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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.119 by root, Tue Jan 2 08:26:42 2007 UTC vs.
Revision 1.569 by root, Wed May 4 07:36:40 2011 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3; 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
20use Digest::MD5; 53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
21use Fcntl; 56use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
24use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
25 62
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
27 64
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 65# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 69
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 78
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81our @ORIG_INC;
34 82
35our %COMMAND = (); 83our %COMMAND = ();
36our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
38 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 93our @EVENT;
40our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
41 96
42our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
43our $TICK_WATCHER; 98
99our $DATADIR = datadir;
100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103
104our $LOCALDIR = localdir;
105our $TMPDIR = "$LOCALDIR/" . tmpdir;
106our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108our $RANDOMDIR = "$LOCALDIR/random";
109our $BDBDIR = "$LOCALDIR/db";
110our $PIDFILE = "$LOCALDIR/pid";
111our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113our %RESOURCE; # unused
114
115our $OUTPUT_RATE_MIN = 3000;
116our $OUTPUT_RATE_MAX = 1000000;
117
118our $MAX_LINKS = 32; # how many chained exits to follow
119our $VERBOSE_IO = 1;
120
121our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 123our $NEXT_TICK;
45our $NOW; 124our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126our $BDB_DEADLOCK_WATCHER;
127our $BDB_CHECKPOINT_WATCHER;
128our $BDB_TRICKLE_WATCHER;
129our $DB_ENV;
130
131our @EXTRA_MODULES = qw(pod match mapscript incloader);
46 132
47our %CFG; 133our %CFG;
48 134
49our $UPTIME; $UPTIME ||= time; 135our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 136our $RUNTIME;
137our $NOW;
51 138
52our %MAP; # all maps 139our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 140our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 141our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 142
56our %EXT_CORO; 143# used to convert map paths into valid unix filenames by replacing / by ∕
144our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
145
146our $LOAD; # a number between 0 (idle) and 1 (too many objects)
147our $LOADAVG; # same thing, but with alpha-smoothing
148our $JITTER; # average jitter
149our $TICK_START; # for load detecting purposes
150
151our @POST_INIT;
152
153our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
154our $REALLY_UNLOOP; # never set to true, please :)
57 155
58binmode STDOUT; 156binmode STDOUT;
59binmode STDERR; 157binmode STDERR;
60 158
61# read virtual server time, if available 159# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 160unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 161 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 162 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 163 $RUNTIME = <$fh> + 0.;
66} 164}
67 165
68mkdir cf::localdir; 166eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 167
74# a special map that is always available 168mkdir $_
75our $LINK_MAP; 169 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76 170
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 171our $EMERGENCY_POSITION;
172
173sub cf::map::normalise;
174
175sub in_main() {
176 $Coro::current == $Coro::main
177}
178
179#############################################################################
180
181%REFLECT = ();
182for (@REFLECT) {
183 my $reflect = JSON::XS::decode_json $_;
184 $REFLECT{$reflect->{class}} = $reflect;
185}
186
187# this is decidedly evil
188$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
78 189
79############################################################################# 190#############################################################################
80 191
81=head2 GLOBAL VARIABLES 192=head2 GLOBAL VARIABLES
82 193
89=item $cf::RUNTIME 200=item $cf::RUNTIME
90 201
91The time this server has run, starts at 0 and is increased by $cf::TICK on 202The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 203every server tick.
93 204
94=item $cf::LIBDIR 205=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
206$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
207$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 208
96The perl library directory, where extensions and cf-specific modules can 209Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 210directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
211unique-items directory, player file directory, random maps directory and
212database environment.
98 213
99=item $cf::NOW 214=item $cf::NOW
100 215
101The time of the last (current) server tick. 216The time of the last (current) server tick.
102 217
103=item $cf::TICK 218=item $cf::TICK
104 219
105The interval between server ticks, in seconds. 220The interval between server ticks, in seconds.
106 221
222=item $cf::LOADAVG
223
224The current CPU load on the server (alpha-smoothed), as a value between 0
225(none) and 1 (overloaded), indicating how much time is spent on processing
226objects per tick. Healthy values are < 0.5.
227
228=item $cf::LOAD
229
230The raw value load value from the last tick.
231
107=item %cf::CFG 232=item %cf::CFG
108 233
109Configuration for the server, loaded from C</etc/crossfire/config>, or 234Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 235from wherever your confdir points to.
111 236
237=item cf::wait_for_tick, cf::wait_for_tick_begin
238
239These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
240returns directly I<after> the tick processing (and consequently, can only wake one thread
241per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
242
243=cut
244
245sub wait_for_tick();
246sub wait_for_tick_begin();
247
248=item @cf::INVOKE_RESULTS
249
250This array contains the results of the last C<invoke ()> call. When
251C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
252that call.
253
254=item %cf::REFLECT
255
256Contains, for each (C++) class name, a hash reference with information
257about object members (methods, scalars, arrays and flags) and other
258metadata, which is useful for introspection.
259
112=back 260=back
113 261
114=cut 262=cut
115 263
116BEGIN { 264sub error(@) { LOG llevError, join "", @_ }
117 *CORE::GLOBAL::warn = sub { 265sub warn (@) { LOG llevWarn , join "", @_ }
266sub info (@) { LOG llevInfo , join "", @_ }
267sub debug(@) { LOG llevDebug, join "", @_ }
268sub trace(@) { LOG llevTrace, join "", @_ }
269
270$Coro::State::WARNHOOK = sub {
118 my $msg = join "", @_; 271 my $msg = join "", @_;
119 utf8::encode $msg;
120 272
121 $msg .= "\n" 273 $msg .= "\n"
122 unless $msg =~ /\n$/; 274 unless $msg =~ /\n$/;
123 275
124 LOG llevError, "cfperl: $msg"; 276 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
125 }; 277
126} 278 LOG llevWarn, $msg;
279};
280
281$Coro::State::DIEHOOK = sub {
282 return unless $^S eq 0; # "eq", not "=="
283
284 error Carp::longmess $_[0];
285
286 if (in_main) {#d#
287 error "DIEHOOK called in main context, Coro bug?\n";#d#
288 return;#d#
289 }#d#
290
291 # kill coroutine otherwise
292 Coro::terminate
293};
127 294
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 295@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 296@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 297@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 298@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 299@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
300@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 301@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 302
135# we bless all objects into (empty) derived classes to force a method lookup 303# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 304# within the Safe compartment.
137for my $pkg (qw( 305for my $pkg (qw(
138 cf::global cf::attachable 306 cf::global cf::attachable
139 cf::object cf::object::player 307 cf::object cf::object::player
140 cf::client cf::player 308 cf::client cf::player
141 cf::arch cf::living 309 cf::arch cf::living
310 cf::map cf::mapspace
142 cf::map cf::party cf::region 311 cf::party cf::region
143)) { 312)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 313 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 314}
147 315
148$Event::DIED = sub { 316$EV::DIED = sub {
149 warn "error in event callback: @_"; 317 Carp::cluck "error in event callback: @_";
150}; 318};
151 319
152my %ext_pkg; 320#############################################################################
153my @exts; 321
154my @hook; 322sub fork_call(&@);
323sub get_slot($;$$);
324
325#############################################################################
155 326
156=head2 UTILITY FUNCTIONS 327=head2 UTILITY FUNCTIONS
157 328
158=over 4 329=over 4
159 330
160=cut 331=item dumpval $ref
161 332
162use JSON::Syck (); # TODO# replace by JSON::PC once working 333=cut
163 334
335sub dumpval {
336 eval {
337 local $SIG{__DIE__};
338 my $d;
339 if (1) {
340 $d = new Data::Dumper([$_[0]], ["*var"]);
341 $d->Terse(1);
342 $d->Indent(2);
343 $d->Quotekeys(0);
344 $d->Useqq(1);
345 #$d->Bless(...);
346 $d->Seen($_[1]) if @_ > 1;
347 $d = $d->Dump();
348 }
349 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
350 $d
351 } || "[unable to dump $_[0]: '$@']";
352}
353
354=item $scalar = load_file $path
355
356Loads the given file from path and returns its contents. Croaks on error
357and can block.
358
359=cut
360
361sub load_file($) {
362 0 <= aio_load $_[0], my $data
363 or Carp::croak "$_[0]: $!";
364
365 $data
366}
367
164=item $ref = cf::from_json $json 368=item $ref = cf::decode_json $json
165 369
166Converts a JSON string into the corresponding perl data structure. 370Converts a JSON string into the corresponding perl data structure.
167 371
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 372=item $json = cf::encode_json $ref
176 373
177Converts a perl data structure into its JSON representation. 374Converts a perl data structure into its JSON representation.
178 375
179=cut 376=cut
180 377
181sub to_json($) { 378our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 379
183 JSON::Syck::Dump $_[0] 380sub encode_json($) { $json_coder->encode ($_[0]) }
381sub decode_json($) { $json_coder->decode ($_[0]) }
382
383=item $ref = cf::decode_storable $scalar
384
385Same as Coro::Storable::thaw, so blocks.
386
387=cut
388
389BEGIN { *decode_storable = \&Coro::Storable::thaw }
390
391=item $ref = cf::decode_yaml $scalar
392
393Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
394
395=cut
396
397sub decode_yaml($) {
398 fork_call { YAML::XS::Load $_[0] } @_
184} 399}
400
401=item $scalar = cf::unlzf $scalar
402
403Same as Compress::LZF::compress, but takes server ticks into account, so
404blocks.
405
406=cut
407
408sub unlzf($) {
409 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
410 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
411 Compress::LZF::decompress $_[0]
412}
413
414=item cf::post_init { BLOCK }
415
416Execute the given codeblock, I<after> all extensions have been (re-)loaded,
417but I<before> the server starts ticking again.
418
419The codeblock will have a single boolean argument to indicate whether this
420is a reload or not.
421
422=cut
423
424sub post_init(&) {
425 push @POST_INIT, shift;
426}
427
428sub _post_init {
429 trace "running post_init jobs";
430
431 # run them in parallel...
432
433 my @join;
434
435 while () {
436 push @join, map &Coro::async ($_, 0), @POST_INIT;
437 @POST_INIT = ();
438
439 @join or last;
440
441 (pop @join)->join;
442 }
443}
444
445=item cf::lock_wait $string
446
447Wait until the given lock is available. See cf::lock_acquire.
448
449=item my $lock = cf::lock_acquire $string
450
451Wait until the given lock is available and then acquires it and returns
452a L<Guard> object. If the guard object gets destroyed (goes out of scope,
453for example when the coroutine gets canceled), the lock is automatically
454returned.
455
456Locks are *not* recursive, locking from the same coro twice results in a
457deadlocked coro.
458
459Lock names should begin with a unique identifier (for example, cf::map::find
460uses map_find and cf::map::load uses map_load).
461
462=item $locked = cf::lock_active $string
463
464Return true if the lock is currently active, i.e. somebody has locked it.
465
466=cut
467
468our $LOCKS = new Coro::SemaphoreSet;
469
470sub lock_wait($) {
471 $LOCKS->wait ($_[0]);
472}
473
474sub lock_acquire($) {
475 $LOCKS->guard ($_[0])
476}
477
478sub lock_active($) {
479 $LOCKS->count ($_[0]) < 1
480}
481
482sub freeze_mainloop {
483 tick_inhibit_inc;
484
485 &Guard::guard (\&tick_inhibit_dec);
486}
487
488=item cf::periodic $interval, $cb
489
490Like EV::periodic, but randomly selects a starting point so that the actions
491get spread over time.
492
493=cut
494
495sub periodic($$) {
496 my ($interval, $cb) = @_;
497
498 my $start = rand List::Util::min 180, $interval;
499
500 EV::periodic $start, $interval, 0, $cb
501}
502
503=item cf::get_slot $time[, $priority[, $name]]
504
505Allocate $time seconds of blocking CPU time at priority C<$priority>
506(default: 0): This call blocks and returns only when you have at least
507C<$time> seconds of cpu time till the next tick. The slot is only valid
508till the next cede.
509
510Background jobs should use a priority les than zero, interactive jobs
511should use 100 or more.
512
513The optional C<$name> can be used to identify the job to run. It might be
514used for statistical purposes and should identify the same time-class.
515
516Useful for short background jobs.
517
518=cut
519
520our @SLOT_QUEUE;
521our $SLOT_QUEUE;
522our $SLOT_DECAY = 0.9;
523
524$SLOT_QUEUE->cancel if $SLOT_QUEUE;
525$SLOT_QUEUE = Coro::async {
526 $Coro::current->desc ("timeslot manager");
527
528 my $signal = new Coro::Signal;
529 my $busy;
530
531 while () {
532 next_job:
533
534 my $avail = cf::till_tick;
535
536 for (0 .. $#SLOT_QUEUE) {
537 if ($SLOT_QUEUE[$_][0] <= $avail) {
538 $busy = 0;
539 my $job = splice @SLOT_QUEUE, $_, 1, ();
540 $job->[2]->send;
541 Coro::cede;
542 goto next_job;
543 } else {
544 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
545 }
546 }
547
548 if (@SLOT_QUEUE) {
549 # we do not use wait_for_tick() as it returns immediately when tick is inactive
550 push @cf::WAIT_FOR_TICK, $signal;
551 $signal->wait;
552 } else {
553 $busy = 0;
554 Coro::schedule;
555 }
556 }
557};
558
559sub get_slot($;$$) {
560 return if tick_inhibit || $Coro::current == $Coro::main;
561
562 my ($time, $pri, $name) = @_;
563
564 $time = clamp $time, 0.01, $TICK * .6;
565
566 my $sig = new Coro::Signal;
567
568 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
569 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
570 $SLOT_QUEUE->ready;
571 $sig->wait;
572}
573
574=item cf::async { BLOCK }
575
576Currently the same as Coro::async_pool, meaning you cannot use
577C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
578thing you are allowed to do is call C<prio> on it.
579
580=cut
581
582BEGIN { *async = \&Coro::async_pool }
185 583
186=item cf::sync_job { BLOCK } 584=item cf::sync_job { BLOCK }
187 585
188The design of crossfire+ requires that the main coro ($Coro::main) is 586The design of Deliantra requires that the main coroutine ($Coro::main)
189always able to handle events or runnable, as crossfire+ is only partly 587is always able to handle events or runnable, as Deliantra is only
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 588partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
589acceptable.
191 590
192If it must be done, put the blocking parts into C<sync_job>. This will run 591If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The 592the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish 593server will be frozen during this time, so the block should either finish
195fast or be very important. 594fast or be very important.
197=cut 596=cut
198 597
199sub sync_job(&) { 598sub sync_job(&) {
200 my ($job) = @_; 599 my ($job) = @_;
201 600
202 if ($Coro::current == $Coro::main) { 601 if (in_main) {
602 my $time = AE::time;
603
203 # this is the main coro, too bad, we have to block 604 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 605 # till the operation succeeds, freezing the server :/
205 606
206 # TODO: use suspend/resume instead 607 #LOG llevError, Carp::longmess "sync job";#d#
207 # (but this is cancel-safe) 608
208 local $FREEZE = 1; 609 my $freeze_guard = freeze_mainloop;
209 610
210 my $busy = 1; 611 my $busy = 1;
211 my @res; 612 my @res;
212 613
213 (Coro::async { 614 (async {
615 $Coro::current->desc ("sync job coro");
214 @res = eval { $job->() }; 616 @res = eval { $job->() };
215 warn $@ if $@; 617 error $@ if $@;
216 undef $busy; 618 undef $busy;
217 })->prio (Coro::PRIO_MAX); 619 })->prio (Coro::PRIO_MAX);
218 620
219 while ($busy) { 621 while ($busy) {
622 if (Coro::nready) {
220 Coro::cede_notself; 623 Coro::cede_notself;
221 Event::one_event unless Coro::nready; 624 } else {
625 EV::loop EV::LOOP_ONESHOT;
222 } 626 }
627 }
628
629 my $time = AE::time - $time;
630
631 $TICK_START += $time; # do not account sync jobs to server load
223 632
224 wantarray ? @res : $res[0] 633 wantarray ? @res : $res[0]
225 } else { 634 } else {
226 # we are in another coroutine, how wonderful, everything just works 635 # we are in another coroutine, how wonderful, everything just works
227 636
228 $job->() 637 $job->()
229 } 638 }
230} 639}
231 640
232=item $coro = cf::coro { BLOCK } 641=item $coro = cf::async_ext { BLOCK }
233 642
234Creates and returns a new coro. This coro is automcatially being canceled 643Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 644extension calling this is being unloaded.
236 645
237=cut 646=cut
238 647
239sub coro(&) { 648sub async_ext(&) {
240 my $cb = shift; 649 my $cb = shift;
241 650
242 my $coro; $coro = async { 651 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 652
249 $coro->on_destroy (sub { 653 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 654 delete $EXT_CORO{$coro+0};
251 }); 655 });
252 $EXT_CORO{$coro+0} = $coro; 656 $EXT_CORO{$coro+0} = $coro;
253 657
254 $coro 658 $coro
255} 659}
256 660
257sub write_runtime { 661=item fork_call { }, @args
258 my $runtime = cf::localdir . "/runtime";
259 662
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 663Executes the given code block with the given arguments in a seperate
261 or return; 664process, returning the results. Everything must be serialisable with
665Coro::Storable. May, of course, block. Note that the executed sub may
666never block itself or use any form of event handling.
262 667
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 668=cut
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return;
266 669
267 aio_fsync $fh 670sub post_fork {
268 and return; 671 reset_signals;
672}
269 673
270 close $fh 674sub fork_call(&@) {
271 or return; 675 my ($cb, @args) = @_;
272 676
273 aio_rename "$runtime~", $runtime 677 # we seemingly have to make a local copy of the whole thing,
274 and return; 678 # otherwise perl prematurely frees the stuff :/
679 # TODO: investigate and fix (likely this will be rather laborious)
275 680
681 my @res = Coro::Util::fork_eval {
682 cf::post_fork;
683 &$cb
684 } @args;
685
686 wantarray ? @res : $res[-1]
687}
688
689sub objinfo {
276 1 690 (
691 "counter value" => cf::object::object_count,
692 "objects created" => cf::object::create_count,
693 "objects destroyed" => cf::object::destroy_count,
694 "freelist size" => cf::object::free_count,
695 "allocated objects" => cf::object::objects_size,
696 "active objects" => cf::object::actives_size,
697 )
698}
699
700=item $coin = coin_from_name $name
701
702=cut
703
704our %coin_alias = (
705 "silver" => "silvercoin",
706 "silvercoin" => "silvercoin",
707 "silvercoins" => "silvercoin",
708 "gold" => "goldcoin",
709 "goldcoin" => "goldcoin",
710 "goldcoins" => "goldcoin",
711 "platinum" => "platinacoin",
712 "platinumcoin" => "platinacoin",
713 "platinumcoins" => "platinacoin",
714 "platina" => "platinacoin",
715 "platinacoin" => "platinacoin",
716 "platinacoins" => "platinacoin",
717 "royalty" => "royalty",
718 "royalties" => "royalty",
719);
720
721sub coin_from_name($) {
722 $coin_alias{$_[0]}
723 ? cf::arch::find $coin_alias{$_[0]}
724 : undef
725}
726
727=item $value = cf::db_get $family => $key
728
729Returns a single value from the environment database.
730
731=item cf::db_put $family => $key => $value
732
733Stores the given C<$value> in the family. It can currently store binary
734data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
735
736=item $db = cf::db_table "name"
737
738Create and/or open a new database table. The string must not be "db" and must be unique
739within each server.
740
741=cut
742
743sub db_table($) {
744 cf::error "db_get called from main context"
745 if $Coro::current == $Coro::main;
746
747 my ($name) = @_;
748 my $db = BDB::db_create $DB_ENV;
749
750 eval {
751 $db->set_flags (BDB::CHKSUM);
752
753 utf8::encode $name;
754 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
755 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
756 cf::cleanup "db_open(db): $!" if $!;
757 };
758 cf::cleanup "db_open(db): $@" if $@;
759
760 $db
761}
762
763our $DB;
764
765sub db_init {
766 $DB ||= db_table "db";
767}
768
769sub db_get($$) {
770 my $key = "$_[0]/$_[1]";
771
772 cf::error "db_get called from main context"
773 if $Coro::current == $Coro::main;
774
775 BDB::db_get $DB, undef, $key, my $data;
776
777 $! ? ()
778 : $data
779}
780
781sub db_put($$$) {
782 BDB::dbreq_pri 4;
783 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
784}
785
786=item cf::cache $id => [$paths...], $processversion => $process
787
788Generic caching function that returns the value of the resource $id,
789caching and regenerating as required.
790
791This function can block.
792
793=cut
794
795sub cache {
796 my ($id, $src, $processversion, $process) = @_;
797
798 my $meta =
799 join "\x00",
800 $processversion,
801 map {
802 aio_stat $_
803 and Carp::croak "$_: $!";
804
805 ($_, (stat _)[7,9])
806 } @$src;
807
808 my $dbmeta = db_get cache => "$id/meta";
809 if ($dbmeta ne $meta) {
810 # changed, we may need to process
811
812 my @data;
813 my $md5;
814
815 for (0 .. $#$src) {
816 $data[$_] = load_file $src->[$_];
817 }
818
819 # if processing is expensive, check
820 # checksum first
821 if (1) {
822 $md5 =
823 join "\x00",
824 $processversion,
825 map {
826 cf::cede_to_tick;
827 ($src->[$_], Digest::MD5::md5_hex $data[$_])
828 } 0.. $#$src;
829
830
831 my $dbmd5 = db_get cache => "$id/md5";
832 if ($dbmd5 eq $md5) {
833 db_put cache => "$id/meta", $meta;
834
835 return db_get cache => "$id/data";
836 }
837 }
838
839 my $t1 = Time::HiRes::time;
840 my $data = $process->(\@data);
841 my $t2 = Time::HiRes::time;
842
843 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
844
845 db_put cache => "$id/data", $data;
846 db_put cache => "$id/md5" , $md5;
847 db_put cache => "$id/meta", $meta;
848
849 return $data;
850 }
851
852 db_get cache => "$id/data"
853}
854
855=item cf::datalog type => key => value, ...
856
857Log a datalog packet of the given type with the given key-value pairs.
858
859=cut
860
861sub datalog($@) {
862 my ($type, %kv) = @_;
863 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
277} 864}
278 865
279=back 866=back
280 867
281=cut 868=cut
282 869
283############################################################################# 870#############################################################################
284 871
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402
403#############################################################################
404
405=head2 ATTACHABLE OBJECTS 872=head2 ATTACHABLE OBJECTS
406 873
407Many objects in crossfire are so-called attachable objects. That means you can 874Many objects in deliantra are so-called attachable objects. That means you can
408attach callbacks/event handlers (a collection of which is called an "attachment") 875attach callbacks/event handlers (a collection of which is called an "attachment")
409to it. All such attachable objects support the following methods. 876to it. All such attachable objects support the following methods.
410 877
411In the following description, CLASS can be any of C<global>, C<object> 878In the following description, CLASS can be any of C<global>, C<object>
412C<player>, C<client> or C<map> (i.e. the attachable objects in 879C<player>, C<client> or C<map> (i.e. the attachable objects in
413crossfire+). 880Deliantra).
414 881
415=over 4 882=over 4
416 883
417=item $attachable->attach ($attachment, key => $value...) 884=item $attachable->attach ($attachment, key => $value...)
418 885
462=item cf::CLASS::attachment $name, ... 929=item cf::CLASS::attachment $name, ...
463 930
464Register an attachment by C<$name> through which attachable objects of the 931Register an attachment by C<$name> through which attachable objects of the
465given CLASS can refer to this attachment. 932given CLASS can refer to this attachment.
466 933
467Some classes such as crossfire maps and objects can specify attachments 934Some classes such as deliantra maps and objects can specify attachments
468that are attached at load/instantiate time, thus the need for a name. 935that are attached at load/instantiate time, thus the need for a name.
469 936
470These calls expect any number of the following handler/hook descriptions: 937These calls expect any number of the following handler/hook descriptions:
471 938
472=over 4 939=over 4
532our @CB_TYPE = (); # registry for type (cf-object class) based events 999our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 1000our @CB_MAP = ();
534 1001
535my %attachment; 1002my %attachment;
536 1003
1004sub cf::attachable::thawer_merge {
1005 # simply override everything except _meta
1006 local $_[0]{_meta};
1007 %{$_[0]} = %{$_[1]};
1008}
1009
537sub _attach_cb($$$$) { 1010sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 1011 my ($registry, $event, $prio, $cb) = @_;
539 1012
540 use sort 'stable'; 1013 use sort 'stable';
541 1014
575 $registry = $CB_TYPE[$object_type] ||= []; 1048 $registry = $CB_TYPE[$object_type] ||= [];
576 1049
577 } elsif ($type eq "subtype") { 1050 } elsif ($type eq "subtype") {
578 defined $object_type or Carp::croak "subtype specified without type"; 1051 defined $object_type or Carp::croak "subtype specified without type";
579 my $object_subtype = shift @arg; 1052 my $object_subtype = shift @arg;
580 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1053 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
581 1054
582 } elsif ($type eq "package") { 1055 } elsif ($type eq "package") {
583 my $pkg = shift @arg; 1056 my $pkg = shift @arg;
584 1057
585 while (my ($name, $id) = each %cb_id) { 1058 while (my ($name, $id) = each %cb_id) {
590 1063
591 } elsif (exists $cb_id{$type}) { 1064 } elsif (exists $cb_id{$type}) {
592 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1065 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
593 1066
594 } elsif (ref $type) { 1067 } elsif (ref $type) {
595 warn "attaching objects not supported, ignoring.\n"; 1068 error "attaching objects not supported, ignoring.\n";
596 1069
597 } else { 1070 } else {
598 shift @arg; 1071 shift @arg;
599 warn "attach argument '$type' not supported, ignoring.\n"; 1072 error "attach argument '$type' not supported, ignoring.\n";
600 } 1073 }
601 } 1074 }
602} 1075}
603 1076
604sub _object_attach { 1077sub _object_attach {
614 _attach $registry, $klass, @attach; 1087 _attach $registry, $klass, @attach;
615 } 1088 }
616 1089
617 $obj->{$name} = \%arg; 1090 $obj->{$name} = \%arg;
618 } else { 1091 } else {
619 warn "object uses attachment '$name' that is not available, postponing.\n"; 1092 info "object uses attachment '$name' which is not available, postponing.\n";
620 } 1093 }
621 1094
622 $obj->{_attachment}{$name} = undef; 1095 $obj->{_attachment}{$name} = undef;
623} 1096}
624 1097
626 if (ref $_[0]) { 1099 if (ref $_[0]) {
627 _object_attach @_; 1100 _object_attach @_;
628 } else { 1101 } else {
629 _attach shift->_attach_registry, @_; 1102 _attach shift->_attach_registry, @_;
630 } 1103 }
1104 _recalc_want;
631}; 1105};
632 1106
633# all those should be optimised 1107# all those should be optimised
634sub cf::attachable::detach { 1108sub cf::attachable::detach {
635 my ($obj, $name) = @_; 1109 my ($obj, $name) = @_;
638 delete $obj->{_attachment}{$name}; 1112 delete $obj->{_attachment}{$name};
639 reattach ($obj); 1113 reattach ($obj);
640 } else { 1114 } else {
641 Carp::croak "cannot, currently, detach class attachments"; 1115 Carp::croak "cannot, currently, detach class attachments";
642 } 1116 }
1117 _recalc_want;
643}; 1118};
644 1119
645sub cf::attachable::attached { 1120sub cf::attachable::attached {
646 my ($obj, $name) = @_; 1121 my ($obj, $name) = @_;
647 1122
662 "; 1137 ";
663 die if $@; 1138 die if $@;
664} 1139}
665 1140
666our $override; 1141our $override;
667our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1142our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
668 1143
669sub override { 1144sub override {
670 $override = 1; 1145 $override = 1;
671 @invoke_results = (); 1146 @INVOKE_RESULTS = (@_);
672} 1147}
673 1148
674sub do_invoke { 1149sub do_invoke {
675 my $event = shift; 1150 my $event = shift;
676 my $callbacks = shift; 1151 my $callbacks = shift;
677 1152
678 @invoke_results = (); 1153 @INVOKE_RESULTS = ();
679 1154
680 local $override; 1155 local $override;
681 1156
682 for (@$callbacks) { 1157 for (@$callbacks) {
683 eval { &{$_->[1]} }; 1158 eval { &{$_->[1]} };
684 1159
685 if ($@) { 1160 if ($@) {
686 warn "$@";
687 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1161 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
688 override; 1162 override;
689 } 1163 }
690 1164
691 return 1 if $override; 1165 return 1 if $override;
692 } 1166 }
693 1167
694 0 1168 0
695} 1169}
696 1170
697=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1171=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
698 1172
699=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1173=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
700 1174
701Generate an object-specific event with the given arguments. 1175Generate an object-specific event with the given arguments.
702 1176
703This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1177This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
704removed in future versions), and there is no public API to access override 1178removed in future versions), and there is no public API to access override
705results (if you must, access C<@cf::invoke_results> directly). 1179results (if you must, access C<@cf::INVOKE_RESULTS> directly).
706 1180
707=back 1181=back
708 1182
709=cut 1183=cut
710 1184
711############################################################################# 1185#############################################################################
712# object support 1186# object support
1187
1188sub _object_equal($$);
1189sub _object_equal($$) {
1190 my ($a, $b) = @_;
1191
1192 return 0 unless (ref $a) eq (ref $b);
1193
1194 if ("HASH" eq ref $a) {
1195 my @ka = keys %$a;
1196 my @kb = keys %$b;
1197
1198 return 0 if @ka != @kb;
1199
1200 for (0 .. $#ka) {
1201 return 0 unless $ka[$_] eq $kb[$_];
1202 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1203 }
1204
1205 } elsif ("ARRAY" eq ref $a) {
1206
1207 return 0 if @$a != @$b;
1208
1209 for (0 .. $#$a) {
1210 return 0 unless _object_equal $a->[$_], $b->[$_];
1211 }
1212
1213 } elsif ($a ne $b) {
1214 return 0;
1215 }
1216
1217 1
1218}
1219
1220our $SLOW_MERGES;#d#
1221sub _can_merge {
1222 my ($ob1, $ob2) = @_;
1223
1224 ++$SLOW_MERGES;#d#
1225
1226 # we do the slow way here
1227 return _object_equal $ob1, $ob2
1228}
713 1229
714sub reattach { 1230sub reattach {
715 # basically do the same as instantiate, without calling instantiate 1231 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 1232 my ($obj) = @_;
1233
1234 # no longer needed after getting rid of delete_package?
1235 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 1236
718 my $registry = $obj->registry; 1237 my $registry = $obj->registry;
719 1238
720 @$registry = (); 1239 @$registry = ();
721 1240
726 for (@$attach) { 1245 for (@$attach) {
727 my ($klass, @attach) = @$_; 1246 my ($klass, @attach) = @$_;
728 _attach $registry, $klass, @attach; 1247 _attach $registry, $klass, @attach;
729 } 1248 }
730 } else { 1249 } else {
731 warn "object uses attachment '$name' that is not available, postponing.\n"; 1250 info "object uses attachment '$name' that is not available, postponing.\n";
732 } 1251 }
733 } 1252 }
734} 1253}
735 1254
736cf::attachable->attach ( 1255cf::attachable->attach (
737 prio => -1000000, 1256 prio => -1000000,
738 on_instantiate => sub { 1257 on_instantiate => sub {
739 my ($obj, $data) = @_; 1258 my ($obj, $data) = @_;
740 1259
741 $data = from_json $data; 1260 $data = decode_json $data;
742 1261
743 for (@$data) { 1262 for (@$data) {
744 my ($name, $args) = @$_; 1263 my ($name, $args) = @$_;
745 1264
746 $obj->attach ($name, %{$args || {} }); 1265 $obj->attach ($name, %{$args || {} });
762sub object_freezer_save { 1281sub object_freezer_save {
763 my ($filename, $rdata, $objs) = @_; 1282 my ($filename, $rdata, $objs) = @_;
764 1283
765 sync_job { 1284 sync_job {
766 if (length $$rdata) { 1285 if (length $$rdata) {
1286 utf8::decode (my $decname = $filename);
767 warn sprintf "saving %s (%d,%d)\n", 1287 trace sprintf "saving %s (%d,%d)\n",
768 $filename, length $$rdata, scalar @$objs; 1288 $decname, length $$rdata, scalar @$objs
1289 if $VERBOSE_IO;
769 1290
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1291 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 1292 aio_chmod $fh, SAVE_MODE;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1293 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1294 if ($cf::USE_FSYNC) {
1295 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
773 aio_fsync $fh; 1296 aio_fsync $fh;
1297 }
774 close $fh; 1298 aio_close $fh;
775 1299
776 if (@$objs) { 1300 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1301 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 1302 aio_chmod $fh, SAVE_MODE;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1303 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 1304 aio_write $fh, 0, (length $data), $data, 0;
1305 if ($cf::USE_FSYNC) {
1306 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
781 aio_fsync $fh; 1307 aio_fsync $fh;
1308 }
782 close $fh; 1309 aio_close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 1310 aio_rename "$filename.pst~", "$filename.pst";
784 } 1311 }
785 } else { 1312 } else {
786 aio_unlink "$filename.pst"; 1313 aio_unlink "$filename.pst";
787 } 1314 }
788 1315
789 aio_rename "$filename~", $filename; 1316 aio_rename "$filename~", $filename;
1317
1318 $filename =~ s%/[^/]+$%%;
1319 aio_pathsync $filename if $cf::USE_FSYNC;
790 } else { 1320 } else {
791 warn "FATAL: $filename~: $!\n"; 1321 error "unable to save objects: $filename~: $!\n";
792 } 1322 }
793 } else { 1323 } else {
794 aio_unlink $filename; 1324 aio_unlink $filename;
795 aio_unlink "$filename.pst"; 1325 aio_unlink "$filename.pst";
796 } 1326 }
797 } 1327 };
798} 1328}
799 1329
800sub object_freezer_as_string { 1330sub object_freezer_as_string {
801 my ($rdata, $objs) = @_; 1331 my ($rdata, $objs) = @_;
802 1332
814 or return; 1344 or return;
815 1345
816 unless (aio_stat "$filename.pst") { 1346 unless (aio_stat "$filename.pst") {
817 (aio_load "$filename.pst", $av) >= 0 1347 (aio_load "$filename.pst", $av) >= 0
818 or return; 1348 or return;
1349
819 $av = eval { (Storable::thaw $av)->{objs} }; 1350 my $st = eval { Coro::Storable::thaw $av };
1351 $av = $st->{objs};
820 } 1352 }
821 1353
1354 utf8::decode (my $decname = $filename);
822 warn sprintf "loading %s (%d)\n", 1355 trace sprintf "loading %s (%d,%d)\n",
823 $filename, length $data, scalar @{$av || []};#d# 1356 $decname, length $data, scalar @{$av || []}
1357 if $VERBOSE_IO;
1358
824 return ($data, $av); 1359 ($data, $av)
825} 1360}
1361
1362=head2 COMMAND CALLBACKS
1363
1364=over 4
1365
1366=cut
826 1367
827############################################################################# 1368#############################################################################
828# command handling &c 1369# command handling &c
829 1370
830=item cf::register_command $name => \&callback($ob,$args); 1371=item cf::register_command $name => \&callback($ob,$args);
843 push @{ $COMMAND{$name} }, [$caller, $cb]; 1384 push @{ $COMMAND{$name} }, [$caller, $cb];
844} 1385}
845 1386
846=item cf::register_extcmd $name => \&callback($pl,$packet); 1387=item cf::register_extcmd $name => \&callback($pl,$packet);
847 1388
848Register a callbackf ro execution when the client sends an extcmd packet. 1389Register a callback for execution when the client sends an (synchronous)
1390extcmd packet. Ext commands will be processed in the order they are
1391received by the server, like other user commands. The first argument is
1392the logged-in player. Ext commands can only be processed after a player
1393has logged in successfully.
849 1394
850If the callback returns something, it is sent back as if reply was being 1395If the callback returns something, it is sent back as if reply was being
851called. 1396called.
852 1397
1398=item cf::register_exticmd $name => \&callback($ns,$packet);
1399
1400Register a callback for execution when the client sends an (asynchronous)
1401exticmd packet. Exti commands are processed by the server as soon as they
1402are received, i.e. out of order w.r.t. other commands. The first argument
1403is a client socket. Exti commands can be received anytime, even before
1404log-in.
1405
1406If the callback returns something, it is sent back as if reply was being
1407called.
1408
853=cut 1409=cut
854 1410
855sub register_extcmd { 1411sub register_extcmd {
856 my ($name, $cb) = @_; 1412 my ($name, $cb) = @_;
857 1413
858 my $caller = caller;
859 #warn "registering extcmd '$name' to '$caller'";
860
861 $EXTCMD{$name} = [$cb, $caller]; 1414 $EXTCMD{$name} = $cb;
862} 1415}
1416
1417sub register_exticmd {
1418 my ($name, $cb) = @_;
1419
1420 $EXTICMD{$name} = $cb;
1421}
1422
1423use File::Glob ();
863 1424
864cf::player->attach ( 1425cf::player->attach (
865 on_command => sub { 1426 on_unknown_command => sub {
866 my ($pl, $name, $params) = @_; 1427 my ($pl, $name, $params) = @_;
867 1428
868 my $cb = $COMMAND{$name} 1429 my $cb = $COMMAND{$name}
869 or return; 1430 or return;
870 1431
875 cf::override; 1436 cf::override;
876 }, 1437 },
877 on_extcmd => sub { 1438 on_extcmd => sub {
878 my ($pl, $buf) = @_; 1439 my ($pl, $buf) = @_;
879 1440
880 my $msg = eval { from_json $buf }; 1441 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
881 1442
882 if (ref $msg) { 1443 if (ref $msg) {
1444 my ($type, $reply, @payload) =
1445 "ARRAY" eq ref $msg
1446 ? @$msg
1447 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1448
1449 my @reply;
1450
883 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1451 if (my $cb = $EXTCMD{$type}) {
884 if (my %reply = $cb->[0]->($pl, $msg)) { 1452 @reply = $cb->($pl, @payload);
885 $pl->ext_reply ($msg->{msgid}, %reply);
886 }
887 } 1453 }
1454
1455 $pl->ext_reply ($reply, @reply)
1456 if $reply;
1457
888 } else { 1458 } else {
889 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1459 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
890 } 1460 }
891 1461
892 cf::override; 1462 cf::override;
893 }, 1463 },
894); 1464);
895 1465
896sub register { 1466# "readahead" all extensions
897 my ($base, $pkg) = @_;
898
899 #TODO
900}
901
902sub load_extension { 1467sub cache_extensions {
903 my ($path) = @_; 1468 my $grp = IO::AIO::aio_group;
904 1469
905 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1470 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
906 my $base = $1; 1471 for (grep /\.ext$/, @{$_[0]}) {
907 my $pkg = $1; 1472 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
908 $pkg =~ s/[^[:word:]]/_/g;
909 $pkg = "ext::$pkg";
910
911 warn "loading '$path' into '$pkg'\n";
912
913 open my $fh, "<:utf8", $path
914 or die "$path: $!";
915
916 my $source =
917 "package $pkg; use strict; use utf8;\n"
918 . "#line 1 \"$path\"\n{\n"
919 . (do { local $/; <$fh> })
920 . "\n};\n1";
921
922 eval $source
923 or die $@ ? "$path: $@\n"
924 : "extension disabled.\n";
925
926 push @exts, $pkg;
927 $ext_pkg{$base} = $pkg;
928
929# no strict 'refs';
930# @{"$pkg\::ISA"} = ext::;
931
932 register $base, $pkg;
933}
934
935sub unload_extension {
936 my ($pkg) = @_;
937
938 warn "removing extension $pkg\n";
939
940 # remove hooks
941 #TODO
942# for my $idx (0 .. $#PLUGIN_EVENT) {
943# delete $hook[$idx]{$pkg};
944# }
945
946 # remove commands
947 for my $name (keys %COMMAND) {
948 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
949
950 if (@cb) {
951 $COMMAND{$name} = \@cb;
952 } else {
953 delete $COMMAND{$name};
954 } 1473 }
955 } 1474 };
956 1475
957 # remove extcmds 1476 $grp
958 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
959 delete $EXTCMD{$name};
960 }
961
962 if (my $cb = $pkg->can ("unload")) {
963 eval {
964 $cb->($pkg);
965 1
966 } or warn "$pkg unloaded, but with errors: $@";
967 }
968
969 Symbol::delete_package $pkg;
970} 1477}
971 1478
972sub load_extensions { 1479sub load_extensions {
1480 info "loading extensions...";
1481
1482 cf::sync_job {
1483 my %todo;
1484
973 for my $ext (<$LIBDIR/*.ext>) { 1485 for my $path (<$LIBDIR/*.ext>) {
974 next unless -r $ext; 1486 next unless -r $path;
975 eval { 1487
976 load_extension $ext; 1488 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1489 my $base = $1;
1490 my $pkg = $1;
1491 $pkg =~ s/[^[:word:]]/_/g;
1492 $pkg = "ext::$pkg";
1493
1494 open my $fh, "<:utf8", $path
1495 or die "$path: $!";
1496
1497 my $source = do { local $/; <$fh> };
1498
1499 my %ext = (
1500 path => $path,
1501 base => $base,
1502 pkg => $pkg,
1503 );
1504
1505 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1506 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1507
1508 $ext{source} =
1509 "package $pkg; use common::sense;\n"
1510 . "#line 1 \"$path\"\n{\n"
1511 . $source
1512 . "\n};\n1";
1513
1514 $todo{$base} = \%ext;
1515 }
1516
1517 my $pass = 0;
1518 my %done;
1519 while (%todo) {
1520 my $progress;
1521
1522 ++$pass;
1523
1524 ext:
1525 while (my ($k, $v) = each %todo) {
1526 for (split /,\s*/, $v->{meta}{depends}) {
1527 next ext
1528 unless exists $done{$_};
1529 }
1530
1531 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1532
1533 my $active = eval $v->{source};
1534
1535 if (length $@) {
1536 error "$v->{path}: $@\n";
1537
1538 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1539 if exists $v->{meta}{mandatory};
1540
1541 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1542 delete $todo{$k};
1543 } else {
1544 $done{$k} = delete $todo{$k};
1545 push @EXTS, $v->{pkg};
1546 $progress = 1;
1547
1548 info "$v->{base}: extension inactive.\n"
1549 unless $active;
1550 }
977 1 1551 }
978 } or warn "$ext not loaded: $@"; 1552
1553 unless ($progress) {
1554 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1555
1556 while (my ($k, $v) = each %todo) {
1557 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1558 if exists $v->{meta}{mandatory};
1559 }
1560
1561 last;
1562 }
1563 }
979 } 1564 };
980} 1565}
981 1566
982############################################################################# 1567#############################################################################
983# load/save/clean perl data associated with a map
984 1568
985*cf::mapsupport::on_clean = sub { 1569=back
1570
1571=head2 CORE EXTENSIONS
1572
1573Functions and methods that extend core deliantra objects.
1574
1575=cut
1576
1577package cf::player;
1578
1579use Coro::AIO;
1580
1581=head3 cf::player
1582
1583=over 4
1584
1585=item cf::player::num_playing
1586
1587Returns the official number of playing players, as per the Crossfire metaserver rules.
1588
1589=cut
1590
1591sub num_playing {
1592 scalar grep
1593 $_->ob->map
1594 && !$_->hidden
1595 && !$_->ob->flag (cf::FLAG_WIZ),
1596 cf::player::list
1597}
1598
1599=item cf::player::find $login
1600
1601Returns the given player object, loading it if necessary (might block).
1602
1603=cut
1604
1605sub playerdir($) {
1606 "$PLAYERDIR/"
1607 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1608}
1609
1610sub path($) {
1611 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1612
1613 (playerdir $login) . "/playerdata"
1614}
1615
1616sub find_active($) {
1617 $cf::PLAYER{$_[0]}
1618 and $cf::PLAYER{$_[0]}->active
1619 and $cf::PLAYER{$_[0]}
1620}
1621
1622sub exists($) {
986 my ($map) = @_; 1623 my ($login) = @_;
987 1624
988 my $path = $map->tmpname; 1625 $cf::PLAYER{$login}
989 defined $path or return; 1626 or !aio_stat path $login
990
991 unlink "$path.pst";
992};
993
994cf::map->attach (prio => -10000, package => cf::mapsupport::);
995
996#############################################################################
997# load/save perl data associated with player->ob objects
998
999sub all_objects(@) {
1000 @_, map all_objects ($_->inv), @_
1001} 1627}
1002 1628
1003# TODO: compatibility cruft, remove when no longer needed 1629sub find($) {
1630 return $cf::PLAYER{$_[0]} || do {
1631 my $login = $_[0];
1632
1633 my $guard = cf::lock_acquire "user_find:$login";
1634
1635 $cf::PLAYER{$_[0]} || do {
1636 # rename old playerfiles to new ones
1637 #TODO: remove when no longer required
1638 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1639 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1640 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1641 aio_unlink +(playerdir $login) . "/$login.pl";
1642
1643 my $f = new_from_file cf::object::thawer path $login
1644 or return;
1645
1646 my $pl = cf::player::load_pl $f
1647 or return;
1648
1649 local $cf::PLAYER_LOADING{$login} = $pl;
1650 $f->resolve_delayed_derefs;
1651 $cf::PLAYER{$login} = $pl
1652 }
1653 }
1654}
1655
1004cf::player->attach ( 1656cf::player->attach (
1005 on_load => sub { 1657 on_load => sub {
1006 my ($pl, $path) = @_; 1658 my ($pl, $path) = @_;
1007 1659
1008 for my $o (all_objects $pl->ob) { 1660 # restore slots saved in save, below
1009 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1661 my $slots = delete $pl->{_slots};
1010 $o->set_ob_key_value ("_perl_data");
1011 1662
1012 %$o = %{ Storable::thaw pack "H*", $value }; 1663 $pl->ob->current_weapon ($slots->[0]);
1013 } 1664 $pl->combat_ob ($slots->[1]);
1014 } 1665 $pl->ranged_ob ($slots->[2]);
1015 }, 1666 },
1016); 1667);
1017 1668
1018############################################################################# 1669sub save($) {
1670 my ($pl) = @_;
1019 1671
1020=head2 CORE EXTENSIONS 1672 return if $pl->{deny_save};
1021 1673
1022Functions and methods that extend core crossfire objects. 1674 my $path = path $pl;
1675 my $guard = cf::lock_acquire "user_save:$path";
1023 1676
1024=head3 cf::player 1677 return if $pl->{deny_save};
1678
1679 aio_mkdir playerdir $pl, 0770;
1680 $pl->{last_save} = $cf::RUNTIME;
1681
1682 cf::get_slot 0.01;
1683
1684 # save slots, to be restored later
1685 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1686
1687 $pl->save_pl ($path);
1688 cf::cede_to_tick;
1689}
1690
1691sub new($) {
1692 my ($login) = @_;
1693
1694 my $self = create;
1695
1696 $self->ob->name ($login);
1697 $self->{deny_save} = 1;
1698
1699 $cf::PLAYER{$login} = $self;
1700
1701 $self
1702}
1703
1704=item $player->send_msg ($channel, $msg, $color, [extra...])
1705
1706=cut
1707
1708sub send_msg {
1709 my $ns = shift->ns
1710 or return;
1711 $ns->send_msg (@_);
1712}
1713
1714=item $pl->quit_character
1715
1716Nukes the player without looking back. If logged in, the connection will
1717be destroyed. May block for a long time.
1718
1719=cut
1720
1721sub quit_character {
1722 my ($pl) = @_;
1723
1724 my $name = $pl->ob->name;
1725
1726 $pl->{deny_save} = 1;
1727 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1728
1729 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1730 $pl->deactivate;
1731
1732 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1733 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1734 ext::highscore::check ($pl->ob);
1735
1736 $pl->ns->destroy if $pl->ns;
1737
1738 my $path = playerdir $pl;
1739 my $temp = "$path~$cf::RUNTIME~deleting~";
1740 aio_rename $path, $temp;
1741 delete $cf::PLAYER{$pl->ob->name};
1742 $pl->destroy;
1743
1744 my $prefix = qr<^~\Q$name\E/>;
1745
1746 # nuke player maps
1747 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1748
1749 IO::AIO::aio_rmtree $temp;
1750}
1751
1752=item $pl->kick
1753
1754Kicks a player out of the game. This destroys the connection.
1755
1756=cut
1757
1758sub kick {
1759 my ($pl, $kicker) = @_;
1760
1761 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1762 $pl->killer ("kicked");
1763 $pl->ns->destroy;
1764}
1765
1766=item cf::player::list_logins
1767
1768Returns am arrayref of all valid playernames in the system, can take a
1769while and may block, so not sync_job-capable, ever.
1770
1771=cut
1772
1773sub list_logins {
1774 my $dirs = aio_readdir $PLAYERDIR
1775 or return [];
1776
1777 my @logins;
1778
1779 for my $login (@$dirs) {
1780 my $path = path $login;
1781
1782 # a .pst is a dead give-away for a valid player
1783 # if no pst file found, open and chekc for blocked users
1784 if (aio_stat "$path.pst") {
1785 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1786 aio_read $fh, 0, 512, my $buf, 0 or next;
1787 $buf !~ /^password -------------$/m or next; # official not-valid tag
1788 }
1789
1790 utf8::decode $login;
1791 push @logins, $login;
1792 }
1793
1794 \@logins
1795}
1796
1797=item $player->maps
1798
1799=item cf::player::maps $login
1800
1801Returns an arrayref of map paths that are private for this
1802player. May block.
1803
1804=cut
1805
1806sub maps($) {
1807 my ($pl) = @_;
1808
1809 $pl = ref $pl ? $pl->ob->name : $pl;
1810
1811 my $files = aio_readdir playerdir $pl
1812 or return;
1813
1814 my @paths;
1815
1816 for (@$files) {
1817 utf8::decode $_;
1818 next if /\.(?:pl|pst)$/;
1819 next unless /^$PATH_SEP/o;
1820
1821 push @paths, cf::map::normalise "~$pl/$_";
1822 }
1823
1824 \@paths
1825}
1826
1827=item $protocol_xml = $player->expand_cfpod ($cfpod)
1828
1829Expand deliantra pod fragments into protocol xml.
1830
1831=item $player->ext_reply ($msgid, @msg)
1832
1833Sends an ext reply to the player.
1834
1835=cut
1836
1837sub ext_reply($$@) {
1838 my ($self, $id, @msg) = @_;
1839
1840 $self->ns->ext_reply ($id, @msg)
1841}
1842
1843=item $player->ext_msg ($type, @msg)
1844
1845Sends an ext event to the client.
1846
1847=cut
1848
1849sub ext_msg($$@) {
1850 my ($self, $type, @msg) = @_;
1851
1852 $self->ns->ext_msg ($type, @msg);
1853}
1854
1855=head3 cf::region
1025 1856
1026=over 4 1857=over 4
1027 1858
1028=item cf::player::exists $login
1029
1030Returns true when the given account exists.
1031
1032=cut 1859=cut
1033 1860
1034sub cf::player::exists($) { 1861package cf::region;
1035 cf::player::find $_[0]
1036 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1037}
1038 1862
1039=item $player->ext_reply ($msgid, $msgtype, %msg) 1863=item cf::region::find_by_path $path
1040 1864
1041Sends an ext reply to the player. 1865Tries to decuce the likely region for a map knowing only its path.
1042 1866
1043=cut 1867=cut
1044 1868
1045sub cf::player::ext_reply($$$%) { 1869sub find_by_path($) {
1046 my ($self, $id, %msg) = @_; 1870 my ($path) = @_;
1047 1871
1048 $msg{msgid} = $id; 1872 $path =~ s/^~[^\/]*//; # skip ~login
1049 1873
1050 $self->send ("ext " . to_json \%msg); 1874 my ($match, $specificity);
1875
1876 for my $region (list) {
1877 if ($region->{match} && $path =~ $region->{match}) {
1878 ($match, $specificity) = ($region, $region->specificity)
1879 if $region->specificity > $specificity;
1880 }
1881 }
1882
1883 $match
1051} 1884}
1052 1885
1053=back 1886=back
1054
1055 1887
1056=head3 cf::map 1888=head3 cf::map
1057 1889
1058=over 4 1890=over 4
1059 1891
1062package cf::map; 1894package cf::map;
1063 1895
1064use Fcntl; 1896use Fcntl;
1065use Coro::AIO; 1897use Coro::AIO;
1066 1898
1899use overload
1900 '""' => \&as_string,
1901 fallback => 1;
1902
1067our $MAX_RESET = 7200; 1903our $MAX_RESET = 3600;
1068our $DEFAULT_RESET = 3600; 1904our $DEFAULT_RESET = 3000;
1069 1905
1070sub generate_random_map { 1906sub generate_random_map {
1907 my ($self, $rmp) = @_;
1908
1909 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1910
1911 $self->_create_random_map ($rmp);
1912}
1913
1914=item cf::map->register ($regex, $prio)
1915
1916Register a handler for the map path matching the given regex at the
1917givne priority (higher is better, built-in handlers have priority 0, the
1918default).
1919
1920=cut
1921
1922sub register {
1923 my (undef, $regex, $prio) = @_;
1924 my $pkg = caller;
1925
1926 push @{"$pkg\::ISA"}, __PACKAGE__;
1927
1928 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1929}
1930
1931# also paths starting with '/'
1932$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1933
1934sub thawer_merge {
1935 my ($self, $merge) = @_;
1936
1937 # we have to keep some variables in memory intact
1938 local $self->{path};
1939 local $self->{load_path};
1940
1941 $self->SUPER::thawer_merge ($merge);
1942}
1943
1944sub normalise {
1071 my ($path, $rmp) = @_; 1945 my ($path, $base) = @_;
1072 1946
1073 # mit "rum" bekleckern, nicht 1947 $path = "$path"; # make sure it's a string
1074 cf::map::_create_random_map 1948
1949 $path =~ s/\.map$//;
1950
1951 # map plan:
1952 #
1953 # /! non-realised random map exit (special hack!)
1954 # {... are special paths that are not being touched
1955 # ?xxx/... are special absolute paths
1956 # ?random/... random maps
1957 # /... normal maps
1958 # ~user/... per-player map of a specific user
1959
1960 $path =~ s/$PATH_SEP/\//go;
1961
1962 # treat it as relative path if it starts with
1963 # something that looks reasonable
1964 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1965 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1966
1967 $base =~ s{[^/]+/?$}{};
1968 $path = "$base/$path";
1969 }
1970
1971 for ($path) {
1972 redo if s{/\.?/}{/};
1973 redo if s{/[^/]+/\.\./}{/};
1974 }
1975
1075 $path, 1976 $path
1076 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1077 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1078 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1079 $rmp->{exit_on_final_map},
1080 $rmp->{xsize}, $rmp->{ysize},
1081 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1082 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1083 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1084 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1085 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1086 (cf::region::find $rmp->{region})
1087} 1977}
1088 1978
1089# and all this just because we cannot iterate over 1979sub new_from_path {
1090# all maps in C++... 1980 my (undef, $path, $base) = @_;
1091sub change_all_map_light { 1981
1982 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1983
1984 $path = normalise $path, $base;
1985
1986 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1987 if ($path =~ $EXT_MAP{$pkg}[1]) {
1988 my $self = bless cf::map::new, $pkg;
1989 $self->{path} = $path; $self->path ($path);
1990 $self->init; # pass $1 etc.
1991 return $self;
1992 }
1993 }
1994
1995 Carp::cluck "unable to resolve path '$path' (base '$base')";
1996 ()
1997}
1998
1999# may re-bless or do other evil things
2000sub init {
1092 my ($change) = @_; 2001 my ($self) = @_;
1093 2002
1094 $_->change_map_light ($change) for values %cf::MAP; 2003 $self
1095} 2004}
1096 2005
2006sub as_string {
2007 my ($self) = @_;
2008
2009 "$self->{path}"
2010}
2011
2012# the displayed name, this is a one way mapping
2013sub visible_name {
2014 &as_string
2015}
2016
2017# the original (read-only) location
2018sub load_path {
2019 my ($self) = @_;
2020
2021 "$MAPDIR/$self->{path}.map"
2022}
2023
2024# the temporary/swap location
2025sub save_path {
2026 my ($self) = @_;
2027
2028 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2029 "$TMPDIR/$path.map"
2030}
2031
2032# the unique path, undef == no special unique path
2033sub uniq_path {
2034 my ($self) = @_;
2035
2036 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2037 "$UNIQUEDIR/$path"
2038}
2039
2040sub decay_objects {
2041 my ($self) = @_;
2042
2043 return if $self->{deny_reset};
2044
2045 $self->do_decay_objects;
2046}
2047
2048sub unlink_save {
2049 my ($self) = @_;
2050
2051 utf8::encode (my $save = $self->save_path);
2052 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2053 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2054}
2055
1097sub try_load_header($) { 2056sub load_header_from($) {
1098 my ($path) = @_; 2057 my ($self, $path) = @_;
1099 2058
1100 utf8::encode $path; 2059 utf8::encode $path;
1101 aio_open $path, O_RDONLY, 0 2060 my $f = new_from_file cf::object::thawer $path
1102 or return; 2061 or return;
1103 2062
1104 my $map = cf::map::new 2063 $self->_load_header ($f)
1105 or return; 2064 or return;
1106 2065
1107 $map->load_header ($path) 2066 local $MAP_LOADING{$self->{path}} = $self;
2067 $f->resolve_delayed_derefs;
2068
2069 $self->{load_path} = $path;
2070
2071 1
2072}
2073
2074# used to laod the header of an original map
2075sub load_header_orig {
2076 my ($self) = @_;
2077
2078 $self->load_header_from ($self->load_path)
2079}
2080
2081# used to laod the header of an instantiated map
2082sub load_header_temp {
2083 my ($self) = @_;
2084
2085 $self->load_header_from ($self->save_path)
2086}
2087
2088# called after loading the header from an instantiated map
2089sub prepare_temp {
2090 my ($self) = @_;
2091
2092 $self->last_access ((delete $self->{last_access})
2093 || $cf::RUNTIME); #d#
2094 # safety
2095 $self->{instantiate_time} = $cf::RUNTIME
2096 if $self->{instantiate_time} > $cf::RUNTIME;
2097}
2098
2099# called after loading the header from an original map
2100sub prepare_orig {
2101 my ($self) = @_;
2102
2103 $self->{load_original} = 1;
2104 $self->{instantiate_time} = $cf::RUNTIME;
2105 $self->last_access ($cf::RUNTIME);
2106 $self->instantiate;
2107}
2108
2109sub load_header {
2110 my ($self) = @_;
2111
2112 if ($self->load_header_temp) {
2113 $self->prepare_temp;
2114 } else {
2115 $self->load_header_orig
1108 or return; 2116 or return;
2117 $self->prepare_orig;
2118 }
1109 2119
1110 $map->{load_path} = $path; 2120 $self->{deny_reset} = 1
2121 if $self->no_reset;
1111 2122
1112 $map 2123 $self->default_region (cf::region::find_by_path $self->{path})
1113} 2124 unless $self->default_region;
1114 2125
2126 1
2127}
2128
2129sub find;
1115sub find_map { 2130sub find {
1116 my ($path, $origin) = @_; 2131 my ($path, $origin) = @_;
1117 2132
1118 #warn "find_map<$path,$origin>\n";#d# 2133 cf::cede_to_tick;
1119 2134
1120 $path = new cf::path $path, $origin && $origin->path; 2135 $path = normalise $path, $origin;
1121 my $key = $path->as_string;
1122 2136
2137 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2138 my $guard2 = cf::lock_acquire "map_find:$path";
2139
1123 $cf::MAP{$key} || do { 2140 $cf::MAP{$path} || do {
1124 # do it the slow way 2141 my $map = new_from_path cf::map $path
1125 my $map = try_load_header $path->save_path;
1126
1127 if ($map) {
1128 # safety
1129 $map->{instantiate_time} = $cf::RUNTIME
1130 if $map->{instantiate_time} > $cf::RUNTIME;
1131 } else {
1132 if (my $rmp = $path->random_map_params) {
1133 $map = generate_random_map $key, $rmp;
1134 } else {
1135 $map = try_load_header $path->load_path;
1136 }
1137
1138 $map or return; 2142 or return;
1139 2143
1140 $map->{load_original} = 1;
1141 $map->{instantiate_time} = $cf::RUNTIME;
1142 $map->instantiate;
1143
1144 # per-player maps become, after loading, normal maps
1145 $map->per_player (0) if $path->{user_rel};
1146 }
1147 #Coro::Timer::sleep 1;#d#
1148
1149 $map->path ($key);
1150 $map->{path} = $path;
1151 $map->{last_save} = $cf::RUNTIME; 2144 $map->{last_save} = $cf::RUNTIME;
1152 $map->last_access ($cf::RUNTIME);
1153 2145
1154 if ($map->should_reset) { 2146 $map->load_header
2147 or return;
2148
2149 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2150 # doing this can freeze the server in a sync job, obviously
2151 #$cf::WAIT_FOR_TICK->wait;
2152 undef $guard2;
2153 undef $guard1;
1155 $map->reset; 2154 $map->reset;
1156 $map = find_map $path; 2155 return find $path;
1157 } 2156 }
1158 2157
1159 $cf::MAP{$key} = $map 2158 $cf::MAP{$path} = $map
1160 } 2159 }
1161} 2160}
2161
2162sub pre_load { }
2163#sub post_load { } # XS
1162 2164
1163sub load { 2165sub load {
1164 my ($self) = @_; 2166 my ($self) = @_;
1165 2167
1166 return if $self->in_memory != cf::MAP_SWAPPED; 2168 local $self->{deny_reset} = 1; # loading can take a long time
1167
1168 $self->in_memory (cf::MAP_LOADING);
1169 2169
1170 my $path = $self->{path}; 2170 my $path = $self->{path};
1171 2171
2172 {
2173 my $guard = cf::lock_acquire "map_data:$path";
2174
2175 return unless $self->valid;
2176 return unless $self->in_memory == cf::MAP_SWAPPED;
2177
1172 $self->alloc; 2178 $self->alloc;
1173 $self->load_objects ($self->{load_path}, 1) 2179
2180 $self->pre_load;
2181 cf::cede_to_tick;
2182
2183 if (exists $self->{load_path}) {
2184 my $f = new_from_file cf::object::thawer $self->{load_path};
2185 $f->skip_block;
2186 $self->_load_objects ($f)
1174 or return; 2187 or return;
1175 2188
1176 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2189 $self->post_load_original
1177 if delete $self->{load_original}; 2190 if delete $self->{load_original};
1178 2191
1179 if (my $uniq = $path->uniq_path) { 2192 if (my $uniq = $self->uniq_path) {
1180 utf8::encode $uniq; 2193 utf8::encode $uniq;
1181 if (aio_open $uniq, O_RDONLY, 0) { 2194 unless (aio_stat $uniq) {
2195 if (my $f = new_from_file cf::object::thawer $uniq) {
1182 $self->clear_unique_items; 2196 $self->clear_unique_items;
1183 $self->load_objects ($uniq, 0); 2197 $self->_load_objects ($f);
2198 $f->resolve_delayed_derefs;
2199 }
2200 }
1184 } 2201 }
1185 }
1186 2202
2203 $f->resolve_delayed_derefs;
2204 } else {
2205 $self->post_load_original
2206 if delete $self->{load_original};
2207 }
2208
2209 $self->in_memory (cf::MAP_INACTIVE);
2210
2211 cf::cede_to_tick;
1187 # now do the right thing for maps 2212 # now do the right thing for maps
1188 $self->link_multipart_objects; 2213 $self->link_multipart_objects;
1189
1190 if ($self->{path}->is_style_map) {
1191 $self->{deny_save} = 1;
1192 $self->{deny_reset} = 1;
1193 } else {
1194 $self->fix_auto_apply;
1195 $self->decay_objects;
1196 $self->update_buttons;
1197 $self->set_darkness_map;
1198 $self->difficulty ($self->estimate_difficulty) 2214 $self->difficulty ($self->estimate_difficulty)
1199 unless $self->difficulty; 2215 unless $self->difficulty;
1200 $self->activate; 2216 cf::cede_to_tick;
2217
2218 unless ($self->{deny_activate}) {
2219 $self->decay_objects;
2220 $self->fix_auto_apply;
2221 $self->update_buttons;
2222 cf::cede_to_tick;
2223 #$self->activate; # no longer activate maps automatically
2224 }
2225
2226 $self->{last_save} = $cf::RUNTIME;
2227 $self->last_access ($cf::RUNTIME);
2228 }
2229
2230 $self->post_load;
2231
1201 } 2232 1
1202
1203 $self->in_memory (cf::MAP_IN_MEMORY);
1204} 2233}
1205 2234
1206sub load_map_sync { 2235# customize the map for a given player, i.e.
2236# return the _real_ map. used by e.g. per-player
2237# maps to change the path to ~playername/mappath
2238sub customise_for {
2239 my ($self, $ob) = @_;
2240
2241 return find "~" . $ob->name . "/" . $self->{path}
2242 if $self->per_player;
2243
2244# return find "?party/" . $ob->name . "/" . $self->{path}
2245# if $self->per_party;
2246
2247 $self
2248}
2249
2250# find and load all maps in the 3x3 area around a map
2251sub load_neighbours {
2252 my ($map) = @_;
2253
2254 my @neigh; # diagonal neighbours
2255
2256 for (0 .. 3) {
2257 my $neigh = $map->tile_path ($_)
2258 or next;
2259 $neigh = find $neigh, $map
2260 or next;
2261 $neigh->load;
2262
2263 # now find the diagonal neighbours
2264 push @neigh,
2265 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2266 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2267 }
2268
2269 for (grep defined $_->[0], @neigh) {
2270 my ($path, $origin) = @$_;
2271 my $neigh = find $path, $origin
2272 or next;
2273 $neigh->load;
2274 }
2275}
2276
2277sub find_sync {
1207 my ($path, $origin) = @_; 2278 my ($path, $origin) = @_;
1208 2279
1209 #warn "load_map_sync<$path, $origin>\n";#d# 2280 # it's a bug to call this from the main context
2281 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2282 if $Coro::current == $Coro::main;
1210 2283
1211 cf::sync_job { 2284 find $path, $origin
1212 my $map = cf::map::find_map $path, $origin 2285}
1213 or return; 2286
2287sub do_load_sync {
2288 my ($map) = @_;
2289
2290 # it's a bug to call this from the main context
2291 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2292 if $Coro::current == $Coro::main;
2293
1214 $map->load; 2294 $map->load;
1215 $map 2295}
2296
2297our %MAP_PREFETCH;
2298our $MAP_PREFETCHER = undef;
2299
2300sub find_async {
2301 my ($path, $origin, $load) = @_;
2302
2303 $path = normalise $path, $origin;
2304
2305 if (my $map = $cf::MAP{$path}) {
2306 return $map if !$load || $map->linkable;
2307 }
2308
2309 $MAP_PREFETCH{$path} |= $load;
2310
2311 $MAP_PREFETCHER ||= cf::async {
2312 $Coro::current->{desc} = "map prefetcher";
2313
2314 while (%MAP_PREFETCH) {
2315 while (my ($k, $v) = each %MAP_PREFETCH) {
2316 if (my $map = find $k) {
2317 $map->load if $v;
2318 }
2319
2320 delete $MAP_PREFETCH{$k};
2321 }
2322 }
2323 undef $MAP_PREFETCHER;
2324 };
2325 $MAP_PREFETCHER->prio (6);
2326
2327 ()
2328}
2329
2330# common code, used by both ->save and ->swapout
2331sub _save {
2332 my ($self) = @_;
2333
2334 $self->{last_save} = $cf::RUNTIME;
2335
2336 return unless $self->dirty;
2337
2338 my $save = $self->save_path; utf8::encode $save;
2339 my $uniq = $self->uniq_path; utf8::encode $uniq;
2340
2341 $self->{load_path} = $save;
2342
2343 return if $self->{deny_save};
2344
2345 local $self->{last_access} = $self->last_access;#d#
2346
2347 cf::async {
2348 $Coro::current->{desc} = "map player save";
2349 $_->contr->save for $self->players;
2350 };
2351
2352 cf::get_slot 0.02;
2353
2354 if ($uniq) {
2355 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2356 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2357 } else {
2358 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1216 } 2359 }
1217} 2360}
1218 2361
1219sub save { 2362sub save {
1220 my ($self) = @_; 2363 my ($self) = @_;
1221 2364
1222 $self->{last_save} = $cf::RUNTIME; 2365 my $lock = cf::lock_acquire "map_data:$self->{path}";
1223 2366
1224 return unless $self->dirty; 2367 $self->_save;
1225
1226 my $save = $self->{path}->save_path; utf8::encode $save;
1227 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1228
1229 $self->{load_path} = $save;
1230
1231 return if $self->{deny_save};
1232
1233 if ($uniq) {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1235 $self->save_objects ($uniq, cf::IO_UNIQUES);
1236 } else {
1237 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1238 }
1239} 2368}
1240 2369
1241sub swap_out { 2370sub swap_out {
1242 my ($self) = @_; 2371 my ($self) = @_;
1243 2372
2373 my $lock = cf::lock_acquire "map_data:$self->{path}";
2374
2375 return if !$self->linkable;
2376 return if $self->{deny_save};
1244 return if $self->players; 2377 return if $self->players;
1245 return if $self->in_memory != cf::MAP_IN_MEMORY;
1246 return if $self->{deny_save};
1247 2378
2379 # first deactivate the map and "unlink" it from the core
2380 $self->deactivate;
2381 $_->clear_links_to ($self) for values %cf::MAP;
2382 $self->in_memory (cf::MAP_SWAPPED);
2383
2384 # then atomically save
1248 $self->save; 2385 $self->_save;
2386
2387 # then free the map
1249 $self->clear; 2388 $self->clear;
1250 $self->in_memory (cf::MAP_SWAPPED);
1251} 2389}
1252 2390
1253sub reset_at { 2391sub reset_at {
1254 my ($self) = @_; 2392 my ($self) = @_;
1255 2393
1256 # TODO: safety, remove and allow resettable per-player maps 2394 # TODO: safety, remove and allow resettable per-player maps
1257 return 1e99 if $self->{path}{user_rel};
1258 return 1e99 if $self->{deny_reset}; 2395 return 1e99 if $self->{deny_reset};
1259 2396
1260 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2397 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1261 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2398 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1262 2399
1267 my ($self) = @_; 2404 my ($self) = @_;
1268 2405
1269 $self->reset_at <= $cf::RUNTIME 2406 $self->reset_at <= $cf::RUNTIME
1270} 2407}
1271 2408
1272sub unlink_save {
1273 my ($self) = @_;
1274
1275 utf8::encode (my $save = $self->{path}->save_path);
1276 aioreq_pri 3; IO::AIO::aio_unlink $save;
1277 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1278}
1279
1280sub rename {
1281 my ($self, $new_path) = @_;
1282
1283 $self->unlink_save;
1284
1285 delete $cf::MAP{$self->path};
1286 $self->{path} = new cf::path $new_path;
1287 $self->path ($self->{path}->as_string);
1288 $cf::MAP{$self->path} = $self;
1289
1290 $self->save;
1291}
1292
1293sub reset { 2409sub reset {
1294 my ($self) = @_; 2410 my ($self) = @_;
1295 2411
2412 my $lock = cf::lock_acquire "map_data:$self->{path}";
2413
1296 return if $self->players; 2414 return if $self->players;
1297 return if $self->{path}{user_rel};#d#
1298 2415
1299 warn "resetting map ", $self->path;#d# 2416 cf::trace "resetting map ", $self->path, "\n";
2417
2418 $self->in_memory (cf::MAP_SWAPPED);
2419
2420 # need to save uniques path
2421 unless ($self->{deny_save}) {
2422 my $uniq = $self->uniq_path; utf8::encode $uniq;
2423
2424 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2425 if $uniq;
2426 }
1300 2427
1301 delete $cf::MAP{$self->path}; 2428 delete $cf::MAP{$self->path};
1302 2429
2430 $self->deactivate;
1303 $_->clear_links_to ($self) for values %cf::MAP; 2431 $_->clear_links_to ($self) for values %cf::MAP;
2432 $self->clear;
1304 2433
1305 $self->unlink_save; 2434 $self->unlink_save;
1306 $self->destroy; 2435 $self->destroy;
1307} 2436}
1308 2437
1309my $nuke_counter = "aaaa"; 2438my $nuke_counter = "aaaa";
1310 2439
1311sub nuke { 2440sub nuke {
1312 my ($self) = @_; 2441 my ($self) = @_;
1313 2442
2443 {
2444 my $lock = cf::lock_acquire "map_data:$self->{path}";
2445
2446 delete $cf::MAP{$self->path};
2447
2448 $self->unlink_save;
2449
2450 bless $self, "cf::map::wrap";
2451 delete $self->{deny_reset};
1314 $self->{deny_save} = 1; 2452 $self->{deny_save} = 1;
1315 $self->reset_timeout (1); 2453 $self->reset_timeout (1);
1316 $self->rename ("{nuke}/" . ($nuke_counter++)); 2454 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2455
2456 $cf::MAP{$self->path} = $self;
2457 }
2458
1317 $self->reset; # polite request, might not happen 2459 $self->reset; # polite request, might not happen
1318} 2460}
1319 2461
1320sub customise_for { 2462=item $maps = cf::map::tmp_maps
1321 my ($map, $ob) = @_;
1322 2463
1323 if ($map->per_player) { 2464Returns an arrayref with all map paths of currently instantiated and saved
1324 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2465maps. May block.
2466
2467=cut
2468
2469sub tmp_maps() {
1325 } 2470 [
1326 2471 map {
1327 $map 2472 utf8::decode $_;
2473 /\.map$/
2474 ? normalise $_
2475 : ()
2476 } @{ aio_readdir $TMPDIR or [] }
2477 ]
1328} 2478}
1329 2479
1330sub emergency_save { 2480=item $maps = cf::map::random_maps
1331 local $cf::FREEZE = 1;
1332 2481
1333 warn "enter emergency map save\n"; 2482Returns an arrayref with all map paths of currently instantiated and saved
2483random maps. May block.
1334 2484
1335 cf::sync_job { 2485=cut
1336 warn "begin emergency map save\n"; 2486
1337 $_->save for values %cf::MAP; 2487sub random_maps() {
2488 [
2489 map {
2490 utf8::decode $_;
2491 /\.map$/
2492 ? normalise "?random/$_"
2493 : ()
2494 } @{ aio_readdir $RANDOMDIR or [] }
2495 ]
2496}
2497
2498=item cf::map::unique_maps
2499
2500Returns an arrayref of paths of all shared maps that have
2501instantiated unique items. May block.
2502
2503=cut
2504
2505sub unique_maps() {
2506 [
2507 map {
2508 utf8::decode $_;
2509 s/\.map$//; # TODO future compatibility hack
2510 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2511 ? ()
2512 : normalise $_
2513 } @{ aio_readdir $UNIQUEDIR or [] }
2514 ]
2515}
2516
2517=item cf::map::static_maps
2518
2519Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2520file in the shared directory excluding F</styles> and F</editor>). May
2521block.
2522
2523=cut
2524
2525sub static_maps() {
2526 my @dirs = "";
2527 my @maps;
2528
2529 while (@dirs) {
2530 my $dir = shift @dirs;
2531
2532 next if $dir eq "/styles" || $dir eq "/editor";
2533
2534 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2535 or return;
2536
2537 for (@$files) {
2538 s/\.map$// or next;
2539 utf8::decode $_;
2540 push @maps, "$dir/$_";
2541 }
2542
2543 push @dirs, map "$dir/$_", @$dirs;
1338 }; 2544 }
1339 2545
1340 warn "end emergency map save\n"; 2546 \@maps
2547}
2548
2549=back
2550
2551=head3 cf::object
2552
2553=cut
2554
2555package cf::object;
2556
2557=over 4
2558
2559=item $ob->inv_recursive
2560
2561Returns the inventory of the object I<and> their inventories, recursively,
2562but I<not> the object itself.
2563
2564=cut
2565
2566sub inv_recursive_;
2567sub inv_recursive_ {
2568 map { $_, inv_recursive_ $_->inv } @_
2569}
2570
2571sub inv_recursive {
2572 inv_recursive_ inv $_[0]
2573}
2574
2575=item $ref = $ob->ref
2576
2577Creates and returns a persistent reference to an object that can be stored as a string.
2578
2579=item $ob = cf::object::deref ($refstring)
2580
2581returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2582even if the object actually exists. May block.
2583
2584=cut
2585
2586sub deref {
2587 my ($ref) = @_;
2588
2589 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2590 my ($uuid, $name) = ($1, $2);
2591 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2592 or return;
2593 $pl->ob->uuid eq $uuid
2594 or return;
2595
2596 $pl->ob
2597 } else {
2598 warn "$ref: cannot resolve object reference\n";
2599 undef
2600 }
1341} 2601}
1342 2602
1343package cf; 2603package cf;
1344 2604
1345=back 2605=back
1346
1347 2606
1348=head3 cf::object::player 2607=head3 cf::object::player
1349 2608
1350=over 4 2609=over 4
1351 2610
1354Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2613Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1355can be C<undef>. Does the right thing when the player is currently in a 2614can be C<undef>. Does the right thing when the player is currently in a
1356dialogue with the given NPC character. 2615dialogue with the given NPC character.
1357 2616
1358=cut 2617=cut
2618
2619our $SAY_CHANNEL = {
2620 id => "say",
2621 title => "Map",
2622 reply => "say ",
2623 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2624};
2625
2626our $CHAT_CHANNEL = {
2627 id => "chat",
2628 title => "Chat",
2629 reply => "chat ",
2630 tooltip => "Player chat and shouts, global to the server.",
2631};
1359 2632
1360# rough implementation of a future "reply" method that works 2633# rough implementation of a future "reply" method that works
1361# with dialog boxes. 2634# with dialog boxes.
1362#TODO: the first argument must go, split into a $npc->reply_to ( method 2635#TODO: the first argument must go, split into a $npc->reply_to ( method
1363sub cf::object::player::reply($$$;$) { 2636sub cf::object::player::reply($$$;$) {
1365 2638
1366 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2639 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1367 2640
1368 if ($self->{record_replies}) { 2641 if ($self->{record_replies}) {
1369 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2642 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2643
1370 } else { 2644 } else {
2645 my $pl = $self->contr;
2646
2647 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2648 my $dialog = $pl->{npc_dialog};
2649 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2650
2651 } else {
1371 $msg = $npc->name . " says: $msg" if $npc; 2652 $msg = $npc->name . " says: $msg" if $npc;
1372 $self->message ($msg, $flags); 2653 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2654 }
1373 } 2655 }
2656}
2657
2658=item $object->send_msg ($channel, $msg, $color, [extra...])
2659
2660=cut
2661
2662sub cf::object::send_msg {
2663 my $pl = shift->contr
2664 or return;
2665 $pl->send_msg (@_);
1374} 2666}
1375 2667
1376=item $player_object->may ("access") 2668=item $player_object->may ("access")
1377 2669
1378Returns wether the given player is authorized to access resource "access" 2670Returns wether the given player is authorized to access resource "access"
1391 2683
1392=item $player_object->enter_link 2684=item $player_object->enter_link
1393 2685
1394Freezes the player and moves him/her to a special map (C<{link}>). 2686Freezes the player and moves him/her to a special map (C<{link}>).
1395 2687
1396The player should be reaosnably safe there for short amounts of time. You 2688The player should be reasonably safe there for short amounts of time (e.g.
1397I<MUST> call C<leave_link> as soon as possible, though. 2689for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2690though, as the player cannot control the character while it is on the link
2691map.
2692
2693Will never block.
1398 2694
1399=item $player_object->leave_link ($map, $x, $y) 2695=item $player_object->leave_link ($map, $x, $y)
1400 2696
1401Moves the player out of the specila link map onto the given map. If the 2697Moves the player out of the special C<{link}> map onto the specified
1402map is not valid (or omitted), the player will be moved back to the 2698map. If the map is not valid (or omitted), the player will be moved back
1403location he/she was before the call to C<enter_link>, or, if that fails, 2699to the location he/she was before the call to C<enter_link>, or, if that
1404to the emergency map position. 2700fails, to the emergency map position.
1405 2701
1406Might block. 2702Might block.
1407 2703
1408=cut 2704=cut
2705
2706sub link_map {
2707 unless ($LINK_MAP) {
2708 $LINK_MAP = cf::map::find "{link}"
2709 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2710 $LINK_MAP->load;
2711 }
2712
2713 $LINK_MAP
2714}
1409 2715
1410sub cf::object::player::enter_link { 2716sub cf::object::player::enter_link {
1411 my ($self) = @_; 2717 my ($self) = @_;
1412 2718
1413 return if $self->map == $LINK_MAP;
1414
1415 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1416 if $self->map;
1417
1418 $self->enter_map ($LINK_MAP, 20, 20);
1419 $self->deactivate_recursive; 2719 $self->deactivate_recursive;
2720
2721 ++$self->{_link_recursion};
2722
2723 return if UNIVERSAL::isa $self->map, "ext::map_link";
2724
2725 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2726 if $self->map && $self->map->{path} ne "{link}";
2727
2728 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1420} 2729}
1421 2730
1422sub cf::object::player::leave_link { 2731sub cf::object::player::leave_link {
1423 my ($self, $map, $x, $y) = @_; 2732 my ($self, $map, $x, $y) = @_;
2733
2734 return unless $self->contr->active;
1424 2735
1425 my $link_pos = delete $self->{_link_pos}; 2736 my $link_pos = delete $self->{_link_pos};
1426 2737
1427 unless ($map) { 2738 unless ($map) {
1428 # restore original map position 2739 # restore original map position
1429 ($map, $x, $y) = @{ $link_pos || [] }; 2740 ($map, $x, $y) = @{ $link_pos || [] };
1430 $map = cf::map::find_map $map; 2741 $map = cf::map::find $map;
1431 2742
1432 unless ($map) { 2743 unless ($map) {
1433 ($map, $x, $y) = @$EMERGENCY_POSITION; 2744 ($map, $x, $y) = @$EMERGENCY_POSITION;
1434 $map = cf::map::find_map $map 2745 $map = cf::map::find $map
1435 or die "FATAL: cannot load emergency map\n"; 2746 or die "FATAL: cannot load emergency map\n";
1436 } 2747 }
1437 } 2748 }
1438 2749
1439 ($x, $y) = (-1, -1) 2750 ($x, $y) = (-1, -1)
1440 unless (defined $x) && (defined $y); 2751 unless (defined $x) && (defined $y);
1441 2752
1442 # use -1 or undef as default coordinates, not 0, 0 2753 # use -1 or undef as default coordinates, not 0, 0
1443 ($x, $y) = ($map->enter_x, $map->enter_y) 2754 ($x, $y) = ($map->enter_x, $map->enter_y)
1444 if $x <=0 && $y <= 0; 2755 if $x <= 0 && $y <= 0;
1445 2756
1446 $map->load; 2757 $map->load;
2758 $map->load_neighbours;
1447 2759
2760 return unless $self->contr->active;
2761
2762 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2763 if ($self->enter_map ($map, $x, $y)) {
2764 # entering was successful
2765 delete $self->{_link_recursion};
2766 # only activate afterwards, to support waiting in hooks
1448 $self->activate_recursive; 2767 $self->activate_recursive;
1449 $self->enter_map ($map, $x, $y); 2768 }
1450}
1451 2769
1452=item $player_object->goto_map ($path, $x, $y) 2770}
1453 2771
1454=cut 2772=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1455 2773
2774Moves the player to the given map-path and coordinates by first freezing
2775her, loading and preparing them map, calling the provided $check callback
2776that has to return the map if sucecssful, and then unfreezes the player on
2777the new (success) or old (failed) map position. In either case, $done will
2778be called at the end of this process.
2779
2780Note that $check will be called with a potentially non-loaded map, so if
2781it needs a loaded map it has to call C<< ->load >>.
2782
2783=cut
2784
2785our $GOTOGEN;
2786
1456sub cf::object::player::goto_map { 2787sub cf::object::player::goto {
1457 my ($self, $path, $x, $y) = @_; 2788 my ($self, $path, $x, $y, $check, $done) = @_;
2789
2790 if ($self->{_link_recursion} >= $MAX_LINKS) {
2791 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2792 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2793 ($path, $x, $y) = @$EMERGENCY_POSITION;
2794 }
2795
2796 # do generation counting so two concurrent goto's will be executed in-order
2797 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1458 2798
1459 $self->enter_link; 2799 $self->enter_link;
1460 2800
1461 (Coro::async { 2801 (async {
1462 $path = new cf::path $path; 2802 $Coro::current->{desc} = "player::goto $path $x $y";
1463 2803
1464 my $map = cf::map::find_map $path->as_string; 2804 # *tag paths override both path and x|y
2805 if ($path =~ /^\*(.*)$/) {
2806 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2807 my $ob = $obs[rand @obs];
2808
2809 # see if we actually can go there
2810 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2811 $ob = $obs[rand @obs];
2812 } else {
2813 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2814 }
2815 # else put us there anyways for now #d#
2816
2817 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2818 } else {
2819 ($path, $x, $y) = (undef, undef, undef);
2820 }
2821 }
2822
2823 my $map = eval {
2824 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2825
2826 if ($map) {
1465 $map = $map->customise_for ($self) if $map; 2827 $map = $map->customise_for ($self);
1466 2828 $map = $check->($map, $x, $y, $self) if $check && $map;
1467# warn "entering ", $map->path, " at ($x, $y)\n" 2829 } else {
1468# if $map;
1469
1470 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2830 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2831 }
1471 2832
2833 $map
2834 };
2835
2836 if ($@) {
2837 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2838 LOG llevError | logBacktrace, Carp::longmess $@;
2839 }
2840
2841 if ($gen == $self->{_goto_generation}) {
2842 delete $self->{_goto_generation};
1472 $self->leave_link ($map, $x, $y); 2843 $self->leave_link ($map, $x, $y);
2844 }
2845
2846 $done->($self) if $done;
1473 })->prio (1); 2847 })->prio (1);
1474} 2848}
1475 2849
1476=item $player_object->enter_exit ($exit_object) 2850=item $player_object->enter_exit ($exit_object)
1477 2851
1479 2853
1480sub parse_random_map_params { 2854sub parse_random_map_params {
1481 my ($spec) = @_; 2855 my ($spec) = @_;
1482 2856
1483 my $rmp = { # defaults 2857 my $rmp = { # defaults
1484 xsize => 10, 2858 xsize => (cf::rndm 15, 40),
1485 ysize => 10, 2859 ysize => (cf::rndm 15, 40),
2860 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2861 #layout => string,
1486 }; 2862 };
1487 2863
1488 for (split /\n/, $spec) { 2864 for (split /\n/, $spec) {
1489 my ($k, $v) = split /\s+/, $_, 2; 2865 my ($k, $v) = split /\s+/, $_, 2;
1490 2866
1502 # that depends on the exit object 2878 # that depends on the exit object
1503 2879
1504 my $rmp = parse_random_map_params $exit->msg; 2880 my $rmp = parse_random_map_params $exit->msg;
1505 2881
1506 if ($exit->map) { 2882 if ($exit->map) {
1507 $rmp->{region} = $exit->map->region_name; 2883 $rmp->{region} = $exit->region->name;
1508 $rmp->{origin_map} = $exit->map->path; 2884 $rmp->{origin_map} = $exit->map->path;
1509 $rmp->{origin_x} = $exit->x; 2885 $rmp->{origin_x} = $exit->x;
1510 $rmp->{origin_y} = $exit->y; 2886 $rmp->{origin_y} = $exit->y;
2887
2888 $exit->map->touch;
1511 } 2889 }
1512 2890
1513 $rmp->{random_seed} ||= $exit->random_seed; 2891 $rmp->{random_seed} ||= $exit->random_seed;
1514 2892
1515 my $data = cf::to_json $rmp; 2893 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1516 my $md5 = Digest::MD5::md5_hex $data; 2894 my $md5 = Digest::MD5::md5_hex $data;
2895 my $meta = "$RANDOMDIR/$md5.meta";
1517 2896
1518 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2897 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1519 aio_write $fh, 0, (length $data), $data, 0; 2898 aio_write $fh, 0, (length $data), $data, 0;
2899 undef $fh;
2900 aio_rename "$meta~", $meta;
1520 2901
2902 my $slaying = "?random/$md5";
2903
2904 if ($exit->valid) {
1521 $exit->slaying ("?random/$md5"); 2905 $exit->slaying ("?random/$md5");
1522 $exit->msg (undef); 2906 $exit->msg (undef);
2907 }
1523 } 2908 }
1524} 2909}
1525 2910
1526sub cf::object::player::enter_exit { 2911sub cf::object::player::enter_exit {
1527 my ($self, $exit) = @_; 2912 my ($self, $exit) = @_;
1528 2913
1529 return unless $self->type == cf::PLAYER; 2914 return unless $self->type == cf::PLAYER;
1530 2915
1531 $self->enter_link; 2916 $self->enter_link;
1532 2917
1533 (Coro::async { 2918 (async {
2919 $Coro::current->{desc} = "enter_exit";
2920
1534 unless (eval { 2921 unless (eval {
2922 $self->deactivate_recursive; # just to be sure
1535 2923
2924 my $map = cf::map::normalise $exit->slaying, $exit->map;
2925 my $x = $exit->stats->hp;
2926 my $y = $exit->stats->sp;
2927
2928 # special map handling
2929 my $slaying = $exit->slaying;
2930
2931 # special map handling
2932 if ($slaying eq "/!") {
2933 my $guard = cf::lock_acquire "exit_prepare:$exit";
2934
1536 prepare_random_map $exit 2935 prepare_random_map $exit
2936 if $exit->slaying eq "/!"; # need to re-check after getting the lock
2937
1537 if $exit->slaying eq "/!"; 2938 $map = $exit->slaying;
1538 2939
1539 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2940 } elsif ($slaying eq '!up') {
1540 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2941 $map = $exit->map->tile_path (cf::TILE_UP);
2942 $x = $exit->x;
2943 $y = $exit->y;
1541 2944
2945 } elsif ($slaying eq '!down') {
2946 $map = $exit->map->tile_path (cf::TILE_DOWN);
2947 $x = $exit->x;
2948 $y = $exit->y;
2949 }
2950
2951 $self->goto ($map, $x, $y);
2952
2953 # if exit is damned, update players death & WoR home-position
2954 $self->contr->savebed ($map, $x, $y)
2955 if $exit->flag (cf::FLAG_DAMNED);
2956
1542 1; 2957 1
1543 }) { 2958 }) {
1544 $self->message ("Something went wrong deep within the crossfire server. " 2959 $self->message ("Something went wrong deep within the deliantra server. "
1545 . "I'll try to bring you back to the map you were before. " 2960 . "I'll try to bring you back to the map you were before. "
1546 . "Please report this to the dungeon master", 2961 . "Please report this to the dungeon master!",
1547 cf::NDI_UNIQUE | cf::NDI_RED); 2962 cf::NDI_UNIQUE | cf::NDI_RED);
1548 2963
1549 warn "ERROR in enter_exit: $@"; 2964 error "ERROR in enter_exit: $@";
1550 $self->leave_link; 2965 $self->leave_link;
1551 } 2966 }
1552 })->prio (1); 2967 })->prio (1);
1553} 2968}
1554 2969
1565 2980
1566sub cf::client::send_drawinfo { 2981sub cf::client::send_drawinfo {
1567 my ($self, $text, $flags) = @_; 2982 my ($self, $text, $flags) = @_;
1568 2983
1569 utf8::encode $text; 2984 utf8::encode $text;
1570 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2985 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1571} 2986}
1572 2987
2988=item $client->send_big_packet ($pkt)
2989
2990Like C<send_packet>, but tries to compress large packets, and fragments
2991them as required.
2992
2993=cut
2994
2995our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2996
2997sub cf::client::send_big_packet {
2998 my ($self, $pkt) = @_;
2999
3000 # try lzf for large packets
3001 $pkt = "lzf " . Compress::LZF::compress $pkt
3002 if 1024 <= length $pkt and $self->{can_lzf};
3003
3004 # split very large packets
3005 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3006 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3007 $pkt = "frag";
3008 }
3009
3010 $self->send_packet ($pkt);
3011}
3012
3013=item $client->send_msg ($channel, $msg, $color, [extra...])
3014
3015Send a drawinfo or msg packet to the client, formatting the msg for the
3016client if neccessary. C<$type> should be a string identifying the type of
3017the message, with C<log> being the default. If C<$color> is negative, suppress
3018the message unless the client supports the msg packet.
3019
3020=cut
3021
3022# non-persistent channels (usually the info channel)
3023our %CHANNEL = (
3024 "c/motd" => {
3025 id => "infobox",
3026 title => "MOTD",
3027 reply => undef,
3028 tooltip => "The message of the day",
3029 },
3030 "c/identify" => {
3031 id => "infobox",
3032 title => "Identify",
3033 reply => undef,
3034 tooltip => "Items recently identified",
3035 },
3036 "c/examine" => {
3037 id => "infobox",
3038 title => "Examine",
3039 reply => undef,
3040 tooltip => "Signs and other items you examined",
3041 },
3042 "c/shopinfo" => {
3043 id => "infobox",
3044 title => "Shop Info",
3045 reply => undef,
3046 tooltip => "What your bargaining skill tells you about the shop",
3047 },
3048 "c/book" => {
3049 id => "infobox",
3050 title => "Book",
3051 reply => undef,
3052 tooltip => "The contents of a note or book",
3053 },
3054 "c/lookat" => {
3055 id => "infobox",
3056 title => "Look",
3057 reply => undef,
3058 tooltip => "What you saw there",
3059 },
3060 "c/who" => {
3061 id => "infobox",
3062 title => "Players",
3063 reply => undef,
3064 tooltip => "Shows players who are currently online",
3065 },
3066 "c/body" => {
3067 id => "infobox",
3068 title => "Body Parts",
3069 reply => undef,
3070 tooltip => "Shows which body parts you posess and are available",
3071 },
3072 "c/statistics" => {
3073 id => "infobox",
3074 title => "Statistics",
3075 reply => undef,
3076 tooltip => "Shows your primary statistics",
3077 },
3078 "c/skills" => {
3079 id => "infobox",
3080 title => "Skills",
3081 reply => undef,
3082 tooltip => "Shows your experience per skill and item power",
3083 },
3084 "c/shopitems" => {
3085 id => "infobox",
3086 title => "Shop Items",
3087 reply => undef,
3088 tooltip => "Shows the items currently for sale in this shop",
3089 },
3090 "c/resistances" => {
3091 id => "infobox",
3092 title => "Resistances",
3093 reply => undef,
3094 tooltip => "Shows your resistances",
3095 },
3096 "c/pets" => {
3097 id => "infobox",
3098 title => "Pets",
3099 reply => undef,
3100 tooltip => "Shows information abotu your pets/a specific pet",
3101 },
3102 "c/perceiveself" => {
3103 id => "infobox",
3104 title => "Perceive Self",
3105 reply => undef,
3106 tooltip => "You gained detailed knowledge about yourself",
3107 },
3108 "c/uptime" => {
3109 id => "infobox",
3110 title => "Uptime",
3111 reply => undef,
3112 tooltip => "How long the server has been running since last restart",
3113 },
3114 "c/mapinfo" => {
3115 id => "infobox",
3116 title => "Map Info",
3117 reply => undef,
3118 tooltip => "Information related to the maps",
3119 },
3120 "c/party" => {
3121 id => "party",
3122 title => "Party",
3123 reply => "gsay ",
3124 tooltip => "Messages and chat related to your party",
3125 },
3126 "c/death" => {
3127 id => "death",
3128 title => "Death",
3129 reply => undef,
3130 tooltip => "Reason for and more info about your most recent death",
3131 },
3132 "c/say" => $SAY_CHANNEL,
3133 "c/chat" => $CHAT_CHANNEL,
3134);
3135
3136sub cf::client::send_msg {
3137 my ($self, $channel, $msg, $color, @extra) = @_;
3138
3139 $msg = $self->pl->expand_cfpod ($msg)
3140 unless $color & cf::NDI_VERBATIM;
3141
3142 $color &= cf::NDI_CLIENT_MASK; # just in case...
3143
3144 # check predefined channels, for the benefit of C
3145 if ($CHANNEL{$channel}) {
3146 $channel = $CHANNEL{$channel};
3147
3148 $self->ext_msg (channel_info => $channel);
3149 $channel = $channel->{id};
3150
3151 } elsif (ref $channel) {
3152 # send meta info to client, if not yet sent
3153 unless (exists $self->{channel}{$channel->{id}}) {
3154 $self->{channel}{$channel->{id}} = $channel;
3155 $self->ext_msg (channel_info => $channel);
3156 }
3157
3158 $channel = $channel->{id};
3159 }
3160
3161 return unless @extra || length $msg;
3162
3163 # default colour, mask it out
3164 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3165 if $color & cf::NDI_DEF;
3166
3167 my $pkt = "msg "
3168 . $self->{json_coder}->encode (
3169 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3170 );
3171
3172 $self->send_big_packet ($pkt);
3173}
3174
3175=item $client->ext_msg ($type, @msg)
3176
3177Sends an ext event to the client.
3178
3179=cut
3180
3181sub cf::client::ext_msg($$@) {
3182 my ($self, $type, @msg) = @_;
3183
3184 if ($self->extcmd == 2) {
3185 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3186 } elsif ($self->extcmd == 1) { # TODO: remove
3187 push @msg, msgtype => "event_$type";
3188 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3189 }
3190}
3191
3192=item $client->ext_reply ($msgid, @msg)
3193
3194Sends an ext reply to the client.
3195
3196=cut
3197
3198sub cf::client::ext_reply($$@) {
3199 my ($self, $id, @msg) = @_;
3200
3201 if ($self->extcmd == 2) {
3202 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3203 } elsif ($self->extcmd == 1) {
3204 #TODO: version 1, remove
3205 unshift @msg, msgtype => "reply", msgid => $id;
3206 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3207 }
3208}
1573 3209
1574=item $success = $client->query ($flags, "text", \&cb) 3210=item $success = $client->query ($flags, "text", \&cb)
1575 3211
1576Queues a query to the client, calling the given callback with 3212Queues a query to the client, calling the given callback with
1577the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3213the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1578C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3214C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1579 3215
1580Queries can fail, so check the return code. Or don't, as queries will become 3216Queries can fail, so check the return code. Or don't, as queries will
1581reliable at some point in the future. 3217become reliable at some point in the future.
1582 3218
1583=cut 3219=cut
1584 3220
1585sub cf::client::query { 3221sub cf::client::query {
1586 my ($self, $flags, $text, $cb) = @_; 3222 my ($self, $flags, $text, $cb) = @_;
1594 utf8::encode $text; 3230 utf8::encode $text;
1595 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3231 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1596 3232
1597 $self->send_packet ($self->{query_queue}[0][0]) 3233 $self->send_packet ($self->{query_queue}[0][0])
1598 if @{ $self->{query_queue} } == 1; 3234 if @{ $self->{query_queue} } == 1;
3235
3236 1
1599} 3237}
1600 3238
1601cf::client->attach ( 3239cf::client->attach (
3240 on_connect => sub {
3241 my ($ns) = @_;
3242
3243 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3244 },
1602 on_reply => sub { 3245 on_reply => sub {
1603 my ($ns, $msg) = @_; 3246 my ($ns, $msg) = @_;
1604 3247
1605 # this weird shuffling is so that direct followup queries 3248 # this weird shuffling is so that direct followup queries
1606 # get handled first 3249 # get handled first
1607 my $queue = delete $ns->{query_queue}; 3250 my $queue = delete $ns->{query_queue}
3251 or return; # be conservative, not sure how that can happen, but we saw a crash here
1608 3252
1609 (shift @$queue)->[1]->($msg); 3253 (shift @$queue)->[1]->($msg);
3254 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1610 3255
1611 push @{ $ns->{query_queue} }, @$queue; 3256 push @{ $ns->{query_queue} }, @$queue;
1612 3257
1613 if (@{ $ns->{query_queue} } == @$queue) { 3258 if (@{ $ns->{query_queue} } == @$queue) {
1614 if (@$queue) { 3259 if (@$queue) {
1616 } else { 3261 } else {
1617 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3262 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1618 } 3263 }
1619 } 3264 }
1620 }, 3265 },
3266 on_exticmd => sub {
3267 my ($ns, $buf) = @_;
3268
3269 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3270
3271 if (ref $msg) {
3272 my ($type, $reply, @payload) =
3273 "ARRAY" eq ref $msg
3274 ? @$msg
3275 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3276
3277 my @reply;
3278
3279 if (my $cb = $EXTICMD{$type}) {
3280 @reply = $cb->($ns, @payload);
3281 }
3282
3283 $ns->ext_reply ($reply, @reply)
3284 if $reply;
3285
3286 } else {
3287 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3288 }
3289
3290 cf::override;
3291 },
1621); 3292);
1622 3293
1623=item $client->coro (\&cb) 3294=item $client->async (\&cb)
1624 3295
1625Create a new coroutine, running the specified callback. The coroutine will 3296Create a new coroutine, running the specified callback. The coroutine will
1626be automatically cancelled when the client gets destroyed (e.g. on logout, 3297be automatically cancelled when the client gets destroyed (e.g. on logout,
1627or loss of connection). 3298or loss of connection).
1628 3299
1629=cut 3300=cut
1630 3301
1631sub cf::client::coro { 3302sub cf::client::async {
1632 my ($self, $cb) = @_; 3303 my ($self, $cb) = @_;
1633 3304
1634 my $coro; $coro = async { 3305 my $coro = &Coro::async ($cb);
1635 eval {
1636 $cb->();
1637 };
1638 warn $@ if $@;
1639 };
1640 3306
1641 $coro->on_destroy (sub { 3307 $coro->on_destroy (sub {
1642 delete $self->{_coro}{$coro+0}; 3308 delete $self->{_coro}{$coro+0};
1643 }); 3309 });
1644 3310
1646 3312
1647 $coro 3313 $coro
1648} 3314}
1649 3315
1650cf::client->attach ( 3316cf::client->attach (
1651 on_destroy => sub { 3317 on_client_destroy => sub {
1652 my ($ns) = @_; 3318 my ($ns) = @_;
1653 3319
1654 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3320 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1655 }, 3321 },
1656); 3322);
1671our $safe = new Safe "safe"; 3337our $safe = new Safe "safe";
1672our $safe_hole = new Safe::Hole; 3338our $safe_hole = new Safe::Hole;
1673 3339
1674$SIG{FPE} = 'IGNORE'; 3340$SIG{FPE} = 'IGNORE';
1675 3341
1676$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3342$safe->permit_only (Opcode::opset qw(
3343 :base_core :base_mem :base_orig :base_math :base_loop
3344 grepstart grepwhile mapstart mapwhile
3345 sort time
3346));
1677 3347
1678# here we export the classes and methods available to script code 3348# here we export the classes and methods available to script code
1679 3349
1680=pod 3350=pod
1681 3351
1682The following fucntions and emthods are available within a safe environment: 3352The following functions and methods are available within a safe environment:
1683 3353
1684 cf::object contr pay_amount pay_player map 3354 cf::object
3355 contr pay_amount pay_player map x y force_find force_add destroy
3356 insert remove name archname title slaying race decrease split
3357 value
3358
1685 cf::object::player player 3359 cf::object::player
1686 cf::player peaceful 3360 player
1687 cf::map trigger 3361
3362 cf::player
3363 peaceful
3364
3365 cf::map
3366 trigger
1688 3367
1689=cut 3368=cut
1690 3369
1691for ( 3370for (
1692 ["cf::object" => qw(contr pay_amount pay_player map)], 3371 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3372 insert remove inv nrof name archname title slaying race
3373 decrease split destroy change_exp value msg lore send_msg)],
1693 ["cf::object::player" => qw(player)], 3374 ["cf::object::player" => qw(player)],
1694 ["cf::player" => qw(peaceful)], 3375 ["cf::player" => qw(peaceful send_msg)],
1695 ["cf::map" => qw(trigger)], 3376 ["cf::map" => qw(trigger)],
1696) { 3377) {
1697 no strict 'refs';
1698 my ($pkg, @funs) = @$_; 3378 my ($pkg, @funs) = @$_;
1699 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3379 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1700 for @funs; 3380 for @funs;
1701} 3381}
1702 3382
1717 3397
1718 my $qcode = $code; 3398 my $qcode = $code;
1719 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3399 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1720 $qcode =~ s/\n/\\n/g; 3400 $qcode =~ s/\n/\\n/g;
1721 3401
3402 %vars = (_dummy => 0) unless %vars;
3403
3404 my @res;
1722 local $_; 3405 local $_;
1723 local @safe::cf::_safe_eval_args = values %vars;
1724 3406
1725 my $eval = 3407 my $eval =
1726 "do {\n" 3408 "do {\n"
1727 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3409 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1728 . "#line 0 \"{$qcode}\"\n" 3410 . "#line 0 \"{$qcode}\"\n"
1729 . $code 3411 . $code
1730 . "\n}" 3412 . "\n}"
1731 ; 3413 ;
1732 3414
3415 if ($CFG{safe_eval}) {
1733 sub_generation_inc; 3416 sub_generation_inc;
3417 local @safe::cf::_safe_eval_args = values %vars;
1734 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3418 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1735 sub_generation_inc; 3419 sub_generation_inc;
3420 } else {
3421 local @cf::_safe_eval_args = values %vars;
3422 @res = wantarray ? eval eval : scalar eval $eval;
3423 }
1736 3424
1737 if ($@) { 3425 if ($@) {
1738 warn "$@"; 3426 warn "$@",
1739 warn "while executing safe code '$code'\n"; 3427 "while executing safe code '$code'\n",
1740 warn "with arguments " . (join " ", %vars) . "\n"; 3428 "with arguments " . (join " ", %vars) . "\n";
1741 } 3429 }
1742 3430
1743 wantarray ? @res : $res[0] 3431 wantarray ? @res : $res[0]
1744} 3432}
1745 3433
1759=cut 3447=cut
1760 3448
1761sub register_script_function { 3449sub register_script_function {
1762 my ($fun, $cb) = @_; 3450 my ($fun, $cb) = @_;
1763 3451
1764 no strict 'refs'; 3452 $fun = "safe::$fun" if $CFG{safe_eval};
1765 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3453 *$fun = $safe_hole->wrap ($cb);
1766} 3454}
1767 3455
1768=back 3456=back
1769 3457
1770=cut 3458=cut
1771 3459
1772############################################################################# 3460#############################################################################
3461# the server's init and main functions
1773 3462
1774=head2 EXTENSION DATABASE SUPPORT 3463sub load_facedata($) {
3464 my ($path) = @_;
1775 3465
1776Crossfire maintains a very simple database for extension use. It can 3466 # HACK to clear player env face cache, we need some signal framework
1777currently store anything that can be serialised using Storable, which 3467 # for this (global event?)
1778excludes objects. 3468 %ext::player_env::MUSIC_FACE_CACHE = ();
1779 3469
1780The parameter C<$family> should best start with the name of the extension 3470 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1781using it, it should be unique.
1782 3471
1783=over 4 3472 trace "loading facedata from $path\n";
1784 3473
1785=item $hashref = cf::db_get $family 3474 my $facedata = decode_storable load_file $path;
1786 3475
1787Return a hashref for use by the extension C<$family>, which can be 3476 $facedata->{version} == 2
1788modified. After modifications, you have to call C<cf::db_dirty> or 3477 or cf::cleanup "$path: version mismatch, cannot proceed.";
1789C<cf::db_sync>.
1790 3478
1791=item $value = cf::db_get $family => $key 3479 # patch in the exptable
1792 3480 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
1793Returns a single value from the database 3481 $facedata->{resource}{"res/exp_table"} = {
1794 3482 type => FT_RSRC,
1795=item cf::db_put $family => $hashref 3483 data => $exp_table,
1796 3484 hash => (Digest::MD5::md5 $exp_table),
1797Stores the given family hashref into the database. Updates are delayed, if
1798you want the data to be synced to disk immediately, use C<cf::db_sync>.
1799
1800=item cf::db_put $family => $key => $value
1801
1802Stores the given C<$value> in the family hash. Updates are delayed, if you
1803want the data to be synced to disk immediately, use C<cf::db_sync>.
1804
1805=item cf::db_dirty
1806
1807Marks the database as dirty, to be updated at a later time.
1808
1809=item cf::db_sync
1810
1811Immediately write the database to disk I<if it is dirty>.
1812
1813=cut
1814
1815our $DB;
1816
1817{
1818 my $path = cf::localdir . "/database.pst";
1819
1820 sub db_load() {
1821 warn "loading database $path\n";#d# remove later
1822 $DB = stat $path ? Storable::retrieve $path : { };
1823 }
1824
1825 my $pid;
1826
1827 sub db_save() {
1828 warn "saving database $path\n";#d# remove later
1829 waitpid $pid, 0 if $pid;
1830 if (0 == ($pid = fork)) {
1831 $DB->{_meta}{version} = 1;
1832 Storable::nstore $DB, "$path~";
1833 rename "$path~", $path;
1834 cf::_exit 0 if defined $pid;
1835 }
1836 }
1837
1838 my $dirty;
1839
1840 sub db_sync() {
1841 db_save if $dirty;
1842 undef $dirty;
1843 }
1844
1845 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1846 db_sync;
1847 }); 3485 };
3486 cf::cede_to_tick;
1848 3487
1849 sub db_dirty() {
1850 $dirty = 1;
1851 $idle->start;
1852 } 3488 {
3489 my $faces = $facedata->{faceinfo};
1853 3490
1854 sub db_get($;$) { 3491 while (my ($face, $info) = each %$faces) {
1855 @_ >= 2 3492 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1856 ? $DB->{$_[0]}{$_[1]}
1857 : ($DB->{$_[0]} ||= { })
1858 }
1859 3493
1860 sub db_put($$;$) { 3494 cf::face::set_visibility $idx, $info->{visibility};
1861 if (@_ >= 3) { 3495 cf::face::set_magicmap $idx, $info->{magicmap};
1862 $DB->{$_[0]}{$_[1]} = $_[2]; 3496 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
1863 } else { 3497 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
1864 $DB->{$_[0]} = $_[1]; 3498 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
1865 }
1866 db_dirty;
1867 }
1868 3499
1869 cf::global->attach ( 3500 cf::cede_to_tick;
1870 prio => 10000,
1871 on_cleanup => sub {
1872 db_sync;
1873 }, 3501 }
1874 );
1875}
1876 3502
1877############################################################################# 3503 while (my ($face, $info) = each %$faces) {
1878# the server's main() 3504 next unless $info->{smooth};
1879 3505
1880sub cfg_load { 3506 my $idx = cf::face::find $face
1881 open my $fh, "<:utf8", cf::confdir . "/config" 3507 or next;
1882 or return;
1883 3508
1884 local $/; 3509 if (my $smooth = cf::face::find $info->{smooth}) {
1885 *CFG = YAML::Syck::Load <$fh>; 3510 cf::face::set_smooth $idx, $smooth;
3511 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3512 } else {
3513 error "smooth face '$info->{smooth}' not found for face '$face'";
3514 }
3515
3516 cf::cede_to_tick;
3517 }
3518 }
3519
3520 {
3521 my $anims = $facedata->{animinfo};
3522
3523 while (my ($anim, $info) = each %$anims) {
3524 cf::anim::set $anim, $info->{frames}, $info->{facings};
3525 cf::cede_to_tick;
3526 }
3527
3528 cf::anim::invalidate_all; # d'oh
3529 }
3530
3531 {
3532 my $res = $facedata->{resource};
3533
3534 while (my ($name, $info) = each %$res) {
3535 if (defined $info->{type}) {
3536 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3537
3538 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3539 cf::face::set_type $idx, $info->{type};
3540 } else {
3541 $RESOURCE{$name} = $info; # unused
3542 }
3543
3544 cf::cede_to_tick;
3545 }
3546 }
3547
3548 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3549
3550 1
3551}
3552
3553register_exticmd fx_want => sub {
3554 my ($ns, $want) = @_;
3555
3556 while (my ($k, $v) = each %$want) {
3557 $ns->fx_want ($k, $v);
3558 }
3559};
3560
3561sub load_resource_file($) {
3562 my $guard = lock_acquire "load_resource_file";
3563
3564 my $status = load_resource_file_ $_[0];
3565 get_slot 0.1, 100;
3566 cf::arch::commit_load;
3567
3568 $status
3569}
3570
3571sub reload_regions {
3572 # HACK to clear player env face cache, we need some signal framework
3573 # for this (global event?)
3574 %ext::player_env::MUSIC_FACE_CACHE = ();
3575
3576 load_resource_file "$MAPDIR/regions"
3577 or die "unable to load regions file\n";
3578
3579 for (cf::region::list) {
3580 $_->{match} = qr/$_->{match}/
3581 if exists $_->{match};
3582 }
3583}
3584
3585sub reload_facedata {
3586 load_facedata "$DATADIR/facedata"
3587 or die "unable to load facedata\n";
3588}
3589
3590sub reload_archetypes {
3591 load_resource_file "$DATADIR/archetypes"
3592 or die "unable to load archetypes\n";
3593}
3594
3595sub reload_treasures {
3596 load_resource_file "$DATADIR/treasures"
3597 or die "unable to load treasurelists\n";
3598}
3599
3600sub reload_sound {
3601 trace "loading sound config from $DATADIR/sound\n";
3602
3603 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3604
3605 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3606 my $sound = $soundconf->{compat}[$_]
3607 or next;
3608
3609 my $face = cf::face::find "sound/$sound->[1]";
3610 cf::sound::set $sound->[0] => $face;
3611 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3612 }
3613
3614 while (my ($k, $v) = each %{$soundconf->{event}}) {
3615 my $face = cf::face::find "sound/$v";
3616 cf::sound::set $k => $face;
3617 }
3618}
3619
3620sub reload_resources {
3621 trace "reloading resource files...\n";
3622
3623 reload_exp_table;
3624 reload_materials;
3625 reload_facedata;
3626 reload_sound;
3627 reload_archetypes;
3628 reload_regions;
3629 reload_treasures;
3630
3631 trace "finished reloading resource files\n";
3632}
3633
3634sub reload_config {
3635 trace "reloading config file...\n";
3636
3637 my $config = load_file "$CONFDIR/config";
3638 utf8::decode $config;
3639 *CFG = decode_yaml $config;
3640
3641 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3642
3643 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3644 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3645
3646 if (exists $CFG{mlockall}) {
3647 eval {
3648 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3649 and die "WARNING: m(un)lockall failed: $!\n";
3650 };
3651 warn $@ if $@;
3652 }
3653}
3654
3655sub pidfile() {
3656 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3657 or die "$PIDFILE: $!";
3658 flock $fh, &Fcntl::LOCK_EX
3659 or die "$PIDFILE: flock: $!";
3660 $fh
3661}
3662
3663# make sure only one server instance is running at any one time
3664sub atomic {
3665 my $fh = pidfile;
3666
3667 my $pid = <$fh>;
3668 kill 9, $pid if $pid > 0;
3669
3670 seek $fh, 0, 0;
3671 print $fh $$;
3672}
3673
3674sub main_loop {
3675 trace "EV::loop starting\n";
3676 if (1) {
3677 EV::loop;
3678 }
3679 trace "EV::loop returned\n";
3680 goto &main_loop unless $REALLY_UNLOOP;
1886} 3681}
1887 3682
1888sub main { 3683sub main {
3684 cf::init_globals; # initialise logging
3685
3686 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3687 LOG llevInfo, "Copyright (C) 2005-2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3688 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3689 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3690
3691 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3692
1889 # we must not ever block the main coroutine 3693 # we must not ever block the main coroutine
1890 local $Coro::idle = sub { 3694 local $Coro::idle = sub {
1891 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3695 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1892 (Coro::unblock_sub { 3696 (async {
1893 Event::one_event; 3697 $Coro::current->{desc} = "IDLE BUG HANDLER";
1894 })->(); 3698 EV::loop EV::LOOP_ONESHOT;
3699 })->prio (Coro::PRIO_MAX);
1895 }; 3700 };
1896 3701
1897 cfg_load; 3702 evthread_start IO::AIO::poll_fileno;
1898 db_load; 3703
3704 cf::sync_job {
3705 cf::incloader::init ();
3706
3707 cf::init_anim;
3708 cf::init_attackmess;
3709 cf::init_dynamic;
3710
3711 cf::load_settings;
3712
3713 reload_resources;
3714 reload_config;
3715 db_init;
3716
3717 cf::init_uuid;
3718 cf::init_signals;
3719 cf::init_skills;
3720
3721 cf::init_beforeplay;
3722
3723 atomic;
3724
1899 load_extensions; 3725 load_extensions;
1900 Event::loop; 3726
3727 utime time, time, $RUNTIMEFILE;
3728
3729 # no (long-running) fork's whatsoever before this point(!)
3730 use POSIX ();
3731 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3732
3733 cf::_post_init 0;
3734 };
3735
3736 cf::object::thawer::errors_are_fatal 0;
3737 info "parse errors in files are no longer fatal from this point on.\n";
3738
3739 my $free_main; $free_main = EV::idle sub {
3740 undef $free_main;
3741 undef &main; # free gobs of memory :)
3742 };
3743
3744 goto &main_loop;
1901} 3745}
1902 3746
1903############################################################################# 3747#############################################################################
1904# initialisation 3748# initialisation and cleanup
1905 3749
3750# install some emergency cleanup handlers
3751BEGIN {
3752 our %SIGWATCHER = ();
3753 for my $signal (qw(INT HUP TERM)) {
3754 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3755 cf::cleanup "SIG$signal";
3756 };
3757 }
3758}
3759
3760sub write_runtime_sync {
3761 my $t0 = AE::time;
3762
3763 # first touch the runtime file to show we are still running:
3764 # the fsync below can take a very very long time.
3765
3766 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3767
3768 my $guard = cf::lock_acquire "write_runtime";
3769
3770 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3771 or return;
3772
3773 my $value = $cf::RUNTIME + 90 + 10;
3774 # 10 is the runtime save interval, for a monotonic clock
3775 # 60 allows for the watchdog to kill the server.
3776
3777 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3778 and return;
3779
3780 # always fsync - this file is important
3781 aio_fsync $fh
3782 and return;
3783
3784 # touch it again to show we are up-to-date
3785 aio_utime $fh, undef, undef;
3786
3787 close $fh
3788 or return;
3789
3790 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3791 and return;
3792
3793 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3794
3795 1
3796}
3797
3798our $uuid_lock;
3799our $uuid_skip;
3800
3801sub write_uuid_sync($) {
3802 $uuid_skip ||= $_[0];
3803
3804 return if $uuid_lock;
3805 local $uuid_lock = 1;
3806
3807 my $uuid = "$LOCALDIR/uuid";
3808
3809 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3810 or return;
3811
3812 my $value = uuid_seq uuid_cur;
3813
3814 unless ($value) {
3815 info "cowardly refusing to write zero uuid value!\n";
3816 return;
3817 }
3818
3819 my $value = uuid_str $value + $uuid_skip;
3820 $uuid_skip = 0;
3821
3822 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3823 and return;
3824
3825 # always fsync - this file is important
3826 aio_fsync $fh
3827 and return;
3828
3829 close $fh
3830 or return;
3831
3832 aio_rename "$uuid~", $uuid
3833 and return;
3834
3835 trace "uuid file written ($value).\n";
3836
3837 1
3838
3839}
3840
3841sub write_uuid($$) {
3842 my ($skip, $sync) = @_;
3843
3844 $sync ? write_uuid_sync $skip
3845 : async { write_uuid_sync $skip };
3846}
3847
3848sub emergency_save() {
3849 my $freeze_guard = cf::freeze_mainloop;
3850
3851 info "emergency_perl_save: enter\n";
3852
3853 # this is a trade-off: we want to be very quick here, so
3854 # save all maps without fsync, and later call a global sync
3855 # (which in turn might be very very slow)
3856 local $USE_FSYNC = 0;
3857
3858 cf::sync_job {
3859 cf::write_runtime_sync; # external watchdog should not bark
3860
3861 # use a peculiar iteration method to avoid tripping on perl
3862 # refcount bugs in for. also avoids problems with players
3863 # and maps saved/destroyed asynchronously.
3864 info "emergency_perl_save: begin player save\n";
3865 for my $login (keys %cf::PLAYER) {
3866 my $pl = $cf::PLAYER{$login} or next;
3867 $pl->valid or next;
3868 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3869 $pl->save;
3870 }
3871 info "emergency_perl_save: end player save\n";
3872
3873 cf::write_runtime_sync; # external watchdog should not bark
3874
3875 info "emergency_perl_save: begin map save\n";
3876 for my $path (keys %cf::MAP) {
3877 my $map = $cf::MAP{$path} or next;
3878 $map->valid or next;
3879 $map->save;
3880 }
3881 info "emergency_perl_save: end map save\n";
3882
3883 cf::write_runtime_sync; # external watchdog should not bark
3884
3885 info "emergency_perl_save: begin database checkpoint\n";
3886 BDB::db_env_txn_checkpoint $DB_ENV;
3887 info "emergency_perl_save: end database checkpoint\n";
3888
3889 info "emergency_perl_save: begin write uuid\n";
3890 write_uuid_sync 1;
3891 info "emergency_perl_save: end write uuid\n";
3892
3893 cf::write_runtime_sync; # external watchdog should not bark
3894
3895 trace "emergency_perl_save: syncing database to disk";
3896 BDB::db_env_txn_checkpoint $DB_ENV;
3897
3898 info "emergency_perl_save: starting sync\n";
3899 IO::AIO::aio_sync sub {
3900 info "emergency_perl_save: finished sync\n";
3901 };
3902
3903 cf::write_runtime_sync; # external watchdog should not bark
3904
3905 trace "emergency_perl_save: flushing outstanding aio requests";
3906 while (IO::AIO::nreqs || BDB::nreqs) {
3907 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3908 }
3909
3910 cf::write_runtime_sync; # external watchdog should not bark
3911 };
3912
3913 info "emergency_perl_save: leave\n";
3914}
3915
3916sub post_cleanup {
3917 my ($make_core) = @_;
3918
3919 IO::AIO::flush;
3920
3921 error Carp::longmess "post_cleanup backtrace"
3922 if $make_core;
3923
3924 my $fh = pidfile;
3925 unlink $PIDFILE if <$fh> == $$;
3926}
3927
3928# a safer delete_package, copied from Symbol
3929sub clear_package($) {
3930 my $pkg = shift;
3931
3932 # expand to full symbol table name if needed
3933 unless ($pkg =~ /^main::.*::$/) {
3934 $pkg = "main$pkg" if $pkg =~ /^::/;
3935 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3936 $pkg .= '::' unless $pkg =~ /::$/;
3937 }
3938
3939 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3940 my $stem_symtab = *{$stem}{HASH};
3941
3942 defined $stem_symtab and exists $stem_symtab->{$leaf}
3943 or return;
3944
3945 # clear all symbols
3946 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3947 for my $name (keys %$leaf_symtab) {
3948 _gv_clear *{"$pkg$name"};
3949# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3950 }
3951}
3952
1906sub reload() { 3953sub do_reload_perl() {
1907 # can/must only be called in main 3954 # can/must only be called in main
1908 if ($Coro::current != $Coro::main) { 3955 unless (in_main) {
1909 warn "can only reload from main coroutine\n"; 3956 error "can only reload from main coroutine";
1910 return; 3957 return;
1911 } 3958 }
1912 3959
1913 warn "reloading..."; 3960 return if $RELOAD++;
1914 3961
1915 local $FREEZE = 1; 3962 my $t1 = AE::time;
3963
3964 while ($RELOAD) {
3965 cf::get_slot 0.1, -1, "reload_perl";
3966 info "perl_reload: reloading...";
3967
3968 trace "perl_reload: entering sync_job";
3969
3970 cf::sync_job {
1916 cf::emergency_save; 3971 #cf::emergency_save;
1917 3972
1918 eval { 3973 trace "perl_reload: cancelling all extension coros";
1919 # if anything goes wrong in here, we should simply crash as we already saved
1920
1921 # cancel all watchers
1922 for (Event::all_watchers) {
1923 $_->cancel if $_->data & WF_AUTOCANCEL;
1924 }
1925
1926 # cancel all extension coros
1927 $_->cancel for values %EXT_CORO; 3974 $_->cancel for values %EXT_CORO;
1928 %EXT_CORO = (); 3975 %EXT_CORO = ();
1929 3976
1930 # unload all extensions 3977 trace "perl_reload: removing commands";
1931 for (@exts) { 3978 %COMMAND = ();
1932 warn "unloading <$_>";
1933 unload_extension $_;
1934 }
1935 3979
1936 # unload all modules loaded from $LIBDIR 3980 trace "perl_reload: removing ext/exti commands";
1937 while (my ($k, $v) = each %INC) { 3981 %EXTCMD = ();
1938 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3982 %EXTICMD = ();
1939 3983
1940 warn "removing <$k>"; 3984 trace "perl_reload: unloading/nuking all extensions";
1941 delete $INC{$k}; 3985 for my $pkg (@EXTS) {
3986 trace "... unloading $pkg";
1942 3987
1943 $k =~ s/\.pm$//;
1944 $k =~ s/\//::/g;
1945
1946 if (my $cb = $k->can ("unload_module")) { 3988 if (my $cb = $pkg->can ("unload")) {
3989 eval {
1947 $cb->(); 3990 $cb->($pkg);
3991 1
3992 } or error "$pkg unloaded, but with errors: $@";
3993 }
3994
3995 trace "... clearing $pkg";
3996 clear_package $pkg;
1948 } 3997 }
1949 3998
1950 Symbol::delete_package $k; 3999 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
4000 while (my ($k, $v) = each %INC) {
4001 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
4002
4003 trace "... unloading $k";
4004 delete $INC{$k};
4005
4006 $k =~ s/\.pm$//;
4007 $k =~ s/\//::/g;
4008
4009 if (my $cb = $k->can ("unload_module")) {
4010 $cb->();
4011 }
4012
4013 clear_package $k;
1951 } 4014 }
1952 4015
1953 # sync database to disk
1954 cf::db_sync;
1955 IO::AIO::flush;
1956
1957 # get rid of safe::, as good as possible 4016 trace "perl_reload: getting rid of safe::, as good as possible";
1958 Symbol::delete_package "safe::$_" 4017 clear_package "safe::$_"
1959 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 4018 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1960 4019
1961 # remove register_script_function callbacks 4020 trace "perl_reload: unloading cf.pm \"a bit\"";
1962 # TODO
1963
1964 # unload cf.pm "a bit"
1965 delete $INC{"cf.pm"}; 4021 delete $INC{"cf.pm"};
4022 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
1966 4023
1967 # don't, removes xs symbols, too, 4024 # don't, removes xs symbols, too,
1968 # and global variables created in xs 4025 # and global variables created in xs
1969 #Symbol::delete_package __PACKAGE__; 4026 #clear_package __PACKAGE__;
1970 4027
1971 # reload cf.pm 4028 info "perl_reload: unload completed, starting to reload now";
1972 warn "reloading cf.pm"; 4029
4030 trace "perl_reload: reloading cf.pm";
1973 require cf; 4031 require cf;
1974 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 4032 cf::_connect_to_perl_1;
1975 4033
1976 # load config and database again 4034 trace "perl_reload: loading config and database again";
1977 cf::cfg_load; 4035 cf::reload_config;
1978 cf::db_load;
1979 4036
1980 # load extensions 4037 trace "perl_reload: loading extensions";
1981 warn "load extensions";
1982 cf::load_extensions; 4038 cf::load_extensions;
1983 4039
1984 # reattach attachments to objects 4040 if ($REATTACH_ON_RELOAD) {
1985 warn "reattach"; 4041 trace "perl_reload: reattaching attachments to objects/players";
1986 _global_reattach; 4042 _global_reattach; # objects, sockets
4043 trace "perl_reload: reattaching attachments to maps";
4044 reattach $_ for values %MAP;
4045 trace "perl_reload: reattaching attachments to players";
4046 reattach $_ for values %PLAYER;
4047 }
4048
4049 cf::_post_init 1;
4050
4051 trace "perl_reload: leaving sync_job";
4052
4053 1
4054 } or do {
4055 error $@;
4056 cf::cleanup "perl_reload: error, exiting.";
4057 };
4058
4059 --$RELOAD;
4060 }
4061
4062 $t1 = AE::time - $t1;
4063 info "perl_reload: completed in ${t1}s\n";
4064};
4065
4066our $RELOAD_WATCHER; # used only during reload
4067
4068sub reload_perl() {
4069 # doing reload synchronously and two reloads happen back-to-back,
4070 # coro crashes during coro_state_free->destroy here.
4071
4072 $RELOAD_WATCHER ||= cf::async {
4073 Coro::AIO::aio_wait cache_extensions;
4074
4075 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4076 do_reload_perl;
4077 undef $RELOAD_WATCHER;
4078 };
1987 }; 4079 };
1988
1989 if ($@) {
1990 warn $@;
1991 warn "error while reloading, exiting.";
1992 exit 1;
1993 }
1994
1995 warn "reloaded successfully";
1996};
1997
1998#############################################################################
1999
2000unless ($LINK_MAP) {
2001 $LINK_MAP = cf::map::new;
2002
2003 $LINK_MAP->width (41);
2004 $LINK_MAP->height (41);
2005 $LINK_MAP->alloc;
2006 $LINK_MAP->path ("{link}");
2007 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2008 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2009
2010 # dirty hack because... archetypes are not yet loaded
2011 Event->timer (
2012 after => 2,
2013 cb => sub {
2014 $_[0]->w->cancel;
2015
2016 # provide some exits "home"
2017 my $exit = cf::object::new "exit";
2018
2019 $exit->slaying ($EMERGENCY_POSITION->[0]);
2020 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2021 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2022
2023 $LINK_MAP->insert ($exit->clone, 19, 19);
2024 $LINK_MAP->insert ($exit->clone, 19, 20);
2025 $LINK_MAP->insert ($exit->clone, 19, 21);
2026 $LINK_MAP->insert ($exit->clone, 20, 19);
2027 $LINK_MAP->insert ($exit->clone, 20, 21);
2028 $LINK_MAP->insert ($exit->clone, 21, 19);
2029 $LINK_MAP->insert ($exit->clone, 21, 20);
2030 $LINK_MAP->insert ($exit->clone, 21, 21);
2031
2032 $exit->destroy;
2033 });
2034
2035 $LINK_MAP->{deny_save} = 1;
2036 $LINK_MAP->{deny_reset} = 1;
2037
2038 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2039} 4080}
2040
2041register "<global>", __PACKAGE__;
2042 4081
2043register_command "reload" => sub { 4082register_command "reload" => sub {
2044 my ($who, $arg) = @_; 4083 my ($who, $arg) = @_;
2045 4084
2046 if ($who->flag (FLAG_WIZ)) { 4085 if ($who->flag (FLAG_WIZ)) {
2047 $who->message ("start of reload.");
2048 reload;
2049 $who->message ("end of reload."); 4086 $who->message ("reloading server.");
4087 async {
4088 $Coro::current->{desc} = "perl_reload";
4089 reload_perl;
4090 };
2050 } 4091 }
2051}; 4092};
2052 4093
2053unshift @INC, $LIBDIR; 4094#############################################################################
2054 4095
2055$TICK_WATCHER = Event->timer ( 4096my $bug_warning = 0;
2056 reentrant => 0, 4097
2057 prio => 0, 4098our @WAIT_FOR_TICK;
2058 at => $NEXT_TICK || $TICK, 4099our @WAIT_FOR_TICK_BEGIN;
2059 data => WF_AUTOCANCEL, 4100
2060 cb => sub { 4101sub wait_for_tick() {
2061 unless ($FREEZE) { 4102 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4103
4104 my $signal = new Coro::Signal;
4105 push @WAIT_FOR_TICK, $signal;
4106 $signal->wait;
4107}
4108
4109sub wait_for_tick_begin() {
4110 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4111
4112 my $signal = new Coro::Signal;
4113 push @WAIT_FOR_TICK_BEGIN, $signal;
4114 $signal->wait;
4115}
4116
4117sub tick {
4118 if ($Coro::current != $Coro::main) {
4119 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4120 unless ++$bug_warning > 10;
4121 return;
4122 }
4123
2062 cf::server_tick; # one server iteration 4124 cf::server_tick; # one server iteration
2063 $RUNTIME += $TICK;
2064 }
2065 4125
2066 $NEXT_TICK += $TICK; 4126 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2067 4127
2068 # if we are delayed by four ticks or more, skip them all 4128 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2069 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4129 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2070 4130 Coro::async_pool {
2071 $TICK_WATCHER->at ($NEXT_TICK); 4131 $Coro::current->{desc} = "runtime saver";
2072 $TICK_WATCHER->start;
2073 },
2074);
2075
2076IO::AIO::max_poll_time $TICK * 0.2;
2077
2078Event->io (
2079 fd => IO::AIO::poll_fileno,
2080 poll => 'r',
2081 prio => 5,
2082 data => WF_AUTOCANCEL,
2083 cb => \&IO::AIO::poll_cb,
2084);
2085
2086Event->timer (
2087 data => WF_AUTOCANCEL,
2088 after => 0,
2089 interval => 10,
2090 cb => sub {
2091 (Coro::unblock_sub {
2092 write_runtime 4132 write_runtime_sync
2093 or warn "ERROR: unable to write runtime file: $!"; 4133 or error "ERROR: unable to write runtime file: $!";
2094 })->(); 4134 };
2095 }, 4135 }
2096); 4136
4137 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4138 $sig->send;
4139 }
4140 while (my $sig = shift @WAIT_FOR_TICK) {
4141 $sig->send;
4142 }
4143
4144 $LOAD = ($NOW - $TICK_START) / $TICK;
4145 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4146
4147 if (0) {
4148 if ($NEXT_TICK) {
4149 my $jitter = $TICK_START - $NEXT_TICK;
4150 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4151 debug "jitter $JITTER\n";#d#
4152 }
4153 }
4154}
4155
4156{
4157 # configure BDB
4158
4159 BDB::min_parallel 16;
4160 BDB::max_poll_reqs $TICK * 0.1;
4161 $AnyEvent::BDB::WATCHER->priority (1);
4162
4163 unless ($DB_ENV) {
4164 $DB_ENV = BDB::db_env_create;
4165 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4166 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4167 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4168 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4169 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4170
4171 cf::sync_job {
4172 eval {
4173 BDB::db_env_open
4174 $DB_ENV,
4175 $BDBDIR,
4176 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4177 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4178 0666;
4179
4180 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4181 };
4182
4183 cf::cleanup "db_env_open(db): $@" if $@;
4184 };
4185 }
4186
4187 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4188 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4189 };
4190 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4191 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4192 };
4193 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4194 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4195 };
4196}
4197
4198{
4199 # configure IO::AIO
4200
4201 IO::AIO::min_parallel 8;
4202 IO::AIO::max_poll_time $TICK * 0.1;
4203 undef $AnyEvent::AIO::WATCHER;
4204}
4205
4206our $_log_backtrace;
4207our $_log_backtrace_last;
4208
4209sub _log_backtrace {
4210 my ($msg, @addr) = @_;
4211
4212 $msg =~ s/\n$//;
4213
4214 if ($_log_backtrace_last eq $msg) {
4215 LOG llevInfo, "[ABT] $msg\n";
4216 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4217 # limit the # of concurrent backtraces
4218 } elsif ($_log_backtrace < 2) {
4219 $_log_backtrace_last = $msg;
4220 ++$_log_backtrace;
4221 my $perl_bt = Carp::longmess $msg;
4222 async {
4223 $Coro::current->{desc} = "abt $msg";
4224
4225 my @bt = fork_call {
4226 @addr = map { sprintf "%x", $_ } @addr;
4227 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4228 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4229 or die "addr2line: $!";
4230
4231 my @funcs;
4232 my @res = <$fh>;
4233 chomp for @res;
4234 while (@res) {
4235 my ($func, $line) = splice @res, 0, 2, ();
4236 push @funcs, "[$func] $line";
4237 }
4238
4239 @funcs
4240 };
4241
4242 LOG llevInfo, "[ABT] $perl_bt\n";
4243 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4244 LOG llevInfo, "[ABT] $_\n" for @bt;
4245 --$_log_backtrace;
4246 };
4247 } else {
4248 LOG llevInfo, "[ABT] $msg\n";
4249 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4250 }
4251}
4252
4253# load additional modules
4254require "cf/$_.pm" for @EXTRA_MODULES;
4255cf::_connect_to_perl_2;
4256
4257END { cf::emergency_save }
2097 4258
20981 42591
2099 4260

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