to write runtime file: $!";
2094 })->(); 2226 })->();
2095 }, 2227 },
2096); 2228);
2097 2229
2230END { cf::emergency_save }
2231
20981 22321
2099 2233

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