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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.119 by root, Tue Jan 2 08:26:42 2007 UTC vs.
Revision 1.220 by root, Sat Feb 17 23:54:35 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 39
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
39our @EVENT; 48our @EVENT;
40our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
41 50
42our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 55our $NEXT_TICK;
45our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
46 61
47our %CFG; 62our %CFG;
48 63
49our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 65our $RUNTIME;
51 66
67our %PLAYER; # all users
52our %MAP; # all maps 68our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 78
58binmode STDOUT; 79binmode STDOUT;
59binmode STDERR; 80binmode STDERR;
60 81
61# read virtual server time, if available 82# read virtual server time, if available
68mkdir cf::localdir; 89mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
73 95
74# a special map that is always available 96our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 97
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 98sub cf::map::normalise;
78 99
79############################################################################# 100#############################################################################
80 101
81=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
82 103
106 127
107=item %cf::CFG 128=item %cf::CFG
108 129
109Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
111 139
112=back 140=back
113 141
114=cut 142=cut
115 143
119 utf8::encode $msg; 147 utf8::encode $msg;
120 148
121 $msg .= "\n" 149 $msg .= "\n"
122 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
123 151
124 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
125 }; 153 };
126} 154}
127 155
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 175
148$Event::DIED = sub { 176$Event::DIED = sub {
149 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
150}; 178};
151 179
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
157 181
158=over 4 182=over 4
159 183
184=item dumpval $ref
185
160=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
161 206
162use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
163 208
164=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
165 210
180 225
181sub to_json($) { 226sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
184} 229}
230
231=item cf::lock_wait $string
232
233Wait until the given lock is available. See cf::lock_acquire.
234
235=item my $lock = cf::lock_acquire $string
236
237Wait until the given lock is available and then acquires it and returns
238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
239for example when the coroutine gets canceled), the lock is automatically
240returned.
241
242Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load).
244
245=cut
246
247our %LOCK;
248
249sub lock_wait($) {
250 my ($key) = @_;
251
252 # wait for lock, if any
253 while ($LOCK{$key}) {
254 push @{ $LOCK{$key} }, $Coro::current;
255 Coro::schedule;
256 }
257}
258
259sub lock_acquire($) {
260 my ($key) = @_;
261
262 # wait, to be sure we are not locked
263 lock_wait $key;
264
265 $LOCK{$key} = [];
266
267 Coro::guard {
268 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} };
270 }
271}
272
273sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
279 $TICK_WATCHER->stop;
280 $guard
281}
282
283=item cf::async { BLOCK }
284
285Currently the same as Coro::async_pool, meaning you cannot use
286C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
287thing you are allowed to do is call C<prio> on it.
288
289=cut
290
291BEGIN { *async = \&Coro::async_pool }
185 292
186=item cf::sync_job { BLOCK } 293=item cf::sync_job { BLOCK }
187 294
188The design of crossfire+ requires that the main coro ($Coro::main) is 295The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 296always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 310 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 311 # till the operation succeeds, freezing the server :/
205 312
206 # TODO: use suspend/resume instead 313 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 314 # (but this is cancel-safe)
208 local $FREEZE = 1; 315 my $freeze_guard = freeze_mainloop;
209 316
210 my $busy = 1; 317 my $busy = 1;
211 my @res; 318 my @res;
212 319
213 (Coro::async { 320 (async {
214 @res = eval { $job->() }; 321 @res = eval { $job->() };
215 warn $@ if $@; 322 warn $@ if $@;
216 undef $busy; 323 undef $busy;
217 })->prio (Coro::PRIO_MAX); 324 })->prio (Coro::PRIO_MAX);
218 325
219 while ($busy) { 326 while ($busy) {
220 Coro::cede_notself; 327 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 328 }
223 329
224 wantarray ? @res : $res[0] 330 wantarray ? @res : $res[0]
225 } else { 331 } else {
226 # we are in another coroutine, how wonderful, everything just works 332 # we are in another coroutine, how wonderful, everything just works
227 333
228 $job->() 334 $job->()
229 } 335 }
230} 336}
231 337
232=item $coro = cf::coro { BLOCK } 338=item $coro = cf::async_ext { BLOCK }
233 339
234Creates and returns a new coro. This coro is automcatially being canceled 340Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 341extension calling this is being unloaded.
236 342
237=cut 343=cut
238 344
239sub coro(&) { 345sub async_ext(&) {
240 my $cb = shift; 346 my $cb = shift;
241 347
242 my $coro; $coro = async { 348 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 349
249 $coro->on_destroy (sub { 350 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 351 delete $EXT_CORO{$coro+0};
251 }); 352 });
252 $EXT_CORO{$coro+0} = $coro; 353 $EXT_CORO{$coro+0} = $coro;
253 354
254 $coro 355 $coro
255} 356}
256 357
257sub write_runtime { 358sub write_runtime {
359 my $guard = cf::lock_acquire "write_runtime";
360
258 my $runtime = cf::localdir . "/runtime"; 361 my $runtime = cf::localdir . "/runtime";
259 362
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 364 or return;
262 365
366 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 367 # 10 is the runtime save interval, for a monotonic clock
368 # 60 allows for the watchdog to kill the server.
369
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 370 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 371 and return;
266 372
373 # always fsync - this file is important
267 aio_fsync $fh 374 aio_fsync $fh
268 and return; 375 and return;
269 376
270 close $fh 377 close $fh
271 or return; 378 or return;
277} 384}
278 385
279=back 386=back
280 387
281=cut 388=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 389
403############################################################################# 390#############################################################################
404 391
405=head2 ATTACHABLE OBJECTS 392=head2 ATTACHABLE OBJECTS
406 393
532our @CB_TYPE = (); # registry for type (cf-object class) based events 519our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 520our @CB_MAP = ();
534 521
535my %attachment; 522my %attachment;
536 523
524sub cf::attachable::thawer_merge {
525 # simply override everything except _meta
526 local $_[0]{_meta};
527 %{$_[0]} = %{$_[1]};
528}
529
537sub _attach_cb($$$$) { 530sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 531 my ($registry, $event, $prio, $cb) = @_;
539 532
540 use sort 'stable'; 533 use sort 'stable';
541 534
712# object support 705# object support
713 706
714sub reattach { 707sub reattach {
715 # basically do the same as instantiate, without calling instantiate 708 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 709 my ($obj) = @_;
710
711 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 712
718 my $registry = $obj->registry; 713 my $registry = $obj->registry;
719 714
720 @$registry = (); 715 @$registry = ();
721 716
768 $filename, length $$rdata, scalar @$objs; 763 $filename, length $$rdata, scalar @$objs;
769 764
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 765 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 766 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 767 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh; 769 close $fh;
775 770
776 if (@$objs) { 771 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 772 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 773 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 774 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 775 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh; 776 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh; 777 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 778 aio_rename "$filename.pst~", "$filename.pst";
784 } 779 }
785 } else { 780 } else {
786 aio_unlink "$filename.pst"; 781 aio_unlink "$filename.pst";
853=cut 848=cut
854 849
855sub register_extcmd { 850sub register_extcmd {
856 my ($name, $cb) = @_; 851 my ($name, $cb) = @_;
857 852
858 my $caller = caller;
859 #warn "registering extcmd '$name' to '$caller'";
860
861 $EXTCMD{$name} = [$cb, $caller]; 853 $EXTCMD{$name} = $cb;
862} 854}
863 855
864cf::player->attach ( 856cf::player->attach (
865 on_command => sub { 857 on_command => sub {
866 my ($pl, $name, $params) = @_; 858 my ($pl, $name, $params) = @_;
879 871
880 my $msg = eval { from_json $buf }; 872 my $msg = eval { from_json $buf };
881 873
882 if (ref $msg) { 874 if (ref $msg) {
883 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 875 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
884 if (my %reply = $cb->[0]->($pl, $msg)) { 876 if (my %reply = $cb->($pl, $msg)) {
885 $pl->ext_reply ($msg->{msgid}, %reply); 877 $pl->ext_reply ($msg->{msgid}, %reply);
886 } 878 }
887 } 879 }
888 } else { 880 } else {
889 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 881 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
891 883
892 cf::override; 884 cf::override;
893 }, 885 },
894); 886);
895 887
896sub register {
897 my ($base, $pkg) = @_;
898
899 #TODO
900}
901
902sub load_extension { 888sub load_extension {
903 my ($path) = @_; 889 my ($path) = @_;
904 890
905 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 891 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
906 my $base = $1; 892 my $base = $1;
907 my $pkg = $1; 893 my $pkg = $1;
908 $pkg =~ s/[^[:word:]]/_/g; 894 $pkg =~ s/[^[:word:]]/_/g;
909 $pkg = "ext::$pkg"; 895 $pkg = "ext::$pkg";
910 896
911 warn "loading '$path' into '$pkg'\n"; 897 warn "... loading '$path' into '$pkg'\n";
912 898
913 open my $fh, "<:utf8", $path 899 open my $fh, "<:utf8", $path
914 or die "$path: $!"; 900 or die "$path: $!";
915 901
916 my $source = 902 my $source =
917 "package $pkg; use strict; use utf8;\n" 903 "package $pkg; use strict; use utf8;\n"
918 . "#line 1 \"$path\"\n{\n" 904 . "#line 1 \"$path\"\n{\n"
919 . (do { local $/; <$fh> }) 905 . (do { local $/; <$fh> })
920 . "\n};\n1"; 906 . "\n};\n1";
921 907
922 eval $source 908 unless (eval $source) {
923 or die $@ ? "$path: $@\n" 909 my $msg = $@ ? "$path: $@\n"
924 : "extension disabled.\n"; 910 : "extension disabled.\n";
925 911 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
926 push @exts, $pkg; 912 warn $@;
927 $ext_pkg{$base} = $pkg; 913 warn "mandatory extension failed to load, exiting.\n";
928 914 exit 1;
929# no strict 'refs'; 915 }
930# @{"$pkg\::ISA"} = ext::; 916 die $@;
931
932 register $base, $pkg;
933}
934
935sub unload_extension {
936 my ($pkg) = @_;
937
938 warn "removing extension $pkg\n";
939
940 # remove hooks
941 #TODO
942# for my $idx (0 .. $#PLUGIN_EVENT) {
943# delete $hook[$idx]{$pkg};
944# } 917 }
945 918
946 # remove commands 919 push @EXTS, $pkg;
947 for my $name (keys %COMMAND) {
948 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
949
950 if (@cb) {
951 $COMMAND{$name} = \@cb;
952 } else {
953 delete $COMMAND{$name};
954 }
955 }
956
957 # remove extcmds
958 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
959 delete $EXTCMD{$name};
960 }
961
962 if (my $cb = $pkg->can ("unload")) {
963 eval {
964 $cb->($pkg);
965 1
966 } or warn "$pkg unloaded, but with errors: $@";
967 }
968
969 Symbol::delete_package $pkg;
970} 920}
971 921
972sub load_extensions { 922sub load_extensions {
973 for my $ext (<$LIBDIR/*.ext>) { 923 for my $ext (<$LIBDIR/*.ext>) {
974 next unless -r $ext; 924 next unless -r $ext;
978 } or warn "$ext not loaded: $@"; 928 } or warn "$ext not loaded: $@";
979 } 929 }
980} 930}
981 931
982############################################################################# 932#############################################################################
983# load/save/clean perl data associated with a map
984
985*cf::mapsupport::on_clean = sub {
986 my ($map) = @_;
987
988 my $path = $map->tmpname;
989 defined $path or return;
990
991 unlink "$path.pst";
992};
993
994cf::map->attach (prio => -10000, package => cf::mapsupport::);
995
996#############################################################################
997# load/save perl data associated with player->ob objects
998
999sub all_objects(@) {
1000 @_, map all_objects ($_->inv), @_
1001}
1002
1003# TODO: compatibility cruft, remove when no longer needed
1004cf::player->attach (
1005 on_load => sub {
1006 my ($pl, $path) = @_;
1007
1008 for my $o (all_objects $pl->ob) {
1009 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1010 $o->set_ob_key_value ("_perl_data");
1011
1012 %$o = %{ Storable::thaw pack "H*", $value };
1013 }
1014 }
1015 },
1016);
1017
1018#############################################################################
1019 933
1020=head2 CORE EXTENSIONS 934=head2 CORE EXTENSIONS
1021 935
1022Functions and methods that extend core crossfire objects. 936Functions and methods that extend core crossfire objects.
1023 937
938=cut
939
940package cf::player;
941
942use Coro::AIO;
943
1024=head3 cf::player 944=head3 cf::player
1025 945
1026=over 4 946=over 4
1027 947
1028=item cf::player::exists $login 948=item cf::player::find $login
1029 949
1030Returns true when the given account exists. 950Returns the given player object, loading it if necessary (might block).
1031 951
1032=cut 952=cut
1033 953
1034sub cf::player::exists($) { 954sub playerdir($) {
1035 cf::player::find $_[0] 955 cf::localdir
1036 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 956 . "/"
957 . cf::playerdir
958 . "/"
959 . (ref $_[0] ? $_[0]->ob->name : $_[0])
960}
961
962sub path($) {
963 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
964
965 (playerdir $login) . "/$login.pl"
966}
967
968sub find_active($) {
969 $cf::PLAYER{$_[0]}
970 and $cf::PLAYER{$_[0]}->active
971 and $cf::PLAYER{$_[0]}
972}
973
974sub exists($) {
975 my ($login) = @_;
976
977 $cf::PLAYER{$login}
978 or cf::sync_job { !aio_stat path $login }
979}
980
981sub find($) {
982 return $cf::PLAYER{$_[0]} || do {
983 my $login = $_[0];
984
985 my $guard = cf::lock_acquire "user_find:$login";
986
987 $cf::PLAYER{$_[0]} || do {
988 my $pl = load_pl path $login
989 or return;
990 $cf::PLAYER{$login} = $pl
991 }
992 }
993}
994
995sub save($) {
996 my ($pl) = @_;
997
998 return if $pl->{deny_save};
999
1000 my $path = path $pl;
1001 my $guard = cf::lock_acquire "user_save:$path";
1002
1003 return if $pl->{deny_save};
1004
1005 aio_mkdir playerdir $pl, 0770;
1006 $pl->{last_save} = $cf::RUNTIME;
1007
1008 $pl->save_pl ($path);
1009 Coro::cede;
1010}
1011
1012sub new($) {
1013 my ($login) = @_;
1014
1015 my $self = create;
1016
1017 $self->ob->name ($login);
1018 $self->{deny_save} = 1;
1019
1020 $cf::PLAYER{$login} = $self;
1021
1022 $self
1023}
1024
1025=item $pl->quit_character
1026
1027Nukes the player without looking back. If logged in, the connection will
1028be destroyed. May block for a long time.
1029
1030=cut
1031
1032sub quit_character {
1033 my ($pl) = @_;
1034
1035 my $name = $pl->ob->name;
1036
1037 $pl->{deny_save} = 1;
1038 $pl->password ("*"); # this should lock out the player until we nuked the dir
1039
1040 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1041 $pl->deactivate;
1042 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1043 $pl->ns->destroy if $pl->ns;
1044
1045 my $path = playerdir $pl;
1046 my $temp = "$path~$cf::RUNTIME~deleting~";
1047 aio_rename $path, $temp;
1048 delete $cf::PLAYER{$pl->ob->name};
1049 $pl->destroy;
1050
1051 my $prefix = qr<^~\Q$name\E/>;
1052
1053 # nuke player maps
1054 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1055
1056 IO::AIO::aio_rmtree $temp;
1057}
1058
1059=item cf::player::list_logins
1060
1061Returns am arrayref of all valid playernames in the system, can take a
1062while and may block, so not sync_job-capable, ever.
1063
1064=cut
1065
1066sub list_logins {
1067 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1068 or return [];
1069
1070 my @logins;
1071
1072 for my $login (@$dirs) {
1073 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1074 aio_read $fh, 0, 512, my $buf, 0 or next;
1075 $buf !~ /^password -------------$/m or next; # official not-valid tag
1076
1077 utf8::decode $login;
1078 push @logins, $login;
1079 }
1080
1081 \@logins
1082}
1083
1084=item $player->maps
1085
1086Returns an arrayref of map paths that are private for this
1087player. May block.
1088
1089=cut
1090
1091sub maps($) {
1092 my ($pl) = @_;
1093
1094 $pl = ref $pl ? $pl->ob->name : $pl;
1095
1096 my $files = aio_readdir playerdir $pl
1097 or return;
1098
1099 my @paths;
1100
1101 for (@$files) {
1102 utf8::decode $_;
1103 next if /\.(?:pl|pst)$/;
1104 next unless /^$PATH_SEP/o;
1105
1106 push @paths, cf::map::normalise "~$pl/$_";
1107 }
1108
1109 \@paths
1037} 1110}
1038 1111
1039=item $player->ext_reply ($msgid, $msgtype, %msg) 1112=item $player->ext_reply ($msgid, $msgtype, %msg)
1040 1113
1041Sends an ext reply to the player. 1114Sends an ext reply to the player.
1042 1115
1043=cut 1116=cut
1044 1117
1045sub cf::player::ext_reply($$$%) { 1118sub ext_reply($$$%) {
1046 my ($self, $id, %msg) = @_; 1119 my ($self, $id, %msg) = @_;
1047 1120
1048 $msg{msgid} = $id; 1121 $msg{msgid} = $id;
1049 1122
1050 $self->send ("ext " . to_json \%msg); 1123 $self->send ("ext " . cf::to_json \%msg);
1051} 1124}
1125
1126package cf;
1052 1127
1053=back 1128=back
1054 1129
1055 1130
1056=head3 cf::map 1131=head3 cf::map
1062package cf::map; 1137package cf::map;
1063 1138
1064use Fcntl; 1139use Fcntl;
1065use Coro::AIO; 1140use Coro::AIO;
1066 1141
1142use overload
1143 '""' => \&as_string,
1144 fallback => 1;
1145
1067our $MAX_RESET = 7200; 1146our $MAX_RESET = 3600;
1068our $DEFAULT_RESET = 3600; 1147our $DEFAULT_RESET = 3000;
1069 1148
1070sub generate_random_map { 1149sub generate_random_map {
1071 my ($path, $rmp) = @_; 1150 my ($self, $rmp) = @_;
1072
1073 # mit "rum" bekleckern, nicht 1151 # mit "rum" bekleckern, nicht
1074 cf::map::_create_random_map 1152 $self->_create_random_map (
1075 $path,
1076 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1153 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1077 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1154 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1078 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1155 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1079 $rmp->{exit_on_final_map}, 1156 $rmp->{exit_on_final_map},
1080 $rmp->{xsize}, $rmp->{ysize}, 1157 $rmp->{xsize}, $rmp->{ysize},
1081 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1158 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1082 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1159 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1083 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1160 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1084 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1161 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1085 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1162 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1086 (cf::region::find $rmp->{region}) 1163 (cf::region::find $rmp->{region}), $rmp->{custom}
1164 )
1165}
1166
1167=item cf::map->register ($regex, $prio)
1168
1169Register a handler for the map path matching the given regex at the
1170givne priority (higher is better, built-in handlers have priority 0, the
1171default).
1172
1173=cut
1174
1175sub register {
1176 my (undef, $regex, $prio) = @_;
1177 my $pkg = caller;
1178
1179 no strict;
1180 push @{"$pkg\::ISA"}, __PACKAGE__;
1181
1182 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1183}
1184
1185# also paths starting with '/'
1186$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1187
1188sub thawer_merge {
1189 my ($self, $merge) = @_;
1190
1191 # we have to keep some variables in memory intact
1192 local $self->{path};
1193 local $self->{load_path};
1194 local $self->{deny_save};
1195 local $self->{deny_reset};
1196
1197 $self->SUPER::thawer_merge ($merge);
1198}
1199
1200sub normalise {
1201 my ($path, $base) = @_;
1202
1203 $path = "$path"; # make sure its a string
1204
1205 $path =~ s/\.map$//;
1206
1207 # map plan:
1208 #
1209 # /! non-realised random map exit (special hack!)
1210 # {... are special paths that are not being touched
1211 # ?xxx/... are special absolute paths
1212 # ?random/... random maps
1213 # /... normal maps
1214 # ~user/... per-player map of a specific user
1215
1216 $path =~ s/$PATH_SEP/\//go;
1217
1218 # treat it as relative path if it starts with
1219 # something that looks reasonable
1220 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1221 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1222
1223 $base =~ s{[^/]+/?$}{};
1224 $path = "$base/$path";
1225 }
1226
1227 for ($path) {
1228 redo if s{//}{/};
1229 redo if s{/\.?/}{/};
1230 redo if s{/[^/]+/\.\./}{/};
1231 }
1232
1233 $path
1234}
1235
1236sub new_from_path {
1237 my (undef, $path, $base) = @_;
1238
1239 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1240
1241 $path = normalise $path, $base;
1242
1243 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1244 if ($path =~ $EXT_MAP{$pkg}[1]) {
1245 my $self = bless cf::map::new, $pkg;
1246 $self->{path} = $path; $self->path ($path);
1247 $self->init; # pass $1 etc.
1248 return $self;
1249 }
1250 }
1251
1252 Carp::carp "unable to resolve path '$path' (base '$base').";
1253 ()
1254}
1255
1256sub init {
1257 my ($self) = @_;
1258
1259 $self
1260}
1261
1262sub as_string {
1263 my ($self) = @_;
1264
1265 "$self->{path}"
1266}
1267
1268# the displayed name, this is a one way mapping
1269sub visible_name {
1270 &as_string
1271}
1272
1273# the original (read-only) location
1274sub load_path {
1275 my ($self) = @_;
1276
1277 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1278}
1279
1280# the temporary/swap location
1281sub save_path {
1282 my ($self) = @_;
1283
1284 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1285 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1286}
1287
1288# the unique path, undef == no special unique path
1289sub uniq_path {
1290 my ($self) = @_;
1291
1292 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1293 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1087} 1294}
1088 1295
1089# and all this just because we cannot iterate over 1296# and all this just because we cannot iterate over
1090# all maps in C++... 1297# all maps in C++...
1091sub change_all_map_light { 1298sub change_all_map_light {
1092 my ($change) = @_; 1299 my ($change) = @_;
1093 1300
1094 $_->change_map_light ($change) for values %cf::MAP; 1301 $_->change_map_light ($change)
1302 for grep $_->outdoor, values %cf::MAP;
1095} 1303}
1096 1304
1305sub unlink_save {
1306 my ($self) = @_;
1307
1308 utf8::encode (my $save = $self->save_path);
1309 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1310 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1311}
1312
1097sub try_load_header($) { 1313sub load_header_from($) {
1098 my ($path) = @_; 1314 my ($self, $path) = @_;
1099 1315
1100 utf8::encode $path; 1316 utf8::encode $path;
1101 aio_open $path, O_RDONLY, 0 1317 #aio_open $path, O_RDONLY, 0
1318 # or return;
1319
1320 $self->_load_header ($path)
1102 or return; 1321 or return;
1103 1322
1104 my $map = cf::map::new 1323 $self->{load_path} = $path;
1324
1325 1
1326}
1327
1328sub load_header_orig {
1329 my ($self) = @_;
1330
1331 $self->load_header_from ($self->load_path)
1332}
1333
1334sub load_header_temp {
1335 my ($self) = @_;
1336
1337 $self->load_header_from ($self->save_path)
1338}
1339
1340sub prepare_temp {
1341 my ($self) = @_;
1342
1343 $self->last_access ((delete $self->{last_access})
1344 || $cf::RUNTIME); #d#
1345 # safety
1346 $self->{instantiate_time} = $cf::RUNTIME
1347 if $self->{instantiate_time} > $cf::RUNTIME;
1348}
1349
1350sub prepare_orig {
1351 my ($self) = @_;
1352
1353 $self->{load_original} = 1;
1354 $self->{instantiate_time} = $cf::RUNTIME;
1355 $self->last_access ($cf::RUNTIME);
1356 $self->instantiate;
1357}
1358
1359sub load_header {
1360 my ($self) = @_;
1361
1362 if ($self->load_header_temp) {
1363 $self->prepare_temp;
1364 } else {
1365 $self->load_header_orig
1105 or return; 1366 or return;
1367 $self->prepare_orig;
1368 }
1106 1369
1107 $map->load_header ($path) 1370 1
1108 or return;
1109
1110 $map->{load_path} = $path;
1111
1112 $map
1113} 1371}
1114 1372
1373sub find;
1115sub find_map { 1374sub find {
1116 my ($path, $origin) = @_; 1375 my ($path, $origin) = @_;
1117 1376
1118 #warn "find_map<$path,$origin>\n";#d#
1119
1120 $path = new cf::path $path, $origin && $origin->path; 1377 $path = normalise $path, $origin && $origin->path;
1121 my $key = $path->as_string;
1122 1378
1379 cf::lock_wait "map_find:$path";
1380
1123 $cf::MAP{$key} || do { 1381 $cf::MAP{$path} || do {
1124 # do it the slow way 1382 my $guard = cf::lock_acquire "map_find:$path";
1125 my $map = try_load_header $path->save_path; 1383 my $map = new_from_path cf::map $path
1126
1127 if ($map) {
1128 # safety
1129 $map->{instantiate_time} = $cf::RUNTIME
1130 if $map->{instantiate_time} > $cf::RUNTIME;
1131 } else {
1132 if (my $rmp = $path->random_map_params) {
1133 $map = generate_random_map $key, $rmp;
1134 } else {
1135 $map = try_load_header $path->load_path;
1136 }
1137
1138 $map or return; 1384 or return;
1139 1385
1140 $map->{load_original} = 1;
1141 $map->{instantiate_time} = $cf::RUNTIME;
1142 $map->instantiate;
1143
1144 # per-player maps become, after loading, normal maps
1145 $map->per_player (0) if $path->{user_rel};
1146 }
1147 #Coro::Timer::sleep 1;#d#
1148
1149 $map->path ($key);
1150 $map->{path} = $path;
1151 $map->{last_save} = $cf::RUNTIME; 1386 $map->{last_save} = $cf::RUNTIME;
1152 $map->last_access ($cf::RUNTIME);
1153 1387
1154 if ($map->should_reset) { 1388 $map->load_header
1389 or return;
1390
1391 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1392 # doing this can freeze the server in a sync job, obviously
1393 #$cf::WAIT_FOR_TICK->wait;
1155 $map->reset; 1394 $map->reset;
1156 $map = find_map $path; 1395 undef $guard;
1396 return find $path;
1157 } 1397 }
1158 1398
1159 $cf::MAP{$key} = $map 1399 $cf::MAP{$path} = $map
1160 } 1400 }
1161} 1401}
1402
1403sub pre_load { }
1404sub post_load { }
1162 1405
1163sub load { 1406sub load {
1164 my ($self) = @_; 1407 my ($self) = @_;
1165 1408
1409 local $self->{deny_reset} = 1; # loading can take a long time
1410
1411 my $path = $self->{path};
1412 my $guard = cf::lock_acquire "map_load:$path";
1413
1166 return if $self->in_memory != cf::MAP_SWAPPED; 1414 return if $self->in_memory != cf::MAP_SWAPPED;
1167 1415
1168 $self->in_memory (cf::MAP_LOADING); 1416 $self->in_memory (cf::MAP_LOADING);
1169 1417
1170 my $path = $self->{path};
1171
1172 $self->alloc; 1418 $self->alloc;
1419
1420 $self->pre_load;
1421
1173 $self->load_objects ($self->{load_path}, 1) 1422 $self->_load_objects ($self->{load_path}, 1)
1174 or return; 1423 or return;
1175 1424
1176 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1425 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1177 if delete $self->{load_original}; 1426 if delete $self->{load_original};
1178 1427
1179 if (my $uniq = $path->uniq_path) { 1428 if (my $uniq = $self->uniq_path) {
1180 utf8::encode $uniq; 1429 utf8::encode $uniq;
1181 if (aio_open $uniq, O_RDONLY, 0) { 1430 if (aio_open $uniq, O_RDONLY, 0) {
1182 $self->clear_unique_items; 1431 $self->clear_unique_items;
1183 $self->load_objects ($uniq, 0); 1432 $self->_load_objects ($uniq, 0);
1184 } 1433 }
1185 } 1434 }
1435
1436 Coro::cede;
1186 1437
1187 # now do the right thing for maps 1438 # now do the right thing for maps
1188 $self->link_multipart_objects; 1439 $self->link_multipart_objects;
1189 1440
1190 if ($self->{path}->is_style_map) { 1441 unless ($self->{deny_activate}) {
1191 $self->{deny_save} = 1; 1442 $self->decay_objects;
1192 $self->{deny_reset} = 1;
1193 } else {
1194 $self->fix_auto_apply; 1443 $self->fix_auto_apply;
1195 $self->decay_objects;
1196 $self->update_buttons; 1444 $self->update_buttons;
1445 Coro::cede;
1197 $self->set_darkness_map; 1446 $self->set_darkness_map;
1198 $self->difficulty ($self->estimate_difficulty) 1447 $self->difficulty ($self->estimate_difficulty)
1199 unless $self->difficulty; 1448 unless $self->difficulty;
1449 Coro::cede;
1200 $self->activate; 1450 $self->activate;
1201 } 1451 }
1202 1452
1453 $self->post_load;
1454
1203 $self->in_memory (cf::MAP_IN_MEMORY); 1455 $self->in_memory (cf::MAP_IN_MEMORY);
1204} 1456}
1205 1457
1206sub load_map_sync { 1458sub customise_for {
1459 my ($self, $ob) = @_;
1460
1461 return find "~" . $ob->name . "/" . $self->{path}
1462 if $self->per_player;
1463
1464 $self
1465}
1466
1467# find and load all maps in the 3x3 area around a map
1468sub load_diag {
1469 my ($map) = @_;
1470
1471 my @diag; # diagonal neighbours
1472
1473 for (0 .. 3) {
1474 my $neigh = $map->tile_path ($_)
1475 or next;
1476 $neigh = find $neigh, $map
1477 or next;
1478 $neigh->load;
1479
1480 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1481 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1482 }
1483
1484 for (@diag) {
1485 my $neigh = find @$_
1486 or next;
1487 $neigh->load;
1488 }
1489}
1490
1491sub find_sync {
1207 my ($path, $origin) = @_; 1492 my ($path, $origin) = @_;
1208 1493
1209 #warn "load_map_sync<$path, $origin>\n";#d# 1494 cf::sync_job { find $path, $origin }
1495}
1210 1496
1211 cf::sync_job { 1497sub do_load_sync {
1212 my $map = cf::map::find_map $path, $origin 1498 my ($map) = @_;
1213 or return; 1499
1500 cf::sync_job { $map->load };
1501}
1502
1503our %MAP_PREFETCH;
1504our $MAP_PREFETCHER = undef;
1505
1506sub find_async {
1507 my ($path, $origin) = @_;
1508
1509 $path = normalise $path, $origin && $origin->{path};
1510
1511 if (my $map = $cf::MAP{$path}) {
1512 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1513 }
1514
1515 undef $MAP_PREFETCH{$path};
1516 $MAP_PREFETCHER ||= cf::async {
1517 while (%MAP_PREFETCH) {
1518 for my $path (keys %MAP_PREFETCH) {
1519 my $map = find $path
1520 or next;
1214 $map->load; 1521 $map->load;
1215 $map 1522
1523 delete $MAP_PREFETCH{$path};
1524 }
1525 }
1526 undef $MAP_PREFETCHER;
1216 } 1527 };
1528 $MAP_PREFETCHER->prio (6);
1529
1530 ()
1217} 1531}
1218 1532
1219sub save { 1533sub save {
1220 my ($self) = @_; 1534 my ($self) = @_;
1221 1535
1536 my $lock = cf::lock_acquire "map_data:" . $self->path;
1537
1222 $self->{last_save} = $cf::RUNTIME; 1538 $self->{last_save} = $cf::RUNTIME;
1223 1539
1224 return unless $self->dirty; 1540 return unless $self->dirty;
1225 1541
1226 my $save = $self->{path}->save_path; utf8::encode $save; 1542 my $save = $self->save_path; utf8::encode $save;
1227 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1543 my $uniq = $self->uniq_path; utf8::encode $uniq;
1228 1544
1229 $self->{load_path} = $save; 1545 $self->{load_path} = $save;
1230 1546
1231 return if $self->{deny_save}; 1547 return if $self->{deny_save};
1232 1548
1549 local $self->{last_access} = $self->last_access;#d#
1550
1551 cf::async {
1552 $_->contr->save for $self->players;
1553 };
1554
1233 if ($uniq) { 1555 if ($uniq) {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1556 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1235 $self->save_objects ($uniq, cf::IO_UNIQUES); 1557 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1236 } else { 1558 } else {
1237 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1559 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1238 } 1560 }
1239} 1561}
1240 1562
1241sub swap_out { 1563sub swap_out {
1242 my ($self) = @_; 1564 my ($self) = @_;
1565
1566 # save first because save cedes
1567 $self->save;
1568
1569 my $lock = cf::lock_acquire "map_data:" . $self->path;
1243 1570
1244 return if $self->players; 1571 return if $self->players;
1245 return if $self->in_memory != cf::MAP_IN_MEMORY; 1572 return if $self->in_memory != cf::MAP_IN_MEMORY;
1246 return if $self->{deny_save}; 1573 return if $self->{deny_save};
1247 1574
1248 $self->save;
1249 $self->clear; 1575 $self->clear;
1250 $self->in_memory (cf::MAP_SWAPPED); 1576 $self->in_memory (cf::MAP_SWAPPED);
1251} 1577}
1252 1578
1253sub reset_at { 1579sub reset_at {
1254 my ($self) = @_; 1580 my ($self) = @_;
1255 1581
1256 # TODO: safety, remove and allow resettable per-player maps 1582 # TODO: safety, remove and allow resettable per-player maps
1257 return 1e99 if $self->{path}{user_rel}; 1583 return 1e99 if $self->isa ("ext::map_per_player");#d#
1258 return 1e99 if $self->{deny_reset}; 1584 return 1e99 if $self->{deny_reset};
1259 1585
1260 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1586 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1261 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1587 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1262 1588
1267 my ($self) = @_; 1593 my ($self) = @_;
1268 1594
1269 $self->reset_at <= $cf::RUNTIME 1595 $self->reset_at <= $cf::RUNTIME
1270} 1596}
1271 1597
1272sub unlink_save {
1273 my ($self) = @_;
1274
1275 utf8::encode (my $save = $self->{path}->save_path);
1276 aioreq_pri 3; IO::AIO::aio_unlink $save;
1277 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1278}
1279
1280sub rename {
1281 my ($self, $new_path) = @_;
1282
1283 $self->unlink_save;
1284
1285 delete $cf::MAP{$self->path};
1286 $self->{path} = new cf::path $new_path;
1287 $self->path ($self->{path}->as_string);
1288 $cf::MAP{$self->path} = $self;
1289
1290 $self->save;
1291}
1292
1293sub reset { 1598sub reset {
1294 my ($self) = @_; 1599 my ($self) = @_;
1295 1600
1601 my $lock = cf::lock_acquire "map_data:$self->{path}";
1602
1296 return if $self->players; 1603 return if $self->players;
1297 return if $self->{path}{user_rel};#d# 1604 return if $self->isa ("ext::map_per_player");#d#
1298 1605
1299 warn "resetting map ", $self->path;#d# 1606 warn "resetting map ", $self->path;#d#
1300 1607
1608 $self->in_memory (cf::MAP_SWAPPED);
1609
1610 # need to save uniques path
1611 unless ($self->{deny_save}) {
1612 my $uniq = $self->uniq_path; utf8::encode $uniq;
1613
1614 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1615 if $uniq;
1616 }
1617
1301 delete $cf::MAP{$self->path}; 1618 delete $cf::MAP{$self->path};
1619
1620 $self->clear;
1302 1621
1303 $_->clear_links_to ($self) for values %cf::MAP; 1622 $_->clear_links_to ($self) for values %cf::MAP;
1304 1623
1305 $self->unlink_save; 1624 $self->unlink_save;
1306 $self->destroy; 1625 $self->destroy;
1309my $nuke_counter = "aaaa"; 1628my $nuke_counter = "aaaa";
1310 1629
1311sub nuke { 1630sub nuke {
1312 my ($self) = @_; 1631 my ($self) = @_;
1313 1632
1633 delete $cf::MAP{$self->path};
1634
1635 $self->unlink_save;
1636
1637 bless $self, "cf::map";
1638 delete $self->{deny_reset};
1314 $self->{deny_save} = 1; 1639 $self->{deny_save} = 1;
1315 $self->reset_timeout (1); 1640 $self->reset_timeout (1);
1316 $self->rename ("{nuke}/" . ($nuke_counter++)); 1641 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1642
1643 $cf::MAP{$self->path} = $self;
1644
1317 $self->reset; # polite request, might not happen 1645 $self->reset; # polite request, might not happen
1318} 1646}
1319 1647
1320sub customise_for { 1648=item cf::map::unique_maps
1321 my ($map, $ob) = @_;
1322 1649
1323 if ($map->per_player) { 1650Returns an arrayref of paths of all shared maps that have
1324 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1651instantiated unique items. May block.
1325 }
1326 1652
1327 $map 1653=cut
1328}
1329 1654
1330sub emergency_save { 1655sub unique_maps() {
1331 local $cf::FREEZE = 1; 1656 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1657 or return;
1332 1658
1333 warn "enter emergency map save\n"; 1659 my @paths;
1334 1660
1335 cf::sync_job { 1661 for (@$files) {
1336 warn "begin emergency map save\n"; 1662 utf8::decode $_;
1337 $_->save for values %cf::MAP; 1663 next if /\.pst$/;
1664 next unless /^$PATH_SEP/o;
1665
1666 push @paths, cf::map::normalise $_;
1338 }; 1667 }
1339 1668
1340 warn "end emergency map save\n"; 1669 \@paths
1341} 1670}
1342 1671
1343package cf; 1672package cf;
1344 1673
1345=back 1674=back
1346 1675
1676=head3 cf::object
1677
1678=cut
1679
1680package cf::object;
1681
1682=over 4
1683
1684=item $ob->inv_recursive
1685
1686Returns the inventory of the object _and_ their inventories, recursively.
1687
1688=cut
1689
1690sub inv_recursive_;
1691sub inv_recursive_ {
1692 map { $_, inv_recursive_ $_->inv } @_
1693}
1694
1695sub inv_recursive {
1696 inv_recursive_ inv $_[0]
1697}
1698
1699package cf;
1700
1701=back
1347 1702
1348=head3 cf::object::player 1703=head3 cf::object::player
1349 1704
1350=over 4 1705=over 4
1351 1706
1391 1746
1392=item $player_object->enter_link 1747=item $player_object->enter_link
1393 1748
1394Freezes the player and moves him/her to a special map (C<{link}>). 1749Freezes the player and moves him/her to a special map (C<{link}>).
1395 1750
1396The player should be reaosnably safe there for short amounts of time. You 1751The player should be reasonably safe there for short amounts of time. You
1397I<MUST> call C<leave_link> as soon as possible, though. 1752I<MUST> call C<leave_link> as soon as possible, though.
1398 1753
1754Will never block.
1755
1399=item $player_object->leave_link ($map, $x, $y) 1756=item $player_object->leave_link ($map, $x, $y)
1400 1757
1401Moves the player out of the specila link map onto the given map. If the 1758Moves the player out of the special C<{link}> map onto the specified
1402map is not valid (or omitted), the player will be moved back to the 1759map. If the map is not valid (or omitted), the player will be moved back
1403location he/she was before the call to C<enter_link>, or, if that fails, 1760to the location he/she was before the call to C<enter_link>, or, if that
1404to the emergency map position. 1761fails, to the emergency map position.
1405 1762
1406Might block. 1763Might block.
1407 1764
1408=cut 1765=cut
1766
1767sub link_map {
1768 unless ($LINK_MAP) {
1769 $LINK_MAP = cf::map::find "{link}"
1770 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1771 $LINK_MAP->load;
1772 }
1773
1774 $LINK_MAP
1775}
1409 1776
1410sub cf::object::player::enter_link { 1777sub cf::object::player::enter_link {
1411 my ($self) = @_; 1778 my ($self) = @_;
1412 1779
1413 return if $self->map == $LINK_MAP; 1780 $self->deactivate_recursive;
1414 1781
1782 return if UNIVERSAL::isa $self->map, "ext::map_link";
1783
1415 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1784 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1416 if $self->map; 1785 if $self->map;
1417 1786
1418 $self->enter_map ($LINK_MAP, 20, 20); 1787 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1419 $self->deactivate_recursive;
1420} 1788}
1421 1789
1422sub cf::object::player::leave_link { 1790sub cf::object::player::leave_link {
1423 my ($self, $map, $x, $y) = @_; 1791 my ($self, $map, $x, $y) = @_;
1424 1792
1425 my $link_pos = delete $self->{_link_pos}; 1793 my $link_pos = delete $self->{_link_pos};
1426 1794
1427 unless ($map) { 1795 unless ($map) {
1428 # restore original map position 1796 # restore original map position
1429 ($map, $x, $y) = @{ $link_pos || [] }; 1797 ($map, $x, $y) = @{ $link_pos || [] };
1430 $map = cf::map::find_map $map; 1798 $map = cf::map::find $map;
1431 1799
1432 unless ($map) { 1800 unless ($map) {
1433 ($map, $x, $y) = @$EMERGENCY_POSITION; 1801 ($map, $x, $y) = @$EMERGENCY_POSITION;
1434 $map = cf::map::find_map $map 1802 $map = cf::map::find $map
1435 or die "FATAL: cannot load emergency map\n"; 1803 or die "FATAL: cannot load emergency map\n";
1436 } 1804 }
1437 } 1805 }
1438 1806
1439 ($x, $y) = (-1, -1) 1807 ($x, $y) = (-1, -1)
1442 # use -1 or undef as default coordinates, not 0, 0 1810 # use -1 or undef as default coordinates, not 0, 0
1443 ($x, $y) = ($map->enter_x, $map->enter_y) 1811 ($x, $y) = ($map->enter_x, $map->enter_y)
1444 if $x <=0 && $y <= 0; 1812 if $x <=0 && $y <= 0;
1445 1813
1446 $map->load; 1814 $map->load;
1815 $map->load_diag;
1447 1816
1817 return unless $self->contr->active;
1448 $self->activate_recursive; 1818 $self->activate_recursive;
1819
1820 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1449 $self->enter_map ($map, $x, $y); 1821 $self->enter_map ($map, $x, $y);
1450} 1822}
1451 1823
1824cf::player->attach (
1825 on_logout => sub {
1826 my ($pl) = @_;
1827
1828 # abort map switching before logout
1829 if ($pl->ob->{_link_pos}) {
1830 cf::sync_job {
1831 $pl->ob->leave_link
1832 };
1833 }
1834 },
1835 on_login => sub {
1836 my ($pl) = @_;
1837
1838 # try to abort aborted map switching on player login :)
1839 # should happen only on crashes
1840 if ($pl->ob->{_link_pos}) {
1841 $pl->ob->enter_link;
1842 (async {
1843 $pl->ob->reply (undef,
1844 "There was an internal problem at your last logout, "
1845 . "the server will try to bring you to your intended destination in a second.",
1846 cf::NDI_RED);
1847 # we need this sleep as the login has a concurrent enter_exit running
1848 # and this sleep increases chances of the player not ending up in scorn
1849 Coro::Timer::sleep 1;
1850 $pl->ob->leave_link;
1851 })->prio (2);
1852 }
1853 },
1854);
1855
1452=item $player_object->goto_map ($path, $x, $y) 1856=item $player_object->goto ($path, $x, $y)
1453 1857
1454=cut 1858=cut
1455 1859
1456sub cf::object::player::goto_map { 1860sub cf::object::player::goto {
1457 my ($self, $path, $x, $y) = @_; 1861 my ($self, $path, $x, $y) = @_;
1458 1862
1459 $self->enter_link; 1863 $self->enter_link;
1460 1864
1461 (Coro::async { 1865 (async {
1462 $path = new cf::path $path; 1866 my $map = eval {
1463
1464 my $map = cf::map::find_map $path->as_string; 1867 my $map = cf::map::find $path;
1465 $map = $map->customise_for ($self) if $map; 1868 $map = $map->customise_for ($self) if $map;
1466 1869 $map
1467# warn "entering ", $map->path, " at ($x, $y)\n" 1870 } or
1468# if $map;
1469
1470 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1871 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1471 1872
1472 $self->leave_link ($map, $x, $y); 1873 $self->leave_link ($map, $x, $y);
1473 })->prio (1); 1874 })->prio (1);
1474} 1875}
1475 1876
1479 1880
1480sub parse_random_map_params { 1881sub parse_random_map_params {
1481 my ($spec) = @_; 1882 my ($spec) = @_;
1482 1883
1483 my $rmp = { # defaults 1884 my $rmp = { # defaults
1484 xsize => 10, 1885 xsize => (cf::rndm 15, 40),
1485 ysize => 10, 1886 ysize => (cf::rndm 15, 40),
1887 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1888 #layout => string,
1486 }; 1889 };
1487 1890
1488 for (split /\n/, $spec) { 1891 for (split /\n/, $spec) {
1489 my ($k, $v) = split /\s+/, $_, 2; 1892 my ($k, $v) = split /\s+/, $_, 2;
1490 1893
1494 $rmp 1897 $rmp
1495} 1898}
1496 1899
1497sub prepare_random_map { 1900sub prepare_random_map {
1498 my ($exit) = @_; 1901 my ($exit) = @_;
1902
1903 my $guard = cf::lock_acquire "exit_prepare:$exit";
1499 1904
1500 # all this does is basically replace the /! path by 1905 # all this does is basically replace the /! path by
1501 # a new random map path (?random/...) with a seed 1906 # a new random map path (?random/...) with a seed
1502 # that depends on the exit object 1907 # that depends on the exit object
1503 1908
1504 my $rmp = parse_random_map_params $exit->msg; 1909 my $rmp = parse_random_map_params $exit->msg;
1505 1910
1506 if ($exit->map) { 1911 if ($exit->map) {
1507 $rmp->{region} = $exit->map->region_name; 1912 $rmp->{region} = $exit->region->name;
1508 $rmp->{origin_map} = $exit->map->path; 1913 $rmp->{origin_map} = $exit->map->path;
1509 $rmp->{origin_x} = $exit->x; 1914 $rmp->{origin_x} = $exit->x;
1510 $rmp->{origin_y} = $exit->y; 1915 $rmp->{origin_y} = $exit->y;
1511 } 1916 }
1512 1917
1513 $rmp->{random_seed} ||= $exit->random_seed; 1918 $rmp->{random_seed} ||= $exit->random_seed;
1514 1919
1515 my $data = cf::to_json $rmp; 1920 my $data = cf::to_json $rmp;
1516 my $md5 = Digest::MD5::md5_hex $data; 1921 my $md5 = Digest::MD5::md5_hex $data;
1922 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1517 1923
1518 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1924 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1519 aio_write $fh, 0, (length $data), $data, 0; 1925 aio_write $fh, 0, (length $data), $data, 0;
1926 undef $fh;
1927 aio_rename "$meta~", $meta;
1520 1928
1521 $exit->slaying ("?random/$md5"); 1929 $exit->slaying ("?random/$md5");
1522 $exit->msg (undef); 1930 $exit->msg (undef);
1523 } 1931 }
1524} 1932}
1526sub cf::object::player::enter_exit { 1934sub cf::object::player::enter_exit {
1527 my ($self, $exit) = @_; 1935 my ($self, $exit) = @_;
1528 1936
1529 return unless $self->type == cf::PLAYER; 1937 return unless $self->type == cf::PLAYER;
1530 1938
1939 if ($exit->slaying eq "/!") {
1940 #TODO: this should de-fi-ni-te-ly not be a sync-job
1941 cf::sync_job { prepare_random_map $exit };
1942 }
1943
1944 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1945 my $hp = $exit->stats->hp;
1946 my $sp = $exit->stats->sp;
1947
1531 $self->enter_link; 1948 $self->enter_link;
1532 1949
1533 (Coro::async { 1950 (async {
1951 $self->deactivate_recursive; # just to be sure
1534 unless (eval { 1952 unless (eval {
1535 1953 $self->goto ($slaying, $hp, $sp);
1536 prepare_random_map $exit
1537 if $exit->slaying eq "/!";
1538
1539 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1540 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1541 1954
1542 1; 1955 1;
1543 }) { 1956 }) {
1544 $self->message ("Something went wrong deep within the crossfire server. " 1957 $self->message ("Something went wrong deep within the crossfire server. "
1545 . "I'll try to bring you back to the map you were before. " 1958 . "I'll try to bring you back to the map you were before. "
1546 . "Please report this to the dungeon master", 1959 . "Please report this to the dungeon master!",
1547 cf::NDI_UNIQUE | cf::NDI_RED); 1960 cf::NDI_UNIQUE | cf::NDI_RED);
1548 1961
1549 warn "ERROR in enter_exit: $@"; 1962 warn "ERROR in enter_exit: $@";
1550 $self->leave_link; 1963 $self->leave_link;
1551 } 1964 }
1602 on_reply => sub { 2015 on_reply => sub {
1603 my ($ns, $msg) = @_; 2016 my ($ns, $msg) = @_;
1604 2017
1605 # this weird shuffling is so that direct followup queries 2018 # this weird shuffling is so that direct followup queries
1606 # get handled first 2019 # get handled first
1607 my $queue = delete $ns->{query_queue}; 2020 my $queue = delete $ns->{query_queue}
2021 or return; # be conservative, not sure how that can happen, but we saw a crash here
1608 2022
1609 (shift @$queue)->[1]->($msg); 2023 (shift @$queue)->[1]->($msg);
2024 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1610 2025
1611 push @{ $ns->{query_queue} }, @$queue; 2026 push @{ $ns->{query_queue} }, @$queue;
1612 2027
1613 if (@{ $ns->{query_queue} } == @$queue) { 2028 if (@{ $ns->{query_queue} } == @$queue) {
1614 if (@$queue) { 2029 if (@$queue) {
1618 } 2033 }
1619 } 2034 }
1620 }, 2035 },
1621); 2036);
1622 2037
1623=item $client->coro (\&cb) 2038=item $client->async (\&cb)
1624 2039
1625Create a new coroutine, running the specified callback. The coroutine will 2040Create a new coroutine, running the specified callback. The coroutine will
1626be automatically cancelled when the client gets destroyed (e.g. on logout, 2041be automatically cancelled when the client gets destroyed (e.g. on logout,
1627or loss of connection). 2042or loss of connection).
1628 2043
1629=cut 2044=cut
1630 2045
1631sub cf::client::coro { 2046sub cf::client::async {
1632 my ($self, $cb) = @_; 2047 my ($self, $cb) = @_;
1633 2048
1634 my $coro; $coro = async { 2049 my $coro = &Coro::async ($cb);
1635 eval {
1636 $cb->();
1637 };
1638 warn $@ if $@;
1639 };
1640 2050
1641 $coro->on_destroy (sub { 2051 $coro->on_destroy (sub {
1642 delete $self->{_coro}{$coro+0}; 2052 delete $self->{_coro}{$coro+0};
1643 }); 2053 });
1644 2054
1780The parameter C<$family> should best start with the name of the extension 2190The parameter C<$family> should best start with the name of the extension
1781using it, it should be unique. 2191using it, it should be unique.
1782 2192
1783=over 4 2193=over 4
1784 2194
1785=item $hashref = cf::db_get $family
1786
1787Return a hashref for use by the extension C<$family>, which can be
1788modified. After modifications, you have to call C<cf::db_dirty> or
1789C<cf::db_sync>.
1790
1791=item $value = cf::db_get $family => $key 2195=item $value = cf::db_get $family => $key
1792 2196
1793Returns a single value from the database 2197Returns a single value from the database.
1794
1795=item cf::db_put $family => $hashref
1796
1797Stores the given family hashref into the database. Updates are delayed, if
1798you want the data to be synced to disk immediately, use C<cf::db_sync>.
1799 2198
1800=item cf::db_put $family => $key => $value 2199=item cf::db_put $family => $key => $value
1801 2200
1802Stores the given C<$value> in the family hash. Updates are delayed, if you 2201Stores the given C<$value> in the family.
1803want the data to be synced to disk immediately, use C<cf::db_sync>.
1804
1805=item cf::db_dirty
1806
1807Marks the database as dirty, to be updated at a later time.
1808
1809=item cf::db_sync
1810
1811Immediately write the database to disk I<if it is dirty>.
1812 2202
1813=cut 2203=cut
1814 2204
1815our $DB; 2205our $DB;
1816 2206
1817{ 2207sub db_init {
2208 unless ($DB) {
2209 $DB = BDB::db_create $DB_ENV;
2210
2211 cf::sync_job {
2212 eval {
2213 $DB->set_flags (BDB::CHKSUM);
2214
2215 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2216 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2217 cf::cleanup "db_open(db): $!" if $!;
2218 };
2219 cf::cleanup "db_open(db): $@" if $@;
2220 };
2221
1818 my $path = cf::localdir . "/database.pst"; 2222 my $path = cf::localdir . "/database.pst";
2223 if (stat $path) {
2224 cf::sync_job {
2225 my $pst = Storable::retrieve $path;
1819 2226
1820 sub db_load() { 2227 cf::db_put (board => data => $pst->{board});
1821 warn "loading database $path\n";#d# remove later 2228 cf::db_put (guildrules => data => $pst->{guildrules});
1822 $DB = stat $path ? Storable::retrieve $path : { }; 2229 cf::db_put (rent => balance => $pst->{rent}{balance});
1823 } 2230 BDB::db_env_txn_checkpoint $DB_ENV;
1824 2231
1825 my $pid; 2232 unlink $path;
1826
1827 sub db_save() {
1828 warn "saving database $path\n";#d# remove later
1829 waitpid $pid, 0 if $pid;
1830 if (0 == ($pid = fork)) {
1831 $DB->{_meta}{version} = 1;
1832 Storable::nstore $DB, "$path~";
1833 rename "$path~", $path;
1834 cf::_exit 0 if defined $pid;
1835 } 2233 };
1836 }
1837
1838 my $dirty;
1839
1840 sub db_sync() {
1841 db_save if $dirty;
1842 undef $dirty;
1843 }
1844
1845 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1846 db_sync;
1847 });
1848
1849 sub db_dirty() {
1850 $dirty = 1;
1851 $idle->start;
1852 }
1853
1854 sub db_get($;$) {
1855 @_ >= 2
1856 ? $DB->{$_[0]}{$_[1]}
1857 : ($DB->{$_[0]} ||= { })
1858 }
1859
1860 sub db_put($$;$) {
1861 if (@_ >= 3) {
1862 $DB->{$_[0]}{$_[1]} = $_[2];
1863 } else {
1864 $DB->{$_[0]} = $_[1];
1865 }
1866 db_dirty;
1867 }
1868
1869 cf::global->attach (
1870 prio => 10000,
1871 on_cleanup => sub {
1872 db_sync;
1873 }, 2234 }
1874 ); 2235 }
2236}
2237
2238sub db_get($$) {
2239 my $key = "$_[0]/$_[1]";
2240
2241 cf::sync_job {
2242 BDB::db_get $DB, undef, $key, my $data;
2243
2244 $! ? ()
2245 : Compress::LZF::sthaw $data
2246 }
2247}
2248
2249sub db_put($$$) {
2250 BDB::dbreq_pri 4;
2251 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1875} 2252}
1876 2253
1877############################################################################# 2254#############################################################################
1878# the server's main() 2255# the server's init and main functions
2256
2257sub init_resources {
2258 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2259 or die "unable to load regions file\n";#d#
2260}
1879 2261
1880sub cfg_load { 2262sub cfg_load {
1881 open my $fh, "<:utf8", cf::confdir . "/config" 2263 open my $fh, "<:utf8", cf::confdir . "/config"
1882 or return; 2264 or return;
1883 2265
1884 local $/; 2266 local $/;
1885 *CFG = YAML::Syck::Load <$fh>; 2267 *CFG = YAML::Syck::Load <$fh>;
2268
2269 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2270
2271 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2272 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2273
2274 if (exists $CFG{mlockall}) {
2275 eval {
2276 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2277 and die "WARNING: m(un)lockall failed: $!\n";
2278 };
2279 warn $@ if $@;
2280 }
2281}
2282
2283sub init {
2284 init_resources;
1886} 2285}
1887 2286
1888sub main { 2287sub main {
1889 # we must not ever block the main coroutine 2288 # we must not ever block the main coroutine
1890 local $Coro::idle = sub { 2289 local $Coro::idle = sub {
1891 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2290 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1892 (Coro::unblock_sub { 2291 (async {
1893 Event::one_event; 2292 Event::one_event;
1894 })->(); 2293 })->prio (Coro::PRIO_MAX);
1895 }; 2294 };
1896 2295
1897 cfg_load; 2296 cfg_load;
1898 db_load; 2297 db_init;
1899 load_extensions; 2298 load_extensions;
2299
2300 $TICK_WATCHER->start;
1900 Event::loop; 2301 Event::loop;
1901} 2302}
1902 2303
1903############################################################################# 2304#############################################################################
1904# initialisation 2305# initialisation and cleanup
2306
2307# install some emergency cleanup handlers
2308BEGIN {
2309 for my $signal (qw(INT HUP TERM)) {
2310 Event->signal (
2311 reentrant => 0,
2312 data => WF_AUTOCANCEL,
2313 signal => $signal,
2314 prio => 0,
2315 cb => sub {
2316 cf::cleanup "SIG$signal";
2317 },
2318 );
2319 }
2320}
2321
2322sub emergency_save() {
2323 my $freeze_guard = cf::freeze_mainloop;
2324
2325 warn "enter emergency perl save\n";
2326
2327 cf::sync_job {
2328 # use a peculiar iteration method to avoid tripping on perl
2329 # refcount bugs in for. also avoids problems with players
2330 # and maps saved/destroyed asynchronously.
2331 warn "begin emergency player save\n";
2332 for my $login (keys %cf::PLAYER) {
2333 my $pl = $cf::PLAYER{$login} or next;
2334 $pl->valid or next;
2335 $pl->save;
2336 }
2337 warn "end emergency player save\n";
2338
2339 warn "begin emergency map save\n";
2340 for my $path (keys %cf::MAP) {
2341 my $map = $cf::MAP{$path} or next;
2342 $map->valid or next;
2343 $map->save;
2344 }
2345 warn "end emergency map save\n";
2346
2347 warn "begin emergency database checkpoint\n";
2348 BDB::db_env_txn_checkpoint $DB_ENV;
2349 warn "end emergency database checkpoint\n";
2350 };
2351
2352 warn "leave emergency perl save\n";
2353}
2354
2355sub post_cleanup {
2356 my ($make_core) = @_;
2357
2358 warn Carp::longmess "post_cleanup backtrace"
2359 if $make_core;
2360}
1905 2361
1906sub reload() { 2362sub reload() {
1907 # can/must only be called in main 2363 # can/must only be called in main
1908 if ($Coro::current != $Coro::main) { 2364 if ($Coro::current != $Coro::main) {
1909 warn "can only reload from main coroutine\n"; 2365 warn "can only reload from main coroutine";
1910 return; 2366 return;
1911 } 2367 }
1912 2368
1913 warn "reloading..."; 2369 warn "reloading...";
1914 2370
1915 local $FREEZE = 1; 2371 warn "entering sync_job";
2372
2373 cf::sync_job {
2374 cf::write_runtime; # external watchdog should not bark
1916 cf::emergency_save; 2375 cf::emergency_save;
2376 cf::write_runtime; # external watchdog should not bark
1917 2377
1918 eval { 2378 warn "syncing database to disk";
2379 BDB::db_env_txn_checkpoint $DB_ENV;
2380
1919 # if anything goes wrong in here, we should simply crash as we already saved 2381 # if anything goes wrong in here, we should simply crash as we already saved
1920 2382
1921 # cancel all watchers 2383 warn "cancelling all WF_AUTOCANCEL watchers";
1922 for (Event::all_watchers) { 2384 for (Event::all_watchers) {
1923 $_->cancel if $_->data & WF_AUTOCANCEL; 2385 $_->cancel if $_->data & WF_AUTOCANCEL;
1924 } 2386 }
1925 2387
2388 warn "flushing outstanding aio requests";
2389 for (;;) {
2390 BDB::flush;
2391 IO::AIO::flush;
2392 Coro::cede;
2393 last unless IO::AIO::nreqs || BDB::nreqs;
2394 warn "iterate...";
2395 }
2396
1926 # cancel all extension coros 2397 warn "cancelling all extension coros";
1927 $_->cancel for values %EXT_CORO; 2398 $_->cancel for values %EXT_CORO;
1928 %EXT_CORO = (); 2399 %EXT_CORO = ();
1929 2400
1930 # unload all extensions 2401 warn "removing commands";
1931 for (@exts) { 2402 %COMMAND = ();
2403
2404 warn "removing ext commands";
2405 %EXTCMD = ();
2406
2407 warn "unloading/nuking all extensions";
2408 for my $pkg (@EXTS) {
1932 warn "unloading <$_>"; 2409 warn "... unloading $pkg";
1933 unload_extension $_; 2410
2411 if (my $cb = $pkg->can ("unload")) {
2412 eval {
2413 $cb->($pkg);
2414 1
2415 } or warn "$pkg unloaded, but with errors: $@";
1934 } 2416 }
1935 2417
2418 warn "... nuking $pkg";
2419 Symbol::delete_package $pkg;
2420 }
2421
1936 # unload all modules loaded from $LIBDIR 2422 warn "unloading all perl modules loaded from $LIBDIR";
1937 while (my ($k, $v) = each %INC) { 2423 while (my ($k, $v) = each %INC) {
1938 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2424 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1939 2425
1940 warn "removing <$k>"; 2426 warn "... unloading $k";
1941 delete $INC{$k}; 2427 delete $INC{$k};
1942 2428
1943 $k =~ s/\.pm$//; 2429 $k =~ s/\.pm$//;
1944 $k =~ s/\//::/g; 2430 $k =~ s/\//::/g;
1945 2431
1948 } 2434 }
1949 2435
1950 Symbol::delete_package $k; 2436 Symbol::delete_package $k;
1951 } 2437 }
1952 2438
1953 # sync database to disk
1954 cf::db_sync;
1955 IO::AIO::flush;
1956
1957 # get rid of safe::, as good as possible 2439 warn "getting rid of safe::, as good as possible";
1958 Symbol::delete_package "safe::$_" 2440 Symbol::delete_package "safe::$_"
1959 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2441 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1960 2442
1961 # remove register_script_function callbacks
1962 # TODO
1963
1964 # unload cf.pm "a bit" 2443 warn "unloading cf.pm \"a bit\"";
1965 delete $INC{"cf.pm"}; 2444 delete $INC{"cf.pm"};
1966 2445
1967 # don't, removes xs symbols, too, 2446 # don't, removes xs symbols, too,
1968 # and global variables created in xs 2447 # and global variables created in xs
1969 #Symbol::delete_package __PACKAGE__; 2448 #Symbol::delete_package __PACKAGE__;
1970 2449
1971 # reload cf.pm 2450 warn "unload completed, starting to reload now";
2451
1972 warn "reloading cf.pm"; 2452 warn "reloading cf.pm";
1973 require cf; 2453 require cf;
1974 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2454 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1975 2455
1976 # load config and database again 2456 warn "loading config and database again";
1977 cf::cfg_load; 2457 cf::cfg_load;
1978 cf::db_load;
1979 2458
1980 # load extensions
1981 warn "load extensions"; 2459 warn "loading extensions";
1982 cf::load_extensions; 2460 cf::load_extensions;
1983 2461
1984 # reattach attachments to objects 2462 warn "reattaching attachments to objects/players";
1985 warn "reattach";
1986 _global_reattach; 2463 _global_reattach;
1987 }; 2464 warn "reattaching attachments to maps";
2465 reattach $_ for values %MAP;
1988 2466
1989 if ($@) { 2467 warn "loading reloadable resources";
2468 init_resources;
2469
2470 warn "leaving sync_job";
2471
2472 1
2473 } or do {
1990 warn $@; 2474 warn $@;
1991 warn "error while reloading, exiting."; 2475 warn "error while reloading, exiting.";
1992 exit 1; 2476 exit 1;
1993 } 2477 };
1994 2478
1995 warn "reloaded successfully"; 2479 warn "reloaded";
1996}; 2480};
1997 2481
1998############################################################################# 2482our $RELOAD_WATCHER; # used only during reload
1999
2000unless ($LINK_MAP) {
2001 $LINK_MAP = cf::map::new;
2002
2003 $LINK_MAP->width (41);
2004 $LINK_MAP->height (41);
2005 $LINK_MAP->alloc;
2006 $LINK_MAP->path ("{link}");
2007 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2008 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2009
2010 # dirty hack because... archetypes are not yet loaded
2011 Event->timer (
2012 after => 2,
2013 cb => sub {
2014 $_[0]->w->cancel;
2015
2016 # provide some exits "home"
2017 my $exit = cf::object::new "exit";
2018
2019 $exit->slaying ($EMERGENCY_POSITION->[0]);
2020 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2021 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2022
2023 $LINK_MAP->insert ($exit->clone, 19, 19);
2024 $LINK_MAP->insert ($exit->clone, 19, 20);
2025 $LINK_MAP->insert ($exit->clone, 19, 21);
2026 $LINK_MAP->insert ($exit->clone, 20, 19);
2027 $LINK_MAP->insert ($exit->clone, 20, 21);
2028 $LINK_MAP->insert ($exit->clone, 21, 19);
2029 $LINK_MAP->insert ($exit->clone, 21, 20);
2030 $LINK_MAP->insert ($exit->clone, 21, 21);
2031
2032 $exit->destroy;
2033 });
2034
2035 $LINK_MAP->{deny_save} = 1;
2036 $LINK_MAP->{deny_reset} = 1;
2037
2038 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2039}
2040
2041register "<global>", __PACKAGE__;
2042 2483
2043register_command "reload" => sub { 2484register_command "reload" => sub {
2044 my ($who, $arg) = @_; 2485 my ($who, $arg) = @_;
2045 2486
2046 if ($who->flag (FLAG_WIZ)) { 2487 if ($who->flag (FLAG_WIZ)) {
2047 $who->message ("start of reload."); 2488 $who->message ("reloading server.");
2489
2490 # doing reload synchronously and two reloads happen back-to-back,
2491 # coro crashes during coro_state_free->destroy here.
2492
2493 $RELOAD_WATCHER ||= Event->timer (
2494 reentrant => 0,
2495 after => 0,
2496 data => WF_AUTOCANCEL,
2497 cb => sub {
2048 reload; 2498 reload;
2049 $who->message ("end of reload."); 2499 undef $RELOAD_WATCHER;
2500 },
2501 );
2050 } 2502 }
2051}; 2503};
2052 2504
2053unshift @INC, $LIBDIR; 2505unshift @INC, $LIBDIR;
2506
2507my $bug_warning = 0;
2054 2508
2055$TICK_WATCHER = Event->timer ( 2509$TICK_WATCHER = Event->timer (
2056 reentrant => 0, 2510 reentrant => 0,
2511 parked => 1,
2057 prio => 0, 2512 prio => 0,
2058 at => $NEXT_TICK || $TICK, 2513 at => $NEXT_TICK || $TICK,
2059 data => WF_AUTOCANCEL, 2514 data => WF_AUTOCANCEL,
2060 cb => sub { 2515 cb => sub {
2061 unless ($FREEZE) { 2516 if ($Coro::current != $Coro::main) {
2517 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2518 unless ++$bug_warning > 10;
2519 return;
2520 }
2521
2522 $NOW = Event::time;
2523
2062 cf::server_tick; # one server iteration 2524 cf::server_tick; # one server iteration
2063 $RUNTIME += $TICK; 2525 $RUNTIME += $TICK;
2064 }
2065
2066 $NEXT_TICK += $TICK; 2526 $NEXT_TICK += $TICK;
2527
2528 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2529 $NEXT_RUNTIME_WRITE = $NOW + 10;
2530 Coro::async_pool {
2531 write_runtime
2532 or warn "ERROR: unable to write runtime file: $!";
2533 };
2534 }
2535
2536 $WAIT_FOR_TICK->broadcast;
2537 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2538
2539# my $AFTER = Event::time;
2540# warn $AFTER - $NOW;#d#
2067 2541
2068 # if we are delayed by four ticks or more, skip them all 2542 # if we are delayed by four ticks or more, skip them all
2069 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2543 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2070 2544
2071 $TICK_WATCHER->at ($NEXT_TICK); 2545 $TICK_WATCHER->at ($NEXT_TICK);
2072 $TICK_WATCHER->start; 2546 $TICK_WATCHER->start;
2073 }, 2547 },
2074); 2548);
2075 2549
2550{
2076IO::AIO::max_poll_time $TICK * 0.2; 2551 BDB::max_poll_time $TICK * 0.1;
2077 2552 $BDB_POLL_WATCHER = Event->io (
2078Event->io ( 2553 reentrant => 0,
2079 fd => IO::AIO::poll_fileno, 2554 fd => BDB::poll_fileno,
2080 poll => 'r', 2555 poll => 'r',
2081 prio => 5, 2556 prio => 0,
2082 data => WF_AUTOCANCEL,
2083 cb => \&IO::AIO::poll_cb,
2084);
2085
2086Event->timer (
2087 data => WF_AUTOCANCEL, 2557 data => WF_AUTOCANCEL,
2088 after => 0, 2558 cb => \&BDB::poll_cb,
2089 interval => 10, 2559 );
2090 cb => sub { 2560 BDB::min_parallel 8;
2091 (Coro::unblock_sub { 2561
2092 write_runtime 2562 BDB::set_sync_prepare {
2093 or warn "ERROR: unable to write runtime file: $!"; 2563 my $status;
2564 my $current = $Coro::current;
2565 (
2566 sub {
2567 $status = $!;
2568 $current->ready; undef $current;
2569 },
2570 sub {
2571 Coro::schedule while defined $current;
2572 $! = $status;
2573 },
2574 )
2575 };
2576
2577 unless ($DB_ENV) {
2578 $DB_ENV = BDB::db_env_create;
2579
2580 cf::sync_job {
2581 eval {
2582 BDB::db_env_open
2583 $DB_ENV,
2584 $BDB_ENV_DIR,
2585 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2586 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2587 0666;
2588
2589 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2590
2591 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2592 $DB_ENV->set_lk_detect;
2593 };
2594
2595 cf::cleanup "db_env_open(db): $@" if $@;
2094 })->(); 2596 };
2095 }, 2597 }
2096); 2598}
2599
2600{
2601 IO::AIO::min_parallel 8;
2602
2603 undef $Coro::AIO::WATCHER;
2604 IO::AIO::max_poll_time $TICK * 0.1;
2605 $AIO_POLL_WATCHER = Event->io (
2606 reentrant => 0,
2607 data => WF_AUTOCANCEL,
2608 fd => IO::AIO::poll_fileno,
2609 poll => 'r',
2610 prio => 6,
2611 cb => \&IO::AIO::poll_cb,
2612 );
2613}
2614
2615END { cf::emergency_save }
2097 2616
20981 26171
2099 2618

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