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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.119 by root, Tue Jan 2 08:26:42 2007 UTC vs.
Revision 1.439 by root, Mon Jul 14 16:42:49 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3; 36use Coro ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::AnyEvent;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
43use Coro::AnyEvent;
18use Coro::AIO; 44use Coro::AIO;
45use Coro::BDB 1.6;
46use Coro::Storable;
47use Coro::Util ();
19 48
49use JSON::XS 2.01 ();
50use BDB ();
51use Data::Dumper;
20use Digest::MD5; 52use Digest::MD5;
21use Fcntl; 53use Fcntl;
54use YAML ();
22use IO::AIO 2.31 (); 55use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 56use Time::HiRes;
57use Compress::LZF;
58use Digest::MD5 ();
25 59
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 60AnyEvent::detect;
27 61
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 62# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 63#
64$Storable::canonical = 1; # reduce rsync transfers
65Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
66Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30 67
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 68$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 69
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 70sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 71
35our %COMMAND = (); 72our %COMMAND = ();
36our %COMMAND_TIME = (); 73our %COMMAND_TIME = ();
74
75our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 76our %EXTCMD = ();
77our %EXTICMD = ();
78our %EXT_CORO = (); # coroutines bound to extensions
79our %EXT_MAP = (); # pluggable maps
38 80
81our $RELOAD; # number of reloads so far
39our @EVENT; 82our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 83
42our $TICK = MAX_TIME * 1e-6; 84our $CONFDIR = confdir;
43our $TICK_WATCHER; 85our $DATADIR = datadir;
86our $LIBDIR = "$DATADIR/ext";
87our $PODDIR = "$DATADIR/pod";
88our $MAPDIR = "$DATADIR/" . mapdir;
89our $LOCALDIR = localdir;
90our $TMPDIR = "$LOCALDIR/" . tmpdir;
91our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
92our $PLAYERDIR = "$LOCALDIR/" . playerdir;
93our $RANDOMDIR = "$LOCALDIR/random";
94our $BDBDIR = "$LOCALDIR/db";
95our %RESOURCE;
96
97our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
98our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 99our $NEXT_TICK;
45our $NOW; 100our $USE_FSYNC = 1; # use fsync to write maps - default off
101
102our $BDB_DEADLOCK_WATCHER;
103our $BDB_CHECKPOINT_WATCHER;
104our $BDB_TRICKLE_WATCHER;
105our $DB_ENV;
46 106
47our %CFG; 107our %CFG;
48 108
49our $UPTIME; $UPTIME ||= time; 109our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 110our $RUNTIME;
111our $NOW;
51 112
52our %MAP; # all maps 113our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 114our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 115our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 116
56our %EXT_CORO; 117# used to convert map paths into valid unix filenames by replacing / by ∕
118our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
119
120our $LOAD; # a number between 0 (idle) and 1 (too many objects)
121our $LOADAVG; # same thing, but with alpha-smoothing
122our $JITTER; # average jitter
123our $TICK_START; # for load detecting purposes
57 124
58binmode STDOUT; 125binmode STDOUT;
59binmode STDERR; 126binmode STDERR;
60 127
61# read virtual server time, if available 128# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 129unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 130 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 131 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 132 $RUNTIME = <$fh> + 0.;
66} 133}
67 134
68mkdir cf::localdir; 135mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 136 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 137
74# a special map that is always available 138our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 139
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 140sub cf::map::normalise;
78 141
79############################################################################# 142#############################################################################
80 143
81=head2 GLOBAL VARIABLES 144=head2 GLOBAL VARIABLES
82 145
89=item $cf::RUNTIME 152=item $cf::RUNTIME
90 153
91The time this server has run, starts at 0 and is increased by $cf::TICK on 154The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 155every server tick.
93 156
94=item $cf::LIBDIR 157=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
158$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
159$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 160
96The perl library directory, where extensions and cf-specific modules can 161Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 162directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
163unique-items directory, player file directory, random maps directory and
164database environment.
98 165
99=item $cf::NOW 166=item $cf::NOW
100 167
101The time of the last (current) server tick. 168The time of the last (current) server tick.
102 169
103=item $cf::TICK 170=item $cf::TICK
104 171
105The interval between server ticks, in seconds. 172The interval between server ticks, in seconds.
106 173
174=item $cf::LOADAVG
175
176The current CPU load on the server (alpha-smoothed), as a value between 0
177(none) and 1 (overloaded), indicating how much time is spent on processing
178objects per tick. Healthy values are < 0.5.
179
180=item $cf::LOAD
181
182The raw value load value from the last tick.
183
107=item %cf::CFG 184=item %cf::CFG
108 185
109Configuration for the server, loaded from C</etc/crossfire/config>, or 186Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 187from wherever your confdir points to.
188
189=item cf::wait_for_tick, cf::wait_for_tick_begin
190
191These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
192returns directly I<after> the tick processing (and consequently, can only wake one process
193per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
194
195=item @cf::INVOKE_RESULTS
196
197This array contains the results of the last C<invoke ()> call. When
198C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
199that call.
111 200
112=back 201=back
113 202
114=cut 203=cut
115 204
116BEGIN { 205BEGIN {
117 *CORE::GLOBAL::warn = sub { 206 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 207 my $msg = join "", @_;
119 utf8::encode $msg;
120 208
121 $msg .= "\n" 209 $msg .= "\n"
122 unless $msg =~ /\n$/; 210 unless $msg =~ /\n$/;
123 211
212 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
213
124 LOG llevError, "cfperl: $msg"; 214 LOG llevError, $msg;
125 }; 215 };
126} 216}
217
218$Coro::State::DIEHOOK = sub {
219 return unless $^S eq 0; # "eq", not "=="
220
221 if ($Coro::current == $Coro::main) {#d#
222 warn "DIEHOOK called in main context, Coro bug?\n";#d#
223 return;#d#
224 }#d#
225
226 # kill coroutine otherwise
227 warn Carp::longmess $_[0];
228 Coro::terminate
229};
230
231$SIG{__DIE__} = sub { }; #d#?
127 232
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 233@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 234@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 235@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 236@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 237@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
238@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 239@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 240
135# we bless all objects into (empty) derived classes to force a method lookup 241# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 242# within the Safe compartment.
137for my $pkg (qw( 243for my $pkg (qw(
138 cf::global cf::attachable 244 cf::global cf::attachable
143)) { 249)) {
144 no strict 'refs'; 250 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 251 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 252}
147 253
148$Event::DIED = sub { 254$EV::DIED = sub {
149 warn "error in event callback: @_"; 255 warn "error in event callback: @_";
150}; 256};
151 257
152my %ext_pkg; 258#############################################################################
153my @exts;
154my @hook;
155 259
156=head2 UTILITY FUNCTIONS 260=head2 UTILITY FUNCTIONS
157 261
158=over 4 262=over 4
159 263
160=cut 264=item dumpval $ref
161 265
162use JSON::Syck (); # TODO# replace by JSON::PC once working 266=cut
163 267
268sub dumpval {
269 eval {
270 local $SIG{__DIE__};
271 my $d;
272 if (1) {
273 $d = new Data::Dumper([$_[0]], ["*var"]);
274 $d->Terse(1);
275 $d->Indent(2);
276 $d->Quotekeys(0);
277 $d->Useqq(1);
278 #$d->Bless(...);
279 $d->Seen($_[1]) if @_ > 1;
280 $d = $d->Dump();
281 }
282 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
283 $d
284 } || "[unable to dump $_[0]: '$@']";
285}
286
164=item $ref = cf::from_json $json 287=item $ref = cf::decode_json $json
165 288
166Converts a JSON string into the corresponding perl data structure. 289Converts a JSON string into the corresponding perl data structure.
167 290
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 291=item $json = cf::encode_json $ref
176 292
177Converts a perl data structure into its JSON representation. 293Converts a perl data structure into its JSON representation.
178 294
179=cut 295=cut
180 296
181sub to_json($) { 297our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 298
183 JSON::Syck::Dump $_[0] 299sub encode_json($) { $json_coder->encode ($_[0]) }
300sub decode_json($) { $json_coder->decode ($_[0]) }
301
302=item cf::lock_wait $string
303
304Wait until the given lock is available. See cf::lock_acquire.
305
306=item my $lock = cf::lock_acquire $string
307
308Wait until the given lock is available and then acquires it and returns
309a Coro::guard object. If the guard object gets destroyed (goes out of scope,
310for example when the coroutine gets canceled), the lock is automatically
311returned.
312
313Locks are *not* recursive, locking from the same coro twice results in a
314deadlocked coro.
315
316Lock names should begin with a unique identifier (for example, cf::map::find
317uses map_find and cf::map::load uses map_load).
318
319=item $locked = cf::lock_active $string
320
321Return true if the lock is currently active, i.e. somebody has locked it.
322
323=cut
324
325our %LOCK;
326our %LOCKER;#d#
327
328sub lock_wait($) {
329 my ($key) = @_;
330
331 if ($LOCKER{$key} == $Coro::current) {#d#
332 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
333 return;#d#
334 }#d#
335
336 # wait for lock, if any
337 while ($LOCK{$key}) {
338 push @{ $LOCK{$key} }, $Coro::current;
339 Coro::schedule;
340 }
184} 341}
342
343sub lock_acquire($) {
344 my ($key) = @_;
345
346 # wait, to be sure we are not locked
347 lock_wait $key;
348
349 $LOCK{$key} = [];
350 $LOCKER{$key} = $Coro::current;#d#
351
352 Coro::guard {
353 delete $LOCKER{$key};#d#
354 # wake up all waiters, to be on the safe side
355 $_->ready for @{ delete $LOCK{$key} };
356 }
357}
358
359sub lock_active($) {
360 my ($key) = @_;
361
362 ! ! $LOCK{$key}
363}
364
365sub freeze_mainloop {
366 tick_inhibit_inc;
367
368 Coro::guard \&tick_inhibit_dec;
369}
370
371=item cf::periodic $interval, $cb
372
373Like EV::periodic, but randomly selects a starting point so that the actions
374get spread over timer.
375
376=cut
377
378sub periodic($$) {
379 my ($interval, $cb) = @_;
380
381 my $start = rand List::Util::min 180, $interval;
382
383 EV::periodic $start, $interval, 0, $cb
384}
385
386=item cf::get_slot $time[, $priority[, $name]]
387
388Allocate $time seconds of blocking CPU time at priority C<$priority>:
389This call blocks and returns only when you have at least C<$time> seconds
390of cpu time till the next tick. The slot is only valid till the next cede.
391
392The optional C<$name> can be used to identify the job to run. It might be
393used for statistical purposes and should identify the same time-class.
394
395Useful for short background jobs.
396
397=cut
398
399our @SLOT_QUEUE;
400our $SLOT_QUEUE;
401
402$SLOT_QUEUE->cancel if $SLOT_QUEUE;
403$SLOT_QUEUE = Coro::async {
404 $Coro::current->desc ("timeslot manager");
405
406 my $signal = new Coro::Signal;
407
408 while () {
409 next_job:
410 my $avail = cf::till_tick;
411 if ($avail > 0.01) {
412 for (0 .. $#SLOT_QUEUE) {
413 if ($SLOT_QUEUE[$_][0] < $avail) {
414 my $job = splice @SLOT_QUEUE, $_, 1, ();
415 $job->[2]->send;
416 Coro::cede;
417 goto next_job;
418 }
419 }
420 }
421
422 if (@SLOT_QUEUE) {
423 # we do not use wait_for_tick() as it returns immediately when tick is inactive
424 push @cf::WAIT_FOR_TICK, $signal;
425 $signal->wait;
426 } else {
427 Coro::schedule;
428 }
429 }
430};
431
432sub get_slot($;$$) {
433 return if tick_inhibit || $Coro::current == $Coro::main;
434
435 my ($time, $pri, $name) = @_;
436
437 $time = $TICK * .6 if $time > $TICK * .6;
438 my $sig = new Coro::Signal;
439
440 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
441 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
442 $SLOT_QUEUE->ready;
443 $sig->wait;
444}
445
446=item cf::async { BLOCK }
447
448Currently the same as Coro::async_pool, meaning you cannot use
449C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
450thing you are allowed to do is call C<prio> on it.
451
452=cut
453
454BEGIN { *async = \&Coro::async_pool }
185 455
186=item cf::sync_job { BLOCK } 456=item cf::sync_job { BLOCK }
187 457
188The design of crossfire+ requires that the main coro ($Coro::main) is 458The design of Deliantra requires that the main coroutine ($Coro::main)
189always able to handle events or runnable, as crossfire+ is only partly 459is always able to handle events or runnable, as Deliantra is only
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 460partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
461acceptable.
191 462
192If it must be done, put the blocking parts into C<sync_job>. This will run 463If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The 464the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish 465server will be frozen during this time, so the block should either finish
195fast or be very important. 466fast or be very important.
198 469
199sub sync_job(&) { 470sub sync_job(&) {
200 my ($job) = @_; 471 my ($job) = @_;
201 472
202 if ($Coro::current == $Coro::main) { 473 if ($Coro::current == $Coro::main) {
474 my $time = EV::time;
475
203 # this is the main coro, too bad, we have to block 476 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 477 # till the operation succeeds, freezing the server :/
205 478
206 # TODO: use suspend/resume instead 479 LOG llevError, Carp::longmess "sync job";#d#
207 # (but this is cancel-safe) 480
208 local $FREEZE = 1; 481 my $freeze_guard = freeze_mainloop;
209 482
210 my $busy = 1; 483 my $busy = 1;
211 my @res; 484 my @res;
212 485
213 (Coro::async { 486 (async {
487 $Coro::current->desc ("sync job coro");
214 @res = eval { $job->() }; 488 @res = eval { $job->() };
215 warn $@ if $@; 489 warn $@ if $@;
216 undef $busy; 490 undef $busy;
217 })->prio (Coro::PRIO_MAX); 491 })->prio (Coro::PRIO_MAX);
218 492
219 while ($busy) { 493 while ($busy) {
494 if (Coro::nready) {
220 Coro::cede_notself; 495 Coro::cede_notself;
221 Event::one_event unless Coro::nready; 496 } else {
497 EV::loop EV::LOOP_ONESHOT;
222 } 498 }
499 }
500
501 my $time = EV::time - $time;
502
503 $TICK_START += $time; # do not account sync jobs to server load
223 504
224 wantarray ? @res : $res[0] 505 wantarray ? @res : $res[0]
225 } else { 506 } else {
226 # we are in another coroutine, how wonderful, everything just works 507 # we are in another coroutine, how wonderful, everything just works
227 508
228 $job->() 509 $job->()
229 } 510 }
230} 511}
231 512
232=item $coro = cf::coro { BLOCK } 513=item $coro = cf::async_ext { BLOCK }
233 514
234Creates and returns a new coro. This coro is automcatially being canceled 515Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 516extension calling this is being unloaded.
236 517
237=cut 518=cut
238 519
239sub coro(&) { 520sub async_ext(&) {
240 my $cb = shift; 521 my $cb = shift;
241 522
242 my $coro; $coro = async { 523 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 524
249 $coro->on_destroy (sub { 525 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 526 delete $EXT_CORO{$coro+0};
251 }); 527 });
252 $EXT_CORO{$coro+0} = $coro; 528 $EXT_CORO{$coro+0} = $coro;
253 529
254 $coro 530 $coro
255} 531}
256 532
257sub write_runtime { 533=item fork_call { }, $args
258 my $runtime = cf::localdir . "/runtime";
259 534
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 535Executes the given code block with the given arguments in a seperate
261 or return; 536process, returning the results. Everything must be serialisable with
537Coro::Storable. May, of course, block. Note that the executed sub may
538never block itself or use any form of event handling.
262 539
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 540=cut
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return;
266 541
267 aio_fsync $fh 542sub fork_call(&@) {
268 and return; 543 my ($cb, @args) = @_;
269 544
270 close $fh 545 # we seemingly have to make a local copy of the whole thing,
271 or return; 546 # otherwise perl prematurely frees the stuff :/
547 # TODO: investigate and fix (likely this will be rather laborious)
272 548
273 aio_rename "$runtime~", $runtime 549 my @res = Coro::Util::fork_eval {
274 and return; 550 reset_signals;
551 &$cb
552 }, @args;
275 553
554 wantarray ? @res : $res[-1]
555}
556
557=item $coin = coin_from_name $name
558
559=cut
560
561our %coin_alias = (
562 "silver" => "silvercoin",
563 "silvercoin" => "silvercoin",
564 "silvercoins" => "silvercoin",
565 "gold" => "goldcoin",
566 "goldcoin" => "goldcoin",
567 "goldcoins" => "goldcoin",
568 "platinum" => "platinacoin",
569 "platinumcoin" => "platinacoin",
570 "platinumcoins" => "platinacoin",
571 "platina" => "platinacoin",
572 "platinacoin" => "platinacoin",
573 "platinacoins" => "platinacoin",
574 "royalty" => "royalty",
575 "royalties" => "royalty",
576);
577
578sub coin_from_name($) {
579 $coin_alias{$_[0]}
580 ? cf::arch::find $coin_alias{$_[0]}
581 : undef
582}
583
584=item $value = cf::db_get $family => $key
585
586Returns a single value from the environment database.
587
588=item cf::db_put $family => $key => $value
589
590Stores the given C<$value> in the family. It can currently store binary
591data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
592
593=item $db = cf::db_table "name"
594
595Create and/or open a new database table. The string must not be "db" and must be unique
596within each server.
597
598=cut
599
600sub db_table($) {
601 my ($name) = @_;
602 my $db = BDB::db_create $DB_ENV;
603
604 eval {
605 $db->set_flags (BDB::CHKSUM);
606
607 utf8::encode $name;
608 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
609 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
610 cf::cleanup "db_open(db): $!" if $!;
611 };
612 cf::cleanup "db_open(db): $@" if $@;
613
614 $db
615}
616
617our $DB;
618
619sub db_init {
620 cf::sync_job {
621 $DB ||= db_table "db";
622 };
623}
624
625sub db_get($$) {
626 my $key = "$_[0]/$_[1]";
627
628 cf::sync_job {
629 BDB::db_get $DB, undef, $key, my $data;
630
631 $! ? ()
632 : $data
276 1 633 }
634}
635
636sub db_put($$$) {
637 BDB::dbreq_pri 4;
638 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
639}
640
641=item cf::cache $id => [$paths...], $processversion => $process
642
643Generic caching function that returns the value of the resource $id,
644caching and regenerating as required.
645
646This function can block.
647
648=cut
649
650sub cache {
651 my ($id, $src, $processversion, $process) = @_;
652
653 my $meta =
654 join "\x00",
655 $processversion,
656 map {
657 aio_stat $_
658 and Carp::croak "$_: $!";
659
660 ($_, (stat _)[7,9])
661 } @$src;
662
663 my $dbmeta = db_get cache => "$id/meta";
664 if ($dbmeta ne $meta) {
665 # changed, we may need to process
666
667 my @data;
668 my $md5;
669
670 for (0 .. $#$src) {
671 0 <= aio_load $src->[$_], $data[$_]
672 or Carp::croak "$src->[$_]: $!";
673 }
674
675 # if processing is expensive, check
676 # checksum first
677 if (1) {
678 $md5 =
679 join "\x00",
680 $processversion,
681 map {
682 cf::cede_to_tick;
683 ($src->[$_], Digest::MD5::md5_hex $data[$_])
684 } 0.. $#$src;
685
686
687 my $dbmd5 = db_get cache => "$id/md5";
688 if ($dbmd5 eq $md5) {
689 db_put cache => "$id/meta", $meta;
690
691 return db_get cache => "$id/data";
692 }
693 }
694
695 my $t1 = Time::HiRes::time;
696 my $data = $process->(\@data);
697 my $t2 = Time::HiRes::time;
698
699 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
700
701 db_put cache => "$id/data", $data;
702 db_put cache => "$id/md5" , $md5;
703 db_put cache => "$id/meta", $meta;
704
705 return $data;
706 }
707
708 db_get cache => "$id/data"
709}
710
711=item cf::datalog type => key => value, ...
712
713Log a datalog packet of the given type with the given key-value pairs.
714
715=cut
716
717sub datalog($@) {
718 my ($type, %kv) = @_;
719 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
277} 720}
278 721
279=back 722=back
280 723
281=cut 724=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 725
403############################################################################# 726#############################################################################
404 727
405=head2 ATTACHABLE OBJECTS 728=head2 ATTACHABLE OBJECTS
406 729
408attach callbacks/event handlers (a collection of which is called an "attachment") 731attach callbacks/event handlers (a collection of which is called an "attachment")
409to it. All such attachable objects support the following methods. 732to it. All such attachable objects support the following methods.
410 733
411In the following description, CLASS can be any of C<global>, C<object> 734In the following description, CLASS can be any of C<global>, C<object>
412C<player>, C<client> or C<map> (i.e. the attachable objects in 735C<player>, C<client> or C<map> (i.e. the attachable objects in
413crossfire+). 736Deliantra).
414 737
415=over 4 738=over 4
416 739
417=item $attachable->attach ($attachment, key => $value...) 740=item $attachable->attach ($attachment, key => $value...)
418 741
532our @CB_TYPE = (); # registry for type (cf-object class) based events 855our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 856our @CB_MAP = ();
534 857
535my %attachment; 858my %attachment;
536 859
860sub cf::attachable::thawer_merge {
861 # simply override everything except _meta
862 local $_[0]{_meta};
863 %{$_[0]} = %{$_[1]};
864}
865
537sub _attach_cb($$$$) { 866sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 867 my ($registry, $event, $prio, $cb) = @_;
539 868
540 use sort 'stable'; 869 use sort 'stable';
541 870
575 $registry = $CB_TYPE[$object_type] ||= []; 904 $registry = $CB_TYPE[$object_type] ||= [];
576 905
577 } elsif ($type eq "subtype") { 906 } elsif ($type eq "subtype") {
578 defined $object_type or Carp::croak "subtype specified without type"; 907 defined $object_type or Carp::croak "subtype specified without type";
579 my $object_subtype = shift @arg; 908 my $object_subtype = shift @arg;
580 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 909 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
581 910
582 } elsif ($type eq "package") { 911 } elsif ($type eq "package") {
583 my $pkg = shift @arg; 912 my $pkg = shift @arg;
584 913
585 while (my ($name, $id) = each %cb_id) { 914 while (my ($name, $id) = each %cb_id) {
614 _attach $registry, $klass, @attach; 943 _attach $registry, $klass, @attach;
615 } 944 }
616 945
617 $obj->{$name} = \%arg; 946 $obj->{$name} = \%arg;
618 } else { 947 } else {
619 warn "object uses attachment '$name' that is not available, postponing.\n"; 948 warn "object uses attachment '$name' which is not available, postponing.\n";
620 } 949 }
621 950
622 $obj->{_attachment}{$name} = undef; 951 $obj->{_attachment}{$name} = undef;
623} 952}
624 953
626 if (ref $_[0]) { 955 if (ref $_[0]) {
627 _object_attach @_; 956 _object_attach @_;
628 } else { 957 } else {
629 _attach shift->_attach_registry, @_; 958 _attach shift->_attach_registry, @_;
630 } 959 }
960 _recalc_want;
631}; 961};
632 962
633# all those should be optimised 963# all those should be optimised
634sub cf::attachable::detach { 964sub cf::attachable::detach {
635 my ($obj, $name) = @_; 965 my ($obj, $name) = @_;
638 delete $obj->{_attachment}{$name}; 968 delete $obj->{_attachment}{$name};
639 reattach ($obj); 969 reattach ($obj);
640 } else { 970 } else {
641 Carp::croak "cannot, currently, detach class attachments"; 971 Carp::croak "cannot, currently, detach class attachments";
642 } 972 }
973 _recalc_want;
643}; 974};
644 975
645sub cf::attachable::attached { 976sub cf::attachable::attached {
646 my ($obj, $name) = @_; 977 my ($obj, $name) = @_;
647 978
662 "; 993 ";
663 die if $@; 994 die if $@;
664} 995}
665 996
666our $override; 997our $override;
667our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 998our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
668 999
669sub override { 1000sub override {
670 $override = 1; 1001 $override = 1;
671 @invoke_results = (); 1002 @INVOKE_RESULTS = (@_);
672} 1003}
673 1004
674sub do_invoke { 1005sub do_invoke {
675 my $event = shift; 1006 my $event = shift;
676 my $callbacks = shift; 1007 my $callbacks = shift;
677 1008
678 @invoke_results = (); 1009 @INVOKE_RESULTS = ();
679 1010
680 local $override; 1011 local $override;
681 1012
682 for (@$callbacks) { 1013 for (@$callbacks) {
683 eval { &{$_->[1]} }; 1014 eval { &{$_->[1]} };
692 } 1023 }
693 1024
694 0 1025 0
695} 1026}
696 1027
697=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1028=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
698 1029
699=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
700 1031
701Generate an object-specific event with the given arguments. 1032Generate an object-specific event with the given arguments.
702 1033
703This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1034This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
704removed in future versions), and there is no public API to access override 1035removed in future versions), and there is no public API to access override
705results (if you must, access C<@cf::invoke_results> directly). 1036results (if you must, access C<@cf::INVOKE_RESULTS> directly).
706 1037
707=back 1038=back
708 1039
709=cut 1040=cut
710 1041
711############################################################################# 1042#############################################################################
712# object support 1043# object support
1044
1045sub _object_equal($$);
1046sub _object_equal($$) {
1047 my ($a, $b) = @_;
1048
1049 return 0 unless (ref $a) eq (ref $b);
1050
1051 if ("HASH" eq ref $a) {
1052 my @ka = keys %$a;
1053 my @kb = keys %$b;
1054
1055 return 0 if @ka != @kb;
1056
1057 for (0 .. $#ka) {
1058 return 0 unless $ka[$_] eq $kb[$_];
1059 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1060 }
1061
1062 } elsif ("ARRAY" eq ref $a) {
1063
1064 return 0 if @$a != @$b;
1065
1066 for (0 .. $#$a) {
1067 return 0 unless _object_equal $a->[$_], $b->[$_];
1068 }
1069
1070 } elsif ($a ne $b) {
1071 return 0;
1072 }
1073
1074 1
1075}
1076
1077our $SLOW_MERGES;#d#
1078sub _can_merge {
1079 my ($ob1, $ob2) = @_;
1080
1081 ++$SLOW_MERGES;#d#
1082
1083 # we do the slow way here
1084 return _object_equal $ob1, $ob2
1085}
713 1086
714sub reattach { 1087sub reattach {
715 # basically do the same as instantiate, without calling instantiate 1088 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 1089 my ($obj) = @_;
1090
1091 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 1092
718 my $registry = $obj->registry; 1093 my $registry = $obj->registry;
719 1094
720 @$registry = (); 1095 @$registry = ();
721 1096
736cf::attachable->attach ( 1111cf::attachable->attach (
737 prio => -1000000, 1112 prio => -1000000,
738 on_instantiate => sub { 1113 on_instantiate => sub {
739 my ($obj, $data) = @_; 1114 my ($obj, $data) = @_;
740 1115
741 $data = from_json $data; 1116 $data = decode_json $data;
742 1117
743 for (@$data) { 1118 for (@$data) {
744 my ($name, $args) = @$_; 1119 my ($name, $args) = @$_;
745 1120
746 $obj->attach ($name, %{$args || {} }); 1121 $obj->attach ($name, %{$args || {} });
762sub object_freezer_save { 1137sub object_freezer_save {
763 my ($filename, $rdata, $objs) = @_; 1138 my ($filename, $rdata, $objs) = @_;
764 1139
765 sync_job { 1140 sync_job {
766 if (length $$rdata) { 1141 if (length $$rdata) {
1142 utf8::decode (my $decname = $filename);
767 warn sprintf "saving %s (%d,%d)\n", 1143 warn sprintf "saving %s (%d,%d)\n",
768 $filename, length $$rdata, scalar @$objs; 1144 $decname, length $$rdata, scalar @$objs;
769 1145
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1146 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 1147 aio_chmod $fh, SAVE_MODE;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1148 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh; 1149 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh; 1150 aio_close $fh;
775 1151
776 if (@$objs) { 1152 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1153 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 1154 aio_chmod $fh, SAVE_MODE;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1155 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 1156 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh; 1157 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh; 1158 aio_close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 1159 aio_rename "$filename.pst~", "$filename.pst";
784 } 1160 }
785 } else { 1161 } else {
786 aio_unlink "$filename.pst"; 1162 aio_unlink "$filename.pst";
787 } 1163 }
792 } 1168 }
793 } else { 1169 } else {
794 aio_unlink $filename; 1170 aio_unlink $filename;
795 aio_unlink "$filename.pst"; 1171 aio_unlink "$filename.pst";
796 } 1172 }
797 } 1173 };
798} 1174}
799 1175
800sub object_freezer_as_string { 1176sub object_freezer_as_string {
801 my ($rdata, $objs) = @_; 1177 my ($rdata, $objs) = @_;
802 1178
814 or return; 1190 or return;
815 1191
816 unless (aio_stat "$filename.pst") { 1192 unless (aio_stat "$filename.pst") {
817 (aio_load "$filename.pst", $av) >= 0 1193 (aio_load "$filename.pst", $av) >= 0
818 or return; 1194 or return;
1195
819 $av = eval { (Storable::thaw $av)->{objs} }; 1196 my $st = eval { Coro::Storable::thaw $av };
1197 $av = $st->{objs};
820 } 1198 }
821 1199
1200 utf8::decode (my $decname = $filename);
822 warn sprintf "loading %s (%d)\n", 1201 warn sprintf "loading %s (%d,%d)\n",
823 $filename, length $data, scalar @{$av || []};#d# 1202 $decname, length $data, scalar @{$av || []};
1203
824 return ($data, $av); 1204 ($data, $av)
825} 1205}
1206
1207=head2 COMMAND CALLBACKS
1208
1209=over 4
1210
1211=cut
826 1212
827############################################################################# 1213#############################################################################
828# command handling &c 1214# command handling &c
829 1215
830=item cf::register_command $name => \&callback($ob,$args); 1216=item cf::register_command $name => \&callback($ob,$args);
843 push @{ $COMMAND{$name} }, [$caller, $cb]; 1229 push @{ $COMMAND{$name} }, [$caller, $cb];
844} 1230}
845 1231
846=item cf::register_extcmd $name => \&callback($pl,$packet); 1232=item cf::register_extcmd $name => \&callback($pl,$packet);
847 1233
848Register a callbackf ro execution when the client sends an extcmd packet. 1234Register a callback for execution when the client sends an (synchronous)
1235extcmd packet. Ext commands will be processed in the order they are
1236received by the server, like other user commands. The first argument is
1237the logged-in player. Ext commands can only be processed after a player
1238has logged in successfully.
849 1239
850If the callback returns something, it is sent back as if reply was being 1240If the callback returns something, it is sent back as if reply was being
851called. 1241called.
852 1242
1243=item cf::register_exticmd $name => \&callback($ns,$packet);
1244
1245Register a callback for execution when the client sends an (asynchronous)
1246exticmd packet. Exti commands are processed by the server as soon as they
1247are received, i.e. out of order w.r.t. other commands. The first argument
1248is a client socket. Exti commands can be received anytime, even before
1249log-in.
1250
1251If the callback returns something, it is sent back as if reply was being
1252called.
1253
853=cut 1254=cut
854 1255
855sub register_extcmd { 1256sub register_extcmd {
856 my ($name, $cb) = @_; 1257 my ($name, $cb) = @_;
857 1258
858 my $caller = caller;
859 #warn "registering extcmd '$name' to '$caller'";
860
861 $EXTCMD{$name} = [$cb, $caller]; 1259 $EXTCMD{$name} = $cb;
1260}
1261
1262sub register_exticmd {
1263 my ($name, $cb) = @_;
1264
1265 $EXTICMD{$name} = $cb;
862} 1266}
863 1267
864cf::player->attach ( 1268cf::player->attach (
865 on_command => sub { 1269 on_command => sub {
866 my ($pl, $name, $params) = @_; 1270 my ($pl, $name, $params) = @_;
875 cf::override; 1279 cf::override;
876 }, 1280 },
877 on_extcmd => sub { 1281 on_extcmd => sub {
878 my ($pl, $buf) = @_; 1282 my ($pl, $buf) = @_;
879 1283
880 my $msg = eval { from_json $buf }; 1284 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
881 1285
882 if (ref $msg) { 1286 if (ref $msg) {
1287 my ($type, $reply, @payload) =
1288 "ARRAY" eq ref $msg
1289 ? @$msg
1290 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1291
1292 my @reply;
1293
883 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1294 if (my $cb = $EXTCMD{$type}) {
884 if (my %reply = $cb->[0]->($pl, $msg)) { 1295 @reply = $cb->($pl, @payload);
885 $pl->ext_reply ($msg->{msgid}, %reply);
886 }
887 } 1296 }
1297
1298 $pl->ext_reply ($reply, @reply)
1299 if $reply;
1300
888 } else { 1301 } else {
889 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1302 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
890 } 1303 }
891 1304
892 cf::override; 1305 cf::override;
893 }, 1306 },
894); 1307);
895 1308
896sub register {
897 my ($base, $pkg) = @_;
898
899 #TODO
900}
901
902sub load_extension { 1309sub load_extensions {
1310 cf::sync_job {
1311 my %todo;
1312
1313 for my $path (<$LIBDIR/*.ext>) {
1314 next unless -r $path;
1315
1316 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1317 my $base = $1;
1318 my $pkg = $1;
1319 $pkg =~ s/[^[:word:]]/_/g;
1320 $pkg = "ext::$pkg";
1321
1322 open my $fh, "<:utf8", $path
1323 or die "$path: $!";
1324
1325 my $source = do { local $/; <$fh> };
1326
1327 my %ext = (
1328 path => $path,
1329 base => $base,
1330 pkg => $pkg,
1331 );
1332
1333 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1334 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1335
1336 $ext{source} =
1337 "package $pkg; use strict; use utf8;\n"
1338 . "#line 1 \"$path\"\n{\n"
1339 . $source
1340 . "\n};\n1";
1341
1342 $todo{$base} = \%ext;
1343 }
1344
1345 my %done;
1346 while (%todo) {
1347 my $progress;
1348
1349 while (my ($k, $v) = each %todo) {
1350 for (split /,\s*/, $v->{meta}{depends}) {
1351 goto skip
1352 unless exists $done{$_};
1353 }
1354
1355 warn "... loading '$k' into '$v->{pkg}'\n";
1356
1357 unless (eval $v->{source}) {
1358 my $msg = $@ ? "$v->{path}: $@\n"
1359 : "$v->{base}: extension inactive.\n";
1360
1361 if (exists $v->{meta}{mandatory}) {
1362 warn $msg;
1363 cf::cleanup "mandatory extension failed to load, exiting.";
1364 }
1365
1366 warn $msg;
1367 }
1368
1369 $done{$k} = delete $todo{$k};
1370 push @EXTS, $v->{pkg};
1371 $progress = 1;
1372 }
1373
1374 skip:
1375 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1376 unless $progress;
1377 }
1378 };
1379}
1380
1381#############################################################################
1382
1383=back
1384
1385=head2 CORE EXTENSIONS
1386
1387Functions and methods that extend core crossfire objects.
1388
1389=cut
1390
1391package cf::player;
1392
1393use Coro::AIO;
1394
1395=head3 cf::player
1396
1397=over 4
1398
1399=item cf::player::num_playing
1400
1401Returns the official number of playing players, as per the Crossfire metaserver rules.
1402
1403=cut
1404
1405sub num_playing {
1406 scalar grep
1407 $_->ob->map
1408 && !$_->hidden
1409 && !$_->ob->flag (cf::FLAG_WIZ),
1410 cf::player::list
1411}
1412
1413=item cf::player::find $login
1414
1415Returns the given player object, loading it if necessary (might block).
1416
1417=cut
1418
1419sub playerdir($) {
1420 "$PLAYERDIR/"
1421 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1422}
1423
1424sub path($) {
1425 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1426
1427 (playerdir $login) . "/playerdata"
1428}
1429
1430sub find_active($) {
1431 $cf::PLAYER{$_[0]}
1432 and $cf::PLAYER{$_[0]}->active
1433 and $cf::PLAYER{$_[0]}
1434}
1435
1436sub exists($) {
1437 my ($login) = @_;
1438
1439 $cf::PLAYER{$login}
1440 or cf::sync_job { !aio_stat path $login }
1441}
1442
1443sub find($) {
1444 return $cf::PLAYER{$_[0]} || do {
1445 my $login = $_[0];
1446
1447 my $guard = cf::lock_acquire "user_find:$login";
1448
1449 $cf::PLAYER{$_[0]} || do {
1450 # rename old playerfiles to new ones
1451 #TODO: remove when no longer required
1452 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1453 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1454 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1455 aio_unlink +(playerdir $login) . "/$login.pl";
1456
1457 my $f = new_from_file cf::object::thawer path $login
1458 or return;
1459
1460 my $pl = cf::player::load_pl $f
1461 or return;
1462
1463 local $cf::PLAYER_LOADING{$login} = $pl;
1464 $f->resolve_delayed_derefs;
1465 $cf::PLAYER{$login} = $pl
1466 }
1467 }
1468}
1469
1470sub save($) {
1471 my ($pl) = @_;
1472
1473 return if $pl->{deny_save};
1474
1475 my $path = path $pl;
1476 my $guard = cf::lock_acquire "user_save:$path";
1477
1478 return if $pl->{deny_save};
1479
1480 aio_mkdir playerdir $pl, 0770;
1481 $pl->{last_save} = $cf::RUNTIME;
1482
1483 cf::get_slot 0.01;
1484
1485 $pl->save_pl ($path);
1486 cf::cede_to_tick;
1487}
1488
1489sub new($) {
1490 my ($login) = @_;
1491
1492 my $self = create;
1493
1494 $self->ob->name ($login);
1495 $self->{deny_save} = 1;
1496
1497 $cf::PLAYER{$login} = $self;
1498
1499 $self
1500}
1501
1502=item $player->send_msg ($channel, $msg, $color, [extra...])
1503
1504=cut
1505
1506sub send_msg {
1507 my $ns = shift->ns
1508 or return;
1509 $ns->send_msg (@_);
1510}
1511
1512=item $pl->quit_character
1513
1514Nukes the player without looking back. If logged in, the connection will
1515be destroyed. May block for a long time.
1516
1517=cut
1518
1519sub quit_character {
1520 my ($pl) = @_;
1521
1522 my $name = $pl->ob->name;
1523
1524 $pl->{deny_save} = 1;
1525 $pl->password ("*"); # this should lock out the player until we nuked the dir
1526
1527 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1528 $pl->deactivate;
1529 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1530 $pl->ob->check_score;
1531 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1532 $pl->ns->destroy if $pl->ns;
1533
1534 my $path = playerdir $pl;
1535 my $temp = "$path~$cf::RUNTIME~deleting~";
1536 aio_rename $path, $temp;
1537 delete $cf::PLAYER{$pl->ob->name};
1538 $pl->destroy;
1539
1540 my $prefix = qr<^~\Q$name\E/>;
1541
1542 # nuke player maps
1543 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1544
1545 IO::AIO::aio_rmtree $temp;
1546}
1547
1548=item $pl->kick
1549
1550Kicks a player out of the game. This destroys the connection.
1551
1552=cut
1553
1554sub kick {
1555 my ($pl, $kicker) = @_;
1556
1557 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1558 $pl->killer ("kicked");
1559 $pl->ns->destroy;
1560}
1561
1562=item cf::player::list_logins
1563
1564Returns am arrayref of all valid playernames in the system, can take a
1565while and may block, so not sync_job-capable, ever.
1566
1567=cut
1568
1569sub list_logins {
1570 my $dirs = aio_readdir $PLAYERDIR
1571 or return [];
1572
1573 my @logins;
1574
1575 for my $login (@$dirs) {
1576 my $path = path $login;
1577
1578 # a .pst is a dead give-away for a valid player
1579 # if no pst file found, open and chekc for blocked users
1580 if (aio_stat "$path.pst") {
1581 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1582 aio_read $fh, 0, 512, my $buf, 0 or next;
1583 $buf !~ /^password -------------$/m or next; # official not-valid tag
1584 }
1585
1586 utf8::decode $login;
1587 push @logins, $login;
1588 }
1589
1590 \@logins
1591}
1592
1593=item $player->maps
1594
1595Returns an arrayref of map paths that are private for this
1596player. May block.
1597
1598=cut
1599
1600sub maps($) {
1601 my ($pl) = @_;
1602
1603 $pl = ref $pl ? $pl->ob->name : $pl;
1604
1605 my $files = aio_readdir playerdir $pl
1606 or return;
1607
1608 my @paths;
1609
1610 for (@$files) {
1611 utf8::decode $_;
1612 next if /\.(?:pl|pst)$/;
1613 next unless /^$PATH_SEP/o;
1614
1615 push @paths, cf::map::normalise "~$pl/$_";
1616 }
1617
1618 \@paths
1619}
1620
1621=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1622
1623Expand crossfire pod fragments into protocol xml.
1624
1625=cut
1626
1627use re 'eval';
1628
1629my $group;
1630my $interior; $interior = qr{
1631 # match a pod interior sequence sans C<< >>
1632 (?:
1633 \ (.*?)\ (?{ $group = $^N })
1634 | < (??{$interior}) >
1635 )
1636}x;
1637
1638sub expand_cfpod {
1639 my ($self, $pod) = @_;
1640
1641 my $xml;
1642
1643 while () {
1644 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1645 $group = $1;
1646
1647 $group =~ s/&/&amp;/g;
1648 $group =~ s/</&lt;/g;
1649
1650 $xml .= $group;
1651 } elsif ($pod =~ m%\G
1652 ([BCGHITU])
1653 <
1654 (?:
1655 ([^<>]*) (?{ $group = $^N })
1656 | < $interior >
1657 )
1658 >
1659 %gcsx
1660 ) {
1661 my ($code, $data) = ($1, $group);
1662
1663 if ($code eq "B") {
1664 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1665 } elsif ($code eq "I") {
1666 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1667 } elsif ($code eq "U") {
1668 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1669 } elsif ($code eq "C") {
1670 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1671 } elsif ($code eq "T") {
1672 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1673 } elsif ($code eq "G") {
1674 my ($male, $female) = split /\|/, $data;
1675 $data = $self->gender ? $female : $male;
1676 $xml .= expand_cfpod ($self, $data);
1677 } elsif ($code eq "H") {
1678 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1679 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1680 "")
1681 [$self->{hintmode}];
1682 } else {
1683 $xml .= "error processing '$code($data)' directive";
1684 }
1685 } else {
1686 if ($pod =~ /\G(.+)/) {
1687 warn "parse error while expanding $pod (at $1)";
1688 }
1689 last;
1690 }
1691 }
1692
1693 for ($xml) {
1694 # create single paragraphs (very hackish)
1695 s/(?<=\S)\n(?=\w)/ /g;
1696
1697 # compress some whitespace
1698 s/\s+\n/\n/g; # ws line-ends
1699 s/\n\n+/\n/g; # double lines
1700 s/^\n+//; # beginning lines
1701 s/\n+$//; # ending lines
1702 }
1703
1704 $xml
1705}
1706
1707no re 'eval';
1708
1709sub hintmode {
1710 $_[0]{hintmode} = $_[1] if @_ > 1;
1711 $_[0]{hintmode}
1712}
1713
1714=item $player->ext_reply ($msgid, @msg)
1715
1716Sends an ext reply to the player.
1717
1718=cut
1719
1720sub ext_reply($$@) {
1721 my ($self, $id, @msg) = @_;
1722
1723 $self->ns->ext_reply ($id, @msg)
1724}
1725
1726=item $player->ext_msg ($type, @msg)
1727
1728Sends an ext event to the client.
1729
1730=cut
1731
1732sub ext_msg($$@) {
1733 my ($self, $type, @msg) = @_;
1734
1735 $self->ns->ext_msg ($type, @msg);
1736}
1737
1738=head3 cf::region
1739
1740=over 4
1741
1742=cut
1743
1744package cf::region;
1745
1746=item cf::region::find_by_path $path
1747
1748Tries to decuce the likely region for a map knowing only its path.
1749
1750=cut
1751
1752sub find_by_path($) {
903 my ($path) = @_; 1753 my ($path) = @_;
904 1754
905 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1755 my ($match, $specificity);
906 my $base = $1;
907 my $pkg = $1;
908 $pkg =~ s/[^[:word:]]/_/g;
909 $pkg = "ext::$pkg";
910 1756
911 warn "loading '$path' into '$pkg'\n"; 1757 for my $region (list) {
912 1758 if ($region->{match} && $path =~ $region->{match}) {
913 open my $fh, "<:utf8", $path 1759 ($match, $specificity) = ($region, $region->specificity)
914 or die "$path: $!"; 1760 if $region->specificity > $specificity;
915 1761 }
916 my $source =
917 "package $pkg; use strict; use utf8;\n"
918 . "#line 1 \"$path\"\n{\n"
919 . (do { local $/; <$fh> })
920 . "\n};\n1";
921
922 eval $source
923 or die $@ ? "$path: $@\n"
924 : "extension disabled.\n";
925
926 push @exts, $pkg;
927 $ext_pkg{$base} = $pkg;
928
929# no strict 'refs';
930# @{"$pkg\::ISA"} = ext::;
931
932 register $base, $pkg;
933}
934
935sub unload_extension {
936 my ($pkg) = @_;
937
938 warn "removing extension $pkg\n";
939
940 # remove hooks
941 #TODO
942# for my $idx (0 .. $#PLUGIN_EVENT) {
943# delete $hook[$idx]{$pkg};
944# } 1762 }
945 1763
946 # remove commands 1764 $match
947 for my $name (keys %COMMAND) {
948 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
949
950 if (@cb) {
951 $COMMAND{$name} = \@cb;
952 } else {
953 delete $COMMAND{$name};
954 }
955 }
956
957 # remove extcmds
958 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
959 delete $EXTCMD{$name};
960 }
961
962 if (my $cb = $pkg->can ("unload")) {
963 eval {
964 $cb->($pkg);
965 1
966 } or warn "$pkg unloaded, but with errors: $@";
967 }
968
969 Symbol::delete_package $pkg;
970}
971
972sub load_extensions {
973 for my $ext (<$LIBDIR/*.ext>) {
974 next unless -r $ext;
975 eval {
976 load_extension $ext;
977 1
978 } or warn "$ext not loaded: $@";
979 }
980}
981
982#############################################################################
983# load/save/clean perl data associated with a map
984
985*cf::mapsupport::on_clean = sub {
986 my ($map) = @_;
987
988 my $path = $map->tmpname;
989 defined $path or return;
990
991 unlink "$path.pst";
992};
993
994cf::map->attach (prio => -10000, package => cf::mapsupport::);
995
996#############################################################################
997# load/save perl data associated with player->ob objects
998
999sub all_objects(@) {
1000 @_, map all_objects ($_->inv), @_
1001}
1002
1003# TODO: compatibility cruft, remove when no longer needed
1004cf::player->attach (
1005 on_load => sub {
1006 my ($pl, $path) = @_;
1007
1008 for my $o (all_objects $pl->ob) {
1009 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1010 $o->set_ob_key_value ("_perl_data");
1011
1012 %$o = %{ Storable::thaw pack "H*", $value };
1013 }
1014 }
1015 },
1016);
1017
1018#############################################################################
1019
1020=head2 CORE EXTENSIONS
1021
1022Functions and methods that extend core crossfire objects.
1023
1024=head3 cf::player
1025
1026=over 4
1027
1028=item cf::player::exists $login
1029
1030Returns true when the given account exists.
1031
1032=cut
1033
1034sub cf::player::exists($) {
1035 cf::player::find $_[0]
1036 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1037}
1038
1039=item $player->ext_reply ($msgid, $msgtype, %msg)
1040
1041Sends an ext reply to the player.
1042
1043=cut
1044
1045sub cf::player::ext_reply($$$%) {
1046 my ($self, $id, %msg) = @_;
1047
1048 $msg{msgid} = $id;
1049
1050 $self->send ("ext " . to_json \%msg);
1051} 1765}
1052 1766
1053=back 1767=back
1054
1055 1768
1056=head3 cf::map 1769=head3 cf::map
1057 1770
1058=over 4 1771=over 4
1059 1772
1062package cf::map; 1775package cf::map;
1063 1776
1064use Fcntl; 1777use Fcntl;
1065use Coro::AIO; 1778use Coro::AIO;
1066 1779
1780use overload
1781 '""' => \&as_string,
1782 fallback => 1;
1783
1067our $MAX_RESET = 7200; 1784our $MAX_RESET = 3600;
1068our $DEFAULT_RESET = 3600; 1785our $DEFAULT_RESET = 3000;
1069 1786
1070sub generate_random_map { 1787sub generate_random_map {
1071 my ($path, $rmp) = @_; 1788 my ($self, $rmp) = @_;
1789
1790 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1072 1791
1073 # mit "rum" bekleckern, nicht 1792 # mit "rum" bekleckern, nicht
1074 cf::map::_create_random_map 1793 $self->_create_random_map (
1075 $path,
1076 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1794 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1077 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1795 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1078 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1796 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1079 $rmp->{exit_on_final_map}, 1797 $rmp->{exit_on_final_map},
1080 $rmp->{xsize}, $rmp->{ysize}, 1798 $rmp->{xsize}, $rmp->{ysize},
1081 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1799 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1082 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1800 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1083 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1801 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1084 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1802 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1085 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1803 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1086 (cf::region::find $rmp->{region}) 1804 (cf::region::find $rmp->{region}), $rmp->{custom}
1805 )
1806}
1807
1808=item cf::map->register ($regex, $prio)
1809
1810Register a handler for the map path matching the given regex at the
1811givne priority (higher is better, built-in handlers have priority 0, the
1812default).
1813
1814=cut
1815
1816sub register {
1817 my (undef, $regex, $prio) = @_;
1818 my $pkg = caller;
1819
1820 no strict;
1821 push @{"$pkg\::ISA"}, __PACKAGE__;
1822
1823 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1824}
1825
1826# also paths starting with '/'
1827$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1828
1829sub thawer_merge {
1830 my ($self, $merge) = @_;
1831
1832 # we have to keep some variables in memory intact
1833 local $self->{path};
1834 local $self->{load_path};
1835
1836 $self->SUPER::thawer_merge ($merge);
1837}
1838
1839sub normalise {
1840 my ($path, $base) = @_;
1841
1842 $path = "$path"; # make sure its a string
1843
1844 $path =~ s/\.map$//;
1845
1846 # map plan:
1847 #
1848 # /! non-realised random map exit (special hack!)
1849 # {... are special paths that are not being touched
1850 # ?xxx/... are special absolute paths
1851 # ?random/... random maps
1852 # /... normal maps
1853 # ~user/... per-player map of a specific user
1854
1855 $path =~ s/$PATH_SEP/\//go;
1856
1857 # treat it as relative path if it starts with
1858 # something that looks reasonable
1859 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1860 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1861
1862 $base =~ s{[^/]+/?$}{};
1863 $path = "$base/$path";
1864 }
1865
1866 for ($path) {
1867 redo if s{//}{/};
1868 redo if s{/\.?/}{/};
1869 redo if s{/[^/]+/\.\./}{/};
1870 }
1871
1872 $path
1873}
1874
1875sub new_from_path {
1876 my (undef, $path, $base) = @_;
1877
1878 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1879
1880 $path = normalise $path, $base;
1881
1882 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1883 if ($path =~ $EXT_MAP{$pkg}[1]) {
1884 my $self = bless cf::map::new, $pkg;
1885 $self->{path} = $path; $self->path ($path);
1886 $self->init; # pass $1 etc.
1887 return $self;
1888 }
1889 }
1890
1891 Carp::cluck "unable to resolve path '$path' (base '$base').";
1892 ()
1893}
1894
1895sub init {
1896 my ($self) = @_;
1897
1898 $self
1899}
1900
1901sub as_string {
1902 my ($self) = @_;
1903
1904 "$self->{path}"
1905}
1906
1907# the displayed name, this is a one way mapping
1908sub visible_name {
1909 &as_string
1910}
1911
1912# the original (read-only) location
1913sub load_path {
1914 my ($self) = @_;
1915
1916 "$MAPDIR/$self->{path}.map"
1917}
1918
1919# the temporary/swap location
1920sub save_path {
1921 my ($self) = @_;
1922
1923 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1924 "$TMPDIR/$path.map"
1925}
1926
1927# the unique path, undef == no special unique path
1928sub uniq_path {
1929 my ($self) = @_;
1930
1931 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1932 "$UNIQUEDIR/$path"
1087} 1933}
1088 1934
1089# and all this just because we cannot iterate over 1935# and all this just because we cannot iterate over
1090# all maps in C++... 1936# all maps in C++...
1091sub change_all_map_light { 1937sub change_all_map_light {
1092 my ($change) = @_; 1938 my ($change) = @_;
1093 1939
1094 $_->change_map_light ($change) for values %cf::MAP; 1940 $_->change_map_light ($change)
1941 for grep $_->outdoor, values %cf::MAP;
1095} 1942}
1096 1943
1944sub decay_objects {
1945 my ($self) = @_;
1946
1947 return if $self->{deny_reset};
1948
1949 $self->do_decay_objects;
1950}
1951
1952sub unlink_save {
1953 my ($self) = @_;
1954
1955 utf8::encode (my $save = $self->save_path);
1956 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1957 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1958}
1959
1097sub try_load_header($) { 1960sub load_header_from($) {
1098 my ($path) = @_; 1961 my ($self, $path) = @_;
1099 1962
1100 utf8::encode $path; 1963 utf8::encode $path;
1101 aio_open $path, O_RDONLY, 0 1964 my $f = new_from_file cf::object::thawer $path
1102 or return; 1965 or return;
1103 1966
1104 my $map = cf::map::new 1967 $self->_load_header ($f)
1105 or return; 1968 or return;
1106 1969
1107 $map->load_header ($path) 1970 local $MAP_LOADING{$self->{path}} = $self;
1971 $f->resolve_delayed_derefs;
1972
1973 $self->{load_path} = $path;
1974
1975 1
1976}
1977
1978sub load_header_orig {
1979 my ($self) = @_;
1980
1981 $self->load_header_from ($self->load_path)
1982}
1983
1984sub load_header_temp {
1985 my ($self) = @_;
1986
1987 $self->load_header_from ($self->save_path)
1988}
1989
1990sub prepare_temp {
1991 my ($self) = @_;
1992
1993 $self->last_access ((delete $self->{last_access})
1994 || $cf::RUNTIME); #d#
1995 # safety
1996 $self->{instantiate_time} = $cf::RUNTIME
1997 if $self->{instantiate_time} > $cf::RUNTIME;
1998}
1999
2000sub prepare_orig {
2001 my ($self) = @_;
2002
2003 $self->{load_original} = 1;
2004 $self->{instantiate_time} = $cf::RUNTIME;
2005 $self->last_access ($cf::RUNTIME);
2006 $self->instantiate;
2007}
2008
2009sub load_header {
2010 my ($self) = @_;
2011
2012 if ($self->load_header_temp) {
2013 $self->prepare_temp;
2014 } else {
2015 $self->load_header_orig
1108 or return; 2016 or return;
2017 $self->prepare_orig;
2018 }
1109 2019
1110 $map->{load_path} = $path; 2020 $self->{deny_reset} = 1
2021 if $self->no_reset;
1111 2022
1112 $map 2023 $self->default_region (cf::region::find_by_path $self->{path})
1113} 2024 unless $self->default_region;
1114 2025
2026 1
2027}
2028
2029sub find;
1115sub find_map { 2030sub find {
1116 my ($path, $origin) = @_; 2031 my ($path, $origin) = @_;
1117 2032
1118 #warn "find_map<$path,$origin>\n";#d#
1119
1120 $path = new cf::path $path, $origin && $origin->path; 2033 $path = normalise $path, $origin && $origin->path;
1121 my $key = $path->as_string;
1122 2034
2035 cf::lock_wait "map_data:$path";#d#remove
2036 cf::lock_wait "map_find:$path";
2037
1123 $cf::MAP{$key} || do { 2038 $cf::MAP{$path} || do {
1124 # do it the slow way 2039 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1125 my $map = try_load_header $path->save_path; 2040 my $guard2 = cf::lock_acquire "map_find:$path";
1126 2041
1127 if ($map) { 2042 my $map = new_from_path cf::map $path
1128 # safety
1129 $map->{instantiate_time} = $cf::RUNTIME
1130 if $map->{instantiate_time} > $cf::RUNTIME;
1131 } else {
1132 if (my $rmp = $path->random_map_params) {
1133 $map = generate_random_map $key, $rmp;
1134 } else {
1135 $map = try_load_header $path->load_path;
1136 }
1137
1138 $map or return; 2043 or return;
1139 2044
1140 $map->{load_original} = 1;
1141 $map->{instantiate_time} = $cf::RUNTIME;
1142 $map->instantiate;
1143
1144 # per-player maps become, after loading, normal maps
1145 $map->per_player (0) if $path->{user_rel};
1146 }
1147 #Coro::Timer::sleep 1;#d#
1148
1149 $map->path ($key);
1150 $map->{path} = $path;
1151 $map->{last_save} = $cf::RUNTIME; 2045 $map->{last_save} = $cf::RUNTIME;
1152 $map->last_access ($cf::RUNTIME);
1153 2046
1154 if ($map->should_reset) { 2047 $map->load_header
2048 or return;
2049
2050 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2051 # doing this can freeze the server in a sync job, obviously
2052 #$cf::WAIT_FOR_TICK->wait;
2053 undef $guard2;
2054 undef $guard1;
1155 $map->reset; 2055 $map->reset;
1156 $map = find_map $path; 2056 return find $path;
1157 } 2057 }
1158 2058
1159 $cf::MAP{$key} = $map 2059 $cf::MAP{$path} = $map
1160 } 2060 }
1161} 2061}
2062
2063sub pre_load { }
2064sub post_load { }
1162 2065
1163sub load { 2066sub load {
1164 my ($self) = @_; 2067 my ($self) = @_;
1165 2068
1166 return if $self->in_memory != cf::MAP_SWAPPED; 2069 local $self->{deny_reset} = 1; # loading can take a long time
1167
1168 $self->in_memory (cf::MAP_LOADING);
1169 2070
1170 my $path = $self->{path}; 2071 my $path = $self->{path};
1171 2072
2073 {
2074 my $guard = cf::lock_acquire "map_data:$path";
2075
2076 return unless $self->valid;
2077 return unless $self->in_memory == cf::MAP_SWAPPED;
2078
2079 $self->in_memory (cf::MAP_LOADING);
2080
1172 $self->alloc; 2081 $self->alloc;
1173 $self->load_objects ($self->{load_path}, 1) 2082
2083 $self->pre_load;
2084 cf::cede_to_tick;
2085
2086 my $f = new_from_file cf::object::thawer $self->{load_path};
2087 $f->skip_block;
2088 $self->_load_objects ($f)
1174 or return; 2089 or return;
1175 2090
1176 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2091 $self->post_load_original
1177 if delete $self->{load_original}; 2092 if delete $self->{load_original};
1178 2093
1179 if (my $uniq = $path->uniq_path) { 2094 if (my $uniq = $self->uniq_path) {
1180 utf8::encode $uniq; 2095 utf8::encode $uniq;
1181 if (aio_open $uniq, O_RDONLY, 0) { 2096 unless (aio_stat $uniq) {
2097 if (my $f = new_from_file cf::object::thawer $uniq) {
1182 $self->clear_unique_items; 2098 $self->clear_unique_items;
1183 $self->load_objects ($uniq, 0); 2099 $self->_load_objects ($f);
2100 $f->resolve_delayed_derefs;
2101 }
1184 } 2102 }
1185 } 2103 }
1186 2104
2105 $f->resolve_delayed_derefs;
2106
2107 cf::cede_to_tick;
1187 # now do the right thing for maps 2108 # now do the right thing for maps
1188 $self->link_multipart_objects; 2109 $self->link_multipart_objects;
1189
1190 if ($self->{path}->is_style_map) {
1191 $self->{deny_save} = 1;
1192 $self->{deny_reset} = 1;
1193 } else {
1194 $self->fix_auto_apply;
1195 $self->decay_objects;
1196 $self->update_buttons;
1197 $self->set_darkness_map;
1198 $self->difficulty ($self->estimate_difficulty) 2110 $self->difficulty ($self->estimate_difficulty)
1199 unless $self->difficulty; 2111 unless $self->difficulty;
2112 cf::cede_to_tick;
2113
2114 unless ($self->{deny_activate}) {
2115 $self->decay_objects;
2116 $self->fix_auto_apply;
2117 $self->update_buttons;
2118 cf::cede_to_tick;
2119 $self->set_darkness_map;
2120 cf::cede_to_tick;
1200 $self->activate; 2121 $self->activate;
1201 } 2122 }
1202 2123
2124 $self->{last_save} = $cf::RUNTIME;
2125 $self->last_access ($cf::RUNTIME);
2126
1203 $self->in_memory (cf::MAP_IN_MEMORY); 2127 $self->in_memory (cf::MAP_ACTIVE);
1204} 2128 }
1205 2129
1206sub load_map_sync { 2130 $self->post_load;
2131}
2132
2133sub customise_for {
2134 my ($self, $ob) = @_;
2135
2136 return find "~" . $ob->name . "/" . $self->{path}
2137 if $self->per_player;
2138
2139# return find "?party/" . $ob->name . "/" . $self->{path}
2140# if $self->per_party;
2141
2142 $self
2143}
2144
2145# find and load all maps in the 3x3 area around a map
2146sub load_neighbours {
2147 my ($map) = @_;
2148
2149 my @neigh; # diagonal neighbours
2150
2151 for (0 .. 3) {
2152 my $neigh = $map->tile_path ($_)
2153 or next;
2154 $neigh = find $neigh, $map
2155 or next;
2156 $neigh->load;
2157
2158 push @neigh,
2159 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2160 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2161 }
2162
2163 for (grep defined $_->[0], @neigh) {
2164 my ($path, $origin) = @$_;
2165 my $neigh = find $path, $origin
2166 or next;
2167 $neigh->load;
2168 }
2169}
2170
2171sub find_sync {
1207 my ($path, $origin) = @_; 2172 my ($path, $origin) = @_;
1208 2173
1209 #warn "load_map_sync<$path, $origin>\n";#d# 2174 cf::sync_job { find $path, $origin }
2175}
1210 2176
1211 cf::sync_job { 2177sub do_load_sync {
1212 my $map = cf::map::find_map $path, $origin 2178 my ($map) = @_;
1213 or return; 2179
1214 $map->load; 2180 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1215 $map 2181 if $Coro::current == $Coro::main;
2182
2183 cf::sync_job { $map->load };
2184}
2185
2186our %MAP_PREFETCH;
2187our $MAP_PREFETCHER = undef;
2188
2189sub find_async {
2190 my ($path, $origin, $load) = @_;
2191
2192 $path = normalise $path, $origin && $origin->{path};
2193
2194 if (my $map = $cf::MAP{$path}) {
2195 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2196 }
2197
2198 $MAP_PREFETCH{$path} |= $load;
2199
2200 $MAP_PREFETCHER ||= cf::async {
2201 $Coro::current->{desc} = "map prefetcher";
2202
2203 while (%MAP_PREFETCH) {
2204 while (my ($k, $v) = each %MAP_PREFETCH) {
2205 if (my $map = find $k) {
2206 $map->load if $v;
2207 }
2208
2209 delete $MAP_PREFETCH{$k};
2210 }
2211 }
2212 undef $MAP_PREFETCHER;
1216 } 2213 };
2214 $MAP_PREFETCHER->prio (6);
2215
2216 ()
1217} 2217}
1218 2218
1219sub save { 2219sub save {
1220 my ($self) = @_; 2220 my ($self) = @_;
1221 2221
2222 my $lock = cf::lock_acquire "map_data:$self->{path}";
2223
1222 $self->{last_save} = $cf::RUNTIME; 2224 $self->{last_save} = $cf::RUNTIME;
1223 2225
1224 return unless $self->dirty; 2226 return unless $self->dirty;
1225 2227
1226 my $save = $self->{path}->save_path; utf8::encode $save; 2228 my $save = $self->save_path; utf8::encode $save;
1227 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2229 my $uniq = $self->uniq_path; utf8::encode $uniq;
1228 2230
1229 $self->{load_path} = $save; 2231 $self->{load_path} = $save;
1230 2232
1231 return if $self->{deny_save}; 2233 return if $self->{deny_save};
1232 2234
2235 local $self->{last_access} = $self->last_access;#d#
2236
2237 cf::async {
2238 $Coro::current->{desc} = "map player save";
2239 $_->contr->save for $self->players;
2240 };
2241
2242 cf::get_slot 0.02;
2243
1233 if ($uniq) { 2244 if ($uniq) {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1235 $self->save_objects ($uniq, cf::IO_UNIQUES); 2246 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1236 } else { 2247 } else {
1237 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2248 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1238 } 2249 }
1239} 2250}
1240 2251
1241sub swap_out { 2252sub swap_out {
1242 my ($self) = @_; 2253 my ($self) = @_;
1243 2254
2255 # save first because save cedes
2256 $self->save;
2257
2258 my $lock = cf::lock_acquire "map_data:$self->{path}";
2259
1244 return if $self->players; 2260 return if $self->players;
1245 return if $self->in_memory != cf::MAP_IN_MEMORY; 2261 return if $self->in_memory != cf::MAP_ACTIVE;
1246 return if $self->{deny_save}; 2262 return if $self->{deny_save};
1247 2263
2264 $self->in_memory (cf::MAP_SWAPPED);
2265
1248 $self->save; 2266 $self->deactivate;
2267 $_->clear_links_to ($self) for values %cf::MAP;
1249 $self->clear; 2268 $self->clear;
1250 $self->in_memory (cf::MAP_SWAPPED);
1251} 2269}
1252 2270
1253sub reset_at { 2271sub reset_at {
1254 my ($self) = @_; 2272 my ($self) = @_;
1255 2273
1256 # TODO: safety, remove and allow resettable per-player maps 2274 # TODO: safety, remove and allow resettable per-player maps
1257 return 1e99 if $self->{path}{user_rel};
1258 return 1e99 if $self->{deny_reset}; 2275 return 1e99 if $self->{deny_reset};
1259 2276
1260 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2277 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1261 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2278 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1262 2279
1267 my ($self) = @_; 2284 my ($self) = @_;
1268 2285
1269 $self->reset_at <= $cf::RUNTIME 2286 $self->reset_at <= $cf::RUNTIME
1270} 2287}
1271 2288
1272sub unlink_save {
1273 my ($self) = @_;
1274
1275 utf8::encode (my $save = $self->{path}->save_path);
1276 aioreq_pri 3; IO::AIO::aio_unlink $save;
1277 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1278}
1279
1280sub rename {
1281 my ($self, $new_path) = @_;
1282
1283 $self->unlink_save;
1284
1285 delete $cf::MAP{$self->path};
1286 $self->{path} = new cf::path $new_path;
1287 $self->path ($self->{path}->as_string);
1288 $cf::MAP{$self->path} = $self;
1289
1290 $self->save;
1291}
1292
1293sub reset { 2289sub reset {
1294 my ($self) = @_; 2290 my ($self) = @_;
1295 2291
2292 my $lock = cf::lock_acquire "map_data:$self->{path}";
2293
1296 return if $self->players; 2294 return if $self->players;
1297 return if $self->{path}{user_rel};#d#
1298 2295
1299 warn "resetting map ", $self->path;#d# 2296 warn "resetting map ", $self->path;
2297
2298 $self->in_memory (cf::MAP_SWAPPED);
2299
2300 # need to save uniques path
2301 unless ($self->{deny_save}) {
2302 my $uniq = $self->uniq_path; utf8::encode $uniq;
2303
2304 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2305 if $uniq;
2306 }
1300 2307
1301 delete $cf::MAP{$self->path}; 2308 delete $cf::MAP{$self->path};
1302 2309
2310 $self->deactivate;
1303 $_->clear_links_to ($self) for values %cf::MAP; 2311 $_->clear_links_to ($self) for values %cf::MAP;
2312 $self->clear;
1304 2313
1305 $self->unlink_save; 2314 $self->unlink_save;
1306 $self->destroy; 2315 $self->destroy;
1307} 2316}
1308 2317
1309my $nuke_counter = "aaaa"; 2318my $nuke_counter = "aaaa";
1310 2319
1311sub nuke { 2320sub nuke {
1312 my ($self) = @_; 2321 my ($self) = @_;
1313 2322
2323 {
2324 my $lock = cf::lock_acquire "map_data:$self->{path}";
2325
2326 delete $cf::MAP{$self->path};
2327
2328 $self->unlink_save;
2329
2330 bless $self, "cf::map";
2331 delete $self->{deny_reset};
1314 $self->{deny_save} = 1; 2332 $self->{deny_save} = 1;
1315 $self->reset_timeout (1); 2333 $self->reset_timeout (1);
1316 $self->rename ("{nuke}/" . ($nuke_counter++)); 2334 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2335
2336 $cf::MAP{$self->path} = $self;
2337 }
2338
1317 $self->reset; # polite request, might not happen 2339 $self->reset; # polite request, might not happen
1318} 2340}
1319 2341
1320sub customise_for { 2342=item $maps = cf::map::tmp_maps
1321 my ($map, $ob) = @_;
1322 2343
1323 if ($map->per_player) { 2344Returns an arrayref with all map paths of currently instantiated and saved
1324 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2345maps. May block.
2346
2347=cut
2348
2349sub tmp_maps() {
1325 } 2350 [
1326 2351 map {
1327 $map 2352 utf8::decode $_;
2353 /\.map$/
2354 ? normalise $_
2355 : ()
2356 } @{ aio_readdir $TMPDIR or [] }
2357 ]
1328} 2358}
1329 2359
1330sub emergency_save { 2360=item $maps = cf::map::random_maps
1331 local $cf::FREEZE = 1;
1332 2361
1333 warn "enter emergency map save\n"; 2362Returns an arrayref with all map paths of currently instantiated and saved
2363random maps. May block.
1334 2364
1335 cf::sync_job { 2365=cut
1336 warn "begin emergency map save\n"; 2366
1337 $_->save for values %cf::MAP; 2367sub random_maps() {
2368 [
2369 map {
2370 utf8::decode $_;
2371 /\.map$/
2372 ? normalise "?random/$_"
2373 : ()
2374 } @{ aio_readdir $RANDOMDIR or [] }
2375 ]
2376}
2377
2378=item cf::map::unique_maps
2379
2380Returns an arrayref of paths of all shared maps that have
2381instantiated unique items. May block.
2382
2383=cut
2384
2385sub unique_maps() {
2386 [
2387 map {
2388 utf8::decode $_;
2389 s/\.map$//; # TODO future compatibility hack
2390 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2391 ? ()
2392 : normalise $_
2393 } @{ aio_readdir $UNIQUEDIR or [] }
2394 ]
2395}
2396
2397=back
2398
2399=head3 cf::object
2400
2401=cut
2402
2403package cf::object;
2404
2405=over 4
2406
2407=item $ob->inv_recursive
2408
2409Returns the inventory of the object I<and> their inventories, recursively,
2410but I<not> the object itself.
2411
2412=cut
2413
2414sub inv_recursive_;
2415sub inv_recursive_ {
2416 map { $_, inv_recursive_ $_->inv } @_
2417}
2418
2419sub inv_recursive {
2420 inv_recursive_ inv $_[0]
2421}
2422
2423=item $ref = $ob->ref
2424
2425Creates and returns a persistent reference to an object that can be stored as a string.
2426
2427=item $ob = cf::object::deref ($refstring)
2428
2429returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2430even if the object actually exists. May block.
2431
2432=cut
2433
2434sub deref {
2435 my ($ref) = @_;
2436
2437 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2438 my ($uuid, $name) = ($1, $2);
2439 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2440 or return;
2441 $pl->ob->uuid eq $uuid
2442 or return;
2443
2444 $pl->ob
2445 } else {
2446 warn "$ref: cannot resolve object reference\n";
2447 undef
1338 }; 2448 }
1339
1340 warn "end emergency map save\n";
1341} 2449}
1342 2450
1343package cf; 2451package cf;
1344 2452
1345=back 2453=back
1346
1347 2454
1348=head3 cf::object::player 2455=head3 cf::object::player
1349 2456
1350=over 4 2457=over 4
1351 2458
1354Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2461Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1355can be C<undef>. Does the right thing when the player is currently in a 2462can be C<undef>. Does the right thing when the player is currently in a
1356dialogue with the given NPC character. 2463dialogue with the given NPC character.
1357 2464
1358=cut 2465=cut
2466
2467our $SAY_CHANNEL = {
2468 id => "say",
2469 title => "Map",
2470 reply => "say ",
2471 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2472};
2473
2474our $CHAT_CHANNEL = {
2475 id => "chat",
2476 title => "Chat",
2477 reply => "chat ",
2478 tooltip => "Player chat and shouts, global to the server.",
2479};
1359 2480
1360# rough implementation of a future "reply" method that works 2481# rough implementation of a future "reply" method that works
1361# with dialog boxes. 2482# with dialog boxes.
1362#TODO: the first argument must go, split into a $npc->reply_to ( method 2483#TODO: the first argument must go, split into a $npc->reply_to ( method
1363sub cf::object::player::reply($$$;$) { 2484sub cf::object::player::reply($$$;$) {
1365 2486
1366 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2487 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1367 2488
1368 if ($self->{record_replies}) { 2489 if ($self->{record_replies}) {
1369 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2490 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2491
1370 } else { 2492 } else {
2493 my $pl = $self->contr;
2494
2495 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2496 my $dialog = $pl->{npc_dialog};
2497 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2498
2499 } else {
1371 $msg = $npc->name . " says: $msg" if $npc; 2500 $msg = $npc->name . " says: $msg" if $npc;
1372 $self->message ($msg, $flags); 2501 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2502 }
1373 } 2503 }
2504}
2505
2506=item $object->send_msg ($channel, $msg, $color, [extra...])
2507
2508=cut
2509
2510sub cf::object::send_msg {
2511 my $pl = shift->contr
2512 or return;
2513 $pl->send_msg (@_);
1374} 2514}
1375 2515
1376=item $player_object->may ("access") 2516=item $player_object->may ("access")
1377 2517
1378Returns wether the given player is authorized to access resource "access" 2518Returns wether the given player is authorized to access resource "access"
1391 2531
1392=item $player_object->enter_link 2532=item $player_object->enter_link
1393 2533
1394Freezes the player and moves him/her to a special map (C<{link}>). 2534Freezes the player and moves him/her to a special map (C<{link}>).
1395 2535
1396The player should be reaosnably safe there for short amounts of time. You 2536The player should be reasonably safe there for short amounts of time. You
1397I<MUST> call C<leave_link> as soon as possible, though. 2537I<MUST> call C<leave_link> as soon as possible, though.
1398 2538
2539Will never block.
2540
1399=item $player_object->leave_link ($map, $x, $y) 2541=item $player_object->leave_link ($map, $x, $y)
1400 2542
1401Moves the player out of the specila link map onto the given map. If the 2543Moves the player out of the special C<{link}> map onto the specified
1402map is not valid (or omitted), the player will be moved back to the 2544map. If the map is not valid (or omitted), the player will be moved back
1403location he/she was before the call to C<enter_link>, or, if that fails, 2545to the location he/she was before the call to C<enter_link>, or, if that
1404to the emergency map position. 2546fails, to the emergency map position.
1405 2547
1406Might block. 2548Might block.
1407 2549
1408=cut 2550=cut
2551
2552sub link_map {
2553 unless ($LINK_MAP) {
2554 $LINK_MAP = cf::map::find "{link}"
2555 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2556 $LINK_MAP->load;
2557 }
2558
2559 $LINK_MAP
2560}
1409 2561
1410sub cf::object::player::enter_link { 2562sub cf::object::player::enter_link {
1411 my ($self) = @_; 2563 my ($self) = @_;
1412 2564
1413 return if $self->map == $LINK_MAP;
1414
1415 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1416 if $self->map;
1417
1418 $self->enter_map ($LINK_MAP, 20, 20);
1419 $self->deactivate_recursive; 2565 $self->deactivate_recursive;
2566
2567 return if UNIVERSAL::isa $self->map, "ext::map_link";
2568
2569 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2570 if $self->map && $self->map->{path} ne "{link}";
2571
2572 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1420} 2573}
1421 2574
1422sub cf::object::player::leave_link { 2575sub cf::object::player::leave_link {
1423 my ($self, $map, $x, $y) = @_; 2576 my ($self, $map, $x, $y) = @_;
2577
2578 return unless $self->contr->active;
1424 2579
1425 my $link_pos = delete $self->{_link_pos}; 2580 my $link_pos = delete $self->{_link_pos};
1426 2581
1427 unless ($map) { 2582 unless ($map) {
1428 # restore original map position 2583 # restore original map position
1429 ($map, $x, $y) = @{ $link_pos || [] }; 2584 ($map, $x, $y) = @{ $link_pos || [] };
1430 $map = cf::map::find_map $map; 2585 $map = cf::map::find $map;
1431 2586
1432 unless ($map) { 2587 unless ($map) {
1433 ($map, $x, $y) = @$EMERGENCY_POSITION; 2588 ($map, $x, $y) = @$EMERGENCY_POSITION;
1434 $map = cf::map::find_map $map 2589 $map = cf::map::find $map
1435 or die "FATAL: cannot load emergency map\n"; 2590 or die "FATAL: cannot load emergency map\n";
1436 } 2591 }
1437 } 2592 }
1438 2593
1439 ($x, $y) = (-1, -1) 2594 ($x, $y) = (-1, -1)
1442 # use -1 or undef as default coordinates, not 0, 0 2597 # use -1 or undef as default coordinates, not 0, 0
1443 ($x, $y) = ($map->enter_x, $map->enter_y) 2598 ($x, $y) = ($map->enter_x, $map->enter_y)
1444 if $x <=0 && $y <= 0; 2599 if $x <=0 && $y <= 0;
1445 2600
1446 $map->load; 2601 $map->load;
2602 $map->load_neighbours;
1447 2603
2604 return unless $self->contr->active;
1448 $self->activate_recursive; 2605 $self->activate_recursive;
2606
2607 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1449 $self->enter_map ($map, $x, $y); 2608 $self->enter_map ($map, $x, $y);
1450} 2609}
1451 2610
1452=item $player_object->goto_map ($path, $x, $y) 2611=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1453 2612
1454=cut 2613Moves the player to the given map-path and coordinates by first freezing
2614her, loading and preparing them map, calling the provided $check callback
2615that has to return the map if sucecssful, and then unfreezes the player on
2616the new (success) or old (failed) map position. In either case, $done will
2617be called at the end of this process.
1455 2618
2619Note that $check will be called with a potentially non-loaded map, so if
2620it needs a loaded map it has to call C<< ->load >>.
2621
2622=cut
2623
2624our $GOTOGEN;
2625
1456sub cf::object::player::goto_map { 2626sub cf::object::player::goto {
1457 my ($self, $path, $x, $y) = @_; 2627 my ($self, $path, $x, $y, $check, $done) = @_;
2628
2629 # do generation counting so two concurrent goto's will be executed in-order
2630 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1458 2631
1459 $self->enter_link; 2632 $self->enter_link;
1460 2633
1461 (Coro::async { 2634 (async {
1462 $path = new cf::path $path; 2635 $Coro::current->{desc} = "player::goto $path $x $y";
1463 2636
1464 my $map = cf::map::find_map $path->as_string; 2637 # *tag paths override both path and x|y
2638 if ($path =~ /^\*(.*)$/) {
2639 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2640 my $ob = $obs[rand @obs];
2641
2642 # see if we actually can go there
2643 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2644 $ob = $obs[rand @obs];
2645 } else {
2646 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2647 }
2648 # else put us there anyways for now #d#
2649
2650 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2651 } else {
2652 ($path, $x, $y) = (undef, undef, undef);
2653 }
2654 }
2655
2656 my $map = eval {
2657 my $map = defined $path ? cf::map::find $path : undef;
2658
2659 if ($map) {
1465 $map = $map->customise_for ($self) if $map; 2660 $map = $map->customise_for ($self);
1466 2661 $map = $check->($map) if $check && $map;
1467# warn "entering ", $map->path, " at ($x, $y)\n" 2662 } else {
1468# if $map;
1469
1470 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2663 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2664 }
1471 2665
2666 $map
2667 };
2668
2669 if ($@) {
2670 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2671 LOG llevError | logBacktrace, Carp::longmess $@;
2672 }
2673
2674 if ($gen == $self->{_goto_generation}) {
2675 delete $self->{_goto_generation};
1472 $self->leave_link ($map, $x, $y); 2676 $self->leave_link ($map, $x, $y);
2677 }
2678
2679 $done->() if $done;
1473 })->prio (1); 2680 })->prio (1);
1474} 2681}
1475 2682
1476=item $player_object->enter_exit ($exit_object) 2683=item $player_object->enter_exit ($exit_object)
1477 2684
1479 2686
1480sub parse_random_map_params { 2687sub parse_random_map_params {
1481 my ($spec) = @_; 2688 my ($spec) = @_;
1482 2689
1483 my $rmp = { # defaults 2690 my $rmp = { # defaults
1484 xsize => 10, 2691 xsize => (cf::rndm 15, 40),
1485 ysize => 10, 2692 ysize => (cf::rndm 15, 40),
2693 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2694 #layout => string,
1486 }; 2695 };
1487 2696
1488 for (split /\n/, $spec) { 2697 for (split /\n/, $spec) {
1489 my ($k, $v) = split /\s+/, $_, 2; 2698 my ($k, $v) = split /\s+/, $_, 2;
1490 2699
1502 # that depends on the exit object 2711 # that depends on the exit object
1503 2712
1504 my $rmp = parse_random_map_params $exit->msg; 2713 my $rmp = parse_random_map_params $exit->msg;
1505 2714
1506 if ($exit->map) { 2715 if ($exit->map) {
1507 $rmp->{region} = $exit->map->region_name; 2716 $rmp->{region} = $exit->region->name;
1508 $rmp->{origin_map} = $exit->map->path; 2717 $rmp->{origin_map} = $exit->map->path;
1509 $rmp->{origin_x} = $exit->x; 2718 $rmp->{origin_x} = $exit->x;
1510 $rmp->{origin_y} = $exit->y; 2719 $rmp->{origin_y} = $exit->y;
2720
2721 $exit->map->touch;
1511 } 2722 }
1512 2723
1513 $rmp->{random_seed} ||= $exit->random_seed; 2724 $rmp->{random_seed} ||= $exit->random_seed;
1514 2725
1515 my $data = cf::to_json $rmp; 2726 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1516 my $md5 = Digest::MD5::md5_hex $data; 2727 my $md5 = Digest::MD5::md5_hex $data;
2728 my $meta = "$RANDOMDIR/$md5.meta";
1517 2729
1518 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2730 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1519 aio_write $fh, 0, (length $data), $data, 0; 2731 aio_write $fh, 0, (length $data), $data, 0;
2732 undef $fh;
2733 aio_rename "$meta~", $meta;
1520 2734
2735 my $slaying = "?random/$md5";
2736
2737 if ($exit->valid) {
1521 $exit->slaying ("?random/$md5"); 2738 $exit->slaying ("?random/$md5");
1522 $exit->msg (undef); 2739 $exit->msg (undef);
2740 }
1523 } 2741 }
1524} 2742}
1525 2743
1526sub cf::object::player::enter_exit { 2744sub cf::object::player::enter_exit {
1527 my ($self, $exit) = @_; 2745 my ($self, $exit) = @_;
1528 2746
1529 return unless $self->type == cf::PLAYER; 2747 return unless $self->type == cf::PLAYER;
1530 2748
1531 $self->enter_link; 2749 $self->enter_link;
1532 2750
1533 (Coro::async { 2751 (async {
2752 $Coro::current->{desc} = "enter_exit";
2753
1534 unless (eval { 2754 unless (eval {
2755 $self->deactivate_recursive; # just to be sure
1535 2756
2757 # random map handling
2758 {
2759 my $guard = cf::lock_acquire "exit_prepare:$exit";
2760
1536 prepare_random_map $exit 2761 prepare_random_map $exit
1537 if $exit->slaying eq "/!"; 2762 if $exit->slaying eq "/!";
2763 }
1538 2764
1539 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2765 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1540 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2766 my $x = $exit->stats->hp;
2767 my $y = $exit->stats->sp;
1541 2768
2769 $self->goto ($map, $x, $y);
2770
2771 # if exit is damned, update players death & WoR home-position
2772 $self->contr->savebed ($map, $x, $y)
2773 if $exit->flag (cf::FLAG_DAMNED);
2774
1542 1; 2775 1
1543 }) { 2776 }) {
1544 $self->message ("Something went wrong deep within the crossfire server. " 2777 $self->message ("Something went wrong deep within the crossfire server. "
1545 . "I'll try to bring you back to the map you were before. " 2778 . "I'll try to bring you back to the map you were before. "
1546 . "Please report this to the dungeon master", 2779 . "Please report this to the dungeon master!",
1547 cf::NDI_UNIQUE | cf::NDI_RED); 2780 cf::NDI_UNIQUE | cf::NDI_RED);
1548 2781
1549 warn "ERROR in enter_exit: $@"; 2782 warn "ERROR in enter_exit: $@";
1550 $self->leave_link; 2783 $self->leave_link;
1551 } 2784 }
1552 })->prio (1); 2785 })->prio (1);
1565 2798
1566sub cf::client::send_drawinfo { 2799sub cf::client::send_drawinfo {
1567 my ($self, $text, $flags) = @_; 2800 my ($self, $text, $flags) = @_;
1568 2801
1569 utf8::encode $text; 2802 utf8::encode $text;
1570 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2803 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1571} 2804}
1572 2805
2806=item $client->send_msg ($channel, $msg, $color, [extra...])
2807
2808Send a drawinfo or msg packet to the client, formatting the msg for the
2809client if neccessary. C<$type> should be a string identifying the type of
2810the message, with C<log> being the default. If C<$color> is negative, suppress
2811the message unless the client supports the msg packet.
2812
2813=cut
2814
2815# non-persistent channels (usually the info channel)
2816our %CHANNEL = (
2817 "c/identify" => {
2818 id => "infobox",
2819 title => "Identify",
2820 reply => undef,
2821 tooltip => "Items recently identified",
2822 },
2823 "c/examine" => {
2824 id => "infobox",
2825 title => "Examine",
2826 reply => undef,
2827 tooltip => "Signs and other items you examined",
2828 },
2829 "c/book" => {
2830 id => "infobox",
2831 title => "Book",
2832 reply => undef,
2833 tooltip => "The contents of a note or book",
2834 },
2835 "c/lookat" => {
2836 id => "infobox",
2837 title => "Look",
2838 reply => undef,
2839 tooltip => "What you saw there",
2840 },
2841 "c/who" => {
2842 id => "infobox",
2843 title => "Players",
2844 reply => undef,
2845 tooltip => "Shows players who are currently online",
2846 },
2847 "c/body" => {
2848 id => "infobox",
2849 title => "Body Parts",
2850 reply => undef,
2851 tooltip => "Shows which body parts you posess and are available",
2852 },
2853 "c/uptime" => {
2854 id => "infobox",
2855 title => "Uptime",
2856 reply => undef,
2857 tooltip => "How long the server has been running since last restart",
2858 },
2859 "c/mapinfo" => {
2860 id => "infobox",
2861 title => "Map Info",
2862 reply => undef,
2863 tooltip => "Information related to the maps",
2864 },
2865 "c/party" => {
2866 id => "party",
2867 title => "Party",
2868 reply => "gsay ",
2869 tooltip => "Messages and chat related to your party",
2870 },
2871);
2872
2873sub cf::client::send_msg {
2874 my ($self, $channel, $msg, $color, @extra) = @_;
2875
2876 $msg = $self->pl->expand_cfpod ($msg);
2877
2878 $color &= cf::NDI_CLIENT_MASK; # just in case...
2879
2880 # check predefined channels, for the benefit of C
2881 if ($CHANNEL{$channel}) {
2882 $channel = $CHANNEL{$channel};
2883
2884 $self->ext_msg (channel_info => $channel)
2885 if $self->can_msg;
2886
2887 $channel = $channel->{id};
2888
2889 } elsif (ref $channel) {
2890 # send meta info to client, if not yet sent
2891 unless (exists $self->{channel}{$channel->{id}}) {
2892 $self->{channel}{$channel->{id}} = $channel;
2893 $self->ext_msg (channel_info => $channel)
2894 if $self->can_msg;
2895 }
2896
2897 $channel = $channel->{id};
2898 }
2899
2900 return unless @extra || length $msg;
2901
2902 if ($self->can_msg) {
2903 # default colour, mask it out
2904 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2905 if $color & cf::NDI_DEF;
2906
2907 $self->send_packet ("msg " . $self->{json_coder}->encode (
2908 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2909 } else {
2910 if ($color >= 0) {
2911 # replace some tags by gcfclient-compatible ones
2912 for ($msg) {
2913 1 while
2914 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2915 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2916 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2917 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2918 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2919 }
2920
2921 $color &= cf::NDI_COLOR_MASK;
2922
2923 utf8::encode $msg;
2924
2925 if (0 && $msg =~ /\[/) {
2926 # COMMAND/INFO
2927 $self->send_packet ("drawextinfo $color 10 8 $msg")
2928 } else {
2929 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2930 $self->send_packet ("drawinfo $color $msg")
2931 }
2932 }
2933 }
2934}
2935
2936=item $client->ext_msg ($type, @msg)
2937
2938Sends an ext event to the client.
2939
2940=cut
2941
2942sub cf::client::ext_msg($$@) {
2943 my ($self, $type, @msg) = @_;
2944
2945 if ($self->extcmd == 2) {
2946 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2947 } elsif ($self->extcmd == 1) { # TODO: remove
2948 push @msg, msgtype => "event_$type";
2949 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2950 }
2951}
2952
2953=item $client->ext_reply ($msgid, @msg)
2954
2955Sends an ext reply to the client.
2956
2957=cut
2958
2959sub cf::client::ext_reply($$@) {
2960 my ($self, $id, @msg) = @_;
2961
2962 if ($self->extcmd == 2) {
2963 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2964 } elsif ($self->extcmd == 1) {
2965 #TODO: version 1, remove
2966 unshift @msg, msgtype => "reply", msgid => $id;
2967 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2968 }
2969}
1573 2970
1574=item $success = $client->query ($flags, "text", \&cb) 2971=item $success = $client->query ($flags, "text", \&cb)
1575 2972
1576Queues a query to the client, calling the given callback with 2973Queues a query to the client, calling the given callback with
1577the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2974the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1578C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2975C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1579 2976
1580Queries can fail, so check the return code. Or don't, as queries will become 2977Queries can fail, so check the return code. Or don't, as queries will
1581reliable at some point in the future. 2978become reliable at some point in the future.
1582 2979
1583=cut 2980=cut
1584 2981
1585sub cf::client::query { 2982sub cf::client::query {
1586 my ($self, $flags, $text, $cb) = @_; 2983 my ($self, $flags, $text, $cb) = @_;
1594 utf8::encode $text; 2991 utf8::encode $text;
1595 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2992 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1596 2993
1597 $self->send_packet ($self->{query_queue}[0][0]) 2994 $self->send_packet ($self->{query_queue}[0][0])
1598 if @{ $self->{query_queue} } == 1; 2995 if @{ $self->{query_queue} } == 1;
2996
2997 1
1599} 2998}
1600 2999
1601cf::client->attach ( 3000cf::client->attach (
3001 on_connect => sub {
3002 my ($ns) = @_;
3003
3004 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3005 },
1602 on_reply => sub { 3006 on_reply => sub {
1603 my ($ns, $msg) = @_; 3007 my ($ns, $msg) = @_;
1604 3008
1605 # this weird shuffling is so that direct followup queries 3009 # this weird shuffling is so that direct followup queries
1606 # get handled first 3010 # get handled first
1607 my $queue = delete $ns->{query_queue}; 3011 my $queue = delete $ns->{query_queue}
3012 or return; # be conservative, not sure how that can happen, but we saw a crash here
1608 3013
1609 (shift @$queue)->[1]->($msg); 3014 (shift @$queue)->[1]->($msg);
3015 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1610 3016
1611 push @{ $ns->{query_queue} }, @$queue; 3017 push @{ $ns->{query_queue} }, @$queue;
1612 3018
1613 if (@{ $ns->{query_queue} } == @$queue) { 3019 if (@{ $ns->{query_queue} } == @$queue) {
1614 if (@$queue) { 3020 if (@$queue) {
1616 } else { 3022 } else {
1617 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3023 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1618 } 3024 }
1619 } 3025 }
1620 }, 3026 },
3027 on_exticmd => sub {
3028 my ($ns, $buf) = @_;
3029
3030 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3031
3032 if (ref $msg) {
3033 my ($type, $reply, @payload) =
3034 "ARRAY" eq ref $msg
3035 ? @$msg
3036 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3037
3038 my @reply;
3039
3040 if (my $cb = $EXTICMD{$type}) {
3041 @reply = $cb->($ns, @payload);
3042 }
3043
3044 $ns->ext_reply ($reply, @reply)
3045 if $reply;
3046
3047 } else {
3048 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3049 }
3050
3051 cf::override;
3052 },
1621); 3053);
1622 3054
1623=item $client->coro (\&cb) 3055=item $client->async (\&cb)
1624 3056
1625Create a new coroutine, running the specified callback. The coroutine will 3057Create a new coroutine, running the specified callback. The coroutine will
1626be automatically cancelled when the client gets destroyed (e.g. on logout, 3058be automatically cancelled when the client gets destroyed (e.g. on logout,
1627or loss of connection). 3059or loss of connection).
1628 3060
1629=cut 3061=cut
1630 3062
1631sub cf::client::coro { 3063sub cf::client::async {
1632 my ($self, $cb) = @_; 3064 my ($self, $cb) = @_;
1633 3065
1634 my $coro; $coro = async { 3066 my $coro = &Coro::async ($cb);
1635 eval {
1636 $cb->();
1637 };
1638 warn $@ if $@;
1639 };
1640 3067
1641 $coro->on_destroy (sub { 3068 $coro->on_destroy (sub {
1642 delete $self->{_coro}{$coro+0}; 3069 delete $self->{_coro}{$coro+0};
1643 }); 3070 });
1644 3071
1671our $safe = new Safe "safe"; 3098our $safe = new Safe "safe";
1672our $safe_hole = new Safe::Hole; 3099our $safe_hole = new Safe::Hole;
1673 3100
1674$SIG{FPE} = 'IGNORE'; 3101$SIG{FPE} = 'IGNORE';
1675 3102
1676$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3103$safe->permit_only (Opcode::opset qw(
3104 :base_core :base_mem :base_orig :base_math
3105 grepstart grepwhile mapstart mapwhile
3106 sort time
3107));
1677 3108
1678# here we export the classes and methods available to script code 3109# here we export the classes and methods available to script code
1679 3110
1680=pod 3111=pod
1681 3112
1682The following fucntions and emthods are available within a safe environment: 3113The following functions and methods are available within a safe environment:
1683 3114
1684 cf::object contr pay_amount pay_player map 3115 cf::object
3116 contr pay_amount pay_player map x y force_find force_add destroy
3117 insert remove name archname title slaying race decrease split
3118
1685 cf::object::player player 3119 cf::object::player
1686 cf::player peaceful 3120 player
1687 cf::map trigger 3121
3122 cf::player
3123 peaceful
3124
3125 cf::map
3126 trigger
1688 3127
1689=cut 3128=cut
1690 3129
1691for ( 3130for (
1692 ["cf::object" => qw(contr pay_amount pay_player map)], 3131 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3132 insert remove inv nrof name archname title slaying race
3133 decrease split destroy change_exp)],
1693 ["cf::object::player" => qw(player)], 3134 ["cf::object::player" => qw(player)],
1694 ["cf::player" => qw(peaceful)], 3135 ["cf::player" => qw(peaceful)],
1695 ["cf::map" => qw(trigger)], 3136 ["cf::map" => qw(trigger)],
1696) { 3137) {
1697 no strict 'refs'; 3138 no strict 'refs';
1768=back 3209=back
1769 3210
1770=cut 3211=cut
1771 3212
1772############################################################################# 3213#############################################################################
3214# the server's init and main functions
1773 3215
1774=head2 EXTENSION DATABASE SUPPORT 3216sub load_facedata($) {
3217 my ($path) = @_;
1775 3218
1776Crossfire maintains a very simple database for extension use. It can 3219 # HACK to clear player env face cache, we need some signal framework
1777currently store anything that can be serialised using Storable, which 3220 # for this (global event?)
1778excludes objects. 3221 %ext::player_env::MUSIC_FACE_CACHE = ();
1779 3222
1780The parameter C<$family> should best start with the name of the extension 3223 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1781using it, it should be unique.
1782 3224
1783=over 4 3225 warn "loading facedata from $path\n";
1784 3226
1785=item $hashref = cf::db_get $family 3227 my $facedata;
3228 0 < aio_load $path, $facedata
3229 or die "$path: $!";
1786 3230
1787Return a hashref for use by the extension C<$family>, which can be 3231 $facedata = Coro::Storable::thaw $facedata;
1788modified. After modifications, you have to call C<cf::db_dirty> or
1789C<cf::db_sync>.
1790 3232
1791=item $value = cf::db_get $family => $key 3233 $facedata->{version} == 2
3234 or cf::cleanup "$path: version mismatch, cannot proceed.";
1792 3235
1793Returns a single value from the database 3236 # patch in the exptable
1794 3237 $facedata->{resource}{"res/exp_table"} = {
1795=item cf::db_put $family => $hashref 3238 type => FT_RSRC,
1796 3239 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1797Stores the given family hashref into the database. Updates are delayed, if
1798you want the data to be synced to disk immediately, use C<cf::db_sync>.
1799
1800=item cf::db_put $family => $key => $value
1801
1802Stores the given C<$value> in the family hash. Updates are delayed, if you
1803want the data to be synced to disk immediately, use C<cf::db_sync>.
1804
1805=item cf::db_dirty
1806
1807Marks the database as dirty, to be updated at a later time.
1808
1809=item cf::db_sync
1810
1811Immediately write the database to disk I<if it is dirty>.
1812
1813=cut
1814
1815our $DB;
1816
1817{
1818 my $path = cf::localdir . "/database.pst";
1819
1820 sub db_load() {
1821 warn "loading database $path\n";#d# remove later
1822 $DB = stat $path ? Storable::retrieve $path : { };
1823 }
1824
1825 my $pid;
1826
1827 sub db_save() {
1828 warn "saving database $path\n";#d# remove later
1829 waitpid $pid, 0 if $pid;
1830 if (0 == ($pid = fork)) {
1831 $DB->{_meta}{version} = 1;
1832 Storable::nstore $DB, "$path~";
1833 rename "$path~", $path;
1834 cf::_exit 0 if defined $pid;
1835 }
1836 }
1837
1838 my $dirty;
1839
1840 sub db_sync() {
1841 db_save if $dirty;
1842 undef $dirty;
1843 }
1844
1845 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1846 db_sync;
1847 }); 3240 };
3241 cf::cede_to_tick;
1848 3242
1849 sub db_dirty() {
1850 $dirty = 1;
1851 $idle->start;
1852 } 3243 {
3244 my $faces = $facedata->{faceinfo};
1853 3245
1854 sub db_get($;$) { 3246 while (my ($face, $info) = each %$faces) {
1855 @_ >= 2 3247 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1856 ? $DB->{$_[0]}{$_[1]}
1857 : ($DB->{$_[0]} ||= { })
1858 }
1859 3248
1860 sub db_put($$;$) { 3249 cf::face::set_visibility $idx, $info->{visibility};
1861 if (@_ >= 3) { 3250 cf::face::set_magicmap $idx, $info->{magicmap};
1862 $DB->{$_[0]}{$_[1]} = $_[2]; 3251 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1863 } else { 3252 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1864 $DB->{$_[0]} = $_[1];
1865 }
1866 db_dirty;
1867 }
1868 3253
1869 cf::global->attach ( 3254 cf::cede_to_tick;
1870 prio => 10000,
1871 on_cleanup => sub {
1872 db_sync;
1873 }, 3255 }
1874 );
1875}
1876 3256
1877############################################################################# 3257 while (my ($face, $info) = each %$faces) {
1878# the server's main() 3258 next unless $info->{smooth};
1879 3259
1880sub cfg_load { 3260 my $idx = cf::face::find $face
3261 or next;
3262
3263 if (my $smooth = cf::face::find $info->{smooth}) {
3264 cf::face::set_smooth $idx, $smooth;
3265 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3266 } else {
3267 warn "smooth face '$info->{smooth}' not found for face '$face'";
3268 }
3269
3270 cf::cede_to_tick;
3271 }
3272 }
3273
3274 {
3275 my $anims = $facedata->{animinfo};
3276
3277 while (my ($anim, $info) = each %$anims) {
3278 cf::anim::set $anim, $info->{frames}, $info->{facings};
3279 cf::cede_to_tick;
3280 }
3281
3282 cf::anim::invalidate_all; # d'oh
3283 }
3284
3285 {
3286 # TODO: for gcfclient pleasure, we should give resources
3287 # that gcfclient doesn't grok a >10000 face index.
3288 my $res = $facedata->{resource};
3289
3290 while (my ($name, $info) = each %$res) {
3291 if (defined $info->{type}) {
3292 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3293 my $data;
3294
3295 if ($info->{type} & 1) {
3296 # prepend meta info
3297
3298 my $meta = $enc->encode ({
3299 name => $name,
3300 %{ $info->{meta} || {} },
3301 });
3302
3303 $data = pack "(w/a*)*", $meta, $info->{data};
3304 } else {
3305 $data = $info->{data};
3306 }
3307
3308 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3309 cf::face::set_type $idx, $info->{type};
3310 } else {
3311 $RESOURCE{$name} = $info;
3312 }
3313
3314 cf::cede_to_tick;
3315 }
3316 }
3317
3318 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3319
3320 1
3321}
3322
3323cf::global->attach (on_resource_update => sub {
3324 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3325 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3326
3327 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3328 my $sound = $soundconf->{compat}[$_]
3329 or next;
3330
3331 my $face = cf::face::find "sound/$sound->[1]";
3332 cf::sound::set $sound->[0] => $face;
3333 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3334 }
3335
3336 while (my ($k, $v) = each %{$soundconf->{event}}) {
3337 my $face = cf::face::find "sound/$v";
3338 cf::sound::set $k => $face;
3339 }
3340 }
3341});
3342
3343register_exticmd fx_want => sub {
3344 my ($ns, $want) = @_;
3345
3346 while (my ($k, $v) = each %$want) {
3347 $ns->fx_want ($k, $v);
3348 }
3349};
3350
3351sub load_resource_file($) {
3352 my $guard = lock_acquire "load_resource_file";
3353
3354 my $status = load_resource_file_ $_[0];
3355 get_slot 0.1, 100;
3356 cf::arch::commit_load;
3357
3358 $status
3359}
3360
3361sub reload_regions {
3362 # HACK to clear player env face cache, we need some signal framework
3363 # for this (global event?)
3364 %ext::player_env::MUSIC_FACE_CACHE = ();
3365
3366 load_resource_file "$MAPDIR/regions"
3367 or die "unable to load regions file\n";
3368
3369 for (cf::region::list) {
3370 $_->{match} = qr/$_->{match}/
3371 if exists $_->{match};
3372 }
3373}
3374
3375sub reload_facedata {
3376 load_facedata "$DATADIR/facedata"
3377 or die "unable to load facedata\n";
3378}
3379
3380sub reload_archetypes {
3381 load_resource_file "$DATADIR/archetypes"
3382 or die "unable to load archetypes\n";
3383}
3384
3385sub reload_treasures {
3386 load_resource_file "$DATADIR/treasures"
3387 or die "unable to load treasurelists\n";
3388}
3389
3390sub reload_resources {
3391 warn "reloading resource files...\n";
3392
3393 reload_facedata;
3394 reload_archetypes;
3395 reload_regions;
3396 reload_treasures;
3397
3398 warn "finished reloading resource files\n";
3399}
3400
3401sub init {
3402 my $guard = freeze_mainloop;
3403
3404 evthread_start IO::AIO::poll_fileno;
3405
3406 reload_resources;
3407}
3408
3409sub reload_config {
1881 open my $fh, "<:utf8", cf::confdir . "/config" 3410 open my $fh, "<:utf8", "$CONFDIR/config"
1882 or return; 3411 or return;
1883 3412
1884 local $/; 3413 local $/;
1885 *CFG = YAML::Syck::Load <$fh>; 3414 *CFG = YAML::Load <$fh>;
3415
3416 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3417
3418 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3419 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3420
3421 if (exists $CFG{mlockall}) {
3422 eval {
3423 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3424 and die "WARNING: m(un)lockall failed: $!\n";
3425 };
3426 warn $@ if $@;
3427 }
1886} 3428}
1887 3429
1888sub main { 3430sub main {
1889 # we must not ever block the main coroutine 3431 # we must not ever block the main coroutine
1890 local $Coro::idle = sub { 3432 local $Coro::idle = sub {
1891 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3433 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1892 (Coro::unblock_sub { 3434 (async {
1893 Event::one_event; 3435 $Coro::current->{desc} = "IDLE BUG HANDLER";
1894 })->(); 3436 EV::loop EV::LOOP_ONESHOT;
3437 })->prio (Coro::PRIO_MAX);
1895 }; 3438 };
1896 3439
1897 cfg_load; 3440 {
1898 db_load; 3441 my $guard = freeze_mainloop;
3442 reload_config;
3443 db_init;
1899 load_extensions; 3444 load_extensions;
3445
3446 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3447 }
3448
1900 Event::loop; 3449 EV::loop;
1901} 3450}
1902 3451
1903############################################################################# 3452#############################################################################
1904# initialisation 3453# initialisation and cleanup
1905 3454
3455# install some emergency cleanup handlers
3456BEGIN {
3457 our %SIGWATCHER = ();
3458 for my $signal (qw(INT HUP TERM)) {
3459 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3460 cf::cleanup "SIG$signal";
3461 };
3462 }
3463}
3464
3465sub write_runtime_sync {
3466 my $runtime = "$LOCALDIR/runtime";
3467
3468 # first touch the runtime file to show we are still running:
3469 # the fsync below can take a very very long time.
3470
3471 IO::AIO::aio_utime $runtime, undef, undef;
3472
3473 my $guard = cf::lock_acquire "write_runtime";
3474
3475 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3476 or return;
3477
3478 my $value = $cf::RUNTIME + 90 + 10;
3479 # 10 is the runtime save interval, for a monotonic clock
3480 # 60 allows for the watchdog to kill the server.
3481
3482 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3483 and return;
3484
3485 # always fsync - this file is important
3486 aio_fsync $fh
3487 and return;
3488
3489 # touch it again to show we are up-to-date
3490 aio_utime $fh, undef, undef;
3491
3492 close $fh
3493 or return;
3494
3495 aio_rename "$runtime~", $runtime
3496 and return;
3497
3498 warn "runtime file written.\n";
3499
3500 1
3501}
3502
3503our $uuid_lock;
3504our $uuid_skip;
3505
3506sub write_uuid_sync($) {
3507 $uuid_skip ||= $_[0];
3508
3509 return if $uuid_lock;
3510 local $uuid_lock = 1;
3511
3512 my $uuid = "$LOCALDIR/uuid";
3513
3514 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3515 or return;
3516
3517 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3518 $uuid_skip = 0;
3519
3520 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3521 and return;
3522
3523 # always fsync - this file is important
3524 aio_fsync $fh
3525 and return;
3526
3527 close $fh
3528 or return;
3529
3530 aio_rename "$uuid~", $uuid
3531 and return;
3532
3533 warn "uuid file written ($value).\n";
3534
3535 1
3536
3537}
3538
3539sub write_uuid($$) {
3540 my ($skip, $sync) = @_;
3541
3542 $sync ? write_uuid_sync $skip
3543 : async { write_uuid_sync $skip };
3544}
3545
3546sub emergency_save() {
3547 my $freeze_guard = cf::freeze_mainloop;
3548
3549 warn "enter emergency perl save\n";
3550
3551 cf::sync_job {
3552 # use a peculiar iteration method to avoid tripping on perl
3553 # refcount bugs in for. also avoids problems with players
3554 # and maps saved/destroyed asynchronously.
3555 warn "begin emergency player save\n";
3556 for my $login (keys %cf::PLAYER) {
3557 my $pl = $cf::PLAYER{$login} or next;
3558 $pl->valid or next;
3559 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3560 $pl->save;
3561 }
3562 warn "end emergency player save\n";
3563
3564 warn "begin emergency map save\n";
3565 for my $path (keys %cf::MAP) {
3566 my $map = $cf::MAP{$path} or next;
3567 $map->valid or next;
3568 $map->save;
3569 }
3570 warn "end emergency map save\n";
3571
3572 warn "begin emergency database checkpoint\n";
3573 BDB::db_env_txn_checkpoint $DB_ENV;
3574 warn "end emergency database checkpoint\n";
3575
3576 warn "begin write uuid\n";
3577 write_uuid_sync 1;
3578 warn "end write uuid\n";
3579 };
3580
3581 warn "leave emergency perl save\n";
3582}
3583
3584sub post_cleanup {
3585 my ($make_core) = @_;
3586
3587 warn Carp::longmess "post_cleanup backtrace"
3588 if $make_core;
3589}
3590
1906sub reload() { 3591sub do_reload_perl() {
1907 # can/must only be called in main 3592 # can/must only be called in main
1908 if ($Coro::current != $Coro::main) { 3593 if ($Coro::current != $Coro::main) {
1909 warn "can only reload from main coroutine\n"; 3594 warn "can only reload from main coroutine";
1910 return; 3595 return;
1911 } 3596 }
1912 3597
1913 warn "reloading..."; 3598 warn "reloading...";
1914 3599
1915 local $FREEZE = 1; 3600 warn "entering sync_job";
3601
3602 cf::sync_job {
3603 cf::write_runtime_sync; # external watchdog should not bark
1916 cf::emergency_save; 3604 cf::emergency_save;
3605 cf::write_runtime_sync; # external watchdog should not bark
1917 3606
1918 eval { 3607 warn "syncing database to disk";
3608 BDB::db_env_txn_checkpoint $DB_ENV;
3609
1919 # if anything goes wrong in here, we should simply crash as we already saved 3610 # if anything goes wrong in here, we should simply crash as we already saved
1920 3611
1921 # cancel all watchers 3612 warn "flushing outstanding aio requests";
1922 for (Event::all_watchers) { 3613 for (;;) {
1923 $_->cancel if $_->data & WF_AUTOCANCEL; 3614 BDB::flush;
3615 IO::AIO::flush;
3616 Coro::cede_notself;
3617 last unless IO::AIO::nreqs || BDB::nreqs;
3618 warn "iterate...";
1924 } 3619 }
1925 3620
3621 ++$RELOAD;
3622
1926 # cancel all extension coros 3623 warn "cancelling all extension coros";
1927 $_->cancel for values %EXT_CORO; 3624 $_->cancel for values %EXT_CORO;
1928 %EXT_CORO = (); 3625 %EXT_CORO = ();
1929 3626
1930 # unload all extensions 3627 warn "removing commands";
1931 for (@exts) { 3628 %COMMAND = ();
3629
3630 warn "removing ext/exti commands";
3631 %EXTCMD = ();
3632 %EXTICMD = ();
3633
3634 warn "unloading/nuking all extensions";
3635 for my $pkg (@EXTS) {
1932 warn "unloading <$_>"; 3636 warn "... unloading $pkg";
1933 unload_extension $_; 3637
3638 if (my $cb = $pkg->can ("unload")) {
3639 eval {
3640 $cb->($pkg);
3641 1
3642 } or warn "$pkg unloaded, but with errors: $@";
1934 } 3643 }
1935 3644
3645 warn "... nuking $pkg";
3646 Symbol::delete_package $pkg;
3647 }
3648
1936 # unload all modules loaded from $LIBDIR 3649 warn "unloading all perl modules loaded from $LIBDIR";
1937 while (my ($k, $v) = each %INC) { 3650 while (my ($k, $v) = each %INC) {
1938 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3651 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1939 3652
1940 warn "removing <$k>"; 3653 warn "... unloading $k";
1941 delete $INC{$k}; 3654 delete $INC{$k};
1942 3655
1943 $k =~ s/\.pm$//; 3656 $k =~ s/\.pm$//;
1944 $k =~ s/\//::/g; 3657 $k =~ s/\//::/g;
1945 3658
1948 } 3661 }
1949 3662
1950 Symbol::delete_package $k; 3663 Symbol::delete_package $k;
1951 } 3664 }
1952 3665
1953 # sync database to disk
1954 cf::db_sync;
1955 IO::AIO::flush;
1956
1957 # get rid of safe::, as good as possible 3666 warn "getting rid of safe::, as good as possible";
1958 Symbol::delete_package "safe::$_" 3667 Symbol::delete_package "safe::$_"
1959 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3668 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1960 3669
1961 # remove register_script_function callbacks
1962 # TODO
1963
1964 # unload cf.pm "a bit" 3670 warn "unloading cf.pm \"a bit\"";
1965 delete $INC{"cf.pm"}; 3671 delete $INC{"cf.pm"};
3672 delete $INC{"cf/pod.pm"};
1966 3673
1967 # don't, removes xs symbols, too, 3674 # don't, removes xs symbols, too,
1968 # and global variables created in xs 3675 # and global variables created in xs
1969 #Symbol::delete_package __PACKAGE__; 3676 #Symbol::delete_package __PACKAGE__;
1970 3677
1971 # reload cf.pm 3678 warn "unload completed, starting to reload now";
3679
1972 warn "reloading cf.pm"; 3680 warn "reloading cf.pm";
1973 require cf; 3681 require cf;
1974 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3682 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1975 3683
1976 # load config and database again 3684 warn "loading config and database again";
1977 cf::cfg_load; 3685 cf::reload_config;
1978 cf::db_load;
1979 3686
1980 # load extensions
1981 warn "load extensions"; 3687 warn "loading extensions";
1982 cf::load_extensions; 3688 cf::load_extensions;
1983 3689
1984 # reattach attachments to objects 3690 warn "reattaching attachments to objects/players";
1985 warn "reattach"; 3691 _global_reattach; # objects, sockets
1986 _global_reattach; 3692 warn "reattaching attachments to maps";
3693 reattach $_ for values %MAP;
3694 warn "reattaching attachments to players";
3695 reattach $_ for values %PLAYER;
3696
3697 warn "leaving sync_job";
3698
3699 1
3700 } or do {
3701 warn $@;
3702 cf::cleanup "error while reloading, exiting.";
1987 }; 3703 };
1988 3704
1989 if ($@) { 3705 warn "reloaded";
1990 warn $@;
1991 warn "error while reloading, exiting.";
1992 exit 1;
1993 }
1994
1995 warn "reloaded successfully";
1996}; 3706};
1997 3707
1998############################################################################# 3708our $RELOAD_WATCHER; # used only during reload
1999 3709
2000unless ($LINK_MAP) { 3710sub reload_perl() {
2001 $LINK_MAP = cf::map::new; 3711 # doing reload synchronously and two reloads happen back-to-back,
3712 # coro crashes during coro_state_free->destroy here.
2002 3713
2003 $LINK_MAP->width (41); 3714 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2004 $LINK_MAP->height (41); 3715 do_reload_perl;
2005 $LINK_MAP->alloc; 3716 undef $RELOAD_WATCHER;
2006 $LINK_MAP->path ("{link}"); 3717 };
2007 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2008 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2009
2010 # dirty hack because... archetypes are not yet loaded
2011 Event->timer (
2012 after => 2,
2013 cb => sub {
2014 $_[0]->w->cancel;
2015
2016 # provide some exits "home"
2017 my $exit = cf::object::new "exit";
2018
2019 $exit->slaying ($EMERGENCY_POSITION->[0]);
2020 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2021 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2022
2023 $LINK_MAP->insert ($exit->clone, 19, 19);
2024 $LINK_MAP->insert ($exit->clone, 19, 20);
2025 $LINK_MAP->insert ($exit->clone, 19, 21);
2026 $LINK_MAP->insert ($exit->clone, 20, 19);
2027 $LINK_MAP->insert ($exit->clone, 20, 21);
2028 $LINK_MAP->insert ($exit->clone, 21, 19);
2029 $LINK_MAP->insert ($exit->clone, 21, 20);
2030 $LINK_MAP->insert ($exit->clone, 21, 21);
2031
2032 $exit->destroy;
2033 });
2034
2035 $LINK_MAP->{deny_save} = 1;
2036 $LINK_MAP->{deny_reset} = 1;
2037
2038 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2039} 3718}
2040
2041register "<global>", __PACKAGE__;
2042 3719
2043register_command "reload" => sub { 3720register_command "reload" => sub {
2044 my ($who, $arg) = @_; 3721 my ($who, $arg) = @_;
2045 3722
2046 if ($who->flag (FLAG_WIZ)) { 3723 if ($who->flag (FLAG_WIZ)) {
2047 $who->message ("start of reload.");
2048 reload;
2049 $who->message ("end of reload."); 3724 $who->message ("reloading server.");
3725 async {
3726 $Coro::current->{desc} = "perl_reload";
3727 reload_perl;
3728 };
2050 } 3729 }
2051}; 3730};
2052 3731
2053unshift @INC, $LIBDIR; 3732unshift @INC, $LIBDIR;
2054 3733
2055$TICK_WATCHER = Event->timer ( 3734my $bug_warning = 0;
2056 reentrant => 0, 3735
2057 prio => 0, 3736our @WAIT_FOR_TICK;
2058 at => $NEXT_TICK || $TICK, 3737our @WAIT_FOR_TICK_BEGIN;
2059 data => WF_AUTOCANCEL, 3738
2060 cb => sub { 3739sub wait_for_tick {
2061 unless ($FREEZE) { 3740 return if tick_inhibit || $Coro::current == $Coro::main;
3741
3742 my $signal = new Coro::Signal;
3743 push @WAIT_FOR_TICK, $signal;
3744 $signal->wait;
3745}
3746
3747sub wait_for_tick_begin {
3748 return if tick_inhibit || $Coro::current == $Coro::main;
3749
3750 my $signal = new Coro::Signal;
3751 push @WAIT_FOR_TICK_BEGIN, $signal;
3752 $signal->wait;
3753}
3754
3755sub tick {
3756 if ($Coro::current != $Coro::main) {
3757 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3758 unless ++$bug_warning > 10;
3759 return;
3760 }
3761
2062 cf::server_tick; # one server iteration 3762 cf::server_tick; # one server iteration
2063 $RUNTIME += $TICK;
2064 }
2065 3763
2066 $NEXT_TICK += $TICK; 3764 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2067 3765 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2068 # if we are delayed by four ticks or more, skip them all 3766 Coro::async_pool {
2069 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3767 $Coro::current->{desc} = "runtime saver";
2070
2071 $TICK_WATCHER->at ($NEXT_TICK);
2072 $TICK_WATCHER->start;
2073 },
2074);
2075
2076IO::AIO::max_poll_time $TICK * 0.2;
2077
2078Event->io (
2079 fd => IO::AIO::poll_fileno,
2080 poll => 'r',
2081 prio => 5,
2082 data => WF_AUTOCANCEL,
2083 cb => \&IO::AIO::poll_cb,
2084);
2085
2086Event->timer (
2087 data => WF_AUTOCANCEL,
2088 after => 0,
2089 interval => 10,
2090 cb => sub {
2091 (Coro::unblock_sub {
2092 write_runtime 3768 write_runtime_sync
2093 or warn "ERROR: unable to write runtime file: $!"; 3769 or warn "ERROR: unable to write runtime file: $!";
2094 })->(); 3770 };
2095 }, 3771 }
2096); 3772
3773 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3774 $sig->send;
3775 }
3776 while (my $sig = shift @WAIT_FOR_TICK) {
3777 $sig->send;
3778 }
3779
3780 $LOAD = ($NOW - $TICK_START) / $TICK;
3781 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3782
3783 if (0) {
3784 if ($NEXT_TICK) {
3785 my $jitter = $TICK_START - $NEXT_TICK;
3786 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3787 warn "jitter $JITTER\n";#d#
3788 }
3789 }
3790}
3791
3792{
3793 # configure BDB
3794
3795 BDB::min_parallel 8;
3796 BDB::max_poll_reqs $TICK * 0.1;
3797 $AnyEvent::BDB::WATCHER->priority (1);
3798
3799 unless ($DB_ENV) {
3800 $DB_ENV = BDB::db_env_create;
3801 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3802 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3803 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3804 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3805 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3806
3807 cf::sync_job {
3808 eval {
3809 BDB::db_env_open
3810 $DB_ENV,
3811 $BDBDIR,
3812 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3813 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3814 0666;
3815
3816 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3817 };
3818
3819 cf::cleanup "db_env_open(db): $@" if $@;
3820 };
3821 }
3822
3823 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3824 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3825 };
3826 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3827 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3828 };
3829 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3830 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3831 };
3832}
3833
3834{
3835 # configure IO::AIO
3836
3837 IO::AIO::min_parallel 8;
3838 IO::AIO::max_poll_time $TICK * 0.1;
3839 undef $AnyEvent::AIO::WATCHER;
3840}
3841
3842my $_log_backtrace;
3843
3844sub _log_backtrace {
3845 my ($msg, @addr) = @_;
3846
3847 $msg =~ s/\n//;
3848
3849 # limit the # of concurrent backtraces
3850 if ($_log_backtrace < 2) {
3851 ++$_log_backtrace;
3852 async {
3853 $Coro::current->{desc} = "abt $msg";
3854
3855 my @bt = fork_call {
3856 @addr = map { sprintf "%x", $_ } @addr;
3857 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3858 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3859 or die "addr2line: $!";
3860
3861 my @funcs;
3862 my @res = <$fh>;
3863 chomp for @res;
3864 while (@res) {
3865 my ($func, $line) = splice @res, 0, 2, ();
3866 push @funcs, "[$func] $line";
3867 }
3868
3869 @funcs
3870 };
3871
3872 LOG llevInfo, "[ABT] $msg\n";
3873 LOG llevInfo, "[ABT] $_\n" for @bt;
3874 --$_log_backtrace;
3875 };
3876 } else {
3877 LOG llevInfo, "[ABT] $msg\n";
3878 LOG llevInfo, "[ABT] [suppressed]\n";
3879 }
3880}
3881
3882# load additional modules
3883use cf::pod;
3884
3885END { cf::emergency_save }
2097 3886
20981 38871
2099 3888

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