ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.119 by root, Tue Jan 2 08:26:42 2007 UTC vs.
Revision 1.460 by root, Mon Dec 15 17:04:53 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
37use Guard ();
13use Coro 3.3; 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
20use Digest::MD5; 56use Digest::MD5;
21use Fcntl; 57use Fcntl;
58use YAML ();
22use IO::AIO 2.31 (); 59use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 60use Time::HiRes;
61use Compress::LZF;
62use Digest::MD5 ();
25 63
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 64AnyEvent::detect;
27 65
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 66# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 67#
68$Storable::canonical = 1; # reduce rsync transfers
69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 70
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
32 76
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 78
35our %COMMAND = (); 79our %COMMAND = ();
36our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
81
82our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 83our %EXTCMD = ();
84our %EXTICMD = ();
85our %EXT_CORO = (); # coroutines bound to extensions
86our %EXT_MAP = (); # pluggable maps
38 87
88our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 89our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 90
42our $TICK = MAX_TIME * 1e-6; 91our $CONFDIR = confdir;
43our $TICK_WATCHER; 92our $DATADIR = datadir;
93our $LIBDIR = "$DATADIR/ext";
94our $PODDIR = "$DATADIR/pod";
95our $MAPDIR = "$DATADIR/" . mapdir;
96our $LOCALDIR = localdir;
97our $TMPDIR = "$LOCALDIR/" . tmpdir;
98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
100our $RANDOMDIR = "$LOCALDIR/random";
101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105our %RESOURCE;
106
107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 109our $NEXT_TICK;
45our $NOW; 110our $USE_FSYNC = 1; # use fsync to write maps - default off
111
112our $BDB_DEADLOCK_WATCHER;
113our $BDB_CHECKPOINT_WATCHER;
114our $BDB_TRICKLE_WATCHER;
115our $DB_ENV;
46 116
47our %CFG; 117our %CFG;
48 118
49our $UPTIME; $UPTIME ||= time; 119our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 120our $RUNTIME;
121our $NOW;
51 122
52our %MAP; # all maps 123our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 124our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 125our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 126
56our %EXT_CORO; 127# used to convert map paths into valid unix filenames by replacing / by ∕
128our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
129
130our $LOAD; # a number between 0 (idle) and 1 (too many objects)
131our $LOADAVG; # same thing, but with alpha-smoothing
132our $JITTER; # average jitter
133our $TICK_START; # for load detecting purposes
134
135our @POST_INIT;
136
137our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
57 138
58binmode STDOUT; 139binmode STDOUT;
59binmode STDERR; 140binmode STDERR;
60 141
61# read virtual server time, if available 142# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 143unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 144 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 145 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 146 $RUNTIME = <$fh> + 0.;
66} 147}
67 148
68mkdir cf::localdir; 149mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 150 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 151
74# a special map that is always available 152our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 153
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 154sub cf::map::normalise;
78 155
79############################################################################# 156#############################################################################
80 157
81=head2 GLOBAL VARIABLES 158=head2 GLOBAL VARIABLES
82 159
89=item $cf::RUNTIME 166=item $cf::RUNTIME
90 167
91The time this server has run, starts at 0 and is increased by $cf::TICK on 168The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 169every server tick.
93 170
94=item $cf::LIBDIR 171=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
172$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
173$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 174
96The perl library directory, where extensions and cf-specific modules can 175Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 176directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
177unique-items directory, player file directory, random maps directory and
178database environment.
98 179
99=item $cf::NOW 180=item $cf::NOW
100 181
101The time of the last (current) server tick. 182The time of the last (current) server tick.
102 183
103=item $cf::TICK 184=item $cf::TICK
104 185
105The interval between server ticks, in seconds. 186The interval between server ticks, in seconds.
106 187
188=item $cf::LOADAVG
189
190The current CPU load on the server (alpha-smoothed), as a value between 0
191(none) and 1 (overloaded), indicating how much time is spent on processing
192objects per tick. Healthy values are < 0.5.
193
194=item $cf::LOAD
195
196The raw value load value from the last tick.
197
107=item %cf::CFG 198=item %cf::CFG
108 199
109Configuration for the server, loaded from C</etc/crossfire/config>, or 200Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 201from wherever your confdir points to.
202
203=item cf::wait_for_tick, cf::wait_for_tick_begin
204
205These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
206returns directly I<after> the tick processing (and consequently, can only wake one process
207per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
208
209=item @cf::INVOKE_RESULTS
210
211This array contains the results of the last C<invoke ()> call. When
212C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
213that call.
111 214
112=back 215=back
113 216
114=cut 217=cut
115 218
116BEGIN { 219BEGIN {
117 *CORE::GLOBAL::warn = sub { 220 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 221 my $msg = join "", @_;
119 utf8::encode $msg;
120 222
121 $msg .= "\n" 223 $msg .= "\n"
122 unless $msg =~ /\n$/; 224 unless $msg =~ /\n$/;
123 225
226 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
227
124 LOG llevError, "cfperl: $msg"; 228 LOG llevError, $msg;
125 }; 229 };
126} 230}
231
232$Coro::State::DIEHOOK = sub {
233 return unless $^S eq 0; # "eq", not "=="
234
235 if ($Coro::current == $Coro::main) {#d#
236 warn "DIEHOOK called in main context, Coro bug?\n";#d#
237 return;#d#
238 }#d#
239
240 # kill coroutine otherwise
241 warn Carp::longmess $_[0];
242 Coro::terminate
243};
244
245$SIG{__DIE__} = sub { }; #d#?
127 246
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 247@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 248@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 249@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 250@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 251@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
252@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 253@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 254
135# we bless all objects into (empty) derived classes to force a method lookup 255# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 256# within the Safe compartment.
137for my $pkg (qw( 257for my $pkg (qw(
138 cf::global cf::attachable 258 cf::global cf::attachable
139 cf::object cf::object::player 259 cf::object cf::object::player
140 cf::client cf::player 260 cf::client cf::player
141 cf::arch cf::living 261 cf::arch cf::living
262 cf::map cf::mapspace
142 cf::map cf::party cf::region 263 cf::party cf::region
143)) { 264)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 265 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 266}
147 267
148$Event::DIED = sub { 268$EV::DIED = sub {
149 warn "error in event callback: @_"; 269 warn "error in event callback: @_";
150}; 270};
151 271
152my %ext_pkg; 272#############################################################################
153my @exts;
154my @hook;
155 273
156=head2 UTILITY FUNCTIONS 274=head2 UTILITY FUNCTIONS
157 275
158=over 4 276=over 4
159 277
160=cut 278=item dumpval $ref
161 279
162use JSON::Syck (); # TODO# replace by JSON::PC once working 280=cut
163 281
282sub dumpval {
283 eval {
284 local $SIG{__DIE__};
285 my $d;
286 if (1) {
287 $d = new Data::Dumper([$_[0]], ["*var"]);
288 $d->Terse(1);
289 $d->Indent(2);
290 $d->Quotekeys(0);
291 $d->Useqq(1);
292 #$d->Bless(...);
293 $d->Seen($_[1]) if @_ > 1;
294 $d = $d->Dump();
295 }
296 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
297 $d
298 } || "[unable to dump $_[0]: '$@']";
299}
300
164=item $ref = cf::from_json $json 301=item $ref = cf::decode_json $json
165 302
166Converts a JSON string into the corresponding perl data structure. 303Converts a JSON string into the corresponding perl data structure.
167 304
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 305=item $json = cf::encode_json $ref
176 306
177Converts a perl data structure into its JSON representation. 307Converts a perl data structure into its JSON representation.
178 308
179=cut 309=cut
180 310
181sub to_json($) { 311our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 312
183 JSON::Syck::Dump $_[0] 313sub encode_json($) { $json_coder->encode ($_[0]) }
314sub decode_json($) { $json_coder->decode ($_[0]) }
315
316=item cf::post_init { BLOCK }
317
318Execute the given codeblock, I<after> all extensions have been (re-)loaded,
319but I<before> the server starts ticking again.
320
321The cdoeblock will have a single boolean argument to indicate whether this
322is a reload or not.
323
324=cut
325
326sub post_init(&) {
327 push @POST_INIT, shift;
184} 328}
329
330=item cf::lock_wait $string
331
332Wait until the given lock is available. See cf::lock_acquire.
333
334=item my $lock = cf::lock_acquire $string
335
336Wait until the given lock is available and then acquires it and returns
337a L<Guard> object. If the guard object gets destroyed (goes out of scope,
338for example when the coroutine gets canceled), the lock is automatically
339returned.
340
341Locks are *not* recursive, locking from the same coro twice results in a
342deadlocked coro.
343
344Lock names should begin with a unique identifier (for example, cf::map::find
345uses map_find and cf::map::load uses map_load).
346
347=item $locked = cf::lock_active $string
348
349Return true if the lock is currently active, i.e. somebody has locked it.
350
351=cut
352
353our $LOCKS = new Coro::SemaphoreSet;
354
355sub lock_wait($) {
356 $LOCKS->wait ($_[0]);
357}
358
359sub lock_acquire($) {
360 $LOCKS->guard ($_[0])
361}
362
363sub lock_active($) {
364 $LOCKS->count ($_[0]) < 1
365}
366
367sub freeze_mainloop {
368 tick_inhibit_inc;
369
370 &Guard::guard (\&tick_inhibit_dec);
371}
372
373=item cf::periodic $interval, $cb
374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
386}
387
388=item cf::get_slot $time[, $priority[, $name]]
389
390Allocate $time seconds of blocking CPU time at priority C<$priority>:
391This call blocks and returns only when you have at least C<$time> seconds
392of cpu time till the next tick. The slot is only valid till the next cede.
393
394The optional C<$name> can be used to identify the job to run. It might be
395used for statistical purposes and should identify the same time-class.
396
397Useful for short background jobs.
398
399=cut
400
401our @SLOT_QUEUE;
402our $SLOT_QUEUE;
403
404$SLOT_QUEUE->cancel if $SLOT_QUEUE;
405$SLOT_QUEUE = Coro::async {
406 $Coro::current->desc ("timeslot manager");
407
408 my $signal = new Coro::Signal;
409
410 while () {
411 next_job:
412 my $avail = cf::till_tick;
413 if ($avail > 0.01) {
414 for (0 .. $#SLOT_QUEUE) {
415 if ($SLOT_QUEUE[$_][0] < $avail) {
416 my $job = splice @SLOT_QUEUE, $_, 1, ();
417 $job->[2]->send;
418 Coro::cede;
419 goto next_job;
420 }
421 }
422 }
423
424 if (@SLOT_QUEUE) {
425 # we do not use wait_for_tick() as it returns immediately when tick is inactive
426 push @cf::WAIT_FOR_TICK, $signal;
427 $signal->wait;
428 } else {
429 Coro::schedule;
430 }
431 }
432};
433
434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
437 my ($time, $pri, $name) = @_;
438
439 $time = $TICK * .6 if $time > $TICK * .6;
440 my $sig = new Coro::Signal;
441
442 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
443 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
444 $SLOT_QUEUE->ready;
445 $sig->wait;
446}
447
448=item cf::async { BLOCK }
449
450Currently the same as Coro::async_pool, meaning you cannot use
451C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
452thing you are allowed to do is call C<prio> on it.
453
454=cut
455
456BEGIN { *async = \&Coro::async_pool }
185 457
186=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
187 459
188The design of crossfire+ requires that the main coro ($Coro::main) is 460The design of Deliantra requires that the main coroutine ($Coro::main)
189always able to handle events or runnable, as crossfire+ is only partly 461is always able to handle events or runnable, as Deliantra is only
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
463acceptable.
191 464
192If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish 467server will be frozen during this time, so the block should either finish
195fast or be very important. 468fast or be very important.
198 471
199sub sync_job(&) { 472sub sync_job(&) {
200 my ($job) = @_; 473 my ($job) = @_;
201 474
202 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
476 my $time = EV::time;
477
203 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
205 480
206 # TODO: use suspend/resume instead 481 LOG llevError, Carp::longmess "sync job";#d#
207 # (but this is cancel-safe) 482
208 local $FREEZE = 1; 483 my $freeze_guard = freeze_mainloop;
209 484
210 my $busy = 1; 485 my $busy = 1;
211 my @res; 486 my @res;
212 487
213 (Coro::async { 488 (async {
489 $Coro::current->desc ("sync job coro");
214 @res = eval { $job->() }; 490 @res = eval { $job->() };
215 warn $@ if $@; 491 warn $@ if $@;
216 undef $busy; 492 undef $busy;
217 })->prio (Coro::PRIO_MAX); 493 })->prio (Coro::PRIO_MAX);
218 494
219 while ($busy) { 495 while ($busy) {
496 if (Coro::nready) {
220 Coro::cede_notself; 497 Coro::cede_notself;
221 Event::one_event unless Coro::nready; 498 } else {
499 EV::loop EV::LOOP_ONESHOT;
222 } 500 }
501 }
502
503 my $time = EV::time - $time;
504
505 $TICK_START += $time; # do not account sync jobs to server load
223 506
224 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
225 } else { 508 } else {
226 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
227 510
228 $job->() 511 $job->()
229 } 512 }
230} 513}
231 514
232=item $coro = cf::coro { BLOCK } 515=item $coro = cf::async_ext { BLOCK }
233 516
234Creates and returns a new coro. This coro is automcatially being canceled 517Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 518extension calling this is being unloaded.
236 519
237=cut 520=cut
238 521
239sub coro(&) { 522sub async_ext(&) {
240 my $cb = shift; 523 my $cb = shift;
241 524
242 my $coro; $coro = async { 525 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 526
249 $coro->on_destroy (sub { 527 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 528 delete $EXT_CORO{$coro+0};
251 }); 529 });
252 $EXT_CORO{$coro+0} = $coro; 530 $EXT_CORO{$coro+0} = $coro;
253 531
254 $coro 532 $coro
255} 533}
256 534
257sub write_runtime { 535=item fork_call { }, $args
258 my $runtime = cf::localdir . "/runtime";
259 536
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 537Executes the given code block with the given arguments in a seperate
261 or return; 538process, returning the results. Everything must be serialisable with
539Coro::Storable. May, of course, block. Note that the executed sub may
540never block itself or use any form of event handling.
262 541
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 542=cut
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return;
266 543
267 aio_fsync $fh 544sub fork_call(&@) {
268 and return; 545 my ($cb, @args) = @_;
269 546
270 close $fh 547 # we seemingly have to make a local copy of the whole thing,
271 or return; 548 # otherwise perl prematurely frees the stuff :/
549 # TODO: investigate and fix (likely this will be rather laborious)
272 550
273 aio_rename "$runtime~", $runtime 551 my @res = Coro::Util::fork_eval {
274 and return; 552 reset_signals;
553 &$cb
554 }, @args;
275 555
556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
584}
585
586=item $value = cf::db_get $family => $key
587
588Returns a single value from the environment database.
589
590=item cf::db_put $family => $key => $value
591
592Stores the given C<$value> in the family. It can currently store binary
593data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
594
595=item $db = cf::db_table "name"
596
597Create and/or open a new database table. The string must not be "db" and must be unique
598within each server.
599
600=cut
601
602sub db_table($) {
603 my ($name) = @_;
604 my $db = BDB::db_create $DB_ENV;
605
606 eval {
607 $db->set_flags (BDB::CHKSUM);
608
609 utf8::encode $name;
610 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
611 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
612 cf::cleanup "db_open(db): $!" if $!;
613 };
614 cf::cleanup "db_open(db): $@" if $@;
615
616 $db
617}
618
619our $DB;
620
621sub db_init {
622 cf::sync_job {
623 $DB ||= db_table "db";
624 };
625}
626
627sub db_get($$) {
628 my $key = "$_[0]/$_[1]";
629
630 cf::sync_job {
631 BDB::db_get $DB, undef, $key, my $data;
632
633 $! ? ()
634 : $data
276 1 635 }
636}
637
638sub db_put($$$) {
639 BDB::dbreq_pri 4;
640 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
641}
642
643=item cf::cache $id => [$paths...], $processversion => $process
644
645Generic caching function that returns the value of the resource $id,
646caching and regenerating as required.
647
648This function can block.
649
650=cut
651
652sub cache {
653 my ($id, $src, $processversion, $process) = @_;
654
655 my $meta =
656 join "\x00",
657 $processversion,
658 map {
659 aio_stat $_
660 and Carp::croak "$_: $!";
661
662 ($_, (stat _)[7,9])
663 } @$src;
664
665 my $dbmeta = db_get cache => "$id/meta";
666 if ($dbmeta ne $meta) {
667 # changed, we may need to process
668
669 my @data;
670 my $md5;
671
672 for (0 .. $#$src) {
673 0 <= aio_load $src->[$_], $data[$_]
674 or Carp::croak "$src->[$_]: $!";
675 }
676
677 # if processing is expensive, check
678 # checksum first
679 if (1) {
680 $md5 =
681 join "\x00",
682 $processversion,
683 map {
684 cf::cede_to_tick;
685 ($src->[$_], Digest::MD5::md5_hex $data[$_])
686 } 0.. $#$src;
687
688
689 my $dbmd5 = db_get cache => "$id/md5";
690 if ($dbmd5 eq $md5) {
691 db_put cache => "$id/meta", $meta;
692
693 return db_get cache => "$id/data";
694 }
695 }
696
697 my $t1 = Time::HiRes::time;
698 my $data = $process->(\@data);
699 my $t2 = Time::HiRes::time;
700
701 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
702
703 db_put cache => "$id/data", $data;
704 db_put cache => "$id/md5" , $md5;
705 db_put cache => "$id/meta", $meta;
706
707 return $data;
708 }
709
710 db_get cache => "$id/data"
711}
712
713=item cf::datalog type => key => value, ...
714
715Log a datalog packet of the given type with the given key-value pairs.
716
717=cut
718
719sub datalog($@) {
720 my ($type, %kv) = @_;
721 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
277} 722}
278 723
279=back 724=back
280 725
281=cut 726=cut
282 727
283############################################################################# 728#############################################################################
284 729
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402
403#############################################################################
404
405=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
406 731
407Many objects in crossfire are so-called attachable objects. That means you can 732Many objects in deliantra are so-called attachable objects. That means you can
408attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
409to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
410 735
411In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
412C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
413crossfire+). 738Deliantra).
414 739
415=over 4 740=over 4
416 741
417=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
418 743
462=item cf::CLASS::attachment $name, ... 787=item cf::CLASS::attachment $name, ...
463 788
464Register an attachment by C<$name> through which attachable objects of the 789Register an attachment by C<$name> through which attachable objects of the
465given CLASS can refer to this attachment. 790given CLASS can refer to this attachment.
466 791
467Some classes such as crossfire maps and objects can specify attachments 792Some classes such as deliantra maps and objects can specify attachments
468that are attached at load/instantiate time, thus the need for a name. 793that are attached at load/instantiate time, thus the need for a name.
469 794
470These calls expect any number of the following handler/hook descriptions: 795These calls expect any number of the following handler/hook descriptions:
471 796
472=over 4 797=over 4
532our @CB_TYPE = (); # registry for type (cf-object class) based events 857our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 858our @CB_MAP = ();
534 859
535my %attachment; 860my %attachment;
536 861
862sub cf::attachable::thawer_merge {
863 # simply override everything except _meta
864 local $_[0]{_meta};
865 %{$_[0]} = %{$_[1]};
866}
867
537sub _attach_cb($$$$) { 868sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 869 my ($registry, $event, $prio, $cb) = @_;
539 870
540 use sort 'stable'; 871 use sort 'stable';
541 872
575 $registry = $CB_TYPE[$object_type] ||= []; 906 $registry = $CB_TYPE[$object_type] ||= [];
576 907
577 } elsif ($type eq "subtype") { 908 } elsif ($type eq "subtype") {
578 defined $object_type or Carp::croak "subtype specified without type"; 909 defined $object_type or Carp::croak "subtype specified without type";
579 my $object_subtype = shift @arg; 910 my $object_subtype = shift @arg;
580 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 911 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
581 912
582 } elsif ($type eq "package") { 913 } elsif ($type eq "package") {
583 my $pkg = shift @arg; 914 my $pkg = shift @arg;
584 915
585 while (my ($name, $id) = each %cb_id) { 916 while (my ($name, $id) = each %cb_id) {
614 _attach $registry, $klass, @attach; 945 _attach $registry, $klass, @attach;
615 } 946 }
616 947
617 $obj->{$name} = \%arg; 948 $obj->{$name} = \%arg;
618 } else { 949 } else {
619 warn "object uses attachment '$name' that is not available, postponing.\n"; 950 warn "object uses attachment '$name' which is not available, postponing.\n";
620 } 951 }
621 952
622 $obj->{_attachment}{$name} = undef; 953 $obj->{_attachment}{$name} = undef;
623} 954}
624 955
626 if (ref $_[0]) { 957 if (ref $_[0]) {
627 _object_attach @_; 958 _object_attach @_;
628 } else { 959 } else {
629 _attach shift->_attach_registry, @_; 960 _attach shift->_attach_registry, @_;
630 } 961 }
962 _recalc_want;
631}; 963};
632 964
633# all those should be optimised 965# all those should be optimised
634sub cf::attachable::detach { 966sub cf::attachable::detach {
635 my ($obj, $name) = @_; 967 my ($obj, $name) = @_;
638 delete $obj->{_attachment}{$name}; 970 delete $obj->{_attachment}{$name};
639 reattach ($obj); 971 reattach ($obj);
640 } else { 972 } else {
641 Carp::croak "cannot, currently, detach class attachments"; 973 Carp::croak "cannot, currently, detach class attachments";
642 } 974 }
975 _recalc_want;
643}; 976};
644 977
645sub cf::attachable::attached { 978sub cf::attachable::attached {
646 my ($obj, $name) = @_; 979 my ($obj, $name) = @_;
647 980
662 "; 995 ";
663 die if $@; 996 die if $@;
664} 997}
665 998
666our $override; 999our $override;
667our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1000our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
668 1001
669sub override { 1002sub override {
670 $override = 1; 1003 $override = 1;
671 @invoke_results = (); 1004 @INVOKE_RESULTS = (@_);
672} 1005}
673 1006
674sub do_invoke { 1007sub do_invoke {
675 my $event = shift; 1008 my $event = shift;
676 my $callbacks = shift; 1009 my $callbacks = shift;
677 1010
678 @invoke_results = (); 1011 @INVOKE_RESULTS = ();
679 1012
680 local $override; 1013 local $override;
681 1014
682 for (@$callbacks) { 1015 for (@$callbacks) {
683 eval { &{$_->[1]} }; 1016 eval { &{$_->[1]} };
692 } 1025 }
693 1026
694 0 1027 0
695} 1028}
696 1029
697=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
698 1031
699=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
700 1033
701Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
702 1035
703This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1036This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
704removed in future versions), and there is no public API to access override 1037removed in future versions), and there is no public API to access override
705results (if you must, access C<@cf::invoke_results> directly). 1038results (if you must, access C<@cf::INVOKE_RESULTS> directly).
706 1039
707=back 1040=back
708 1041
709=cut 1042=cut
710 1043
711############################################################################# 1044#############################################################################
712# object support 1045# object support
1046
1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
1080sub _can_merge {
1081 my ($ob1, $ob2) = @_;
1082
1083 ++$SLOW_MERGES;#d#
1084
1085 # we do the slow way here
1086 return _object_equal $ob1, $ob2
1087}
713 1088
714sub reattach { 1089sub reattach {
715 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 1091 my ($obj) = @_;
1092
1093 # no longer needed after getting rid of delete_package?
1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 1095
718 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
719 1097
720 @$registry = (); 1098 @$registry = ();
721 1099
736cf::attachable->attach ( 1114cf::attachable->attach (
737 prio => -1000000, 1115 prio => -1000000,
738 on_instantiate => sub { 1116 on_instantiate => sub {
739 my ($obj, $data) = @_; 1117 my ($obj, $data) = @_;
740 1118
741 $data = from_json $data; 1119 $data = decode_json $data;
742 1120
743 for (@$data) { 1121 for (@$data) {
744 my ($name, $args) = @$_; 1122 my ($name, $args) = @$_;
745 1123
746 $obj->attach ($name, %{$args || {} }); 1124 $obj->attach ($name, %{$args || {} });
762sub object_freezer_save { 1140sub object_freezer_save {
763 my ($filename, $rdata, $objs) = @_; 1141 my ($filename, $rdata, $objs) = @_;
764 1142
765 sync_job { 1143 sync_job {
766 if (length $$rdata) { 1144 if (length $$rdata) {
1145 utf8::decode (my $decname = $filename);
767 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
768 $filename, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
769 1148
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh; 1152 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh; 1153 aio_close $fh;
775 1154
776 if (@$objs) { 1155 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh; 1160 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh; 1161 aio_close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
784 } 1163 }
785 } else { 1164 } else {
786 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
787 } 1166 }
788 1167
789 aio_rename "$filename~", $filename; 1168 aio_rename "$filename~", $filename;
1169
1170 $filename =~ s%/[^/]+$%%;
1171 aio_pathsync $filename if $cf::USE_FSYNC;
790 } else { 1172 } else {
791 warn "FATAL: $filename~: $!\n"; 1173 warn "unable to save objects: $filename~: $!\n";
792 } 1174 }
793 } else { 1175 } else {
794 aio_unlink $filename; 1176 aio_unlink $filename;
795 aio_unlink "$filename.pst"; 1177 aio_unlink "$filename.pst";
796 } 1178 }
797 } 1179 };
798} 1180}
799 1181
800sub object_freezer_as_string { 1182sub object_freezer_as_string {
801 my ($rdata, $objs) = @_; 1183 my ($rdata, $objs) = @_;
802 1184
814 or return; 1196 or return;
815 1197
816 unless (aio_stat "$filename.pst") { 1198 unless (aio_stat "$filename.pst") {
817 (aio_load "$filename.pst", $av) >= 0 1199 (aio_load "$filename.pst", $av) >= 0
818 or return; 1200 or return;
1201
819 $av = eval { (Storable::thaw $av)->{objs} }; 1202 my $st = eval { Coro::Storable::thaw $av };
1203 $av = $st->{objs};
820 } 1204 }
821 1205
1206 utf8::decode (my $decname = $filename);
822 warn sprintf "loading %s (%d)\n", 1207 warn sprintf "loading %s (%d,%d)\n",
823 $filename, length $data, scalar @{$av || []};#d# 1208 $decname, length $data, scalar @{$av || []};
1209
824 return ($data, $av); 1210 ($data, $av)
825} 1211}
1212
1213=head2 COMMAND CALLBACKS
1214
1215=over 4
1216
1217=cut
826 1218
827############################################################################# 1219#############################################################################
828# command handling &c 1220# command handling &c
829 1221
830=item cf::register_command $name => \&callback($ob,$args); 1222=item cf::register_command $name => \&callback($ob,$args);
843 push @{ $COMMAND{$name} }, [$caller, $cb]; 1235 push @{ $COMMAND{$name} }, [$caller, $cb];
844} 1236}
845 1237
846=item cf::register_extcmd $name => \&callback($pl,$packet); 1238=item cf::register_extcmd $name => \&callback($pl,$packet);
847 1239
848Register a callbackf ro execution when the client sends an extcmd packet. 1240Register a callback for execution when the client sends an (synchronous)
1241extcmd packet. Ext commands will be processed in the order they are
1242received by the server, like other user commands. The first argument is
1243the logged-in player. Ext commands can only be processed after a player
1244has logged in successfully.
849 1245
850If the callback returns something, it is sent back as if reply was being 1246If the callback returns something, it is sent back as if reply was being
851called. 1247called.
852 1248
1249=item cf::register_exticmd $name => \&callback($ns,$packet);
1250
1251Register a callback for execution when the client sends an (asynchronous)
1252exticmd packet. Exti commands are processed by the server as soon as they
1253are received, i.e. out of order w.r.t. other commands. The first argument
1254is a client socket. Exti commands can be received anytime, even before
1255log-in.
1256
1257If the callback returns something, it is sent back as if reply was being
1258called.
1259
853=cut 1260=cut
854 1261
855sub register_extcmd { 1262sub register_extcmd {
856 my ($name, $cb) = @_; 1263 my ($name, $cb) = @_;
857 1264
858 my $caller = caller;
859 #warn "registering extcmd '$name' to '$caller'";
860
861 $EXTCMD{$name} = [$cb, $caller]; 1265 $EXTCMD{$name} = $cb;
862} 1266}
1267
1268sub register_exticmd {
1269 my ($name, $cb) = @_;
1270
1271 $EXTICMD{$name} = $cb;
1272}
1273
1274use File::Glob ();
863 1275
864cf::player->attach ( 1276cf::player->attach (
865 on_command => sub { 1277 on_command => sub {
866 my ($pl, $name, $params) = @_; 1278 my ($pl, $name, $params) = @_;
867 1279
875 cf::override; 1287 cf::override;
876 }, 1288 },
877 on_extcmd => sub { 1289 on_extcmd => sub {
878 my ($pl, $buf) = @_; 1290 my ($pl, $buf) = @_;
879 1291
880 my $msg = eval { from_json $buf }; 1292 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
881 1293
882 if (ref $msg) { 1294 if (ref $msg) {
1295 my ($type, $reply, @payload) =
1296 "ARRAY" eq ref $msg
1297 ? @$msg
1298 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1299
1300 my @reply;
1301
883 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1302 if (my $cb = $EXTCMD{$type}) {
884 if (my %reply = $cb->[0]->($pl, $msg)) { 1303 @reply = $cb->($pl, @payload);
885 $pl->ext_reply ($msg->{msgid}, %reply);
886 }
887 } 1304 }
1305
1306 $pl->ext_reply ($reply, @reply)
1307 if $reply;
1308
888 } else { 1309 } else {
889 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1310 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
890 } 1311 }
891 1312
892 cf::override; 1313 cf::override;
893 }, 1314 },
894); 1315);
895 1316
896sub register { 1317# "readahead" all extensions
897 my ($base, $pkg) = @_; 1318sub cache_extensions {
1319 my $grp = IO::AIO::aio_group;
898 1320
899 #TODO 1321 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
900} 1322 for (grep /\.ext$/, @{$_[0]}) {
1323 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1324 }
1325 };
901 1326
1327 $grp
1328}
1329
902sub load_extension { 1330sub load_extensions {
1331 cf::sync_job {
1332 my %todo;
1333
1334 for my $path (<$LIBDIR/*.ext>) {
1335 next unless -r $path;
1336
1337 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1338 my $base = $1;
1339 my $pkg = $1;
1340 $pkg =~ s/[^[:word:]]/_/g;
1341 $pkg = "ext::$pkg";
1342
1343 open my $fh, "<:utf8", $path
1344 or die "$path: $!";
1345
1346 my $source = do { local $/; <$fh> };
1347
1348 my %ext = (
1349 path => $path,
1350 base => $base,
1351 pkg => $pkg,
1352 );
1353
1354 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1355 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1356
1357 $ext{source} =
1358 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1359 . "#line 1 \"$path\"\n{\n"
1360 . $source
1361 . "\n};\n1";
1362
1363 $todo{$base} = \%ext;
1364 }
1365
1366 my %done;
1367 while (%todo) {
1368 my $progress;
1369
1370 while (my ($k, $v) = each %todo) {
1371 for (split /,\s*/, $v->{meta}{depends}) {
1372 goto skip
1373 unless exists $done{$_};
1374 }
1375
1376 warn "... loading '$k' into '$v->{pkg}'\n";
1377
1378 unless (eval $v->{source}) {
1379 my $msg = $@ ? "$v->{path}: $@\n"
1380 : "$v->{base}: extension inactive.\n";
1381
1382 if (exists $v->{meta}{mandatory}) {
1383 warn $msg;
1384 cf::cleanup "mandatory extension failed to load, exiting.";
1385 }
1386
1387 warn $msg;
1388 }
1389
1390 $done{$k} = delete $todo{$k};
1391 push @EXTS, $v->{pkg};
1392 $progress = 1;
1393 }
1394
1395 skip:
1396 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1397 unless $progress;
1398 }
1399 };
1400}
1401
1402#############################################################################
1403
1404=back
1405
1406=head2 CORE EXTENSIONS
1407
1408Functions and methods that extend core deliantra objects.
1409
1410=cut
1411
1412package cf::player;
1413
1414use Coro::AIO;
1415
1416=head3 cf::player
1417
1418=over 4
1419
1420=item cf::player::num_playing
1421
1422Returns the official number of playing players, as per the Crossfire metaserver rules.
1423
1424=cut
1425
1426sub num_playing {
1427 scalar grep
1428 $_->ob->map
1429 && !$_->hidden
1430 && !$_->ob->flag (cf::FLAG_WIZ),
1431 cf::player::list
1432}
1433
1434=item cf::player::find $login
1435
1436Returns the given player object, loading it if necessary (might block).
1437
1438=cut
1439
1440sub playerdir($) {
1441 "$PLAYERDIR/"
1442 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1443}
1444
1445sub path($) {
1446 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1447
1448 (playerdir $login) . "/playerdata"
1449}
1450
1451sub find_active($) {
1452 $cf::PLAYER{$_[0]}
1453 and $cf::PLAYER{$_[0]}->active
1454 and $cf::PLAYER{$_[0]}
1455}
1456
1457sub exists($) {
1458 my ($login) = @_;
1459
1460 $cf::PLAYER{$login}
1461 or !aio_stat path $login
1462}
1463
1464sub find($) {
1465 return $cf::PLAYER{$_[0]} || do {
1466 my $login = $_[0];
1467
1468 my $guard = cf::lock_acquire "user_find:$login";
1469
1470 $cf::PLAYER{$_[0]} || do {
1471 # rename old playerfiles to new ones
1472 #TODO: remove when no longer required
1473 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1474 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1475 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1476 aio_unlink +(playerdir $login) . "/$login.pl";
1477
1478 my $f = new_from_file cf::object::thawer path $login
1479 or return;
1480
1481 my $pl = cf::player::load_pl $f
1482 or return;
1483
1484 local $cf::PLAYER_LOADING{$login} = $pl;
1485 $f->resolve_delayed_derefs;
1486 $cf::PLAYER{$login} = $pl
1487 }
1488 }
1489}
1490
1491sub save($) {
1492 my ($pl) = @_;
1493
1494 return if $pl->{deny_save};
1495
1496 my $path = path $pl;
1497 my $guard = cf::lock_acquire "user_save:$path";
1498
1499 return if $pl->{deny_save};
1500
1501 aio_mkdir playerdir $pl, 0770;
1502 $pl->{last_save} = $cf::RUNTIME;
1503
1504 cf::get_slot 0.01;
1505
1506 $pl->save_pl ($path);
1507 cf::cede_to_tick;
1508}
1509
1510sub new($) {
1511 my ($login) = @_;
1512
1513 my $self = create;
1514
1515 $self->ob->name ($login);
1516 $self->{deny_save} = 1;
1517
1518 $cf::PLAYER{$login} = $self;
1519
1520 $self
1521}
1522
1523=item $player->send_msg ($channel, $msg, $color, [extra...])
1524
1525=cut
1526
1527sub send_msg {
1528 my $ns = shift->ns
1529 or return;
1530 $ns->send_msg (@_);
1531}
1532
1533=item $pl->quit_character
1534
1535Nukes the player without looking back. If logged in, the connection will
1536be destroyed. May block for a long time.
1537
1538=cut
1539
1540sub quit_character {
1541 my ($pl) = @_;
1542
1543 my $name = $pl->ob->name;
1544
1545 $pl->{deny_save} = 1;
1546 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1547
1548 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1549 $pl->deactivate;
1550 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1551 $pl->ob->check_score;
1552 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1553 $pl->ns->destroy if $pl->ns;
1554
1555 my $path = playerdir $pl;
1556 my $temp = "$path~$cf::RUNTIME~deleting~";
1557 aio_rename $path, $temp;
1558 delete $cf::PLAYER{$pl->ob->name};
1559 $pl->destroy;
1560
1561 my $prefix = qr<^~\Q$name\E/>;
1562
1563 # nuke player maps
1564 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1565
1566 IO::AIO::aio_rmtree $temp;
1567}
1568
1569=item $pl->kick
1570
1571Kicks a player out of the game. This destroys the connection.
1572
1573=cut
1574
1575sub kick {
1576 my ($pl, $kicker) = @_;
1577
1578 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1579 $pl->killer ("kicked");
1580 $pl->ns->destroy;
1581}
1582
1583=item cf::player::list_logins
1584
1585Returns am arrayref of all valid playernames in the system, can take a
1586while and may block, so not sync_job-capable, ever.
1587
1588=cut
1589
1590sub list_logins {
1591 my $dirs = aio_readdir $PLAYERDIR
1592 or return [];
1593
1594 my @logins;
1595
1596 for my $login (@$dirs) {
1597 my $path = path $login;
1598
1599 # a .pst is a dead give-away for a valid player
1600 # if no pst file found, open and chekc for blocked users
1601 if (aio_stat "$path.pst") {
1602 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1603 aio_read $fh, 0, 512, my $buf, 0 or next;
1604 $buf !~ /^password -------------$/m or next; # official not-valid tag
1605 }
1606
1607 utf8::decode $login;
1608 push @logins, $login;
1609 }
1610
1611 \@logins
1612}
1613
1614=item $player->maps
1615
1616Returns an arrayref of map paths that are private for this
1617player. May block.
1618
1619=cut
1620
1621sub maps($) {
1622 my ($pl) = @_;
1623
1624 $pl = ref $pl ? $pl->ob->name : $pl;
1625
1626 my $files = aio_readdir playerdir $pl
1627 or return;
1628
1629 my @paths;
1630
1631 for (@$files) {
1632 utf8::decode $_;
1633 next if /\.(?:pl|pst)$/;
1634 next unless /^$PATH_SEP/o;
1635
1636 push @paths, cf::map::normalise "~$pl/$_";
1637 }
1638
1639 \@paths
1640}
1641
1642=item $protocol_xml = $player->expand_cfpod ($cfpod)
1643
1644Expand deliantra pod fragments into protocol xml.
1645
1646=item $player->ext_reply ($msgid, @msg)
1647
1648Sends an ext reply to the player.
1649
1650=cut
1651
1652sub ext_reply($$@) {
1653 my ($self, $id, @msg) = @_;
1654
1655 $self->ns->ext_reply ($id, @msg)
1656}
1657
1658=item $player->ext_msg ($type, @msg)
1659
1660Sends an ext event to the client.
1661
1662=cut
1663
1664sub ext_msg($$@) {
1665 my ($self, $type, @msg) = @_;
1666
1667 $self->ns->ext_msg ($type, @msg);
1668}
1669
1670=head3 cf::region
1671
1672=over 4
1673
1674=cut
1675
1676package cf::region;
1677
1678=item cf::region::find_by_path $path
1679
1680Tries to decuce the likely region for a map knowing only its path.
1681
1682=cut
1683
1684sub find_by_path($) {
903 my ($path) = @_; 1685 my ($path) = @_;
904 1686
905 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1687 my ($match, $specificity);
906 my $base = $1;
907 my $pkg = $1;
908 $pkg =~ s/[^[:word:]]/_/g;
909 $pkg = "ext::$pkg";
910 1688
911 warn "loading '$path' into '$pkg'\n"; 1689 for my $region (list) {
912 1690 if ($region->{match} && $path =~ $region->{match}) {
913 open my $fh, "<:utf8", $path 1691 ($match, $specificity) = ($region, $region->specificity)
914 or die "$path: $!"; 1692 if $region->specificity > $specificity;
915 1693 }
916 my $source =
917 "package $pkg; use strict; use utf8;\n"
918 . "#line 1 \"$path\"\n{\n"
919 . (do { local $/; <$fh> })
920 . "\n};\n1";
921
922 eval $source
923 or die $@ ? "$path: $@\n"
924 : "extension disabled.\n";
925
926 push @exts, $pkg;
927 $ext_pkg{$base} = $pkg;
928
929# no strict 'refs';
930# @{"$pkg\::ISA"} = ext::;
931
932 register $base, $pkg;
933}
934
935sub unload_extension {
936 my ($pkg) = @_;
937
938 warn "removing extension $pkg\n";
939
940 # remove hooks
941 #TODO
942# for my $idx (0 .. $#PLUGIN_EVENT) {
943# delete $hook[$idx]{$pkg};
944# } 1694 }
945 1695
946 # remove commands 1696 $match
947 for my $name (keys %COMMAND) {
948 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
949
950 if (@cb) {
951 $COMMAND{$name} = \@cb;
952 } else {
953 delete $COMMAND{$name};
954 }
955 }
956
957 # remove extcmds
958 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
959 delete $EXTCMD{$name};
960 }
961
962 if (my $cb = $pkg->can ("unload")) {
963 eval {
964 $cb->($pkg);
965 1
966 } or warn "$pkg unloaded, but with errors: $@";
967 }
968
969 Symbol::delete_package $pkg;
970}
971
972sub load_extensions {
973 for my $ext (<$LIBDIR/*.ext>) {
974 next unless -r $ext;
975 eval {
976 load_extension $ext;
977 1
978 } or warn "$ext not loaded: $@";
979 }
980}
981
982#############################################################################
983# load/save/clean perl data associated with a map
984
985*cf::mapsupport::on_clean = sub {
986 my ($map) = @_;
987
988 my $path = $map->tmpname;
989 defined $path or return;
990
991 unlink "$path.pst";
992};
993
994cf::map->attach (prio => -10000, package => cf::mapsupport::);
995
996#############################################################################
997# load/save perl data associated with player->ob objects
998
999sub all_objects(@) {
1000 @_, map all_objects ($_->inv), @_
1001}
1002
1003# TODO: compatibility cruft, remove when no longer needed
1004cf::player->attach (
1005 on_load => sub {
1006 my ($pl, $path) = @_;
1007
1008 for my $o (all_objects $pl->ob) {
1009 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1010 $o->set_ob_key_value ("_perl_data");
1011
1012 %$o = %{ Storable::thaw pack "H*", $value };
1013 }
1014 }
1015 },
1016);
1017
1018#############################################################################
1019
1020=head2 CORE EXTENSIONS
1021
1022Functions and methods that extend core crossfire objects.
1023
1024=head3 cf::player
1025
1026=over 4
1027
1028=item cf::player::exists $login
1029
1030Returns true when the given account exists.
1031
1032=cut
1033
1034sub cf::player::exists($) {
1035 cf::player::find $_[0]
1036 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1037}
1038
1039=item $player->ext_reply ($msgid, $msgtype, %msg)
1040
1041Sends an ext reply to the player.
1042
1043=cut
1044
1045sub cf::player::ext_reply($$$%) {
1046 my ($self, $id, %msg) = @_;
1047
1048 $msg{msgid} = $id;
1049
1050 $self->send ("ext " . to_json \%msg);
1051} 1697}
1052 1698
1053=back 1699=back
1054
1055 1700
1056=head3 cf::map 1701=head3 cf::map
1057 1702
1058=over 4 1703=over 4
1059 1704
1062package cf::map; 1707package cf::map;
1063 1708
1064use Fcntl; 1709use Fcntl;
1065use Coro::AIO; 1710use Coro::AIO;
1066 1711
1712use overload
1713 '""' => \&as_string,
1714 fallback => 1;
1715
1067our $MAX_RESET = 7200; 1716our $MAX_RESET = 3600;
1068our $DEFAULT_RESET = 3600; 1717our $DEFAULT_RESET = 3000;
1069 1718
1070sub generate_random_map { 1719sub generate_random_map {
1071 my ($path, $rmp) = @_; 1720 my ($self, $rmp) = @_;
1721
1722 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1072 1723
1073 # mit "rum" bekleckern, nicht 1724 # mit "rum" bekleckern, nicht
1074 cf::map::_create_random_map 1725 $self->_create_random_map (
1075 $path,
1076 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1726 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1077 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1727 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1078 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1728 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1079 $rmp->{exit_on_final_map}, 1729 $rmp->{exit_on_final_map},
1080 $rmp->{xsize}, $rmp->{ysize}, 1730 $rmp->{xsize}, $rmp->{ysize},
1081 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1731 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1082 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1732 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1083 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1733 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1084 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1734 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1085 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1735 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1086 (cf::region::find $rmp->{region}) 1736 (cf::region::find $rmp->{region}), $rmp->{custom}
1737 )
1738}
1739
1740=item cf::map->register ($regex, $prio)
1741
1742Register a handler for the map path matching the given regex at the
1743givne priority (higher is better, built-in handlers have priority 0, the
1744default).
1745
1746=cut
1747
1748sub register {
1749 my (undef, $regex, $prio) = @_;
1750 my $pkg = caller;
1751
1752 no strict;
1753 push @{"$pkg\::ISA"}, __PACKAGE__;
1754
1755 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1756}
1757
1758# also paths starting with '/'
1759$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1760
1761sub thawer_merge {
1762 my ($self, $merge) = @_;
1763
1764 # we have to keep some variables in memory intact
1765 local $self->{path};
1766 local $self->{load_path};
1767
1768 $self->SUPER::thawer_merge ($merge);
1769}
1770
1771sub normalise {
1772 my ($path, $base) = @_;
1773
1774 $path = "$path"; # make sure its a string
1775
1776 $path =~ s/\.map$//;
1777
1778 # map plan:
1779 #
1780 # /! non-realised random map exit (special hack!)
1781 # {... are special paths that are not being touched
1782 # ?xxx/... are special absolute paths
1783 # ?random/... random maps
1784 # /... normal maps
1785 # ~user/... per-player map of a specific user
1786
1787 $path =~ s/$PATH_SEP/\//go;
1788
1789 # treat it as relative path if it starts with
1790 # something that looks reasonable
1791 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1792 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1793
1794 $base =~ s{[^/]+/?$}{};
1795 $path = "$base/$path";
1796 }
1797
1798 for ($path) {
1799 redo if s{//}{/};
1800 redo if s{/\.?/}{/};
1801 redo if s{/[^/]+/\.\./}{/};
1802 }
1803
1804 $path
1805}
1806
1807sub new_from_path {
1808 my (undef, $path, $base) = @_;
1809
1810 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1811
1812 $path = normalise $path, $base;
1813
1814 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1815 if ($path =~ $EXT_MAP{$pkg}[1]) {
1816 my $self = bless cf::map::new, $pkg;
1817 $self->{path} = $path; $self->path ($path);
1818 $self->init; # pass $1 etc.
1819 return $self;
1820 }
1821 }
1822
1823 Carp::cluck "unable to resolve path '$path' (base '$base').";
1824 ()
1825}
1826
1827sub init {
1828 my ($self) = @_;
1829
1830 $self
1831}
1832
1833sub as_string {
1834 my ($self) = @_;
1835
1836 "$self->{path}"
1837}
1838
1839# the displayed name, this is a one way mapping
1840sub visible_name {
1841 &as_string
1842}
1843
1844# the original (read-only) location
1845sub load_path {
1846 my ($self) = @_;
1847
1848 "$MAPDIR/$self->{path}.map"
1849}
1850
1851# the temporary/swap location
1852sub save_path {
1853 my ($self) = @_;
1854
1855 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1856 "$TMPDIR/$path.map"
1857}
1858
1859# the unique path, undef == no special unique path
1860sub uniq_path {
1861 my ($self) = @_;
1862
1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1864 "$UNIQUEDIR/$path"
1087} 1865}
1088 1866
1089# and all this just because we cannot iterate over 1867# and all this just because we cannot iterate over
1090# all maps in C++... 1868# all maps in C++...
1091sub change_all_map_light { 1869sub change_all_map_light {
1092 my ($change) = @_; 1870 my ($change) = @_;
1093 1871
1094 $_->change_map_light ($change) for values %cf::MAP; 1872 $_->change_map_light ($change)
1873 for grep $_->outdoor, values %cf::MAP;
1095} 1874}
1096 1875
1876sub decay_objects {
1877 my ($self) = @_;
1878
1879 return if $self->{deny_reset};
1880
1881 $self->do_decay_objects;
1882}
1883
1884sub unlink_save {
1885 my ($self) = @_;
1886
1887 utf8::encode (my $save = $self->save_path);
1888 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1889 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1890}
1891
1097sub try_load_header($) { 1892sub load_header_from($) {
1098 my ($path) = @_; 1893 my ($self, $path) = @_;
1099 1894
1100 utf8::encode $path; 1895 utf8::encode $path;
1101 aio_open $path, O_RDONLY, 0 1896 my $f = new_from_file cf::object::thawer $path
1102 or return; 1897 or return;
1103 1898
1104 my $map = cf::map::new 1899 $self->_load_header ($f)
1105 or return; 1900 or return;
1106 1901
1107 $map->load_header ($path) 1902 local $MAP_LOADING{$self->{path}} = $self;
1903 $f->resolve_delayed_derefs;
1904
1905 $self->{load_path} = $path;
1906
1907 1
1908}
1909
1910sub load_header_orig {
1911 my ($self) = @_;
1912
1913 $self->load_header_from ($self->load_path)
1914}
1915
1916sub load_header_temp {
1917 my ($self) = @_;
1918
1919 $self->load_header_from ($self->save_path)
1920}
1921
1922sub prepare_temp {
1923 my ($self) = @_;
1924
1925 $self->last_access ((delete $self->{last_access})
1926 || $cf::RUNTIME); #d#
1927 # safety
1928 $self->{instantiate_time} = $cf::RUNTIME
1929 if $self->{instantiate_time} > $cf::RUNTIME;
1930}
1931
1932sub prepare_orig {
1933 my ($self) = @_;
1934
1935 $self->{load_original} = 1;
1936 $self->{instantiate_time} = $cf::RUNTIME;
1937 $self->last_access ($cf::RUNTIME);
1938 $self->instantiate;
1939}
1940
1941sub load_header {
1942 my ($self) = @_;
1943
1944 if ($self->load_header_temp) {
1945 $self->prepare_temp;
1946 } else {
1947 $self->load_header_orig
1108 or return; 1948 or return;
1949 $self->prepare_orig;
1950 }
1109 1951
1110 $map->{load_path} = $path; 1952 $self->{deny_reset} = 1
1953 if $self->no_reset;
1111 1954
1112 $map 1955 $self->default_region (cf::region::find_by_path $self->{path})
1113} 1956 unless $self->default_region;
1114 1957
1958 1
1959}
1960
1961sub find;
1115sub find_map { 1962sub find {
1116 my ($path, $origin) = @_; 1963 my ($path, $origin) = @_;
1117 1964
1118 #warn "find_map<$path,$origin>\n";#d#
1119
1120 $path = new cf::path $path, $origin && $origin->path; 1965 $path = normalise $path, $origin && $origin->path;
1121 my $key = $path->as_string;
1122 1966
1967 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1968 my $guard2 = cf::lock_acquire "map_find:$path";
1969
1123 $cf::MAP{$key} || do { 1970 $cf::MAP{$path} || do {
1124 # do it the slow way 1971 my $map = new_from_path cf::map $path
1125 my $map = try_load_header $path->save_path;
1126
1127 if ($map) {
1128 # safety
1129 $map->{instantiate_time} = $cf::RUNTIME
1130 if $map->{instantiate_time} > $cf::RUNTIME;
1131 } else {
1132 if (my $rmp = $path->random_map_params) {
1133 $map = generate_random_map $key, $rmp;
1134 } else {
1135 $map = try_load_header $path->load_path;
1136 }
1137
1138 $map or return; 1972 or return;
1139 1973
1140 $map->{load_original} = 1;
1141 $map->{instantiate_time} = $cf::RUNTIME;
1142 $map->instantiate;
1143
1144 # per-player maps become, after loading, normal maps
1145 $map->per_player (0) if $path->{user_rel};
1146 }
1147 #Coro::Timer::sleep 1;#d#
1148
1149 $map->path ($key);
1150 $map->{path} = $path;
1151 $map->{last_save} = $cf::RUNTIME; 1974 $map->{last_save} = $cf::RUNTIME;
1152 $map->last_access ($cf::RUNTIME);
1153 1975
1154 if ($map->should_reset) { 1976 $map->load_header
1977 or return;
1978
1979 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1980 # doing this can freeze the server in a sync job, obviously
1981 #$cf::WAIT_FOR_TICK->wait;
1982 undef $guard2;
1983 undef $guard1;
1155 $map->reset; 1984 $map->reset;
1156 $map = find_map $path; 1985 return find $path;
1157 } 1986 }
1158 1987
1159 $cf::MAP{$key} = $map 1988 $cf::MAP{$path} = $map
1160 } 1989 }
1161} 1990}
1991
1992sub pre_load { }
1993sub post_load { }
1162 1994
1163sub load { 1995sub load {
1164 my ($self) = @_; 1996 my ($self) = @_;
1165 1997
1166 return if $self->in_memory != cf::MAP_SWAPPED; 1998 local $self->{deny_reset} = 1; # loading can take a long time
1167
1168 $self->in_memory (cf::MAP_LOADING);
1169 1999
1170 my $path = $self->{path}; 2000 my $path = $self->{path};
1171 2001
2002 {
2003 my $guard = cf::lock_acquire "map_data:$path";
2004
2005 return unless $self->valid;
2006 return unless $self->in_memory == cf::MAP_SWAPPED;
2007
2008 $self->in_memory (cf::MAP_LOADING);
2009
1172 $self->alloc; 2010 $self->alloc;
1173 $self->load_objects ($self->{load_path}, 1) 2011
2012 $self->pre_load;
2013 cf::cede_to_tick;
2014
2015 my $f = new_from_file cf::object::thawer $self->{load_path};
2016 $f->skip_block;
2017 $self->_load_objects ($f)
1174 or return; 2018 or return;
1175 2019
1176 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2020 $self->post_load_original
1177 if delete $self->{load_original}; 2021 if delete $self->{load_original};
1178 2022
1179 if (my $uniq = $path->uniq_path) { 2023 if (my $uniq = $self->uniq_path) {
1180 utf8::encode $uniq; 2024 utf8::encode $uniq;
1181 if (aio_open $uniq, O_RDONLY, 0) { 2025 unless (aio_stat $uniq) {
2026 if (my $f = new_from_file cf::object::thawer $uniq) {
1182 $self->clear_unique_items; 2027 $self->clear_unique_items;
1183 $self->load_objects ($uniq, 0); 2028 $self->_load_objects ($f);
2029 $f->resolve_delayed_derefs;
2030 }
1184 } 2031 }
1185 } 2032 }
1186 2033
2034 $f->resolve_delayed_derefs;
2035
2036 cf::cede_to_tick;
1187 # now do the right thing for maps 2037 # now do the right thing for maps
1188 $self->link_multipart_objects; 2038 $self->link_multipart_objects;
1189
1190 if ($self->{path}->is_style_map) {
1191 $self->{deny_save} = 1;
1192 $self->{deny_reset} = 1;
1193 } else {
1194 $self->fix_auto_apply;
1195 $self->decay_objects;
1196 $self->update_buttons;
1197 $self->set_darkness_map;
1198 $self->difficulty ($self->estimate_difficulty) 2039 $self->difficulty ($self->estimate_difficulty)
1199 unless $self->difficulty; 2040 unless $self->difficulty;
2041 cf::cede_to_tick;
2042
2043 unless ($self->{deny_activate}) {
2044 $self->decay_objects;
2045 $self->fix_auto_apply;
2046 $self->update_buttons;
2047 cf::cede_to_tick;
2048 $self->set_darkness_map;
2049 cf::cede_to_tick;
1200 $self->activate; 2050 $self->activate;
1201 } 2051 }
1202 2052
2053 $self->{last_save} = $cf::RUNTIME;
2054 $self->last_access ($cf::RUNTIME);
2055
1203 $self->in_memory (cf::MAP_IN_MEMORY); 2056 $self->in_memory (cf::MAP_ACTIVE);
1204} 2057 }
1205 2058
1206sub load_map_sync { 2059 $self->post_load;
2060}
2061
2062sub customise_for {
2063 my ($self, $ob) = @_;
2064
2065 return find "~" . $ob->name . "/" . $self->{path}
2066 if $self->per_player;
2067
2068# return find "?party/" . $ob->name . "/" . $self->{path}
2069# if $self->per_party;
2070
2071 $self
2072}
2073
2074# find and load all maps in the 3x3 area around a map
2075sub load_neighbours {
2076 my ($map) = @_;
2077
2078 my @neigh; # diagonal neighbours
2079
2080 for (0 .. 3) {
2081 my $neigh = $map->tile_path ($_)
2082 or next;
2083 $neigh = find $neigh, $map
2084 or next;
2085 $neigh->load;
2086
2087 push @neigh,
2088 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2089 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2090 }
2091
2092 for (grep defined $_->[0], @neigh) {
2093 my ($path, $origin) = @$_;
2094 my $neigh = find $path, $origin
2095 or next;
2096 $neigh->load;
2097 }
2098}
2099
2100sub find_sync {
1207 my ($path, $origin) = @_; 2101 my ($path, $origin) = @_;
1208 2102
1209 #warn "load_map_sync<$path, $origin>\n";#d# 2103 cf::sync_job { find $path, $origin }
2104}
1210 2105
1211 cf::sync_job { 2106sub do_load_sync {
1212 my $map = cf::map::find_map $path, $origin 2107 my ($map) = @_;
1213 or return; 2108
1214 $map->load; 2109 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1215 $map 2110 if $Coro::current == $Coro::main;
2111
2112 cf::sync_job { $map->load };
2113}
2114
2115our %MAP_PREFETCH;
2116our $MAP_PREFETCHER = undef;
2117
2118sub find_async {
2119 my ($path, $origin, $load) = @_;
2120
2121 $path = normalise $path, $origin && $origin->{path};
2122
2123 if (my $map = $cf::MAP{$path}) {
2124 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2125 }
2126
2127 $MAP_PREFETCH{$path} |= $load;
2128
2129 $MAP_PREFETCHER ||= cf::async {
2130 $Coro::current->{desc} = "map prefetcher";
2131
2132 while (%MAP_PREFETCH) {
2133 while (my ($k, $v) = each %MAP_PREFETCH) {
2134 if (my $map = find $k) {
2135 $map->load if $v;
2136 }
2137
2138 delete $MAP_PREFETCH{$k};
2139 }
2140 }
2141 undef $MAP_PREFETCHER;
1216 } 2142 };
2143 $MAP_PREFETCHER->prio (6);
2144
2145 ()
1217} 2146}
1218 2147
1219sub save { 2148sub save {
1220 my ($self) = @_; 2149 my ($self) = @_;
1221 2150
2151 my $lock = cf::lock_acquire "map_data:$self->{path}";
2152
1222 $self->{last_save} = $cf::RUNTIME; 2153 $self->{last_save} = $cf::RUNTIME;
1223 2154
1224 return unless $self->dirty; 2155 return unless $self->dirty;
1225 2156
1226 my $save = $self->{path}->save_path; utf8::encode $save; 2157 my $save = $self->save_path; utf8::encode $save;
1227 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2158 my $uniq = $self->uniq_path; utf8::encode $uniq;
1228 2159
1229 $self->{load_path} = $save; 2160 $self->{load_path} = $save;
1230 2161
1231 return if $self->{deny_save}; 2162 return if $self->{deny_save};
1232 2163
2164 local $self->{last_access} = $self->last_access;#d#
2165
2166 cf::async {
2167 $Coro::current->{desc} = "map player save";
2168 $_->contr->save for $self->players;
2169 };
2170
2171 cf::get_slot 0.02;
2172
1233 if ($uniq) { 2173 if ($uniq) {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2174 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1235 $self->save_objects ($uniq, cf::IO_UNIQUES); 2175 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1236 } else { 2176 } else {
1237 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2177 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1238 } 2178 }
1239} 2179}
1240 2180
1241sub swap_out { 2181sub swap_out {
1242 my ($self) = @_; 2182 my ($self) = @_;
1243 2183
2184 # save first because save cedes
2185 $self->save;
2186
2187 my $lock = cf::lock_acquire "map_data:$self->{path}";
2188
1244 return if $self->players; 2189 return if $self->players;
1245 return if $self->in_memory != cf::MAP_IN_MEMORY; 2190 return if $self->in_memory != cf::MAP_ACTIVE;
1246 return if $self->{deny_save}; 2191 return if $self->{deny_save};
1247 2192
2193 $self->in_memory (cf::MAP_SWAPPED);
2194
1248 $self->save; 2195 $self->deactivate;
2196 $_->clear_links_to ($self) for values %cf::MAP;
1249 $self->clear; 2197 $self->clear;
1250 $self->in_memory (cf::MAP_SWAPPED);
1251} 2198}
1252 2199
1253sub reset_at { 2200sub reset_at {
1254 my ($self) = @_; 2201 my ($self) = @_;
1255 2202
1256 # TODO: safety, remove and allow resettable per-player maps 2203 # TODO: safety, remove and allow resettable per-player maps
1257 return 1e99 if $self->{path}{user_rel};
1258 return 1e99 if $self->{deny_reset}; 2204 return 1e99 if $self->{deny_reset};
1259 2205
1260 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2206 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1261 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2207 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1262 2208
1267 my ($self) = @_; 2213 my ($self) = @_;
1268 2214
1269 $self->reset_at <= $cf::RUNTIME 2215 $self->reset_at <= $cf::RUNTIME
1270} 2216}
1271 2217
1272sub unlink_save {
1273 my ($self) = @_;
1274
1275 utf8::encode (my $save = $self->{path}->save_path);
1276 aioreq_pri 3; IO::AIO::aio_unlink $save;
1277 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1278}
1279
1280sub rename {
1281 my ($self, $new_path) = @_;
1282
1283 $self->unlink_save;
1284
1285 delete $cf::MAP{$self->path};
1286 $self->{path} = new cf::path $new_path;
1287 $self->path ($self->{path}->as_string);
1288 $cf::MAP{$self->path} = $self;
1289
1290 $self->save;
1291}
1292
1293sub reset { 2218sub reset {
1294 my ($self) = @_; 2219 my ($self) = @_;
1295 2220
2221 my $lock = cf::lock_acquire "map_data:$self->{path}";
2222
1296 return if $self->players; 2223 return if $self->players;
1297 return if $self->{path}{user_rel};#d#
1298 2224
1299 warn "resetting map ", $self->path;#d# 2225 warn "resetting map ", $self->path;
2226
2227 $self->in_memory (cf::MAP_SWAPPED);
2228
2229 # need to save uniques path
2230 unless ($self->{deny_save}) {
2231 my $uniq = $self->uniq_path; utf8::encode $uniq;
2232
2233 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2234 if $uniq;
2235 }
1300 2236
1301 delete $cf::MAP{$self->path}; 2237 delete $cf::MAP{$self->path};
1302 2238
2239 $self->deactivate;
1303 $_->clear_links_to ($self) for values %cf::MAP; 2240 $_->clear_links_to ($self) for values %cf::MAP;
2241 $self->clear;
1304 2242
1305 $self->unlink_save; 2243 $self->unlink_save;
1306 $self->destroy; 2244 $self->destroy;
1307} 2245}
1308 2246
1309my $nuke_counter = "aaaa"; 2247my $nuke_counter = "aaaa";
1310 2248
1311sub nuke { 2249sub nuke {
1312 my ($self) = @_; 2250 my ($self) = @_;
1313 2251
2252 {
2253 my $lock = cf::lock_acquire "map_data:$self->{path}";
2254
2255 delete $cf::MAP{$self->path};
2256
2257 $self->unlink_save;
2258
2259 bless $self, "cf::map";
2260 delete $self->{deny_reset};
1314 $self->{deny_save} = 1; 2261 $self->{deny_save} = 1;
1315 $self->reset_timeout (1); 2262 $self->reset_timeout (1);
1316 $self->rename ("{nuke}/" . ($nuke_counter++)); 2263 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2264
2265 $cf::MAP{$self->path} = $self;
2266 }
2267
1317 $self->reset; # polite request, might not happen 2268 $self->reset; # polite request, might not happen
1318} 2269}
1319 2270
1320sub customise_for { 2271=item $maps = cf::map::tmp_maps
1321 my ($map, $ob) = @_;
1322 2272
1323 if ($map->per_player) { 2273Returns an arrayref with all map paths of currently instantiated and saved
1324 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2274maps. May block.
2275
2276=cut
2277
2278sub tmp_maps() {
1325 } 2279 [
1326 2280 map {
1327 $map 2281 utf8::decode $_;
2282 /\.map$/
2283 ? normalise $_
2284 : ()
2285 } @{ aio_readdir $TMPDIR or [] }
2286 ]
1328} 2287}
1329 2288
1330sub emergency_save { 2289=item $maps = cf::map::random_maps
1331 local $cf::FREEZE = 1;
1332 2290
1333 warn "enter emergency map save\n"; 2291Returns an arrayref with all map paths of currently instantiated and saved
2292random maps. May block.
1334 2293
1335 cf::sync_job { 2294=cut
1336 warn "begin emergency map save\n"; 2295
1337 $_->save for values %cf::MAP; 2296sub random_maps() {
2297 [
2298 map {
2299 utf8::decode $_;
2300 /\.map$/
2301 ? normalise "?random/$_"
2302 : ()
2303 } @{ aio_readdir $RANDOMDIR or [] }
2304 ]
2305}
2306
2307=item cf::map::unique_maps
2308
2309Returns an arrayref of paths of all shared maps that have
2310instantiated unique items. May block.
2311
2312=cut
2313
2314sub unique_maps() {
2315 [
2316 map {
2317 utf8::decode $_;
2318 s/\.map$//; # TODO future compatibility hack
2319 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2320 ? ()
2321 : normalise $_
2322 } @{ aio_readdir $UNIQUEDIR or [] }
2323 ]
2324}
2325
2326=back
2327
2328=head3 cf::object
2329
2330=cut
2331
2332package cf::object;
2333
2334=over 4
2335
2336=item $ob->inv_recursive
2337
2338Returns the inventory of the object I<and> their inventories, recursively,
2339but I<not> the object itself.
2340
2341=cut
2342
2343sub inv_recursive_;
2344sub inv_recursive_ {
2345 map { $_, inv_recursive_ $_->inv } @_
2346}
2347
2348sub inv_recursive {
2349 inv_recursive_ inv $_[0]
2350}
2351
2352=item $ref = $ob->ref
2353
2354Creates and returns a persistent reference to an object that can be stored as a string.
2355
2356=item $ob = cf::object::deref ($refstring)
2357
2358returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2359even if the object actually exists. May block.
2360
2361=cut
2362
2363sub deref {
2364 my ($ref) = @_;
2365
2366 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2367 my ($uuid, $name) = ($1, $2);
2368 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2369 or return;
2370 $pl->ob->uuid eq $uuid
2371 or return;
2372
2373 $pl->ob
2374 } else {
2375 warn "$ref: cannot resolve object reference\n";
2376 undef
1338 }; 2377 }
1339
1340 warn "end emergency map save\n";
1341} 2378}
1342 2379
1343package cf; 2380package cf;
1344 2381
1345=back 2382=back
1346
1347 2383
1348=head3 cf::object::player 2384=head3 cf::object::player
1349 2385
1350=over 4 2386=over 4
1351 2387
1354Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2390Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1355can be C<undef>. Does the right thing when the player is currently in a 2391can be C<undef>. Does the right thing when the player is currently in a
1356dialogue with the given NPC character. 2392dialogue with the given NPC character.
1357 2393
1358=cut 2394=cut
2395
2396our $SAY_CHANNEL = {
2397 id => "say",
2398 title => "Map",
2399 reply => "say ",
2400 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2401};
2402
2403our $CHAT_CHANNEL = {
2404 id => "chat",
2405 title => "Chat",
2406 reply => "chat ",
2407 tooltip => "Player chat and shouts, global to the server.",
2408};
1359 2409
1360# rough implementation of a future "reply" method that works 2410# rough implementation of a future "reply" method that works
1361# with dialog boxes. 2411# with dialog boxes.
1362#TODO: the first argument must go, split into a $npc->reply_to ( method 2412#TODO: the first argument must go, split into a $npc->reply_to ( method
1363sub cf::object::player::reply($$$;$) { 2413sub cf::object::player::reply($$$;$) {
1365 2415
1366 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2416 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1367 2417
1368 if ($self->{record_replies}) { 2418 if ($self->{record_replies}) {
1369 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2419 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2420
1370 } else { 2421 } else {
2422 my $pl = $self->contr;
2423
2424 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2425 my $dialog = $pl->{npc_dialog};
2426 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2427
2428 } else {
1371 $msg = $npc->name . " says: $msg" if $npc; 2429 $msg = $npc->name . " says: $msg" if $npc;
1372 $self->message ($msg, $flags); 2430 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2431 }
1373 } 2432 }
2433}
2434
2435=item $object->send_msg ($channel, $msg, $color, [extra...])
2436
2437=cut
2438
2439sub cf::object::send_msg {
2440 my $pl = shift->contr
2441 or return;
2442 $pl->send_msg (@_);
1374} 2443}
1375 2444
1376=item $player_object->may ("access") 2445=item $player_object->may ("access")
1377 2446
1378Returns wether the given player is authorized to access resource "access" 2447Returns wether the given player is authorized to access resource "access"
1391 2460
1392=item $player_object->enter_link 2461=item $player_object->enter_link
1393 2462
1394Freezes the player and moves him/her to a special map (C<{link}>). 2463Freezes the player and moves him/her to a special map (C<{link}>).
1395 2464
1396The player should be reaosnably safe there for short amounts of time. You 2465The player should be reasonably safe there for short amounts of time (e.g.
1397I<MUST> call C<leave_link> as soon as possible, though. 2466for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2467though, as the palyer cannot control the character while it is on the link
2468map.
2469
2470Will never block.
1398 2471
1399=item $player_object->leave_link ($map, $x, $y) 2472=item $player_object->leave_link ($map, $x, $y)
1400 2473
1401Moves the player out of the specila link map onto the given map. If the 2474Moves the player out of the special C<{link}> map onto the specified
1402map is not valid (or omitted), the player will be moved back to the 2475map. If the map is not valid (or omitted), the player will be moved back
1403location he/she was before the call to C<enter_link>, or, if that fails, 2476to the location he/she was before the call to C<enter_link>, or, if that
1404to the emergency map position. 2477fails, to the emergency map position.
1405 2478
1406Might block. 2479Might block.
1407 2480
1408=cut 2481=cut
2482
2483sub link_map {
2484 unless ($LINK_MAP) {
2485 $LINK_MAP = cf::map::find "{link}"
2486 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2487 $LINK_MAP->load;
2488 }
2489
2490 $LINK_MAP
2491}
1409 2492
1410sub cf::object::player::enter_link { 2493sub cf::object::player::enter_link {
1411 my ($self) = @_; 2494 my ($self) = @_;
1412 2495
1413 return if $self->map == $LINK_MAP;
1414
1415 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1416 if $self->map;
1417
1418 $self->enter_map ($LINK_MAP, 20, 20);
1419 $self->deactivate_recursive; 2496 $self->deactivate_recursive;
2497
2498 return if UNIVERSAL::isa $self->map, "ext::map_link";
2499
2500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2501 if $self->map && $self->map->{path} ne "{link}";
2502
2503 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1420} 2504}
1421 2505
1422sub cf::object::player::leave_link { 2506sub cf::object::player::leave_link {
1423 my ($self, $map, $x, $y) = @_; 2507 my ($self, $map, $x, $y) = @_;
2508
2509 return unless $self->contr->active;
1424 2510
1425 my $link_pos = delete $self->{_link_pos}; 2511 my $link_pos = delete $self->{_link_pos};
1426 2512
1427 unless ($map) { 2513 unless ($map) {
1428 # restore original map position 2514 # restore original map position
1429 ($map, $x, $y) = @{ $link_pos || [] }; 2515 ($map, $x, $y) = @{ $link_pos || [] };
1430 $map = cf::map::find_map $map; 2516 $map = cf::map::find $map;
1431 2517
1432 unless ($map) { 2518 unless ($map) {
1433 ($map, $x, $y) = @$EMERGENCY_POSITION; 2519 ($map, $x, $y) = @$EMERGENCY_POSITION;
1434 $map = cf::map::find_map $map 2520 $map = cf::map::find $map
1435 or die "FATAL: cannot load emergency map\n"; 2521 or die "FATAL: cannot load emergency map\n";
1436 } 2522 }
1437 } 2523 }
1438 2524
1439 ($x, $y) = (-1, -1) 2525 ($x, $y) = (-1, -1)
1442 # use -1 or undef as default coordinates, not 0, 0 2528 # use -1 or undef as default coordinates, not 0, 0
1443 ($x, $y) = ($map->enter_x, $map->enter_y) 2529 ($x, $y) = ($map->enter_x, $map->enter_y)
1444 if $x <=0 && $y <= 0; 2530 if $x <=0 && $y <= 0;
1445 2531
1446 $map->load; 2532 $map->load;
2533 $map->load_neighbours;
1447 2534
2535 return unless $self->contr->active;
2536 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1448 $self->activate_recursive; 2537 $self->activate_recursive;
2538
2539 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1449 $self->enter_map ($map, $x, $y); 2540 $self->enter_map ($map, $x, $y);
1450} 2541}
1451 2542
1452=item $player_object->goto_map ($path, $x, $y) 2543=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1453 2544
1454=cut 2545Moves the player to the given map-path and coordinates by first freezing
2546her, loading and preparing them map, calling the provided $check callback
2547that has to return the map if sucecssful, and then unfreezes the player on
2548the new (success) or old (failed) map position. In either case, $done will
2549be called at the end of this process.
1455 2550
2551Note that $check will be called with a potentially non-loaded map, so if
2552it needs a loaded map it has to call C<< ->load >>.
2553
2554=cut
2555
2556our $GOTOGEN;
2557
1456sub cf::object::player::goto_map { 2558sub cf::object::player::goto {
1457 my ($self, $path, $x, $y) = @_; 2559 my ($self, $path, $x, $y, $check, $done) = @_;
2560
2561 # do generation counting so two concurrent goto's will be executed in-order
2562 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1458 2563
1459 $self->enter_link; 2564 $self->enter_link;
1460 2565
1461 (Coro::async { 2566 (async {
1462 $path = new cf::path $path; 2567 $Coro::current->{desc} = "player::goto $path $x $y";
1463 2568
1464 my $map = cf::map::find_map $path->as_string; 2569 # *tag paths override both path and x|y
2570 if ($path =~ /^\*(.*)$/) {
2571 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2572 my $ob = $obs[rand @obs];
2573
2574 # see if we actually can go there
2575 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2576 $ob = $obs[rand @obs];
2577 } else {
2578 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2579 }
2580 # else put us there anyways for now #d#
2581
2582 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2583 } else {
2584 ($path, $x, $y) = (undef, undef, undef);
2585 }
2586 }
2587
2588 my $map = eval {
2589 my $map = defined $path ? cf::map::find $path : undef;
2590
2591 if ($map) {
1465 $map = $map->customise_for ($self) if $map; 2592 $map = $map->customise_for ($self);
1466 2593 $map = $check->($map) if $check && $map;
1467# warn "entering ", $map->path, " at ($x, $y)\n" 2594 } else {
1468# if $map;
1469
1470 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2595 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2596 }
1471 2597
2598 $map
2599 };
2600
2601 if ($@) {
2602 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2603 LOG llevError | logBacktrace, Carp::longmess $@;
2604 }
2605
2606 if ($gen == $self->{_goto_generation}) {
2607 delete $self->{_goto_generation};
1472 $self->leave_link ($map, $x, $y); 2608 $self->leave_link ($map, $x, $y);
2609 }
2610
2611 $done->() if $done;
1473 })->prio (1); 2612 })->prio (1);
1474} 2613}
1475 2614
1476=item $player_object->enter_exit ($exit_object) 2615=item $player_object->enter_exit ($exit_object)
1477 2616
1479 2618
1480sub parse_random_map_params { 2619sub parse_random_map_params {
1481 my ($spec) = @_; 2620 my ($spec) = @_;
1482 2621
1483 my $rmp = { # defaults 2622 my $rmp = { # defaults
1484 xsize => 10, 2623 xsize => (cf::rndm 15, 40),
1485 ysize => 10, 2624 ysize => (cf::rndm 15, 40),
2625 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2626 #layout => string,
1486 }; 2627 };
1487 2628
1488 for (split /\n/, $spec) { 2629 for (split /\n/, $spec) {
1489 my ($k, $v) = split /\s+/, $_, 2; 2630 my ($k, $v) = split /\s+/, $_, 2;
1490 2631
1502 # that depends on the exit object 2643 # that depends on the exit object
1503 2644
1504 my $rmp = parse_random_map_params $exit->msg; 2645 my $rmp = parse_random_map_params $exit->msg;
1505 2646
1506 if ($exit->map) { 2647 if ($exit->map) {
1507 $rmp->{region} = $exit->map->region_name; 2648 $rmp->{region} = $exit->region->name;
1508 $rmp->{origin_map} = $exit->map->path; 2649 $rmp->{origin_map} = $exit->map->path;
1509 $rmp->{origin_x} = $exit->x; 2650 $rmp->{origin_x} = $exit->x;
1510 $rmp->{origin_y} = $exit->y; 2651 $rmp->{origin_y} = $exit->y;
2652
2653 $exit->map->touch;
1511 } 2654 }
1512 2655
1513 $rmp->{random_seed} ||= $exit->random_seed; 2656 $rmp->{random_seed} ||= $exit->random_seed;
1514 2657
1515 my $data = cf::to_json $rmp; 2658 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1516 my $md5 = Digest::MD5::md5_hex $data; 2659 my $md5 = Digest::MD5::md5_hex $data;
2660 my $meta = "$RANDOMDIR/$md5.meta";
1517 2661
1518 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2662 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1519 aio_write $fh, 0, (length $data), $data, 0; 2663 aio_write $fh, 0, (length $data), $data, 0;
2664 undef $fh;
2665 aio_rename "$meta~", $meta;
1520 2666
2667 my $slaying = "?random/$md5";
2668
2669 if ($exit->valid) {
1521 $exit->slaying ("?random/$md5"); 2670 $exit->slaying ("?random/$md5");
1522 $exit->msg (undef); 2671 $exit->msg (undef);
2672 }
1523 } 2673 }
1524} 2674}
1525 2675
1526sub cf::object::player::enter_exit { 2676sub cf::object::player::enter_exit {
1527 my ($self, $exit) = @_; 2677 my ($self, $exit) = @_;
1528 2678
1529 return unless $self->type == cf::PLAYER; 2679 return unless $self->type == cf::PLAYER;
1530 2680
1531 $self->enter_link; 2681 $self->enter_link;
1532 2682
1533 (Coro::async { 2683 (async {
2684 $Coro::current->{desc} = "enter_exit";
2685
1534 unless (eval { 2686 unless (eval {
2687 $self->deactivate_recursive; # just to be sure
1535 2688
2689 # random map handling
2690 {
2691 my $guard = cf::lock_acquire "exit_prepare:$exit";
2692
1536 prepare_random_map $exit 2693 prepare_random_map $exit
1537 if $exit->slaying eq "/!"; 2694 if $exit->slaying eq "/!";
2695 }
1538 2696
1539 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2697 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1540 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2698 my $x = $exit->stats->hp;
2699 my $y = $exit->stats->sp;
1541 2700
2701 $self->goto ($map, $x, $y);
2702
2703 # if exit is damned, update players death & WoR home-position
2704 $self->contr->savebed ($map, $x, $y)
2705 if $exit->flag (cf::FLAG_DAMNED);
2706
1542 1; 2707 1
1543 }) { 2708 }) {
1544 $self->message ("Something went wrong deep within the crossfire server. " 2709 $self->message ("Something went wrong deep within the deliantra server. "
1545 . "I'll try to bring you back to the map you were before. " 2710 . "I'll try to bring you back to the map you were before. "
1546 . "Please report this to the dungeon master", 2711 . "Please report this to the dungeon master!",
1547 cf::NDI_UNIQUE | cf::NDI_RED); 2712 cf::NDI_UNIQUE | cf::NDI_RED);
1548 2713
1549 warn "ERROR in enter_exit: $@"; 2714 warn "ERROR in enter_exit: $@";
1550 $self->leave_link; 2715 $self->leave_link;
1551 } 2716 }
1552 })->prio (1); 2717 })->prio (1);
1565 2730
1566sub cf::client::send_drawinfo { 2731sub cf::client::send_drawinfo {
1567 my ($self, $text, $flags) = @_; 2732 my ($self, $text, $flags) = @_;
1568 2733
1569 utf8::encode $text; 2734 utf8::encode $text;
1570 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2735 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1571} 2736}
1572 2737
2738=item $client->send_msg ($channel, $msg, $color, [extra...])
2739
2740Send a drawinfo or msg packet to the client, formatting the msg for the
2741client if neccessary. C<$type> should be a string identifying the type of
2742the message, with C<log> being the default. If C<$color> is negative, suppress
2743the message unless the client supports the msg packet.
2744
2745=cut
2746
2747# non-persistent channels (usually the info channel)
2748our %CHANNEL = (
2749 "c/identify" => {
2750 id => "infobox",
2751 title => "Identify",
2752 reply => undef,
2753 tooltip => "Items recently identified",
2754 },
2755 "c/examine" => {
2756 id => "infobox",
2757 title => "Examine",
2758 reply => undef,
2759 tooltip => "Signs and other items you examined",
2760 },
2761 "c/book" => {
2762 id => "infobox",
2763 title => "Book",
2764 reply => undef,
2765 tooltip => "The contents of a note or book",
2766 },
2767 "c/lookat" => {
2768 id => "infobox",
2769 title => "Look",
2770 reply => undef,
2771 tooltip => "What you saw there",
2772 },
2773 "c/who" => {
2774 id => "infobox",
2775 title => "Players",
2776 reply => undef,
2777 tooltip => "Shows players who are currently online",
2778 },
2779 "c/body" => {
2780 id => "infobox",
2781 title => "Body Parts",
2782 reply => undef,
2783 tooltip => "Shows which body parts you posess and are available",
2784 },
2785 "c/skills" => {
2786 id => "infobox",
2787 title => "Skills",
2788 reply => undef,
2789 tooltip => "Shows your experience per skill and item power",
2790 },
2791 "c/uptime" => {
2792 id => "infobox",
2793 title => "Uptime",
2794 reply => undef,
2795 tooltip => "How long the server has been running since last restart",
2796 },
2797 "c/mapinfo" => {
2798 id => "infobox",
2799 title => "Map Info",
2800 reply => undef,
2801 tooltip => "Information related to the maps",
2802 },
2803 "c/party" => {
2804 id => "party",
2805 title => "Party",
2806 reply => "gsay ",
2807 tooltip => "Messages and chat related to your party",
2808 },
2809);
2810
2811sub cf::client::send_msg {
2812 my ($self, $channel, $msg, $color, @extra) = @_;
2813
2814 $msg = $self->pl->expand_cfpod ($msg)
2815 unless $color & cf::NDI_VERBATIM;
2816
2817 $color &= cf::NDI_CLIENT_MASK; # just in case...
2818
2819 # check predefined channels, for the benefit of C
2820 if ($CHANNEL{$channel}) {
2821 $channel = $CHANNEL{$channel};
2822
2823 $self->ext_msg (channel_info => $channel)
2824 if $self->can_msg;
2825
2826 $channel = $channel->{id};
2827
2828 } elsif (ref $channel) {
2829 # send meta info to client, if not yet sent
2830 unless (exists $self->{channel}{$channel->{id}}) {
2831 $self->{channel}{$channel->{id}} = $channel;
2832 $self->ext_msg (channel_info => $channel)
2833 if $self->can_msg;
2834 }
2835
2836 $channel = $channel->{id};
2837 }
2838
2839 return unless @extra || length $msg;
2840
2841 if ($self->can_msg) {
2842 # default colour, mask it out
2843 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2844 if $color & cf::NDI_DEF;
2845
2846 my $pkt = "msg "
2847 . $self->{json_coder}->encode (
2848 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2849 );
2850
2851 # try lzf for large packets
2852 $pkt = "lzf " . Compress::LZF::compress $pkt
2853 if 1024 <= length $pkt and $self->{can_lzf};
2854
2855 # split very large packets
2856 if (8192 < length $pkt and $self->{can_lzf}) {
2857 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2858 $pkt = "frag";
2859 }
2860
2861 $self->send_packet ($pkt);
2862 } else {
2863 if ($color >= 0) {
2864 # replace some tags by gcfclient-compatible ones
2865 for ($msg) {
2866 1 while
2867 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2868 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2869 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2870 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2871 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2872 }
2873
2874 $color &= cf::NDI_COLOR_MASK;
2875
2876 utf8::encode $msg;
2877
2878 if (0 && $msg =~ /\[/) {
2879 # COMMAND/INFO
2880 $self->send_packet ("drawextinfo $color 10 8 $msg")
2881 } else {
2882 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2883 $self->send_packet ("drawinfo $color $msg")
2884 }
2885 }
2886 }
2887}
2888
2889=item $client->ext_msg ($type, @msg)
2890
2891Sends an ext event to the client.
2892
2893=cut
2894
2895sub cf::client::ext_msg($$@) {
2896 my ($self, $type, @msg) = @_;
2897
2898 if ($self->extcmd == 2) {
2899 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2900 } elsif ($self->extcmd == 1) { # TODO: remove
2901 push @msg, msgtype => "event_$type";
2902 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2903 }
2904}
2905
2906=item $client->ext_reply ($msgid, @msg)
2907
2908Sends an ext reply to the client.
2909
2910=cut
2911
2912sub cf::client::ext_reply($$@) {
2913 my ($self, $id, @msg) = @_;
2914
2915 if ($self->extcmd == 2) {
2916 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2917 } elsif ($self->extcmd == 1) {
2918 #TODO: version 1, remove
2919 unshift @msg, msgtype => "reply", msgid => $id;
2920 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2921 }
2922}
1573 2923
1574=item $success = $client->query ($flags, "text", \&cb) 2924=item $success = $client->query ($flags, "text", \&cb)
1575 2925
1576Queues a query to the client, calling the given callback with 2926Queues a query to the client, calling the given callback with
1577the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2927the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1578C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2928C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1579 2929
1580Queries can fail, so check the return code. Or don't, as queries will become 2930Queries can fail, so check the return code. Or don't, as queries will
1581reliable at some point in the future. 2931become reliable at some point in the future.
1582 2932
1583=cut 2933=cut
1584 2934
1585sub cf::client::query { 2935sub cf::client::query {
1586 my ($self, $flags, $text, $cb) = @_; 2936 my ($self, $flags, $text, $cb) = @_;
1594 utf8::encode $text; 2944 utf8::encode $text;
1595 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2945 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1596 2946
1597 $self->send_packet ($self->{query_queue}[0][0]) 2947 $self->send_packet ($self->{query_queue}[0][0])
1598 if @{ $self->{query_queue} } == 1; 2948 if @{ $self->{query_queue} } == 1;
2949
2950 1
1599} 2951}
1600 2952
1601cf::client->attach ( 2953cf::client->attach (
2954 on_connect => sub {
2955 my ($ns) = @_;
2956
2957 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2958 },
1602 on_reply => sub { 2959 on_reply => sub {
1603 my ($ns, $msg) = @_; 2960 my ($ns, $msg) = @_;
1604 2961
1605 # this weird shuffling is so that direct followup queries 2962 # this weird shuffling is so that direct followup queries
1606 # get handled first 2963 # get handled first
1607 my $queue = delete $ns->{query_queue}; 2964 my $queue = delete $ns->{query_queue}
2965 or return; # be conservative, not sure how that can happen, but we saw a crash here
1608 2966
1609 (shift @$queue)->[1]->($msg); 2967 (shift @$queue)->[1]->($msg);
2968 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1610 2969
1611 push @{ $ns->{query_queue} }, @$queue; 2970 push @{ $ns->{query_queue} }, @$queue;
1612 2971
1613 if (@{ $ns->{query_queue} } == @$queue) { 2972 if (@{ $ns->{query_queue} } == @$queue) {
1614 if (@$queue) { 2973 if (@$queue) {
1616 } else { 2975 } else {
1617 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2976 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1618 } 2977 }
1619 } 2978 }
1620 }, 2979 },
2980 on_exticmd => sub {
2981 my ($ns, $buf) = @_;
2982
2983 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2984
2985 if (ref $msg) {
2986 my ($type, $reply, @payload) =
2987 "ARRAY" eq ref $msg
2988 ? @$msg
2989 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2990
2991 my @reply;
2992
2993 if (my $cb = $EXTICMD{$type}) {
2994 @reply = $cb->($ns, @payload);
2995 }
2996
2997 $ns->ext_reply ($reply, @reply)
2998 if $reply;
2999
3000 } else {
3001 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3002 }
3003
3004 cf::override;
3005 },
1621); 3006);
1622 3007
1623=item $client->coro (\&cb) 3008=item $client->async (\&cb)
1624 3009
1625Create a new coroutine, running the specified callback. The coroutine will 3010Create a new coroutine, running the specified callback. The coroutine will
1626be automatically cancelled when the client gets destroyed (e.g. on logout, 3011be automatically cancelled when the client gets destroyed (e.g. on logout,
1627or loss of connection). 3012or loss of connection).
1628 3013
1629=cut 3014=cut
1630 3015
1631sub cf::client::coro { 3016sub cf::client::async {
1632 my ($self, $cb) = @_; 3017 my ($self, $cb) = @_;
1633 3018
1634 my $coro; $coro = async { 3019 my $coro = &Coro::async ($cb);
1635 eval {
1636 $cb->();
1637 };
1638 warn $@ if $@;
1639 };
1640 3020
1641 $coro->on_destroy (sub { 3021 $coro->on_destroy (sub {
1642 delete $self->{_coro}{$coro+0}; 3022 delete $self->{_coro}{$coro+0};
1643 }); 3023 });
1644 3024
1671our $safe = new Safe "safe"; 3051our $safe = new Safe "safe";
1672our $safe_hole = new Safe::Hole; 3052our $safe_hole = new Safe::Hole;
1673 3053
1674$SIG{FPE} = 'IGNORE'; 3054$SIG{FPE} = 'IGNORE';
1675 3055
1676$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3056$safe->permit_only (Opcode::opset qw(
3057 :base_core :base_mem :base_orig :base_math
3058 grepstart grepwhile mapstart mapwhile
3059 sort time
3060));
1677 3061
1678# here we export the classes and methods available to script code 3062# here we export the classes and methods available to script code
1679 3063
1680=pod 3064=pod
1681 3065
1682The following fucntions and emthods are available within a safe environment: 3066The following functions and methods are available within a safe environment:
1683 3067
1684 cf::object contr pay_amount pay_player map 3068 cf::object
3069 contr pay_amount pay_player map x y force_find force_add destroy
3070 insert remove name archname title slaying race decrease split
3071
1685 cf::object::player player 3072 cf::object::player
1686 cf::player peaceful 3073 player
1687 cf::map trigger 3074
3075 cf::player
3076 peaceful
3077
3078 cf::map
3079 trigger
1688 3080
1689=cut 3081=cut
1690 3082
1691for ( 3083for (
1692 ["cf::object" => qw(contr pay_amount pay_player map)], 3084 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3085 insert remove inv nrof name archname title slaying race
3086 decrease split destroy change_exp)],
1693 ["cf::object::player" => qw(player)], 3087 ["cf::object::player" => qw(player)],
1694 ["cf::player" => qw(peaceful)], 3088 ["cf::player" => qw(peaceful)],
1695 ["cf::map" => qw(trigger)], 3089 ["cf::map" => qw(trigger)],
1696) { 3090) {
1697 no strict 'refs'; 3091 no strict 'refs';
1768=back 3162=back
1769 3163
1770=cut 3164=cut
1771 3165
1772############################################################################# 3166#############################################################################
3167# the server's init and main functions
1773 3168
1774=head2 EXTENSION DATABASE SUPPORT 3169sub load_facedata($) {
3170 my ($path) = @_;
1775 3171
1776Crossfire maintains a very simple database for extension use. It can 3172 # HACK to clear player env face cache, we need some signal framework
1777currently store anything that can be serialised using Storable, which 3173 # for this (global event?)
1778excludes objects. 3174 %ext::player_env::MUSIC_FACE_CACHE = ();
1779 3175
1780The parameter C<$family> should best start with the name of the extension 3176 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1781using it, it should be unique.
1782 3177
1783=over 4 3178 warn "loading facedata from $path\n";
1784 3179
1785=item $hashref = cf::db_get $family 3180 my $facedata;
3181 0 < aio_load $path, $facedata
3182 or die "$path: $!";
1786 3183
1787Return a hashref for use by the extension C<$family>, which can be 3184 $facedata = Coro::Storable::thaw $facedata;
1788modified. After modifications, you have to call C<cf::db_dirty> or
1789C<cf::db_sync>.
1790 3185
1791=item $value = cf::db_get $family => $key 3186 $facedata->{version} == 2
3187 or cf::cleanup "$path: version mismatch, cannot proceed.";
1792 3188
1793Returns a single value from the database 3189 # patch in the exptable
1794 3190 $facedata->{resource}{"res/exp_table"} = {
1795=item cf::db_put $family => $hashref 3191 type => FT_RSRC,
1796 3192 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1797Stores the given family hashref into the database. Updates are delayed, if
1798you want the data to be synced to disk immediately, use C<cf::db_sync>.
1799
1800=item cf::db_put $family => $key => $value
1801
1802Stores the given C<$value> in the family hash. Updates are delayed, if you
1803want the data to be synced to disk immediately, use C<cf::db_sync>.
1804
1805=item cf::db_dirty
1806
1807Marks the database as dirty, to be updated at a later time.
1808
1809=item cf::db_sync
1810
1811Immediately write the database to disk I<if it is dirty>.
1812
1813=cut
1814
1815our $DB;
1816
1817{
1818 my $path = cf::localdir . "/database.pst";
1819
1820 sub db_load() {
1821 warn "loading database $path\n";#d# remove later
1822 $DB = stat $path ? Storable::retrieve $path : { };
1823 }
1824
1825 my $pid;
1826
1827 sub db_save() {
1828 warn "saving database $path\n";#d# remove later
1829 waitpid $pid, 0 if $pid;
1830 if (0 == ($pid = fork)) {
1831 $DB->{_meta}{version} = 1;
1832 Storable::nstore $DB, "$path~";
1833 rename "$path~", $path;
1834 cf::_exit 0 if defined $pid;
1835 }
1836 }
1837
1838 my $dirty;
1839
1840 sub db_sync() {
1841 db_save if $dirty;
1842 undef $dirty;
1843 }
1844
1845 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1846 db_sync;
1847 }); 3193 };
3194 cf::cede_to_tick;
1848 3195
1849 sub db_dirty() {
1850 $dirty = 1;
1851 $idle->start;
1852 } 3196 {
3197 my $faces = $facedata->{faceinfo};
1853 3198
1854 sub db_get($;$) { 3199 while (my ($face, $info) = each %$faces) {
1855 @_ >= 2 3200 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1856 ? $DB->{$_[0]}{$_[1]}
1857 : ($DB->{$_[0]} ||= { })
1858 }
1859 3201
1860 sub db_put($$;$) { 3202 cf::face::set_visibility $idx, $info->{visibility};
1861 if (@_ >= 3) { 3203 cf::face::set_magicmap $idx, $info->{magicmap};
1862 $DB->{$_[0]}{$_[1]} = $_[2]; 3204 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1863 } else { 3205 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1864 $DB->{$_[0]} = $_[1];
1865 }
1866 db_dirty;
1867 }
1868 3206
1869 cf::global->attach ( 3207 cf::cede_to_tick;
1870 prio => 10000,
1871 on_cleanup => sub {
1872 db_sync;
1873 }, 3208 }
1874 );
1875}
1876 3209
1877############################################################################# 3210 while (my ($face, $info) = each %$faces) {
1878# the server's main() 3211 next unless $info->{smooth};
1879 3212
1880sub cfg_load { 3213 my $idx = cf::face::find $face
3214 or next;
3215
3216 if (my $smooth = cf::face::find $info->{smooth}) {
3217 cf::face::set_smooth $idx, $smooth;
3218 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3219 } else {
3220 warn "smooth face '$info->{smooth}' not found for face '$face'";
3221 }
3222
3223 cf::cede_to_tick;
3224 }
3225 }
3226
3227 {
3228 my $anims = $facedata->{animinfo};
3229
3230 while (my ($anim, $info) = each %$anims) {
3231 cf::anim::set $anim, $info->{frames}, $info->{facings};
3232 cf::cede_to_tick;
3233 }
3234
3235 cf::anim::invalidate_all; # d'oh
3236 }
3237
3238 {
3239 # TODO: for gcfclient pleasure, we should give resources
3240 # that gcfclient doesn't grok a >10000 face index.
3241 my $res = $facedata->{resource};
3242
3243 while (my ($name, $info) = each %$res) {
3244 if (defined $info->{type}) {
3245 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3246 my $data;
3247
3248 if ($info->{type} & 1) {
3249 # prepend meta info
3250
3251 my $meta = $enc->encode ({
3252 name => $name,
3253 %{ $info->{meta} || {} },
3254 });
3255
3256 $data = pack "(w/a*)*", $meta, $info->{data};
3257 } else {
3258 $data = $info->{data};
3259 }
3260
3261 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3262 cf::face::set_type $idx, $info->{type};
3263 } else {
3264 $RESOURCE{$name} = $info;
3265 }
3266
3267 cf::cede_to_tick;
3268 }
3269 }
3270
3271 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3272
3273 1
3274}
3275
3276cf::global->attach (on_resource_update => sub {
3277 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3278 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3279
3280 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3281 my $sound = $soundconf->{compat}[$_]
3282 or next;
3283
3284 my $face = cf::face::find "sound/$sound->[1]";
3285 cf::sound::set $sound->[0] => $face;
3286 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3287 }
3288
3289 while (my ($k, $v) = each %{$soundconf->{event}}) {
3290 my $face = cf::face::find "sound/$v";
3291 cf::sound::set $k => $face;
3292 }
3293 }
3294});
3295
3296register_exticmd fx_want => sub {
3297 my ($ns, $want) = @_;
3298
3299 while (my ($k, $v) = each %$want) {
3300 $ns->fx_want ($k, $v);
3301 }
3302};
3303
3304sub load_resource_file($) {
3305 my $guard = lock_acquire "load_resource_file";
3306
3307 my $status = load_resource_file_ $_[0];
3308 get_slot 0.1, 100;
3309 cf::arch::commit_load;
3310
3311 $status
3312}
3313
3314sub reload_regions {
3315 # HACK to clear player env face cache, we need some signal framework
3316 # for this (global event?)
3317 %ext::player_env::MUSIC_FACE_CACHE = ();
3318
3319 load_resource_file "$MAPDIR/regions"
3320 or die "unable to load regions file\n";
3321
3322 for (cf::region::list) {
3323 $_->{match} = qr/$_->{match}/
3324 if exists $_->{match};
3325 }
3326}
3327
3328sub reload_facedata {
3329 load_facedata "$DATADIR/facedata"
3330 or die "unable to load facedata\n";
3331}
3332
3333sub reload_archetypes {
3334 load_resource_file "$DATADIR/archetypes"
3335 or die "unable to load archetypes\n";
3336}
3337
3338sub reload_treasures {
3339 load_resource_file "$DATADIR/treasures"
3340 or die "unable to load treasurelists\n";
3341}
3342
3343sub reload_resources {
3344 warn "reloading resource files...\n";
3345
3346 reload_facedata;
3347 reload_archetypes;
3348 reload_regions;
3349 reload_treasures;
3350
3351 warn "finished reloading resource files\n";
3352}
3353
3354sub reload_config {
1881 open my $fh, "<:utf8", cf::confdir . "/config" 3355 open my $fh, "<:utf8", "$CONFDIR/config"
1882 or return; 3356 or return;
1883 3357
1884 local $/; 3358 local $/;
1885 *CFG = YAML::Syck::Load <$fh>; 3359 *CFG = YAML::Load <$fh>;
3360
3361 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3362
3363 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3364 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3365
3366 if (exists $CFG{mlockall}) {
3367 eval {
3368 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3369 and die "WARNING: m(un)lockall failed: $!\n";
3370 };
3371 warn $@ if $@;
3372 }
3373}
3374
3375sub pidfile() {
3376 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3377 or die "$PIDFILE: $!";
3378 flock $fh, &Fcntl::LOCK_EX
3379 or die "$PIDFILE: flock: $!";
3380 $fh
3381}
3382
3383# make sure only one server instance is running at any one time
3384sub atomic {
3385 my $fh = pidfile;
3386
3387 my $pid = <$fh>;
3388 kill 9, $pid if $pid > 0;
3389
3390 seek $fh, 0, 0;
3391 print $fh $$;
1886} 3392}
1887 3393
1888sub main { 3394sub main {
3395 cf::init_globals; # initialise logging
3396
3397 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3398 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3399 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3400 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3401
3402 cf::init_experience;
3403 cf::init_anim;
3404 cf::init_attackmess;
3405 cf::init_dynamic;
3406 cf::init_block;
3407
3408 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3409
1889 # we must not ever block the main coroutine 3410 # we must not ever block the main coroutine
1890 local $Coro::idle = sub { 3411 local $Coro::idle = sub {
1891 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3412 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1892 (Coro::unblock_sub { 3413 (async {
1893 Event::one_event; 3414 $Coro::current->{desc} = "IDLE BUG HANDLER";
1894 })->(); 3415 EV::loop EV::LOOP_ONESHOT;
3416 })->prio (Coro::PRIO_MAX);
1895 }; 3417 };
1896 3418
1897 cfg_load; 3419 evthread_start IO::AIO::poll_fileno;
1898 db_load; 3420
3421 cf::sync_job {
3422 reload_resources;
3423 reload_config;
3424 db_init;
3425
3426 cf::load_settings;
3427 cf::load_materials;
3428 cf::init_uuid;
3429 cf::init_signals;
3430 cf::init_commands;
3431 cf::init_skills;
3432
3433 cf::init_beforeplay;
3434
3435 atomic;
3436
1899 load_extensions; 3437 load_extensions;
3438
3439 utime time, time, $RUNTIMEFILE;
3440
3441 # no (long-running) fork's whatsoever before this point(!)
3442 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3443
3444 (pop @POST_INIT)->(0) while @POST_INIT;
3445 };
3446
1900 Event::loop; 3447 EV::loop;
1901} 3448}
1902 3449
1903############################################################################# 3450#############################################################################
1904# initialisation 3451# initialisation and cleanup
1905 3452
3453# install some emergency cleanup handlers
3454BEGIN {
3455 our %SIGWATCHER = ();
3456 for my $signal (qw(INT HUP TERM)) {
3457 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3458 cf::cleanup "SIG$signal";
3459 };
3460 }
3461}
3462
3463sub write_runtime_sync {
3464 # first touch the runtime file to show we are still running:
3465 # the fsync below can take a very very long time.
3466
3467 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3468
3469 my $guard = cf::lock_acquire "write_runtime";
3470
3471 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3472 or return;
3473
3474 my $value = $cf::RUNTIME + 90 + 10;
3475 # 10 is the runtime save interval, for a monotonic clock
3476 # 60 allows for the watchdog to kill the server.
3477
3478 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3479 and return;
3480
3481 # always fsync - this file is important
3482 aio_fsync $fh
3483 and return;
3484
3485 # touch it again to show we are up-to-date
3486 aio_utime $fh, undef, undef;
3487
3488 close $fh
3489 or return;
3490
3491 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3492 and return;
3493
3494 warn "runtime file written.\n";
3495
3496 1
3497}
3498
3499our $uuid_lock;
3500our $uuid_skip;
3501
3502sub write_uuid_sync($) {
3503 $uuid_skip ||= $_[0];
3504
3505 return if $uuid_lock;
3506 local $uuid_lock = 1;
3507
3508 my $uuid = "$LOCALDIR/uuid";
3509
3510 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3511 or return;
3512
3513 my $value = uuid_seq uuid_cur;
3514
3515 unless ($value) {
3516 warn "cowardly refusing to write zero uuid value!\n";
3517 return;
3518 }
3519
3520 my $value = uuid_str $value + $uuid_skip;
3521 $uuid_skip = 0;
3522
3523 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3524 and return;
3525
3526 # always fsync - this file is important
3527 aio_fsync $fh
3528 and return;
3529
3530 close $fh
3531 or return;
3532
3533 aio_rename "$uuid~", $uuid
3534 and return;
3535
3536 warn "uuid file written ($value).\n";
3537
3538 1
3539
3540}
3541
3542sub write_uuid($$) {
3543 my ($skip, $sync) = @_;
3544
3545 $sync ? write_uuid_sync $skip
3546 : async { write_uuid_sync $skip };
3547}
3548
3549sub emergency_save() {
3550 my $freeze_guard = cf::freeze_mainloop;
3551
3552 warn "emergency_perl_save: enter\n";
3553
3554 cf::sync_job {
3555 # this is a trade-off: we want to be very quick here, so
3556 # save all maps without fsync, and later call a global sync
3557 # (which in turn might be very very slow)
3558 local $USE_FSYNC = 0;
3559
3560 # use a peculiar iteration method to avoid tripping on perl
3561 # refcount bugs in for. also avoids problems with players
3562 # and maps saved/destroyed asynchronously.
3563 warn "emergency_perl_save: begin player save\n";
3564 for my $login (keys %cf::PLAYER) {
3565 my $pl = $cf::PLAYER{$login} or next;
3566 $pl->valid or next;
3567 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3568 $pl->save;
3569 }
3570 warn "emergency_perl_save: end player save\n";
3571
3572 warn "emergency_perl_save: begin map save\n";
3573 for my $path (keys %cf::MAP) {
3574 my $map = $cf::MAP{$path} or next;
3575 $map->valid or next;
3576 $map->save;
3577 }
3578 warn "emergency_perl_save: end map save\n";
3579
3580 warn "emergency_perl_save: begin database checkpoint\n";
3581 BDB::db_env_txn_checkpoint $DB_ENV;
3582 warn "emergency_perl_save: end database checkpoint\n";
3583
3584 warn "emergency_perl_save: begin write uuid\n";
3585 write_uuid_sync 1;
3586 warn "emergency_perl_save: end write uuid\n";
3587 };
3588
3589 warn "emergency_perl_save: starting sync()\n";
3590 IO::AIO::aio_sync sub {
3591 warn "emergency_perl_save: finished sync()\n";
3592 };
3593
3594 warn "emergency_perl_save: leave\n";
3595}
3596
3597sub post_cleanup {
3598 my ($make_core) = @_;
3599
3600 warn Carp::longmess "post_cleanup backtrace"
3601 if $make_core;
3602
3603 my $fh = pidfile;
3604 unlink $PIDFILE if <$fh> == $$;
3605}
3606
3607# a safer delete_package, copied from Symbol
3608sub clear_package($) {
3609 my $pkg = shift;
3610
3611 # expand to full symbol table name if needed
3612 unless ($pkg =~ /^main::.*::$/) {
3613 $pkg = "main$pkg" if $pkg =~ /^::/;
3614 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3615 $pkg .= '::' unless $pkg =~ /::$/;
3616 }
3617
3618 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3619 my $stem_symtab = *{$stem}{HASH};
3620
3621 defined $stem_symtab and exists $stem_symtab->{$leaf}
3622 or return;
3623
3624 # clear all symbols
3625 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3626 for my $name (keys %$leaf_symtab) {
3627 _gv_clear *{"$pkg$name"};
3628# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3629 }
3630 warn "cleared package $pkg\n";#d#
3631}
3632
1906sub reload() { 3633sub do_reload_perl() {
1907 # can/must only be called in main 3634 # can/must only be called in main
1908 if ($Coro::current != $Coro::main) { 3635 if ($Coro::current != $Coro::main) {
1909 warn "can only reload from main coroutine\n"; 3636 warn "can only reload from main coroutine";
1910 return; 3637 return;
1911 } 3638 }
1912 3639
3640 return if $RELOAD++;
3641
3642 my $t1 = EV::time;
3643
3644 while ($RELOAD) {
1913 warn "reloading..."; 3645 warn "reloading...";
1914 3646
1915 local $FREEZE = 1; 3647 warn "entering sync_job";
3648
3649 cf::sync_job {
3650 cf::write_runtime_sync; # external watchdog should not bark
1916 cf::emergency_save; 3651 cf::emergency_save;
3652 cf::write_runtime_sync; # external watchdog should not bark
1917 3653
1918 eval { 3654 warn "syncing database to disk";
3655 BDB::db_env_txn_checkpoint $DB_ENV;
3656
1919 # if anything goes wrong in here, we should simply crash as we already saved 3657 # if anything goes wrong in here, we should simply crash as we already saved
1920 3658
1921 # cancel all watchers 3659 warn "flushing outstanding aio requests";
1922 for (Event::all_watchers) { 3660 while (IO::AIO::nreqs || BDB::nreqs) {
1923 $_->cancel if $_->data & WF_AUTOCANCEL; 3661 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
1924 }
1925
1926 # cancel all extension coros
1927 $_->cancel for values %EXT_CORO;
1928 %EXT_CORO = ();
1929
1930 # unload all extensions
1931 for (@exts) {
1932 warn "unloading <$_>";
1933 unload_extension $_;
1934 }
1935
1936 # unload all modules loaded from $LIBDIR
1937 while (my ($k, $v) = each %INC) {
1938 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1939
1940 warn "removing <$k>";
1941 delete $INC{$k};
1942
1943 $k =~ s/\.pm$//;
1944 $k =~ s/\//::/g;
1945
1946 if (my $cb = $k->can ("unload_module")) {
1947 $cb->();
1948 } 3662 }
1949 3663
1950 Symbol::delete_package $k; 3664 warn "cancelling all extension coros";
3665 $_->cancel for values %EXT_CORO;
3666 %EXT_CORO = ();
3667
3668 warn "removing commands";
3669 %COMMAND = ();
3670
3671 warn "removing ext/exti commands";
3672 %EXTCMD = ();
3673 %EXTICMD = ();
3674
3675 warn "unloading/nuking all extensions";
3676 for my $pkg (@EXTS) {
3677 warn "... unloading $pkg";
3678
3679 if (my $cb = $pkg->can ("unload")) {
3680 eval {
3681 $cb->($pkg);
3682 1
3683 } or warn "$pkg unloaded, but with errors: $@";
3684 }
3685
3686 warn "... clearing $pkg";
3687 clear_package $pkg;
1951 } 3688 }
1952 3689
1953 # sync database to disk 3690 warn "unloading all perl modules loaded from $LIBDIR";
1954 cf::db_sync; 3691 while (my ($k, $v) = each %INC) {
1955 IO::AIO::flush; 3692 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1956 3693
3694 warn "... unloading $k";
3695 delete $INC{$k};
3696
3697 $k =~ s/\.pm$//;
3698 $k =~ s/\//::/g;
3699
3700 if (my $cb = $k->can ("unload_module")) {
3701 $cb->();
3702 }
3703
3704 clear_package $k;
3705 }
3706
1957 # get rid of safe::, as good as possible 3707 warn "getting rid of safe::, as good as possible";
1958 Symbol::delete_package "safe::$_" 3708 clear_package "safe::$_"
1959 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3709 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1960 3710
1961 # remove register_script_function callbacks 3711 warn "unloading cf.pm \"a bit\"";
1962 # TODO
1963
1964 # unload cf.pm "a bit"
1965 delete $INC{"cf.pm"}; 3712 delete $INC{"cf.pm"};
3713 delete $INC{"cf/pod.pm"};
1966 3714
1967 # don't, removes xs symbols, too, 3715 # don't, removes xs symbols, too,
1968 # and global variables created in xs 3716 # and global variables created in xs
1969 #Symbol::delete_package __PACKAGE__; 3717 #clear_package __PACKAGE__;
1970 3718
1971 # reload cf.pm 3719 warn "unload completed, starting to reload now";
3720
1972 warn "reloading cf.pm"; 3721 warn "reloading cf.pm";
1973 require cf; 3722 require cf;
1974 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3723 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1975 3724
1976 # load config and database again 3725 warn "loading config and database again";
1977 cf::cfg_load; 3726 cf::reload_config;
1978 cf::db_load;
1979 3727
1980 # load extensions
1981 warn "load extensions"; 3728 warn "loading extensions";
1982 cf::load_extensions; 3729 cf::load_extensions;
1983 3730
1984 # reattach attachments to objects 3731 if ($REATTACH_ON_RELOAD) {
3732 warn "reattaching attachments to objects/players";
3733 _global_reattach; # objects, sockets
3734 warn "reattaching attachments to maps";
3735 reattach $_ for values %MAP;
3736 warn "reattaching attachments to players";
3737 reattach $_ for values %PLAYER;
3738 }
3739
3740 warn "running post_init jobs";
3741 (pop @POST_INIT)->(1) while @POST_INIT;
3742
3743 warn "leaving sync_job";
3744
3745 1
3746 } or do {
3747 warn $@;
3748 cf::cleanup "error while reloading, exiting.";
3749 };
3750
1985 warn "reattach"; 3751 warn "reloaded";
1986 _global_reattach; 3752 --$RELOAD;
3753 }
3754
3755 $t1 = EV::time - $t1;
3756 warn "reload completed in ${t1}s\n";
3757};
3758
3759our $RELOAD_WATCHER; # used only during reload
3760
3761sub reload_perl() {
3762 # doing reload synchronously and two reloads happen back-to-back,
3763 # coro crashes during coro_state_free->destroy here.
3764
3765 $RELOAD_WATCHER ||= cf::async {
3766 Coro::AIO::aio_wait cache_extensions;
3767
3768 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3769 do_reload_perl;
3770 undef $RELOAD_WATCHER;
3771 };
1987 }; 3772 };
1988
1989 if ($@) {
1990 warn $@;
1991 warn "error while reloading, exiting.";
1992 exit 1;
1993 }
1994
1995 warn "reloaded successfully";
1996};
1997
1998#############################################################################
1999
2000unless ($LINK_MAP) {
2001 $LINK_MAP = cf::map::new;
2002
2003 $LINK_MAP->width (41);
2004 $LINK_MAP->height (41);
2005 $LINK_MAP->alloc;
2006 $LINK_MAP->path ("{link}");
2007 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2008 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2009
2010 # dirty hack because... archetypes are not yet loaded
2011 Event->timer (
2012 after => 2,
2013 cb => sub {
2014 $_[0]->w->cancel;
2015
2016 # provide some exits "home"
2017 my $exit = cf::object::new "exit";
2018
2019 $exit->slaying ($EMERGENCY_POSITION->[0]);
2020 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2021 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2022
2023 $LINK_MAP->insert ($exit->clone, 19, 19);
2024 $LINK_MAP->insert ($exit->clone, 19, 20);
2025 $LINK_MAP->insert ($exit->clone, 19, 21);
2026 $LINK_MAP->insert ($exit->clone, 20, 19);
2027 $LINK_MAP->insert ($exit->clone, 20, 21);
2028 $LINK_MAP->insert ($exit->clone, 21, 19);
2029 $LINK_MAP->insert ($exit->clone, 21, 20);
2030 $LINK_MAP->insert ($exit->clone, 21, 21);
2031
2032 $exit->destroy;
2033 });
2034
2035 $LINK_MAP->{deny_save} = 1;
2036 $LINK_MAP->{deny_reset} = 1;
2037
2038 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2039} 3773}
2040
2041register "<global>", __PACKAGE__;
2042 3774
2043register_command "reload" => sub { 3775register_command "reload" => sub {
2044 my ($who, $arg) = @_; 3776 my ($who, $arg) = @_;
2045 3777
2046 if ($who->flag (FLAG_WIZ)) { 3778 if ($who->flag (FLAG_WIZ)) {
2047 $who->message ("start of reload.");
2048 reload;
2049 $who->message ("end of reload."); 3779 $who->message ("reloading server.");
3780 async {
3781 $Coro::current->{desc} = "perl_reload";
3782 reload_perl;
3783 };
2050 } 3784 }
2051}; 3785};
2052 3786
2053unshift @INC, $LIBDIR; 3787unshift @INC, $LIBDIR;
2054 3788
2055$TICK_WATCHER = Event->timer ( 3789my $bug_warning = 0;
2056 reentrant => 0, 3790
2057 prio => 0, 3791our @WAIT_FOR_TICK;
2058 at => $NEXT_TICK || $TICK, 3792our @WAIT_FOR_TICK_BEGIN;
2059 data => WF_AUTOCANCEL, 3793
2060 cb => sub { 3794sub wait_for_tick {
2061 unless ($FREEZE) { 3795 return if tick_inhibit || $Coro::current == $Coro::main;
3796
3797 my $signal = new Coro::Signal;
3798 push @WAIT_FOR_TICK, $signal;
3799 $signal->wait;
3800}
3801
3802sub wait_for_tick_begin {
3803 return if tick_inhibit || $Coro::current == $Coro::main;
3804
3805 my $signal = new Coro::Signal;
3806 push @WAIT_FOR_TICK_BEGIN, $signal;
3807 $signal->wait;
3808}
3809
3810sub tick {
3811 if ($Coro::current != $Coro::main) {
3812 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3813 unless ++$bug_warning > 10;
3814 return;
3815 }
3816
2062 cf::server_tick; # one server iteration 3817 cf::server_tick; # one server iteration
2063 $RUNTIME += $TICK;
2064 }
2065 3818
2066 $NEXT_TICK += $TICK; 3819 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2067 3820 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2068 # if we are delayed by four ticks or more, skip them all 3821 Coro::async_pool {
2069 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3822 $Coro::current->{desc} = "runtime saver";
2070
2071 $TICK_WATCHER->at ($NEXT_TICK);
2072 $TICK_WATCHER->start;
2073 },
2074);
2075
2076IO::AIO::max_poll_time $TICK * 0.2;
2077
2078Event->io (
2079 fd => IO::AIO::poll_fileno,
2080 poll => 'r',
2081 prio => 5,
2082 data => WF_AUTOCANCEL,
2083 cb => \&IO::AIO::poll_cb,
2084);
2085
2086Event->timer (
2087 data => WF_AUTOCANCEL,
2088 after => 0,
2089 interval => 10,
2090 cb => sub {
2091 (Coro::unblock_sub {
2092 write_runtime 3823 write_runtime_sync
2093 or warn "ERROR: unable to write runtime file: $!"; 3824 or warn "ERROR: unable to write runtime file: $!";
2094 })->(); 3825 };
2095 }, 3826 }
2096); 3827
3828 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3829 $sig->send;
3830 }
3831 while (my $sig = shift @WAIT_FOR_TICK) {
3832 $sig->send;
3833 }
3834
3835 $LOAD = ($NOW - $TICK_START) / $TICK;
3836 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3837
3838 if (0) {
3839 if ($NEXT_TICK) {
3840 my $jitter = $TICK_START - $NEXT_TICK;
3841 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3842 warn "jitter $JITTER\n";#d#
3843 }
3844 }
3845}
3846
3847{
3848 # configure BDB
3849
3850 BDB::min_parallel 8;
3851 BDB::max_poll_reqs $TICK * 0.1;
3852 $AnyEvent::BDB::WATCHER->priority (1);
3853
3854 unless ($DB_ENV) {
3855 $DB_ENV = BDB::db_env_create;
3856 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3857 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3858 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3859 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3860 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3861
3862 cf::sync_job {
3863 eval {
3864 BDB::db_env_open
3865 $DB_ENV,
3866 $BDBDIR,
3867 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3868 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3869 0666;
3870
3871 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3872 };
3873
3874 cf::cleanup "db_env_open(db): $@" if $@;
3875 };
3876 }
3877
3878 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3879 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3880 };
3881 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3882 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3883 };
3884 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3885 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3886 };
3887}
3888
3889{
3890 # configure IO::AIO
3891
3892 IO::AIO::min_parallel 8;
3893 IO::AIO::max_poll_time $TICK * 0.1;
3894 undef $AnyEvent::AIO::WATCHER;
3895}
3896
3897my $_log_backtrace;
3898
3899sub _log_backtrace {
3900 my ($msg, @addr) = @_;
3901
3902 $msg =~ s/\n//;
3903
3904 # limit the # of concurrent backtraces
3905 if ($_log_backtrace < 2) {
3906 ++$_log_backtrace;
3907 my $perl_bt = Carp::longmess $msg;
3908 async {
3909 $Coro::current->{desc} = "abt $msg";
3910
3911 my @bt = fork_call {
3912 @addr = map { sprintf "%x", $_ } @addr;
3913 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3914 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3915 or die "addr2line: $!";
3916
3917 my @funcs;
3918 my @res = <$fh>;
3919 chomp for @res;
3920 while (@res) {
3921 my ($func, $line) = splice @res, 0, 2, ();
3922 push @funcs, "[$func] $line";
3923 }
3924
3925 @funcs
3926 };
3927
3928 LOG llevInfo, "[ABT] $perl_bt\n";
3929 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3930 LOG llevInfo, "[ABT] $_\n" for @bt;
3931 --$_log_backtrace;
3932 };
3933 } else {
3934 LOG llevInfo, "[ABT] $msg\n";
3935 LOG llevInfo, "[ABT] [suppressed]\n";
3936 }
3937}
3938
3939# load additional modules
3940use cf::pod;
3941
3942END { cf::emergency_save }
2097 3943
20981 39441
2099 3945

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines