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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.119 by root, Tue Jan 2 08:26:42 2007 UTC vs.
Revision 1.238 by root, Sat Apr 14 07:23:00 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3; 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
21use Coro::Storable;
19 22
23use BDB ();
24use Data::Dumper;
20use Digest::MD5; 25use Digest::MD5;
21use Fcntl; 26use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 27use YAML::Syck ();
28use IO::AIO 2.32 ();
24use Time::HiRes; 29use Time::HiRes;
30use Compress::LZF;
25 31
32# configure various modules to our taste
33#
34$Storable::canonical = 1; # reduce rsync transfers
35Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
36Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
37
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 38$Event::Eval = 1; # no idea why this is required, but it is
27 39
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 40# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 41$YAML::Syck::ImplicitUnicode = 1;
30 42
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 43$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 44
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 45sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 46
35our %COMMAND = (); 47our %COMMAND = ();
36our %COMMAND_TIME = (); 48our %COMMAND_TIME = ();
49
50our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 51our %EXTCMD = ();
52our %EXT_CORO = (); # coroutines bound to extensions
53our %EXT_MAP = (); # pluggable maps
38 54
55our $RELOAD; # number of reloads so far
39our @EVENT; 56our @EVENT;
40our $LIBDIR = datadir . "/ext"; 57our $LIBDIR = datadir . "/ext";
41 58
42our $TICK = MAX_TIME * 1e-6; 59our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 60our $TICK_WATCHER;
61our $AIO_POLL_WATCHER;
62our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 63our $NEXT_TICK;
45our $NOW; 64our $NOW;
65our $USE_FSYNC = 1; # use fsync to write maps - default off
66
67our $BDB_POLL_WATCHER;
68our $DB_ENV;
46 69
47our %CFG; 70our %CFG;
48 71
49our $UPTIME; $UPTIME ||= time; 72our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 73our $RUNTIME;
51 74
75our %PLAYER; # all users
52our %MAP; # all maps 76our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 77our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 78our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 79our $BDB_ENV_DIR = cf::localdir . "/db";
80
81our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
82our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
83
84# used to convert map paths into valid unix filenames by replacing / by ∕
85our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 86
58binmode STDOUT; 87binmode STDOUT;
59binmode STDERR; 88binmode STDERR;
60 89
61# read virtual server time, if available 90# read virtual server time, if available
68mkdir cf::localdir; 97mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 98mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 99mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 100mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 101mkdir $RANDOM_MAPS;
102mkdir $BDB_ENV_DIR;
73 103
74# a special map that is always available 104our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 105
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 106sub cf::map::normalise;
78 107
79############################################################################# 108#############################################################################
80 109
81=head2 GLOBAL VARIABLES 110=head2 GLOBAL VARIABLES
82 111
106 135
107=item %cf::CFG 136=item %cf::CFG
108 137
109Configuration for the server, loaded from C</etc/crossfire/config>, or 138Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 139from wherever your confdir points to.
140
141=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
142
143These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
144or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
145processing has been done. Call C<< ->wait >> on them to maximise the
146window of cpu time available, or simply to synchronise to the server tick.
111 147
112=back 148=back
113 149
114=cut 150=cut
115 151
119 utf8::encode $msg; 155 utf8::encode $msg;
120 156
121 $msg .= "\n" 157 $msg .= "\n"
122 unless $msg =~ /\n$/; 158 unless $msg =~ /\n$/;
123 159
124 LOG llevError, "cfperl: $msg"; 160 LOG llevError, $msg;
125 }; 161 };
126} 162}
127 163
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 164@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 165@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 183
148$Event::DIED = sub { 184$Event::DIED = sub {
149 warn "error in event callback: @_"; 185 warn "error in event callback: @_";
150}; 186};
151 187
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 188=head2 UTILITY FUNCTIONS
157 189
158=over 4 190=over 4
159 191
160=cut 192=item dumpval $ref
161 193
194=cut
195
196sub dumpval {
197 eval {
198 local $SIG{__DIE__};
199 my $d;
200 if (1) {
201 $d = new Data::Dumper([$_[0]], ["*var"]);
202 $d->Terse(1);
203 $d->Indent(2);
204 $d->Quotekeys(0);
205 $d->Useqq(1);
206 #$d->Bless(...);
207 $d->Seen($_[1]) if @_ > 1;
208 $d = $d->Dump();
209 }
210 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
211 $d
212 } || "[unable to dump $_[0]: '$@']";
213}
214
162use JSON::Syck (); # TODO# replace by JSON::PC once working 215use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 216
164=item $ref = cf::from_json $json 217=item $ref = cf::from_json $json
165 218
166Converts a JSON string into the corresponding perl data structure. 219Converts a JSON string into the corresponding perl data structure.
167 220
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 221=item $json = cf::to_json $ref
176 222
177Converts a perl data structure into its JSON representation. 223Converts a perl data structure into its JSON representation.
178 224
179=cut 225=item cf::lock_wait $string
180 226
181sub to_json($) { 227Wait until the given lock is available. See cf::lock_acquire.
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 228
183 JSON::Syck::Dump $_[0] 229=item my $lock = cf::lock_acquire $string
230
231Wait until the given lock is available and then acquires it and returns
232a Coro::guard object. If the guard object gets destroyed (goes out of scope,
233for example when the coroutine gets canceled), the lock is automatically
234returned.
235
236Lock names should begin with a unique identifier (for example, cf::map::find
237uses map_find and cf::map::load uses map_load).
238
239=cut
240
241our %LOCK;
242
243sub lock_wait($) {
244 my ($key) = @_;
245
246 # wait for lock, if any
247 while ($LOCK{$key}) {
248 push @{ $LOCK{$key} }, $Coro::current;
249 Coro::schedule;
250 }
184} 251}
252
253sub lock_acquire($) {
254 my ($key) = @_;
255
256 # wait, to be sure we are not locked
257 lock_wait $key;
258
259 $LOCK{$key} = [];
260
261 Coro::guard {
262 # wake up all waiters, to be on the safe side
263 $_->ready for @{ delete $LOCK{$key} };
264 }
265}
266
267sub freeze_mainloop {
268 return unless $TICK_WATCHER->is_active;
269
270 my $guard = Coro::guard {
271 $TICK_WATCHER->start;
272 };
273 $TICK_WATCHER->stop;
274 $guard
275}
276
277=item cf::async { BLOCK }
278
279Currently the same as Coro::async_pool, meaning you cannot use
280C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
281thing you are allowed to do is call C<prio> on it.
282
283=cut
284
285BEGIN { *async = \&Coro::async_pool }
185 286
186=item cf::sync_job { BLOCK } 287=item cf::sync_job { BLOCK }
187 288
188The design of crossfire+ requires that the main coro ($Coro::main) is 289The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 290always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 304 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 305 # till the operation succeeds, freezing the server :/
205 306
206 # TODO: use suspend/resume instead 307 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 308 # (but this is cancel-safe)
208 local $FREEZE = 1; 309 my $freeze_guard = freeze_mainloop;
209 310
210 my $busy = 1; 311 my $busy = 1;
211 my @res; 312 my @res;
212 313
213 (Coro::async { 314 (async {
214 @res = eval { $job->() }; 315 @res = eval { $job->() };
215 warn $@ if $@; 316 warn $@ if $@;
216 undef $busy; 317 undef $busy;
217 })->prio (Coro::PRIO_MAX); 318 })->prio (Coro::PRIO_MAX);
218 319
219 while ($busy) { 320 while ($busy) {
220 Coro::cede_notself; 321 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 322 }
223 323
224 wantarray ? @res : $res[0] 324 wantarray ? @res : $res[0]
225 } else { 325 } else {
226 # we are in another coroutine, how wonderful, everything just works 326 # we are in another coroutine, how wonderful, everything just works
227 327
228 $job->() 328 $job->()
229 } 329 }
230} 330}
231 331
232=item $coro = cf::coro { BLOCK } 332=item $coro = cf::async_ext { BLOCK }
233 333
234Creates and returns a new coro. This coro is automcatially being canceled 334Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 335extension calling this is being unloaded.
236 336
237=cut 337=cut
238 338
239sub coro(&) { 339sub async_ext(&) {
240 my $cb = shift; 340 my $cb = shift;
241 341
242 my $coro; $coro = async { 342 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 343
249 $coro->on_destroy (sub { 344 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 345 delete $EXT_CORO{$coro+0};
251 }); 346 });
252 $EXT_CORO{$coro+0} = $coro; 347 $EXT_CORO{$coro+0} = $coro;
253 348
254 $coro 349 $coro
255} 350}
256 351
257sub write_runtime { 352sub write_runtime {
353 my $guard = cf::lock_acquire "write_runtime";
354
258 my $runtime = cf::localdir . "/runtime"; 355 my $runtime = cf::localdir . "/runtime";
259 356
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 357 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 358 or return;
262 359
360 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 361 # 10 is the runtime save interval, for a monotonic clock
362 # 60 allows for the watchdog to kill the server.
363
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 364 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 365 and return;
266 366
367 # always fsync - this file is important
267 aio_fsync $fh 368 aio_fsync $fh
268 and return; 369 and return;
269 370
270 close $fh 371 close $fh
271 or return; 372 or return;
274 and return; 375 and return;
275 376
276 1 377 1
277} 378}
278 379
380=item cf::datalog type => key => value, ...
381
382Log a datalog packet of the given type with the given key-value pairs.
383
384=cut
385
386sub datalog($@) {
387 my ($type, %kv) = @_;
388 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
389}
390
279=back 391=back
280 392
281=cut 393=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 394
403############################################################################# 395#############################################################################
404 396
405=head2 ATTACHABLE OBJECTS 397=head2 ATTACHABLE OBJECTS
406 398
532our @CB_TYPE = (); # registry for type (cf-object class) based events 524our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 525our @CB_MAP = ();
534 526
535my %attachment; 527my %attachment;
536 528
529sub cf::attachable::thawer_merge {
530 # simply override everything except _meta
531 local $_[0]{_meta};
532 %{$_[0]} = %{$_[1]};
533}
534
537sub _attach_cb($$$$) { 535sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 536 my ($registry, $event, $prio, $cb) = @_;
539 537
540 use sort 'stable'; 538 use sort 'stable';
541 539
712# object support 710# object support
713 711
714sub reattach { 712sub reattach {
715 # basically do the same as instantiate, without calling instantiate 713 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 714 my ($obj) = @_;
715
716 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 717
718 my $registry = $obj->registry; 718 my $registry = $obj->registry;
719 719
720 @$registry = (); 720 @$registry = ();
721 721
768 $filename, length $$rdata, scalar @$objs; 768 $filename, length $$rdata, scalar @$objs;
769 769
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 771 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 772 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh; 773 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh; 774 close $fh;
775 775
776 if (@$objs) { 776 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 778 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 779 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 780 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh; 781 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh; 782 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 783 aio_rename "$filename.pst~", "$filename.pst";
784 } 784 }
785 } else { 785 } else {
786 aio_unlink "$filename.pst"; 786 aio_unlink "$filename.pst";
853=cut 853=cut
854 854
855sub register_extcmd { 855sub register_extcmd {
856 my ($name, $cb) = @_; 856 my ($name, $cb) = @_;
857 857
858 my $caller = caller;
859 #warn "registering extcmd '$name' to '$caller'";
860
861 $EXTCMD{$name} = [$cb, $caller]; 858 $EXTCMD{$name} = $cb;
862} 859}
863 860
864cf::player->attach ( 861cf::player->attach (
865 on_command => sub { 862 on_command => sub {
866 my ($pl, $name, $params) = @_; 863 my ($pl, $name, $params) = @_;
879 876
880 my $msg = eval { from_json $buf }; 877 my $msg = eval { from_json $buf };
881 878
882 if (ref $msg) { 879 if (ref $msg) {
883 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 880 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
884 if (my %reply = $cb->[0]->($pl, $msg)) { 881 if (my %reply = $cb->($pl, $msg)) {
885 $pl->ext_reply ($msg->{msgid}, %reply); 882 $pl->ext_reply ($msg->{msgid}, %reply);
886 } 883 }
887 } 884 }
888 } else { 885 } else {
889 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 886 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
891 888
892 cf::override; 889 cf::override;
893 }, 890 },
894); 891);
895 892
896sub register {
897 my ($base, $pkg) = @_;
898
899 #TODO
900}
901
902sub load_extension { 893sub load_extension {
903 my ($path) = @_; 894 my ($path) = @_;
904 895
905 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 896 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
906 my $base = $1; 897 my $base = $1;
907 my $pkg = $1; 898 my $pkg = $1;
908 $pkg =~ s/[^[:word:]]/_/g; 899 $pkg =~ s/[^[:word:]]/_/g;
909 $pkg = "ext::$pkg"; 900 $pkg = "ext::$pkg";
910 901
911 warn "loading '$path' into '$pkg'\n"; 902 warn "... loading '$path' into '$pkg'\n";
912 903
913 open my $fh, "<:utf8", $path 904 open my $fh, "<:utf8", $path
914 or die "$path: $!"; 905 or die "$path: $!";
915 906
916 my $source = 907 my $source =
917 "package $pkg; use strict; use utf8;\n" 908 "package $pkg; use strict; use utf8;\n"
918 . "#line 1 \"$path\"\n{\n" 909 . "#line 1 \"$path\"\n{\n"
919 . (do { local $/; <$fh> }) 910 . (do { local $/; <$fh> })
920 . "\n};\n1"; 911 . "\n};\n1";
921 912
922 eval $source 913 unless (eval $source) {
923 or die $@ ? "$path: $@\n" 914 my $msg = $@ ? "$path: $@\n"
924 : "extension disabled.\n"; 915 : "extension disabled.\n";
925 916 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
926 push @exts, $pkg; 917 warn $@;
927 $ext_pkg{$base} = $pkg; 918 warn "mandatory extension failed to load, exiting.\n";
928 919 exit 1;
929# no strict 'refs'; 920 }
930# @{"$pkg\::ISA"} = ext::; 921 die $@;
931
932 register $base, $pkg;
933}
934
935sub unload_extension {
936 my ($pkg) = @_;
937
938 warn "removing extension $pkg\n";
939
940 # remove hooks
941 #TODO
942# for my $idx (0 .. $#PLUGIN_EVENT) {
943# delete $hook[$idx]{$pkg};
944# } 922 }
945 923
946 # remove commands 924 push @EXTS, $pkg;
947 for my $name (keys %COMMAND) {
948 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
949
950 if (@cb) {
951 $COMMAND{$name} = \@cb;
952 } else {
953 delete $COMMAND{$name};
954 }
955 }
956
957 # remove extcmds
958 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
959 delete $EXTCMD{$name};
960 }
961
962 if (my $cb = $pkg->can ("unload")) {
963 eval {
964 $cb->($pkg);
965 1
966 } or warn "$pkg unloaded, but with errors: $@";
967 }
968
969 Symbol::delete_package $pkg;
970} 925}
971 926
972sub load_extensions { 927sub load_extensions {
973 for my $ext (<$LIBDIR/*.ext>) { 928 for my $ext (<$LIBDIR/*.ext>) {
974 next unless -r $ext; 929 next unless -r $ext;
978 } or warn "$ext not loaded: $@"; 933 } or warn "$ext not loaded: $@";
979 } 934 }
980} 935}
981 936
982############################################################################# 937#############################################################################
983# load/save/clean perl data associated with a map
984
985*cf::mapsupport::on_clean = sub {
986 my ($map) = @_;
987
988 my $path = $map->tmpname;
989 defined $path or return;
990
991 unlink "$path.pst";
992};
993
994cf::map->attach (prio => -10000, package => cf::mapsupport::);
995
996#############################################################################
997# load/save perl data associated with player->ob objects
998
999sub all_objects(@) {
1000 @_, map all_objects ($_->inv), @_
1001}
1002
1003# TODO: compatibility cruft, remove when no longer needed
1004cf::player->attach (
1005 on_load => sub {
1006 my ($pl, $path) = @_;
1007
1008 for my $o (all_objects $pl->ob) {
1009 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1010 $o->set_ob_key_value ("_perl_data");
1011
1012 %$o = %{ Storable::thaw pack "H*", $value };
1013 }
1014 }
1015 },
1016);
1017
1018#############################################################################
1019 938
1020=head2 CORE EXTENSIONS 939=head2 CORE EXTENSIONS
1021 940
1022Functions and methods that extend core crossfire objects. 941Functions and methods that extend core crossfire objects.
1023 942
943=cut
944
945package cf::player;
946
947use Coro::AIO;
948
1024=head3 cf::player 949=head3 cf::player
1025 950
1026=over 4 951=over 4
1027 952
1028=item cf::player::exists $login 953=item cf::player::find $login
1029 954
1030Returns true when the given account exists. 955Returns the given player object, loading it if necessary (might block).
1031 956
1032=cut 957=cut
1033 958
1034sub cf::player::exists($) { 959sub playerdir($) {
1035 cf::player::find $_[0] 960 cf::localdir
1036 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 961 . "/"
962 . cf::playerdir
963 . "/"
964 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1037} 965}
1038 966
967sub path($) {
968 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
969
970 (playerdir $login) . "/playerdata"
971}
972
973sub find_active($) {
974 $cf::PLAYER{$_[0]}
975 and $cf::PLAYER{$_[0]}->active
976 and $cf::PLAYER{$_[0]}
977}
978
979sub exists($) {
980 my ($login) = @_;
981
982 $cf::PLAYER{$login}
983 or cf::sync_job { !aio_stat path $login }
984}
985
986sub find($) {
987 return $cf::PLAYER{$_[0]} || do {
988 my $login = $_[0];
989
990 my $guard = cf::lock_acquire "user_find:$login";
991
992 $cf::PLAYER{$_[0]} || do {
993 # rename old playerfiles to new ones
994 #TODO: remove when no longer required
995 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
996 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
997 aio_unlink +(playerdir $login) . "/$login.pl.pst";
998 aio_unlink +(playerdir $login) . "/$login.pl";
999
1000 my $pl = load_pl path $login
1001 or return;
1002 $cf::PLAYER{$login} = $pl
1003 }
1004 }
1005}
1006
1007sub save($) {
1008 my ($pl) = @_;
1009
1010 return if $pl->{deny_save};
1011
1012 my $path = path $pl;
1013 my $guard = cf::lock_acquire "user_save:$path";
1014
1015 return if $pl->{deny_save};
1016
1017 aio_mkdir playerdir $pl, 0770;
1018 $pl->{last_save} = $cf::RUNTIME;
1019
1020 $pl->save_pl ($path);
1021 Coro::cede;
1022}
1023
1024sub new($) {
1025 my ($login) = @_;
1026
1027 my $self = create;
1028
1029 $self->ob->name ($login);
1030 $self->{deny_save} = 1;
1031
1032 $cf::PLAYER{$login} = $self;
1033
1034 $self
1035}
1036
1037=item $pl->quit_character
1038
1039Nukes the player without looking back. If logged in, the connection will
1040be destroyed. May block for a long time.
1041
1042=cut
1043
1044sub quit_character {
1045 my ($pl) = @_;
1046
1047 my $name = $pl->ob->name;
1048
1049 $pl->{deny_save} = 1;
1050 $pl->password ("*"); # this should lock out the player until we nuked the dir
1051
1052 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1053 $pl->deactivate;
1054 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1055 $pl->ns->destroy if $pl->ns;
1056
1057 my $path = playerdir $pl;
1058 my $temp = "$path~$cf::RUNTIME~deleting~";
1059 aio_rename $path, $temp;
1060 delete $cf::PLAYER{$pl->ob->name};
1061 $pl->destroy;
1062
1063 my $prefix = qr<^~\Q$name\E/>;
1064
1065 # nuke player maps
1066 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1067
1068 IO::AIO::aio_rmtree $temp;
1069}
1070
1071=item $pl->kick
1072
1073Kicks a player out of the game. This destroys the connection.
1074
1075=cut
1076
1077sub kick {
1078 my ($pl, $kicker) = @_;
1079
1080 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1081 $pl->killer ("kicked");
1082 $pl->ns->destroy;
1083}
1084
1085=item cf::player::list_logins
1086
1087Returns am arrayref of all valid playernames in the system, can take a
1088while and may block, so not sync_job-capable, ever.
1089
1090=cut
1091
1092sub list_logins {
1093 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1094 or return [];
1095
1096 my @logins;
1097
1098 for my $login (@$dirs) {
1099 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1100 aio_read $fh, 0, 512, my $buf, 0 or next;
1101 $buf !~ /^password -------------$/m or next; # official not-valid tag
1102
1103 utf8::decode $login;
1104 push @logins, $login;
1105 }
1106
1107 \@logins
1108}
1109
1110=item $player->maps
1111
1112Returns an arrayref of map paths that are private for this
1113player. May block.
1114
1115=cut
1116
1117sub maps($) {
1118 my ($pl) = @_;
1119
1120 $pl = ref $pl ? $pl->ob->name : $pl;
1121
1122 my $files = aio_readdir playerdir $pl
1123 or return;
1124
1125 my @paths;
1126
1127 for (@$files) {
1128 utf8::decode $_;
1129 next if /\.(?:pl|pst)$/;
1130 next unless /^$PATH_SEP/o;
1131
1132 push @paths, cf::map::normalise "~$pl/$_";
1133 }
1134
1135 \@paths
1136}
1137
1039=item $player->ext_reply ($msgid, $msgtype, %msg) 1138=item $player->ext_reply ($msgid, %msg)
1040 1139
1041Sends an ext reply to the player. 1140Sends an ext reply to the player.
1042 1141
1043=cut 1142=cut
1044 1143
1045sub cf::player::ext_reply($$$%) { 1144sub ext_reply($$%) {
1046 my ($self, $id, %msg) = @_; 1145 my ($self, $id, %msg) = @_;
1047 1146
1048 $msg{msgid} = $id; 1147 $msg{msgid} = $id;
1049 1148
1050 $self->send ("ext " . to_json \%msg); 1149 $self->send ("ext " . cf::to_json \%msg);
1150}
1151
1152=item $player->ext_event ($type, %msg)
1153
1154Sends an ext event to the client.
1155
1156=cut
1157
1158sub ext_event($$%) {
1159 my ($self, $type, %msg) = @_;
1160
1161 $self->ns->ext_event ($type, %msg);
1162}
1163
1164=head3 cf::region
1165
1166=over 4
1167
1168=cut
1169
1170package cf::region;
1171
1172=item cf::region::find_by_path $path
1173
1174Tries to decuce the probable region for a map knowing only its path.
1175
1176=cut
1177
1178sub find_by_path($) {
1179 my ($path) = @_;
1180
1181 my ($match, $specificity);
1182
1183 for my $region (list) {
1184 if ($region->match && $path =~ $region->match) {
1185 ($match, $specificity) = ($region, $region->specificity)
1186 if $region->specificity > $specificity;
1187 }
1188 }
1189
1190 $match
1051} 1191}
1052 1192
1053=back 1193=back
1054
1055 1194
1056=head3 cf::map 1195=head3 cf::map
1057 1196
1058=over 4 1197=over 4
1059 1198
1062package cf::map; 1201package cf::map;
1063 1202
1064use Fcntl; 1203use Fcntl;
1065use Coro::AIO; 1204use Coro::AIO;
1066 1205
1206use overload
1207 '""' => \&as_string,
1208 fallback => 1;
1209
1067our $MAX_RESET = 7200; 1210our $MAX_RESET = 3600;
1068our $DEFAULT_RESET = 3600; 1211our $DEFAULT_RESET = 3000;
1069 1212
1070sub generate_random_map { 1213sub generate_random_map {
1071 my ($path, $rmp) = @_; 1214 my ($self, $rmp) = @_;
1072
1073 # mit "rum" bekleckern, nicht 1215 # mit "rum" bekleckern, nicht
1074 cf::map::_create_random_map 1216 $self->_create_random_map (
1075 $path,
1076 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1217 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1077 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1218 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1078 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1219 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1079 $rmp->{exit_on_final_map}, 1220 $rmp->{exit_on_final_map},
1080 $rmp->{xsize}, $rmp->{ysize}, 1221 $rmp->{xsize}, $rmp->{ysize},
1081 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1222 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1082 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1223 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1083 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1224 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1084 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1225 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1085 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1226 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1086 (cf::region::find $rmp->{region}) 1227 (cf::region::find $rmp->{region}), $rmp->{custom}
1228 )
1229}
1230
1231=item cf::map->register ($regex, $prio)
1232
1233Register a handler for the map path matching the given regex at the
1234givne priority (higher is better, built-in handlers have priority 0, the
1235default).
1236
1237=cut
1238
1239sub register {
1240 my (undef, $regex, $prio) = @_;
1241 my $pkg = caller;
1242
1243 no strict;
1244 push @{"$pkg\::ISA"}, __PACKAGE__;
1245
1246 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1247}
1248
1249# also paths starting with '/'
1250$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1251
1252sub thawer_merge {
1253 my ($self, $merge) = @_;
1254
1255 # we have to keep some variables in memory intact
1256 local $self->{path};
1257 local $self->{load_path};
1258 local $self->{deny_save};
1259 local $self->{deny_reset};
1260
1261 $self->SUPER::thawer_merge ($merge);
1262}
1263
1264sub normalise {
1265 my ($path, $base) = @_;
1266
1267 $path = "$path"; # make sure its a string
1268
1269 $path =~ s/\.map$//;
1270
1271 # map plan:
1272 #
1273 # /! non-realised random map exit (special hack!)
1274 # {... are special paths that are not being touched
1275 # ?xxx/... are special absolute paths
1276 # ?random/... random maps
1277 # /... normal maps
1278 # ~user/... per-player map of a specific user
1279
1280 $path =~ s/$PATH_SEP/\//go;
1281
1282 # treat it as relative path if it starts with
1283 # something that looks reasonable
1284 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1285 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1286
1287 $base =~ s{[^/]+/?$}{};
1288 $path = "$base/$path";
1289 }
1290
1291 for ($path) {
1292 redo if s{//}{/};
1293 redo if s{/\.?/}{/};
1294 redo if s{/[^/]+/\.\./}{/};
1295 }
1296
1297 $path
1298}
1299
1300sub new_from_path {
1301 my (undef, $path, $base) = @_;
1302
1303 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1304
1305 $path = normalise $path, $base;
1306
1307 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1308 if ($path =~ $EXT_MAP{$pkg}[1]) {
1309 my $self = bless cf::map::new, $pkg;
1310 $self->{path} = $path; $self->path ($path);
1311 $self->init; # pass $1 etc.
1312 return $self;
1313 }
1314 }
1315
1316 Carp::carp "unable to resolve path '$path' (base '$base').";
1317 ()
1318}
1319
1320sub init {
1321 my ($self) = @_;
1322
1323 $self
1324}
1325
1326sub as_string {
1327 my ($self) = @_;
1328
1329 "$self->{path}"
1330}
1331
1332# the displayed name, this is a one way mapping
1333sub visible_name {
1334 &as_string
1335}
1336
1337# the original (read-only) location
1338sub load_path {
1339 my ($self) = @_;
1340
1341 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1342}
1343
1344# the temporary/swap location
1345sub save_path {
1346 my ($self) = @_;
1347
1348 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1349 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1350}
1351
1352# the unique path, undef == no special unique path
1353sub uniq_path {
1354 my ($self) = @_;
1355
1356 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1357 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1087} 1358}
1088 1359
1089# and all this just because we cannot iterate over 1360# and all this just because we cannot iterate over
1090# all maps in C++... 1361# all maps in C++...
1091sub change_all_map_light { 1362sub change_all_map_light {
1092 my ($change) = @_; 1363 my ($change) = @_;
1093 1364
1094 $_->change_map_light ($change) for values %cf::MAP; 1365 $_->change_map_light ($change)
1366 for grep $_->outdoor, values %cf::MAP;
1095} 1367}
1096 1368
1369sub unlink_save {
1370 my ($self) = @_;
1371
1372 utf8::encode (my $save = $self->save_path);
1373 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1374 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1375}
1376
1097sub try_load_header($) { 1377sub load_header_from($) {
1098 my ($path) = @_; 1378 my ($self, $path) = @_;
1099 1379
1100 utf8::encode $path; 1380 utf8::encode $path;
1101 aio_open $path, O_RDONLY, 0 1381 #aio_open $path, O_RDONLY, 0
1382 # or return;
1383
1384 $self->_load_header ($path)
1102 or return; 1385 or return;
1103 1386
1104 my $map = cf::map::new 1387 $self->{load_path} = $path;
1388
1389 1
1390}
1391
1392sub load_header_orig {
1393 my ($self) = @_;
1394
1395 $self->load_header_from ($self->load_path)
1396}
1397
1398sub load_header_temp {
1399 my ($self) = @_;
1400
1401 $self->load_header_from ($self->save_path)
1402}
1403
1404sub prepare_temp {
1405 my ($self) = @_;
1406
1407 $self->last_access ((delete $self->{last_access})
1408 || $cf::RUNTIME); #d#
1409 # safety
1410 $self->{instantiate_time} = $cf::RUNTIME
1411 if $self->{instantiate_time} > $cf::RUNTIME;
1412}
1413
1414sub prepare_orig {
1415 my ($self) = @_;
1416
1417 $self->{load_original} = 1;
1418 $self->{instantiate_time} = $cf::RUNTIME;
1419 $self->last_access ($cf::RUNTIME);
1420 $self->instantiate;
1421}
1422
1423sub load_header {
1424 my ($self) = @_;
1425
1426 if ($self->load_header_temp) {
1427 $self->prepare_temp;
1428 } else {
1429 $self->load_header_orig
1105 or return; 1430 or return;
1431 $self->prepare_orig;
1432 }
1106 1433
1107 $map->load_header ($path) 1434 $self->default_region (cf::region::find_by_path $self->{path})
1108 or return; 1435 unless $self->default_region;
1109 1436
1110 $map->{load_path} = $path; 1437 1
1111
1112 $map
1113} 1438}
1114 1439
1440sub find;
1115sub find_map { 1441sub find {
1116 my ($path, $origin) = @_; 1442 my ($path, $origin) = @_;
1117 1443
1118 #warn "find_map<$path,$origin>\n";#d#
1119
1120 $path = new cf::path $path, $origin && $origin->path; 1444 $path = normalise $path, $origin && $origin->path;
1121 my $key = $path->as_string;
1122 1445
1446 cf::lock_wait "map_find:$path";
1447
1123 $cf::MAP{$key} || do { 1448 $cf::MAP{$path} || do {
1124 # do it the slow way 1449 my $guard = cf::lock_acquire "map_find:$path";
1125 my $map = try_load_header $path->save_path; 1450 my $map = new_from_path cf::map $path
1126
1127 if ($map) {
1128 # safety
1129 $map->{instantiate_time} = $cf::RUNTIME
1130 if $map->{instantiate_time} > $cf::RUNTIME;
1131 } else {
1132 if (my $rmp = $path->random_map_params) {
1133 $map = generate_random_map $key, $rmp;
1134 } else {
1135 $map = try_load_header $path->load_path;
1136 }
1137
1138 $map or return; 1451 or return;
1139 1452
1140 $map->{load_original} = 1;
1141 $map->{instantiate_time} = $cf::RUNTIME;
1142 $map->instantiate;
1143
1144 # per-player maps become, after loading, normal maps
1145 $map->per_player (0) if $path->{user_rel};
1146 }
1147 #Coro::Timer::sleep 1;#d#
1148
1149 $map->path ($key);
1150 $map->{path} = $path;
1151 $map->{last_save} = $cf::RUNTIME; 1453 $map->{last_save} = $cf::RUNTIME;
1152 $map->last_access ($cf::RUNTIME);
1153 1454
1154 if ($map->should_reset) { 1455 $map->load_header
1456 or return;
1457
1458 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1459 # doing this can freeze the server in a sync job, obviously
1460 #$cf::WAIT_FOR_TICK->wait;
1155 $map->reset; 1461 $map->reset;
1156 $map = find_map $path; 1462 undef $guard;
1463 return find $path;
1157 } 1464 }
1158 1465
1159 $cf::MAP{$key} = $map 1466 $cf::MAP{$path} = $map
1160 } 1467 }
1161} 1468}
1469
1470sub pre_load { }
1471sub post_load { }
1162 1472
1163sub load { 1473sub load {
1164 my ($self) = @_; 1474 my ($self) = @_;
1165 1475
1476 local $self->{deny_reset} = 1; # loading can take a long time
1477
1478 my $path = $self->{path};
1479 my $guard = cf::lock_acquire "map_load:$path";
1480
1166 return if $self->in_memory != cf::MAP_SWAPPED; 1481 return if $self->in_memory != cf::MAP_SWAPPED;
1167 1482
1168 $self->in_memory (cf::MAP_LOADING); 1483 $self->in_memory (cf::MAP_LOADING);
1169 1484
1170 my $path = $self->{path};
1171
1172 $self->alloc; 1485 $self->alloc;
1486
1487 $self->pre_load;
1488
1173 $self->load_objects ($self->{load_path}, 1) 1489 $self->_load_objects ($self->{load_path}, 1)
1174 or return; 1490 or return;
1175 1491
1176 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1492 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1177 if delete $self->{load_original}; 1493 if delete $self->{load_original};
1178 1494
1179 if (my $uniq = $path->uniq_path) { 1495 if (my $uniq = $self->uniq_path) {
1180 utf8::encode $uniq; 1496 utf8::encode $uniq;
1181 if (aio_open $uniq, O_RDONLY, 0) { 1497 if (aio_open $uniq, O_RDONLY, 0) {
1182 $self->clear_unique_items; 1498 $self->clear_unique_items;
1183 $self->load_objects ($uniq, 0); 1499 $self->_load_objects ($uniq, 0);
1184 } 1500 }
1185 } 1501 }
1502
1503 Coro::cede;
1186 1504
1187 # now do the right thing for maps 1505 # now do the right thing for maps
1188 $self->link_multipart_objects; 1506 $self->link_multipart_objects;
1189 1507
1190 if ($self->{path}->is_style_map) { 1508 unless ($self->{deny_activate}) {
1191 $self->{deny_save} = 1; 1509 $self->decay_objects;
1192 $self->{deny_reset} = 1;
1193 } else {
1194 $self->fix_auto_apply; 1510 $self->fix_auto_apply;
1195 $self->decay_objects;
1196 $self->update_buttons; 1511 $self->update_buttons;
1512 Coro::cede;
1197 $self->set_darkness_map; 1513 $self->set_darkness_map;
1198 $self->difficulty ($self->estimate_difficulty) 1514 $self->difficulty ($self->estimate_difficulty)
1199 unless $self->difficulty; 1515 unless $self->difficulty;
1516 Coro::cede;
1200 $self->activate; 1517 $self->activate;
1201 } 1518 }
1202 1519
1520 $self->post_load;
1521
1203 $self->in_memory (cf::MAP_IN_MEMORY); 1522 $self->in_memory (cf::MAP_IN_MEMORY);
1204} 1523}
1205 1524
1206sub load_map_sync { 1525sub customise_for {
1526 my ($self, $ob) = @_;
1527
1528 return find "~" . $ob->name . "/" . $self->{path}
1529 if $self->per_player;
1530
1531 $self
1532}
1533
1534# find and load all maps in the 3x3 area around a map
1535sub load_diag {
1536 my ($map) = @_;
1537
1538 my @diag; # diagonal neighbours
1539
1540 for (0 .. 3) {
1541 my $neigh = $map->tile_path ($_)
1542 or next;
1543 $neigh = find $neigh, $map
1544 or next;
1545 $neigh->load;
1546
1547 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1548 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1549 }
1550
1551 for (@diag) {
1552 my $neigh = find @$_
1553 or next;
1554 $neigh->load;
1555 }
1556}
1557
1558sub find_sync {
1207 my ($path, $origin) = @_; 1559 my ($path, $origin) = @_;
1208 1560
1209 #warn "load_map_sync<$path, $origin>\n";#d# 1561 cf::sync_job { find $path, $origin }
1562}
1210 1563
1211 cf::sync_job { 1564sub do_load_sync {
1212 my $map = cf::map::find_map $path, $origin 1565 my ($map) = @_;
1213 or return; 1566
1567 cf::sync_job { $map->load };
1568}
1569
1570our %MAP_PREFETCH;
1571our $MAP_PREFETCHER = undef;
1572
1573sub find_async {
1574 my ($path, $origin) = @_;
1575
1576 $path = normalise $path, $origin && $origin->{path};
1577
1578 if (my $map = $cf::MAP{$path}) {
1579 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1580 }
1581
1582 undef $MAP_PREFETCH{$path};
1583 $MAP_PREFETCHER ||= cf::async {
1584 while (%MAP_PREFETCH) {
1585 for my $path (keys %MAP_PREFETCH) {
1586 my $map = find $path
1587 or next;
1214 $map->load; 1588 $map->load;
1215 $map 1589
1590 delete $MAP_PREFETCH{$path};
1591 }
1592 }
1593 undef $MAP_PREFETCHER;
1216 } 1594 };
1595 $MAP_PREFETCHER->prio (6);
1596
1597 ()
1217} 1598}
1218 1599
1219sub save { 1600sub save {
1220 my ($self) = @_; 1601 my ($self) = @_;
1221 1602
1603 my $lock = cf::lock_acquire "map_data:" . $self->path;
1604
1222 $self->{last_save} = $cf::RUNTIME; 1605 $self->{last_save} = $cf::RUNTIME;
1223 1606
1224 return unless $self->dirty; 1607 return unless $self->dirty;
1225 1608
1226 my $save = $self->{path}->save_path; utf8::encode $save; 1609 my $save = $self->save_path; utf8::encode $save;
1227 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1610 my $uniq = $self->uniq_path; utf8::encode $uniq;
1228 1611
1229 $self->{load_path} = $save; 1612 $self->{load_path} = $save;
1230 1613
1231 return if $self->{deny_save}; 1614 return if $self->{deny_save};
1232 1615
1616 local $self->{last_access} = $self->last_access;#d#
1617
1618 cf::async {
1619 $_->contr->save for $self->players;
1620 };
1621
1233 if ($uniq) { 1622 if ($uniq) {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1623 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1235 $self->save_objects ($uniq, cf::IO_UNIQUES); 1624 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1236 } else { 1625 } else {
1237 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1626 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1238 } 1627 }
1239} 1628}
1240 1629
1241sub swap_out { 1630sub swap_out {
1242 my ($self) = @_; 1631 my ($self) = @_;
1632
1633 # save first because save cedes
1634 $self->save;
1635
1636 my $lock = cf::lock_acquire "map_data:" . $self->path;
1243 1637
1244 return if $self->players; 1638 return if $self->players;
1245 return if $self->in_memory != cf::MAP_IN_MEMORY; 1639 return if $self->in_memory != cf::MAP_IN_MEMORY;
1246 return if $self->{deny_save}; 1640 return if $self->{deny_save};
1247 1641
1248 $self->save;
1249 $self->clear; 1642 $self->clear;
1250 $self->in_memory (cf::MAP_SWAPPED); 1643 $self->in_memory (cf::MAP_SWAPPED);
1251} 1644}
1252 1645
1253sub reset_at { 1646sub reset_at {
1254 my ($self) = @_; 1647 my ($self) = @_;
1255 1648
1256 # TODO: safety, remove and allow resettable per-player maps 1649 # TODO: safety, remove and allow resettable per-player maps
1257 return 1e99 if $self->{path}{user_rel}; 1650 return 1e99 if $self->isa ("ext::map_per_player");#d#
1258 return 1e99 if $self->{deny_reset}; 1651 return 1e99 if $self->{deny_reset};
1259 1652
1260 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1653 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1261 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1654 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1262 1655
1267 my ($self) = @_; 1660 my ($self) = @_;
1268 1661
1269 $self->reset_at <= $cf::RUNTIME 1662 $self->reset_at <= $cf::RUNTIME
1270} 1663}
1271 1664
1272sub unlink_save {
1273 my ($self) = @_;
1274
1275 utf8::encode (my $save = $self->{path}->save_path);
1276 aioreq_pri 3; IO::AIO::aio_unlink $save;
1277 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1278}
1279
1280sub rename {
1281 my ($self, $new_path) = @_;
1282
1283 $self->unlink_save;
1284
1285 delete $cf::MAP{$self->path};
1286 $self->{path} = new cf::path $new_path;
1287 $self->path ($self->{path}->as_string);
1288 $cf::MAP{$self->path} = $self;
1289
1290 $self->save;
1291}
1292
1293sub reset { 1665sub reset {
1294 my ($self) = @_; 1666 my ($self) = @_;
1295 1667
1668 my $lock = cf::lock_acquire "map_data:$self->{path}";
1669
1296 return if $self->players; 1670 return if $self->players;
1297 return if $self->{path}{user_rel};#d# 1671 return if $self->isa ("ext::map_per_player");#d#
1298 1672
1299 warn "resetting map ", $self->path;#d# 1673 warn "resetting map ", $self->path;#d#
1300 1674
1675 $self->in_memory (cf::MAP_SWAPPED);
1676
1677 # need to save uniques path
1678 unless ($self->{deny_save}) {
1679 my $uniq = $self->uniq_path; utf8::encode $uniq;
1680
1681 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1682 if $uniq;
1683 }
1684
1301 delete $cf::MAP{$self->path}; 1685 delete $cf::MAP{$self->path};
1686
1687 $self->clear;
1302 1688
1303 $_->clear_links_to ($self) for values %cf::MAP; 1689 $_->clear_links_to ($self) for values %cf::MAP;
1304 1690
1305 $self->unlink_save; 1691 $self->unlink_save;
1306 $self->destroy; 1692 $self->destroy;
1309my $nuke_counter = "aaaa"; 1695my $nuke_counter = "aaaa";
1310 1696
1311sub nuke { 1697sub nuke {
1312 my ($self) = @_; 1698 my ($self) = @_;
1313 1699
1700 delete $cf::MAP{$self->path};
1701
1702 $self->unlink_save;
1703
1704 bless $self, "cf::map";
1705 delete $self->{deny_reset};
1314 $self->{deny_save} = 1; 1706 $self->{deny_save} = 1;
1315 $self->reset_timeout (1); 1707 $self->reset_timeout (1);
1316 $self->rename ("{nuke}/" . ($nuke_counter++)); 1708 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1709
1710 $cf::MAP{$self->path} = $self;
1711
1317 $self->reset; # polite request, might not happen 1712 $self->reset; # polite request, might not happen
1318} 1713}
1319 1714
1320sub customise_for { 1715=item cf::map::unique_maps
1321 my ($map, $ob) = @_;
1322 1716
1323 if ($map->per_player) { 1717Returns an arrayref of paths of all shared maps that have
1324 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1718instantiated unique items. May block.
1325 }
1326 1719
1327 $map 1720=cut
1328}
1329 1721
1330sub emergency_save { 1722sub unique_maps() {
1331 local $cf::FREEZE = 1; 1723 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1724 or return;
1332 1725
1333 warn "enter emergency map save\n"; 1726 my @paths;
1334 1727
1335 cf::sync_job { 1728 for (@$files) {
1336 warn "begin emergency map save\n"; 1729 utf8::decode $_;
1337 $_->save for values %cf::MAP; 1730 next if /\.pst$/;
1731 next unless /^$PATH_SEP/o;
1732
1733 push @paths, cf::map::normalise $_;
1338 }; 1734 }
1339 1735
1340 warn "end emergency map save\n"; 1736 \@paths
1341} 1737}
1342 1738
1343package cf; 1739package cf;
1344 1740
1345=back 1741=back
1346 1742
1743=head3 cf::object
1744
1745=cut
1746
1747package cf::object;
1748
1749=over 4
1750
1751=item $ob->inv_recursive
1752
1753Returns the inventory of the object _and_ their inventories, recursively.
1754
1755=cut
1756
1757sub inv_recursive_;
1758sub inv_recursive_ {
1759 map { $_, inv_recursive_ $_->inv } @_
1760}
1761
1762sub inv_recursive {
1763 inv_recursive_ inv $_[0]
1764}
1765
1766package cf;
1767
1768=back
1347 1769
1348=head3 cf::object::player 1770=head3 cf::object::player
1349 1771
1350=over 4 1772=over 4
1351 1773
1391 1813
1392=item $player_object->enter_link 1814=item $player_object->enter_link
1393 1815
1394Freezes the player and moves him/her to a special map (C<{link}>). 1816Freezes the player and moves him/her to a special map (C<{link}>).
1395 1817
1396The player should be reaosnably safe there for short amounts of time. You 1818The player should be reasonably safe there for short amounts of time. You
1397I<MUST> call C<leave_link> as soon as possible, though. 1819I<MUST> call C<leave_link> as soon as possible, though.
1398 1820
1821Will never block.
1822
1399=item $player_object->leave_link ($map, $x, $y) 1823=item $player_object->leave_link ($map, $x, $y)
1400 1824
1401Moves the player out of the specila link map onto the given map. If the 1825Moves the player out of the special C<{link}> map onto the specified
1402map is not valid (or omitted), the player will be moved back to the 1826map. If the map is not valid (or omitted), the player will be moved back
1403location he/she was before the call to C<enter_link>, or, if that fails, 1827to the location he/she was before the call to C<enter_link>, or, if that
1404to the emergency map position. 1828fails, to the emergency map position.
1405 1829
1406Might block. 1830Might block.
1407 1831
1408=cut 1832=cut
1833
1834sub link_map {
1835 unless ($LINK_MAP) {
1836 $LINK_MAP = cf::map::find "{link}"
1837 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1838 $LINK_MAP->load;
1839 }
1840
1841 $LINK_MAP
1842}
1409 1843
1410sub cf::object::player::enter_link { 1844sub cf::object::player::enter_link {
1411 my ($self) = @_; 1845 my ($self) = @_;
1412 1846
1413 return if $self->map == $LINK_MAP; 1847 $self->deactivate_recursive;
1414 1848
1849 return if UNIVERSAL::isa $self->map, "ext::map_link";
1850
1415 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1851 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1416 if $self->map; 1852 if $self->map;
1417 1853
1418 $self->enter_map ($LINK_MAP, 20, 20); 1854 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1419 $self->deactivate_recursive;
1420} 1855}
1421 1856
1422sub cf::object::player::leave_link { 1857sub cf::object::player::leave_link {
1423 my ($self, $map, $x, $y) = @_; 1858 my ($self, $map, $x, $y) = @_;
1424 1859
1425 my $link_pos = delete $self->{_link_pos}; 1860 my $link_pos = delete $self->{_link_pos};
1426 1861
1427 unless ($map) { 1862 unless ($map) {
1428 # restore original map position 1863 # restore original map position
1429 ($map, $x, $y) = @{ $link_pos || [] }; 1864 ($map, $x, $y) = @{ $link_pos || [] };
1430 $map = cf::map::find_map $map; 1865 $map = cf::map::find $map;
1431 1866
1432 unless ($map) { 1867 unless ($map) {
1433 ($map, $x, $y) = @$EMERGENCY_POSITION; 1868 ($map, $x, $y) = @$EMERGENCY_POSITION;
1434 $map = cf::map::find_map $map 1869 $map = cf::map::find $map
1435 or die "FATAL: cannot load emergency map\n"; 1870 or die "FATAL: cannot load emergency map\n";
1436 } 1871 }
1437 } 1872 }
1438 1873
1439 ($x, $y) = (-1, -1) 1874 ($x, $y) = (-1, -1)
1442 # use -1 or undef as default coordinates, not 0, 0 1877 # use -1 or undef as default coordinates, not 0, 0
1443 ($x, $y) = ($map->enter_x, $map->enter_y) 1878 ($x, $y) = ($map->enter_x, $map->enter_y)
1444 if $x <=0 && $y <= 0; 1879 if $x <=0 && $y <= 0;
1445 1880
1446 $map->load; 1881 $map->load;
1882 $map->load_diag;
1447 1883
1884 return unless $self->contr->active;
1448 $self->activate_recursive; 1885 $self->activate_recursive;
1886
1887 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1449 $self->enter_map ($map, $x, $y); 1888 $self->enter_map ($map, $x, $y);
1450} 1889}
1451 1890
1891cf::player->attach (
1892 on_logout => sub {
1893 my ($pl) = @_;
1894
1895 # abort map switching before logout
1896 if ($pl->ob->{_link_pos}) {
1897 cf::sync_job {
1898 $pl->ob->leave_link
1899 };
1900 }
1901 },
1902 on_login => sub {
1903 my ($pl) = @_;
1904
1905 # try to abort aborted map switching on player login :)
1906 # should happen only on crashes
1907 if ($pl->ob->{_link_pos}) {
1908 $pl->ob->enter_link;
1909 (async {
1910 $pl->ob->reply (undef,
1911 "There was an internal problem at your last logout, "
1912 . "the server will try to bring you to your intended destination in a second.",
1913 cf::NDI_RED);
1914 # we need this sleep as the login has a concurrent enter_exit running
1915 # and this sleep increases chances of the player not ending up in scorn
1916 Coro::Timer::sleep 1;
1917 $pl->ob->leave_link;
1918 })->prio (2);
1919 }
1920 },
1921);
1922
1452=item $player_object->goto_map ($path, $x, $y) 1923=item $player_object->goto ($path, $x, $y)
1453 1924
1454=cut 1925=cut
1455 1926
1456sub cf::object::player::goto_map { 1927sub cf::object::player::goto {
1457 my ($self, $path, $x, $y) = @_; 1928 my ($self, $path, $x, $y) = @_;
1458 1929
1459 $self->enter_link; 1930 $self->enter_link;
1460 1931
1461 (Coro::async { 1932 (async {
1462 $path = new cf::path $path; 1933 my $map = eval {
1463
1464 my $map = cf::map::find_map $path->as_string; 1934 my $map = cf::map::find $path;
1465 $map = $map->customise_for ($self) if $map; 1935 $map = $map->customise_for ($self) if $map;
1466 1936 $map
1467# warn "entering ", $map->path, " at ($x, $y)\n" 1937 } or
1468# if $map;
1469
1470 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1938 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1471 1939
1472 $self->leave_link ($map, $x, $y); 1940 $self->leave_link ($map, $x, $y);
1473 })->prio (1); 1941 })->prio (1);
1474} 1942}
1475 1943
1479 1947
1480sub parse_random_map_params { 1948sub parse_random_map_params {
1481 my ($spec) = @_; 1949 my ($spec) = @_;
1482 1950
1483 my $rmp = { # defaults 1951 my $rmp = { # defaults
1484 xsize => 10, 1952 xsize => (cf::rndm 15, 40),
1485 ysize => 10, 1953 ysize => (cf::rndm 15, 40),
1954 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1955 #layout => string,
1486 }; 1956 };
1487 1957
1488 for (split /\n/, $spec) { 1958 for (split /\n/, $spec) {
1489 my ($k, $v) = split /\s+/, $_, 2; 1959 my ($k, $v) = split /\s+/, $_, 2;
1490 1960
1494 $rmp 1964 $rmp
1495} 1965}
1496 1966
1497sub prepare_random_map { 1967sub prepare_random_map {
1498 my ($exit) = @_; 1968 my ($exit) = @_;
1969
1970 my $guard = cf::lock_acquire "exit_prepare:$exit";
1499 1971
1500 # all this does is basically replace the /! path by 1972 # all this does is basically replace the /! path by
1501 # a new random map path (?random/...) with a seed 1973 # a new random map path (?random/...) with a seed
1502 # that depends on the exit object 1974 # that depends on the exit object
1503 1975
1504 my $rmp = parse_random_map_params $exit->msg; 1976 my $rmp = parse_random_map_params $exit->msg;
1505 1977
1506 if ($exit->map) { 1978 if ($exit->map) {
1507 $rmp->{region} = $exit->map->region_name; 1979 $rmp->{region} = $exit->region->name;
1508 $rmp->{origin_map} = $exit->map->path; 1980 $rmp->{origin_map} = $exit->map->path;
1509 $rmp->{origin_x} = $exit->x; 1981 $rmp->{origin_x} = $exit->x;
1510 $rmp->{origin_y} = $exit->y; 1982 $rmp->{origin_y} = $exit->y;
1511 } 1983 }
1512 1984
1513 $rmp->{random_seed} ||= $exit->random_seed; 1985 $rmp->{random_seed} ||= $exit->random_seed;
1514 1986
1515 my $data = cf::to_json $rmp; 1987 my $data = cf::to_json $rmp;
1516 my $md5 = Digest::MD5::md5_hex $data; 1988 my $md5 = Digest::MD5::md5_hex $data;
1989 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1517 1990
1518 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1991 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1519 aio_write $fh, 0, (length $data), $data, 0; 1992 aio_write $fh, 0, (length $data), $data, 0;
1993 undef $fh;
1994 aio_rename "$meta~", $meta;
1520 1995
1521 $exit->slaying ("?random/$md5"); 1996 $exit->slaying ("?random/$md5");
1522 $exit->msg (undef); 1997 $exit->msg (undef);
1523 } 1998 }
1524} 1999}
1526sub cf::object::player::enter_exit { 2001sub cf::object::player::enter_exit {
1527 my ($self, $exit) = @_; 2002 my ($self, $exit) = @_;
1528 2003
1529 return unless $self->type == cf::PLAYER; 2004 return unless $self->type == cf::PLAYER;
1530 2005
2006 if ($exit->slaying eq "/!") {
2007 #TODO: this should de-fi-ni-te-ly not be a sync-job
2008 # the problem is that $exit might not survive long enough
2009 # so it needs to be done right now, right here
2010 cf::sync_job { prepare_random_map $exit };
2011 }
2012
2013 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2014 my $hp = $exit->stats->hp;
2015 my $sp = $exit->stats->sp;
2016
1531 $self->enter_link; 2017 $self->enter_link;
1532 2018
1533 (Coro::async { 2019 (async {
2020 $self->deactivate_recursive; # just to be sure
1534 unless (eval { 2021 unless (eval {
1535 2022 $self->goto ($slaying, $hp, $sp);
1536 prepare_random_map $exit
1537 if $exit->slaying eq "/!";
1538
1539 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1540 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1541 2023
1542 1; 2024 1;
1543 }) { 2025 }) {
1544 $self->message ("Something went wrong deep within the crossfire server. " 2026 $self->message ("Something went wrong deep within the crossfire server. "
1545 . "I'll try to bring you back to the map you were before. " 2027 . "I'll try to bring you back to the map you were before. "
1546 . "Please report this to the dungeon master", 2028 . "Please report this to the dungeon master!",
1547 cf::NDI_UNIQUE | cf::NDI_RED); 2029 cf::NDI_UNIQUE | cf::NDI_RED);
1548 2030
1549 warn "ERROR in enter_exit: $@"; 2031 warn "ERROR in enter_exit: $@";
1550 $self->leave_link; 2032 $self->leave_link;
1551 } 2033 }
1552 })->prio (1); 2034 })->prio (1);
1565 2047
1566sub cf::client::send_drawinfo { 2048sub cf::client::send_drawinfo {
1567 my ($self, $text, $flags) = @_; 2049 my ($self, $text, $flags) = @_;
1568 2050
1569 utf8::encode $text; 2051 utf8::encode $text;
1570 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2052 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1571} 2053}
1572 2054
2055=item $client->ext_event ($type, %msg)
2056
2057Sends an exti event to the client.
2058
2059=cut
2060
2061sub cf::client::ext_event($$%) {
2062 my ($self, $type, %msg) = @_;
2063
2064 $msg{msgtype} = "event_$type";
2065 $self->send_packet ("ext " . cf::to_json \%msg);
2066}
1573 2067
1574=item $success = $client->query ($flags, "text", \&cb) 2068=item $success = $client->query ($flags, "text", \&cb)
1575 2069
1576Queues a query to the client, calling the given callback with 2070Queues a query to the client, calling the given callback with
1577the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2071the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1602 on_reply => sub { 2096 on_reply => sub {
1603 my ($ns, $msg) = @_; 2097 my ($ns, $msg) = @_;
1604 2098
1605 # this weird shuffling is so that direct followup queries 2099 # this weird shuffling is so that direct followup queries
1606 # get handled first 2100 # get handled first
1607 my $queue = delete $ns->{query_queue}; 2101 my $queue = delete $ns->{query_queue}
2102 or return; # be conservative, not sure how that can happen, but we saw a crash here
1608 2103
1609 (shift @$queue)->[1]->($msg); 2104 (shift @$queue)->[1]->($msg);
2105 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1610 2106
1611 push @{ $ns->{query_queue} }, @$queue; 2107 push @{ $ns->{query_queue} }, @$queue;
1612 2108
1613 if (@{ $ns->{query_queue} } == @$queue) { 2109 if (@{ $ns->{query_queue} } == @$queue) {
1614 if (@$queue) { 2110 if (@$queue) {
1618 } 2114 }
1619 } 2115 }
1620 }, 2116 },
1621); 2117);
1622 2118
1623=item $client->coro (\&cb) 2119=item $client->async (\&cb)
1624 2120
1625Create a new coroutine, running the specified callback. The coroutine will 2121Create a new coroutine, running the specified callback. The coroutine will
1626be automatically cancelled when the client gets destroyed (e.g. on logout, 2122be automatically cancelled when the client gets destroyed (e.g. on logout,
1627or loss of connection). 2123or loss of connection).
1628 2124
1629=cut 2125=cut
1630 2126
1631sub cf::client::coro { 2127sub cf::client::async {
1632 my ($self, $cb) = @_; 2128 my ($self, $cb) = @_;
1633 2129
1634 my $coro; $coro = async { 2130 my $coro = &Coro::async ($cb);
1635 eval {
1636 $cb->();
1637 };
1638 warn $@ if $@;
1639 };
1640 2131
1641 $coro->on_destroy (sub { 2132 $coro->on_destroy (sub {
1642 delete $self->{_coro}{$coro+0}; 2133 delete $self->{_coro}{$coro+0};
1643 }); 2134 });
1644 2135
1677 2168
1678# here we export the classes and methods available to script code 2169# here we export the classes and methods available to script code
1679 2170
1680=pod 2171=pod
1681 2172
1682The following fucntions and emthods are available within a safe environment: 2173The following functions and methods are available within a safe environment:
1683 2174
1684 cf::object contr pay_amount pay_player map 2175 cf::object contr pay_amount pay_player map
1685 cf::object::player player 2176 cf::object::player player
1686 cf::player peaceful 2177 cf::player peaceful
1687 cf::map trigger 2178 cf::map trigger
1780The parameter C<$family> should best start with the name of the extension 2271The parameter C<$family> should best start with the name of the extension
1781using it, it should be unique. 2272using it, it should be unique.
1782 2273
1783=over 4 2274=over 4
1784 2275
1785=item $hashref = cf::db_get $family
1786
1787Return a hashref for use by the extension C<$family>, which can be
1788modified. After modifications, you have to call C<cf::db_dirty> or
1789C<cf::db_sync>.
1790
1791=item $value = cf::db_get $family => $key 2276=item $value = cf::db_get $family => $key
1792 2277
1793Returns a single value from the database 2278Returns a single value from the database.
1794
1795=item cf::db_put $family => $hashref
1796
1797Stores the given family hashref into the database. Updates are delayed, if
1798you want the data to be synced to disk immediately, use C<cf::db_sync>.
1799 2279
1800=item cf::db_put $family => $key => $value 2280=item cf::db_put $family => $key => $value
1801 2281
1802Stores the given C<$value> in the family hash. Updates are delayed, if you 2282Stores the given C<$value> in the family.
1803want the data to be synced to disk immediately, use C<cf::db_sync>.
1804
1805=item cf::db_dirty
1806
1807Marks the database as dirty, to be updated at a later time.
1808
1809=item cf::db_sync
1810
1811Immediately write the database to disk I<if it is dirty>.
1812 2283
1813=cut 2284=cut
1814 2285
1815our $DB; 2286our $DB;
1816 2287
1817{ 2288sub db_init {
2289 unless ($DB) {
2290 $DB = BDB::db_create $DB_ENV;
2291
2292 cf::sync_job {
2293 eval {
2294 $DB->set_flags (BDB::CHKSUM);
2295
2296 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2297 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2298 cf::cleanup "db_open(db): $!" if $!;
2299 };
2300 cf::cleanup "db_open(db): $@" if $@;
2301 };
2302
1818 my $path = cf::localdir . "/database.pst"; 2303 my $path = cf::localdir . "/database.pst";
2304 if (stat $path) {
2305 cf::sync_job {
2306 my $pst = Storable::retrieve $path;
1819 2307
1820 sub db_load() { 2308 cf::db_put (board => data => $pst->{board});
1821 warn "loading database $path\n";#d# remove later 2309 cf::db_put (guildrules => data => $pst->{guildrules});
1822 $DB = stat $path ? Storable::retrieve $path : { }; 2310 cf::db_put (rent => balance => $pst->{rent}{balance});
1823 } 2311 BDB::db_env_txn_checkpoint $DB_ENV;
1824 2312
1825 my $pid; 2313 unlink $path;
1826
1827 sub db_save() {
1828 warn "saving database $path\n";#d# remove later
1829 waitpid $pid, 0 if $pid;
1830 if (0 == ($pid = fork)) {
1831 $DB->{_meta}{version} = 1;
1832 Storable::nstore $DB, "$path~";
1833 rename "$path~", $path;
1834 cf::_exit 0 if defined $pid;
1835 } 2314 };
1836 }
1837
1838 my $dirty;
1839
1840 sub db_sync() {
1841 db_save if $dirty;
1842 undef $dirty;
1843 }
1844
1845 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1846 db_sync;
1847 });
1848
1849 sub db_dirty() {
1850 $dirty = 1;
1851 $idle->start;
1852 }
1853
1854 sub db_get($;$) {
1855 @_ >= 2
1856 ? $DB->{$_[0]}{$_[1]}
1857 : ($DB->{$_[0]} ||= { })
1858 }
1859
1860 sub db_put($$;$) {
1861 if (@_ >= 3) {
1862 $DB->{$_[0]}{$_[1]} = $_[2];
1863 } else {
1864 $DB->{$_[0]} = $_[1];
1865 }
1866 db_dirty;
1867 }
1868
1869 cf::global->attach (
1870 prio => 10000,
1871 on_cleanup => sub {
1872 db_sync;
1873 }, 2315 }
1874 ); 2316 }
2317}
2318
2319sub db_get($$) {
2320 my $key = "$_[0]/$_[1]";
2321
2322 cf::sync_job {
2323 BDB::db_get $DB, undef, $key, my $data;
2324
2325 $! ? ()
2326 : Compress::LZF::sthaw $data
2327 }
2328}
2329
2330sub db_put($$$) {
2331 BDB::dbreq_pri 4;
2332 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1875} 2333}
1876 2334
1877############################################################################# 2335#############################################################################
1878# the server's main() 2336# the server's init and main functions
2337
2338sub load_facedata {
2339 my $path = sprintf "%s/facedata", cf::datadir;
2340
2341 warn "loading facedata from $path\n";
2342
2343 my $facedata;
2344 0 < aio_load $path, $facedata
2345 or die "$path: $!";
2346
2347 $facedata = Coro::Storable::thaw $facedata;
2348
2349 $facedata->{version} == 2
2350 or cf::cleanup "$path: version mismatch, cannot proceed.";
2351
2352 {
2353 my $faces = $facedata->{faceinfo};
2354
2355 while (my ($face, $info) = each %$faces) {
2356 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2357 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2358 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2359 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2360 Coro::cede;
2361 }
2362
2363 while (my ($face, $info) = each %$faces) {
2364 next unless $info->{smooth};
2365 my $idx = cf::face::find $face
2366 or next;
2367 if (my $smooth = cf::face::find $info->{smooth}) {
2368 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2369 } else {
2370 warn "smooth face '$info->{smooth}' not found for face '$face'";
2371 }
2372 Coro::cede;
2373 }
2374 }
2375
2376 {
2377 my $anims = $facedata->{animinfo};
2378
2379 while (my ($anim, $info) = each %$anims) {
2380 cf::anim::set $anim, $info->{frames}, $info->{facings};
2381 Coro::cede;
2382 }
2383
2384 cf::anim::invalidate_all; # d'oh
2385 }
2386
2387 1
2388}
2389
2390sub reload_resources {
2391 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2392 or die "unable to load regions file\n";#d#
2393 load_facedata
2394 or die "unable to load facedata\n";#d#
2395}
2396
2397sub init {
2398 reload_resources;
2399}
1879 2400
1880sub cfg_load { 2401sub cfg_load {
1881 open my $fh, "<:utf8", cf::confdir . "/config" 2402 open my $fh, "<:utf8", cf::confdir . "/config"
1882 or return; 2403 or return;
1883 2404
1884 local $/; 2405 local $/;
1885 *CFG = YAML::Syck::Load <$fh>; 2406 *CFG = YAML::Syck::Load <$fh>;
2407
2408 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2409
2410 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2411 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2412
2413 if (exists $CFG{mlockall}) {
2414 eval {
2415 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2416 and die "WARNING: m(un)lockall failed: $!\n";
2417 };
2418 warn $@ if $@;
2419 }
1886} 2420}
1887 2421
1888sub main { 2422sub main {
1889 # we must not ever block the main coroutine 2423 # we must not ever block the main coroutine
1890 local $Coro::idle = sub { 2424 local $Coro::idle = sub {
1891 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2425 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1892 (Coro::unblock_sub { 2426 (async {
1893 Event::one_event; 2427 Event::one_event;
1894 })->(); 2428 })->prio (Coro::PRIO_MAX);
1895 }; 2429 };
1896 2430
1897 cfg_load; 2431 cfg_load;
1898 db_load; 2432 db_init;
1899 load_extensions; 2433 load_extensions;
2434
2435 $TICK_WATCHER->start;
1900 Event::loop; 2436 Event::loop;
1901} 2437}
1902 2438
1903############################################################################# 2439#############################################################################
1904# initialisation 2440# initialisation and cleanup
2441
2442# install some emergency cleanup handlers
2443BEGIN {
2444 for my $signal (qw(INT HUP TERM)) {
2445 Event->signal (
2446 reentrant => 0,
2447 data => WF_AUTOCANCEL,
2448 signal => $signal,
2449 prio => 0,
2450 cb => sub {
2451 cf::cleanup "SIG$signal";
2452 },
2453 );
2454 }
2455}
2456
2457sub emergency_save() {
2458 my $freeze_guard = cf::freeze_mainloop;
2459
2460 warn "enter emergency perl save\n";
2461
2462 cf::sync_job {
2463 # use a peculiar iteration method to avoid tripping on perl
2464 # refcount bugs in for. also avoids problems with players
2465 # and maps saved/destroyed asynchronously.
2466 warn "begin emergency player save\n";
2467 for my $login (keys %cf::PLAYER) {
2468 my $pl = $cf::PLAYER{$login} or next;
2469 $pl->valid or next;
2470 $pl->save;
2471 }
2472 warn "end emergency player save\n";
2473
2474 warn "begin emergency map save\n";
2475 for my $path (keys %cf::MAP) {
2476 my $map = $cf::MAP{$path} or next;
2477 $map->valid or next;
2478 $map->save;
2479 }
2480 warn "end emergency map save\n";
2481
2482 warn "begin emergency database checkpoint\n";
2483 BDB::db_env_txn_checkpoint $DB_ENV;
2484 warn "end emergency database checkpoint\n";
2485 };
2486
2487 warn "leave emergency perl save\n";
2488}
2489
2490sub post_cleanup {
2491 my ($make_core) = @_;
2492
2493 warn Carp::longmess "post_cleanup backtrace"
2494 if $make_core;
2495}
1905 2496
1906sub reload() { 2497sub reload() {
1907 # can/must only be called in main 2498 # can/must only be called in main
1908 if ($Coro::current != $Coro::main) { 2499 if ($Coro::current != $Coro::main) {
1909 warn "can only reload from main coroutine\n"; 2500 warn "can only reload from main coroutine";
1910 return; 2501 return;
1911 } 2502 }
1912 2503
1913 warn "reloading..."; 2504 warn "reloading...";
1914 2505
1915 local $FREEZE = 1; 2506 warn "entering sync_job";
2507
2508 cf::sync_job {
2509 cf::write_runtime; # external watchdog should not bark
1916 cf::emergency_save; 2510 cf::emergency_save;
2511 cf::write_runtime; # external watchdog should not bark
1917 2512
1918 eval { 2513 warn "syncing database to disk";
2514 BDB::db_env_txn_checkpoint $DB_ENV;
2515
1919 # if anything goes wrong in here, we should simply crash as we already saved 2516 # if anything goes wrong in here, we should simply crash as we already saved
1920 2517
1921 # cancel all watchers 2518 warn "cancelling all WF_AUTOCANCEL watchers";
1922 for (Event::all_watchers) { 2519 for (Event::all_watchers) {
1923 $_->cancel if $_->data & WF_AUTOCANCEL; 2520 $_->cancel if $_->data & WF_AUTOCANCEL;
1924 } 2521 }
1925 2522
2523 warn "flushing outstanding aio requests";
2524 for (;;) {
2525 BDB::flush;
2526 IO::AIO::flush;
2527 Coro::cede;
2528 last unless IO::AIO::nreqs || BDB::nreqs;
2529 warn "iterate...";
2530 }
2531
2532 ++$RELOAD;
2533
1926 # cancel all extension coros 2534 warn "cancelling all extension coros";
1927 $_->cancel for values %EXT_CORO; 2535 $_->cancel for values %EXT_CORO;
1928 %EXT_CORO = (); 2536 %EXT_CORO = ();
1929 2537
1930 # unload all extensions 2538 warn "removing commands";
1931 for (@exts) { 2539 %COMMAND = ();
2540
2541 warn "removing ext commands";
2542 %EXTCMD = ();
2543
2544 warn "unloading/nuking all extensions";
2545 for my $pkg (@EXTS) {
1932 warn "unloading <$_>"; 2546 warn "... unloading $pkg";
1933 unload_extension $_; 2547
2548 if (my $cb = $pkg->can ("unload")) {
2549 eval {
2550 $cb->($pkg);
2551 1
2552 } or warn "$pkg unloaded, but with errors: $@";
1934 } 2553 }
1935 2554
2555 warn "... nuking $pkg";
2556 Symbol::delete_package $pkg;
2557 }
2558
1936 # unload all modules loaded from $LIBDIR 2559 warn "unloading all perl modules loaded from $LIBDIR";
1937 while (my ($k, $v) = each %INC) { 2560 while (my ($k, $v) = each %INC) {
1938 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2561 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1939 2562
1940 warn "removing <$k>"; 2563 warn "... unloading $k";
1941 delete $INC{$k}; 2564 delete $INC{$k};
1942 2565
1943 $k =~ s/\.pm$//; 2566 $k =~ s/\.pm$//;
1944 $k =~ s/\//::/g; 2567 $k =~ s/\//::/g;
1945 2568
1948 } 2571 }
1949 2572
1950 Symbol::delete_package $k; 2573 Symbol::delete_package $k;
1951 } 2574 }
1952 2575
1953 # sync database to disk
1954 cf::db_sync;
1955 IO::AIO::flush;
1956
1957 # get rid of safe::, as good as possible 2576 warn "getting rid of safe::, as good as possible";
1958 Symbol::delete_package "safe::$_" 2577 Symbol::delete_package "safe::$_"
1959 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2578 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1960 2579
1961 # remove register_script_function callbacks
1962 # TODO
1963
1964 # unload cf.pm "a bit" 2580 warn "unloading cf.pm \"a bit\"";
1965 delete $INC{"cf.pm"}; 2581 delete $INC{"cf.pm"};
1966 2582
1967 # don't, removes xs symbols, too, 2583 # don't, removes xs symbols, too,
1968 # and global variables created in xs 2584 # and global variables created in xs
1969 #Symbol::delete_package __PACKAGE__; 2585 #Symbol::delete_package __PACKAGE__;
1970 2586
1971 # reload cf.pm 2587 warn "unload completed, starting to reload now";
2588
1972 warn "reloading cf.pm"; 2589 warn "reloading cf.pm";
1973 require cf; 2590 require cf;
1974 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2591 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1975 2592
1976 # load config and database again 2593 warn "loading config and database again";
1977 cf::cfg_load; 2594 cf::cfg_load;
1978 cf::db_load;
1979 2595
1980 # load extensions
1981 warn "load extensions"; 2596 warn "loading extensions";
1982 cf::load_extensions; 2597 cf::load_extensions;
1983 2598
1984 # reattach attachments to objects 2599 warn "reattaching attachments to objects/players";
1985 warn "reattach"; 2600 _global_reattach; # objects, sockets
1986 _global_reattach; 2601 warn "reattaching attachments to maps";
1987 }; 2602 reattach $_ for values %MAP;
2603 warn "reattaching attachments to players";
2604 reattach $_ for values %PLAYER;
1988 2605
1989 if ($@) { 2606 warn "loading reloadable resources";
2607 reload_resources;
2608
2609 warn "leaving sync_job";
2610
2611 1
2612 } or do {
1990 warn $@; 2613 warn $@;
1991 warn "error while reloading, exiting."; 2614 warn "error while reloading, exiting.";
1992 exit 1; 2615 exit 1;
1993 } 2616 };
1994 2617
1995 warn "reloaded successfully"; 2618 warn "reloaded";
1996}; 2619};
1997 2620
1998############################################################################# 2621our $RELOAD_WATCHER; # used only during reload
1999
2000unless ($LINK_MAP) {
2001 $LINK_MAP = cf::map::new;
2002
2003 $LINK_MAP->width (41);
2004 $LINK_MAP->height (41);
2005 $LINK_MAP->alloc;
2006 $LINK_MAP->path ("{link}");
2007 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2008 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2009
2010 # dirty hack because... archetypes are not yet loaded
2011 Event->timer (
2012 after => 2,
2013 cb => sub {
2014 $_[0]->w->cancel;
2015
2016 # provide some exits "home"
2017 my $exit = cf::object::new "exit";
2018
2019 $exit->slaying ($EMERGENCY_POSITION->[0]);
2020 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2021 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2022
2023 $LINK_MAP->insert ($exit->clone, 19, 19);
2024 $LINK_MAP->insert ($exit->clone, 19, 20);
2025 $LINK_MAP->insert ($exit->clone, 19, 21);
2026 $LINK_MAP->insert ($exit->clone, 20, 19);
2027 $LINK_MAP->insert ($exit->clone, 20, 21);
2028 $LINK_MAP->insert ($exit->clone, 21, 19);
2029 $LINK_MAP->insert ($exit->clone, 21, 20);
2030 $LINK_MAP->insert ($exit->clone, 21, 21);
2031
2032 $exit->destroy;
2033 });
2034
2035 $LINK_MAP->{deny_save} = 1;
2036 $LINK_MAP->{deny_reset} = 1;
2037
2038 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2039}
2040
2041register "<global>", __PACKAGE__;
2042 2622
2043register_command "reload" => sub { 2623register_command "reload" => sub {
2044 my ($who, $arg) = @_; 2624 my ($who, $arg) = @_;
2045 2625
2046 if ($who->flag (FLAG_WIZ)) { 2626 if ($who->flag (FLAG_WIZ)) {
2047 $who->message ("start of reload."); 2627 $who->message ("reloading server.");
2628
2629 # doing reload synchronously and two reloads happen back-to-back,
2630 # coro crashes during coro_state_free->destroy here.
2631
2632 $RELOAD_WATCHER ||= Event->timer (
2633 reentrant => 0,
2634 after => 0,
2635 data => WF_AUTOCANCEL,
2636 cb => sub {
2048 reload; 2637 reload;
2049 $who->message ("end of reload."); 2638 undef $RELOAD_WATCHER;
2639 },
2640 );
2050 } 2641 }
2051}; 2642};
2052 2643
2053unshift @INC, $LIBDIR; 2644unshift @INC, $LIBDIR;
2645
2646my $bug_warning = 0;
2054 2647
2055$TICK_WATCHER = Event->timer ( 2648$TICK_WATCHER = Event->timer (
2056 reentrant => 0, 2649 reentrant => 0,
2650 parked => 1,
2057 prio => 0, 2651 prio => 0,
2058 at => $NEXT_TICK || $TICK, 2652 at => $NEXT_TICK || $TICK,
2059 data => WF_AUTOCANCEL, 2653 data => WF_AUTOCANCEL,
2060 cb => sub { 2654 cb => sub {
2061 unless ($FREEZE) { 2655 if ($Coro::current != $Coro::main) {
2656 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2657 unless ++$bug_warning > 10;
2658 return;
2659 }
2660
2661 $NOW = Event::time;
2662
2062 cf::server_tick; # one server iteration 2663 cf::server_tick; # one server iteration
2063 $RUNTIME += $TICK; 2664 $RUNTIME += $TICK;
2064 }
2065
2066 $NEXT_TICK += $TICK; 2665 $NEXT_TICK += $TICK;
2666
2667 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2668 $NEXT_RUNTIME_WRITE = $NOW + 10;
2669 Coro::async_pool {
2670 write_runtime
2671 or warn "ERROR: unable to write runtime file: $!";
2672 };
2673 }
2674
2675 $WAIT_FOR_TICK->broadcast;
2676 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2677
2678# my $AFTER = Event::time;
2679# warn $AFTER - $NOW;#d#
2067 2680
2068 # if we are delayed by four ticks or more, skip them all 2681 # if we are delayed by four ticks or more, skip them all
2069 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2682 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2070 2683
2071 $TICK_WATCHER->at ($NEXT_TICK); 2684 $TICK_WATCHER->at ($NEXT_TICK);
2072 $TICK_WATCHER->start; 2685 $TICK_WATCHER->start;
2073 }, 2686 },
2074); 2687);
2075 2688
2689{
2076IO::AIO::max_poll_time $TICK * 0.2; 2690 BDB::max_poll_time $TICK * 0.1;
2077 2691 $BDB_POLL_WATCHER = Event->io (
2078Event->io ( 2692 reentrant => 0,
2079 fd => IO::AIO::poll_fileno, 2693 fd => BDB::poll_fileno,
2080 poll => 'r', 2694 poll => 'r',
2081 prio => 5, 2695 prio => 0,
2082 data => WF_AUTOCANCEL,
2083 cb => \&IO::AIO::poll_cb,
2084);
2085
2086Event->timer (
2087 data => WF_AUTOCANCEL, 2696 data => WF_AUTOCANCEL,
2088 after => 0, 2697 cb => \&BDB::poll_cb,
2089 interval => 10, 2698 );
2090 cb => sub { 2699 BDB::min_parallel 8;
2091 (Coro::unblock_sub { 2700
2092 write_runtime 2701 BDB::set_sync_prepare {
2093 or warn "ERROR: unable to write runtime file: $!"; 2702 my $status;
2703 my $current = $Coro::current;
2704 (
2705 sub {
2706 $status = $!;
2707 $current->ready; undef $current;
2708 },
2709 sub {
2710 Coro::schedule while defined $current;
2711 $! = $status;
2712 },
2713 )
2714 };
2715
2716 unless ($DB_ENV) {
2717 $DB_ENV = BDB::db_env_create;
2718
2719 cf::sync_job {
2720 eval {
2721 BDB::db_env_open
2722 $DB_ENV,
2723 $BDB_ENV_DIR,
2724 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2725 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2726 0666;
2727
2728 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2729
2730 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2731 $DB_ENV->set_lk_detect;
2732 };
2733
2734 cf::cleanup "db_env_open(db): $@" if $@;
2094 })->(); 2735 };
2095 }, 2736 }
2096); 2737}
2738
2739{
2740 IO::AIO::min_parallel 8;
2741
2742 undef $Coro::AIO::WATCHER;
2743 IO::AIO::max_poll_time $TICK * 0.1;
2744 $AIO_POLL_WATCHER = Event->io (
2745 reentrant => 0,
2746 data => WF_AUTOCANCEL,
2747 fd => IO::AIO::poll_fileno,
2748 poll => 'r',
2749 prio => 6,
2750 cb => \&IO::AIO::poll_cb,
2751 );
2752}
2753
2754END { cf::emergency_save }
2097 2755
20981 27561
2099 2757

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