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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.119 by root, Tue Jan 2 08:26:42 2007 UTC vs.
Revision 1.409 by root, Mon Jan 14 11:41:48 2008 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Socket;
9use EV 1.86;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
13use Storable ();
12 14
13use Coro 3.3; 15use Coro 4.32 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::EV;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::BDB;
24use Coro::Storable;
25use Coro::Util ();
19 26
27use JSON::XS 2.01 ();
28use BDB ();
29use Data::Dumper;
20use Digest::MD5; 30use Digest::MD5;
21use Fcntl; 31use Fcntl;
32use YAML ();
22use IO::AIO 2.31 (); 33use IO::AIO 2.51 ();
23use YAML::Syck ();
24use Time::HiRes; 34use Time::HiRes;
35use Compress::LZF;
36use Digest::MD5 ();
25 37
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 38# configure various modules to our taste
39#
40$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
27 43
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
30
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 44$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 45
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 46sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 47
35our %COMMAND = (); 48our %COMMAND = ();
36our %COMMAND_TIME = (); 49our %COMMAND_TIME = ();
50
51our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 52our %EXTCMD = ();
53our %EXTICMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71our %RESOURCE;
72
73our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 74our $TICK_WATCHER;
75our $AIO_POLL_WATCHER;
76our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 77our $NEXT_TICK;
45our $NOW; 78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $BDB_DEADLOCK_WATCHER;
82our $BDB_CHECKPOINT_WATCHER;
83our $BDB_TRICKLE_WATCHER;
84our $DB_ENV;
46 85
47our %CFG; 86our %CFG;
48 87
49our $UPTIME; $UPTIME ||= time; 88our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 89our $RUNTIME;
90our $NOW;
51 91
52our %MAP; # all maps 92our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 93our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 94our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 95
56our %EXT_CORO; 96# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98
99our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing
101our $tick_start; # for load detecting purposes
57 102
58binmode STDOUT; 103binmode STDOUT;
59binmode STDERR; 104binmode STDERR;
60 105
61# read virtual server time, if available 106# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 107unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 108 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 109 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 110 $RUNTIME = <$fh> + 0.;
66} 111}
67 112
68mkdir cf::localdir; 113mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 115
74# a special map that is always available 116our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 117
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 118sub cf::map::normalise;
78 119
79############################################################################# 120#############################################################################
80 121
81=head2 GLOBAL VARIABLES 122=head2 GLOBAL VARIABLES
82 123
89=item $cf::RUNTIME 130=item $cf::RUNTIME
90 131
91The time this server has run, starts at 0 and is increased by $cf::TICK on 132The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 133every server tick.
93 134
94=item $cf::LIBDIR 135=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
136$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
137$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 138
96The perl library directory, where extensions and cf-specific modules can 139Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 140directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
141unique-items directory, player file directory, random maps directory and
142database environment.
98 143
99=item $cf::NOW 144=item $cf::NOW
100 145
101The time of the last (current) server tick. 146The time of the last (current) server tick.
102 147
103=item $cf::TICK 148=item $cf::TICK
104 149
105The interval between server ticks, in seconds. 150The interval between server ticks, in seconds.
106 151
152=item $cf::LOADAVG
153
154The current CPU load on the server (alpha-smoothed), as a value between 0
155(none) and 1 (overloaded), indicating how much time is spent on processing
156objects per tick. Healthy values are < 0.5.
157
158=item $cf::LOAD
159
160The raw value load value from the last tick.
161
107=item %cf::CFG 162=item %cf::CFG
108 163
109Configuration for the server, loaded from C</etc/crossfire/config>, or 164Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 165from wherever your confdir points to.
166
167=item cf::wait_for_tick, cf::wait_for_tick_begin
168
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
170returns directly I<after> the tick processing (and consequently, can only wake one process
171per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
172
173=item @cf::INVOKE_RESULTS
174
175This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call.
111 178
112=back 179=back
113 180
114=cut 181=cut
115 182
116BEGIN { 183BEGIN {
117 *CORE::GLOBAL::warn = sub { 184 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 185 my $msg = join "", @_;
119 utf8::encode $msg;
120 186
121 $msg .= "\n" 187 $msg .= "\n"
122 unless $msg =~ /\n$/; 188 unless $msg =~ /\n$/;
123 189
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191
124 LOG llevError, "cfperl: $msg"; 192 LOG llevError, $msg;
125 }; 193 };
126} 194}
195
196$Coro::State::DIEHOOK = sub {
197 warn Carp::longmess $_[0];
198 Coro::terminate;
199};
127 200
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 201@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 202@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 203@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 204@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 205@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
206@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 207@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 208
135# we bless all objects into (empty) derived classes to force a method lookup 209# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 210# within the Safe compartment.
137for my $pkg (qw( 211for my $pkg (qw(
138 cf::global cf::attachable 212 cf::global cf::attachable
143)) { 217)) {
144 no strict 'refs'; 218 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 219 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 220}
147 221
148$Event::DIED = sub { 222$EV::DIED = sub {
149 warn "error in event callback: @_"; 223 warn "error in event callback: @_";
150}; 224};
151 225
152my %ext_pkg; 226#############################################################################
153my @exts;
154my @hook;
155 227
156=head2 UTILITY FUNCTIONS 228=head2 UTILITY FUNCTIONS
157 229
158=over 4 230=over 4
159 231
160=cut 232=item dumpval $ref
161 233
162use JSON::Syck (); # TODO# replace by JSON::PC once working 234=cut
163 235
236sub dumpval {
237 eval {
238 local $SIG{__DIE__};
239 my $d;
240 if (1) {
241 $d = new Data::Dumper([$_[0]], ["*var"]);
242 $d->Terse(1);
243 $d->Indent(2);
244 $d->Quotekeys(0);
245 $d->Useqq(1);
246 #$d->Bless(...);
247 $d->Seen($_[1]) if @_ > 1;
248 $d = $d->Dump();
249 }
250 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
251 $d
252 } || "[unable to dump $_[0]: '$@']";
253}
254
164=item $ref = cf::from_json $json 255=item $ref = cf::decode_json $json
165 256
166Converts a JSON string into the corresponding perl data structure. 257Converts a JSON string into the corresponding perl data structure.
167 258
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 259=item $json = cf::encode_json $ref
176 260
177Converts a perl data structure into its JSON representation. 261Converts a perl data structure into its JSON representation.
178 262
179=cut 263=cut
180 264
181sub to_json($) { 265our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 266
183 JSON::Syck::Dump $_[0] 267sub encode_json($) { $json_coder->encode ($_[0]) }
268sub decode_json($) { $json_coder->decode ($_[0]) }
269
270=item cf::lock_wait $string
271
272Wait until the given lock is available. See cf::lock_acquire.
273
274=item my $lock = cf::lock_acquire $string
275
276Wait until the given lock is available and then acquires it and returns
277a Coro::guard object. If the guard object gets destroyed (goes out of scope,
278for example when the coroutine gets canceled), the lock is automatically
279returned.
280
281Locks are *not* recursive, locking from the same coro twice results in a
282deadlocked coro.
283
284Lock names should begin with a unique identifier (for example, cf::map::find
285uses map_find and cf::map::load uses map_load).
286
287=item $locked = cf::lock_active $string
288
289Return true if the lock is currently active, i.e. somebody has locked it.
290
291=cut
292
293our %LOCK;
294our %LOCKER;#d#
295
296sub lock_wait($) {
297 my ($key) = @_;
298
299 if ($LOCKER{$key} == $Coro::current) {#d#
300 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
301 return;#d#
302 }#d#
303
304 # wait for lock, if any
305 while ($LOCK{$key}) {
306 push @{ $LOCK{$key} }, $Coro::current;
307 Coro::schedule;
308 }
184} 309}
310
311sub lock_acquire($) {
312 my ($key) = @_;
313
314 # wait, to be sure we are not locked
315 lock_wait $key;
316
317 $LOCK{$key} = [];
318 $LOCKER{$key} = $Coro::current;#d#
319
320 Coro::guard {
321 delete $LOCKER{$key};#d#
322 # wake up all waiters, to be on the safe side
323 $_->ready for @{ delete $LOCK{$key} };
324 }
325}
326
327sub lock_active($) {
328 my ($key) = @_;
329
330 ! ! $LOCK{$key}
331}
332
333sub freeze_mainloop {
334 return unless $TICK_WATCHER->is_active;
335
336 my $guard = Coro::guard {
337 $TICK_WATCHER->start;
338 };
339 $TICK_WATCHER->stop;
340 $guard
341}
342
343=item cf::periodic $interval, $cb
344
345Like EV::periodic, but randomly selects a starting point so that the actions
346get spread over timer.
347
348=cut
349
350sub periodic($$) {
351 my ($interval, $cb) = @_;
352
353 my $start = rand List::Util::min 180, $interval;
354
355 EV::periodic $start, $interval, 0, $cb
356}
357
358=item cf::get_slot $time[, $priority[, $name]]
359
360Allocate $time seconds of blocking CPU time at priority C<$priority>:
361This call blocks and returns only when you have at least C<$time> seconds
362of cpu time till the next tick. The slot is only valid till the next cede.
363
364The optional C<$name> can be used to identify the job to run. It might be
365used for statistical purposes and should identify the same time-class.
366
367Useful for short background jobs.
368
369=cut
370
371our @SLOT_QUEUE;
372our $SLOT_QUEUE;
373
374$SLOT_QUEUE->cancel if $SLOT_QUEUE;
375$SLOT_QUEUE = Coro::async {
376 $Coro::current->desc ("timeslot manager");
377
378 my $signal = new Coro::Signal;
379
380 while () {
381 next_job:
382 my $avail = cf::till_tick;
383 if ($avail > 0.01) {
384 for (0 .. $#SLOT_QUEUE) {
385 if ($SLOT_QUEUE[$_][0] < $avail) {
386 my $job = splice @SLOT_QUEUE, $_, 1, ();
387 $job->[2]->send;
388 Coro::cede;
389 goto next_job;
390 }
391 }
392 }
393
394 if (@SLOT_QUEUE) {
395 # we do not use wait_for_tick() as it returns immediately when tick is inactive
396 push @cf::WAIT_FOR_TICK, $signal;
397 $signal->wait;
398 } else {
399 Coro::schedule;
400 }
401 }
402};
403
404sub get_slot($;$$) {
405 my ($time, $pri, $name) = @_;
406
407 $time = $TICK * .6 if $time > $TICK * .6;
408 my $sig = new Coro::Signal;
409
410 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
411 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
412 $SLOT_QUEUE->ready;
413 $sig->wait;
414}
415
416=item cf::async { BLOCK }
417
418Currently the same as Coro::async_pool, meaning you cannot use
419C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
420thing you are allowed to do is call C<prio> on it.
421
422=cut
423
424BEGIN { *async = \&Coro::async_pool }
185 425
186=item cf::sync_job { BLOCK } 426=item cf::sync_job { BLOCK }
187 427
188The design of crossfire+ requires that the main coro ($Coro::main) is 428The design of Deliantra requires that the main coroutine ($Coro::main)
189always able to handle events or runnable, as crossfire+ is only partly 429is always able to handle events or runnable, as Deliantra is only
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 430partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
431acceptable.
191 432
192If it must be done, put the blocking parts into C<sync_job>. This will run 433If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The 434the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish 435server will be frozen during this time, so the block should either finish
195fast or be very important. 436fast or be very important.
198 439
199sub sync_job(&) { 440sub sync_job(&) {
200 my ($job) = @_; 441 my ($job) = @_;
201 442
202 if ($Coro::current == $Coro::main) { 443 if ($Coro::current == $Coro::main) {
444 my $time = EV::time;
445
203 # this is the main coro, too bad, we have to block 446 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 447 # till the operation succeeds, freezing the server :/
205 448
449 LOG llevError, Carp::longmess "sync job";#d#
450
206 # TODO: use suspend/resume instead 451 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 452 # (but this is cancel-safe)
208 local $FREEZE = 1; 453 my $freeze_guard = freeze_mainloop;
209 454
210 my $busy = 1; 455 my $busy = 1;
211 my @res; 456 my @res;
212 457
213 (Coro::async { 458 (async {
459 $Coro::current->desc ("sync job coro");
214 @res = eval { $job->() }; 460 @res = eval { $job->() };
215 warn $@ if $@; 461 warn $@ if $@;
216 undef $busy; 462 undef $busy;
217 })->prio (Coro::PRIO_MAX); 463 })->prio (Coro::PRIO_MAX);
218 464
219 while ($busy) { 465 while ($busy) {
466 if (Coro::nready) {
220 Coro::cede_notself; 467 Coro::cede_notself;
221 Event::one_event unless Coro::nready; 468 } else {
469 EV::loop EV::LOOP_ONESHOT;
222 } 470 }
471 }
472
473 $time = EV::time - $time;
474
475 LOG llevError | logBacktrace, Carp::longmess "long sync job"
476 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
477
478 $tick_start += $time; # do not account sync jobs to server load
223 479
224 wantarray ? @res : $res[0] 480 wantarray ? @res : $res[0]
225 } else { 481 } else {
226 # we are in another coroutine, how wonderful, everything just works 482 # we are in another coroutine, how wonderful, everything just works
227 483
228 $job->() 484 $job->()
229 } 485 }
230} 486}
231 487
232=item $coro = cf::coro { BLOCK } 488=item $coro = cf::async_ext { BLOCK }
233 489
234Creates and returns a new coro. This coro is automcatially being canceled 490Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 491extension calling this is being unloaded.
236 492
237=cut 493=cut
238 494
239sub coro(&) { 495sub async_ext(&) {
240 my $cb = shift; 496 my $cb = shift;
241 497
242 my $coro; $coro = async { 498 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 499
249 $coro->on_destroy (sub { 500 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 501 delete $EXT_CORO{$coro+0};
251 }); 502 });
252 $EXT_CORO{$coro+0} = $coro; 503 $EXT_CORO{$coro+0} = $coro;
253 504
254 $coro 505 $coro
255} 506}
256 507
257sub write_runtime { 508=item fork_call { }, $args
258 my $runtime = cf::localdir . "/runtime";
259 509
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 510Executes the given code block with the given arguments in a seperate
261 or return; 511process, returning the results. Everything must be serialisable with
512Coro::Storable. May, of course, block. Note that the executed sub may
513never block itself or use any form of event handling.
262 514
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 515=cut
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return;
266 516
267 aio_fsync $fh 517sub fork_call(&@) {
268 and return; 518 my ($cb, @args) = @_;
269 519
270 close $fh 520 # we seemingly have to make a local copy of the whole thing,
271 or return; 521 # otherwise perl prematurely frees the stuff :/
522 # TODO: investigate and fix (likely this will be rather laborious)
272 523
273 aio_rename "$runtime~", $runtime 524 my @res = Coro::Util::fork_eval {
274 and return; 525 reset_signals;
526 &$cb
527 }, @args;
275 528
529 wantarray ? @res : $res[-1]
530}
531
532=item $value = cf::db_get $family => $key
533
534Returns a single value from the environment database.
535
536=item cf::db_put $family => $key => $value
537
538Stores the given C<$value> in the family. It can currently store binary
539data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
540
541=item $db = cf::db_table "name"
542
543Create and/or open a new database table. The string must not be "db" and must be unique
544within each server.
545
546=cut
547
548sub db_table($) {
549 my ($name) = @_;
550 my $db = BDB::db_create $DB_ENV;
551
552 eval {
553 $db->set_flags (BDB::CHKSUM);
554
555 utf8::encode $name;
556 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
557 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
558 cf::cleanup "db_open(db): $!" if $!;
559 };
560 cf::cleanup "db_open(db): $@" if $@;
561
562 $db
563}
564
565our $DB;
566
567sub db_init {
568 cf::sync_job {
569 $DB ||= db_table "db";
570 };
571}
572
573sub db_get($$) {
574 my $key = "$_[0]/$_[1]";
575
576 cf::sync_job {
577 BDB::db_get $DB, undef, $key, my $data;
578
579 $! ? ()
580 : $data
276 1 581 }
582}
583
584sub db_put($$$) {
585 BDB::dbreq_pri 4;
586 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
587}
588
589=item cf::cache $id => [$paths...], $processversion => $process
590
591Generic caching function that returns the value of the resource $id,
592caching and regenerating as required.
593
594This function can block.
595
596=cut
597
598sub cache {
599 my ($id, $src, $processversion, $process) = @_;
600
601 my $meta =
602 join "\x00",
603 $processversion,
604 map {
605 aio_stat $_
606 and Carp::croak "$_: $!";
607
608 ($_, (stat _)[7,9])
609 } @$src;
610
611 my $dbmeta = db_get cache => "$id/meta";
612 if ($dbmeta ne $meta) {
613 # changed, we may need to process
614
615 my @data;
616 my $md5;
617
618 for (0 .. $#$src) {
619 0 <= aio_load $src->[$_], $data[$_]
620 or Carp::croak "$src->[$_]: $!";
621 }
622
623 # if processing is expensive, check
624 # checksum first
625 if (1) {
626 $md5 =
627 join "\x00",
628 $processversion,
629 map {
630 cf::cede_to_tick;
631 ($src->[$_], Digest::MD5::md5_hex $data[$_])
632 } 0.. $#$src;
633
634
635 my $dbmd5 = db_get cache => "$id/md5";
636 if ($dbmd5 eq $md5) {
637 db_put cache => "$id/meta", $meta;
638
639 return db_get cache => "$id/data";
640 }
641 }
642
643 my $t1 = Time::HiRes::time;
644 my $data = $process->(\@data);
645 my $t2 = Time::HiRes::time;
646
647 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
648
649 db_put cache => "$id/data", $data;
650 db_put cache => "$id/md5" , $md5;
651 db_put cache => "$id/meta", $meta;
652
653 return $data;
654 }
655
656 db_get cache => "$id/data"
657}
658
659=item cf::datalog type => key => value, ...
660
661Log a datalog packet of the given type with the given key-value pairs.
662
663=cut
664
665sub datalog($@) {
666 my ($type, %kv) = @_;
667 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
277} 668}
278 669
279=back 670=back
280 671
281=cut 672=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 673
403############################################################################# 674#############################################################################
404 675
405=head2 ATTACHABLE OBJECTS 676=head2 ATTACHABLE OBJECTS
406 677
408attach callbacks/event handlers (a collection of which is called an "attachment") 679attach callbacks/event handlers (a collection of which is called an "attachment")
409to it. All such attachable objects support the following methods. 680to it. All such attachable objects support the following methods.
410 681
411In the following description, CLASS can be any of C<global>, C<object> 682In the following description, CLASS can be any of C<global>, C<object>
412C<player>, C<client> or C<map> (i.e. the attachable objects in 683C<player>, C<client> or C<map> (i.e. the attachable objects in
413crossfire+). 684Deliantra).
414 685
415=over 4 686=over 4
416 687
417=item $attachable->attach ($attachment, key => $value...) 688=item $attachable->attach ($attachment, key => $value...)
418 689
532our @CB_TYPE = (); # registry for type (cf-object class) based events 803our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 804our @CB_MAP = ();
534 805
535my %attachment; 806my %attachment;
536 807
808sub cf::attachable::thawer_merge {
809 # simply override everything except _meta
810 local $_[0]{_meta};
811 %{$_[0]} = %{$_[1]};
812}
813
537sub _attach_cb($$$$) { 814sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 815 my ($registry, $event, $prio, $cb) = @_;
539 816
540 use sort 'stable'; 817 use sort 'stable';
541 818
575 $registry = $CB_TYPE[$object_type] ||= []; 852 $registry = $CB_TYPE[$object_type] ||= [];
576 853
577 } elsif ($type eq "subtype") { 854 } elsif ($type eq "subtype") {
578 defined $object_type or Carp::croak "subtype specified without type"; 855 defined $object_type or Carp::croak "subtype specified without type";
579 my $object_subtype = shift @arg; 856 my $object_subtype = shift @arg;
580 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 857 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
581 858
582 } elsif ($type eq "package") { 859 } elsif ($type eq "package") {
583 my $pkg = shift @arg; 860 my $pkg = shift @arg;
584 861
585 while (my ($name, $id) = each %cb_id) { 862 while (my ($name, $id) = each %cb_id) {
614 _attach $registry, $klass, @attach; 891 _attach $registry, $klass, @attach;
615 } 892 }
616 893
617 $obj->{$name} = \%arg; 894 $obj->{$name} = \%arg;
618 } else { 895 } else {
619 warn "object uses attachment '$name' that is not available, postponing.\n"; 896 warn "object uses attachment '$name' which is not available, postponing.\n";
620 } 897 }
621 898
622 $obj->{_attachment}{$name} = undef; 899 $obj->{_attachment}{$name} = undef;
623} 900}
624 901
626 if (ref $_[0]) { 903 if (ref $_[0]) {
627 _object_attach @_; 904 _object_attach @_;
628 } else { 905 } else {
629 _attach shift->_attach_registry, @_; 906 _attach shift->_attach_registry, @_;
630 } 907 }
908 _recalc_want;
631}; 909};
632 910
633# all those should be optimised 911# all those should be optimised
634sub cf::attachable::detach { 912sub cf::attachable::detach {
635 my ($obj, $name) = @_; 913 my ($obj, $name) = @_;
638 delete $obj->{_attachment}{$name}; 916 delete $obj->{_attachment}{$name};
639 reattach ($obj); 917 reattach ($obj);
640 } else { 918 } else {
641 Carp::croak "cannot, currently, detach class attachments"; 919 Carp::croak "cannot, currently, detach class attachments";
642 } 920 }
921 _recalc_want;
643}; 922};
644 923
645sub cf::attachable::attached { 924sub cf::attachable::attached {
646 my ($obj, $name) = @_; 925 my ($obj, $name) = @_;
647 926
662 "; 941 ";
663 die if $@; 942 die if $@;
664} 943}
665 944
666our $override; 945our $override;
667our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 946our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
668 947
669sub override { 948sub override {
670 $override = 1; 949 $override = 1;
671 @invoke_results = (); 950 @INVOKE_RESULTS = (@_);
672} 951}
673 952
674sub do_invoke { 953sub do_invoke {
675 my $event = shift; 954 my $event = shift;
676 my $callbacks = shift; 955 my $callbacks = shift;
677 956
678 @invoke_results = (); 957 @INVOKE_RESULTS = ();
679 958
680 local $override; 959 local $override;
681 960
682 for (@$callbacks) { 961 for (@$callbacks) {
683 eval { &{$_->[1]} }; 962 eval { &{$_->[1]} };
692 } 971 }
693 972
694 0 973 0
695} 974}
696 975
697=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 976=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
698 977
699=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 978=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
700 979
701Generate an object-specific event with the given arguments. 980Generate an object-specific event with the given arguments.
702 981
703This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 982This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
704removed in future versions), and there is no public API to access override 983removed in future versions), and there is no public API to access override
705results (if you must, access C<@cf::invoke_results> directly). 984results (if you must, access C<@cf::INVOKE_RESULTS> directly).
706 985
707=back 986=back
708 987
709=cut 988=cut
710 989
711############################################################################# 990#############################################################################
712# object support 991# object support
992
993sub _object_equal($$);
994sub _object_equal($$) {
995 my ($a, $b) = @_;
996
997 return 0 unless (ref $a) eq (ref $b);
998
999 if ("HASH" eq ref $a) {
1000 my @ka = keys %$a;
1001 my @kb = keys %$b;
1002
1003 return 0 if @ka != @kb;
1004
1005 for (0 .. $#ka) {
1006 return 0 unless $ka[$_] eq $kb[$_];
1007 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1008 }
1009
1010 } elsif ("ARRAY" eq ref $a) {
1011
1012 return 0 if @$a != @$b;
1013
1014 for (0 .. $#$a) {
1015 return 0 unless _object_equal $a->[$_], $b->[$_];
1016 }
1017
1018 } elsif ($a ne $b) {
1019 return 0;
1020 }
1021
1022 1
1023}
1024
1025our $SLOW_MERGES;#d#
1026sub _can_merge {
1027 my ($ob1, $ob2) = @_;
1028
1029 ++$SLOW_MERGES;#d#
1030
1031 # we do the slow way here
1032 return _object_equal $ob1, $ob2
1033}
713 1034
714sub reattach { 1035sub reattach {
715 # basically do the same as instantiate, without calling instantiate 1036 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 1037 my ($obj) = @_;
1038
1039 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 1040
718 my $registry = $obj->registry; 1041 my $registry = $obj->registry;
719 1042
720 @$registry = (); 1043 @$registry = ();
721 1044
736cf::attachable->attach ( 1059cf::attachable->attach (
737 prio => -1000000, 1060 prio => -1000000,
738 on_instantiate => sub { 1061 on_instantiate => sub {
739 my ($obj, $data) = @_; 1062 my ($obj, $data) = @_;
740 1063
741 $data = from_json $data; 1064 $data = decode_json $data;
742 1065
743 for (@$data) { 1066 for (@$data) {
744 my ($name, $args) = @$_; 1067 my ($name, $args) = @$_;
745 1068
746 $obj->attach ($name, %{$args || {} }); 1069 $obj->attach ($name, %{$args || {} });
762sub object_freezer_save { 1085sub object_freezer_save {
763 my ($filename, $rdata, $objs) = @_; 1086 my ($filename, $rdata, $objs) = @_;
764 1087
765 sync_job { 1088 sync_job {
766 if (length $$rdata) { 1089 if (length $$rdata) {
1090 utf8::decode (my $decname = $filename);
767 warn sprintf "saving %s (%d,%d)\n", 1091 warn sprintf "saving %s (%d,%d)\n",
768 $filename, length $$rdata, scalar @$objs; 1092 $decname, length $$rdata, scalar @$objs;
769 1093
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1094 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 1095 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1096 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh; 1097 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh; 1098 close $fh;
775 1099
776 if (@$objs) { 1100 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1101 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 1102 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1103 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 1104 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh; 1105 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh; 1106 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 1107 aio_rename "$filename.pst~", "$filename.pst";
784 } 1108 }
785 } else { 1109 } else {
786 aio_unlink "$filename.pst"; 1110 aio_unlink "$filename.pst";
792 } 1116 }
793 } else { 1117 } else {
794 aio_unlink $filename; 1118 aio_unlink $filename;
795 aio_unlink "$filename.pst"; 1119 aio_unlink "$filename.pst";
796 } 1120 }
797 } 1121 };
798} 1122}
799 1123
800sub object_freezer_as_string { 1124sub object_freezer_as_string {
801 my ($rdata, $objs) = @_; 1125 my ($rdata, $objs) = @_;
802 1126
814 or return; 1138 or return;
815 1139
816 unless (aio_stat "$filename.pst") { 1140 unless (aio_stat "$filename.pst") {
817 (aio_load "$filename.pst", $av) >= 0 1141 (aio_load "$filename.pst", $av) >= 0
818 or return; 1142 or return;
1143
819 $av = eval { (Storable::thaw $av)->{objs} }; 1144 my $st = eval { Coro::Storable::thaw $av };
1145 $av = $st->{objs};
820 } 1146 }
821 1147
1148 utf8::decode (my $decname = $filename);
822 warn sprintf "loading %s (%d)\n", 1149 warn sprintf "loading %s (%d,%d)\n",
823 $filename, length $data, scalar @{$av || []};#d# 1150 $decname, length $data, scalar @{$av || []};
1151
824 return ($data, $av); 1152 ($data, $av)
825} 1153}
1154
1155=head2 COMMAND CALLBACKS
1156
1157=over 4
1158
1159=cut
826 1160
827############################################################################# 1161#############################################################################
828# command handling &c 1162# command handling &c
829 1163
830=item cf::register_command $name => \&callback($ob,$args); 1164=item cf::register_command $name => \&callback($ob,$args);
843 push @{ $COMMAND{$name} }, [$caller, $cb]; 1177 push @{ $COMMAND{$name} }, [$caller, $cb];
844} 1178}
845 1179
846=item cf::register_extcmd $name => \&callback($pl,$packet); 1180=item cf::register_extcmd $name => \&callback($pl,$packet);
847 1181
848Register a callbackf ro execution when the client sends an extcmd packet. 1182Register a callback for execution when the client sends an (synchronous)
1183extcmd packet. Ext commands will be processed in the order they are
1184received by the server, like other user commands. The first argument is
1185the logged-in player. Ext commands can only be processed after a player
1186has logged in successfully.
849 1187
850If the callback returns something, it is sent back as if reply was being 1188If the callback returns something, it is sent back as if reply was being
851called. 1189called.
852 1190
1191=item cf::register_exticmd $name => \&callback($ns,$packet);
1192
1193Register a callback for execution when the client sends an (asynchronous)
1194exticmd packet. Exti commands are processed by the server as soon as they
1195are received, i.e. out of order w.r.t. other commands. The first argument
1196is a client socket. Exti commands can be received anytime, even before
1197log-in.
1198
1199If the callback returns something, it is sent back as if reply was being
1200called.
1201
853=cut 1202=cut
854 1203
855sub register_extcmd { 1204sub register_extcmd {
856 my ($name, $cb) = @_; 1205 my ($name, $cb) = @_;
857 1206
858 my $caller = caller;
859 #warn "registering extcmd '$name' to '$caller'";
860
861 $EXTCMD{$name} = [$cb, $caller]; 1207 $EXTCMD{$name} = $cb;
1208}
1209
1210sub register_exticmd {
1211 my ($name, $cb) = @_;
1212
1213 $EXTICMD{$name} = $cb;
862} 1214}
863 1215
864cf::player->attach ( 1216cf::player->attach (
865 on_command => sub { 1217 on_command => sub {
866 my ($pl, $name, $params) = @_; 1218 my ($pl, $name, $params) = @_;
875 cf::override; 1227 cf::override;
876 }, 1228 },
877 on_extcmd => sub { 1229 on_extcmd => sub {
878 my ($pl, $buf) = @_; 1230 my ($pl, $buf) = @_;
879 1231
880 my $msg = eval { from_json $buf }; 1232 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
881 1233
882 if (ref $msg) { 1234 if (ref $msg) {
1235 my ($type, $reply, @payload) =
1236 "ARRAY" eq ref $msg
1237 ? @$msg
1238 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1239
1240 my @reply;
1241
883 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1242 if (my $cb = $EXTCMD{$type}) {
884 if (my %reply = $cb->[0]->($pl, $msg)) { 1243 @reply = $cb->($pl, @payload);
885 $pl->ext_reply ($msg->{msgid}, %reply);
886 }
887 } 1244 }
1245
1246 $pl->ext_reply ($reply, @reply)
1247 if $reply;
1248
888 } else { 1249 } else {
889 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1250 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
890 } 1251 }
891 1252
892 cf::override; 1253 cf::override;
893 }, 1254 },
894); 1255);
895 1256
896sub register {
897 my ($base, $pkg) = @_;
898
899 #TODO
900}
901
902sub load_extension { 1257sub load_extensions {
1258 cf::sync_job {
1259 my %todo;
1260
1261 for my $path (<$LIBDIR/*.ext>) {
1262 next unless -r $path;
1263
1264 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1265 my $base = $1;
1266 my $pkg = $1;
1267 $pkg =~ s/[^[:word:]]/_/g;
1268 $pkg = "ext::$pkg";
1269
1270 open my $fh, "<:utf8", $path
1271 or die "$path: $!";
1272
1273 my $source = do { local $/; <$fh> };
1274
1275 my %ext = (
1276 path => $path,
1277 base => $base,
1278 pkg => $pkg,
1279 );
1280
1281 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1282 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1283
1284 $ext{source} =
1285 "package $pkg; use strict; use utf8;\n"
1286 . "#line 1 \"$path\"\n{\n"
1287 . $source
1288 . "\n};\n1";
1289
1290 $todo{$base} = \%ext;
1291 }
1292
1293 my %done;
1294 while (%todo) {
1295 my $progress;
1296
1297 while (my ($k, $v) = each %todo) {
1298 for (split /,\s*/, $v->{meta}{depends}) {
1299 goto skip
1300 unless exists $done{$_};
1301 }
1302
1303 warn "... loading '$k' into '$v->{pkg}'\n";
1304
1305 unless (eval $v->{source}) {
1306 my $msg = $@ ? "$v->{path}: $@\n"
1307 : "$v->{base}: extension inactive.\n";
1308
1309 if (exists $v->{meta}{mandatory}) {
1310 warn $msg;
1311 warn "mandatory extension failed to load, exiting.\n";
1312 exit 1;
1313 }
1314
1315 warn $msg;
1316 }
1317
1318 $done{$k} = delete $todo{$k};
1319 push @EXTS, $v->{pkg};
1320 $progress = 1;
1321 }
1322
1323 skip:
1324 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1325 unless $progress;
1326 }
1327 };
1328}
1329
1330#############################################################################
1331
1332=back
1333
1334=head2 CORE EXTENSIONS
1335
1336Functions and methods that extend core crossfire objects.
1337
1338=cut
1339
1340package cf::player;
1341
1342use Coro::AIO;
1343
1344=head3 cf::player
1345
1346=over 4
1347
1348=item cf::player::num_playing
1349
1350Returns the official number of playing players, as per the Crossfire metaserver rules.
1351
1352=cut
1353
1354sub num_playing {
1355 scalar grep
1356 $_->ob->map
1357 && !$_->hidden
1358 && !$_->ob->flag (cf::FLAG_WIZ),
1359 cf::player::list
1360}
1361
1362=item cf::player::find $login
1363
1364Returns the given player object, loading it if necessary (might block).
1365
1366=cut
1367
1368sub playerdir($) {
1369 "$PLAYERDIR/"
1370 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1371}
1372
1373sub path($) {
1374 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1375
1376 (playerdir $login) . "/playerdata"
1377}
1378
1379sub find_active($) {
1380 $cf::PLAYER{$_[0]}
1381 and $cf::PLAYER{$_[0]}->active
1382 and $cf::PLAYER{$_[0]}
1383}
1384
1385sub exists($) {
1386 my ($login) = @_;
1387
1388 $cf::PLAYER{$login}
1389 or cf::sync_job { !aio_stat path $login }
1390}
1391
1392sub find($) {
1393 return $cf::PLAYER{$_[0]} || do {
1394 my $login = $_[0];
1395
1396 my $guard = cf::lock_acquire "user_find:$login";
1397
1398 $cf::PLAYER{$_[0]} || do {
1399 # rename old playerfiles to new ones
1400 #TODO: remove when no longer required
1401 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1402 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1403 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1404 aio_unlink +(playerdir $login) . "/$login.pl";
1405
1406 my $f = new_from_file cf::object::thawer path $login
1407 or return;
1408
1409 my $pl = cf::player::load_pl $f
1410 or return;
1411 local $cf::PLAYER_LOADING{$login} = $pl;
1412 $f->resolve_delayed_derefs;
1413 $cf::PLAYER{$login} = $pl
1414 }
1415 }
1416}
1417
1418sub save($) {
1419 my ($pl) = @_;
1420
1421 return if $pl->{deny_save};
1422
1423 my $path = path $pl;
1424 my $guard = cf::lock_acquire "user_save:$path";
1425
1426 return if $pl->{deny_save};
1427
1428 aio_mkdir playerdir $pl, 0770;
1429 $pl->{last_save} = $cf::RUNTIME;
1430
1431 $pl->save_pl ($path);
1432 cf::cede_to_tick;
1433}
1434
1435sub new($) {
1436 my ($login) = @_;
1437
1438 my $self = create;
1439
1440 $self->ob->name ($login);
1441 $self->{deny_save} = 1;
1442
1443 $cf::PLAYER{$login} = $self;
1444
1445 $self
1446}
1447
1448=item $player->send_msg ($channel, $msg, $color, [extra...])
1449
1450=cut
1451
1452sub send_msg {
1453 my $ns = shift->ns
1454 or return;
1455 $ns->send_msg (@_);
1456}
1457
1458=item $pl->quit_character
1459
1460Nukes the player without looking back. If logged in, the connection will
1461be destroyed. May block for a long time.
1462
1463=cut
1464
1465sub quit_character {
1466 my ($pl) = @_;
1467
1468 my $name = $pl->ob->name;
1469
1470 $pl->{deny_save} = 1;
1471 $pl->password ("*"); # this should lock out the player until we nuked the dir
1472
1473 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1474 $pl->deactivate;
1475 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1476 $pl->ns->destroy if $pl->ns;
1477
1478 my $path = playerdir $pl;
1479 my $temp = "$path~$cf::RUNTIME~deleting~";
1480 aio_rename $path, $temp;
1481 delete $cf::PLAYER{$pl->ob->name};
1482 $pl->destroy;
1483
1484 my $prefix = qr<^~\Q$name\E/>;
1485
1486 # nuke player maps
1487 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1488
1489 IO::AIO::aio_rmtree $temp;
1490}
1491
1492=item $pl->kick
1493
1494Kicks a player out of the game. This destroys the connection.
1495
1496=cut
1497
1498sub kick {
1499 my ($pl, $kicker) = @_;
1500
1501 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1502 $pl->killer ("kicked");
1503 $pl->ns->destroy;
1504}
1505
1506=item cf::player::list_logins
1507
1508Returns am arrayref of all valid playernames in the system, can take a
1509while and may block, so not sync_job-capable, ever.
1510
1511=cut
1512
1513sub list_logins {
1514 my $dirs = aio_readdir $PLAYERDIR
1515 or return [];
1516
1517 my @logins;
1518
1519 for my $login (@$dirs) {
1520 my $path = path $login;
1521
1522 # a .pst is a dead give-away for a valid player
1523 unless (-e "$path.pst") {
1524 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1525 aio_read $fh, 0, 512, my $buf, 0 or next;
1526 $buf !~ /^password -------------$/m or next; # official not-valid tag
1527 }
1528
1529 utf8::decode $login;
1530 push @logins, $login;
1531 }
1532
1533 \@logins
1534}
1535
1536=item $player->maps
1537
1538Returns an arrayref of map paths that are private for this
1539player. May block.
1540
1541=cut
1542
1543sub maps($) {
1544 my ($pl) = @_;
1545
1546 $pl = ref $pl ? $pl->ob->name : $pl;
1547
1548 my $files = aio_readdir playerdir $pl
1549 or return;
1550
1551 my @paths;
1552
1553 for (@$files) {
1554 utf8::decode $_;
1555 next if /\.(?:pl|pst)$/;
1556 next unless /^$PATH_SEP/o;
1557
1558 push @paths, cf::map::normalise "~$pl/$_";
1559 }
1560
1561 \@paths
1562}
1563
1564=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1565
1566Expand crossfire pod fragments into protocol xml.
1567
1568=cut
1569
1570use re 'eval';
1571
1572my $group;
1573my $interior; $interior = qr{
1574 # match a pod interior sequence sans C<< >>
1575 (?:
1576 \ (.*?)\ (?{ $group = $^N })
1577 | < (??{$interior}) >
1578 )
1579}x;
1580
1581sub expand_cfpod {
1582 my ($self, $pod) = @_;
1583
1584 my $xml;
1585
1586 while () {
1587 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1588 $group = $1;
1589
1590 $group =~ s/&/&amp;/g;
1591 $group =~ s/</&lt;/g;
1592
1593 $xml .= $group;
1594 } elsif ($pod =~ m%\G
1595 ([BCGHITU])
1596 <
1597 (?:
1598 ([^<>]*) (?{ $group = $^N })
1599 | < $interior >
1600 )
1601 >
1602 %gcsx
1603 ) {
1604 my ($code, $data) = ($1, $group);
1605
1606 if ($code eq "B") {
1607 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1608 } elsif ($code eq "I") {
1609 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1610 } elsif ($code eq "U") {
1611 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1612 } elsif ($code eq "C") {
1613 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1614 } elsif ($code eq "T") {
1615 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1616 } elsif ($code eq "G") {
1617 my ($male, $female) = split /\|/, $data;
1618 $data = $self->gender ? $female : $male;
1619 $xml .= expand_cfpod ($self, $data);
1620 } elsif ($code eq "H") {
1621 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1622 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1623 "")
1624 [$self->{hintmode}];
1625 } else {
1626 $xml .= "error processing '$code($data)' directive";
1627 }
1628 } else {
1629 if ($pod =~ /\G(.+)/) {
1630 warn "parse error while expanding $pod (at $1)";
1631 }
1632 last;
1633 }
1634 }
1635
1636 for ($xml) {
1637 # create single paragraphs (very hackish)
1638 s/(?<=\S)\n(?=\w)/ /g;
1639
1640 # compress some whitespace
1641 s/\s+\n/\n/g; # ws line-ends
1642 s/\n\n+/\n/g; # double lines
1643 s/^\n+//; # beginning lines
1644 s/\n+$//; # ending lines
1645 }
1646
1647 $xml
1648}
1649
1650no re 'eval';
1651
1652sub hintmode {
1653 $_[0]{hintmode} = $_[1] if @_ > 1;
1654 $_[0]{hintmode}
1655}
1656
1657=item $player->ext_reply ($msgid, @msg)
1658
1659Sends an ext reply to the player.
1660
1661=cut
1662
1663sub ext_reply($$@) {
1664 my ($self, $id, @msg) = @_;
1665
1666 $self->ns->ext_reply ($id, @msg)
1667}
1668
1669=item $player->ext_msg ($type, @msg)
1670
1671Sends an ext event to the client.
1672
1673=cut
1674
1675sub ext_msg($$@) {
1676 my ($self, $type, @msg) = @_;
1677
1678 $self->ns->ext_msg ($type, @msg);
1679}
1680
1681=head3 cf::region
1682
1683=over 4
1684
1685=cut
1686
1687package cf::region;
1688
1689=item cf::region::find_by_path $path
1690
1691Tries to decuce the likely region for a map knowing only its path.
1692
1693=cut
1694
1695sub find_by_path($) {
903 my ($path) = @_; 1696 my ($path) = @_;
904 1697
905 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1698 my ($match, $specificity);
906 my $base = $1;
907 my $pkg = $1;
908 $pkg =~ s/[^[:word:]]/_/g;
909 $pkg = "ext::$pkg";
910 1699
911 warn "loading '$path' into '$pkg'\n"; 1700 for my $region (list) {
912 1701 if ($region->{match} && $path =~ $region->{match}) {
913 open my $fh, "<:utf8", $path 1702 ($match, $specificity) = ($region, $region->specificity)
914 or die "$path: $!"; 1703 if $region->specificity > $specificity;
915 1704 }
916 my $source =
917 "package $pkg; use strict; use utf8;\n"
918 . "#line 1 \"$path\"\n{\n"
919 . (do { local $/; <$fh> })
920 . "\n};\n1";
921
922 eval $source
923 or die $@ ? "$path: $@\n"
924 : "extension disabled.\n";
925
926 push @exts, $pkg;
927 $ext_pkg{$base} = $pkg;
928
929# no strict 'refs';
930# @{"$pkg\::ISA"} = ext::;
931
932 register $base, $pkg;
933}
934
935sub unload_extension {
936 my ($pkg) = @_;
937
938 warn "removing extension $pkg\n";
939
940 # remove hooks
941 #TODO
942# for my $idx (0 .. $#PLUGIN_EVENT) {
943# delete $hook[$idx]{$pkg};
944# } 1705 }
945 1706
946 # remove commands 1707 $match
947 for my $name (keys %COMMAND) {
948 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
949
950 if (@cb) {
951 $COMMAND{$name} = \@cb;
952 } else {
953 delete $COMMAND{$name};
954 }
955 }
956
957 # remove extcmds
958 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
959 delete $EXTCMD{$name};
960 }
961
962 if (my $cb = $pkg->can ("unload")) {
963 eval {
964 $cb->($pkg);
965 1
966 } or warn "$pkg unloaded, but with errors: $@";
967 }
968
969 Symbol::delete_package $pkg;
970}
971
972sub load_extensions {
973 for my $ext (<$LIBDIR/*.ext>) {
974 next unless -r $ext;
975 eval {
976 load_extension $ext;
977 1
978 } or warn "$ext not loaded: $@";
979 }
980}
981
982#############################################################################
983# load/save/clean perl data associated with a map
984
985*cf::mapsupport::on_clean = sub {
986 my ($map) = @_;
987
988 my $path = $map->tmpname;
989 defined $path or return;
990
991 unlink "$path.pst";
992};
993
994cf::map->attach (prio => -10000, package => cf::mapsupport::);
995
996#############################################################################
997# load/save perl data associated with player->ob objects
998
999sub all_objects(@) {
1000 @_, map all_objects ($_->inv), @_
1001}
1002
1003# TODO: compatibility cruft, remove when no longer needed
1004cf::player->attach (
1005 on_load => sub {
1006 my ($pl, $path) = @_;
1007
1008 for my $o (all_objects $pl->ob) {
1009 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1010 $o->set_ob_key_value ("_perl_data");
1011
1012 %$o = %{ Storable::thaw pack "H*", $value };
1013 }
1014 }
1015 },
1016);
1017
1018#############################################################################
1019
1020=head2 CORE EXTENSIONS
1021
1022Functions and methods that extend core crossfire objects.
1023
1024=head3 cf::player
1025
1026=over 4
1027
1028=item cf::player::exists $login
1029
1030Returns true when the given account exists.
1031
1032=cut
1033
1034sub cf::player::exists($) {
1035 cf::player::find $_[0]
1036 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1037}
1038
1039=item $player->ext_reply ($msgid, $msgtype, %msg)
1040
1041Sends an ext reply to the player.
1042
1043=cut
1044
1045sub cf::player::ext_reply($$$%) {
1046 my ($self, $id, %msg) = @_;
1047
1048 $msg{msgid} = $id;
1049
1050 $self->send ("ext " . to_json \%msg);
1051} 1708}
1052 1709
1053=back 1710=back
1054
1055 1711
1056=head3 cf::map 1712=head3 cf::map
1057 1713
1058=over 4 1714=over 4
1059 1715
1062package cf::map; 1718package cf::map;
1063 1719
1064use Fcntl; 1720use Fcntl;
1065use Coro::AIO; 1721use Coro::AIO;
1066 1722
1723use overload
1724 '""' => \&as_string,
1725 fallback => 1;
1726
1067our $MAX_RESET = 7200; 1727our $MAX_RESET = 3600;
1068our $DEFAULT_RESET = 3600; 1728our $DEFAULT_RESET = 3000;
1069 1729
1070sub generate_random_map { 1730sub generate_random_map {
1071 my ($path, $rmp) = @_; 1731 my ($self, $rmp) = @_;
1072
1073 # mit "rum" bekleckern, nicht 1732 # mit "rum" bekleckern, nicht
1074 cf::map::_create_random_map 1733 $self->_create_random_map (
1075 $path,
1076 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1734 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1077 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1735 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1078 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1736 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1079 $rmp->{exit_on_final_map}, 1737 $rmp->{exit_on_final_map},
1080 $rmp->{xsize}, $rmp->{ysize}, 1738 $rmp->{xsize}, $rmp->{ysize},
1081 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1739 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1082 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1740 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1083 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1741 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1084 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1742 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1085 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1743 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1086 (cf::region::find $rmp->{region}) 1744 (cf::region::find $rmp->{region}), $rmp->{custom}
1745 )
1746}
1747
1748=item cf::map->register ($regex, $prio)
1749
1750Register a handler for the map path matching the given regex at the
1751givne priority (higher is better, built-in handlers have priority 0, the
1752default).
1753
1754=cut
1755
1756sub register {
1757 my (undef, $regex, $prio) = @_;
1758 my $pkg = caller;
1759
1760 no strict;
1761 push @{"$pkg\::ISA"}, __PACKAGE__;
1762
1763 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1764}
1765
1766# also paths starting with '/'
1767$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1768
1769sub thawer_merge {
1770 my ($self, $merge) = @_;
1771
1772 # we have to keep some variables in memory intact
1773 local $self->{path};
1774 local $self->{load_path};
1775
1776 $self->SUPER::thawer_merge ($merge);
1777}
1778
1779sub normalise {
1780 my ($path, $base) = @_;
1781
1782 $path = "$path"; # make sure its a string
1783
1784 $path =~ s/\.map$//;
1785
1786 # map plan:
1787 #
1788 # /! non-realised random map exit (special hack!)
1789 # {... are special paths that are not being touched
1790 # ?xxx/... are special absolute paths
1791 # ?random/... random maps
1792 # /... normal maps
1793 # ~user/... per-player map of a specific user
1794
1795 $path =~ s/$PATH_SEP/\//go;
1796
1797 # treat it as relative path if it starts with
1798 # something that looks reasonable
1799 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1800 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1801
1802 $base =~ s{[^/]+/?$}{};
1803 $path = "$base/$path";
1804 }
1805
1806 for ($path) {
1807 redo if s{//}{/};
1808 redo if s{/\.?/}{/};
1809 redo if s{/[^/]+/\.\./}{/};
1810 }
1811
1812 $path
1813}
1814
1815sub new_from_path {
1816 my (undef, $path, $base) = @_;
1817
1818 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1819
1820 $path = normalise $path, $base;
1821
1822 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1823 if ($path =~ $EXT_MAP{$pkg}[1]) {
1824 my $self = bless cf::map::new, $pkg;
1825 $self->{path} = $path; $self->path ($path);
1826 $self->init; # pass $1 etc.
1827 return $self;
1828 }
1829 }
1830
1831 Carp::cluck "unable to resolve path '$path' (base '$base').";
1832 ()
1833}
1834
1835sub init {
1836 my ($self) = @_;
1837
1838 $self
1839}
1840
1841sub as_string {
1842 my ($self) = @_;
1843
1844 "$self->{path}"
1845}
1846
1847# the displayed name, this is a one way mapping
1848sub visible_name {
1849 &as_string
1850}
1851
1852# the original (read-only) location
1853sub load_path {
1854 my ($self) = @_;
1855
1856 "$MAPDIR/$self->{path}.map"
1857}
1858
1859# the temporary/swap location
1860sub save_path {
1861 my ($self) = @_;
1862
1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1864 "$TMPDIR/$path.map"
1865}
1866
1867# the unique path, undef == no special unique path
1868sub uniq_path {
1869 my ($self) = @_;
1870
1871 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1872 "$UNIQUEDIR/$path"
1087} 1873}
1088 1874
1089# and all this just because we cannot iterate over 1875# and all this just because we cannot iterate over
1090# all maps in C++... 1876# all maps in C++...
1091sub change_all_map_light { 1877sub change_all_map_light {
1092 my ($change) = @_; 1878 my ($change) = @_;
1093 1879
1094 $_->change_map_light ($change) for values %cf::MAP; 1880 $_->change_map_light ($change)
1881 for grep $_->outdoor, values %cf::MAP;
1095} 1882}
1096 1883
1884sub decay_objects {
1885 my ($self) = @_;
1886
1887 return if $self->{deny_reset};
1888
1889 $self->do_decay_objects;
1890}
1891
1892sub unlink_save {
1893 my ($self) = @_;
1894
1895 utf8::encode (my $save = $self->save_path);
1896 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1897 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1898}
1899
1097sub try_load_header($) { 1900sub load_header_from($) {
1098 my ($path) = @_; 1901 my ($self, $path) = @_;
1099 1902
1100 utf8::encode $path; 1903 utf8::encode $path;
1101 aio_open $path, O_RDONLY, 0 1904 my $f = new_from_file cf::object::thawer $path
1102 or return; 1905 or return;
1103 1906
1104 my $map = cf::map::new 1907 $self->_load_header ($f)
1105 or return; 1908 or return;
1106 1909
1107 $map->load_header ($path) 1910 local $MAP_LOADING{$self->{path}} = $self;
1911 $f->resolve_delayed_derefs;
1912
1913 $self->{load_path} = $path;
1914
1915 1
1916}
1917
1918sub load_header_orig {
1919 my ($self) = @_;
1920
1921 $self->load_header_from ($self->load_path)
1922}
1923
1924sub load_header_temp {
1925 my ($self) = @_;
1926
1927 $self->load_header_from ($self->save_path)
1928}
1929
1930sub prepare_temp {
1931 my ($self) = @_;
1932
1933 $self->last_access ((delete $self->{last_access})
1934 || $cf::RUNTIME); #d#
1935 # safety
1936 $self->{instantiate_time} = $cf::RUNTIME
1937 if $self->{instantiate_time} > $cf::RUNTIME;
1938}
1939
1940sub prepare_orig {
1941 my ($self) = @_;
1942
1943 $self->{load_original} = 1;
1944 $self->{instantiate_time} = $cf::RUNTIME;
1945 $self->last_access ($cf::RUNTIME);
1946 $self->instantiate;
1947}
1948
1949sub load_header {
1950 my ($self) = @_;
1951
1952 if ($self->load_header_temp) {
1953 $self->prepare_temp;
1954 } else {
1955 $self->load_header_orig
1108 or return; 1956 or return;
1957 $self->prepare_orig;
1958 }
1109 1959
1110 $map->{load_path} = $path; 1960 $self->{deny_reset} = 1
1961 if $self->no_reset;
1111 1962
1112 $map 1963 $self->default_region (cf::region::find_by_path $self->{path})
1113} 1964 unless $self->default_region;
1114 1965
1966 1
1967}
1968
1969sub find;
1115sub find_map { 1970sub find {
1116 my ($path, $origin) = @_; 1971 my ($path, $origin) = @_;
1117 1972
1118 #warn "find_map<$path,$origin>\n";#d#
1119
1120 $path = new cf::path $path, $origin && $origin->path; 1973 $path = normalise $path, $origin && $origin->path;
1121 my $key = $path->as_string;
1122 1974
1975 cf::lock_wait "map_data:$path";#d#remove
1976 cf::lock_wait "map_find:$path";
1977
1123 $cf::MAP{$key} || do { 1978 $cf::MAP{$path} || do {
1124 # do it the slow way 1979 my $guard1 = cf::lock_acquire "map_find:$path";
1125 my $map = try_load_header $path->save_path; 1980 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1126 1981
1127 if ($map) { 1982 my $map = new_from_path cf::map $path
1128 # safety
1129 $map->{instantiate_time} = $cf::RUNTIME
1130 if $map->{instantiate_time} > $cf::RUNTIME;
1131 } else {
1132 if (my $rmp = $path->random_map_params) {
1133 $map = generate_random_map $key, $rmp;
1134 } else {
1135 $map = try_load_header $path->load_path;
1136 }
1137
1138 $map or return; 1983 or return;
1139 1984
1140 $map->{load_original} = 1;
1141 $map->{instantiate_time} = $cf::RUNTIME;
1142 $map->instantiate;
1143
1144 # per-player maps become, after loading, normal maps
1145 $map->per_player (0) if $path->{user_rel};
1146 }
1147 #Coro::Timer::sleep 1;#d#
1148
1149 $map->path ($key);
1150 $map->{path} = $path;
1151 $map->{last_save} = $cf::RUNTIME; 1985 $map->{last_save} = $cf::RUNTIME;
1152 $map->last_access ($cf::RUNTIME);
1153 1986
1154 if ($map->should_reset) { 1987 $map->load_header
1988 or return;
1989
1990 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1991 # doing this can freeze the server in a sync job, obviously
1992 #$cf::WAIT_FOR_TICK->wait;
1993 undef $guard1;
1994 undef $guard2;
1155 $map->reset; 1995 $map->reset;
1156 $map = find_map $path; 1996 return find $path;
1157 } 1997 }
1158 1998
1159 $cf::MAP{$key} = $map 1999 $cf::MAP{$path} = $map
1160 } 2000 }
1161} 2001}
2002
2003sub pre_load { }
2004sub post_load { }
1162 2005
1163sub load { 2006sub load {
1164 my ($self) = @_; 2007 my ($self) = @_;
1165 2008
1166 return if $self->in_memory != cf::MAP_SWAPPED; 2009 local $self->{deny_reset} = 1; # loading can take a long time
1167
1168 $self->in_memory (cf::MAP_LOADING);
1169 2010
1170 my $path = $self->{path}; 2011 my $path = $self->{path};
1171 2012
2013 {
2014 my $guard = cf::lock_acquire "map_data:$path";
2015
2016 return unless $self->valid;
2017 return unless $self->in_memory == cf::MAP_SWAPPED;
2018
2019 $self->in_memory (cf::MAP_LOADING);
2020
1172 $self->alloc; 2021 $self->alloc;
1173 $self->load_objects ($self->{load_path}, 1) 2022
2023 $self->pre_load;
2024 cf::cede_to_tick;
2025
2026 my $f = new_from_file cf::object::thawer $self->{load_path};
2027 $f->skip_block;
2028 $self->_load_objects ($f)
1174 or return; 2029 or return;
1175 2030
1176 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2031 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1177 if delete $self->{load_original}; 2032 if delete $self->{load_original};
1178 2033
1179 if (my $uniq = $path->uniq_path) { 2034 if (my $uniq = $self->uniq_path) {
1180 utf8::encode $uniq; 2035 utf8::encode $uniq;
1181 if (aio_open $uniq, O_RDONLY, 0) { 2036 unless (aio_stat $uniq) {
2037 if (my $f = new_from_file cf::object::thawer $uniq) {
1182 $self->clear_unique_items; 2038 $self->clear_unique_items;
1183 $self->load_objects ($uniq, 0); 2039 $self->_load_objects ($f);
2040 $f->resolve_delayed_derefs;
2041 }
1184 } 2042 }
1185 } 2043 }
1186 2044
2045 $f->resolve_delayed_derefs;
2046
2047 cf::cede_to_tick;
1187 # now do the right thing for maps 2048 # now do the right thing for maps
1188 $self->link_multipart_objects; 2049 $self->link_multipart_objects;
1189
1190 if ($self->{path}->is_style_map) {
1191 $self->{deny_save} = 1;
1192 $self->{deny_reset} = 1;
1193 } else {
1194 $self->fix_auto_apply;
1195 $self->decay_objects;
1196 $self->update_buttons;
1197 $self->set_darkness_map;
1198 $self->difficulty ($self->estimate_difficulty) 2050 $self->difficulty ($self->estimate_difficulty)
1199 unless $self->difficulty; 2051 unless $self->difficulty;
2052 cf::cede_to_tick;
2053
2054 unless ($self->{deny_activate}) {
2055 $self->decay_objects;
2056 $self->fix_auto_apply;
2057 $self->update_buttons;
2058 cf::cede_to_tick;
2059 $self->set_darkness_map;
2060 cf::cede_to_tick;
1200 $self->activate; 2061 $self->activate;
1201 } 2062 }
1202 2063
2064 $self->{last_save} = $cf::RUNTIME;
2065 $self->last_access ($cf::RUNTIME);
2066
1203 $self->in_memory (cf::MAP_IN_MEMORY); 2067 $self->in_memory (cf::MAP_IN_MEMORY);
1204} 2068 }
1205 2069
1206sub load_map_sync { 2070 $self->post_load;
2071}
2072
2073sub customise_for {
2074 my ($self, $ob) = @_;
2075
2076 return find "~" . $ob->name . "/" . $self->{path}
2077 if $self->per_player;
2078
2079# return find "?party/" . $ob->name . "/" . $self->{path}
2080# if $self->per_party;
2081
2082 $self
2083}
2084
2085# find and load all maps in the 3x3 area around a map
2086sub load_neighbours {
2087 my ($map) = @_;
2088
2089 my @neigh; # diagonal neighbours
2090
2091 for (0 .. 3) {
2092 my $neigh = $map->tile_path ($_)
2093 or next;
2094 $neigh = find $neigh, $map
2095 or next;
2096 $neigh->load;
2097
2098 push @neigh,
2099 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2100 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2101 }
2102
2103 for (grep defined $_->[0], @neigh) {
2104 my ($path, $origin) = @$_;
2105 my $neigh = find $path, $origin
2106 or next;
2107 $neigh->load;
2108 }
2109}
2110
2111sub find_sync {
1207 my ($path, $origin) = @_; 2112 my ($path, $origin) = @_;
1208 2113
1209 #warn "load_map_sync<$path, $origin>\n";#d# 2114 cf::sync_job { find $path, $origin }
2115}
1210 2116
1211 cf::sync_job { 2117sub do_load_sync {
1212 my $map = cf::map::find_map $path, $origin 2118 my ($map) = @_;
1213 or return; 2119
1214 $map->load; 2120 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1215 $map 2121 if $Coro::current == $Coro::main;
2122
2123 cf::sync_job { $map->load };
2124}
2125
2126our %MAP_PREFETCH;
2127our $MAP_PREFETCHER = undef;
2128
2129sub find_async {
2130 my ($path, $origin, $load) = @_;
2131
2132 $path = normalise $path, $origin && $origin->{path};
2133
2134 if (my $map = $cf::MAP{$path}) {
2135 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2136 }
2137
2138 $MAP_PREFETCH{$path} |= $load;
2139
2140 $MAP_PREFETCHER ||= cf::async {
2141 $Coro::current->{desc} = "map prefetcher";
2142
2143 while (%MAP_PREFETCH) {
2144 while (my ($k, $v) = each %MAP_PREFETCH) {
2145 if (my $map = find $k) {
2146 $map->load if $v;
2147 }
2148
2149 delete $MAP_PREFETCH{$k};
2150 }
2151 }
2152 undef $MAP_PREFETCHER;
1216 } 2153 };
2154 $MAP_PREFETCHER->prio (6);
2155
2156 ()
1217} 2157}
1218 2158
1219sub save { 2159sub save {
1220 my ($self) = @_; 2160 my ($self) = @_;
1221 2161
2162 my $lock = cf::lock_acquire "map_data:$self->{path}";
2163
1222 $self->{last_save} = $cf::RUNTIME; 2164 $self->{last_save} = $cf::RUNTIME;
1223 2165
1224 return unless $self->dirty; 2166 return unless $self->dirty;
1225 2167
1226 my $save = $self->{path}->save_path; utf8::encode $save; 2168 my $save = $self->save_path; utf8::encode $save;
1227 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2169 my $uniq = $self->uniq_path; utf8::encode $uniq;
1228 2170
1229 $self->{load_path} = $save; 2171 $self->{load_path} = $save;
1230 2172
1231 return if $self->{deny_save}; 2173 return if $self->{deny_save};
1232 2174
2175 local $self->{last_access} = $self->last_access;#d#
2176
2177 cf::async {
2178 $Coro::current->{desc} = "map player save";
2179 $_->contr->save for $self->players;
2180 };
2181
1233 if ($uniq) { 2182 if ($uniq) {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2183 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1235 $self->save_objects ($uniq, cf::IO_UNIQUES); 2184 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1236 } else { 2185 } else {
1237 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2186 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1238 } 2187 }
1239} 2188}
1240 2189
1241sub swap_out { 2190sub swap_out {
1242 my ($self) = @_; 2191 my ($self) = @_;
2192
2193 # save first because save cedes
2194 $self->save;
2195
2196 my $lock = cf::lock_acquire "map_data:$self->{path}";
1243 2197
1244 return if $self->players; 2198 return if $self->players;
1245 return if $self->in_memory != cf::MAP_IN_MEMORY; 2199 return if $self->in_memory != cf::MAP_IN_MEMORY;
1246 return if $self->{deny_save}; 2200 return if $self->{deny_save};
1247 2201
2202 $self->in_memory (cf::MAP_SWAPPED);
2203
1248 $self->save; 2204 $self->deactivate;
2205 $_->clear_links_to ($self) for values %cf::MAP;
1249 $self->clear; 2206 $self->clear;
1250 $self->in_memory (cf::MAP_SWAPPED);
1251} 2207}
1252 2208
1253sub reset_at { 2209sub reset_at {
1254 my ($self) = @_; 2210 my ($self) = @_;
1255 2211
1256 # TODO: safety, remove and allow resettable per-player maps 2212 # TODO: safety, remove and allow resettable per-player maps
1257 return 1e99 if $self->{path}{user_rel};
1258 return 1e99 if $self->{deny_reset}; 2213 return 1e99 if $self->{deny_reset};
1259 2214
1260 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2215 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1261 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2216 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1262 2217
1267 my ($self) = @_; 2222 my ($self) = @_;
1268 2223
1269 $self->reset_at <= $cf::RUNTIME 2224 $self->reset_at <= $cf::RUNTIME
1270} 2225}
1271 2226
1272sub unlink_save {
1273 my ($self) = @_;
1274
1275 utf8::encode (my $save = $self->{path}->save_path);
1276 aioreq_pri 3; IO::AIO::aio_unlink $save;
1277 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1278}
1279
1280sub rename {
1281 my ($self, $new_path) = @_;
1282
1283 $self->unlink_save;
1284
1285 delete $cf::MAP{$self->path};
1286 $self->{path} = new cf::path $new_path;
1287 $self->path ($self->{path}->as_string);
1288 $cf::MAP{$self->path} = $self;
1289
1290 $self->save;
1291}
1292
1293sub reset { 2227sub reset {
1294 my ($self) = @_; 2228 my ($self) = @_;
1295 2229
2230 my $lock = cf::lock_acquire "map_data:$self->{path}";
2231
1296 return if $self->players; 2232 return if $self->players;
1297 return if $self->{path}{user_rel};#d#
1298 2233
1299 warn "resetting map ", $self->path;#d# 2234 warn "resetting map ", $self->path;
2235
2236 $self->in_memory (cf::MAP_SWAPPED);
2237
2238 # need to save uniques path
2239 unless ($self->{deny_save}) {
2240 my $uniq = $self->uniq_path; utf8::encode $uniq;
2241
2242 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2243 if $uniq;
2244 }
1300 2245
1301 delete $cf::MAP{$self->path}; 2246 delete $cf::MAP{$self->path};
1302 2247
2248 $self->deactivate;
1303 $_->clear_links_to ($self) for values %cf::MAP; 2249 $_->clear_links_to ($self) for values %cf::MAP;
2250 $self->clear;
1304 2251
1305 $self->unlink_save; 2252 $self->unlink_save;
1306 $self->destroy; 2253 $self->destroy;
1307} 2254}
1308 2255
1309my $nuke_counter = "aaaa"; 2256my $nuke_counter = "aaaa";
1310 2257
1311sub nuke { 2258sub nuke {
1312 my ($self) = @_; 2259 my ($self) = @_;
1313 2260
2261 {
2262 my $lock = cf::lock_acquire "map_data:$self->{path}";
2263
2264 delete $cf::MAP{$self->path};
2265
2266 $self->unlink_save;
2267
2268 bless $self, "cf::map";
2269 delete $self->{deny_reset};
1314 $self->{deny_save} = 1; 2270 $self->{deny_save} = 1;
1315 $self->reset_timeout (1); 2271 $self->reset_timeout (1);
1316 $self->rename ("{nuke}/" . ($nuke_counter++)); 2272 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2273
2274 $cf::MAP{$self->path} = $self;
2275 }
2276
1317 $self->reset; # polite request, might not happen 2277 $self->reset; # polite request, might not happen
1318} 2278}
1319 2279
1320sub customise_for { 2280=item $maps = cf::map::tmp_maps
1321 my ($map, $ob) = @_;
1322 2281
1323 if ($map->per_player) { 2282Returns an arrayref with all map paths of currently instantiated and saved
1324 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2283maps. May block.
2284
2285=cut
2286
2287sub tmp_maps() {
1325 } 2288 [
1326 2289 map {
1327 $map 2290 utf8::decode $_;
2291 /\.map$/
2292 ? normalise $_
2293 : ()
2294 } @{ aio_readdir $TMPDIR or [] }
2295 ]
1328} 2296}
1329 2297
1330sub emergency_save { 2298=item $maps = cf::map::random_maps
1331 local $cf::FREEZE = 1;
1332 2299
1333 warn "enter emergency map save\n"; 2300Returns an arrayref with all map paths of currently instantiated and saved
2301random maps. May block.
1334 2302
1335 cf::sync_job { 2303=cut
1336 warn "begin emergency map save\n";
1337 $_->save for values %cf::MAP;
1338 };
1339 2304
1340 warn "end emergency map save\n"; 2305sub random_maps() {
2306 [
2307 map {
2308 utf8::decode $_;
2309 /\.map$/
2310 ? normalise "?random/$_"
2311 : ()
2312 } @{ aio_readdir $RANDOMDIR or [] }
2313 ]
2314}
2315
2316=item cf::map::unique_maps
2317
2318Returns an arrayref of paths of all shared maps that have
2319instantiated unique items. May block.
2320
2321=cut
2322
2323sub unique_maps() {
2324 [
2325 map {
2326 utf8::decode $_;
2327 /\.map$/
2328 ? normalise $_
2329 : ()
2330 } @{ aio_readdir $UNIQUEDIR or [] }
2331 ]
1341} 2332}
1342 2333
1343package cf; 2334package cf;
1344 2335
1345=back 2336=back
1346 2337
2338=head3 cf::object
2339
2340=cut
2341
2342package cf::object;
2343
2344=over 4
2345
2346=item $ob->inv_recursive
2347
2348Returns the inventory of the object _and_ their inventories, recursively.
2349
2350=cut
2351
2352sub inv_recursive_;
2353sub inv_recursive_ {
2354 map { $_, inv_recursive_ $_->inv } @_
2355}
2356
2357sub inv_recursive {
2358 inv_recursive_ inv $_[0]
2359}
2360
2361=item $ref = $ob->ref
2362
2363creates and returns a persistent reference to an objetc that can be stored as a string.
2364
2365=item $ob = cf::object::deref ($refstring)
2366
2367returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2368even if the object actually exists. May block.
2369
2370=cut
2371
2372sub deref {
2373 my ($ref) = @_;
2374
2375 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2376 my ($uuid, $name) = ($1, $2);
2377 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2378 or return;
2379 $pl->ob->uuid eq $uuid
2380 or return;
2381
2382 $pl->ob
2383 } else {
2384 warn "$ref: cannot resolve object reference\n";
2385 undef
2386 }
2387}
2388
2389package cf;
2390
2391=back
1347 2392
1348=head3 cf::object::player 2393=head3 cf::object::player
1349 2394
1350=over 4 2395=over 4
1351 2396
1365 2410
1366 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2411 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1367 2412
1368 if ($self->{record_replies}) { 2413 if ($self->{record_replies}) {
1369 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2414 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2415
1370 } else { 2416 } else {
2417 my $pl = $self->contr;
2418
2419 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2420 my $dialog = $pl->{npc_dialog};
2421 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2422
2423 } else {
1371 $msg = $npc->name . " says: $msg" if $npc; 2424 $msg = $npc->name . " says: $msg" if $npc;
1372 $self->message ($msg, $flags); 2425 $self->message ($msg, $flags);
2426 }
1373 } 2427 }
2428}
2429
2430=item $object->send_msg ($channel, $msg, $color, [extra...])
2431
2432=cut
2433
2434sub cf::object::send_msg {
2435 my $pl = shift->contr
2436 or return;
2437 $pl->send_msg (@_);
1374} 2438}
1375 2439
1376=item $player_object->may ("access") 2440=item $player_object->may ("access")
1377 2441
1378Returns wether the given player is authorized to access resource "access" 2442Returns wether the given player is authorized to access resource "access"
1391 2455
1392=item $player_object->enter_link 2456=item $player_object->enter_link
1393 2457
1394Freezes the player and moves him/her to a special map (C<{link}>). 2458Freezes the player and moves him/her to a special map (C<{link}>).
1395 2459
1396The player should be reaosnably safe there for short amounts of time. You 2460The player should be reasonably safe there for short amounts of time. You
1397I<MUST> call C<leave_link> as soon as possible, though. 2461I<MUST> call C<leave_link> as soon as possible, though.
1398 2462
2463Will never block.
2464
1399=item $player_object->leave_link ($map, $x, $y) 2465=item $player_object->leave_link ($map, $x, $y)
1400 2466
1401Moves the player out of the specila link map onto the given map. If the 2467Moves the player out of the special C<{link}> map onto the specified
1402map is not valid (or omitted), the player will be moved back to the 2468map. If the map is not valid (or omitted), the player will be moved back
1403location he/she was before the call to C<enter_link>, or, if that fails, 2469to the location he/she was before the call to C<enter_link>, or, if that
1404to the emergency map position. 2470fails, to the emergency map position.
1405 2471
1406Might block. 2472Might block.
1407 2473
1408=cut 2474=cut
2475
2476sub link_map {
2477 unless ($LINK_MAP) {
2478 $LINK_MAP = cf::map::find "{link}"
2479 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2480 $LINK_MAP->load;
2481 }
2482
2483 $LINK_MAP
2484}
1409 2485
1410sub cf::object::player::enter_link { 2486sub cf::object::player::enter_link {
1411 my ($self) = @_; 2487 my ($self) = @_;
1412 2488
1413 return if $self->map == $LINK_MAP;
1414
1415 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1416 if $self->map;
1417
1418 $self->enter_map ($LINK_MAP, 20, 20);
1419 $self->deactivate_recursive; 2489 $self->deactivate_recursive;
2490
2491 return if UNIVERSAL::isa $self->map, "ext::map_link";
2492
2493 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2494 if $self->map && $self->map->{path} ne "{link}";
2495
2496 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1420} 2497}
1421 2498
1422sub cf::object::player::leave_link { 2499sub cf::object::player::leave_link {
1423 my ($self, $map, $x, $y) = @_; 2500 my ($self, $map, $x, $y) = @_;
2501
2502 return unless $self->contr->active;
1424 2503
1425 my $link_pos = delete $self->{_link_pos}; 2504 my $link_pos = delete $self->{_link_pos};
1426 2505
1427 unless ($map) { 2506 unless ($map) {
1428 # restore original map position 2507 # restore original map position
1429 ($map, $x, $y) = @{ $link_pos || [] }; 2508 ($map, $x, $y) = @{ $link_pos || [] };
1430 $map = cf::map::find_map $map; 2509 $map = cf::map::find $map;
1431 2510
1432 unless ($map) { 2511 unless ($map) {
1433 ($map, $x, $y) = @$EMERGENCY_POSITION; 2512 ($map, $x, $y) = @$EMERGENCY_POSITION;
1434 $map = cf::map::find_map $map 2513 $map = cf::map::find $map
1435 or die "FATAL: cannot load emergency map\n"; 2514 or die "FATAL: cannot load emergency map\n";
1436 } 2515 }
1437 } 2516 }
1438 2517
1439 ($x, $y) = (-1, -1) 2518 ($x, $y) = (-1, -1)
1442 # use -1 or undef as default coordinates, not 0, 0 2521 # use -1 or undef as default coordinates, not 0, 0
1443 ($x, $y) = ($map->enter_x, $map->enter_y) 2522 ($x, $y) = ($map->enter_x, $map->enter_y)
1444 if $x <=0 && $y <= 0; 2523 if $x <=0 && $y <= 0;
1445 2524
1446 $map->load; 2525 $map->load;
2526 $map->load_neighbours;
1447 2527
2528 return unless $self->contr->active;
1448 $self->activate_recursive; 2529 $self->activate_recursive;
2530
2531 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1449 $self->enter_map ($map, $x, $y); 2532 $self->enter_map ($map, $x, $y);
1450} 2533}
1451 2534
1452=item $player_object->goto_map ($path, $x, $y) 2535=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1453 2536
1454=cut 2537Moves the player to the given map-path and coordinates by first freezing
2538her, loading and preparing them map, calling the provided $check callback
2539that has to return the map if sucecssful, and then unfreezes the player on
2540the new (success) or old (failed) map position. In either case, $done will
2541be called at the end of this process.
1455 2542
2543=cut
2544
2545our $GOTOGEN;
2546
1456sub cf::object::player::goto_map { 2547sub cf::object::player::goto {
1457 my ($self, $path, $x, $y) = @_; 2548 my ($self, $path, $x, $y, $check, $done) = @_;
2549
2550 # do generation counting so two concurrent goto's will be executed in-order
2551 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1458 2552
1459 $self->enter_link; 2553 $self->enter_link;
1460 2554
1461 (Coro::async { 2555 (async {
1462 $path = new cf::path $path; 2556 $Coro::current->{desc} = "player::goto $path $x $y";
1463 2557
1464 my $map = cf::map::find_map $path->as_string; 2558 # *tag paths override both path and x|y
2559 if ($path =~ /^\*(.*)$/) {
2560 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2561 my $ob = $obs[rand @obs];
2562
2563 # see if we actually can go there
2564 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2565 $ob = $obs[rand @obs];
2566 } else {
2567 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2568 }
2569 # else put us there anyways for now #d#
2570
2571 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2572 } else {
2573 ($path, $x, $y) = (undef, undef, undef);
2574 }
2575 }
2576
2577 my $map = eval {
2578 my $map = defined $path ? cf::map::find $path : undef;
2579
2580 if ($map) {
1465 $map = $map->customise_for ($self) if $map; 2581 $map = $map->customise_for ($self);
1466 2582 $map = $check->($map) if $check && $map;
1467# warn "entering ", $map->path, " at ($x, $y)\n" 2583 } else {
1468# if $map;
1469
1470 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2584 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2585 }
1471 2586
2587 $map
2588 };
2589
2590 if ($@) {
2591 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2592 LOG llevError | logBacktrace, Carp::longmess $@;
2593 }
2594
2595 if ($gen == $self->{_goto_generation}) {
2596 delete $self->{_goto_generation};
1472 $self->leave_link ($map, $x, $y); 2597 $self->leave_link ($map, $x, $y);
2598 }
2599
2600 $done->() if $done;
1473 })->prio (1); 2601 })->prio (1);
1474} 2602}
1475 2603
1476=item $player_object->enter_exit ($exit_object) 2604=item $player_object->enter_exit ($exit_object)
1477 2605
1479 2607
1480sub parse_random_map_params { 2608sub parse_random_map_params {
1481 my ($spec) = @_; 2609 my ($spec) = @_;
1482 2610
1483 my $rmp = { # defaults 2611 my $rmp = { # defaults
1484 xsize => 10, 2612 xsize => (cf::rndm 15, 40),
1485 ysize => 10, 2613 ysize => (cf::rndm 15, 40),
2614 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2615 #layout => string,
1486 }; 2616 };
1487 2617
1488 for (split /\n/, $spec) { 2618 for (split /\n/, $spec) {
1489 my ($k, $v) = split /\s+/, $_, 2; 2619 my ($k, $v) = split /\s+/, $_, 2;
1490 2620
1494 $rmp 2624 $rmp
1495} 2625}
1496 2626
1497sub prepare_random_map { 2627sub prepare_random_map {
1498 my ($exit) = @_; 2628 my ($exit) = @_;
2629
2630 my $guard = cf::lock_acquire "exit_prepare:$exit";
1499 2631
1500 # all this does is basically replace the /! path by 2632 # all this does is basically replace the /! path by
1501 # a new random map path (?random/...) with a seed 2633 # a new random map path (?random/...) with a seed
1502 # that depends on the exit object 2634 # that depends on the exit object
1503 2635
1504 my $rmp = parse_random_map_params $exit->msg; 2636 my $rmp = parse_random_map_params $exit->msg;
1505 2637
1506 if ($exit->map) { 2638 if ($exit->map) {
1507 $rmp->{region} = $exit->map->region_name; 2639 $rmp->{region} = $exit->region->name;
1508 $rmp->{origin_map} = $exit->map->path; 2640 $rmp->{origin_map} = $exit->map->path;
1509 $rmp->{origin_x} = $exit->x; 2641 $rmp->{origin_x} = $exit->x;
1510 $rmp->{origin_y} = $exit->y; 2642 $rmp->{origin_y} = $exit->y;
1511 } 2643 }
1512 2644
1513 $rmp->{random_seed} ||= $exit->random_seed; 2645 $rmp->{random_seed} ||= $exit->random_seed;
1514 2646
1515 my $data = cf::to_json $rmp; 2647 my $data = cf::encode_json $rmp;
1516 my $md5 = Digest::MD5::md5_hex $data; 2648 my $md5 = Digest::MD5::md5_hex $data;
2649 my $meta = "$RANDOMDIR/$md5.meta";
1517 2650
1518 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2651 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1519 aio_write $fh, 0, (length $data), $data, 0; 2652 aio_write $fh, 0, (length $data), $data, 0;
2653 undef $fh;
2654 aio_rename "$meta~", $meta;
1520 2655
1521 $exit->slaying ("?random/$md5"); 2656 $exit->slaying ("?random/$md5");
1522 $exit->msg (undef); 2657 $exit->msg (undef);
1523 } 2658 }
1524} 2659}
1526sub cf::object::player::enter_exit { 2661sub cf::object::player::enter_exit {
1527 my ($self, $exit) = @_; 2662 my ($self, $exit) = @_;
1528 2663
1529 return unless $self->type == cf::PLAYER; 2664 return unless $self->type == cf::PLAYER;
1530 2665
2666 if ($exit->slaying eq "/!") {
2667 #TODO: this should de-fi-ni-te-ly not be a sync-job
2668 # the problem is that $exit might not survive long enough
2669 # so it needs to be done right now, right here
2670 cf::sync_job { prepare_random_map $exit };
2671 }
2672
2673 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2674 my $hp = $exit->stats->hp;
2675 my $sp = $exit->stats->sp;
2676
1531 $self->enter_link; 2677 $self->enter_link;
1532 2678
2679 # if exit is damned, update players death & WoR home-position
2680 $self->contr->savebed ($slaying, $hp, $sp)
2681 if $exit->flag (FLAG_DAMNED);
2682
1533 (Coro::async { 2683 (async {
2684 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2685
2686 $self->deactivate_recursive; # just to be sure
1534 unless (eval { 2687 unless (eval {
1535 2688 $self->goto ($slaying, $hp, $sp);
1536 prepare_random_map $exit
1537 if $exit->slaying eq "/!";
1538
1539 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1540 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1541 2689
1542 1; 2690 1;
1543 }) { 2691 }) {
1544 $self->message ("Something went wrong deep within the crossfire server. " 2692 $self->message ("Something went wrong deep within the crossfire server. "
1545 . "I'll try to bring you back to the map you were before. " 2693 . "I'll try to bring you back to the map you were before. "
1546 . "Please report this to the dungeon master", 2694 . "Please report this to the dungeon master!",
1547 cf::NDI_UNIQUE | cf::NDI_RED); 2695 cf::NDI_UNIQUE | cf::NDI_RED);
1548 2696
1549 warn "ERROR in enter_exit: $@"; 2697 warn "ERROR in enter_exit: $@";
1550 $self->leave_link; 2698 $self->leave_link;
1551 } 2699 }
1552 })->prio (1); 2700 })->prio (1);
1565 2713
1566sub cf::client::send_drawinfo { 2714sub cf::client::send_drawinfo {
1567 my ($self, $text, $flags) = @_; 2715 my ($self, $text, $flags) = @_;
1568 2716
1569 utf8::encode $text; 2717 utf8::encode $text;
1570 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2718 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1571} 2719}
1572 2720
2721=item $client->send_msg ($channel, $msg, $color, [extra...])
2722
2723Send a drawinfo or msg packet to the client, formatting the msg for the
2724client if neccessary. C<$type> should be a string identifying the type of
2725the message, with C<log> being the default. If C<$color> is negative, suppress
2726the message unless the client supports the msg packet.
2727
2728=cut
2729
2730# non-persistent channels (usually the info channel)
2731our %CHANNEL = (
2732 "c/identify" => {
2733 id => "infobox",
2734 title => "Identify",
2735 reply => undef,
2736 tooltip => "Items recently identified",
2737 },
2738 "c/examine" => {
2739 id => "infobox",
2740 title => "Examine",
2741 reply => undef,
2742 tooltip => "Signs and other items you examined",
2743 },
2744 "c/book" => {
2745 id => "infobox",
2746 title => "Book",
2747 reply => undef,
2748 tooltip => "The contents of a note or book",
2749 },
2750 "c/lookat" => {
2751 id => "infobox",
2752 title => "Look",
2753 reply => undef,
2754 tooltip => "What you saw there",
2755 },
2756 "c/who" => {
2757 id => "infobox",
2758 title => "Players",
2759 reply => undef,
2760 tooltip => "Shows players who are currently online",
2761 },
2762 "c/body" => {
2763 id => "infobox",
2764 title => "Body Parts",
2765 reply => undef,
2766 tooltip => "Shows which body parts you posess and are available",
2767 },
2768 "c/uptime" => {
2769 id => "infobox",
2770 title => "Uptime",
2771 reply => undef,
2772 tooltip => "How long the server has been running since last restart",
2773 },
2774 "c/mapinfo" => {
2775 id => "infobox",
2776 title => "Map Info",
2777 reply => undef,
2778 tooltip => "Information related to the maps",
2779 },
2780);
2781
2782sub cf::client::send_msg {
2783 my ($self, $channel, $msg, $color, @extra) = @_;
2784
2785 $msg = $self->pl->expand_cfpod ($msg);
2786
2787 $color &= cf::NDI_CLIENT_MASK; # just in case...
2788
2789 # check predefined channels, for the benefit of C
2790 if ($CHANNEL{$channel}) {
2791 $channel = $CHANNEL{$channel};
2792
2793 $self->ext_msg (channel_info => $channel)
2794 if $self->can_msg;
2795
2796 $channel = $channel->{id};
2797
2798 } elsif (ref $channel) {
2799 # send meta info to client, if not yet sent
2800 unless (exists $self->{channel}{$channel->{id}}) {
2801 $self->{channel}{$channel->{id}} = $channel;
2802 $self->ext_msg (channel_info => $channel)
2803 if $self->can_msg;
2804 }
2805
2806 $channel = $channel->{id};
2807 }
2808
2809 return unless @extra || length $msg;
2810
2811 if ($self->can_msg) {
2812 # default colour, mask it out
2813 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2814 if $color & cf::NDI_DEF;
2815
2816 $self->send_packet ("msg " . $self->{json_coder}->encode (
2817 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2818 } else {
2819 if ($color >= 0) {
2820 # replace some tags by gcfclient-compatible ones
2821 for ($msg) {
2822 1 while
2823 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2824 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2825 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2826 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2827 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2828 }
2829
2830 $color &= cf::NDI_COLOR_MASK;
2831
2832 utf8::encode $msg;
2833
2834 if (0 && $msg =~ /\[/) {
2835 # COMMAND/INFO
2836 $self->send_packet ("drawextinfo $color 10 8 $msg")
2837 } else {
2838 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2839 $self->send_packet ("drawinfo $color $msg")
2840 }
2841 }
2842 }
2843}
2844
2845=item $client->ext_msg ($type, @msg)
2846
2847Sends an ext event to the client.
2848
2849=cut
2850
2851sub cf::client::ext_msg($$@) {
2852 my ($self, $type, @msg) = @_;
2853
2854 if ($self->extcmd == 2) {
2855 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2856 } elsif ($self->extcmd == 1) { # TODO: remove
2857 push @msg, msgtype => "event_$type";
2858 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2859 }
2860}
2861
2862=item $client->ext_reply ($msgid, @msg)
2863
2864Sends an ext reply to the client.
2865
2866=cut
2867
2868sub cf::client::ext_reply($$@) {
2869 my ($self, $id, @msg) = @_;
2870
2871 if ($self->extcmd == 2) {
2872 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2873 } elsif ($self->extcmd == 1) {
2874 #TODO: version 1, remove
2875 unshift @msg, msgtype => "reply", msgid => $id;
2876 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2877 }
2878}
1573 2879
1574=item $success = $client->query ($flags, "text", \&cb) 2880=item $success = $client->query ($flags, "text", \&cb)
1575 2881
1576Queues a query to the client, calling the given callback with 2882Queues a query to the client, calling the given callback with
1577the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2883the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1578C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2884C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1579 2885
1580Queries can fail, so check the return code. Or don't, as queries will become 2886Queries can fail, so check the return code. Or don't, as queries will
1581reliable at some point in the future. 2887become reliable at some point in the future.
1582 2888
1583=cut 2889=cut
1584 2890
1585sub cf::client::query { 2891sub cf::client::query {
1586 my ($self, $flags, $text, $cb) = @_; 2892 my ($self, $flags, $text, $cb) = @_;
1594 utf8::encode $text; 2900 utf8::encode $text;
1595 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2901 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1596 2902
1597 $self->send_packet ($self->{query_queue}[0][0]) 2903 $self->send_packet ($self->{query_queue}[0][0])
1598 if @{ $self->{query_queue} } == 1; 2904 if @{ $self->{query_queue} } == 1;
2905
2906 1
1599} 2907}
1600 2908
1601cf::client->attach ( 2909cf::client->attach (
2910 on_connect => sub {
2911 my ($ns) = @_;
2912
2913 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2914 },
1602 on_reply => sub { 2915 on_reply => sub {
1603 my ($ns, $msg) = @_; 2916 my ($ns, $msg) = @_;
1604 2917
1605 # this weird shuffling is so that direct followup queries 2918 # this weird shuffling is so that direct followup queries
1606 # get handled first 2919 # get handled first
1607 my $queue = delete $ns->{query_queue}; 2920 my $queue = delete $ns->{query_queue}
2921 or return; # be conservative, not sure how that can happen, but we saw a crash here
1608 2922
1609 (shift @$queue)->[1]->($msg); 2923 (shift @$queue)->[1]->($msg);
2924 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1610 2925
1611 push @{ $ns->{query_queue} }, @$queue; 2926 push @{ $ns->{query_queue} }, @$queue;
1612 2927
1613 if (@{ $ns->{query_queue} } == @$queue) { 2928 if (@{ $ns->{query_queue} } == @$queue) {
1614 if (@$queue) { 2929 if (@$queue) {
1616 } else { 2931 } else {
1617 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2932 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1618 } 2933 }
1619 } 2934 }
1620 }, 2935 },
2936 on_exticmd => sub {
2937 my ($ns, $buf) = @_;
2938
2939 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2940
2941 if (ref $msg) {
2942 my ($type, $reply, @payload) =
2943 "ARRAY" eq ref $msg
2944 ? @$msg
2945 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2946
2947 my @reply;
2948
2949 if (my $cb = $EXTICMD{$type}) {
2950 @reply = $cb->($ns, @payload);
2951 }
2952
2953 $ns->ext_reply ($reply, @reply)
2954 if $reply;
2955
2956 } else {
2957 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2958 }
2959
2960 cf::override;
2961 },
1621); 2962);
1622 2963
1623=item $client->coro (\&cb) 2964=item $client->async (\&cb)
1624 2965
1625Create a new coroutine, running the specified callback. The coroutine will 2966Create a new coroutine, running the specified callback. The coroutine will
1626be automatically cancelled when the client gets destroyed (e.g. on logout, 2967be automatically cancelled when the client gets destroyed (e.g. on logout,
1627or loss of connection). 2968or loss of connection).
1628 2969
1629=cut 2970=cut
1630 2971
1631sub cf::client::coro { 2972sub cf::client::async {
1632 my ($self, $cb) = @_; 2973 my ($self, $cb) = @_;
1633 2974
1634 my $coro; $coro = async { 2975 my $coro = &Coro::async ($cb);
1635 eval {
1636 $cb->();
1637 };
1638 warn $@ if $@;
1639 };
1640 2976
1641 $coro->on_destroy (sub { 2977 $coro->on_destroy (sub {
1642 delete $self->{_coro}{$coro+0}; 2978 delete $self->{_coro}{$coro+0};
1643 }); 2979 });
1644 2980
1671our $safe = new Safe "safe"; 3007our $safe = new Safe "safe";
1672our $safe_hole = new Safe::Hole; 3008our $safe_hole = new Safe::Hole;
1673 3009
1674$SIG{FPE} = 'IGNORE'; 3010$SIG{FPE} = 'IGNORE';
1675 3011
1676$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3012$safe->permit_only (Opcode::opset qw(
3013 :base_core :base_mem :base_orig :base_math
3014 grepstart grepwhile mapstart mapwhile
3015 sort time
3016));
1677 3017
1678# here we export the classes and methods available to script code 3018# here we export the classes and methods available to script code
1679 3019
1680=pod 3020=pod
1681 3021
1682The following fucntions and emthods are available within a safe environment: 3022The following functions and methods are available within a safe environment:
1683 3023
1684 cf::object contr pay_amount pay_player map 3024 cf::object
3025 contr pay_amount pay_player map x y force_find force_add destroy
3026 insert remove name archname title slaying race decrease_ob_nr
3027
1685 cf::object::player player 3028 cf::object::player
1686 cf::player peaceful 3029 player
1687 cf::map trigger 3030
3031 cf::player
3032 peaceful
3033
3034 cf::map
3035 trigger
1688 3036
1689=cut 3037=cut
1690 3038
1691for ( 3039for (
1692 ["cf::object" => qw(contr pay_amount pay_player map)], 3040 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3041 insert remove inv name archname title slaying race
3042 decrease_ob_nr destroy)],
1693 ["cf::object::player" => qw(player)], 3043 ["cf::object::player" => qw(player)],
1694 ["cf::player" => qw(peaceful)], 3044 ["cf::player" => qw(peaceful)],
1695 ["cf::map" => qw(trigger)], 3045 ["cf::map" => qw(trigger)],
1696) { 3046) {
1697 no strict 'refs'; 3047 no strict 'refs';
1768=back 3118=back
1769 3119
1770=cut 3120=cut
1771 3121
1772############################################################################# 3122#############################################################################
3123# the server's init and main functions
1773 3124
1774=head2 EXTENSION DATABASE SUPPORT 3125sub load_facedata($) {
3126 my ($path) = @_;
1775 3127
1776Crossfire maintains a very simple database for extension use. It can 3128 # HACK to clear player env face cache, we need some signal framework
1777currently store anything that can be serialised using Storable, which 3129 # for this (global event?)
1778excludes objects. 3130 %ext::player_env::MUSIC_FACE_CACHE = ();
1779 3131
1780The parameter C<$family> should best start with the name of the extension 3132 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1781using it, it should be unique.
1782 3133
1783=over 4 3134 warn "loading facedata from $path\n";
1784 3135
1785=item $hashref = cf::db_get $family 3136 my $facedata;
3137 0 < aio_load $path, $facedata
3138 or die "$path: $!";
1786 3139
1787Return a hashref for use by the extension C<$family>, which can be 3140 $facedata = Coro::Storable::thaw $facedata;
1788modified. After modifications, you have to call C<cf::db_dirty> or
1789C<cf::db_sync>.
1790 3141
1791=item $value = cf::db_get $family => $key 3142 $facedata->{version} == 2
3143 or cf::cleanup "$path: version mismatch, cannot proceed.";
1792 3144
1793Returns a single value from the database 3145 # patch in the exptable
1794 3146 $facedata->{resource}{"res/exp_table"} = {
1795=item cf::db_put $family => $hashref 3147 type => FT_RSRC,
1796 3148 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1797Stores the given family hashref into the database. Updates are delayed, if
1798you want the data to be synced to disk immediately, use C<cf::db_sync>.
1799
1800=item cf::db_put $family => $key => $value
1801
1802Stores the given C<$value> in the family hash. Updates are delayed, if you
1803want the data to be synced to disk immediately, use C<cf::db_sync>.
1804
1805=item cf::db_dirty
1806
1807Marks the database as dirty, to be updated at a later time.
1808
1809=item cf::db_sync
1810
1811Immediately write the database to disk I<if it is dirty>.
1812
1813=cut
1814
1815our $DB;
1816
1817{
1818 my $path = cf::localdir . "/database.pst";
1819
1820 sub db_load() {
1821 warn "loading database $path\n";#d# remove later
1822 $DB = stat $path ? Storable::retrieve $path : { };
1823 }
1824
1825 my $pid;
1826
1827 sub db_save() {
1828 warn "saving database $path\n";#d# remove later
1829 waitpid $pid, 0 if $pid;
1830 if (0 == ($pid = fork)) {
1831 $DB->{_meta}{version} = 1;
1832 Storable::nstore $DB, "$path~";
1833 rename "$path~", $path;
1834 cf::_exit 0 if defined $pid;
1835 }
1836 }
1837
1838 my $dirty;
1839
1840 sub db_sync() {
1841 db_save if $dirty;
1842 undef $dirty;
1843 }
1844
1845 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1846 db_sync;
1847 }); 3149 };
3150 cf::cede_to_tick;
1848 3151
1849 sub db_dirty() {
1850 $dirty = 1;
1851 $idle->start;
1852 } 3152 {
3153 my $faces = $facedata->{faceinfo};
1853 3154
1854 sub db_get($;$) { 3155 while (my ($face, $info) = each %$faces) {
1855 @_ >= 2 3156 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1856 ? $DB->{$_[0]}{$_[1]}
1857 : ($DB->{$_[0]} ||= { })
1858 }
1859 3157
1860 sub db_put($$;$) { 3158 cf::face::set_visibility $idx, $info->{visibility};
1861 if (@_ >= 3) { 3159 cf::face::set_magicmap $idx, $info->{magicmap};
1862 $DB->{$_[0]}{$_[1]} = $_[2]; 3160 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1863 } else { 3161 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1864 $DB->{$_[0]} = $_[1];
1865 }
1866 db_dirty;
1867 }
1868 3162
1869 cf::global->attach ( 3163 cf::cede_to_tick;
1870 prio => 10000,
1871 on_cleanup => sub {
1872 db_sync;
1873 }, 3164 }
1874 );
1875}
1876 3165
1877############################################################################# 3166 while (my ($face, $info) = each %$faces) {
1878# the server's main() 3167 next unless $info->{smooth};
1879 3168
1880sub cfg_load { 3169 my $idx = cf::face::find $face
3170 or next;
3171
3172 if (my $smooth = cf::face::find $info->{smooth}) {
3173 cf::face::set_smooth $idx, $smooth;
3174 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3175 } else {
3176 warn "smooth face '$info->{smooth}' not found for face '$face'";
3177 }
3178
3179 cf::cede_to_tick;
3180 }
3181 }
3182
3183 {
3184 my $anims = $facedata->{animinfo};
3185
3186 while (my ($anim, $info) = each %$anims) {
3187 cf::anim::set $anim, $info->{frames}, $info->{facings};
3188 cf::cede_to_tick;
3189 }
3190
3191 cf::anim::invalidate_all; # d'oh
3192 }
3193
3194 {
3195 # TODO: for gcfclient pleasure, we should give resources
3196 # that gcfclient doesn't grok a >10000 face index.
3197 my $res = $facedata->{resource};
3198
3199 while (my ($name, $info) = each %$res) {
3200 if (defined $info->{type}) {
3201 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3202 my $data;
3203
3204 if ($info->{type} & 1) {
3205 # prepend meta info
3206
3207 my $meta = $enc->encode ({
3208 name => $name,
3209 %{ $info->{meta} || {} },
3210 });
3211
3212 $data = pack "(w/a*)*", $meta, $info->{data};
3213 } else {
3214 $data = $info->{data};
3215 }
3216
3217 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3218 cf::face::set_type $idx, $info->{type};
3219 } else {
3220 $RESOURCE{$name} = $info;
3221 }
3222
3223 cf::cede_to_tick;
3224 }
3225 }
3226
3227 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3228
3229 1
3230}
3231
3232cf::global->attach (on_resource_update => sub {
3233 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3234 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3235
3236 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3237 my $sound = $soundconf->{compat}[$_]
3238 or next;
3239
3240 my $face = cf::face::find "sound/$sound->[1]";
3241 cf::sound::set $sound->[0] => $face;
3242 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3243 }
3244
3245 while (my ($k, $v) = each %{$soundconf->{event}}) {
3246 my $face = cf::face::find "sound/$v";
3247 cf::sound::set $k => $face;
3248 }
3249 }
3250});
3251
3252register_exticmd fx_want => sub {
3253 my ($ns, $want) = @_;
3254
3255 while (my ($k, $v) = each %$want) {
3256 $ns->fx_want ($k, $v);
3257 }
3258};
3259
3260sub reload_regions {
3261 # HACK to clear player env face cache, we need some signal framework
3262 # for this (global event?)
3263 %ext::player_env::MUSIC_FACE_CACHE = ();
3264
3265 load_resource_file "$MAPDIR/regions"
3266 or die "unable to load regions file\n";
3267
3268 for (cf::region::list) {
3269 $_->{match} = qr/$_->{match}/
3270 if exists $_->{match};
3271 }
3272}
3273
3274sub reload_facedata {
3275 load_facedata "$DATADIR/facedata"
3276 or die "unable to load facedata\n";
3277}
3278
3279sub reload_archetypes {
3280 load_resource_file "$DATADIR/archetypes"
3281 or die "unable to load archetypes\n";
3282 #d# NEED to laod twice to resolve forward references
3283 # this really needs to be done in an extra post-pass
3284 # (which needs to be synchronous, so solve it differently)
3285 load_resource_file "$DATADIR/archetypes"
3286 or die "unable to load archetypes\n";
3287}
3288
3289sub reload_treasures {
3290 load_resource_file "$DATADIR/treasures"
3291 or die "unable to load treasurelists\n";
3292}
3293
3294sub reload_resources {
3295 warn "reloading resource files...\n";
3296
3297 reload_regions;
3298 reload_facedata;
3299 #reload_archetypes;#d#
3300 reload_archetypes;
3301 reload_treasures;
3302
3303 warn "finished reloading resource files\n";
3304}
3305
3306sub init {
3307 reload_resources;
3308}
3309
3310sub reload_config {
1881 open my $fh, "<:utf8", cf::confdir . "/config" 3311 open my $fh, "<:utf8", "$CONFDIR/config"
1882 or return; 3312 or return;
1883 3313
1884 local $/; 3314 local $/;
1885 *CFG = YAML::Syck::Load <$fh>; 3315 *CFG = YAML::Load <$fh>;
3316
3317 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3318
3319 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3320 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3321
3322 if (exists $CFG{mlockall}) {
3323 eval {
3324 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3325 and die "WARNING: m(un)lockall failed: $!\n";
3326 };
3327 warn $@ if $@;
3328 }
1886} 3329}
1887 3330
1888sub main { 3331sub main {
1889 # we must not ever block the main coroutine 3332 # we must not ever block the main coroutine
1890 local $Coro::idle = sub { 3333 local $Coro::idle = sub {
1891 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3334 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1892 (Coro::unblock_sub { 3335 (async {
1893 Event::one_event; 3336 $Coro::current->{desc} = "IDLE BUG HANDLER";
1894 })->(); 3337 EV::loop EV::LOOP_ONESHOT;
3338 })->prio (Coro::PRIO_MAX);
1895 }; 3339 };
1896 3340
1897 cfg_load; 3341 reload_config;
1898 db_load; 3342 db_init;
1899 load_extensions; 3343 load_extensions;
3344
3345 $TICK_WATCHER->start;
3346 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
1900 Event::loop; 3347 EV::loop;
1901} 3348}
1902 3349
1903############################################################################# 3350#############################################################################
1904# initialisation 3351# initialisation and cleanup
1905 3352
3353# install some emergency cleanup handlers
3354BEGIN {
3355 our %SIGWATCHER = ();
3356 for my $signal (qw(INT HUP TERM)) {
3357 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3358 cf::cleanup "SIG$signal";
3359 };
3360 }
3361}
3362
3363sub write_runtime {
3364 my $runtime = "$LOCALDIR/runtime";
3365
3366 # first touch the runtime file to show we are still running:
3367 # the fsync below can take a very very long time.
3368
3369 IO::AIO::aio_utime $runtime, undef, undef;
3370
3371 my $guard = cf::lock_acquire "write_runtime";
3372
3373 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3374 or return;
3375
3376 my $value = $cf::RUNTIME + 90 + 10;
3377 # 10 is the runtime save interval, for a monotonic clock
3378 # 60 allows for the watchdog to kill the server.
3379
3380 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3381 and return;
3382
3383 # always fsync - this file is important
3384 aio_fsync $fh
3385 and return;
3386
3387 # touch it again to show we are up-to-date
3388 aio_utime $fh, undef, undef;
3389
3390 close $fh
3391 or return;
3392
3393 aio_rename "$runtime~", $runtime
3394 and return;
3395
3396 warn "runtime file written.\n";
3397
3398 1
3399}
3400
3401sub emergency_save() {
3402 my $freeze_guard = cf::freeze_mainloop;
3403
3404 warn "enter emergency perl save\n";
3405
3406 cf::sync_job {
3407 # use a peculiar iteration method to avoid tripping on perl
3408 # refcount bugs in for. also avoids problems with players
3409 # and maps saved/destroyed asynchronously.
3410 warn "begin emergency player save\n";
3411 for my $login (keys %cf::PLAYER) {
3412 my $pl = $cf::PLAYER{$login} or next;
3413 $pl->valid or next;
3414 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3415 $pl->save;
3416 }
3417 warn "end emergency player save\n";
3418
3419 warn "begin emergency map save\n";
3420 for my $path (keys %cf::MAP) {
3421 my $map = $cf::MAP{$path} or next;
3422 $map->valid or next;
3423 $map->save;
3424 }
3425 warn "end emergency map save\n";
3426
3427 warn "begin emergency database checkpoint\n";
3428 BDB::db_env_txn_checkpoint $DB_ENV;
3429 warn "end emergency database checkpoint\n";
3430 };
3431
3432 warn "leave emergency perl save\n";
3433}
3434
3435sub post_cleanup {
3436 my ($make_core) = @_;
3437
3438 warn Carp::longmess "post_cleanup backtrace"
3439 if $make_core;
3440}
3441
1906sub reload() { 3442sub do_reload_perl() {
1907 # can/must only be called in main 3443 # can/must only be called in main
1908 if ($Coro::current != $Coro::main) { 3444 if ($Coro::current != $Coro::main) {
1909 warn "can only reload from main coroutine\n"; 3445 warn "can only reload from main coroutine";
1910 return; 3446 return;
1911 } 3447 }
1912 3448
1913 warn "reloading..."; 3449 warn "reloading...";
1914 3450
1915 local $FREEZE = 1; 3451 warn "entering sync_job";
3452
3453 cf::sync_job {
3454 cf::write_runtime; # external watchdog should not bark
1916 cf::emergency_save; 3455 cf::emergency_save;
3456 cf::write_runtime; # external watchdog should not bark
1917 3457
1918 eval { 3458 warn "syncing database to disk";
3459 BDB::db_env_txn_checkpoint $DB_ENV;
3460
1919 # if anything goes wrong in here, we should simply crash as we already saved 3461 # if anything goes wrong in here, we should simply crash as we already saved
1920 3462
1921 # cancel all watchers 3463 warn "flushing outstanding aio requests";
1922 for (Event::all_watchers) { 3464 for (;;) {
1923 $_->cancel if $_->data & WF_AUTOCANCEL; 3465 BDB::flush;
3466 IO::AIO::flush;
3467 Coro::cede_notself;
3468 last unless IO::AIO::nreqs || BDB::nreqs;
3469 warn "iterate...";
1924 } 3470 }
1925 3471
3472 ++$RELOAD;
3473
1926 # cancel all extension coros 3474 warn "cancelling all extension coros";
1927 $_->cancel for values %EXT_CORO; 3475 $_->cancel for values %EXT_CORO;
1928 %EXT_CORO = (); 3476 %EXT_CORO = ();
1929 3477
1930 # unload all extensions 3478 warn "removing commands";
1931 for (@exts) { 3479 %COMMAND = ();
3480
3481 warn "removing ext/exti commands";
3482 %EXTCMD = ();
3483 %EXTICMD = ();
3484
3485 warn "unloading/nuking all extensions";
3486 for my $pkg (@EXTS) {
1932 warn "unloading <$_>"; 3487 warn "... unloading $pkg";
1933 unload_extension $_; 3488
3489 if (my $cb = $pkg->can ("unload")) {
3490 eval {
3491 $cb->($pkg);
3492 1
3493 } or warn "$pkg unloaded, but with errors: $@";
1934 } 3494 }
1935 3495
3496 warn "... nuking $pkg";
3497 Symbol::delete_package $pkg;
3498 }
3499
1936 # unload all modules loaded from $LIBDIR 3500 warn "unloading all perl modules loaded from $LIBDIR";
1937 while (my ($k, $v) = each %INC) { 3501 while (my ($k, $v) = each %INC) {
1938 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3502 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1939 3503
1940 warn "removing <$k>"; 3504 warn "... unloading $k";
1941 delete $INC{$k}; 3505 delete $INC{$k};
1942 3506
1943 $k =~ s/\.pm$//; 3507 $k =~ s/\.pm$//;
1944 $k =~ s/\//::/g; 3508 $k =~ s/\//::/g;
1945 3509
1948 } 3512 }
1949 3513
1950 Symbol::delete_package $k; 3514 Symbol::delete_package $k;
1951 } 3515 }
1952 3516
1953 # sync database to disk
1954 cf::db_sync;
1955 IO::AIO::flush;
1956
1957 # get rid of safe::, as good as possible 3517 warn "getting rid of safe::, as good as possible";
1958 Symbol::delete_package "safe::$_" 3518 Symbol::delete_package "safe::$_"
1959 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3519 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1960 3520
1961 # remove register_script_function callbacks
1962 # TODO
1963
1964 # unload cf.pm "a bit" 3521 warn "unloading cf.pm \"a bit\"";
1965 delete $INC{"cf.pm"}; 3522 delete $INC{"cf.pm"};
3523 delete $INC{"cf/pod.pm"};
1966 3524
1967 # don't, removes xs symbols, too, 3525 # don't, removes xs symbols, too,
1968 # and global variables created in xs 3526 # and global variables created in xs
1969 #Symbol::delete_package __PACKAGE__; 3527 #Symbol::delete_package __PACKAGE__;
1970 3528
1971 # reload cf.pm 3529 warn "unload completed, starting to reload now";
3530
1972 warn "reloading cf.pm"; 3531 warn "reloading cf.pm";
1973 require cf; 3532 require cf;
1974 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3533 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1975 3534
1976 # load config and database again 3535 warn "loading config and database again";
1977 cf::cfg_load; 3536 cf::reload_config;
1978 cf::db_load;
1979 3537
1980 # load extensions
1981 warn "load extensions"; 3538 warn "loading extensions";
1982 cf::load_extensions; 3539 cf::load_extensions;
1983 3540
1984 # reattach attachments to objects 3541 warn "reattaching attachments to objects/players";
1985 warn "reattach"; 3542 _global_reattach; # objects, sockets
1986 _global_reattach; 3543 warn "reattaching attachments to maps";
1987 }; 3544 reattach $_ for values %MAP;
3545 warn "reattaching attachments to players";
3546 reattach $_ for values %PLAYER;
1988 3547
1989 if ($@) { 3548 warn "leaving sync_job";
3549
3550 1
3551 } or do {
1990 warn $@; 3552 warn $@;
1991 warn "error while reloading, exiting."; 3553 warn "error while reloading, exiting.";
1992 exit 1; 3554 exit 1;
1993 } 3555 };
1994 3556
1995 warn "reloaded successfully"; 3557 warn "reloaded";
1996}; 3558};
1997 3559
1998############################################################################# 3560our $RELOAD_WATCHER; # used only during reload
1999 3561
2000unless ($LINK_MAP) { 3562sub reload_perl() {
2001 $LINK_MAP = cf::map::new; 3563 # doing reload synchronously and two reloads happen back-to-back,
3564 # coro crashes during coro_state_free->destroy here.
2002 3565
2003 $LINK_MAP->width (41); 3566 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2004 $LINK_MAP->height (41); 3567 do_reload_perl;
2005 $LINK_MAP->alloc; 3568 undef $RELOAD_WATCHER;
2006 $LINK_MAP->path ("{link}"); 3569 };
2007 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2008 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2009
2010 # dirty hack because... archetypes are not yet loaded
2011 Event->timer (
2012 after => 2,
2013 cb => sub {
2014 $_[0]->w->cancel;
2015
2016 # provide some exits "home"
2017 my $exit = cf::object::new "exit";
2018
2019 $exit->slaying ($EMERGENCY_POSITION->[0]);
2020 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2021 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2022
2023 $LINK_MAP->insert ($exit->clone, 19, 19);
2024 $LINK_MAP->insert ($exit->clone, 19, 20);
2025 $LINK_MAP->insert ($exit->clone, 19, 21);
2026 $LINK_MAP->insert ($exit->clone, 20, 19);
2027 $LINK_MAP->insert ($exit->clone, 20, 21);
2028 $LINK_MAP->insert ($exit->clone, 21, 19);
2029 $LINK_MAP->insert ($exit->clone, 21, 20);
2030 $LINK_MAP->insert ($exit->clone, 21, 21);
2031
2032 $exit->destroy;
2033 });
2034
2035 $LINK_MAP->{deny_save} = 1;
2036 $LINK_MAP->{deny_reset} = 1;
2037
2038 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2039} 3570}
2040
2041register "<global>", __PACKAGE__;
2042 3571
2043register_command "reload" => sub { 3572register_command "reload" => sub {
2044 my ($who, $arg) = @_; 3573 my ($who, $arg) = @_;
2045 3574
2046 if ($who->flag (FLAG_WIZ)) { 3575 if ($who->flag (FLAG_WIZ)) {
2047 $who->message ("start of reload.");
2048 reload;
2049 $who->message ("end of reload."); 3576 $who->message ("reloading server.");
3577 async {
3578 $Coro::current->{desc} = "perl_reload";
3579 reload_perl;
3580 };
2050 } 3581 }
2051}; 3582};
2052 3583
2053unshift @INC, $LIBDIR; 3584unshift @INC, $LIBDIR;
2054 3585
2055$TICK_WATCHER = Event->timer ( 3586my $bug_warning = 0;
2056 reentrant => 0, 3587
2057 prio => 0, 3588our @WAIT_FOR_TICK;
2058 at => $NEXT_TICK || $TICK, 3589our @WAIT_FOR_TICK_BEGIN;
2059 data => WF_AUTOCANCEL, 3590
2060 cb => sub { 3591sub wait_for_tick {
2061 unless ($FREEZE) { 3592 return unless $TICK_WATCHER->is_active;
3593 return if $Coro::current == $Coro::main;
3594
3595 my $signal = new Coro::Signal;
3596 push @WAIT_FOR_TICK, $signal;
3597 $signal->wait;
3598}
3599
3600sub wait_for_tick_begin {
3601 return unless $TICK_WATCHER->is_active;
3602 return if $Coro::current == $Coro::main;
3603
3604 my $signal = new Coro::Signal;
3605 push @WAIT_FOR_TICK_BEGIN, $signal;
3606 $signal->wait;
3607}
3608
3609$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub {
3610 if ($Coro::current != $Coro::main) {
3611 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3612 unless ++$bug_warning > 10;
3613 return;
3614 }
3615
3616 $NOW = $tick_start = EV::now;
3617
2062 cf::server_tick; # one server iteration 3618 cf::server_tick; # one server iteration
3619
2063 $RUNTIME += $TICK; 3620 $RUNTIME += $TICK;
2064 } 3621 $NEXT_TICK = $_[0]->at;
2065 3622
2066 $NEXT_TICK += $TICK; 3623 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2067 3624 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2068 # if we are delayed by four ticks or more, skip them all 3625 Coro::async_pool {
2069 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3626 $Coro::current->{desc} = "runtime saver";
2070
2071 $TICK_WATCHER->at ($NEXT_TICK);
2072 $TICK_WATCHER->start;
2073 },
2074);
2075
2076IO::AIO::max_poll_time $TICK * 0.2;
2077
2078Event->io (
2079 fd => IO::AIO::poll_fileno,
2080 poll => 'r',
2081 prio => 5,
2082 data => WF_AUTOCANCEL,
2083 cb => \&IO::AIO::poll_cb,
2084);
2085
2086Event->timer (
2087 data => WF_AUTOCANCEL,
2088 after => 0,
2089 interval => 10,
2090 cb => sub {
2091 (Coro::unblock_sub {
2092 write_runtime 3627 write_runtime
2093 or warn "ERROR: unable to write runtime file: $!"; 3628 or warn "ERROR: unable to write runtime file: $!";
2094 })->(); 3629 };
2095 }, 3630 }
2096); 3631
3632 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3633 $sig->send;
3634 }
3635 while (my $sig = shift @WAIT_FOR_TICK) {
3636 $sig->send;
3637 }
3638
3639 $LOAD = ($NOW - $tick_start) / $TICK;
3640 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3641
3642 _post_tick;
3643};
3644$TICK_WATCHER->priority (EV::MAXPRI);
3645
3646{
3647 # configure BDB
3648
3649 BDB::min_parallel 8;
3650 BDB::max_poll_reqs $TICK * 0.1;
3651 $Coro::BDB::WATCHER->priority (1);
3652
3653 unless ($DB_ENV) {
3654 $DB_ENV = BDB::db_env_create;
3655 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3656 | BDB::LOG_AUTOREMOVE, 1);
3657 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3658 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3659
3660 cf::sync_job {
3661 eval {
3662 BDB::db_env_open
3663 $DB_ENV,
3664 $BDBDIR,
3665 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3666 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3667 0666;
3668
3669 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3670 };
3671
3672 cf::cleanup "db_env_open(db): $@" if $@;
3673 };
3674 }
3675
3676 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3677 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3678 };
3679 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3680 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3681 };
3682 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3683 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3684 };
3685}
3686
3687{
3688 # configure IO::AIO
3689
3690 IO::AIO::min_parallel 8;
3691 IO::AIO::max_poll_time $TICK * 0.1;
3692 $Coro::AIO::WATCHER->priority (1);
3693}
3694
3695my $_log_backtrace;
3696
3697sub _log_backtrace {
3698 my ($msg, @addr) = @_;
3699
3700 $msg =~ s/\n//;
3701
3702 # limit the # of concurrent backtraces
3703 if ($_log_backtrace < 2) {
3704 ++$_log_backtrace;
3705 async {
3706 $Coro::current->{desc} = "abt $msg";
3707
3708 my @bt = fork_call {
3709 @addr = map { sprintf "%x", $_ } @addr;
3710 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3711 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3712 or die "addr2line: $!";
3713
3714 my @funcs;
3715 my @res = <$fh>;
3716 chomp for @res;
3717 while (@res) {
3718 my ($func, $line) = splice @res, 0, 2, ();
3719 push @funcs, "[$func] $line";
3720 }
3721
3722 @funcs
3723 };
3724
3725 LOG llevInfo, "[ABT] $msg\n";
3726 LOG llevInfo, "[ABT] $_\n" for @bt;
3727 --$_log_backtrace;
3728 };
3729 } else {
3730 LOG llevInfo, "[ABT] $msg\n";
3731 LOG llevInfo, "[ABT] [suppressed]\n";
3732 }
3733}
3734
3735# load additional modules
3736use cf::pod;
3737
3738END { cf::emergency_save }
2097 3739
20981 37401
2099 3741

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