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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.119 by root, Tue Jan 2 08:26:42 2007 UTC vs.
Revision 1.350 by root, Sat Sep 1 08:03:45 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3; 15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
19 25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
20use Digest::MD5; 29use Digest::MD5;
21use Fcntl; 30use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.32 ();
24use Time::HiRes; 33use Time::HiRes;
34use Compress::LZF;
35use Digest::MD5 ();
25 36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
27 44
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
30 47
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 49
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 51
35our %COMMAND = (); 52our %COMMAND = ();
36our %COMMAND_TIME = (); 53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
38 60
61our $RELOAD; # number of reloads so far
39our @EVENT; 62our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 63
42our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 80our $NEXT_TICK;
45our $NOW; 81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $DB_ENV;
46 86
47our %CFG; 87our %CFG;
48 88
49our $UPTIME; $UPTIME ||= time; 89our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 90our $RUNTIME;
51 91
92our %PLAYER; # all users
52our %MAP; # all maps 93our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 94our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE; 95
55our $RANDOM_MAPS = cf::localdir . "/random"; 96# used to convert map paths into valid unix filenames by replacing / by ∕
56our %EXT_CORO; 97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98
99our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing
101our $tick_start; # for load detecting purposes
57 102
58binmode STDOUT; 103binmode STDOUT;
59binmode STDERR; 104binmode STDERR;
60 105
61# read virtual server time, if available 106# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 107unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 108 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 109 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 110 $RUNTIME = <$fh> + 0.;
66} 111}
67 112
68mkdir cf::localdir; 113mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 115
74# a special map that is always available 116our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 117
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 118sub cf::map::normalise;
78 119
79############################################################################# 120#############################################################################
80 121
81=head2 GLOBAL VARIABLES 122=head2 GLOBAL VARIABLES
82 123
89=item $cf::RUNTIME 130=item $cf::RUNTIME
90 131
91The time this server has run, starts at 0 and is increased by $cf::TICK on 132The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 133every server tick.
93 134
94=item $cf::LIBDIR 135=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
136$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
137$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 138
96The perl library directory, where extensions and cf-specific modules can 139Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 140directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
141unique-items directory, player file directory, random maps directory and
142database environment.
98 143
99=item $cf::NOW 144=item $cf::NOW
100 145
101The time of the last (current) server tick. 146The time of the last (current) server tick.
102 147
103=item $cf::TICK 148=item $cf::TICK
104 149
105The interval between server ticks, in seconds. 150The interval between server ticks, in seconds.
151
152=item $cf::LOADAVG
153
154The current CPU load on the server (alpha-smoothed), as a value between 0
155(none) and 1 (overloaded), indicating how much time is spent on processing
156objects per tick. Healthy values are < 0.5.
157
158=item $cf::LOAD
159
160The raw value load value from the last tick.
106 161
107=item %cf::CFG 162=item %cf::CFG
108 163
109Configuration for the server, loaded from C</etc/crossfire/config>, or 164Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 165from wherever your confdir points to.
166
167=item cf::wait_for_tick, cf::wait_for_tick_begin
168
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
170returns directly I<after> the tick processing (and consequently, can only wake one process
171per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
172
173=item @cf::INVOKE_RESULTS
174
175This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call.
111 178
112=back 179=back
113 180
114=cut 181=cut
115 182
116BEGIN { 183BEGIN {
117 *CORE::GLOBAL::warn = sub { 184 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 185 my $msg = join "", @_;
119 utf8::encode $msg;
120 186
121 $msg .= "\n" 187 $msg .= "\n"
122 unless $msg =~ /\n$/; 188 unless $msg =~ /\n$/;
123 189
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191
192 utf8::encode $msg;
124 LOG llevError, "cfperl: $msg"; 193 LOG llevError, $msg;
125 }; 194 };
126} 195}
127 196
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 201@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
202@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 203@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 204
135# we bless all objects into (empty) derived classes to force a method lookup 205# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 206# within the Safe compartment.
137for my $pkg (qw( 207for my $pkg (qw(
138 cf::global cf::attachable 208 cf::global cf::attachable
147 217
148$Event::DIED = sub { 218$Event::DIED = sub {
149 warn "error in event callback: @_"; 219 warn "error in event callback: @_";
150}; 220};
151 221
152my %ext_pkg; 222#############################################################################
153my @exts;
154my @hook;
155 223
156=head2 UTILITY FUNCTIONS 224=head2 UTILITY FUNCTIONS
157 225
158=over 4 226=over 4
159 227
160=cut 228=item dumpval $ref
161 229
162use JSON::Syck (); # TODO# replace by JSON::PC once working 230=cut
231
232sub dumpval {
233 eval {
234 local $SIG{__DIE__};
235 my $d;
236 if (1) {
237 $d = new Data::Dumper([$_[0]], ["*var"]);
238 $d->Terse(1);
239 $d->Indent(2);
240 $d->Quotekeys(0);
241 $d->Useqq(1);
242 #$d->Bless(...);
243 $d->Seen($_[1]) if @_ > 1;
244 $d = $d->Dump();
245 }
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d
248 } || "[unable to dump $_[0]: '$@']";
249}
163 250
164=item $ref = cf::from_json $json 251=item $ref = cf::from_json $json
165 252
166Converts a JSON string into the corresponding perl data structure. 253Converts a JSON string into the corresponding perl data structure.
167 254
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 255=item $json = cf::to_json $ref
176 256
177Converts a perl data structure into its JSON representation. 257Converts a perl data structure into its JSON representation.
178 258
179=cut 259=cut
180 260
181sub to_json($) { 261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 262
183 JSON::Syck::Dump $_[0] 263sub to_json ($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) }
265
266=item cf::lock_wait $string
267
268Wait until the given lock is available. See cf::lock_acquire.
269
270=item my $lock = cf::lock_acquire $string
271
272Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically
275returned.
276
277Locks are *not* recursive, locking from the same coro twice results in a
278deadlocked coro.
279
280Lock names should begin with a unique identifier (for example, cf::map::find
281uses map_find and cf::map::load uses map_load).
282
283=item $locked = cf::lock_active $string
284
285Return true if the lock is currently active, i.e. somebody has locked it.
286
287=cut
288
289our %LOCK;
290
291sub lock_wait($) {
292 my ($key) = @_;
293
294 # wait for lock, if any
295 while ($LOCK{$key}) {
296 push @{ $LOCK{$key} }, $Coro::current;
297 Coro::schedule;
298 }
184} 299}
300
301sub lock_acquire($) {
302 my ($key) = @_;
303
304 # wait, to be sure we are not locked
305 lock_wait $key;
306
307 $LOCK{$key} = [];
308
309 Coro::guard {
310 # wake up all waiters, to be on the safe side
311 $_->ready for @{ delete $LOCK{$key} };
312 }
313}
314
315sub lock_active($) {
316 my ($key) = @_;
317
318 ! ! $LOCK{$key}
319}
320
321sub freeze_mainloop {
322 return unless $TICK_WATCHER->is_active;
323
324 my $guard = Coro::guard {
325 $TICK_WATCHER->start;
326 };
327 $TICK_WATCHER->stop;
328 $guard
329}
330
331=item cf::get_slot $time[, $priority[, $name]]
332
333Allocate $time seconds of blocking CPU time at priority C<$priority>:
334This call blocks and returns only when you have at least C<$time> seconds
335of cpu time till the next tick. The slot is only valid till the next cede.
336
337The optional C<$name> can be used to identify the job to run. It might be
338used for statistical purposes and should identify the same time-class.
339
340Useful for short background jobs.
341
342=cut
343
344our @SLOT_QUEUE;
345our $SLOT_QUEUE;
346
347$SLOT_QUEUE->cancel if $SLOT_QUEUE;
348$SLOT_QUEUE = Coro::async {
349 my $signal = new Coro::Signal;
350
351 while () {
352 next_job:
353 my $avail = cf::till_tick;
354 if ($avail > 0.01) {
355 for (0 .. $#SLOT_QUEUE) {
356 if ($SLOT_QUEUE[$_][0] < $avail) {
357 my $job = splice @SLOT_QUEUE, $_, 1, ();
358 $job->[2]->send;
359 Coro::cede;
360 goto next_job;
361 }
362 }
363 }
364
365 if (@SLOT_QUEUE) {
366 # we do not use wait_For_tick() as it returns immediately when tick is inactive
367 push @cf::WAIT_FOR_TICK, $signal;
368 $signal->wait;
369 } else {
370 Coro::schedule;
371 }
372 }
373};
374
375sub get_slot($;$$) {
376 my ($time, $pri, $name) = @_;
377
378 $time = $TICK * .6 if $time > $TICK * .6;
379 my $sig = new Coro::Signal;
380
381 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
382 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
383 $SLOT_QUEUE->ready;
384 $sig->wait;
385}
386
387=item cf::async { BLOCK }
388
389Currently the same as Coro::async_pool, meaning you cannot use
390C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
391thing you are allowed to do is call C<prio> on it.
392
393=cut
394
395BEGIN { *async = \&Coro::async_pool }
185 396
186=item cf::sync_job { BLOCK } 397=item cf::sync_job { BLOCK }
187 398
188The design of crossfire+ requires that the main coro ($Coro::main) is 399The design of Crossfire TRT requires that the main coroutine ($Coro::main)
189always able to handle events or runnable, as crossfire+ is only partly 400is always able to handle events or runnable, as Crossfire TRT is only
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 401partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
402acceptable.
191 403
192If it must be done, put the blocking parts into C<sync_job>. This will run 404If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The 405the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish 406server will be frozen during this time, so the block should either finish
195fast or be very important. 407fast or be very important.
198 410
199sub sync_job(&) { 411sub sync_job(&) {
200 my ($job) = @_; 412 my ($job) = @_;
201 413
202 if ($Coro::current == $Coro::main) { 414 if ($Coro::current == $Coro::main) {
415 my $time = Event::time;
416
203 # this is the main coro, too bad, we have to block 417 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 418 # till the operation succeeds, freezing the server :/
205 419
206 # TODO: use suspend/resume instead 420 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 421 # (but this is cancel-safe)
208 local $FREEZE = 1; 422 my $freeze_guard = freeze_mainloop;
209 423
210 my $busy = 1; 424 my $busy = 1;
211 my @res; 425 my @res;
212 426
213 (Coro::async { 427 (async {
214 @res = eval { $job->() }; 428 @res = eval { $job->() };
215 warn $@ if $@; 429 warn $@ if $@;
216 undef $busy; 430 undef $busy;
217 })->prio (Coro::PRIO_MAX); 431 })->prio (Coro::PRIO_MAX);
218 432
219 while ($busy) { 433 while ($busy) {
220 Coro::cede_notself; 434 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 435 }
436
437 $time = Event::time - $time;
438
439 LOG llevError | logBacktrace, Carp::longmess "long sync job"
440 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
441
442 $tick_start += $time; # do not account sync jobs to server load
223 443
224 wantarray ? @res : $res[0] 444 wantarray ? @res : $res[0]
225 } else { 445 } else {
226 # we are in another coroutine, how wonderful, everything just works 446 # we are in another coroutine, how wonderful, everything just works
227 447
228 $job->() 448 $job->()
229 } 449 }
230} 450}
231 451
232=item $coro = cf::coro { BLOCK } 452=item $coro = cf::async_ext { BLOCK }
233 453
234Creates and returns a new coro. This coro is automcatially being canceled 454Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 455extension calling this is being unloaded.
236 456
237=cut 457=cut
238 458
239sub coro(&) { 459sub async_ext(&) {
240 my $cb = shift; 460 my $cb = shift;
241 461
242 my $coro; $coro = async { 462 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 463
249 $coro->on_destroy (sub { 464 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 465 delete $EXT_CORO{$coro+0};
251 }); 466 });
252 $EXT_CORO{$coro+0} = $coro; 467 $EXT_CORO{$coro+0} = $coro;
253 468
254 $coro 469 $coro
255} 470}
256 471
257sub write_runtime { 472=item fork_call { }, $args
258 my $runtime = cf::localdir . "/runtime";
259 473
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 474Executes the given code block with the given arguments in a seperate
261 or return; 475process, returning the results. Everything must be serialisable with
476Coro::Storable. May, of course, block. Note that the executed sub may
477never block itself or use any form of Event handling.
262 478
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 479=cut
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return;
266 480
267 aio_fsync $fh 481sub fork_call(&@) {
268 and return; 482 my ($cb, @args) = @_;
269 483
270 close $fh 484 # we seemingly have to make a local copy of the whole thing,
271 or return; 485 # otherwise perl prematurely frees the stuff :/
486 # TODO: investigate and fix (liekly this will be rather laborious)
272 487
273 aio_rename "$runtime~", $runtime 488 my @res = Coro::Util::fork_eval {
274 and return; 489 reset_signals;
490 &$cb
491 }, @args;
275 492
493 wantarray ? @res : $res[-1]
494}
495
496=item $value = cf::db_get $family => $key
497
498Returns a single value from the environment database.
499
500=item cf::db_put $family => $key => $value
501
502Stores the given C<$value> in the family. It can currently store binary
503data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
504
505=cut
506
507our $DB;
508
509sub db_init {
510 unless ($DB) {
511 $DB = BDB::db_create $DB_ENV;
512
513 cf::sync_job {
514 eval {
515 $DB->set_flags (BDB::CHKSUM);
516
517 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
518 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
519 cf::cleanup "db_open(db): $!" if $!;
520 };
521 cf::cleanup "db_open(db): $@" if $@;
522 };
276 1 523 }
524}
525
526sub db_get($$) {
527 my $key = "$_[0]/$_[1]";
528
529 cf::sync_job {
530 BDB::db_get $DB, undef, $key, my $data;
531
532 $! ? ()
533 : $data
534 }
535}
536
537sub db_put($$$) {
538 BDB::dbreq_pri 4;
539 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
540}
541
542=item cf::cache $id => [$paths...], $processversion => $process
543
544Generic caching function that returns the value of the resource $id,
545caching and regenerating as required.
546
547This function can block.
548
549=cut
550
551sub cache {
552 my ($id, $src, $processversion, $process) = @_;
553
554 my $meta =
555 join "\x00",
556 $processversion,
557 map {
558 aio_stat $_
559 and Carp::croak "$_: $!";
560
561 ($_, (stat _)[7,9])
562 } @$src;
563
564 my $dbmeta = db_get cache => "$id/meta";
565 if ($dbmeta ne $meta) {
566 # changed, we may need to process
567
568 my @data;
569 my $md5;
570
571 for (0 .. $#$src) {
572 0 <= aio_load $src->[$_], $data[$_]
573 or Carp::croak "$src->[$_]: $!";
574 }
575
576 # if processing is expensive, check
577 # checksum first
578 if (1) {
579 $md5 =
580 join "\x00",
581 $processversion,
582 map {
583 cf::cede_to_tick;
584 ($src->[$_], Digest::MD5::md5_hex $data[$_])
585 } 0.. $#$src;
586
587
588 my $dbmd5 = db_get cache => "$id/md5";
589 if ($dbmd5 eq $md5) {
590 db_put cache => "$id/meta", $meta;
591
592 return db_get cache => "$id/data";
593 }
594 }
595
596 my $t1 = Time::HiRes::time;
597 my $data = $process->(\@data);
598 my $t2 = Time::HiRes::time;
599
600 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
601
602 db_put cache => "$id/data", $data;
603 db_put cache => "$id/md5" , $md5;
604 db_put cache => "$id/meta", $meta;
605
606 return $data;
607 }
608
609 db_get cache => "$id/data"
610}
611
612=item cf::datalog type => key => value, ...
613
614Log a datalog packet of the given type with the given key-value pairs.
615
616=cut
617
618sub datalog($@) {
619 my ($type, %kv) = @_;
620 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
277} 621}
278 622
279=back 623=back
280 624
281=cut 625=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 626
403############################################################################# 627#############################################################################
404 628
405=head2 ATTACHABLE OBJECTS 629=head2 ATTACHABLE OBJECTS
406 630
408attach callbacks/event handlers (a collection of which is called an "attachment") 632attach callbacks/event handlers (a collection of which is called an "attachment")
409to it. All such attachable objects support the following methods. 633to it. All such attachable objects support the following methods.
410 634
411In the following description, CLASS can be any of C<global>, C<object> 635In the following description, CLASS can be any of C<global>, C<object>
412C<player>, C<client> or C<map> (i.e. the attachable objects in 636C<player>, C<client> or C<map> (i.e. the attachable objects in
413crossfire+). 637Crossfire TRT).
414 638
415=over 4 639=over 4
416 640
417=item $attachable->attach ($attachment, key => $value...) 641=item $attachable->attach ($attachment, key => $value...)
418 642
532our @CB_TYPE = (); # registry for type (cf-object class) based events 756our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 757our @CB_MAP = ();
534 758
535my %attachment; 759my %attachment;
536 760
761sub cf::attachable::thawer_merge {
762 # simply override everything except _meta
763 local $_[0]{_meta};
764 %{$_[0]} = %{$_[1]};
765}
766
537sub _attach_cb($$$$) { 767sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 768 my ($registry, $event, $prio, $cb) = @_;
539 769
540 use sort 'stable'; 770 use sort 'stable';
541 771
575 $registry = $CB_TYPE[$object_type] ||= []; 805 $registry = $CB_TYPE[$object_type] ||= [];
576 806
577 } elsif ($type eq "subtype") { 807 } elsif ($type eq "subtype") {
578 defined $object_type or Carp::croak "subtype specified without type"; 808 defined $object_type or Carp::croak "subtype specified without type";
579 my $object_subtype = shift @arg; 809 my $object_subtype = shift @arg;
580 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 810 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
581 811
582 } elsif ($type eq "package") { 812 } elsif ($type eq "package") {
583 my $pkg = shift @arg; 813 my $pkg = shift @arg;
584 814
585 while (my ($name, $id) = each %cb_id) { 815 while (my ($name, $id) = each %cb_id) {
614 _attach $registry, $klass, @attach; 844 _attach $registry, $klass, @attach;
615 } 845 }
616 846
617 $obj->{$name} = \%arg; 847 $obj->{$name} = \%arg;
618 } else { 848 } else {
619 warn "object uses attachment '$name' that is not available, postponing.\n"; 849 warn "object uses attachment '$name' which is not available, postponing.\n";
620 } 850 }
621 851
622 $obj->{_attachment}{$name} = undef; 852 $obj->{_attachment}{$name} = undef;
623} 853}
624 854
626 if (ref $_[0]) { 856 if (ref $_[0]) {
627 _object_attach @_; 857 _object_attach @_;
628 } else { 858 } else {
629 _attach shift->_attach_registry, @_; 859 _attach shift->_attach_registry, @_;
630 } 860 }
861 _recalc_want;
631}; 862};
632 863
633# all those should be optimised 864# all those should be optimised
634sub cf::attachable::detach { 865sub cf::attachable::detach {
635 my ($obj, $name) = @_; 866 my ($obj, $name) = @_;
638 delete $obj->{_attachment}{$name}; 869 delete $obj->{_attachment}{$name};
639 reattach ($obj); 870 reattach ($obj);
640 } else { 871 } else {
641 Carp::croak "cannot, currently, detach class attachments"; 872 Carp::croak "cannot, currently, detach class attachments";
642 } 873 }
874 _recalc_want;
643}; 875};
644 876
645sub cf::attachable::attached { 877sub cf::attachable::attached {
646 my ($obj, $name) = @_; 878 my ($obj, $name) = @_;
647 879
662 "; 894 ";
663 die if $@; 895 die if $@;
664} 896}
665 897
666our $override; 898our $override;
667our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 899our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
668 900
669sub override { 901sub override {
670 $override = 1; 902 $override = 1;
671 @invoke_results = (); 903 @INVOKE_RESULTS = (@_);
672} 904}
673 905
674sub do_invoke { 906sub do_invoke {
675 my $event = shift; 907 my $event = shift;
676 my $callbacks = shift; 908 my $callbacks = shift;
677 909
678 @invoke_results = (); 910 @INVOKE_RESULTS = ();
679 911
680 local $override; 912 local $override;
681 913
682 for (@$callbacks) { 914 for (@$callbacks) {
683 eval { &{$_->[1]} }; 915 eval { &{$_->[1]} };
700 932
701Generate an object-specific event with the given arguments. 933Generate an object-specific event with the given arguments.
702 934
703This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 935This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
704removed in future versions), and there is no public API to access override 936removed in future versions), and there is no public API to access override
705results (if you must, access C<@cf::invoke_results> directly). 937results (if you must, access C<@cf::INVOKE_RESULTS> directly).
706 938
707=back 939=back
708 940
709=cut 941=cut
710 942
711############################################################################# 943#############################################################################
712# object support 944# object support
945#
946
947sub _can_merge {
948 my ($ob1, $ob2) = @_;
949
950 local $Storable::canonical = 1;
951 my $fob1 = Storable::freeze $ob1;
952 my $fob2 = Storable::freeze $ob2;
953
954 $fob1 eq $fob2
955}
713 956
714sub reattach { 957sub reattach {
715 # basically do the same as instantiate, without calling instantiate 958 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 959 my ($obj) = @_;
960
961 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 962
718 my $registry = $obj->registry; 963 my $registry = $obj->registry;
719 964
720 @$registry = (); 965 @$registry = ();
721 966
768 $filename, length $$rdata, scalar @$objs; 1013 $filename, length $$rdata, scalar @$objs;
769 1014
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1015 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 1016 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1017 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh; 1018 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh; 1019 close $fh;
775 1020
776 if (@$objs) { 1021 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1022 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 1023 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1024 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 1025 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh; 1026 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh; 1027 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 1028 aio_rename "$filename.pst~", "$filename.pst";
784 } 1029 }
785 } else { 1030 } else {
786 aio_unlink "$filename.pst"; 1031 aio_unlink "$filename.pst";
818 or return; 1063 or return;
819 $av = eval { (Storable::thaw $av)->{objs} }; 1064 $av = eval { (Storable::thaw $av)->{objs} };
820 } 1065 }
821 1066
822 warn sprintf "loading %s (%d)\n", 1067 warn sprintf "loading %s (%d)\n",
823 $filename, length $data, scalar @{$av || []};#d# 1068 $filename, length $data, scalar @{$av || []};
824 return ($data, $av); 1069 return ($data, $av);
825} 1070}
1071
1072=head2 COMMAND CALLBACKS
1073
1074=over 4
1075
1076=cut
826 1077
827############################################################################# 1078#############################################################################
828# command handling &c 1079# command handling &c
829 1080
830=item cf::register_command $name => \&callback($ob,$args); 1081=item cf::register_command $name => \&callback($ob,$args);
843 push @{ $COMMAND{$name} }, [$caller, $cb]; 1094 push @{ $COMMAND{$name} }, [$caller, $cb];
844} 1095}
845 1096
846=item cf::register_extcmd $name => \&callback($pl,$packet); 1097=item cf::register_extcmd $name => \&callback($pl,$packet);
847 1098
848Register a callbackf ro execution when the client sends an extcmd packet. 1099Register a callback for execution when the client sends an (synchronous)
1100extcmd packet. Ext commands will be processed in the order they are
1101received by the server, like other user commands. The first argument is
1102the logged-in player. Ext commands can only be processed after a player
1103has logged in successfully.
849 1104
850If the callback returns something, it is sent back as if reply was being 1105If the callback returns something, it is sent back as if reply was being
851called. 1106called.
852 1107
1108=item cf::register_exticmd $name => \&callback($ns,$packet);
1109
1110Register a callback for execution when the client sends an (asynchronous)
1111exticmd packet. Exti commands are processed by the server as soon as they
1112are received, i.e. out of order w.r.t. other commands. The first argument
1113is a client socket. Exti commands can be received anytime, even before
1114log-in.
1115
1116If the callback returns something, it is sent back as if reply was being
1117called.
1118
853=cut 1119=cut
854 1120
855sub register_extcmd { 1121sub register_extcmd {
856 my ($name, $cb) = @_; 1122 my ($name, $cb) = @_;
857 1123
858 my $caller = caller;
859 #warn "registering extcmd '$name' to '$caller'";
860
861 $EXTCMD{$name} = [$cb, $caller]; 1124 $EXTCMD{$name} = $cb;
1125}
1126
1127sub register_exticmd {
1128 my ($name, $cb) = @_;
1129
1130 $EXTICMD{$name} = $cb;
862} 1131}
863 1132
864cf::player->attach ( 1133cf::player->attach (
865 on_command => sub { 1134 on_command => sub {
866 my ($pl, $name, $params) = @_; 1135 my ($pl, $name, $params) = @_;
875 cf::override; 1144 cf::override;
876 }, 1145 },
877 on_extcmd => sub { 1146 on_extcmd => sub {
878 my ($pl, $buf) = @_; 1147 my ($pl, $buf) = @_;
879 1148
880 my $msg = eval { from_json $buf }; 1149 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
881 1150
882 if (ref $msg) { 1151 if (ref $msg) {
1152 my ($type, $reply, @payload) =
1153 "ARRAY" eq ref $msg
1154 ? @$msg
1155 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1156
1157 my @reply;
1158
883 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1159 if (my $cb = $EXTCMD{$type}) {
884 if (my %reply = $cb->[0]->($pl, $msg)) { 1160 @reply = $cb->($pl, @payload);
885 $pl->ext_reply ($msg->{msgid}, %reply);
886 }
887 } 1161 }
1162
1163 $pl->ext_reply ($reply, @reply)
1164 if $reply;
1165
888 } else { 1166 } else {
889 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1167 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
890 } 1168 }
891 1169
892 cf::override; 1170 cf::override;
893 }, 1171 },
894); 1172);
895 1173
896sub register {
897 my ($base, $pkg) = @_;
898
899 #TODO
900}
901
902sub load_extension { 1174sub load_extensions {
1175 cf::sync_job {
1176 my %todo;
1177
1178 for my $path (<$LIBDIR/*.ext>) {
1179 next unless -r $path;
1180
1181 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1182 my $base = $1;
1183 my $pkg = $1;
1184 $pkg =~ s/[^[:word:]]/_/g;
1185 $pkg = "ext::$pkg";
1186
1187 open my $fh, "<:utf8", $path
1188 or die "$path: $!";
1189
1190 my $source = do { local $/; <$fh> };
1191
1192 my %ext = (
1193 path => $path,
1194 base => $base,
1195 pkg => $pkg,
1196 );
1197
1198 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1199 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1200
1201 $ext{source} =
1202 "package $pkg; use strict; use utf8;\n"
1203 . "#line 1 \"$path\"\n{\n"
1204 . $source
1205 . "\n};\n1";
1206
1207 $todo{$base} = \%ext;
1208 }
1209
1210 my %done;
1211 while (%todo) {
1212 my $progress;
1213
1214 while (my ($k, $v) = each %todo) {
1215 for (split /,\s*/, $v->{meta}{depends}) {
1216 goto skip
1217 unless exists $done{$_};
1218 }
1219
1220 warn "... loading '$k' into '$v->{pkg}'\n";
1221
1222 unless (eval $v->{source}) {
1223 my $msg = $@ ? "$v->{path}: $@\n"
1224 : "$v->{base}: extension inactive.\n";
1225
1226 if (exists $v->{meta}{mandatory}) {
1227 warn $msg;
1228 warn "mandatory extension failed to load, exiting.\n";
1229 exit 1;
1230 }
1231
1232 warn $msg;
1233 }
1234
1235 $done{$k} = delete $todo{$k};
1236 push @EXTS, $v->{pkg};
1237 $progress = 1;
1238 }
1239
1240 skip:
1241 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1242 unless $progress;
1243 }
1244 };
1245}
1246
1247#############################################################################
1248
1249=back
1250
1251=head2 CORE EXTENSIONS
1252
1253Functions and methods that extend core crossfire objects.
1254
1255=cut
1256
1257package cf::player;
1258
1259use Coro::AIO;
1260
1261=head3 cf::player
1262
1263=over 4
1264
1265=item cf::player::find $login
1266
1267Returns the given player object, loading it if necessary (might block).
1268
1269=cut
1270
1271sub playerdir($) {
1272 "$PLAYERDIR/"
1273 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1274}
1275
1276sub path($) {
1277 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1278
1279 (playerdir $login) . "/playerdata"
1280}
1281
1282sub find_active($) {
1283 $cf::PLAYER{$_[0]}
1284 and $cf::PLAYER{$_[0]}->active
1285 and $cf::PLAYER{$_[0]}
1286}
1287
1288sub exists($) {
1289 my ($login) = @_;
1290
1291 $cf::PLAYER{$login}
1292 or cf::sync_job { !aio_stat path $login }
1293}
1294
1295sub find($) {
1296 return $cf::PLAYER{$_[0]} || do {
1297 my $login = $_[0];
1298
1299 my $guard = cf::lock_acquire "user_find:$login";
1300
1301 $cf::PLAYER{$_[0]} || do {
1302 # rename old playerfiles to new ones
1303 #TODO: remove when no longer required
1304 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1305 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1306 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1307 aio_unlink +(playerdir $login) . "/$login.pl";
1308
1309 my $pl = load_pl path $login
1310 or return;
1311 $cf::PLAYER{$login} = $pl
1312 }
1313 }
1314}
1315
1316sub save($) {
1317 my ($pl) = @_;
1318
1319 return if $pl->{deny_save};
1320
1321 my $path = path $pl;
1322 my $guard = cf::lock_acquire "user_save:$path";
1323
1324 return if $pl->{deny_save};
1325
1326 aio_mkdir playerdir $pl, 0770;
1327 $pl->{last_save} = $cf::RUNTIME;
1328
1329 $pl->save_pl ($path);
1330 cf::cede_to_tick;
1331}
1332
1333sub new($) {
1334 my ($login) = @_;
1335
1336 my $self = create;
1337
1338 $self->ob->name ($login);
1339 $self->{deny_save} = 1;
1340
1341 $cf::PLAYER{$login} = $self;
1342
1343 $self
1344}
1345
1346=item $player->send_msg ($channel, $msg, $color, [extra...])
1347
1348=cut
1349
1350sub send_msg {
1351 my $ns = shift->ns
1352 or return;
1353 $ns->send_msg (@_);
1354}
1355
1356=item $pl->quit_character
1357
1358Nukes the player without looking back. If logged in, the connection will
1359be destroyed. May block for a long time.
1360
1361=cut
1362
1363sub quit_character {
1364 my ($pl) = @_;
1365
1366 my $name = $pl->ob->name;
1367
1368 $pl->{deny_save} = 1;
1369 $pl->password ("*"); # this should lock out the player until we nuked the dir
1370
1371 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1372 $pl->deactivate;
1373 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1374 $pl->ns->destroy if $pl->ns;
1375
1376 my $path = playerdir $pl;
1377 my $temp = "$path~$cf::RUNTIME~deleting~";
1378 aio_rename $path, $temp;
1379 delete $cf::PLAYER{$pl->ob->name};
1380 $pl->destroy;
1381
1382 my $prefix = qr<^~\Q$name\E/>;
1383
1384 # nuke player maps
1385 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1386
1387 IO::AIO::aio_rmtree $temp;
1388}
1389
1390=item $pl->kick
1391
1392Kicks a player out of the game. This destroys the connection.
1393
1394=cut
1395
1396sub kick {
1397 my ($pl, $kicker) = @_;
1398
1399 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1400 $pl->killer ("kicked");
1401 $pl->ns->destroy;
1402}
1403
1404=item cf::player::list_logins
1405
1406Returns am arrayref of all valid playernames in the system, can take a
1407while and may block, so not sync_job-capable, ever.
1408
1409=cut
1410
1411sub list_logins {
1412 my $dirs = aio_readdir $PLAYERDIR
1413 or return [];
1414
1415 my @logins;
1416
1417 for my $login (@$dirs) {
1418 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1419 aio_read $fh, 0, 512, my $buf, 0 or next;
1420 $buf !~ /^password -------------$/m or next; # official not-valid tag
1421
1422 utf8::decode $login;
1423 push @logins, $login;
1424 }
1425
1426 \@logins
1427}
1428
1429=item $player->maps
1430
1431Returns an arrayref of map paths that are private for this
1432player. May block.
1433
1434=cut
1435
1436sub maps($) {
1437 my ($pl) = @_;
1438
1439 $pl = ref $pl ? $pl->ob->name : $pl;
1440
1441 my $files = aio_readdir playerdir $pl
1442 or return;
1443
1444 my @paths;
1445
1446 for (@$files) {
1447 utf8::decode $_;
1448 next if /\.(?:pl|pst)$/;
1449 next unless /^$PATH_SEP/o;
1450
1451 push @paths, cf::map::normalise "~$pl/$_";
1452 }
1453
1454 \@paths
1455}
1456
1457=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1458
1459Expand crossfire pod fragments into protocol xml.
1460
1461=cut
1462
1463sub expand_cfpod {
1464 ((my $self), (local $_)) = @_;
1465
1466 # escape & and <
1467 s/&/&amp;/g;
1468 s/(?<![BIUGH])</&lt;/g;
1469
1470 # this is buggy, it needs to properly take care of nested <'s
1471
1472 1 while
1473 # replace B<>, I<>, U<> etc.
1474 s/B<([^\>]*)>/<b>$1<\/b>/
1475 || s/I<([^\>]*)>/<i>$1<\/i>/
1476 || s/U<([^\>]*)>/<u>$1<\/u>/
1477 # replace G<male|female> tags
1478 || s{G<([^>|]*)\|([^>]*)>}{
1479 $self->gender ? $2 : $1
1480 }ge
1481 # replace H<hint text>
1482 || s{H<([^\>]*)>}
1483 {
1484 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1485 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1486 "")
1487 [$self->{hintmode}]
1488 }ge;
1489
1490 # create single paragraphs (very hackish)
1491 s/(?<=\S)\n(?=\w)/ /g;
1492
1493 # compress some whitespace
1494 s/\s+\n/\n/g; # ws line-ends
1495 s/\n\n+/\n/g; # double lines
1496 s/^\n+//; # beginning lines
1497 s/\n+$//; # ending lines
1498
1499 $_
1500}
1501
1502sub hintmode {
1503 $_[0]{hintmode} = $_[1] if @_ > 1;
1504 $_[0]{hintmode}
1505}
1506
1507=item $player->ext_reply ($msgid, @msg)
1508
1509Sends an ext reply to the player.
1510
1511=cut
1512
1513sub ext_reply($$@) {
1514 my ($self, $id, @msg) = @_;
1515
1516 $self->ns->ext_reply ($id, @msg)
1517}
1518
1519=item $player->ext_msg ($type, @msg)
1520
1521Sends an ext event to the client.
1522
1523=cut
1524
1525sub ext_msg($$@) {
1526 my ($self, $type, @msg) = @_;
1527
1528 $self->ns->ext_msg ($type, @msg);
1529}
1530
1531=head3 cf::region
1532
1533=over 4
1534
1535=cut
1536
1537package cf::region;
1538
1539=item cf::region::find_by_path $path
1540
1541Tries to decuce the likely region for a map knowing only its path.
1542
1543=cut
1544
1545sub find_by_path($) {
903 my ($path) = @_; 1546 my ($path) = @_;
904 1547
905 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1548 my ($match, $specificity);
906 my $base = $1;
907 my $pkg = $1;
908 $pkg =~ s/[^[:word:]]/_/g;
909 $pkg = "ext::$pkg";
910 1549
911 warn "loading '$path' into '$pkg'\n"; 1550 for my $region (list) {
912 1551 if ($region->{match} && $path =~ $region->{match}) {
913 open my $fh, "<:utf8", $path 1552 ($match, $specificity) = ($region, $region->specificity)
914 or die "$path: $!"; 1553 if $region->specificity > $specificity;
915 1554 }
916 my $source =
917 "package $pkg; use strict; use utf8;\n"
918 . "#line 1 \"$path\"\n{\n"
919 . (do { local $/; <$fh> })
920 . "\n};\n1";
921
922 eval $source
923 or die $@ ? "$path: $@\n"
924 : "extension disabled.\n";
925
926 push @exts, $pkg;
927 $ext_pkg{$base} = $pkg;
928
929# no strict 'refs';
930# @{"$pkg\::ISA"} = ext::;
931
932 register $base, $pkg;
933}
934
935sub unload_extension {
936 my ($pkg) = @_;
937
938 warn "removing extension $pkg\n";
939
940 # remove hooks
941 #TODO
942# for my $idx (0 .. $#PLUGIN_EVENT) {
943# delete $hook[$idx]{$pkg};
944# } 1555 }
945 1556
946 # remove commands 1557 $match
947 for my $name (keys %COMMAND) {
948 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
949
950 if (@cb) {
951 $COMMAND{$name} = \@cb;
952 } else {
953 delete $COMMAND{$name};
954 }
955 }
956
957 # remove extcmds
958 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
959 delete $EXTCMD{$name};
960 }
961
962 if (my $cb = $pkg->can ("unload")) {
963 eval {
964 $cb->($pkg);
965 1
966 } or warn "$pkg unloaded, but with errors: $@";
967 }
968
969 Symbol::delete_package $pkg;
970}
971
972sub load_extensions {
973 for my $ext (<$LIBDIR/*.ext>) {
974 next unless -r $ext;
975 eval {
976 load_extension $ext;
977 1
978 } or warn "$ext not loaded: $@";
979 }
980}
981
982#############################################################################
983# load/save/clean perl data associated with a map
984
985*cf::mapsupport::on_clean = sub {
986 my ($map) = @_;
987
988 my $path = $map->tmpname;
989 defined $path or return;
990
991 unlink "$path.pst";
992};
993
994cf::map->attach (prio => -10000, package => cf::mapsupport::);
995
996#############################################################################
997# load/save perl data associated with player->ob objects
998
999sub all_objects(@) {
1000 @_, map all_objects ($_->inv), @_
1001}
1002
1003# TODO: compatibility cruft, remove when no longer needed
1004cf::player->attach (
1005 on_load => sub {
1006 my ($pl, $path) = @_;
1007
1008 for my $o (all_objects $pl->ob) {
1009 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1010 $o->set_ob_key_value ("_perl_data");
1011
1012 %$o = %{ Storable::thaw pack "H*", $value };
1013 }
1014 }
1015 },
1016);
1017
1018#############################################################################
1019
1020=head2 CORE EXTENSIONS
1021
1022Functions and methods that extend core crossfire objects.
1023
1024=head3 cf::player
1025
1026=over 4
1027
1028=item cf::player::exists $login
1029
1030Returns true when the given account exists.
1031
1032=cut
1033
1034sub cf::player::exists($) {
1035 cf::player::find $_[0]
1036 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1037}
1038
1039=item $player->ext_reply ($msgid, $msgtype, %msg)
1040
1041Sends an ext reply to the player.
1042
1043=cut
1044
1045sub cf::player::ext_reply($$$%) {
1046 my ($self, $id, %msg) = @_;
1047
1048 $msg{msgid} = $id;
1049
1050 $self->send ("ext " . to_json \%msg);
1051} 1558}
1052 1559
1053=back 1560=back
1054
1055 1561
1056=head3 cf::map 1562=head3 cf::map
1057 1563
1058=over 4 1564=over 4
1059 1565
1062package cf::map; 1568package cf::map;
1063 1569
1064use Fcntl; 1570use Fcntl;
1065use Coro::AIO; 1571use Coro::AIO;
1066 1572
1573use overload
1574 '""' => \&as_string,
1575 fallback => 1;
1576
1067our $MAX_RESET = 7200; 1577our $MAX_RESET = 3600;
1068our $DEFAULT_RESET = 3600; 1578our $DEFAULT_RESET = 3000;
1069 1579
1070sub generate_random_map { 1580sub generate_random_map {
1071 my ($path, $rmp) = @_; 1581 my ($self, $rmp) = @_;
1072
1073 # mit "rum" bekleckern, nicht 1582 # mit "rum" bekleckern, nicht
1074 cf::map::_create_random_map 1583 $self->_create_random_map (
1075 $path,
1076 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1584 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1077 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1585 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1078 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1586 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1079 $rmp->{exit_on_final_map}, 1587 $rmp->{exit_on_final_map},
1080 $rmp->{xsize}, $rmp->{ysize}, 1588 $rmp->{xsize}, $rmp->{ysize},
1081 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1589 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1082 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1590 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1083 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1591 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1084 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1592 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1085 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1593 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1086 (cf::region::find $rmp->{region}) 1594 (cf::region::find $rmp->{region}), $rmp->{custom}
1595 )
1596}
1597
1598=item cf::map->register ($regex, $prio)
1599
1600Register a handler for the map path matching the given regex at the
1601givne priority (higher is better, built-in handlers have priority 0, the
1602default).
1603
1604=cut
1605
1606sub register {
1607 my (undef, $regex, $prio) = @_;
1608 my $pkg = caller;
1609
1610 no strict;
1611 push @{"$pkg\::ISA"}, __PACKAGE__;
1612
1613 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1614}
1615
1616# also paths starting with '/'
1617$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1618
1619sub thawer_merge {
1620 my ($self, $merge) = @_;
1621
1622 # we have to keep some variables in memory intact
1623 local $self->{path};
1624 local $self->{load_path};
1625
1626 $self->SUPER::thawer_merge ($merge);
1627}
1628
1629sub normalise {
1630 my ($path, $base) = @_;
1631
1632 $path = "$path"; # make sure its a string
1633
1634 $path =~ s/\.map$//;
1635
1636 # map plan:
1637 #
1638 # /! non-realised random map exit (special hack!)
1639 # {... are special paths that are not being touched
1640 # ?xxx/... are special absolute paths
1641 # ?random/... random maps
1642 # /... normal maps
1643 # ~user/... per-player map of a specific user
1644
1645 $path =~ s/$PATH_SEP/\//go;
1646
1647 # treat it as relative path if it starts with
1648 # something that looks reasonable
1649 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1650 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1651
1652 $base =~ s{[^/]+/?$}{};
1653 $path = "$base/$path";
1654 }
1655
1656 for ($path) {
1657 redo if s{//}{/};
1658 redo if s{/\.?/}{/};
1659 redo if s{/[^/]+/\.\./}{/};
1660 }
1661
1662 $path
1663}
1664
1665sub new_from_path {
1666 my (undef, $path, $base) = @_;
1667
1668 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1669
1670 $path = normalise $path, $base;
1671
1672 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1673 if ($path =~ $EXT_MAP{$pkg}[1]) {
1674 my $self = bless cf::map::new, $pkg;
1675 $self->{path} = $path; $self->path ($path);
1676 $self->init; # pass $1 etc.
1677 return $self;
1678 }
1679 }
1680
1681 Carp::cluck "unable to resolve path '$path' (base '$base').";
1682 ()
1683}
1684
1685sub init {
1686 my ($self) = @_;
1687
1688 $self
1689}
1690
1691sub as_string {
1692 my ($self) = @_;
1693
1694 "$self->{path}"
1695}
1696
1697# the displayed name, this is a one way mapping
1698sub visible_name {
1699 &as_string
1700}
1701
1702# the original (read-only) location
1703sub load_path {
1704 my ($self) = @_;
1705
1706 "$MAPDIR/$self->{path}.map"
1707}
1708
1709# the temporary/swap location
1710sub save_path {
1711 my ($self) = @_;
1712
1713 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1714 "$TMPDIR/$path.map"
1715}
1716
1717# the unique path, undef == no special unique path
1718sub uniq_path {
1719 my ($self) = @_;
1720
1721 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1722 "$UNIQUEDIR/$path"
1087} 1723}
1088 1724
1089# and all this just because we cannot iterate over 1725# and all this just because we cannot iterate over
1090# all maps in C++... 1726# all maps in C++...
1091sub change_all_map_light { 1727sub change_all_map_light {
1092 my ($change) = @_; 1728 my ($change) = @_;
1093 1729
1094 $_->change_map_light ($change) for values %cf::MAP; 1730 $_->change_map_light ($change)
1731 for grep $_->outdoor, values %cf::MAP;
1095} 1732}
1096 1733
1734sub decay_objects {
1735 my ($self) = @_;
1736
1737 return if $self->{deny_reset};
1738
1739 $self->do_decay_objects;
1740}
1741
1742sub unlink_save {
1743 my ($self) = @_;
1744
1745 utf8::encode (my $save = $self->save_path);
1746 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1747 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1748}
1749
1097sub try_load_header($) { 1750sub load_header_from($) {
1098 my ($path) = @_; 1751 my ($self, $path) = @_;
1099 1752
1100 utf8::encode $path; 1753 utf8::encode $path;
1101 aio_open $path, O_RDONLY, 0 1754 #aio_open $path, O_RDONLY, 0
1755 # or return;
1756
1757 $self->_load_header ($path)
1102 or return; 1758 or return;
1103 1759
1104 my $map = cf::map::new 1760 $self->{load_path} = $path;
1761
1762 1
1763}
1764
1765sub load_header_orig {
1766 my ($self) = @_;
1767
1768 $self->load_header_from ($self->load_path)
1769}
1770
1771sub load_header_temp {
1772 my ($self) = @_;
1773
1774 $self->load_header_from ($self->save_path)
1775}
1776
1777sub prepare_temp {
1778 my ($self) = @_;
1779
1780 $self->last_access ((delete $self->{last_access})
1781 || $cf::RUNTIME); #d#
1782 # safety
1783 $self->{instantiate_time} = $cf::RUNTIME
1784 if $self->{instantiate_time} > $cf::RUNTIME;
1785}
1786
1787sub prepare_orig {
1788 my ($self) = @_;
1789
1790 $self->{load_original} = 1;
1791 $self->{instantiate_time} = $cf::RUNTIME;
1792 $self->last_access ($cf::RUNTIME);
1793 $self->instantiate;
1794}
1795
1796sub load_header {
1797 my ($self) = @_;
1798
1799 if ($self->load_header_temp) {
1800 $self->prepare_temp;
1801 } else {
1802 $self->load_header_orig
1105 or return; 1803 or return;
1804 $self->prepare_orig;
1805 }
1106 1806
1107 $map->load_header ($path) 1807 $self->{deny_reset} = 1
1108 or return; 1808 if $self->no_reset;
1109 1809
1110 $map->{load_path} = $path; 1810 $self->default_region (cf::region::find_by_path $self->{path})
1811 unless $self->default_region;
1111 1812
1112 $map 1813 1
1113} 1814}
1114 1815
1816sub find;
1115sub find_map { 1817sub find {
1116 my ($path, $origin) = @_; 1818 my ($path, $origin) = @_;
1117 1819
1118 #warn "find_map<$path,$origin>\n";#d#
1119
1120 $path = new cf::path $path, $origin && $origin->path; 1820 $path = normalise $path, $origin && $origin->path;
1121 my $key = $path->as_string;
1122 1821
1822 cf::lock_wait "map_find:$path";
1823
1123 $cf::MAP{$key} || do { 1824 $cf::MAP{$path} || do {
1124 # do it the slow way 1825 my $guard = cf::lock_acquire "map_find:$path";
1125 my $map = try_load_header $path->save_path; 1826 my $map = new_from_path cf::map $path
1126
1127 if ($map) {
1128 # safety
1129 $map->{instantiate_time} = $cf::RUNTIME
1130 if $map->{instantiate_time} > $cf::RUNTIME;
1131 } else {
1132 if (my $rmp = $path->random_map_params) {
1133 $map = generate_random_map $key, $rmp;
1134 } else {
1135 $map = try_load_header $path->load_path;
1136 }
1137
1138 $map or return; 1827 or return;
1139 1828
1140 $map->{load_original} = 1;
1141 $map->{instantiate_time} = $cf::RUNTIME;
1142 $map->instantiate;
1143
1144 # per-player maps become, after loading, normal maps
1145 $map->per_player (0) if $path->{user_rel};
1146 }
1147 #Coro::Timer::sleep 1;#d#
1148
1149 $map->path ($key);
1150 $map->{path} = $path;
1151 $map->{last_save} = $cf::RUNTIME; 1829 $map->{last_save} = $cf::RUNTIME;
1152 $map->last_access ($cf::RUNTIME);
1153 1830
1154 if ($map->should_reset) { 1831 $map->load_header
1832 or return;
1833
1834 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1835 # doing this can freeze the server in a sync job, obviously
1836 #$cf::WAIT_FOR_TICK->wait;
1155 $map->reset; 1837 $map->reset;
1156 $map = find_map $path; 1838 undef $guard;
1839 return find $path;
1157 } 1840 }
1158 1841
1159 $cf::MAP{$key} = $map 1842 $cf::MAP{$path} = $map
1160 } 1843 }
1161} 1844}
1845
1846sub pre_load { }
1847sub post_load { }
1162 1848
1163sub load { 1849sub load {
1164 my ($self) = @_; 1850 my ($self) = @_;
1165 1851
1166 return if $self->in_memory != cf::MAP_SWAPPED; 1852 local $self->{deny_reset} = 1; # loading can take a long time
1167
1168 $self->in_memory (cf::MAP_LOADING);
1169 1853
1170 my $path = $self->{path}; 1854 my $path = $self->{path};
1171 1855
1856 {
1857 my $guard1 = cf::lock_acquire "map_data:$path";
1858 my $guard2 = cf::lock_acquire "map_load:$path";
1859
1860 return if $self->in_memory != cf::MAP_SWAPPED;
1861
1862 $self->in_memory (cf::MAP_LOADING);
1863
1172 $self->alloc; 1864 $self->alloc;
1865
1866 $self->pre_load;
1867 cf::cede_to_tick;
1868
1173 $self->load_objects ($self->{load_path}, 1) 1869 $self->_load_objects ($self->{load_path}, 1)
1174 or return; 1870 or return;
1175 1871
1176 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1872 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1177 if delete $self->{load_original}; 1873 if delete $self->{load_original};
1178 1874
1179 if (my $uniq = $path->uniq_path) { 1875 if (my $uniq = $self->uniq_path) {
1180 utf8::encode $uniq; 1876 utf8::encode $uniq;
1181 if (aio_open $uniq, O_RDONLY, 0) { 1877 if (aio_open $uniq, O_RDONLY, 0) {
1182 $self->clear_unique_items; 1878 $self->clear_unique_items;
1183 $self->load_objects ($uniq, 0); 1879 $self->_load_objects ($uniq, 0);
1184 } 1880 }
1185 } 1881 }
1186 1882
1883 cf::cede_to_tick;
1187 # now do the right thing for maps 1884 # now do the right thing for maps
1188 $self->link_multipart_objects; 1885 $self->link_multipart_objects;
1189
1190 if ($self->{path}->is_style_map) {
1191 $self->{deny_save} = 1;
1192 $self->{deny_reset} = 1;
1193 } else {
1194 $self->fix_auto_apply;
1195 $self->decay_objects;
1196 $self->update_buttons;
1197 $self->set_darkness_map;
1198 $self->difficulty ($self->estimate_difficulty) 1886 $self->difficulty ($self->estimate_difficulty)
1199 unless $self->difficulty; 1887 unless $self->difficulty;
1888 cf::cede_to_tick;
1889
1890 unless ($self->{deny_activate}) {
1891 $self->decay_objects;
1892 $self->fix_auto_apply;
1893 $self->update_buttons;
1894 cf::cede_to_tick;
1895 $self->set_darkness_map;
1896 cf::cede_to_tick;
1200 $self->activate; 1897 $self->activate;
1201 } 1898 }
1202 1899
1900 $self->{last_save} = $cf::RUNTIME;
1901 $self->last_access ($cf::RUNTIME);
1902
1203 $self->in_memory (cf::MAP_IN_MEMORY); 1903 $self->in_memory (cf::MAP_IN_MEMORY);
1204} 1904 }
1205 1905
1206sub load_map_sync { 1906 $self->post_load;
1907}
1908
1909sub customise_for {
1910 my ($self, $ob) = @_;
1911
1912 return find "~" . $ob->name . "/" . $self->{path}
1913 if $self->per_player;
1914
1915# return find "?party/" . $ob->name . "/" . $self->{path}
1916# if $self->per_party;
1917
1918 $self
1919}
1920
1921# find and load all maps in the 3x3 area around a map
1922sub load_neighbours {
1923 my ($map) = @_;
1924
1925 my @neigh; # diagonal neighbours
1926
1927 for (0 .. 3) {
1928 my $neigh = $map->tile_path ($_)
1929 or next;
1930 $neigh = find $neigh, $map
1931 or next;
1932 $neigh->load;
1933
1934 push @neigh,
1935 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1936 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1937 }
1938
1939 for (grep defined $_->[0], @neigh) {
1940 my ($path, $origin) = @$_;
1941 my $neigh = find $path, $origin
1942 or next;
1943 $neigh->load;
1944 }
1945}
1946
1947sub find_sync {
1207 my ($path, $origin) = @_; 1948 my ($path, $origin) = @_;
1208 1949
1209 #warn "load_map_sync<$path, $origin>\n";#d# 1950 cf::sync_job { find $path, $origin }
1951}
1210 1952
1211 cf::sync_job { 1953sub do_load_sync {
1212 my $map = cf::map::find_map $path, $origin 1954 my ($map) = @_;
1213 or return; 1955
1214 $map->load; 1956 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1215 $map 1957 if $Coro::current == $Coro::main;
1958
1959 cf::sync_job { $map->load };
1960}
1961
1962our %MAP_PREFETCH;
1963our $MAP_PREFETCHER = undef;
1964
1965sub find_async {
1966 my ($path, $origin, $load) = @_;
1967
1968 $path = normalise $path, $origin && $origin->{path};
1969
1970 if (my $map = $cf::MAP{$path}) {
1971 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
1972 }
1973
1974 $MAP_PREFETCH{$path} |= $load;
1975
1976 $MAP_PREFETCHER ||= cf::async {
1977 while (%MAP_PREFETCH) {
1978 while (my ($k, $v) = each %MAP_PREFETCH) {
1979 if (my $map = find $k) {
1980 $map->load if $v;
1981 }
1982
1983 delete $MAP_PREFETCH{$k};
1984 }
1985 }
1986 undef $MAP_PREFETCHER;
1216 } 1987 };
1988 $MAP_PREFETCHER->prio (6);
1989
1990 ()
1217} 1991}
1218 1992
1219sub save { 1993sub save {
1220 my ($self) = @_; 1994 my ($self) = @_;
1221 1995
1996 my $lock = cf::lock_acquire "map_data:$self->{path}";
1997
1222 $self->{last_save} = $cf::RUNTIME; 1998 $self->{last_save} = $cf::RUNTIME;
1223 1999
1224 return unless $self->dirty; 2000 return unless $self->dirty;
1225 2001
1226 my $save = $self->{path}->save_path; utf8::encode $save; 2002 my $save = $self->save_path; utf8::encode $save;
1227 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2003 my $uniq = $self->uniq_path; utf8::encode $uniq;
1228 2004
1229 $self->{load_path} = $save; 2005 $self->{load_path} = $save;
1230 2006
1231 return if $self->{deny_save}; 2007 return if $self->{deny_save};
1232 2008
2009 local $self->{last_access} = $self->last_access;#d#
2010
2011 cf::async {
2012 $_->contr->save for $self->players;
2013 };
2014
1233 if ($uniq) { 2015 if ($uniq) {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2016 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1235 $self->save_objects ($uniq, cf::IO_UNIQUES); 2017 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1236 } else { 2018 } else {
1237 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2019 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1238 } 2020 }
1239} 2021}
1240 2022
1241sub swap_out { 2023sub swap_out {
1242 my ($self) = @_; 2024 my ($self) = @_;
2025
2026 # save first because save cedes
2027 $self->save;
2028
2029 my $lock = cf::lock_acquire "map_data:$self->{path}";
1243 2030
1244 return if $self->players; 2031 return if $self->players;
1245 return if $self->in_memory != cf::MAP_IN_MEMORY; 2032 return if $self->in_memory != cf::MAP_IN_MEMORY;
1246 return if $self->{deny_save}; 2033 return if $self->{deny_save};
1247 2034
1248 $self->save;
1249 $self->clear; 2035 $self->clear;
1250 $self->in_memory (cf::MAP_SWAPPED); 2036 $self->in_memory (cf::MAP_SWAPPED);
1251} 2037}
1252 2038
1253sub reset_at { 2039sub reset_at {
1254 my ($self) = @_; 2040 my ($self) = @_;
1255 2041
1256 # TODO: safety, remove and allow resettable per-player maps 2042 # TODO: safety, remove and allow resettable per-player maps
1257 return 1e99 if $self->{path}{user_rel};
1258 return 1e99 if $self->{deny_reset}; 2043 return 1e99 if $self->{deny_reset};
1259 2044
1260 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2045 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1261 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2046 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1262 2047
1267 my ($self) = @_; 2052 my ($self) = @_;
1268 2053
1269 $self->reset_at <= $cf::RUNTIME 2054 $self->reset_at <= $cf::RUNTIME
1270} 2055}
1271 2056
1272sub unlink_save {
1273 my ($self) = @_;
1274
1275 utf8::encode (my $save = $self->{path}->save_path);
1276 aioreq_pri 3; IO::AIO::aio_unlink $save;
1277 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1278}
1279
1280sub rename {
1281 my ($self, $new_path) = @_;
1282
1283 $self->unlink_save;
1284
1285 delete $cf::MAP{$self->path};
1286 $self->{path} = new cf::path $new_path;
1287 $self->path ($self->{path}->as_string);
1288 $cf::MAP{$self->path} = $self;
1289
1290 $self->save;
1291}
1292
1293sub reset { 2057sub reset {
1294 my ($self) = @_; 2058 my ($self) = @_;
1295 2059
2060 my $lock = cf::lock_acquire "map_data:$self->{path}";
2061
1296 return if $self->players; 2062 return if $self->players;
1297 return if $self->{path}{user_rel};#d#
1298 2063
1299 warn "resetting map ", $self->path;#d# 2064 warn "resetting map ", $self->path;
2065
2066 $self->in_memory (cf::MAP_SWAPPED);
2067
2068 # need to save uniques path
2069 unless ($self->{deny_save}) {
2070 my $uniq = $self->uniq_path; utf8::encode $uniq;
2071
2072 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2073 if $uniq;
2074 }
1300 2075
1301 delete $cf::MAP{$self->path}; 2076 delete $cf::MAP{$self->path};
2077
2078 $self->clear;
1302 2079
1303 $_->clear_links_to ($self) for values %cf::MAP; 2080 $_->clear_links_to ($self) for values %cf::MAP;
1304 2081
1305 $self->unlink_save; 2082 $self->unlink_save;
1306 $self->destroy; 2083 $self->destroy;
1309my $nuke_counter = "aaaa"; 2086my $nuke_counter = "aaaa";
1310 2087
1311sub nuke { 2088sub nuke {
1312 my ($self) = @_; 2089 my ($self) = @_;
1313 2090
2091 {
2092 my $lock = cf::lock_acquire "map_data:$self->{path}";
2093
2094 delete $cf::MAP{$self->path};
2095
2096 bless $self, "cf::map";
2097 delete $self->{deny_reset};
1314 $self->{deny_save} = 1; 2098 $self->{deny_save} = 1;
1315 $self->reset_timeout (1); 2099 $self->reset_timeout (1);
1316 $self->rename ("{nuke}/" . ($nuke_counter++)); 2100 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2101
2102 $self->unlink_save;
2103
2104 $cf::MAP{$self->path} = $self;
2105 }
2106
1317 $self->reset; # polite request, might not happen 2107 $self->reset; # polite request, might not happen
1318} 2108}
1319 2109
1320sub customise_for { 2110=item $maps = cf::map::tmp_maps
1321 my ($map, $ob) = @_;
1322 2111
1323 if ($map->per_player) { 2112Returns an arrayref with all map paths of currently instantiated and saved
1324 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2113maps. May block.
2114
2115=cut
2116
2117sub tmp_maps() {
1325 } 2118 [
1326 2119 map {
1327 $map 2120 utf8::decode $_;
2121 /\.map$/
2122 ? normalise $_
2123 : ()
2124 } @{ aio_readdir $TMPDIR or [] }
2125 ]
1328} 2126}
1329 2127
1330sub emergency_save { 2128=item $maps = cf::map::random_maps
1331 local $cf::FREEZE = 1;
1332 2129
1333 warn "enter emergency map save\n"; 2130Returns an arrayref with all map paths of currently instantiated and saved
2131random maps. May block.
1334 2132
1335 cf::sync_job { 2133=cut
1336 warn "begin emergency map save\n";
1337 $_->save for values %cf::MAP;
1338 };
1339 2134
1340 warn "end emergency map save\n"; 2135sub random_maps() {
2136 [
2137 map {
2138 utf8::decode $_;
2139 /\.map$/
2140 ? normalise "?random/$_"
2141 : ()
2142 } @{ aio_readdir $RANDOMDIR or [] }
2143 ]
2144}
2145
2146=item cf::map::unique_maps
2147
2148Returns an arrayref of paths of all shared maps that have
2149instantiated unique items. May block.
2150
2151=cut
2152
2153sub unique_maps() {
2154 [
2155 map {
2156 utf8::decode $_;
2157 /\.map$/
2158 ? normalise $_
2159 : ()
2160 } @{ aio_readdir $UNIQUEDIR or [] }
2161 ]
1341} 2162}
1342 2163
1343package cf; 2164package cf;
1344 2165
1345=back 2166=back
1346 2167
2168=head3 cf::object
2169
2170=cut
2171
2172package cf::object;
2173
2174=over 4
2175
2176=item $ob->inv_recursive
2177
2178Returns the inventory of the object _and_ their inventories, recursively.
2179
2180=cut
2181
2182sub inv_recursive_;
2183sub inv_recursive_ {
2184 map { $_, inv_recursive_ $_->inv } @_
2185}
2186
2187sub inv_recursive {
2188 inv_recursive_ inv $_[0]
2189}
2190
2191package cf;
2192
2193=back
1347 2194
1348=head3 cf::object::player 2195=head3 cf::object::player
1349 2196
1350=over 4 2197=over 4
1351 2198
1365 2212
1366 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2213 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1367 2214
1368 if ($self->{record_replies}) { 2215 if ($self->{record_replies}) {
1369 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2216 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2217
1370 } else { 2218 } else {
2219 my $pl = $self->contr;
2220
2221 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2222 my $dialog = $pl->{npc_dialog};
2223 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2224
2225 } else {
1371 $msg = $npc->name . " says: $msg" if $npc; 2226 $msg = $npc->name . " says: $msg" if $npc;
1372 $self->message ($msg, $flags); 2227 $self->message ($msg, $flags);
2228 }
1373 } 2229 }
2230}
2231
2232=item $object->send_msg ($channel, $msg, $color, [extra...])
2233
2234=cut
2235
2236sub cf::object::send_msg {
2237 my $pl = shift->contr
2238 or return;
2239 $pl->send_msg (@_);
1374} 2240}
1375 2241
1376=item $player_object->may ("access") 2242=item $player_object->may ("access")
1377 2243
1378Returns wether the given player is authorized to access resource "access" 2244Returns wether the given player is authorized to access resource "access"
1391 2257
1392=item $player_object->enter_link 2258=item $player_object->enter_link
1393 2259
1394Freezes the player and moves him/her to a special map (C<{link}>). 2260Freezes the player and moves him/her to a special map (C<{link}>).
1395 2261
1396The player should be reaosnably safe there for short amounts of time. You 2262The player should be reasonably safe there for short amounts of time. You
1397I<MUST> call C<leave_link> as soon as possible, though. 2263I<MUST> call C<leave_link> as soon as possible, though.
1398 2264
2265Will never block.
2266
1399=item $player_object->leave_link ($map, $x, $y) 2267=item $player_object->leave_link ($map, $x, $y)
1400 2268
1401Moves the player out of the specila link map onto the given map. If the 2269Moves the player out of the special C<{link}> map onto the specified
1402map is not valid (or omitted), the player will be moved back to the 2270map. If the map is not valid (or omitted), the player will be moved back
1403location he/she was before the call to C<enter_link>, or, if that fails, 2271to the location he/she was before the call to C<enter_link>, or, if that
1404to the emergency map position. 2272fails, to the emergency map position.
1405 2273
1406Might block. 2274Might block.
1407 2275
1408=cut 2276=cut
2277
2278sub link_map {
2279 unless ($LINK_MAP) {
2280 $LINK_MAP = cf::map::find "{link}"
2281 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2282 $LINK_MAP->load;
2283 }
2284
2285 $LINK_MAP
2286}
1409 2287
1410sub cf::object::player::enter_link { 2288sub cf::object::player::enter_link {
1411 my ($self) = @_; 2289 my ($self) = @_;
1412 2290
1413 return if $self->map == $LINK_MAP;
1414
1415 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1416 if $self->map;
1417
1418 $self->enter_map ($LINK_MAP, 20, 20);
1419 $self->deactivate_recursive; 2291 $self->deactivate_recursive;
2292
2293 return if UNIVERSAL::isa $self->map, "ext::map_link";
2294
2295 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2296 if $self->map && $self->map->{path} ne "{link}";
2297
2298 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1420} 2299}
1421 2300
1422sub cf::object::player::leave_link { 2301sub cf::object::player::leave_link {
1423 my ($self, $map, $x, $y) = @_; 2302 my ($self, $map, $x, $y) = @_;
2303
2304 return unless $self->contr->active;
1424 2305
1425 my $link_pos = delete $self->{_link_pos}; 2306 my $link_pos = delete $self->{_link_pos};
1426 2307
1427 unless ($map) { 2308 unless ($map) {
1428 # restore original map position 2309 # restore original map position
1429 ($map, $x, $y) = @{ $link_pos || [] }; 2310 ($map, $x, $y) = @{ $link_pos || [] };
1430 $map = cf::map::find_map $map; 2311 $map = cf::map::find $map;
1431 2312
1432 unless ($map) { 2313 unless ($map) {
1433 ($map, $x, $y) = @$EMERGENCY_POSITION; 2314 ($map, $x, $y) = @$EMERGENCY_POSITION;
1434 $map = cf::map::find_map $map 2315 $map = cf::map::find $map
1435 or die "FATAL: cannot load emergency map\n"; 2316 or die "FATAL: cannot load emergency map\n";
1436 } 2317 }
1437 } 2318 }
1438 2319
1439 ($x, $y) = (-1, -1) 2320 ($x, $y) = (-1, -1)
1442 # use -1 or undef as default coordinates, not 0, 0 2323 # use -1 or undef as default coordinates, not 0, 0
1443 ($x, $y) = ($map->enter_x, $map->enter_y) 2324 ($x, $y) = ($map->enter_x, $map->enter_y)
1444 if $x <=0 && $y <= 0; 2325 if $x <=0 && $y <= 0;
1445 2326
1446 $map->load; 2327 $map->load;
2328 $map->load_neighbours;
1447 2329
2330 return unless $self->contr->active;
1448 $self->activate_recursive; 2331 $self->activate_recursive;
2332
2333 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1449 $self->enter_map ($map, $x, $y); 2334 $self->enter_map ($map, $x, $y);
1450} 2335}
1451 2336
1452=item $player_object->goto_map ($path, $x, $y) 2337=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1453 2338
1454=cut 2339Moves the player to the given map-path and coordinates by first freezing
2340her, loading and preparing them map, calling the provided $check callback
2341that has to return the map if sucecssful, and then unfreezes the player on
2342the new (success) or old (failed) map position. In either case, $done will
2343be called at the end of this process.
1455 2344
2345=cut
2346
2347our $GOTOGEN;
2348
1456sub cf::object::player::goto_map { 2349sub cf::object::player::goto {
1457 my ($self, $path, $x, $y) = @_; 2350 my ($self, $path, $x, $y, $check, $done) = @_;
2351
2352 # do generation counting so two concurrent goto's will be executed in-order
2353 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1458 2354
1459 $self->enter_link; 2355 $self->enter_link;
1460 2356
1461 (Coro::async { 2357 (async {
1462 $path = new cf::path $path; 2358 my $map = eval {
1463
1464 my $map = cf::map::find_map $path->as_string; 2359 my $map = cf::map::find $path;
2360
2361 if ($map) {
1465 $map = $map->customise_for ($self) if $map; 2362 $map = $map->customise_for ($self);
1466 2363 $map = $check->($map) if $check && $map;
1467# warn "entering ", $map->path, " at ($x, $y)\n" 2364 } else {
1468# if $map;
1469
1470 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2365 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2366 }
1471 2367
2368 $map
2369 };
2370
2371 if ($@) {
2372 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2373 LOG llevError | logBacktrace, Carp::longmess $@;
2374 }
2375
2376 if ($gen == $self->{_goto_generation}) {
2377 delete $self->{_goto_generation};
1472 $self->leave_link ($map, $x, $y); 2378 $self->leave_link ($map, $x, $y);
2379 }
2380
2381 $done->() if $done;
1473 })->prio (1); 2382 })->prio (1);
1474} 2383}
1475 2384
1476=item $player_object->enter_exit ($exit_object) 2385=item $player_object->enter_exit ($exit_object)
1477 2386
1479 2388
1480sub parse_random_map_params { 2389sub parse_random_map_params {
1481 my ($spec) = @_; 2390 my ($spec) = @_;
1482 2391
1483 my $rmp = { # defaults 2392 my $rmp = { # defaults
1484 xsize => 10, 2393 xsize => (cf::rndm 15, 40),
1485 ysize => 10, 2394 ysize => (cf::rndm 15, 40),
2395 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2396 #layout => string,
1486 }; 2397 };
1487 2398
1488 for (split /\n/, $spec) { 2399 for (split /\n/, $spec) {
1489 my ($k, $v) = split /\s+/, $_, 2; 2400 my ($k, $v) = split /\s+/, $_, 2;
1490 2401
1494 $rmp 2405 $rmp
1495} 2406}
1496 2407
1497sub prepare_random_map { 2408sub prepare_random_map {
1498 my ($exit) = @_; 2409 my ($exit) = @_;
2410
2411 my $guard = cf::lock_acquire "exit_prepare:$exit";
1499 2412
1500 # all this does is basically replace the /! path by 2413 # all this does is basically replace the /! path by
1501 # a new random map path (?random/...) with a seed 2414 # a new random map path (?random/...) with a seed
1502 # that depends on the exit object 2415 # that depends on the exit object
1503 2416
1504 my $rmp = parse_random_map_params $exit->msg; 2417 my $rmp = parse_random_map_params $exit->msg;
1505 2418
1506 if ($exit->map) { 2419 if ($exit->map) {
1507 $rmp->{region} = $exit->map->region_name; 2420 $rmp->{region} = $exit->region->name;
1508 $rmp->{origin_map} = $exit->map->path; 2421 $rmp->{origin_map} = $exit->map->path;
1509 $rmp->{origin_x} = $exit->x; 2422 $rmp->{origin_x} = $exit->x;
1510 $rmp->{origin_y} = $exit->y; 2423 $rmp->{origin_y} = $exit->y;
1511 } 2424 }
1512 2425
1513 $rmp->{random_seed} ||= $exit->random_seed; 2426 $rmp->{random_seed} ||= $exit->random_seed;
1514 2427
1515 my $data = cf::to_json $rmp; 2428 my $data = cf::to_json $rmp;
1516 my $md5 = Digest::MD5::md5_hex $data; 2429 my $md5 = Digest::MD5::md5_hex $data;
2430 my $meta = "$RANDOMDIR/$md5.meta";
1517 2431
1518 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2432 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1519 aio_write $fh, 0, (length $data), $data, 0; 2433 aio_write $fh, 0, (length $data), $data, 0;
2434 undef $fh;
2435 aio_rename "$meta~", $meta;
1520 2436
1521 $exit->slaying ("?random/$md5"); 2437 $exit->slaying ("?random/$md5");
1522 $exit->msg (undef); 2438 $exit->msg (undef);
1523 } 2439 }
1524} 2440}
1526sub cf::object::player::enter_exit { 2442sub cf::object::player::enter_exit {
1527 my ($self, $exit) = @_; 2443 my ($self, $exit) = @_;
1528 2444
1529 return unless $self->type == cf::PLAYER; 2445 return unless $self->type == cf::PLAYER;
1530 2446
2447 if ($exit->slaying eq "/!") {
2448 #TODO: this should de-fi-ni-te-ly not be a sync-job
2449 # the problem is that $exit might not survive long enough
2450 # so it needs to be done right now, right here
2451 cf::sync_job { prepare_random_map $exit };
2452 }
2453
2454 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2455 my $hp = $exit->stats->hp;
2456 my $sp = $exit->stats->sp;
2457
1531 $self->enter_link; 2458 $self->enter_link;
1532 2459
2460 # if exit is damned, update players death & WoR home-position
2461 $self->contr->savebed ($slaying, $hp, $sp)
2462 if $exit->flag (FLAG_DAMNED);
2463
1533 (Coro::async { 2464 (async {
2465 $self->deactivate_recursive; # just to be sure
1534 unless (eval { 2466 unless (eval {
1535 2467 $self->goto ($slaying, $hp, $sp);
1536 prepare_random_map $exit
1537 if $exit->slaying eq "/!";
1538
1539 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1540 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1541 2468
1542 1; 2469 1;
1543 }) { 2470 }) {
1544 $self->message ("Something went wrong deep within the crossfire server. " 2471 $self->message ("Something went wrong deep within the crossfire server. "
1545 . "I'll try to bring you back to the map you were before. " 2472 . "I'll try to bring you back to the map you were before. "
1546 . "Please report this to the dungeon master", 2473 . "Please report this to the dungeon master!",
1547 cf::NDI_UNIQUE | cf::NDI_RED); 2474 cf::NDI_UNIQUE | cf::NDI_RED);
1548 2475
1549 warn "ERROR in enter_exit: $@"; 2476 warn "ERROR in enter_exit: $@";
1550 $self->leave_link; 2477 $self->leave_link;
1551 } 2478 }
1552 })->prio (1); 2479 })->prio (1);
1565 2492
1566sub cf::client::send_drawinfo { 2493sub cf::client::send_drawinfo {
1567 my ($self, $text, $flags) = @_; 2494 my ($self, $text, $flags) = @_;
1568 2495
1569 utf8::encode $text; 2496 utf8::encode $text;
1570 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2497 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1571} 2498}
1572 2499
2500=item $client->send_msg ($channel, $msg, $color, [extra...])
2501
2502Send a drawinfo or msg packet to the client, formatting the msg for the
2503client if neccessary. C<$type> should be a string identifying the type of
2504the message, with C<log> being the default. If C<$color> is negative, suppress
2505the message unless the client supports the msg packet.
2506
2507=cut
2508
2509our %CHANNEL = (
2510 "c/identify" => {
2511 id => "identify",
2512 title => "Identify",
2513 reply => undef,
2514 tooltip => "Items recently identified",
2515 },
2516);
2517
2518sub cf::client::send_msg {
2519 my ($self, $channel, $msg, $color, @extra) = @_;
2520
2521 $msg = $self->pl->expand_cfpod ($msg);
2522
2523 $color &= cf::NDI_CLIENT_MASK; # just in case...
2524
2525 # check predefined channels, for the benefit of C
2526 $channel = $CHANNEL{$channel} if $CHANNEL{$channel};
2527
2528 if (ref $channel) {
2529 # send meta info to client, if not yet sent
2530 unless (exists $self->{channel}{$channel->{id}}) {
2531 $self->{channel}{$channel->{id}} = $channel;
2532 $self->ext_msg (channel_info => $channel);
2533 }
2534
2535 $channel = $channel->{id};
2536 }
2537
2538 return unless @extra || length $msg;
2539
2540 if ($self->can_msg) {
2541 # default colour, mask it out
2542 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2543 if $color & cf::NDI_DEF;
2544
2545 $self->send_packet ("msg " . $self->{json_coder}->encode (
2546 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2547 } else {
2548 if ($color >= 0) {
2549 # replace some tags by gcfclient-compatible ones
2550 for ($msg) {
2551 1 while
2552 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2553 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2554 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2555 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2556 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2557 }
2558
2559 $color &= cf::NDI_COLOR_MASK;
2560
2561 utf8::encode $msg;
2562
2563 if (0 && $msg =~ /\[/) {
2564 # COMMAND/INFO
2565 $self->send_packet ("drawextinfo $color 10 8 $msg")
2566 } else {
2567 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2568 $self->send_packet ("drawinfo $color $msg")
2569 }
2570 }
2571 }
2572}
2573
2574=item $client->ext_msg ($type, @msg)
2575
2576Sends an ext event to the client.
2577
2578=cut
2579
2580sub cf::client::ext_msg($$@) {
2581 my ($self, $type, @msg) = @_;
2582
2583 if ($self->extcmd == 2) {
2584 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2585 } elsif ($self->extcmd == 1) { # TODO: remove
2586 push @msg, msgtype => "event_$type";
2587 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2588 }
2589}
2590
2591=item $client->ext_reply ($msgid, @msg)
2592
2593Sends an ext reply to the client.
2594
2595=cut
2596
2597sub cf::client::ext_reply($$@) {
2598 my ($self, $id, @msg) = @_;
2599
2600 if ($self->extcmd == 2) {
2601 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2602 } elsif ($self->extcmd == 1) {
2603 #TODO: version 1, remove
2604 unshift @msg, msgtype => "reply", msgid => $id;
2605 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2606 }
2607}
1573 2608
1574=item $success = $client->query ($flags, "text", \&cb) 2609=item $success = $client->query ($flags, "text", \&cb)
1575 2610
1576Queues a query to the client, calling the given callback with 2611Queues a query to the client, calling the given callback with
1577the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2612the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1578C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2613C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1579 2614
1580Queries can fail, so check the return code. Or don't, as queries will become 2615Queries can fail, so check the return code. Or don't, as queries will
1581reliable at some point in the future. 2616become reliable at some point in the future.
1582 2617
1583=cut 2618=cut
1584 2619
1585sub cf::client::query { 2620sub cf::client::query {
1586 my ($self, $flags, $text, $cb) = @_; 2621 my ($self, $flags, $text, $cb) = @_;
1594 utf8::encode $text; 2629 utf8::encode $text;
1595 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2630 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1596 2631
1597 $self->send_packet ($self->{query_queue}[0][0]) 2632 $self->send_packet ($self->{query_queue}[0][0])
1598 if @{ $self->{query_queue} } == 1; 2633 if @{ $self->{query_queue} } == 1;
2634
2635 1
1599} 2636}
1600 2637
1601cf::client->attach ( 2638cf::client->attach (
2639 on_connect => sub {
2640 my ($ns) = @_;
2641
2642 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2643 },
1602 on_reply => sub { 2644 on_reply => sub {
1603 my ($ns, $msg) = @_; 2645 my ($ns, $msg) = @_;
1604 2646
1605 # this weird shuffling is so that direct followup queries 2647 # this weird shuffling is so that direct followup queries
1606 # get handled first 2648 # get handled first
1607 my $queue = delete $ns->{query_queue}; 2649 my $queue = delete $ns->{query_queue}
2650 or return; # be conservative, not sure how that can happen, but we saw a crash here
1608 2651
1609 (shift @$queue)->[1]->($msg); 2652 (shift @$queue)->[1]->($msg);
2653 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1610 2654
1611 push @{ $ns->{query_queue} }, @$queue; 2655 push @{ $ns->{query_queue} }, @$queue;
1612 2656
1613 if (@{ $ns->{query_queue} } == @$queue) { 2657 if (@{ $ns->{query_queue} } == @$queue) {
1614 if (@$queue) { 2658 if (@$queue) {
1616 } else { 2660 } else {
1617 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2661 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1618 } 2662 }
1619 } 2663 }
1620 }, 2664 },
2665 on_exticmd => sub {
2666 my ($ns, $buf) = @_;
2667
2668 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2669
2670 if (ref $msg) {
2671 my ($type, $reply, @payload) =
2672 "ARRAY" eq ref $msg
2673 ? @$msg
2674 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2675
2676 my @reply;
2677
2678 if (my $cb = $EXTICMD{$type}) {
2679 @reply = $cb->($ns, @payload);
2680 }
2681
2682 $ns->ext_reply ($reply, @reply)
2683 if $reply;
2684
2685 } else {
2686 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2687 }
2688
2689 cf::override;
2690 },
1621); 2691);
1622 2692
1623=item $client->coro (\&cb) 2693=item $client->async (\&cb)
1624 2694
1625Create a new coroutine, running the specified callback. The coroutine will 2695Create a new coroutine, running the specified callback. The coroutine will
1626be automatically cancelled when the client gets destroyed (e.g. on logout, 2696be automatically cancelled when the client gets destroyed (e.g. on logout,
1627or loss of connection). 2697or loss of connection).
1628 2698
1629=cut 2699=cut
1630 2700
1631sub cf::client::coro { 2701sub cf::client::async {
1632 my ($self, $cb) = @_; 2702 my ($self, $cb) = @_;
1633 2703
1634 my $coro; $coro = async { 2704 my $coro = &Coro::async ($cb);
1635 eval {
1636 $cb->();
1637 };
1638 warn $@ if $@;
1639 };
1640 2705
1641 $coro->on_destroy (sub { 2706 $coro->on_destroy (sub {
1642 delete $self->{_coro}{$coro+0}; 2707 delete $self->{_coro}{$coro+0};
1643 }); 2708 });
1644 2709
1671our $safe = new Safe "safe"; 2736our $safe = new Safe "safe";
1672our $safe_hole = new Safe::Hole; 2737our $safe_hole = new Safe::Hole;
1673 2738
1674$SIG{FPE} = 'IGNORE'; 2739$SIG{FPE} = 'IGNORE';
1675 2740
1676$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2741$safe->permit_only (Opcode::opset qw(
2742 :base_core :base_mem :base_orig :base_math
2743 grepstart grepwhile mapstart mapwhile
2744 sort time
2745));
1677 2746
1678# here we export the classes and methods available to script code 2747# here we export the classes and methods available to script code
1679 2748
1680=pod 2749=pod
1681 2750
1682The following fucntions and emthods are available within a safe environment: 2751The following functions and methods are available within a safe environment:
1683 2752
1684 cf::object contr pay_amount pay_player map 2753 cf::object
2754 contr pay_amount pay_player map x y force_find force_add
2755 insert remove name archname title slaying race decrease_ob_nr
2756
1685 cf::object::player player 2757 cf::object::player
1686 cf::player peaceful 2758 player
1687 cf::map trigger 2759
2760 cf::player
2761 peaceful
2762
2763 cf::map
2764 trigger
1688 2765
1689=cut 2766=cut
1690 2767
1691for ( 2768for (
1692 ["cf::object" => qw(contr pay_amount pay_player map)], 2769 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2770 insert remove inv name archname title slaying race
2771 decrease_ob_nr)],
1693 ["cf::object::player" => qw(player)], 2772 ["cf::object::player" => qw(player)],
1694 ["cf::player" => qw(peaceful)], 2773 ["cf::player" => qw(peaceful)],
1695 ["cf::map" => qw(trigger)], 2774 ["cf::map" => qw(trigger)],
1696) { 2775) {
1697 no strict 'refs'; 2776 no strict 'refs';
1768=back 2847=back
1769 2848
1770=cut 2849=cut
1771 2850
1772############################################################################# 2851#############################################################################
2852# the server's init and main functions
1773 2853
1774=head2 EXTENSION DATABASE SUPPORT 2854sub load_facedata($) {
2855 my ($path) = @_;
1775 2856
1776Crossfire maintains a very simple database for extension use. It can 2857 # HACK to clear player env face cache, we need some signal framework
1777currently store anything that can be serialised using Storable, which 2858 # for this (global event?)
1778excludes objects. 2859 %ext::player_env::MUSIC_FACE_CACHE = ();
1779 2860
1780The parameter C<$family> should best start with the name of the extension 2861 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1781using it, it should be unique.
1782 2862
1783=over 4 2863 warn "loading facedata from $path\n";
1784 2864
1785=item $hashref = cf::db_get $family 2865 my $facedata;
2866 0 < aio_load $path, $facedata
2867 or die "$path: $!";
1786 2868
1787Return a hashref for use by the extension C<$family>, which can be 2869 $facedata = Coro::Storable::thaw $facedata;
1788modified. After modifications, you have to call C<cf::db_dirty> or
1789C<cf::db_sync>.
1790 2870
1791=item $value = cf::db_get $family => $key 2871 $facedata->{version} == 2
2872 or cf::cleanup "$path: version mismatch, cannot proceed.";
1792 2873
1793Returns a single value from the database 2874 # patch in the exptable
1794 2875 $facedata->{resource}{"res/exp_table"} = {
1795=item cf::db_put $family => $hashref 2876 type => FT_RSRC,
1796 2877 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1797Stores the given family hashref into the database. Updates are delayed, if
1798you want the data to be synced to disk immediately, use C<cf::db_sync>.
1799
1800=item cf::db_put $family => $key => $value
1801
1802Stores the given C<$value> in the family hash. Updates are delayed, if you
1803want the data to be synced to disk immediately, use C<cf::db_sync>.
1804
1805=item cf::db_dirty
1806
1807Marks the database as dirty, to be updated at a later time.
1808
1809=item cf::db_sync
1810
1811Immediately write the database to disk I<if it is dirty>.
1812
1813=cut
1814
1815our $DB;
1816
1817{
1818 my $path = cf::localdir . "/database.pst";
1819
1820 sub db_load() {
1821 warn "loading database $path\n";#d# remove later
1822 $DB = stat $path ? Storable::retrieve $path : { };
1823 }
1824
1825 my $pid;
1826
1827 sub db_save() {
1828 warn "saving database $path\n";#d# remove later
1829 waitpid $pid, 0 if $pid;
1830 if (0 == ($pid = fork)) {
1831 $DB->{_meta}{version} = 1;
1832 Storable::nstore $DB, "$path~";
1833 rename "$path~", $path;
1834 cf::_exit 0 if defined $pid;
1835 }
1836 }
1837
1838 my $dirty;
1839
1840 sub db_sync() {
1841 db_save if $dirty;
1842 undef $dirty;
1843 }
1844
1845 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1846 db_sync;
1847 }); 2878 };
2879 cf::cede_to_tick;
1848 2880
1849 sub db_dirty() {
1850 $dirty = 1;
1851 $idle->start;
1852 } 2881 {
2882 my $faces = $facedata->{faceinfo};
1853 2883
1854 sub db_get($;$) { 2884 while (my ($face, $info) = each %$faces) {
1855 @_ >= 2 2885 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1856 ? $DB->{$_[0]}{$_[1]} 2886 cf::face::set_visibility $idx, $info->{visibility};
1857 : ($DB->{$_[0]} ||= { }) 2887 cf::face::set_magicmap $idx, $info->{magicmap};
1858 } 2888 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2889 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1859 2890
1860 sub db_put($$;$) { 2891 cf::cede_to_tick;
1861 if (@_ >= 3) {
1862 $DB->{$_[0]}{$_[1]} = $_[2];
1863 } else {
1864 $DB->{$_[0]} = $_[1];
1865 }
1866 db_dirty;
1867 }
1868
1869 cf::global->attach (
1870 prio => 10000,
1871 on_cleanup => sub {
1872 db_sync;
1873 }, 2892 }
1874 );
1875}
1876 2893
1877############################################################################# 2894 while (my ($face, $info) = each %$faces) {
1878# the server's main() 2895 next unless $info->{smooth};
2896 my $idx = cf::face::find $face
2897 or next;
2898 if (my $smooth = cf::face::find $info->{smooth}) {
2899 cf::face::set_smooth $idx, $smooth;
2900 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2901 } else {
2902 warn "smooth face '$info->{smooth}' not found for face '$face'";
2903 }
1879 2904
1880sub cfg_load { 2905 cf::cede_to_tick;
2906 }
2907 }
2908
2909 {
2910 my $anims = $facedata->{animinfo};
2911
2912 while (my ($anim, $info) = each %$anims) {
2913 cf::anim::set $anim, $info->{frames}, $info->{facings};
2914 cf::cede_to_tick;
2915 }
2916
2917 cf::anim::invalidate_all; # d'oh
2918 }
2919
2920 {
2921 # TODO: for gcfclient pleasure, we should give resources
2922 # that gcfclient doesn't grok a >10000 face index.
2923 my $res = $facedata->{resource};
2924
2925 my $soundconf = delete $res->{"res/sound.conf"};
2926
2927 while (my ($name, $info) = each %$res) {
2928 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2929 my $data;
2930
2931 if ($info->{type} & 1) {
2932 # prepend meta info
2933
2934 my $meta = $enc->encode ({
2935 name => $name,
2936 %{ $info->{meta} || {} },
2937 });
2938
2939 $data = pack "(w/a*)*", $meta, $info->{data};
2940 } else {
2941 $data = $info->{data};
2942 }
2943
2944 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2945 cf::face::set_type $idx, $info->{type};
2946
2947 cf::cede_to_tick;
2948 }
2949
2950 if ($soundconf) {
2951 $soundconf = $enc->decode (delete $soundconf->{data});
2952
2953 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2954 my $sound = $soundconf->{compat}[$_]
2955 or next;
2956
2957 my $face = cf::face::find "sound/$sound->[1]";
2958 cf::sound::set $sound->[0] => $face;
2959 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2960 }
2961
2962 while (my ($k, $v) = each %{$soundconf->{event}}) {
2963 my $face = cf::face::find "sound/$v";
2964 cf::sound::set $k => $face;
2965 }
2966 }
2967 }
2968
2969 1
2970}
2971
2972register_exticmd fx_want => sub {
2973 my ($ns, $want) = @_;
2974
2975 while (my ($k, $v) = each %$want) {
2976 $ns->fx_want ($k, $v);
2977 }
2978};
2979
2980sub reload_regions {
2981 # HACK to clear player env face cache, we need some signal framework
2982 # for this (global event?)
2983 %ext::player_env::MUSIC_FACE_CACHE = ();
2984
2985 load_resource_file "$MAPDIR/regions"
2986 or die "unable to load regions file\n";
2987
2988 for (cf::region::list) {
2989 $_->{match} = qr/$_->{match}/
2990 if exists $_->{match};
2991 }
2992}
2993
2994sub reload_facedata {
2995 load_facedata "$DATADIR/facedata"
2996 or die "unable to load facedata\n";
2997}
2998
2999sub reload_archetypes {
3000 load_resource_file "$DATADIR/archetypes"
3001 or die "unable to load archetypes\n";
3002 #d# NEED to laod twice to resolve forward references
3003 # this really needs to be done in an extra post-pass
3004 # (which needs to be synchronous, so solve it differently)
3005 load_resource_file "$DATADIR/archetypes"
3006 or die "unable to load archetypes\n";
3007}
3008
3009sub reload_treasures {
3010 load_resource_file "$DATADIR/treasures"
3011 or die "unable to load treasurelists\n";
3012}
3013
3014sub reload_resources {
3015 warn "reloading resource files...\n";
3016
3017 reload_regions;
3018 reload_facedata;
3019 #reload_archetypes;#d#
3020 reload_archetypes;
3021 reload_treasures;
3022
3023 warn "finished reloading resource files\n";
3024}
3025
3026sub init {
3027 reload_resources;
3028}
3029
3030sub reload_config {
1881 open my $fh, "<:utf8", cf::confdir . "/config" 3031 open my $fh, "<:utf8", "$CONFDIR/config"
1882 or return; 3032 or return;
1883 3033
1884 local $/; 3034 local $/;
1885 *CFG = YAML::Syck::Load <$fh>; 3035 *CFG = YAML::Syck::Load <$fh>;
3036
3037 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3038
3039 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3040 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3041
3042 if (exists $CFG{mlockall}) {
3043 eval {
3044 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3045 and die "WARNING: m(un)lockall failed: $!\n";
3046 };
3047 warn $@ if $@;
3048 }
1886} 3049}
1887 3050
1888sub main { 3051sub main {
1889 # we must not ever block the main coroutine 3052 # we must not ever block the main coroutine
1890 local $Coro::idle = sub { 3053 local $Coro::idle = sub {
1891 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3054 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1892 (Coro::unblock_sub { 3055 (async {
1893 Event::one_event; 3056 Event::one_event;
1894 })->(); 3057 })->prio (Coro::PRIO_MAX);
1895 }; 3058 };
1896 3059
1897 cfg_load; 3060 reload_config;
1898 db_load; 3061 db_init;
1899 load_extensions; 3062 load_extensions;
3063
3064 $TICK_WATCHER->start;
1900 Event::loop; 3065 Event::loop;
1901} 3066}
1902 3067
1903############################################################################# 3068#############################################################################
1904# initialisation 3069# initialisation and cleanup
1905 3070
3071# install some emergency cleanup handlers
3072BEGIN {
3073 for my $signal (qw(INT HUP TERM)) {
3074 Event->signal (
3075 reentrant => 0,
3076 data => WF_AUTOCANCEL,
3077 signal => $signal,
3078 prio => 0,
3079 cb => sub {
3080 cf::cleanup "SIG$signal";
3081 },
3082 );
3083 }
3084}
3085
3086sub write_runtime {
3087 my $runtime = "$LOCALDIR/runtime";
3088
3089 # first touch the runtime file to show we are still running:
3090 # the fsync below can take a very very long time.
3091
3092 IO::AIO::aio_utime $runtime, undef, undef;
3093
3094 my $guard = cf::lock_acquire "write_runtime";
3095
3096 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3097 or return;
3098
3099 my $value = $cf::RUNTIME + 90 + 10;
3100 # 10 is the runtime save interval, for a monotonic clock
3101 # 60 allows for the watchdog to kill the server.
3102
3103 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3104 and return;
3105
3106 # always fsync - this file is important
3107 aio_fsync $fh
3108 and return;
3109
3110 # touch it again to show we are up-to-date
3111 aio_utime $fh, undef, undef;
3112
3113 close $fh
3114 or return;
3115
3116 aio_rename "$runtime~", $runtime
3117 and return;
3118
3119 warn "runtime file written.\n";
3120
3121 1
3122}
3123
3124sub emergency_save() {
3125 my $freeze_guard = cf::freeze_mainloop;
3126
3127 warn "enter emergency perl save\n";
3128
3129 cf::sync_job {
3130 # use a peculiar iteration method to avoid tripping on perl
3131 # refcount bugs in for. also avoids problems with players
3132 # and maps saved/destroyed asynchronously.
3133 warn "begin emergency player save\n";
3134 for my $login (keys %cf::PLAYER) {
3135 my $pl = $cf::PLAYER{$login} or next;
3136 $pl->valid or next;
3137 $pl->save;
3138 }
3139 warn "end emergency player save\n";
3140
3141 warn "begin emergency map save\n";
3142 for my $path (keys %cf::MAP) {
3143 my $map = $cf::MAP{$path} or next;
3144 $map->valid or next;
3145 $map->save;
3146 }
3147 warn "end emergency map save\n";
3148
3149 warn "begin emergency database checkpoint\n";
3150 BDB::db_env_txn_checkpoint $DB_ENV;
3151 warn "end emergency database checkpoint\n";
3152 };
3153
3154 warn "leave emergency perl save\n";
3155}
3156
3157sub post_cleanup {
3158 my ($make_core) = @_;
3159
3160 warn Carp::longmess "post_cleanup backtrace"
3161 if $make_core;
3162}
3163
1906sub reload() { 3164sub do_reload_perl() {
1907 # can/must only be called in main 3165 # can/must only be called in main
1908 if ($Coro::current != $Coro::main) { 3166 if ($Coro::current != $Coro::main) {
1909 warn "can only reload from main coroutine\n"; 3167 warn "can only reload from main coroutine";
1910 return; 3168 return;
1911 } 3169 }
1912 3170
1913 warn "reloading..."; 3171 warn "reloading...";
1914 3172
1915 local $FREEZE = 1; 3173 warn "entering sync_job";
3174
3175 cf::sync_job {
3176 cf::write_runtime; # external watchdog should not bark
1916 cf::emergency_save; 3177 cf::emergency_save;
3178 cf::write_runtime; # external watchdog should not bark
1917 3179
1918 eval { 3180 warn "syncing database to disk";
3181 BDB::db_env_txn_checkpoint $DB_ENV;
3182
1919 # if anything goes wrong in here, we should simply crash as we already saved 3183 # if anything goes wrong in here, we should simply crash as we already saved
1920 3184
1921 # cancel all watchers 3185 warn "cancelling all WF_AUTOCANCEL watchers";
1922 for (Event::all_watchers) { 3186 for (Event::all_watchers) {
1923 $_->cancel if $_->data & WF_AUTOCANCEL; 3187 $_->cancel if $_->data & WF_AUTOCANCEL;
1924 } 3188 }
1925 3189
3190 warn "flushing outstanding aio requests";
3191 for (;;) {
3192 BDB::flush;
3193 IO::AIO::flush;
3194 Coro::cede;
3195 last unless IO::AIO::nreqs || BDB::nreqs;
3196 warn "iterate...";
3197 }
3198
3199 ++$RELOAD;
3200
1926 # cancel all extension coros 3201 warn "cancelling all extension coros";
1927 $_->cancel for values %EXT_CORO; 3202 $_->cancel for values %EXT_CORO;
1928 %EXT_CORO = (); 3203 %EXT_CORO = ();
1929 3204
1930 # unload all extensions 3205 warn "removing commands";
1931 for (@exts) { 3206 %COMMAND = ();
3207
3208 warn "removing ext/exti commands";
3209 %EXTCMD = ();
3210 %EXTICMD = ();
3211
3212 warn "unloading/nuking all extensions";
3213 for my $pkg (@EXTS) {
1932 warn "unloading <$_>"; 3214 warn "... unloading $pkg";
1933 unload_extension $_; 3215
3216 if (my $cb = $pkg->can ("unload")) {
3217 eval {
3218 $cb->($pkg);
3219 1
3220 } or warn "$pkg unloaded, but with errors: $@";
1934 } 3221 }
1935 3222
3223 warn "... nuking $pkg";
3224 Symbol::delete_package $pkg;
3225 }
3226
1936 # unload all modules loaded from $LIBDIR 3227 warn "unloading all perl modules loaded from $LIBDIR";
1937 while (my ($k, $v) = each %INC) { 3228 while (my ($k, $v) = each %INC) {
1938 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3229 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1939 3230
1940 warn "removing <$k>"; 3231 warn "... unloading $k";
1941 delete $INC{$k}; 3232 delete $INC{$k};
1942 3233
1943 $k =~ s/\.pm$//; 3234 $k =~ s/\.pm$//;
1944 $k =~ s/\//::/g; 3235 $k =~ s/\//::/g;
1945 3236
1948 } 3239 }
1949 3240
1950 Symbol::delete_package $k; 3241 Symbol::delete_package $k;
1951 } 3242 }
1952 3243
1953 # sync database to disk
1954 cf::db_sync;
1955 IO::AIO::flush;
1956
1957 # get rid of safe::, as good as possible 3244 warn "getting rid of safe::, as good as possible";
1958 Symbol::delete_package "safe::$_" 3245 Symbol::delete_package "safe::$_"
1959 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3246 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1960 3247
1961 # remove register_script_function callbacks
1962 # TODO
1963
1964 # unload cf.pm "a bit" 3248 warn "unloading cf.pm \"a bit\"";
1965 delete $INC{"cf.pm"}; 3249 delete $INC{"cf.pm"};
3250 delete $INC{"cf/pod.pm"};
1966 3251
1967 # don't, removes xs symbols, too, 3252 # don't, removes xs symbols, too,
1968 # and global variables created in xs 3253 # and global variables created in xs
1969 #Symbol::delete_package __PACKAGE__; 3254 #Symbol::delete_package __PACKAGE__;
1970 3255
1971 # reload cf.pm 3256 warn "unload completed, starting to reload now";
3257
1972 warn "reloading cf.pm"; 3258 warn "reloading cf.pm";
1973 require cf; 3259 require cf;
1974 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3260 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1975 3261
1976 # load config and database again 3262 warn "loading config and database again";
1977 cf::cfg_load; 3263 cf::reload_config;
1978 cf::db_load;
1979 3264
1980 # load extensions
1981 warn "load extensions"; 3265 warn "loading extensions";
1982 cf::load_extensions; 3266 cf::load_extensions;
1983 3267
1984 # reattach attachments to objects 3268 warn "reattaching attachments to objects/players";
1985 warn "reattach"; 3269 _global_reattach; # objects, sockets
1986 _global_reattach; 3270 warn "reattaching attachments to maps";
1987 }; 3271 reattach $_ for values %MAP;
3272 warn "reattaching attachments to players";
3273 reattach $_ for values %PLAYER;
1988 3274
1989 if ($@) { 3275 warn "leaving sync_job";
3276
3277 1
3278 } or do {
1990 warn $@; 3279 warn $@;
1991 warn "error while reloading, exiting."; 3280 warn "error while reloading, exiting.";
1992 exit 1; 3281 exit 1;
1993 } 3282 };
1994 3283
1995 warn "reloaded successfully"; 3284 warn "reloaded";
1996}; 3285};
1997 3286
1998############################################################################# 3287our $RELOAD_WATCHER; # used only during reload
1999 3288
2000unless ($LINK_MAP) { 3289sub reload_perl() {
2001 $LINK_MAP = cf::map::new; 3290 # doing reload synchronously and two reloads happen back-to-back,
3291 # coro crashes during coro_state_free->destroy here.
2002 3292
2003 $LINK_MAP->width (41); 3293 $RELOAD_WATCHER ||= Event->timer (
2004 $LINK_MAP->height (41); 3294 reentrant => 0,
2005 $LINK_MAP->alloc;
2006 $LINK_MAP->path ("{link}");
2007 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2008 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2009
2010 # dirty hack because... archetypes are not yet loaded
2011 Event->timer (
2012 after => 2, 3295 after => 0,
3296 data => WF_AUTOCANCEL,
2013 cb => sub { 3297 cb => sub {
2014 $_[0]->w->cancel; 3298 do_reload_perl;
2015 3299 undef $RELOAD_WATCHER;
2016 # provide some exits "home"
2017 my $exit = cf::object::new "exit";
2018
2019 $exit->slaying ($EMERGENCY_POSITION->[0]);
2020 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2021 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2022
2023 $LINK_MAP->insert ($exit->clone, 19, 19);
2024 $LINK_MAP->insert ($exit->clone, 19, 20);
2025 $LINK_MAP->insert ($exit->clone, 19, 21);
2026 $LINK_MAP->insert ($exit->clone, 20, 19);
2027 $LINK_MAP->insert ($exit->clone, 20, 21);
2028 $LINK_MAP->insert ($exit->clone, 21, 19);
2029 $LINK_MAP->insert ($exit->clone, 21, 20);
2030 $LINK_MAP->insert ($exit->clone, 21, 21);
2031
2032 $exit->destroy;
2033 }); 3300 },
2034 3301 );
2035 $LINK_MAP->{deny_save} = 1;
2036 $LINK_MAP->{deny_reset} = 1;
2037
2038 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2039} 3302}
2040
2041register "<global>", __PACKAGE__;
2042 3303
2043register_command "reload" => sub { 3304register_command "reload" => sub {
2044 my ($who, $arg) = @_; 3305 my ($who, $arg) = @_;
2045 3306
2046 if ($who->flag (FLAG_WIZ)) { 3307 if ($who->flag (FLAG_WIZ)) {
2047 $who->message ("start of reload.");
2048 reload;
2049 $who->message ("end of reload."); 3308 $who->message ("reloading server.");
3309 async { reload_perl };
2050 } 3310 }
2051}; 3311};
2052 3312
2053unshift @INC, $LIBDIR; 3313unshift @INC, $LIBDIR;
2054 3314
3315my $bug_warning = 0;
3316
3317our @WAIT_FOR_TICK;
3318our @WAIT_FOR_TICK_BEGIN;
3319
3320sub wait_for_tick {
3321 return unless $TICK_WATCHER->is_active;
3322 return if $Coro::current == $Coro::main;
3323
3324 my $signal = new Coro::Signal;
3325 push @WAIT_FOR_TICK, $signal;
3326 $signal->wait;
3327}
3328
3329sub wait_for_tick_begin {
3330 return unless $TICK_WATCHER->is_active;
3331 return if $Coro::current == $Coro::main;
3332
3333 my $signal = new Coro::Signal;
3334 push @WAIT_FOR_TICK_BEGIN, $signal;
3335 $signal->wait;
3336}
3337
3338 my $min = 1e6;#d#
3339 my $avg = 10;
2055$TICK_WATCHER = Event->timer ( 3340$TICK_WATCHER = Event->timer (
2056 reentrant => 0, 3341 reentrant => 0,
3342 parked => 1,
2057 prio => 0, 3343 prio => 0,
2058 at => $NEXT_TICK || $TICK, 3344 at => $NEXT_TICK || $TICK,
2059 data => WF_AUTOCANCEL, 3345 data => WF_AUTOCANCEL,
2060 cb => sub { 3346 cb => sub {
2061 unless ($FREEZE) { 3347 if ($Coro::current != $Coro::main) {
3348 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3349 unless ++$bug_warning > 10;
3350 return;
3351 }
3352
3353 $NOW = $tick_start = Event::time;
3354
2062 cf::server_tick; # one server iteration 3355 cf::server_tick; # one server iteration
2063 $RUNTIME += $TICK; 3356
3357 0 && sync_job {#d#
3358 for(1..10) {
3359 my $t = Event::time;
3360 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3361 or die;
3362
3363 $map->width (50);
3364 $map->height (50);
3365 $map->alloc;
3366 $map->_load_objects ("/tmp/x.map", 1);
3367 my $t = Event::time - $t;
3368
3369 #next unless $t < 0.0013;#d#
3370 if ($t < $min) {
3371 $min = $t;
3372 }
3373 $avg = $avg * 0.99 + $t * 0.01;
3374 }
3375 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3376 exit 0;
3377 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2064 } 3378 };
2065 3379
3380 $RUNTIME += $TICK;
2066 $NEXT_TICK += $TICK; 3381 $NEXT_TICK += $TICK;
2067 3382
3383 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3384 $NEXT_RUNTIME_WRITE = $NOW + 10;
3385 Coro::async_pool {
3386 write_runtime
3387 or warn "ERROR: unable to write runtime file: $!";
3388 };
3389 }
3390
3391# my $AFTER = Event::time;
3392# warn $AFTER - $NOW;#d#
3393
3394 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3395 $sig->send;
3396 }
3397 while (my $sig = shift @WAIT_FOR_TICK) {
3398 $sig->send;
3399 }
3400
3401 $NOW = Event::time;
3402
2068 # if we are delayed by four ticks or more, skip them all 3403 # if we are delayed by four ticks or more, skip them all
2069 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3404 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2070 3405
2071 $TICK_WATCHER->at ($NEXT_TICK); 3406 $TICK_WATCHER->at ($NEXT_TICK);
2072 $TICK_WATCHER->start; 3407 $TICK_WATCHER->start;
3408
3409 $LOAD = ($NOW - $tick_start) / $TICK;
3410 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3411
3412 _post_tick;
3413
3414
2073 }, 3415 },
2074); 3416);
2075 3417
3418{
2076IO::AIO::max_poll_time $TICK * 0.2; 3419 BDB::max_poll_time $TICK * 0.1;
2077 3420 $BDB_POLL_WATCHER = Event->io (
2078Event->io ( 3421 reentrant => 0,
2079 fd => IO::AIO::poll_fileno, 3422 fd => BDB::poll_fileno,
2080 poll => 'r', 3423 poll => 'r',
2081 prio => 5, 3424 prio => 0,
2082 data => WF_AUTOCANCEL,
2083 cb => \&IO::AIO::poll_cb,
2084);
2085
2086Event->timer (
2087 data => WF_AUTOCANCEL, 3425 data => WF_AUTOCANCEL,
2088 after => 0, 3426 cb => \&BDB::poll_cb,
2089 interval => 10, 3427 );
2090 cb => sub { 3428 BDB::min_parallel 8;
2091 (Coro::unblock_sub { 3429
2092 write_runtime 3430 BDB::set_sync_prepare {
2093 or warn "ERROR: unable to write runtime file: $!"; 3431 my $status;
3432 my $current = $Coro::current;
3433 (
3434 sub {
3435 $status = $!;
3436 $current->ready; undef $current;
3437 },
3438 sub {
3439 Coro::schedule while defined $current;
3440 $! = $status;
3441 },
3442 )
3443 };
3444
3445 unless ($DB_ENV) {
3446 $DB_ENV = BDB::db_env_create;
3447
3448 cf::sync_job {
3449 eval {
3450 BDB::db_env_open
3451 $DB_ENV,
3452 $BDBDIR,
3453 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3454 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3455 0666;
3456
3457 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3458
3459 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3460 $DB_ENV->set_lk_detect;
3461 };
3462
3463 cf::cleanup "db_env_open(db): $@" if $@;
2094 })->(); 3464 };
2095 }, 3465 }
2096); 3466}
3467
3468{
3469 IO::AIO::min_parallel 8;
3470
3471 undef $Coro::AIO::WATCHER;
3472 IO::AIO::max_poll_time $TICK * 0.1;
3473 $AIO_POLL_WATCHER = Event->io (
3474 reentrant => 0,
3475 data => WF_AUTOCANCEL,
3476 fd => IO::AIO::poll_fileno,
3477 poll => 'r',
3478 prio => 6,
3479 cb => \&IO::AIO::poll_cb,
3480 );
3481}
3482
3483my $_log_backtrace;
3484
3485sub _log_backtrace {
3486 my ($msg, @addr) = @_;
3487
3488 $msg =~ s/\n//;
3489
3490 # limit the # of concurrent backtraces
3491 if ($_log_backtrace < 2) {
3492 ++$_log_backtrace;
3493 async {
3494 my @bt = fork_call {
3495 @addr = map { sprintf "%x", $_ } @addr;
3496 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3497 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3498 or die "addr2line: $!";
3499
3500 my @funcs;
3501 my @res = <$fh>;
3502 chomp for @res;
3503 while (@res) {
3504 my ($func, $line) = splice @res, 0, 2, ();
3505 push @funcs, "[$func] $line";
3506 }
3507
3508 @funcs
3509 };
3510
3511 LOG llevInfo, "[ABT] $msg\n";
3512 LOG llevInfo, "[ABT] $_\n" for @bt;
3513 --$_log_backtrace;
3514 };
3515 } else {
3516 LOG llevInfo, "[ABT] $msg\n";
3517 LOG llevInfo, "[ABT] [suppressed]\n";
3518 }
3519}
3520
3521# load additional modules
3522use cf::pod;
3523
3524END { cf::emergency_save }
2097 3525
20981 35261
2099 3527

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