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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.119 by root, Tue Jan 2 08:26:42 2007 UTC vs.
Revision 1.168 by root, Sun Jan 14 00:37:14 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.3 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 87
79############################################################################# 88#############################################################################
80 89
81=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
82 91
106 115
107=item %cf::CFG 116=item %cf::CFG
108 117
109Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
111 127
112=back 128=back
113 129
114=cut 130=cut
115 131
119 utf8::encode $msg; 135 utf8::encode $msg;
120 136
121 $msg .= "\n" 137 $msg .= "\n"
122 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
123 139
124 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
125 }; 141 };
126} 142}
127 143
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 163
148$Event::DIED = sub { 164$Event::DIED = sub {
149 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
150}; 166};
151 167
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
157 169
158=over 4 170=over 4
159 171
172=item dumpval $ref
173
160=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
161 194
162use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
163 196
164=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
165 198
180 213
181sub to_json($) { 214sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
184} 217}
218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
185 282
186=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
187 284
188The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 300 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 301 # till the operation succeeds, freezing the server :/
205 302
206 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 304 # (but this is cancel-safe)
208 local $FREEZE = 1; 305 my $freeze_guard = freeze_mainloop;
209 306
210 my $busy = 1; 307 my $busy = 1;
211 my @res; 308 my @res;
212 309
213 (Coro::async { 310 (async {
214 @res = eval { $job->() }; 311 @res = eval { $job->() };
215 warn $@ if $@; 312 warn $@ if $@;
216 undef $busy; 313 undef $busy;
217 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
218 315
219 while ($busy) { 316 while ($busy) {
220 Coro::cede_notself; 317 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 318 }
223 319
224 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
225 } else { 321 } else {
226 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
227 323
228 $job->() 324 $job->()
229 } 325 }
230} 326}
231 327
232=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
233 329
234Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 331extension calling this is being unloaded.
236 332
237=cut 333=cut
238 334
239sub coro(&) { 335sub async_ext(&) {
240 my $cb = shift; 336 my $cb = shift;
241 337
242 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 339
249 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
251 }); 342 });
252 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
277} 368}
278 369
279=back 370=back
280 371
281=cut 372=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 373
403############################################################################# 374#############################################################################
404 375
405=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
406 377
853=cut 824=cut
854 825
855sub register_extcmd { 826sub register_extcmd {
856 my ($name, $cb) = @_; 827 my ($name, $cb) = @_;
857 828
858 my $caller = caller;
859 #warn "registering extcmd '$name' to '$caller'";
860
861 $EXTCMD{$name} = [$cb, $caller]; 829 $EXTCMD{$name} = $cb;
862} 830}
863 831
864cf::player->attach ( 832cf::player->attach (
865 on_command => sub { 833 on_command => sub {
866 my ($pl, $name, $params) = @_; 834 my ($pl, $name, $params) = @_;
879 847
880 my $msg = eval { from_json $buf }; 848 my $msg = eval { from_json $buf };
881 849
882 if (ref $msg) { 850 if (ref $msg) {
883 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 851 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
884 if (my %reply = $cb->[0]->($pl, $msg)) { 852 if (my %reply = $cb->($pl, $msg)) {
885 $pl->ext_reply ($msg->{msgid}, %reply); 853 $pl->ext_reply ($msg->{msgid}, %reply);
886 } 854 }
887 } 855 }
888 } else { 856 } else {
889 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 857 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
891 859
892 cf::override; 860 cf::override;
893 }, 861 },
894); 862);
895 863
896sub register {
897 my ($base, $pkg) = @_;
898
899 #TODO
900}
901
902sub load_extension { 864sub load_extension {
903 my ($path) = @_; 865 my ($path) = @_;
904 866
905 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 867 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
906 my $base = $1; 868 my $base = $1;
907 my $pkg = $1; 869 my $pkg = $1;
908 $pkg =~ s/[^[:word:]]/_/g; 870 $pkg =~ s/[^[:word:]]/_/g;
909 $pkg = "ext::$pkg"; 871 $pkg = "ext::$pkg";
910 872
911 warn "loading '$path' into '$pkg'\n"; 873 warn "... loading '$path' into '$pkg'\n";
912 874
913 open my $fh, "<:utf8", $path 875 open my $fh, "<:utf8", $path
914 or die "$path: $!"; 876 or die "$path: $!";
915 877
916 my $source = 878 my $source =
917 "package $pkg; use strict; use utf8;\n" 879 "package $pkg; use strict; use utf8;\n"
918 . "#line 1 \"$path\"\n{\n" 880 . "#line 1 \"$path\"\n{\n"
919 . (do { local $/; <$fh> }) 881 . (do { local $/; <$fh> })
920 . "\n};\n1"; 882 . "\n};\n1";
921 883
922 eval $source 884 unless (eval $source) {
923 or die $@ ? "$path: $@\n" 885 my $msg = $@ ? "$path: $@\n"
924 : "extension disabled.\n"; 886 : "extension disabled.\n";
925 887 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
926 push @exts, $pkg; 888 warn $@;
927 $ext_pkg{$base} = $pkg; 889 warn "mandatory extension failed to load, exiting.\n";
928 890 exit 1;
929# no strict 'refs'; 891 }
930# @{"$pkg\::ISA"} = ext::; 892 die $@;
931
932 register $base, $pkg;
933}
934
935sub unload_extension {
936 my ($pkg) = @_;
937
938 warn "removing extension $pkg\n";
939
940 # remove hooks
941 #TODO
942# for my $idx (0 .. $#PLUGIN_EVENT) {
943# delete $hook[$idx]{$pkg};
944# } 893 }
945 894
946 # remove commands 895 push @EXTS, $pkg;
947 for my $name (keys %COMMAND) {
948 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
949
950 if (@cb) {
951 $COMMAND{$name} = \@cb;
952 } else {
953 delete $COMMAND{$name};
954 }
955 }
956
957 # remove extcmds
958 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
959 delete $EXTCMD{$name};
960 }
961
962 if (my $cb = $pkg->can ("unload")) {
963 eval {
964 $cb->($pkg);
965 1
966 } or warn "$pkg unloaded, but with errors: $@";
967 }
968
969 Symbol::delete_package $pkg;
970} 896}
971 897
972sub load_extensions { 898sub load_extensions {
973 for my $ext (<$LIBDIR/*.ext>) { 899 for my $ext (<$LIBDIR/*.ext>) {
974 next unless -r $ext; 900 next unless -r $ext;
978 } or warn "$ext not loaded: $@"; 904 } or warn "$ext not loaded: $@";
979 } 905 }
980} 906}
981 907
982############################################################################# 908#############################################################################
983# load/save/clean perl data associated with a map
984
985*cf::mapsupport::on_clean = sub {
986 my ($map) = @_;
987
988 my $path = $map->tmpname;
989 defined $path or return;
990
991 unlink "$path.pst";
992};
993
994cf::map->attach (prio => -10000, package => cf::mapsupport::);
995
996#############################################################################
997# load/save perl data associated with player->ob objects
998
999sub all_objects(@) {
1000 @_, map all_objects ($_->inv), @_
1001}
1002
1003# TODO: compatibility cruft, remove when no longer needed
1004cf::player->attach (
1005 on_load => sub {
1006 my ($pl, $path) = @_;
1007
1008 for my $o (all_objects $pl->ob) {
1009 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1010 $o->set_ob_key_value ("_perl_data");
1011
1012 %$o = %{ Storable::thaw pack "H*", $value };
1013 }
1014 }
1015 },
1016);
1017
1018#############################################################################
1019 909
1020=head2 CORE EXTENSIONS 910=head2 CORE EXTENSIONS
1021 911
1022Functions and methods that extend core crossfire objects. 912Functions and methods that extend core crossfire objects.
1023 913
914=cut
915
916package cf::player;
917
918use Coro::AIO;
919
1024=head3 cf::player 920=head3 cf::player
1025 921
1026=over 4 922=over 4
1027 923
1028=item cf::player::exists $login 924=item cf::player::find $login
1029 925
1030Returns true when the given account exists. 926Returns the given player object, loading it if necessary (might block).
1031 927
1032=cut 928=cut
1033 929
1034sub cf::player::exists($) { 930sub playerdir($) {
1035 cf::player::find $_[0] 931 cf::localdir
1036 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 932 . "/"
933 . cf::playerdir
934 . "/"
935 . (ref $_[0] ? $_[0]->ob->name : $_[0])
936}
937
938sub path($) {
939 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
940
941 (playerdir $login) . "/$login.pl"
942}
943
944sub find_active($) {
945 $cf::PLAYER{$_[0]}
946 and $cf::PLAYER{$_[0]}->active
947 and $cf::PLAYER{$_[0]}
948}
949
950sub exists($) {
951 my ($login) = @_;
952
953 $cf::PLAYER{$login}
954 or cf::sync_job { !aio_stat $login }
955}
956
957sub find($) {
958 return $cf::PLAYER{$_[0]} || do {
959 my $login = $_[0];
960
961 my $guard = cf::lock_acquire "user_find:$login";
962
963 $cf::PLAYER{$_[0]} || do {
964 my $pl = load_pl path $login
965 or return;
966 $cf::PLAYER{$login} = $pl
967 }
968 }
969}
970
971sub save($) {
972 my ($pl) = @_;
973
974 return if $pl->{deny_save};
975
976 my $path = path $pl;
977 my $guard = cf::lock_acquire "user_save:$path";
978
979 return if $pl->{deny_save};
980
981 aio_mkdir playerdir $pl, 0770;
982 $pl->{last_save} = $cf::RUNTIME;
983
984 $pl->save_pl ($path);
985 Coro::cede;
986}
987
988sub new($) {
989 my ($login) = @_;
990
991 my $self = create;
992
993 $self->ob->name ($login);
994 $self->{deny_save} = 1;
995
996 $cf::PLAYER{$login} = $self;
997
998 $self
999}
1000
1001=item $pl->quit_character
1002
1003Nukes the player without looking back. If logged in, the connection will
1004be destroyed. May block for a long time.
1005
1006=cut
1007
1008sub quit_character {
1009 my ($pl) = @_;
1010
1011 $pl->{deny_save} = 1;
1012 $pl->password ("*"); # this should lock out the player until we nuked the dir
1013
1014 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1015 $pl->deactivate;
1016 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1017 $pl->ns->destroy if $pl->ns;
1018
1019 my $path = playerdir $pl;
1020 my $temp = "$path~$cf::RUNTIME~deleting~";
1021 aio_rename $path, $temp;
1022 delete $cf::PLAYER{$pl->ob->name};
1023 $pl->destroy;
1024 IO::AIO::aio_rmtree $temp;
1025}
1026
1027=item cf::player::list_logins
1028
1029Returns am arrayref of all valid playernames in the system, can take a
1030while and may block, so not sync_job-capable, ever.
1031
1032=cut
1033
1034sub list_logins {
1035 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1036 or return [];
1037
1038 my @logins;
1039
1040 for my $login (@$dirs) {
1041 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1042 aio_read $fh, 0, 512, my $buf, 0 or next;
1043 $buf !~ /^password -------------$/m or next; # official not-valid tag
1044
1045 utf8::decode $login;
1046 push @logins, $login;
1047 }
1048
1049 \@logins
1050}
1051
1052=item $player->maps
1053
1054Returns an arrayref of map paths that are private for this
1055player. May block.
1056
1057=cut
1058
1059sub maps($) {
1060 my ($pl) = @_;
1061
1062 my $files = aio_readdir playerdir $pl
1063 or return;
1064
1065 my @paths;
1066
1067 for (@$files) {
1068 utf8::decode $_;
1069 next if /\.(?:pl|pst)$/;
1070 next unless /^$PATH_SEP/o;
1071
1072 s/\.map$//;
1073 push @paths, "~" . $pl->ob->name . "/" . $_;
1074 }
1075
1076 \@paths
1037} 1077}
1038 1078
1039=item $player->ext_reply ($msgid, $msgtype, %msg) 1079=item $player->ext_reply ($msgid, $msgtype, %msg)
1040 1080
1041Sends an ext reply to the player. 1081Sends an ext reply to the player.
1042 1082
1043=cut 1083=cut
1044 1084
1045sub cf::player::ext_reply($$$%) { 1085sub ext_reply($$$%) {
1046 my ($self, $id, %msg) = @_; 1086 my ($self, $id, %msg) = @_;
1047 1087
1048 $msg{msgid} = $id; 1088 $msg{msgid} = $id;
1049 1089
1050 $self->send ("ext " . to_json \%msg); 1090 $self->send ("ext " . cf::to_json \%msg);
1051} 1091}
1092
1093package cf;
1052 1094
1053=back 1095=back
1054 1096
1055 1097
1056=head3 cf::map 1098=head3 cf::map
1062package cf::map; 1104package cf::map;
1063 1105
1064use Fcntl; 1106use Fcntl;
1065use Coro::AIO; 1107use Coro::AIO;
1066 1108
1109use overload
1110 '""' => \&as_string;
1111
1067our $MAX_RESET = 7200; 1112our $MAX_RESET = 3600;
1068our $DEFAULT_RESET = 3600; 1113our $DEFAULT_RESET = 3000;
1069 1114
1070sub generate_random_map { 1115sub generate_random_map {
1071 my ($path, $rmp) = @_; 1116 my ($self, $rmp) = @_;
1072 1117
1073 # mit "rum" bekleckern, nicht 1118 # mit "rum" bekleckern, nicht
1074 cf::map::_create_random_map 1119 $self->_create_random_map (
1075 $path,
1076 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1120 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1077 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1121 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1078 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1122 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1079 $rmp->{exit_on_final_map}, 1123 $rmp->{exit_on_final_map},
1080 $rmp->{xsize}, $rmp->{ysize}, 1124 $rmp->{xsize}, $rmp->{ysize},
1081 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1125 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1082 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1126 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1083 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1127 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1084 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1128 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1085 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1129 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1086 (cf::region::find $rmp->{region}) 1130 (cf::region::find $rmp->{region}), $rmp->{custom}
1131 )
1132}
1133
1134sub register {
1135 my (undef, $regex) = @_;
1136 my $pkg = caller;
1137
1138 no strict;
1139 push @{"$pkg\::ISA"}, __PACKAGE__;
1140
1141 $EXT_MAP{$pkg} = qr<$regex>;
1142}
1143
1144# also paths starting with '/'
1145$EXT_MAP{"cf::map"} = qr{^(?=/)};
1146
1147sub normalise {
1148 my ($path, $base) = @_;
1149
1150 # map plan:
1151 #
1152 # /! non-realised random map exit (special hack!)
1153 # {... are special paths that are not being touched
1154 # ?xxx/... are special absolute paths
1155 # ?random/... random maps
1156 # /... normal maps
1157 # ~user/... per-player map of a specific user
1158
1159 $path =~ s/$PATH_SEP/\//go;
1160
1161 # treat it as relative path if it starts with
1162 # something that looks reasonable
1163 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1164 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1165
1166 $base =~ s{[^/]+/?$}{};
1167 $path = "$base/$path";
1168 }
1169
1170 for ($path) {
1171 redo if s{//}{/};
1172 redo if s{/\.?/}{/};
1173 redo if s{/[^/]+/\.\./}{/};
1174 }
1175
1176 $path
1177}
1178
1179sub new_from_path {
1180 my (undef, $path, $base) = @_;
1181
1182 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1183
1184 $path = normalise $path, $base;
1185
1186 for my $pkg (keys %EXT_MAP) {
1187 if ($path =~ $EXT_MAP{$pkg}) {
1188 my $self = bless cf::map::new, $pkg;
1189 $self->{path} = $path; $self->path ($path);
1190 $self->init; # pass $1 etc.
1191 return $self;
1192 }
1193 }
1194
1195 Carp::carp "unable to resolve path '$path'.";
1196 ()
1197}
1198
1199sub init {
1200 my ($self) = @_;
1201
1202 $self
1203}
1204
1205sub as_string {
1206 my ($self) = @_;
1207
1208 "$self->{path}"
1209}
1210
1211# the displayed name, this is a one way mapping
1212sub visible_name {
1213 &as_string
1214}
1215
1216# the original (read-only) location
1217sub load_path {
1218 my ($self) = @_;
1219
1220 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1221}
1222
1223# the temporary/swap location
1224sub save_path {
1225 my ($self) = @_;
1226
1227 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1228 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1229}
1230
1231# the unique path, undef == no special unique path
1232sub uniq_path {
1233 my ($self) = @_;
1234
1235 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1236 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1087} 1237}
1088 1238
1089# and all this just because we cannot iterate over 1239# and all this just because we cannot iterate over
1090# all maps in C++... 1240# all maps in C++...
1091sub change_all_map_light { 1241sub change_all_map_light {
1092 my ($change) = @_; 1242 my ($change) = @_;
1093 1243
1094 $_->change_map_light ($change) for values %cf::MAP; 1244 $_->change_map_light ($change)
1245 for grep $_->outdoor, values %cf::MAP;
1095} 1246}
1096 1247
1248sub unlink_save {
1249 my ($self) = @_;
1250
1251 utf8::encode (my $save = $self->save_path);
1252 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
1253 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
1254}
1255
1097sub try_load_header($) { 1256sub load_header_from($) {
1098 my ($path) = @_; 1257 my ($self, $path) = @_;
1099 1258
1100 utf8::encode $path; 1259 utf8::encode $path;
1101 aio_open $path, O_RDONLY, 0 1260 aio_open $path, O_RDONLY, 0
1102 or return; 1261 or return;
1103 1262
1104 my $map = cf::map::new 1263 $self->_load_header ($path)
1105 or return; 1264 or return;
1106 1265
1107 $map->load_header ($path) 1266 $self->{load_path} = $path;
1267
1268 1
1269}
1270
1271sub load_orig {
1272 my ($self) = @_;
1273
1274 $self->load_header_from ($self->load_path)
1275}
1276
1277sub load_temp {
1278 my ($self) = @_;
1279
1280 $self->load_header_from ($self->save_path)
1281}
1282
1283sub load_header {
1284 my ($self) = @_;
1285
1286 if ($self->load_temp) {
1287 $self->last_access ((delete $self->{last_access})
1288 || $cf::RUNTIME); #d#
1289 # safety
1290 $self->{instantiate_time} = $cf::RUNTIME
1291 if $self->{instantiate_time} > $cf::RUNTIME;
1292 } else {
1293 $self->load_orig
1108 or return; 1294 or return;
1109 1295
1110 $map->{load_path} = $path; 1296 $self->{load_original} = 1;
1297 $self->{instantiate_time} = $cf::RUNTIME;
1298 $self->last_access ($cf::RUNTIME);
1299 $self->instantiate;
1300 }
1111 1301
1112 $map 1302 1
1113} 1303}
1114 1304
1305sub find;
1115sub find_map { 1306sub find {
1116 my ($path, $origin) = @_; 1307 my ($path, $origin) = @_;
1117 1308
1118 #warn "find_map<$path,$origin>\n";#d#
1119
1120 $path = new cf::path $path, $origin && $origin->path; 1309 $path = normalise $path, $origin && $origin->path;
1121 my $key = $path->as_string;
1122 1310
1311 cf::lock_wait "map_find:$path";
1312
1123 $cf::MAP{$key} || do { 1313 $cf::MAP{$path} || do {
1124 # do it the slow way 1314 my $guard = cf::lock_acquire "map_find:$path";
1125 my $map = try_load_header $path->save_path; 1315 my $map = new_from_path cf::map $path
1126
1127 if ($map) {
1128 # safety
1129 $map->{instantiate_time} = $cf::RUNTIME
1130 if $map->{instantiate_time} > $cf::RUNTIME;
1131 } else {
1132 if (my $rmp = $path->random_map_params) {
1133 $map = generate_random_map $key, $rmp;
1134 } else {
1135 $map = try_load_header $path->load_path;
1136 }
1137
1138 $map or return; 1316 or return;
1139 1317
1140 $map->{load_original} = 1;
1141 $map->{instantiate_time} = $cf::RUNTIME;
1142 $map->instantiate;
1143
1144 # per-player maps become, after loading, normal maps
1145 $map->per_player (0) if $path->{user_rel};
1146 }
1147 #Coro::Timer::sleep 1;#d#
1148
1149 $map->path ($key);
1150 $map->{path} = $path;
1151 $map->{last_save} = $cf::RUNTIME; 1318 $map->{last_save} = $cf::RUNTIME;
1152 $map->last_access ($cf::RUNTIME); 1319
1320 $map->load_header
1321 or return;
1153 1322
1154 if ($map->should_reset) { 1323 if ($map->should_reset) {
1155 $map->reset; 1324 $map->reset;
1325 undef $guard;
1156 $map = find_map $path; 1326 $map = find $path
1327 or return;
1157 } 1328 }
1158 1329
1159 $cf::MAP{$key} = $map 1330 $cf::MAP{$path} = $map
1160 } 1331 }
1161} 1332}
1162 1333
1163sub load { 1334sub load {
1164 my ($self) = @_; 1335 my ($self) = @_;
1165 1336
1337 my $path = $self->{path};
1338 my $guard = cf::lock_acquire "map_load:$path";
1339
1166 return if $self->in_memory != cf::MAP_SWAPPED; 1340 return if $self->in_memory != cf::MAP_SWAPPED;
1167 1341
1168 $self->in_memory (cf::MAP_LOADING); 1342 $self->in_memory (cf::MAP_LOADING);
1169 1343
1170 my $path = $self->{path};
1171
1172 $self->alloc; 1344 $self->alloc;
1173 $self->load_objects ($self->{load_path}, 1) 1345 $self->_load_objects ($self->{load_path}, 1)
1174 or return; 1346 or return;
1175 1347
1176 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1348 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1177 if delete $self->{load_original}; 1349 if delete $self->{load_original};
1178 1350
1179 if (my $uniq = $path->uniq_path) { 1351 if (my $uniq = $self->uniq_path) {
1180 utf8::encode $uniq; 1352 utf8::encode $uniq;
1181 if (aio_open $uniq, O_RDONLY, 0) { 1353 if (aio_open $uniq, O_RDONLY, 0) {
1182 $self->clear_unique_items; 1354 $self->clear_unique_items;
1183 $self->load_objects ($uniq, 0); 1355 $self->_load_objects ($uniq, 0);
1184 } 1356 }
1185 } 1357 }
1358
1359 Coro::cede;
1186 1360
1187 # now do the right thing for maps 1361 # now do the right thing for maps
1188 $self->link_multipart_objects; 1362 $self->link_multipart_objects;
1189 1363
1190 if ($self->{path}->is_style_map) { 1364 unless ($self->{deny_activate}) {
1191 $self->{deny_save} = 1; 1365 $self->decay_objects;
1192 $self->{deny_reset} = 1;
1193 } else {
1194 $self->fix_auto_apply; 1366 $self->fix_auto_apply;
1195 $self->decay_objects;
1196 $self->update_buttons; 1367 $self->update_buttons;
1368 Coro::cede;
1197 $self->set_darkness_map; 1369 $self->set_darkness_map;
1198 $self->difficulty ($self->estimate_difficulty) 1370 $self->difficulty ($self->estimate_difficulty)
1199 unless $self->difficulty; 1371 unless $self->difficulty;
1372 Coro::cede;
1200 $self->activate; 1373 $self->activate;
1201 } 1374 }
1202 1375
1203 $self->in_memory (cf::MAP_IN_MEMORY); 1376 $self->in_memory (cf::MAP_IN_MEMORY);
1204} 1377}
1205 1378
1206sub load_map_sync { 1379sub customise_for {
1380 my ($self, $ob) = @_;
1381
1382 return find "~" . $ob->name . "/" . $self->{path}
1383 if $self->per_player;
1384
1385 $self
1386}
1387
1388# find and load all maps in the 3x3 area around a map
1389sub load_diag {
1390 my ($map) = @_;
1391
1392 my @diag; # diagonal neighbours
1393
1394 for (0 .. 3) {
1395 my $neigh = $map->tile_path ($_)
1396 or next;
1397 $neigh = find $neigh, $map
1398 or next;
1399 $neigh->load;
1400
1401 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1402 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1403 }
1404
1405 for (@diag) {
1406 my $neigh = find @$_
1407 or next;
1408 $neigh->load;
1409 }
1410}
1411
1412sub find_sync {
1207 my ($path, $origin) = @_; 1413 my ($path, $origin) = @_;
1208 1414
1209 #warn "load_map_sync<$path, $origin>\n";#d# 1415 cf::sync_job { find $path, $origin }
1416}
1210 1417
1211 cf::sync_job { 1418sub do_load_sync {
1212 my $map = cf::map::find_map $path, $origin 1419 my ($map) = @_;
1420
1421 cf::sync_job { $map->load };
1422}
1423
1424our %MAP_PREFETCH;
1425our $MAP_PREFETCHER = Coro::async {
1426 while () {
1427 for my $path (keys %MAP_PREFETCH) {
1428 my $map = find $path
1213 or return; 1429 or next;
1214 $map->load; 1430 $map->load;
1215 $map 1431
1432 delete $MAP_PREFETCH{$path};
1433 }
1434 Coro::schedule;
1216 } 1435 }
1436};
1437
1438sub find_async {
1439 my ($path, $origin) = @_;
1440
1441 $path = normalise $path, $origin && $origin->{path};
1442
1443 if (my $map = $cf::MAP{$path}) {
1444 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1445 }
1446
1447 $MAP_PREFETCH{$path} = 0;
1448 $MAP_PREFETCHER->ready;
1449
1450 ()
1217} 1451}
1218 1452
1219sub save { 1453sub save {
1220 my ($self) = @_; 1454 my ($self) = @_;
1221 1455
1456 my $lock = cf::lock_acquire "map_data:" . $self->path;
1457
1222 $self->{last_save} = $cf::RUNTIME; 1458 $self->{last_save} = $cf::RUNTIME;
1223 1459
1224 return unless $self->dirty; 1460 return unless $self->dirty;
1225 1461
1226 my $save = $self->{path}->save_path; utf8::encode $save; 1462 my $save = $self->save_path; utf8::encode $save;
1227 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1463 my $uniq = $self->uniq_path; utf8::encode $uniq;
1228 1464
1229 $self->{load_path} = $save; 1465 $self->{load_path} = $save;
1230 1466
1231 return if $self->{deny_save}; 1467 return if $self->{deny_save};
1232 1468
1469 local $self->{last_access} = $self->last_access;#d#
1470
1471 cf::async {
1472 $_->contr->save for $self->players;
1473 };
1474
1233 if ($uniq) { 1475 if ($uniq) {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1476 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1235 $self->save_objects ($uniq, cf::IO_UNIQUES); 1477 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1236 } else { 1478 } else {
1237 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1479 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1238 } 1480 }
1239} 1481}
1240 1482
1241sub swap_out { 1483sub swap_out {
1242 my ($self) = @_; 1484 my ($self) = @_;
1485
1486 # save first because save cedes
1487 $self->save;
1488
1489 my $lock = cf::lock_acquire "map_data:" . $self->path;
1243 1490
1244 return if $self->players; 1491 return if $self->players;
1245 return if $self->in_memory != cf::MAP_IN_MEMORY; 1492 return if $self->in_memory != cf::MAP_IN_MEMORY;
1246 return if $self->{deny_save}; 1493 return if $self->{deny_save};
1247 1494
1248 $self->save;
1249 $self->clear; 1495 $self->clear;
1250 $self->in_memory (cf::MAP_SWAPPED); 1496 $self->in_memory (cf::MAP_SWAPPED);
1251} 1497}
1252 1498
1253sub reset_at { 1499sub reset_at {
1254 my ($self) = @_; 1500 my ($self) = @_;
1255 1501
1256 # TODO: safety, remove and allow resettable per-player maps 1502 # TODO: safety, remove and allow resettable per-player maps
1257 return 1e99 if $self->{path}{user_rel}; 1503 return 1e99 if $self->isa ("ext::map_per_player");
1258 return 1e99 if $self->{deny_reset}; 1504 return 1e99 if $self->{deny_reset};
1259 1505
1260 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1506 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1261 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1507 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1262 1508
1267 my ($self) = @_; 1513 my ($self) = @_;
1268 1514
1269 $self->reset_at <= $cf::RUNTIME 1515 $self->reset_at <= $cf::RUNTIME
1270} 1516}
1271 1517
1272sub unlink_save {
1273 my ($self) = @_;
1274
1275 utf8::encode (my $save = $self->{path}->save_path);
1276 aioreq_pri 3; IO::AIO::aio_unlink $save;
1277 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1278}
1279
1280sub rename { 1518sub rename {
1281 my ($self, $new_path) = @_; 1519 my ($self, $new_path) = @_;
1282 1520
1521 normalise $new_path;
1522
1283 $self->unlink_save; 1523 $self->unlink_save;
1284 1524
1285 delete $cf::MAP{$self->path}; 1525 delete $cf::MAP{$self->path};
1286 $self->{path} = new cf::path $new_path; 1526 $self->{path} = $new_path; $self->path ($self->{path});
1287 $self->path ($self->{path}->as_string);
1288 $cf::MAP{$self->path} = $self; 1527 $cf::MAP{$self->path} = $self;
1289 1528
1290 $self->save; 1529 $self->save;
1291} 1530}
1292 1531
1293sub reset { 1532sub reset {
1294 my ($self) = @_; 1533 my ($self) = @_;
1295 1534
1535 my $lock = cf::lock_acquire "map_data:$self->{path}";
1536
1296 return if $self->players; 1537 return if $self->players;
1297 return if $self->{path}{user_rel};#d# 1538 return if $self->isa ("ext::map_per_player");#d#
1298 1539
1299 warn "resetting map ", $self->path;#d# 1540 warn "resetting map ", $self->path;#d#
1300 1541
1301 delete $cf::MAP{$self->path}; 1542 delete $cf::MAP{$self->path};
1543
1544 $self->in_memory (cf::MAP_SWAPPED);
1545 $self->clear;
1302 1546
1303 $_->clear_links_to ($self) for values %cf::MAP; 1547 $_->clear_links_to ($self) for values %cf::MAP;
1304 1548
1305 $self->unlink_save; 1549 $self->unlink_save;
1306 $self->destroy; 1550 $self->destroy;
1315 $self->reset_timeout (1); 1559 $self->reset_timeout (1);
1316 $self->rename ("{nuke}/" . ($nuke_counter++)); 1560 $self->rename ("{nuke}/" . ($nuke_counter++));
1317 $self->reset; # polite request, might not happen 1561 $self->reset; # polite request, might not happen
1318} 1562}
1319 1563
1320sub customise_for { 1564=item cf::map::unique_maps
1321 my ($map, $ob) = @_;
1322 1565
1323 if ($map->per_player) { 1566Returns an arrayref of paths of all shared maps that have
1324 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1567instantiated unique items. May block.
1325 }
1326 1568
1327 $map 1569=cut
1328}
1329 1570
1330sub emergency_save { 1571sub unique_maps() {
1331 local $cf::FREEZE = 1; 1572 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1573 or return;
1332 1574
1333 warn "enter emergency map save\n"; 1575 my @paths;
1334 1576
1335 cf::sync_job { 1577 for (@$files) {
1336 warn "begin emergency map save\n"; 1578 utf8::decode $_;
1337 $_->save for values %cf::MAP; 1579 next if /\.pst$/;
1580 next unless /^$PATH_SEP/o;
1581
1582 s/\.map$//;
1583 push @paths, $_;
1338 }; 1584 }
1339 1585
1340 warn "end emergency map save\n"; 1586 \@paths
1341} 1587}
1342 1588
1343package cf; 1589package cf;
1344 1590
1345=back 1591=back
1346 1592
1593=head3 cf::object
1594
1595=cut
1596
1597package cf::object;
1598
1599=over 4
1600
1601=item $ob->inv_recursive
1602
1603Returns the inventory of the object _and_ their inventories, recursively.
1604
1605=cut
1606
1607sub inv_recursive_;
1608sub inv_recursive_ {
1609 map { $_, inv_recursive_ $_->inv } @_
1610}
1611
1612sub inv_recursive {
1613 inv_recursive_ inv $_[0]
1614}
1615
1616package cf;
1617
1618=back
1347 1619
1348=head3 cf::object::player 1620=head3 cf::object::player
1349 1621
1350=over 4 1622=over 4
1351 1623
1391 1663
1392=item $player_object->enter_link 1664=item $player_object->enter_link
1393 1665
1394Freezes the player and moves him/her to a special map (C<{link}>). 1666Freezes the player and moves him/her to a special map (C<{link}>).
1395 1667
1396The player should be reaosnably safe there for short amounts of time. You 1668The player should be reasonably safe there for short amounts of time. You
1397I<MUST> call C<leave_link> as soon as possible, though. 1669I<MUST> call C<leave_link> as soon as possible, though.
1398 1670
1671Will never block.
1672
1399=item $player_object->leave_link ($map, $x, $y) 1673=item $player_object->leave_link ($map, $x, $y)
1400 1674
1401Moves the player out of the specila link map onto the given map. If the 1675Moves the player out of the special C<{link}> map onto the specified
1402map is not valid (or omitted), the player will be moved back to the 1676map. If the map is not valid (or omitted), the player will be moved back
1403location he/she was before the call to C<enter_link>, or, if that fails, 1677to the location he/she was before the call to C<enter_link>, or, if that
1404to the emergency map position. 1678fails, to the emergency map position.
1405 1679
1406Might block. 1680Might block.
1407 1681
1408=cut 1682=cut
1683
1684sub link_map {
1685 unless ($LINK_MAP) {
1686 $LINK_MAP = cf::map::find "{link}"
1687 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1688 $LINK_MAP->load;
1689 }
1690
1691 $LINK_MAP
1692}
1409 1693
1410sub cf::object::player::enter_link { 1694sub cf::object::player::enter_link {
1411 my ($self) = @_; 1695 my ($self) = @_;
1412 1696
1413 return if $self->map == $LINK_MAP; 1697 $self->deactivate_recursive;
1414 1698
1699 return if UNIVERSAL::isa $self->map, "ext::map_link";
1700
1415 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1701 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1416 if $self->map; 1702 if $self->map;
1417 1703
1418 $self->enter_map ($LINK_MAP, 20, 20); 1704 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1419 $self->deactivate_recursive;
1420} 1705}
1421 1706
1422sub cf::object::player::leave_link { 1707sub cf::object::player::leave_link {
1423 my ($self, $map, $x, $y) = @_; 1708 my ($self, $map, $x, $y) = @_;
1424 1709
1425 my $link_pos = delete $self->{_link_pos}; 1710 my $link_pos = delete $self->{_link_pos};
1426 1711
1427 unless ($map) { 1712 unless ($map) {
1428 # restore original map position 1713 # restore original map position
1429 ($map, $x, $y) = @{ $link_pos || [] }; 1714 ($map, $x, $y) = @{ $link_pos || [] };
1430 $map = cf::map::find_map $map; 1715 $map = cf::map::find $map;
1431 1716
1432 unless ($map) { 1717 unless ($map) {
1433 ($map, $x, $y) = @$EMERGENCY_POSITION; 1718 ($map, $x, $y) = @$EMERGENCY_POSITION;
1434 $map = cf::map::find_map $map 1719 $map = cf::map::find $map
1435 or die "FATAL: cannot load emergency map\n"; 1720 or die "FATAL: cannot load emergency map\n";
1436 } 1721 }
1437 } 1722 }
1438 1723
1439 ($x, $y) = (-1, -1) 1724 ($x, $y) = (-1, -1)
1442 # use -1 or undef as default coordinates, not 0, 0 1727 # use -1 or undef as default coordinates, not 0, 0
1443 ($x, $y) = ($map->enter_x, $map->enter_y) 1728 ($x, $y) = ($map->enter_x, $map->enter_y)
1444 if $x <=0 && $y <= 0; 1729 if $x <=0 && $y <= 0;
1445 1730
1446 $map->load; 1731 $map->load;
1732 $map->load_diag;
1447 1733
1734 return unless $self->contr->active;
1448 $self->activate_recursive; 1735 $self->activate_recursive;
1449 $self->enter_map ($map, $x, $y); 1736 $self->enter_map ($map, $x, $y);
1450} 1737}
1451 1738
1739cf::player->attach (
1740 on_logout => sub {
1741 my ($pl) = @_;
1742
1743 # abort map switching before logout
1744 if ($pl->ob->{_link_pos}) {
1745 cf::sync_job {
1746 $pl->ob->leave_link
1747 };
1748 }
1749 },
1750 on_login => sub {
1751 my ($pl) = @_;
1752
1753 # try to abort aborted map switching on player login :)
1754 # should happen only on crashes
1755 if ($pl->ob->{_link_pos}) {
1756 $pl->ob->enter_link;
1757 (async {
1758 # we need this sleep as the login has a concurrent enter_exit running
1759 # and this sleep increases chances of the player not ending up in scorn
1760 $pl->ob->reply (undef,
1761 "There was an internal problem at your last logout, "
1762 . "the server will try to bring you to your intended destination in a second.",
1763 cf::NDI_RED);
1764 Coro::Timer::sleep 1;
1765 $pl->ob->leave_link;
1766 })->prio (2);
1767 }
1768 },
1769);
1770
1452=item $player_object->goto_map ($path, $x, $y) 1771=item $player_object->goto ($path, $x, $y)
1453 1772
1454=cut 1773=cut
1455 1774
1456sub cf::object::player::goto_map { 1775sub cf::object::player::goto {
1457 my ($self, $path, $x, $y) = @_; 1776 my ($self, $path, $x, $y) = @_;
1458 1777
1459 $self->enter_link; 1778 $self->enter_link;
1460 1779
1461 (Coro::async { 1780 (async {
1462 $path = new cf::path $path;
1463
1464 my $map = cf::map::find_map $path->as_string; 1781 my $map = cf::map::find $path;
1465 $map = $map->customise_for ($self) if $map; 1782 $map = $map->customise_for ($self) if $map;
1466 1783
1467# warn "entering ", $map->path, " at ($x, $y)\n" 1784# warn "entering ", $map->path, " at ($x, $y)\n"
1468# if $map; 1785# if $map;
1469 1786
1470 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1787 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1471 1788
1472 $self->leave_link ($map, $x, $y); 1789 $self->leave_link ($map, $x, $y);
1473 })->prio (1); 1790 })->prio (1);
1474} 1791}
1475 1792
1528 1845
1529 return unless $self->type == cf::PLAYER; 1846 return unless $self->type == cf::PLAYER;
1530 1847
1531 $self->enter_link; 1848 $self->enter_link;
1532 1849
1533 (Coro::async { 1850 (async {
1851 $self->deactivate_recursive; # just to be sure
1534 unless (eval { 1852 unless (eval {
1535
1536 prepare_random_map $exit 1853 prepare_random_map $exit
1537 if $exit->slaying eq "/!"; 1854 if $exit->slaying eq "/!";
1538 1855
1539 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1856 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1540 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1857 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1541 1858
1542 1; 1859 1;
1543 }) { 1860 }) {
1544 $self->message ("Something went wrong deep within the crossfire server. " 1861 $self->message ("Something went wrong deep within the crossfire server. "
1545 . "I'll try to bring you back to the map you were before. " 1862 . "I'll try to bring you back to the map you were before. "
1546 . "Please report this to the dungeon master", 1863 . "Please report this to the dungeon master!",
1547 cf::NDI_UNIQUE | cf::NDI_RED); 1864 cf::NDI_UNIQUE | cf::NDI_RED);
1548 1865
1549 warn "ERROR in enter_exit: $@"; 1866 warn "ERROR in enter_exit: $@";
1550 $self->leave_link; 1867 $self->leave_link;
1551 } 1868 }
1602 on_reply => sub { 1919 on_reply => sub {
1603 my ($ns, $msg) = @_; 1920 my ($ns, $msg) = @_;
1604 1921
1605 # this weird shuffling is so that direct followup queries 1922 # this weird shuffling is so that direct followup queries
1606 # get handled first 1923 # get handled first
1607 my $queue = delete $ns->{query_queue}; 1924 my $queue = delete $ns->{query_queue}
1925 or return; # be conservative, not sure how that can happen, but we saw a crash here
1608 1926
1609 (shift @$queue)->[1]->($msg); 1927 (shift @$queue)->[1]->($msg);
1610 1928
1611 push @{ $ns->{query_queue} }, @$queue; 1929 push @{ $ns->{query_queue} }, @$queue;
1612 1930
1618 } 1936 }
1619 } 1937 }
1620 }, 1938 },
1621); 1939);
1622 1940
1623=item $client->coro (\&cb) 1941=item $client->async (\&cb)
1624 1942
1625Create a new coroutine, running the specified callback. The coroutine will 1943Create a new coroutine, running the specified callback. The coroutine will
1626be automatically cancelled when the client gets destroyed (e.g. on logout, 1944be automatically cancelled when the client gets destroyed (e.g. on logout,
1627or loss of connection). 1945or loss of connection).
1628 1946
1629=cut 1947=cut
1630 1948
1631sub cf::client::coro { 1949sub cf::client::async {
1632 my ($self, $cb) = @_; 1950 my ($self, $cb) = @_;
1633 1951
1634 my $coro; $coro = async { 1952 my $coro = &Coro::async ($cb);
1635 eval {
1636 $cb->();
1637 };
1638 warn $@ if $@;
1639 };
1640 1953
1641 $coro->on_destroy (sub { 1954 $coro->on_destroy (sub {
1642 delete $self->{_coro}{$coro+0}; 1955 delete $self->{_coro}{$coro+0};
1643 }); 1956 });
1644 1957
1816 2129
1817{ 2130{
1818 my $path = cf::localdir . "/database.pst"; 2131 my $path = cf::localdir . "/database.pst";
1819 2132
1820 sub db_load() { 2133 sub db_load() {
1821 warn "loading database $path\n";#d# remove later
1822 $DB = stat $path ? Storable::retrieve $path : { }; 2134 $DB = stat $path ? Storable::retrieve $path : { };
1823 } 2135 }
1824 2136
1825 my $pid; 2137 my $pid;
1826 2138
1827 sub db_save() { 2139 sub db_save() {
1828 warn "saving database $path\n";#d# remove later
1829 waitpid $pid, 0 if $pid; 2140 waitpid $pid, 0 if $pid;
1830 if (0 == ($pid = fork)) { 2141 if (0 == ($pid = fork)) {
1831 $DB->{_meta}{version} = 1; 2142 $DB->{_meta}{version} = 1;
1832 Storable::nstore $DB, "$path~"; 2143 Storable::nstore $DB, "$path~";
1833 rename "$path~", $path; 2144 rename "$path~", $path;
1881 open my $fh, "<:utf8", cf::confdir . "/config" 2192 open my $fh, "<:utf8", cf::confdir . "/config"
1882 or return; 2193 or return;
1883 2194
1884 local $/; 2195 local $/;
1885 *CFG = YAML::Syck::Load <$fh>; 2196 *CFG = YAML::Syck::Load <$fh>;
2197
2198 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2199
2200 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2201 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2202
2203 if (exists $CFG{mlockall}) {
2204 eval {
2205 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2206 and die "WARNING: m(un)lockall failed: $!\n";
2207 };
2208 warn $@ if $@;
2209 }
1886} 2210}
1887 2211
1888sub main { 2212sub main {
1889 # we must not ever block the main coroutine 2213 # we must not ever block the main coroutine
1890 local $Coro::idle = sub { 2214 local $Coro::idle = sub {
1891 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2215 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1892 (Coro::unblock_sub {
1893 Event::one_event; 2216 async { Event::one_event };
1894 })->();
1895 }; 2217 };
1896 2218
1897 cfg_load; 2219 cfg_load;
1898 db_load; 2220 db_load;
1899 load_extensions; 2221 load_extensions;
1900 Event::loop; 2222 Event::loop;
1901} 2223}
1902 2224
1903############################################################################# 2225#############################################################################
1904# initialisation 2226# initialisation and cleanup
2227
2228# install some emergency cleanup handlers
2229BEGIN {
2230 for my $signal (qw(INT HUP TERM)) {
2231 Event->signal (
2232 data => WF_AUTOCANCEL,
2233 signal => $signal,
2234 cb => sub {
2235 cf::cleanup "SIG$signal";
2236 },
2237 );
2238 }
2239}
2240
2241sub emergency_save() {
2242 my $freeze_guard = cf::freeze_mainloop;
2243
2244 warn "enter emergency perl save\n";
2245
2246 cf::sync_job {
2247 # use a peculiar iteration method to avoid tripping on perl
2248 # refcount bugs in for. also avoids problems with players
2249 # and maps saved/destroyed asynchronously.
2250 warn "begin emergency player save\n";
2251 for my $login (keys %cf::PLAYER) {
2252 my $pl = $cf::PLAYER{$login} or next;
2253 $pl->valid or next;
2254 $pl->save;
2255 }
2256 warn "end emergency player save\n";
2257
2258 warn "begin emergency map save\n";
2259 for my $path (keys %cf::MAP) {
2260 my $map = $cf::MAP{$path} or next;
2261 $map->valid or next;
2262 $map->save;
2263 }
2264 warn "end emergency map save\n";
2265 };
2266
2267 warn "leave emergency perl save\n";
2268}
1905 2269
1906sub reload() { 2270sub reload() {
1907 # can/must only be called in main 2271 # can/must only be called in main
1908 if ($Coro::current != $Coro::main) { 2272 if ($Coro::current != $Coro::main) {
1909 warn "can only reload from main coroutine\n"; 2273 warn "can only reload from main coroutine\n";
1910 return; 2274 return;
1911 } 2275 }
1912 2276
1913 warn "reloading..."; 2277 warn "reloading...";
1914 2278
1915 local $FREEZE = 1; 2279 warn "freezing server";
2280 my $guard = freeze_mainloop;
1916 cf::emergency_save; 2281 cf::emergency_save;
2282
2283 warn "sync database to disk";
2284 cf::db_sync;
2285 IO::AIO::flush;
1917 2286
1918 eval { 2287 eval {
1919 # if anything goes wrong in here, we should simply crash as we already saved 2288 # if anything goes wrong in here, we should simply crash as we already saved
1920 2289
1921 # cancel all watchers 2290 warn "cancel all watchers";
1922 for (Event::all_watchers) { 2291 for (Event::all_watchers) {
1923 $_->cancel if $_->data & WF_AUTOCANCEL; 2292 $_->cancel if $_->data & WF_AUTOCANCEL;
1924 } 2293 }
1925 2294
1926 # cancel all extension coros 2295 warn "cancel all extension coros";
1927 $_->cancel for values %EXT_CORO; 2296 $_->cancel for values %EXT_CORO;
1928 %EXT_CORO = (); 2297 %EXT_CORO = ();
1929 2298
2299 warn "remove commands";
2300 %COMMAND = ();
2301
2302 warn "remove ext commands";
2303 %EXTCMD = ();
2304
1930 # unload all extensions 2305 warn "unload/nuke all extensions";
1931 for (@exts) { 2306 for my $pkg (@EXTS) {
1932 warn "unloading <$_>"; 2307 warn "... unloading $pkg";
1933 unload_extension $_; 2308
2309 if (my $cb = $pkg->can ("unload")) {
2310 eval {
2311 $cb->($pkg);
2312 1
2313 } or warn "$pkg unloaded, but with errors: $@";
1934 } 2314 }
1935 2315
2316 warn "... nuking $pkg";
2317 Symbol::delete_package $pkg;
2318 }
2319
1936 # unload all modules loaded from $LIBDIR 2320 warn "unload all perl modules loaded from $LIBDIR";
1937 while (my ($k, $v) = each %INC) { 2321 while (my ($k, $v) = each %INC) {
1938 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2322 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1939 2323
1940 warn "removing <$k>"; 2324 warn "removing <$k>";
1941 delete $INC{$k}; 2325 delete $INC{$k};
1948 } 2332 }
1949 2333
1950 Symbol::delete_package $k; 2334 Symbol::delete_package $k;
1951 } 2335 }
1952 2336
1953 # sync database to disk
1954 cf::db_sync;
1955 IO::AIO::flush;
1956
1957 # get rid of safe::, as good as possible 2337 warn "get rid of safe::, as good as possible";
1958 Symbol::delete_package "safe::$_" 2338 Symbol::delete_package "safe::$_"
1959 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2339 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1960 2340
1961 # remove register_script_function callbacks
1962 # TODO
1963
1964 # unload cf.pm "a bit" 2341 warn "unload cf.pm \"a bit\"";
1965 delete $INC{"cf.pm"}; 2342 delete $INC{"cf.pm"};
1966 2343
1967 # don't, removes xs symbols, too, 2344 # don't, removes xs symbols, too,
1968 # and global variables created in xs 2345 # and global variables created in xs
1969 #Symbol::delete_package __PACKAGE__; 2346 #Symbol::delete_package __PACKAGE__;
1970 2347
1971 # reload cf.pm
1972 warn "reloading cf.pm"; 2348 warn "reloading cf.pm";
1973 require cf; 2349 require cf;
1974 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2350 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1975 2351
1976 # load config and database again 2352 warn "load config and database again";
1977 cf::cfg_load; 2353 cf::cfg_load;
1978 cf::db_load; 2354 cf::db_load;
1979 2355
1980 # load extensions
1981 warn "load extensions"; 2356 warn "load extensions";
1982 cf::load_extensions; 2357 cf::load_extensions;
1983 2358
1984 # reattach attachments to objects 2359 warn "reattach attachments to objects/players";
1985 warn "reattach";
1986 _global_reattach; 2360 _global_reattach;
2361 warn "reattach attachments to maps";
2362 reattach $_ for values %MAP;
1987 }; 2363 };
1988 2364
1989 if ($@) { 2365 if ($@) {
1990 warn $@; 2366 warn $@;
1991 warn "error while reloading, exiting."; 2367 warn "error while reloading, exiting.";
1992 exit 1; 2368 exit 1;
1993 } 2369 }
1994 2370
1995 warn "reloaded successfully"; 2371 warn "reloaded";
1996}; 2372};
1997
1998#############################################################################
1999
2000unless ($LINK_MAP) {
2001 $LINK_MAP = cf::map::new;
2002
2003 $LINK_MAP->width (41);
2004 $LINK_MAP->height (41);
2005 $LINK_MAP->alloc;
2006 $LINK_MAP->path ("{link}");
2007 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2008 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2009
2010 # dirty hack because... archetypes are not yet loaded
2011 Event->timer (
2012 after => 2,
2013 cb => sub {
2014 $_[0]->w->cancel;
2015
2016 # provide some exits "home"
2017 my $exit = cf::object::new "exit";
2018
2019 $exit->slaying ($EMERGENCY_POSITION->[0]);
2020 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2021 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2022
2023 $LINK_MAP->insert ($exit->clone, 19, 19);
2024 $LINK_MAP->insert ($exit->clone, 19, 20);
2025 $LINK_MAP->insert ($exit->clone, 19, 21);
2026 $LINK_MAP->insert ($exit->clone, 20, 19);
2027 $LINK_MAP->insert ($exit->clone, 20, 21);
2028 $LINK_MAP->insert ($exit->clone, 21, 19);
2029 $LINK_MAP->insert ($exit->clone, 21, 20);
2030 $LINK_MAP->insert ($exit->clone, 21, 21);
2031
2032 $exit->destroy;
2033 });
2034
2035 $LINK_MAP->{deny_save} = 1;
2036 $LINK_MAP->{deny_reset} = 1;
2037
2038 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2039}
2040
2041register "<global>", __PACKAGE__;
2042 2373
2043register_command "reload" => sub { 2374register_command "reload" => sub {
2044 my ($who, $arg) = @_; 2375 my ($who, $arg) = @_;
2045 2376
2046 if ($who->flag (FLAG_WIZ)) { 2377 if ($who->flag (FLAG_WIZ)) {
2056 reentrant => 0, 2387 reentrant => 0,
2057 prio => 0, 2388 prio => 0,
2058 at => $NEXT_TICK || $TICK, 2389 at => $NEXT_TICK || $TICK,
2059 data => WF_AUTOCANCEL, 2390 data => WF_AUTOCANCEL,
2060 cb => sub { 2391 cb => sub {
2061 unless ($FREEZE) { 2392 $NOW = Event::time;
2393
2062 cf::server_tick; # one server iteration 2394 cf::server_tick; # one server iteration
2063 $RUNTIME += $TICK; 2395 $RUNTIME += $TICK;
2064 }
2065
2066 $NEXT_TICK += $TICK; 2396 $NEXT_TICK += $TICK;
2397
2398 $WAIT_FOR_TICK->broadcast;
2399 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2067 2400
2068 # if we are delayed by four ticks or more, skip them all 2401 # if we are delayed by four ticks or more, skip them all
2069 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2402 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2070 2403
2071 $TICK_WATCHER->at ($NEXT_TICK); 2404 $TICK_WATCHER->at ($NEXT_TICK);
2073 }, 2406 },
2074); 2407);
2075 2408
2076IO::AIO::max_poll_time $TICK * 0.2; 2409IO::AIO::max_poll_time $TICK * 0.2;
2077 2410
2078Event->io ( 2411$AIO_POLL_WATCHER = Event->io (
2079 fd => IO::AIO::poll_fileno, 2412 fd => IO::AIO::poll_fileno,
2080 poll => 'r', 2413 poll => 'r',
2081 prio => 5, 2414 prio => 5,
2082 data => WF_AUTOCANCEL, 2415 data => WF_AUTOCANCEL,
2083 cb => \&IO::AIO::poll_cb, 2416 cb => \&IO::AIO::poll_cb,
2084); 2417);
2085 2418
2086Event->timer ( 2419$WRITE_RUNTIME_WATCHER = Event->timer (
2087 data => WF_AUTOCANCEL, 2420 data => WF_AUTOCANCEL,
2088 after => 0, 2421 after => 0,
2089 interval => 10, 2422 interval => 10,
2090 cb => sub { 2423 cb => sub {
2091 (Coro::unblock_sub { 2424 (Coro::unblock_sub {
2093 or warn "ERROR: unable to write runtime file: $!"; 2426 or warn "ERROR: unable to write runtime file: $!";
2094 })->(); 2427 })->();
2095 }, 2428 },
2096); 2429);
2097 2430
2431END { cf::emergency_save }
2432
20981 24331
2099 2434

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