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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.119 by root, Tue Jan 2 08:26:42 2007 UTC vs.
Revision 1.165 by root, Fri Jan 12 22:09:22 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.3 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
47our %CFG; 52our %CFG;
48 53
49our $UPTIME; $UPTIME ||= time; 54our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 55our $RUNTIME;
51 56
57our %PLAYER; # all users
52our %MAP; # all maps 58our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 59our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 60our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 61
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
57 64
58binmode STDOUT; 65binmode STDOUT;
59binmode STDERR; 66binmode STDERR;
60 67
61# read virtual server time, if available 68# read virtual server time, if available
71mkdir cf::localdir . "/" . cf::uniquedir; 78mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 79mkdir $RANDOM_MAPS;
73 80
74# a special map that is always available 81# a special map that is always available
75our $LINK_MAP; 82our $LINK_MAP;
76 83our $EMERGENCY_POSITION;
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 84
79############################################################################# 85#############################################################################
80 86
81=head2 GLOBAL VARIABLES 87=head2 GLOBAL VARIABLES
82 88
106 112
107=item %cf::CFG 113=item %cf::CFG
108 114
109Configuration for the server, loaded from C</etc/crossfire/config>, or 115Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 116from wherever your confdir points to.
117
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
119
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
122processing has been done. Call C<< ->wait >> on them to maximise the
123window of cpu time available, or simply to synchronise to the server tick.
111 124
112=back 125=back
113 126
114=cut 127=cut
115 128
119 utf8::encode $msg; 132 utf8::encode $msg;
120 133
121 $msg .= "\n" 134 $msg .= "\n"
122 unless $msg =~ /\n$/; 135 unless $msg =~ /\n$/;
123 136
124 LOG llevError, "cfperl: $msg"; 137 LOG llevError, $msg;
125 }; 138 };
126} 139}
127 140
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 160
148$Event::DIED = sub { 161$Event::DIED = sub {
149 warn "error in event callback: @_"; 162 warn "error in event callback: @_";
150}; 163};
151 164
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 165=head2 UTILITY FUNCTIONS
157 166
158=over 4 167=over 4
159 168
169=item dumpval $ref
170
160=cut 171=cut
172
173sub dumpval {
174 eval {
175 local $SIG{__DIE__};
176 my $d;
177 if (1) {
178 $d = new Data::Dumper([$_[0]], ["*var"]);
179 $d->Terse(1);
180 $d->Indent(2);
181 $d->Quotekeys(0);
182 $d->Useqq(1);
183 #$d->Bless(...);
184 $d->Seen($_[1]) if @_ > 1;
185 $d = $d->Dump();
186 }
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d
189 } || "[unable to dump $_[0]: '$@']";
190}
161 191
162use JSON::Syck (); # TODO# replace by JSON::PC once working 192use JSON::Syck (); # TODO# replace by JSON::PC once working
163 193
164=item $ref = cf::from_json $json 194=item $ref = cf::from_json $json
165 195
180 210
181sub to_json($) { 211sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 213 JSON::Syck::Dump $_[0]
184} 214}
215
216=item cf::lock_wait $string
217
218Wait until the given lock is available. See cf::lock_acquire.
219
220=item my $lock = cf::lock_acquire $string
221
222Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically
225returned.
226
227Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load).
229
230=cut
231
232our %LOCK;
233
234sub lock_wait($) {
235 my ($key) = @_;
236
237 # wait for lock, if any
238 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule;
241 }
242}
243
244sub lock_acquire($) {
245 my ($key) = @_;
246
247 # wait, to be sure we are not locked
248 lock_wait $key;
249
250 $LOCK{$key} = [];
251
252 Coro::guard {
253 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} };
255 }
256}
257
258sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active;
260
261 my $guard = Coro::guard { $TICK_WATCHER->start };
262 $TICK_WATCHER->stop;
263 $guard
264}
265
266=item cf::async { BLOCK }
267
268Currently the same as Coro::async_pool, meaning you cannot use
269C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
270thing you are allowed to do is call C<prio> on it.
271
272=cut
273
274BEGIN { *async = \&Coro::async_pool }
185 275
186=item cf::sync_job { BLOCK } 276=item cf::sync_job { BLOCK }
187 277
188The design of crossfire+ requires that the main coro ($Coro::main) is 278The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 279always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 293 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 294 # till the operation succeeds, freezing the server :/
205 295
206 # TODO: use suspend/resume instead 296 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 297 # (but this is cancel-safe)
208 local $FREEZE = 1; 298 my $freeze_guard = freeze_mainloop;
209 299
210 my $busy = 1; 300 my $busy = 1;
211 my @res; 301 my @res;
212 302
213 (Coro::async { 303 (async {
214 @res = eval { $job->() }; 304 @res = eval { $job->() };
215 warn $@ if $@; 305 warn $@ if $@;
216 undef $busy; 306 undef $busy;
217 })->prio (Coro::PRIO_MAX); 307 })->prio (Coro::PRIO_MAX);
218 308
219 while ($busy) { 309 while ($busy) {
220 Coro::cede_notself; 310 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 311 }
223 312
224 wantarray ? @res : $res[0] 313 wantarray ? @res : $res[0]
225 } else { 314 } else {
226 # we are in another coroutine, how wonderful, everything just works 315 # we are in another coroutine, how wonderful, everything just works
227 316
228 $job->() 317 $job->()
229 } 318 }
230} 319}
231 320
232=item $coro = cf::coro { BLOCK } 321=item $coro = cf::async_ext { BLOCK }
233 322
234Creates and returns a new coro. This coro is automcatially being canceled 323Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 324extension calling this is being unloaded.
236 325
237=cut 326=cut
238 327
239sub coro(&) { 328sub async_ext(&) {
240 my $cb = shift; 329 my $cb = shift;
241 330
242 my $coro; $coro = async { 331 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 332
249 $coro->on_destroy (sub { 333 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 334 delete $EXT_CORO{$coro+0};
251 }); 335 });
252 $EXT_CORO{$coro+0} = $coro; 336 $EXT_CORO{$coro+0} = $coro;
282 366
283############################################################################# 367#############################################################################
284 368
285package cf::path; 369package cf::path;
286 370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
287sub new { 383sub new {
288 my ($class, $path, $base) = @_; 384 my ($class, $path, $base) = @_;
289 385
290 $path = $path->as_string if ref $path; 386 return $path if ref $path;
291 387
292 my $self = bless { }, $class; 388 my $self = {};
293 389
294 # {... are special paths that are not touched 390 # {... are special paths that are not being touched
295 # ?xxx/... are special absolute paths 391 # ?xxx/... are special absolute paths
296 # ?random/... random maps 392 # ?random/... random maps
297 # /! non-realised random map exit 393 # /! non-realised random map exit
298 # /... normal maps 394 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE) 395 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user 396 # ~user/... per-player map of a specific user
301 397
398 $path =~ s/$PATH_SEP/\//go;
399
302 if ($path =~ /^{/) { 400 if ($path =~ /^{/) {
303 # fine as it is 401 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else { 402 } else {
308 if ($path =~ s{^~([^/]+)?}{}) { 403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
309 $self->{user_rel} = 1; 405 $self->{user_rel} = 1;
310 406
311 if (defined $1) { 407 if (defined $1) {
312 $self->{user} = $1; 408 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) { 409 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1; 410 $self->{user} = $1;
315 } else { 411 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n"; 412 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 } 413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
318 } elsif ($path =~ /^\//) { 420 } elsif ($path =~ /^\//) {
421 # /...
319 # already absolute 422 # already absolute
320 } else { 423 } else {
424 # relative
321 $base =~ s{[^/]+/?$}{}; 425 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path"); 426 return $class->new ("$base/$path");
323 } 427 }
324 428
325 for ($path) { 429 for ($path) {
328 } 432 }
329 } 433 }
330 434
331 $self->{path} = $path; 435 $self->{path} = $path;
332 436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
333 $self 449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
334} 458}
335 459
336# the name / primary key / in-game path 460# the name / primary key / in-game path
337sub as_string { 461sub as_string {
338 my ($self) = @_; 462 my ($self) = @_;
339 463
340 $self->{user_rel} ? "~$self->{user}$self->{path}" 464 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}" 465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
342 : $self->{path} 466 : $self->{path}
343} 467}
344 468
345# the displayed name, this is a one way mapping 469# the displayed name, this is a one way mapping
346sub visible_name { 470sub visible_name {
347 my ($self) = @_; 471 &as_string
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355} 472}
356 473
357# escape the /'s in the path 474# escape the /'s in the path
358sub _escaped_path { 475sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\///g; 476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
361 $path 478 $path
362} 479}
363 480
364# the original (read-only) location 481# the original (read-only) location
365sub load_path { 482sub load_path {
370 487
371# the temporary/swap location 488# the temporary/swap location
372sub save_path { 489sub save_path {
373 my ($self) = @_; 490 my ($self) = @_;
374 491
492 $self->{user_rel}
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path 493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path 494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378} 495}
379 496
380# the unique path, might be eq to save_path 497# the unique path, undef == no special unique path
381sub uniq_path { 498sub uniq_path {
382 my ($self) = @_; 499 my ($self) = @_;
383 500
384 $self->{user_rel} || $self->{random} 501 $self->{user_rel} || $self->{ext}
385 ? undef 502 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path 503 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387} 504}
388 505
389# return random map parameters, or undef 506sub customise_for {
390sub random_map_params {
391 my ($self) = @_; 507 my ($self, $map, $ob) = @_;
392 508
393 $self->{random} 509 if ($map->per_player) {
510 return cf::map::find ("~" . $ob->name . "/" . $map->{path}{path});
511 }
512
513 $map
394} 514}
395 515
396# this is somewhat ugly, but style maps do need special treatment 516# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map { 517sub is_style_map {
398 $_[0]{path} =~ m{^/styles/} 518 $_[0]{path} =~ m{^/styles/}
519}
520
521sub load_orig {
522 my ($self) = @_;
523
524 &cf::map::load_map_header ($self->load_path)
525}
526
527sub load_temp {
528 my ($self) = @_;
529
530 &cf::map::load_map_header ($self->save_path)
531}
532
533sub unlink_save {
534 my ($self) = @_;
535
536 utf8::encode (my $save = $self->save_path);
537 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
538 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
399} 539}
400 540
401package cf; 541package cf;
402 542
403############################################################################# 543#############################################################################
853=cut 993=cut
854 994
855sub register_extcmd { 995sub register_extcmd {
856 my ($name, $cb) = @_; 996 my ($name, $cb) = @_;
857 997
858 my $caller = caller;
859 #warn "registering extcmd '$name' to '$caller'";
860
861 $EXTCMD{$name} = [$cb, $caller]; 998 $EXTCMD{$name} = $cb;
862} 999}
863 1000
864cf::player->attach ( 1001cf::player->attach (
865 on_command => sub { 1002 on_command => sub {
866 my ($pl, $name, $params) = @_; 1003 my ($pl, $name, $params) = @_;
879 1016
880 my $msg = eval { from_json $buf }; 1017 my $msg = eval { from_json $buf };
881 1018
882 if (ref $msg) { 1019 if (ref $msg) {
883 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1020 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
884 if (my %reply = $cb->[0]->($pl, $msg)) { 1021 if (my %reply = $cb->($pl, $msg)) {
885 $pl->ext_reply ($msg->{msgid}, %reply); 1022 $pl->ext_reply ($msg->{msgid}, %reply);
886 } 1023 }
887 } 1024 }
888 } else { 1025 } else {
889 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1026 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
891 1028
892 cf::override; 1029 cf::override;
893 }, 1030 },
894); 1031);
895 1032
896sub register {
897 my ($base, $pkg) = @_;
898
899 #TODO
900}
901
902sub load_extension { 1033sub load_extension {
903 my ($path) = @_; 1034 my ($path) = @_;
904 1035
905 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1036 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
906 my $base = $1; 1037 my $base = $1;
907 my $pkg = $1; 1038 my $pkg = $1;
908 $pkg =~ s/[^[:word:]]/_/g; 1039 $pkg =~ s/[^[:word:]]/_/g;
909 $pkg = "ext::$pkg"; 1040 $pkg = "ext::$pkg";
910 1041
911 warn "loading '$path' into '$pkg'\n"; 1042 warn "... loading '$path' into '$pkg'\n";
912 1043
913 open my $fh, "<:utf8", $path 1044 open my $fh, "<:utf8", $path
914 or die "$path: $!"; 1045 or die "$path: $!";
915 1046
916 my $source = 1047 my $source =
921 1052
922 eval $source 1053 eval $source
923 or die $@ ? "$path: $@\n" 1054 or die $@ ? "$path: $@\n"
924 : "extension disabled.\n"; 1055 : "extension disabled.\n";
925 1056
926 push @exts, $pkg; 1057 push @EXTS, $pkg;
927 $ext_pkg{$base} = $pkg;
928
929# no strict 'refs';
930# @{"$pkg\::ISA"} = ext::;
931
932 register $base, $pkg;
933}
934
935sub unload_extension {
936 my ($pkg) = @_;
937
938 warn "removing extension $pkg\n";
939
940 # remove hooks
941 #TODO
942# for my $idx (0 .. $#PLUGIN_EVENT) {
943# delete $hook[$idx]{$pkg};
944# }
945
946 # remove commands
947 for my $name (keys %COMMAND) {
948 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
949
950 if (@cb) {
951 $COMMAND{$name} = \@cb;
952 } else {
953 delete $COMMAND{$name};
954 }
955 }
956
957 # remove extcmds
958 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
959 delete $EXTCMD{$name};
960 }
961
962 if (my $cb = $pkg->can ("unload")) {
963 eval {
964 $cb->($pkg);
965 1
966 } or warn "$pkg unloaded, but with errors: $@";
967 }
968
969 Symbol::delete_package $pkg;
970} 1058}
971 1059
972sub load_extensions { 1060sub load_extensions {
973 for my $ext (<$LIBDIR/*.ext>) { 1061 for my $ext (<$LIBDIR/*.ext>) {
974 next unless -r $ext; 1062 next unless -r $ext;
992}; 1080};
993 1081
994cf::map->attach (prio => -10000, package => cf::mapsupport::); 1082cf::map->attach (prio => -10000, package => cf::mapsupport::);
995 1083
996############################################################################# 1084#############################################################################
997# load/save perl data associated with player->ob objects
998
999sub all_objects(@) {
1000 @_, map all_objects ($_->inv), @_
1001}
1002
1003# TODO: compatibility cruft, remove when no longer needed
1004cf::player->attach (
1005 on_load => sub {
1006 my ($pl, $path) = @_;
1007
1008 for my $o (all_objects $pl->ob) {
1009 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1010 $o->set_ob_key_value ("_perl_data");
1011
1012 %$o = %{ Storable::thaw pack "H*", $value };
1013 }
1014 }
1015 },
1016);
1017
1018#############################################################################
1019 1085
1020=head2 CORE EXTENSIONS 1086=head2 CORE EXTENSIONS
1021 1087
1022Functions and methods that extend core crossfire objects. 1088Functions and methods that extend core crossfire objects.
1023 1089
1090=cut
1091
1092package cf::player;
1093
1094use Coro::AIO;
1095
1024=head3 cf::player 1096=head3 cf::player
1025 1097
1026=over 4 1098=over 4
1027 1099
1028=item cf::player::exists $login 1100=item cf::player::find $login
1029 1101
1030Returns true when the given account exists. 1102Returns the given player object, loading it if necessary (might block).
1031 1103
1032=cut 1104=cut
1033 1105
1034sub cf::player::exists($) { 1106sub playerdir($) {
1035 cf::player::find $_[0] 1107 cf::localdir
1036 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1108 . "/"
1109 . cf::playerdir
1110 . "/"
1111 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1112}
1113
1114sub path($) {
1115 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1116
1117 (playerdir $login) . "/$login.pl"
1118}
1119
1120sub find_active($) {
1121 $cf::PLAYER{$_[0]}
1122 and $cf::PLAYER{$_[0]}->active
1123 and $cf::PLAYER{$_[0]}
1124}
1125
1126sub exists($) {
1127 my ($login) = @_;
1128
1129 $cf::PLAYER{$login}
1130 or cf::sync_job { !aio_stat $login }
1131}
1132
1133sub find($) {
1134 return $cf::PLAYER{$_[0]} || do {
1135 my $login = $_[0];
1136
1137 my $guard = cf::lock_acquire "user_find:$login";
1138
1139 $cf::PLAYER{$_[0]} || do {
1140 my $pl = load_pl path $login
1141 or return;
1142 $cf::PLAYER{$login} = $pl
1143 }
1144 }
1145}
1146
1147sub save($) {
1148 my ($pl) = @_;
1149
1150 return if $pl->{deny_save};
1151
1152 my $path = path $pl;
1153 my $guard = cf::lock_acquire "user_save:$path";
1154
1155 return if $pl->{deny_save};
1156
1157 aio_mkdir playerdir $pl, 0770;
1158 $pl->{last_save} = $cf::RUNTIME;
1159
1160 $pl->save_pl ($path);
1161 Coro::cede;
1162}
1163
1164sub new($) {
1165 my ($login) = @_;
1166
1167 my $self = create;
1168
1169 $self->ob->name ($login);
1170 $self->{deny_save} = 1;
1171
1172 $cf::PLAYER{$login} = $self;
1173
1174 $self
1175}
1176
1177=item $pl->quit_character
1178
1179Nukes the player without looking back. If logged in, the connection will
1180be destroyed. May block for a long time.
1181
1182=cut
1183
1184sub quit_character {
1185 my ($pl) = @_;
1186
1187 $pl->{deny_save} = 1;
1188 $pl->password ("*"); # this should lock out the player until we nuked the dir
1189
1190 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1191 $pl->deactivate;
1192 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1193 $pl->ns->destroy if $pl->ns;
1194
1195 my $path = playerdir $pl;
1196 my $temp = "$path~$cf::RUNTIME~deleting~";
1197 aio_rename $path, $temp;
1198 delete $cf::PLAYER{$pl->ob->name};
1199 $pl->destroy;
1200 IO::AIO::aio_rmtree $temp;
1201}
1202
1203=item cf::player::list_logins
1204
1205Returns am arrayref of all valid playernames in the system, can take a
1206while and may block, so not sync_job-capable, ever.
1207
1208=cut
1209
1210sub list_logins {
1211 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1212 or return [];
1213
1214 my @logins;
1215
1216 for my $login (@$dirs) {
1217 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1218 aio_read $fh, 0, 512, my $buf, 0 or next;
1219 $buf !~ /^password -------------$/m or next; # official not-valid tag
1220
1221 utf8::decode $login;
1222 push @logins, $login;
1223 }
1224
1225 \@logins
1226}
1227
1228=item $player->maps
1229
1230Returns an arrayref of cf::path's of all maps that are private for this
1231player. May block.
1232
1233=cut
1234
1235sub maps($) {
1236 my ($pl) = @_;
1237
1238 my $files = aio_readdir playerdir $pl
1239 or return;
1240
1241 my @paths;
1242
1243 for (@$files) {
1244 utf8::decode $_;
1245 next if /\.(?:pl|pst)$/;
1246 next unless /^$PATH_SEP/o;
1247
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1249 }
1250
1251 \@paths
1037} 1252}
1038 1253
1039=item $player->ext_reply ($msgid, $msgtype, %msg) 1254=item $player->ext_reply ($msgid, $msgtype, %msg)
1040 1255
1041Sends an ext reply to the player. 1256Sends an ext reply to the player.
1042 1257
1043=cut 1258=cut
1044 1259
1045sub cf::player::ext_reply($$$%) { 1260sub ext_reply($$$%) {
1046 my ($self, $id, %msg) = @_; 1261 my ($self, $id, %msg) = @_;
1047 1262
1048 $msg{msgid} = $id; 1263 $msg{msgid} = $id;
1049 1264
1050 $self->send ("ext " . to_json \%msg); 1265 $self->send ("ext " . cf::to_json \%msg);
1051} 1266}
1267
1268package cf;
1052 1269
1053=back 1270=back
1054 1271
1055 1272
1056=head3 cf::map 1273=head3 cf::map
1062package cf::map; 1279package cf::map;
1063 1280
1064use Fcntl; 1281use Fcntl;
1065use Coro::AIO; 1282use Coro::AIO;
1066 1283
1067our $MAX_RESET = 7200; 1284our $MAX_RESET = 3600;
1068our $DEFAULT_RESET = 3600; 1285our $DEFAULT_RESET = 3000;
1069 1286
1070sub generate_random_map { 1287sub generate_random_map {
1071 my ($path, $rmp) = @_; 1288 my ($path, $rmp) = @_;
1072 1289
1073 # mit "rum" bekleckern, nicht 1290 # mit "rum" bekleckern, nicht
1074 cf::map::_create_random_map 1291 cf::map::_create_random_map (
1075 $path, 1292 $path,
1076 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1077 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1078 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1079 $rmp->{exit_on_final_map}, 1296 $rmp->{exit_on_final_map},
1081 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1082 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1083 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1084 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1085 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1086 (cf::region::find $rmp->{region}) 1303 (cf::region::find $rmp->{region}), $rmp->{custom}
1304 )
1087} 1305}
1088 1306
1089# and all this just because we cannot iterate over 1307# and all this just because we cannot iterate over
1090# all maps in C++... 1308# all maps in C++...
1091sub change_all_map_light { 1309sub change_all_map_light {
1092 my ($change) = @_; 1310 my ($change) = @_;
1093 1311
1094 $_->change_map_light ($change) for values %cf::MAP; 1312 $_->change_map_light ($change)
1313 for grep $_->outdoor, values %cf::MAP;
1095} 1314}
1096 1315
1097sub try_load_header($) { 1316sub load_map_header($) {
1098 my ($path) = @_; 1317 my ($path) = @_;
1099 1318
1100 utf8::encode $path; 1319 utf8::encode $path;
1101 aio_open $path, O_RDONLY, 0 1320 aio_open $path, O_RDONLY, 0
1102 or return; 1321 or return;
1103 1322
1104 my $map = cf::map::new 1323 my $map = cf::map::new
1105 or return; 1324 or return;
1106 1325
1326 # for better error messages only, will be overwritten later
1327 $map->path ($path);
1328
1107 $map->load_header ($path) 1329 $map->load_header ($path)
1108 or return; 1330 or return;
1109 1331
1110 $map->{load_path} = $path; 1332 $map->{load_path} = $path;
1111 1333
1112 $map 1334 $map
1113} 1335}
1114 1336
1337sub find;
1115sub find_map { 1338sub find {
1116 my ($path, $origin) = @_; 1339 my ($path, $origin) = @_;
1117 1340
1118 #warn "find_map<$path,$origin>\n";#d# 1341 #warn "find<$path,$origin>\n";#d#
1119 1342
1120 $path = new cf::path $path, $origin && $origin->path; 1343 $path = new cf::path $path, $origin && $origin->path;
1121 my $key = $path->as_string; 1344 my $key = $path->as_string;
1122 1345
1346 cf::lock_wait "map_find:$key";
1347
1123 $cf::MAP{$key} || do { 1348 $cf::MAP{$key} || do {
1349 my $guard = cf::lock_acquire "map_find:$key";
1350
1124 # do it the slow way 1351 # do it the slow way
1125 my $map = try_load_header $path->save_path; 1352 my $map = $path->load_temp;
1353
1354 Coro::cede;
1126 1355
1127 if ($map) { 1356 if ($map) {
1357 $map->last_access ((delete $map->{last_access})
1358 || $cf::RUNTIME); #d#
1128 # safety 1359 # safety
1129 $map->{instantiate_time} = $cf::RUNTIME 1360 $map->{instantiate_time} = $cf::RUNTIME
1130 if $map->{instantiate_time} > $cf::RUNTIME; 1361 if $map->{instantiate_time} > $cf::RUNTIME;
1131 } else { 1362 } else {
1132 if (my $rmp = $path->random_map_params) { 1363 $map = $path->load_orig
1133 $map = generate_random_map $key, $rmp;
1134 } else {
1135 $map = try_load_header $path->load_path;
1136 }
1137
1138 $map or return; 1364 or return;
1139 1365
1140 $map->{load_original} = 1; 1366 $map->{load_original} = 1;
1141 $map->{instantiate_time} = $cf::RUNTIME; 1367 $map->{instantiate_time} = $cf::RUNTIME;
1368 $map->last_access ($cf::RUNTIME);
1142 $map->instantiate; 1369 $map->instantiate;
1143 1370
1144 # per-player maps become, after loading, normal maps 1371 # per-player maps become, after loading, normal maps
1145 $map->per_player (0) if $path->{user_rel}; 1372 $map->per_player (0) if $path->{user_rel};
1146 } 1373 }
1147 #Coro::Timer::sleep 1;#d#
1148 1374
1149 $map->path ($key); 1375 $map->path ($key);
1150 $map->{path} = $path; 1376 $map->{path} = $path;
1151 $map->{last_save} = $cf::RUNTIME; 1377 $map->{last_save} = $cf::RUNTIME;
1152 $map->last_access ($cf::RUNTIME); 1378
1379 Coro::cede;
1153 1380
1154 if ($map->should_reset) { 1381 if ($map->should_reset) {
1155 $map->reset; 1382 $map->reset;
1383 undef $guard;
1156 $map = find_map $path; 1384 $map = find $path
1385 or return;
1157 } 1386 }
1158 1387
1159 $cf::MAP{$key} = $map 1388 $cf::MAP{$key} = $map
1160 } 1389 }
1161} 1390}
1162 1391
1163sub load { 1392sub load {
1164 my ($self) = @_; 1393 my ($self) = @_;
1165 1394
1395 my $path = $self->{path};
1396 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1397
1166 return if $self->in_memory != cf::MAP_SWAPPED; 1398 return if $self->in_memory != cf::MAP_SWAPPED;
1167 1399
1168 $self->in_memory (cf::MAP_LOADING); 1400 $self->in_memory (cf::MAP_LOADING);
1169
1170 my $path = $self->{path};
1171 1401
1172 $self->alloc; 1402 $self->alloc;
1173 $self->load_objects ($self->{load_path}, 1) 1403 $self->load_objects ($self->{load_path}, 1)
1174 or return; 1404 or return;
1175 1405
1182 $self->clear_unique_items; 1412 $self->clear_unique_items;
1183 $self->load_objects ($uniq, 0); 1413 $self->load_objects ($uniq, 0);
1184 } 1414 }
1185 } 1415 }
1186 1416
1417 Coro::cede;
1418
1187 # now do the right thing for maps 1419 # now do the right thing for maps
1188 $self->link_multipart_objects; 1420 $self->link_multipart_objects;
1189 1421
1190 if ($self->{path}->is_style_map) { 1422 if ($self->{path}->is_style_map) {
1191 $self->{deny_save} = 1; 1423 $self->{deny_save} = 1;
1192 $self->{deny_reset} = 1; 1424 $self->{deny_reset} = 1;
1193 } else { 1425 } else {
1426 $self->decay_objects;
1194 $self->fix_auto_apply; 1427 $self->fix_auto_apply;
1195 $self->decay_objects;
1196 $self->update_buttons; 1428 $self->update_buttons;
1197 $self->set_darkness_map; 1429 $self->set_darkness_map;
1198 $self->difficulty ($self->estimate_difficulty) 1430 $self->difficulty ($self->estimate_difficulty)
1199 unless $self->difficulty; 1431 unless $self->difficulty;
1200 $self->activate; 1432 $self->activate;
1201 } 1433 }
1202 1434
1435 Coro::cede;
1436
1203 $self->in_memory (cf::MAP_IN_MEMORY); 1437 $self->in_memory (cf::MAP_IN_MEMORY);
1204} 1438}
1205 1439
1206sub load_map_sync { 1440# find and load all maps in the 3x3 area around a map
1441sub load_diag {
1442 my ($map) = @_;
1443
1444 my @diag; # diagonal neighbours
1445
1446 for (0 .. 3) {
1447 my $neigh = $map->tile_path ($_)
1448 or next;
1449 $neigh = find $neigh, $map
1450 or next;
1451 $neigh->load;
1452
1453 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1454 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1455 }
1456
1457 for (@diag) {
1458 my $neigh = find @$_
1459 or next;
1460 $neigh->load;
1461 }
1462}
1463
1464sub find_sync {
1207 my ($path, $origin) = @_; 1465 my ($path, $origin) = @_;
1208 1466
1209 #warn "load_map_sync<$path, $origin>\n";#d# 1467 cf::sync_job { find $path, $origin }
1468}
1210 1469
1211 cf::sync_job { 1470sub do_load_sync {
1212 my $map = cf::map::find_map $path, $origin 1471 my ($map) = @_;
1472
1473 cf::sync_job { $map->load };
1474}
1475
1476our %MAP_PREFETCH;
1477our $MAP_PREFETCHER = Coro::async {
1478 while () {
1479 while (%MAP_PREFETCH) {
1480 my $key = each %MAP_PREFETCH
1213 or return; 1481 or next;
1482 my $path = delete $MAP_PREFETCH{$key};
1483
1484 my $map = find $path
1485 or next;
1214 $map->load; 1486 $map->load;
1215 $map 1487 }
1488 Coro::schedule;
1216 } 1489 }
1490};
1491
1492sub find_async {
1493 my ($path, $origin) = @_;
1494
1495 $path = new cf::path $path, $origin && $origin->path;
1496 my $key = $path->as_string;
1497
1498 if (my $map = $cf::MAP{$key}) {
1499 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1500 }
1501
1502 $MAP_PREFETCH{$key} = $path;
1503 $MAP_PREFETCHER->ready;
1504
1505 ()
1217} 1506}
1218 1507
1219sub save { 1508sub save {
1220 my ($self) = @_; 1509 my ($self) = @_;
1221 1510
1511 my $lock = cf::lock_acquire "map_data:" . $self->path;
1512
1222 $self->{last_save} = $cf::RUNTIME; 1513 $self->{last_save} = $cf::RUNTIME;
1223 1514
1224 return unless $self->dirty; 1515 return unless $self->dirty;
1225 1516
1226 my $save = $self->{path}->save_path; utf8::encode $save; 1517 my $save = $self->{path}->save_path; utf8::encode $save;
1227 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1518 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1228 1519
1229 $self->{load_path} = $save; 1520 $self->{load_path} = $save;
1230 1521
1231 return if $self->{deny_save}; 1522 return if $self->{deny_save};
1523
1524 local $self->{last_access} = $self->last_access;#d#
1525
1526 cf::async {
1527 $_->contr->save for $self->players;
1528 };
1232 1529
1233 if ($uniq) { 1530 if ($uniq) {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1531 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1235 $self->save_objects ($uniq, cf::IO_UNIQUES); 1532 $self->save_objects ($uniq, cf::IO_UNIQUES);
1236 } else { 1533 } else {
1239} 1536}
1240 1537
1241sub swap_out { 1538sub swap_out {
1242 my ($self) = @_; 1539 my ($self) = @_;
1243 1540
1541 # save first because save cedes
1542 $self->save;
1543
1544 my $lock = cf::lock_acquire "map_data:" . $self->path;
1545
1244 return if $self->players; 1546 return if $self->players;
1245 return if $self->in_memory != cf::MAP_IN_MEMORY; 1547 return if $self->in_memory != cf::MAP_IN_MEMORY;
1246 return if $self->{deny_save}; 1548 return if $self->{deny_save};
1247 1549
1248 $self->save;
1249 $self->clear; 1550 $self->clear;
1250 $self->in_memory (cf::MAP_SWAPPED); 1551 $self->in_memory (cf::MAP_SWAPPED);
1251} 1552}
1252 1553
1253sub reset_at { 1554sub reset_at {
1267 my ($self) = @_; 1568 my ($self) = @_;
1268 1569
1269 $self->reset_at <= $cf::RUNTIME 1570 $self->reset_at <= $cf::RUNTIME
1270} 1571}
1271 1572
1272sub unlink_save {
1273 my ($self) = @_;
1274
1275 utf8::encode (my $save = $self->{path}->save_path);
1276 aioreq_pri 3; IO::AIO::aio_unlink $save;
1277 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1278}
1279
1280sub rename { 1573sub rename {
1281 my ($self, $new_path) = @_; 1574 my ($self, $new_path) = @_;
1282 1575
1283 $self->unlink_save; 1576 $self->{path}->unlink_save;
1284 1577
1285 delete $cf::MAP{$self->path}; 1578 delete $cf::MAP{$self->path};
1286 $self->{path} = new cf::path $new_path; 1579 $self->{path} = new cf::path $new_path;
1287 $self->path ($self->{path}->as_string); 1580 $self->path ($self->{path}->as_string);
1288 $cf::MAP{$self->path} = $self; 1581 $cf::MAP{$self->path} = $self;
1291} 1584}
1292 1585
1293sub reset { 1586sub reset {
1294 my ($self) = @_; 1587 my ($self) = @_;
1295 1588
1589 my $lock = cf::lock_acquire "map_data:" . $self->path;
1590
1296 return if $self->players; 1591 return if $self->players;
1297 return if $self->{path}{user_rel};#d# 1592 return if $self->{path}{user_rel};#d#
1298 1593
1299 warn "resetting map ", $self->path;#d# 1594 warn "resetting map ", $self->path;#d#
1300 1595
1301 delete $cf::MAP{$self->path}; 1596 delete $cf::MAP{$self->path};
1302 1597
1303 $_->clear_links_to ($self) for values %cf::MAP; 1598 $_->clear_links_to ($self) for values %cf::MAP;
1304 1599
1305 $self->unlink_save; 1600 $self->{path}->unlink_save;
1306 $self->destroy; 1601 $self->destroy;
1307} 1602}
1308 1603
1309my $nuke_counter = "aaaa"; 1604my $nuke_counter = "aaaa";
1310 1605
1315 $self->reset_timeout (1); 1610 $self->reset_timeout (1);
1316 $self->rename ("{nuke}/" . ($nuke_counter++)); 1611 $self->rename ("{nuke}/" . ($nuke_counter++));
1317 $self->reset; # polite request, might not happen 1612 $self->reset; # polite request, might not happen
1318} 1613}
1319 1614
1320sub customise_for { 1615=item cf::map::unique_maps
1321 my ($map, $ob) = @_;
1322 1616
1323 if ($map->per_player) { 1617Returns an arrayref of cf::path's of all shared maps that have
1324 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1618instantiated unique items. May block.
1325 }
1326 1619
1327 $map 1620=cut
1328}
1329 1621
1330sub emergency_save { 1622sub unique_maps() {
1331 local $cf::FREEZE = 1; 1623 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1624 or return;
1332 1625
1333 warn "enter emergency map save\n"; 1626 my @paths;
1334 1627
1335 cf::sync_job { 1628 for (@$files) {
1336 warn "begin emergency map save\n"; 1629 utf8::decode $_;
1337 $_->save for values %cf::MAP; 1630 next if /\.pst$/;
1631 next unless /^$PATH_SEP/o;
1632
1633 push @paths, new cf::path $_;
1338 }; 1634 }
1339 1635
1340 warn "end emergency map save\n"; 1636 \@paths
1341} 1637}
1342 1638
1343package cf; 1639package cf;
1344 1640
1345=back 1641=back
1346 1642
1643=head3 cf::object
1644
1645=cut
1646
1647package cf::object;
1648
1649=over 4
1650
1651=item $ob->inv_recursive
1652
1653Returns the inventory of the object _and_ their inventories, recursively.
1654
1655=cut
1656
1657sub inv_recursive_;
1658sub inv_recursive_ {
1659 map { $_, inv_recursive_ $_->inv } @_
1660}
1661
1662sub inv_recursive {
1663 inv_recursive_ inv $_[0]
1664}
1665
1666package cf;
1667
1668=back
1347 1669
1348=head3 cf::object::player 1670=head3 cf::object::player
1349 1671
1350=over 4 1672=over 4
1351 1673
1408=cut 1730=cut
1409 1731
1410sub cf::object::player::enter_link { 1732sub cf::object::player::enter_link {
1411 my ($self) = @_; 1733 my ($self) = @_;
1412 1734
1735 $self->deactivate_recursive;
1736
1413 return if $self->map == $LINK_MAP; 1737 return if $self->map == $LINK_MAP;
1414 1738
1415 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1739 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1416 if $self->map; 1740 if $self->map;
1417 1741
1418 $self->enter_map ($LINK_MAP, 20, 20); 1742 $self->enter_map ($LINK_MAP, 20, 20);
1419 $self->deactivate_recursive;
1420} 1743}
1421 1744
1422sub cf::object::player::leave_link { 1745sub cf::object::player::leave_link {
1423 my ($self, $map, $x, $y) = @_; 1746 my ($self, $map, $x, $y) = @_;
1424 1747
1425 my $link_pos = delete $self->{_link_pos}; 1748 my $link_pos = delete $self->{_link_pos};
1426 1749
1427 unless ($map) { 1750 unless ($map) {
1428 # restore original map position 1751 # restore original map position
1429 ($map, $x, $y) = @{ $link_pos || [] }; 1752 ($map, $x, $y) = @{ $link_pos || [] };
1430 $map = cf::map::find_map $map; 1753 $map = cf::map::find $map;
1431 1754
1432 unless ($map) { 1755 unless ($map) {
1433 ($map, $x, $y) = @$EMERGENCY_POSITION; 1756 ($map, $x, $y) = @$EMERGENCY_POSITION;
1434 $map = cf::map::find_map $map 1757 $map = cf::map::find $map
1435 or die "FATAL: cannot load emergency map\n"; 1758 or die "FATAL: cannot load emergency map\n";
1436 } 1759 }
1437 } 1760 }
1438 1761
1439 ($x, $y) = (-1, -1) 1762 ($x, $y) = (-1, -1)
1442 # use -1 or undef as default coordinates, not 0, 0 1765 # use -1 or undef as default coordinates, not 0, 0
1443 ($x, $y) = ($map->enter_x, $map->enter_y) 1766 ($x, $y) = ($map->enter_x, $map->enter_y)
1444 if $x <=0 && $y <= 0; 1767 if $x <=0 && $y <= 0;
1445 1768
1446 $map->load; 1769 $map->load;
1770 $map->load_diag;
1447 1771
1772 return unless $self->contr->active;
1448 $self->activate_recursive; 1773 $self->activate_recursive;
1449 $self->enter_map ($map, $x, $y); 1774 $self->enter_map ($map, $x, $y);
1450} 1775}
1451 1776
1777cf::player->attach (
1778 on_logout => sub {
1779 my ($pl) = @_;
1780
1781 # abort map switching before logout
1782 if ($pl->ob->{_link_pos}) {
1783 cf::sync_job {
1784 $pl->ob->leave_link
1785 };
1786 }
1787 },
1788 on_login => sub {
1789 my ($pl) = @_;
1790
1791 # try to abort aborted map switching on player login :)
1792 # should happen only on crashes
1793 if ($pl->ob->{_link_pos}) {
1794 $pl->ob->enter_link;
1795 (async {
1796 # we need this sleep as the login has a concurrent enter_exit running
1797 # and this sleep increases chances of the player not ending up in scorn
1798 $pl->ob->reply (undef,
1799 "There was an internal problem at your last logout, "
1800 . "the server will try to bring you to your intended destination in a second.",
1801 cf::NDI_RED);
1802 Coro::Timer::sleep 1;
1803 $pl->ob->leave_link;
1804 })->prio (2);
1805 }
1806 },
1807);
1808
1452=item $player_object->goto_map ($path, $x, $y) 1809=item $player_object->goto ($path, $x, $y)
1453 1810
1454=cut 1811=cut
1455 1812
1456sub cf::object::player::goto_map { 1813sub cf::object::player::goto {
1457 my ($self, $path, $x, $y) = @_; 1814 my ($self, $path, $x, $y) = @_;
1458 1815
1816 $path = new cf::path $path;
1817
1459 $self->enter_link; 1818 $self->enter_link;
1460 1819
1461 (Coro::async { 1820 (async {
1462 $path = new cf::path $path;
1463
1464 my $map = cf::map::find_map $path->as_string; 1821 my $map = cf::map::find $path->as_string;
1465 $map = $map->customise_for ($self) if $map; 1822 $map = $map->{path}->customise_for ($map, $self) if $map;
1466 1823
1467# warn "entering ", $map->path, " at ($x, $y)\n" 1824# warn "entering ", $map->path, " at ($x, $y)\n"
1468# if $map; 1825# if $map;
1469 1826
1470 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1827 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1471 1828
1472 $self->leave_link ($map, $x, $y); 1829 $self->leave_link ($map, $x, $y);
1473 })->prio (1); 1830 })->prio (1);
1474} 1831}
1475 1832
1528 1885
1529 return unless $self->type == cf::PLAYER; 1886 return unless $self->type == cf::PLAYER;
1530 1887
1531 $self->enter_link; 1888 $self->enter_link;
1532 1889
1533 (Coro::async { 1890 (async {
1891 $self->deactivate_recursive; # just to be sure
1534 unless (eval { 1892 unless (eval {
1535
1536 prepare_random_map $exit 1893 prepare_random_map $exit
1537 if $exit->slaying eq "/!"; 1894 if $exit->slaying eq "/!";
1538 1895
1539 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1896 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1540 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1897 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1541 1898
1542 1; 1899 1;
1543 }) { 1900 }) {
1544 $self->message ("Something went wrong deep within the crossfire server. " 1901 $self->message ("Something went wrong deep within the crossfire server. "
1545 . "I'll try to bring you back to the map you were before. " 1902 . "I'll try to bring you back to the map you were before. "
1546 . "Please report this to the dungeon master", 1903 . "Please report this to the dungeon master!",
1547 cf::NDI_UNIQUE | cf::NDI_RED); 1904 cf::NDI_UNIQUE | cf::NDI_RED);
1548 1905
1549 warn "ERROR in enter_exit: $@"; 1906 warn "ERROR in enter_exit: $@";
1550 $self->leave_link; 1907 $self->leave_link;
1551 } 1908 }
1602 on_reply => sub { 1959 on_reply => sub {
1603 my ($ns, $msg) = @_; 1960 my ($ns, $msg) = @_;
1604 1961
1605 # this weird shuffling is so that direct followup queries 1962 # this weird shuffling is so that direct followup queries
1606 # get handled first 1963 # get handled first
1607 my $queue = delete $ns->{query_queue}; 1964 my $queue = delete $ns->{query_queue}
1965 or return; # be conservative, not sure how that can happen, but we saw a crash here
1608 1966
1609 (shift @$queue)->[1]->($msg); 1967 (shift @$queue)->[1]->($msg);
1610 1968
1611 push @{ $ns->{query_queue} }, @$queue; 1969 push @{ $ns->{query_queue} }, @$queue;
1612 1970
1618 } 1976 }
1619 } 1977 }
1620 }, 1978 },
1621); 1979);
1622 1980
1623=item $client->coro (\&cb) 1981=item $client->async (\&cb)
1624 1982
1625Create a new coroutine, running the specified callback. The coroutine will 1983Create a new coroutine, running the specified callback. The coroutine will
1626be automatically cancelled when the client gets destroyed (e.g. on logout, 1984be automatically cancelled when the client gets destroyed (e.g. on logout,
1627or loss of connection). 1985or loss of connection).
1628 1986
1629=cut 1987=cut
1630 1988
1631sub cf::client::coro { 1989sub cf::client::async {
1632 my ($self, $cb) = @_; 1990 my ($self, $cb) = @_;
1633 1991
1634 my $coro; $coro = async { 1992 my $coro = &Coro::async ($cb);
1635 eval {
1636 $cb->();
1637 };
1638 warn $@ if $@;
1639 };
1640 1993
1641 $coro->on_destroy (sub { 1994 $coro->on_destroy (sub {
1642 delete $self->{_coro}{$coro+0}; 1995 delete $self->{_coro}{$coro+0};
1643 }); 1996 });
1644 1997
1816 2169
1817{ 2170{
1818 my $path = cf::localdir . "/database.pst"; 2171 my $path = cf::localdir . "/database.pst";
1819 2172
1820 sub db_load() { 2173 sub db_load() {
1821 warn "loading database $path\n";#d# remove later
1822 $DB = stat $path ? Storable::retrieve $path : { }; 2174 $DB = stat $path ? Storable::retrieve $path : { };
1823 } 2175 }
1824 2176
1825 my $pid; 2177 my $pid;
1826 2178
1827 sub db_save() { 2179 sub db_save() {
1828 warn "saving database $path\n";#d# remove later
1829 waitpid $pid, 0 if $pid; 2180 waitpid $pid, 0 if $pid;
1830 if (0 == ($pid = fork)) { 2181 if (0 == ($pid = fork)) {
1831 $DB->{_meta}{version} = 1; 2182 $DB->{_meta}{version} = 1;
1832 Storable::nstore $DB, "$path~"; 2183 Storable::nstore $DB, "$path~";
1833 rename "$path~", $path; 2184 rename "$path~", $path;
1881 open my $fh, "<:utf8", cf::confdir . "/config" 2232 open my $fh, "<:utf8", cf::confdir . "/config"
1882 or return; 2233 or return;
1883 2234
1884 local $/; 2235 local $/;
1885 *CFG = YAML::Syck::Load <$fh>; 2236 *CFG = YAML::Syck::Load <$fh>;
2237
2238 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2239
2240 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2241 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2242
2243 if (exists $CFG{mlockall}) {
2244 eval {
2245 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2246 and die "WARNING: m(un)lockall failed: $!\n";
2247 };
2248 warn $@ if $@;
2249 }
1886} 2250}
1887 2251
1888sub main { 2252sub main {
1889 # we must not ever block the main coroutine 2253 # we must not ever block the main coroutine
1890 local $Coro::idle = sub { 2254 local $Coro::idle = sub {
1891 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2255 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1892 (Coro::unblock_sub {
1893 Event::one_event; 2256 async { Event::one_event };
1894 })->();
1895 }; 2257 };
1896 2258
1897 cfg_load; 2259 cfg_load;
1898 db_load; 2260 db_load;
1899 load_extensions; 2261 load_extensions;
1900 Event::loop; 2262 Event::loop;
1901} 2263}
1902 2264
1903############################################################################# 2265#############################################################################
1904# initialisation 2266# initialisation and cleanup
2267
2268# install some emergency cleanup handlers
2269BEGIN {
2270 for my $signal (qw(INT HUP TERM)) {
2271 Event->signal (
2272 data => WF_AUTOCANCEL,
2273 signal => $signal,
2274 cb => sub {
2275 cf::cleanup "SIG$signal";
2276 },
2277 );
2278 }
2279}
2280
2281sub emergency_save() {
2282 my $freeze_guard = cf::freeze_mainloop;
2283
2284 warn "enter emergency perl save\n";
2285
2286 cf::sync_job {
2287 # use a peculiar iteration method to avoid tripping on perl
2288 # refcount bugs in for. also avoids problems with players
2289 # and maps saved/Destroyed asynchronously.
2290 warn "begin emergency player save\n";
2291 for my $login (keys %cf::PLAYER) {
2292 my $pl = $cf::PLAYER{$login} or next;
2293 $pl->valid or next;
2294 $pl->save;
2295 }
2296 warn "end emergency player save\n";
2297
2298 warn "begin emergency map save\n";
2299 for my $path (keys %cf::MAP) {
2300 my $map = $cf::MAP{$path} or next;
2301 $map->valid or next;
2302 $map->save;
2303 }
2304 warn "end emergency map save\n";
2305 };
2306
2307 warn "leave emergency perl save\n";
2308}
1905 2309
1906sub reload() { 2310sub reload() {
1907 # can/must only be called in main 2311 # can/must only be called in main
1908 if ($Coro::current != $Coro::main) { 2312 if ($Coro::current != $Coro::main) {
1909 warn "can only reload from main coroutine\n"; 2313 warn "can only reload from main coroutine\n";
1910 return; 2314 return;
1911 } 2315 }
1912 2316
1913 warn "reloading..."; 2317 warn "reloading...";
1914 2318
1915 local $FREEZE = 1; 2319 warn "freezing server";
2320 my $guard = freeze_mainloop;
1916 cf::emergency_save; 2321 cf::emergency_save;
2322
2323 warn "sync database to disk";
2324 cf::db_sync;
2325 IO::AIO::flush;
1917 2326
1918 eval { 2327 eval {
1919 # if anything goes wrong in here, we should simply crash as we already saved 2328 # if anything goes wrong in here, we should simply crash as we already saved
1920 2329
1921 # cancel all watchers 2330 warn "cancel all watchers";
1922 for (Event::all_watchers) { 2331 for (Event::all_watchers) {
1923 $_->cancel if $_->data & WF_AUTOCANCEL; 2332 $_->cancel if $_->data & WF_AUTOCANCEL;
1924 } 2333 }
1925 2334
1926 # cancel all extension coros 2335 warn "cancel all extension coros";
1927 $_->cancel for values %EXT_CORO; 2336 $_->cancel for values %EXT_CORO;
1928 %EXT_CORO = (); 2337 %EXT_CORO = ();
1929 2338
2339 warn "remove commands";
2340 %COMMAND = ();
2341
2342 warn "remove ext commands";
2343 %EXTCMD = ();
2344
1930 # unload all extensions 2345 warn "unload/nuke all extensions";
1931 for (@exts) { 2346 for my $pkg (@EXTS) {
1932 warn "unloading <$_>"; 2347 warn "... unloading $pkg";
1933 unload_extension $_; 2348
2349 if (my $cb = $pkg->can ("unload")) {
2350 eval {
2351 $cb->($pkg);
2352 1
2353 } or warn "$pkg unloaded, but with errors: $@";
1934 } 2354 }
1935 2355
2356 warn "... nuking $pkg";
2357 Symbol::delete_package $pkg;
2358 }
2359
1936 # unload all modules loaded from $LIBDIR 2360 warn "unload all perl modules loaded from $LIBDIR";
1937 while (my ($k, $v) = each %INC) { 2361 while (my ($k, $v) = each %INC) {
1938 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2362 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1939 2363
1940 warn "removing <$k>"; 2364 warn "removing <$k>";
1941 delete $INC{$k}; 2365 delete $INC{$k};
1948 } 2372 }
1949 2373
1950 Symbol::delete_package $k; 2374 Symbol::delete_package $k;
1951 } 2375 }
1952 2376
1953 # sync database to disk
1954 cf::db_sync;
1955 IO::AIO::flush;
1956
1957 # get rid of safe::, as good as possible 2377 warn "get rid of safe::, as good as possible";
1958 Symbol::delete_package "safe::$_" 2378 Symbol::delete_package "safe::$_"
1959 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2379 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1960 2380
1961 # remove register_script_function callbacks
1962 # TODO
1963
1964 # unload cf.pm "a bit" 2381 warn "unload cf.pm \"a bit\"";
1965 delete $INC{"cf.pm"}; 2382 delete $INC{"cf.pm"};
1966 2383
1967 # don't, removes xs symbols, too, 2384 # don't, removes xs symbols, too,
1968 # and global variables created in xs 2385 # and global variables created in xs
1969 #Symbol::delete_package __PACKAGE__; 2386 #Symbol::delete_package __PACKAGE__;
1970 2387
1971 # reload cf.pm
1972 warn "reloading cf.pm"; 2388 warn "reloading cf.pm";
1973 require cf; 2389 require cf;
1974 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2390 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1975 2391
1976 # load config and database again 2392 warn "load config and database again";
1977 cf::cfg_load; 2393 cf::cfg_load;
1978 cf::db_load; 2394 cf::db_load;
1979 2395
1980 # load extensions
1981 warn "load extensions"; 2396 warn "load extensions";
1982 cf::load_extensions; 2397 cf::load_extensions;
1983 2398
1984 # reattach attachments to objects 2399 warn "reattach attachments to objects/players";
1985 warn "reattach";
1986 _global_reattach; 2400 _global_reattach;
2401 warn "reattach attachments to maps";
2402 reattach $_ for values %MAP;
1987 }; 2403 };
1988 2404
1989 if ($@) { 2405 if ($@) {
1990 warn $@; 2406 warn $@;
1991 warn "error while reloading, exiting."; 2407 warn "error while reloading, exiting.";
1992 exit 1; 2408 exit 1;
1993 } 2409 }
1994 2410
1995 warn "reloaded successfully"; 2411 warn "reloaded";
1996}; 2412};
1997 2413
1998############################################################################# 2414#############################################################################
1999 2415
2000unless ($LINK_MAP) { 2416unless ($LINK_MAP) {
2007 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; 2423 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2008 $LINK_MAP->in_memory (MAP_IN_MEMORY); 2424 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2009 2425
2010 # dirty hack because... archetypes are not yet loaded 2426 # dirty hack because... archetypes are not yet loaded
2011 Event->timer ( 2427 Event->timer (
2012 after => 2, 2428 after => 10,
2013 cb => sub { 2429 cb => sub {
2014 $_[0]->w->cancel; 2430 $_[0]->w->cancel;
2015 2431
2016 # provide some exits "home" 2432 # provide some exits "home"
2017 my $exit = cf::object::new "exit"; 2433 my $exit = cf::object::new "exit";
2036 $LINK_MAP->{deny_reset} = 1; 2452 $LINK_MAP->{deny_reset} = 1;
2037 2453
2038 $cf::MAP{$LINK_MAP->path} = $LINK_MAP; 2454 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2039} 2455}
2040 2456
2041register "<global>", __PACKAGE__;
2042
2043register_command "reload" => sub { 2457register_command "reload" => sub {
2044 my ($who, $arg) = @_; 2458 my ($who, $arg) = @_;
2045 2459
2046 if ($who->flag (FLAG_WIZ)) { 2460 if ($who->flag (FLAG_WIZ)) {
2047 $who->message ("start of reload."); 2461 $who->message ("start of reload.");
2056 reentrant => 0, 2470 reentrant => 0,
2057 prio => 0, 2471 prio => 0,
2058 at => $NEXT_TICK || $TICK, 2472 at => $NEXT_TICK || $TICK,
2059 data => WF_AUTOCANCEL, 2473 data => WF_AUTOCANCEL,
2060 cb => sub { 2474 cb => sub {
2061 unless ($FREEZE) { 2475 $NOW = Event::time;
2476
2062 cf::server_tick; # one server iteration 2477 cf::server_tick; # one server iteration
2063 $RUNTIME += $TICK; 2478 $RUNTIME += $TICK;
2064 }
2065
2066 $NEXT_TICK += $TICK; 2479 $NEXT_TICK += $TICK;
2480
2481 $WAIT_FOR_TICK->broadcast;
2482 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2067 2483
2068 # if we are delayed by four ticks or more, skip them all 2484 # if we are delayed by four ticks or more, skip them all
2069 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2485 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2070 2486
2071 $TICK_WATCHER->at ($NEXT_TICK); 2487 $TICK_WATCHER->at ($NEXT_TICK);
2093 or warn "ERROR: unable to write runtime file: $!"; 2509 or warn "ERROR: unable to write runtime file: $!";
2094 })->(); 2510 })->();
2095 }, 2511 },
2096); 2512);
2097 2513
2514END { cf::emergency_save }
2515
20981 25161
2099 2517

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