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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.119 by root, Tue Jan 2 08:26:42 2007 UTC vs.
Revision 1.501 by root, Sat Jan 16 23:27:21 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.3; 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
20use Digest::MD5; 55use JSON::XS 2.01 ();
56use BDB ();
57use Data::Dumper;
21use Fcntl; 58use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
24use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
25 64
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
27 66
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 67# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 71
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 80
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 82
35our %COMMAND = (); 83our %COMMAND = ();
36our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
38 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 93our @EVENT;
40our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
41 96
42our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
43our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 115our $NEXT_TICK;
45our $NOW; 116our $USE_FSYNC = 1; # use fsync to write maps - default on
117
118our $BDB_DEADLOCK_WATCHER;
119our $BDB_CHECKPOINT_WATCHER;
120our $BDB_TRICKLE_WATCHER;
121our $DB_ENV;
122
123our @EXTRA_MODULES = qw(pod match mapscript);
46 124
47our %CFG; 125our %CFG;
48 126
49our $UPTIME; $UPTIME ||= time; 127our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 128our $RUNTIME;
129our $NOW;
51 130
52our %MAP; # all maps 131our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 132our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 133our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 134
56our %EXT_CORO; 135# used to convert map paths into valid unix filenames by replacing / by ∕
136our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
137
138our $LOAD; # a number between 0 (idle) and 1 (too many objects)
139our $LOADAVG; # same thing, but with alpha-smoothing
140our $JITTER; # average jitter
141our $TICK_START; # for load detecting purposes
142
143our @POST_INIT;
144
145our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
146our $REALLY_UNLOOP; # never set to true, please :)
57 147
58binmode STDOUT; 148binmode STDOUT;
59binmode STDERR; 149binmode STDERR;
60 150
61# read virtual server time, if available 151# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 152unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 153 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 154 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 155 $RUNTIME = <$fh> + 0.;
66} 156}
67 157
68mkdir cf::localdir; 158eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 159
74# a special map that is always available 160mkdir $_
75our $LINK_MAP; 161 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76 162
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 163our $EMERGENCY_POSITION;
164
165sub cf::map::normalise;
166
167#############################################################################
168
169%REFLECT = ();
170for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_;
172 $REFLECT{$reflect->{class}} = $reflect;
173}
174
175# this is decidedly evil
176$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
78 177
79############################################################################# 178#############################################################################
80 179
81=head2 GLOBAL VARIABLES 180=head2 GLOBAL VARIABLES
82 181
89=item $cf::RUNTIME 188=item $cf::RUNTIME
90 189
91The time this server has run, starts at 0 and is increased by $cf::TICK on 190The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 191every server tick.
93 192
94=item $cf::LIBDIR 193=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
194$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
195$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 196
96The perl library directory, where extensions and cf-specific modules can 197Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 198directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
199unique-items directory, player file directory, random maps directory and
200database environment.
98 201
99=item $cf::NOW 202=item $cf::NOW
100 203
101The time of the last (current) server tick. 204The time of the last (current) server tick.
102 205
103=item $cf::TICK 206=item $cf::TICK
104 207
105The interval between server ticks, in seconds. 208The interval between server ticks, in seconds.
106 209
210=item $cf::LOADAVG
211
212The current CPU load on the server (alpha-smoothed), as a value between 0
213(none) and 1 (overloaded), indicating how much time is spent on processing
214objects per tick. Healthy values are < 0.5.
215
216=item $cf::LOAD
217
218The raw value load value from the last tick.
219
107=item %cf::CFG 220=item %cf::CFG
108 221
109Configuration for the server, loaded from C</etc/crossfire/config>, or 222Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 223from wherever your confdir points to.
111 224
225=item cf::wait_for_tick, cf::wait_for_tick_begin
226
227These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
228returns directly I<after> the tick processing (and consequently, can only wake one process
229per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
230
231=item @cf::INVOKE_RESULTS
232
233This array contains the results of the last C<invoke ()> call. When
234C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
235that call.
236
237=item %cf::REFLECT
238
239Contains, for each (C++) class name, a hash reference with information
240about object members (methods, scalars, arrays and flags) and other
241metadata, which is useful for introspection.
242
112=back 243=back
113 244
114=cut 245=cut
115 246
116BEGIN { 247$Coro::State::WARNHOOK = sub {
117 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 248 my $msg = join "", @_;
119 utf8::encode $msg;
120 249
121 $msg .= "\n" 250 $msg .= "\n"
122 unless $msg =~ /\n$/; 251 unless $msg =~ /\n$/;
123 252
253 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
254
124 LOG llevError, "cfperl: $msg"; 255 LOG llevError, $msg;
125 }; 256};
126} 257
258$Coro::State::DIEHOOK = sub {
259 return unless $^S eq 0; # "eq", not "=="
260
261 warn Carp::longmess $_[0];
262
263 if ($Coro::current == $Coro::main) {#d#
264 warn "DIEHOOK called in main context, Coro bug?\n";#d#
265 return;#d#
266 }#d#
267
268 # kill coroutine otherwise
269 Coro::terminate
270};
127 271
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 272@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 273@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 274@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 275@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 276@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
277@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 278@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 279
135# we bless all objects into (empty) derived classes to force a method lookup 280# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 281# within the Safe compartment.
137for my $pkg (qw( 282for my $pkg (qw(
138 cf::global cf::attachable 283 cf::global cf::attachable
139 cf::object cf::object::player 284 cf::object cf::object::player
140 cf::client cf::player 285 cf::client cf::player
141 cf::arch cf::living 286 cf::arch cf::living
287 cf::map cf::mapspace
142 cf::map cf::party cf::region 288 cf::party cf::region
143)) { 289)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 290 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 291}
147 292
148$Event::DIED = sub { 293$EV::DIED = sub {
149 warn "error in event callback: @_"; 294 Carp::cluck "error in event callback: @_";
150}; 295};
151 296
152my %ext_pkg; 297#############################################################################
153my @exts;
154my @hook;
155 298
156=head2 UTILITY FUNCTIONS 299=head2 UTILITY FUNCTIONS
157 300
158=over 4 301=over 4
159 302
160=cut 303=item dumpval $ref
161 304
162use JSON::Syck (); # TODO# replace by JSON::PC once working 305=cut
163 306
307sub dumpval {
308 eval {
309 local $SIG{__DIE__};
310 my $d;
311 if (1) {
312 $d = new Data::Dumper([$_[0]], ["*var"]);
313 $d->Terse(1);
314 $d->Indent(2);
315 $d->Quotekeys(0);
316 $d->Useqq(1);
317 #$d->Bless(...);
318 $d->Seen($_[1]) if @_ > 1;
319 $d = $d->Dump();
320 }
321 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
322 $d
323 } || "[unable to dump $_[0]: '$@']";
324}
325
164=item $ref = cf::from_json $json 326=item $ref = cf::decode_json $json
165 327
166Converts a JSON string into the corresponding perl data structure. 328Converts a JSON string into the corresponding perl data structure.
167 329
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 330=item $json = cf::encode_json $ref
176 331
177Converts a perl data structure into its JSON representation. 332Converts a perl data structure into its JSON representation.
178 333
179=cut 334=cut
180 335
181sub to_json($) { 336our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 337
183 JSON::Syck::Dump $_[0] 338sub encode_json($) { $json_coder->encode ($_[0]) }
339sub decode_json($) { $json_coder->decode ($_[0]) }
340
341=item cf::post_init { BLOCK }
342
343Execute the given codeblock, I<after> all extensions have been (re-)loaded,
344but I<before> the server starts ticking again.
345
346The cdoeblock will have a single boolean argument to indicate whether this
347is a reload or not.
348
349=cut
350
351sub post_init(&) {
352 push @POST_INIT, shift;
184} 353}
354
355=item cf::lock_wait $string
356
357Wait until the given lock is available. See cf::lock_acquire.
358
359=item my $lock = cf::lock_acquire $string
360
361Wait until the given lock is available and then acquires it and returns
362a L<Guard> object. If the guard object gets destroyed (goes out of scope,
363for example when the coroutine gets canceled), the lock is automatically
364returned.
365
366Locks are *not* recursive, locking from the same coro twice results in a
367deadlocked coro.
368
369Lock names should begin with a unique identifier (for example, cf::map::find
370uses map_find and cf::map::load uses map_load).
371
372=item $locked = cf::lock_active $string
373
374Return true if the lock is currently active, i.e. somebody has locked it.
375
376=cut
377
378our $LOCKS = new Coro::SemaphoreSet;
379
380sub lock_wait($) {
381 $LOCKS->wait ($_[0]);
382}
383
384sub lock_acquire($) {
385 $LOCKS->guard ($_[0])
386}
387
388sub lock_active($) {
389 $LOCKS->count ($_[0]) < 1
390}
391
392sub freeze_mainloop {
393 tick_inhibit_inc;
394
395 &Guard::guard (\&tick_inhibit_dec);
396}
397
398=item cf::periodic $interval, $cb
399
400Like EV::periodic, but randomly selects a starting point so that the actions
401get spread over timer.
402
403=cut
404
405sub periodic($$) {
406 my ($interval, $cb) = @_;
407
408 my $start = rand List::Util::min 180, $interval;
409
410 EV::periodic $start, $interval, 0, $cb
411}
412
413=item cf::get_slot $time[, $priority[, $name]]
414
415Allocate $time seconds of blocking CPU time at priority C<$priority>:
416This call blocks and returns only when you have at least C<$time> seconds
417of cpu time till the next tick. The slot is only valid till the next cede.
418
419The optional C<$name> can be used to identify the job to run. It might be
420used for statistical purposes and should identify the same time-class.
421
422Useful for short background jobs.
423
424=cut
425
426our @SLOT_QUEUE;
427our $SLOT_QUEUE;
428
429$SLOT_QUEUE->cancel if $SLOT_QUEUE;
430$SLOT_QUEUE = Coro::async {
431 $Coro::current->desc ("timeslot manager");
432
433 my $signal = new Coro::Signal;
434
435 while () {
436 next_job:
437 my $avail = cf::till_tick;
438 if ($avail > 0.01) {
439 for (0 .. $#SLOT_QUEUE) {
440 if ($SLOT_QUEUE[$_][0] < $avail) {
441 my $job = splice @SLOT_QUEUE, $_, 1, ();
442 $job->[2]->send;
443 Coro::cede;
444 goto next_job;
445 }
446 }
447 }
448
449 if (@SLOT_QUEUE) {
450 # we do not use wait_for_tick() as it returns immediately when tick is inactive
451 push @cf::WAIT_FOR_TICK, $signal;
452 $signal->wait;
453 } else {
454 Coro::schedule;
455 }
456 }
457};
458
459sub get_slot($;$$) {
460 return if tick_inhibit || $Coro::current == $Coro::main;
461
462 my ($time, $pri, $name) = @_;
463
464 $time = $TICK * .6 if $time > $TICK * .6;
465 my $sig = new Coro::Signal;
466
467 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
468 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
469 $SLOT_QUEUE->ready;
470 $sig->wait;
471}
472
473=item cf::async { BLOCK }
474
475Currently the same as Coro::async_pool, meaning you cannot use
476C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
477thing you are allowed to do is call C<prio> on it.
478
479=cut
480
481BEGIN { *async = \&Coro::async_pool }
185 482
186=item cf::sync_job { BLOCK } 483=item cf::sync_job { BLOCK }
187 484
188The design of crossfire+ requires that the main coro ($Coro::main) is 485The design of Deliantra requires that the main coroutine ($Coro::main)
189always able to handle events or runnable, as crossfire+ is only partly 486is always able to handle events or runnable, as Deliantra is only
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 487partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
488acceptable.
191 489
192If it must be done, put the blocking parts into C<sync_job>. This will run 490If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The 491the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish 492server will be frozen during this time, so the block should either finish
195fast or be very important. 493fast or be very important.
198 496
199sub sync_job(&) { 497sub sync_job(&) {
200 my ($job) = @_; 498 my ($job) = @_;
201 499
202 if ($Coro::current == $Coro::main) { 500 if ($Coro::current == $Coro::main) {
501 my $time = EV::time;
502
203 # this is the main coro, too bad, we have to block 503 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 504 # till the operation succeeds, freezing the server :/
205 505
206 # TODO: use suspend/resume instead 506 LOG llevError, Carp::longmess "sync job";#d#
207 # (but this is cancel-safe) 507
208 local $FREEZE = 1; 508 my $freeze_guard = freeze_mainloop;
209 509
210 my $busy = 1; 510 my $busy = 1;
211 my @res; 511 my @res;
212 512
213 (Coro::async { 513 (async {
514 $Coro::current->desc ("sync job coro");
214 @res = eval { $job->() }; 515 @res = eval { $job->() };
215 warn $@ if $@; 516 warn $@ if $@;
216 undef $busy; 517 undef $busy;
217 })->prio (Coro::PRIO_MAX); 518 })->prio (Coro::PRIO_MAX);
218 519
219 while ($busy) { 520 while ($busy) {
521 if (Coro::nready) {
220 Coro::cede_notself; 522 Coro::cede_notself;
221 Event::one_event unless Coro::nready; 523 } else {
524 EV::loop EV::LOOP_ONESHOT;
222 } 525 }
526 }
527
528 my $time = EV::time - $time;
529
530 $TICK_START += $time; # do not account sync jobs to server load
223 531
224 wantarray ? @res : $res[0] 532 wantarray ? @res : $res[0]
225 } else { 533 } else {
226 # we are in another coroutine, how wonderful, everything just works 534 # we are in another coroutine, how wonderful, everything just works
227 535
228 $job->() 536 $job->()
229 } 537 }
230} 538}
231 539
232=item $coro = cf::coro { BLOCK } 540=item $coro = cf::async_ext { BLOCK }
233 541
234Creates and returns a new coro. This coro is automcatially being canceled 542Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 543extension calling this is being unloaded.
236 544
237=cut 545=cut
238 546
239sub coro(&) { 547sub async_ext(&) {
240 my $cb = shift; 548 my $cb = shift;
241 549
242 my $coro; $coro = async { 550 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 551
249 $coro->on_destroy (sub { 552 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 553 delete $EXT_CORO{$coro+0};
251 }); 554 });
252 $EXT_CORO{$coro+0} = $coro; 555 $EXT_CORO{$coro+0} = $coro;
253 556
254 $coro 557 $coro
255} 558}
256 559
257sub write_runtime { 560=item fork_call { }, $args
258 my $runtime = cf::localdir . "/runtime";
259 561
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 562Executes the given code block with the given arguments in a seperate
261 or return; 563process, returning the results. Everything must be serialisable with
564Coro::Storable. May, of course, block. Note that the executed sub may
565never block itself or use any form of event handling.
262 566
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 567=cut
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return;
266 568
267 aio_fsync $fh 569sub fork_call(&@) {
268 and return; 570 my ($cb, @args) = @_;
269 571
270 close $fh 572 # we seemingly have to make a local copy of the whole thing,
271 or return; 573 # otherwise perl prematurely frees the stuff :/
574 # TODO: investigate and fix (likely this will be rather laborious)
272 575
273 aio_rename "$runtime~", $runtime 576 my @res = Coro::Util::fork_eval {
274 and return; 577 reset_signals;
578 &$cb
579 }, @args;
275 580
581 wantarray ? @res : $res[-1]
582}
583
584=item $coin = coin_from_name $name
585
586=cut
587
588our %coin_alias = (
589 "silver" => "silvercoin",
590 "silvercoin" => "silvercoin",
591 "silvercoins" => "silvercoin",
592 "gold" => "goldcoin",
593 "goldcoin" => "goldcoin",
594 "goldcoins" => "goldcoin",
595 "platinum" => "platinacoin",
596 "platinumcoin" => "platinacoin",
597 "platinumcoins" => "platinacoin",
598 "platina" => "platinacoin",
599 "platinacoin" => "platinacoin",
600 "platinacoins" => "platinacoin",
601 "royalty" => "royalty",
602 "royalties" => "royalty",
603);
604
605sub coin_from_name($) {
606 $coin_alias{$_[0]}
607 ? cf::arch::find $coin_alias{$_[0]}
608 : undef
609}
610
611=item $value = cf::db_get $family => $key
612
613Returns a single value from the environment database.
614
615=item cf::db_put $family => $key => $value
616
617Stores the given C<$value> in the family. It can currently store binary
618data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
619
620=item $db = cf::db_table "name"
621
622Create and/or open a new database table. The string must not be "db" and must be unique
623within each server.
624
625=cut
626
627sub db_table($) {
628 my ($name) = @_;
629 my $db = BDB::db_create $DB_ENV;
630
631 eval {
632 $db->set_flags (BDB::CHKSUM);
633
634 utf8::encode $name;
635 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
636 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
637 cf::cleanup "db_open(db): $!" if $!;
638 };
639 cf::cleanup "db_open(db): $@" if $@;
640
641 $db
642}
643
644our $DB;
645
646sub db_init {
647 cf::sync_job {
648 $DB ||= db_table "db";
649 };
650}
651
652sub db_get($$) {
653 my $key = "$_[0]/$_[1]";
654
655 cf::sync_job {
656 BDB::db_get $DB, undef, $key, my $data;
657
658 $! ? ()
659 : $data
276 1 660 }
661}
662
663sub db_put($$$) {
664 BDB::dbreq_pri 4;
665 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
666}
667
668=item cf::cache $id => [$paths...], $processversion => $process
669
670Generic caching function that returns the value of the resource $id,
671caching and regenerating as required.
672
673This function can block.
674
675=cut
676
677sub cache {
678 my ($id, $src, $processversion, $process) = @_;
679
680 my $meta =
681 join "\x00",
682 $processversion,
683 map {
684 aio_stat $_
685 and Carp::croak "$_: $!";
686
687 ($_, (stat _)[7,9])
688 } @$src;
689
690 my $dbmeta = db_get cache => "$id/meta";
691 if ($dbmeta ne $meta) {
692 # changed, we may need to process
693
694 my @data;
695 my $md5;
696
697 for (0 .. $#$src) {
698 0 <= aio_load $src->[$_], $data[$_]
699 or Carp::croak "$src->[$_]: $!";
700 }
701
702 # if processing is expensive, check
703 # checksum first
704 if (1) {
705 $md5 =
706 join "\x00",
707 $processversion,
708 map {
709 cf::cede_to_tick;
710 ($src->[$_], Digest::MD5::md5_hex $data[$_])
711 } 0.. $#$src;
712
713
714 my $dbmd5 = db_get cache => "$id/md5";
715 if ($dbmd5 eq $md5) {
716 db_put cache => "$id/meta", $meta;
717
718 return db_get cache => "$id/data";
719 }
720 }
721
722 my $t1 = Time::HiRes::time;
723 my $data = $process->(\@data);
724 my $t2 = Time::HiRes::time;
725
726 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
727
728 db_put cache => "$id/data", $data;
729 db_put cache => "$id/md5" , $md5;
730 db_put cache => "$id/meta", $meta;
731
732 return $data;
733 }
734
735 db_get cache => "$id/data"
736}
737
738=item cf::datalog type => key => value, ...
739
740Log a datalog packet of the given type with the given key-value pairs.
741
742=cut
743
744sub datalog($@) {
745 my ($type, %kv) = @_;
746 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
277} 747}
278 748
279=back 749=back
280 750
281=cut 751=cut
282 752
283############################################################################# 753#############################################################################
284 754
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402
403#############################################################################
404
405=head2 ATTACHABLE OBJECTS 755=head2 ATTACHABLE OBJECTS
406 756
407Many objects in crossfire are so-called attachable objects. That means you can 757Many objects in deliantra are so-called attachable objects. That means you can
408attach callbacks/event handlers (a collection of which is called an "attachment") 758attach callbacks/event handlers (a collection of which is called an "attachment")
409to it. All such attachable objects support the following methods. 759to it. All such attachable objects support the following methods.
410 760
411In the following description, CLASS can be any of C<global>, C<object> 761In the following description, CLASS can be any of C<global>, C<object>
412C<player>, C<client> or C<map> (i.e. the attachable objects in 762C<player>, C<client> or C<map> (i.e. the attachable objects in
413crossfire+). 763Deliantra).
414 764
415=over 4 765=over 4
416 766
417=item $attachable->attach ($attachment, key => $value...) 767=item $attachable->attach ($attachment, key => $value...)
418 768
462=item cf::CLASS::attachment $name, ... 812=item cf::CLASS::attachment $name, ...
463 813
464Register an attachment by C<$name> through which attachable objects of the 814Register an attachment by C<$name> through which attachable objects of the
465given CLASS can refer to this attachment. 815given CLASS can refer to this attachment.
466 816
467Some classes such as crossfire maps and objects can specify attachments 817Some classes such as deliantra maps and objects can specify attachments
468that are attached at load/instantiate time, thus the need for a name. 818that are attached at load/instantiate time, thus the need for a name.
469 819
470These calls expect any number of the following handler/hook descriptions: 820These calls expect any number of the following handler/hook descriptions:
471 821
472=over 4 822=over 4
532our @CB_TYPE = (); # registry for type (cf-object class) based events 882our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 883our @CB_MAP = ();
534 884
535my %attachment; 885my %attachment;
536 886
887sub cf::attachable::thawer_merge {
888 # simply override everything except _meta
889 local $_[0]{_meta};
890 %{$_[0]} = %{$_[1]};
891}
892
537sub _attach_cb($$$$) { 893sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 894 my ($registry, $event, $prio, $cb) = @_;
539 895
540 use sort 'stable'; 896 use sort 'stable';
541 897
575 $registry = $CB_TYPE[$object_type] ||= []; 931 $registry = $CB_TYPE[$object_type] ||= [];
576 932
577 } elsif ($type eq "subtype") { 933 } elsif ($type eq "subtype") {
578 defined $object_type or Carp::croak "subtype specified without type"; 934 defined $object_type or Carp::croak "subtype specified without type";
579 my $object_subtype = shift @arg; 935 my $object_subtype = shift @arg;
580 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 936 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
581 937
582 } elsif ($type eq "package") { 938 } elsif ($type eq "package") {
583 my $pkg = shift @arg; 939 my $pkg = shift @arg;
584 940
585 while (my ($name, $id) = each %cb_id) { 941 while (my ($name, $id) = each %cb_id) {
614 _attach $registry, $klass, @attach; 970 _attach $registry, $klass, @attach;
615 } 971 }
616 972
617 $obj->{$name} = \%arg; 973 $obj->{$name} = \%arg;
618 } else { 974 } else {
619 warn "object uses attachment '$name' that is not available, postponing.\n"; 975 warn "object uses attachment '$name' which is not available, postponing.\n";
620 } 976 }
621 977
622 $obj->{_attachment}{$name} = undef; 978 $obj->{_attachment}{$name} = undef;
623} 979}
624 980
626 if (ref $_[0]) { 982 if (ref $_[0]) {
627 _object_attach @_; 983 _object_attach @_;
628 } else { 984 } else {
629 _attach shift->_attach_registry, @_; 985 _attach shift->_attach_registry, @_;
630 } 986 }
987 _recalc_want;
631}; 988};
632 989
633# all those should be optimised 990# all those should be optimised
634sub cf::attachable::detach { 991sub cf::attachable::detach {
635 my ($obj, $name) = @_; 992 my ($obj, $name) = @_;
638 delete $obj->{_attachment}{$name}; 995 delete $obj->{_attachment}{$name};
639 reattach ($obj); 996 reattach ($obj);
640 } else { 997 } else {
641 Carp::croak "cannot, currently, detach class attachments"; 998 Carp::croak "cannot, currently, detach class attachments";
642 } 999 }
1000 _recalc_want;
643}; 1001};
644 1002
645sub cf::attachable::attached { 1003sub cf::attachable::attached {
646 my ($obj, $name) = @_; 1004 my ($obj, $name) = @_;
647 1005
662 "; 1020 ";
663 die if $@; 1021 die if $@;
664} 1022}
665 1023
666our $override; 1024our $override;
667our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1025our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
668 1026
669sub override { 1027sub override {
670 $override = 1; 1028 $override = 1;
671 @invoke_results = (); 1029 @INVOKE_RESULTS = (@_);
672} 1030}
673 1031
674sub do_invoke { 1032sub do_invoke {
675 my $event = shift; 1033 my $event = shift;
676 my $callbacks = shift; 1034 my $callbacks = shift;
677 1035
678 @invoke_results = (); 1036 @INVOKE_RESULTS = ();
679 1037
680 local $override; 1038 local $override;
681 1039
682 for (@$callbacks) { 1040 for (@$callbacks) {
683 eval { &{$_->[1]} }; 1041 eval { &{$_->[1]} };
692 } 1050 }
693 1051
694 0 1052 0
695} 1053}
696 1054
697=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1055=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
698 1056
699=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1057=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
700 1058
701Generate an object-specific event with the given arguments. 1059Generate an object-specific event with the given arguments.
702 1060
703This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1061This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
704removed in future versions), and there is no public API to access override 1062removed in future versions), and there is no public API to access override
705results (if you must, access C<@cf::invoke_results> directly). 1063results (if you must, access C<@cf::INVOKE_RESULTS> directly).
706 1064
707=back 1065=back
708 1066
709=cut 1067=cut
710 1068
711############################################################################# 1069#############################################################################
712# object support 1070# object support
1071
1072sub _object_equal($$);
1073sub _object_equal($$) {
1074 my ($a, $b) = @_;
1075
1076 return 0 unless (ref $a) eq (ref $b);
1077
1078 if ("HASH" eq ref $a) {
1079 my @ka = keys %$a;
1080 my @kb = keys %$b;
1081
1082 return 0 if @ka != @kb;
1083
1084 for (0 .. $#ka) {
1085 return 0 unless $ka[$_] eq $kb[$_];
1086 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1087 }
1088
1089 } elsif ("ARRAY" eq ref $a) {
1090
1091 return 0 if @$a != @$b;
1092
1093 for (0 .. $#$a) {
1094 return 0 unless _object_equal $a->[$_], $b->[$_];
1095 }
1096
1097 } elsif ($a ne $b) {
1098 return 0;
1099 }
1100
1101 1
1102}
1103
1104our $SLOW_MERGES;#d#
1105sub _can_merge {
1106 my ($ob1, $ob2) = @_;
1107
1108 ++$SLOW_MERGES;#d#
1109
1110 # we do the slow way here
1111 return _object_equal $ob1, $ob2
1112}
713 1113
714sub reattach { 1114sub reattach {
715 # basically do the same as instantiate, without calling instantiate 1115 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 1116 my ($obj) = @_;
1117
1118 # no longer needed after getting rid of delete_package?
1119 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 1120
718 my $registry = $obj->registry; 1121 my $registry = $obj->registry;
719 1122
720 @$registry = (); 1123 @$registry = ();
721 1124
736cf::attachable->attach ( 1139cf::attachable->attach (
737 prio => -1000000, 1140 prio => -1000000,
738 on_instantiate => sub { 1141 on_instantiate => sub {
739 my ($obj, $data) = @_; 1142 my ($obj, $data) = @_;
740 1143
741 $data = from_json $data; 1144 $data = decode_json $data;
742 1145
743 for (@$data) { 1146 for (@$data) {
744 my ($name, $args) = @$_; 1147 my ($name, $args) = @$_;
745 1148
746 $obj->attach ($name, %{$args || {} }); 1149 $obj->attach ($name, %{$args || {} });
762sub object_freezer_save { 1165sub object_freezer_save {
763 my ($filename, $rdata, $objs) = @_; 1166 my ($filename, $rdata, $objs) = @_;
764 1167
765 sync_job { 1168 sync_job {
766 if (length $$rdata) { 1169 if (length $$rdata) {
1170 utf8::decode (my $decname = $filename);
767 warn sprintf "saving %s (%d,%d)\n", 1171 warn sprintf "saving %s (%d,%d)\n",
768 $filename, length $$rdata, scalar @$objs; 1172 $decname, length $$rdata, scalar @$objs;
769 1173
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1174 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 1175 aio_chmod $fh, SAVE_MODE;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1176 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1177 if ($cf::USE_FSYNC) {
1178 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
773 aio_fsync $fh; 1179 aio_fsync $fh;
1180 }
774 close $fh; 1181 aio_close $fh;
775 1182
776 if (@$objs) { 1183 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1184 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 1185 aio_chmod $fh, SAVE_MODE;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1186 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 1187 aio_write $fh, 0, (length $data), $data, 0;
1188 if ($cf::USE_FSYNC) {
1189 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
781 aio_fsync $fh; 1190 aio_fsync $fh;
1191 }
782 close $fh; 1192 aio_close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 1193 aio_rename "$filename.pst~", "$filename.pst";
784 } 1194 }
785 } else { 1195 } else {
786 aio_unlink "$filename.pst"; 1196 aio_unlink "$filename.pst";
787 } 1197 }
788 1198
789 aio_rename "$filename~", $filename; 1199 aio_rename "$filename~", $filename;
1200
1201 $filename =~ s%/[^/]+$%%;
1202 aio_pathsync $filename if $cf::USE_FSYNC;
790 } else { 1203 } else {
791 warn "FATAL: $filename~: $!\n"; 1204 warn "unable to save objects: $filename~: $!\n";
792 } 1205 }
793 } else { 1206 } else {
794 aio_unlink $filename; 1207 aio_unlink $filename;
795 aio_unlink "$filename.pst"; 1208 aio_unlink "$filename.pst";
796 } 1209 }
797 } 1210 };
798} 1211}
799 1212
800sub object_freezer_as_string { 1213sub object_freezer_as_string {
801 my ($rdata, $objs) = @_; 1214 my ($rdata, $objs) = @_;
802 1215
814 or return; 1227 or return;
815 1228
816 unless (aio_stat "$filename.pst") { 1229 unless (aio_stat "$filename.pst") {
817 (aio_load "$filename.pst", $av) >= 0 1230 (aio_load "$filename.pst", $av) >= 0
818 or return; 1231 or return;
1232
819 $av = eval { (Storable::thaw $av)->{objs} }; 1233 my $st = eval { Coro::Storable::thaw $av };
1234 $av = $st->{objs};
820 } 1235 }
821 1236
1237 utf8::decode (my $decname = $filename);
822 warn sprintf "loading %s (%d)\n", 1238 warn sprintf "loading %s (%d,%d)\n",
823 $filename, length $data, scalar @{$av || []};#d# 1239 $decname, length $data, scalar @{$av || []};
1240
824 return ($data, $av); 1241 ($data, $av)
825} 1242}
1243
1244=head2 COMMAND CALLBACKS
1245
1246=over 4
1247
1248=cut
826 1249
827############################################################################# 1250#############################################################################
828# command handling &c 1251# command handling &c
829 1252
830=item cf::register_command $name => \&callback($ob,$args); 1253=item cf::register_command $name => \&callback($ob,$args);
843 push @{ $COMMAND{$name} }, [$caller, $cb]; 1266 push @{ $COMMAND{$name} }, [$caller, $cb];
844} 1267}
845 1268
846=item cf::register_extcmd $name => \&callback($pl,$packet); 1269=item cf::register_extcmd $name => \&callback($pl,$packet);
847 1270
848Register a callbackf ro execution when the client sends an extcmd packet. 1271Register a callback for execution when the client sends an (synchronous)
1272extcmd packet. Ext commands will be processed in the order they are
1273received by the server, like other user commands. The first argument is
1274the logged-in player. Ext commands can only be processed after a player
1275has logged in successfully.
849 1276
850If the callback returns something, it is sent back as if reply was being 1277If the callback returns something, it is sent back as if reply was being
851called. 1278called.
852 1279
1280=item cf::register_exticmd $name => \&callback($ns,$packet);
1281
1282Register a callback for execution when the client sends an (asynchronous)
1283exticmd packet. Exti commands are processed by the server as soon as they
1284are received, i.e. out of order w.r.t. other commands. The first argument
1285is a client socket. Exti commands can be received anytime, even before
1286log-in.
1287
1288If the callback returns something, it is sent back as if reply was being
1289called.
1290
853=cut 1291=cut
854 1292
855sub register_extcmd { 1293sub register_extcmd {
856 my ($name, $cb) = @_; 1294 my ($name, $cb) = @_;
857 1295
858 my $caller = caller;
859 #warn "registering extcmd '$name' to '$caller'";
860
861 $EXTCMD{$name} = [$cb, $caller]; 1296 $EXTCMD{$name} = $cb;
862} 1297}
1298
1299sub register_exticmd {
1300 my ($name, $cb) = @_;
1301
1302 $EXTICMD{$name} = $cb;
1303}
1304
1305use File::Glob ();
863 1306
864cf::player->attach ( 1307cf::player->attach (
865 on_command => sub { 1308 on_command => sub {
866 my ($pl, $name, $params) = @_; 1309 my ($pl, $name, $params) = @_;
867 1310
875 cf::override; 1318 cf::override;
876 }, 1319 },
877 on_extcmd => sub { 1320 on_extcmd => sub {
878 my ($pl, $buf) = @_; 1321 my ($pl, $buf) = @_;
879 1322
880 my $msg = eval { from_json $buf }; 1323 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
881 1324
882 if (ref $msg) { 1325 if (ref $msg) {
1326 my ($type, $reply, @payload) =
1327 "ARRAY" eq ref $msg
1328 ? @$msg
1329 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1330
1331 my @reply;
1332
883 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1333 if (my $cb = $EXTCMD{$type}) {
884 if (my %reply = $cb->[0]->($pl, $msg)) { 1334 @reply = $cb->($pl, @payload);
885 $pl->ext_reply ($msg->{msgid}, %reply);
886 }
887 } 1335 }
1336
1337 $pl->ext_reply ($reply, @reply)
1338 if $reply;
1339
888 } else { 1340 } else {
889 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1341 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
890 } 1342 }
891 1343
892 cf::override; 1344 cf::override;
893 }, 1345 },
894); 1346);
895 1347
896sub register { 1348# "readahead" all extensions
897 my ($base, $pkg) = @_; 1349sub cache_extensions {
1350 my $grp = IO::AIO::aio_group;
898 1351
899 #TODO 1352 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
900} 1353 for (grep /\.ext$/, @{$_[0]}) {
1354 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1355 }
1356 };
901 1357
1358 $grp
1359}
1360
902sub load_extension { 1361sub load_extensions {
1362 cf::sync_job {
1363 my %todo;
1364
1365 for my $path (<$LIBDIR/*.ext>) {
1366 next unless -r $path;
1367
1368 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1369 my $base = $1;
1370 my $pkg = $1;
1371 $pkg =~ s/[^[:word:]]/_/g;
1372 $pkg = "ext::$pkg";
1373
1374 open my $fh, "<:utf8", $path
1375 or die "$path: $!";
1376
1377 my $source = do { local $/; <$fh> };
1378
1379 my %ext = (
1380 path => $path,
1381 base => $base,
1382 pkg => $pkg,
1383 );
1384
1385 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1386 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1387
1388 $ext{source} =
1389 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1390 . "#line 1 \"$path\"\n{\n"
1391 . $source
1392 . "\n};\n1";
1393
1394 $todo{$base} = \%ext;
1395 }
1396
1397 my %done;
1398 while (%todo) {
1399 my $progress;
1400
1401 while (my ($k, $v) = each %todo) {
1402 for (split /,\s*/, $v->{meta}{depends}) {
1403 goto skip
1404 unless exists $done{$_};
1405 }
1406
1407 warn "... loading '$k' into '$v->{pkg}'\n";
1408
1409 unless (eval $v->{source}) {
1410 my $msg = $@ ? "$v->{path}: $@\n"
1411 : "$v->{base}: extension inactive.\n";
1412
1413 if (exists $v->{meta}{mandatory}) {
1414 warn $msg;
1415 cf::cleanup "mandatory extension failed to load, exiting.";
1416 }
1417
1418 warn $msg;
1419 }
1420
1421 $done{$k} = delete $todo{$k};
1422 push @EXTS, $v->{pkg};
1423 $progress = 1;
1424 }
1425
1426 skip:
1427 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1428 unless $progress;
1429 }
1430 };
1431}
1432
1433#############################################################################
1434
1435=back
1436
1437=head2 CORE EXTENSIONS
1438
1439Functions and methods that extend core deliantra objects.
1440
1441=cut
1442
1443package cf::player;
1444
1445use Coro::AIO;
1446
1447=head3 cf::player
1448
1449=over 4
1450
1451=item cf::player::num_playing
1452
1453Returns the official number of playing players, as per the Crossfire metaserver rules.
1454
1455=cut
1456
1457sub num_playing {
1458 scalar grep
1459 $_->ob->map
1460 && !$_->hidden
1461 && !$_->ob->flag (cf::FLAG_WIZ),
1462 cf::player::list
1463}
1464
1465=item cf::player::find $login
1466
1467Returns the given player object, loading it if necessary (might block).
1468
1469=cut
1470
1471sub playerdir($) {
1472 "$PLAYERDIR/"
1473 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1474}
1475
1476sub path($) {
1477 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1478
1479 (playerdir $login) . "/playerdata"
1480}
1481
1482sub find_active($) {
1483 $cf::PLAYER{$_[0]}
1484 and $cf::PLAYER{$_[0]}->active
1485 and $cf::PLAYER{$_[0]}
1486}
1487
1488sub exists($) {
1489 my ($login) = @_;
1490
1491 $cf::PLAYER{$login}
1492 or !aio_stat path $login
1493}
1494
1495sub find($) {
1496 return $cf::PLAYER{$_[0]} || do {
1497 my $login = $_[0];
1498
1499 my $guard = cf::lock_acquire "user_find:$login";
1500
1501 $cf::PLAYER{$_[0]} || do {
1502 # rename old playerfiles to new ones
1503 #TODO: remove when no longer required
1504 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1505 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1506 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1507 aio_unlink +(playerdir $login) . "/$login.pl";
1508
1509 my $f = new_from_file cf::object::thawer path $login
1510 or return;
1511
1512 my $pl = cf::player::load_pl $f
1513 or return;
1514
1515 local $cf::PLAYER_LOADING{$login} = $pl;
1516 $f->resolve_delayed_derefs;
1517 $cf::PLAYER{$login} = $pl
1518 }
1519 }
1520}
1521
1522sub save($) {
1523 my ($pl) = @_;
1524
1525 return if $pl->{deny_save};
1526
1527 my $path = path $pl;
1528 my $guard = cf::lock_acquire "user_save:$path";
1529
1530 return if $pl->{deny_save};
1531
1532 aio_mkdir playerdir $pl, 0770;
1533 $pl->{last_save} = $cf::RUNTIME;
1534
1535 cf::get_slot 0.01;
1536
1537 $pl->save_pl ($path);
1538 cf::cede_to_tick;
1539}
1540
1541sub new($) {
1542 my ($login) = @_;
1543
1544 my $self = create;
1545
1546 $self->ob->name ($login);
1547 $self->{deny_save} = 1;
1548
1549 $cf::PLAYER{$login} = $self;
1550
1551 $self
1552}
1553
1554=item $player->send_msg ($channel, $msg, $color, [extra...])
1555
1556=cut
1557
1558sub send_msg {
1559 my $ns = shift->ns
1560 or return;
1561 $ns->send_msg (@_);
1562}
1563
1564=item $pl->quit_character
1565
1566Nukes the player without looking back. If logged in, the connection will
1567be destroyed. May block for a long time.
1568
1569=cut
1570
1571sub quit_character {
1572 my ($pl) = @_;
1573
1574 my $name = $pl->ob->name;
1575
1576 $pl->{deny_save} = 1;
1577 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1578
1579 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1580 $pl->deactivate;
1581 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1582 $pl->ob->check_score;
1583 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1584 $pl->ns->destroy if $pl->ns;
1585
1586 my $path = playerdir $pl;
1587 my $temp = "$path~$cf::RUNTIME~deleting~";
1588 aio_rename $path, $temp;
1589 delete $cf::PLAYER{$pl->ob->name};
1590 $pl->destroy;
1591
1592 my $prefix = qr<^~\Q$name\E/>;
1593
1594 # nuke player maps
1595 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1596
1597 IO::AIO::aio_rmtree $temp;
1598}
1599
1600=item $pl->kick
1601
1602Kicks a player out of the game. This destroys the connection.
1603
1604=cut
1605
1606sub kick {
1607 my ($pl, $kicker) = @_;
1608
1609 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1610 $pl->killer ("kicked");
1611 $pl->ns->destroy;
1612}
1613
1614=item cf::player::list_logins
1615
1616Returns am arrayref of all valid playernames in the system, can take a
1617while and may block, so not sync_job-capable, ever.
1618
1619=cut
1620
1621sub list_logins {
1622 my $dirs = aio_readdir $PLAYERDIR
1623 or return [];
1624
1625 my @logins;
1626
1627 for my $login (@$dirs) {
1628 my $path = path $login;
1629
1630 # a .pst is a dead give-away for a valid player
1631 # if no pst file found, open and chekc for blocked users
1632 if (aio_stat "$path.pst") {
1633 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1634 aio_read $fh, 0, 512, my $buf, 0 or next;
1635 $buf !~ /^password -------------$/m or next; # official not-valid tag
1636 }
1637
1638 utf8::decode $login;
1639 push @logins, $login;
1640 }
1641
1642 \@logins
1643}
1644
1645=item $player->maps
1646
1647Returns an arrayref of map paths that are private for this
1648player. May block.
1649
1650=cut
1651
1652sub maps($) {
1653 my ($pl) = @_;
1654
1655 $pl = ref $pl ? $pl->ob->name : $pl;
1656
1657 my $files = aio_readdir playerdir $pl
1658 or return;
1659
1660 my @paths;
1661
1662 for (@$files) {
1663 utf8::decode $_;
1664 next if /\.(?:pl|pst)$/;
1665 next unless /^$PATH_SEP/o;
1666
1667 push @paths, cf::map::normalise "~$pl/$_";
1668 }
1669
1670 \@paths
1671}
1672
1673=item $protocol_xml = $player->expand_cfpod ($cfpod)
1674
1675Expand deliantra pod fragments into protocol xml.
1676
1677=item $player->ext_reply ($msgid, @msg)
1678
1679Sends an ext reply to the player.
1680
1681=cut
1682
1683sub ext_reply($$@) {
1684 my ($self, $id, @msg) = @_;
1685
1686 $self->ns->ext_reply ($id, @msg)
1687}
1688
1689=item $player->ext_msg ($type, @msg)
1690
1691Sends an ext event to the client.
1692
1693=cut
1694
1695sub ext_msg($$@) {
1696 my ($self, $type, @msg) = @_;
1697
1698 $self->ns->ext_msg ($type, @msg);
1699}
1700
1701=head3 cf::region
1702
1703=over 4
1704
1705=cut
1706
1707package cf::region;
1708
1709=item cf::region::find_by_path $path
1710
1711Tries to decuce the likely region for a map knowing only its path.
1712
1713=cut
1714
1715sub find_by_path($) {
903 my ($path) = @_; 1716 my ($path) = @_;
904 1717
905 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1718 my ($match, $specificity);
906 my $base = $1;
907 my $pkg = $1;
908 $pkg =~ s/[^[:word:]]/_/g;
909 $pkg = "ext::$pkg";
910 1719
911 warn "loading '$path' into '$pkg'\n"; 1720 for my $region (list) {
912 1721 if ($region->{match} && $path =~ $region->{match}) {
913 open my $fh, "<:utf8", $path 1722 ($match, $specificity) = ($region, $region->specificity)
914 or die "$path: $!"; 1723 if $region->specificity > $specificity;
915 1724 }
916 my $source =
917 "package $pkg; use strict; use utf8;\n"
918 . "#line 1 \"$path\"\n{\n"
919 . (do { local $/; <$fh> })
920 . "\n};\n1";
921
922 eval $source
923 or die $@ ? "$path: $@\n"
924 : "extension disabled.\n";
925
926 push @exts, $pkg;
927 $ext_pkg{$base} = $pkg;
928
929# no strict 'refs';
930# @{"$pkg\::ISA"} = ext::;
931
932 register $base, $pkg;
933}
934
935sub unload_extension {
936 my ($pkg) = @_;
937
938 warn "removing extension $pkg\n";
939
940 # remove hooks
941 #TODO
942# for my $idx (0 .. $#PLUGIN_EVENT) {
943# delete $hook[$idx]{$pkg};
944# } 1725 }
945 1726
946 # remove commands 1727 $match
947 for my $name (keys %COMMAND) {
948 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
949
950 if (@cb) {
951 $COMMAND{$name} = \@cb;
952 } else {
953 delete $COMMAND{$name};
954 }
955 }
956
957 # remove extcmds
958 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
959 delete $EXTCMD{$name};
960 }
961
962 if (my $cb = $pkg->can ("unload")) {
963 eval {
964 $cb->($pkg);
965 1
966 } or warn "$pkg unloaded, but with errors: $@";
967 }
968
969 Symbol::delete_package $pkg;
970}
971
972sub load_extensions {
973 for my $ext (<$LIBDIR/*.ext>) {
974 next unless -r $ext;
975 eval {
976 load_extension $ext;
977 1
978 } or warn "$ext not loaded: $@";
979 }
980}
981
982#############################################################################
983# load/save/clean perl data associated with a map
984
985*cf::mapsupport::on_clean = sub {
986 my ($map) = @_;
987
988 my $path = $map->tmpname;
989 defined $path or return;
990
991 unlink "$path.pst";
992};
993
994cf::map->attach (prio => -10000, package => cf::mapsupport::);
995
996#############################################################################
997# load/save perl data associated with player->ob objects
998
999sub all_objects(@) {
1000 @_, map all_objects ($_->inv), @_
1001}
1002
1003# TODO: compatibility cruft, remove when no longer needed
1004cf::player->attach (
1005 on_load => sub {
1006 my ($pl, $path) = @_;
1007
1008 for my $o (all_objects $pl->ob) {
1009 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1010 $o->set_ob_key_value ("_perl_data");
1011
1012 %$o = %{ Storable::thaw pack "H*", $value };
1013 }
1014 }
1015 },
1016);
1017
1018#############################################################################
1019
1020=head2 CORE EXTENSIONS
1021
1022Functions and methods that extend core crossfire objects.
1023
1024=head3 cf::player
1025
1026=over 4
1027
1028=item cf::player::exists $login
1029
1030Returns true when the given account exists.
1031
1032=cut
1033
1034sub cf::player::exists($) {
1035 cf::player::find $_[0]
1036 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1037}
1038
1039=item $player->ext_reply ($msgid, $msgtype, %msg)
1040
1041Sends an ext reply to the player.
1042
1043=cut
1044
1045sub cf::player::ext_reply($$$%) {
1046 my ($self, $id, %msg) = @_;
1047
1048 $msg{msgid} = $id;
1049
1050 $self->send ("ext " . to_json \%msg);
1051} 1728}
1052 1729
1053=back 1730=back
1054
1055 1731
1056=head3 cf::map 1732=head3 cf::map
1057 1733
1058=over 4 1734=over 4
1059 1735
1062package cf::map; 1738package cf::map;
1063 1739
1064use Fcntl; 1740use Fcntl;
1065use Coro::AIO; 1741use Coro::AIO;
1066 1742
1743use overload
1744 '""' => \&as_string,
1745 fallback => 1;
1746
1067our $MAX_RESET = 7200; 1747our $MAX_RESET = 3600;
1068our $DEFAULT_RESET = 3600; 1748our $DEFAULT_RESET = 3000;
1069 1749
1070sub generate_random_map { 1750sub generate_random_map {
1071 my ($path, $rmp) = @_; 1751 my ($self, $rmp) = @_;
1752
1753 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1072 1754
1073 # mit "rum" bekleckern, nicht 1755 # mit "rum" bekleckern, nicht
1074 cf::map::_create_random_map 1756 $self->_create_random_map (
1075 $path,
1076 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1757 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1077 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1758 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1078 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1759 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1079 $rmp->{exit_on_final_map}, 1760 $rmp->{exit_on_final_map},
1080 $rmp->{xsize}, $rmp->{ysize}, 1761 $rmp->{xsize}, $rmp->{ysize},
1081 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1762 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1082 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1763 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1083 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1764 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1084 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1765 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1085 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1766 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1086 (cf::region::find $rmp->{region}) 1767 (cf::region::find $rmp->{region}), $rmp->{custom}
1768 )
1087} 1769}
1088 1770
1089# and all this just because we cannot iterate over 1771=item cf::map->register ($regex, $prio)
1090# all maps in C++...
1091sub change_all_map_light {
1092 my ($change) = @_;
1093 1772
1094 $_->change_map_light ($change) for values %cf::MAP; 1773Register a handler for the map path matching the given regex at the
1095} 1774givne priority (higher is better, built-in handlers have priority 0, the
1775default).
1096 1776
1097sub try_load_header($) { 1777=cut
1778
1779sub register {
1780 my (undef, $regex, $prio) = @_;
1781 my $pkg = caller;
1782
1783 no strict;
1784 push @{"$pkg\::ISA"}, __PACKAGE__;
1785
1786 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1787}
1788
1789# also paths starting with '/'
1790$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1791
1792sub thawer_merge {
1793 my ($self, $merge) = @_;
1794
1795 # we have to keep some variables in memory intact
1796 local $self->{path};
1797 local $self->{load_path};
1798
1799 $self->SUPER::thawer_merge ($merge);
1800}
1801
1802sub normalise {
1098 my ($path) = @_; 1803 my ($path, $base) = @_;
1804
1805 $path = "$path"; # make sure its a string
1806
1807 $path =~ s/\.map$//;
1808
1809 # map plan:
1810 #
1811 # /! non-realised random map exit (special hack!)
1812 # {... are special paths that are not being touched
1813 # ?xxx/... are special absolute paths
1814 # ?random/... random maps
1815 # /... normal maps
1816 # ~user/... per-player map of a specific user
1817
1818 $path =~ s/$PATH_SEP/\//go;
1819
1820 # treat it as relative path if it starts with
1821 # something that looks reasonable
1822 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1823 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1824
1825 $base =~ s{[^/]+/?$}{};
1826 $path = "$base/$path";
1827 }
1828
1829 for ($path) {
1830 redo if s{//}{/};
1831 redo if s{/\.?/}{/};
1832 redo if s{/[^/]+/\.\./}{/};
1833 }
1834
1835 $path
1836}
1837
1838sub new_from_path {
1839 my (undef, $path, $base) = @_;
1840
1841 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1842
1843 $path = normalise $path, $base;
1844
1845 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1846 if ($path =~ $EXT_MAP{$pkg}[1]) {
1847 my $self = bless cf::map::new, $pkg;
1848 $self->{path} = $path; $self->path ($path);
1849 $self->init; # pass $1 etc.
1850 return $self;
1851 }
1852 }
1853
1854 Carp::cluck "unable to resolve path '$path' (base '$base').";
1855 ()
1856}
1857
1858sub init {
1859 my ($self) = @_;
1860
1861 $self
1862}
1863
1864sub as_string {
1865 my ($self) = @_;
1866
1867 "$self->{path}"
1868}
1869
1870# the displayed name, this is a one way mapping
1871sub visible_name {
1872 &as_string
1873}
1874
1875# the original (read-only) location
1876sub load_path {
1877 my ($self) = @_;
1878
1879 "$MAPDIR/$self->{path}.map"
1880}
1881
1882# the temporary/swap location
1883sub save_path {
1884 my ($self) = @_;
1885
1886 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1887 "$TMPDIR/$path.map"
1888}
1889
1890# the unique path, undef == no special unique path
1891sub uniq_path {
1892 my ($self) = @_;
1893
1894 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1895 "$UNIQUEDIR/$path"
1896}
1897
1898sub decay_objects {
1899 my ($self) = @_;
1900
1901 return if $self->{deny_reset};
1902
1903 $self->do_decay_objects;
1904}
1905
1906sub unlink_save {
1907 my ($self) = @_;
1908
1909 utf8::encode (my $save = $self->save_path);
1910 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1911 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1912}
1913
1914sub load_header_from($) {
1915 my ($self, $path) = @_;
1099 1916
1100 utf8::encode $path; 1917 utf8::encode $path;
1101 aio_open $path, O_RDONLY, 0 1918 my $f = new_from_file cf::object::thawer $path
1102 or return; 1919 or return;
1103 1920
1104 my $map = cf::map::new 1921 $self->_load_header ($f)
1105 or return; 1922 or return;
1106 1923
1107 $map->load_header ($path) 1924 local $MAP_LOADING{$self->{path}} = $self;
1925 $f->resolve_delayed_derefs;
1926
1927 $self->{load_path} = $path;
1928
1929 1
1930}
1931
1932sub load_header_orig {
1933 my ($self) = @_;
1934
1935 $self->load_header_from ($self->load_path)
1936}
1937
1938sub load_header_temp {
1939 my ($self) = @_;
1940
1941 $self->load_header_from ($self->save_path)
1942}
1943
1944sub prepare_temp {
1945 my ($self) = @_;
1946
1947 $self->last_access ((delete $self->{last_access})
1948 || $cf::RUNTIME); #d#
1949 # safety
1950 $self->{instantiate_time} = $cf::RUNTIME
1951 if $self->{instantiate_time} > $cf::RUNTIME;
1952}
1953
1954sub prepare_orig {
1955 my ($self) = @_;
1956
1957 $self->{load_original} = 1;
1958 $self->{instantiate_time} = $cf::RUNTIME;
1959 $self->last_access ($cf::RUNTIME);
1960 $self->instantiate;
1961}
1962
1963sub load_header {
1964 my ($self) = @_;
1965
1966 if ($self->load_header_temp) {
1967 $self->prepare_temp;
1968 } else {
1969 $self->load_header_orig
1108 or return; 1970 or return;
1971 $self->prepare_orig;
1972 }
1109 1973
1110 $map->{load_path} = $path; 1974 $self->{deny_reset} = 1
1975 if $self->no_reset;
1111 1976
1112 $map 1977 $self->default_region (cf::region::find_by_path $self->{path})
1113} 1978 unless $self->default_region;
1114 1979
1980 1
1981}
1982
1983sub find;
1115sub find_map { 1984sub find {
1116 my ($path, $origin) = @_; 1985 my ($path, $origin) = @_;
1117 1986
1118 #warn "find_map<$path,$origin>\n";#d#
1119
1120 $path = new cf::path $path, $origin && $origin->path; 1987 $path = normalise $path, $origin && $origin->path;
1121 my $key = $path->as_string;
1122 1988
1989 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1990 my $guard2 = cf::lock_acquire "map_find:$path";
1991
1123 $cf::MAP{$key} || do { 1992 $cf::MAP{$path} || do {
1124 # do it the slow way 1993 my $map = new_from_path cf::map $path
1125 my $map = try_load_header $path->save_path;
1126
1127 if ($map) {
1128 # safety
1129 $map->{instantiate_time} = $cf::RUNTIME
1130 if $map->{instantiate_time} > $cf::RUNTIME;
1131 } else {
1132 if (my $rmp = $path->random_map_params) {
1133 $map = generate_random_map $key, $rmp;
1134 } else {
1135 $map = try_load_header $path->load_path;
1136 }
1137
1138 $map or return; 1994 or return;
1139 1995
1140 $map->{load_original} = 1;
1141 $map->{instantiate_time} = $cf::RUNTIME;
1142 $map->instantiate;
1143
1144 # per-player maps become, after loading, normal maps
1145 $map->per_player (0) if $path->{user_rel};
1146 }
1147 #Coro::Timer::sleep 1;#d#
1148
1149 $map->path ($key);
1150 $map->{path} = $path;
1151 $map->{last_save} = $cf::RUNTIME; 1996 $map->{last_save} = $cf::RUNTIME;
1152 $map->last_access ($cf::RUNTIME);
1153 1997
1154 if ($map->should_reset) { 1998 $map->load_header
1999 or return;
2000
2001 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2002 # doing this can freeze the server in a sync job, obviously
2003 #$cf::WAIT_FOR_TICK->wait;
2004 undef $guard2;
2005 undef $guard1;
1155 $map->reset; 2006 $map->reset;
1156 $map = find_map $path; 2007 return find $path;
1157 } 2008 }
1158 2009
1159 $cf::MAP{$key} = $map 2010 $cf::MAP{$path} = $map
1160 } 2011 }
1161} 2012}
2013
2014sub pre_load { }
2015#sub post_load { } # XS
1162 2016
1163sub load { 2017sub load {
1164 my ($self) = @_; 2018 my ($self) = @_;
1165 2019
1166 return if $self->in_memory != cf::MAP_SWAPPED; 2020 local $self->{deny_reset} = 1; # loading can take a long time
1167
1168 $self->in_memory (cf::MAP_LOADING);
1169 2021
1170 my $path = $self->{path}; 2022 my $path = $self->{path};
1171 2023
2024 {
2025 my $guard = cf::lock_acquire "map_data:$path";
2026
2027 return unless $self->valid;
2028 return unless $self->in_memory == cf::MAP_SWAPPED;
2029
2030 $self->in_memory (cf::MAP_LOADING);
2031
1172 $self->alloc; 2032 $self->alloc;
1173 $self->load_objects ($self->{load_path}, 1) 2033
2034 $self->pre_load;
2035 cf::cede_to_tick;
2036
2037 my $f = new_from_file cf::object::thawer $self->{load_path};
2038 $f->skip_block;
2039 $self->_load_objects ($f)
1174 or return; 2040 or return;
1175 2041
1176 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2042 $self->post_load_original
1177 if delete $self->{load_original}; 2043 if delete $self->{load_original};
1178 2044
1179 if (my $uniq = $path->uniq_path) { 2045 if (my $uniq = $self->uniq_path) {
1180 utf8::encode $uniq; 2046 utf8::encode $uniq;
1181 if (aio_open $uniq, O_RDONLY, 0) { 2047 unless (aio_stat $uniq) {
2048 if (my $f = new_from_file cf::object::thawer $uniq) {
1182 $self->clear_unique_items; 2049 $self->clear_unique_items;
1183 $self->load_objects ($uniq, 0); 2050 $self->_load_objects ($f);
2051 $f->resolve_delayed_derefs;
2052 }
1184 } 2053 }
1185 } 2054 }
1186 2055
2056 $f->resolve_delayed_derefs;
2057
2058 cf::cede_to_tick;
1187 # now do the right thing for maps 2059 # now do the right thing for maps
1188 $self->link_multipart_objects; 2060 $self->link_multipart_objects;
1189
1190 if ($self->{path}->is_style_map) {
1191 $self->{deny_save} = 1;
1192 $self->{deny_reset} = 1;
1193 } else {
1194 $self->fix_auto_apply;
1195 $self->decay_objects;
1196 $self->update_buttons;
1197 $self->set_darkness_map;
1198 $self->difficulty ($self->estimate_difficulty) 2061 $self->difficulty ($self->estimate_difficulty)
1199 unless $self->difficulty; 2062 unless $self->difficulty;
2063 cf::cede_to_tick;
2064
2065 unless ($self->{deny_activate}) {
2066 $self->decay_objects;
2067 $self->fix_auto_apply;
2068 $self->update_buttons;
2069 cf::cede_to_tick;
1200 $self->activate; 2070 $self->activate;
1201 } 2071 }
1202 2072
2073 $self->{last_save} = $cf::RUNTIME;
2074 $self->last_access ($cf::RUNTIME);
2075
1203 $self->in_memory (cf::MAP_IN_MEMORY); 2076 $self->in_memory (cf::MAP_ACTIVE);
1204} 2077 }
1205 2078
1206sub load_map_sync { 2079 $self->post_load;
2080}
2081
2082sub customise_for {
2083 my ($self, $ob) = @_;
2084
2085 return find "~" . $ob->name . "/" . $self->{path}
2086 if $self->per_player;
2087
2088# return find "?party/" . $ob->name . "/" . $self->{path}
2089# if $self->per_party;
2090
2091 $self
2092}
2093
2094# find and load all maps in the 3x3 area around a map
2095sub load_neighbours {
2096 my ($map) = @_;
2097
2098 my @neigh; # diagonal neighbours
2099
2100 for (0 .. 3) {
2101 my $neigh = $map->tile_path ($_)
2102 or next;
2103 $neigh = find $neigh, $map
2104 or next;
2105 $neigh->load;
2106
2107 push @neigh,
2108 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2109 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2110 }
2111
2112 for (grep defined $_->[0], @neigh) {
2113 my ($path, $origin) = @$_;
2114 my $neigh = find $path, $origin
2115 or next;
2116 $neigh->load;
2117 }
2118}
2119
2120sub find_sync {
1207 my ($path, $origin) = @_; 2121 my ($path, $origin) = @_;
1208 2122
1209 #warn "load_map_sync<$path, $origin>\n";#d# 2123 cf::sync_job { find $path, $origin }
2124}
1210 2125
1211 cf::sync_job { 2126sub do_load_sync {
1212 my $map = cf::map::find_map $path, $origin 2127 my ($map) = @_;
1213 or return; 2128
1214 $map->load; 2129 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1215 $map 2130 if $Coro::current == $Coro::main;
2131
2132 cf::sync_job { $map->load };
2133}
2134
2135our %MAP_PREFETCH;
2136our $MAP_PREFETCHER = undef;
2137
2138sub find_async {
2139 my ($path, $origin, $load) = @_;
2140
2141 $path = normalise $path, $origin && $origin->{path};
2142
2143 if (my $map = $cf::MAP{$path}) {
2144 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2145 }
2146
2147 $MAP_PREFETCH{$path} |= $load;
2148
2149 $MAP_PREFETCHER ||= cf::async {
2150 $Coro::current->{desc} = "map prefetcher";
2151
2152 while (%MAP_PREFETCH) {
2153 while (my ($k, $v) = each %MAP_PREFETCH) {
2154 if (my $map = find $k) {
2155 $map->load if $v;
2156 }
2157
2158 delete $MAP_PREFETCH{$k};
2159 }
2160 }
2161 undef $MAP_PREFETCHER;
1216 } 2162 };
2163 $MAP_PREFETCHER->prio (6);
2164
2165 ()
1217} 2166}
1218 2167
1219sub save { 2168sub save {
1220 my ($self) = @_; 2169 my ($self) = @_;
1221 2170
2171 my $lock = cf::lock_acquire "map_data:$self->{path}";
2172
1222 $self->{last_save} = $cf::RUNTIME; 2173 $self->{last_save} = $cf::RUNTIME;
1223 2174
1224 return unless $self->dirty; 2175 return unless $self->dirty;
1225 2176
1226 my $save = $self->{path}->save_path; utf8::encode $save; 2177 my $save = $self->save_path; utf8::encode $save;
1227 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2178 my $uniq = $self->uniq_path; utf8::encode $uniq;
1228 2179
1229 $self->{load_path} = $save; 2180 $self->{load_path} = $save;
1230 2181
1231 return if $self->{deny_save}; 2182 return if $self->{deny_save};
1232 2183
2184 local $self->{last_access} = $self->last_access;#d#
2185
2186 cf::async {
2187 $Coro::current->{desc} = "map player save";
2188 $_->contr->save for $self->players;
2189 };
2190
2191 cf::get_slot 0.02;
2192
1233 if ($uniq) { 2193 if ($uniq) {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2194 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1235 $self->save_objects ($uniq, cf::IO_UNIQUES); 2195 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1236 } else { 2196 } else {
1237 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2197 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1238 } 2198 }
1239} 2199}
1240 2200
1241sub swap_out { 2201sub swap_out {
1242 my ($self) = @_; 2202 my ($self) = @_;
1243 2203
2204 # save first because save cedes
2205 $self->save;
2206
2207 my $lock = cf::lock_acquire "map_data:$self->{path}";
2208
1244 return if $self->players; 2209 return if $self->players;
1245 return if $self->in_memory != cf::MAP_IN_MEMORY; 2210 return if $self->in_memory != cf::MAP_ACTIVE;
1246 return if $self->{deny_save}; 2211 return if $self->{deny_save};
1247 2212
2213 $self->in_memory (cf::MAP_SWAPPED);
2214
1248 $self->save; 2215 $self->deactivate;
2216 $_->clear_links_to ($self) for values %cf::MAP;
1249 $self->clear; 2217 $self->clear;
1250 $self->in_memory (cf::MAP_SWAPPED);
1251} 2218}
1252 2219
1253sub reset_at { 2220sub reset_at {
1254 my ($self) = @_; 2221 my ($self) = @_;
1255 2222
1256 # TODO: safety, remove and allow resettable per-player maps 2223 # TODO: safety, remove and allow resettable per-player maps
1257 return 1e99 if $self->{path}{user_rel};
1258 return 1e99 if $self->{deny_reset}; 2224 return 1e99 if $self->{deny_reset};
1259 2225
1260 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2226 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1261 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2227 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1262 2228
1267 my ($self) = @_; 2233 my ($self) = @_;
1268 2234
1269 $self->reset_at <= $cf::RUNTIME 2235 $self->reset_at <= $cf::RUNTIME
1270} 2236}
1271 2237
1272sub unlink_save {
1273 my ($self) = @_;
1274
1275 utf8::encode (my $save = $self->{path}->save_path);
1276 aioreq_pri 3; IO::AIO::aio_unlink $save;
1277 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1278}
1279
1280sub rename {
1281 my ($self, $new_path) = @_;
1282
1283 $self->unlink_save;
1284
1285 delete $cf::MAP{$self->path};
1286 $self->{path} = new cf::path $new_path;
1287 $self->path ($self->{path}->as_string);
1288 $cf::MAP{$self->path} = $self;
1289
1290 $self->save;
1291}
1292
1293sub reset { 2238sub reset {
1294 my ($self) = @_; 2239 my ($self) = @_;
1295 2240
2241 my $lock = cf::lock_acquire "map_data:$self->{path}";
2242
1296 return if $self->players; 2243 return if $self->players;
1297 return if $self->{path}{user_rel};#d#
1298 2244
1299 warn "resetting map ", $self->path;#d# 2245 warn "resetting map ", $self->path, "\n";
2246
2247 $self->in_memory (cf::MAP_SWAPPED);
2248
2249 # need to save uniques path
2250 unless ($self->{deny_save}) {
2251 my $uniq = $self->uniq_path; utf8::encode $uniq;
2252
2253 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2254 if $uniq;
2255 }
1300 2256
1301 delete $cf::MAP{$self->path}; 2257 delete $cf::MAP{$self->path};
1302 2258
2259 $self->deactivate;
1303 $_->clear_links_to ($self) for values %cf::MAP; 2260 $_->clear_links_to ($self) for values %cf::MAP;
2261 $self->clear;
1304 2262
1305 $self->unlink_save; 2263 $self->unlink_save;
1306 $self->destroy; 2264 $self->destroy;
1307} 2265}
1308 2266
1309my $nuke_counter = "aaaa"; 2267my $nuke_counter = "aaaa";
1310 2268
1311sub nuke { 2269sub nuke {
1312 my ($self) = @_; 2270 my ($self) = @_;
1313 2271
2272 {
2273 my $lock = cf::lock_acquire "map_data:$self->{path}";
2274
2275 delete $cf::MAP{$self->path};
2276
2277 $self->unlink_save;
2278
2279 bless $self, "cf::map";
2280 delete $self->{deny_reset};
1314 $self->{deny_save} = 1; 2281 $self->{deny_save} = 1;
1315 $self->reset_timeout (1); 2282 $self->reset_timeout (1);
1316 $self->rename ("{nuke}/" . ($nuke_counter++)); 2283 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2284
2285 $cf::MAP{$self->path} = $self;
2286 }
2287
1317 $self->reset; # polite request, might not happen 2288 $self->reset; # polite request, might not happen
1318} 2289}
1319 2290
1320sub customise_for { 2291=item $maps = cf::map::tmp_maps
1321 my ($map, $ob) = @_;
1322 2292
1323 if ($map->per_player) { 2293Returns an arrayref with all map paths of currently instantiated and saved
1324 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2294maps. May block.
2295
2296=cut
2297
2298sub tmp_maps() {
1325 } 2299 [
1326 2300 map {
1327 $map 2301 utf8::decode $_;
2302 /\.map$/
2303 ? normalise $_
2304 : ()
2305 } @{ aio_readdir $TMPDIR or [] }
2306 ]
1328} 2307}
1329 2308
1330sub emergency_save { 2309=item $maps = cf::map::random_maps
1331 local $cf::FREEZE = 1;
1332 2310
1333 warn "enter emergency map save\n"; 2311Returns an arrayref with all map paths of currently instantiated and saved
2312random maps. May block.
1334 2313
1335 cf::sync_job { 2314=cut
1336 warn "begin emergency map save\n"; 2315
1337 $_->save for values %cf::MAP; 2316sub random_maps() {
2317 [
2318 map {
2319 utf8::decode $_;
2320 /\.map$/
2321 ? normalise "?random/$_"
2322 : ()
2323 } @{ aio_readdir $RANDOMDIR or [] }
2324 ]
2325}
2326
2327=item cf::map::unique_maps
2328
2329Returns an arrayref of paths of all shared maps that have
2330instantiated unique items. May block.
2331
2332=cut
2333
2334sub unique_maps() {
2335 [
2336 map {
2337 utf8::decode $_;
2338 s/\.map$//; # TODO future compatibility hack
2339 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2340 ? ()
2341 : normalise $_
2342 } @{ aio_readdir $UNIQUEDIR or [] }
2343 ]
2344}
2345
2346=item cf::map::static_maps
2347
2348Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2349file in the shared directory excluding F</styles> and F</editor>). May
2350block.
2351
2352=cut
2353
2354sub static_maps() {
2355 my @dirs = "";
2356 my @maps;
2357
2358 while (@dirs) {
2359 my $dir = shift @dirs;
2360
2361 next if $dir eq "/styles" || $dir eq "/editor";
2362
2363 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2364 or return;
2365
2366 for (@$files) {
2367 s/\.map$// or next;
2368 utf8::decode $_;
2369 push @maps, "$dir/$_";
2370 }
2371
2372 push @dirs, map "$dir/$_", @$dirs;
1338 }; 2373 }
1339 2374
1340 warn "end emergency map save\n"; 2375 \@maps
2376}
2377
2378=back
2379
2380=head3 cf::object
2381
2382=cut
2383
2384package cf::object;
2385
2386=over 4
2387
2388=item $ob->inv_recursive
2389
2390Returns the inventory of the object I<and> their inventories, recursively,
2391but I<not> the object itself.
2392
2393=cut
2394
2395sub inv_recursive_;
2396sub inv_recursive_ {
2397 map { $_, inv_recursive_ $_->inv } @_
2398}
2399
2400sub inv_recursive {
2401 inv_recursive_ inv $_[0]
2402}
2403
2404=item $ref = $ob->ref
2405
2406Creates and returns a persistent reference to an object that can be stored as a string.
2407
2408=item $ob = cf::object::deref ($refstring)
2409
2410returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2411even if the object actually exists. May block.
2412
2413=cut
2414
2415sub deref {
2416 my ($ref) = @_;
2417
2418 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2419 my ($uuid, $name) = ($1, $2);
2420 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2421 or return;
2422 $pl->ob->uuid eq $uuid
2423 or return;
2424
2425 $pl->ob
2426 } else {
2427 warn "$ref: cannot resolve object reference\n";
2428 undef
2429 }
1341} 2430}
1342 2431
1343package cf; 2432package cf;
1344 2433
1345=back 2434=back
1346
1347 2435
1348=head3 cf::object::player 2436=head3 cf::object::player
1349 2437
1350=over 4 2438=over 4
1351 2439
1354Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2442Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1355can be C<undef>. Does the right thing when the player is currently in a 2443can be C<undef>. Does the right thing when the player is currently in a
1356dialogue with the given NPC character. 2444dialogue with the given NPC character.
1357 2445
1358=cut 2446=cut
2447
2448our $SAY_CHANNEL = {
2449 id => "say",
2450 title => "Map",
2451 reply => "say ",
2452 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2453};
2454
2455our $CHAT_CHANNEL = {
2456 id => "chat",
2457 title => "Chat",
2458 reply => "chat ",
2459 tooltip => "Player chat and shouts, global to the server.",
2460};
1359 2461
1360# rough implementation of a future "reply" method that works 2462# rough implementation of a future "reply" method that works
1361# with dialog boxes. 2463# with dialog boxes.
1362#TODO: the first argument must go, split into a $npc->reply_to ( method 2464#TODO: the first argument must go, split into a $npc->reply_to ( method
1363sub cf::object::player::reply($$$;$) { 2465sub cf::object::player::reply($$$;$) {
1365 2467
1366 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2468 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1367 2469
1368 if ($self->{record_replies}) { 2470 if ($self->{record_replies}) {
1369 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2471 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2472
1370 } else { 2473 } else {
2474 my $pl = $self->contr;
2475
2476 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2477 my $dialog = $pl->{npc_dialog};
2478 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2479
2480 } else {
1371 $msg = $npc->name . " says: $msg" if $npc; 2481 $msg = $npc->name . " says: $msg" if $npc;
1372 $self->message ($msg, $flags); 2482 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2483 }
1373 } 2484 }
2485}
2486
2487=item $object->send_msg ($channel, $msg, $color, [extra...])
2488
2489=cut
2490
2491sub cf::object::send_msg {
2492 my $pl = shift->contr
2493 or return;
2494 $pl->send_msg (@_);
1374} 2495}
1375 2496
1376=item $player_object->may ("access") 2497=item $player_object->may ("access")
1377 2498
1378Returns wether the given player is authorized to access resource "access" 2499Returns wether the given player is authorized to access resource "access"
1391 2512
1392=item $player_object->enter_link 2513=item $player_object->enter_link
1393 2514
1394Freezes the player and moves him/her to a special map (C<{link}>). 2515Freezes the player and moves him/her to a special map (C<{link}>).
1395 2516
1396The player should be reaosnably safe there for short amounts of time. You 2517The player should be reasonably safe there for short amounts of time (e.g.
1397I<MUST> call C<leave_link> as soon as possible, though. 2518for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2519though, as the palyer cannot control the character while it is on the link
2520map.
2521
2522Will never block.
1398 2523
1399=item $player_object->leave_link ($map, $x, $y) 2524=item $player_object->leave_link ($map, $x, $y)
1400 2525
1401Moves the player out of the specila link map onto the given map. If the 2526Moves the player out of the special C<{link}> map onto the specified
1402map is not valid (or omitted), the player will be moved back to the 2527map. If the map is not valid (or omitted), the player will be moved back
1403location he/she was before the call to C<enter_link>, or, if that fails, 2528to the location he/she was before the call to C<enter_link>, or, if that
1404to the emergency map position. 2529fails, to the emergency map position.
1405 2530
1406Might block. 2531Might block.
1407 2532
1408=cut 2533=cut
2534
2535sub link_map {
2536 unless ($LINK_MAP) {
2537 $LINK_MAP = cf::map::find "{link}"
2538 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2539 $LINK_MAP->load;
2540 }
2541
2542 $LINK_MAP
2543}
1409 2544
1410sub cf::object::player::enter_link { 2545sub cf::object::player::enter_link {
1411 my ($self) = @_; 2546 my ($self) = @_;
1412 2547
1413 return if $self->map == $LINK_MAP;
1414
1415 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1416 if $self->map;
1417
1418 $self->enter_map ($LINK_MAP, 20, 20);
1419 $self->deactivate_recursive; 2548 $self->deactivate_recursive;
2549
2550 return if UNIVERSAL::isa $self->map, "ext::map_link";
2551
2552 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2553 if $self->map && $self->map->{path} ne "{link}";
2554
2555 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1420} 2556}
1421 2557
1422sub cf::object::player::leave_link { 2558sub cf::object::player::leave_link {
1423 my ($self, $map, $x, $y) = @_; 2559 my ($self, $map, $x, $y) = @_;
2560
2561 return unless $self->contr->active;
1424 2562
1425 my $link_pos = delete $self->{_link_pos}; 2563 my $link_pos = delete $self->{_link_pos};
1426 2564
1427 unless ($map) { 2565 unless ($map) {
1428 # restore original map position 2566 # restore original map position
1429 ($map, $x, $y) = @{ $link_pos || [] }; 2567 ($map, $x, $y) = @{ $link_pos || [] };
1430 $map = cf::map::find_map $map; 2568 $map = cf::map::find $map;
1431 2569
1432 unless ($map) { 2570 unless ($map) {
1433 ($map, $x, $y) = @$EMERGENCY_POSITION; 2571 ($map, $x, $y) = @$EMERGENCY_POSITION;
1434 $map = cf::map::find_map $map 2572 $map = cf::map::find $map
1435 or die "FATAL: cannot load emergency map\n"; 2573 or die "FATAL: cannot load emergency map\n";
1436 } 2574 }
1437 } 2575 }
1438 2576
1439 ($x, $y) = (-1, -1) 2577 ($x, $y) = (-1, -1)
1440 unless (defined $x) && (defined $y); 2578 unless (defined $x) && (defined $y);
1441 2579
1442 # use -1 or undef as default coordinates, not 0, 0 2580 # use -1 or undef as default coordinates, not 0, 0
1443 ($x, $y) = ($map->enter_x, $map->enter_y) 2581 ($x, $y) = ($map->enter_x, $map->enter_y)
1444 if $x <=0 && $y <= 0; 2582 if $x <= 0 && $y <= 0;
1445 2583
1446 $map->load; 2584 $map->load;
2585 $map->load_neighbours;
1447 2586
2587 return unless $self->contr->active;
2588
2589 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2590 $self->enter_map ($map, $x, $y);
2591
2592 # only activate afterwards, to support waiting in hooks
1448 $self->activate_recursive; 2593 $self->activate_recursive;
1449 $self->enter_map ($map, $x, $y);
1450} 2594}
1451 2595
1452=item $player_object->goto_map ($path, $x, $y) 2596=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1453 2597
1454=cut 2598Moves the player to the given map-path and coordinates by first freezing
2599her, loading and preparing them map, calling the provided $check callback
2600that has to return the map if sucecssful, and then unfreezes the player on
2601the new (success) or old (failed) map position. In either case, $done will
2602be called at the end of this process.
1455 2603
2604Note that $check will be called with a potentially non-loaded map, so if
2605it needs a loaded map it has to call C<< ->load >>.
2606
2607=cut
2608
2609our $GOTOGEN;
2610
1456sub cf::object::player::goto_map { 2611sub cf::object::player::goto {
1457 my ($self, $path, $x, $y) = @_; 2612 my ($self, $path, $x, $y, $check, $done) = @_;
2613
2614 # do generation counting so two concurrent goto's will be executed in-order
2615 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1458 2616
1459 $self->enter_link; 2617 $self->enter_link;
1460 2618
1461 (Coro::async { 2619 (async {
1462 $path = new cf::path $path; 2620 $Coro::current->{desc} = "player::goto $path $x $y";
1463 2621
1464 my $map = cf::map::find_map $path->as_string; 2622 # *tag paths override both path and x|y
2623 if ($path =~ /^\*(.*)$/) {
2624 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2625 my $ob = $obs[rand @obs];
2626
2627 # see if we actually can go there
2628 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2629 $ob = $obs[rand @obs];
2630 } else {
2631 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2632 }
2633 # else put us there anyways for now #d#
2634
2635 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2636 } else {
2637 ($path, $x, $y) = (undef, undef, undef);
2638 }
2639 }
2640
2641 my $map = eval {
2642 my $map = defined $path ? cf::map::find $path : undef;
2643
2644 if ($map) {
1465 $map = $map->customise_for ($self) if $map; 2645 $map = $map->customise_for ($self);
1466 2646 $map = $check->($map) if $check && $map;
1467# warn "entering ", $map->path, " at ($x, $y)\n" 2647 } else {
1468# if $map;
1469
1470 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2648 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2649 }
1471 2650
2651 $map
2652 };
2653
2654 if ($@) {
2655 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2656 LOG llevError | logBacktrace, Carp::longmess $@;
2657 }
2658
2659 if ($gen == $self->{_goto_generation}) {
2660 delete $self->{_goto_generation};
1472 $self->leave_link ($map, $x, $y); 2661 $self->leave_link ($map, $x, $y);
2662 }
2663
2664 $done->() if $done;
1473 })->prio (1); 2665 })->prio (1);
1474} 2666}
1475 2667
1476=item $player_object->enter_exit ($exit_object) 2668=item $player_object->enter_exit ($exit_object)
1477 2669
1479 2671
1480sub parse_random_map_params { 2672sub parse_random_map_params {
1481 my ($spec) = @_; 2673 my ($spec) = @_;
1482 2674
1483 my $rmp = { # defaults 2675 my $rmp = { # defaults
1484 xsize => 10, 2676 xsize => (cf::rndm 15, 40),
1485 ysize => 10, 2677 ysize => (cf::rndm 15, 40),
2678 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2679 #layout => string,
1486 }; 2680 };
1487 2681
1488 for (split /\n/, $spec) { 2682 for (split /\n/, $spec) {
1489 my ($k, $v) = split /\s+/, $_, 2; 2683 my ($k, $v) = split /\s+/, $_, 2;
1490 2684
1502 # that depends on the exit object 2696 # that depends on the exit object
1503 2697
1504 my $rmp = parse_random_map_params $exit->msg; 2698 my $rmp = parse_random_map_params $exit->msg;
1505 2699
1506 if ($exit->map) { 2700 if ($exit->map) {
1507 $rmp->{region} = $exit->map->region_name; 2701 $rmp->{region} = $exit->region->name;
1508 $rmp->{origin_map} = $exit->map->path; 2702 $rmp->{origin_map} = $exit->map->path;
1509 $rmp->{origin_x} = $exit->x; 2703 $rmp->{origin_x} = $exit->x;
1510 $rmp->{origin_y} = $exit->y; 2704 $rmp->{origin_y} = $exit->y;
2705
2706 $exit->map->touch;
1511 } 2707 }
1512 2708
1513 $rmp->{random_seed} ||= $exit->random_seed; 2709 $rmp->{random_seed} ||= $exit->random_seed;
1514 2710
1515 my $data = cf::to_json $rmp; 2711 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1516 my $md5 = Digest::MD5::md5_hex $data; 2712 my $md5 = Digest::MD5::md5_hex $data;
2713 my $meta = "$RANDOMDIR/$md5.meta";
1517 2714
1518 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2715 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1519 aio_write $fh, 0, (length $data), $data, 0; 2716 aio_write $fh, 0, (length $data), $data, 0;
2717 undef $fh;
2718 aio_rename "$meta~", $meta;
1520 2719
2720 my $slaying = "?random/$md5";
2721
2722 if ($exit->valid) {
1521 $exit->slaying ("?random/$md5"); 2723 $exit->slaying ("?random/$md5");
1522 $exit->msg (undef); 2724 $exit->msg (undef);
2725 }
1523 } 2726 }
1524} 2727}
1525 2728
1526sub cf::object::player::enter_exit { 2729sub cf::object::player::enter_exit {
1527 my ($self, $exit) = @_; 2730 my ($self, $exit) = @_;
1528 2731
1529 return unless $self->type == cf::PLAYER; 2732 return unless $self->type == cf::PLAYER;
1530 2733
1531 $self->enter_link; 2734 $self->enter_link;
1532 2735
1533 (Coro::async { 2736 (async {
2737 $Coro::current->{desc} = "enter_exit";
2738
1534 unless (eval { 2739 unless (eval {
2740 $self->deactivate_recursive; # just to be sure
1535 2741
2742 # random map handling
2743 {
2744 my $guard = cf::lock_acquire "exit_prepare:$exit";
2745
1536 prepare_random_map $exit 2746 prepare_random_map $exit
1537 if $exit->slaying eq "/!"; 2747 if $exit->slaying eq "/!";
2748 }
1538 2749
1539 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2750 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1540 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2751 my $x = $exit->stats->hp;
2752 my $y = $exit->stats->sp;
1541 2753
2754 $self->goto ($map, $x, $y);
2755
2756 # if exit is damned, update players death & WoR home-position
2757 $self->contr->savebed ($map, $x, $y)
2758 if $exit->flag (cf::FLAG_DAMNED);
2759
1542 1; 2760 1
1543 }) { 2761 }) {
1544 $self->message ("Something went wrong deep within the crossfire server. " 2762 $self->message ("Something went wrong deep within the deliantra server. "
1545 . "I'll try to bring you back to the map you were before. " 2763 . "I'll try to bring you back to the map you were before. "
1546 . "Please report this to the dungeon master", 2764 . "Please report this to the dungeon master!",
1547 cf::NDI_UNIQUE | cf::NDI_RED); 2765 cf::NDI_UNIQUE | cf::NDI_RED);
1548 2766
1549 warn "ERROR in enter_exit: $@"; 2767 warn "ERROR in enter_exit: $@";
1550 $self->leave_link; 2768 $self->leave_link;
1551 } 2769 }
1552 })->prio (1); 2770 })->prio (1);
1565 2783
1566sub cf::client::send_drawinfo { 2784sub cf::client::send_drawinfo {
1567 my ($self, $text, $flags) = @_; 2785 my ($self, $text, $flags) = @_;
1568 2786
1569 utf8::encode $text; 2787 utf8::encode $text;
1570 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2788 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1571} 2789}
1572 2790
2791=item $client->send_big_packet ($pkt)
2792
2793Like C<send_packet>, but tries to compress large packets, and fragments
2794them as required.
2795
2796=cut
2797
2798our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2799
2800sub cf::client::send_big_packet {
2801 my ($self, $pkt) = @_;
2802
2803 # try lzf for large packets
2804 $pkt = "lzf " . Compress::LZF::compress $pkt
2805 if 1024 <= length $pkt and $self->{can_lzf};
2806
2807 # split very large packets
2808 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2809 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2810 $pkt = "frag";
2811 }
2812
2813 $self->send_packet ($pkt);
2814}
2815
2816=item $client->send_msg ($channel, $msg, $color, [extra...])
2817
2818Send a drawinfo or msg packet to the client, formatting the msg for the
2819client if neccessary. C<$type> should be a string identifying the type of
2820the message, with C<log> being the default. If C<$color> is negative, suppress
2821the message unless the client supports the msg packet.
2822
2823=cut
2824
2825# non-persistent channels (usually the info channel)
2826our %CHANNEL = (
2827 "c/motd" => {
2828 id => "infobox",
2829 title => "MOTD",
2830 reply => undef,
2831 tooltip => "The message of the day",
2832 },
2833 "c/identify" => {
2834 id => "infobox",
2835 title => "Identify",
2836 reply => undef,
2837 tooltip => "Items recently identified",
2838 },
2839 "c/examine" => {
2840 id => "infobox",
2841 title => "Examine",
2842 reply => undef,
2843 tooltip => "Signs and other items you examined",
2844 },
2845 "c/shopinfo" => {
2846 id => "infobox",
2847 title => "Shop Info",
2848 reply => undef,
2849 tooltip => "What your bargaining skill tells you about the shop",
2850 },
2851 "c/book" => {
2852 id => "infobox",
2853 title => "Book",
2854 reply => undef,
2855 tooltip => "The contents of a note or book",
2856 },
2857 "c/lookat" => {
2858 id => "infobox",
2859 title => "Look",
2860 reply => undef,
2861 tooltip => "What you saw there",
2862 },
2863 "c/who" => {
2864 id => "infobox",
2865 title => "Players",
2866 reply => undef,
2867 tooltip => "Shows players who are currently online",
2868 },
2869 "c/body" => {
2870 id => "infobox",
2871 title => "Body Parts",
2872 reply => undef,
2873 tooltip => "Shows which body parts you posess and are available",
2874 },
2875 "c/statistics" => {
2876 id => "infobox",
2877 title => "Statistics",
2878 reply => undef,
2879 tooltip => "Shows your primary statistics",
2880 },
2881 "c/skills" => {
2882 id => "infobox",
2883 title => "Skills",
2884 reply => undef,
2885 tooltip => "Shows your experience per skill and item power",
2886 },
2887 "c/shopitems" => {
2888 id => "infobox",
2889 title => "Shop Items",
2890 reply => undef,
2891 tooltip => "Shows the items currently for sale in this shop",
2892 },
2893 "c/resistances" => {
2894 id => "infobox",
2895 title => "Resistances",
2896 reply => undef,
2897 tooltip => "Shows your resistances",
2898 },
2899 "c/pets" => {
2900 id => "infobox",
2901 title => "Pets",
2902 reply => undef,
2903 tooltip => "Shows information abotu your pets/a specific pet",
2904 },
2905 "c/perceiveself" => {
2906 id => "infobox",
2907 title => "Perceive Self",
2908 reply => undef,
2909 tooltip => "You gained detailed knowledge about yourself",
2910 },
2911 "c/uptime" => {
2912 id => "infobox",
2913 title => "Uptime",
2914 reply => undef,
2915 tooltip => "How long the server has been running since last restart",
2916 },
2917 "c/mapinfo" => {
2918 id => "infobox",
2919 title => "Map Info",
2920 reply => undef,
2921 tooltip => "Information related to the maps",
2922 },
2923 "c/party" => {
2924 id => "party",
2925 title => "Party",
2926 reply => "gsay ",
2927 tooltip => "Messages and chat related to your party",
2928 },
2929 "c/death" => {
2930 id => "death",
2931 title => "Death",
2932 reply => undef,
2933 tooltip => "Reason for and more info about your most recent death",
2934 },
2935 "c/say" => $SAY_CHANNEL,
2936 "c/chat" => $CHAT_CHANNEL,
2937);
2938
2939sub cf::client::send_msg {
2940 my ($self, $channel, $msg, $color, @extra) = @_;
2941
2942 $msg = $self->pl->expand_cfpod ($msg)
2943 unless $color & cf::NDI_VERBATIM;
2944
2945 $color &= cf::NDI_CLIENT_MASK; # just in case...
2946
2947 # check predefined channels, for the benefit of C
2948 if ($CHANNEL{$channel}) {
2949 $channel = $CHANNEL{$channel};
2950
2951 $self->ext_msg (channel_info => $channel);
2952 $channel = $channel->{id};
2953
2954 } elsif (ref $channel) {
2955 # send meta info to client, if not yet sent
2956 unless (exists $self->{channel}{$channel->{id}}) {
2957 $self->{channel}{$channel->{id}} = $channel;
2958 $self->ext_msg (channel_info => $channel);
2959 }
2960
2961 $channel = $channel->{id};
2962 }
2963
2964 return unless @extra || length $msg;
2965
2966 # default colour, mask it out
2967 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2968 if $color & cf::NDI_DEF;
2969
2970 my $pkt = "msg "
2971 . $self->{json_coder}->encode (
2972 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2973 );
2974
2975 $self->send_big_packet ($pkt);
2976}
2977
2978=item $client->ext_msg ($type, @msg)
2979
2980Sends an ext event to the client.
2981
2982=cut
2983
2984sub cf::client::ext_msg($$@) {
2985 my ($self, $type, @msg) = @_;
2986
2987 if ($self->extcmd == 2) {
2988 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2989 } elsif ($self->extcmd == 1) { # TODO: remove
2990 push @msg, msgtype => "event_$type";
2991 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2992 }
2993}
2994
2995=item $client->ext_reply ($msgid, @msg)
2996
2997Sends an ext reply to the client.
2998
2999=cut
3000
3001sub cf::client::ext_reply($$@) {
3002 my ($self, $id, @msg) = @_;
3003
3004 if ($self->extcmd == 2) {
3005 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3006 } elsif ($self->extcmd == 1) {
3007 #TODO: version 1, remove
3008 unshift @msg, msgtype => "reply", msgid => $id;
3009 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3010 }
3011}
1573 3012
1574=item $success = $client->query ($flags, "text", \&cb) 3013=item $success = $client->query ($flags, "text", \&cb)
1575 3014
1576Queues a query to the client, calling the given callback with 3015Queues a query to the client, calling the given callback with
1577the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3016the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1578C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3017C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1579 3018
1580Queries can fail, so check the return code. Or don't, as queries will become 3019Queries can fail, so check the return code. Or don't, as queries will
1581reliable at some point in the future. 3020become reliable at some point in the future.
1582 3021
1583=cut 3022=cut
1584 3023
1585sub cf::client::query { 3024sub cf::client::query {
1586 my ($self, $flags, $text, $cb) = @_; 3025 my ($self, $flags, $text, $cb) = @_;
1594 utf8::encode $text; 3033 utf8::encode $text;
1595 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3034 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1596 3035
1597 $self->send_packet ($self->{query_queue}[0][0]) 3036 $self->send_packet ($self->{query_queue}[0][0])
1598 if @{ $self->{query_queue} } == 1; 3037 if @{ $self->{query_queue} } == 1;
3038
3039 1
1599} 3040}
1600 3041
1601cf::client->attach ( 3042cf::client->attach (
3043 on_connect => sub {
3044 my ($ns) = @_;
3045
3046 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3047 },
1602 on_reply => sub { 3048 on_reply => sub {
1603 my ($ns, $msg) = @_; 3049 my ($ns, $msg) = @_;
1604 3050
1605 # this weird shuffling is so that direct followup queries 3051 # this weird shuffling is so that direct followup queries
1606 # get handled first 3052 # get handled first
1607 my $queue = delete $ns->{query_queue}; 3053 my $queue = delete $ns->{query_queue}
3054 or return; # be conservative, not sure how that can happen, but we saw a crash here
1608 3055
1609 (shift @$queue)->[1]->($msg); 3056 (shift @$queue)->[1]->($msg);
3057 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1610 3058
1611 push @{ $ns->{query_queue} }, @$queue; 3059 push @{ $ns->{query_queue} }, @$queue;
1612 3060
1613 if (@{ $ns->{query_queue} } == @$queue) { 3061 if (@{ $ns->{query_queue} } == @$queue) {
1614 if (@$queue) { 3062 if (@$queue) {
1616 } else { 3064 } else {
1617 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3065 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1618 } 3066 }
1619 } 3067 }
1620 }, 3068 },
3069 on_exticmd => sub {
3070 my ($ns, $buf) = @_;
3071
3072 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3073
3074 if (ref $msg) {
3075 my ($type, $reply, @payload) =
3076 "ARRAY" eq ref $msg
3077 ? @$msg
3078 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3079
3080 my @reply;
3081
3082 if (my $cb = $EXTICMD{$type}) {
3083 @reply = $cb->($ns, @payload);
3084 }
3085
3086 $ns->ext_reply ($reply, @reply)
3087 if $reply;
3088
3089 } else {
3090 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3091 }
3092
3093 cf::override;
3094 },
1621); 3095);
1622 3096
1623=item $client->coro (\&cb) 3097=item $client->async (\&cb)
1624 3098
1625Create a new coroutine, running the specified callback. The coroutine will 3099Create a new coroutine, running the specified callback. The coroutine will
1626be automatically cancelled when the client gets destroyed (e.g. on logout, 3100be automatically cancelled when the client gets destroyed (e.g. on logout,
1627or loss of connection). 3101or loss of connection).
1628 3102
1629=cut 3103=cut
1630 3104
1631sub cf::client::coro { 3105sub cf::client::async {
1632 my ($self, $cb) = @_; 3106 my ($self, $cb) = @_;
1633 3107
1634 my $coro; $coro = async { 3108 my $coro = &Coro::async ($cb);
1635 eval {
1636 $cb->();
1637 };
1638 warn $@ if $@;
1639 };
1640 3109
1641 $coro->on_destroy (sub { 3110 $coro->on_destroy (sub {
1642 delete $self->{_coro}{$coro+0}; 3111 delete $self->{_coro}{$coro+0};
1643 }); 3112 });
1644 3113
1671our $safe = new Safe "safe"; 3140our $safe = new Safe "safe";
1672our $safe_hole = new Safe::Hole; 3141our $safe_hole = new Safe::Hole;
1673 3142
1674$SIG{FPE} = 'IGNORE'; 3143$SIG{FPE} = 'IGNORE';
1675 3144
1676$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3145$safe->permit_only (Opcode::opset qw(
3146 :base_core :base_mem :base_orig :base_math :base_loop
3147 grepstart grepwhile mapstart mapwhile
3148 sort time
3149));
1677 3150
1678# here we export the classes and methods available to script code 3151# here we export the classes and methods available to script code
1679 3152
1680=pod 3153=pod
1681 3154
1682The following fucntions and emthods are available within a safe environment: 3155The following functions and methods are available within a safe environment:
1683 3156
1684 cf::object contr pay_amount pay_player map 3157 cf::object
3158 contr pay_amount pay_player map x y force_find force_add destroy
3159 insert remove name archname title slaying race decrease split
3160 value
3161
1685 cf::object::player player 3162 cf::object::player
1686 cf::player peaceful 3163 player
1687 cf::map trigger 3164
3165 cf::player
3166 peaceful
3167
3168 cf::map
3169 trigger
1688 3170
1689=cut 3171=cut
1690 3172
1691for ( 3173for (
1692 ["cf::object" => qw(contr pay_amount pay_player map)], 3174 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3175 insert remove inv nrof name archname title slaying race
3176 decrease split destroy change_exp value msg lore send_msg)],
1693 ["cf::object::player" => qw(player)], 3177 ["cf::object::player" => qw(player)],
1694 ["cf::player" => qw(peaceful)], 3178 ["cf::player" => qw(peaceful send_msg)],
1695 ["cf::map" => qw(trigger)], 3179 ["cf::map" => qw(trigger)],
1696) { 3180) {
1697 no strict 'refs'; 3181 no strict 'refs';
1698 my ($pkg, @funs) = @$_; 3182 my ($pkg, @funs) = @$_;
1699 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3183 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1717 3201
1718 my $qcode = $code; 3202 my $qcode = $code;
1719 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3203 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1720 $qcode =~ s/\n/\\n/g; 3204 $qcode =~ s/\n/\\n/g;
1721 3205
3206 %vars = (_dummy => 0) unless %vars;
3207
3208 my @res;
1722 local $_; 3209 local $_;
1723 local @safe::cf::_safe_eval_args = values %vars;
1724 3210
1725 my $eval = 3211 my $eval =
1726 "do {\n" 3212 "do {\n"
1727 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3213 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1728 . "#line 0 \"{$qcode}\"\n" 3214 . "#line 0 \"{$qcode}\"\n"
1729 . $code 3215 . $code
1730 . "\n}" 3216 . "\n}"
1731 ; 3217 ;
1732 3218
3219 if ($CFG{safe_eval}) {
1733 sub_generation_inc; 3220 sub_generation_inc;
3221 local @safe::cf::_safe_eval_args = values %vars;
1734 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3222 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1735 sub_generation_inc; 3223 sub_generation_inc;
3224 } else {
3225 local @cf::_safe_eval_args = values %vars;
3226 @res = wantarray ? eval eval : scalar eval $eval;
3227 }
1736 3228
1737 if ($@) { 3229 if ($@) {
1738 warn "$@"; 3230 warn "$@";
1739 warn "while executing safe code '$code'\n"; 3231 warn "while executing safe code '$code'\n";
1740 warn "with arguments " . (join " ", %vars) . "\n"; 3232 warn "with arguments " . (join " ", %vars) . "\n";
1759=cut 3251=cut
1760 3252
1761sub register_script_function { 3253sub register_script_function {
1762 my ($fun, $cb) = @_; 3254 my ($fun, $cb) = @_;
1763 3255
1764 no strict 'refs'; 3256 $fun = "safe::$fun" if $CFG{safe_eval};
1765 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3257 *$fun = $safe_hole->wrap ($cb);
1766} 3258}
1767 3259
1768=back 3260=back
1769 3261
1770=cut 3262=cut
1771 3263
1772############################################################################# 3264#############################################################################
3265# the server's init and main functions
1773 3266
1774=head2 EXTENSION DATABASE SUPPORT 3267sub load_facedata($) {
3268 my ($path) = @_;
1775 3269
1776Crossfire maintains a very simple database for extension use. It can 3270 # HACK to clear player env face cache, we need some signal framework
1777currently store anything that can be serialised using Storable, which 3271 # for this (global event?)
1778excludes objects. 3272 %ext::player_env::MUSIC_FACE_CACHE = ();
1779 3273
1780The parameter C<$family> should best start with the name of the extension 3274 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1781using it, it should be unique.
1782 3275
1783=over 4 3276 warn "loading facedata from $path\n";
1784 3277
1785=item $hashref = cf::db_get $family 3278 my $facedata;
3279 0 < aio_load $path, $facedata
3280 or die "$path: $!";
1786 3281
1787Return a hashref for use by the extension C<$family>, which can be 3282 $facedata = Coro::Storable::thaw $facedata;
1788modified. After modifications, you have to call C<cf::db_dirty> or
1789C<cf::db_sync>.
1790 3283
1791=item $value = cf::db_get $family => $key 3284 $facedata->{version} == 2
3285 or cf::cleanup "$path: version mismatch, cannot proceed.";
1792 3286
1793Returns a single value from the database 3287 # patch in the exptable
1794 3288 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
1795=item cf::db_put $family => $hashref 3289 $facedata->{resource}{"res/exp_table"} = {
1796 3290 type => FT_RSRC,
1797Stores the given family hashref into the database. Updates are delayed, if 3291 data => $exp_table,
1798you want the data to be synced to disk immediately, use C<cf::db_sync>. 3292 hash => (Digest::MD5::md5 $exp_table),
1799
1800=item cf::db_put $family => $key => $value
1801
1802Stores the given C<$value> in the family hash. Updates are delayed, if you
1803want the data to be synced to disk immediately, use C<cf::db_sync>.
1804
1805=item cf::db_dirty
1806
1807Marks the database as dirty, to be updated at a later time.
1808
1809=item cf::db_sync
1810
1811Immediately write the database to disk I<if it is dirty>.
1812
1813=cut
1814
1815our $DB;
1816
1817{
1818 my $path = cf::localdir . "/database.pst";
1819
1820 sub db_load() {
1821 warn "loading database $path\n";#d# remove later
1822 $DB = stat $path ? Storable::retrieve $path : { };
1823 }
1824
1825 my $pid;
1826
1827 sub db_save() {
1828 warn "saving database $path\n";#d# remove later
1829 waitpid $pid, 0 if $pid;
1830 if (0 == ($pid = fork)) {
1831 $DB->{_meta}{version} = 1;
1832 Storable::nstore $DB, "$path~";
1833 rename "$path~", $path;
1834 cf::_exit 0 if defined $pid;
1835 }
1836 }
1837
1838 my $dirty;
1839
1840 sub db_sync() {
1841 db_save if $dirty;
1842 undef $dirty;
1843 }
1844
1845 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1846 db_sync;
1847 }); 3293 };
3294 cf::cede_to_tick;
1848 3295
1849 sub db_dirty() {
1850 $dirty = 1;
1851 $idle->start;
1852 } 3296 {
3297 my $faces = $facedata->{faceinfo};
1853 3298
1854 sub db_get($;$) { 3299 while (my ($face, $info) = each %$faces) {
1855 @_ >= 2 3300 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1856 ? $DB->{$_[0]}{$_[1]}
1857 : ($DB->{$_[0]} ||= { })
1858 }
1859 3301
1860 sub db_put($$;$) { 3302 cf::face::set_visibility $idx, $info->{visibility};
1861 if (@_ >= 3) { 3303 cf::face::set_magicmap $idx, $info->{magicmap};
1862 $DB->{$_[0]}{$_[1]} = $_[2]; 3304 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
1863 } else { 3305 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
1864 $DB->{$_[0]} = $_[1];
1865 }
1866 db_dirty;
1867 }
1868 3306
1869 cf::global->attach ( 3307 cf::cede_to_tick;
1870 prio => 10000,
1871 on_cleanup => sub {
1872 db_sync;
1873 }, 3308 }
1874 );
1875}
1876 3309
1877############################################################################# 3310 while (my ($face, $info) = each %$faces) {
1878# the server's main() 3311 next unless $info->{smooth};
1879 3312
1880sub cfg_load { 3313 my $idx = cf::face::find $face
3314 or next;
3315
3316 if (my $smooth = cf::face::find $info->{smooth}) {
3317 cf::face::set_smooth $idx, $smooth;
3318 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3319 } else {
3320 warn "smooth face '$info->{smooth}' not found for face '$face'";
3321 }
3322
3323 cf::cede_to_tick;
3324 }
3325 }
3326
3327 {
3328 my $anims = $facedata->{animinfo};
3329
3330 while (my ($anim, $info) = each %$anims) {
3331 cf::anim::set $anim, $info->{frames}, $info->{facings};
3332 cf::cede_to_tick;
3333 }
3334
3335 cf::anim::invalidate_all; # d'oh
3336 }
3337
3338 {
3339 my $res = $facedata->{resource};
3340
3341 while (my ($name, $info) = each %$res) {
3342 if (defined $info->{type}) {
3343 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3344
3345 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3346 cf::face::set_type $idx, $info->{type};
3347 } else {
3348 $RESOURCE{$name} = $info;
3349 }
3350
3351 cf::cede_to_tick;
3352 }
3353 }
3354
3355 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3356
3357 1
3358}
3359
3360cf::global->attach (on_resource_update => sub {
3361 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3362 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3363
3364 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3365 my $sound = $soundconf->{compat}[$_]
3366 or next;
3367
3368 my $face = cf::face::find "sound/$sound->[1]";
3369 cf::sound::set $sound->[0] => $face;
3370 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3371 }
3372
3373 while (my ($k, $v) = each %{$soundconf->{event}}) {
3374 my $face = cf::face::find "sound/$v";
3375 cf::sound::set $k => $face;
3376 }
3377 }
3378});
3379
3380register_exticmd fx_want => sub {
3381 my ($ns, $want) = @_;
3382
3383 while (my ($k, $v) = each %$want) {
3384 $ns->fx_want ($k, $v);
3385 }
3386};
3387
3388sub load_resource_file($) {
3389 my $guard = lock_acquire "load_resource_file";
3390
3391 my $status = load_resource_file_ $_[0];
3392 get_slot 0.1, 100;
3393 cf::arch::commit_load;
3394
3395 $status
3396}
3397
3398sub reload_regions {
3399 # HACK to clear player env face cache, we need some signal framework
3400 # for this (global event?)
3401 %ext::player_env::MUSIC_FACE_CACHE = ();
3402
3403 load_resource_file "$MAPDIR/regions"
3404 or die "unable to load regions file\n";
3405
3406 for (cf::region::list) {
3407 $_->{match} = qr/$_->{match}/
3408 if exists $_->{match};
3409 }
3410}
3411
3412sub reload_facedata {
3413 load_facedata "$DATADIR/facedata"
3414 or die "unable to load facedata\n";
3415}
3416
3417sub reload_archetypes {
3418 load_resource_file "$DATADIR/archetypes"
3419 or die "unable to load archetypes\n";
3420}
3421
3422sub reload_treasures {
3423 load_resource_file "$DATADIR/treasures"
3424 or die "unable to load treasurelists\n";
3425}
3426
3427sub reload_resources {
3428 warn "reloading resource files...\n";
3429
3430 reload_facedata;
3431 reload_archetypes;
3432 reload_regions;
3433 reload_treasures;
3434
3435 warn "finished reloading resource files\n";
3436}
3437
3438sub reload_config {
3439 warn "reloading config file...\n";
3440
1881 open my $fh, "<:utf8", cf::confdir . "/config" 3441 open my $fh, "<:utf8", "$CONFDIR/config"
1882 or return; 3442 or return;
1883 3443
1884 local $/; 3444 local $/;
1885 *CFG = YAML::Syck::Load <$fh>; 3445 *CFG = YAML::XS::Load scalar <$fh>;
3446
3447 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3448
3449 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3450 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3451
3452 if (exists $CFG{mlockall}) {
3453 eval {
3454 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3455 and die "WARNING: m(un)lockall failed: $!\n";
3456 };
3457 warn $@ if $@;
3458 }
3459
3460 warn "finished reloading resource files\n";
3461}
3462
3463sub pidfile() {
3464 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3465 or die "$PIDFILE: $!";
3466 flock $fh, &Fcntl::LOCK_EX
3467 or die "$PIDFILE: flock: $!";
3468 $fh
3469}
3470
3471# make sure only one server instance is running at any one time
3472sub atomic {
3473 my $fh = pidfile;
3474
3475 my $pid = <$fh>;
3476 kill 9, $pid if $pid > 0;
3477
3478 seek $fh, 0, 0;
3479 print $fh $$;
3480}
3481
3482sub main_loop {
3483 warn "EV::loop starting\n";
3484 if (1) {
3485 EV::loop;
3486 }
3487 warn "EV::loop returned\n";
3488 goto &main_loop unless $REALLY_UNLOOP;
1886} 3489}
1887 3490
1888sub main { 3491sub main {
3492 cf::init_globals; # initialise logging
3493
3494 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3495 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3496 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3497 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3498
3499 cf::init_experience;
3500 cf::init_anim;
3501 cf::init_attackmess;
3502 cf::init_dynamic;
3503
3504 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3505
1889 # we must not ever block the main coroutine 3506 # we must not ever block the main coroutine
1890 local $Coro::idle = sub { 3507 local $Coro::idle = sub {
1891 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3508 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1892 (Coro::unblock_sub { 3509 (async {
1893 Event::one_event; 3510 $Coro::current->{desc} = "IDLE BUG HANDLER";
1894 })->(); 3511 EV::loop EV::LOOP_ONESHOT;
3512 })->prio (Coro::PRIO_MAX);
1895 }; 3513 };
1896 3514
1897 cfg_load; 3515 evthread_start IO::AIO::poll_fileno;
1898 db_load; 3516
3517 cf::sync_job {
3518 cf::load_settings;
3519 cf::load_materials;
3520
3521 reload_resources;
3522 reload_config;
3523 db_init;
3524
3525 cf::init_uuid;
3526 cf::init_signals;
3527 cf::init_commands;
3528 cf::init_skills;
3529
3530 cf::init_beforeplay;
3531
3532 atomic;
3533
1899 load_extensions; 3534 load_extensions;
1900 Event::loop; 3535
3536 utime time, time, $RUNTIMEFILE;
3537
3538 # no (long-running) fork's whatsoever before this point(!)
3539 use POSIX ();
3540 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3541
3542 (pop @POST_INIT)->(0) while @POST_INIT;
3543 };
3544
3545 main_loop;
1901} 3546}
1902 3547
1903############################################################################# 3548#############################################################################
1904# initialisation 3549# initialisation and cleanup
1905 3550
3551# install some emergency cleanup handlers
3552BEGIN {
3553 our %SIGWATCHER = ();
3554 for my $signal (qw(INT HUP TERM)) {
3555 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3556 cf::cleanup "SIG$signal";
3557 };
3558 }
3559}
3560
3561sub write_runtime_sync {
3562 # first touch the runtime file to show we are still running:
3563 # the fsync below can take a very very long time.
3564
3565 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3566
3567 my $guard = cf::lock_acquire "write_runtime";
3568
3569 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3570 or return;
3571
3572 my $value = $cf::RUNTIME + 90 + 10;
3573 # 10 is the runtime save interval, for a monotonic clock
3574 # 60 allows for the watchdog to kill the server.
3575
3576 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3577 and return;
3578
3579 # always fsync - this file is important
3580 aio_fsync $fh
3581 and return;
3582
3583 # touch it again to show we are up-to-date
3584 aio_utime $fh, undef, undef;
3585
3586 close $fh
3587 or return;
3588
3589 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3590 and return;
3591
3592 warn "runtime file written.\n";
3593
3594 1
3595}
3596
3597our $uuid_lock;
3598our $uuid_skip;
3599
3600sub write_uuid_sync($) {
3601 $uuid_skip ||= $_[0];
3602
3603 return if $uuid_lock;
3604 local $uuid_lock = 1;
3605
3606 my $uuid = "$LOCALDIR/uuid";
3607
3608 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3609 or return;
3610
3611 my $value = uuid_seq uuid_cur;
3612
3613 unless ($value) {
3614 warn "cowardly refusing to write zero uuid value!\n";
3615 return;
3616 }
3617
3618 my $value = uuid_str $value + $uuid_skip;
3619 $uuid_skip = 0;
3620
3621 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3622 and return;
3623
3624 # always fsync - this file is important
3625 aio_fsync $fh
3626 and return;
3627
3628 close $fh
3629 or return;
3630
3631 aio_rename "$uuid~", $uuid
3632 and return;
3633
3634 warn "uuid file written ($value).\n";
3635
3636 1
3637
3638}
3639
3640sub write_uuid($$) {
3641 my ($skip, $sync) = @_;
3642
3643 $sync ? write_uuid_sync $skip
3644 : async { write_uuid_sync $skip };
3645}
3646
3647sub emergency_save() {
3648 my $freeze_guard = cf::freeze_mainloop;
3649
3650 warn "emergency_perl_save: enter\n";
3651
3652 cf::sync_job {
3653 # this is a trade-off: we want to be very quick here, so
3654 # save all maps without fsync, and later call a global sync
3655 # (which in turn might be very very slow)
3656 local $USE_FSYNC = 0;
3657
3658 # use a peculiar iteration method to avoid tripping on perl
3659 # refcount bugs in for. also avoids problems with players
3660 # and maps saved/destroyed asynchronously.
3661 warn "emergency_perl_save: begin player save\n";
3662 for my $login (keys %cf::PLAYER) {
3663 my $pl = $cf::PLAYER{$login} or next;
3664 $pl->valid or next;
3665 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3666 $pl->save;
3667 }
3668 warn "emergency_perl_save: end player save\n";
3669
3670 warn "emergency_perl_save: begin map save\n";
3671 for my $path (keys %cf::MAP) {
3672 my $map = $cf::MAP{$path} or next;
3673 $map->valid or next;
3674 $map->save;
3675 }
3676 warn "emergency_perl_save: end map save\n";
3677
3678 warn "emergency_perl_save: begin database checkpoint\n";
3679 BDB::db_env_txn_checkpoint $DB_ENV;
3680 warn "emergency_perl_save: end database checkpoint\n";
3681
3682 warn "emergency_perl_save: begin write uuid\n";
3683 write_uuid_sync 1;
3684 warn "emergency_perl_save: end write uuid\n";
3685 };
3686
3687 warn "emergency_perl_save: starting sync()\n";
3688 IO::AIO::aio_sync sub {
3689 warn "emergency_perl_save: finished sync()\n";
3690 };
3691
3692 warn "emergency_perl_save: leave\n";
3693}
3694
3695sub post_cleanup {
3696 my ($make_core) = @_;
3697
3698 warn Carp::longmess "post_cleanup backtrace"
3699 if $make_core;
3700
3701 my $fh = pidfile;
3702 unlink $PIDFILE if <$fh> == $$;
3703}
3704
3705# a safer delete_package, copied from Symbol
3706sub clear_package($) {
3707 my $pkg = shift;
3708
3709 # expand to full symbol table name if needed
3710 unless ($pkg =~ /^main::.*::$/) {
3711 $pkg = "main$pkg" if $pkg =~ /^::/;
3712 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3713 $pkg .= '::' unless $pkg =~ /::$/;
3714 }
3715
3716 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3717 my $stem_symtab = *{$stem}{HASH};
3718
3719 defined $stem_symtab and exists $stem_symtab->{$leaf}
3720 or return;
3721
3722 # clear all symbols
3723 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3724 for my $name (keys %$leaf_symtab) {
3725 _gv_clear *{"$pkg$name"};
3726# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3727 }
3728 warn "cleared package $pkg\n";#d#
3729}
3730
1906sub reload() { 3731sub do_reload_perl() {
1907 # can/must only be called in main 3732 # can/must only be called in main
1908 if ($Coro::current != $Coro::main) { 3733 if ($Coro::current != $Coro::main) {
1909 warn "can only reload from main coroutine\n"; 3734 warn "can only reload from main coroutine";
1910 return; 3735 return;
1911 } 3736 }
1912 3737
3738 return if $RELOAD++;
3739
3740 my $t1 = EV::time;
3741
3742 while ($RELOAD) {
1913 warn "reloading..."; 3743 warn "reloading...";
1914 3744
1915 local $FREEZE = 1; 3745 warn "entering sync_job";
3746
3747 cf::sync_job {
3748 cf::write_runtime_sync; # external watchdog should not bark
1916 cf::emergency_save; 3749 cf::emergency_save;
3750 cf::write_runtime_sync; # external watchdog should not bark
1917 3751
1918 eval { 3752 warn "syncing database to disk";
3753 BDB::db_env_txn_checkpoint $DB_ENV;
3754
1919 # if anything goes wrong in here, we should simply crash as we already saved 3755 # if anything goes wrong in here, we should simply crash as we already saved
1920 3756
1921 # cancel all watchers 3757 warn "flushing outstanding aio requests";
1922 for (Event::all_watchers) { 3758 while (IO::AIO::nreqs || BDB::nreqs) {
1923 $_->cancel if $_->data & WF_AUTOCANCEL; 3759 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
1924 }
1925
1926 # cancel all extension coros
1927 $_->cancel for values %EXT_CORO;
1928 %EXT_CORO = ();
1929
1930 # unload all extensions
1931 for (@exts) {
1932 warn "unloading <$_>";
1933 unload_extension $_;
1934 }
1935
1936 # unload all modules loaded from $LIBDIR
1937 while (my ($k, $v) = each %INC) {
1938 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1939
1940 warn "removing <$k>";
1941 delete $INC{$k};
1942
1943 $k =~ s/\.pm$//;
1944 $k =~ s/\//::/g;
1945
1946 if (my $cb = $k->can ("unload_module")) {
1947 $cb->();
1948 } 3760 }
1949 3761
1950 Symbol::delete_package $k; 3762 warn "cancelling all extension coros";
3763 $_->cancel for values %EXT_CORO;
3764 %EXT_CORO = ();
3765
3766 warn "removing commands";
3767 %COMMAND = ();
3768
3769 warn "removing ext/exti commands";
3770 %EXTCMD = ();
3771 %EXTICMD = ();
3772
3773 warn "unloading/nuking all extensions";
3774 for my $pkg (@EXTS) {
3775 warn "... unloading $pkg";
3776
3777 if (my $cb = $pkg->can ("unload")) {
3778 eval {
3779 $cb->($pkg);
3780 1
3781 } or warn "$pkg unloaded, but with errors: $@";
3782 }
3783
3784 warn "... clearing $pkg";
3785 clear_package $pkg;
1951 } 3786 }
1952 3787
1953 # sync database to disk 3788 warn "unloading all perl modules loaded from $LIBDIR";
1954 cf::db_sync; 3789 while (my ($k, $v) = each %INC) {
1955 IO::AIO::flush; 3790 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1956 3791
3792 warn "... unloading $k";
3793 delete $INC{$k};
3794
3795 $k =~ s/\.pm$//;
3796 $k =~ s/\//::/g;
3797
3798 if (my $cb = $k->can ("unload_module")) {
3799 $cb->();
3800 }
3801
3802 clear_package $k;
3803 }
3804
1957 # get rid of safe::, as good as possible 3805 warn "getting rid of safe::, as good as possible";
1958 Symbol::delete_package "safe::$_" 3806 clear_package "safe::$_"
1959 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3807 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1960 3808
1961 # remove register_script_function callbacks 3809 warn "unloading cf.pm \"a bit\"";
1962 # TODO
1963
1964 # unload cf.pm "a bit"
1965 delete $INC{"cf.pm"}; 3810 delete $INC{"cf.pm"};
3811 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
1966 3812
1967 # don't, removes xs symbols, too, 3813 # don't, removes xs symbols, too,
1968 # and global variables created in xs 3814 # and global variables created in xs
1969 #Symbol::delete_package __PACKAGE__; 3815 #clear_package __PACKAGE__;
1970 3816
1971 # reload cf.pm 3817 warn "unload completed, starting to reload now";
3818
1972 warn "reloading cf.pm"; 3819 warn "reloading cf.pm";
1973 require cf; 3820 require cf;
1974 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3821 cf::_connect_to_perl_1;
1975 3822
1976 # load config and database again 3823 warn "loading config and database again";
1977 cf::cfg_load; 3824 cf::reload_config;
1978 cf::db_load;
1979 3825
1980 # load extensions
1981 warn "load extensions"; 3826 warn "loading extensions";
1982 cf::load_extensions; 3827 cf::load_extensions;
1983 3828
1984 # reattach attachments to objects 3829 if ($REATTACH_ON_RELOAD) {
3830 warn "reattaching attachments to objects/players";
3831 _global_reattach; # objects, sockets
3832 warn "reattaching attachments to maps";
3833 reattach $_ for values %MAP;
3834 warn "reattaching attachments to players";
3835 reattach $_ for values %PLAYER;
3836 }
3837
3838 warn "running post_init jobs";
3839 (pop @POST_INIT)->(1) while @POST_INIT;
3840
3841 warn "leaving sync_job";
3842
3843 1
3844 } or do {
3845 warn $@;
3846 cf::cleanup "error while reloading, exiting.";
3847 };
3848
1985 warn "reattach"; 3849 warn "reloaded";
1986 _global_reattach; 3850 --$RELOAD;
3851 }
3852
3853 $t1 = EV::time - $t1;
3854 warn "reload completed in ${t1}s\n";
3855};
3856
3857our $RELOAD_WATCHER; # used only during reload
3858
3859sub reload_perl() {
3860 # doing reload synchronously and two reloads happen back-to-back,
3861 # coro crashes during coro_state_free->destroy here.
3862
3863 $RELOAD_WATCHER ||= cf::async {
3864 Coro::AIO::aio_wait cache_extensions;
3865
3866 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3867 do_reload_perl;
3868 undef $RELOAD_WATCHER;
3869 };
1987 }; 3870 };
1988
1989 if ($@) {
1990 warn $@;
1991 warn "error while reloading, exiting.";
1992 exit 1;
1993 }
1994
1995 warn "reloaded successfully";
1996};
1997
1998#############################################################################
1999
2000unless ($LINK_MAP) {
2001 $LINK_MAP = cf::map::new;
2002
2003 $LINK_MAP->width (41);
2004 $LINK_MAP->height (41);
2005 $LINK_MAP->alloc;
2006 $LINK_MAP->path ("{link}");
2007 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2008 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2009
2010 # dirty hack because... archetypes are not yet loaded
2011 Event->timer (
2012 after => 2,
2013 cb => sub {
2014 $_[0]->w->cancel;
2015
2016 # provide some exits "home"
2017 my $exit = cf::object::new "exit";
2018
2019 $exit->slaying ($EMERGENCY_POSITION->[0]);
2020 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2021 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2022
2023 $LINK_MAP->insert ($exit->clone, 19, 19);
2024 $LINK_MAP->insert ($exit->clone, 19, 20);
2025 $LINK_MAP->insert ($exit->clone, 19, 21);
2026 $LINK_MAP->insert ($exit->clone, 20, 19);
2027 $LINK_MAP->insert ($exit->clone, 20, 21);
2028 $LINK_MAP->insert ($exit->clone, 21, 19);
2029 $LINK_MAP->insert ($exit->clone, 21, 20);
2030 $LINK_MAP->insert ($exit->clone, 21, 21);
2031
2032 $exit->destroy;
2033 });
2034
2035 $LINK_MAP->{deny_save} = 1;
2036 $LINK_MAP->{deny_reset} = 1;
2037
2038 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2039} 3871}
2040
2041register "<global>", __PACKAGE__;
2042 3872
2043register_command "reload" => sub { 3873register_command "reload" => sub {
2044 my ($who, $arg) = @_; 3874 my ($who, $arg) = @_;
2045 3875
2046 if ($who->flag (FLAG_WIZ)) { 3876 if ($who->flag (FLAG_WIZ)) {
2047 $who->message ("start of reload.");
2048 reload;
2049 $who->message ("end of reload."); 3877 $who->message ("reloading server.");
3878 async {
3879 $Coro::current->{desc} = "perl_reload";
3880 reload_perl;
3881 };
2050 } 3882 }
2051}; 3883};
2052 3884
2053unshift @INC, $LIBDIR; 3885unshift @INC, $LIBDIR;
2054 3886
2055$TICK_WATCHER = Event->timer ( 3887my $bug_warning = 0;
2056 reentrant => 0, 3888
2057 prio => 0, 3889our @WAIT_FOR_TICK;
2058 at => $NEXT_TICK || $TICK, 3890our @WAIT_FOR_TICK_BEGIN;
2059 data => WF_AUTOCANCEL, 3891
2060 cb => sub { 3892sub wait_for_tick {
2061 unless ($FREEZE) { 3893 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3894
3895 my $signal = new Coro::Signal;
3896 push @WAIT_FOR_TICK, $signal;
3897 $signal->wait;
3898}
3899
3900sub wait_for_tick_begin {
3901 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3902
3903 my $signal = new Coro::Signal;
3904 push @WAIT_FOR_TICK_BEGIN, $signal;
3905 $signal->wait;
3906}
3907
3908sub tick {
3909 if ($Coro::current != $Coro::main) {
3910 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3911 unless ++$bug_warning > 10;
3912 return;
3913 }
3914
2062 cf::server_tick; # one server iteration 3915 cf::server_tick; # one server iteration
2063 $RUNTIME += $TICK;
2064 }
2065 3916
2066 $NEXT_TICK += $TICK; 3917 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2067 3918 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2068 # if we are delayed by four ticks or more, skip them all 3919 Coro::async_pool {
2069 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3920 $Coro::current->{desc} = "runtime saver";
2070
2071 $TICK_WATCHER->at ($NEXT_TICK);
2072 $TICK_WATCHER->start;
2073 },
2074);
2075
2076IO::AIO::max_poll_time $TICK * 0.2;
2077
2078Event->io (
2079 fd => IO::AIO::poll_fileno,
2080 poll => 'r',
2081 prio => 5,
2082 data => WF_AUTOCANCEL,
2083 cb => \&IO::AIO::poll_cb,
2084);
2085
2086Event->timer (
2087 data => WF_AUTOCANCEL,
2088 after => 0,
2089 interval => 10,
2090 cb => sub {
2091 (Coro::unblock_sub {
2092 write_runtime 3921 write_runtime_sync
2093 or warn "ERROR: unable to write runtime file: $!"; 3922 or warn "ERROR: unable to write runtime file: $!";
2094 })->(); 3923 };
2095 }, 3924 }
2096); 3925
3926 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3927 $sig->send;
3928 }
3929 while (my $sig = shift @WAIT_FOR_TICK) {
3930 $sig->send;
3931 }
3932
3933 $LOAD = ($NOW - $TICK_START) / $TICK;
3934 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3935
3936 if (0) {
3937 if ($NEXT_TICK) {
3938 my $jitter = $TICK_START - $NEXT_TICK;
3939 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3940 warn "jitter $JITTER\n";#d#
3941 }
3942 }
3943}
3944
3945{
3946 # configure BDB
3947
3948 BDB::min_parallel 8;
3949 BDB::max_poll_reqs $TICK * 0.1;
3950 $AnyEvent::BDB::WATCHER->priority (1);
3951
3952 unless ($DB_ENV) {
3953 $DB_ENV = BDB::db_env_create;
3954 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3955 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3956 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3957 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3958 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3959
3960 cf::sync_job {
3961 eval {
3962 BDB::db_env_open
3963 $DB_ENV,
3964 $BDBDIR,
3965 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3966 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3967 0666;
3968
3969 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3970 };
3971
3972 cf::cleanup "db_env_open(db): $@" if $@;
3973 };
3974 }
3975
3976 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3977 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3978 };
3979 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3980 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3981 };
3982 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3983 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3984 };
3985}
3986
3987{
3988 # configure IO::AIO
3989
3990 IO::AIO::min_parallel 8;
3991 IO::AIO::max_poll_time $TICK * 0.1;
3992 undef $AnyEvent::AIO::WATCHER;
3993}
3994
3995my $_log_backtrace;
3996
3997sub _log_backtrace {
3998 my ($msg, @addr) = @_;
3999
4000 $msg =~ s/\n//;
4001
4002 # limit the # of concurrent backtraces
4003 if ($_log_backtrace < 2) {
4004 ++$_log_backtrace;
4005 my $perl_bt = Carp::longmess $msg;
4006 async {
4007 $Coro::current->{desc} = "abt $msg";
4008
4009 my @bt = fork_call {
4010 @addr = map { sprintf "%x", $_ } @addr;
4011 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4012 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4013 or die "addr2line: $!";
4014
4015 my @funcs;
4016 my @res = <$fh>;
4017 chomp for @res;
4018 while (@res) {
4019 my ($func, $line) = splice @res, 0, 2, ();
4020 push @funcs, "[$func] $line";
4021 }
4022
4023 @funcs
4024 };
4025
4026 LOG llevInfo, "[ABT] $perl_bt\n";
4027 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4028 LOG llevInfo, "[ABT] $_\n" for @bt;
4029 --$_log_backtrace;
4030 };
4031 } else {
4032 LOG llevInfo, "[ABT] $msg\n";
4033 LOG llevInfo, "[ABT] [suppressed]\n";
4034 }
4035}
4036
4037# load additional modules
4038require "cf/$_.pm" for @EXTRA_MODULES;
4039cf::_connect_to_perl_2;
4040
4041END { cf::emergency_save }
2097 4042
20981 40431
2099 4044

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