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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.119 by root, Tue Jan 2 08:26:42 2007 UTC vs.
Revision 1.187 by root, Sat Jan 20 21:06:52 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 87
79############################################################################# 88#############################################################################
80 89
81=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
82 91
106 115
107=item %cf::CFG 116=item %cf::CFG
108 117
109Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
111 127
112=back 128=back
113 129
114=cut 130=cut
115 131
119 utf8::encode $msg; 135 utf8::encode $msg;
120 136
121 $msg .= "\n" 137 $msg .= "\n"
122 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
123 139
124 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
125 }; 141 };
126} 142}
127 143
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 163
148$Event::DIED = sub { 164$Event::DIED = sub {
149 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
150}; 166};
151 167
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
157 169
158=over 4 170=over 4
159 171
172=item dumpval $ref
173
160=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
161 194
162use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
163 196
164=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
165 198
180 213
181sub to_json($) { 214sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
184} 217}
218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
185 282
186=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
187 284
188The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 300 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 301 # till the operation succeeds, freezing the server :/
205 302
206 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 304 # (but this is cancel-safe)
208 local $FREEZE = 1; 305 my $freeze_guard = freeze_mainloop;
209 306
210 my $busy = 1; 307 my $busy = 1;
211 my @res; 308 my @res;
212 309
213 (Coro::async { 310 (async {
214 @res = eval { $job->() }; 311 @res = eval { $job->() };
215 warn $@ if $@; 312 warn $@ if $@;
216 undef $busy; 313 undef $busy;
217 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
218 315
219 while ($busy) { 316 while ($busy) {
220 Coro::cede_notself; 317 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 318 }
223 319
224 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
225 } else { 321 } else {
226 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
227 323
228 $job->() 324 $job->()
229 } 325 }
230} 326}
231 327
232=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
233 329
234Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 331extension calling this is being unloaded.
236 332
237=cut 333=cut
238 334
239sub coro(&) { 335sub async_ext(&) {
240 my $cb = shift; 336 my $cb = shift;
241 337
242 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 339
249 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
251 }); 342 });
252 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
258 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
259 350
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 352 or return;
262 353
354 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 359 and return;
266 360
267 aio_fsync $fh 361 aio_fsync $fh
268 and return; 362 and return;
277} 371}
278 372
279=back 373=back
280 374
281=cut 375=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 376
403############################################################################# 377#############################################################################
404 378
405=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
406 380
532our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 507our @CB_MAP = ();
534 508
535my %attachment; 509my %attachment;
536 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
537sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
539 519
540 use sort 'stable'; 520 use sort 'stable';
541 521
712# object support 692# object support
713 693
714sub reattach { 694sub reattach {
715 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 699
718 my $registry = $obj->registry; 700 my $registry = $obj->registry;
719 701
720 @$registry = (); 702 @$registry = ();
721 703
853=cut 835=cut
854 836
855sub register_extcmd { 837sub register_extcmd {
856 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
857 839
858 my $caller = caller;
859 #warn "registering extcmd '$name' to '$caller'";
860
861 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
862} 841}
863 842
864cf::player->attach ( 843cf::player->attach (
865 on_command => sub { 844 on_command => sub {
866 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
879 858
880 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
881 860
882 if (ref $msg) { 861 if (ref $msg) {
883 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
884 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
885 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
886 } 865 }
887 } 866 }
888 } else { 867 } else {
889 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
891 870
892 cf::override; 871 cf::override;
893 }, 872 },
894); 873);
895 874
896sub register {
897 my ($base, $pkg) = @_;
898
899 #TODO
900}
901
902sub load_extension { 875sub load_extension {
903 my ($path) = @_; 876 my ($path) = @_;
904 877
905 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
906 my $base = $1; 879 my $base = $1;
907 my $pkg = $1; 880 my $pkg = $1;
908 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
909 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
910 883
911 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
912 885
913 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
914 or die "$path: $!"; 887 or die "$path: $!";
915 888
916 my $source = 889 my $source =
917 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
918 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
919 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
920 . "\n};\n1"; 893 . "\n};\n1";
921 894
922 eval $source 895 unless (eval $source) {
923 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
924 : "extension disabled.\n"; 897 : "extension disabled.\n";
925 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
926 push @exts, $pkg; 899 warn $@;
927 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
928 901 exit 1;
929# no strict 'refs'; 902 }
930# @{"$pkg\::ISA"} = ext::; 903 die $@;
931
932 register $base, $pkg;
933}
934
935sub unload_extension {
936 my ($pkg) = @_;
937
938 warn "removing extension $pkg\n";
939
940 # remove hooks
941 #TODO
942# for my $idx (0 .. $#PLUGIN_EVENT) {
943# delete $hook[$idx]{$pkg};
944# } 904 }
945 905
946 # remove commands 906 push @EXTS, $pkg;
947 for my $name (keys %COMMAND) {
948 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
949
950 if (@cb) {
951 $COMMAND{$name} = \@cb;
952 } else {
953 delete $COMMAND{$name};
954 }
955 }
956
957 # remove extcmds
958 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
959 delete $EXTCMD{$name};
960 }
961
962 if (my $cb = $pkg->can ("unload")) {
963 eval {
964 $cb->($pkg);
965 1
966 } or warn "$pkg unloaded, but with errors: $@";
967 }
968
969 Symbol::delete_package $pkg;
970} 907}
971 908
972sub load_extensions { 909sub load_extensions {
973 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
974 next unless -r $ext; 911 next unless -r $ext;
978 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
979 } 916 }
980} 917}
981 918
982############################################################################# 919#############################################################################
983# load/save/clean perl data associated with a map
984
985*cf::mapsupport::on_clean = sub {
986 my ($map) = @_;
987
988 my $path = $map->tmpname;
989 defined $path or return;
990
991 unlink "$path.pst";
992};
993
994cf::map->attach (prio => -10000, package => cf::mapsupport::);
995
996#############################################################################
997# load/save perl data associated with player->ob objects
998
999sub all_objects(@) {
1000 @_, map all_objects ($_->inv), @_
1001}
1002
1003# TODO: compatibility cruft, remove when no longer needed
1004cf::player->attach (
1005 on_load => sub {
1006 my ($pl, $path) = @_;
1007
1008 for my $o (all_objects $pl->ob) {
1009 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1010 $o->set_ob_key_value ("_perl_data");
1011
1012 %$o = %{ Storable::thaw pack "H*", $value };
1013 }
1014 }
1015 },
1016);
1017
1018#############################################################################
1019 920
1020=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1021 922
1022Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1023 924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
1024=head3 cf::player 931=head3 cf::player
1025 932
1026=over 4 933=over 4
1027 934
1028=item cf::player::exists $login 935=item cf::player::find $login
1029 936
1030Returns true when the given account exists. 937Returns the given player object, loading it if necessary (might block).
1031 938
1032=cut 939=cut
1033 940
1034sub cf::player::exists($) { 941sub playerdir($) {
1035 cf::player::find $_[0] 942 cf::localdir
1036 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1037} 1088}
1038 1089
1039=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1040 1091
1041Sends an ext reply to the player. 1092Sends an ext reply to the player.
1042 1093
1043=cut 1094=cut
1044 1095
1045sub cf::player::ext_reply($$$%) { 1096sub ext_reply($$$%) {
1046 my ($self, $id, %msg) = @_; 1097 my ($self, $id, %msg) = @_;
1047 1098
1048 $msg{msgid} = $id; 1099 $msg{msgid} = $id;
1049 1100
1050 $self->send ("ext " . to_json \%msg); 1101 $self->send ("ext " . cf::to_json \%msg);
1051} 1102}
1103
1104package cf;
1052 1105
1053=back 1106=back
1054 1107
1055 1108
1056=head3 cf::map 1109=head3 cf::map
1062package cf::map; 1115package cf::map;
1063 1116
1064use Fcntl; 1117use Fcntl;
1065use Coro::AIO; 1118use Coro::AIO;
1066 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1067our $MAX_RESET = 7200; 1124our $MAX_RESET = 3600;
1068our $DEFAULT_RESET = 3600; 1125our $DEFAULT_RESET = 3000;
1069 1126
1070sub generate_random_map { 1127sub generate_random_map {
1071 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1072
1073 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1074 cf::map::_create_random_map 1130 $self->_create_random_map (
1075 $path,
1076 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1077 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1078 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1079 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1080 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1081 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1082 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1083 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1084 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1085 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1086 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 # map plan:
1182 #
1183 # /! non-realised random map exit (special hack!)
1184 # {... are special paths that are not being touched
1185 # ?xxx/... are special absolute paths
1186 # ?random/... random maps
1187 # /... normal maps
1188 # ~user/... per-player map of a specific user
1189
1190 $path =~ s/$PATH_SEP/\//go;
1191
1192 # treat it as relative path if it starts with
1193 # something that looks reasonable
1194 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1195 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1196
1197 $base =~ s{[^/]+/?$}{};
1198 $path = "$base/$path";
1199 }
1200
1201 for ($path) {
1202 redo if s{//}{/};
1203 redo if s{/\.?/}{/};
1204 redo if s{/[^/]+/\.\./}{/};
1205 }
1206
1207 $path
1208}
1209
1210sub new_from_path {
1211 my (undef, $path, $base) = @_;
1212
1213 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1214
1215 $path = normalise $path, $base;
1216
1217 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1218 if ($path =~ $EXT_MAP{$pkg}[1]) {
1219 my $self = bless cf::map::new, $pkg;
1220 $self->{path} = $path; $self->path ($path);
1221 $self->init; # pass $1 etc.
1222 return $self;
1223 }
1224 }
1225
1226 Carp::carp "unable to resolve path '$path'.";
1227 ()
1228}
1229
1230sub init {
1231 my ($self) = @_;
1232
1233 $self
1234}
1235
1236sub as_string {
1237 my ($self) = @_;
1238
1239 "$self->{path}"
1240}
1241
1242# the displayed name, this is a one way mapping
1243sub visible_name {
1244 &as_string
1245}
1246
1247# the original (read-only) location
1248sub load_path {
1249 my ($self) = @_;
1250
1251 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1252}
1253
1254# the temporary/swap location
1255sub save_path {
1256 my ($self) = @_;
1257
1258 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1259 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1260}
1261
1262# the unique path, undef == no special unique path
1263sub uniq_path {
1264 my ($self) = @_;
1265
1266 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1267 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1087} 1268}
1088 1269
1089# and all this just because we cannot iterate over 1270# and all this just because we cannot iterate over
1090# all maps in C++... 1271# all maps in C++...
1091sub change_all_map_light { 1272sub change_all_map_light {
1092 my ($change) = @_; 1273 my ($change) = @_;
1093 1274
1094 $_->change_map_light ($change) for values %cf::MAP; 1275 $_->change_map_light ($change)
1276 for grep $_->outdoor, values %cf::MAP;
1095} 1277}
1096 1278
1279sub unlink_save {
1280 my ($self) = @_;
1281
1282 utf8::encode (my $save = $self->save_path);
1283 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1284 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1285}
1286
1097sub try_load_header($) { 1287sub load_header_from($) {
1098 my ($path) = @_; 1288 my ($self, $path) = @_;
1099 1289
1100 utf8::encode $path; 1290 utf8::encode $path;
1101 aio_open $path, O_RDONLY, 0 1291 aio_open $path, O_RDONLY, 0
1102 or return; 1292 or return;
1103 1293
1104 my $map = cf::map::new 1294 $self->_load_header ($path)
1105 or return; 1295 or return;
1106 1296
1107 $map->load_header ($path) 1297 $self->{load_path} = $path;
1298
1299 1
1300}
1301
1302sub load_orig {
1303 my ($self) = @_;
1304
1305 $self->load_header_from ($self->load_path)
1306}
1307
1308sub load_temp {
1309 my ($self) = @_;
1310
1311 $self->load_header_from ($self->save_path)
1312}
1313
1314sub load_header {
1315 my ($self) = @_;
1316
1317 if ($self->load_temp) {
1318 $self->last_access ((delete $self->{last_access})
1319 || $cf::RUNTIME); #d#
1320 # safety
1321 $self->{instantiate_time} = $cf::RUNTIME
1322 if $self->{instantiate_time} > $cf::RUNTIME;
1323 } else {
1324 $self->load_orig
1108 or return; 1325 or return;
1109 1326
1110 $map->{load_path} = $path; 1327 $self->{load_original} = 1;
1328 $self->{instantiate_time} = $cf::RUNTIME;
1329 $self->last_access ($cf::RUNTIME);
1330 $self->instantiate;
1331 }
1111 1332
1112 $map 1333 1
1113} 1334}
1114 1335
1336sub find;
1115sub find_map { 1337sub find {
1116 my ($path, $origin) = @_; 1338 my ($path, $origin) = @_;
1117 1339
1118 #warn "find_map<$path,$origin>\n";#d#
1119
1120 $path = new cf::path $path, $origin && $origin->path; 1340 $path = normalise $path, $origin && $origin->path;
1121 my $key = $path->as_string;
1122 1341
1342 cf::lock_wait "map_find:$path";
1343
1123 $cf::MAP{$key} || do { 1344 $cf::MAP{$path} || do {
1124 # do it the slow way 1345 my $guard = cf::lock_acquire "map_find:$path";
1125 my $map = try_load_header $path->save_path; 1346 my $map = new_from_path cf::map $path
1126
1127 if ($map) {
1128 # safety
1129 $map->{instantiate_time} = $cf::RUNTIME
1130 if $map->{instantiate_time} > $cf::RUNTIME;
1131 } else {
1132 if (my $rmp = $path->random_map_params) {
1133 $map = generate_random_map $key, $rmp;
1134 } else {
1135 $map = try_load_header $path->load_path;
1136 }
1137
1138 $map or return; 1347 or return;
1139 1348
1140 $map->{load_original} = 1;
1141 $map->{instantiate_time} = $cf::RUNTIME;
1142 $map->instantiate;
1143
1144 # per-player maps become, after loading, normal maps
1145 $map->per_player (0) if $path->{user_rel};
1146 }
1147 #Coro::Timer::sleep 1;#d#
1148
1149 $map->path ($key);
1150 $map->{path} = $path;
1151 $map->{last_save} = $cf::RUNTIME; 1349 $map->{last_save} = $cf::RUNTIME;
1152 $map->last_access ($cf::RUNTIME); 1350
1351 $map->load_header
1352 or return;
1153 1353
1154 if ($map->should_reset) { 1354 if ($map->should_reset) {
1355 # doing this can freeze the server in a sync job, obviously
1356 #$cf::WAIT_FOR_TICK->wait;
1155 $map->reset; 1357 $map->reset;
1358 undef $guard;
1156 $map = find_map $path; 1359 $map = find $path
1360 or return;
1157 } 1361 }
1158 1362
1159 $cf::MAP{$key} = $map 1363 $cf::MAP{$path} = $map
1160 } 1364 }
1161} 1365}
1162 1366
1163sub load { 1367sub load {
1164 my ($self) = @_; 1368 my ($self) = @_;
1165 1369
1370 my $path = $self->{path};
1371 my $guard = cf::lock_acquire "map_load:$path";
1372
1166 return if $self->in_memory != cf::MAP_SWAPPED; 1373 return if $self->in_memory != cf::MAP_SWAPPED;
1167 1374
1168 $self->in_memory (cf::MAP_LOADING); 1375 $self->in_memory (cf::MAP_LOADING);
1169 1376
1170 my $path = $self->{path};
1171
1172 $self->alloc; 1377 $self->alloc;
1173 $self->load_objects ($self->{load_path}, 1) 1378 $self->_load_objects ($self->{load_path}, 1)
1174 or return; 1379 or return;
1175 1380
1176 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1381 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1177 if delete $self->{load_original}; 1382 if delete $self->{load_original};
1178 1383
1179 if (my $uniq = $path->uniq_path) { 1384 if (my $uniq = $self->uniq_path) {
1180 utf8::encode $uniq; 1385 utf8::encode $uniq;
1181 if (aio_open $uniq, O_RDONLY, 0) { 1386 if (aio_open $uniq, O_RDONLY, 0) {
1182 $self->clear_unique_items; 1387 $self->clear_unique_items;
1183 $self->load_objects ($uniq, 0); 1388 $self->_load_objects ($uniq, 0);
1184 } 1389 }
1185 } 1390 }
1391
1392 Coro::cede;
1186 1393
1187 # now do the right thing for maps 1394 # now do the right thing for maps
1188 $self->link_multipart_objects; 1395 $self->link_multipart_objects;
1189 1396
1190 if ($self->{path}->is_style_map) { 1397 unless ($self->{deny_activate}) {
1191 $self->{deny_save} = 1; 1398 $self->decay_objects;
1192 $self->{deny_reset} = 1;
1193 } else {
1194 $self->fix_auto_apply; 1399 $self->fix_auto_apply;
1195 $self->decay_objects;
1196 $self->update_buttons; 1400 $self->update_buttons;
1401 Coro::cede;
1197 $self->set_darkness_map; 1402 $self->set_darkness_map;
1198 $self->difficulty ($self->estimate_difficulty) 1403 $self->difficulty ($self->estimate_difficulty)
1199 unless $self->difficulty; 1404 unless $self->difficulty;
1405 Coro::cede;
1200 $self->activate; 1406 $self->activate;
1201 } 1407 }
1202 1408
1203 $self->in_memory (cf::MAP_IN_MEMORY); 1409 $self->in_memory (cf::MAP_IN_MEMORY);
1204} 1410}
1205 1411
1206sub load_map_sync { 1412sub customise_for {
1413 my ($self, $ob) = @_;
1414
1415 return find "~" . $ob->name . "/" . $self->{path}
1416 if $self->per_player;
1417
1418 $self
1419}
1420
1421# find and load all maps in the 3x3 area around a map
1422sub load_diag {
1423 my ($map) = @_;
1424
1425 my @diag; # diagonal neighbours
1426
1427 for (0 .. 3) {
1428 my $neigh = $map->tile_path ($_)
1429 or next;
1430 $neigh = find $neigh, $map
1431 or next;
1432 $neigh->load;
1433
1434 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1435 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1436 }
1437
1438 for (@diag) {
1439 my $neigh = find @$_
1440 or next;
1441 $neigh->load;
1442 }
1443}
1444
1445sub find_sync {
1207 my ($path, $origin) = @_; 1446 my ($path, $origin) = @_;
1208 1447
1209 #warn "load_map_sync<$path, $origin>\n";#d# 1448 cf::sync_job { find $path, $origin }
1449}
1210 1450
1211 cf::sync_job { 1451sub do_load_sync {
1212 my $map = cf::map::find_map $path, $origin 1452 my ($map) = @_;
1213 or return; 1453
1454 cf::sync_job { $map->load };
1455}
1456
1457our %MAP_PREFETCH;
1458our $MAP_PREFETCHER = undef;
1459
1460sub find_async {
1461 my ($path, $origin) = @_;
1462
1463 $path = normalise $path, $origin && $origin->{path};
1464
1465 if (my $map = $cf::MAP{$path}) {
1466 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1467 }
1468
1469 undef $MAP_PREFETCH{$path};
1470 $MAP_PREFETCHER ||= cf::async {
1471 while (%MAP_PREFETCH) {
1472 for my $path (keys %MAP_PREFETCH) {
1473 my $map = find $path
1474 or next;
1214 $map->load; 1475 $map->load;
1215 $map 1476
1477 delete $MAP_PREFETCH{$path};
1478 }
1479 }
1480 undef $MAP_PREFETCHER;
1216 } 1481 };
1482
1483 ()
1217} 1484}
1218 1485
1219sub save { 1486sub save {
1220 my ($self) = @_; 1487 my ($self) = @_;
1221 1488
1489 my $lock = cf::lock_acquire "map_data:" . $self->path;
1490
1222 $self->{last_save} = $cf::RUNTIME; 1491 $self->{last_save} = $cf::RUNTIME;
1223 1492
1224 return unless $self->dirty; 1493 return unless $self->dirty;
1225 1494
1226 my $save = $self->{path}->save_path; utf8::encode $save; 1495 my $save = $self->save_path; utf8::encode $save;
1227 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1496 my $uniq = $self->uniq_path; utf8::encode $uniq;
1228 1497
1229 $self->{load_path} = $save; 1498 $self->{load_path} = $save;
1230 1499
1231 return if $self->{deny_save}; 1500 return if $self->{deny_save};
1232 1501
1502 local $self->{last_access} = $self->last_access;#d#
1503
1504 cf::async {
1505 $_->contr->save for $self->players;
1506 };
1507
1233 if ($uniq) { 1508 if ($uniq) {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1509 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1235 $self->save_objects ($uniq, cf::IO_UNIQUES); 1510 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1236 } else { 1511 } else {
1237 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1512 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1238 } 1513 }
1239} 1514}
1240 1515
1241sub swap_out { 1516sub swap_out {
1242 my ($self) = @_; 1517 my ($self) = @_;
1518
1519 # save first because save cedes
1520 $self->save;
1521
1522 my $lock = cf::lock_acquire "map_data:" . $self->path;
1243 1523
1244 return if $self->players; 1524 return if $self->players;
1245 return if $self->in_memory != cf::MAP_IN_MEMORY; 1525 return if $self->in_memory != cf::MAP_IN_MEMORY;
1246 return if $self->{deny_save}; 1526 return if $self->{deny_save};
1247 1527
1248 $self->save;
1249 $self->clear; 1528 $self->clear;
1250 $self->in_memory (cf::MAP_SWAPPED); 1529 $self->in_memory (cf::MAP_SWAPPED);
1251} 1530}
1252 1531
1253sub reset_at { 1532sub reset_at {
1254 my ($self) = @_; 1533 my ($self) = @_;
1255 1534
1256 # TODO: safety, remove and allow resettable per-player maps 1535 # TODO: safety, remove and allow resettable per-player maps
1257 return 1e99 if $self->{path}{user_rel}; 1536 return 1e99 if $self->isa ("ext::map_per_player");#d#
1258 return 1e99 if $self->{deny_reset}; 1537 return 1e99 if $self->{deny_reset};
1259 1538
1260 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1539 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1261 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1540 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1262 1541
1267 my ($self) = @_; 1546 my ($self) = @_;
1268 1547
1269 $self->reset_at <= $cf::RUNTIME 1548 $self->reset_at <= $cf::RUNTIME
1270} 1549}
1271 1550
1272sub unlink_save {
1273 my ($self) = @_;
1274
1275 utf8::encode (my $save = $self->{path}->save_path);
1276 aioreq_pri 3; IO::AIO::aio_unlink $save;
1277 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1278}
1279
1280sub rename {
1281 my ($self, $new_path) = @_;
1282
1283 $self->unlink_save;
1284
1285 delete $cf::MAP{$self->path};
1286 $self->{path} = new cf::path $new_path;
1287 $self->path ($self->{path}->as_string);
1288 $cf::MAP{$self->path} = $self;
1289
1290 $self->save;
1291}
1292
1293sub reset { 1551sub reset {
1294 my ($self) = @_; 1552 my ($self) = @_;
1295 1553
1554 my $lock = cf::lock_acquire "map_data:$self->{path}";
1555
1296 return if $self->players; 1556 return if $self->players;
1297 return if $self->{path}{user_rel};#d# 1557 return if $self->isa ("ext::map_per_player");#d#
1298 1558
1299 warn "resetting map ", $self->path;#d# 1559 warn "resetting map ", $self->path;#d#
1300 1560
1301 delete $cf::MAP{$self->path}; 1561 delete $cf::MAP{$self->path};
1562
1563 $self->in_memory (cf::MAP_SWAPPED);
1564 $self->clear;
1302 1565
1303 $_->clear_links_to ($self) for values %cf::MAP; 1566 $_->clear_links_to ($self) for values %cf::MAP;
1304 1567
1305 $self->unlink_save; 1568 $self->unlink_save;
1306 $self->destroy; 1569 $self->destroy;
1309my $nuke_counter = "aaaa"; 1572my $nuke_counter = "aaaa";
1310 1573
1311sub nuke { 1574sub nuke {
1312 my ($self) = @_; 1575 my ($self) = @_;
1313 1576
1577 delete $cf::MAP{$self->path};
1578
1579 $self->unlink_save;
1580
1581 bless $self, "cf::map";
1582 delete $self->{deny_reset};
1314 $self->{deny_save} = 1; 1583 $self->{deny_save} = 1;
1315 $self->reset_timeout (1); 1584 $self->reset_timeout (1);
1316 $self->rename ("{nuke}/" . ($nuke_counter++)); 1585 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1586
1587 $cf::MAP{$self->path} = $self;
1588
1317 $self->reset; # polite request, might not happen 1589 $self->reset; # polite request, might not happen
1318} 1590}
1319 1591
1320sub customise_for { 1592=item cf::map::unique_maps
1321 my ($map, $ob) = @_;
1322 1593
1323 if ($map->per_player) { 1594Returns an arrayref of paths of all shared maps that have
1324 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1595instantiated unique items. May block.
1325 }
1326 1596
1327 $map 1597=cut
1328}
1329 1598
1330sub emergency_save { 1599sub unique_maps() {
1331 local $cf::FREEZE = 1; 1600 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1601 or return;
1332 1602
1333 warn "enter emergency map save\n"; 1603 my @paths;
1334 1604
1335 cf::sync_job { 1605 for (@$files) {
1336 warn "begin emergency map save\n"; 1606 utf8::decode $_;
1337 $_->save for values %cf::MAP; 1607 next if /\.pst$/;
1608 next unless /^$PATH_SEP/o;
1609
1610 s/\.map$//;
1611 push @paths, $_;
1338 }; 1612 }
1339 1613
1340 warn "end emergency map save\n"; 1614 \@paths
1341} 1615}
1342 1616
1343package cf; 1617package cf;
1344 1618
1345=back 1619=back
1346 1620
1621=head3 cf::object
1622
1623=cut
1624
1625package cf::object;
1626
1627=over 4
1628
1629=item $ob->inv_recursive
1630
1631Returns the inventory of the object _and_ their inventories, recursively.
1632
1633=cut
1634
1635sub inv_recursive_;
1636sub inv_recursive_ {
1637 map { $_, inv_recursive_ $_->inv } @_
1638}
1639
1640sub inv_recursive {
1641 inv_recursive_ inv $_[0]
1642}
1643
1644package cf;
1645
1646=back
1347 1647
1348=head3 cf::object::player 1648=head3 cf::object::player
1349 1649
1350=over 4 1650=over 4
1351 1651
1391 1691
1392=item $player_object->enter_link 1692=item $player_object->enter_link
1393 1693
1394Freezes the player and moves him/her to a special map (C<{link}>). 1694Freezes the player and moves him/her to a special map (C<{link}>).
1395 1695
1396The player should be reaosnably safe there for short amounts of time. You 1696The player should be reasonably safe there for short amounts of time. You
1397I<MUST> call C<leave_link> as soon as possible, though. 1697I<MUST> call C<leave_link> as soon as possible, though.
1398 1698
1699Will never block.
1700
1399=item $player_object->leave_link ($map, $x, $y) 1701=item $player_object->leave_link ($map, $x, $y)
1400 1702
1401Moves the player out of the specila link map onto the given map. If the 1703Moves the player out of the special C<{link}> map onto the specified
1402map is not valid (or omitted), the player will be moved back to the 1704map. If the map is not valid (or omitted), the player will be moved back
1403location he/she was before the call to C<enter_link>, or, if that fails, 1705to the location he/she was before the call to C<enter_link>, or, if that
1404to the emergency map position. 1706fails, to the emergency map position.
1405 1707
1406Might block. 1708Might block.
1407 1709
1408=cut 1710=cut
1711
1712sub link_map {
1713 unless ($LINK_MAP) {
1714 $LINK_MAP = cf::map::find "{link}"
1715 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1716 $LINK_MAP->load;
1717 }
1718
1719 $LINK_MAP
1720}
1409 1721
1410sub cf::object::player::enter_link { 1722sub cf::object::player::enter_link {
1411 my ($self) = @_; 1723 my ($self) = @_;
1412 1724
1413 return if $self->map == $LINK_MAP; 1725 $self->deactivate_recursive;
1414 1726
1727 return if UNIVERSAL::isa $self->map, "ext::map_link";
1728
1415 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1729 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1416 if $self->map; 1730 if $self->map;
1417 1731
1418 $self->enter_map ($LINK_MAP, 20, 20); 1732 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1419 $self->deactivate_recursive;
1420} 1733}
1421 1734
1422sub cf::object::player::leave_link { 1735sub cf::object::player::leave_link {
1423 my ($self, $map, $x, $y) = @_; 1736 my ($self, $map, $x, $y) = @_;
1424 1737
1425 my $link_pos = delete $self->{_link_pos}; 1738 my $link_pos = delete $self->{_link_pos};
1426 1739
1427 unless ($map) { 1740 unless ($map) {
1428 # restore original map position 1741 # restore original map position
1429 ($map, $x, $y) = @{ $link_pos || [] }; 1742 ($map, $x, $y) = @{ $link_pos || [] };
1430 $map = cf::map::find_map $map; 1743 $map = cf::map::find $map;
1431 1744
1432 unless ($map) { 1745 unless ($map) {
1433 ($map, $x, $y) = @$EMERGENCY_POSITION; 1746 ($map, $x, $y) = @$EMERGENCY_POSITION;
1434 $map = cf::map::find_map $map 1747 $map = cf::map::find $map
1435 or die "FATAL: cannot load emergency map\n"; 1748 or die "FATAL: cannot load emergency map\n";
1436 } 1749 }
1437 } 1750 }
1438 1751
1439 ($x, $y) = (-1, -1) 1752 ($x, $y) = (-1, -1)
1442 # use -1 or undef as default coordinates, not 0, 0 1755 # use -1 or undef as default coordinates, not 0, 0
1443 ($x, $y) = ($map->enter_x, $map->enter_y) 1756 ($x, $y) = ($map->enter_x, $map->enter_y)
1444 if $x <=0 && $y <= 0; 1757 if $x <=0 && $y <= 0;
1445 1758
1446 $map->load; 1759 $map->load;
1760 $map->load_diag;
1447 1761
1762 return unless $self->contr->active;
1448 $self->activate_recursive; 1763 $self->activate_recursive;
1449 $self->enter_map ($map, $x, $y); 1764 $self->enter_map ($map, $x, $y);
1450} 1765}
1451 1766
1767cf::player->attach (
1768 on_logout => sub {
1769 my ($pl) = @_;
1770
1771 # abort map switching before logout
1772 if ($pl->ob->{_link_pos}) {
1773 cf::sync_job {
1774 $pl->ob->leave_link
1775 };
1776 }
1777 },
1778 on_login => sub {
1779 my ($pl) = @_;
1780
1781 # try to abort aborted map switching on player login :)
1782 # should happen only on crashes
1783 if ($pl->ob->{_link_pos}) {
1784 $pl->ob->enter_link;
1785 (async {
1786 # we need this sleep as the login has a concurrent enter_exit running
1787 # and this sleep increases chances of the player not ending up in scorn
1788 $pl->ob->reply (undef,
1789 "There was an internal problem at your last logout, "
1790 . "the server will try to bring you to your intended destination in a second.",
1791 cf::NDI_RED);
1792 Coro::Timer::sleep 1;
1793 $pl->ob->leave_link;
1794 })->prio (2);
1795 }
1796 },
1797);
1798
1452=item $player_object->goto_map ($path, $x, $y) 1799=item $player_object->goto ($path, $x, $y)
1453 1800
1454=cut 1801=cut
1455 1802
1456sub cf::object::player::goto_map { 1803sub cf::object::player::goto {
1457 my ($self, $path, $x, $y) = @_; 1804 my ($self, $path, $x, $y) = @_;
1458 1805
1459 $self->enter_link; 1806 $self->enter_link;
1460 1807
1461 (Coro::async { 1808 (async {
1462 $path = new cf::path $path;
1463
1464 my $map = cf::map::find_map $path->as_string; 1809 my $map = cf::map::find $path;
1465 $map = $map->customise_for ($self) if $map; 1810 $map = $map->customise_for ($self) if $map;
1466 1811
1467# warn "entering ", $map->path, " at ($x, $y)\n" 1812# warn "entering ", $map->path, " at ($x, $y)\n"
1468# if $map; 1813# if $map;
1469 1814
1470 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1815 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1471 1816
1472 $self->leave_link ($map, $x, $y); 1817 $self->leave_link ($map, $x, $y);
1473 })->prio (1); 1818 })->prio (1);
1474} 1819}
1475 1820
1479 1824
1480sub parse_random_map_params { 1825sub parse_random_map_params {
1481 my ($spec) = @_; 1826 my ($spec) = @_;
1482 1827
1483 my $rmp = { # defaults 1828 my $rmp = { # defaults
1484 xsize => 10, 1829 xsize => (cf::rndm 15, 40),
1485 ysize => 10, 1830 ysize => (cf::rndm 15, 40),
1831 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1832 #layout => string,
1486 }; 1833 };
1487 1834
1488 for (split /\n/, $spec) { 1835 for (split /\n/, $spec) {
1489 my ($k, $v) = split /\s+/, $_, 2; 1836 my ($k, $v) = split /\s+/, $_, 2;
1490 1837
1494 $rmp 1841 $rmp
1495} 1842}
1496 1843
1497sub prepare_random_map { 1844sub prepare_random_map {
1498 my ($exit) = @_; 1845 my ($exit) = @_;
1846
1847 my $guard = cf::lock_acquire "exit_prepare:$exit";
1499 1848
1500 # all this does is basically replace the /! path by 1849 # all this does is basically replace the /! path by
1501 # a new random map path (?random/...) with a seed 1850 # a new random map path (?random/...) with a seed
1502 # that depends on the exit object 1851 # that depends on the exit object
1503 1852
1512 1861
1513 $rmp->{random_seed} ||= $exit->random_seed; 1862 $rmp->{random_seed} ||= $exit->random_seed;
1514 1863
1515 my $data = cf::to_json $rmp; 1864 my $data = cf::to_json $rmp;
1516 my $md5 = Digest::MD5::md5_hex $data; 1865 my $md5 = Digest::MD5::md5_hex $data;
1866 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1517 1867
1518 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1868 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1519 aio_write $fh, 0, (length $data), $data, 0; 1869 aio_write $fh, 0, (length $data), $data, 0;
1870 undef $fh;
1871 aio_rename "$meta~", $meta;
1520 1872
1521 $exit->slaying ("?random/$md5"); 1873 $exit->slaying ("?random/$md5");
1522 $exit->msg (undef); 1874 $exit->msg (undef);
1523 } 1875 }
1524} 1876}
1528 1880
1529 return unless $self->type == cf::PLAYER; 1881 return unless $self->type == cf::PLAYER;
1530 1882
1531 $self->enter_link; 1883 $self->enter_link;
1532 1884
1533 (Coro::async { 1885 (async {
1886 $self->deactivate_recursive; # just to be sure
1534 unless (eval { 1887 unless (eval {
1535
1536 prepare_random_map $exit 1888 prepare_random_map $exit
1537 if $exit->slaying eq "/!"; 1889 if $exit->slaying eq "/!";
1538 1890
1539 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1891 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1540 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1892 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1541 1893
1542 1; 1894 1;
1543 }) { 1895 }) {
1544 $self->message ("Something went wrong deep within the crossfire server. " 1896 $self->message ("Something went wrong deep within the crossfire server. "
1545 . "I'll try to bring you back to the map you were before. " 1897 . "I'll try to bring you back to the map you were before. "
1546 . "Please report this to the dungeon master", 1898 . "Please report this to the dungeon master!",
1547 cf::NDI_UNIQUE | cf::NDI_RED); 1899 cf::NDI_UNIQUE | cf::NDI_RED);
1548 1900
1549 warn "ERROR in enter_exit: $@"; 1901 warn "ERROR in enter_exit: $@";
1550 $self->leave_link; 1902 $self->leave_link;
1551 } 1903 }
1602 on_reply => sub { 1954 on_reply => sub {
1603 my ($ns, $msg) = @_; 1955 my ($ns, $msg) = @_;
1604 1956
1605 # this weird shuffling is so that direct followup queries 1957 # this weird shuffling is so that direct followup queries
1606 # get handled first 1958 # get handled first
1607 my $queue = delete $ns->{query_queue}; 1959 my $queue = delete $ns->{query_queue}
1960 or return; # be conservative, not sure how that can happen, but we saw a crash here
1608 1961
1609 (shift @$queue)->[1]->($msg); 1962 (shift @$queue)->[1]->($msg);
1610 1963
1611 push @{ $ns->{query_queue} }, @$queue; 1964 push @{ $ns->{query_queue} }, @$queue;
1612 1965
1618 } 1971 }
1619 } 1972 }
1620 }, 1973 },
1621); 1974);
1622 1975
1623=item $client->coro (\&cb) 1976=item $client->async (\&cb)
1624 1977
1625Create a new coroutine, running the specified callback. The coroutine will 1978Create a new coroutine, running the specified callback. The coroutine will
1626be automatically cancelled when the client gets destroyed (e.g. on logout, 1979be automatically cancelled when the client gets destroyed (e.g. on logout,
1627or loss of connection). 1980or loss of connection).
1628 1981
1629=cut 1982=cut
1630 1983
1631sub cf::client::coro { 1984sub cf::client::async {
1632 my ($self, $cb) = @_; 1985 my ($self, $cb) = @_;
1633 1986
1634 my $coro; $coro = async { 1987 my $coro = &Coro::async ($cb);
1635 eval {
1636 $cb->();
1637 };
1638 warn $@ if $@;
1639 };
1640 1988
1641 $coro->on_destroy (sub { 1989 $coro->on_destroy (sub {
1642 delete $self->{_coro}{$coro+0}; 1990 delete $self->{_coro}{$coro+0};
1643 }); 1991 });
1644 1992
1816 2164
1817{ 2165{
1818 my $path = cf::localdir . "/database.pst"; 2166 my $path = cf::localdir . "/database.pst";
1819 2167
1820 sub db_load() { 2168 sub db_load() {
1821 warn "loading database $path\n";#d# remove later
1822 $DB = stat $path ? Storable::retrieve $path : { }; 2169 $DB = stat $path ? Storable::retrieve $path : { };
1823 } 2170 }
1824 2171
1825 my $pid; 2172 my $pid;
1826 2173
1827 sub db_save() { 2174 sub db_save() {
1828 warn "saving database $path\n";#d# remove later
1829 waitpid $pid, 0 if $pid; 2175 waitpid $pid, 0 if $pid;
1830 if (0 == ($pid = fork)) { 2176 if (0 == ($pid = fork)) {
1831 $DB->{_meta}{version} = 1; 2177 $DB->{_meta}{version} = 1;
1832 Storable::nstore $DB, "$path~"; 2178 Storable::nstore $DB, "$path~";
1833 rename "$path~", $path; 2179 rename "$path~", $path;
1840 sub db_sync() { 2186 sub db_sync() {
1841 db_save if $dirty; 2187 db_save if $dirty;
1842 undef $dirty; 2188 undef $dirty;
1843 } 2189 }
1844 2190
1845 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2191 my $idle = Event->idle (min => 10, max => 20, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1846 db_sync; 2192 db_sync;
1847 }); 2193 });
1848 2194
1849 sub db_dirty() { 2195 sub db_dirty() {
1850 $dirty = 1; 2196 $dirty = 1;
1881 open my $fh, "<:utf8", cf::confdir . "/config" 2227 open my $fh, "<:utf8", cf::confdir . "/config"
1882 or return; 2228 or return;
1883 2229
1884 local $/; 2230 local $/;
1885 *CFG = YAML::Syck::Load <$fh>; 2231 *CFG = YAML::Syck::Load <$fh>;
2232
2233 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2234
2235 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2236 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2237
2238 if (exists $CFG{mlockall}) {
2239 eval {
2240 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2241 and die "WARNING: m(un)lockall failed: $!\n";
2242 };
2243 warn $@ if $@;
2244 }
1886} 2245}
1887 2246
1888sub main { 2247sub main {
1889 # we must not ever block the main coroutine 2248 # we must not ever block the main coroutine
1890 local $Coro::idle = sub { 2249 local $Coro::idle = sub {
1891 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2250 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1892 (Coro::unblock_sub { 2251 (async {
1893 Event::one_event; 2252 Event::one_event;
1894 })->(); 2253 })->prio (Coro::PRIO_MAX);
1895 }; 2254 };
1896 2255
1897 cfg_load; 2256 cfg_load;
1898 db_load; 2257 db_load;
1899 load_extensions; 2258 load_extensions;
2259
2260 $TICK_WATCHER->start;
1900 Event::loop; 2261 Event::loop;
1901} 2262}
1902 2263
1903############################################################################# 2264#############################################################################
1904# initialisation 2265# initialisation and cleanup
2266
2267# install some emergency cleanup handlers
2268BEGIN {
2269 for my $signal (qw(INT HUP TERM)) {
2270 Event->signal (
2271 data => WF_AUTOCANCEL,
2272 signal => $signal,
2273 cb => sub {
2274 cf::cleanup "SIG$signal";
2275 },
2276 );
2277 }
2278}
2279
2280sub emergency_save() {
2281 my $freeze_guard = cf::freeze_mainloop;
2282
2283 warn "enter emergency perl save\n";
2284
2285 cf::sync_job {
2286 # use a peculiar iteration method to avoid tripping on perl
2287 # refcount bugs in for. also avoids problems with players
2288 # and maps saved/destroyed asynchronously.
2289 warn "begin emergency player save\n";
2290 for my $login (keys %cf::PLAYER) {
2291 my $pl = $cf::PLAYER{$login} or next;
2292 $pl->valid or next;
2293 $pl->save;
2294 }
2295 warn "end emergency player save\n";
2296
2297 warn "begin emergency map save\n";
2298 for my $path (keys %cf::MAP) {
2299 my $map = $cf::MAP{$path} or next;
2300 $map->valid or next;
2301 $map->save;
2302 }
2303 warn "end emergency map save\n";
2304 };
2305
2306 warn "leave emergency perl save\n";
2307}
1905 2308
1906sub reload() { 2309sub reload() {
1907 # can/must only be called in main 2310 # can/must only be called in main
1908 if ($Coro::current != $Coro::main) { 2311 if ($Coro::current != $Coro::main) {
1909 warn "can only reload from main coroutine\n"; 2312 warn "can only reload from main coroutine";
1910 return; 2313 return;
1911 } 2314 }
1912 2315
1913 warn "reloading..."; 2316 warn "reloading...";
1914 2317
1915 local $FREEZE = 1; 2318 warn "cancelling server ticker";
2319 $TICK_WATCHER->cancel;
2320
1916 cf::emergency_save; 2321 cf::emergency_save;
1917 2322
1918 eval { 2323 eval {
1919 # if anything goes wrong in here, we should simply crash as we already saved 2324 # if anything goes wrong in here, we should simply crash as we already saved
1920 2325
1921 # cancel all watchers 2326 warn "syncing database to disk";
2327 cf::db_sync;
2328
2329 warn "cancelling all WF_AUTOCANCEL watchers";
1922 for (Event::all_watchers) { 2330 for (Event::all_watchers) {
1923 $_->cancel if $_->data & WF_AUTOCANCEL; 2331 $_->cancel if $_->data & WF_AUTOCANCEL;
1924 } 2332 }
1925 2333
2334 warn "flushing outstanding aio requests";
2335 for (;;) {
2336 IO::AIO::flush;
2337 Coro::cede;
2338 last unless IO::AIO::nreqs;
2339 warn "iterate...";
2340 }
2341
1926 # cancel all extension coros 2342 warn "cancelling all extension coros";
1927 $_->cancel for values %EXT_CORO; 2343 $_->cancel for values %EXT_CORO;
1928 %EXT_CORO = (); 2344 %EXT_CORO = ();
1929 2345
1930 # unload all extensions 2346 warn "removing commands";
1931 for (@exts) { 2347 %COMMAND = ();
2348
2349 warn "removing ext commands";
2350 %EXTCMD = ();
2351
2352 warn "unloading/nuking all extensions";
2353 for my $pkg (@EXTS) {
1932 warn "unloading <$_>"; 2354 warn "... unloading $pkg";
1933 unload_extension $_; 2355
2356 if (my $cb = $pkg->can ("unload")) {
2357 eval {
2358 $cb->($pkg);
2359 1
2360 } or warn "$pkg unloaded, but with errors: $@";
1934 } 2361 }
1935 2362
2363 warn "... nuking $pkg";
2364 Symbol::delete_package $pkg;
2365 }
2366
1936 # unload all modules loaded from $LIBDIR 2367 warn "unloading all perl modules loaded from $LIBDIR";
1937 while (my ($k, $v) = each %INC) { 2368 while (my ($k, $v) = each %INC) {
1938 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2369 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1939 2370
1940 warn "removing <$k>"; 2371 warn "... unloading $k";
1941 delete $INC{$k}; 2372 delete $INC{$k};
1942 2373
1943 $k =~ s/\.pm$//; 2374 $k =~ s/\.pm$//;
1944 $k =~ s/\//::/g; 2375 $k =~ s/\//::/g;
1945 2376
1948 } 2379 }
1949 2380
1950 Symbol::delete_package $k; 2381 Symbol::delete_package $k;
1951 } 2382 }
1952 2383
1953 # sync database to disk
1954 cf::db_sync;
1955 IO::AIO::flush;
1956
1957 # get rid of safe::, as good as possible 2384 warn "getting rid of safe::, as good as possible";
1958 Symbol::delete_package "safe::$_" 2385 Symbol::delete_package "safe::$_"
1959 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2386 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1960 2387
1961 # remove register_script_function callbacks
1962 # TODO
1963
1964 # unload cf.pm "a bit" 2388 warn "unloading cf.pm \"a bit\"";
1965 delete $INC{"cf.pm"}; 2389 delete $INC{"cf.pm"};
1966 2390
1967 # don't, removes xs symbols, too, 2391 # don't, removes xs symbols, too,
1968 # and global variables created in xs 2392 # and global variables created in xs
1969 #Symbol::delete_package __PACKAGE__; 2393 #Symbol::delete_package __PACKAGE__;
1970 2394
1971 # reload cf.pm 2395 warn "unload completed, starting to reload now";
2396
1972 warn "reloading cf.pm"; 2397 warn "reloading cf.pm";
1973 require cf; 2398 require cf;
1974 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2399 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1975 2400
1976 # load config and database again 2401 warn "loading config and database again";
1977 cf::cfg_load; 2402 cf::cfg_load;
1978 cf::db_load; 2403 cf::db_load;
1979 2404
1980 # load extensions
1981 warn "load extensions"; 2405 warn "loading extensions";
1982 cf::load_extensions; 2406 cf::load_extensions;
1983 2407
1984 # reattach attachments to objects 2408 warn "reattaching attachments to objects/players";
1985 warn "reattach";
1986 _global_reattach; 2409 _global_reattach;
2410 warn "reattaching attachments to maps";
2411 reattach $_ for values %MAP;
2412
2413 warn "restarting server ticker";
2414
2415 $TICK_WATCHER->start;
1987 }; 2416 };
1988 2417
1989 if ($@) { 2418 if ($@) {
1990 warn $@; 2419 warn $@;
1991 warn "error while reloading, exiting."; 2420 warn "error while reloading, exiting.";
1992 exit 1; 2421 exit 1;
1993 } 2422 }
1994 2423
1995 warn "reloaded successfully"; 2424 warn "reloaded";
1996}; 2425};
1997 2426
1998############################################################################# 2427our $RELOAD_WATCHER; # used only during reload
1999
2000unless ($LINK_MAP) {
2001 $LINK_MAP = cf::map::new;
2002
2003 $LINK_MAP->width (41);
2004 $LINK_MAP->height (41);
2005 $LINK_MAP->alloc;
2006 $LINK_MAP->path ("{link}");
2007 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2008 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2009
2010 # dirty hack because... archetypes are not yet loaded
2011 Event->timer (
2012 after => 2,
2013 cb => sub {
2014 $_[0]->w->cancel;
2015
2016 # provide some exits "home"
2017 my $exit = cf::object::new "exit";
2018
2019 $exit->slaying ($EMERGENCY_POSITION->[0]);
2020 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2021 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2022
2023 $LINK_MAP->insert ($exit->clone, 19, 19);
2024 $LINK_MAP->insert ($exit->clone, 19, 20);
2025 $LINK_MAP->insert ($exit->clone, 19, 21);
2026 $LINK_MAP->insert ($exit->clone, 20, 19);
2027 $LINK_MAP->insert ($exit->clone, 20, 21);
2028 $LINK_MAP->insert ($exit->clone, 21, 19);
2029 $LINK_MAP->insert ($exit->clone, 21, 20);
2030 $LINK_MAP->insert ($exit->clone, 21, 21);
2031
2032 $exit->destroy;
2033 });
2034
2035 $LINK_MAP->{deny_save} = 1;
2036 $LINK_MAP->{deny_reset} = 1;
2037
2038 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2039}
2040
2041register "<global>", __PACKAGE__;
2042 2428
2043register_command "reload" => sub { 2429register_command "reload" => sub {
2044 my ($who, $arg) = @_; 2430 my ($who, $arg) = @_;
2045 2431
2046 if ($who->flag (FLAG_WIZ)) { 2432 if ($who->flag (FLAG_WIZ)) {
2047 $who->message ("start of reload."); 2433 $who->message ("reloading server.");
2434
2435 # doing reload synchronously and two reloads happen back-to-back,
2436 # coro crashes during coro_state_free->destroy here.
2437
2438 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2048 reload; 2439 reload;
2049 $who->message ("end of reload."); 2440 undef $RELOAD_WATCHER;
2441 });
2050 } 2442 }
2051}; 2443};
2052 2444
2053unshift @INC, $LIBDIR; 2445unshift @INC, $LIBDIR;
2446
2447my $bug_warning = 0;
2054 2448
2055$TICK_WATCHER = Event->timer ( 2449$TICK_WATCHER = Event->timer (
2056 reentrant => 0, 2450 reentrant => 0,
2451 parked => 1,
2057 prio => 0, 2452 prio => 0,
2058 at => $NEXT_TICK || $TICK, 2453 at => $NEXT_TICK || $TICK,
2059 data => WF_AUTOCANCEL, 2454 data => WF_AUTOCANCEL,
2060 cb => sub { 2455 cb => sub {
2061 unless ($FREEZE) { 2456 if ($Coro::current != $Coro::main) {
2457 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2458 unless ++$bug_warning > 10;
2459 return;
2460 }
2461
2462 $NOW = Event::time;
2463
2062 cf::server_tick; # one server iteration 2464 cf::server_tick; # one server iteration
2063 $RUNTIME += $TICK; 2465 $RUNTIME += $TICK;
2064 }
2065
2066 $NEXT_TICK += $TICK; 2466 $NEXT_TICK += $TICK;
2467
2468 $WAIT_FOR_TICK->broadcast;
2469 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2067 2470
2068 # if we are delayed by four ticks or more, skip them all 2471 # if we are delayed by four ticks or more, skip them all
2069 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2472 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2070 2473
2071 $TICK_WATCHER->at ($NEXT_TICK); 2474 $TICK_WATCHER->at ($NEXT_TICK);
2073 }, 2476 },
2074); 2477);
2075 2478
2076IO::AIO::max_poll_time $TICK * 0.2; 2479IO::AIO::max_poll_time $TICK * 0.2;
2077 2480
2078Event->io ( 2481$AIO_POLL_WATCHER = Event->io (
2079 fd => IO::AIO::poll_fileno, 2482 fd => IO::AIO::poll_fileno,
2080 poll => 'r', 2483 poll => 'r',
2081 prio => 5, 2484 prio => 5,
2082 data => WF_AUTOCANCEL, 2485 data => WF_AUTOCANCEL,
2083 cb => \&IO::AIO::poll_cb, 2486 cb => \&IO::AIO::poll_cb,
2084); 2487);
2085 2488
2086Event->timer ( 2489$WRITE_RUNTIME_WATCHER = Event->timer (
2087 data => WF_AUTOCANCEL, 2490 data => WF_AUTOCANCEL,
2088 after => 0, 2491 after => 1,
2089 interval => 10, 2492 interval => 10,
2090 cb => sub { 2493 prio => 6, # keep it lowest so it acts like a watchdog
2091 (Coro::unblock_sub { 2494 cb => Coro::unblock_sub {
2092 write_runtime 2495 write_runtime
2093 or warn "ERROR: unable to write runtime file: $!"; 2496 or warn "ERROR: unable to write runtime file: $!";
2094 })->();
2095 }, 2497 },
2096); 2498);
2097 2499
2500END { cf::emergency_save }
2501
20981 25021
2099 2503

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