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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.119 by root, Tue Jan 2 08:26:42 2007 UTC vs.
Revision 1.231 by root, Wed Apr 4 00:02:06 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3; 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
23use Data::Dumper;
20use Digest::MD5; 24use Digest::MD5;
21use Fcntl; 25use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 26use YAML::Syck ();
27use IO::AIO 2.32 ();
24use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
25 30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
27 37
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
30 40
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 42
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 44
35our %COMMAND = (); 45our %COMMAND = ();
36our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
47
48our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 49our %EXTCMD = ();
50our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps
38 52
53our $RELOAD; # number of reloads so far
39our @EVENT; 54our @EVENT;
40our $LIBDIR = datadir . "/ext"; 55our $LIBDIR = datadir . "/ext";
41 56
42our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 61our $NEXT_TICK;
45our $NOW; 62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
46 67
47our %CFG; 68our %CFG;
48 69
49our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 71our $RUNTIME;
51 72
73our %PLAYER; # all users
52our %MAP; # all maps 74our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 75our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 76our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 77our $BDB_ENV_DIR = cf::localdir . "/db";
78
79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 84
58binmode STDOUT; 85binmode STDOUT;
59binmode STDERR; 86binmode STDERR;
60 87
61# read virtual server time, if available 88# read virtual server time, if available
68mkdir cf::localdir; 95mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 96mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 97mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 98mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
73 101
74# a special map that is always available 102our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 103
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 104sub cf::map::normalise;
78 105
79############################################################################# 106#############################################################################
80 107
81=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
82 109
106 133
107=item %cf::CFG 134=item %cf::CFG
108 135
109Configuration for the server, loaded from C</etc/crossfire/config>, or 136Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 137from wherever your confdir points to.
138
139=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
140
141These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
142or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
143processing has been done. Call C<< ->wait >> on them to maximise the
144window of cpu time available, or simply to synchronise to the server tick.
111 145
112=back 146=back
113 147
114=cut 148=cut
115 149
119 utf8::encode $msg; 153 utf8::encode $msg;
120 154
121 $msg .= "\n" 155 $msg .= "\n"
122 unless $msg =~ /\n$/; 156 unless $msg =~ /\n$/;
123 157
124 LOG llevError, "cfperl: $msg"; 158 LOG llevError, $msg;
125 }; 159 };
126} 160}
127 161
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 162@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 163@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 181
148$Event::DIED = sub { 182$Event::DIED = sub {
149 warn "error in event callback: @_"; 183 warn "error in event callback: @_";
150}; 184};
151 185
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 186=head2 UTILITY FUNCTIONS
157 187
158=over 4 188=over 4
159 189
160=cut 190=item dumpval $ref
161 191
192=cut
193
194sub dumpval {
195 eval {
196 local $SIG{__DIE__};
197 my $d;
198 if (1) {
199 $d = new Data::Dumper([$_[0]], ["*var"]);
200 $d->Terse(1);
201 $d->Indent(2);
202 $d->Quotekeys(0);
203 $d->Useqq(1);
204 #$d->Bless(...);
205 $d->Seen($_[1]) if @_ > 1;
206 $d = $d->Dump();
207 }
208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
209 $d
210 } || "[unable to dump $_[0]: '$@']";
211}
212
162use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 214
164=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
165 216
166Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
167 218
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
176 220
177Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
178 222
179=cut 223=item cf::lock_wait $string
180 224
181sub to_json($) { 225Wait until the given lock is available. See cf::lock_acquire.
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 226
183 JSON::Syck::Dump $_[0] 227=item my $lock = cf::lock_acquire $string
228
229Wait until the given lock is available and then acquires it and returns
230a Coro::guard object. If the guard object gets destroyed (goes out of scope,
231for example when the coroutine gets canceled), the lock is automatically
232returned.
233
234Lock names should begin with a unique identifier (for example, cf::map::find
235uses map_find and cf::map::load uses map_load).
236
237=cut
238
239our %LOCK;
240
241sub lock_wait($) {
242 my ($key) = @_;
243
244 # wait for lock, if any
245 while ($LOCK{$key}) {
246 push @{ $LOCK{$key} }, $Coro::current;
247 Coro::schedule;
248 }
184} 249}
250
251sub lock_acquire($) {
252 my ($key) = @_;
253
254 # wait, to be sure we are not locked
255 lock_wait $key;
256
257 $LOCK{$key} = [];
258
259 Coro::guard {
260 # wake up all waiters, to be on the safe side
261 $_->ready for @{ delete $LOCK{$key} };
262 }
263}
264
265sub freeze_mainloop {
266 return unless $TICK_WATCHER->is_active;
267
268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
271 $TICK_WATCHER->stop;
272 $guard
273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
185 284
186=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
187 286
188The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 302 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 303 # till the operation succeeds, freezing the server :/
205 304
206 # TODO: use suspend/resume instead 305 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 306 # (but this is cancel-safe)
208 local $FREEZE = 1; 307 my $freeze_guard = freeze_mainloop;
209 308
210 my $busy = 1; 309 my $busy = 1;
211 my @res; 310 my @res;
212 311
213 (Coro::async { 312 (async {
214 @res = eval { $job->() }; 313 @res = eval { $job->() };
215 warn $@ if $@; 314 warn $@ if $@;
216 undef $busy; 315 undef $busy;
217 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
218 317
219 while ($busy) { 318 while ($busy) {
220 Coro::cede_notself; 319 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 320 }
223 321
224 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
225 } else { 323 } else {
226 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
227 325
228 $job->() 326 $job->()
229 } 327 }
230} 328}
231 329
232=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
233 331
234Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 333extension calling this is being unloaded.
236 334
237=cut 335=cut
238 336
239sub coro(&) { 337sub async_ext(&) {
240 my $cb = shift; 338 my $cb = shift;
241 339
242 my $coro; $coro = async { 340 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 341
249 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
251 }); 344 });
252 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
253 346
254 $coro 347 $coro
255} 348}
256 349
257sub write_runtime { 350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
258 my $runtime = cf::localdir . "/runtime"; 353 my $runtime = cf::localdir . "/runtime";
259 354
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 356 or return;
262 357
358 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 363 and return;
266 364
365 # always fsync - this file is important
267 aio_fsync $fh 366 aio_fsync $fh
268 and return; 367 and return;
269 368
270 close $fh 369 close $fh
271 or return; 370 or return;
274 and return; 373 and return;
275 374
276 1 375 1
277} 376}
278 377
378=item cf::datalog type => key => value, ...
379
380Log a datalog packet of the given type with the given key-value pairs.
381
382=cut
383
384sub datalog($@) {
385 my ($type, %kv) = @_;
386 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
387}
388
279=back 389=back
280 390
281=cut 391=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 392
403############################################################################# 393#############################################################################
404 394
405=head2 ATTACHABLE OBJECTS 395=head2 ATTACHABLE OBJECTS
406 396
532our @CB_TYPE = (); # registry for type (cf-object class) based events 522our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 523our @CB_MAP = ();
534 524
535my %attachment; 525my %attachment;
536 526
527sub cf::attachable::thawer_merge {
528 # simply override everything except _meta
529 local $_[0]{_meta};
530 %{$_[0]} = %{$_[1]};
531}
532
537sub _attach_cb($$$$) { 533sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 534 my ($registry, $event, $prio, $cb) = @_;
539 535
540 use sort 'stable'; 536 use sort 'stable';
541 537
712# object support 708# object support
713 709
714sub reattach { 710sub reattach {
715 # basically do the same as instantiate, without calling instantiate 711 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 712 my ($obj) = @_;
713
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 715
718 my $registry = $obj->registry; 716 my $registry = $obj->registry;
719 717
720 @$registry = (); 718 @$registry = ();
721 719
768 $filename, length $$rdata, scalar @$objs; 766 $filename, length $$rdata, scalar @$objs;
769 767
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 769 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 770 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh; 771 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh; 772 close $fh;
775 773
776 if (@$objs) { 774 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 776 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 777 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 778 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh; 779 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh; 780 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 781 aio_rename "$filename.pst~", "$filename.pst";
784 } 782 }
785 } else { 783 } else {
786 aio_unlink "$filename.pst"; 784 aio_unlink "$filename.pst";
853=cut 851=cut
854 852
855sub register_extcmd { 853sub register_extcmd {
856 my ($name, $cb) = @_; 854 my ($name, $cb) = @_;
857 855
858 my $caller = caller;
859 #warn "registering extcmd '$name' to '$caller'";
860
861 $EXTCMD{$name} = [$cb, $caller]; 856 $EXTCMD{$name} = $cb;
862} 857}
863 858
864cf::player->attach ( 859cf::player->attach (
865 on_command => sub { 860 on_command => sub {
866 my ($pl, $name, $params) = @_; 861 my ($pl, $name, $params) = @_;
879 874
880 my $msg = eval { from_json $buf }; 875 my $msg = eval { from_json $buf };
881 876
882 if (ref $msg) { 877 if (ref $msg) {
883 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 878 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
884 if (my %reply = $cb->[0]->($pl, $msg)) { 879 if (my %reply = $cb->($pl, $msg)) {
885 $pl->ext_reply ($msg->{msgid}, %reply); 880 $pl->ext_reply ($msg->{msgid}, %reply);
886 } 881 }
887 } 882 }
888 } else { 883 } else {
889 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 884 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
891 886
892 cf::override; 887 cf::override;
893 }, 888 },
894); 889);
895 890
896sub register {
897 my ($base, $pkg) = @_;
898
899 #TODO
900}
901
902sub load_extension { 891sub load_extension {
903 my ($path) = @_; 892 my ($path) = @_;
904 893
905 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 894 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
906 my $base = $1; 895 my $base = $1;
907 my $pkg = $1; 896 my $pkg = $1;
908 $pkg =~ s/[^[:word:]]/_/g; 897 $pkg =~ s/[^[:word:]]/_/g;
909 $pkg = "ext::$pkg"; 898 $pkg = "ext::$pkg";
910 899
911 warn "loading '$path' into '$pkg'\n"; 900 warn "... loading '$path' into '$pkg'\n";
912 901
913 open my $fh, "<:utf8", $path 902 open my $fh, "<:utf8", $path
914 or die "$path: $!"; 903 or die "$path: $!";
915 904
916 my $source = 905 my $source =
917 "package $pkg; use strict; use utf8;\n" 906 "package $pkg; use strict; use utf8;\n"
918 . "#line 1 \"$path\"\n{\n" 907 . "#line 1 \"$path\"\n{\n"
919 . (do { local $/; <$fh> }) 908 . (do { local $/; <$fh> })
920 . "\n};\n1"; 909 . "\n};\n1";
921 910
922 eval $source 911 unless (eval $source) {
923 or die $@ ? "$path: $@\n" 912 my $msg = $@ ? "$path: $@\n"
924 : "extension disabled.\n"; 913 : "extension disabled.\n";
925 914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
926 push @exts, $pkg; 915 warn $@;
927 $ext_pkg{$base} = $pkg; 916 warn "mandatory extension failed to load, exiting.\n";
928 917 exit 1;
929# no strict 'refs'; 918 }
930# @{"$pkg\::ISA"} = ext::; 919 die $@;
931
932 register $base, $pkg;
933}
934
935sub unload_extension {
936 my ($pkg) = @_;
937
938 warn "removing extension $pkg\n";
939
940 # remove hooks
941 #TODO
942# for my $idx (0 .. $#PLUGIN_EVENT) {
943# delete $hook[$idx]{$pkg};
944# } 920 }
945 921
946 # remove commands 922 push @EXTS, $pkg;
947 for my $name (keys %COMMAND) {
948 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
949
950 if (@cb) {
951 $COMMAND{$name} = \@cb;
952 } else {
953 delete $COMMAND{$name};
954 }
955 }
956
957 # remove extcmds
958 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
959 delete $EXTCMD{$name};
960 }
961
962 if (my $cb = $pkg->can ("unload")) {
963 eval {
964 $cb->($pkg);
965 1
966 } or warn "$pkg unloaded, but with errors: $@";
967 }
968
969 Symbol::delete_package $pkg;
970} 923}
971 924
972sub load_extensions { 925sub load_extensions {
973 for my $ext (<$LIBDIR/*.ext>) { 926 for my $ext (<$LIBDIR/*.ext>) {
974 next unless -r $ext; 927 next unless -r $ext;
978 } or warn "$ext not loaded: $@"; 931 } or warn "$ext not loaded: $@";
979 } 932 }
980} 933}
981 934
982############################################################################# 935#############################################################################
983# load/save/clean perl data associated with a map
984
985*cf::mapsupport::on_clean = sub {
986 my ($map) = @_;
987
988 my $path = $map->tmpname;
989 defined $path or return;
990
991 unlink "$path.pst";
992};
993
994cf::map->attach (prio => -10000, package => cf::mapsupport::);
995
996#############################################################################
997# load/save perl data associated with player->ob objects
998
999sub all_objects(@) {
1000 @_, map all_objects ($_->inv), @_
1001}
1002
1003# TODO: compatibility cruft, remove when no longer needed
1004cf::player->attach (
1005 on_load => sub {
1006 my ($pl, $path) = @_;
1007
1008 for my $o (all_objects $pl->ob) {
1009 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1010 $o->set_ob_key_value ("_perl_data");
1011
1012 %$o = %{ Storable::thaw pack "H*", $value };
1013 }
1014 }
1015 },
1016);
1017
1018#############################################################################
1019 936
1020=head2 CORE EXTENSIONS 937=head2 CORE EXTENSIONS
1021 938
1022Functions and methods that extend core crossfire objects. 939Functions and methods that extend core crossfire objects.
1023 940
941=cut
942
943package cf::player;
944
945use Coro::AIO;
946
1024=head3 cf::player 947=head3 cf::player
1025 948
1026=over 4 949=over 4
1027 950
1028=item cf::player::exists $login 951=item cf::player::find $login
1029 952
1030Returns true when the given account exists. 953Returns the given player object, loading it if necessary (might block).
1031 954
1032=cut 955=cut
1033 956
1034sub cf::player::exists($) { 957sub playerdir($) {
1035 cf::player::find $_[0] 958 cf::localdir
1036 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 959 . "/"
960 . cf::playerdir
961 . "/"
962 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1037} 963}
1038 964
965sub path($) {
966 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
967
968 (playerdir $login) . "/$login.pl"
969}
970
971sub find_active($) {
972 $cf::PLAYER{$_[0]}
973 and $cf::PLAYER{$_[0]}->active
974 and $cf::PLAYER{$_[0]}
975}
976
977sub exists($) {
978 my ($login) = @_;
979
980 $cf::PLAYER{$login}
981 or cf::sync_job { !aio_stat path $login }
982}
983
984sub find($) {
985 return $cf::PLAYER{$_[0]} || do {
986 my $login = $_[0];
987
988 my $guard = cf::lock_acquire "user_find:$login";
989
990 $cf::PLAYER{$_[0]} || do {
991 my $pl = load_pl path $login
992 or return;
993 $cf::PLAYER{$login} = $pl
994 }
995 }
996}
997
998sub save($) {
999 my ($pl) = @_;
1000
1001 return if $pl->{deny_save};
1002
1003 my $path = path $pl;
1004 my $guard = cf::lock_acquire "user_save:$path";
1005
1006 return if $pl->{deny_save};
1007
1008 aio_mkdir playerdir $pl, 0770;
1009 $pl->{last_save} = $cf::RUNTIME;
1010
1011 $pl->save_pl ($path);
1012 Coro::cede;
1013}
1014
1015sub new($) {
1016 my ($login) = @_;
1017
1018 my $self = create;
1019
1020 $self->ob->name ($login);
1021 $self->{deny_save} = 1;
1022
1023 $cf::PLAYER{$login} = $self;
1024
1025 $self
1026}
1027
1028=item $pl->quit_character
1029
1030Nukes the player without looking back. If logged in, the connection will
1031be destroyed. May block for a long time.
1032
1033=cut
1034
1035sub quit_character {
1036 my ($pl) = @_;
1037
1038 my $name = $pl->ob->name;
1039
1040 $pl->{deny_save} = 1;
1041 $pl->password ("*"); # this should lock out the player until we nuked the dir
1042
1043 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1044 $pl->deactivate;
1045 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1046 $pl->ns->destroy if $pl->ns;
1047
1048 my $path = playerdir $pl;
1049 my $temp = "$path~$cf::RUNTIME~deleting~";
1050 aio_rename $path, $temp;
1051 delete $cf::PLAYER{$pl->ob->name};
1052 $pl->destroy;
1053
1054 my $prefix = qr<^~\Q$name\E/>;
1055
1056 # nuke player maps
1057 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1058
1059 IO::AIO::aio_rmtree $temp;
1060}
1061
1062=item $pl->kick
1063
1064Kicks a player out of the game. This destroys the connection.
1065
1066=cut
1067
1068sub kick {
1069 my ($pl, $kicker) = @_;
1070
1071 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1072 $pl->killer ("kicked");
1073 $pl->ns->destroy;
1074}
1075
1076=item cf::player::list_logins
1077
1078Returns am arrayref of all valid playernames in the system, can take a
1079while and may block, so not sync_job-capable, ever.
1080
1081=cut
1082
1083sub list_logins {
1084 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1085 or return [];
1086
1087 my @logins;
1088
1089 for my $login (@$dirs) {
1090 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1091 aio_read $fh, 0, 512, my $buf, 0 or next;
1092 $buf !~ /^password -------------$/m or next; # official not-valid tag
1093
1094 utf8::decode $login;
1095 push @logins, $login;
1096 }
1097
1098 \@logins
1099}
1100
1101=item $player->maps
1102
1103Returns an arrayref of map paths that are private for this
1104player. May block.
1105
1106=cut
1107
1108sub maps($) {
1109 my ($pl) = @_;
1110
1111 $pl = ref $pl ? $pl->ob->name : $pl;
1112
1113 my $files = aio_readdir playerdir $pl
1114 or return;
1115
1116 my @paths;
1117
1118 for (@$files) {
1119 utf8::decode $_;
1120 next if /\.(?:pl|pst)$/;
1121 next unless /^$PATH_SEP/o;
1122
1123 push @paths, cf::map::normalise "~$pl/$_";
1124 }
1125
1126 \@paths
1127}
1128
1039=item $player->ext_reply ($msgid, $msgtype, %msg) 1129=item $player->ext_reply ($msgid, %msg)
1040 1130
1041Sends an ext reply to the player. 1131Sends an ext reply to the player.
1042 1132
1043=cut 1133=cut
1044 1134
1045sub cf::player::ext_reply($$$%) { 1135sub ext_reply($$%) {
1046 my ($self, $id, %msg) = @_; 1136 my ($self, $id, %msg) = @_;
1047 1137
1048 $msg{msgid} = $id; 1138 $msg{msgid} = $id;
1049 1139
1050 $self->send ("ext " . to_json \%msg); 1140 $self->send ("ext " . cf::to_json \%msg);
1051} 1141}
1142
1143=item $player->ext_event ($type, %msg)
1144
1145Sends an ext event to the client.
1146
1147=cut
1148
1149sub ext_event($$%) {
1150 my ($self, $type, %msg) = @_;
1151
1152 delete $msg{msgid};
1153 $msg{msgtype} = "event";
1154 $msg{eventtype} = $type;
1155
1156 $self->send ("ext " . cf::to_json \%msg);
1157}
1158
1159package cf;
1052 1160
1053=back 1161=back
1054 1162
1055 1163
1056=head3 cf::map 1164=head3 cf::map
1062package cf::map; 1170package cf::map;
1063 1171
1064use Fcntl; 1172use Fcntl;
1065use Coro::AIO; 1173use Coro::AIO;
1066 1174
1175use overload
1176 '""' => \&as_string,
1177 fallback => 1;
1178
1067our $MAX_RESET = 7200; 1179our $MAX_RESET = 3600;
1068our $DEFAULT_RESET = 3600; 1180our $DEFAULT_RESET = 3000;
1069 1181
1070sub generate_random_map { 1182sub generate_random_map {
1071 my ($path, $rmp) = @_; 1183 my ($self, $rmp) = @_;
1072
1073 # mit "rum" bekleckern, nicht 1184 # mit "rum" bekleckern, nicht
1074 cf::map::_create_random_map 1185 $self->_create_random_map (
1075 $path,
1076 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1186 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1077 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1187 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1078 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1188 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1079 $rmp->{exit_on_final_map}, 1189 $rmp->{exit_on_final_map},
1080 $rmp->{xsize}, $rmp->{ysize}, 1190 $rmp->{xsize}, $rmp->{ysize},
1081 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1191 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1082 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1192 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1083 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1193 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1084 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1194 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1085 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1195 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1086 (cf::region::find $rmp->{region}) 1196 (cf::region::find $rmp->{region}), $rmp->{custom}
1197 )
1198}
1199
1200=item cf::map->register ($regex, $prio)
1201
1202Register a handler for the map path matching the given regex at the
1203givne priority (higher is better, built-in handlers have priority 0, the
1204default).
1205
1206=cut
1207
1208sub register {
1209 my (undef, $regex, $prio) = @_;
1210 my $pkg = caller;
1211
1212 no strict;
1213 push @{"$pkg\::ISA"}, __PACKAGE__;
1214
1215 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1216}
1217
1218# also paths starting with '/'
1219$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1220
1221sub thawer_merge {
1222 my ($self, $merge) = @_;
1223
1224 # we have to keep some variables in memory intact
1225 local $self->{path};
1226 local $self->{load_path};
1227 local $self->{deny_save};
1228 local $self->{deny_reset};
1229
1230 $self->SUPER::thawer_merge ($merge);
1231}
1232
1233sub normalise {
1234 my ($path, $base) = @_;
1235
1236 $path = "$path"; # make sure its a string
1237
1238 $path =~ s/\.map$//;
1239
1240 # map plan:
1241 #
1242 # /! non-realised random map exit (special hack!)
1243 # {... are special paths that are not being touched
1244 # ?xxx/... are special absolute paths
1245 # ?random/... random maps
1246 # /... normal maps
1247 # ~user/... per-player map of a specific user
1248
1249 $path =~ s/$PATH_SEP/\//go;
1250
1251 # treat it as relative path if it starts with
1252 # something that looks reasonable
1253 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1254 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1255
1256 $base =~ s{[^/]+/?$}{};
1257 $path = "$base/$path";
1258 }
1259
1260 for ($path) {
1261 redo if s{//}{/};
1262 redo if s{/\.?/}{/};
1263 redo if s{/[^/]+/\.\./}{/};
1264 }
1265
1266 $path
1267}
1268
1269sub new_from_path {
1270 my (undef, $path, $base) = @_;
1271
1272 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1273
1274 $path = normalise $path, $base;
1275
1276 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1277 if ($path =~ $EXT_MAP{$pkg}[1]) {
1278 my $self = bless cf::map::new, $pkg;
1279 $self->{path} = $path; $self->path ($path);
1280 $self->init; # pass $1 etc.
1281 return $self;
1282 }
1283 }
1284
1285 Carp::carp "unable to resolve path '$path' (base '$base').";
1286 ()
1287}
1288
1289sub init {
1290 my ($self) = @_;
1291
1292 $self
1293}
1294
1295sub as_string {
1296 my ($self) = @_;
1297
1298 "$self->{path}"
1299}
1300
1301# the displayed name, this is a one way mapping
1302sub visible_name {
1303 &as_string
1304}
1305
1306# the original (read-only) location
1307sub load_path {
1308 my ($self) = @_;
1309
1310 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1311}
1312
1313# the temporary/swap location
1314sub save_path {
1315 my ($self) = @_;
1316
1317 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1318 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1319}
1320
1321# the unique path, undef == no special unique path
1322sub uniq_path {
1323 my ($self) = @_;
1324
1325 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1326 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1087} 1327}
1088 1328
1089# and all this just because we cannot iterate over 1329# and all this just because we cannot iterate over
1090# all maps in C++... 1330# all maps in C++...
1091sub change_all_map_light { 1331sub change_all_map_light {
1092 my ($change) = @_; 1332 my ($change) = @_;
1093 1333
1094 $_->change_map_light ($change) for values %cf::MAP; 1334 $_->change_map_light ($change)
1335 for grep $_->outdoor, values %cf::MAP;
1095} 1336}
1096 1337
1338sub unlink_save {
1339 my ($self) = @_;
1340
1341 utf8::encode (my $save = $self->save_path);
1342 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1343 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1344}
1345
1097sub try_load_header($) { 1346sub load_header_from($) {
1098 my ($path) = @_; 1347 my ($self, $path) = @_;
1099 1348
1100 utf8::encode $path; 1349 utf8::encode $path;
1101 aio_open $path, O_RDONLY, 0 1350 #aio_open $path, O_RDONLY, 0
1351 # or return;
1352
1353 $self->_load_header ($path)
1102 or return; 1354 or return;
1103 1355
1104 my $map = cf::map::new 1356 $self->{load_path} = $path;
1357
1358 1
1359}
1360
1361sub load_header_orig {
1362 my ($self) = @_;
1363
1364 $self->load_header_from ($self->load_path)
1365}
1366
1367sub load_header_temp {
1368 my ($self) = @_;
1369
1370 $self->load_header_from ($self->save_path)
1371}
1372
1373sub prepare_temp {
1374 my ($self) = @_;
1375
1376 $self->last_access ((delete $self->{last_access})
1377 || $cf::RUNTIME); #d#
1378 # safety
1379 $self->{instantiate_time} = $cf::RUNTIME
1380 if $self->{instantiate_time} > $cf::RUNTIME;
1381}
1382
1383sub prepare_orig {
1384 my ($self) = @_;
1385
1386 $self->{load_original} = 1;
1387 $self->{instantiate_time} = $cf::RUNTIME;
1388 $self->last_access ($cf::RUNTIME);
1389 $self->instantiate;
1390}
1391
1392sub load_header {
1393 my ($self) = @_;
1394
1395 if ($self->load_header_temp) {
1396 $self->prepare_temp;
1397 } else {
1398 $self->load_header_orig
1105 or return; 1399 or return;
1400 $self->prepare_orig;
1401 }
1106 1402
1107 $map->load_header ($path) 1403 1
1108 or return;
1109
1110 $map->{load_path} = $path;
1111
1112 $map
1113} 1404}
1114 1405
1406sub find;
1115sub find_map { 1407sub find {
1116 my ($path, $origin) = @_; 1408 my ($path, $origin) = @_;
1117 1409
1118 #warn "find_map<$path,$origin>\n";#d#
1119
1120 $path = new cf::path $path, $origin && $origin->path; 1410 $path = normalise $path, $origin && $origin->path;
1121 my $key = $path->as_string;
1122 1411
1412 cf::lock_wait "map_find:$path";
1413
1123 $cf::MAP{$key} || do { 1414 $cf::MAP{$path} || do {
1124 # do it the slow way 1415 my $guard = cf::lock_acquire "map_find:$path";
1125 my $map = try_load_header $path->save_path; 1416 my $map = new_from_path cf::map $path
1126
1127 if ($map) {
1128 # safety
1129 $map->{instantiate_time} = $cf::RUNTIME
1130 if $map->{instantiate_time} > $cf::RUNTIME;
1131 } else {
1132 if (my $rmp = $path->random_map_params) {
1133 $map = generate_random_map $key, $rmp;
1134 } else {
1135 $map = try_load_header $path->load_path;
1136 }
1137
1138 $map or return; 1417 or return;
1139 1418
1140 $map->{load_original} = 1;
1141 $map->{instantiate_time} = $cf::RUNTIME;
1142 $map->instantiate;
1143
1144 # per-player maps become, after loading, normal maps
1145 $map->per_player (0) if $path->{user_rel};
1146 }
1147 #Coro::Timer::sleep 1;#d#
1148
1149 $map->path ($key);
1150 $map->{path} = $path;
1151 $map->{last_save} = $cf::RUNTIME; 1419 $map->{last_save} = $cf::RUNTIME;
1152 $map->last_access ($cf::RUNTIME);
1153 1420
1154 if ($map->should_reset) { 1421 $map->load_header
1422 or return;
1423
1424 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1425 # doing this can freeze the server in a sync job, obviously
1426 #$cf::WAIT_FOR_TICK->wait;
1155 $map->reset; 1427 $map->reset;
1156 $map = find_map $path; 1428 undef $guard;
1429 return find $path;
1157 } 1430 }
1158 1431
1159 $cf::MAP{$key} = $map 1432 $cf::MAP{$path} = $map
1160 } 1433 }
1161} 1434}
1435
1436sub pre_load { }
1437sub post_load { }
1162 1438
1163sub load { 1439sub load {
1164 my ($self) = @_; 1440 my ($self) = @_;
1165 1441
1442 local $self->{deny_reset} = 1; # loading can take a long time
1443
1444 my $path = $self->{path};
1445 my $guard = cf::lock_acquire "map_load:$path";
1446
1166 return if $self->in_memory != cf::MAP_SWAPPED; 1447 return if $self->in_memory != cf::MAP_SWAPPED;
1167 1448
1168 $self->in_memory (cf::MAP_LOADING); 1449 $self->in_memory (cf::MAP_LOADING);
1169 1450
1170 my $path = $self->{path};
1171
1172 $self->alloc; 1451 $self->alloc;
1452
1453 $self->pre_load;
1454
1173 $self->load_objects ($self->{load_path}, 1) 1455 $self->_load_objects ($self->{load_path}, 1)
1174 or return; 1456 or return;
1175 1457
1176 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1458 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1177 if delete $self->{load_original}; 1459 if delete $self->{load_original};
1178 1460
1179 if (my $uniq = $path->uniq_path) { 1461 if (my $uniq = $self->uniq_path) {
1180 utf8::encode $uniq; 1462 utf8::encode $uniq;
1181 if (aio_open $uniq, O_RDONLY, 0) { 1463 if (aio_open $uniq, O_RDONLY, 0) {
1182 $self->clear_unique_items; 1464 $self->clear_unique_items;
1183 $self->load_objects ($uniq, 0); 1465 $self->_load_objects ($uniq, 0);
1184 } 1466 }
1185 } 1467 }
1468
1469 Coro::cede;
1186 1470
1187 # now do the right thing for maps 1471 # now do the right thing for maps
1188 $self->link_multipart_objects; 1472 $self->link_multipart_objects;
1189 1473
1190 if ($self->{path}->is_style_map) { 1474 unless ($self->{deny_activate}) {
1191 $self->{deny_save} = 1; 1475 $self->decay_objects;
1192 $self->{deny_reset} = 1;
1193 } else {
1194 $self->fix_auto_apply; 1476 $self->fix_auto_apply;
1195 $self->decay_objects;
1196 $self->update_buttons; 1477 $self->update_buttons;
1478 Coro::cede;
1197 $self->set_darkness_map; 1479 $self->set_darkness_map;
1198 $self->difficulty ($self->estimate_difficulty) 1480 $self->difficulty ($self->estimate_difficulty)
1199 unless $self->difficulty; 1481 unless $self->difficulty;
1482 Coro::cede;
1200 $self->activate; 1483 $self->activate;
1201 } 1484 }
1202 1485
1486 $self->post_load;
1487
1203 $self->in_memory (cf::MAP_IN_MEMORY); 1488 $self->in_memory (cf::MAP_IN_MEMORY);
1204} 1489}
1205 1490
1206sub load_map_sync { 1491sub customise_for {
1492 my ($self, $ob) = @_;
1493
1494 return find "~" . $ob->name . "/" . $self->{path}
1495 if $self->per_player;
1496
1497 $self
1498}
1499
1500# find and load all maps in the 3x3 area around a map
1501sub load_diag {
1502 my ($map) = @_;
1503
1504 my @diag; # diagonal neighbours
1505
1506 for (0 .. 3) {
1507 my $neigh = $map->tile_path ($_)
1508 or next;
1509 $neigh = find $neigh, $map
1510 or next;
1511 $neigh->load;
1512
1513 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1514 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1515 }
1516
1517 for (@diag) {
1518 my $neigh = find @$_
1519 or next;
1520 $neigh->load;
1521 }
1522}
1523
1524sub find_sync {
1207 my ($path, $origin) = @_; 1525 my ($path, $origin) = @_;
1208 1526
1209 #warn "load_map_sync<$path, $origin>\n";#d# 1527 cf::sync_job { find $path, $origin }
1528}
1210 1529
1211 cf::sync_job { 1530sub do_load_sync {
1212 my $map = cf::map::find_map $path, $origin 1531 my ($map) = @_;
1213 or return; 1532
1533 cf::sync_job { $map->load };
1534}
1535
1536our %MAP_PREFETCH;
1537our $MAP_PREFETCHER = undef;
1538
1539sub find_async {
1540 my ($path, $origin) = @_;
1541
1542 $path = normalise $path, $origin && $origin->{path};
1543
1544 if (my $map = $cf::MAP{$path}) {
1545 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1546 }
1547
1548 undef $MAP_PREFETCH{$path};
1549 $MAP_PREFETCHER ||= cf::async {
1550 while (%MAP_PREFETCH) {
1551 for my $path (keys %MAP_PREFETCH) {
1552 my $map = find $path
1553 or next;
1214 $map->load; 1554 $map->load;
1215 $map 1555
1556 delete $MAP_PREFETCH{$path};
1557 }
1558 }
1559 undef $MAP_PREFETCHER;
1216 } 1560 };
1561 $MAP_PREFETCHER->prio (6);
1562
1563 ()
1217} 1564}
1218 1565
1219sub save { 1566sub save {
1220 my ($self) = @_; 1567 my ($self) = @_;
1221 1568
1569 my $lock = cf::lock_acquire "map_data:" . $self->path;
1570
1222 $self->{last_save} = $cf::RUNTIME; 1571 $self->{last_save} = $cf::RUNTIME;
1223 1572
1224 return unless $self->dirty; 1573 return unless $self->dirty;
1225 1574
1226 my $save = $self->{path}->save_path; utf8::encode $save; 1575 my $save = $self->save_path; utf8::encode $save;
1227 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1576 my $uniq = $self->uniq_path; utf8::encode $uniq;
1228 1577
1229 $self->{load_path} = $save; 1578 $self->{load_path} = $save;
1230 1579
1231 return if $self->{deny_save}; 1580 return if $self->{deny_save};
1232 1581
1582 local $self->{last_access} = $self->last_access;#d#
1583
1584 cf::async {
1585 $_->contr->save for $self->players;
1586 };
1587
1233 if ($uniq) { 1588 if ($uniq) {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1589 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1235 $self->save_objects ($uniq, cf::IO_UNIQUES); 1590 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1236 } else { 1591 } else {
1237 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1592 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1238 } 1593 }
1239} 1594}
1240 1595
1241sub swap_out { 1596sub swap_out {
1242 my ($self) = @_; 1597 my ($self) = @_;
1598
1599 # save first because save cedes
1600 $self->save;
1601
1602 my $lock = cf::lock_acquire "map_data:" . $self->path;
1243 1603
1244 return if $self->players; 1604 return if $self->players;
1245 return if $self->in_memory != cf::MAP_IN_MEMORY; 1605 return if $self->in_memory != cf::MAP_IN_MEMORY;
1246 return if $self->{deny_save}; 1606 return if $self->{deny_save};
1247 1607
1248 $self->save;
1249 $self->clear; 1608 $self->clear;
1250 $self->in_memory (cf::MAP_SWAPPED); 1609 $self->in_memory (cf::MAP_SWAPPED);
1251} 1610}
1252 1611
1253sub reset_at { 1612sub reset_at {
1254 my ($self) = @_; 1613 my ($self) = @_;
1255 1614
1256 # TODO: safety, remove and allow resettable per-player maps 1615 # TODO: safety, remove and allow resettable per-player maps
1257 return 1e99 if $self->{path}{user_rel}; 1616 return 1e99 if $self->isa ("ext::map_per_player");#d#
1258 return 1e99 if $self->{deny_reset}; 1617 return 1e99 if $self->{deny_reset};
1259 1618
1260 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1619 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1261 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1620 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1262 1621
1267 my ($self) = @_; 1626 my ($self) = @_;
1268 1627
1269 $self->reset_at <= $cf::RUNTIME 1628 $self->reset_at <= $cf::RUNTIME
1270} 1629}
1271 1630
1272sub unlink_save {
1273 my ($self) = @_;
1274
1275 utf8::encode (my $save = $self->{path}->save_path);
1276 aioreq_pri 3; IO::AIO::aio_unlink $save;
1277 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1278}
1279
1280sub rename {
1281 my ($self, $new_path) = @_;
1282
1283 $self->unlink_save;
1284
1285 delete $cf::MAP{$self->path};
1286 $self->{path} = new cf::path $new_path;
1287 $self->path ($self->{path}->as_string);
1288 $cf::MAP{$self->path} = $self;
1289
1290 $self->save;
1291}
1292
1293sub reset { 1631sub reset {
1294 my ($self) = @_; 1632 my ($self) = @_;
1295 1633
1634 my $lock = cf::lock_acquire "map_data:$self->{path}";
1635
1296 return if $self->players; 1636 return if $self->players;
1297 return if $self->{path}{user_rel};#d# 1637 return if $self->isa ("ext::map_per_player");#d#
1298 1638
1299 warn "resetting map ", $self->path;#d# 1639 warn "resetting map ", $self->path;#d#
1300 1640
1641 $self->in_memory (cf::MAP_SWAPPED);
1642
1643 # need to save uniques path
1644 unless ($self->{deny_save}) {
1645 my $uniq = $self->uniq_path; utf8::encode $uniq;
1646
1647 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1648 if $uniq;
1649 }
1650
1301 delete $cf::MAP{$self->path}; 1651 delete $cf::MAP{$self->path};
1652
1653 $self->clear;
1302 1654
1303 $_->clear_links_to ($self) for values %cf::MAP; 1655 $_->clear_links_to ($self) for values %cf::MAP;
1304 1656
1305 $self->unlink_save; 1657 $self->unlink_save;
1306 $self->destroy; 1658 $self->destroy;
1309my $nuke_counter = "aaaa"; 1661my $nuke_counter = "aaaa";
1310 1662
1311sub nuke { 1663sub nuke {
1312 my ($self) = @_; 1664 my ($self) = @_;
1313 1665
1666 delete $cf::MAP{$self->path};
1667
1668 $self->unlink_save;
1669
1670 bless $self, "cf::map";
1671 delete $self->{deny_reset};
1314 $self->{deny_save} = 1; 1672 $self->{deny_save} = 1;
1315 $self->reset_timeout (1); 1673 $self->reset_timeout (1);
1316 $self->rename ("{nuke}/" . ($nuke_counter++)); 1674 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1675
1676 $cf::MAP{$self->path} = $self;
1677
1317 $self->reset; # polite request, might not happen 1678 $self->reset; # polite request, might not happen
1318} 1679}
1319 1680
1320sub customise_for { 1681=item cf::map::unique_maps
1321 my ($map, $ob) = @_;
1322 1682
1323 if ($map->per_player) { 1683Returns an arrayref of paths of all shared maps that have
1324 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1684instantiated unique items. May block.
1325 }
1326 1685
1327 $map 1686=cut
1328}
1329 1687
1330sub emergency_save { 1688sub unique_maps() {
1331 local $cf::FREEZE = 1; 1689 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1690 or return;
1332 1691
1333 warn "enter emergency map save\n"; 1692 my @paths;
1334 1693
1335 cf::sync_job { 1694 for (@$files) {
1336 warn "begin emergency map save\n"; 1695 utf8::decode $_;
1337 $_->save for values %cf::MAP; 1696 next if /\.pst$/;
1697 next unless /^$PATH_SEP/o;
1698
1699 push @paths, cf::map::normalise $_;
1338 }; 1700 }
1339 1701
1340 warn "end emergency map save\n"; 1702 \@paths
1341} 1703}
1342 1704
1343package cf; 1705package cf;
1344 1706
1345=back 1707=back
1346 1708
1709=head3 cf::object
1710
1711=cut
1712
1713package cf::object;
1714
1715=over 4
1716
1717=item $ob->inv_recursive
1718
1719Returns the inventory of the object _and_ their inventories, recursively.
1720
1721=cut
1722
1723sub inv_recursive_;
1724sub inv_recursive_ {
1725 map { $_, inv_recursive_ $_->inv } @_
1726}
1727
1728sub inv_recursive {
1729 inv_recursive_ inv $_[0]
1730}
1731
1732package cf;
1733
1734=back
1347 1735
1348=head3 cf::object::player 1736=head3 cf::object::player
1349 1737
1350=over 4 1738=over 4
1351 1739
1391 1779
1392=item $player_object->enter_link 1780=item $player_object->enter_link
1393 1781
1394Freezes the player and moves him/her to a special map (C<{link}>). 1782Freezes the player and moves him/her to a special map (C<{link}>).
1395 1783
1396The player should be reaosnably safe there for short amounts of time. You 1784The player should be reasonably safe there for short amounts of time. You
1397I<MUST> call C<leave_link> as soon as possible, though. 1785I<MUST> call C<leave_link> as soon as possible, though.
1398 1786
1787Will never block.
1788
1399=item $player_object->leave_link ($map, $x, $y) 1789=item $player_object->leave_link ($map, $x, $y)
1400 1790
1401Moves the player out of the specila link map onto the given map. If the 1791Moves the player out of the special C<{link}> map onto the specified
1402map is not valid (or omitted), the player will be moved back to the 1792map. If the map is not valid (or omitted), the player will be moved back
1403location he/she was before the call to C<enter_link>, or, if that fails, 1793to the location he/she was before the call to C<enter_link>, or, if that
1404to the emergency map position. 1794fails, to the emergency map position.
1405 1795
1406Might block. 1796Might block.
1407 1797
1408=cut 1798=cut
1799
1800sub link_map {
1801 unless ($LINK_MAP) {
1802 $LINK_MAP = cf::map::find "{link}"
1803 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1804 $LINK_MAP->load;
1805 }
1806
1807 $LINK_MAP
1808}
1409 1809
1410sub cf::object::player::enter_link { 1810sub cf::object::player::enter_link {
1411 my ($self) = @_; 1811 my ($self) = @_;
1412 1812
1413 return if $self->map == $LINK_MAP; 1813 $self->deactivate_recursive;
1414 1814
1815 return if UNIVERSAL::isa $self->map, "ext::map_link";
1816
1415 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1817 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1416 if $self->map; 1818 if $self->map;
1417 1819
1418 $self->enter_map ($LINK_MAP, 20, 20); 1820 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1419 $self->deactivate_recursive;
1420} 1821}
1421 1822
1422sub cf::object::player::leave_link { 1823sub cf::object::player::leave_link {
1423 my ($self, $map, $x, $y) = @_; 1824 my ($self, $map, $x, $y) = @_;
1424 1825
1425 my $link_pos = delete $self->{_link_pos}; 1826 my $link_pos = delete $self->{_link_pos};
1426 1827
1427 unless ($map) { 1828 unless ($map) {
1428 # restore original map position 1829 # restore original map position
1429 ($map, $x, $y) = @{ $link_pos || [] }; 1830 ($map, $x, $y) = @{ $link_pos || [] };
1430 $map = cf::map::find_map $map; 1831 $map = cf::map::find $map;
1431 1832
1432 unless ($map) { 1833 unless ($map) {
1433 ($map, $x, $y) = @$EMERGENCY_POSITION; 1834 ($map, $x, $y) = @$EMERGENCY_POSITION;
1434 $map = cf::map::find_map $map 1835 $map = cf::map::find $map
1435 or die "FATAL: cannot load emergency map\n"; 1836 or die "FATAL: cannot load emergency map\n";
1436 } 1837 }
1437 } 1838 }
1438 1839
1439 ($x, $y) = (-1, -1) 1840 ($x, $y) = (-1, -1)
1442 # use -1 or undef as default coordinates, not 0, 0 1843 # use -1 or undef as default coordinates, not 0, 0
1443 ($x, $y) = ($map->enter_x, $map->enter_y) 1844 ($x, $y) = ($map->enter_x, $map->enter_y)
1444 if $x <=0 && $y <= 0; 1845 if $x <=0 && $y <= 0;
1445 1846
1446 $map->load; 1847 $map->load;
1848 $map->load_diag;
1447 1849
1850 return unless $self->contr->active;
1448 $self->activate_recursive; 1851 $self->activate_recursive;
1852
1853 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1449 $self->enter_map ($map, $x, $y); 1854 $self->enter_map ($map, $x, $y);
1450} 1855}
1451 1856
1857cf::player->attach (
1858 on_logout => sub {
1859 my ($pl) = @_;
1860
1861 # abort map switching before logout
1862 if ($pl->ob->{_link_pos}) {
1863 cf::sync_job {
1864 $pl->ob->leave_link
1865 };
1866 }
1867 },
1868 on_login => sub {
1869 my ($pl) = @_;
1870
1871 # try to abort aborted map switching on player login :)
1872 # should happen only on crashes
1873 if ($pl->ob->{_link_pos}) {
1874 $pl->ob->enter_link;
1875 (async {
1876 $pl->ob->reply (undef,
1877 "There was an internal problem at your last logout, "
1878 . "the server will try to bring you to your intended destination in a second.",
1879 cf::NDI_RED);
1880 # we need this sleep as the login has a concurrent enter_exit running
1881 # and this sleep increases chances of the player not ending up in scorn
1882 Coro::Timer::sleep 1;
1883 $pl->ob->leave_link;
1884 })->prio (2);
1885 }
1886 },
1887);
1888
1452=item $player_object->goto_map ($path, $x, $y) 1889=item $player_object->goto ($path, $x, $y)
1453 1890
1454=cut 1891=cut
1455 1892
1456sub cf::object::player::goto_map { 1893sub cf::object::player::goto {
1457 my ($self, $path, $x, $y) = @_; 1894 my ($self, $path, $x, $y) = @_;
1458 1895
1459 $self->enter_link; 1896 $self->enter_link;
1460 1897
1461 (Coro::async { 1898 (async {
1462 $path = new cf::path $path; 1899 my $map = eval {
1463
1464 my $map = cf::map::find_map $path->as_string; 1900 my $map = cf::map::find $path;
1465 $map = $map->customise_for ($self) if $map; 1901 $map = $map->customise_for ($self) if $map;
1466 1902 $map
1467# warn "entering ", $map->path, " at ($x, $y)\n" 1903 } or
1468# if $map;
1469
1470 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1904 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1471 1905
1472 $self->leave_link ($map, $x, $y); 1906 $self->leave_link ($map, $x, $y);
1473 })->prio (1); 1907 })->prio (1);
1474} 1908}
1475 1909
1479 1913
1480sub parse_random_map_params { 1914sub parse_random_map_params {
1481 my ($spec) = @_; 1915 my ($spec) = @_;
1482 1916
1483 my $rmp = { # defaults 1917 my $rmp = { # defaults
1484 xsize => 10, 1918 xsize => (cf::rndm 15, 40),
1485 ysize => 10, 1919 ysize => (cf::rndm 15, 40),
1920 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1921 #layout => string,
1486 }; 1922 };
1487 1923
1488 for (split /\n/, $spec) { 1924 for (split /\n/, $spec) {
1489 my ($k, $v) = split /\s+/, $_, 2; 1925 my ($k, $v) = split /\s+/, $_, 2;
1490 1926
1494 $rmp 1930 $rmp
1495} 1931}
1496 1932
1497sub prepare_random_map { 1933sub prepare_random_map {
1498 my ($exit) = @_; 1934 my ($exit) = @_;
1935
1936 my $guard = cf::lock_acquire "exit_prepare:$exit";
1499 1937
1500 # all this does is basically replace the /! path by 1938 # all this does is basically replace the /! path by
1501 # a new random map path (?random/...) with a seed 1939 # a new random map path (?random/...) with a seed
1502 # that depends on the exit object 1940 # that depends on the exit object
1503 1941
1504 my $rmp = parse_random_map_params $exit->msg; 1942 my $rmp = parse_random_map_params $exit->msg;
1505 1943
1506 if ($exit->map) { 1944 if ($exit->map) {
1507 $rmp->{region} = $exit->map->region_name; 1945 $rmp->{region} = $exit->region->name;
1508 $rmp->{origin_map} = $exit->map->path; 1946 $rmp->{origin_map} = $exit->map->path;
1509 $rmp->{origin_x} = $exit->x; 1947 $rmp->{origin_x} = $exit->x;
1510 $rmp->{origin_y} = $exit->y; 1948 $rmp->{origin_y} = $exit->y;
1511 } 1949 }
1512 1950
1513 $rmp->{random_seed} ||= $exit->random_seed; 1951 $rmp->{random_seed} ||= $exit->random_seed;
1514 1952
1515 my $data = cf::to_json $rmp; 1953 my $data = cf::to_json $rmp;
1516 my $md5 = Digest::MD5::md5_hex $data; 1954 my $md5 = Digest::MD5::md5_hex $data;
1955 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1517 1956
1518 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1957 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1519 aio_write $fh, 0, (length $data), $data, 0; 1958 aio_write $fh, 0, (length $data), $data, 0;
1959 undef $fh;
1960 aio_rename "$meta~", $meta;
1520 1961
1521 $exit->slaying ("?random/$md5"); 1962 $exit->slaying ("?random/$md5");
1522 $exit->msg (undef); 1963 $exit->msg (undef);
1523 } 1964 }
1524} 1965}
1526sub cf::object::player::enter_exit { 1967sub cf::object::player::enter_exit {
1527 my ($self, $exit) = @_; 1968 my ($self, $exit) = @_;
1528 1969
1529 return unless $self->type == cf::PLAYER; 1970 return unless $self->type == cf::PLAYER;
1530 1971
1972 if ($exit->slaying eq "/!") {
1973 #TODO: this should de-fi-ni-te-ly not be a sync-job
1974 cf::sync_job { prepare_random_map $exit };
1975 }
1976
1977 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1978 my $hp = $exit->stats->hp;
1979 my $sp = $exit->stats->sp;
1980
1531 $self->enter_link; 1981 $self->enter_link;
1532 1982
1533 (Coro::async { 1983 (async {
1984 $self->deactivate_recursive; # just to be sure
1534 unless (eval { 1985 unless (eval {
1535 1986 $self->goto ($slaying, $hp, $sp);
1536 prepare_random_map $exit
1537 if $exit->slaying eq "/!";
1538
1539 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1540 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1541 1987
1542 1; 1988 1;
1543 }) { 1989 }) {
1544 $self->message ("Something went wrong deep within the crossfire server. " 1990 $self->message ("Something went wrong deep within the crossfire server. "
1545 . "I'll try to bring you back to the map you were before. " 1991 . "I'll try to bring you back to the map you were before. "
1546 . "Please report this to the dungeon master", 1992 . "Please report this to the dungeon master!",
1547 cf::NDI_UNIQUE | cf::NDI_RED); 1993 cf::NDI_UNIQUE | cf::NDI_RED);
1548 1994
1549 warn "ERROR in enter_exit: $@"; 1995 warn "ERROR in enter_exit: $@";
1550 $self->leave_link; 1996 $self->leave_link;
1551 } 1997 }
1565 2011
1566sub cf::client::send_drawinfo { 2012sub cf::client::send_drawinfo {
1567 my ($self, $text, $flags) = @_; 2013 my ($self, $text, $flags) = @_;
1568 2014
1569 utf8::encode $text; 2015 utf8::encode $text;
1570 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2016 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1571} 2017}
1572 2018
1573 2019
1574=item $success = $client->query ($flags, "text", \&cb) 2020=item $success = $client->query ($flags, "text", \&cb)
1575 2021
1602 on_reply => sub { 2048 on_reply => sub {
1603 my ($ns, $msg) = @_; 2049 my ($ns, $msg) = @_;
1604 2050
1605 # this weird shuffling is so that direct followup queries 2051 # this weird shuffling is so that direct followup queries
1606 # get handled first 2052 # get handled first
1607 my $queue = delete $ns->{query_queue}; 2053 my $queue = delete $ns->{query_queue}
2054 or return; # be conservative, not sure how that can happen, but we saw a crash here
1608 2055
1609 (shift @$queue)->[1]->($msg); 2056 (shift @$queue)->[1]->($msg);
2057 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1610 2058
1611 push @{ $ns->{query_queue} }, @$queue; 2059 push @{ $ns->{query_queue} }, @$queue;
1612 2060
1613 if (@{ $ns->{query_queue} } == @$queue) { 2061 if (@{ $ns->{query_queue} } == @$queue) {
1614 if (@$queue) { 2062 if (@$queue) {
1618 } 2066 }
1619 } 2067 }
1620 }, 2068 },
1621); 2069);
1622 2070
1623=item $client->coro (\&cb) 2071=item $client->async (\&cb)
1624 2072
1625Create a new coroutine, running the specified callback. The coroutine will 2073Create a new coroutine, running the specified callback. The coroutine will
1626be automatically cancelled when the client gets destroyed (e.g. on logout, 2074be automatically cancelled when the client gets destroyed (e.g. on logout,
1627or loss of connection). 2075or loss of connection).
1628 2076
1629=cut 2077=cut
1630 2078
1631sub cf::client::coro { 2079sub cf::client::async {
1632 my ($self, $cb) = @_; 2080 my ($self, $cb) = @_;
1633 2081
1634 my $coro; $coro = async { 2082 my $coro = &Coro::async ($cb);
1635 eval {
1636 $cb->();
1637 };
1638 warn $@ if $@;
1639 };
1640 2083
1641 $coro->on_destroy (sub { 2084 $coro->on_destroy (sub {
1642 delete $self->{_coro}{$coro+0}; 2085 delete $self->{_coro}{$coro+0};
1643 }); 2086 });
1644 2087
1677 2120
1678# here we export the classes and methods available to script code 2121# here we export the classes and methods available to script code
1679 2122
1680=pod 2123=pod
1681 2124
1682The following fucntions and emthods are available within a safe environment: 2125The following functions and methods are available within a safe environment:
1683 2126
1684 cf::object contr pay_amount pay_player map 2127 cf::object contr pay_amount pay_player map
1685 cf::object::player player 2128 cf::object::player player
1686 cf::player peaceful 2129 cf::player peaceful
1687 cf::map trigger 2130 cf::map trigger
1780The parameter C<$family> should best start with the name of the extension 2223The parameter C<$family> should best start with the name of the extension
1781using it, it should be unique. 2224using it, it should be unique.
1782 2225
1783=over 4 2226=over 4
1784 2227
1785=item $hashref = cf::db_get $family
1786
1787Return a hashref for use by the extension C<$family>, which can be
1788modified. After modifications, you have to call C<cf::db_dirty> or
1789C<cf::db_sync>.
1790
1791=item $value = cf::db_get $family => $key 2228=item $value = cf::db_get $family => $key
1792 2229
1793Returns a single value from the database 2230Returns a single value from the database.
1794
1795=item cf::db_put $family => $hashref
1796
1797Stores the given family hashref into the database. Updates are delayed, if
1798you want the data to be synced to disk immediately, use C<cf::db_sync>.
1799 2231
1800=item cf::db_put $family => $key => $value 2232=item cf::db_put $family => $key => $value
1801 2233
1802Stores the given C<$value> in the family hash. Updates are delayed, if you 2234Stores the given C<$value> in the family.
1803want the data to be synced to disk immediately, use C<cf::db_sync>.
1804
1805=item cf::db_dirty
1806
1807Marks the database as dirty, to be updated at a later time.
1808
1809=item cf::db_sync
1810
1811Immediately write the database to disk I<if it is dirty>.
1812 2235
1813=cut 2236=cut
1814 2237
1815our $DB; 2238our $DB;
1816 2239
1817{ 2240sub db_init {
2241 unless ($DB) {
2242 $DB = BDB::db_create $DB_ENV;
2243
2244 cf::sync_job {
2245 eval {
2246 $DB->set_flags (BDB::CHKSUM);
2247
2248 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2249 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2250 cf::cleanup "db_open(db): $!" if $!;
2251 };
2252 cf::cleanup "db_open(db): $@" if $@;
2253 };
2254
1818 my $path = cf::localdir . "/database.pst"; 2255 my $path = cf::localdir . "/database.pst";
2256 if (stat $path) {
2257 cf::sync_job {
2258 my $pst = Storable::retrieve $path;
1819 2259
1820 sub db_load() { 2260 cf::db_put (board => data => $pst->{board});
1821 warn "loading database $path\n";#d# remove later 2261 cf::db_put (guildrules => data => $pst->{guildrules});
1822 $DB = stat $path ? Storable::retrieve $path : { }; 2262 cf::db_put (rent => balance => $pst->{rent}{balance});
1823 } 2263 BDB::db_env_txn_checkpoint $DB_ENV;
1824 2264
1825 my $pid; 2265 unlink $path;
1826
1827 sub db_save() {
1828 warn "saving database $path\n";#d# remove later
1829 waitpid $pid, 0 if $pid;
1830 if (0 == ($pid = fork)) {
1831 $DB->{_meta}{version} = 1;
1832 Storable::nstore $DB, "$path~";
1833 rename "$path~", $path;
1834 cf::_exit 0 if defined $pid;
1835 } 2266 };
1836 } 2267 }
1837
1838 my $dirty;
1839
1840 sub db_sync() {
1841 db_save if $dirty;
1842 undef $dirty;
1843 }
1844
1845 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1846 db_sync;
1847 }); 2268 }
2269}
1848 2270
1849 sub db_dirty() {
1850 $dirty = 1;
1851 $idle->start;
1852 }
1853
1854 sub db_get($;$) { 2271sub db_get($$) {
1855 @_ >= 2 2272 my $key = "$_[0]/$_[1]";
1856 ? $DB->{$_[0]}{$_[1]}
1857 : ($DB->{$_[0]} ||= { })
1858 }
1859 2273
2274 cf::sync_job {
2275 BDB::db_get $DB, undef, $key, my $data;
2276
2277 $! ? ()
2278 : Compress::LZF::sthaw $data
2279 }
2280}
2281
1860 sub db_put($$;$) { 2282sub db_put($$$) {
1861 if (@_ >= 3) { 2283 BDB::dbreq_pri 4;
1862 $DB->{$_[0]}{$_[1]} = $_[2]; 2284 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2285}
2286
2287#############################################################################
2288# the server's init and main functions
2289
2290sub load_facedata {
2291 my $path = sprintf "%s/facedata", cf::datadir;
2292
2293 warn "loading facedata from $path\n";
2294
2295 my $faces;
2296 0 < aio_load $path, $faces
2297 or die "$path: $!";
2298
2299 Coro::cede;
2300 $faces = Storable::thaw $faces;
2301 Coro::cede;
2302
2303 my $meta = delete $faces->{""};
2304 $meta->{version} == 1
2305 or cf::cleanup "$path: version mismatch, cannot proceed.";
2306
2307 while (my ($face, $info) = each %$faces) {
2308 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2309 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2310 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2311 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2312 Coro::cede;
2313 }
2314
2315 while (my ($face, $info) = each %$faces) {
2316 next unless $info->{smooth};
2317 my $idx = cf::face::find $face
2318 or next;
2319 if (my $smooth = cf::face::find $info->{smooth}) {
2320 cf::face::set_smooth $idx, $smooth;
1863 } else { 2321 } else {
1864 $DB->{$_[0]} = $_[1]; 2322 warn "smooth face '$info->{smooth}' not found for face '$face'";
1865 }
1866 db_dirty;
1867 }
1868
1869 cf::global->attach (
1870 prio => 10000,
1871 on_cleanup => sub {
1872 db_sync;
1873 }, 2323 }
1874 ); 2324 Coro::cede;
1875} 2325 }
1876 2326
1877############################################################################# 2327 1
1878# the server's main() 2328}
2329
2330sub reload_resources {
2331 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2332 or die "unable to load regions file\n";#d#
2333 load_facedata
2334 or die "unable to load facedata\n";#d#
2335}
2336
2337sub init {
2338 reload_resources;
2339}
1879 2340
1880sub cfg_load { 2341sub cfg_load {
1881 open my $fh, "<:utf8", cf::confdir . "/config" 2342 open my $fh, "<:utf8", cf::confdir . "/config"
1882 or return; 2343 or return;
1883 2344
1884 local $/; 2345 local $/;
1885 *CFG = YAML::Syck::Load <$fh>; 2346 *CFG = YAML::Syck::Load <$fh>;
2347
2348 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2349
2350 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2351 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2352
2353 if (exists $CFG{mlockall}) {
2354 eval {
2355 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2356 and die "WARNING: m(un)lockall failed: $!\n";
2357 };
2358 warn $@ if $@;
2359 }
1886} 2360}
1887 2361
1888sub main { 2362sub main {
1889 # we must not ever block the main coroutine 2363 # we must not ever block the main coroutine
1890 local $Coro::idle = sub { 2364 local $Coro::idle = sub {
1891 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2365 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1892 (Coro::unblock_sub { 2366 (async {
1893 Event::one_event; 2367 Event::one_event;
1894 })->(); 2368 })->prio (Coro::PRIO_MAX);
1895 }; 2369 };
1896 2370
1897 cfg_load; 2371 cfg_load;
1898 db_load; 2372 db_init;
1899 load_extensions; 2373 load_extensions;
2374
2375 $TICK_WATCHER->start;
1900 Event::loop; 2376 Event::loop;
1901} 2377}
1902 2378
1903############################################################################# 2379#############################################################################
1904# initialisation 2380# initialisation and cleanup
2381
2382# install some emergency cleanup handlers
2383BEGIN {
2384 for my $signal (qw(INT HUP TERM)) {
2385 Event->signal (
2386 reentrant => 0,
2387 data => WF_AUTOCANCEL,
2388 signal => $signal,
2389 prio => 0,
2390 cb => sub {
2391 cf::cleanup "SIG$signal";
2392 },
2393 );
2394 }
2395}
2396
2397sub emergency_save() {
2398 my $freeze_guard = cf::freeze_mainloop;
2399
2400 warn "enter emergency perl save\n";
2401
2402 cf::sync_job {
2403 # use a peculiar iteration method to avoid tripping on perl
2404 # refcount bugs in for. also avoids problems with players
2405 # and maps saved/destroyed asynchronously.
2406 warn "begin emergency player save\n";
2407 for my $login (keys %cf::PLAYER) {
2408 my $pl = $cf::PLAYER{$login} or next;
2409 $pl->valid or next;
2410 $pl->save;
2411 }
2412 warn "end emergency player save\n";
2413
2414 warn "begin emergency map save\n";
2415 for my $path (keys %cf::MAP) {
2416 my $map = $cf::MAP{$path} or next;
2417 $map->valid or next;
2418 $map->save;
2419 }
2420 warn "end emergency map save\n";
2421
2422 warn "begin emergency database checkpoint\n";
2423 BDB::db_env_txn_checkpoint $DB_ENV;
2424 warn "end emergency database checkpoint\n";
2425 };
2426
2427 warn "leave emergency perl save\n";
2428}
2429
2430sub post_cleanup {
2431 my ($make_core) = @_;
2432
2433 warn Carp::longmess "post_cleanup backtrace"
2434 if $make_core;
2435}
1905 2436
1906sub reload() { 2437sub reload() {
1907 # can/must only be called in main 2438 # can/must only be called in main
1908 if ($Coro::current != $Coro::main) { 2439 if ($Coro::current != $Coro::main) {
1909 warn "can only reload from main coroutine\n"; 2440 warn "can only reload from main coroutine";
1910 return; 2441 return;
1911 } 2442 }
1912 2443
1913 warn "reloading..."; 2444 warn "reloading...";
1914 2445
1915 local $FREEZE = 1; 2446 warn "entering sync_job";
2447
2448 cf::sync_job {
2449 cf::write_runtime; # external watchdog should not bark
1916 cf::emergency_save; 2450 cf::emergency_save;
2451 cf::write_runtime; # external watchdog should not bark
1917 2452
1918 eval { 2453 warn "syncing database to disk";
2454 BDB::db_env_txn_checkpoint $DB_ENV;
2455
1919 # if anything goes wrong in here, we should simply crash as we already saved 2456 # if anything goes wrong in here, we should simply crash as we already saved
1920 2457
1921 # cancel all watchers 2458 warn "cancelling all WF_AUTOCANCEL watchers";
1922 for (Event::all_watchers) { 2459 for (Event::all_watchers) {
1923 $_->cancel if $_->data & WF_AUTOCANCEL; 2460 $_->cancel if $_->data & WF_AUTOCANCEL;
1924 } 2461 }
1925 2462
2463 warn "flushing outstanding aio requests";
2464 for (;;) {
2465 BDB::flush;
2466 IO::AIO::flush;
2467 Coro::cede;
2468 last unless IO::AIO::nreqs || BDB::nreqs;
2469 warn "iterate...";
2470 }
2471
2472 ++$RELOAD;
2473
1926 # cancel all extension coros 2474 warn "cancelling all extension coros";
1927 $_->cancel for values %EXT_CORO; 2475 $_->cancel for values %EXT_CORO;
1928 %EXT_CORO = (); 2476 %EXT_CORO = ();
1929 2477
1930 # unload all extensions 2478 warn "removing commands";
1931 for (@exts) { 2479 %COMMAND = ();
2480
2481 warn "removing ext commands";
2482 %EXTCMD = ();
2483
2484 warn "unloading/nuking all extensions";
2485 for my $pkg (@EXTS) {
1932 warn "unloading <$_>"; 2486 warn "... unloading $pkg";
1933 unload_extension $_; 2487
2488 if (my $cb = $pkg->can ("unload")) {
2489 eval {
2490 $cb->($pkg);
2491 1
2492 } or warn "$pkg unloaded, but with errors: $@";
1934 } 2493 }
1935 2494
2495 warn "... nuking $pkg";
2496 Symbol::delete_package $pkg;
2497 }
2498
1936 # unload all modules loaded from $LIBDIR 2499 warn "unloading all perl modules loaded from $LIBDIR";
1937 while (my ($k, $v) = each %INC) { 2500 while (my ($k, $v) = each %INC) {
1938 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2501 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1939 2502
1940 warn "removing <$k>"; 2503 warn "... unloading $k";
1941 delete $INC{$k}; 2504 delete $INC{$k};
1942 2505
1943 $k =~ s/\.pm$//; 2506 $k =~ s/\.pm$//;
1944 $k =~ s/\//::/g; 2507 $k =~ s/\//::/g;
1945 2508
1948 } 2511 }
1949 2512
1950 Symbol::delete_package $k; 2513 Symbol::delete_package $k;
1951 } 2514 }
1952 2515
1953 # sync database to disk
1954 cf::db_sync;
1955 IO::AIO::flush;
1956
1957 # get rid of safe::, as good as possible 2516 warn "getting rid of safe::, as good as possible";
1958 Symbol::delete_package "safe::$_" 2517 Symbol::delete_package "safe::$_"
1959 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2518 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1960 2519
1961 # remove register_script_function callbacks
1962 # TODO
1963
1964 # unload cf.pm "a bit" 2520 warn "unloading cf.pm \"a bit\"";
1965 delete $INC{"cf.pm"}; 2521 delete $INC{"cf.pm"};
1966 2522
1967 # don't, removes xs symbols, too, 2523 # don't, removes xs symbols, too,
1968 # and global variables created in xs 2524 # and global variables created in xs
1969 #Symbol::delete_package __PACKAGE__; 2525 #Symbol::delete_package __PACKAGE__;
1970 2526
1971 # reload cf.pm 2527 warn "unload completed, starting to reload now";
2528
1972 warn "reloading cf.pm"; 2529 warn "reloading cf.pm";
1973 require cf; 2530 require cf;
1974 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2531 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1975 2532
1976 # load config and database again 2533 warn "loading config and database again";
1977 cf::cfg_load; 2534 cf::cfg_load;
1978 cf::db_load;
1979 2535
1980 # load extensions
1981 warn "load extensions"; 2536 warn "loading extensions";
1982 cf::load_extensions; 2537 cf::load_extensions;
1983 2538
1984 # reattach attachments to objects 2539 warn "reattaching attachments to objects/players";
1985 warn "reattach"; 2540 _global_reattach; # objects, sockets
1986 _global_reattach; 2541 warn "reattaching attachments to maps";
1987 }; 2542 reattach $_ for values %MAP;
2543 warn "reattaching attachments to players";
2544 reattach $_ for values %PLAYER;
1988 2545
1989 if ($@) { 2546 warn "loading reloadable resources";
2547 reload_resources;
2548
2549 warn "leaving sync_job";
2550
2551 1
2552 } or do {
1990 warn $@; 2553 warn $@;
1991 warn "error while reloading, exiting."; 2554 warn "error while reloading, exiting.";
1992 exit 1; 2555 exit 1;
1993 } 2556 };
1994 2557
1995 warn "reloaded successfully"; 2558 warn "reloaded";
1996}; 2559};
1997 2560
1998############################################################################# 2561our $RELOAD_WATCHER; # used only during reload
1999
2000unless ($LINK_MAP) {
2001 $LINK_MAP = cf::map::new;
2002
2003 $LINK_MAP->width (41);
2004 $LINK_MAP->height (41);
2005 $LINK_MAP->alloc;
2006 $LINK_MAP->path ("{link}");
2007 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2008 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2009
2010 # dirty hack because... archetypes are not yet loaded
2011 Event->timer (
2012 after => 2,
2013 cb => sub {
2014 $_[0]->w->cancel;
2015
2016 # provide some exits "home"
2017 my $exit = cf::object::new "exit";
2018
2019 $exit->slaying ($EMERGENCY_POSITION->[0]);
2020 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2021 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2022
2023 $LINK_MAP->insert ($exit->clone, 19, 19);
2024 $LINK_MAP->insert ($exit->clone, 19, 20);
2025 $LINK_MAP->insert ($exit->clone, 19, 21);
2026 $LINK_MAP->insert ($exit->clone, 20, 19);
2027 $LINK_MAP->insert ($exit->clone, 20, 21);
2028 $LINK_MAP->insert ($exit->clone, 21, 19);
2029 $LINK_MAP->insert ($exit->clone, 21, 20);
2030 $LINK_MAP->insert ($exit->clone, 21, 21);
2031
2032 $exit->destroy;
2033 });
2034
2035 $LINK_MAP->{deny_save} = 1;
2036 $LINK_MAP->{deny_reset} = 1;
2037
2038 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2039}
2040
2041register "<global>", __PACKAGE__;
2042 2562
2043register_command "reload" => sub { 2563register_command "reload" => sub {
2044 my ($who, $arg) = @_; 2564 my ($who, $arg) = @_;
2045 2565
2046 if ($who->flag (FLAG_WIZ)) { 2566 if ($who->flag (FLAG_WIZ)) {
2047 $who->message ("start of reload."); 2567 $who->message ("reloading server.");
2568
2569 # doing reload synchronously and two reloads happen back-to-back,
2570 # coro crashes during coro_state_free->destroy here.
2571
2572 $RELOAD_WATCHER ||= Event->timer (
2573 reentrant => 0,
2574 after => 0,
2575 data => WF_AUTOCANCEL,
2576 cb => sub {
2048 reload; 2577 reload;
2049 $who->message ("end of reload."); 2578 undef $RELOAD_WATCHER;
2579 },
2580 );
2050 } 2581 }
2051}; 2582};
2052 2583
2053unshift @INC, $LIBDIR; 2584unshift @INC, $LIBDIR;
2585
2586my $bug_warning = 0;
2054 2587
2055$TICK_WATCHER = Event->timer ( 2588$TICK_WATCHER = Event->timer (
2056 reentrant => 0, 2589 reentrant => 0,
2590 parked => 1,
2057 prio => 0, 2591 prio => 0,
2058 at => $NEXT_TICK || $TICK, 2592 at => $NEXT_TICK || $TICK,
2059 data => WF_AUTOCANCEL, 2593 data => WF_AUTOCANCEL,
2060 cb => sub { 2594 cb => sub {
2061 unless ($FREEZE) { 2595 if ($Coro::current != $Coro::main) {
2596 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2597 unless ++$bug_warning > 10;
2598 return;
2599 }
2600
2601 $NOW = Event::time;
2602
2062 cf::server_tick; # one server iteration 2603 cf::server_tick; # one server iteration
2063 $RUNTIME += $TICK; 2604 $RUNTIME += $TICK;
2064 }
2065
2066 $NEXT_TICK += $TICK; 2605 $NEXT_TICK += $TICK;
2606
2607 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2608 $NEXT_RUNTIME_WRITE = $NOW + 10;
2609 Coro::async_pool {
2610 write_runtime
2611 or warn "ERROR: unable to write runtime file: $!";
2612 };
2613 }
2614
2615 $WAIT_FOR_TICK->broadcast;
2616 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2617
2618# my $AFTER = Event::time;
2619# warn $AFTER - $NOW;#d#
2067 2620
2068 # if we are delayed by four ticks or more, skip them all 2621 # if we are delayed by four ticks or more, skip them all
2069 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2622 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2070 2623
2071 $TICK_WATCHER->at ($NEXT_TICK); 2624 $TICK_WATCHER->at ($NEXT_TICK);
2072 $TICK_WATCHER->start; 2625 $TICK_WATCHER->start;
2073 }, 2626 },
2074); 2627);
2075 2628
2629{
2076IO::AIO::max_poll_time $TICK * 0.2; 2630 BDB::max_poll_time $TICK * 0.1;
2077 2631 $BDB_POLL_WATCHER = Event->io (
2078Event->io ( 2632 reentrant => 0,
2079 fd => IO::AIO::poll_fileno, 2633 fd => BDB::poll_fileno,
2080 poll => 'r', 2634 poll => 'r',
2081 prio => 5, 2635 prio => 0,
2082 data => WF_AUTOCANCEL,
2083 cb => \&IO::AIO::poll_cb,
2084);
2085
2086Event->timer (
2087 data => WF_AUTOCANCEL, 2636 data => WF_AUTOCANCEL,
2088 after => 0, 2637 cb => \&BDB::poll_cb,
2089 interval => 10, 2638 );
2090 cb => sub { 2639 BDB::min_parallel 8;
2091 (Coro::unblock_sub { 2640
2092 write_runtime 2641 BDB::set_sync_prepare {
2093 or warn "ERROR: unable to write runtime file: $!"; 2642 my $status;
2643 my $current = $Coro::current;
2644 (
2645 sub {
2646 $status = $!;
2647 $current->ready; undef $current;
2648 },
2649 sub {
2650 Coro::schedule while defined $current;
2651 $! = $status;
2652 },
2653 )
2654 };
2655
2656 unless ($DB_ENV) {
2657 $DB_ENV = BDB::db_env_create;
2658
2659 cf::sync_job {
2660 eval {
2661 BDB::db_env_open
2662 $DB_ENV,
2663 $BDB_ENV_DIR,
2664 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2665 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2666 0666;
2667
2668 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2669
2670 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2671 $DB_ENV->set_lk_detect;
2672 };
2673
2674 cf::cleanup "db_env_open(db): $@" if $@;
2094 })->(); 2675 };
2095 }, 2676 }
2096); 2677}
2678
2679{
2680 IO::AIO::min_parallel 8;
2681
2682 undef $Coro::AIO::WATCHER;
2683 IO::AIO::max_poll_time $TICK * 0.1;
2684 $AIO_POLL_WATCHER = Event->io (
2685 reentrant => 0,
2686 data => WF_AUTOCANCEL,
2687 fd => IO::AIO::poll_fileno,
2688 poll => 'r',
2689 prio => 6,
2690 cb => \&IO::AIO::poll_cb,
2691 );
2692}
2693
2694END { cf::emergency_save }
2097 2695
20981 26961
2099 2697

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