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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.119 by root, Tue Jan 2 08:26:42 2007 UTC vs.
Revision 1.171 by root, Sun Jan 14 12:24:48 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.3 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 87
79############################################################################# 88#############################################################################
80 89
81=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
82 91
106 115
107=item %cf::CFG 116=item %cf::CFG
108 117
109Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
111 127
112=back 128=back
113 129
114=cut 130=cut
115 131
119 utf8::encode $msg; 135 utf8::encode $msg;
120 136
121 $msg .= "\n" 137 $msg .= "\n"
122 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
123 139
124 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
125 }; 141 };
126} 142}
127 143
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 163
148$Event::DIED = sub { 164$Event::DIED = sub {
149 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
150}; 166};
151 167
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
157 169
158=over 4 170=over 4
159 171
172=item dumpval $ref
173
160=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
161 194
162use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
163 196
164=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
165 198
180 213
181sub to_json($) { 214sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
184} 217}
218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
185 282
186=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
187 284
188The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 300 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 301 # till the operation succeeds, freezing the server :/
205 302
206 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 304 # (but this is cancel-safe)
208 local $FREEZE = 1; 305 my $freeze_guard = freeze_mainloop;
209 306
210 my $busy = 1; 307 my $busy = 1;
211 my @res; 308 my @res;
212 309
213 (Coro::async { 310 (async {
214 @res = eval { $job->() }; 311 @res = eval { $job->() };
215 warn $@ if $@; 312 warn $@ if $@;
216 undef $busy; 313 undef $busy;
217 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
218 315
219 while ($busy) { 316 while ($busy) {
220 Coro::cede_notself; 317 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 318 }
223 319
224 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
225 } else { 321 } else {
226 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
227 323
228 $job->() 324 $job->()
229 } 325 }
230} 326}
231 327
232=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
233 329
234Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 331extension calling this is being unloaded.
236 332
237=cut 333=cut
238 334
239sub coro(&) { 335sub async_ext(&) {
240 my $cb = shift; 336 my $cb = shift;
241 337
242 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 339
249 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
251 }); 342 });
252 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
277} 368}
278 369
279=back 370=back
280 371
281=cut 372=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 373
403############################################################################# 374#############################################################################
404 375
405=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
406 377
532our @CB_TYPE = (); # registry for type (cf-object class) based events 503our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 504our @CB_MAP = ();
534 505
535my %attachment; 506my %attachment;
536 507
508sub cf::attachable::thawer_merge {
509 # simply override everything except _meta
510 local $_[0]{_meta};
511 %{$_[0]} = %{$_[1]};
512}
513
537sub _attach_cb($$$$) { 514sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 515 my ($registry, $event, $prio, $cb) = @_;
539 516
540 use sort 'stable'; 517 use sort 'stable';
541 518
712# object support 689# object support
713 690
714sub reattach { 691sub reattach {
715 # basically do the same as instantiate, without calling instantiate 692 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 693 my ($obj) = @_;
694
695 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 696
718 my $registry = $obj->registry; 697 my $registry = $obj->registry;
719 698
720 @$registry = (); 699 @$registry = ();
721 700
853=cut 832=cut
854 833
855sub register_extcmd { 834sub register_extcmd {
856 my ($name, $cb) = @_; 835 my ($name, $cb) = @_;
857 836
858 my $caller = caller;
859 #warn "registering extcmd '$name' to '$caller'";
860
861 $EXTCMD{$name} = [$cb, $caller]; 837 $EXTCMD{$name} = $cb;
862} 838}
863 839
864cf::player->attach ( 840cf::player->attach (
865 on_command => sub { 841 on_command => sub {
866 my ($pl, $name, $params) = @_; 842 my ($pl, $name, $params) = @_;
879 855
880 my $msg = eval { from_json $buf }; 856 my $msg = eval { from_json $buf };
881 857
882 if (ref $msg) { 858 if (ref $msg) {
883 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 859 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
884 if (my %reply = $cb->[0]->($pl, $msg)) { 860 if (my %reply = $cb->($pl, $msg)) {
885 $pl->ext_reply ($msg->{msgid}, %reply); 861 $pl->ext_reply ($msg->{msgid}, %reply);
886 } 862 }
887 } 863 }
888 } else { 864 } else {
889 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 865 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
891 867
892 cf::override; 868 cf::override;
893 }, 869 },
894); 870);
895 871
896sub register {
897 my ($base, $pkg) = @_;
898
899 #TODO
900}
901
902sub load_extension { 872sub load_extension {
903 my ($path) = @_; 873 my ($path) = @_;
904 874
905 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 875 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
906 my $base = $1; 876 my $base = $1;
907 my $pkg = $1; 877 my $pkg = $1;
908 $pkg =~ s/[^[:word:]]/_/g; 878 $pkg =~ s/[^[:word:]]/_/g;
909 $pkg = "ext::$pkg"; 879 $pkg = "ext::$pkg";
910 880
911 warn "loading '$path' into '$pkg'\n"; 881 warn "... loading '$path' into '$pkg'\n";
912 882
913 open my $fh, "<:utf8", $path 883 open my $fh, "<:utf8", $path
914 or die "$path: $!"; 884 or die "$path: $!";
915 885
916 my $source = 886 my $source =
917 "package $pkg; use strict; use utf8;\n" 887 "package $pkg; use strict; use utf8;\n"
918 . "#line 1 \"$path\"\n{\n" 888 . "#line 1 \"$path\"\n{\n"
919 . (do { local $/; <$fh> }) 889 . (do { local $/; <$fh> })
920 . "\n};\n1"; 890 . "\n};\n1";
921 891
922 eval $source 892 unless (eval $source) {
923 or die $@ ? "$path: $@\n" 893 my $msg = $@ ? "$path: $@\n"
924 : "extension disabled.\n"; 894 : "extension disabled.\n";
925 895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
926 push @exts, $pkg; 896 warn $@;
927 $ext_pkg{$base} = $pkg; 897 warn "mandatory extension failed to load, exiting.\n";
928 898 exit 1;
929# no strict 'refs'; 899 }
930# @{"$pkg\::ISA"} = ext::; 900 die $@;
931
932 register $base, $pkg;
933}
934
935sub unload_extension {
936 my ($pkg) = @_;
937
938 warn "removing extension $pkg\n";
939
940 # remove hooks
941 #TODO
942# for my $idx (0 .. $#PLUGIN_EVENT) {
943# delete $hook[$idx]{$pkg};
944# } 901 }
945 902
946 # remove commands 903 push @EXTS, $pkg;
947 for my $name (keys %COMMAND) {
948 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
949
950 if (@cb) {
951 $COMMAND{$name} = \@cb;
952 } else {
953 delete $COMMAND{$name};
954 }
955 }
956
957 # remove extcmds
958 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
959 delete $EXTCMD{$name};
960 }
961
962 if (my $cb = $pkg->can ("unload")) {
963 eval {
964 $cb->($pkg);
965 1
966 } or warn "$pkg unloaded, but with errors: $@";
967 }
968
969 Symbol::delete_package $pkg;
970} 904}
971 905
972sub load_extensions { 906sub load_extensions {
973 for my $ext (<$LIBDIR/*.ext>) { 907 for my $ext (<$LIBDIR/*.ext>) {
974 next unless -r $ext; 908 next unless -r $ext;
978 } or warn "$ext not loaded: $@"; 912 } or warn "$ext not loaded: $@";
979 } 913 }
980} 914}
981 915
982############################################################################# 916#############################################################################
983# load/save/clean perl data associated with a map
984
985*cf::mapsupport::on_clean = sub {
986 my ($map) = @_;
987
988 my $path = $map->tmpname;
989 defined $path or return;
990
991 unlink "$path.pst";
992};
993
994cf::map->attach (prio => -10000, package => cf::mapsupport::);
995
996#############################################################################
997# load/save perl data associated with player->ob objects
998
999sub all_objects(@) {
1000 @_, map all_objects ($_->inv), @_
1001}
1002
1003# TODO: compatibility cruft, remove when no longer needed
1004cf::player->attach (
1005 on_load => sub {
1006 my ($pl, $path) = @_;
1007
1008 for my $o (all_objects $pl->ob) {
1009 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1010 $o->set_ob_key_value ("_perl_data");
1011
1012 %$o = %{ Storable::thaw pack "H*", $value };
1013 }
1014 }
1015 },
1016);
1017
1018#############################################################################
1019 917
1020=head2 CORE EXTENSIONS 918=head2 CORE EXTENSIONS
1021 919
1022Functions and methods that extend core crossfire objects. 920Functions and methods that extend core crossfire objects.
1023 921
922=cut
923
924package cf::player;
925
926use Coro::AIO;
927
1024=head3 cf::player 928=head3 cf::player
1025 929
1026=over 4 930=over 4
1027 931
1028=item cf::player::exists $login 932=item cf::player::find $login
1029 933
1030Returns true when the given account exists. 934Returns the given player object, loading it if necessary (might block).
1031 935
1032=cut 936=cut
1033 937
1034sub cf::player::exists($) { 938sub playerdir($) {
1035 cf::player::find $_[0] 939 cf::localdir
1036 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 940 . "/"
941 . cf::playerdir
942 . "/"
943 . (ref $_[0] ? $_[0]->ob->name : $_[0])
944}
945
946sub path($) {
947 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
948
949 (playerdir $login) . "/$login.pl"
950}
951
952sub find_active($) {
953 $cf::PLAYER{$_[0]}
954 and $cf::PLAYER{$_[0]}->active
955 and $cf::PLAYER{$_[0]}
956}
957
958sub exists($) {
959 my ($login) = @_;
960
961 $cf::PLAYER{$login}
962 or cf::sync_job { !aio_stat $login }
963}
964
965sub find($) {
966 return $cf::PLAYER{$_[0]} || do {
967 my $login = $_[0];
968
969 my $guard = cf::lock_acquire "user_find:$login";
970
971 $cf::PLAYER{$_[0]} || do {
972 my $pl = load_pl path $login
973 or return;
974 $cf::PLAYER{$login} = $pl
975 }
976 }
977}
978
979sub save($) {
980 my ($pl) = @_;
981
982 return if $pl->{deny_save};
983
984 my $path = path $pl;
985 my $guard = cf::lock_acquire "user_save:$path";
986
987 return if $pl->{deny_save};
988
989 aio_mkdir playerdir $pl, 0770;
990 $pl->{last_save} = $cf::RUNTIME;
991
992 $pl->save_pl ($path);
993 Coro::cede;
994}
995
996sub new($) {
997 my ($login) = @_;
998
999 my $self = create;
1000
1001 $self->ob->name ($login);
1002 $self->{deny_save} = 1;
1003
1004 $cf::PLAYER{$login} = $self;
1005
1006 $self
1007}
1008
1009=item $pl->quit_character
1010
1011Nukes the player without looking back. If logged in, the connection will
1012be destroyed. May block for a long time.
1013
1014=cut
1015
1016sub quit_character {
1017 my ($pl) = @_;
1018
1019 $pl->{deny_save} = 1;
1020 $pl->password ("*"); # this should lock out the player until we nuked the dir
1021
1022 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1023 $pl->deactivate;
1024 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1025 $pl->ns->destroy if $pl->ns;
1026
1027 my $path = playerdir $pl;
1028 my $temp = "$path~$cf::RUNTIME~deleting~";
1029 aio_rename $path, $temp;
1030 delete $cf::PLAYER{$pl->ob->name};
1031 $pl->destroy;
1032 IO::AIO::aio_rmtree $temp;
1033}
1034
1035=item cf::player::list_logins
1036
1037Returns am arrayref of all valid playernames in the system, can take a
1038while and may block, so not sync_job-capable, ever.
1039
1040=cut
1041
1042sub list_logins {
1043 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1044 or return [];
1045
1046 my @logins;
1047
1048 for my $login (@$dirs) {
1049 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1050 aio_read $fh, 0, 512, my $buf, 0 or next;
1051 $buf !~ /^password -------------$/m or next; # official not-valid tag
1052
1053 utf8::decode $login;
1054 push @logins, $login;
1055 }
1056
1057 \@logins
1058}
1059
1060=item $player->maps
1061
1062Returns an arrayref of map paths that are private for this
1063player. May block.
1064
1065=cut
1066
1067sub maps($) {
1068 my ($pl) = @_;
1069
1070 my $files = aio_readdir playerdir $pl
1071 or return;
1072
1073 my @paths;
1074
1075 for (@$files) {
1076 utf8::decode $_;
1077 next if /\.(?:pl|pst)$/;
1078 next unless /^$PATH_SEP/o;
1079
1080 s/\.map$//;
1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1082 }
1083
1084 \@paths
1037} 1085}
1038 1086
1039=item $player->ext_reply ($msgid, $msgtype, %msg) 1087=item $player->ext_reply ($msgid, $msgtype, %msg)
1040 1088
1041Sends an ext reply to the player. 1089Sends an ext reply to the player.
1042 1090
1043=cut 1091=cut
1044 1092
1045sub cf::player::ext_reply($$$%) { 1093sub ext_reply($$$%) {
1046 my ($self, $id, %msg) = @_; 1094 my ($self, $id, %msg) = @_;
1047 1095
1048 $msg{msgid} = $id; 1096 $msg{msgid} = $id;
1049 1097
1050 $self->send ("ext " . to_json \%msg); 1098 $self->send ("ext " . cf::to_json \%msg);
1051} 1099}
1100
1101package cf;
1052 1102
1053=back 1103=back
1054 1104
1055 1105
1056=head3 cf::map 1106=head3 cf::map
1062package cf::map; 1112package cf::map;
1063 1113
1064use Fcntl; 1114use Fcntl;
1065use Coro::AIO; 1115use Coro::AIO;
1066 1116
1117use overload
1118 '""' => \&as_string;
1119
1067our $MAX_RESET = 7200; 1120our $MAX_RESET = 3600;
1068our $DEFAULT_RESET = 3600; 1121our $DEFAULT_RESET = 3000;
1069 1122
1070sub generate_random_map { 1123sub generate_random_map {
1071 my ($path, $rmp) = @_; 1124 my ($self, $rmp) = @_;
1072 1125
1073 # mit "rum" bekleckern, nicht 1126 # mit "rum" bekleckern, nicht
1074 cf::map::_create_random_map 1127 $self->_create_random_map (
1075 $path,
1076 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1077 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1078 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1079 $rmp->{exit_on_final_map}, 1131 $rmp->{exit_on_final_map},
1080 $rmp->{xsize}, $rmp->{ysize}, 1132 $rmp->{xsize}, $rmp->{ysize},
1081 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1082 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1083 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1084 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1085 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1086 (cf::region::find $rmp->{region}) 1138 (cf::region::find $rmp->{region}), $rmp->{custom}
1139 )
1140}
1141
1142sub register {
1143 my (undef, $regex) = @_;
1144 my $pkg = caller;
1145
1146 no strict;
1147 push @{"$pkg\::ISA"}, __PACKAGE__;
1148
1149 $EXT_MAP{$pkg} = qr<$regex>;
1150}
1151
1152# also paths starting with '/'
1153$EXT_MAP{"cf::map"} = qr{^(?=/)};
1154
1155sub thawer_merge {
1156 # we have to keep some variables in memory intact
1157 local $_[0]{path};
1158 local $_[0]{deny_save};
1159 local $_[0]{deny_reset};
1160
1161 $_[0]->SUPER::thawer_merge ($_[1]);
1162}
1163
1164sub normalise {
1165 my ($path, $base) = @_;
1166
1167 # map plan:
1168 #
1169 # /! non-realised random map exit (special hack!)
1170 # {... are special paths that are not being touched
1171 # ?xxx/... are special absolute paths
1172 # ?random/... random maps
1173 # /... normal maps
1174 # ~user/... per-player map of a specific user
1175
1176 $path =~ s/$PATH_SEP/\//go;
1177
1178 # treat it as relative path if it starts with
1179 # something that looks reasonable
1180 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1181 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1182
1183 $base =~ s{[^/]+/?$}{};
1184 $path = "$base/$path";
1185 }
1186
1187 for ($path) {
1188 redo if s{//}{/};
1189 redo if s{/\.?/}{/};
1190 redo if s{/[^/]+/\.\./}{/};
1191 }
1192
1193 $path
1194}
1195
1196sub new_from_path {
1197 my (undef, $path, $base) = @_;
1198
1199 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1200
1201 $path = normalise $path, $base;
1202
1203 for my $pkg (keys %EXT_MAP) {
1204 if ($path =~ $EXT_MAP{$pkg}) {
1205 my $self = bless cf::map::new, $pkg;
1206 $self->{path} = $path; $self->path ($path);
1207 $self->init; # pass $1 etc.
1208 return $self;
1209 }
1210 }
1211
1212 Carp::carp "unable to resolve path '$path'.";
1213 ()
1214}
1215
1216sub init {
1217 my ($self) = @_;
1218
1219 $self
1220}
1221
1222sub as_string {
1223 my ($self) = @_;
1224
1225 "$self->{path}"
1226}
1227
1228# the displayed name, this is a one way mapping
1229sub visible_name {
1230 &as_string
1231}
1232
1233# the original (read-only) location
1234sub load_path {
1235 my ($self) = @_;
1236
1237 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1238}
1239
1240# the temporary/swap location
1241sub save_path {
1242 my ($self) = @_;
1243
1244 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1245 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1246}
1247
1248# the unique path, undef == no special unique path
1249sub uniq_path {
1250 my ($self) = @_;
1251
1252 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1253 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1087} 1254}
1088 1255
1089# and all this just because we cannot iterate over 1256# and all this just because we cannot iterate over
1090# all maps in C++... 1257# all maps in C++...
1091sub change_all_map_light { 1258sub change_all_map_light {
1092 my ($change) = @_; 1259 my ($change) = @_;
1093 1260
1094 $_->change_map_light ($change) for values %cf::MAP; 1261 $_->change_map_light ($change)
1262 for grep $_->outdoor, values %cf::MAP;
1095} 1263}
1096 1264
1265sub unlink_save {
1266 my ($self) = @_;
1267
1268 utf8::encode (my $save = $self->save_path);
1269 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1270 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1271}
1272
1097sub try_load_header($) { 1273sub load_header_from($) {
1098 my ($path) = @_; 1274 my ($self, $path) = @_;
1099 1275
1100 utf8::encode $path; 1276 utf8::encode $path;
1101 aio_open $path, O_RDONLY, 0 1277 aio_open $path, O_RDONLY, 0
1102 or return; 1278 or return;
1103 1279
1104 my $map = cf::map::new 1280 $self->_load_header ($path)
1105 or return; 1281 or return;
1106 1282
1107 $map->load_header ($path) 1283 $self->{load_path} = $path;
1284
1285 1
1286}
1287
1288sub load_orig {
1289 my ($self) = @_;
1290
1291 $self->load_header_from ($self->load_path)
1292}
1293
1294sub load_temp {
1295 my ($self) = @_;
1296
1297 $self->load_header_from ($self->save_path)
1298}
1299
1300sub load_header {
1301 my ($self) = @_;
1302
1303 if ($self->load_temp) {
1304 $self->last_access ((delete $self->{last_access})
1305 || $cf::RUNTIME); #d#
1306 # safety
1307 $self->{instantiate_time} = $cf::RUNTIME
1308 if $self->{instantiate_time} > $cf::RUNTIME;
1309 } else {
1310 $self->load_orig
1108 or return; 1311 or return;
1109 1312
1110 $map->{load_path} = $path; 1313 $self->{load_original} = 1;
1314 $self->{instantiate_time} = $cf::RUNTIME;
1315 $self->last_access ($cf::RUNTIME);
1316 $self->instantiate;
1317 }
1111 1318
1112 $map 1319 1
1113} 1320}
1114 1321
1322sub find;
1115sub find_map { 1323sub find {
1116 my ($path, $origin) = @_; 1324 my ($path, $origin) = @_;
1117 1325
1118 #warn "find_map<$path,$origin>\n";#d#
1119
1120 $path = new cf::path $path, $origin && $origin->path; 1326 $path = normalise $path, $origin && $origin->path;
1121 my $key = $path->as_string;
1122 1327
1328 cf::lock_wait "map_find:$path";
1329
1123 $cf::MAP{$key} || do { 1330 $cf::MAP{$path} || do {
1124 # do it the slow way 1331 my $guard = cf::lock_acquire "map_find:$path";
1125 my $map = try_load_header $path->save_path; 1332 my $map = new_from_path cf::map $path
1126
1127 if ($map) {
1128 # safety
1129 $map->{instantiate_time} = $cf::RUNTIME
1130 if $map->{instantiate_time} > $cf::RUNTIME;
1131 } else {
1132 if (my $rmp = $path->random_map_params) {
1133 $map = generate_random_map $key, $rmp;
1134 } else {
1135 $map = try_load_header $path->load_path;
1136 }
1137
1138 $map or return; 1333 or return;
1139 1334
1140 $map->{load_original} = 1;
1141 $map->{instantiate_time} = $cf::RUNTIME;
1142 $map->instantiate;
1143
1144 # per-player maps become, after loading, normal maps
1145 $map->per_player (0) if $path->{user_rel};
1146 }
1147 #Coro::Timer::sleep 1;#d#
1148
1149 $map->path ($key);
1150 $map->{path} = $path;
1151 $map->{last_save} = $cf::RUNTIME; 1335 $map->{last_save} = $cf::RUNTIME;
1152 $map->last_access ($cf::RUNTIME); 1336
1337 $map->load_header
1338 or return;
1153 1339
1154 if ($map->should_reset) { 1340 if ($map->should_reset) {
1341 $cf::WAIT_FOR_TICK->wait;
1155 $map->reset; 1342 $map->reset;
1343 undef $guard;
1156 $map = find_map $path; 1344 $map = find $path
1345 or return;
1157 } 1346 }
1158 1347
1159 $cf::MAP{$key} = $map 1348 $cf::MAP{$path} = $map
1160 } 1349 }
1161} 1350}
1162 1351
1163sub load { 1352sub load {
1164 my ($self) = @_; 1353 my ($self) = @_;
1165 1354
1355 my $path = $self->{path};
1356 my $guard = cf::lock_acquire "map_load:$path";
1357
1166 return if $self->in_memory != cf::MAP_SWAPPED; 1358 return if $self->in_memory != cf::MAP_SWAPPED;
1167 1359
1168 $self->in_memory (cf::MAP_LOADING); 1360 $self->in_memory (cf::MAP_LOADING);
1169 1361
1170 my $path = $self->{path};
1171
1172 $self->alloc; 1362 $self->alloc;
1173 $self->load_objects ($self->{load_path}, 1) 1363 $self->_load_objects ($self->{load_path}, 1)
1174 or return; 1364 or return;
1175 1365
1176 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1366 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1177 if delete $self->{load_original}; 1367 if delete $self->{load_original};
1178 1368
1179 if (my $uniq = $path->uniq_path) { 1369 if (my $uniq = $self->uniq_path) {
1180 utf8::encode $uniq; 1370 utf8::encode $uniq;
1181 if (aio_open $uniq, O_RDONLY, 0) { 1371 if (aio_open $uniq, O_RDONLY, 0) {
1182 $self->clear_unique_items; 1372 $self->clear_unique_items;
1183 $self->load_objects ($uniq, 0); 1373 $self->_load_objects ($uniq, 0);
1184 } 1374 }
1185 } 1375 }
1376
1377 Coro::cede;
1186 1378
1187 # now do the right thing for maps 1379 # now do the right thing for maps
1188 $self->link_multipart_objects; 1380 $self->link_multipart_objects;
1189 1381
1190 if ($self->{path}->is_style_map) { 1382 unless ($self->{deny_activate}) {
1191 $self->{deny_save} = 1; 1383 $self->decay_objects;
1192 $self->{deny_reset} = 1;
1193 } else {
1194 $self->fix_auto_apply; 1384 $self->fix_auto_apply;
1195 $self->decay_objects;
1196 $self->update_buttons; 1385 $self->update_buttons;
1386 Coro::cede;
1197 $self->set_darkness_map; 1387 $self->set_darkness_map;
1198 $self->difficulty ($self->estimate_difficulty) 1388 $self->difficulty ($self->estimate_difficulty)
1199 unless $self->difficulty; 1389 unless $self->difficulty;
1390 Coro::cede;
1200 $self->activate; 1391 $self->activate;
1201 } 1392 }
1202 1393
1203 $self->in_memory (cf::MAP_IN_MEMORY); 1394 $self->in_memory (cf::MAP_IN_MEMORY);
1204} 1395}
1205 1396
1206sub load_map_sync { 1397sub customise_for {
1398 my ($self, $ob) = @_;
1399
1400 return find "~" . $ob->name . "/" . $self->{path}
1401 if $self->per_player;
1402
1403 $self
1404}
1405
1406# find and load all maps in the 3x3 area around a map
1407sub load_diag {
1408 my ($map) = @_;
1409
1410 my @diag; # diagonal neighbours
1411
1412 for (0 .. 3) {
1413 my $neigh = $map->tile_path ($_)
1414 or next;
1415 $neigh = find $neigh, $map
1416 or next;
1417 $neigh->load;
1418
1419 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1420 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1421 }
1422
1423 for (@diag) {
1424 my $neigh = find @$_
1425 or next;
1426 $neigh->load;
1427 }
1428}
1429
1430sub find_sync {
1207 my ($path, $origin) = @_; 1431 my ($path, $origin) = @_;
1208 1432
1209 #warn "load_map_sync<$path, $origin>\n";#d# 1433 cf::sync_job { find $path, $origin }
1434}
1210 1435
1211 cf::sync_job { 1436sub do_load_sync {
1212 my $map = cf::map::find_map $path, $origin 1437 my ($map) = @_;
1438
1439 cf::sync_job { $map->load };
1440}
1441
1442our %MAP_PREFETCH;
1443our $MAP_PREFETCHER = Coro::async {
1444 while () {
1445 for my $path (keys %MAP_PREFETCH) {
1446 my $map = find $path
1213 or return; 1447 or next;
1214 $map->load; 1448 $map->load;
1215 $map 1449
1450 delete $MAP_PREFETCH{$path};
1451 }
1452 Coro::schedule;
1216 } 1453 }
1454};
1455
1456sub find_async {
1457 my ($path, $origin) = @_;
1458
1459 $path = normalise $path, $origin && $origin->{path};
1460
1461 if (my $map = $cf::MAP{$path}) {
1462 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1463 }
1464
1465 $MAP_PREFETCH{$path} = 0;
1466 $MAP_PREFETCHER->ready;
1467
1468 ()
1217} 1469}
1218 1470
1219sub save { 1471sub save {
1220 my ($self) = @_; 1472 my ($self) = @_;
1221 1473
1474 my $lock = cf::lock_acquire "map_data:" . $self->path;
1475
1222 $self->{last_save} = $cf::RUNTIME; 1476 $self->{last_save} = $cf::RUNTIME;
1223 1477
1224 return unless $self->dirty; 1478 return unless $self->dirty;
1225 1479
1226 my $save = $self->{path}->save_path; utf8::encode $save; 1480 my $save = $self->save_path; utf8::encode $save;
1227 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1481 my $uniq = $self->uniq_path; utf8::encode $uniq;
1228 1482
1229 $self->{load_path} = $save; 1483 $self->{load_path} = $save;
1230 1484
1231 return if $self->{deny_save}; 1485 return if $self->{deny_save};
1232 1486
1487 local $self->{last_access} = $self->last_access;#d#
1488
1489 cf::async {
1490 $_->contr->save for $self->players;
1491 };
1492
1233 if ($uniq) { 1493 if ($uniq) {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1494 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1235 $self->save_objects ($uniq, cf::IO_UNIQUES); 1495 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1236 } else { 1496 } else {
1237 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1497 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1238 } 1498 }
1239} 1499}
1240 1500
1241sub swap_out { 1501sub swap_out {
1242 my ($self) = @_; 1502 my ($self) = @_;
1503
1504 # save first because save cedes
1505 $self->save;
1506
1507 my $lock = cf::lock_acquire "map_data:" . $self->path;
1243 1508
1244 return if $self->players; 1509 return if $self->players;
1245 return if $self->in_memory != cf::MAP_IN_MEMORY; 1510 return if $self->in_memory != cf::MAP_IN_MEMORY;
1246 return if $self->{deny_save}; 1511 return if $self->{deny_save};
1247 1512
1248 $self->save;
1249 $self->clear; 1513 $self->clear;
1250 $self->in_memory (cf::MAP_SWAPPED); 1514 $self->in_memory (cf::MAP_SWAPPED);
1251} 1515}
1252 1516
1253sub reset_at { 1517sub reset_at {
1254 my ($self) = @_; 1518 my ($self) = @_;
1255 1519
1256 # TODO: safety, remove and allow resettable per-player maps 1520 # TODO: safety, remove and allow resettable per-player maps
1257 return 1e99 if $self->{path}{user_rel}; 1521 return 1e99 if $self->isa ("ext::map_per_player");#d#
1258 return 1e99 if $self->{deny_reset}; 1522 return 1e99 if $self->{deny_reset};
1259 1523
1260 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1524 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1261 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1525 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1262 1526
1267 my ($self) = @_; 1531 my ($self) = @_;
1268 1532
1269 $self->reset_at <= $cf::RUNTIME 1533 $self->reset_at <= $cf::RUNTIME
1270} 1534}
1271 1535
1272sub unlink_save {
1273 my ($self) = @_;
1274
1275 utf8::encode (my $save = $self->{path}->save_path);
1276 aioreq_pri 3; IO::AIO::aio_unlink $save;
1277 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1278}
1279
1280sub rename { 1536sub rename {
1281 my ($self, $new_path) = @_; 1537 my ($self, $new_path) = @_;
1282 1538
1539 normalise $new_path;
1540
1283 $self->unlink_save; 1541 $self->unlink_save;
1284 1542
1285 delete $cf::MAP{$self->path}; 1543 delete $cf::MAP{$self->path};
1286 $self->{path} = new cf::path $new_path; 1544 $self->{path} = $new_path; $self->path ($self->{path});
1287 $self->path ($self->{path}->as_string);
1288 $cf::MAP{$self->path} = $self; 1545 $cf::MAP{$self->path} = $self;
1289 1546
1290 $self->save; 1547 $self->save;
1291} 1548}
1292 1549
1293sub reset { 1550sub reset {
1294 my ($self) = @_; 1551 my ($self) = @_;
1295 1552
1553 my $lock = cf::lock_acquire "map_data:$self->{path}";
1554
1296 return if $self->players; 1555 return if $self->players;
1297 return if $self->{path}{user_rel};#d# 1556 return if $self->isa ("ext::map_per_player");#d#
1298 1557
1299 warn "resetting map ", $self->path;#d# 1558 warn "resetting map ", $self->path;#d#
1300 1559
1301 delete $cf::MAP{$self->path}; 1560 delete $cf::MAP{$self->path};
1561
1562 $self->in_memory (cf::MAP_SWAPPED);
1563 $self->clear;
1302 1564
1303 $_->clear_links_to ($self) for values %cf::MAP; 1565 $_->clear_links_to ($self) for values %cf::MAP;
1304 1566
1305 $self->unlink_save; 1567 $self->unlink_save;
1306 $self->destroy; 1568 $self->destroy;
1315 $self->reset_timeout (1); 1577 $self->reset_timeout (1);
1316 $self->rename ("{nuke}/" . ($nuke_counter++)); 1578 $self->rename ("{nuke}/" . ($nuke_counter++));
1317 $self->reset; # polite request, might not happen 1579 $self->reset; # polite request, might not happen
1318} 1580}
1319 1581
1320sub customise_for { 1582=item cf::map::unique_maps
1321 my ($map, $ob) = @_;
1322 1583
1323 if ($map->per_player) { 1584Returns an arrayref of paths of all shared maps that have
1324 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1585instantiated unique items. May block.
1325 }
1326 1586
1327 $map 1587=cut
1328}
1329 1588
1330sub emergency_save { 1589sub unique_maps() {
1331 local $cf::FREEZE = 1; 1590 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1591 or return;
1332 1592
1333 warn "enter emergency map save\n"; 1593 my @paths;
1334 1594
1335 cf::sync_job { 1595 for (@$files) {
1336 warn "begin emergency map save\n"; 1596 utf8::decode $_;
1337 $_->save for values %cf::MAP; 1597 next if /\.pst$/;
1598 next unless /^$PATH_SEP/o;
1599
1600 s/\.map$//;
1601 push @paths, $_;
1338 }; 1602 }
1339 1603
1340 warn "end emergency map save\n"; 1604 \@paths
1341} 1605}
1342 1606
1343package cf; 1607package cf;
1344 1608
1345=back 1609=back
1346 1610
1611=head3 cf::object
1612
1613=cut
1614
1615package cf::object;
1616
1617=over 4
1618
1619=item $ob->inv_recursive
1620
1621Returns the inventory of the object _and_ their inventories, recursively.
1622
1623=cut
1624
1625sub inv_recursive_;
1626sub inv_recursive_ {
1627 map { $_, inv_recursive_ $_->inv } @_
1628}
1629
1630sub inv_recursive {
1631 inv_recursive_ inv $_[0]
1632}
1633
1634package cf;
1635
1636=back
1347 1637
1348=head3 cf::object::player 1638=head3 cf::object::player
1349 1639
1350=over 4 1640=over 4
1351 1641
1391 1681
1392=item $player_object->enter_link 1682=item $player_object->enter_link
1393 1683
1394Freezes the player and moves him/her to a special map (C<{link}>). 1684Freezes the player and moves him/her to a special map (C<{link}>).
1395 1685
1396The player should be reaosnably safe there for short amounts of time. You 1686The player should be reasonably safe there for short amounts of time. You
1397I<MUST> call C<leave_link> as soon as possible, though. 1687I<MUST> call C<leave_link> as soon as possible, though.
1398 1688
1689Will never block.
1690
1399=item $player_object->leave_link ($map, $x, $y) 1691=item $player_object->leave_link ($map, $x, $y)
1400 1692
1401Moves the player out of the specila link map onto the given map. If the 1693Moves the player out of the special C<{link}> map onto the specified
1402map is not valid (or omitted), the player will be moved back to the 1694map. If the map is not valid (or omitted), the player will be moved back
1403location he/she was before the call to C<enter_link>, or, if that fails, 1695to the location he/she was before the call to C<enter_link>, or, if that
1404to the emergency map position. 1696fails, to the emergency map position.
1405 1697
1406Might block. 1698Might block.
1407 1699
1408=cut 1700=cut
1701
1702sub link_map {
1703 unless ($LINK_MAP) {
1704 $LINK_MAP = cf::map::find "{link}"
1705 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1706 $LINK_MAP->load;
1707 }
1708
1709 $LINK_MAP
1710}
1409 1711
1410sub cf::object::player::enter_link { 1712sub cf::object::player::enter_link {
1411 my ($self) = @_; 1713 my ($self) = @_;
1412 1714
1413 return if $self->map == $LINK_MAP; 1715 $self->deactivate_recursive;
1414 1716
1717 return if UNIVERSAL::isa $self->map, "ext::map_link";
1718
1415 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1719 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1416 if $self->map; 1720 if $self->map;
1417 1721
1418 $self->enter_map ($LINK_MAP, 20, 20); 1722 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1419 $self->deactivate_recursive;
1420} 1723}
1421 1724
1422sub cf::object::player::leave_link { 1725sub cf::object::player::leave_link {
1423 my ($self, $map, $x, $y) = @_; 1726 my ($self, $map, $x, $y) = @_;
1424 1727
1425 my $link_pos = delete $self->{_link_pos}; 1728 my $link_pos = delete $self->{_link_pos};
1426 1729
1427 unless ($map) { 1730 unless ($map) {
1428 # restore original map position 1731 # restore original map position
1429 ($map, $x, $y) = @{ $link_pos || [] }; 1732 ($map, $x, $y) = @{ $link_pos || [] };
1430 $map = cf::map::find_map $map; 1733 $map = cf::map::find $map;
1431 1734
1432 unless ($map) { 1735 unless ($map) {
1433 ($map, $x, $y) = @$EMERGENCY_POSITION; 1736 ($map, $x, $y) = @$EMERGENCY_POSITION;
1434 $map = cf::map::find_map $map 1737 $map = cf::map::find $map
1435 or die "FATAL: cannot load emergency map\n"; 1738 or die "FATAL: cannot load emergency map\n";
1436 } 1739 }
1437 } 1740 }
1438 1741
1439 ($x, $y) = (-1, -1) 1742 ($x, $y) = (-1, -1)
1442 # use -1 or undef as default coordinates, not 0, 0 1745 # use -1 or undef as default coordinates, not 0, 0
1443 ($x, $y) = ($map->enter_x, $map->enter_y) 1746 ($x, $y) = ($map->enter_x, $map->enter_y)
1444 if $x <=0 && $y <= 0; 1747 if $x <=0 && $y <= 0;
1445 1748
1446 $map->load; 1749 $map->load;
1750 $map->load_diag;
1447 1751
1752 return unless $self->contr->active;
1448 $self->activate_recursive; 1753 $self->activate_recursive;
1449 $self->enter_map ($map, $x, $y); 1754 $self->enter_map ($map, $x, $y);
1450} 1755}
1451 1756
1757cf::player->attach (
1758 on_logout => sub {
1759 my ($pl) = @_;
1760
1761 # abort map switching before logout
1762 if ($pl->ob->{_link_pos}) {
1763 cf::sync_job {
1764 $pl->ob->leave_link
1765 };
1766 }
1767 },
1768 on_login => sub {
1769 my ($pl) = @_;
1770
1771 # try to abort aborted map switching on player login :)
1772 # should happen only on crashes
1773 if ($pl->ob->{_link_pos}) {
1774 $pl->ob->enter_link;
1775 (async {
1776 # we need this sleep as the login has a concurrent enter_exit running
1777 # and this sleep increases chances of the player not ending up in scorn
1778 $pl->ob->reply (undef,
1779 "There was an internal problem at your last logout, "
1780 . "the server will try to bring you to your intended destination in a second.",
1781 cf::NDI_RED);
1782 Coro::Timer::sleep 1;
1783 $pl->ob->leave_link;
1784 })->prio (2);
1785 }
1786 },
1787);
1788
1452=item $player_object->goto_map ($path, $x, $y) 1789=item $player_object->goto ($path, $x, $y)
1453 1790
1454=cut 1791=cut
1455 1792
1456sub cf::object::player::goto_map { 1793sub cf::object::player::goto {
1457 my ($self, $path, $x, $y) = @_; 1794 my ($self, $path, $x, $y) = @_;
1458 1795
1459 $self->enter_link; 1796 $self->enter_link;
1460 1797
1461 (Coro::async { 1798 (async {
1462 $path = new cf::path $path;
1463
1464 my $map = cf::map::find_map $path->as_string; 1799 my $map = cf::map::find $path;
1465 $map = $map->customise_for ($self) if $map; 1800 $map = $map->customise_for ($self) if $map;
1466 1801
1467# warn "entering ", $map->path, " at ($x, $y)\n" 1802# warn "entering ", $map->path, " at ($x, $y)\n"
1468# if $map; 1803# if $map;
1469 1804
1470 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1805 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1471 1806
1472 $self->leave_link ($map, $x, $y); 1807 $self->leave_link ($map, $x, $y);
1473 })->prio (1); 1808 })->prio (1);
1474} 1809}
1475 1810
1528 1863
1529 return unless $self->type == cf::PLAYER; 1864 return unless $self->type == cf::PLAYER;
1530 1865
1531 $self->enter_link; 1866 $self->enter_link;
1532 1867
1533 (Coro::async { 1868 (async {
1869 $self->deactivate_recursive; # just to be sure
1534 unless (eval { 1870 unless (eval {
1535
1536 prepare_random_map $exit 1871 prepare_random_map $exit
1537 if $exit->slaying eq "/!"; 1872 if $exit->slaying eq "/!";
1538 1873
1539 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1874 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1540 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1875 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1541 1876
1542 1; 1877 1;
1543 }) { 1878 }) {
1544 $self->message ("Something went wrong deep within the crossfire server. " 1879 $self->message ("Something went wrong deep within the crossfire server. "
1545 . "I'll try to bring you back to the map you were before. " 1880 . "I'll try to bring you back to the map you were before. "
1546 . "Please report this to the dungeon master", 1881 . "Please report this to the dungeon master!",
1547 cf::NDI_UNIQUE | cf::NDI_RED); 1882 cf::NDI_UNIQUE | cf::NDI_RED);
1548 1883
1549 warn "ERROR in enter_exit: $@"; 1884 warn "ERROR in enter_exit: $@";
1550 $self->leave_link; 1885 $self->leave_link;
1551 } 1886 }
1602 on_reply => sub { 1937 on_reply => sub {
1603 my ($ns, $msg) = @_; 1938 my ($ns, $msg) = @_;
1604 1939
1605 # this weird shuffling is so that direct followup queries 1940 # this weird shuffling is so that direct followup queries
1606 # get handled first 1941 # get handled first
1607 my $queue = delete $ns->{query_queue}; 1942 my $queue = delete $ns->{query_queue}
1943 or return; # be conservative, not sure how that can happen, but we saw a crash here
1608 1944
1609 (shift @$queue)->[1]->($msg); 1945 (shift @$queue)->[1]->($msg);
1610 1946
1611 push @{ $ns->{query_queue} }, @$queue; 1947 push @{ $ns->{query_queue} }, @$queue;
1612 1948
1618 } 1954 }
1619 } 1955 }
1620 }, 1956 },
1621); 1957);
1622 1958
1623=item $client->coro (\&cb) 1959=item $client->async (\&cb)
1624 1960
1625Create a new coroutine, running the specified callback. The coroutine will 1961Create a new coroutine, running the specified callback. The coroutine will
1626be automatically cancelled when the client gets destroyed (e.g. on logout, 1962be automatically cancelled when the client gets destroyed (e.g. on logout,
1627or loss of connection). 1963or loss of connection).
1628 1964
1629=cut 1965=cut
1630 1966
1631sub cf::client::coro { 1967sub cf::client::async {
1632 my ($self, $cb) = @_; 1968 my ($self, $cb) = @_;
1633 1969
1634 my $coro; $coro = async { 1970 my $coro = &Coro::async ($cb);
1635 eval {
1636 $cb->();
1637 };
1638 warn $@ if $@;
1639 };
1640 1971
1641 $coro->on_destroy (sub { 1972 $coro->on_destroy (sub {
1642 delete $self->{_coro}{$coro+0}; 1973 delete $self->{_coro}{$coro+0};
1643 }); 1974 });
1644 1975
1816 2147
1817{ 2148{
1818 my $path = cf::localdir . "/database.pst"; 2149 my $path = cf::localdir . "/database.pst";
1819 2150
1820 sub db_load() { 2151 sub db_load() {
1821 warn "loading database $path\n";#d# remove later
1822 $DB = stat $path ? Storable::retrieve $path : { }; 2152 $DB = stat $path ? Storable::retrieve $path : { };
1823 } 2153 }
1824 2154
1825 my $pid; 2155 my $pid;
1826 2156
1827 sub db_save() { 2157 sub db_save() {
1828 warn "saving database $path\n";#d# remove later
1829 waitpid $pid, 0 if $pid; 2158 waitpid $pid, 0 if $pid;
1830 if (0 == ($pid = fork)) { 2159 if (0 == ($pid = fork)) {
1831 $DB->{_meta}{version} = 1; 2160 $DB->{_meta}{version} = 1;
1832 Storable::nstore $DB, "$path~"; 2161 Storable::nstore $DB, "$path~";
1833 rename "$path~", $path; 2162 rename "$path~", $path;
1881 open my $fh, "<:utf8", cf::confdir . "/config" 2210 open my $fh, "<:utf8", cf::confdir . "/config"
1882 or return; 2211 or return;
1883 2212
1884 local $/; 2213 local $/;
1885 *CFG = YAML::Syck::Load <$fh>; 2214 *CFG = YAML::Syck::Load <$fh>;
2215
2216 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2217
2218 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2219 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2220
2221 if (exists $CFG{mlockall}) {
2222 eval {
2223 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2224 and die "WARNING: m(un)lockall failed: $!\n";
2225 };
2226 warn $@ if $@;
2227 }
1886} 2228}
1887 2229
1888sub main { 2230sub main {
1889 # we must not ever block the main coroutine 2231 # we must not ever block the main coroutine
1890 local $Coro::idle = sub { 2232 local $Coro::idle = sub {
1891 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2233 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1892 (Coro::unblock_sub {
1893 Event::one_event; 2234 async { Event::one_event };
1894 })->();
1895 }; 2235 };
1896 2236
1897 cfg_load; 2237 cfg_load;
1898 db_load; 2238 db_load;
1899 load_extensions; 2239 load_extensions;
1900 Event::loop; 2240 Event::loop;
1901} 2241}
1902 2242
1903############################################################################# 2243#############################################################################
1904# initialisation 2244# initialisation and cleanup
2245
2246# install some emergency cleanup handlers
2247BEGIN {
2248 for my $signal (qw(INT HUP TERM)) {
2249 Event->signal (
2250 data => WF_AUTOCANCEL,
2251 signal => $signal,
2252 cb => sub {
2253 cf::cleanup "SIG$signal";
2254 },
2255 );
2256 }
2257}
2258
2259sub emergency_save() {
2260 my $freeze_guard = cf::freeze_mainloop;
2261
2262 warn "enter emergency perl save\n";
2263
2264 cf::sync_job {
2265 # use a peculiar iteration method to avoid tripping on perl
2266 # refcount bugs in for. also avoids problems with players
2267 # and maps saved/destroyed asynchronously.
2268 warn "begin emergency player save\n";
2269 for my $login (keys %cf::PLAYER) {
2270 my $pl = $cf::PLAYER{$login} or next;
2271 $pl->valid or next;
2272 $pl->save;
2273 }
2274 warn "end emergency player save\n";
2275
2276 warn "begin emergency map save\n";
2277 for my $path (keys %cf::MAP) {
2278 my $map = $cf::MAP{$path} or next;
2279 $map->valid or next;
2280 $map->save;
2281 }
2282 warn "end emergency map save\n";
2283 };
2284
2285 warn "leave emergency perl save\n";
2286}
1905 2287
1906sub reload() { 2288sub reload() {
1907 # can/must only be called in main 2289 # can/must only be called in main
1908 if ($Coro::current != $Coro::main) { 2290 if ($Coro::current != $Coro::main) {
1909 warn "can only reload from main coroutine\n"; 2291 warn "can only reload from main coroutine\n";
1910 return; 2292 return;
1911 } 2293 }
1912 2294
1913 warn "reloading..."; 2295 warn "reloading...";
1914 2296
1915 local $FREEZE = 1; 2297 warn "freezing server";
2298 my $guard = freeze_mainloop;
1916 cf::emergency_save; 2299 cf::emergency_save;
2300
2301 warn "sync database to disk";
2302 cf::db_sync;
2303 IO::AIO::flush;
1917 2304
1918 eval { 2305 eval {
1919 # if anything goes wrong in here, we should simply crash as we already saved 2306 # if anything goes wrong in here, we should simply crash as we already saved
1920 2307
1921 # cancel all watchers 2308 warn "cancel all watchers";
1922 for (Event::all_watchers) { 2309 for (Event::all_watchers) {
1923 $_->cancel if $_->data & WF_AUTOCANCEL; 2310 $_->cancel if $_->data & WF_AUTOCANCEL;
1924 } 2311 }
1925 2312
1926 # cancel all extension coros 2313 warn "cancel all extension coros";
1927 $_->cancel for values %EXT_CORO; 2314 $_->cancel for values %EXT_CORO;
1928 %EXT_CORO = (); 2315 %EXT_CORO = ();
1929 2316
2317 warn "remove commands";
2318 %COMMAND = ();
2319
2320 warn "remove ext commands";
2321 %EXTCMD = ();
2322
1930 # unload all extensions 2323 warn "unload/nuke all extensions";
1931 for (@exts) { 2324 for my $pkg (@EXTS) {
1932 warn "unloading <$_>"; 2325 warn "... unloading $pkg";
1933 unload_extension $_; 2326
2327 if (my $cb = $pkg->can ("unload")) {
2328 eval {
2329 $cb->($pkg);
2330 1
2331 } or warn "$pkg unloaded, but with errors: $@";
1934 } 2332 }
1935 2333
2334 warn "... nuking $pkg";
2335 Symbol::delete_package $pkg;
2336 }
2337
1936 # unload all modules loaded from $LIBDIR 2338 warn "unload all perl modules loaded from $LIBDIR";
1937 while (my ($k, $v) = each %INC) { 2339 while (my ($k, $v) = each %INC) {
1938 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2340 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1939 2341
1940 warn "removing <$k>"; 2342 warn "removing <$k>";
1941 delete $INC{$k}; 2343 delete $INC{$k};
1948 } 2350 }
1949 2351
1950 Symbol::delete_package $k; 2352 Symbol::delete_package $k;
1951 } 2353 }
1952 2354
1953 # sync database to disk
1954 cf::db_sync;
1955 IO::AIO::flush;
1956
1957 # get rid of safe::, as good as possible 2355 warn "get rid of safe::, as good as possible";
1958 Symbol::delete_package "safe::$_" 2356 Symbol::delete_package "safe::$_"
1959 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2357 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1960 2358
1961 # remove register_script_function callbacks
1962 # TODO
1963
1964 # unload cf.pm "a bit" 2359 warn "unload cf.pm \"a bit\"";
1965 delete $INC{"cf.pm"}; 2360 delete $INC{"cf.pm"};
1966 2361
1967 # don't, removes xs symbols, too, 2362 # don't, removes xs symbols, too,
1968 # and global variables created in xs 2363 # and global variables created in xs
1969 #Symbol::delete_package __PACKAGE__; 2364 #Symbol::delete_package __PACKAGE__;
1970 2365
1971 # reload cf.pm
1972 warn "reloading cf.pm"; 2366 warn "reloading cf.pm";
1973 require cf; 2367 require cf;
1974 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2368 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1975 2369
1976 # load config and database again 2370 warn "load config and database again";
1977 cf::cfg_load; 2371 cf::cfg_load;
1978 cf::db_load; 2372 cf::db_load;
1979 2373
1980 # load extensions
1981 warn "load extensions"; 2374 warn "load extensions";
1982 cf::load_extensions; 2375 cf::load_extensions;
1983 2376
1984 # reattach attachments to objects 2377 warn "reattach attachments to objects/players";
1985 warn "reattach";
1986 _global_reattach; 2378 _global_reattach;
2379 warn "reattach attachments to maps";
2380 reattach $_ for values %MAP;
1987 }; 2381 };
1988 2382
1989 if ($@) { 2383 if ($@) {
1990 warn $@; 2384 warn $@;
1991 warn "error while reloading, exiting."; 2385 warn "error while reloading, exiting.";
1992 exit 1; 2386 exit 1;
1993 } 2387 }
1994 2388
1995 warn "reloaded successfully"; 2389 warn "reloaded";
1996}; 2390};
1997
1998#############################################################################
1999
2000unless ($LINK_MAP) {
2001 $LINK_MAP = cf::map::new;
2002
2003 $LINK_MAP->width (41);
2004 $LINK_MAP->height (41);
2005 $LINK_MAP->alloc;
2006 $LINK_MAP->path ("{link}");
2007 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2008 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2009
2010 # dirty hack because... archetypes are not yet loaded
2011 Event->timer (
2012 after => 2,
2013 cb => sub {
2014 $_[0]->w->cancel;
2015
2016 # provide some exits "home"
2017 my $exit = cf::object::new "exit";
2018
2019 $exit->slaying ($EMERGENCY_POSITION->[0]);
2020 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2021 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2022
2023 $LINK_MAP->insert ($exit->clone, 19, 19);
2024 $LINK_MAP->insert ($exit->clone, 19, 20);
2025 $LINK_MAP->insert ($exit->clone, 19, 21);
2026 $LINK_MAP->insert ($exit->clone, 20, 19);
2027 $LINK_MAP->insert ($exit->clone, 20, 21);
2028 $LINK_MAP->insert ($exit->clone, 21, 19);
2029 $LINK_MAP->insert ($exit->clone, 21, 20);
2030 $LINK_MAP->insert ($exit->clone, 21, 21);
2031
2032 $exit->destroy;
2033 });
2034
2035 $LINK_MAP->{deny_save} = 1;
2036 $LINK_MAP->{deny_reset} = 1;
2037
2038 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2039}
2040
2041register "<global>", __PACKAGE__;
2042 2391
2043register_command "reload" => sub { 2392register_command "reload" => sub {
2044 my ($who, $arg) = @_; 2393 my ($who, $arg) = @_;
2045 2394
2046 if ($who->flag (FLAG_WIZ)) { 2395 if ($who->flag (FLAG_WIZ)) {
2056 reentrant => 0, 2405 reentrant => 0,
2057 prio => 0, 2406 prio => 0,
2058 at => $NEXT_TICK || $TICK, 2407 at => $NEXT_TICK || $TICK,
2059 data => WF_AUTOCANCEL, 2408 data => WF_AUTOCANCEL,
2060 cb => sub { 2409 cb => sub {
2061 unless ($FREEZE) { 2410 $NOW = Event::time;
2411
2062 cf::server_tick; # one server iteration 2412 cf::server_tick; # one server iteration
2063 $RUNTIME += $TICK; 2413 $RUNTIME += $TICK;
2064 }
2065
2066 $NEXT_TICK += $TICK; 2414 $NEXT_TICK += $TICK;
2415
2416 $WAIT_FOR_TICK->broadcast;
2417 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2067 2418
2068 # if we are delayed by four ticks or more, skip them all 2419 # if we are delayed by four ticks or more, skip them all
2069 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2420 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2070 2421
2071 $TICK_WATCHER->at ($NEXT_TICK); 2422 $TICK_WATCHER->at ($NEXT_TICK);
2073 }, 2424 },
2074); 2425);
2075 2426
2076IO::AIO::max_poll_time $TICK * 0.2; 2427IO::AIO::max_poll_time $TICK * 0.2;
2077 2428
2078Event->io ( 2429$AIO_POLL_WATCHER = Event->io (
2079 fd => IO::AIO::poll_fileno, 2430 fd => IO::AIO::poll_fileno,
2080 poll => 'r', 2431 poll => 'r',
2081 prio => 5, 2432 prio => 5,
2082 data => WF_AUTOCANCEL, 2433 data => WF_AUTOCANCEL,
2083 cb => \&IO::AIO::poll_cb, 2434 cb => \&IO::AIO::poll_cb,
2084); 2435);
2085 2436
2086Event->timer ( 2437$WRITE_RUNTIME_WATCHER = Event->timer (
2087 data => WF_AUTOCANCEL, 2438 data => WF_AUTOCANCEL,
2088 after => 0, 2439 after => 0,
2089 interval => 10, 2440 interval => 10,
2090 cb => sub { 2441 cb => sub {
2091 (Coro::unblock_sub { 2442 (Coro::unblock_sub {
2093 or warn "ERROR: unable to write runtime file: $!"; 2444 or warn "ERROR: unable to write runtime file: $!";
2094 })->(); 2445 })->();
2095 }, 2446 },
2096); 2447);
2097 2448
2449END { cf::emergency_save }
2450
20981 24511
2099 2452

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