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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.119 by root, Tue Jan 2 08:26:42 2007 UTC vs.
Revision 1.169 by root, Sun Jan 14 01:09:46 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.3 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 87
79############################################################################# 88#############################################################################
80 89
81=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
82 91
106 115
107=item %cf::CFG 116=item %cf::CFG
108 117
109Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
111 127
112=back 128=back
113 129
114=cut 130=cut
115 131
119 utf8::encode $msg; 135 utf8::encode $msg;
120 136
121 $msg .= "\n" 137 $msg .= "\n"
122 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
123 139
124 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
125 }; 141 };
126} 142}
127 143
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 163
148$Event::DIED = sub { 164$Event::DIED = sub {
149 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
150}; 166};
151 167
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
157 169
158=over 4 170=over 4
159 171
172=item dumpval $ref
173
160=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
161 194
162use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
163 196
164=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
165 198
180 213
181sub to_json($) { 214sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
184} 217}
218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
185 282
186=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
187 284
188The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 300 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 301 # till the operation succeeds, freezing the server :/
205 302
206 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 304 # (but this is cancel-safe)
208 local $FREEZE = 1; 305 my $freeze_guard = freeze_mainloop;
209 306
210 my $busy = 1; 307 my $busy = 1;
211 my @res; 308 my @res;
212 309
213 (Coro::async { 310 (async {
214 @res = eval { $job->() }; 311 @res = eval { $job->() };
215 warn $@ if $@; 312 warn $@ if $@;
216 undef $busy; 313 undef $busy;
217 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
218 315
219 while ($busy) { 316 while ($busy) {
220 Coro::cede_notself; 317 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 318 }
223 319
224 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
225 } else { 321 } else {
226 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
227 323
228 $job->() 324 $job->()
229 } 325 }
230} 326}
231 327
232=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
233 329
234Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 331extension calling this is being unloaded.
236 332
237=cut 333=cut
238 334
239sub coro(&) { 335sub async_ext(&) {
240 my $cb = shift; 336 my $cb = shift;
241 337
242 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 339
249 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
251 }); 342 });
252 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
277} 368}
278 369
279=back 370=back
280 371
281=cut 372=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 373
403############################################################################# 374#############################################################################
404 375
405=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
406 377
712# object support 683# object support
713 684
714sub reattach { 685sub reattach {
715 # basically do the same as instantiate, without calling instantiate 686 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 687 my ($obj) = @_;
688
689 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 690
718 my $registry = $obj->registry; 691 my $registry = $obj->registry;
719 692
720 @$registry = (); 693 @$registry = ();
721 694
853=cut 826=cut
854 827
855sub register_extcmd { 828sub register_extcmd {
856 my ($name, $cb) = @_; 829 my ($name, $cb) = @_;
857 830
858 my $caller = caller;
859 #warn "registering extcmd '$name' to '$caller'";
860
861 $EXTCMD{$name} = [$cb, $caller]; 831 $EXTCMD{$name} = $cb;
862} 832}
863 833
864cf::player->attach ( 834cf::player->attach (
865 on_command => sub { 835 on_command => sub {
866 my ($pl, $name, $params) = @_; 836 my ($pl, $name, $params) = @_;
879 849
880 my $msg = eval { from_json $buf }; 850 my $msg = eval { from_json $buf };
881 851
882 if (ref $msg) { 852 if (ref $msg) {
883 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 853 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
884 if (my %reply = $cb->[0]->($pl, $msg)) { 854 if (my %reply = $cb->($pl, $msg)) {
885 $pl->ext_reply ($msg->{msgid}, %reply); 855 $pl->ext_reply ($msg->{msgid}, %reply);
886 } 856 }
887 } 857 }
888 } else { 858 } else {
889 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 859 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
891 861
892 cf::override; 862 cf::override;
893 }, 863 },
894); 864);
895 865
896sub register {
897 my ($base, $pkg) = @_;
898
899 #TODO
900}
901
902sub load_extension { 866sub load_extension {
903 my ($path) = @_; 867 my ($path) = @_;
904 868
905 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 869 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
906 my $base = $1; 870 my $base = $1;
907 my $pkg = $1; 871 my $pkg = $1;
908 $pkg =~ s/[^[:word:]]/_/g; 872 $pkg =~ s/[^[:word:]]/_/g;
909 $pkg = "ext::$pkg"; 873 $pkg = "ext::$pkg";
910 874
911 warn "loading '$path' into '$pkg'\n"; 875 warn "... loading '$path' into '$pkg'\n";
912 876
913 open my $fh, "<:utf8", $path 877 open my $fh, "<:utf8", $path
914 or die "$path: $!"; 878 or die "$path: $!";
915 879
916 my $source = 880 my $source =
917 "package $pkg; use strict; use utf8;\n" 881 "package $pkg; use strict; use utf8;\n"
918 . "#line 1 \"$path\"\n{\n" 882 . "#line 1 \"$path\"\n{\n"
919 . (do { local $/; <$fh> }) 883 . (do { local $/; <$fh> })
920 . "\n};\n1"; 884 . "\n};\n1";
921 885
922 eval $source 886 unless (eval $source) {
923 or die $@ ? "$path: $@\n" 887 my $msg = $@ ? "$path: $@\n"
924 : "extension disabled.\n"; 888 : "extension disabled.\n";
925 889 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
926 push @exts, $pkg; 890 warn $@;
927 $ext_pkg{$base} = $pkg; 891 warn "mandatory extension failed to load, exiting.\n";
928 892 exit 1;
929# no strict 'refs'; 893 }
930# @{"$pkg\::ISA"} = ext::; 894 die $@;
931
932 register $base, $pkg;
933}
934
935sub unload_extension {
936 my ($pkg) = @_;
937
938 warn "removing extension $pkg\n";
939
940 # remove hooks
941 #TODO
942# for my $idx (0 .. $#PLUGIN_EVENT) {
943# delete $hook[$idx]{$pkg};
944# } 895 }
945 896
946 # remove commands 897 push @EXTS, $pkg;
947 for my $name (keys %COMMAND) {
948 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
949
950 if (@cb) {
951 $COMMAND{$name} = \@cb;
952 } else {
953 delete $COMMAND{$name};
954 }
955 }
956
957 # remove extcmds
958 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
959 delete $EXTCMD{$name};
960 }
961
962 if (my $cb = $pkg->can ("unload")) {
963 eval {
964 $cb->($pkg);
965 1
966 } or warn "$pkg unloaded, but with errors: $@";
967 }
968
969 Symbol::delete_package $pkg;
970} 898}
971 899
972sub load_extensions { 900sub load_extensions {
973 for my $ext (<$LIBDIR/*.ext>) { 901 for my $ext (<$LIBDIR/*.ext>) {
974 next unless -r $ext; 902 next unless -r $ext;
978 } or warn "$ext not loaded: $@"; 906 } or warn "$ext not loaded: $@";
979 } 907 }
980} 908}
981 909
982############################################################################# 910#############################################################################
983# load/save/clean perl data associated with a map
984
985*cf::mapsupport::on_clean = sub {
986 my ($map) = @_;
987
988 my $path = $map->tmpname;
989 defined $path or return;
990
991 unlink "$path.pst";
992};
993
994cf::map->attach (prio => -10000, package => cf::mapsupport::);
995
996#############################################################################
997# load/save perl data associated with player->ob objects
998
999sub all_objects(@) {
1000 @_, map all_objects ($_->inv), @_
1001}
1002
1003# TODO: compatibility cruft, remove when no longer needed
1004cf::player->attach (
1005 on_load => sub {
1006 my ($pl, $path) = @_;
1007
1008 for my $o (all_objects $pl->ob) {
1009 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1010 $o->set_ob_key_value ("_perl_data");
1011
1012 %$o = %{ Storable::thaw pack "H*", $value };
1013 }
1014 }
1015 },
1016);
1017
1018#############################################################################
1019 911
1020=head2 CORE EXTENSIONS 912=head2 CORE EXTENSIONS
1021 913
1022Functions and methods that extend core crossfire objects. 914Functions and methods that extend core crossfire objects.
1023 915
916=cut
917
918package cf::player;
919
920use Coro::AIO;
921
1024=head3 cf::player 922=head3 cf::player
1025 923
1026=over 4 924=over 4
1027 925
1028=item cf::player::exists $login 926=item cf::player::find $login
1029 927
1030Returns true when the given account exists. 928Returns the given player object, loading it if necessary (might block).
1031 929
1032=cut 930=cut
1033 931
1034sub cf::player::exists($) { 932sub playerdir($) {
1035 cf::player::find $_[0] 933 cf::localdir
1036 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 934 . "/"
935 . cf::playerdir
936 . "/"
937 . (ref $_[0] ? $_[0]->ob->name : $_[0])
938}
939
940sub path($) {
941 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
942
943 (playerdir $login) . "/$login.pl"
944}
945
946sub find_active($) {
947 $cf::PLAYER{$_[0]}
948 and $cf::PLAYER{$_[0]}->active
949 and $cf::PLAYER{$_[0]}
950}
951
952sub exists($) {
953 my ($login) = @_;
954
955 $cf::PLAYER{$login}
956 or cf::sync_job { !aio_stat $login }
957}
958
959sub find($) {
960 return $cf::PLAYER{$_[0]} || do {
961 my $login = $_[0];
962
963 my $guard = cf::lock_acquire "user_find:$login";
964
965 $cf::PLAYER{$_[0]} || do {
966 my $pl = load_pl path $login
967 or return;
968 $cf::PLAYER{$login} = $pl
969 }
970 }
971}
972
973sub save($) {
974 my ($pl) = @_;
975
976 return if $pl->{deny_save};
977
978 my $path = path $pl;
979 my $guard = cf::lock_acquire "user_save:$path";
980
981 return if $pl->{deny_save};
982
983 aio_mkdir playerdir $pl, 0770;
984 $pl->{last_save} = $cf::RUNTIME;
985
986 $pl->save_pl ($path);
987 Coro::cede;
988}
989
990sub new($) {
991 my ($login) = @_;
992
993 my $self = create;
994
995 $self->ob->name ($login);
996 $self->{deny_save} = 1;
997
998 $cf::PLAYER{$login} = $self;
999
1000 $self
1001}
1002
1003=item $pl->quit_character
1004
1005Nukes the player without looking back. If logged in, the connection will
1006be destroyed. May block for a long time.
1007
1008=cut
1009
1010sub quit_character {
1011 my ($pl) = @_;
1012
1013 $pl->{deny_save} = 1;
1014 $pl->password ("*"); # this should lock out the player until we nuked the dir
1015
1016 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1017 $pl->deactivate;
1018 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1019 $pl->ns->destroy if $pl->ns;
1020
1021 my $path = playerdir $pl;
1022 my $temp = "$path~$cf::RUNTIME~deleting~";
1023 aio_rename $path, $temp;
1024 delete $cf::PLAYER{$pl->ob->name};
1025 $pl->destroy;
1026 IO::AIO::aio_rmtree $temp;
1027}
1028
1029=item cf::player::list_logins
1030
1031Returns am arrayref of all valid playernames in the system, can take a
1032while and may block, so not sync_job-capable, ever.
1033
1034=cut
1035
1036sub list_logins {
1037 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1038 or return [];
1039
1040 my @logins;
1041
1042 for my $login (@$dirs) {
1043 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1044 aio_read $fh, 0, 512, my $buf, 0 or next;
1045 $buf !~ /^password -------------$/m or next; # official not-valid tag
1046
1047 utf8::decode $login;
1048 push @logins, $login;
1049 }
1050
1051 \@logins
1052}
1053
1054=item $player->maps
1055
1056Returns an arrayref of map paths that are private for this
1057player. May block.
1058
1059=cut
1060
1061sub maps($) {
1062 my ($pl) = @_;
1063
1064 my $files = aio_readdir playerdir $pl
1065 or return;
1066
1067 my @paths;
1068
1069 for (@$files) {
1070 utf8::decode $_;
1071 next if /\.(?:pl|pst)$/;
1072 next unless /^$PATH_SEP/o;
1073
1074 s/\.map$//;
1075 push @paths, "~" . $pl->ob->name . "/" . $_;
1076 }
1077
1078 \@paths
1037} 1079}
1038 1080
1039=item $player->ext_reply ($msgid, $msgtype, %msg) 1081=item $player->ext_reply ($msgid, $msgtype, %msg)
1040 1082
1041Sends an ext reply to the player. 1083Sends an ext reply to the player.
1042 1084
1043=cut 1085=cut
1044 1086
1045sub cf::player::ext_reply($$$%) { 1087sub ext_reply($$$%) {
1046 my ($self, $id, %msg) = @_; 1088 my ($self, $id, %msg) = @_;
1047 1089
1048 $msg{msgid} = $id; 1090 $msg{msgid} = $id;
1049 1091
1050 $self->send ("ext " . to_json \%msg); 1092 $self->send ("ext " . cf::to_json \%msg);
1051} 1093}
1094
1095package cf;
1052 1096
1053=back 1097=back
1054 1098
1055 1099
1056=head3 cf::map 1100=head3 cf::map
1062package cf::map; 1106package cf::map;
1063 1107
1064use Fcntl; 1108use Fcntl;
1065use Coro::AIO; 1109use Coro::AIO;
1066 1110
1111use overload
1112 '""' => \&as_string;
1113
1067our $MAX_RESET = 7200; 1114our $MAX_RESET = 3600;
1068our $DEFAULT_RESET = 3600; 1115our $DEFAULT_RESET = 3000;
1069 1116
1070sub generate_random_map { 1117sub generate_random_map {
1071 my ($path, $rmp) = @_; 1118 my ($self, $rmp) = @_;
1072 1119
1073 # mit "rum" bekleckern, nicht 1120 # mit "rum" bekleckern, nicht
1074 cf::map::_create_random_map 1121 $self->_create_random_map (
1075 $path,
1076 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1122 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1077 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1123 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1078 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1124 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1079 $rmp->{exit_on_final_map}, 1125 $rmp->{exit_on_final_map},
1080 $rmp->{xsize}, $rmp->{ysize}, 1126 $rmp->{xsize}, $rmp->{ysize},
1081 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1127 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1082 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1128 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1083 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1129 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1084 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1130 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1085 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1131 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1086 (cf::region::find $rmp->{region}) 1132 (cf::region::find $rmp->{region}), $rmp->{custom}
1133 )
1134}
1135
1136sub register {
1137 my (undef, $regex) = @_;
1138 my $pkg = caller;
1139
1140 no strict;
1141 push @{"$pkg\::ISA"}, __PACKAGE__;
1142
1143 $EXT_MAP{$pkg} = qr<$regex>;
1144}
1145
1146# also paths starting with '/'
1147$EXT_MAP{"cf::map"} = qr{^(?=/)};
1148
1149sub normalise {
1150 my ($path, $base) = @_;
1151
1152 # map plan:
1153 #
1154 # /! non-realised random map exit (special hack!)
1155 # {... are special paths that are not being touched
1156 # ?xxx/... are special absolute paths
1157 # ?random/... random maps
1158 # /... normal maps
1159 # ~user/... per-player map of a specific user
1160
1161 $path =~ s/$PATH_SEP/\//go;
1162
1163 # treat it as relative path if it starts with
1164 # something that looks reasonable
1165 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1166 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1167
1168 $base =~ s{[^/]+/?$}{};
1169 $path = "$base/$path";
1170 }
1171
1172 for ($path) {
1173 redo if s{//}{/};
1174 redo if s{/\.?/}{/};
1175 redo if s{/[^/]+/\.\./}{/};
1176 }
1177
1178 $path
1179}
1180
1181sub new_from_path {
1182 my (undef, $path, $base) = @_;
1183
1184 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1185
1186 $path = normalise $path, $base;
1187
1188 for my $pkg (keys %EXT_MAP) {
1189 if ($path =~ $EXT_MAP{$pkg}) {
1190 my $self = bless cf::map::new, $pkg;
1191 $self->{path} = $path; $self->path ($path);
1192 $self->init; # pass $1 etc.
1193 return $self;
1194 }
1195 }
1196
1197 Carp::carp "unable to resolve path '$path'.";
1198 ()
1199}
1200
1201sub init {
1202 my ($self) = @_;
1203
1204 $self
1205}
1206
1207sub as_string {
1208 my ($self) = @_;
1209
1210 "$self->{path}"
1211}
1212
1213# the displayed name, this is a one way mapping
1214sub visible_name {
1215 &as_string
1216}
1217
1218# the original (read-only) location
1219sub load_path {
1220 my ($self) = @_;
1221
1222 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1223}
1224
1225# the temporary/swap location
1226sub save_path {
1227 my ($self) = @_;
1228
1229 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1230 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1231}
1232
1233# the unique path, undef == no special unique path
1234sub uniq_path {
1235 my ($self) = @_;
1236
1237 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1238 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1087} 1239}
1088 1240
1089# and all this just because we cannot iterate over 1241# and all this just because we cannot iterate over
1090# all maps in C++... 1242# all maps in C++...
1091sub change_all_map_light { 1243sub change_all_map_light {
1092 my ($change) = @_; 1244 my ($change) = @_;
1093 1245
1094 $_->change_map_light ($change) for values %cf::MAP; 1246 $_->change_map_light ($change)
1247 for grep $_->outdoor, values %cf::MAP;
1095} 1248}
1096 1249
1250sub unlink_save {
1251 my ($self) = @_;
1252
1253 utf8::encode (my $save = $self->save_path);
1254 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
1255 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
1256}
1257
1097sub try_load_header($) { 1258sub load_header_from($) {
1098 my ($path) = @_; 1259 my ($self, $path) = @_;
1099 1260
1100 utf8::encode $path; 1261 utf8::encode $path;
1101 aio_open $path, O_RDONLY, 0 1262 aio_open $path, O_RDONLY, 0
1102 or return; 1263 or return;
1103 1264
1104 my $map = cf::map::new 1265 $self->_load_header ($path)
1105 or return; 1266 or return;
1106 1267
1107 $map->load_header ($path) 1268 $self->{load_path} = $path;
1269
1270 1
1271}
1272
1273sub load_orig {
1274 my ($self) = @_;
1275
1276 $self->load_header_from ($self->load_path)
1277}
1278
1279sub load_temp {
1280 my ($self) = @_;
1281
1282 $self->load_header_from ($self->save_path)
1283}
1284
1285sub load_header {
1286 my ($self) = @_;
1287
1288 if ($self->load_temp) {
1289 $self->last_access ((delete $self->{last_access})
1290 || $cf::RUNTIME); #d#
1291 # safety
1292 $self->{instantiate_time} = $cf::RUNTIME
1293 if $self->{instantiate_time} > $cf::RUNTIME;
1294 } else {
1295 $self->load_orig
1108 or return; 1296 or return;
1109 1297
1110 $map->{load_path} = $path; 1298 $self->{load_original} = 1;
1299 $self->{instantiate_time} = $cf::RUNTIME;
1300 $self->last_access ($cf::RUNTIME);
1301 $self->instantiate;
1302 }
1111 1303
1112 $map 1304 1
1113} 1305}
1114 1306
1307sub find;
1115sub find_map { 1308sub find {
1116 my ($path, $origin) = @_; 1309 my ($path, $origin) = @_;
1117 1310
1118 #warn "find_map<$path,$origin>\n";#d#
1119
1120 $path = new cf::path $path, $origin && $origin->path; 1311 $path = normalise $path, $origin && $origin->path;
1121 my $key = $path->as_string;
1122 1312
1313 cf::lock_wait "map_find:$path";
1314
1123 $cf::MAP{$key} || do { 1315 $cf::MAP{$path} || do {
1124 # do it the slow way 1316 my $guard = cf::lock_acquire "map_find:$path";
1125 my $map = try_load_header $path->save_path; 1317 my $map = new_from_path cf::map $path
1126
1127 if ($map) {
1128 # safety
1129 $map->{instantiate_time} = $cf::RUNTIME
1130 if $map->{instantiate_time} > $cf::RUNTIME;
1131 } else {
1132 if (my $rmp = $path->random_map_params) {
1133 $map = generate_random_map $key, $rmp;
1134 } else {
1135 $map = try_load_header $path->load_path;
1136 }
1137
1138 $map or return; 1318 or return;
1139 1319
1140 $map->{load_original} = 1;
1141 $map->{instantiate_time} = $cf::RUNTIME;
1142 $map->instantiate;
1143
1144 # per-player maps become, after loading, normal maps
1145 $map->per_player (0) if $path->{user_rel};
1146 }
1147 #Coro::Timer::sleep 1;#d#
1148
1149 $map->path ($key);
1150 $map->{path} = $path;
1151 $map->{last_save} = $cf::RUNTIME; 1320 $map->{last_save} = $cf::RUNTIME;
1152 $map->last_access ($cf::RUNTIME); 1321
1322 $map->load_header
1323 or return;
1153 1324
1154 if ($map->should_reset) { 1325 if ($map->should_reset) {
1155 $map->reset; 1326 $map->reset;
1327 undef $guard;
1156 $map = find_map $path; 1328 $map = find $path
1329 or return;
1157 } 1330 }
1158 1331
1159 $cf::MAP{$key} = $map 1332 $cf::MAP{$path} = $map
1160 } 1333 }
1161} 1334}
1162 1335
1163sub load { 1336sub load {
1164 my ($self) = @_; 1337 my ($self) = @_;
1165 1338
1339 my $path = $self->{path};
1340 my $guard = cf::lock_acquire "map_load:$path";
1341
1166 return if $self->in_memory != cf::MAP_SWAPPED; 1342 return if $self->in_memory != cf::MAP_SWAPPED;
1167 1343
1168 $self->in_memory (cf::MAP_LOADING); 1344 $self->in_memory (cf::MAP_LOADING);
1169 1345
1170 my $path = $self->{path};
1171
1172 $self->alloc; 1346 $self->alloc;
1173 $self->load_objects ($self->{load_path}, 1) 1347 $self->_load_objects ($self->{load_path}, 1)
1174 or return; 1348 or return;
1175 1349
1176 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1350 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1177 if delete $self->{load_original}; 1351 if delete $self->{load_original};
1178 1352
1179 if (my $uniq = $path->uniq_path) { 1353 if (my $uniq = $self->uniq_path) {
1180 utf8::encode $uniq; 1354 utf8::encode $uniq;
1181 if (aio_open $uniq, O_RDONLY, 0) { 1355 if (aio_open $uniq, O_RDONLY, 0) {
1182 $self->clear_unique_items; 1356 $self->clear_unique_items;
1183 $self->load_objects ($uniq, 0); 1357 $self->_load_objects ($uniq, 0);
1184 } 1358 }
1185 } 1359 }
1360
1361 Coro::cede;
1186 1362
1187 # now do the right thing for maps 1363 # now do the right thing for maps
1188 $self->link_multipart_objects; 1364 $self->link_multipart_objects;
1189 1365
1190 if ($self->{path}->is_style_map) { 1366 unless ($self->{deny_activate}) {
1191 $self->{deny_save} = 1; 1367 $self->decay_objects;
1192 $self->{deny_reset} = 1;
1193 } else {
1194 $self->fix_auto_apply; 1368 $self->fix_auto_apply;
1195 $self->decay_objects;
1196 $self->update_buttons; 1369 $self->update_buttons;
1370 Coro::cede;
1197 $self->set_darkness_map; 1371 $self->set_darkness_map;
1198 $self->difficulty ($self->estimate_difficulty) 1372 $self->difficulty ($self->estimate_difficulty)
1199 unless $self->difficulty; 1373 unless $self->difficulty;
1374 Coro::cede;
1200 $self->activate; 1375 $self->activate;
1201 } 1376 }
1202 1377
1203 $self->in_memory (cf::MAP_IN_MEMORY); 1378 $self->in_memory (cf::MAP_IN_MEMORY);
1204} 1379}
1205 1380
1206sub load_map_sync { 1381sub customise_for {
1382 my ($self, $ob) = @_;
1383
1384 return find "~" . $ob->name . "/" . $self->{path}
1385 if $self->per_player;
1386
1387 $self
1388}
1389
1390# find and load all maps in the 3x3 area around a map
1391sub load_diag {
1392 my ($map) = @_;
1393
1394 my @diag; # diagonal neighbours
1395
1396 for (0 .. 3) {
1397 my $neigh = $map->tile_path ($_)
1398 or next;
1399 $neigh = find $neigh, $map
1400 or next;
1401 $neigh->load;
1402
1403 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1404 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1405 }
1406
1407 for (@diag) {
1408 my $neigh = find @$_
1409 or next;
1410 $neigh->load;
1411 }
1412}
1413
1414sub find_sync {
1207 my ($path, $origin) = @_; 1415 my ($path, $origin) = @_;
1208 1416
1209 #warn "load_map_sync<$path, $origin>\n";#d# 1417 cf::sync_job { find $path, $origin }
1418}
1210 1419
1211 cf::sync_job { 1420sub do_load_sync {
1212 my $map = cf::map::find_map $path, $origin 1421 my ($map) = @_;
1422
1423 cf::sync_job { $map->load };
1424}
1425
1426our %MAP_PREFETCH;
1427our $MAP_PREFETCHER = Coro::async {
1428 while () {
1429 for my $path (keys %MAP_PREFETCH) {
1430 my $map = find $path
1213 or return; 1431 or next;
1214 $map->load; 1432 $map->load;
1215 $map 1433
1434 delete $MAP_PREFETCH{$path};
1435 }
1436 Coro::schedule;
1216 } 1437 }
1438};
1439
1440sub find_async {
1441 my ($path, $origin) = @_;
1442
1443 $path = normalise $path, $origin && $origin->{path};
1444
1445 if (my $map = $cf::MAP{$path}) {
1446 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1447 }
1448
1449 $MAP_PREFETCH{$path} = 0;
1450 $MAP_PREFETCHER->ready;
1451
1452 ()
1217} 1453}
1218 1454
1219sub save { 1455sub save {
1220 my ($self) = @_; 1456 my ($self) = @_;
1221 1457
1458 my $lock = cf::lock_acquire "map_data:" . $self->path;
1459
1222 $self->{last_save} = $cf::RUNTIME; 1460 $self->{last_save} = $cf::RUNTIME;
1223 1461
1224 return unless $self->dirty; 1462 return unless $self->dirty;
1225 1463
1226 my $save = $self->{path}->save_path; utf8::encode $save; 1464 my $save = $self->save_path; utf8::encode $save;
1227 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1465 my $uniq = $self->uniq_path; utf8::encode $uniq;
1228 1466
1229 $self->{load_path} = $save; 1467 $self->{load_path} = $save;
1230 1468
1231 return if $self->{deny_save}; 1469 return if $self->{deny_save};
1232 1470
1471 local $self->{last_access} = $self->last_access;#d#
1472
1473 cf::async {
1474 $_->contr->save for $self->players;
1475 };
1476
1233 if ($uniq) { 1477 if ($uniq) {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1478 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1235 $self->save_objects ($uniq, cf::IO_UNIQUES); 1479 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1236 } else { 1480 } else {
1237 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1481 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1238 } 1482 }
1239} 1483}
1240 1484
1241sub swap_out { 1485sub swap_out {
1242 my ($self) = @_; 1486 my ($self) = @_;
1487
1488 # save first because save cedes
1489 $self->save;
1490
1491 my $lock = cf::lock_acquire "map_data:" . $self->path;
1243 1492
1244 return if $self->players; 1493 return if $self->players;
1245 return if $self->in_memory != cf::MAP_IN_MEMORY; 1494 return if $self->in_memory != cf::MAP_IN_MEMORY;
1246 return if $self->{deny_save}; 1495 return if $self->{deny_save};
1247 1496
1248 $self->save;
1249 $self->clear; 1497 $self->clear;
1250 $self->in_memory (cf::MAP_SWAPPED); 1498 $self->in_memory (cf::MAP_SWAPPED);
1251} 1499}
1252 1500
1253sub reset_at { 1501sub reset_at {
1254 my ($self) = @_; 1502 my ($self) = @_;
1255 1503
1256 # TODO: safety, remove and allow resettable per-player maps 1504 # TODO: safety, remove and allow resettable per-player maps
1257 return 1e99 if $self->{path}{user_rel}; 1505 return 1e99 if $self->isa ("ext::map_per_player");#d#
1258 return 1e99 if $self->{deny_reset}; 1506 return 1e99 if $self->{deny_reset};
1259 1507
1260 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1508 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1261 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1509 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1262 1510
1267 my ($self) = @_; 1515 my ($self) = @_;
1268 1516
1269 $self->reset_at <= $cf::RUNTIME 1517 $self->reset_at <= $cf::RUNTIME
1270} 1518}
1271 1519
1272sub unlink_save {
1273 my ($self) = @_;
1274
1275 utf8::encode (my $save = $self->{path}->save_path);
1276 aioreq_pri 3; IO::AIO::aio_unlink $save;
1277 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1278}
1279
1280sub rename { 1520sub rename {
1281 my ($self, $new_path) = @_; 1521 my ($self, $new_path) = @_;
1282 1522
1523 normalise $new_path;
1524
1283 $self->unlink_save; 1525 $self->unlink_save;
1284 1526
1285 delete $cf::MAP{$self->path}; 1527 delete $cf::MAP{$self->path};
1286 $self->{path} = new cf::path $new_path; 1528 $self->{path} = $new_path; $self->path ($self->{path});
1287 $self->path ($self->{path}->as_string);
1288 $cf::MAP{$self->path} = $self; 1529 $cf::MAP{$self->path} = $self;
1289 1530
1290 $self->save; 1531 $self->save;
1291} 1532}
1292 1533
1293sub reset { 1534sub reset {
1294 my ($self) = @_; 1535 my ($self) = @_;
1295 1536
1537 my $lock = cf::lock_acquire "map_data:$self->{path}";
1538
1296 return if $self->players; 1539 return if $self->players;
1297 return if $self->{path}{user_rel};#d# 1540 return if $self->isa ("ext::map_per_player");#d#
1298 1541
1299 warn "resetting map ", $self->path;#d# 1542 warn "resetting map ", $self->path;#d#
1300 1543
1301 delete $cf::MAP{$self->path}; 1544 delete $cf::MAP{$self->path};
1545
1546 $self->in_memory (cf::MAP_SWAPPED);
1547 $self->clear;
1302 1548
1303 $_->clear_links_to ($self) for values %cf::MAP; 1549 $_->clear_links_to ($self) for values %cf::MAP;
1304 1550
1305 $self->unlink_save; 1551 $self->unlink_save;
1306 $self->destroy; 1552 $self->destroy;
1315 $self->reset_timeout (1); 1561 $self->reset_timeout (1);
1316 $self->rename ("{nuke}/" . ($nuke_counter++)); 1562 $self->rename ("{nuke}/" . ($nuke_counter++));
1317 $self->reset; # polite request, might not happen 1563 $self->reset; # polite request, might not happen
1318} 1564}
1319 1565
1320sub customise_for { 1566=item cf::map::unique_maps
1321 my ($map, $ob) = @_;
1322 1567
1323 if ($map->per_player) { 1568Returns an arrayref of paths of all shared maps that have
1324 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1569instantiated unique items. May block.
1325 }
1326 1570
1327 $map 1571=cut
1328}
1329 1572
1330sub emergency_save { 1573sub unique_maps() {
1331 local $cf::FREEZE = 1; 1574 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1575 or return;
1332 1576
1333 warn "enter emergency map save\n"; 1577 my @paths;
1334 1578
1335 cf::sync_job { 1579 for (@$files) {
1336 warn "begin emergency map save\n"; 1580 utf8::decode $_;
1337 $_->save for values %cf::MAP; 1581 next if /\.pst$/;
1582 next unless /^$PATH_SEP/o;
1583
1584 s/\.map$//;
1585 push @paths, $_;
1338 }; 1586 }
1339 1587
1340 warn "end emergency map save\n"; 1588 \@paths
1341} 1589}
1342 1590
1343package cf; 1591package cf;
1344 1592
1345=back 1593=back
1346 1594
1595=head3 cf::object
1596
1597=cut
1598
1599package cf::object;
1600
1601=over 4
1602
1603=item $ob->inv_recursive
1604
1605Returns the inventory of the object _and_ their inventories, recursively.
1606
1607=cut
1608
1609sub inv_recursive_;
1610sub inv_recursive_ {
1611 map { $_, inv_recursive_ $_->inv } @_
1612}
1613
1614sub inv_recursive {
1615 inv_recursive_ inv $_[0]
1616}
1617
1618package cf;
1619
1620=back
1347 1621
1348=head3 cf::object::player 1622=head3 cf::object::player
1349 1623
1350=over 4 1624=over 4
1351 1625
1391 1665
1392=item $player_object->enter_link 1666=item $player_object->enter_link
1393 1667
1394Freezes the player and moves him/her to a special map (C<{link}>). 1668Freezes the player and moves him/her to a special map (C<{link}>).
1395 1669
1396The player should be reaosnably safe there for short amounts of time. You 1670The player should be reasonably safe there for short amounts of time. You
1397I<MUST> call C<leave_link> as soon as possible, though. 1671I<MUST> call C<leave_link> as soon as possible, though.
1398 1672
1673Will never block.
1674
1399=item $player_object->leave_link ($map, $x, $y) 1675=item $player_object->leave_link ($map, $x, $y)
1400 1676
1401Moves the player out of the specila link map onto the given map. If the 1677Moves the player out of the special C<{link}> map onto the specified
1402map is not valid (or omitted), the player will be moved back to the 1678map. If the map is not valid (or omitted), the player will be moved back
1403location he/she was before the call to C<enter_link>, or, if that fails, 1679to the location he/she was before the call to C<enter_link>, or, if that
1404to the emergency map position. 1680fails, to the emergency map position.
1405 1681
1406Might block. 1682Might block.
1407 1683
1408=cut 1684=cut
1685
1686sub link_map {
1687 unless ($LINK_MAP) {
1688 $LINK_MAP = cf::map::find "{link}"
1689 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1690 $LINK_MAP->load;
1691 }
1692
1693 $LINK_MAP
1694}
1409 1695
1410sub cf::object::player::enter_link { 1696sub cf::object::player::enter_link {
1411 my ($self) = @_; 1697 my ($self) = @_;
1412 1698
1413 return if $self->map == $LINK_MAP; 1699 $self->deactivate_recursive;
1414 1700
1701 return if UNIVERSAL::isa $self->map, "ext::map_link";
1702
1415 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1703 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1416 if $self->map; 1704 if $self->map;
1417 1705
1418 $self->enter_map ($LINK_MAP, 20, 20); 1706 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1419 $self->deactivate_recursive;
1420} 1707}
1421 1708
1422sub cf::object::player::leave_link { 1709sub cf::object::player::leave_link {
1423 my ($self, $map, $x, $y) = @_; 1710 my ($self, $map, $x, $y) = @_;
1424 1711
1425 my $link_pos = delete $self->{_link_pos}; 1712 my $link_pos = delete $self->{_link_pos};
1426 1713
1427 unless ($map) { 1714 unless ($map) {
1428 # restore original map position 1715 # restore original map position
1429 ($map, $x, $y) = @{ $link_pos || [] }; 1716 ($map, $x, $y) = @{ $link_pos || [] };
1430 $map = cf::map::find_map $map; 1717 $map = cf::map::find $map;
1431 1718
1432 unless ($map) { 1719 unless ($map) {
1433 ($map, $x, $y) = @$EMERGENCY_POSITION; 1720 ($map, $x, $y) = @$EMERGENCY_POSITION;
1434 $map = cf::map::find_map $map 1721 $map = cf::map::find $map
1435 or die "FATAL: cannot load emergency map\n"; 1722 or die "FATAL: cannot load emergency map\n";
1436 } 1723 }
1437 } 1724 }
1438 1725
1439 ($x, $y) = (-1, -1) 1726 ($x, $y) = (-1, -1)
1442 # use -1 or undef as default coordinates, not 0, 0 1729 # use -1 or undef as default coordinates, not 0, 0
1443 ($x, $y) = ($map->enter_x, $map->enter_y) 1730 ($x, $y) = ($map->enter_x, $map->enter_y)
1444 if $x <=0 && $y <= 0; 1731 if $x <=0 && $y <= 0;
1445 1732
1446 $map->load; 1733 $map->load;
1734 $map->load_diag;
1447 1735
1736 return unless $self->contr->active;
1448 $self->activate_recursive; 1737 $self->activate_recursive;
1449 $self->enter_map ($map, $x, $y); 1738 $self->enter_map ($map, $x, $y);
1450} 1739}
1451 1740
1741cf::player->attach (
1742 on_logout => sub {
1743 my ($pl) = @_;
1744
1745 # abort map switching before logout
1746 if ($pl->ob->{_link_pos}) {
1747 cf::sync_job {
1748 $pl->ob->leave_link
1749 };
1750 }
1751 },
1752 on_login => sub {
1753 my ($pl) = @_;
1754
1755 # try to abort aborted map switching on player login :)
1756 # should happen only on crashes
1757 if ($pl->ob->{_link_pos}) {
1758 $pl->ob->enter_link;
1759 (async {
1760 # we need this sleep as the login has a concurrent enter_exit running
1761 # and this sleep increases chances of the player not ending up in scorn
1762 $pl->ob->reply (undef,
1763 "There was an internal problem at your last logout, "
1764 . "the server will try to bring you to your intended destination in a second.",
1765 cf::NDI_RED);
1766 Coro::Timer::sleep 1;
1767 $pl->ob->leave_link;
1768 })->prio (2);
1769 }
1770 },
1771);
1772
1452=item $player_object->goto_map ($path, $x, $y) 1773=item $player_object->goto ($path, $x, $y)
1453 1774
1454=cut 1775=cut
1455 1776
1456sub cf::object::player::goto_map { 1777sub cf::object::player::goto {
1457 my ($self, $path, $x, $y) = @_; 1778 my ($self, $path, $x, $y) = @_;
1458 1779
1459 $self->enter_link; 1780 $self->enter_link;
1460 1781
1461 (Coro::async { 1782 (async {
1462 $path = new cf::path $path;
1463
1464 my $map = cf::map::find_map $path->as_string; 1783 my $map = cf::map::find $path;
1465 $map = $map->customise_for ($self) if $map; 1784 $map = $map->customise_for ($self) if $map;
1466 1785
1467# warn "entering ", $map->path, " at ($x, $y)\n" 1786# warn "entering ", $map->path, " at ($x, $y)\n"
1468# if $map; 1787# if $map;
1469 1788
1470 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1789 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1471 1790
1472 $self->leave_link ($map, $x, $y); 1791 $self->leave_link ($map, $x, $y);
1473 })->prio (1); 1792 })->prio (1);
1474} 1793}
1475 1794
1528 1847
1529 return unless $self->type == cf::PLAYER; 1848 return unless $self->type == cf::PLAYER;
1530 1849
1531 $self->enter_link; 1850 $self->enter_link;
1532 1851
1533 (Coro::async { 1852 (async {
1853 $self->deactivate_recursive; # just to be sure
1534 unless (eval { 1854 unless (eval {
1535
1536 prepare_random_map $exit 1855 prepare_random_map $exit
1537 if $exit->slaying eq "/!"; 1856 if $exit->slaying eq "/!";
1538 1857
1539 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1858 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1540 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1859 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1541 1860
1542 1; 1861 1;
1543 }) { 1862 }) {
1544 $self->message ("Something went wrong deep within the crossfire server. " 1863 $self->message ("Something went wrong deep within the crossfire server. "
1545 . "I'll try to bring you back to the map you were before. " 1864 . "I'll try to bring you back to the map you were before. "
1546 . "Please report this to the dungeon master", 1865 . "Please report this to the dungeon master!",
1547 cf::NDI_UNIQUE | cf::NDI_RED); 1866 cf::NDI_UNIQUE | cf::NDI_RED);
1548 1867
1549 warn "ERROR in enter_exit: $@"; 1868 warn "ERROR in enter_exit: $@";
1550 $self->leave_link; 1869 $self->leave_link;
1551 } 1870 }
1602 on_reply => sub { 1921 on_reply => sub {
1603 my ($ns, $msg) = @_; 1922 my ($ns, $msg) = @_;
1604 1923
1605 # this weird shuffling is so that direct followup queries 1924 # this weird shuffling is so that direct followup queries
1606 # get handled first 1925 # get handled first
1607 my $queue = delete $ns->{query_queue}; 1926 my $queue = delete $ns->{query_queue}
1927 or return; # be conservative, not sure how that can happen, but we saw a crash here
1608 1928
1609 (shift @$queue)->[1]->($msg); 1929 (shift @$queue)->[1]->($msg);
1610 1930
1611 push @{ $ns->{query_queue} }, @$queue; 1931 push @{ $ns->{query_queue} }, @$queue;
1612 1932
1618 } 1938 }
1619 } 1939 }
1620 }, 1940 },
1621); 1941);
1622 1942
1623=item $client->coro (\&cb) 1943=item $client->async (\&cb)
1624 1944
1625Create a new coroutine, running the specified callback. The coroutine will 1945Create a new coroutine, running the specified callback. The coroutine will
1626be automatically cancelled when the client gets destroyed (e.g. on logout, 1946be automatically cancelled when the client gets destroyed (e.g. on logout,
1627or loss of connection). 1947or loss of connection).
1628 1948
1629=cut 1949=cut
1630 1950
1631sub cf::client::coro { 1951sub cf::client::async {
1632 my ($self, $cb) = @_; 1952 my ($self, $cb) = @_;
1633 1953
1634 my $coro; $coro = async { 1954 my $coro = &Coro::async ($cb);
1635 eval {
1636 $cb->();
1637 };
1638 warn $@ if $@;
1639 };
1640 1955
1641 $coro->on_destroy (sub { 1956 $coro->on_destroy (sub {
1642 delete $self->{_coro}{$coro+0}; 1957 delete $self->{_coro}{$coro+0};
1643 }); 1958 });
1644 1959
1816 2131
1817{ 2132{
1818 my $path = cf::localdir . "/database.pst"; 2133 my $path = cf::localdir . "/database.pst";
1819 2134
1820 sub db_load() { 2135 sub db_load() {
1821 warn "loading database $path\n";#d# remove later
1822 $DB = stat $path ? Storable::retrieve $path : { }; 2136 $DB = stat $path ? Storable::retrieve $path : { };
1823 } 2137 }
1824 2138
1825 my $pid; 2139 my $pid;
1826 2140
1827 sub db_save() { 2141 sub db_save() {
1828 warn "saving database $path\n";#d# remove later
1829 waitpid $pid, 0 if $pid; 2142 waitpid $pid, 0 if $pid;
1830 if (0 == ($pid = fork)) { 2143 if (0 == ($pid = fork)) {
1831 $DB->{_meta}{version} = 1; 2144 $DB->{_meta}{version} = 1;
1832 Storable::nstore $DB, "$path~"; 2145 Storable::nstore $DB, "$path~";
1833 rename "$path~", $path; 2146 rename "$path~", $path;
1881 open my $fh, "<:utf8", cf::confdir . "/config" 2194 open my $fh, "<:utf8", cf::confdir . "/config"
1882 or return; 2195 or return;
1883 2196
1884 local $/; 2197 local $/;
1885 *CFG = YAML::Syck::Load <$fh>; 2198 *CFG = YAML::Syck::Load <$fh>;
2199
2200 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2201
2202 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2203 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2204
2205 if (exists $CFG{mlockall}) {
2206 eval {
2207 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2208 and die "WARNING: m(un)lockall failed: $!\n";
2209 };
2210 warn $@ if $@;
2211 }
1886} 2212}
1887 2213
1888sub main { 2214sub main {
1889 # we must not ever block the main coroutine 2215 # we must not ever block the main coroutine
1890 local $Coro::idle = sub { 2216 local $Coro::idle = sub {
1891 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2217 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1892 (Coro::unblock_sub {
1893 Event::one_event; 2218 async { Event::one_event };
1894 })->();
1895 }; 2219 };
1896 2220
1897 cfg_load; 2221 cfg_load;
1898 db_load; 2222 db_load;
1899 load_extensions; 2223 load_extensions;
1900 Event::loop; 2224 Event::loop;
1901} 2225}
1902 2226
1903############################################################################# 2227#############################################################################
1904# initialisation 2228# initialisation and cleanup
2229
2230# install some emergency cleanup handlers
2231BEGIN {
2232 for my $signal (qw(INT HUP TERM)) {
2233 Event->signal (
2234 data => WF_AUTOCANCEL,
2235 signal => $signal,
2236 cb => sub {
2237 cf::cleanup "SIG$signal";
2238 },
2239 );
2240 }
2241}
2242
2243sub emergency_save() {
2244 my $freeze_guard = cf::freeze_mainloop;
2245
2246 warn "enter emergency perl save\n";
2247
2248 cf::sync_job {
2249 # use a peculiar iteration method to avoid tripping on perl
2250 # refcount bugs in for. also avoids problems with players
2251 # and maps saved/destroyed asynchronously.
2252 warn "begin emergency player save\n";
2253 for my $login (keys %cf::PLAYER) {
2254 my $pl = $cf::PLAYER{$login} or next;
2255 $pl->valid or next;
2256 $pl->save;
2257 }
2258 warn "end emergency player save\n";
2259
2260 warn "begin emergency map save\n";
2261 for my $path (keys %cf::MAP) {
2262 my $map = $cf::MAP{$path} or next;
2263 $map->valid or next;
2264 $map->save;
2265 }
2266 warn "end emergency map save\n";
2267 };
2268
2269 warn "leave emergency perl save\n";
2270}
1905 2271
1906sub reload() { 2272sub reload() {
1907 # can/must only be called in main 2273 # can/must only be called in main
1908 if ($Coro::current != $Coro::main) { 2274 if ($Coro::current != $Coro::main) {
1909 warn "can only reload from main coroutine\n"; 2275 warn "can only reload from main coroutine\n";
1910 return; 2276 return;
1911 } 2277 }
1912 2278
1913 warn "reloading..."; 2279 warn "reloading...";
1914 2280
1915 local $FREEZE = 1; 2281 warn "freezing server";
2282 my $guard = freeze_mainloop;
1916 cf::emergency_save; 2283 cf::emergency_save;
2284
2285 warn "sync database to disk";
2286 cf::db_sync;
2287 IO::AIO::flush;
1917 2288
1918 eval { 2289 eval {
1919 # if anything goes wrong in here, we should simply crash as we already saved 2290 # if anything goes wrong in here, we should simply crash as we already saved
1920 2291
1921 # cancel all watchers 2292 warn "cancel all watchers";
1922 for (Event::all_watchers) { 2293 for (Event::all_watchers) {
1923 $_->cancel if $_->data & WF_AUTOCANCEL; 2294 $_->cancel if $_->data & WF_AUTOCANCEL;
1924 } 2295 }
1925 2296
1926 # cancel all extension coros 2297 warn "cancel all extension coros";
1927 $_->cancel for values %EXT_CORO; 2298 $_->cancel for values %EXT_CORO;
1928 %EXT_CORO = (); 2299 %EXT_CORO = ();
1929 2300
2301 warn "remove commands";
2302 %COMMAND = ();
2303
2304 warn "remove ext commands";
2305 %EXTCMD = ();
2306
1930 # unload all extensions 2307 warn "unload/nuke all extensions";
1931 for (@exts) { 2308 for my $pkg (@EXTS) {
1932 warn "unloading <$_>"; 2309 warn "... unloading $pkg";
1933 unload_extension $_; 2310
2311 if (my $cb = $pkg->can ("unload")) {
2312 eval {
2313 $cb->($pkg);
2314 1
2315 } or warn "$pkg unloaded, but with errors: $@";
1934 } 2316 }
1935 2317
2318 warn "... nuking $pkg";
2319 Symbol::delete_package $pkg;
2320 }
2321
1936 # unload all modules loaded from $LIBDIR 2322 warn "unload all perl modules loaded from $LIBDIR";
1937 while (my ($k, $v) = each %INC) { 2323 while (my ($k, $v) = each %INC) {
1938 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2324 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1939 2325
1940 warn "removing <$k>"; 2326 warn "removing <$k>";
1941 delete $INC{$k}; 2327 delete $INC{$k};
1948 } 2334 }
1949 2335
1950 Symbol::delete_package $k; 2336 Symbol::delete_package $k;
1951 } 2337 }
1952 2338
1953 # sync database to disk
1954 cf::db_sync;
1955 IO::AIO::flush;
1956
1957 # get rid of safe::, as good as possible 2339 warn "get rid of safe::, as good as possible";
1958 Symbol::delete_package "safe::$_" 2340 Symbol::delete_package "safe::$_"
1959 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2341 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1960 2342
1961 # remove register_script_function callbacks
1962 # TODO
1963
1964 # unload cf.pm "a bit" 2343 warn "unload cf.pm \"a bit\"";
1965 delete $INC{"cf.pm"}; 2344 delete $INC{"cf.pm"};
1966 2345
1967 # don't, removes xs symbols, too, 2346 # don't, removes xs symbols, too,
1968 # and global variables created in xs 2347 # and global variables created in xs
1969 #Symbol::delete_package __PACKAGE__; 2348 #Symbol::delete_package __PACKAGE__;
1970 2349
1971 # reload cf.pm
1972 warn "reloading cf.pm"; 2350 warn "reloading cf.pm";
1973 require cf; 2351 require cf;
1974 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2352 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1975 2353
1976 # load config and database again 2354 warn "load config and database again";
1977 cf::cfg_load; 2355 cf::cfg_load;
1978 cf::db_load; 2356 cf::db_load;
1979 2357
1980 # load extensions
1981 warn "load extensions"; 2358 warn "load extensions";
1982 cf::load_extensions; 2359 cf::load_extensions;
1983 2360
1984 # reattach attachments to objects 2361 warn "reattach attachments to objects/players";
1985 warn "reattach";
1986 _global_reattach; 2362 _global_reattach;
2363 warn "reattach attachments to maps";
2364 reattach $_ for values %MAP;
1987 }; 2365 };
1988 2366
1989 if ($@) { 2367 if ($@) {
1990 warn $@; 2368 warn $@;
1991 warn "error while reloading, exiting."; 2369 warn "error while reloading, exiting.";
1992 exit 1; 2370 exit 1;
1993 } 2371 }
1994 2372
1995 warn "reloaded successfully"; 2373 warn "reloaded";
1996}; 2374};
1997
1998#############################################################################
1999
2000unless ($LINK_MAP) {
2001 $LINK_MAP = cf::map::new;
2002
2003 $LINK_MAP->width (41);
2004 $LINK_MAP->height (41);
2005 $LINK_MAP->alloc;
2006 $LINK_MAP->path ("{link}");
2007 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2008 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2009
2010 # dirty hack because... archetypes are not yet loaded
2011 Event->timer (
2012 after => 2,
2013 cb => sub {
2014 $_[0]->w->cancel;
2015
2016 # provide some exits "home"
2017 my $exit = cf::object::new "exit";
2018
2019 $exit->slaying ($EMERGENCY_POSITION->[0]);
2020 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2021 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2022
2023 $LINK_MAP->insert ($exit->clone, 19, 19);
2024 $LINK_MAP->insert ($exit->clone, 19, 20);
2025 $LINK_MAP->insert ($exit->clone, 19, 21);
2026 $LINK_MAP->insert ($exit->clone, 20, 19);
2027 $LINK_MAP->insert ($exit->clone, 20, 21);
2028 $LINK_MAP->insert ($exit->clone, 21, 19);
2029 $LINK_MAP->insert ($exit->clone, 21, 20);
2030 $LINK_MAP->insert ($exit->clone, 21, 21);
2031
2032 $exit->destroy;
2033 });
2034
2035 $LINK_MAP->{deny_save} = 1;
2036 $LINK_MAP->{deny_reset} = 1;
2037
2038 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2039}
2040
2041register "<global>", __PACKAGE__;
2042 2375
2043register_command "reload" => sub { 2376register_command "reload" => sub {
2044 my ($who, $arg) = @_; 2377 my ($who, $arg) = @_;
2045 2378
2046 if ($who->flag (FLAG_WIZ)) { 2379 if ($who->flag (FLAG_WIZ)) {
2056 reentrant => 0, 2389 reentrant => 0,
2057 prio => 0, 2390 prio => 0,
2058 at => $NEXT_TICK || $TICK, 2391 at => $NEXT_TICK || $TICK,
2059 data => WF_AUTOCANCEL, 2392 data => WF_AUTOCANCEL,
2060 cb => sub { 2393 cb => sub {
2061 unless ($FREEZE) { 2394 $NOW = Event::time;
2395
2062 cf::server_tick; # one server iteration 2396 cf::server_tick; # one server iteration
2063 $RUNTIME += $TICK; 2397 $RUNTIME += $TICK;
2064 }
2065
2066 $NEXT_TICK += $TICK; 2398 $NEXT_TICK += $TICK;
2399
2400 $WAIT_FOR_TICK->broadcast;
2401 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2067 2402
2068 # if we are delayed by four ticks or more, skip them all 2403 # if we are delayed by four ticks or more, skip them all
2069 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2404 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2070 2405
2071 $TICK_WATCHER->at ($NEXT_TICK); 2406 $TICK_WATCHER->at ($NEXT_TICK);
2073 }, 2408 },
2074); 2409);
2075 2410
2076IO::AIO::max_poll_time $TICK * 0.2; 2411IO::AIO::max_poll_time $TICK * 0.2;
2077 2412
2078Event->io ( 2413$AIO_POLL_WATCHER = Event->io (
2079 fd => IO::AIO::poll_fileno, 2414 fd => IO::AIO::poll_fileno,
2080 poll => 'r', 2415 poll => 'r',
2081 prio => 5, 2416 prio => 5,
2082 data => WF_AUTOCANCEL, 2417 data => WF_AUTOCANCEL,
2083 cb => \&IO::AIO::poll_cb, 2418 cb => \&IO::AIO::poll_cb,
2084); 2419);
2085 2420
2086Event->timer ( 2421$WRITE_RUNTIME_WATCHER = Event->timer (
2087 data => WF_AUTOCANCEL, 2422 data => WF_AUTOCANCEL,
2088 after => 0, 2423 after => 0,
2089 interval => 10, 2424 interval => 10,
2090 cb => sub { 2425 cb => sub {
2091 (Coro::unblock_sub { 2426 (Coro::unblock_sub {
2093 or warn "ERROR: unable to write runtime file: $!"; 2428 or warn "ERROR: unable to write runtime file: $!";
2094 })->(); 2429 })->();
2095 }, 2430 },
2096); 2431);
2097 2432
2433END { cf::emergency_save }
2434
20981 24351
2099 2436

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