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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.119 by root, Tue Jan 2 08:26:42 2007 UTC vs.
Revision 1.219 by root, Sat Feb 17 03:19:44 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 39
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
39our @EVENT; 48our @EVENT;
40our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
41 50
42our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 55our $NEXT_TICK;
45our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
46 61
47our %CFG; 62our %CFG;
48 63
49our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 65our $RUNTIME;
51 66
67our %PLAYER; # all users
52our %MAP; # all maps 68our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 78
58binmode STDOUT; 79binmode STDOUT;
59binmode STDERR; 80binmode STDERR;
60 81
61# read virtual server time, if available 82# read virtual server time, if available
68mkdir cf::localdir; 89mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
73 95
74# a special map that is always available 96our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 97
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 98sub cf::map::normalise;
78 99
79############################################################################# 100#############################################################################
80 101
81=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
82 103
106 127
107=item %cf::CFG 128=item %cf::CFG
108 129
109Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
111 139
112=back 140=back
113 141
114=cut 142=cut
115 143
119 utf8::encode $msg; 147 utf8::encode $msg;
120 148
121 $msg .= "\n" 149 $msg .= "\n"
122 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
123 151
124 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
125 }; 153 };
126} 154}
127 155
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 175
148$Event::DIED = sub { 176$Event::DIED = sub {
149 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
150}; 178};
151 179
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
157 181
158=over 4 182=over 4
159 183
184=item dumpval $ref
185
160=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
161 206
162use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
163 208
164=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
165 210
180 225
181sub to_json($) { 226sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
184} 229}
230
231=item cf::lock_wait $string
232
233Wait until the given lock is available. See cf::lock_acquire.
234
235=item my $lock = cf::lock_acquire $string
236
237Wait until the given lock is available and then acquires it and returns
238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
239for example when the coroutine gets canceled), the lock is automatically
240returned.
241
242Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load).
244
245=cut
246
247our %LOCK;
248
249sub lock_wait($) {
250 my ($key) = @_;
251
252 # wait for lock, if any
253 while ($LOCK{$key}) {
254 push @{ $LOCK{$key} }, $Coro::current;
255 Coro::schedule;
256 }
257}
258
259sub lock_acquire($) {
260 my ($key) = @_;
261
262 # wait, to be sure we are not locked
263 lock_wait $key;
264
265 $LOCK{$key} = [];
266
267 Coro::guard {
268 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} };
270 }
271}
272
273sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
279 $TICK_WATCHER->stop;
280 $guard
281}
282
283=item cf::async { BLOCK }
284
285Currently the same as Coro::async_pool, meaning you cannot use
286C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
287thing you are allowed to do is call C<prio> on it.
288
289=cut
290
291BEGIN { *async = \&Coro::async_pool }
185 292
186=item cf::sync_job { BLOCK } 293=item cf::sync_job { BLOCK }
187 294
188The design of crossfire+ requires that the main coro ($Coro::main) is 295The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 296always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 310 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 311 # till the operation succeeds, freezing the server :/
205 312
206 # TODO: use suspend/resume instead 313 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 314 # (but this is cancel-safe)
208 local $FREEZE = 1; 315 my $freeze_guard = freeze_mainloop;
209 316
210 my $busy = 1; 317 my $busy = 1;
211 my @res; 318 my @res;
212 319
213 (Coro::async { 320 (async {
214 @res = eval { $job->() }; 321 @res = eval { $job->() };
215 warn $@ if $@; 322 warn $@ if $@;
216 undef $busy; 323 undef $busy;
217 })->prio (Coro::PRIO_MAX); 324 })->prio (Coro::PRIO_MAX);
218 325
219 while ($busy) { 326 while ($busy) {
220 Coro::cede_notself; 327 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 328 }
223 329
224 wantarray ? @res : $res[0] 330 wantarray ? @res : $res[0]
225 } else { 331 } else {
226 # we are in another coroutine, how wonderful, everything just works 332 # we are in another coroutine, how wonderful, everything just works
227 333
228 $job->() 334 $job->()
229 } 335 }
230} 336}
231 337
232=item $coro = cf::coro { BLOCK } 338=item $coro = cf::async_ext { BLOCK }
233 339
234Creates and returns a new coro. This coro is automcatially being canceled 340Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 341extension calling this is being unloaded.
236 342
237=cut 343=cut
238 344
239sub coro(&) { 345sub async_ext(&) {
240 my $cb = shift; 346 my $cb = shift;
241 347
242 my $coro; $coro = async { 348 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 349
249 $coro->on_destroy (sub { 350 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 351 delete $EXT_CORO{$coro+0};
251 }); 352 });
252 $EXT_CORO{$coro+0} = $coro; 353 $EXT_CORO{$coro+0} = $coro;
253 354
254 $coro 355 $coro
255} 356}
256 357
257sub write_runtime { 358sub write_runtime {
359 my $guard = cf::lock_acquire "write_runtime";
360
258 my $runtime = cf::localdir . "/runtime"; 361 my $runtime = cf::localdir . "/runtime";
259 362
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 364 or return;
262 365
366 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 367 # 10 is the runtime save interval, for a monotonic clock
368 # 60 allows for the watchdog to kill the server.
369
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 370 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 371 and return;
266 372
373 # always fsync - this file is important
267 aio_fsync $fh 374 aio_fsync $fh
268 and return; 375 and return;
269 376
270 close $fh 377 close $fh
271 or return; 378 or return;
277} 384}
278 385
279=back 386=back
280 387
281=cut 388=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 389
403############################################################################# 390#############################################################################
404 391
405=head2 ATTACHABLE OBJECTS 392=head2 ATTACHABLE OBJECTS
406 393
532our @CB_TYPE = (); # registry for type (cf-object class) based events 519our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 520our @CB_MAP = ();
534 521
535my %attachment; 522my %attachment;
536 523
524sub cf::attachable::thawer_merge {
525 # simply override everything except _meta
526 local $_[0]{_meta};
527 %{$_[0]} = %{$_[1]};
528}
529
537sub _attach_cb($$$$) { 530sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 531 my ($registry, $event, $prio, $cb) = @_;
539 532
540 use sort 'stable'; 533 use sort 'stable';
541 534
712# object support 705# object support
713 706
714sub reattach { 707sub reattach {
715 # basically do the same as instantiate, without calling instantiate 708 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 709 my ($obj) = @_;
710
711 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 712
718 my $registry = $obj->registry; 713 my $registry = $obj->registry;
719 714
720 @$registry = (); 715 @$registry = ();
721 716
768 $filename, length $$rdata, scalar @$objs; 763 $filename, length $$rdata, scalar @$objs;
769 764
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 765 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 766 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 767 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh; 769 close $fh;
775 770
776 if (@$objs) { 771 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 772 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 773 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 774 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 775 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh; 776 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh; 777 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 778 aio_rename "$filename.pst~", "$filename.pst";
784 } 779 }
785 } else { 780 } else {
786 aio_unlink "$filename.pst"; 781 aio_unlink "$filename.pst";
853=cut 848=cut
854 849
855sub register_extcmd { 850sub register_extcmd {
856 my ($name, $cb) = @_; 851 my ($name, $cb) = @_;
857 852
858 my $caller = caller;
859 #warn "registering extcmd '$name' to '$caller'";
860
861 $EXTCMD{$name} = [$cb, $caller]; 853 $EXTCMD{$name} = $cb;
862} 854}
863 855
864cf::player->attach ( 856cf::player->attach (
865 on_command => sub { 857 on_command => sub {
866 my ($pl, $name, $params) = @_; 858 my ($pl, $name, $params) = @_;
879 871
880 my $msg = eval { from_json $buf }; 872 my $msg = eval { from_json $buf };
881 873
882 if (ref $msg) { 874 if (ref $msg) {
883 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 875 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
884 if (my %reply = $cb->[0]->($pl, $msg)) { 876 if (my %reply = $cb->($pl, $msg)) {
885 $pl->ext_reply ($msg->{msgid}, %reply); 877 $pl->ext_reply ($msg->{msgid}, %reply);
886 } 878 }
887 } 879 }
888 } else { 880 } else {
889 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 881 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
891 883
892 cf::override; 884 cf::override;
893 }, 885 },
894); 886);
895 887
896sub register {
897 my ($base, $pkg) = @_;
898
899 #TODO
900}
901
902sub load_extension { 888sub load_extension {
903 my ($path) = @_; 889 my ($path) = @_;
904 890
905 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 891 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
906 my $base = $1; 892 my $base = $1;
907 my $pkg = $1; 893 my $pkg = $1;
908 $pkg =~ s/[^[:word:]]/_/g; 894 $pkg =~ s/[^[:word:]]/_/g;
909 $pkg = "ext::$pkg"; 895 $pkg = "ext::$pkg";
910 896
911 warn "loading '$path' into '$pkg'\n"; 897 warn "... loading '$path' into '$pkg'\n";
912 898
913 open my $fh, "<:utf8", $path 899 open my $fh, "<:utf8", $path
914 or die "$path: $!"; 900 or die "$path: $!";
915 901
916 my $source = 902 my $source =
917 "package $pkg; use strict; use utf8;\n" 903 "package $pkg; use strict; use utf8;\n"
918 . "#line 1 \"$path\"\n{\n" 904 . "#line 1 \"$path\"\n{\n"
919 . (do { local $/; <$fh> }) 905 . (do { local $/; <$fh> })
920 . "\n};\n1"; 906 . "\n};\n1";
921 907
922 eval $source 908 unless (eval $source) {
923 or die $@ ? "$path: $@\n" 909 my $msg = $@ ? "$path: $@\n"
924 : "extension disabled.\n"; 910 : "extension disabled.\n";
925 911 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
926 push @exts, $pkg; 912 warn $@;
927 $ext_pkg{$base} = $pkg; 913 warn "mandatory extension failed to load, exiting.\n";
928 914 exit 1;
929# no strict 'refs'; 915 }
930# @{"$pkg\::ISA"} = ext::; 916 die $@;
931
932 register $base, $pkg;
933}
934
935sub unload_extension {
936 my ($pkg) = @_;
937
938 warn "removing extension $pkg\n";
939
940 # remove hooks
941 #TODO
942# for my $idx (0 .. $#PLUGIN_EVENT) {
943# delete $hook[$idx]{$pkg};
944# } 917 }
945 918
946 # remove commands 919 push @EXTS, $pkg;
947 for my $name (keys %COMMAND) {
948 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
949
950 if (@cb) {
951 $COMMAND{$name} = \@cb;
952 } else {
953 delete $COMMAND{$name};
954 }
955 }
956
957 # remove extcmds
958 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
959 delete $EXTCMD{$name};
960 }
961
962 if (my $cb = $pkg->can ("unload")) {
963 eval {
964 $cb->($pkg);
965 1
966 } or warn "$pkg unloaded, but with errors: $@";
967 }
968
969 Symbol::delete_package $pkg;
970} 920}
971 921
972sub load_extensions { 922sub load_extensions {
973 for my $ext (<$LIBDIR/*.ext>) { 923 for my $ext (<$LIBDIR/*.ext>) {
974 next unless -r $ext; 924 next unless -r $ext;
978 } or warn "$ext not loaded: $@"; 928 } or warn "$ext not loaded: $@";
979 } 929 }
980} 930}
981 931
982############################################################################# 932#############################################################################
983# load/save/clean perl data associated with a map
984
985*cf::mapsupport::on_clean = sub {
986 my ($map) = @_;
987
988 my $path = $map->tmpname;
989 defined $path or return;
990
991 unlink "$path.pst";
992};
993
994cf::map->attach (prio => -10000, package => cf::mapsupport::);
995
996#############################################################################
997# load/save perl data associated with player->ob objects
998
999sub all_objects(@) {
1000 @_, map all_objects ($_->inv), @_
1001}
1002
1003# TODO: compatibility cruft, remove when no longer needed
1004cf::player->attach (
1005 on_load => sub {
1006 my ($pl, $path) = @_;
1007
1008 for my $o (all_objects $pl->ob) {
1009 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1010 $o->set_ob_key_value ("_perl_data");
1011
1012 %$o = %{ Storable::thaw pack "H*", $value };
1013 }
1014 }
1015 },
1016);
1017
1018#############################################################################
1019 933
1020=head2 CORE EXTENSIONS 934=head2 CORE EXTENSIONS
1021 935
1022Functions and methods that extend core crossfire objects. 936Functions and methods that extend core crossfire objects.
1023 937
938=cut
939
940package cf::player;
941
942use Coro::AIO;
943
1024=head3 cf::player 944=head3 cf::player
1025 945
1026=over 4 946=over 4
1027 947
1028=item cf::player::exists $login 948=item cf::player::find $login
1029 949
1030Returns true when the given account exists. 950Returns the given player object, loading it if necessary (might block).
1031 951
1032=cut 952=cut
1033 953
1034sub cf::player::exists($) { 954sub playerdir($) {
1035 cf::player::find $_[0] 955 cf::localdir
1036 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 956 . "/"
957 . cf::playerdir
958 . "/"
959 . (ref $_[0] ? $_[0]->ob->name : $_[0])
960}
961
962sub path($) {
963 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
964
965 (playerdir $login) . "/$login.pl"
966}
967
968sub find_active($) {
969 $cf::PLAYER{$_[0]}
970 and $cf::PLAYER{$_[0]}->active
971 and $cf::PLAYER{$_[0]}
972}
973
974sub exists($) {
975 my ($login) = @_;
976
977 $cf::PLAYER{$login}
978 or cf::sync_job { !aio_stat path $login }
979}
980
981sub find($) {
982 return $cf::PLAYER{$_[0]} || do {
983 my $login = $_[0];
984
985 my $guard = cf::lock_acquire "user_find:$login";
986
987 $cf::PLAYER{$_[0]} || do {
988 my $pl = load_pl path $login
989 or return;
990 $cf::PLAYER{$login} = $pl
991 }
992 }
993}
994
995sub save($) {
996 my ($pl) = @_;
997
998 return if $pl->{deny_save};
999
1000 my $path = path $pl;
1001 my $guard = cf::lock_acquire "user_save:$path";
1002
1003 return if $pl->{deny_save};
1004
1005 aio_mkdir playerdir $pl, 0770;
1006 $pl->{last_save} = $cf::RUNTIME;
1007
1008 $pl->save_pl ($path);
1009 Coro::cede;
1010}
1011
1012sub new($) {
1013 my ($login) = @_;
1014
1015 my $self = create;
1016
1017 $self->ob->name ($login);
1018 $self->{deny_save} = 1;
1019
1020 $cf::PLAYER{$login} = $self;
1021
1022 $self
1023}
1024
1025=item $pl->quit_character
1026
1027Nukes the player without looking back. If logged in, the connection will
1028be destroyed. May block for a long time.
1029
1030=cut
1031
1032sub quit_character {
1033 my ($pl) = @_;
1034
1035 $pl->{deny_save} = 1;
1036 $pl->password ("*"); # this should lock out the player until we nuked the dir
1037
1038 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1039 $pl->deactivate;
1040 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1041 $pl->ns->destroy if $pl->ns;
1042
1043 my $path = playerdir $pl;
1044 my $temp = "$path~$cf::RUNTIME~deleting~";
1045 aio_rename $path, $temp;
1046 delete $cf::PLAYER{$pl->ob->name};
1047 $pl->destroy;
1048 IO::AIO::aio_rmtree $temp;
1049}
1050
1051=item cf::player::list_logins
1052
1053Returns am arrayref of all valid playernames in the system, can take a
1054while and may block, so not sync_job-capable, ever.
1055
1056=cut
1057
1058sub list_logins {
1059 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1060 or return [];
1061
1062 my @logins;
1063
1064 for my $login (@$dirs) {
1065 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1066 aio_read $fh, 0, 512, my $buf, 0 or next;
1067 $buf !~ /^password -------------$/m or next; # official not-valid tag
1068
1069 utf8::decode $login;
1070 push @logins, $login;
1071 }
1072
1073 \@logins
1074}
1075
1076=item $player->maps
1077
1078Returns an arrayref of map paths that are private for this
1079player. May block.
1080
1081=cut
1082
1083sub maps($) {
1084 my ($pl) = @_;
1085
1086 $pl = ref $pl ? $pl->ob->name : $pl;
1087
1088 my $files = aio_readdir playerdir $pl
1089 or return;
1090
1091 my @paths;
1092
1093 for (@$files) {
1094 utf8::decode $_;
1095 next if /\.(?:pl|pst)$/;
1096 next unless /^$PATH_SEP/o;
1097
1098 push @paths, cf::map::normalise "~$pl/$_";
1099 }
1100
1101 \@paths
1037} 1102}
1038 1103
1039=item $player->ext_reply ($msgid, $msgtype, %msg) 1104=item $player->ext_reply ($msgid, $msgtype, %msg)
1040 1105
1041Sends an ext reply to the player. 1106Sends an ext reply to the player.
1042 1107
1043=cut 1108=cut
1044 1109
1045sub cf::player::ext_reply($$$%) { 1110sub ext_reply($$$%) {
1046 my ($self, $id, %msg) = @_; 1111 my ($self, $id, %msg) = @_;
1047 1112
1048 $msg{msgid} = $id; 1113 $msg{msgid} = $id;
1049 1114
1050 $self->send ("ext " . to_json \%msg); 1115 $self->send ("ext " . cf::to_json \%msg);
1051} 1116}
1117
1118package cf;
1052 1119
1053=back 1120=back
1054 1121
1055 1122
1056=head3 cf::map 1123=head3 cf::map
1062package cf::map; 1129package cf::map;
1063 1130
1064use Fcntl; 1131use Fcntl;
1065use Coro::AIO; 1132use Coro::AIO;
1066 1133
1134use overload
1135 '""' => \&as_string,
1136 fallback => 1;
1137
1067our $MAX_RESET = 7200; 1138our $MAX_RESET = 3600;
1068our $DEFAULT_RESET = 3600; 1139our $DEFAULT_RESET = 3000;
1069 1140
1070sub generate_random_map { 1141sub generate_random_map {
1071 my ($path, $rmp) = @_; 1142 my ($self, $rmp) = @_;
1072
1073 # mit "rum" bekleckern, nicht 1143 # mit "rum" bekleckern, nicht
1074 cf::map::_create_random_map 1144 $self->_create_random_map (
1075 $path,
1076 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1145 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1077 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1146 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1078 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1147 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1079 $rmp->{exit_on_final_map}, 1148 $rmp->{exit_on_final_map},
1080 $rmp->{xsize}, $rmp->{ysize}, 1149 $rmp->{xsize}, $rmp->{ysize},
1081 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1150 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1082 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1151 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1083 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1152 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1084 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1153 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1085 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1154 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1086 (cf::region::find $rmp->{region}) 1155 (cf::region::find $rmp->{region}), $rmp->{custom}
1156 )
1157}
1158
1159=item cf::map->register ($regex, $prio)
1160
1161Register a handler for the map path matching the given regex at the
1162givne priority (higher is better, built-in handlers have priority 0, the
1163default).
1164
1165=cut
1166
1167sub register {
1168 my (undef, $regex, $prio) = @_;
1169 my $pkg = caller;
1170
1171 no strict;
1172 push @{"$pkg\::ISA"}, __PACKAGE__;
1173
1174 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1175}
1176
1177# also paths starting with '/'
1178$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1179
1180sub thawer_merge {
1181 my ($self, $merge) = @_;
1182
1183 # we have to keep some variables in memory intact
1184 local $self->{path};
1185 local $self->{load_path};
1186 local $self->{deny_save};
1187 local $self->{deny_reset};
1188
1189 $self->SUPER::thawer_merge ($merge);
1190}
1191
1192sub normalise {
1193 my ($path, $base) = @_;
1194
1195 $path = "$path"; # make sure its a string
1196
1197 $path =~ s/\.map$//;
1198
1199 # map plan:
1200 #
1201 # /! non-realised random map exit (special hack!)
1202 # {... are special paths that are not being touched
1203 # ?xxx/... are special absolute paths
1204 # ?random/... random maps
1205 # /... normal maps
1206 # ~user/... per-player map of a specific user
1207
1208 $path =~ s/$PATH_SEP/\//go;
1209
1210 # treat it as relative path if it starts with
1211 # something that looks reasonable
1212 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1213 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1214
1215 $base =~ s{[^/]+/?$}{};
1216 $path = "$base/$path";
1217 }
1218
1219 for ($path) {
1220 redo if s{//}{/};
1221 redo if s{/\.?/}{/};
1222 redo if s{/[^/]+/\.\./}{/};
1223 }
1224
1225 $path
1226}
1227
1228sub new_from_path {
1229 my (undef, $path, $base) = @_;
1230
1231 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1232
1233 $path = normalise $path, $base;
1234
1235 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1236 if ($path =~ $EXT_MAP{$pkg}[1]) {
1237 my $self = bless cf::map::new, $pkg;
1238 $self->{path} = $path; $self->path ($path);
1239 $self->init; # pass $1 etc.
1240 return $self;
1241 }
1242 }
1243
1244 Carp::carp "unable to resolve path '$path' (base '$base').";
1245 ()
1246}
1247
1248sub init {
1249 my ($self) = @_;
1250
1251 $self
1252}
1253
1254sub as_string {
1255 my ($self) = @_;
1256
1257 "$self->{path}"
1258}
1259
1260# the displayed name, this is a one way mapping
1261sub visible_name {
1262 &as_string
1263}
1264
1265# the original (read-only) location
1266sub load_path {
1267 my ($self) = @_;
1268
1269 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1270}
1271
1272# the temporary/swap location
1273sub save_path {
1274 my ($self) = @_;
1275
1276 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1277 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1278}
1279
1280# the unique path, undef == no special unique path
1281sub uniq_path {
1282 my ($self) = @_;
1283
1284 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1285 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1087} 1286}
1088 1287
1089# and all this just because we cannot iterate over 1288# and all this just because we cannot iterate over
1090# all maps in C++... 1289# all maps in C++...
1091sub change_all_map_light { 1290sub change_all_map_light {
1092 my ($change) = @_; 1291 my ($change) = @_;
1093 1292
1094 $_->change_map_light ($change) for values %cf::MAP; 1293 $_->change_map_light ($change)
1294 for grep $_->outdoor, values %cf::MAP;
1095} 1295}
1096 1296
1297sub unlink_save {
1298 my ($self) = @_;
1299
1300 utf8::encode (my $save = $self->save_path);
1301 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1302 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1303}
1304
1097sub try_load_header($) { 1305sub load_header_from($) {
1098 my ($path) = @_; 1306 my ($self, $path) = @_;
1099 1307
1100 utf8::encode $path; 1308 utf8::encode $path;
1101 aio_open $path, O_RDONLY, 0 1309 #aio_open $path, O_RDONLY, 0
1310 # or return;
1311
1312 $self->_load_header ($path)
1102 or return; 1313 or return;
1103 1314
1104 my $map = cf::map::new 1315 $self->{load_path} = $path;
1316
1317 1
1318}
1319
1320sub load_header_orig {
1321 my ($self) = @_;
1322
1323 $self->load_header_from ($self->load_path)
1324}
1325
1326sub load_header_temp {
1327 my ($self) = @_;
1328
1329 $self->load_header_from ($self->save_path)
1330}
1331
1332sub prepare_temp {
1333 my ($self) = @_;
1334
1335 $self->last_access ((delete $self->{last_access})
1336 || $cf::RUNTIME); #d#
1337 # safety
1338 $self->{instantiate_time} = $cf::RUNTIME
1339 if $self->{instantiate_time} > $cf::RUNTIME;
1340}
1341
1342sub prepare_orig {
1343 my ($self) = @_;
1344
1345 $self->{load_original} = 1;
1346 $self->{instantiate_time} = $cf::RUNTIME;
1347 $self->last_access ($cf::RUNTIME);
1348 $self->instantiate;
1349}
1350
1351sub load_header {
1352 my ($self) = @_;
1353
1354 if ($self->load_header_temp) {
1355 $self->prepare_temp;
1356 } else {
1357 $self->load_header_orig
1105 or return; 1358 or return;
1359 $self->prepare_orig;
1360 }
1106 1361
1107 $map->load_header ($path) 1362 1
1108 or return;
1109
1110 $map->{load_path} = $path;
1111
1112 $map
1113} 1363}
1114 1364
1365sub find;
1115sub find_map { 1366sub find {
1116 my ($path, $origin) = @_; 1367 my ($path, $origin) = @_;
1117 1368
1118 #warn "find_map<$path,$origin>\n";#d#
1119
1120 $path = new cf::path $path, $origin && $origin->path; 1369 $path = normalise $path, $origin && $origin->path;
1121 my $key = $path->as_string;
1122 1370
1371 cf::lock_wait "map_find:$path";
1372
1123 $cf::MAP{$key} || do { 1373 $cf::MAP{$path} || do {
1124 # do it the slow way 1374 my $guard = cf::lock_acquire "map_find:$path";
1125 my $map = try_load_header $path->save_path; 1375 my $map = new_from_path cf::map $path
1126
1127 if ($map) {
1128 # safety
1129 $map->{instantiate_time} = $cf::RUNTIME
1130 if $map->{instantiate_time} > $cf::RUNTIME;
1131 } else {
1132 if (my $rmp = $path->random_map_params) {
1133 $map = generate_random_map $key, $rmp;
1134 } else {
1135 $map = try_load_header $path->load_path;
1136 }
1137
1138 $map or return; 1376 or return;
1139 1377
1140 $map->{load_original} = 1;
1141 $map->{instantiate_time} = $cf::RUNTIME;
1142 $map->instantiate;
1143
1144 # per-player maps become, after loading, normal maps
1145 $map->per_player (0) if $path->{user_rel};
1146 }
1147 #Coro::Timer::sleep 1;#d#
1148
1149 $map->path ($key);
1150 $map->{path} = $path;
1151 $map->{last_save} = $cf::RUNTIME; 1378 $map->{last_save} = $cf::RUNTIME;
1152 $map->last_access ($cf::RUNTIME);
1153 1379
1154 if ($map->should_reset) { 1380 $map->load_header
1381 or return;
1382
1383 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1384 # doing this can freeze the server in a sync job, obviously
1385 #$cf::WAIT_FOR_TICK->wait;
1155 $map->reset; 1386 $map->reset;
1156 $map = find_map $path; 1387 undef $guard;
1388 return find $path;
1157 } 1389 }
1158 1390
1159 $cf::MAP{$key} = $map 1391 $cf::MAP{$path} = $map
1160 } 1392 }
1161} 1393}
1394
1395sub pre_load { }
1396sub post_load { }
1162 1397
1163sub load { 1398sub load {
1164 my ($self) = @_; 1399 my ($self) = @_;
1165 1400
1401 local $self->{deny_reset} = 1; # loading can take a long time
1402
1403 my $path = $self->{path};
1404 my $guard = cf::lock_acquire "map_load:$path";
1405
1166 return if $self->in_memory != cf::MAP_SWAPPED; 1406 return if $self->in_memory != cf::MAP_SWAPPED;
1167 1407
1168 $self->in_memory (cf::MAP_LOADING); 1408 $self->in_memory (cf::MAP_LOADING);
1169 1409
1170 my $path = $self->{path};
1171
1172 $self->alloc; 1410 $self->alloc;
1411
1412 $self->pre_load;
1413
1173 $self->load_objects ($self->{load_path}, 1) 1414 $self->_load_objects ($self->{load_path}, 1)
1174 or return; 1415 or return;
1175 1416
1176 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1417 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1177 if delete $self->{load_original}; 1418 if delete $self->{load_original};
1178 1419
1179 if (my $uniq = $path->uniq_path) { 1420 if (my $uniq = $self->uniq_path) {
1180 utf8::encode $uniq; 1421 utf8::encode $uniq;
1181 if (aio_open $uniq, O_RDONLY, 0) { 1422 if (aio_open $uniq, O_RDONLY, 0) {
1182 $self->clear_unique_items; 1423 $self->clear_unique_items;
1183 $self->load_objects ($uniq, 0); 1424 $self->_load_objects ($uniq, 0);
1184 } 1425 }
1185 } 1426 }
1427
1428 Coro::cede;
1186 1429
1187 # now do the right thing for maps 1430 # now do the right thing for maps
1188 $self->link_multipart_objects; 1431 $self->link_multipart_objects;
1189 1432
1190 if ($self->{path}->is_style_map) { 1433 unless ($self->{deny_activate}) {
1191 $self->{deny_save} = 1; 1434 $self->decay_objects;
1192 $self->{deny_reset} = 1;
1193 } else {
1194 $self->fix_auto_apply; 1435 $self->fix_auto_apply;
1195 $self->decay_objects;
1196 $self->update_buttons; 1436 $self->update_buttons;
1437 Coro::cede;
1197 $self->set_darkness_map; 1438 $self->set_darkness_map;
1198 $self->difficulty ($self->estimate_difficulty) 1439 $self->difficulty ($self->estimate_difficulty)
1199 unless $self->difficulty; 1440 unless $self->difficulty;
1441 Coro::cede;
1200 $self->activate; 1442 $self->activate;
1201 } 1443 }
1202 1444
1445 $self->post_load;
1446
1203 $self->in_memory (cf::MAP_IN_MEMORY); 1447 $self->in_memory (cf::MAP_IN_MEMORY);
1204} 1448}
1205 1449
1206sub load_map_sync { 1450sub customise_for {
1451 my ($self, $ob) = @_;
1452
1453 return find "~" . $ob->name . "/" . $self->{path}
1454 if $self->per_player;
1455
1456 $self
1457}
1458
1459# find and load all maps in the 3x3 area around a map
1460sub load_diag {
1461 my ($map) = @_;
1462
1463 my @diag; # diagonal neighbours
1464
1465 for (0 .. 3) {
1466 my $neigh = $map->tile_path ($_)
1467 or next;
1468 $neigh = find $neigh, $map
1469 or next;
1470 $neigh->load;
1471
1472 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1473 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1474 }
1475
1476 for (@diag) {
1477 my $neigh = find @$_
1478 or next;
1479 $neigh->load;
1480 }
1481}
1482
1483sub find_sync {
1207 my ($path, $origin) = @_; 1484 my ($path, $origin) = @_;
1208 1485
1209 #warn "load_map_sync<$path, $origin>\n";#d# 1486 cf::sync_job { find $path, $origin }
1487}
1210 1488
1211 cf::sync_job { 1489sub do_load_sync {
1212 my $map = cf::map::find_map $path, $origin 1490 my ($map) = @_;
1213 or return; 1491
1492 cf::sync_job { $map->load };
1493}
1494
1495our %MAP_PREFETCH;
1496our $MAP_PREFETCHER = undef;
1497
1498sub find_async {
1499 my ($path, $origin) = @_;
1500
1501 $path = normalise $path, $origin && $origin->{path};
1502
1503 if (my $map = $cf::MAP{$path}) {
1504 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1505 }
1506
1507 undef $MAP_PREFETCH{$path};
1508 $MAP_PREFETCHER ||= cf::async {
1509 while (%MAP_PREFETCH) {
1510 for my $path (keys %MAP_PREFETCH) {
1511 my $map = find $path
1512 or next;
1214 $map->load; 1513 $map->load;
1215 $map 1514
1515 delete $MAP_PREFETCH{$path};
1516 }
1517 }
1518 undef $MAP_PREFETCHER;
1216 } 1519 };
1520 $MAP_PREFETCHER->prio (6);
1521
1522 ()
1217} 1523}
1218 1524
1219sub save { 1525sub save {
1220 my ($self) = @_; 1526 my ($self) = @_;
1221 1527
1528 my $lock = cf::lock_acquire "map_data:" . $self->path;
1529
1222 $self->{last_save} = $cf::RUNTIME; 1530 $self->{last_save} = $cf::RUNTIME;
1223 1531
1224 return unless $self->dirty; 1532 return unless $self->dirty;
1225 1533
1226 my $save = $self->{path}->save_path; utf8::encode $save; 1534 my $save = $self->save_path; utf8::encode $save;
1227 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1535 my $uniq = $self->uniq_path; utf8::encode $uniq;
1228 1536
1229 $self->{load_path} = $save; 1537 $self->{load_path} = $save;
1230 1538
1231 return if $self->{deny_save}; 1539 return if $self->{deny_save};
1232 1540
1541 local $self->{last_access} = $self->last_access;#d#
1542
1543 cf::async {
1544 $_->contr->save for $self->players;
1545 };
1546
1233 if ($uniq) { 1547 if ($uniq) {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1548 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1235 $self->save_objects ($uniq, cf::IO_UNIQUES); 1549 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1236 } else { 1550 } else {
1237 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1551 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1238 } 1552 }
1239} 1553}
1240 1554
1241sub swap_out { 1555sub swap_out {
1242 my ($self) = @_; 1556 my ($self) = @_;
1557
1558 # save first because save cedes
1559 $self->save;
1560
1561 my $lock = cf::lock_acquire "map_data:" . $self->path;
1243 1562
1244 return if $self->players; 1563 return if $self->players;
1245 return if $self->in_memory != cf::MAP_IN_MEMORY; 1564 return if $self->in_memory != cf::MAP_IN_MEMORY;
1246 return if $self->{deny_save}; 1565 return if $self->{deny_save};
1247 1566
1248 $self->save;
1249 $self->clear; 1567 $self->clear;
1250 $self->in_memory (cf::MAP_SWAPPED); 1568 $self->in_memory (cf::MAP_SWAPPED);
1251} 1569}
1252 1570
1253sub reset_at { 1571sub reset_at {
1254 my ($self) = @_; 1572 my ($self) = @_;
1255 1573
1256 # TODO: safety, remove and allow resettable per-player maps 1574 # TODO: safety, remove and allow resettable per-player maps
1257 return 1e99 if $self->{path}{user_rel}; 1575 return 1e99 if $self->isa ("ext::map_per_player");#d#
1258 return 1e99 if $self->{deny_reset}; 1576 return 1e99 if $self->{deny_reset};
1259 1577
1260 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1578 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1261 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1579 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1262 1580
1267 my ($self) = @_; 1585 my ($self) = @_;
1268 1586
1269 $self->reset_at <= $cf::RUNTIME 1587 $self->reset_at <= $cf::RUNTIME
1270} 1588}
1271 1589
1272sub unlink_save {
1273 my ($self) = @_;
1274
1275 utf8::encode (my $save = $self->{path}->save_path);
1276 aioreq_pri 3; IO::AIO::aio_unlink $save;
1277 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1278}
1279
1280sub rename {
1281 my ($self, $new_path) = @_;
1282
1283 $self->unlink_save;
1284
1285 delete $cf::MAP{$self->path};
1286 $self->{path} = new cf::path $new_path;
1287 $self->path ($self->{path}->as_string);
1288 $cf::MAP{$self->path} = $self;
1289
1290 $self->save;
1291}
1292
1293sub reset { 1590sub reset {
1294 my ($self) = @_; 1591 my ($self) = @_;
1295 1592
1593 my $lock = cf::lock_acquire "map_data:$self->{path}";
1594
1296 return if $self->players; 1595 return if $self->players;
1297 return if $self->{path}{user_rel};#d# 1596 return if $self->isa ("ext::map_per_player");#d#
1298 1597
1299 warn "resetting map ", $self->path;#d# 1598 warn "resetting map ", $self->path;#d#
1300 1599
1600 $self->in_memory (cf::MAP_SWAPPED);
1601
1602 # need to save uniques path
1603 unless ($self->{deny_save}) {
1604 my $uniq = $self->uniq_path; utf8::encode $uniq;
1605
1606 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1607 if $uniq;
1608 }
1609
1301 delete $cf::MAP{$self->path}; 1610 delete $cf::MAP{$self->path};
1611
1612 $self->clear;
1302 1613
1303 $_->clear_links_to ($self) for values %cf::MAP; 1614 $_->clear_links_to ($self) for values %cf::MAP;
1304 1615
1305 $self->unlink_save; 1616 $self->unlink_save;
1306 $self->destroy; 1617 $self->destroy;
1309my $nuke_counter = "aaaa"; 1620my $nuke_counter = "aaaa";
1310 1621
1311sub nuke { 1622sub nuke {
1312 my ($self) = @_; 1623 my ($self) = @_;
1313 1624
1625 delete $cf::MAP{$self->path};
1626
1627 $self->unlink_save;
1628
1629 bless $self, "cf::map";
1630 delete $self->{deny_reset};
1314 $self->{deny_save} = 1; 1631 $self->{deny_save} = 1;
1315 $self->reset_timeout (1); 1632 $self->reset_timeout (1);
1316 $self->rename ("{nuke}/" . ($nuke_counter++)); 1633 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1634
1635 $cf::MAP{$self->path} = $self;
1636
1317 $self->reset; # polite request, might not happen 1637 $self->reset; # polite request, might not happen
1318} 1638}
1319 1639
1320sub customise_for { 1640=item cf::map::unique_maps
1321 my ($map, $ob) = @_;
1322 1641
1323 if ($map->per_player) { 1642Returns an arrayref of paths of all shared maps that have
1324 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1643instantiated unique items. May block.
1325 }
1326 1644
1327 $map 1645=cut
1328}
1329 1646
1330sub emergency_save { 1647sub unique_maps() {
1331 local $cf::FREEZE = 1; 1648 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1649 or return;
1332 1650
1333 warn "enter emergency map save\n"; 1651 my @paths;
1334 1652
1335 cf::sync_job { 1653 for (@$files) {
1336 warn "begin emergency map save\n"; 1654 utf8::decode $_;
1337 $_->save for values %cf::MAP; 1655 next if /\.pst$/;
1656 next unless /^$PATH_SEP/o;
1657
1658 push @paths, cf::map::normalise $_;
1338 }; 1659 }
1339 1660
1340 warn "end emergency map save\n"; 1661 \@paths
1341} 1662}
1342 1663
1343package cf; 1664package cf;
1344 1665
1345=back 1666=back
1346 1667
1668=head3 cf::object
1669
1670=cut
1671
1672package cf::object;
1673
1674=over 4
1675
1676=item $ob->inv_recursive
1677
1678Returns the inventory of the object _and_ their inventories, recursively.
1679
1680=cut
1681
1682sub inv_recursive_;
1683sub inv_recursive_ {
1684 map { $_, inv_recursive_ $_->inv } @_
1685}
1686
1687sub inv_recursive {
1688 inv_recursive_ inv $_[0]
1689}
1690
1691package cf;
1692
1693=back
1347 1694
1348=head3 cf::object::player 1695=head3 cf::object::player
1349 1696
1350=over 4 1697=over 4
1351 1698
1391 1738
1392=item $player_object->enter_link 1739=item $player_object->enter_link
1393 1740
1394Freezes the player and moves him/her to a special map (C<{link}>). 1741Freezes the player and moves him/her to a special map (C<{link}>).
1395 1742
1396The player should be reaosnably safe there for short amounts of time. You 1743The player should be reasonably safe there for short amounts of time. You
1397I<MUST> call C<leave_link> as soon as possible, though. 1744I<MUST> call C<leave_link> as soon as possible, though.
1398 1745
1746Will never block.
1747
1399=item $player_object->leave_link ($map, $x, $y) 1748=item $player_object->leave_link ($map, $x, $y)
1400 1749
1401Moves the player out of the specila link map onto the given map. If the 1750Moves the player out of the special C<{link}> map onto the specified
1402map is not valid (or omitted), the player will be moved back to the 1751map. If the map is not valid (or omitted), the player will be moved back
1403location he/she was before the call to C<enter_link>, or, if that fails, 1752to the location he/she was before the call to C<enter_link>, or, if that
1404to the emergency map position. 1753fails, to the emergency map position.
1405 1754
1406Might block. 1755Might block.
1407 1756
1408=cut 1757=cut
1758
1759sub link_map {
1760 unless ($LINK_MAP) {
1761 $LINK_MAP = cf::map::find "{link}"
1762 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1763 $LINK_MAP->load;
1764 }
1765
1766 $LINK_MAP
1767}
1409 1768
1410sub cf::object::player::enter_link { 1769sub cf::object::player::enter_link {
1411 my ($self) = @_; 1770 my ($self) = @_;
1412 1771
1413 return if $self->map == $LINK_MAP; 1772 $self->deactivate_recursive;
1414 1773
1774 return if UNIVERSAL::isa $self->map, "ext::map_link";
1775
1415 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1776 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1416 if $self->map; 1777 if $self->map;
1417 1778
1418 $self->enter_map ($LINK_MAP, 20, 20); 1779 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1419 $self->deactivate_recursive;
1420} 1780}
1421 1781
1422sub cf::object::player::leave_link { 1782sub cf::object::player::leave_link {
1423 my ($self, $map, $x, $y) = @_; 1783 my ($self, $map, $x, $y) = @_;
1424 1784
1425 my $link_pos = delete $self->{_link_pos}; 1785 my $link_pos = delete $self->{_link_pos};
1426 1786
1427 unless ($map) { 1787 unless ($map) {
1428 # restore original map position 1788 # restore original map position
1429 ($map, $x, $y) = @{ $link_pos || [] }; 1789 ($map, $x, $y) = @{ $link_pos || [] };
1430 $map = cf::map::find_map $map; 1790 $map = cf::map::find $map;
1431 1791
1432 unless ($map) { 1792 unless ($map) {
1433 ($map, $x, $y) = @$EMERGENCY_POSITION; 1793 ($map, $x, $y) = @$EMERGENCY_POSITION;
1434 $map = cf::map::find_map $map 1794 $map = cf::map::find $map
1435 or die "FATAL: cannot load emergency map\n"; 1795 or die "FATAL: cannot load emergency map\n";
1436 } 1796 }
1437 } 1797 }
1438 1798
1439 ($x, $y) = (-1, -1) 1799 ($x, $y) = (-1, -1)
1442 # use -1 or undef as default coordinates, not 0, 0 1802 # use -1 or undef as default coordinates, not 0, 0
1443 ($x, $y) = ($map->enter_x, $map->enter_y) 1803 ($x, $y) = ($map->enter_x, $map->enter_y)
1444 if $x <=0 && $y <= 0; 1804 if $x <=0 && $y <= 0;
1445 1805
1446 $map->load; 1806 $map->load;
1807 $map->load_diag;
1447 1808
1809 return unless $self->contr->active;
1448 $self->activate_recursive; 1810 $self->activate_recursive;
1811
1812 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1449 $self->enter_map ($map, $x, $y); 1813 $self->enter_map ($map, $x, $y);
1450} 1814}
1451 1815
1816cf::player->attach (
1817 on_logout => sub {
1818 my ($pl) = @_;
1819
1820 # abort map switching before logout
1821 if ($pl->ob->{_link_pos}) {
1822 cf::sync_job {
1823 $pl->ob->leave_link
1824 };
1825 }
1826 },
1827 on_login => sub {
1828 my ($pl) = @_;
1829
1830 # try to abort aborted map switching on player login :)
1831 # should happen only on crashes
1832 if ($pl->ob->{_link_pos}) {
1833 $pl->ob->enter_link;
1834 (async {
1835 $pl->ob->reply (undef,
1836 "There was an internal problem at your last logout, "
1837 . "the server will try to bring you to your intended destination in a second.",
1838 cf::NDI_RED);
1839 # we need this sleep as the login has a concurrent enter_exit running
1840 # and this sleep increases chances of the player not ending up in scorn
1841 Coro::Timer::sleep 1;
1842 $pl->ob->leave_link;
1843 })->prio (2);
1844 }
1845 },
1846);
1847
1452=item $player_object->goto_map ($path, $x, $y) 1848=item $player_object->goto ($path, $x, $y)
1453 1849
1454=cut 1850=cut
1455 1851
1456sub cf::object::player::goto_map { 1852sub cf::object::player::goto {
1457 my ($self, $path, $x, $y) = @_; 1853 my ($self, $path, $x, $y) = @_;
1458 1854
1459 $self->enter_link; 1855 $self->enter_link;
1460 1856
1461 (Coro::async { 1857 (async {
1462 $path = new cf::path $path; 1858 my $map = eval {
1463
1464 my $map = cf::map::find_map $path->as_string; 1859 my $map = cf::map::find $path;
1465 $map = $map->customise_for ($self) if $map; 1860 $map = $map->customise_for ($self) if $map;
1466 1861 $map
1467# warn "entering ", $map->path, " at ($x, $y)\n" 1862 } or
1468# if $map;
1469
1470 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1863 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1471 1864
1472 $self->leave_link ($map, $x, $y); 1865 $self->leave_link ($map, $x, $y);
1473 })->prio (1); 1866 })->prio (1);
1474} 1867}
1475 1868
1479 1872
1480sub parse_random_map_params { 1873sub parse_random_map_params {
1481 my ($spec) = @_; 1874 my ($spec) = @_;
1482 1875
1483 my $rmp = { # defaults 1876 my $rmp = { # defaults
1484 xsize => 10, 1877 xsize => (cf::rndm 15, 40),
1485 ysize => 10, 1878 ysize => (cf::rndm 15, 40),
1879 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1880 #layout => string,
1486 }; 1881 };
1487 1882
1488 for (split /\n/, $spec) { 1883 for (split /\n/, $spec) {
1489 my ($k, $v) = split /\s+/, $_, 2; 1884 my ($k, $v) = split /\s+/, $_, 2;
1490 1885
1494 $rmp 1889 $rmp
1495} 1890}
1496 1891
1497sub prepare_random_map { 1892sub prepare_random_map {
1498 my ($exit) = @_; 1893 my ($exit) = @_;
1894
1895 my $guard = cf::lock_acquire "exit_prepare:$exit";
1499 1896
1500 # all this does is basically replace the /! path by 1897 # all this does is basically replace the /! path by
1501 # a new random map path (?random/...) with a seed 1898 # a new random map path (?random/...) with a seed
1502 # that depends on the exit object 1899 # that depends on the exit object
1503 1900
1504 my $rmp = parse_random_map_params $exit->msg; 1901 my $rmp = parse_random_map_params $exit->msg;
1505 1902
1506 if ($exit->map) { 1903 if ($exit->map) {
1507 $rmp->{region} = $exit->map->region_name; 1904 $rmp->{region} = $exit->region->name;
1508 $rmp->{origin_map} = $exit->map->path; 1905 $rmp->{origin_map} = $exit->map->path;
1509 $rmp->{origin_x} = $exit->x; 1906 $rmp->{origin_x} = $exit->x;
1510 $rmp->{origin_y} = $exit->y; 1907 $rmp->{origin_y} = $exit->y;
1511 } 1908 }
1512 1909
1513 $rmp->{random_seed} ||= $exit->random_seed; 1910 $rmp->{random_seed} ||= $exit->random_seed;
1514 1911
1515 my $data = cf::to_json $rmp; 1912 my $data = cf::to_json $rmp;
1516 my $md5 = Digest::MD5::md5_hex $data; 1913 my $md5 = Digest::MD5::md5_hex $data;
1914 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1517 1915
1518 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1916 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1519 aio_write $fh, 0, (length $data), $data, 0; 1917 aio_write $fh, 0, (length $data), $data, 0;
1918 undef $fh;
1919 aio_rename "$meta~", $meta;
1520 1920
1521 $exit->slaying ("?random/$md5"); 1921 $exit->slaying ("?random/$md5");
1522 $exit->msg (undef); 1922 $exit->msg (undef);
1523 } 1923 }
1524} 1924}
1526sub cf::object::player::enter_exit { 1926sub cf::object::player::enter_exit {
1527 my ($self, $exit) = @_; 1927 my ($self, $exit) = @_;
1528 1928
1529 return unless $self->type == cf::PLAYER; 1929 return unless $self->type == cf::PLAYER;
1530 1930
1931 if ($exit->slaying eq "/!") {
1932 #TODO: this should de-fi-ni-te-ly not be a sync-job
1933 cf::sync_job { prepare_random_map $exit };
1934 }
1935
1936 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1937 my $hp = $exit->stats->hp;
1938 my $sp = $exit->stats->sp;
1939
1531 $self->enter_link; 1940 $self->enter_link;
1532 1941
1533 (Coro::async { 1942 (async {
1943 $self->deactivate_recursive; # just to be sure
1534 unless (eval { 1944 unless (eval {
1535 1945 $self->goto ($slaying, $hp, $sp);
1536 prepare_random_map $exit
1537 if $exit->slaying eq "/!";
1538
1539 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1540 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1541 1946
1542 1; 1947 1;
1543 }) { 1948 }) {
1544 $self->message ("Something went wrong deep within the crossfire server. " 1949 $self->message ("Something went wrong deep within the crossfire server. "
1545 . "I'll try to bring you back to the map you were before. " 1950 . "I'll try to bring you back to the map you were before. "
1546 . "Please report this to the dungeon master", 1951 . "Please report this to the dungeon master!",
1547 cf::NDI_UNIQUE | cf::NDI_RED); 1952 cf::NDI_UNIQUE | cf::NDI_RED);
1548 1953
1549 warn "ERROR in enter_exit: $@"; 1954 warn "ERROR in enter_exit: $@";
1550 $self->leave_link; 1955 $self->leave_link;
1551 } 1956 }
1602 on_reply => sub { 2007 on_reply => sub {
1603 my ($ns, $msg) = @_; 2008 my ($ns, $msg) = @_;
1604 2009
1605 # this weird shuffling is so that direct followup queries 2010 # this weird shuffling is so that direct followup queries
1606 # get handled first 2011 # get handled first
1607 my $queue = delete $ns->{query_queue}; 2012 my $queue = delete $ns->{query_queue}
2013 or return; # be conservative, not sure how that can happen, but we saw a crash here
1608 2014
1609 (shift @$queue)->[1]->($msg); 2015 (shift @$queue)->[1]->($msg);
2016 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1610 2017
1611 push @{ $ns->{query_queue} }, @$queue; 2018 push @{ $ns->{query_queue} }, @$queue;
1612 2019
1613 if (@{ $ns->{query_queue} } == @$queue) { 2020 if (@{ $ns->{query_queue} } == @$queue) {
1614 if (@$queue) { 2021 if (@$queue) {
1618 } 2025 }
1619 } 2026 }
1620 }, 2027 },
1621); 2028);
1622 2029
1623=item $client->coro (\&cb) 2030=item $client->async (\&cb)
1624 2031
1625Create a new coroutine, running the specified callback. The coroutine will 2032Create a new coroutine, running the specified callback. The coroutine will
1626be automatically cancelled when the client gets destroyed (e.g. on logout, 2033be automatically cancelled when the client gets destroyed (e.g. on logout,
1627or loss of connection). 2034or loss of connection).
1628 2035
1629=cut 2036=cut
1630 2037
1631sub cf::client::coro { 2038sub cf::client::async {
1632 my ($self, $cb) = @_; 2039 my ($self, $cb) = @_;
1633 2040
1634 my $coro; $coro = async { 2041 my $coro = &Coro::async ($cb);
1635 eval {
1636 $cb->();
1637 };
1638 warn $@ if $@;
1639 };
1640 2042
1641 $coro->on_destroy (sub { 2043 $coro->on_destroy (sub {
1642 delete $self->{_coro}{$coro+0}; 2044 delete $self->{_coro}{$coro+0};
1643 }); 2045 });
1644 2046
1780The parameter C<$family> should best start with the name of the extension 2182The parameter C<$family> should best start with the name of the extension
1781using it, it should be unique. 2183using it, it should be unique.
1782 2184
1783=over 4 2185=over 4
1784 2186
1785=item $hashref = cf::db_get $family
1786
1787Return a hashref for use by the extension C<$family>, which can be
1788modified. After modifications, you have to call C<cf::db_dirty> or
1789C<cf::db_sync>.
1790
1791=item $value = cf::db_get $family => $key 2187=item $value = cf::db_get $family => $key
1792 2188
1793Returns a single value from the database 2189Returns a single value from the database.
1794
1795=item cf::db_put $family => $hashref
1796
1797Stores the given family hashref into the database. Updates are delayed, if
1798you want the data to be synced to disk immediately, use C<cf::db_sync>.
1799 2190
1800=item cf::db_put $family => $key => $value 2191=item cf::db_put $family => $key => $value
1801 2192
1802Stores the given C<$value> in the family hash. Updates are delayed, if you 2193Stores the given C<$value> in the family.
1803want the data to be synced to disk immediately, use C<cf::db_sync>.
1804
1805=item cf::db_dirty
1806
1807Marks the database as dirty, to be updated at a later time.
1808
1809=item cf::db_sync
1810
1811Immediately write the database to disk I<if it is dirty>.
1812 2194
1813=cut 2195=cut
1814 2196
1815our $DB; 2197our $DB;
1816 2198
1817{ 2199sub db_init {
2200 unless ($DB) {
2201 $DB = BDB::db_create $DB_ENV;
2202
2203 cf::sync_job {
2204 eval {
2205 $DB->set_flags (BDB::CHKSUM);
2206
2207 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2208 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2209 cf::cleanup "db_open(db): $!" if $!;
2210 };
2211 cf::cleanup "db_open(db): $@" if $@;
2212 };
2213
1818 my $path = cf::localdir . "/database.pst"; 2214 my $path = cf::localdir . "/database.pst";
2215 if (stat $path) {
2216 cf::sync_job {
2217 my $pst = Storable::retrieve $path;
1819 2218
1820 sub db_load() { 2219 cf::db_put (board => data => $pst->{board});
1821 warn "loading database $path\n";#d# remove later 2220 cf::db_put (guildrules => data => $pst->{guildrules});
1822 $DB = stat $path ? Storable::retrieve $path : { }; 2221 cf::db_put (rent => balance => $pst->{rent}{balance});
1823 } 2222 BDB::db_env_txn_checkpoint $DB_ENV;
1824 2223
1825 my $pid; 2224 unlink $path;
1826
1827 sub db_save() {
1828 warn "saving database $path\n";#d# remove later
1829 waitpid $pid, 0 if $pid;
1830 if (0 == ($pid = fork)) {
1831 $DB->{_meta}{version} = 1;
1832 Storable::nstore $DB, "$path~";
1833 rename "$path~", $path;
1834 cf::_exit 0 if defined $pid;
1835 } 2225 };
1836 }
1837
1838 my $dirty;
1839
1840 sub db_sync() {
1841 db_save if $dirty;
1842 undef $dirty;
1843 }
1844
1845 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1846 db_sync;
1847 });
1848
1849 sub db_dirty() {
1850 $dirty = 1;
1851 $idle->start;
1852 }
1853
1854 sub db_get($;$) {
1855 @_ >= 2
1856 ? $DB->{$_[0]}{$_[1]}
1857 : ($DB->{$_[0]} ||= { })
1858 }
1859
1860 sub db_put($$;$) {
1861 if (@_ >= 3) {
1862 $DB->{$_[0]}{$_[1]} = $_[2];
1863 } else {
1864 $DB->{$_[0]} = $_[1];
1865 }
1866 db_dirty;
1867 }
1868
1869 cf::global->attach (
1870 prio => 10000,
1871 on_cleanup => sub {
1872 db_sync;
1873 }, 2226 }
1874 ); 2227 }
2228}
2229
2230sub db_get($$) {
2231 my $key = "$_[0]/$_[1]";
2232
2233 cf::sync_job {
2234 BDB::db_get $DB, undef, $key, my $data;
2235
2236 $! ? ()
2237 : Compress::LZF::sthaw $data
2238 }
2239}
2240
2241sub db_put($$$) {
2242 BDB::dbreq_pri 4;
2243 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1875} 2244}
1876 2245
1877############################################################################# 2246#############################################################################
1878# the server's main() 2247# the server's init and main functions
2248
2249sub init_resources {
2250 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2251 or die "unable to load regions file\n";#d#
2252}
1879 2253
1880sub cfg_load { 2254sub cfg_load {
1881 open my $fh, "<:utf8", cf::confdir . "/config" 2255 open my $fh, "<:utf8", cf::confdir . "/config"
1882 or return; 2256 or return;
1883 2257
1884 local $/; 2258 local $/;
1885 *CFG = YAML::Syck::Load <$fh>; 2259 *CFG = YAML::Syck::Load <$fh>;
2260
2261 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2262
2263 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2264 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2265
2266 if (exists $CFG{mlockall}) {
2267 eval {
2268 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2269 and die "WARNING: m(un)lockall failed: $!\n";
2270 };
2271 warn $@ if $@;
2272 }
2273}
2274
2275sub init {
2276 init_resources;
1886} 2277}
1887 2278
1888sub main { 2279sub main {
1889 # we must not ever block the main coroutine 2280 # we must not ever block the main coroutine
1890 local $Coro::idle = sub { 2281 local $Coro::idle = sub {
1891 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2282 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1892 (Coro::unblock_sub { 2283 (async {
1893 Event::one_event; 2284 Event::one_event;
1894 })->(); 2285 })->prio (Coro::PRIO_MAX);
1895 }; 2286 };
1896 2287
1897 cfg_load; 2288 cfg_load;
1898 db_load; 2289 db_init;
1899 load_extensions; 2290 load_extensions;
2291
2292 $TICK_WATCHER->start;
1900 Event::loop; 2293 Event::loop;
1901} 2294}
1902 2295
1903############################################################################# 2296#############################################################################
1904# initialisation 2297# initialisation and cleanup
2298
2299# install some emergency cleanup handlers
2300BEGIN {
2301 for my $signal (qw(INT HUP TERM)) {
2302 Event->signal (
2303 reentrant => 0,
2304 data => WF_AUTOCANCEL,
2305 signal => $signal,
2306 prio => 0,
2307 cb => sub {
2308 cf::cleanup "SIG$signal";
2309 },
2310 );
2311 }
2312}
2313
2314sub emergency_save() {
2315 my $freeze_guard = cf::freeze_mainloop;
2316
2317 warn "enter emergency perl save\n";
2318
2319 cf::sync_job {
2320 # use a peculiar iteration method to avoid tripping on perl
2321 # refcount bugs in for. also avoids problems with players
2322 # and maps saved/destroyed asynchronously.
2323 warn "begin emergency player save\n";
2324 for my $login (keys %cf::PLAYER) {
2325 my $pl = $cf::PLAYER{$login} or next;
2326 $pl->valid or next;
2327 $pl->save;
2328 }
2329 warn "end emergency player save\n";
2330
2331 warn "begin emergency map save\n";
2332 for my $path (keys %cf::MAP) {
2333 my $map = $cf::MAP{$path} or next;
2334 $map->valid or next;
2335 $map->save;
2336 }
2337 warn "end emergency map save\n";
2338
2339 warn "begin emergency database checkpoint\n";
2340 BDB::db_env_txn_checkpoint $DB_ENV;
2341 warn "end emergency database checkpoint\n";
2342 };
2343
2344 warn "leave emergency perl save\n";
2345}
2346
2347sub post_cleanup {
2348 my ($make_core) = @_;
2349
2350 warn Carp::longmess "post_cleanup backtrace"
2351 if $make_core;
2352}
1905 2353
1906sub reload() { 2354sub reload() {
1907 # can/must only be called in main 2355 # can/must only be called in main
1908 if ($Coro::current != $Coro::main) { 2356 if ($Coro::current != $Coro::main) {
1909 warn "can only reload from main coroutine\n"; 2357 warn "can only reload from main coroutine";
1910 return; 2358 return;
1911 } 2359 }
1912 2360
1913 warn "reloading..."; 2361 warn "reloading...";
1914 2362
1915 local $FREEZE = 1; 2363 warn "entering sync_job";
2364
2365 cf::sync_job {
2366 cf::write_runtime; # external watchdog should not bark
1916 cf::emergency_save; 2367 cf::emergency_save;
2368 cf::write_runtime; # external watchdog should not bark
1917 2369
1918 eval { 2370 warn "syncing database to disk";
2371 BDB::db_env_txn_checkpoint $DB_ENV;
2372
1919 # if anything goes wrong in here, we should simply crash as we already saved 2373 # if anything goes wrong in here, we should simply crash as we already saved
1920 2374
1921 # cancel all watchers 2375 warn "cancelling all WF_AUTOCANCEL watchers";
1922 for (Event::all_watchers) { 2376 for (Event::all_watchers) {
1923 $_->cancel if $_->data & WF_AUTOCANCEL; 2377 $_->cancel if $_->data & WF_AUTOCANCEL;
1924 } 2378 }
1925 2379
2380 warn "flushing outstanding aio requests";
2381 for (;;) {
2382 BDB::flush;
2383 IO::AIO::flush;
2384 Coro::cede;
2385 last unless IO::AIO::nreqs || BDB::nreqs;
2386 warn "iterate...";
2387 }
2388
1926 # cancel all extension coros 2389 warn "cancelling all extension coros";
1927 $_->cancel for values %EXT_CORO; 2390 $_->cancel for values %EXT_CORO;
1928 %EXT_CORO = (); 2391 %EXT_CORO = ();
1929 2392
1930 # unload all extensions 2393 warn "removing commands";
1931 for (@exts) { 2394 %COMMAND = ();
2395
2396 warn "removing ext commands";
2397 %EXTCMD = ();
2398
2399 warn "unloading/nuking all extensions";
2400 for my $pkg (@EXTS) {
1932 warn "unloading <$_>"; 2401 warn "... unloading $pkg";
1933 unload_extension $_; 2402
2403 if (my $cb = $pkg->can ("unload")) {
2404 eval {
2405 $cb->($pkg);
2406 1
2407 } or warn "$pkg unloaded, but with errors: $@";
1934 } 2408 }
1935 2409
2410 warn "... nuking $pkg";
2411 Symbol::delete_package $pkg;
2412 }
2413
1936 # unload all modules loaded from $LIBDIR 2414 warn "unloading all perl modules loaded from $LIBDIR";
1937 while (my ($k, $v) = each %INC) { 2415 while (my ($k, $v) = each %INC) {
1938 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2416 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1939 2417
1940 warn "removing <$k>"; 2418 warn "... unloading $k";
1941 delete $INC{$k}; 2419 delete $INC{$k};
1942 2420
1943 $k =~ s/\.pm$//; 2421 $k =~ s/\.pm$//;
1944 $k =~ s/\//::/g; 2422 $k =~ s/\//::/g;
1945 2423
1948 } 2426 }
1949 2427
1950 Symbol::delete_package $k; 2428 Symbol::delete_package $k;
1951 } 2429 }
1952 2430
1953 # sync database to disk
1954 cf::db_sync;
1955 IO::AIO::flush;
1956
1957 # get rid of safe::, as good as possible 2431 warn "getting rid of safe::, as good as possible";
1958 Symbol::delete_package "safe::$_" 2432 Symbol::delete_package "safe::$_"
1959 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2433 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1960 2434
1961 # remove register_script_function callbacks
1962 # TODO
1963
1964 # unload cf.pm "a bit" 2435 warn "unloading cf.pm \"a bit\"";
1965 delete $INC{"cf.pm"}; 2436 delete $INC{"cf.pm"};
1966 2437
1967 # don't, removes xs symbols, too, 2438 # don't, removes xs symbols, too,
1968 # and global variables created in xs 2439 # and global variables created in xs
1969 #Symbol::delete_package __PACKAGE__; 2440 #Symbol::delete_package __PACKAGE__;
1970 2441
1971 # reload cf.pm 2442 warn "unload completed, starting to reload now";
2443
1972 warn "reloading cf.pm"; 2444 warn "reloading cf.pm";
1973 require cf; 2445 require cf;
1974 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2446 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1975 2447
1976 # load config and database again 2448 warn "loading config and database again";
1977 cf::cfg_load; 2449 cf::cfg_load;
1978 cf::db_load;
1979 2450
1980 # load extensions
1981 warn "load extensions"; 2451 warn "loading extensions";
1982 cf::load_extensions; 2452 cf::load_extensions;
1983 2453
1984 # reattach attachments to objects 2454 warn "reattaching attachments to objects/players";
1985 warn "reattach";
1986 _global_reattach; 2455 _global_reattach;
1987 }; 2456 warn "reattaching attachments to maps";
2457 reattach $_ for values %MAP;
1988 2458
1989 if ($@) { 2459 warn "loading reloadable resources";
2460 init_resources;
2461
2462 warn "leaving sync_job";
2463
2464 1
2465 } or do {
1990 warn $@; 2466 warn $@;
1991 warn "error while reloading, exiting."; 2467 warn "error while reloading, exiting.";
1992 exit 1; 2468 exit 1;
1993 } 2469 };
1994 2470
1995 warn "reloaded successfully"; 2471 warn "reloaded";
1996}; 2472};
1997 2473
1998############################################################################# 2474our $RELOAD_WATCHER; # used only during reload
1999
2000unless ($LINK_MAP) {
2001 $LINK_MAP = cf::map::new;
2002
2003 $LINK_MAP->width (41);
2004 $LINK_MAP->height (41);
2005 $LINK_MAP->alloc;
2006 $LINK_MAP->path ("{link}");
2007 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2008 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2009
2010 # dirty hack because... archetypes are not yet loaded
2011 Event->timer (
2012 after => 2,
2013 cb => sub {
2014 $_[0]->w->cancel;
2015
2016 # provide some exits "home"
2017 my $exit = cf::object::new "exit";
2018
2019 $exit->slaying ($EMERGENCY_POSITION->[0]);
2020 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2021 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2022
2023 $LINK_MAP->insert ($exit->clone, 19, 19);
2024 $LINK_MAP->insert ($exit->clone, 19, 20);
2025 $LINK_MAP->insert ($exit->clone, 19, 21);
2026 $LINK_MAP->insert ($exit->clone, 20, 19);
2027 $LINK_MAP->insert ($exit->clone, 20, 21);
2028 $LINK_MAP->insert ($exit->clone, 21, 19);
2029 $LINK_MAP->insert ($exit->clone, 21, 20);
2030 $LINK_MAP->insert ($exit->clone, 21, 21);
2031
2032 $exit->destroy;
2033 });
2034
2035 $LINK_MAP->{deny_save} = 1;
2036 $LINK_MAP->{deny_reset} = 1;
2037
2038 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2039}
2040
2041register "<global>", __PACKAGE__;
2042 2475
2043register_command "reload" => sub { 2476register_command "reload" => sub {
2044 my ($who, $arg) = @_; 2477 my ($who, $arg) = @_;
2045 2478
2046 if ($who->flag (FLAG_WIZ)) { 2479 if ($who->flag (FLAG_WIZ)) {
2047 $who->message ("start of reload."); 2480 $who->message ("reloading server.");
2481
2482 # doing reload synchronously and two reloads happen back-to-back,
2483 # coro crashes during coro_state_free->destroy here.
2484
2485 $RELOAD_WATCHER ||= Event->timer (
2486 reentrant => 0,
2487 after => 0,
2488 data => WF_AUTOCANCEL,
2489 cb => sub {
2048 reload; 2490 reload;
2049 $who->message ("end of reload."); 2491 undef $RELOAD_WATCHER;
2492 },
2493 );
2050 } 2494 }
2051}; 2495};
2052 2496
2053unshift @INC, $LIBDIR; 2497unshift @INC, $LIBDIR;
2498
2499my $bug_warning = 0;
2054 2500
2055$TICK_WATCHER = Event->timer ( 2501$TICK_WATCHER = Event->timer (
2056 reentrant => 0, 2502 reentrant => 0,
2503 parked => 1,
2057 prio => 0, 2504 prio => 0,
2058 at => $NEXT_TICK || $TICK, 2505 at => $NEXT_TICK || $TICK,
2059 data => WF_AUTOCANCEL, 2506 data => WF_AUTOCANCEL,
2060 cb => sub { 2507 cb => sub {
2061 unless ($FREEZE) { 2508 if ($Coro::current != $Coro::main) {
2509 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2510 unless ++$bug_warning > 10;
2511 return;
2512 }
2513
2514 $NOW = Event::time;
2515
2062 cf::server_tick; # one server iteration 2516 cf::server_tick; # one server iteration
2063 $RUNTIME += $TICK; 2517 $RUNTIME += $TICK;
2064 }
2065
2066 $NEXT_TICK += $TICK; 2518 $NEXT_TICK += $TICK;
2519
2520 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2521 $NEXT_RUNTIME_WRITE = $NOW + 10;
2522 Coro::async_pool {
2523 write_runtime
2524 or warn "ERROR: unable to write runtime file: $!";
2525 };
2526 }
2527
2528 $WAIT_FOR_TICK->broadcast;
2529 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2530
2531# my $AFTER = Event::time;
2532# warn $AFTER - $NOW;#d#
2067 2533
2068 # if we are delayed by four ticks or more, skip them all 2534 # if we are delayed by four ticks or more, skip them all
2069 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2535 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2070 2536
2071 $TICK_WATCHER->at ($NEXT_TICK); 2537 $TICK_WATCHER->at ($NEXT_TICK);
2072 $TICK_WATCHER->start; 2538 $TICK_WATCHER->start;
2073 }, 2539 },
2074); 2540);
2075 2541
2542{
2076IO::AIO::max_poll_time $TICK * 0.2; 2543 BDB::max_poll_time $TICK * 0.1;
2077 2544 $BDB_POLL_WATCHER = Event->io (
2078Event->io ( 2545 reentrant => 0,
2079 fd => IO::AIO::poll_fileno, 2546 fd => BDB::poll_fileno,
2080 poll => 'r', 2547 poll => 'r',
2081 prio => 5, 2548 prio => 0,
2082 data => WF_AUTOCANCEL,
2083 cb => \&IO::AIO::poll_cb,
2084);
2085
2086Event->timer (
2087 data => WF_AUTOCANCEL, 2549 data => WF_AUTOCANCEL,
2088 after => 0, 2550 cb => \&BDB::poll_cb,
2089 interval => 10, 2551 );
2090 cb => sub { 2552 BDB::min_parallel 8;
2091 (Coro::unblock_sub { 2553
2092 write_runtime 2554 BDB::set_sync_prepare {
2093 or warn "ERROR: unable to write runtime file: $!"; 2555 my $status;
2556 my $current = $Coro::current;
2557 (
2558 sub {
2559 $status = $!;
2560 $current->ready; undef $current;
2561 },
2562 sub {
2563 Coro::schedule while defined $current;
2564 $! = $status;
2565 },
2566 )
2567 };
2568
2569 unless ($DB_ENV) {
2570 $DB_ENV = BDB::db_env_create;
2571
2572 cf::sync_job {
2573 eval {
2574 BDB::db_env_open
2575 $DB_ENV,
2576 $BDB_ENV_DIR,
2577 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2578 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2579 0666;
2580
2581 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2582
2583 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2584 $DB_ENV->set_lk_detect;
2585 };
2586
2587 cf::cleanup "db_env_open(db): $@" if $@;
2094 })->(); 2588 };
2095 }, 2589 }
2096); 2590}
2591
2592{
2593 IO::AIO::min_parallel 8;
2594
2595 undef $Coro::AIO::WATCHER;
2596 IO::AIO::max_poll_time $TICK * 0.1;
2597 $AIO_POLL_WATCHER = Event->io (
2598 reentrant => 0,
2599 data => WF_AUTOCANCEL,
2600 fd => IO::AIO::poll_fileno,
2601 poll => 'r',
2602 prio => 6,
2603 cb => \&IO::AIO::poll_cb,
2604 );
2605}
2606
2607END { cf::emergency_save }
2097 2608
20981 26091
2099 2610

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