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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.119 by root, Tue Jan 2 08:26:42 2007 UTC vs.
Revision 1.443 by root, Sun Aug 31 10:05:26 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3; 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
53use Data::Dumper;
20use Digest::MD5; 54use Digest::MD5;
21use Fcntl; 55use Fcntl;
56use YAML ();
22use IO::AIO 2.31 (); 57use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
25 61
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
27 63
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 64# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30 69
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 71
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 73
35our %COMMAND = (); 74our %COMMAND = ();
36our %COMMAND_TIME = (); 75our %COMMAND_TIME = ();
76
77our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 78our %EXTCMD = ();
79our %EXTICMD = ();
80our %EXT_CORO = (); # coroutines bound to extensions
81our %EXT_MAP = (); # pluggable maps
38 82
83our $RELOAD; # number of reloads so far
39our @EVENT; 84our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 85
42our $TICK = MAX_TIME * 1e-6; 86our $CONFDIR = confdir;
43our $TICK_WATCHER; 87our $DATADIR = datadir;
88our $LIBDIR = "$DATADIR/ext";
89our $PODDIR = "$DATADIR/pod";
90our $MAPDIR = "$DATADIR/" . mapdir;
91our $LOCALDIR = localdir;
92our $TMPDIR = "$LOCALDIR/" . tmpdir;
93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
95our $RANDOMDIR = "$LOCALDIR/random";
96our $BDBDIR = "$LOCALDIR/db";
97our %RESOURCE;
98
99our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
100our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 101our $NEXT_TICK;
45our $NOW; 102our $USE_FSYNC = 1; # use fsync to write maps - default off
103
104our $BDB_DEADLOCK_WATCHER;
105our $BDB_CHECKPOINT_WATCHER;
106our $BDB_TRICKLE_WATCHER;
107our $DB_ENV;
46 108
47our %CFG; 109our %CFG;
48 110
49our $UPTIME; $UPTIME ||= time; 111our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 112our $RUNTIME;
113our $NOW;
51 114
52our %MAP; # all maps 115our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 116our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 117our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 118
56our %EXT_CORO; 119# used to convert map paths into valid unix filenames by replacing / by ∕
120our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
121
122our $LOAD; # a number between 0 (idle) and 1 (too many objects)
123our $LOADAVG; # same thing, but with alpha-smoothing
124our $JITTER; # average jitter
125our $TICK_START; # for load detecting purposes
57 126
58binmode STDOUT; 127binmode STDOUT;
59binmode STDERR; 128binmode STDERR;
60 129
61# read virtual server time, if available 130# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 131unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 132 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 133 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 134 $RUNTIME = <$fh> + 0.;
66} 135}
67 136
68mkdir cf::localdir; 137mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 138 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 139
74# a special map that is always available 140our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 141
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 142sub cf::map::normalise;
78 143
79############################################################################# 144#############################################################################
80 145
81=head2 GLOBAL VARIABLES 146=head2 GLOBAL VARIABLES
82 147
89=item $cf::RUNTIME 154=item $cf::RUNTIME
90 155
91The time this server has run, starts at 0 and is increased by $cf::TICK on 156The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 157every server tick.
93 158
94=item $cf::LIBDIR 159=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
160$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
161$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 162
96The perl library directory, where extensions and cf-specific modules can 163Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 164directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
165unique-items directory, player file directory, random maps directory and
166database environment.
98 167
99=item $cf::NOW 168=item $cf::NOW
100 169
101The time of the last (current) server tick. 170The time of the last (current) server tick.
102 171
103=item $cf::TICK 172=item $cf::TICK
104 173
105The interval between server ticks, in seconds. 174The interval between server ticks, in seconds.
106 175
176=item $cf::LOADAVG
177
178The current CPU load on the server (alpha-smoothed), as a value between 0
179(none) and 1 (overloaded), indicating how much time is spent on processing
180objects per tick. Healthy values are < 0.5.
181
182=item $cf::LOAD
183
184The raw value load value from the last tick.
185
107=item %cf::CFG 186=item %cf::CFG
108 187
109Configuration for the server, loaded from C</etc/crossfire/config>, or 188Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 189from wherever your confdir points to.
190
191=item cf::wait_for_tick, cf::wait_for_tick_begin
192
193These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
194returns directly I<after> the tick processing (and consequently, can only wake one process
195per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
196
197=item @cf::INVOKE_RESULTS
198
199This array contains the results of the last C<invoke ()> call. When
200C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
201that call.
111 202
112=back 203=back
113 204
114=cut 205=cut
115 206
116BEGIN { 207BEGIN {
117 *CORE::GLOBAL::warn = sub { 208 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 209 my $msg = join "", @_;
119 utf8::encode $msg;
120 210
121 $msg .= "\n" 211 $msg .= "\n"
122 unless $msg =~ /\n$/; 212 unless $msg =~ /\n$/;
123 213
214 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
215
124 LOG llevError, "cfperl: $msg"; 216 LOG llevError, $msg;
125 }; 217 };
126} 218}
219
220$Coro::State::DIEHOOK = sub {
221 return unless $^S eq 0; # "eq", not "=="
222
223 if ($Coro::current == $Coro::main) {#d#
224 warn "DIEHOOK called in main context, Coro bug?\n";#d#
225 return;#d#
226 }#d#
227
228 # kill coroutine otherwise
229 warn Carp::longmess $_[0];
230 Coro::terminate
231};
232
233$SIG{__DIE__} = sub { }; #d#?
127 234
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 235@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 236@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 237@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 238@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 239@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
240@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 241@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 242
135# we bless all objects into (empty) derived classes to force a method lookup 243# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 244# within the Safe compartment.
137for my $pkg (qw( 245for my $pkg (qw(
138 cf::global cf::attachable 246 cf::global cf::attachable
139 cf::object cf::object::player 247 cf::object cf::object::player
140 cf::client cf::player 248 cf::client cf::player
141 cf::arch cf::living 249 cf::arch cf::living
250 cf::map cf::mapspace
142 cf::map cf::party cf::region 251 cf::party cf::region
143)) { 252)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 253 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 254}
147 255
148$Event::DIED = sub { 256$EV::DIED = sub {
149 warn "error in event callback: @_"; 257 warn "error in event callback: @_";
150}; 258};
151 259
152my %ext_pkg; 260#############################################################################
153my @exts;
154my @hook;
155 261
156=head2 UTILITY FUNCTIONS 262=head2 UTILITY FUNCTIONS
157 263
158=over 4 264=over 4
159 265
160=cut 266=item dumpval $ref
161 267
162use JSON::Syck (); # TODO# replace by JSON::PC once working 268=cut
163 269
270sub dumpval {
271 eval {
272 local $SIG{__DIE__};
273 my $d;
274 if (1) {
275 $d = new Data::Dumper([$_[0]], ["*var"]);
276 $d->Terse(1);
277 $d->Indent(2);
278 $d->Quotekeys(0);
279 $d->Useqq(1);
280 #$d->Bless(...);
281 $d->Seen($_[1]) if @_ > 1;
282 $d = $d->Dump();
283 }
284 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
285 $d
286 } || "[unable to dump $_[0]: '$@']";
287}
288
164=item $ref = cf::from_json $json 289=item $ref = cf::decode_json $json
165 290
166Converts a JSON string into the corresponding perl data structure. 291Converts a JSON string into the corresponding perl data structure.
167 292
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 293=item $json = cf::encode_json $ref
176 294
177Converts a perl data structure into its JSON representation. 295Converts a perl data structure into its JSON representation.
178 296
179=cut 297=cut
180 298
181sub to_json($) { 299our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 300
183 JSON::Syck::Dump $_[0] 301sub encode_json($) { $json_coder->encode ($_[0]) }
302sub decode_json($) { $json_coder->decode ($_[0]) }
303
304=item cf::lock_wait $string
305
306Wait until the given lock is available. See cf::lock_acquire.
307
308=item my $lock = cf::lock_acquire $string
309
310Wait until the given lock is available and then acquires it and returns
311a Coro::guard object. If the guard object gets destroyed (goes out of scope,
312for example when the coroutine gets canceled), the lock is automatically
313returned.
314
315Locks are *not* recursive, locking from the same coro twice results in a
316deadlocked coro.
317
318Lock names should begin with a unique identifier (for example, cf::map::find
319uses map_find and cf::map::load uses map_load).
320
321=item $locked = cf::lock_active $string
322
323Return true if the lock is currently active, i.e. somebody has locked it.
324
325=cut
326
327our %LOCK;
328our %LOCKER;#d#
329
330sub lock_wait($) {
331 my ($key) = @_;
332
333 if ($LOCKER{$key} == $Coro::current) {#d#
334 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
335 return;#d#
336 }#d#
337
338 # wait for lock, if any
339 while ($LOCK{$key}) {
340 push @{ $LOCK{$key} }, $Coro::current;
341 Coro::schedule;
342 }
184} 343}
344
345sub lock_acquire($) {
346 my ($key) = @_;
347
348 # wait, to be sure we are not locked
349 lock_wait $key;
350
351 $LOCK{$key} = [];
352 $LOCKER{$key} = $Coro::current;#d#
353
354 Coro::guard {
355 delete $LOCKER{$key};#d#
356 # wake up all waiters, to be on the safe side
357 $_->ready for @{ delete $LOCK{$key} };
358 }
359}
360
361sub lock_active($) {
362 my ($key) = @_;
363
364 ! ! $LOCK{$key}
365}
366
367sub freeze_mainloop {
368 tick_inhibit_inc;
369
370 Coro::guard \&tick_inhibit_dec;
371}
372
373=item cf::periodic $interval, $cb
374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
386}
387
388=item cf::get_slot $time[, $priority[, $name]]
389
390Allocate $time seconds of blocking CPU time at priority C<$priority>:
391This call blocks and returns only when you have at least C<$time> seconds
392of cpu time till the next tick. The slot is only valid till the next cede.
393
394The optional C<$name> can be used to identify the job to run. It might be
395used for statistical purposes and should identify the same time-class.
396
397Useful for short background jobs.
398
399=cut
400
401our @SLOT_QUEUE;
402our $SLOT_QUEUE;
403
404$SLOT_QUEUE->cancel if $SLOT_QUEUE;
405$SLOT_QUEUE = Coro::async {
406 $Coro::current->desc ("timeslot manager");
407
408 my $signal = new Coro::Signal;
409
410 while () {
411 next_job:
412 my $avail = cf::till_tick;
413 if ($avail > 0.01) {
414 for (0 .. $#SLOT_QUEUE) {
415 if ($SLOT_QUEUE[$_][0] < $avail) {
416 my $job = splice @SLOT_QUEUE, $_, 1, ();
417 $job->[2]->send;
418 Coro::cede;
419 goto next_job;
420 }
421 }
422 }
423
424 if (@SLOT_QUEUE) {
425 # we do not use wait_for_tick() as it returns immediately when tick is inactive
426 push @cf::WAIT_FOR_TICK, $signal;
427 $signal->wait;
428 } else {
429 Coro::schedule;
430 }
431 }
432};
433
434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
437 my ($time, $pri, $name) = @_;
438
439 $time = $TICK * .6 if $time > $TICK * .6;
440 my $sig = new Coro::Signal;
441
442 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
443 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
444 $SLOT_QUEUE->ready;
445 $sig->wait;
446}
447
448=item cf::async { BLOCK }
449
450Currently the same as Coro::async_pool, meaning you cannot use
451C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
452thing you are allowed to do is call C<prio> on it.
453
454=cut
455
456BEGIN { *async = \&Coro::async_pool }
185 457
186=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
187 459
188The design of crossfire+ requires that the main coro ($Coro::main) is 460The design of Deliantra requires that the main coroutine ($Coro::main)
189always able to handle events or runnable, as crossfire+ is only partly 461is always able to handle events or runnable, as Deliantra is only
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
463acceptable.
191 464
192If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish 467server will be frozen during this time, so the block should either finish
195fast or be very important. 468fast or be very important.
198 471
199sub sync_job(&) { 472sub sync_job(&) {
200 my ($job) = @_; 473 my ($job) = @_;
201 474
202 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
476 my $time = EV::time;
477
203 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
205 480
206 # TODO: use suspend/resume instead 481 LOG llevError, Carp::longmess "sync job";#d#
207 # (but this is cancel-safe) 482
208 local $FREEZE = 1; 483 my $freeze_guard = freeze_mainloop;
209 484
210 my $busy = 1; 485 my $busy = 1;
211 my @res; 486 my @res;
212 487
213 (Coro::async { 488 (async {
489 $Coro::current->desc ("sync job coro");
214 @res = eval { $job->() }; 490 @res = eval { $job->() };
215 warn $@ if $@; 491 warn $@ if $@;
216 undef $busy; 492 undef $busy;
217 })->prio (Coro::PRIO_MAX); 493 })->prio (Coro::PRIO_MAX);
218 494
219 while ($busy) { 495 while ($busy) {
496 if (Coro::nready) {
220 Coro::cede_notself; 497 Coro::cede_notself;
221 Event::one_event unless Coro::nready; 498 } else {
499 EV::loop EV::LOOP_ONESHOT;
222 } 500 }
501 }
502
503 my $time = EV::time - $time;
504
505 $TICK_START += $time; # do not account sync jobs to server load
223 506
224 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
225 } else { 508 } else {
226 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
227 510
228 $job->() 511 $job->()
229 } 512 }
230} 513}
231 514
232=item $coro = cf::coro { BLOCK } 515=item $coro = cf::async_ext { BLOCK }
233 516
234Creates and returns a new coro. This coro is automcatially being canceled 517Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 518extension calling this is being unloaded.
236 519
237=cut 520=cut
238 521
239sub coro(&) { 522sub async_ext(&) {
240 my $cb = shift; 523 my $cb = shift;
241 524
242 my $coro; $coro = async { 525 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 526
249 $coro->on_destroy (sub { 527 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 528 delete $EXT_CORO{$coro+0};
251 }); 529 });
252 $EXT_CORO{$coro+0} = $coro; 530 $EXT_CORO{$coro+0} = $coro;
253 531
254 $coro 532 $coro
255} 533}
256 534
257sub write_runtime { 535=item fork_call { }, $args
258 my $runtime = cf::localdir . "/runtime";
259 536
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 537Executes the given code block with the given arguments in a seperate
261 or return; 538process, returning the results. Everything must be serialisable with
539Coro::Storable. May, of course, block. Note that the executed sub may
540never block itself or use any form of event handling.
262 541
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 542=cut
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return;
266 543
267 aio_fsync $fh 544sub fork_call(&@) {
268 and return; 545 my ($cb, @args) = @_;
269 546
270 close $fh 547 # we seemingly have to make a local copy of the whole thing,
271 or return; 548 # otherwise perl prematurely frees the stuff :/
549 # TODO: investigate and fix (likely this will be rather laborious)
272 550
273 aio_rename "$runtime~", $runtime 551 my @res = Coro::Util::fork_eval {
274 and return; 552 reset_signals;
553 &$cb
554 }, @args;
275 555
556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
584}
585
586=item $value = cf::db_get $family => $key
587
588Returns a single value from the environment database.
589
590=item cf::db_put $family => $key => $value
591
592Stores the given C<$value> in the family. It can currently store binary
593data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
594
595=item $db = cf::db_table "name"
596
597Create and/or open a new database table. The string must not be "db" and must be unique
598within each server.
599
600=cut
601
602sub db_table($) {
603 my ($name) = @_;
604 my $db = BDB::db_create $DB_ENV;
605
606 eval {
607 $db->set_flags (BDB::CHKSUM);
608
609 utf8::encode $name;
610 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
611 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
612 cf::cleanup "db_open(db): $!" if $!;
613 };
614 cf::cleanup "db_open(db): $@" if $@;
615
616 $db
617}
618
619our $DB;
620
621sub db_init {
622 cf::sync_job {
623 $DB ||= db_table "db";
624 };
625}
626
627sub db_get($$) {
628 my $key = "$_[0]/$_[1]";
629
630 cf::sync_job {
631 BDB::db_get $DB, undef, $key, my $data;
632
633 $! ? ()
634 : $data
276 1 635 }
636}
637
638sub db_put($$$) {
639 BDB::dbreq_pri 4;
640 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
641}
642
643=item cf::cache $id => [$paths...], $processversion => $process
644
645Generic caching function that returns the value of the resource $id,
646caching and regenerating as required.
647
648This function can block.
649
650=cut
651
652sub cache {
653 my ($id, $src, $processversion, $process) = @_;
654
655 my $meta =
656 join "\x00",
657 $processversion,
658 map {
659 aio_stat $_
660 and Carp::croak "$_: $!";
661
662 ($_, (stat _)[7,9])
663 } @$src;
664
665 my $dbmeta = db_get cache => "$id/meta";
666 if ($dbmeta ne $meta) {
667 # changed, we may need to process
668
669 my @data;
670 my $md5;
671
672 for (0 .. $#$src) {
673 0 <= aio_load $src->[$_], $data[$_]
674 or Carp::croak "$src->[$_]: $!";
675 }
676
677 # if processing is expensive, check
678 # checksum first
679 if (1) {
680 $md5 =
681 join "\x00",
682 $processversion,
683 map {
684 cf::cede_to_tick;
685 ($src->[$_], Digest::MD5::md5_hex $data[$_])
686 } 0.. $#$src;
687
688
689 my $dbmd5 = db_get cache => "$id/md5";
690 if ($dbmd5 eq $md5) {
691 db_put cache => "$id/meta", $meta;
692
693 return db_get cache => "$id/data";
694 }
695 }
696
697 my $t1 = Time::HiRes::time;
698 my $data = $process->(\@data);
699 my $t2 = Time::HiRes::time;
700
701 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
702
703 db_put cache => "$id/data", $data;
704 db_put cache => "$id/md5" , $md5;
705 db_put cache => "$id/meta", $meta;
706
707 return $data;
708 }
709
710 db_get cache => "$id/data"
711}
712
713=item cf::datalog type => key => value, ...
714
715Log a datalog packet of the given type with the given key-value pairs.
716
717=cut
718
719sub datalog($@) {
720 my ($type, %kv) = @_;
721 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
277} 722}
278 723
279=back 724=back
280 725
281=cut 726=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 727
403############################################################################# 728#############################################################################
404 729
405=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
406 731
408attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
409to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
410 735
411In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
412C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
413crossfire+). 738Deliantra).
414 739
415=over 4 740=over 4
416 741
417=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
418 743
532our @CB_TYPE = (); # registry for type (cf-object class) based events 857our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 858our @CB_MAP = ();
534 859
535my %attachment; 860my %attachment;
536 861
862sub cf::attachable::thawer_merge {
863 # simply override everything except _meta
864 local $_[0]{_meta};
865 %{$_[0]} = %{$_[1]};
866}
867
537sub _attach_cb($$$$) { 868sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 869 my ($registry, $event, $prio, $cb) = @_;
539 870
540 use sort 'stable'; 871 use sort 'stable';
541 872
575 $registry = $CB_TYPE[$object_type] ||= []; 906 $registry = $CB_TYPE[$object_type] ||= [];
576 907
577 } elsif ($type eq "subtype") { 908 } elsif ($type eq "subtype") {
578 defined $object_type or Carp::croak "subtype specified without type"; 909 defined $object_type or Carp::croak "subtype specified without type";
579 my $object_subtype = shift @arg; 910 my $object_subtype = shift @arg;
580 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 911 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
581 912
582 } elsif ($type eq "package") { 913 } elsif ($type eq "package") {
583 my $pkg = shift @arg; 914 my $pkg = shift @arg;
584 915
585 while (my ($name, $id) = each %cb_id) { 916 while (my ($name, $id) = each %cb_id) {
614 _attach $registry, $klass, @attach; 945 _attach $registry, $klass, @attach;
615 } 946 }
616 947
617 $obj->{$name} = \%arg; 948 $obj->{$name} = \%arg;
618 } else { 949 } else {
619 warn "object uses attachment '$name' that is not available, postponing.\n"; 950 warn "object uses attachment '$name' which is not available, postponing.\n";
620 } 951 }
621 952
622 $obj->{_attachment}{$name} = undef; 953 $obj->{_attachment}{$name} = undef;
623} 954}
624 955
626 if (ref $_[0]) { 957 if (ref $_[0]) {
627 _object_attach @_; 958 _object_attach @_;
628 } else { 959 } else {
629 _attach shift->_attach_registry, @_; 960 _attach shift->_attach_registry, @_;
630 } 961 }
962 _recalc_want;
631}; 963};
632 964
633# all those should be optimised 965# all those should be optimised
634sub cf::attachable::detach { 966sub cf::attachable::detach {
635 my ($obj, $name) = @_; 967 my ($obj, $name) = @_;
638 delete $obj->{_attachment}{$name}; 970 delete $obj->{_attachment}{$name};
639 reattach ($obj); 971 reattach ($obj);
640 } else { 972 } else {
641 Carp::croak "cannot, currently, detach class attachments"; 973 Carp::croak "cannot, currently, detach class attachments";
642 } 974 }
975 _recalc_want;
643}; 976};
644 977
645sub cf::attachable::attached { 978sub cf::attachable::attached {
646 my ($obj, $name) = @_; 979 my ($obj, $name) = @_;
647 980
662 "; 995 ";
663 die if $@; 996 die if $@;
664} 997}
665 998
666our $override; 999our $override;
667our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1000our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
668 1001
669sub override { 1002sub override {
670 $override = 1; 1003 $override = 1;
671 @invoke_results = (); 1004 @INVOKE_RESULTS = (@_);
672} 1005}
673 1006
674sub do_invoke { 1007sub do_invoke {
675 my $event = shift; 1008 my $event = shift;
676 my $callbacks = shift; 1009 my $callbacks = shift;
677 1010
678 @invoke_results = (); 1011 @INVOKE_RESULTS = ();
679 1012
680 local $override; 1013 local $override;
681 1014
682 for (@$callbacks) { 1015 for (@$callbacks) {
683 eval { &{$_->[1]} }; 1016 eval { &{$_->[1]} };
692 } 1025 }
693 1026
694 0 1027 0
695} 1028}
696 1029
697=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
698 1031
699=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
700 1033
701Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
702 1035
703This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1036This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
704removed in future versions), and there is no public API to access override 1037removed in future versions), and there is no public API to access override
705results (if you must, access C<@cf::invoke_results> directly). 1038results (if you must, access C<@cf::INVOKE_RESULTS> directly).
706 1039
707=back 1040=back
708 1041
709=cut 1042=cut
710 1043
711############################################################################# 1044#############################################################################
712# object support 1045# object support
1046
1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
1080sub _can_merge {
1081 my ($ob1, $ob2) = @_;
1082
1083 ++$SLOW_MERGES;#d#
1084
1085 # we do the slow way here
1086 return _object_equal $ob1, $ob2
1087}
713 1088
714sub reattach { 1089sub reattach {
715 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 1091 my ($obj) = @_;
1092
1093 # no longer needed after getting rid of delete_package?
1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 1095
718 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
719 1097
720 @$registry = (); 1098 @$registry = ();
721 1099
736cf::attachable->attach ( 1114cf::attachable->attach (
737 prio => -1000000, 1115 prio => -1000000,
738 on_instantiate => sub { 1116 on_instantiate => sub {
739 my ($obj, $data) = @_; 1117 my ($obj, $data) = @_;
740 1118
741 $data = from_json $data; 1119 $data = decode_json $data;
742 1120
743 for (@$data) { 1121 for (@$data) {
744 my ($name, $args) = @$_; 1122 my ($name, $args) = @$_;
745 1123
746 $obj->attach ($name, %{$args || {} }); 1124 $obj->attach ($name, %{$args || {} });
762sub object_freezer_save { 1140sub object_freezer_save {
763 my ($filename, $rdata, $objs) = @_; 1141 my ($filename, $rdata, $objs) = @_;
764 1142
765 sync_job { 1143 sync_job {
766 if (length $$rdata) { 1144 if (length $$rdata) {
1145 utf8::decode (my $decname = $filename);
767 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
768 $filename, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
769 1148
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh; 1152 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh; 1153 aio_close $fh;
775 1154
776 if (@$objs) { 1155 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh; 1160 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh; 1161 aio_close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
784 } 1163 }
785 } else { 1164 } else {
786 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
787 } 1166 }
792 } 1171 }
793 } else { 1172 } else {
794 aio_unlink $filename; 1173 aio_unlink $filename;
795 aio_unlink "$filename.pst"; 1174 aio_unlink "$filename.pst";
796 } 1175 }
797 } 1176 };
798} 1177}
799 1178
800sub object_freezer_as_string { 1179sub object_freezer_as_string {
801 my ($rdata, $objs) = @_; 1180 my ($rdata, $objs) = @_;
802 1181
814 or return; 1193 or return;
815 1194
816 unless (aio_stat "$filename.pst") { 1195 unless (aio_stat "$filename.pst") {
817 (aio_load "$filename.pst", $av) >= 0 1196 (aio_load "$filename.pst", $av) >= 0
818 or return; 1197 or return;
1198
819 $av = eval { (Storable::thaw $av)->{objs} }; 1199 my $st = eval { Coro::Storable::thaw $av };
1200 $av = $st->{objs};
820 } 1201 }
821 1202
1203 utf8::decode (my $decname = $filename);
822 warn sprintf "loading %s (%d)\n", 1204 warn sprintf "loading %s (%d,%d)\n",
823 $filename, length $data, scalar @{$av || []};#d# 1205 $decname, length $data, scalar @{$av || []};
1206
824 return ($data, $av); 1207 ($data, $av)
825} 1208}
1209
1210=head2 COMMAND CALLBACKS
1211
1212=over 4
1213
1214=cut
826 1215
827############################################################################# 1216#############################################################################
828# command handling &c 1217# command handling &c
829 1218
830=item cf::register_command $name => \&callback($ob,$args); 1219=item cf::register_command $name => \&callback($ob,$args);
843 push @{ $COMMAND{$name} }, [$caller, $cb]; 1232 push @{ $COMMAND{$name} }, [$caller, $cb];
844} 1233}
845 1234
846=item cf::register_extcmd $name => \&callback($pl,$packet); 1235=item cf::register_extcmd $name => \&callback($pl,$packet);
847 1236
848Register a callbackf ro execution when the client sends an extcmd packet. 1237Register a callback for execution when the client sends an (synchronous)
1238extcmd packet. Ext commands will be processed in the order they are
1239received by the server, like other user commands. The first argument is
1240the logged-in player. Ext commands can only be processed after a player
1241has logged in successfully.
849 1242
850If the callback returns something, it is sent back as if reply was being 1243If the callback returns something, it is sent back as if reply was being
851called. 1244called.
852 1245
1246=item cf::register_exticmd $name => \&callback($ns,$packet);
1247
1248Register a callback for execution when the client sends an (asynchronous)
1249exticmd packet. Exti commands are processed by the server as soon as they
1250are received, i.e. out of order w.r.t. other commands. The first argument
1251is a client socket. Exti commands can be received anytime, even before
1252log-in.
1253
1254If the callback returns something, it is sent back as if reply was being
1255called.
1256
853=cut 1257=cut
854 1258
855sub register_extcmd { 1259sub register_extcmd {
856 my ($name, $cb) = @_; 1260 my ($name, $cb) = @_;
857 1261
858 my $caller = caller;
859 #warn "registering extcmd '$name' to '$caller'";
860
861 $EXTCMD{$name} = [$cb, $caller]; 1262 $EXTCMD{$name} = $cb;
1263}
1264
1265sub register_exticmd {
1266 my ($name, $cb) = @_;
1267
1268 $EXTICMD{$name} = $cb;
862} 1269}
863 1270
864cf::player->attach ( 1271cf::player->attach (
865 on_command => sub { 1272 on_command => sub {
866 my ($pl, $name, $params) = @_; 1273 my ($pl, $name, $params) = @_;
875 cf::override; 1282 cf::override;
876 }, 1283 },
877 on_extcmd => sub { 1284 on_extcmd => sub {
878 my ($pl, $buf) = @_; 1285 my ($pl, $buf) = @_;
879 1286
880 my $msg = eval { from_json $buf }; 1287 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
881 1288
882 if (ref $msg) { 1289 if (ref $msg) {
1290 my ($type, $reply, @payload) =
1291 "ARRAY" eq ref $msg
1292 ? @$msg
1293 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1294
1295 my @reply;
1296
883 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1297 if (my $cb = $EXTCMD{$type}) {
884 if (my %reply = $cb->[0]->($pl, $msg)) { 1298 @reply = $cb->($pl, @payload);
885 $pl->ext_reply ($msg->{msgid}, %reply);
886 }
887 } 1299 }
1300
1301 $pl->ext_reply ($reply, @reply)
1302 if $reply;
1303
888 } else { 1304 } else {
889 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1305 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
890 } 1306 }
891 1307
892 cf::override; 1308 cf::override;
893 }, 1309 },
894); 1310);
895 1311
896sub register {
897 my ($base, $pkg) = @_;
898
899 #TODO
900}
901
902sub load_extension { 1312sub load_extensions {
1313 cf::sync_job {
1314 my %todo;
1315
1316 for my $path (<$LIBDIR/*.ext>) {
1317 next unless -r $path;
1318
1319 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1320 my $base = $1;
1321 my $pkg = $1;
1322 $pkg =~ s/[^[:word:]]/_/g;
1323 $pkg = "ext::$pkg";
1324
1325 open my $fh, "<:utf8", $path
1326 or die "$path: $!";
1327
1328 my $source = do { local $/; <$fh> };
1329
1330 my %ext = (
1331 path => $path,
1332 base => $base,
1333 pkg => $pkg,
1334 );
1335
1336 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1337 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1338
1339 $ext{source} =
1340 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1341 . "#line 1 \"$path\"\n{\n"
1342 . $source
1343 . "\n};\n1";
1344
1345 $todo{$base} = \%ext;
1346 }
1347
1348 my %done;
1349 while (%todo) {
1350 my $progress;
1351
1352 while (my ($k, $v) = each %todo) {
1353 for (split /,\s*/, $v->{meta}{depends}) {
1354 goto skip
1355 unless exists $done{$_};
1356 }
1357
1358 warn "... loading '$k' into '$v->{pkg}'\n";
1359
1360 unless (eval $v->{source}) {
1361 my $msg = $@ ? "$v->{path}: $@\n"
1362 : "$v->{base}: extension inactive.\n";
1363
1364 if (exists $v->{meta}{mandatory}) {
1365 warn $msg;
1366 cf::cleanup "mandatory extension failed to load, exiting.";
1367 }
1368
1369 warn $msg;
1370 }
1371
1372 $done{$k} = delete $todo{$k};
1373 push @EXTS, $v->{pkg};
1374 $progress = 1;
1375 }
1376
1377 skip:
1378 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1379 unless $progress;
1380 }
1381 };
1382}
1383
1384#############################################################################
1385
1386=back
1387
1388=head2 CORE EXTENSIONS
1389
1390Functions and methods that extend core crossfire objects.
1391
1392=cut
1393
1394package cf::player;
1395
1396use Coro::AIO;
1397
1398=head3 cf::player
1399
1400=over 4
1401
1402=item cf::player::num_playing
1403
1404Returns the official number of playing players, as per the Crossfire metaserver rules.
1405
1406=cut
1407
1408sub num_playing {
1409 scalar grep
1410 $_->ob->map
1411 && !$_->hidden
1412 && !$_->ob->flag (cf::FLAG_WIZ),
1413 cf::player::list
1414}
1415
1416=item cf::player::find $login
1417
1418Returns the given player object, loading it if necessary (might block).
1419
1420=cut
1421
1422sub playerdir($) {
1423 "$PLAYERDIR/"
1424 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1425}
1426
1427sub path($) {
1428 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1429
1430 (playerdir $login) . "/playerdata"
1431}
1432
1433sub find_active($) {
1434 $cf::PLAYER{$_[0]}
1435 and $cf::PLAYER{$_[0]}->active
1436 and $cf::PLAYER{$_[0]}
1437}
1438
1439sub exists($) {
1440 my ($login) = @_;
1441
1442 $cf::PLAYER{$login}
1443 or cf::sync_job { !aio_stat path $login }
1444}
1445
1446sub find($) {
1447 return $cf::PLAYER{$_[0]} || do {
1448 my $login = $_[0];
1449
1450 my $guard = cf::lock_acquire "user_find:$login";
1451
1452 $cf::PLAYER{$_[0]} || do {
1453 # rename old playerfiles to new ones
1454 #TODO: remove when no longer required
1455 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1456 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1457 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1458 aio_unlink +(playerdir $login) . "/$login.pl";
1459
1460 my $f = new_from_file cf::object::thawer path $login
1461 or return;
1462
1463 my $pl = cf::player::load_pl $f
1464 or return;
1465
1466 local $cf::PLAYER_LOADING{$login} = $pl;
1467 $f->resolve_delayed_derefs;
1468 $cf::PLAYER{$login} = $pl
1469 }
1470 }
1471}
1472
1473sub save($) {
1474 my ($pl) = @_;
1475
1476 return if $pl->{deny_save};
1477
1478 my $path = path $pl;
1479 my $guard = cf::lock_acquire "user_save:$path";
1480
1481 return if $pl->{deny_save};
1482
1483 aio_mkdir playerdir $pl, 0770;
1484 $pl->{last_save} = $cf::RUNTIME;
1485
1486 cf::get_slot 0.01;
1487
1488 $pl->save_pl ($path);
1489 cf::cede_to_tick;
1490}
1491
1492sub new($) {
1493 my ($login) = @_;
1494
1495 my $self = create;
1496
1497 $self->ob->name ($login);
1498 $self->{deny_save} = 1;
1499
1500 $cf::PLAYER{$login} = $self;
1501
1502 $self
1503}
1504
1505=item $player->send_msg ($channel, $msg, $color, [extra...])
1506
1507=cut
1508
1509sub send_msg {
1510 my $ns = shift->ns
1511 or return;
1512 $ns->send_msg (@_);
1513}
1514
1515=item $pl->quit_character
1516
1517Nukes the player without looking back. If logged in, the connection will
1518be destroyed. May block for a long time.
1519
1520=cut
1521
1522sub quit_character {
1523 my ($pl) = @_;
1524
1525 my $name = $pl->ob->name;
1526
1527 $pl->{deny_save} = 1;
1528 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1529
1530 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1531 $pl->deactivate;
1532 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1533 $pl->ob->check_score;
1534 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1535 $pl->ns->destroy if $pl->ns;
1536
1537 my $path = playerdir $pl;
1538 my $temp = "$path~$cf::RUNTIME~deleting~";
1539 aio_rename $path, $temp;
1540 delete $cf::PLAYER{$pl->ob->name};
1541 $pl->destroy;
1542
1543 my $prefix = qr<^~\Q$name\E/>;
1544
1545 # nuke player maps
1546 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1547
1548 IO::AIO::aio_rmtree $temp;
1549}
1550
1551=item $pl->kick
1552
1553Kicks a player out of the game. This destroys the connection.
1554
1555=cut
1556
1557sub kick {
1558 my ($pl, $kicker) = @_;
1559
1560 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1561 $pl->killer ("kicked");
1562 $pl->ns->destroy;
1563}
1564
1565=item cf::player::list_logins
1566
1567Returns am arrayref of all valid playernames in the system, can take a
1568while and may block, so not sync_job-capable, ever.
1569
1570=cut
1571
1572sub list_logins {
1573 my $dirs = aio_readdir $PLAYERDIR
1574 or return [];
1575
1576 my @logins;
1577
1578 for my $login (@$dirs) {
1579 my $path = path $login;
1580
1581 # a .pst is a dead give-away for a valid player
1582 # if no pst file found, open and chekc for blocked users
1583 if (aio_stat "$path.pst") {
1584 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1585 aio_read $fh, 0, 512, my $buf, 0 or next;
1586 $buf !~ /^password -------------$/m or next; # official not-valid tag
1587 }
1588
1589 utf8::decode $login;
1590 push @logins, $login;
1591 }
1592
1593 \@logins
1594}
1595
1596=item $player->maps
1597
1598Returns an arrayref of map paths that are private for this
1599player. May block.
1600
1601=cut
1602
1603sub maps($) {
1604 my ($pl) = @_;
1605
1606 $pl = ref $pl ? $pl->ob->name : $pl;
1607
1608 my $files = aio_readdir playerdir $pl
1609 or return;
1610
1611 my @paths;
1612
1613 for (@$files) {
1614 utf8::decode $_;
1615 next if /\.(?:pl|pst)$/;
1616 next unless /^$PATH_SEP/o;
1617
1618 push @paths, cf::map::normalise "~$pl/$_";
1619 }
1620
1621 \@paths
1622}
1623
1624=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1625
1626Expand crossfire pod fragments into protocol xml.
1627
1628=cut
1629
1630sub expand_cfpod {
1631 my ($self, $pod) = @_;
1632
1633 my @nest = [qr<\G$>, undef, ""];
1634 my $xml;
1635
1636 for ($pod) {
1637 while () {
1638 if (/\G( (?: [^BCEGHITUZ&>\n\ ]+ | [BCEGHITUZ](?!<) | \ (?!>) )+ )/xgcs) {
1639 $xml .= $1;
1640 } elsif (/\G\n(?=\S)/xgcs) {
1641 $xml .= " ";
1642 } elsif (/\G\n/xgcs) {
1643 $xml .= "\n";
1644 } elsif (/\G ([BCEGHITUZ]) (< (?: <+\ | (?!<) ) )/xgcs) {
1645 my ($code, $delim) = ($1, scalar reverse $2);
1646 $delim =~ y/</>/; # delim now contains the stop sequence
1647 $delim = qr{\G\Q$delim};
1648
1649 my $cb;
1650
1651 if ($code eq "B") {
1652 $cb = sub { "<b>$_[0]</b>" };
1653 } elsif ($code eq "C") {
1654 $cb = sub { "<tt>$_[0]</tt>" };
1655 } elsif ($code eq "E") {
1656 $cb = sub { warn "E<$_[0]>\n";"&$_[0];" };
1657 } elsif ($code eq "G") {
1658 $cb = sub {
1659 my ($male, $female) = split /\|/, $_[0];
1660 $self->gender ? $female : $male
1661 };
1662 } elsif ($code eq "H") {
1663 $cb = sub {
1664 (
1665 "<fg name=\"lightblue\">[$_[0] (Use hintmode to suppress hints)]</fg>",
1666 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1667 "",
1668 )[$self->{hintmode}];
1669 };
1670 } elsif ($code eq "I") {
1671 $cb = sub { "<i>$_[0]</i>" };
1672 } elsif ($code eq "T") {
1673 $cb = sub { "<big><b>$_[0]</b></big>" };
1674 } elsif ($code eq "U") {
1675 $cb = sub { "<u>$_[0]</u>" };
1676 } elsif ($code eq "Z") {
1677 $cb = sub { };
1678 } else {
1679 die "FATAL error in expand_cfpod";
1680 }
1681
1682 push @nest, [$delim, $cb, $xml];
1683 undef $xml;
1684
1685 } elsif ($_ =~ /$nest[-1][0]/gcs) {
1686 my $nest = pop @nest;
1687
1688 if ($nest->[1]) {
1689 $xml = $nest->[2] . $nest->[1]->($xml);
1690 } else {
1691 last;
1692 }
1693 } elsif (/\G</xgcs) {
1694 $xml .= "&lt;";
1695 } elsif (/\G&/xgcs) {
1696 $xml .= "&amp;";
1697 } elsif (/\G>/xgcs) {
1698 $xml .= ">";
1699 } else {
1700 if ($pod =~ /\G(.+)/xgcs) {
1701 warn "parse error (at $1)($nest[-1][0]) while expanding cfpod:\n$pod";
1702 last;
1703 } else {
1704 warn "parse error (unclosed interior sequence at end of cfpod) while expanding cfpod:\n$pod";
1705 return "<b>Sorry, the server encountered an internal error when formatting this message, please report this.</b>";
1706 }
1707 }
1708 }
1709 }
1710
1711 $xml
1712}
1713
1714sub hintmode {
1715 $_[0]{hintmode} = $_[1] if @_ > 1;
1716 $_[0]{hintmode}
1717}
1718
1719=item $player->ext_reply ($msgid, @msg)
1720
1721Sends an ext reply to the player.
1722
1723=cut
1724
1725sub ext_reply($$@) {
1726 my ($self, $id, @msg) = @_;
1727
1728 $self->ns->ext_reply ($id, @msg)
1729}
1730
1731=item $player->ext_msg ($type, @msg)
1732
1733Sends an ext event to the client.
1734
1735=cut
1736
1737sub ext_msg($$@) {
1738 my ($self, $type, @msg) = @_;
1739
1740 $self->ns->ext_msg ($type, @msg);
1741}
1742
1743=head3 cf::region
1744
1745=over 4
1746
1747=cut
1748
1749package cf::region;
1750
1751=item cf::region::find_by_path $path
1752
1753Tries to decuce the likely region for a map knowing only its path.
1754
1755=cut
1756
1757sub find_by_path($) {
903 my ($path) = @_; 1758 my ($path) = @_;
904 1759
905 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1760 my ($match, $specificity);
906 my $base = $1;
907 my $pkg = $1;
908 $pkg =~ s/[^[:word:]]/_/g;
909 $pkg = "ext::$pkg";
910 1761
911 warn "loading '$path' into '$pkg'\n"; 1762 for my $region (list) {
912 1763 if ($region->{match} && $path =~ $region->{match}) {
913 open my $fh, "<:utf8", $path 1764 ($match, $specificity) = ($region, $region->specificity)
914 or die "$path: $!"; 1765 if $region->specificity > $specificity;
915 1766 }
916 my $source =
917 "package $pkg; use strict; use utf8;\n"
918 . "#line 1 \"$path\"\n{\n"
919 . (do { local $/; <$fh> })
920 . "\n};\n1";
921
922 eval $source
923 or die $@ ? "$path: $@\n"
924 : "extension disabled.\n";
925
926 push @exts, $pkg;
927 $ext_pkg{$base} = $pkg;
928
929# no strict 'refs';
930# @{"$pkg\::ISA"} = ext::;
931
932 register $base, $pkg;
933}
934
935sub unload_extension {
936 my ($pkg) = @_;
937
938 warn "removing extension $pkg\n";
939
940 # remove hooks
941 #TODO
942# for my $idx (0 .. $#PLUGIN_EVENT) {
943# delete $hook[$idx]{$pkg};
944# } 1767 }
945 1768
946 # remove commands 1769 $match
947 for my $name (keys %COMMAND) {
948 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
949
950 if (@cb) {
951 $COMMAND{$name} = \@cb;
952 } else {
953 delete $COMMAND{$name};
954 }
955 }
956
957 # remove extcmds
958 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
959 delete $EXTCMD{$name};
960 }
961
962 if (my $cb = $pkg->can ("unload")) {
963 eval {
964 $cb->($pkg);
965 1
966 } or warn "$pkg unloaded, but with errors: $@";
967 }
968
969 Symbol::delete_package $pkg;
970}
971
972sub load_extensions {
973 for my $ext (<$LIBDIR/*.ext>) {
974 next unless -r $ext;
975 eval {
976 load_extension $ext;
977 1
978 } or warn "$ext not loaded: $@";
979 }
980}
981
982#############################################################################
983# load/save/clean perl data associated with a map
984
985*cf::mapsupport::on_clean = sub {
986 my ($map) = @_;
987
988 my $path = $map->tmpname;
989 defined $path or return;
990
991 unlink "$path.pst";
992};
993
994cf::map->attach (prio => -10000, package => cf::mapsupport::);
995
996#############################################################################
997# load/save perl data associated with player->ob objects
998
999sub all_objects(@) {
1000 @_, map all_objects ($_->inv), @_
1001}
1002
1003# TODO: compatibility cruft, remove when no longer needed
1004cf::player->attach (
1005 on_load => sub {
1006 my ($pl, $path) = @_;
1007
1008 for my $o (all_objects $pl->ob) {
1009 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1010 $o->set_ob_key_value ("_perl_data");
1011
1012 %$o = %{ Storable::thaw pack "H*", $value };
1013 }
1014 }
1015 },
1016);
1017
1018#############################################################################
1019
1020=head2 CORE EXTENSIONS
1021
1022Functions and methods that extend core crossfire objects.
1023
1024=head3 cf::player
1025
1026=over 4
1027
1028=item cf::player::exists $login
1029
1030Returns true when the given account exists.
1031
1032=cut
1033
1034sub cf::player::exists($) {
1035 cf::player::find $_[0]
1036 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1037}
1038
1039=item $player->ext_reply ($msgid, $msgtype, %msg)
1040
1041Sends an ext reply to the player.
1042
1043=cut
1044
1045sub cf::player::ext_reply($$$%) {
1046 my ($self, $id, %msg) = @_;
1047
1048 $msg{msgid} = $id;
1049
1050 $self->send ("ext " . to_json \%msg);
1051} 1770}
1052 1771
1053=back 1772=back
1054
1055 1773
1056=head3 cf::map 1774=head3 cf::map
1057 1775
1058=over 4 1776=over 4
1059 1777
1062package cf::map; 1780package cf::map;
1063 1781
1064use Fcntl; 1782use Fcntl;
1065use Coro::AIO; 1783use Coro::AIO;
1066 1784
1785use overload
1786 '""' => \&as_string,
1787 fallback => 1;
1788
1067our $MAX_RESET = 7200; 1789our $MAX_RESET = 3600;
1068our $DEFAULT_RESET = 3600; 1790our $DEFAULT_RESET = 3000;
1069 1791
1070sub generate_random_map { 1792sub generate_random_map {
1071 my ($path, $rmp) = @_; 1793 my ($self, $rmp) = @_;
1794
1795 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1072 1796
1073 # mit "rum" bekleckern, nicht 1797 # mit "rum" bekleckern, nicht
1074 cf::map::_create_random_map 1798 $self->_create_random_map (
1075 $path,
1076 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1799 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1077 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1800 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1078 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1801 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1079 $rmp->{exit_on_final_map}, 1802 $rmp->{exit_on_final_map},
1080 $rmp->{xsize}, $rmp->{ysize}, 1803 $rmp->{xsize}, $rmp->{ysize},
1081 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1804 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1082 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1805 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1083 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1806 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1084 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1807 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1085 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1808 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1086 (cf::region::find $rmp->{region}) 1809 (cf::region::find $rmp->{region}), $rmp->{custom}
1810 )
1811}
1812
1813=item cf::map->register ($regex, $prio)
1814
1815Register a handler for the map path matching the given regex at the
1816givne priority (higher is better, built-in handlers have priority 0, the
1817default).
1818
1819=cut
1820
1821sub register {
1822 my (undef, $regex, $prio) = @_;
1823 my $pkg = caller;
1824
1825 no strict;
1826 push @{"$pkg\::ISA"}, __PACKAGE__;
1827
1828 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1829}
1830
1831# also paths starting with '/'
1832$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1833
1834sub thawer_merge {
1835 my ($self, $merge) = @_;
1836
1837 # we have to keep some variables in memory intact
1838 local $self->{path};
1839 local $self->{load_path};
1840
1841 $self->SUPER::thawer_merge ($merge);
1842}
1843
1844sub normalise {
1845 my ($path, $base) = @_;
1846
1847 $path = "$path"; # make sure its a string
1848
1849 $path =~ s/\.map$//;
1850
1851 # map plan:
1852 #
1853 # /! non-realised random map exit (special hack!)
1854 # {... are special paths that are not being touched
1855 # ?xxx/... are special absolute paths
1856 # ?random/... random maps
1857 # /... normal maps
1858 # ~user/... per-player map of a specific user
1859
1860 $path =~ s/$PATH_SEP/\//go;
1861
1862 # treat it as relative path if it starts with
1863 # something that looks reasonable
1864 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1865 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1866
1867 $base =~ s{[^/]+/?$}{};
1868 $path = "$base/$path";
1869 }
1870
1871 for ($path) {
1872 redo if s{//}{/};
1873 redo if s{/\.?/}{/};
1874 redo if s{/[^/]+/\.\./}{/};
1875 }
1876
1877 $path
1878}
1879
1880sub new_from_path {
1881 my (undef, $path, $base) = @_;
1882
1883 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1884
1885 $path = normalise $path, $base;
1886
1887 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1888 if ($path =~ $EXT_MAP{$pkg}[1]) {
1889 my $self = bless cf::map::new, $pkg;
1890 $self->{path} = $path; $self->path ($path);
1891 $self->init; # pass $1 etc.
1892 return $self;
1893 }
1894 }
1895
1896 Carp::cluck "unable to resolve path '$path' (base '$base').";
1897 ()
1898}
1899
1900sub init {
1901 my ($self) = @_;
1902
1903 $self
1904}
1905
1906sub as_string {
1907 my ($self) = @_;
1908
1909 "$self->{path}"
1910}
1911
1912# the displayed name, this is a one way mapping
1913sub visible_name {
1914 &as_string
1915}
1916
1917# the original (read-only) location
1918sub load_path {
1919 my ($self) = @_;
1920
1921 "$MAPDIR/$self->{path}.map"
1922}
1923
1924# the temporary/swap location
1925sub save_path {
1926 my ($self) = @_;
1927
1928 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1929 "$TMPDIR/$path.map"
1930}
1931
1932# the unique path, undef == no special unique path
1933sub uniq_path {
1934 my ($self) = @_;
1935
1936 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1937 "$UNIQUEDIR/$path"
1087} 1938}
1088 1939
1089# and all this just because we cannot iterate over 1940# and all this just because we cannot iterate over
1090# all maps in C++... 1941# all maps in C++...
1091sub change_all_map_light { 1942sub change_all_map_light {
1092 my ($change) = @_; 1943 my ($change) = @_;
1093 1944
1094 $_->change_map_light ($change) for values %cf::MAP; 1945 $_->change_map_light ($change)
1946 for grep $_->outdoor, values %cf::MAP;
1095} 1947}
1096 1948
1949sub decay_objects {
1950 my ($self) = @_;
1951
1952 return if $self->{deny_reset};
1953
1954 $self->do_decay_objects;
1955}
1956
1957sub unlink_save {
1958 my ($self) = @_;
1959
1960 utf8::encode (my $save = $self->save_path);
1961 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1962 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1963}
1964
1097sub try_load_header($) { 1965sub load_header_from($) {
1098 my ($path) = @_; 1966 my ($self, $path) = @_;
1099 1967
1100 utf8::encode $path; 1968 utf8::encode $path;
1101 aio_open $path, O_RDONLY, 0 1969 my $f = new_from_file cf::object::thawer $path
1102 or return; 1970 or return;
1103 1971
1104 my $map = cf::map::new 1972 $self->_load_header ($f)
1105 or return; 1973 or return;
1106 1974
1107 $map->load_header ($path) 1975 local $MAP_LOADING{$self->{path}} = $self;
1976 $f->resolve_delayed_derefs;
1977
1978 $self->{load_path} = $path;
1979
1980 1
1981}
1982
1983sub load_header_orig {
1984 my ($self) = @_;
1985
1986 $self->load_header_from ($self->load_path)
1987}
1988
1989sub load_header_temp {
1990 my ($self) = @_;
1991
1992 $self->load_header_from ($self->save_path)
1993}
1994
1995sub prepare_temp {
1996 my ($self) = @_;
1997
1998 $self->last_access ((delete $self->{last_access})
1999 || $cf::RUNTIME); #d#
2000 # safety
2001 $self->{instantiate_time} = $cf::RUNTIME
2002 if $self->{instantiate_time} > $cf::RUNTIME;
2003}
2004
2005sub prepare_orig {
2006 my ($self) = @_;
2007
2008 $self->{load_original} = 1;
2009 $self->{instantiate_time} = $cf::RUNTIME;
2010 $self->last_access ($cf::RUNTIME);
2011 $self->instantiate;
2012}
2013
2014sub load_header {
2015 my ($self) = @_;
2016
2017 if ($self->load_header_temp) {
2018 $self->prepare_temp;
2019 } else {
2020 $self->load_header_orig
1108 or return; 2021 or return;
2022 $self->prepare_orig;
2023 }
1109 2024
1110 $map->{load_path} = $path; 2025 $self->{deny_reset} = 1
2026 if $self->no_reset;
1111 2027
1112 $map 2028 $self->default_region (cf::region::find_by_path $self->{path})
1113} 2029 unless $self->default_region;
1114 2030
2031 1
2032}
2033
2034sub find;
1115sub find_map { 2035sub find {
1116 my ($path, $origin) = @_; 2036 my ($path, $origin) = @_;
1117 2037
1118 #warn "find_map<$path,$origin>\n";#d#
1119
1120 $path = new cf::path $path, $origin && $origin->path; 2038 $path = normalise $path, $origin && $origin->path;
1121 my $key = $path->as_string;
1122 2039
2040 cf::lock_wait "map_data:$path";#d#remove
2041 cf::lock_wait "map_find:$path";
2042
1123 $cf::MAP{$key} || do { 2043 $cf::MAP{$path} || do {
1124 # do it the slow way 2044 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1125 my $map = try_load_header $path->save_path; 2045 my $guard2 = cf::lock_acquire "map_find:$path";
1126 2046
1127 if ($map) { 2047 my $map = new_from_path cf::map $path
1128 # safety
1129 $map->{instantiate_time} = $cf::RUNTIME
1130 if $map->{instantiate_time} > $cf::RUNTIME;
1131 } else {
1132 if (my $rmp = $path->random_map_params) {
1133 $map = generate_random_map $key, $rmp;
1134 } else {
1135 $map = try_load_header $path->load_path;
1136 }
1137
1138 $map or return; 2048 or return;
1139 2049
1140 $map->{load_original} = 1;
1141 $map->{instantiate_time} = $cf::RUNTIME;
1142 $map->instantiate;
1143
1144 # per-player maps become, after loading, normal maps
1145 $map->per_player (0) if $path->{user_rel};
1146 }
1147 #Coro::Timer::sleep 1;#d#
1148
1149 $map->path ($key);
1150 $map->{path} = $path;
1151 $map->{last_save} = $cf::RUNTIME; 2050 $map->{last_save} = $cf::RUNTIME;
1152 $map->last_access ($cf::RUNTIME);
1153 2051
1154 if ($map->should_reset) { 2052 $map->load_header
2053 or return;
2054
2055 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2056 # doing this can freeze the server in a sync job, obviously
2057 #$cf::WAIT_FOR_TICK->wait;
2058 undef $guard2;
2059 undef $guard1;
1155 $map->reset; 2060 $map->reset;
1156 $map = find_map $path; 2061 return find $path;
1157 } 2062 }
1158 2063
1159 $cf::MAP{$key} = $map 2064 $cf::MAP{$path} = $map
1160 } 2065 }
1161} 2066}
2067
2068sub pre_load { }
2069sub post_load { }
1162 2070
1163sub load { 2071sub load {
1164 my ($self) = @_; 2072 my ($self) = @_;
1165 2073
1166 return if $self->in_memory != cf::MAP_SWAPPED; 2074 local $self->{deny_reset} = 1; # loading can take a long time
1167
1168 $self->in_memory (cf::MAP_LOADING);
1169 2075
1170 my $path = $self->{path}; 2076 my $path = $self->{path};
1171 2077
2078 {
2079 my $guard = cf::lock_acquire "map_data:$path";
2080
2081 return unless $self->valid;
2082 return unless $self->in_memory == cf::MAP_SWAPPED;
2083
2084 $self->in_memory (cf::MAP_LOADING);
2085
1172 $self->alloc; 2086 $self->alloc;
1173 $self->load_objects ($self->{load_path}, 1) 2087
2088 $self->pre_load;
2089 cf::cede_to_tick;
2090
2091 my $f = new_from_file cf::object::thawer $self->{load_path};
2092 $f->skip_block;
2093 $self->_load_objects ($f)
1174 or return; 2094 or return;
1175 2095
1176 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2096 $self->post_load_original
1177 if delete $self->{load_original}; 2097 if delete $self->{load_original};
1178 2098
1179 if (my $uniq = $path->uniq_path) { 2099 if (my $uniq = $self->uniq_path) {
1180 utf8::encode $uniq; 2100 utf8::encode $uniq;
1181 if (aio_open $uniq, O_RDONLY, 0) { 2101 unless (aio_stat $uniq) {
2102 if (my $f = new_from_file cf::object::thawer $uniq) {
1182 $self->clear_unique_items; 2103 $self->clear_unique_items;
1183 $self->load_objects ($uniq, 0); 2104 $self->_load_objects ($f);
2105 $f->resolve_delayed_derefs;
2106 }
1184 } 2107 }
1185 } 2108 }
1186 2109
2110 $f->resolve_delayed_derefs;
2111
2112 cf::cede_to_tick;
1187 # now do the right thing for maps 2113 # now do the right thing for maps
1188 $self->link_multipart_objects; 2114 $self->link_multipart_objects;
1189
1190 if ($self->{path}->is_style_map) {
1191 $self->{deny_save} = 1;
1192 $self->{deny_reset} = 1;
1193 } else {
1194 $self->fix_auto_apply;
1195 $self->decay_objects;
1196 $self->update_buttons;
1197 $self->set_darkness_map;
1198 $self->difficulty ($self->estimate_difficulty) 2115 $self->difficulty ($self->estimate_difficulty)
1199 unless $self->difficulty; 2116 unless $self->difficulty;
2117 cf::cede_to_tick;
2118
2119 unless ($self->{deny_activate}) {
2120 $self->decay_objects;
2121 $self->fix_auto_apply;
2122 $self->update_buttons;
2123 cf::cede_to_tick;
2124 $self->set_darkness_map;
2125 cf::cede_to_tick;
1200 $self->activate; 2126 $self->activate;
1201 } 2127 }
1202 2128
2129 $self->{last_save} = $cf::RUNTIME;
2130 $self->last_access ($cf::RUNTIME);
2131
1203 $self->in_memory (cf::MAP_IN_MEMORY); 2132 $self->in_memory (cf::MAP_ACTIVE);
1204} 2133 }
1205 2134
1206sub load_map_sync { 2135 $self->post_load;
2136}
2137
2138sub customise_for {
2139 my ($self, $ob) = @_;
2140
2141 return find "~" . $ob->name . "/" . $self->{path}
2142 if $self->per_player;
2143
2144# return find "?party/" . $ob->name . "/" . $self->{path}
2145# if $self->per_party;
2146
2147 $self
2148}
2149
2150# find and load all maps in the 3x3 area around a map
2151sub load_neighbours {
2152 my ($map) = @_;
2153
2154 my @neigh; # diagonal neighbours
2155
2156 for (0 .. 3) {
2157 my $neigh = $map->tile_path ($_)
2158 or next;
2159 $neigh = find $neigh, $map
2160 or next;
2161 $neigh->load;
2162
2163 push @neigh,
2164 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2165 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2166 }
2167
2168 for (grep defined $_->[0], @neigh) {
2169 my ($path, $origin) = @$_;
2170 my $neigh = find $path, $origin
2171 or next;
2172 $neigh->load;
2173 }
2174}
2175
2176sub find_sync {
1207 my ($path, $origin) = @_; 2177 my ($path, $origin) = @_;
1208 2178
1209 #warn "load_map_sync<$path, $origin>\n";#d# 2179 cf::sync_job { find $path, $origin }
2180}
1210 2181
1211 cf::sync_job { 2182sub do_load_sync {
1212 my $map = cf::map::find_map $path, $origin 2183 my ($map) = @_;
1213 or return; 2184
1214 $map->load; 2185 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1215 $map 2186 if $Coro::current == $Coro::main;
2187
2188 cf::sync_job { $map->load };
2189}
2190
2191our %MAP_PREFETCH;
2192our $MAP_PREFETCHER = undef;
2193
2194sub find_async {
2195 my ($path, $origin, $load) = @_;
2196
2197 $path = normalise $path, $origin && $origin->{path};
2198
2199 if (my $map = $cf::MAP{$path}) {
2200 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2201 }
2202
2203 $MAP_PREFETCH{$path} |= $load;
2204
2205 $MAP_PREFETCHER ||= cf::async {
2206 $Coro::current->{desc} = "map prefetcher";
2207
2208 while (%MAP_PREFETCH) {
2209 while (my ($k, $v) = each %MAP_PREFETCH) {
2210 if (my $map = find $k) {
2211 $map->load if $v;
2212 }
2213
2214 delete $MAP_PREFETCH{$k};
2215 }
2216 }
2217 undef $MAP_PREFETCHER;
1216 } 2218 };
2219 $MAP_PREFETCHER->prio (6);
2220
2221 ()
1217} 2222}
1218 2223
1219sub save { 2224sub save {
1220 my ($self) = @_; 2225 my ($self) = @_;
1221 2226
2227 my $lock = cf::lock_acquire "map_data:$self->{path}";
2228
1222 $self->{last_save} = $cf::RUNTIME; 2229 $self->{last_save} = $cf::RUNTIME;
1223 2230
1224 return unless $self->dirty; 2231 return unless $self->dirty;
1225 2232
1226 my $save = $self->{path}->save_path; utf8::encode $save; 2233 my $save = $self->save_path; utf8::encode $save;
1227 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2234 my $uniq = $self->uniq_path; utf8::encode $uniq;
1228 2235
1229 $self->{load_path} = $save; 2236 $self->{load_path} = $save;
1230 2237
1231 return if $self->{deny_save}; 2238 return if $self->{deny_save};
1232 2239
2240 local $self->{last_access} = $self->last_access;#d#
2241
2242 cf::async {
2243 $Coro::current->{desc} = "map player save";
2244 $_->contr->save for $self->players;
2245 };
2246
2247 cf::get_slot 0.02;
2248
1233 if ($uniq) { 2249 if ($uniq) {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2250 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1235 $self->save_objects ($uniq, cf::IO_UNIQUES); 2251 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1236 } else { 2252 } else {
1237 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2253 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1238 } 2254 }
1239} 2255}
1240 2256
1241sub swap_out { 2257sub swap_out {
1242 my ($self) = @_; 2258 my ($self) = @_;
1243 2259
2260 # save first because save cedes
2261 $self->save;
2262
2263 my $lock = cf::lock_acquire "map_data:$self->{path}";
2264
1244 return if $self->players; 2265 return if $self->players;
1245 return if $self->in_memory != cf::MAP_IN_MEMORY; 2266 return if $self->in_memory != cf::MAP_ACTIVE;
1246 return if $self->{deny_save}; 2267 return if $self->{deny_save};
1247 2268
2269 $self->in_memory (cf::MAP_SWAPPED);
2270
1248 $self->save; 2271 $self->deactivate;
2272 $_->clear_links_to ($self) for values %cf::MAP;
1249 $self->clear; 2273 $self->clear;
1250 $self->in_memory (cf::MAP_SWAPPED);
1251} 2274}
1252 2275
1253sub reset_at { 2276sub reset_at {
1254 my ($self) = @_; 2277 my ($self) = @_;
1255 2278
1256 # TODO: safety, remove and allow resettable per-player maps 2279 # TODO: safety, remove and allow resettable per-player maps
1257 return 1e99 if $self->{path}{user_rel};
1258 return 1e99 if $self->{deny_reset}; 2280 return 1e99 if $self->{deny_reset};
1259 2281
1260 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2282 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1261 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2283 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1262 2284
1267 my ($self) = @_; 2289 my ($self) = @_;
1268 2290
1269 $self->reset_at <= $cf::RUNTIME 2291 $self->reset_at <= $cf::RUNTIME
1270} 2292}
1271 2293
1272sub unlink_save {
1273 my ($self) = @_;
1274
1275 utf8::encode (my $save = $self->{path}->save_path);
1276 aioreq_pri 3; IO::AIO::aio_unlink $save;
1277 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1278}
1279
1280sub rename {
1281 my ($self, $new_path) = @_;
1282
1283 $self->unlink_save;
1284
1285 delete $cf::MAP{$self->path};
1286 $self->{path} = new cf::path $new_path;
1287 $self->path ($self->{path}->as_string);
1288 $cf::MAP{$self->path} = $self;
1289
1290 $self->save;
1291}
1292
1293sub reset { 2294sub reset {
1294 my ($self) = @_; 2295 my ($self) = @_;
1295 2296
2297 my $lock = cf::lock_acquire "map_data:$self->{path}";
2298
1296 return if $self->players; 2299 return if $self->players;
1297 return if $self->{path}{user_rel};#d#
1298 2300
1299 warn "resetting map ", $self->path;#d# 2301 warn "resetting map ", $self->path;
2302
2303 $self->in_memory (cf::MAP_SWAPPED);
2304
2305 # need to save uniques path
2306 unless ($self->{deny_save}) {
2307 my $uniq = $self->uniq_path; utf8::encode $uniq;
2308
2309 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2310 if $uniq;
2311 }
1300 2312
1301 delete $cf::MAP{$self->path}; 2313 delete $cf::MAP{$self->path};
1302 2314
2315 $self->deactivate;
1303 $_->clear_links_to ($self) for values %cf::MAP; 2316 $_->clear_links_to ($self) for values %cf::MAP;
2317 $self->clear;
1304 2318
1305 $self->unlink_save; 2319 $self->unlink_save;
1306 $self->destroy; 2320 $self->destroy;
1307} 2321}
1308 2322
1309my $nuke_counter = "aaaa"; 2323my $nuke_counter = "aaaa";
1310 2324
1311sub nuke { 2325sub nuke {
1312 my ($self) = @_; 2326 my ($self) = @_;
1313 2327
2328 {
2329 my $lock = cf::lock_acquire "map_data:$self->{path}";
2330
2331 delete $cf::MAP{$self->path};
2332
2333 $self->unlink_save;
2334
2335 bless $self, "cf::map";
2336 delete $self->{deny_reset};
1314 $self->{deny_save} = 1; 2337 $self->{deny_save} = 1;
1315 $self->reset_timeout (1); 2338 $self->reset_timeout (1);
1316 $self->rename ("{nuke}/" . ($nuke_counter++)); 2339 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2340
2341 $cf::MAP{$self->path} = $self;
2342 }
2343
1317 $self->reset; # polite request, might not happen 2344 $self->reset; # polite request, might not happen
1318} 2345}
1319 2346
1320sub customise_for { 2347=item $maps = cf::map::tmp_maps
1321 my ($map, $ob) = @_;
1322 2348
1323 if ($map->per_player) { 2349Returns an arrayref with all map paths of currently instantiated and saved
1324 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2350maps. May block.
2351
2352=cut
2353
2354sub tmp_maps() {
1325 } 2355 [
1326 2356 map {
1327 $map 2357 utf8::decode $_;
2358 /\.map$/
2359 ? normalise $_
2360 : ()
2361 } @{ aio_readdir $TMPDIR or [] }
2362 ]
1328} 2363}
1329 2364
1330sub emergency_save { 2365=item $maps = cf::map::random_maps
1331 local $cf::FREEZE = 1;
1332 2366
1333 warn "enter emergency map save\n"; 2367Returns an arrayref with all map paths of currently instantiated and saved
2368random maps. May block.
1334 2369
1335 cf::sync_job { 2370=cut
1336 warn "begin emergency map save\n"; 2371
1337 $_->save for values %cf::MAP; 2372sub random_maps() {
2373 [
2374 map {
2375 utf8::decode $_;
2376 /\.map$/
2377 ? normalise "?random/$_"
2378 : ()
2379 } @{ aio_readdir $RANDOMDIR or [] }
2380 ]
2381}
2382
2383=item cf::map::unique_maps
2384
2385Returns an arrayref of paths of all shared maps that have
2386instantiated unique items. May block.
2387
2388=cut
2389
2390sub unique_maps() {
2391 [
2392 map {
2393 utf8::decode $_;
2394 s/\.map$//; # TODO future compatibility hack
2395 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2396 ? ()
2397 : normalise $_
2398 } @{ aio_readdir $UNIQUEDIR or [] }
2399 ]
2400}
2401
2402=back
2403
2404=head3 cf::object
2405
2406=cut
2407
2408package cf::object;
2409
2410=over 4
2411
2412=item $ob->inv_recursive
2413
2414Returns the inventory of the object I<and> their inventories, recursively,
2415but I<not> the object itself.
2416
2417=cut
2418
2419sub inv_recursive_;
2420sub inv_recursive_ {
2421 map { $_, inv_recursive_ $_->inv } @_
2422}
2423
2424sub inv_recursive {
2425 inv_recursive_ inv $_[0]
2426}
2427
2428=item $ref = $ob->ref
2429
2430Creates and returns a persistent reference to an object that can be stored as a string.
2431
2432=item $ob = cf::object::deref ($refstring)
2433
2434returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2435even if the object actually exists. May block.
2436
2437=cut
2438
2439sub deref {
2440 my ($ref) = @_;
2441
2442 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2443 my ($uuid, $name) = ($1, $2);
2444 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2445 or return;
2446 $pl->ob->uuid eq $uuid
2447 or return;
2448
2449 $pl->ob
2450 } else {
2451 warn "$ref: cannot resolve object reference\n";
2452 undef
1338 }; 2453 }
1339
1340 warn "end emergency map save\n";
1341} 2454}
1342 2455
1343package cf; 2456package cf;
1344 2457
1345=back 2458=back
1346
1347 2459
1348=head3 cf::object::player 2460=head3 cf::object::player
1349 2461
1350=over 4 2462=over 4
1351 2463
1354Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2466Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1355can be C<undef>. Does the right thing when the player is currently in a 2467can be C<undef>. Does the right thing when the player is currently in a
1356dialogue with the given NPC character. 2468dialogue with the given NPC character.
1357 2469
1358=cut 2470=cut
2471
2472our $SAY_CHANNEL = {
2473 id => "say",
2474 title => "Map",
2475 reply => "say ",
2476 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2477};
2478
2479our $CHAT_CHANNEL = {
2480 id => "chat",
2481 title => "Chat",
2482 reply => "chat ",
2483 tooltip => "Player chat and shouts, global to the server.",
2484};
1359 2485
1360# rough implementation of a future "reply" method that works 2486# rough implementation of a future "reply" method that works
1361# with dialog boxes. 2487# with dialog boxes.
1362#TODO: the first argument must go, split into a $npc->reply_to ( method 2488#TODO: the first argument must go, split into a $npc->reply_to ( method
1363sub cf::object::player::reply($$$;$) { 2489sub cf::object::player::reply($$$;$) {
1365 2491
1366 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2492 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1367 2493
1368 if ($self->{record_replies}) { 2494 if ($self->{record_replies}) {
1369 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2495 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2496
1370 } else { 2497 } else {
2498 my $pl = $self->contr;
2499
2500 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2501 my $dialog = $pl->{npc_dialog};
2502 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2503
2504 } else {
1371 $msg = $npc->name . " says: $msg" if $npc; 2505 $msg = $npc->name . " says: $msg" if $npc;
1372 $self->message ($msg, $flags); 2506 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2507 }
1373 } 2508 }
2509}
2510
2511=item $object->send_msg ($channel, $msg, $color, [extra...])
2512
2513=cut
2514
2515sub cf::object::send_msg {
2516 my $pl = shift->contr
2517 or return;
2518 $pl->send_msg (@_);
1374} 2519}
1375 2520
1376=item $player_object->may ("access") 2521=item $player_object->may ("access")
1377 2522
1378Returns wether the given player is authorized to access resource "access" 2523Returns wether the given player is authorized to access resource "access"
1391 2536
1392=item $player_object->enter_link 2537=item $player_object->enter_link
1393 2538
1394Freezes the player and moves him/her to a special map (C<{link}>). 2539Freezes the player and moves him/her to a special map (C<{link}>).
1395 2540
1396The player should be reaosnably safe there for short amounts of time. You 2541The player should be reasonably safe there for short amounts of time. You
1397I<MUST> call C<leave_link> as soon as possible, though. 2542I<MUST> call C<leave_link> as soon as possible, though.
1398 2543
2544Will never block.
2545
1399=item $player_object->leave_link ($map, $x, $y) 2546=item $player_object->leave_link ($map, $x, $y)
1400 2547
1401Moves the player out of the specila link map onto the given map. If the 2548Moves the player out of the special C<{link}> map onto the specified
1402map is not valid (or omitted), the player will be moved back to the 2549map. If the map is not valid (or omitted), the player will be moved back
1403location he/she was before the call to C<enter_link>, or, if that fails, 2550to the location he/she was before the call to C<enter_link>, or, if that
1404to the emergency map position. 2551fails, to the emergency map position.
1405 2552
1406Might block. 2553Might block.
1407 2554
1408=cut 2555=cut
2556
2557sub link_map {
2558 unless ($LINK_MAP) {
2559 $LINK_MAP = cf::map::find "{link}"
2560 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2561 $LINK_MAP->load;
2562 }
2563
2564 $LINK_MAP
2565}
1409 2566
1410sub cf::object::player::enter_link { 2567sub cf::object::player::enter_link {
1411 my ($self) = @_; 2568 my ($self) = @_;
1412 2569
1413 return if $self->map == $LINK_MAP;
1414
1415 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1416 if $self->map;
1417
1418 $self->enter_map ($LINK_MAP, 20, 20);
1419 $self->deactivate_recursive; 2570 $self->deactivate_recursive;
2571
2572 return if UNIVERSAL::isa $self->map, "ext::map_link";
2573
2574 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2575 if $self->map && $self->map->{path} ne "{link}";
2576
2577 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1420} 2578}
1421 2579
1422sub cf::object::player::leave_link { 2580sub cf::object::player::leave_link {
1423 my ($self, $map, $x, $y) = @_; 2581 my ($self, $map, $x, $y) = @_;
2582
2583 return unless $self->contr->active;
1424 2584
1425 my $link_pos = delete $self->{_link_pos}; 2585 my $link_pos = delete $self->{_link_pos};
1426 2586
1427 unless ($map) { 2587 unless ($map) {
1428 # restore original map position 2588 # restore original map position
1429 ($map, $x, $y) = @{ $link_pos || [] }; 2589 ($map, $x, $y) = @{ $link_pos || [] };
1430 $map = cf::map::find_map $map; 2590 $map = cf::map::find $map;
1431 2591
1432 unless ($map) { 2592 unless ($map) {
1433 ($map, $x, $y) = @$EMERGENCY_POSITION; 2593 ($map, $x, $y) = @$EMERGENCY_POSITION;
1434 $map = cf::map::find_map $map 2594 $map = cf::map::find $map
1435 or die "FATAL: cannot load emergency map\n"; 2595 or die "FATAL: cannot load emergency map\n";
1436 } 2596 }
1437 } 2597 }
1438 2598
1439 ($x, $y) = (-1, -1) 2599 ($x, $y) = (-1, -1)
1442 # use -1 or undef as default coordinates, not 0, 0 2602 # use -1 or undef as default coordinates, not 0, 0
1443 ($x, $y) = ($map->enter_x, $map->enter_y) 2603 ($x, $y) = ($map->enter_x, $map->enter_y)
1444 if $x <=0 && $y <= 0; 2604 if $x <=0 && $y <= 0;
1445 2605
1446 $map->load; 2606 $map->load;
2607 $map->load_neighbours;
1447 2608
2609 return unless $self->contr->active;
1448 $self->activate_recursive; 2610 $self->activate_recursive;
2611
2612 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1449 $self->enter_map ($map, $x, $y); 2613 $self->enter_map ($map, $x, $y);
1450} 2614}
1451 2615
1452=item $player_object->goto_map ($path, $x, $y) 2616=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1453 2617
1454=cut 2618Moves the player to the given map-path and coordinates by first freezing
2619her, loading and preparing them map, calling the provided $check callback
2620that has to return the map if sucecssful, and then unfreezes the player on
2621the new (success) or old (failed) map position. In either case, $done will
2622be called at the end of this process.
1455 2623
2624Note that $check will be called with a potentially non-loaded map, so if
2625it needs a loaded map it has to call C<< ->load >>.
2626
2627=cut
2628
2629our $GOTOGEN;
2630
1456sub cf::object::player::goto_map { 2631sub cf::object::player::goto {
1457 my ($self, $path, $x, $y) = @_; 2632 my ($self, $path, $x, $y, $check, $done) = @_;
2633
2634 # do generation counting so two concurrent goto's will be executed in-order
2635 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1458 2636
1459 $self->enter_link; 2637 $self->enter_link;
1460 2638
1461 (Coro::async { 2639 (async {
1462 $path = new cf::path $path; 2640 $Coro::current->{desc} = "player::goto $path $x $y";
1463 2641
1464 my $map = cf::map::find_map $path->as_string; 2642 # *tag paths override both path and x|y
2643 if ($path =~ /^\*(.*)$/) {
2644 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2645 my $ob = $obs[rand @obs];
2646
2647 # see if we actually can go there
2648 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2649 $ob = $obs[rand @obs];
2650 } else {
2651 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2652 }
2653 # else put us there anyways for now #d#
2654
2655 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2656 } else {
2657 ($path, $x, $y) = (undef, undef, undef);
2658 }
2659 }
2660
2661 my $map = eval {
2662 my $map = defined $path ? cf::map::find $path : undef;
2663
2664 if ($map) {
1465 $map = $map->customise_for ($self) if $map; 2665 $map = $map->customise_for ($self);
1466 2666 $map = $check->($map) if $check && $map;
1467# warn "entering ", $map->path, " at ($x, $y)\n" 2667 } else {
1468# if $map;
1469
1470 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2668 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2669 }
1471 2670
2671 $map
2672 };
2673
2674 if ($@) {
2675 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2676 LOG llevError | logBacktrace, Carp::longmess $@;
2677 }
2678
2679 if ($gen == $self->{_goto_generation}) {
2680 delete $self->{_goto_generation};
1472 $self->leave_link ($map, $x, $y); 2681 $self->leave_link ($map, $x, $y);
2682 }
2683
2684 $done->() if $done;
1473 })->prio (1); 2685 })->prio (1);
1474} 2686}
1475 2687
1476=item $player_object->enter_exit ($exit_object) 2688=item $player_object->enter_exit ($exit_object)
1477 2689
1479 2691
1480sub parse_random_map_params { 2692sub parse_random_map_params {
1481 my ($spec) = @_; 2693 my ($spec) = @_;
1482 2694
1483 my $rmp = { # defaults 2695 my $rmp = { # defaults
1484 xsize => 10, 2696 xsize => (cf::rndm 15, 40),
1485 ysize => 10, 2697 ysize => (cf::rndm 15, 40),
2698 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2699 #layout => string,
1486 }; 2700 };
1487 2701
1488 for (split /\n/, $spec) { 2702 for (split /\n/, $spec) {
1489 my ($k, $v) = split /\s+/, $_, 2; 2703 my ($k, $v) = split /\s+/, $_, 2;
1490 2704
1502 # that depends on the exit object 2716 # that depends on the exit object
1503 2717
1504 my $rmp = parse_random_map_params $exit->msg; 2718 my $rmp = parse_random_map_params $exit->msg;
1505 2719
1506 if ($exit->map) { 2720 if ($exit->map) {
1507 $rmp->{region} = $exit->map->region_name; 2721 $rmp->{region} = $exit->region->name;
1508 $rmp->{origin_map} = $exit->map->path; 2722 $rmp->{origin_map} = $exit->map->path;
1509 $rmp->{origin_x} = $exit->x; 2723 $rmp->{origin_x} = $exit->x;
1510 $rmp->{origin_y} = $exit->y; 2724 $rmp->{origin_y} = $exit->y;
2725
2726 $exit->map->touch;
1511 } 2727 }
1512 2728
1513 $rmp->{random_seed} ||= $exit->random_seed; 2729 $rmp->{random_seed} ||= $exit->random_seed;
1514 2730
1515 my $data = cf::to_json $rmp; 2731 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1516 my $md5 = Digest::MD5::md5_hex $data; 2732 my $md5 = Digest::MD5::md5_hex $data;
2733 my $meta = "$RANDOMDIR/$md5.meta";
1517 2734
1518 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2735 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1519 aio_write $fh, 0, (length $data), $data, 0; 2736 aio_write $fh, 0, (length $data), $data, 0;
2737 undef $fh;
2738 aio_rename "$meta~", $meta;
1520 2739
2740 my $slaying = "?random/$md5";
2741
2742 if ($exit->valid) {
1521 $exit->slaying ("?random/$md5"); 2743 $exit->slaying ("?random/$md5");
1522 $exit->msg (undef); 2744 $exit->msg (undef);
2745 }
1523 } 2746 }
1524} 2747}
1525 2748
1526sub cf::object::player::enter_exit { 2749sub cf::object::player::enter_exit {
1527 my ($self, $exit) = @_; 2750 my ($self, $exit) = @_;
1528 2751
1529 return unless $self->type == cf::PLAYER; 2752 return unless $self->type == cf::PLAYER;
1530 2753
1531 $self->enter_link; 2754 $self->enter_link;
1532 2755
1533 (Coro::async { 2756 (async {
2757 $Coro::current->{desc} = "enter_exit";
2758
1534 unless (eval { 2759 unless (eval {
2760 $self->deactivate_recursive; # just to be sure
1535 2761
2762 # random map handling
2763 {
2764 my $guard = cf::lock_acquire "exit_prepare:$exit";
2765
1536 prepare_random_map $exit 2766 prepare_random_map $exit
1537 if $exit->slaying eq "/!"; 2767 if $exit->slaying eq "/!";
2768 }
1538 2769
1539 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2770 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1540 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2771 my $x = $exit->stats->hp;
2772 my $y = $exit->stats->sp;
1541 2773
2774 $self->goto ($map, $x, $y);
2775
2776 # if exit is damned, update players death & WoR home-position
2777 $self->contr->savebed ($map, $x, $y)
2778 if $exit->flag (cf::FLAG_DAMNED);
2779
1542 1; 2780 1
1543 }) { 2781 }) {
1544 $self->message ("Something went wrong deep within the crossfire server. " 2782 $self->message ("Something went wrong deep within the crossfire server. "
1545 . "I'll try to bring you back to the map you were before. " 2783 . "I'll try to bring you back to the map you were before. "
1546 . "Please report this to the dungeon master", 2784 . "Please report this to the dungeon master!",
1547 cf::NDI_UNIQUE | cf::NDI_RED); 2785 cf::NDI_UNIQUE | cf::NDI_RED);
1548 2786
1549 warn "ERROR in enter_exit: $@"; 2787 warn "ERROR in enter_exit: $@";
1550 $self->leave_link; 2788 $self->leave_link;
1551 } 2789 }
1552 })->prio (1); 2790 })->prio (1);
1565 2803
1566sub cf::client::send_drawinfo { 2804sub cf::client::send_drawinfo {
1567 my ($self, $text, $flags) = @_; 2805 my ($self, $text, $flags) = @_;
1568 2806
1569 utf8::encode $text; 2807 utf8::encode $text;
1570 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2808 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1571} 2809}
1572 2810
2811=item $client->send_msg ($channel, $msg, $color, [extra...])
2812
2813Send a drawinfo or msg packet to the client, formatting the msg for the
2814client if neccessary. C<$type> should be a string identifying the type of
2815the message, with C<log> being the default. If C<$color> is negative, suppress
2816the message unless the client supports the msg packet.
2817
2818=cut
2819
2820# non-persistent channels (usually the info channel)
2821our %CHANNEL = (
2822 "c/identify" => {
2823 id => "infobox",
2824 title => "Identify",
2825 reply => undef,
2826 tooltip => "Items recently identified",
2827 },
2828 "c/examine" => {
2829 id => "infobox",
2830 title => "Examine",
2831 reply => undef,
2832 tooltip => "Signs and other items you examined",
2833 },
2834 "c/book" => {
2835 id => "infobox",
2836 title => "Book",
2837 reply => undef,
2838 tooltip => "The contents of a note or book",
2839 },
2840 "c/lookat" => {
2841 id => "infobox",
2842 title => "Look",
2843 reply => undef,
2844 tooltip => "What you saw there",
2845 },
2846 "c/who" => {
2847 id => "infobox",
2848 title => "Players",
2849 reply => undef,
2850 tooltip => "Shows players who are currently online",
2851 },
2852 "c/body" => {
2853 id => "infobox",
2854 title => "Body Parts",
2855 reply => undef,
2856 tooltip => "Shows which body parts you posess and are available",
2857 },
2858 "c/uptime" => {
2859 id => "infobox",
2860 title => "Uptime",
2861 reply => undef,
2862 tooltip => "How long the server has been running since last restart",
2863 },
2864 "c/mapinfo" => {
2865 id => "infobox",
2866 title => "Map Info",
2867 reply => undef,
2868 tooltip => "Information related to the maps",
2869 },
2870 "c/party" => {
2871 id => "party",
2872 title => "Party",
2873 reply => "gsay ",
2874 tooltip => "Messages and chat related to your party",
2875 },
2876);
2877
2878sub cf::client::send_msg {
2879 my ($self, $channel, $msg, $color, @extra) = @_;
2880
2881 $msg = $self->pl->expand_cfpod ($msg);
2882
2883 $color &= cf::NDI_CLIENT_MASK; # just in case...
2884
2885 # check predefined channels, for the benefit of C
2886 if ($CHANNEL{$channel}) {
2887 $channel = $CHANNEL{$channel};
2888
2889 $self->ext_msg (channel_info => $channel)
2890 if $self->can_msg;
2891
2892 $channel = $channel->{id};
2893
2894 } elsif (ref $channel) {
2895 # send meta info to client, if not yet sent
2896 unless (exists $self->{channel}{$channel->{id}}) {
2897 $self->{channel}{$channel->{id}} = $channel;
2898 $self->ext_msg (channel_info => $channel)
2899 if $self->can_msg;
2900 }
2901
2902 $channel = $channel->{id};
2903 }
2904
2905 return unless @extra || length $msg;
2906
2907 if ($self->can_msg) {
2908 # default colour, mask it out
2909 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2910 if $color & cf::NDI_DEF;
2911
2912 my $pkt = "msg "
2913 . $self->{json_coder}->encode (
2914 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2915 );
2916
2917 # try lzf for large packets
2918 $pkt = "lzf " . Compress::LZF::compress $pkt
2919 if 1024 <= length $pkt and $self->{can_lzf};
2920
2921 # split very large packets
2922 if (8192 < length $pkt and $self->{can_lzf}) {
2923 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2924 $pkt = "frag";
2925 }
2926
2927 $self->send_packet ($pkt);
2928 } else {
2929 if ($color >= 0) {
2930 # replace some tags by gcfclient-compatible ones
2931 for ($msg) {
2932 1 while
2933 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2934 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2935 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2936 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2937 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2938 }
2939
2940 $color &= cf::NDI_COLOR_MASK;
2941
2942 utf8::encode $msg;
2943
2944 if (0 && $msg =~ /\[/) {
2945 # COMMAND/INFO
2946 $self->send_packet ("drawextinfo $color 10 8 $msg")
2947 } else {
2948 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2949 $self->send_packet ("drawinfo $color $msg")
2950 }
2951 }
2952 }
2953}
2954
2955=item $client->ext_msg ($type, @msg)
2956
2957Sends an ext event to the client.
2958
2959=cut
2960
2961sub cf::client::ext_msg($$@) {
2962 my ($self, $type, @msg) = @_;
2963
2964 if ($self->extcmd == 2) {
2965 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2966 } elsif ($self->extcmd == 1) { # TODO: remove
2967 push @msg, msgtype => "event_$type";
2968 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2969 }
2970}
2971
2972=item $client->ext_reply ($msgid, @msg)
2973
2974Sends an ext reply to the client.
2975
2976=cut
2977
2978sub cf::client::ext_reply($$@) {
2979 my ($self, $id, @msg) = @_;
2980
2981 if ($self->extcmd == 2) {
2982 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2983 } elsif ($self->extcmd == 1) {
2984 #TODO: version 1, remove
2985 unshift @msg, msgtype => "reply", msgid => $id;
2986 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2987 }
2988}
1573 2989
1574=item $success = $client->query ($flags, "text", \&cb) 2990=item $success = $client->query ($flags, "text", \&cb)
1575 2991
1576Queues a query to the client, calling the given callback with 2992Queues a query to the client, calling the given callback with
1577the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2993the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1578C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2994C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1579 2995
1580Queries can fail, so check the return code. Or don't, as queries will become 2996Queries can fail, so check the return code. Or don't, as queries will
1581reliable at some point in the future. 2997become reliable at some point in the future.
1582 2998
1583=cut 2999=cut
1584 3000
1585sub cf::client::query { 3001sub cf::client::query {
1586 my ($self, $flags, $text, $cb) = @_; 3002 my ($self, $flags, $text, $cb) = @_;
1594 utf8::encode $text; 3010 utf8::encode $text;
1595 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3011 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1596 3012
1597 $self->send_packet ($self->{query_queue}[0][0]) 3013 $self->send_packet ($self->{query_queue}[0][0])
1598 if @{ $self->{query_queue} } == 1; 3014 if @{ $self->{query_queue} } == 1;
3015
3016 1
1599} 3017}
1600 3018
1601cf::client->attach ( 3019cf::client->attach (
3020 on_connect => sub {
3021 my ($ns) = @_;
3022
3023 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3024 },
1602 on_reply => sub { 3025 on_reply => sub {
1603 my ($ns, $msg) = @_; 3026 my ($ns, $msg) = @_;
1604 3027
1605 # this weird shuffling is so that direct followup queries 3028 # this weird shuffling is so that direct followup queries
1606 # get handled first 3029 # get handled first
1607 my $queue = delete $ns->{query_queue}; 3030 my $queue = delete $ns->{query_queue}
3031 or return; # be conservative, not sure how that can happen, but we saw a crash here
1608 3032
1609 (shift @$queue)->[1]->($msg); 3033 (shift @$queue)->[1]->($msg);
3034 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1610 3035
1611 push @{ $ns->{query_queue} }, @$queue; 3036 push @{ $ns->{query_queue} }, @$queue;
1612 3037
1613 if (@{ $ns->{query_queue} } == @$queue) { 3038 if (@{ $ns->{query_queue} } == @$queue) {
1614 if (@$queue) { 3039 if (@$queue) {
1616 } else { 3041 } else {
1617 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3042 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1618 } 3043 }
1619 } 3044 }
1620 }, 3045 },
3046 on_exticmd => sub {
3047 my ($ns, $buf) = @_;
3048
3049 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3050
3051 if (ref $msg) {
3052 my ($type, $reply, @payload) =
3053 "ARRAY" eq ref $msg
3054 ? @$msg
3055 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3056
3057 my @reply;
3058
3059 if (my $cb = $EXTICMD{$type}) {
3060 @reply = $cb->($ns, @payload);
3061 }
3062
3063 $ns->ext_reply ($reply, @reply)
3064 if $reply;
3065
3066 } else {
3067 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3068 }
3069
3070 cf::override;
3071 },
1621); 3072);
1622 3073
1623=item $client->coro (\&cb) 3074=item $client->async (\&cb)
1624 3075
1625Create a new coroutine, running the specified callback. The coroutine will 3076Create a new coroutine, running the specified callback. The coroutine will
1626be automatically cancelled when the client gets destroyed (e.g. on logout, 3077be automatically cancelled when the client gets destroyed (e.g. on logout,
1627or loss of connection). 3078or loss of connection).
1628 3079
1629=cut 3080=cut
1630 3081
1631sub cf::client::coro { 3082sub cf::client::async {
1632 my ($self, $cb) = @_; 3083 my ($self, $cb) = @_;
1633 3084
1634 my $coro; $coro = async { 3085 my $coro = &Coro::async ($cb);
1635 eval {
1636 $cb->();
1637 };
1638 warn $@ if $@;
1639 };
1640 3086
1641 $coro->on_destroy (sub { 3087 $coro->on_destroy (sub {
1642 delete $self->{_coro}{$coro+0}; 3088 delete $self->{_coro}{$coro+0};
1643 }); 3089 });
1644 3090
1671our $safe = new Safe "safe"; 3117our $safe = new Safe "safe";
1672our $safe_hole = new Safe::Hole; 3118our $safe_hole = new Safe::Hole;
1673 3119
1674$SIG{FPE} = 'IGNORE'; 3120$SIG{FPE} = 'IGNORE';
1675 3121
1676$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3122$safe->permit_only (Opcode::opset qw(
3123 :base_core :base_mem :base_orig :base_math
3124 grepstart grepwhile mapstart mapwhile
3125 sort time
3126));
1677 3127
1678# here we export the classes and methods available to script code 3128# here we export the classes and methods available to script code
1679 3129
1680=pod 3130=pod
1681 3131
1682The following fucntions and emthods are available within a safe environment: 3132The following functions and methods are available within a safe environment:
1683 3133
1684 cf::object contr pay_amount pay_player map 3134 cf::object
3135 contr pay_amount pay_player map x y force_find force_add destroy
3136 insert remove name archname title slaying race decrease split
3137
1685 cf::object::player player 3138 cf::object::player
1686 cf::player peaceful 3139 player
1687 cf::map trigger 3140
3141 cf::player
3142 peaceful
3143
3144 cf::map
3145 trigger
1688 3146
1689=cut 3147=cut
1690 3148
1691for ( 3149for (
1692 ["cf::object" => qw(contr pay_amount pay_player map)], 3150 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3151 insert remove inv nrof name archname title slaying race
3152 decrease split destroy change_exp)],
1693 ["cf::object::player" => qw(player)], 3153 ["cf::object::player" => qw(player)],
1694 ["cf::player" => qw(peaceful)], 3154 ["cf::player" => qw(peaceful)],
1695 ["cf::map" => qw(trigger)], 3155 ["cf::map" => qw(trigger)],
1696) { 3156) {
1697 no strict 'refs'; 3157 no strict 'refs';
1768=back 3228=back
1769 3229
1770=cut 3230=cut
1771 3231
1772############################################################################# 3232#############################################################################
3233# the server's init and main functions
1773 3234
1774=head2 EXTENSION DATABASE SUPPORT 3235sub load_facedata($) {
3236 my ($path) = @_;
1775 3237
1776Crossfire maintains a very simple database for extension use. It can 3238 # HACK to clear player env face cache, we need some signal framework
1777currently store anything that can be serialised using Storable, which 3239 # for this (global event?)
1778excludes objects. 3240 %ext::player_env::MUSIC_FACE_CACHE = ();
1779 3241
1780The parameter C<$family> should best start with the name of the extension 3242 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1781using it, it should be unique.
1782 3243
1783=over 4 3244 warn "loading facedata from $path\n";
1784 3245
1785=item $hashref = cf::db_get $family 3246 my $facedata;
3247 0 < aio_load $path, $facedata
3248 or die "$path: $!";
1786 3249
1787Return a hashref for use by the extension C<$family>, which can be 3250 $facedata = Coro::Storable::thaw $facedata;
1788modified. After modifications, you have to call C<cf::db_dirty> or
1789C<cf::db_sync>.
1790 3251
1791=item $value = cf::db_get $family => $key 3252 $facedata->{version} == 2
3253 or cf::cleanup "$path: version mismatch, cannot proceed.";
1792 3254
1793Returns a single value from the database 3255 # patch in the exptable
1794 3256 $facedata->{resource}{"res/exp_table"} = {
1795=item cf::db_put $family => $hashref 3257 type => FT_RSRC,
1796 3258 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1797Stores the given family hashref into the database. Updates are delayed, if
1798you want the data to be synced to disk immediately, use C<cf::db_sync>.
1799
1800=item cf::db_put $family => $key => $value
1801
1802Stores the given C<$value> in the family hash. Updates are delayed, if you
1803want the data to be synced to disk immediately, use C<cf::db_sync>.
1804
1805=item cf::db_dirty
1806
1807Marks the database as dirty, to be updated at a later time.
1808
1809=item cf::db_sync
1810
1811Immediately write the database to disk I<if it is dirty>.
1812
1813=cut
1814
1815our $DB;
1816
1817{
1818 my $path = cf::localdir . "/database.pst";
1819
1820 sub db_load() {
1821 warn "loading database $path\n";#d# remove later
1822 $DB = stat $path ? Storable::retrieve $path : { };
1823 }
1824
1825 my $pid;
1826
1827 sub db_save() {
1828 warn "saving database $path\n";#d# remove later
1829 waitpid $pid, 0 if $pid;
1830 if (0 == ($pid = fork)) {
1831 $DB->{_meta}{version} = 1;
1832 Storable::nstore $DB, "$path~";
1833 rename "$path~", $path;
1834 cf::_exit 0 if defined $pid;
1835 }
1836 }
1837
1838 my $dirty;
1839
1840 sub db_sync() {
1841 db_save if $dirty;
1842 undef $dirty;
1843 }
1844
1845 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1846 db_sync;
1847 }); 3259 };
3260 cf::cede_to_tick;
1848 3261
1849 sub db_dirty() {
1850 $dirty = 1;
1851 $idle->start;
1852 } 3262 {
3263 my $faces = $facedata->{faceinfo};
1853 3264
1854 sub db_get($;$) { 3265 while (my ($face, $info) = each %$faces) {
1855 @_ >= 2 3266 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1856 ? $DB->{$_[0]}{$_[1]}
1857 : ($DB->{$_[0]} ||= { })
1858 }
1859 3267
1860 sub db_put($$;$) { 3268 cf::face::set_visibility $idx, $info->{visibility};
1861 if (@_ >= 3) { 3269 cf::face::set_magicmap $idx, $info->{magicmap};
1862 $DB->{$_[0]}{$_[1]} = $_[2]; 3270 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1863 } else { 3271 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1864 $DB->{$_[0]} = $_[1];
1865 }
1866 db_dirty;
1867 }
1868 3272
1869 cf::global->attach ( 3273 cf::cede_to_tick;
1870 prio => 10000,
1871 on_cleanup => sub {
1872 db_sync;
1873 }, 3274 }
1874 );
1875}
1876 3275
1877############################################################################# 3276 while (my ($face, $info) = each %$faces) {
1878# the server's main() 3277 next unless $info->{smooth};
1879 3278
1880sub cfg_load { 3279 my $idx = cf::face::find $face
3280 or next;
3281
3282 if (my $smooth = cf::face::find $info->{smooth}) {
3283 cf::face::set_smooth $idx, $smooth;
3284 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3285 } else {
3286 warn "smooth face '$info->{smooth}' not found for face '$face'";
3287 }
3288
3289 cf::cede_to_tick;
3290 }
3291 }
3292
3293 {
3294 my $anims = $facedata->{animinfo};
3295
3296 while (my ($anim, $info) = each %$anims) {
3297 cf::anim::set $anim, $info->{frames}, $info->{facings};
3298 cf::cede_to_tick;
3299 }
3300
3301 cf::anim::invalidate_all; # d'oh
3302 }
3303
3304 {
3305 # TODO: for gcfclient pleasure, we should give resources
3306 # that gcfclient doesn't grok a >10000 face index.
3307 my $res = $facedata->{resource};
3308
3309 while (my ($name, $info) = each %$res) {
3310 if (defined $info->{type}) {
3311 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3312 my $data;
3313
3314 if ($info->{type} & 1) {
3315 # prepend meta info
3316
3317 my $meta = $enc->encode ({
3318 name => $name,
3319 %{ $info->{meta} || {} },
3320 });
3321
3322 $data = pack "(w/a*)*", $meta, $info->{data};
3323 } else {
3324 $data = $info->{data};
3325 }
3326
3327 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3328 cf::face::set_type $idx, $info->{type};
3329 } else {
3330 $RESOURCE{$name} = $info;
3331 }
3332
3333 cf::cede_to_tick;
3334 }
3335 }
3336
3337 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3338
3339 1
3340}
3341
3342cf::global->attach (on_resource_update => sub {
3343 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3344 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3345
3346 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3347 my $sound = $soundconf->{compat}[$_]
3348 or next;
3349
3350 my $face = cf::face::find "sound/$sound->[1]";
3351 cf::sound::set $sound->[0] => $face;
3352 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3353 }
3354
3355 while (my ($k, $v) = each %{$soundconf->{event}}) {
3356 my $face = cf::face::find "sound/$v";
3357 cf::sound::set $k => $face;
3358 }
3359 }
3360});
3361
3362register_exticmd fx_want => sub {
3363 my ($ns, $want) = @_;
3364
3365 while (my ($k, $v) = each %$want) {
3366 $ns->fx_want ($k, $v);
3367 }
3368};
3369
3370sub load_resource_file($) {
3371 my $guard = lock_acquire "load_resource_file";
3372
3373 my $status = load_resource_file_ $_[0];
3374 get_slot 0.1, 100;
3375 cf::arch::commit_load;
3376
3377 $status
3378}
3379
3380sub reload_regions {
3381 # HACK to clear player env face cache, we need some signal framework
3382 # for this (global event?)
3383 %ext::player_env::MUSIC_FACE_CACHE = ();
3384
3385 load_resource_file "$MAPDIR/regions"
3386 or die "unable to load regions file\n";
3387
3388 for (cf::region::list) {
3389 $_->{match} = qr/$_->{match}/
3390 if exists $_->{match};
3391 }
3392}
3393
3394sub reload_facedata {
3395 load_facedata "$DATADIR/facedata"
3396 or die "unable to load facedata\n";
3397}
3398
3399sub reload_archetypes {
3400 load_resource_file "$DATADIR/archetypes"
3401 or die "unable to load archetypes\n";
3402}
3403
3404sub reload_treasures {
3405 load_resource_file "$DATADIR/treasures"
3406 or die "unable to load treasurelists\n";
3407}
3408
3409sub reload_resources {
3410 warn "reloading resource files...\n";
3411
3412 reload_facedata;
3413 reload_archetypes;
3414 reload_regions;
3415 reload_treasures;
3416
3417 warn "finished reloading resource files\n";
3418}
3419
3420sub init {
3421 my $guard = freeze_mainloop;
3422
3423 evthread_start IO::AIO::poll_fileno;
3424
3425 reload_resources;
3426}
3427
3428sub reload_config {
1881 open my $fh, "<:utf8", cf::confdir . "/config" 3429 open my $fh, "<:utf8", "$CONFDIR/config"
1882 or return; 3430 or return;
1883 3431
1884 local $/; 3432 local $/;
1885 *CFG = YAML::Syck::Load <$fh>; 3433 *CFG = YAML::Load <$fh>;
3434
3435 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3436
3437 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3438 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3439
3440 if (exists $CFG{mlockall}) {
3441 eval {
3442 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3443 and die "WARNING: m(un)lockall failed: $!\n";
3444 };
3445 warn $@ if $@;
3446 }
1886} 3447}
1887 3448
1888sub main { 3449sub main {
1889 # we must not ever block the main coroutine 3450 # we must not ever block the main coroutine
1890 local $Coro::idle = sub { 3451 local $Coro::idle = sub {
1891 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3452 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1892 (Coro::unblock_sub { 3453 (async {
1893 Event::one_event; 3454 $Coro::current->{desc} = "IDLE BUG HANDLER";
1894 })->(); 3455 EV::loop EV::LOOP_ONESHOT;
3456 })->prio (Coro::PRIO_MAX);
1895 }; 3457 };
1896 3458
1897 cfg_load; 3459 {
1898 db_load; 3460 my $guard = freeze_mainloop;
3461 reload_config;
3462 db_init;
1899 load_extensions; 3463 load_extensions;
3464
3465 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3466 }
3467
1900 Event::loop; 3468 EV::loop;
1901} 3469}
1902 3470
1903############################################################################# 3471#############################################################################
1904# initialisation 3472# initialisation and cleanup
1905 3473
3474# install some emergency cleanup handlers
3475BEGIN {
3476 our %SIGWATCHER = ();
3477 for my $signal (qw(INT HUP TERM)) {
3478 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3479 cf::cleanup "SIG$signal";
3480 };
3481 }
3482}
3483
3484sub write_runtime_sync {
3485 my $runtime = "$LOCALDIR/runtime";
3486
3487 # first touch the runtime file to show we are still running:
3488 # the fsync below can take a very very long time.
3489
3490 IO::AIO::aio_utime $runtime, undef, undef;
3491
3492 my $guard = cf::lock_acquire "write_runtime";
3493
3494 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3495 or return;
3496
3497 my $value = $cf::RUNTIME + 90 + 10;
3498 # 10 is the runtime save interval, for a monotonic clock
3499 # 60 allows for the watchdog to kill the server.
3500
3501 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3502 and return;
3503
3504 # always fsync - this file is important
3505 aio_fsync $fh
3506 and return;
3507
3508 # touch it again to show we are up-to-date
3509 aio_utime $fh, undef, undef;
3510
3511 close $fh
3512 or return;
3513
3514 aio_rename "$runtime~", $runtime
3515 and return;
3516
3517 warn "runtime file written.\n";
3518
3519 1
3520}
3521
3522our $uuid_lock;
3523our $uuid_skip;
3524
3525sub write_uuid_sync($) {
3526 $uuid_skip ||= $_[0];
3527
3528 return if $uuid_lock;
3529 local $uuid_lock = 1;
3530
3531 my $uuid = "$LOCALDIR/uuid";
3532
3533 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3534 or return;
3535
3536 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3537 $uuid_skip = 0;
3538
3539 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3540 and return;
3541
3542 # always fsync - this file is important
3543 aio_fsync $fh
3544 and return;
3545
3546 close $fh
3547 or return;
3548
3549 aio_rename "$uuid~", $uuid
3550 and return;
3551
3552 warn "uuid file written ($value).\n";
3553
3554 1
3555
3556}
3557
3558sub write_uuid($$) {
3559 my ($skip, $sync) = @_;
3560
3561 $sync ? write_uuid_sync $skip
3562 : async { write_uuid_sync $skip };
3563}
3564
3565sub emergency_save() {
3566 my $freeze_guard = cf::freeze_mainloop;
3567
3568 warn "enter emergency perl save\n";
3569
3570 cf::sync_job {
3571 # use a peculiar iteration method to avoid tripping on perl
3572 # refcount bugs in for. also avoids problems with players
3573 # and maps saved/destroyed asynchronously.
3574 warn "begin emergency player save\n";
3575 for my $login (keys %cf::PLAYER) {
3576 my $pl = $cf::PLAYER{$login} or next;
3577 $pl->valid or next;
3578 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3579 $pl->save;
3580 }
3581 warn "end emergency player save\n";
3582
3583 warn "begin emergency map save\n";
3584 for my $path (keys %cf::MAP) {
3585 my $map = $cf::MAP{$path} or next;
3586 $map->valid or next;
3587 $map->save;
3588 }
3589 warn "end emergency map save\n";
3590
3591 warn "begin emergency database checkpoint\n";
3592 BDB::db_env_txn_checkpoint $DB_ENV;
3593 warn "end emergency database checkpoint\n";
3594
3595 warn "begin write uuid\n";
3596 write_uuid_sync 1;
3597 warn "end write uuid\n";
3598 };
3599
3600 warn "leave emergency perl save\n";
3601}
3602
3603sub post_cleanup {
3604 my ($make_core) = @_;
3605
3606 warn Carp::longmess "post_cleanup backtrace"
3607 if $make_core;
3608}
3609
3610# a safer delete_package, copied from Symbol
3611sub clear_package($) {
3612 my $pkg = shift;
3613
3614 # expand to full symbol table name if needed
3615 unless ($pkg =~ /^main::.*::$/) {
3616 $pkg = "main$pkg" if $pkg =~ /^::/;
3617 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3618 $pkg .= '::' unless $pkg =~ /::$/;
3619 }
3620
3621 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3622 my $stem_symtab = *{$stem}{HASH};
3623
3624 defined $stem_symtab and exists $stem_symtab->{$leaf}
3625 or return;
3626
3627 # clear all symbols
3628 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3629 for my $name (keys %$leaf_symtab) {
3630 _gv_clear *{"$pkg$name"};
3631# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3632 }
3633 warn "cleared package #$pkg\n";#d#
3634}
3635
3636our $RELOAD; # how many times to reload
3637
1906sub reload() { 3638sub do_reload_perl() {
1907 # can/must only be called in main 3639 # can/must only be called in main
1908 if ($Coro::current != $Coro::main) { 3640 if ($Coro::current != $Coro::main) {
1909 warn "can only reload from main coroutine\n"; 3641 warn "can only reload from main coroutine";
1910 return; 3642 return;
1911 } 3643 }
1912 3644
3645 return if $RELOAD++;
3646
3647 while ($RELOAD) {
1913 warn "reloading..."; 3648 warn "reloading...";
1914 3649
1915 local $FREEZE = 1; 3650 warn "entering sync_job";
3651
3652 cf::sync_job {
3653 cf::write_runtime_sync; # external watchdog should not bark
1916 cf::emergency_save; 3654 cf::emergency_save;
3655 cf::write_runtime_sync; # external watchdog should not bark
1917 3656
1918 eval { 3657 warn "syncing database to disk";
3658 BDB::db_env_txn_checkpoint $DB_ENV;
3659
1919 # if anything goes wrong in here, we should simply crash as we already saved 3660 # if anything goes wrong in here, we should simply crash as we already saved
1920 3661
1921 # cancel all watchers 3662 warn "flushing outstanding aio requests";
1922 for (Event::all_watchers) { 3663 while (IO::AIO::nreqs || BDB::nreqs) {
1923 $_->cancel if $_->data & WF_AUTOCANCEL; 3664 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
1924 }
1925
1926 # cancel all extension coros
1927 $_->cancel for values %EXT_CORO;
1928 %EXT_CORO = ();
1929
1930 # unload all extensions
1931 for (@exts) {
1932 warn "unloading <$_>";
1933 unload_extension $_;
1934 }
1935
1936 # unload all modules loaded from $LIBDIR
1937 while (my ($k, $v) = each %INC) {
1938 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1939
1940 warn "removing <$k>";
1941 delete $INC{$k};
1942
1943 $k =~ s/\.pm$//;
1944 $k =~ s/\//::/g;
1945
1946 if (my $cb = $k->can ("unload_module")) {
1947 $cb->();
1948 } 3665 }
1949 3666
1950 Symbol::delete_package $k; 3667 warn "cancelling all extension coros";
3668 $_->cancel for values %EXT_CORO;
3669 %EXT_CORO = ();
3670
3671 warn "removing commands";
3672 %COMMAND = ();
3673
3674 warn "removing ext/exti commands";
3675 %EXTCMD = ();
3676 %EXTICMD = ();
3677
3678 warn "unloading/nuking all extensions";
3679 for my $pkg (@EXTS) {
3680 warn "... unloading $pkg";
3681
3682 if (my $cb = $pkg->can ("unload")) {
3683 eval {
3684 $cb->($pkg);
3685 1
3686 } or warn "$pkg unloaded, but with errors: $@";
3687 }
3688
3689 warn "... clearing $pkg";
3690 clear_package $pkg;
1951 } 3691 }
1952 3692
1953 # sync database to disk 3693 warn "unloading all perl modules loaded from $LIBDIR";
1954 cf::db_sync; 3694 while (my ($k, $v) = each %INC) {
1955 IO::AIO::flush; 3695 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1956 3696
3697 warn "... unloading $k";
3698 delete $INC{$k};
3699
3700 $k =~ s/\.pm$//;
3701 $k =~ s/\//::/g;
3702
3703 if (my $cb = $k->can ("unload_module")) {
3704 $cb->();
3705 }
3706
3707 clear_package $k;
3708 }
3709
1957 # get rid of safe::, as good as possible 3710 warn "getting rid of safe::, as good as possible";
1958 Symbol::delete_package "safe::$_" 3711 clear_package "safe::$_"
1959 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3712 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1960 3713
1961 # remove register_script_function callbacks 3714 warn "unloading cf.pm \"a bit\"";
1962 # TODO
1963
1964 # unload cf.pm "a bit"
1965 delete $INC{"cf.pm"}; 3715 delete $INC{"cf.pm"};
3716 delete $INC{"cf/pod.pm"};
1966 3717
1967 # don't, removes xs symbols, too, 3718 # don't, removes xs symbols, too,
1968 # and global variables created in xs 3719 # and global variables created in xs
1969 #Symbol::delete_package __PACKAGE__; 3720 #clear_package __PACKAGE__;
1970 3721
1971 # reload cf.pm 3722 warn "unload completed, starting to reload now";
3723
1972 warn "reloading cf.pm"; 3724 warn "reloading cf.pm";
1973 require cf; 3725 require cf;
1974 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3726 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1975 3727
1976 # load config and database again 3728 warn "loading config and database again";
1977 cf::cfg_load; 3729 cf::reload_config;
1978 cf::db_load;
1979 3730
1980 # load extensions
1981 warn "load extensions"; 3731 warn "loading extensions";
1982 cf::load_extensions; 3732 cf::load_extensions;
1983 3733
1984 # reattach attachments to objects 3734 warn "reattaching attachments to objects/players";
3735 _global_reattach; # objects, sockets
3736 warn "reattaching attachments to maps";
3737 reattach $_ for values %MAP;
3738 warn "reattaching attachments to players";
3739 reattach $_ for values %PLAYER;
3740
3741 warn "leaving sync_job";
3742
3743 1
3744 } or do {
3745 warn $@;
3746 cf::cleanup "error while reloading, exiting.";
3747 };
3748
1985 warn "reattach"; 3749 warn "reloaded";
1986 _global_reattach; 3750 --$RELOAD;
3751 }
3752};
3753
3754our $RELOAD_WATCHER; # used only during reload
3755
3756sub reload_perl() {
3757 # doing reload synchronously and two reloads happen back-to-back,
3758 # coro crashes during coro_state_free->destroy here.
3759
3760 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3761 do_reload_perl;
3762 undef $RELOAD_WATCHER;
1987 }; 3763 };
1988
1989 if ($@) {
1990 warn $@;
1991 warn "error while reloading, exiting.";
1992 exit 1;
1993 }
1994
1995 warn "reloaded successfully";
1996};
1997
1998#############################################################################
1999
2000unless ($LINK_MAP) {
2001 $LINK_MAP = cf::map::new;
2002
2003 $LINK_MAP->width (41);
2004 $LINK_MAP->height (41);
2005 $LINK_MAP->alloc;
2006 $LINK_MAP->path ("{link}");
2007 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2008 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2009
2010 # dirty hack because... archetypes are not yet loaded
2011 Event->timer (
2012 after => 2,
2013 cb => sub {
2014 $_[0]->w->cancel;
2015
2016 # provide some exits "home"
2017 my $exit = cf::object::new "exit";
2018
2019 $exit->slaying ($EMERGENCY_POSITION->[0]);
2020 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2021 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2022
2023 $LINK_MAP->insert ($exit->clone, 19, 19);
2024 $LINK_MAP->insert ($exit->clone, 19, 20);
2025 $LINK_MAP->insert ($exit->clone, 19, 21);
2026 $LINK_MAP->insert ($exit->clone, 20, 19);
2027 $LINK_MAP->insert ($exit->clone, 20, 21);
2028 $LINK_MAP->insert ($exit->clone, 21, 19);
2029 $LINK_MAP->insert ($exit->clone, 21, 20);
2030 $LINK_MAP->insert ($exit->clone, 21, 21);
2031
2032 $exit->destroy;
2033 });
2034
2035 $LINK_MAP->{deny_save} = 1;
2036 $LINK_MAP->{deny_reset} = 1;
2037
2038 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2039} 3764}
2040
2041register "<global>", __PACKAGE__;
2042 3765
2043register_command "reload" => sub { 3766register_command "reload" => sub {
2044 my ($who, $arg) = @_; 3767 my ($who, $arg) = @_;
2045 3768
2046 if ($who->flag (FLAG_WIZ)) { 3769 if ($who->flag (FLAG_WIZ)) {
2047 $who->message ("start of reload.");
2048 reload;
2049 $who->message ("end of reload."); 3770 $who->message ("reloading server.");
3771 async {
3772 $Coro::current->{desc} = "perl_reload";
3773 reload_perl;
3774 };
2050 } 3775 }
2051}; 3776};
2052 3777
2053unshift @INC, $LIBDIR; 3778unshift @INC, $LIBDIR;
2054 3779
2055$TICK_WATCHER = Event->timer ( 3780my $bug_warning = 0;
2056 reentrant => 0, 3781
2057 prio => 0, 3782our @WAIT_FOR_TICK;
2058 at => $NEXT_TICK || $TICK, 3783our @WAIT_FOR_TICK_BEGIN;
2059 data => WF_AUTOCANCEL, 3784
2060 cb => sub { 3785sub wait_for_tick {
2061 unless ($FREEZE) { 3786 return if tick_inhibit || $Coro::current == $Coro::main;
3787
3788 my $signal = new Coro::Signal;
3789 push @WAIT_FOR_TICK, $signal;
3790 $signal->wait;
3791}
3792
3793sub wait_for_tick_begin {
3794 return if tick_inhibit || $Coro::current == $Coro::main;
3795
3796 my $signal = new Coro::Signal;
3797 push @WAIT_FOR_TICK_BEGIN, $signal;
3798 $signal->wait;
3799}
3800
3801sub tick {
3802 if ($Coro::current != $Coro::main) {
3803 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3804 unless ++$bug_warning > 10;
3805 return;
3806 }
3807
2062 cf::server_tick; # one server iteration 3808 cf::server_tick; # one server iteration
2063 $RUNTIME += $TICK;
2064 }
2065 3809
2066 $NEXT_TICK += $TICK; 3810 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2067 3811 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2068 # if we are delayed by four ticks or more, skip them all 3812 Coro::async_pool {
2069 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3813 $Coro::current->{desc} = "runtime saver";
2070
2071 $TICK_WATCHER->at ($NEXT_TICK);
2072 $TICK_WATCHER->start;
2073 },
2074);
2075
2076IO::AIO::max_poll_time $TICK * 0.2;
2077
2078Event->io (
2079 fd => IO::AIO::poll_fileno,
2080 poll => 'r',
2081 prio => 5,
2082 data => WF_AUTOCANCEL,
2083 cb => \&IO::AIO::poll_cb,
2084);
2085
2086Event->timer (
2087 data => WF_AUTOCANCEL,
2088 after => 0,
2089 interval => 10,
2090 cb => sub {
2091 (Coro::unblock_sub {
2092 write_runtime 3814 write_runtime_sync
2093 or warn "ERROR: unable to write runtime file: $!"; 3815 or warn "ERROR: unable to write runtime file: $!";
2094 })->(); 3816 };
2095 }, 3817 }
2096); 3818
3819 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3820 $sig->send;
3821 }
3822 while (my $sig = shift @WAIT_FOR_TICK) {
3823 $sig->send;
3824 }
3825
3826 $LOAD = ($NOW - $TICK_START) / $TICK;
3827 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3828
3829 if (0) {
3830 if ($NEXT_TICK) {
3831 my $jitter = $TICK_START - $NEXT_TICK;
3832 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3833 warn "jitter $JITTER\n";#d#
3834 }
3835 }
3836}
3837
3838{
3839 # configure BDB
3840
3841 BDB::min_parallel 8;
3842 BDB::max_poll_reqs $TICK * 0.1;
3843 $AnyEvent::BDB::WATCHER->priority (1);
3844
3845 unless ($DB_ENV) {
3846 $DB_ENV = BDB::db_env_create;
3847 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3848 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3849 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3850 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3851 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3852
3853 cf::sync_job {
3854 eval {
3855 BDB::db_env_open
3856 $DB_ENV,
3857 $BDBDIR,
3858 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3859 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3860 0666;
3861
3862 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3863 };
3864
3865 cf::cleanup "db_env_open(db): $@" if $@;
3866 };
3867 }
3868
3869 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3870 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3871 };
3872 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3873 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3874 };
3875 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3876 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3877 };
3878}
3879
3880{
3881 # configure IO::AIO
3882
3883 IO::AIO::min_parallel 8;
3884 IO::AIO::max_poll_time $TICK * 0.1;
3885 undef $AnyEvent::AIO::WATCHER;
3886}
3887
3888my $_log_backtrace;
3889
3890sub _log_backtrace {
3891 my ($msg, @addr) = @_;
3892
3893 $msg =~ s/\n//;
3894
3895 # limit the # of concurrent backtraces
3896 if ($_log_backtrace < 2) {
3897 ++$_log_backtrace;
3898 async {
3899 $Coro::current->{desc} = "abt $msg";
3900
3901 my @bt = fork_call {
3902 @addr = map { sprintf "%x", $_ } @addr;
3903 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3904 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3905 or die "addr2line: $!";
3906
3907 my @funcs;
3908 my @res = <$fh>;
3909 chomp for @res;
3910 while (@res) {
3911 my ($func, $line) = splice @res, 0, 2, ();
3912 push @funcs, "[$func] $line";
3913 }
3914
3915 @funcs
3916 };
3917
3918 LOG llevInfo, "[ABT] $msg\n";
3919 LOG llevInfo, "[ABT] $_\n" for @bt;
3920 --$_log_backtrace;
3921 };
3922 } else {
3923 LOG llevInfo, "[ABT] $msg\n";
3924 LOG llevInfo, "[ABT] [suppressed]\n";
3925 }
3926}
3927
3928# load additional modules
3929use cf::pod;
3930
3931END { cf::emergency_save }
2097 3932
20981 39331
2099 3934

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