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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.119 by root, Tue Jan 2 08:26:42 2007 UTC vs.
Revision 1.581 by root, Fri Feb 3 02:04:11 2012 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3; 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
20use Digest::MD5; 53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
21use Fcntl; 56use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
24use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
25 62
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
27 64
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 65# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 69
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 78
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81our @ORIG_INC;
34 82
35our %COMMAND = (); 83our %COMMAND = ();
36our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
38 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 93our @EVENT;
40our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
41 96
42our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
43our $TICK_WATCHER; 98
99our $DATADIR = datadir;
100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103
104our $LOCALDIR = localdir;
105our $TMPDIR = "$LOCALDIR/" . tmpdir;
106our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108our $RANDOMDIR = "$LOCALDIR/random";
109our $BDBDIR = "$LOCALDIR/db";
110our $PIDFILE = "$LOCALDIR/pid";
111our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113#our %RESOURCE; # unused
114
115our $OUTPUT_RATE_MIN = 3000;
116our $OUTPUT_RATE_MAX = 1000000;
117
118our $MAX_LINKS = 32; # how many chained exits to follow
119our $VERBOSE_IO = 1;
120
121our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 123our $NEXT_TICK;
124our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126our $BDB_DEADLOCK_WATCHER;
127our $BDB_CHECKPOINT_WATCHER;
128our $BDB_TRICKLE_WATCHER;
129our $DB_ENV;
130
131our @EXTRA_MODULES = qw(pod match mapscript incloader);
132
133our %CFG;
134
135our $UPTIME; $UPTIME ||= time;
136our $RUNTIME = 0;
137our $SERVER_TICK = 0;
45our $NOW; 138our $NOW;
46 139
47our %CFG; 140our (%PLAYER, %PLAYER_LOADING); # all users
141our (%MAP, %MAP_LOADING ); # all maps
142our $LINK_MAP; # the special {link} map, which is always available
48 143
49our $UPTIME; $UPTIME ||= time; 144# used to convert map paths into valid unix filenames by replacing / by ∕
50our $RUNTIME; 145our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
51 146
52our %MAP; # all maps 147our $LOAD; # a number between 0 (idle) and 1 (too many objects)
53our $LINK_MAP; # the special {link} map 148our $LOADAVG; # same thing, but with alpha-smoothing
54our $FREEZE; 149our $JITTER; # average jitter
55our $RANDOM_MAPS = cf::localdir . "/random"; 150our $TICK_START; # for load detecting purposes
56our %EXT_CORO; 151
152our @POST_INIT;
153
154our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
155our $REALLY_UNLOOP; # never set to true, please :)
156
157our $WAIT_FOR_TICK = new Coro::Signal;
158our @WAIT_FOR_TICK_BEGIN;
57 159
58binmode STDOUT; 160binmode STDOUT;
59binmode STDERR; 161binmode STDERR;
60 162
61# read virtual server time, if available 163# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 164unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 165 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 166 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 167 $RUNTIME = <$fh> + 0.;
66} 168}
67 169
68mkdir cf::localdir; 170eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 171
74# a special map that is always available 172mkdir $_
75our $LINK_MAP; 173 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76 174
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 175our $EMERGENCY_POSITION;
176
177sub cf::map::normalise;
178
179sub in_main() {
180 $Coro::current == $Coro::main
181}
78 182
79############################################################################# 183#############################################################################
80 184
185%REFLECT = ();
186for (@REFLECT) {
187 my $reflect = JSON::XS::decode_json $_;
188 $REFLECT{$reflect->{class}} = $reflect;
189}
190
191# this is decidedly evil
192$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
193
194#############################################################################
195
81=head2 GLOBAL VARIABLES 196=head2 GLOBAL VARIABLES
82 197
83=over 4 198=over 4
84 199
85=item $cf::UPTIME 200=item $cf::UPTIME
86 201
87The timestamp of the server start (so not actually an uptime). 202The timestamp of the server start (so not actually an "uptime").
203
204=item $cf::SERVER_TICK
205
206An unsigned integer that starts at zero when the server is started and is
207incremented on every tick.
208
209=item $cf::NOW
210
211The (real) time of the last (current) server tick - updated before and
212after tick processing, so this is useful only as a rough "what time is it
213now" estimate.
214
215=item $cf::TICK
216
217The interval between each server tick, in seconds.
88 218
89=item $cf::RUNTIME 219=item $cf::RUNTIME
90 220
91The time this server has run, starts at 0 and is increased by $cf::TICK on 221The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 222every server tick.
93 223
94=item $cf::LIBDIR 224=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
225$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
226$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 227
96The perl library directory, where extensions and cf-specific modules can 228Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 229directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
230unique-items directory, player file directory, random maps directory and
231database environment.
98 232
233=item $cf::LOADAVG
234
235The current CPU load on the server (alpha-smoothed), as a value between 0
236(none) and 1 (overloaded), indicating how much time is spent on processing
237objects per tick. Healthy values are < 0.5.
238
99=item $cf::NOW 239=item $cf::LOAD
100 240
101The time of the last (current) server tick. 241The raw value load value from the last tick.
102
103=item $cf::TICK
104
105The interval between server ticks, in seconds.
106 242
107=item %cf::CFG 243=item %cf::CFG
108 244
109Configuration for the server, loaded from C</etc/crossfire/config>, or 245Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 246from wherever your confdir points to.
111 247
248=item cf::wait_for_tick, cf::wait_for_tick_begin
249
250These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
251returns directly I<after> the tick processing (and consequently, can only wake one thread
252per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
253
254Note that cf::Wait_for_tick will immediately return when the server is not
255ticking, making it suitable for small pauses in threads that need to run
256when the server is paused. If that is not applicable (i.e. you I<really>
257want to wait, use C<$cf::WAIT_FOR_TICK>).
258
259=item $cf::WAIT_FOR_TICK
260
261Note that C<cf::wait_for_tick> is probably the correct thing to use. This
262variable contains a L<Coro::Signal> that is broadcats after every server
263tick. Calling C<< ->wait >> on it will suspend the caller until after the
264next server tick.
265
266=cut
267
268sub wait_for_tick();
269sub wait_for_tick_begin();
270
271=item @cf::INVOKE_RESULTS
272
273This array contains the results of the last C<invoke ()> call. When
274C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
275that call.
276
277=item %cf::REFLECT
278
279Contains, for each (C++) class name, a hash reference with information
280about object members (methods, scalars, arrays and flags) and other
281metadata, which is useful for introspection.
282
112=back 283=back
113 284
114=cut 285=cut
115 286
116BEGIN { 287sub error(@) { LOG llevError, join "", @_ }
117 *CORE::GLOBAL::warn = sub { 288sub warn (@) { LOG llevWarn , join "", @_ }
289sub info (@) { LOG llevInfo , join "", @_ }
290sub debug(@) { LOG llevDebug, join "", @_ }
291sub trace(@) { LOG llevTrace, join "", @_ }
292
293$Coro::State::WARNHOOK = sub {
118 my $msg = join "", @_; 294 my $msg = join "", @_;
119 utf8::encode $msg;
120 295
121 $msg .= "\n" 296 $msg .= "\n"
122 unless $msg =~ /\n$/; 297 unless $msg =~ /\n$/;
123 298
124 LOG llevError, "cfperl: $msg"; 299 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
125 }; 300
126} 301 LOG llevWarn, $msg;
302};
303
304$Coro::State::DIEHOOK = sub {
305 return unless $^S eq 0; # "eq", not "=="
306
307 error Carp::longmess $_[0];
308
309 if (in_main) {#d#
310 error "DIEHOOK called in main context, Coro bug?\n";#d#
311 return;#d#
312 }#d#
313
314 # kill coroutine otherwise
315 Coro::terminate
316};
127 317
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 318@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 319@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 320@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 321@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 322@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
323@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 324@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 325
135# we bless all objects into (empty) derived classes to force a method lookup 326# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 327# within the Safe compartment.
137for my $pkg (qw( 328for my $pkg (qw(
138 cf::global cf::attachable 329 cf::global cf::attachable
139 cf::object cf::object::player 330 cf::object cf::object::player
140 cf::client cf::player 331 cf::client cf::player
141 cf::arch cf::living 332 cf::arch cf::living
333 cf::map cf::mapspace
142 cf::map cf::party cf::region 334 cf::party cf::region
143)) { 335)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 336 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 337}
147 338
148$Event::DIED = sub { 339$EV::DIED = sub {
149 warn "error in event callback: @_"; 340 Carp::cluck "error in event callback: @_";
150}; 341};
151 342
152my %ext_pkg; 343#############################################################################
153my @exts; 344
154my @hook; 345sub fork_call(&@);
346sub get_slot($;$$);
347
348#############################################################################
155 349
156=head2 UTILITY FUNCTIONS 350=head2 UTILITY FUNCTIONS
157 351
158=over 4 352=over 4
159 353
160=cut 354=item dumpval $ref
161 355
162use JSON::Syck (); # TODO# replace by JSON::PC once working 356=cut
163 357
358sub dumpval {
359 eval {
360 local $SIG{__DIE__};
361 my $d;
362 if (1) {
363 $d = new Data::Dumper([$_[0]], ["*var"]);
364 $d->Terse(1);
365 $d->Indent(2);
366 $d->Quotekeys(0);
367 $d->Useqq(1);
368 #$d->Bless(...);
369 $d->Seen($_[1]) if @_ > 1;
370 $d = $d->Dump();
371 }
372 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
373 $d
374 } || "[unable to dump $_[0]: '$@']";
375}
376
377=item $scalar = cf::load_file $path
378
379Loads the given file from path and returns its contents. Croaks on error
380and can block.
381
382=cut
383
384sub load_file($) {
385 0 <= aio_load $_[0], my $data
386 or Carp::croak "$_[0]: $!";
387
388 $data
389}
390
391=item $success = cf::replace_file $path, $data, $sync
392
393Atomically replaces the file at the given $path with new $data, and
394optionally $sync the data to disk before replacing the file.
395
396=cut
397
398sub replace_file($$;$) {
399 my ($path, $data, $sync) = @_;
400
401 my $lock = cf::lock_acquire ("replace_file:$path");
402
403 my $fh = aio_open "$path~", Fcntl::O_WRONLY | Fcntl::O_CREAT | Fcntl::O_TRUNC, 0644
404 or return;
405
406 $data = $data->() if ref $data;
407
408 length $data == aio_write $fh, 0, (length $data), $data, 0
409 or return;
410
411 !$sync
412 or !aio_fsync $fh
413 or return;
414
415 aio_close $fh
416 and return;
417
418 aio_rename "$path~", $path
419 and return;
420
421 if ($sync) {
422 $path =~ s%/[^/]*$%%;
423 aio_pathsync $path;
424 }
425
426 1
427}
428
164=item $ref = cf::from_json $json 429=item $ref = cf::decode_json $json
165 430
166Converts a JSON string into the corresponding perl data structure. 431Converts a JSON string into the corresponding perl data structure.
167 432
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 433=item $json = cf::encode_json $ref
176 434
177Converts a perl data structure into its JSON representation. 435Converts a perl data structure into its JSON representation.
178 436
179=cut 437=cut
180 438
181sub to_json($) { 439our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 440
183 JSON::Syck::Dump $_[0] 441sub encode_json($) { $json_coder->encode ($_[0]) }
442sub decode_json($) { $json_coder->decode ($_[0]) }
443
444=item $ref = cf::decode_storable $scalar
445
446Same as Coro::Storable::thaw, so blocks.
447
448=cut
449
450BEGIN { *decode_storable = \&Coro::Storable::thaw }
451
452=item $ref = cf::decode_yaml $scalar
453
454Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
455
456=cut
457
458sub decode_yaml($) {
459 fork_call { YAML::XS::Load $_[0] } @_
184} 460}
461
462=item $scalar = cf::unlzf $scalar
463
464Same as Compress::LZF::compress, but takes server ticks into account, so
465blocks.
466
467=cut
468
469sub unlzf($) {
470 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
471 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
472 Compress::LZF::decompress $_[0]
473}
474
475=item cf::post_init { BLOCK }
476
477Execute the given codeblock, I<after> all extensions have been (re-)loaded,
478but I<before> the server starts ticking again.
479
480The codeblock will have a single boolean argument to indicate whether this
481is a reload or not.
482
483=cut
484
485sub post_init(&) {
486 push @POST_INIT, shift;
487}
488
489sub _post_init {
490 trace "running post_init jobs";
491
492 # run them in parallel...
493
494 my @join;
495
496 while () {
497 push @join, map &Coro::async ($_, 0), @POST_INIT;
498 @POST_INIT = ();
499
500 @join or last;
501
502 (pop @join)->join;
503 }
504}
505
506=item cf::lock_wait $string
507
508Wait until the given lock is available. See cf::lock_acquire.
509
510=item my $lock = cf::lock_acquire $string
511
512Wait until the given lock is available and then acquires it and returns
513a L<Guard> object. If the guard object gets destroyed (goes out of scope,
514for example when the coroutine gets canceled), the lock is automatically
515returned.
516
517Locks are *not* recursive, locking from the same coro twice results in a
518deadlocked coro.
519
520Lock names should begin with a unique identifier (for example, cf::map::find
521uses map_find and cf::map::load uses map_load).
522
523=item $locked = cf::lock_active $string
524
525Return true if the lock is currently active, i.e. somebody has locked it.
526
527=cut
528
529our $LOCKS = new Coro::SemaphoreSet;
530
531sub lock_wait($) {
532 $LOCKS->wait ($_[0]);
533}
534
535sub lock_acquire($) {
536 $LOCKS->guard ($_[0])
537}
538
539sub lock_active($) {
540 $LOCKS->count ($_[0]) < 1
541}
542
543sub freeze_mainloop {
544 tick_inhibit_inc;
545
546 &Guard::guard (\&tick_inhibit_dec);
547}
548
549=item cf::periodic $interval, $cb
550
551Like EV::periodic, but randomly selects a starting point so that the actions
552get spread over time.
553
554=cut
555
556sub periodic($$) {
557 my ($interval, $cb) = @_;
558
559 my $start = rand List::Util::min 180, $interval;
560
561 EV::periodic $start, $interval, 0, $cb
562}
563
564=item cf::get_slot $time[, $priority[, $name]]
565
566Allocate $time seconds of blocking CPU time at priority C<$priority>
567(default: 0): This call blocks and returns only when you have at least
568C<$time> seconds of cpu time till the next tick. The slot is only valid
569till the next cede.
570
571Background jobs should use a priority les than zero, interactive jobs
572should use 100 or more.
573
574The optional C<$name> can be used to identify the job to run. It might be
575used for statistical purposes and should identify the same time-class.
576
577Useful for short background jobs.
578
579=cut
580
581our @SLOT_QUEUE;
582our $SLOT_QUEUE;
583our $SLOT_DECAY = 0.9;
584
585$SLOT_QUEUE->cancel if $SLOT_QUEUE;
586$SLOT_QUEUE = Coro::async {
587 $Coro::current->desc ("timeslot manager");
588
589 my $signal = new Coro::Signal;
590 my $busy;
591
592 while () {
593 next_job:
594
595 my $avail = cf::till_tick;
596
597 for (0 .. $#SLOT_QUEUE) {
598 if ($SLOT_QUEUE[$_][0] <= $avail) {
599 $busy = 0;
600 my $job = splice @SLOT_QUEUE, $_, 1, ();
601 $job->[2]->send;
602 Coro::cede;
603 goto next_job;
604 } else {
605 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
606 }
607 }
608
609 if (@SLOT_QUEUE) {
610 # we do not use wait_for_tick() as it returns immediately when tick is inactive
611 $WAIT_FOR_TICK->wait;
612 } else {
613 $busy = 0;
614 Coro::schedule;
615 }
616 }
617};
618
619sub get_slot($;$$) {
620 return if tick_inhibit || $Coro::current == $Coro::main;
621
622 my ($time, $pri, $name) = @_;
623
624 $time = clamp $time, 0.01, $TICK * .6;
625
626 my $sig = new Coro::Signal;
627
628 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
629 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
630 $SLOT_QUEUE->ready;
631 $sig->wait;
632}
633
634=item cf::async { BLOCK }
635
636Currently the same as Coro::async_pool, meaning you cannot use
637C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
638thing you are allowed to do is call C<prio> on it.
639
640=cut
641
642BEGIN { *async = \&Coro::async_pool }
185 643
186=item cf::sync_job { BLOCK } 644=item cf::sync_job { BLOCK }
187 645
188The design of crossfire+ requires that the main coro ($Coro::main) is 646The design of Deliantra requires that the main coroutine ($Coro::main)
189always able to handle events or runnable, as crossfire+ is only partly 647is always able to handle events or runnable, as Deliantra is only
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 648partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
649acceptable.
191 650
192If it must be done, put the blocking parts into C<sync_job>. This will run 651If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The 652the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish 653server will be frozen during this time, so the block should either finish
195fast or be very important. 654fast or be very important.
197=cut 656=cut
198 657
199sub sync_job(&) { 658sub sync_job(&) {
200 my ($job) = @_; 659 my ($job) = @_;
201 660
202 if ($Coro::current == $Coro::main) { 661 if (in_main) {
662 my $time = AE::time;
663
203 # this is the main coro, too bad, we have to block 664 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 665 # till the operation succeeds, freezing the server :/
205 666
206 # TODO: use suspend/resume instead 667 #LOG llevError, Carp::longmess "sync job";#d#
207 # (but this is cancel-safe) 668
208 local $FREEZE = 1; 669 my $freeze_guard = freeze_mainloop;
209 670
210 my $busy = 1; 671 my $busy = 1;
211 my @res; 672 my @res;
212 673
213 (Coro::async { 674 (async {
675 $Coro::current->desc ("sync job coro");
214 @res = eval { $job->() }; 676 @res = eval { $job->() };
215 warn $@ if $@; 677 error $@ if $@;
216 undef $busy; 678 undef $busy;
217 })->prio (Coro::PRIO_MAX); 679 })->prio (Coro::PRIO_MAX);
218 680
219 while ($busy) { 681 while ($busy) {
682 if (Coro::nready) {
220 Coro::cede_notself; 683 Coro::cede_notself;
221 Event::one_event unless Coro::nready; 684 } else {
685 EV::loop EV::LOOP_ONESHOT;
222 } 686 }
687 }
688
689 my $time = AE::time - $time;
690
691 $TICK_START += $time; # do not account sync jobs to server load
223 692
224 wantarray ? @res : $res[0] 693 wantarray ? @res : $res[0]
225 } else { 694 } else {
226 # we are in another coroutine, how wonderful, everything just works 695 # we are in another coroutine, how wonderful, everything just works
227 696
228 $job->() 697 $job->()
229 } 698 }
230} 699}
231 700
232=item $coro = cf::coro { BLOCK } 701=item $coro = cf::async_ext { BLOCK }
233 702
234Creates and returns a new coro. This coro is automcatially being canceled 703Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 704extension calling this is being unloaded.
236 705
237=cut 706=cut
238 707
239sub coro(&) { 708sub async_ext(&) {
240 my $cb = shift; 709 my $cb = shift;
241 710
242 my $coro; $coro = async { 711 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 712
249 $coro->on_destroy (sub { 713 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 714 delete $EXT_CORO{$coro+0};
251 }); 715 });
252 $EXT_CORO{$coro+0} = $coro; 716 $EXT_CORO{$coro+0} = $coro;
253 717
254 $coro 718 $coro
255} 719}
256 720
257sub write_runtime { 721=item fork_call { }, @args
258 my $runtime = cf::localdir . "/runtime";
259 722
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 723Executes the given code block with the given arguments in a seperate
261 or return; 724process, returning the results. Everything must be serialisable with
725Coro::Storable. May, of course, block. Note that the executed sub may
726never block itself or use any form of event handling.
262 727
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 728=cut
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return;
266 729
267 aio_fsync $fh 730sub post_fork {
268 and return; 731 reset_signals;
732}
269 733
270 close $fh 734sub fork_call(&@) {
271 or return; 735 my ($cb, @args) = @_;
272 736
273 aio_rename "$runtime~", $runtime 737 # we seemingly have to make a local copy of the whole thing,
274 and return; 738 # otherwise perl prematurely frees the stuff :/
739 # TODO: investigate and fix (likely this will be rather laborious)
275 740
741 my @res = Coro::Util::fork_eval {
742 cf::post_fork;
743 &$cb
744 } @args;
745
746 wantarray ? @res : $res[-1]
747}
748
749sub objinfo {
276 1 750 (
751 "counter value" => cf::object::object_count,
752 "objects created" => cf::object::create_count,
753 "objects destroyed" => cf::object::destroy_count,
754 "freelist size" => cf::object::free_count,
755 "allocated objects" => cf::object::objects_size,
756 "active objects" => cf::object::actives_size,
757 )
758}
759
760=item $coin = coin_from_name $name
761
762=cut
763
764our %coin_alias = (
765 "silver" => "silvercoin",
766 "silvercoin" => "silvercoin",
767 "silvercoins" => "silvercoin",
768 "gold" => "goldcoin",
769 "goldcoin" => "goldcoin",
770 "goldcoins" => "goldcoin",
771 "platinum" => "platinacoin",
772 "platinumcoin" => "platinacoin",
773 "platinumcoins" => "platinacoin",
774 "platina" => "platinacoin",
775 "platinacoin" => "platinacoin",
776 "platinacoins" => "platinacoin",
777 "royalty" => "royalty",
778 "royalties" => "royalty",
779);
780
781sub coin_from_name($) {
782 $coin_alias{$_[0]}
783 ? cf::arch::find $coin_alias{$_[0]}
784 : undef
785}
786
787=item $value = cf::db_get $family => $key
788
789Returns a single value from the environment database.
790
791=item cf::db_put $family => $key => $value
792
793Stores the given C<$value> in the family. It can currently store binary
794data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
795
796=item $db = cf::db_table "name"
797
798Create and/or open a new database table. The string must not be "db" and must be unique
799within each server.
800
801=cut
802
803sub db_table($) {
804 cf::error "db_get called from main context"
805 if $Coro::current == $Coro::main;
806
807 my ($name) = @_;
808 my $db = BDB::db_create $DB_ENV;
809
810 eval {
811 $db->set_flags (BDB::CHKSUM);
812
813 utf8::encode $name;
814 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
815 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
816 cf::cleanup "db_open(db): $!" if $!;
817 };
818 cf::cleanup "db_open(db): $@" if $@;
819
820 $db
821}
822
823our $DB;
824
825sub db_init {
826 $DB ||= db_table "db";
827}
828
829sub db_get($$) {
830 my $key = "$_[0]/$_[1]";
831
832 cf::error "db_get called from main context"
833 if $Coro::current == $Coro::main;
834
835 BDB::db_get $DB, undef, $key, my $data;
836
837 $! ? ()
838 : $data
839}
840
841sub db_put($$$) {
842 BDB::dbreq_pri 4;
843 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
844}
845
846=item cf::cache $id => [$paths...], $processversion => $process
847
848Generic caching function that returns the value of the resource $id,
849caching and regenerating as required.
850
851This function can block.
852
853=cut
854
855sub cache {
856 my ($id, $src, $processversion, $process) = @_;
857
858 my $meta =
859 join "\x00",
860 $processversion,
861 map {
862 aio_stat $_
863 and Carp::croak "$_: $!";
864
865 ($_, (stat _)[7,9])
866 } @$src;
867
868 my $dbmeta = db_get cache => "$id/meta";
869 if ($dbmeta ne $meta) {
870 # changed, we may need to process
871
872 my @data;
873 my $md5;
874
875 for (0 .. $#$src) {
876 $data[$_] = load_file $src->[$_];
877 }
878
879 # if processing is expensive, check
880 # checksum first
881 if (1) {
882 $md5 =
883 join "\x00",
884 $processversion,
885 map {
886 cf::cede_to_tick;
887 ($src->[$_], Digest::MD5::md5_hex $data[$_])
888 } 0.. $#$src;
889
890
891 my $dbmd5 = db_get cache => "$id/md5";
892 if ($dbmd5 eq $md5) {
893 db_put cache => "$id/meta", $meta;
894
895 return db_get cache => "$id/data";
896 }
897 }
898
899 my $t1 = Time::HiRes::time;
900 my $data = $process->(\@data);
901 my $t2 = Time::HiRes::time;
902
903 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
904
905 db_put cache => "$id/data", $data;
906 db_put cache => "$id/md5" , $md5;
907 db_put cache => "$id/meta", $meta;
908
909 return $data;
910 }
911
912 db_get cache => "$id/data"
913}
914
915=item cf::datalog type => key => value, ...
916
917Log a datalog packet of the given type with the given key-value pairs.
918
919=cut
920
921sub datalog($@) {
922 my ($type, %kv) = @_;
923 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
277} 924}
278 925
279=back 926=back
280 927
281=cut 928=cut
282 929
283############################################################################# 930#############################################################################
284 931
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402
403#############################################################################
404
405=head2 ATTACHABLE OBJECTS 932=head2 ATTACHABLE OBJECTS
406 933
407Many objects in crossfire are so-called attachable objects. That means you can 934Many objects in deliantra are so-called attachable objects. That means you can
408attach callbacks/event handlers (a collection of which is called an "attachment") 935attach callbacks/event handlers (a collection of which is called an "attachment")
409to it. All such attachable objects support the following methods. 936to it. All such attachable objects support the following methods.
410 937
411In the following description, CLASS can be any of C<global>, C<object> 938In the following description, CLASS can be any of C<global>, C<object>
412C<player>, C<client> or C<map> (i.e. the attachable objects in 939C<player>, C<client> or C<map> (i.e. the attachable objects in
413crossfire+). 940Deliantra).
414 941
415=over 4 942=over 4
416 943
417=item $attachable->attach ($attachment, key => $value...) 944=item $attachable->attach ($attachment, key => $value...)
418 945
462=item cf::CLASS::attachment $name, ... 989=item cf::CLASS::attachment $name, ...
463 990
464Register an attachment by C<$name> through which attachable objects of the 991Register an attachment by C<$name> through which attachable objects of the
465given CLASS can refer to this attachment. 992given CLASS can refer to this attachment.
466 993
467Some classes such as crossfire maps and objects can specify attachments 994Some classes such as deliantra maps and objects can specify attachments
468that are attached at load/instantiate time, thus the need for a name. 995that are attached at load/instantiate time, thus the need for a name.
469 996
470These calls expect any number of the following handler/hook descriptions: 997These calls expect any number of the following handler/hook descriptions:
471 998
472=over 4 999=over 4
532our @CB_TYPE = (); # registry for type (cf-object class) based events 1059our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 1060our @CB_MAP = ();
534 1061
535my %attachment; 1062my %attachment;
536 1063
1064sub cf::attachable::thawer_merge {
1065 # simply override everything except _meta
1066 local $_[0]{_meta};
1067 %{$_[0]} = %{$_[1]};
1068}
1069
537sub _attach_cb($$$$) { 1070sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 1071 my ($registry, $event, $prio, $cb) = @_;
539 1072
540 use sort 'stable'; 1073 use sort 'stable';
541 1074
575 $registry = $CB_TYPE[$object_type] ||= []; 1108 $registry = $CB_TYPE[$object_type] ||= [];
576 1109
577 } elsif ($type eq "subtype") { 1110 } elsif ($type eq "subtype") {
578 defined $object_type or Carp::croak "subtype specified without type"; 1111 defined $object_type or Carp::croak "subtype specified without type";
579 my $object_subtype = shift @arg; 1112 my $object_subtype = shift @arg;
580 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1113 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
581 1114
582 } elsif ($type eq "package") { 1115 } elsif ($type eq "package") {
583 my $pkg = shift @arg; 1116 my $pkg = shift @arg;
584 1117
585 while (my ($name, $id) = each %cb_id) { 1118 while (my ($name, $id) = each %cb_id) {
590 1123
591 } elsif (exists $cb_id{$type}) { 1124 } elsif (exists $cb_id{$type}) {
592 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1125 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
593 1126
594 } elsif (ref $type) { 1127 } elsif (ref $type) {
595 warn "attaching objects not supported, ignoring.\n"; 1128 error "attaching objects not supported, ignoring.\n";
596 1129
597 } else { 1130 } else {
598 shift @arg; 1131 shift @arg;
599 warn "attach argument '$type' not supported, ignoring.\n"; 1132 error "attach argument '$type' not supported, ignoring.\n";
600 } 1133 }
601 } 1134 }
602} 1135}
603 1136
604sub _object_attach { 1137sub _object_attach {
614 _attach $registry, $klass, @attach; 1147 _attach $registry, $klass, @attach;
615 } 1148 }
616 1149
617 $obj->{$name} = \%arg; 1150 $obj->{$name} = \%arg;
618 } else { 1151 } else {
619 warn "object uses attachment '$name' that is not available, postponing.\n"; 1152 info "object uses attachment '$name' which is not available, postponing.\n";
620 } 1153 }
621 1154
622 $obj->{_attachment}{$name} = undef; 1155 $obj->{_attachment}{$name} = undef;
623} 1156}
624 1157
626 if (ref $_[0]) { 1159 if (ref $_[0]) {
627 _object_attach @_; 1160 _object_attach @_;
628 } else { 1161 } else {
629 _attach shift->_attach_registry, @_; 1162 _attach shift->_attach_registry, @_;
630 } 1163 }
1164 _recalc_want;
631}; 1165};
632 1166
633# all those should be optimised 1167# all those should be optimised
634sub cf::attachable::detach { 1168sub cf::attachable::detach {
635 my ($obj, $name) = @_; 1169 my ($obj, $name) = @_;
638 delete $obj->{_attachment}{$name}; 1172 delete $obj->{_attachment}{$name};
639 reattach ($obj); 1173 reattach ($obj);
640 } else { 1174 } else {
641 Carp::croak "cannot, currently, detach class attachments"; 1175 Carp::croak "cannot, currently, detach class attachments";
642 } 1176 }
1177 _recalc_want;
643}; 1178};
644 1179
645sub cf::attachable::attached { 1180sub cf::attachable::attached {
646 my ($obj, $name) = @_; 1181 my ($obj, $name) = @_;
647 1182
662 "; 1197 ";
663 die if $@; 1198 die if $@;
664} 1199}
665 1200
666our $override; 1201our $override;
667our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1202our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
668 1203
669sub override { 1204sub override {
670 $override = 1; 1205 $override = 1;
671 @invoke_results = (); 1206 @INVOKE_RESULTS = (@_);
672} 1207}
673 1208
674sub do_invoke { 1209sub do_invoke {
675 my $event = shift; 1210 my $event = shift;
676 my $callbacks = shift; 1211 my $callbacks = shift;
677 1212
678 @invoke_results = (); 1213 @INVOKE_RESULTS = ();
679 1214
680 local $override; 1215 local $override;
681 1216
682 for (@$callbacks) { 1217 for (@$callbacks) {
683 eval { &{$_->[1]} }; 1218 eval { &{$_->[1]} };
684 1219
685 if ($@) { 1220 if ($@) {
686 warn "$@";
687 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1221 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
688 override; 1222 override;
689 } 1223 }
690 1224
691 return 1 if $override; 1225 return 1 if $override;
692 } 1226 }
693 1227
694 0 1228 0
695} 1229}
696 1230
697=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1231=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
698 1232
699=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1233=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
700 1234
701Generate an object-specific event with the given arguments. 1235Generate an object-specific event with the given arguments.
702 1236
703This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1237This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
704removed in future versions), and there is no public API to access override 1238removed in future versions), and there is no public API to access override
705results (if you must, access C<@cf::invoke_results> directly). 1239results (if you must, access C<@cf::INVOKE_RESULTS> directly).
706 1240
707=back 1241=back
708 1242
709=cut 1243=cut
710 1244
711############################################################################# 1245#############################################################################
712# object support 1246# object support
1247
1248sub _object_equal($$);
1249sub _object_equal($$) {
1250 my ($a, $b) = @_;
1251
1252 return 0 unless (ref $a) eq (ref $b);
1253
1254 if ("HASH" eq ref $a) {
1255 my @ka = keys %$a;
1256 my @kb = keys %$b;
1257
1258 return 0 if @ka != @kb;
1259
1260 for (0 .. $#ka) {
1261 return 0 unless $ka[$_] eq $kb[$_];
1262 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1263 }
1264
1265 } elsif ("ARRAY" eq ref $a) {
1266
1267 return 0 if @$a != @$b;
1268
1269 for (0 .. $#$a) {
1270 return 0 unless _object_equal $a->[$_], $b->[$_];
1271 }
1272
1273 } elsif ($a ne $b) {
1274 return 0;
1275 }
1276
1277 1
1278}
1279
1280our $SLOW_MERGES;#d#
1281sub _can_merge {
1282 my ($ob1, $ob2) = @_;
1283
1284 ++$SLOW_MERGES;#d#
1285
1286 # we do the slow way here
1287 return _object_equal $ob1, $ob2
1288}
713 1289
714sub reattach { 1290sub reattach {
715 # basically do the same as instantiate, without calling instantiate 1291 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 1292 my ($obj) = @_;
1293
1294 # no longer needed after getting rid of delete_package?
1295 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 1296
718 my $registry = $obj->registry; 1297 my $registry = $obj->registry;
719 1298
720 @$registry = (); 1299 @$registry = ();
721 1300
726 for (@$attach) { 1305 for (@$attach) {
727 my ($klass, @attach) = @$_; 1306 my ($klass, @attach) = @$_;
728 _attach $registry, $klass, @attach; 1307 _attach $registry, $klass, @attach;
729 } 1308 }
730 } else { 1309 } else {
731 warn "object uses attachment '$name' that is not available, postponing.\n"; 1310 info "object uses attachment '$name' that is not available, postponing.\n";
732 } 1311 }
733 } 1312 }
734} 1313}
735 1314
736cf::attachable->attach ( 1315cf::attachable->attach (
737 prio => -1000000, 1316 prio => -1000000,
738 on_instantiate => sub { 1317 on_instantiate => sub {
739 my ($obj, $data) = @_; 1318 my ($obj, $data) = @_;
740 1319
741 $data = from_json $data; 1320 $data = decode_json $data;
742 1321
743 for (@$data) { 1322 for (@$data) {
744 my ($name, $args) = @$_; 1323 my ($name, $args) = @$_;
745 1324
746 $obj->attach ($name, %{$args || {} }); 1325 $obj->attach ($name, %{$args || {} });
762sub object_freezer_save { 1341sub object_freezer_save {
763 my ($filename, $rdata, $objs) = @_; 1342 my ($filename, $rdata, $objs) = @_;
764 1343
765 sync_job { 1344 sync_job {
766 if (length $$rdata) { 1345 if (length $$rdata) {
1346 utf8::decode (my $decname = $filename);
767 warn sprintf "saving %s (%d,%d)\n", 1347 trace sprintf "saving %s (%d,%d)\n",
768 $filename, length $$rdata, scalar @$objs; 1348 $decname, length $$rdata, scalar @$objs
1349 if $VERBOSE_IO;
769 1350
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1351 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 1352 aio_chmod $fh, SAVE_MODE;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1353 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1354 if ($cf::USE_FSYNC) {
1355 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
773 aio_fsync $fh; 1356 aio_fsync $fh;
1357 }
774 close $fh; 1358 aio_close $fh;
775 1359
776 if (@$objs) { 1360 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1361 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 1362 aio_chmod $fh, SAVE_MODE;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1363 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 1364 aio_write $fh, 0, (length $data), $data, 0;
1365 if ($cf::USE_FSYNC) {
1366 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
781 aio_fsync $fh; 1367 aio_fsync $fh;
1368 }
782 close $fh; 1369 aio_close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 1370 aio_rename "$filename.pst~", "$filename.pst";
784 } 1371 }
785 } else { 1372 } else {
786 aio_unlink "$filename.pst"; 1373 aio_unlink "$filename.pst";
787 } 1374 }
788 1375
789 aio_rename "$filename~", $filename; 1376 aio_rename "$filename~", $filename;
1377
1378 $filename =~ s%/[^/]+$%%;
1379 aio_pathsync $filename if $cf::USE_FSYNC;
790 } else { 1380 } else {
791 warn "FATAL: $filename~: $!\n"; 1381 error "unable to save objects: $filename~: $!\n";
792 } 1382 }
793 } else { 1383 } else {
794 aio_unlink $filename; 1384 aio_unlink $filename;
795 aio_unlink "$filename.pst"; 1385 aio_unlink "$filename.pst";
796 } 1386 }
797 } 1387 };
798} 1388}
799 1389
800sub object_freezer_as_string { 1390sub object_freezer_as_string {
801 my ($rdata, $objs) = @_; 1391 my ($rdata, $objs) = @_;
802 1392
814 or return; 1404 or return;
815 1405
816 unless (aio_stat "$filename.pst") { 1406 unless (aio_stat "$filename.pst") {
817 (aio_load "$filename.pst", $av) >= 0 1407 (aio_load "$filename.pst", $av) >= 0
818 or return; 1408 or return;
1409
819 $av = eval { (Storable::thaw $av)->{objs} }; 1410 my $st = eval { Coro::Storable::thaw $av };
1411 $av = $st->{objs};
820 } 1412 }
821 1413
1414 utf8::decode (my $decname = $filename);
822 warn sprintf "loading %s (%d)\n", 1415 trace sprintf "loading %s (%d,%d)\n",
823 $filename, length $data, scalar @{$av || []};#d# 1416 $decname, length $data, scalar @{$av || []}
1417 if $VERBOSE_IO;
1418
824 return ($data, $av); 1419 ($data, $av)
825} 1420}
1421
1422=head2 COMMAND CALLBACKS
1423
1424=over 4
1425
1426=cut
826 1427
827############################################################################# 1428#############################################################################
828# command handling &c 1429# command handling &c
829 1430
830=item cf::register_command $name => \&callback($ob,$args); 1431=item cf::register_command $name => \&callback($ob,$args);
843 push @{ $COMMAND{$name} }, [$caller, $cb]; 1444 push @{ $COMMAND{$name} }, [$caller, $cb];
844} 1445}
845 1446
846=item cf::register_extcmd $name => \&callback($pl,$packet); 1447=item cf::register_extcmd $name => \&callback($pl,$packet);
847 1448
848Register a callbackf ro execution when the client sends an extcmd packet. 1449Register a callback for execution when the client sends an (synchronous)
1450extcmd packet. Ext commands will be processed in the order they are
1451received by the server, like other user commands. The first argument is
1452the logged-in player. Ext commands can only be processed after a player
1453has logged in successfully.
849 1454
850If the callback returns something, it is sent back as if reply was being 1455If the callback returns something, it is sent back as if reply was being
851called. 1456called.
852 1457
1458=item cf::register_exticmd $name => \&callback($ns,$packet);
1459
1460Register a callback for execution when the client sends an (asynchronous)
1461exticmd packet. Exti commands are processed by the server as soon as they
1462are received, i.e. out of order w.r.t. other commands. The first argument
1463is a client socket. Exti commands can be received anytime, even before
1464log-in.
1465
1466If the callback returns something, it is sent back as if reply was being
1467called.
1468
853=cut 1469=cut
854 1470
855sub register_extcmd { 1471sub register_extcmd {
856 my ($name, $cb) = @_; 1472 my ($name, $cb) = @_;
857 1473
858 my $caller = caller;
859 #warn "registering extcmd '$name' to '$caller'";
860
861 $EXTCMD{$name} = [$cb, $caller]; 1474 $EXTCMD{$name} = $cb;
862} 1475}
1476
1477sub register_exticmd {
1478 my ($name, $cb) = @_;
1479
1480 $EXTICMD{$name} = $cb;
1481}
1482
1483use File::Glob ();
863 1484
864cf::player->attach ( 1485cf::player->attach (
865 on_command => sub { 1486 on_unknown_command => sub {
866 my ($pl, $name, $params) = @_; 1487 my ($pl, $name, $params) = @_;
867 1488
868 my $cb = $COMMAND{$name} 1489 my $cb = $COMMAND{$name}
869 or return; 1490 or return;
870 1491
875 cf::override; 1496 cf::override;
876 }, 1497 },
877 on_extcmd => sub { 1498 on_extcmd => sub {
878 my ($pl, $buf) = @_; 1499 my ($pl, $buf) = @_;
879 1500
880 my $msg = eval { from_json $buf }; 1501 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
881 1502
882 if (ref $msg) { 1503 if (ref $msg) {
1504 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
1505
1506 my @reply;
1507
883 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1508 if (my $cb = $EXTCMD{$type}) {
884 if (my %reply = $cb->[0]->($pl, $msg)) { 1509 @reply = $cb->($pl, @payload);
885 $pl->ext_reply ($msg->{msgid}, %reply);
886 }
887 } 1510 }
1511
1512 $pl->ext_reply ($reply, @reply)
1513 if $reply;
1514
888 } else { 1515 } else {
889 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1516 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
890 } 1517 }
891 1518
892 cf::override; 1519 cf::override;
893 }, 1520 },
894); 1521);
895 1522
896sub register { 1523# "readahead" all extensions
897 my ($base, $pkg) = @_;
898
899 #TODO
900}
901
902sub load_extension { 1524sub cache_extensions {
903 my ($path) = @_; 1525 my $grp = IO::AIO::aio_group;
904 1526
905 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1527 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
906 my $base = $1; 1528 for (grep /\.ext$/, @{$_[0]}) {
907 my $pkg = $1; 1529 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
908 $pkg =~ s/[^[:word:]]/_/g;
909 $pkg = "ext::$pkg";
910
911 warn "loading '$path' into '$pkg'\n";
912
913 open my $fh, "<:utf8", $path
914 or die "$path: $!";
915
916 my $source =
917 "package $pkg; use strict; use utf8;\n"
918 . "#line 1 \"$path\"\n{\n"
919 . (do { local $/; <$fh> })
920 . "\n};\n1";
921
922 eval $source
923 or die $@ ? "$path: $@\n"
924 : "extension disabled.\n";
925
926 push @exts, $pkg;
927 $ext_pkg{$base} = $pkg;
928
929# no strict 'refs';
930# @{"$pkg\::ISA"} = ext::;
931
932 register $base, $pkg;
933}
934
935sub unload_extension {
936 my ($pkg) = @_;
937
938 warn "removing extension $pkg\n";
939
940 # remove hooks
941 #TODO
942# for my $idx (0 .. $#PLUGIN_EVENT) {
943# delete $hook[$idx]{$pkg};
944# }
945
946 # remove commands
947 for my $name (keys %COMMAND) {
948 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
949
950 if (@cb) {
951 $COMMAND{$name} = \@cb;
952 } else {
953 delete $COMMAND{$name};
954 } 1530 }
955 } 1531 };
956 1532
957 # remove extcmds 1533 $grp
958 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
959 delete $EXTCMD{$name};
960 }
961
962 if (my $cb = $pkg->can ("unload")) {
963 eval {
964 $cb->($pkg);
965 1
966 } or warn "$pkg unloaded, but with errors: $@";
967 }
968
969 Symbol::delete_package $pkg;
970} 1534}
971 1535
972sub load_extensions { 1536sub load_extensions {
1537 info "loading extensions...";
1538
1539 cf::sync_job {
1540 my %todo;
1541
973 for my $ext (<$LIBDIR/*.ext>) { 1542 for my $path (<$LIBDIR/*.ext>) {
974 next unless -r $ext; 1543 next unless -r $path;
975 eval { 1544
976 load_extension $ext; 1545 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1546 my $base = $1;
1547 my $pkg = $1;
1548 $pkg =~ s/[^[:word:]]/_/g;
1549 $pkg = "ext::$pkg";
1550
1551 open my $fh, "<:utf8", $path
1552 or die "$path: $!";
1553
1554 my $source = do { local $/; <$fh> };
1555
1556 my %ext = (
1557 path => $path,
1558 base => $base,
1559 pkg => $pkg,
1560 );
1561
1562 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1563 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1564
1565 $ext{source} =
1566 "package $pkg; use common::sense;\n"
1567 . "#line 1 \"$path\"\n{\n"
1568 . $source
1569 . "\n};\n1";
1570
1571 $todo{$base} = \%ext;
1572 }
1573
1574 my $pass = 0;
1575 my %done;
1576 while (%todo) {
1577 my $progress;
1578
1579 ++$pass;
1580
1581 ext:
1582 while (my ($k, $v) = each %todo) {
1583 for (split /,\s*/, $v->{meta}{depends}) {
1584 next ext
1585 unless exists $done{$_};
1586 }
1587
1588 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1589
1590 my $active = eval $v->{source};
1591
1592 if (length $@) {
1593 error "$v->{path}: $@\n";
1594
1595 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1596 if exists $v->{meta}{mandatory};
1597
1598 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1599 delete $todo{$k};
1600 } else {
1601 $done{$k} = delete $todo{$k};
1602 push @EXTS, $v->{pkg};
1603 $progress = 1;
1604
1605 info "$v->{base}: extension inactive.\n"
1606 unless $active;
1607 }
977 1 1608 }
978 } or warn "$ext not loaded: $@"; 1609
1610 unless ($progress) {
1611 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1612
1613 while (my ($k, $v) = each %todo) {
1614 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1615 if exists $v->{meta}{mandatory};
1616 }
1617
1618 last;
1619 }
1620 }
979 } 1621 };
980} 1622}
981 1623
982############################################################################# 1624#############################################################################
983# load/save/clean perl data associated with a map
984 1625
985*cf::mapsupport::on_clean = sub { 1626=back
1627
1628=head2 CORE EXTENSIONS
1629
1630Functions and methods that extend core deliantra objects.
1631
1632=cut
1633
1634package cf::player;
1635
1636use Coro::AIO;
1637
1638=head3 cf::player
1639
1640=over 4
1641
1642=item cf::player::num_playing
1643
1644Returns the official number of playing players, as per the Crossfire metaserver rules.
1645
1646=cut
1647
1648sub num_playing {
1649 scalar grep
1650 $_->ob->map
1651 && !$_->hidden
1652 && !$_->ob->flag (cf::FLAG_WIZ),
1653 cf::player::list
1654}
1655
1656=item cf::player::find $login
1657
1658Returns the given player object, loading it if necessary (might block).
1659
1660=cut
1661
1662sub playerdir($) {
1663 "$PLAYERDIR/"
1664 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1665}
1666
1667sub path($) {
1668 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1669
1670 (playerdir $login) . "/playerdata"
1671}
1672
1673sub find_active($) {
1674 $cf::PLAYER{$_[0]}
1675 and $cf::PLAYER{$_[0]}->active
1676 and $cf::PLAYER{$_[0]}
1677}
1678
1679sub exists($) {
986 my ($map) = @_; 1680 my ($login) = @_;
987 1681
988 my $path = $map->tmpname; 1682 $cf::PLAYER{$login}
989 defined $path or return; 1683 or !aio_stat path $login
990
991 unlink "$path.pst";
992};
993
994cf::map->attach (prio => -10000, package => cf::mapsupport::);
995
996#############################################################################
997# load/save perl data associated with player->ob objects
998
999sub all_objects(@) {
1000 @_, map all_objects ($_->inv), @_
1001} 1684}
1002 1685
1003# TODO: compatibility cruft, remove when no longer needed 1686sub find($) {
1687 return $cf::PLAYER{$_[0]} || do {
1688 my $login = $_[0];
1689
1690 my $guard = cf::lock_acquire "user_find:$login";
1691
1692 $cf::PLAYER{$_[0]} || do {
1693 # rename old playerfiles to new ones
1694 #TODO: remove when no longer required
1695 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1696 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1697 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1698 aio_unlink +(playerdir $login) . "/$login.pl";
1699
1700 my $f = new_from_file cf::object::thawer path $login
1701 or return;
1702
1703 my $pl = cf::player::load_pl $f
1704 or return;
1705
1706 local $cf::PLAYER_LOADING{$login} = $pl;
1707 $f->resolve_delayed_derefs;
1708 $cf::PLAYER{$login} = $pl
1709 }
1710 }
1711}
1712
1004cf::player->attach ( 1713cf::player->attach (
1005 on_load => sub { 1714 on_load => sub {
1006 my ($pl, $path) = @_; 1715 my ($pl, $path) = @_;
1007 1716
1008 for my $o (all_objects $pl->ob) { 1717 # restore slots saved in save, below
1009 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1718 my $slots = delete $pl->{_slots};
1010 $o->set_ob_key_value ("_perl_data");
1011 1719
1012 %$o = %{ Storable::thaw pack "H*", $value }; 1720 $pl->ob->current_weapon ($slots->[0]);
1013 } 1721 $pl->combat_ob ($slots->[1]);
1014 } 1722 $pl->ranged_ob ($slots->[2]);
1015 }, 1723 },
1016); 1724);
1017 1725
1018############################################################################# 1726sub save($) {
1727 my ($pl) = @_;
1019 1728
1020=head2 CORE EXTENSIONS 1729 return if $pl->{deny_save};
1021 1730
1022Functions and methods that extend core crossfire objects. 1731 my $path = path $pl;
1732 my $guard = cf::lock_acquire "user_save:$path";
1023 1733
1024=head3 cf::player 1734 return if $pl->{deny_save};
1735
1736 aio_mkdir playerdir $pl, 0770;
1737 $pl->{last_save} = $cf::RUNTIME;
1738
1739 cf::get_slot 0.01;
1740
1741 # save slots, to be restored later
1742 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1743
1744 $pl->save_pl ($path);
1745 cf::cede_to_tick;
1746}
1747
1748sub new($) {
1749 my ($login) = @_;
1750
1751 my $self = create;
1752
1753 $self->ob->name ($login);
1754 $self->{deny_save} = 1;
1755
1756 $cf::PLAYER{$login} = $self;
1757
1758 $self
1759}
1760
1761=item $player->send_msg ($channel, $msg, $color, [extra...])
1762
1763=cut
1764
1765sub send_msg {
1766 my $ns = shift->ns
1767 or return;
1768 $ns->send_msg (@_);
1769}
1770
1771=item $pl->quit_character
1772
1773Nukes the player without looking back. If logged in, the connection will
1774be destroyed. May block for a long time.
1775
1776=cut
1777
1778sub quit_character {
1779 my ($pl) = @_;
1780
1781 my $name = $pl->ob->name;
1782
1783 $pl->{deny_save} = 1;
1784 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1785
1786 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1787 $pl->deactivate;
1788
1789 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1790 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1791 ext::highscore::check ($pl->ob);
1792
1793 $pl->ns->destroy if $pl->ns;
1794
1795 my $path = playerdir $pl;
1796 my $temp = "$path~$cf::RUNTIME~deleting~";
1797 aio_rename $path, $temp;
1798 delete $cf::PLAYER{$pl->ob->name};
1799 $pl->destroy;
1800
1801 my $prefix = qr<^~\Q$name\E/>;
1802
1803 # nuke player maps
1804 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1805
1806 IO::AIO::aio_rmtree $temp;
1807}
1808
1809=item $pl->kick
1810
1811Kicks a player out of the game. This destroys the connection.
1812
1813=cut
1814
1815sub kick {
1816 my ($pl, $kicker) = @_;
1817
1818 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1819 $pl->killer ("kicked");
1820 $pl->ns->destroy;
1821}
1822
1823=item cf::player::list_logins
1824
1825Returns am arrayref of all valid playernames in the system, can take a
1826while and may block, so not sync_job-capable, ever.
1827
1828=cut
1829
1830sub list_logins {
1831 my $dirs = aio_readdir $PLAYERDIR
1832 or return [];
1833
1834 my @logins;
1835
1836 for my $login (@$dirs) {
1837 my $path = path $login;
1838
1839 # a .pst is a dead give-away for a valid player
1840 # if no pst file found, open and chekc for blocked users
1841 if (aio_stat "$path.pst") {
1842 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1843 aio_read $fh, 0, 512, my $buf, 0 or next;
1844 $buf !~ /^password -------------$/m or next; # official not-valid tag
1845 }
1846
1847 utf8::decode $login;
1848 push @logins, $login;
1849 }
1850
1851 \@logins
1852}
1853
1854=item $player->maps
1855
1856=item cf::player::maps $login
1857
1858Returns an arrayref of map paths that are private for this
1859player. May block.
1860
1861=cut
1862
1863sub maps($) {
1864 my ($pl) = @_;
1865
1866 $pl = ref $pl ? $pl->ob->name : $pl;
1867
1868 my $files = aio_readdir playerdir $pl
1869 or return;
1870
1871 my @paths;
1872
1873 for (@$files) {
1874 utf8::decode $_;
1875 next if /\.(?:pl|pst)$/;
1876 next unless /^$PATH_SEP/o;
1877
1878 push @paths, cf::map::normalise "~$pl/$_";
1879 }
1880
1881 \@paths
1882}
1883
1884=item $protocol_xml = $player->expand_cfpod ($cfpod)
1885
1886Expand deliantra pod fragments into protocol xml.
1887
1888=item $player->ext_reply ($msgid, @msg)
1889
1890Sends an ext reply to the player.
1891
1892=cut
1893
1894sub ext_reply($$@) {
1895 my ($self, $id, @msg) = @_;
1896
1897 $self->ns->ext_reply ($id, @msg)
1898}
1899
1900=item $player->ext_msg ($type, @msg)
1901
1902Sends an ext event to the client.
1903
1904=cut
1905
1906sub ext_msg($$@) {
1907 my ($self, $type, @msg) = @_;
1908
1909 $self->ns->ext_msg ($type, @msg);
1910}
1911
1912=head3 cf::region
1025 1913
1026=over 4 1914=over 4
1027 1915
1028=item cf::player::exists $login
1029
1030Returns true when the given account exists.
1031
1032=cut 1916=cut
1033 1917
1034sub cf::player::exists($) { 1918package cf::region;
1035 cf::player::find $_[0]
1036 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1037}
1038 1919
1039=item $player->ext_reply ($msgid, $msgtype, %msg) 1920=item cf::region::find_by_path $path
1040 1921
1041Sends an ext reply to the player. 1922Tries to decuce the likely region for a map knowing only its path.
1042 1923
1043=cut 1924=cut
1044 1925
1045sub cf::player::ext_reply($$$%) { 1926sub find_by_path($) {
1046 my ($self, $id, %msg) = @_; 1927 my ($path) = @_;
1047 1928
1048 $msg{msgid} = $id; 1929 $path =~ s/^~[^\/]*//; # skip ~login
1049 1930
1050 $self->send ("ext " . to_json \%msg); 1931 my ($match, $specificity);
1932
1933 for my $region (list) {
1934 if ($region->{match} && $path =~ $region->{match}) {
1935 ($match, $specificity) = ($region, $region->specificity)
1936 if $region->specificity > $specificity;
1937 }
1938 }
1939
1940 $match
1051} 1941}
1052 1942
1053=back 1943=back
1054
1055 1944
1056=head3 cf::map 1945=head3 cf::map
1057 1946
1058=over 4 1947=over 4
1059 1948
1062package cf::map; 1951package cf::map;
1063 1952
1064use Fcntl; 1953use Fcntl;
1065use Coro::AIO; 1954use Coro::AIO;
1066 1955
1956use overload
1957 '""' => \&as_string,
1958 fallback => 1;
1959
1067our $MAX_RESET = 7200; 1960our $MAX_RESET = 3600;
1068our $DEFAULT_RESET = 3600; 1961our $DEFAULT_RESET = 3000;
1069 1962
1070sub generate_random_map { 1963sub generate_random_map {
1964 my ($self, $rmp) = @_;
1965
1966 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1967
1968 $self->_create_random_map ($rmp);
1969}
1970
1971=item cf::map->register ($regex, $prio)
1972
1973Register a handler for the map path matching the given regex at the
1974givne priority (higher is better, built-in handlers have priority 0, the
1975default).
1976
1977=cut
1978
1979sub register {
1980 my (undef, $regex, $prio) = @_;
1981 my $pkg = caller;
1982
1983 push @{"$pkg\::ISA"}, __PACKAGE__;
1984
1985 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1986}
1987
1988# also paths starting with '/'
1989$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1990
1991sub thawer_merge {
1992 my ($self, $merge) = @_;
1993
1994 # we have to keep some variables in memory intact
1995 local $self->{path};
1996 local $self->{load_path};
1997
1998 $self->SUPER::thawer_merge ($merge);
1999}
2000
2001sub normalise {
1071 my ($path, $rmp) = @_; 2002 my ($path, $base) = @_;
1072 2003
1073 # mit "rum" bekleckern, nicht 2004 $path = "$path"; # make sure it's a string
1074 cf::map::_create_random_map 2005
2006 $path =~ s/\.map$//;
2007
2008 # map plan:
2009 #
2010 # /! non-realised random map exit (special hack!)
2011 # {... are special paths that are not being touched
2012 # ?xxx/... are special absolute paths
2013 # ?random/... random maps
2014 # /... normal maps
2015 # ~user/... per-player map of a specific user
2016
2017 $path =~ s/$PATH_SEP/\//go;
2018
2019 # treat it as relative path if it starts with
2020 # something that looks reasonable
2021 if ($path =~ m{^(?:\./|\.\./|\w)}) {
2022 $base or Carp::carp "normalise called with relative path and no base: '$path'";
2023
2024 $base =~ s{[^/]+/?$}{};
2025 $path = "$base/$path";
2026 }
2027
2028 for ($path) {
2029 redo if s{/\.?/}{/};
2030 redo if s{/[^/]+/\.\./}{/};
2031 }
2032
1075 $path, 2033 $path
1076 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1077 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1078 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1079 $rmp->{exit_on_final_map},
1080 $rmp->{xsize}, $rmp->{ysize},
1081 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1082 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1083 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1084 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1085 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1086 (cf::region::find $rmp->{region})
1087} 2034}
1088 2035
1089# and all this just because we cannot iterate over 2036sub new_from_path {
1090# all maps in C++... 2037 my (undef, $path, $base) = @_;
1091sub change_all_map_light { 2038
2039 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
2040
2041 $path = normalise $path, $base;
2042
2043 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2044 if ($path =~ $EXT_MAP{$pkg}[1]) {
2045 my $self = bless cf::map::new, $pkg;
2046 $self->{path} = $path; $self->path ($path);
2047 $self->init; # pass $1 etc.
2048 return $self;
2049 }
2050 }
2051
2052 Carp::cluck "unable to resolve path '$path' (base '$base')";
2053 ()
2054}
2055
2056# may re-bless or do other evil things
2057sub init {
1092 my ($change) = @_; 2058 my ($self) = @_;
1093 2059
1094 $_->change_map_light ($change) for values %cf::MAP; 2060 $self
1095} 2061}
1096 2062
2063sub as_string {
2064 my ($self) = @_;
2065
2066 "$self->{path}"
2067}
2068
2069# the displayed name, this is a one way mapping
2070sub visible_name {
2071 &as_string
2072}
2073
2074# the original (read-only) location
2075sub load_path {
2076 my ($self) = @_;
2077
2078 "$MAPDIR/$self->{path}.map"
2079}
2080
2081# the temporary/swap location
2082sub save_path {
2083 my ($self) = @_;
2084
2085 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2086 "$TMPDIR/$path.map"
2087}
2088
2089# the unique path, undef == no special unique path
2090sub uniq_path {
2091 my ($self) = @_;
2092
2093 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2094 "$UNIQUEDIR/$path"
2095}
2096
2097sub decay_objects {
2098 my ($self) = @_;
2099
2100 return if $self->{deny_reset};
2101
2102 $self->do_decay_objects;
2103}
2104
2105sub unlink_save {
2106 my ($self) = @_;
2107
2108 utf8::encode (my $save = $self->save_path);
2109 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2110 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2111}
2112
1097sub try_load_header($) { 2113sub load_header_from($) {
1098 my ($path) = @_; 2114 my ($self, $path) = @_;
1099 2115
1100 utf8::encode $path; 2116 utf8::encode $path;
1101 aio_open $path, O_RDONLY, 0 2117 my $f = new_from_file cf::object::thawer $path
1102 or return; 2118 or return;
1103 2119
1104 my $map = cf::map::new 2120 $self->_load_header ($f)
1105 or return; 2121 or return;
1106 2122
1107 $map->load_header ($path) 2123 local $MAP_LOADING{$self->{path}} = $self;
2124 $f->resolve_delayed_derefs;
2125
2126 $self->{load_path} = $path;
2127
2128 1
2129}
2130
2131# used to laod the header of an original map
2132sub load_header_orig {
2133 my ($self) = @_;
2134
2135 $self->load_header_from ($self->load_path)
2136}
2137
2138# used to laod the header of an instantiated map
2139sub load_header_temp {
2140 my ($self) = @_;
2141
2142 $self->load_header_from ($self->save_path)
2143}
2144
2145# called after loading the header from an instantiated map
2146sub prepare_temp {
2147 my ($self) = @_;
2148
2149 $self->last_access ((delete $self->{last_access})
2150 || $cf::RUNTIME); #d#
2151 # safety
2152 $self->{instantiate_time} = $cf::RUNTIME
2153 if $self->{instantiate_time} > $cf::RUNTIME;
2154}
2155
2156# called after loading the header from an original map
2157sub prepare_orig {
2158 my ($self) = @_;
2159
2160 $self->{load_original} = 1;
2161 $self->{instantiate_time} = $cf::RUNTIME;
2162 $self->last_access ($cf::RUNTIME);
2163 $self->instantiate;
2164}
2165
2166sub load_header {
2167 my ($self) = @_;
2168
2169 if ($self->load_header_temp) {
2170 $self->prepare_temp;
2171 } else {
2172 $self->load_header_orig
1108 or return; 2173 or return;
2174 $self->prepare_orig;
2175 }
1109 2176
1110 $map->{load_path} = $path; 2177 $self->{deny_reset} = 1
2178 if $self->no_reset;
1111 2179
1112 $map 2180 $self->default_region (cf::region::find_by_path $self->{path})
1113} 2181 unless $self->default_region;
1114 2182
2183 1
2184}
2185
2186sub find;
1115sub find_map { 2187sub find {
1116 my ($path, $origin) = @_; 2188 my ($path, $origin) = @_;
1117 2189
1118 #warn "find_map<$path,$origin>\n";#d# 2190 cf::cede_to_tick;
1119 2191
1120 $path = new cf::path $path, $origin && $origin->path; 2192 $path = normalise $path, $origin;
1121 my $key = $path->as_string;
1122 2193
2194 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2195 my $guard2 = cf::lock_acquire "map_find:$path";
2196
1123 $cf::MAP{$key} || do { 2197 $cf::MAP{$path} || do {
1124 # do it the slow way 2198 my $map = new_from_path cf::map $path
1125 my $map = try_load_header $path->save_path;
1126
1127 if ($map) {
1128 # safety
1129 $map->{instantiate_time} = $cf::RUNTIME
1130 if $map->{instantiate_time} > $cf::RUNTIME;
1131 } else {
1132 if (my $rmp = $path->random_map_params) {
1133 $map = generate_random_map $key, $rmp;
1134 } else {
1135 $map = try_load_header $path->load_path;
1136 }
1137
1138 $map or return; 2199 or return;
1139 2200
1140 $map->{load_original} = 1;
1141 $map->{instantiate_time} = $cf::RUNTIME;
1142 $map->instantiate;
1143
1144 # per-player maps become, after loading, normal maps
1145 $map->per_player (0) if $path->{user_rel};
1146 }
1147 #Coro::Timer::sleep 1;#d#
1148
1149 $map->path ($key);
1150 $map->{path} = $path;
1151 $map->{last_save} = $cf::RUNTIME; 2201 $map->{last_save} = $cf::RUNTIME;
1152 $map->last_access ($cf::RUNTIME);
1153 2202
1154 if ($map->should_reset) { 2203 $map->load_header
2204 or return;
2205
2206 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2207 # doing this can freeze the server in a sync job, obviously
2208 #$cf::WAIT_FOR_TICK->wait;
2209 undef $guard2;
2210 undef $guard1;
1155 $map->reset; 2211 $map->reset;
1156 $map = find_map $path; 2212 return find $path;
1157 } 2213 }
1158 2214
1159 $cf::MAP{$key} = $map 2215 $cf::MAP{$path} = $map
1160 } 2216 }
1161} 2217}
2218
2219sub pre_load { }
2220#sub post_load { } # XS
1162 2221
1163sub load { 2222sub load {
1164 my ($self) = @_; 2223 my ($self) = @_;
1165 2224
1166 return if $self->in_memory != cf::MAP_SWAPPED; 2225 local $self->{deny_reset} = 1; # loading can take a long time
1167
1168 $self->in_memory (cf::MAP_LOADING);
1169 2226
1170 my $path = $self->{path}; 2227 my $path = $self->{path};
1171 2228
2229 {
2230 my $guard = cf::lock_acquire "map_data:$path";
2231
2232 return unless $self->valid;
2233 return unless $self->state == cf::MAP_SWAPPED;
2234
1172 $self->alloc; 2235 $self->alloc;
1173 $self->load_objects ($self->{load_path}, 1) 2236
2237 $self->pre_load;
2238 cf::cede_to_tick;
2239
2240 if (exists $self->{load_path}) {
2241 my $f = new_from_file cf::object::thawer $self->{load_path};
2242 $f->skip_block;
2243 $self->_load_objects ($f)
1174 or return; 2244 or return;
1175 2245
1176 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2246 $self->post_load_original
1177 if delete $self->{load_original}; 2247 if delete $self->{load_original};
1178 2248
1179 if (my $uniq = $path->uniq_path) { 2249 if (my $uniq = $self->uniq_path) {
1180 utf8::encode $uniq; 2250 utf8::encode $uniq;
1181 if (aio_open $uniq, O_RDONLY, 0) { 2251 unless (aio_stat $uniq) {
2252 if (my $f = new_from_file cf::object::thawer $uniq) {
1182 $self->clear_unique_items; 2253 $self->clear_unique_items;
1183 $self->load_objects ($uniq, 0); 2254 $self->_load_objects ($f);
2255 $f->resolve_delayed_derefs;
2256 }
2257 }
1184 } 2258 }
1185 }
1186 2259
2260 $f->resolve_delayed_derefs;
2261 } else {
2262 $self->post_load_original
2263 if delete $self->{load_original};
2264 }
2265
2266 $self->state (cf::MAP_INACTIVE);
2267
2268 cf::cede_to_tick;
1187 # now do the right thing for maps 2269 # now do the right thing for maps
1188 $self->link_multipart_objects; 2270 $self->link_multipart_objects;
1189
1190 if ($self->{path}->is_style_map) {
1191 $self->{deny_save} = 1;
1192 $self->{deny_reset} = 1;
1193 } else {
1194 $self->fix_auto_apply;
1195 $self->decay_objects;
1196 $self->update_buttons;
1197 $self->set_darkness_map;
1198 $self->difficulty ($self->estimate_difficulty) 2271 $self->difficulty ($self->estimate_difficulty)
1199 unless $self->difficulty; 2272 unless $self->difficulty;
1200 $self->activate; 2273 cf::cede_to_tick;
2274
2275 unless ($self->{deny_activate}) {
2276 $self->decay_objects;
2277 $self->fix_auto_apply;
2278 $self->update_buttons;
2279 cf::cede_to_tick;
2280 #$self->activate; # no longer activate maps automatically
2281 }
2282
2283 $self->{last_save} = $cf::RUNTIME;
2284 $self->last_access ($cf::RUNTIME);
2285 }
2286
2287 $self->post_load;
2288
1201 } 2289 1
1202
1203 $self->in_memory (cf::MAP_IN_MEMORY);
1204} 2290}
1205 2291
1206sub load_map_sync { 2292# customize the map for a given player, i.e.
2293# return the _real_ map. used by e.g. per-player
2294# maps to change the path to ~playername/mappath
2295sub customise_for {
2296 my ($self, $ob) = @_;
2297
2298 return find "~" . $ob->name . "/" . $self->{path}
2299 if $self->per_player;
2300
2301# return find "?party/" . $ob->name . "/" . $self->{path}
2302# if $self->per_party;
2303
2304 $self
2305}
2306
2307sub find_sync {
1207 my ($path, $origin) = @_; 2308 my ($path, $origin) = @_;
1208 2309
1209 #warn "load_map_sync<$path, $origin>\n";#d# 2310 # it's a bug to call this from the main context
2311 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2312 if $Coro::current == $Coro::main;
1210 2313
1211 cf::sync_job { 2314 find $path, $origin
1212 my $map = cf::map::find_map $path, $origin 2315}
1213 or return; 2316
2317sub do_load_sync {
2318 my ($map) = @_;
2319
2320 # it's a bug to call this from the main context
2321 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2322 if $Coro::current == $Coro::main;
2323
1214 $map->load; 2324 $map->load;
1215 $map 2325}
2326
2327our %MAP_PREFETCH;
2328our $MAP_PREFETCHER = undef;
2329
2330sub find_async {
2331 my ($path, $origin, $load) = @_;
2332
2333 $path = normalise $path, $origin;
2334
2335 if (my $map = $cf::MAP{$path}) {
2336 return $map if !$load || $map->linkable;
2337 }
2338
2339 $MAP_PREFETCH{$path} |= $load;
2340
2341 $MAP_PREFETCHER ||= cf::async {
2342 $Coro::current->{desc} = "map prefetcher";
2343
2344 while (%MAP_PREFETCH) {
2345 while (my ($k, $v) = each %MAP_PREFETCH) {
2346 if (my $map = find $k) {
2347 $map->load if $v;
2348 }
2349
2350 delete $MAP_PREFETCH{$k};
2351 }
2352 }
2353 undef $MAP_PREFETCHER;
2354 };
2355 $MAP_PREFETCHER->prio (6);
2356
2357 ()
2358}
2359
2360# common code, used by both ->save and ->swapout
2361sub _save {
2362 my ($self) = @_;
2363
2364 $self->{last_save} = $cf::RUNTIME;
2365
2366 return unless $self->dirty;
2367
2368 my $save = $self->save_path; utf8::encode $save;
2369 my $uniq = $self->uniq_path; utf8::encode $uniq;
2370
2371 $self->{load_path} = $save;
2372
2373 return if $self->{deny_save};
2374
2375 local $self->{last_access} = $self->last_access;#d#
2376
2377 cf::async {
2378 $Coro::current->{desc} = "map player save";
2379 $_->contr->save for $self->players;
2380 };
2381
2382 cf::get_slot 0.02;
2383
2384 if ($uniq) {
2385 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2386 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2387 } else {
2388 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1216 } 2389 }
1217} 2390}
1218 2391
1219sub save { 2392sub save {
1220 my ($self) = @_; 2393 my ($self) = @_;
1221 2394
1222 $self->{last_save} = $cf::RUNTIME; 2395 my $lock = cf::lock_acquire "map_data:$self->{path}";
1223 2396
1224 return unless $self->dirty; 2397 $self->_save;
1225
1226 my $save = $self->{path}->save_path; utf8::encode $save;
1227 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1228
1229 $self->{load_path} = $save;
1230
1231 return if $self->{deny_save};
1232
1233 if ($uniq) {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1235 $self->save_objects ($uniq, cf::IO_UNIQUES);
1236 } else {
1237 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1238 }
1239} 2398}
1240 2399
1241sub swap_out { 2400sub swap_out {
1242 my ($self) = @_; 2401 my ($self) = @_;
1243 2402
2403 my $lock = cf::lock_acquire "map_data:$self->{path}";
2404
2405 return if !$self->linkable;
2406 return if $self->{deny_save};
1244 return if $self->players; 2407 return if $self->players;
1245 return if $self->in_memory != cf::MAP_IN_MEMORY;
1246 return if $self->{deny_save};
1247 2408
2409 # first deactivate the map and "unlink" it from the core
2410 $self->deactivate;
2411 $_->clear_links_to ($self) for values %cf::MAP;
2412 $self->state (cf::MAP_SWAPPED);
2413
2414 # then atomically save
1248 $self->save; 2415 $self->_save;
2416
2417 # then free the map
1249 $self->clear; 2418 $self->clear;
1250 $self->in_memory (cf::MAP_SWAPPED);
1251} 2419}
1252 2420
1253sub reset_at { 2421sub reset_at {
1254 my ($self) = @_; 2422 my ($self) = @_;
1255 2423
1256 # TODO: safety, remove and allow resettable per-player maps 2424 # TODO: safety, remove and allow resettable per-player maps
1257 return 1e99 if $self->{path}{user_rel};
1258 return 1e99 if $self->{deny_reset}; 2425 return 1e99 if $self->{deny_reset};
1259 2426
1260 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2427 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1261 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2428 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1262 2429
1267 my ($self) = @_; 2434 my ($self) = @_;
1268 2435
1269 $self->reset_at <= $cf::RUNTIME 2436 $self->reset_at <= $cf::RUNTIME
1270} 2437}
1271 2438
1272sub unlink_save {
1273 my ($self) = @_;
1274
1275 utf8::encode (my $save = $self->{path}->save_path);
1276 aioreq_pri 3; IO::AIO::aio_unlink $save;
1277 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1278}
1279
1280sub rename {
1281 my ($self, $new_path) = @_;
1282
1283 $self->unlink_save;
1284
1285 delete $cf::MAP{$self->path};
1286 $self->{path} = new cf::path $new_path;
1287 $self->path ($self->{path}->as_string);
1288 $cf::MAP{$self->path} = $self;
1289
1290 $self->save;
1291}
1292
1293sub reset { 2439sub reset {
1294 my ($self) = @_; 2440 my ($self) = @_;
1295 2441
2442 my $lock = cf::lock_acquire "map_data:$self->{path}";
2443
1296 return if $self->players; 2444 return if $self->players;
1297 return if $self->{path}{user_rel};#d#
1298 2445
1299 warn "resetting map ", $self->path;#d# 2446 cf::trace "resetting map ", $self->path, "\n";
2447
2448 $self->state (cf::MAP_SWAPPED);
2449
2450 # need to save uniques path
2451 unless ($self->{deny_save}) {
2452 my $uniq = $self->uniq_path; utf8::encode $uniq;
2453
2454 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2455 if $uniq;
2456 }
1300 2457
1301 delete $cf::MAP{$self->path}; 2458 delete $cf::MAP{$self->path};
1302 2459
2460 $self->deactivate;
1303 $_->clear_links_to ($self) for values %cf::MAP; 2461 $_->clear_links_to ($self) for values %cf::MAP;
2462 $self->clear;
1304 2463
1305 $self->unlink_save; 2464 $self->unlink_save;
1306 $self->destroy; 2465 $self->destroy;
1307} 2466}
1308 2467
1309my $nuke_counter = "aaaa"; 2468my $nuke_counter = "aaaa";
1310 2469
1311sub nuke { 2470sub nuke {
1312 my ($self) = @_; 2471 my ($self) = @_;
1313 2472
2473 {
2474 my $lock = cf::lock_acquire "map_data:$self->{path}";
2475
2476 delete $cf::MAP{$self->path};
2477
2478 $self->unlink_save;
2479
2480 bless $self, "cf::map::wrap";
2481 delete $self->{deny_reset};
1314 $self->{deny_save} = 1; 2482 $self->{deny_save} = 1;
1315 $self->reset_timeout (1); 2483 $self->reset_timeout (1);
1316 $self->rename ("{nuke}/" . ($nuke_counter++)); 2484 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2485
2486 $cf::MAP{$self->path} = $self;
2487 }
2488
1317 $self->reset; # polite request, might not happen 2489 $self->reset; # polite request, might not happen
1318} 2490}
1319 2491
1320sub customise_for { 2492=item $maps = cf::map::tmp_maps
1321 my ($map, $ob) = @_;
1322 2493
1323 if ($map->per_player) { 2494Returns an arrayref with all map paths of currently instantiated and saved
1324 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2495maps. May block.
2496
2497=cut
2498
2499sub tmp_maps() {
1325 } 2500 [
1326 2501 map {
1327 $map 2502 utf8::decode $_;
2503 /\.map$/
2504 ? normalise $_
2505 : ()
2506 } @{ aio_readdir $TMPDIR or [] }
2507 ]
1328} 2508}
1329 2509
1330sub emergency_save { 2510=item $maps = cf::map::random_maps
1331 local $cf::FREEZE = 1;
1332 2511
1333 warn "enter emergency map save\n"; 2512Returns an arrayref with all map paths of currently instantiated and saved
2513random maps. May block.
1334 2514
1335 cf::sync_job { 2515=cut
1336 warn "begin emergency map save\n"; 2516
1337 $_->save for values %cf::MAP; 2517sub random_maps() {
2518 [
2519 map {
2520 utf8::decode $_;
2521 /\.map$/
2522 ? normalise "?random/$_"
2523 : ()
2524 } @{ aio_readdir $RANDOMDIR or [] }
2525 ]
2526}
2527
2528=item cf::map::unique_maps
2529
2530Returns an arrayref of paths of all shared maps that have
2531instantiated unique items. May block.
2532
2533=cut
2534
2535sub unique_maps() {
2536 [
2537 map {
2538 utf8::decode $_;
2539 s/\.map$//; # TODO future compatibility hack
2540 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2541 ? ()
2542 : normalise $_
2543 } @{ aio_readdir $UNIQUEDIR or [] }
2544 ]
2545}
2546
2547=item cf::map::static_maps
2548
2549Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2550file in the shared directory excluding F</styles> and F</editor>). May
2551block.
2552
2553=cut
2554
2555sub static_maps() {
2556 my @dirs = "";
2557 my @maps;
2558
2559 while (@dirs) {
2560 my $dir = shift @dirs;
2561
2562 next if $dir eq "/styles" || $dir eq "/editor";
2563
2564 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2565 or return;
2566
2567 for (@$files) {
2568 s/\.map$// or next;
2569 utf8::decode $_;
2570 push @maps, "$dir/$_";
2571 }
2572
2573 push @dirs, map "$dir/$_", @$dirs;
1338 }; 2574 }
1339 2575
1340 warn "end emergency map save\n"; 2576 \@maps
2577}
2578
2579=back
2580
2581=head3 cf::object
2582
2583=cut
2584
2585package cf::object;
2586
2587=over 4
2588
2589=item $ob->inv_recursive
2590
2591Returns the inventory of the object I<and> their inventories, recursively,
2592but I<not> the object itself.
2593
2594=cut
2595
2596sub inv_recursive_;
2597sub inv_recursive_ {
2598 map { $_, inv_recursive_ $_->inv } @_
2599}
2600
2601sub inv_recursive {
2602 inv_recursive_ inv $_[0]
2603}
2604
2605=item $ref = $ob->ref
2606
2607Creates and returns a persistent reference to an object that can be stored as a string.
2608
2609=item $ob = cf::object::deref ($refstring)
2610
2611returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2612even if the object actually exists. May block.
2613
2614=cut
2615
2616sub deref {
2617 my ($ref) = @_;
2618
2619 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2620 my ($uuid, $name) = ($1, $2);
2621 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2622 or return;
2623 $pl->ob->uuid eq $uuid
2624 or return;
2625
2626 $pl->ob
2627 } else {
2628 warn "$ref: cannot resolve object reference\n";
2629 undef
2630 }
1341} 2631}
1342 2632
1343package cf; 2633package cf;
1344 2634
1345=back 2635=back
1346
1347 2636
1348=head3 cf::object::player 2637=head3 cf::object::player
1349 2638
1350=over 4 2639=over 4
1351 2640
1354Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2643Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1355can be C<undef>. Does the right thing when the player is currently in a 2644can be C<undef>. Does the right thing when the player is currently in a
1356dialogue with the given NPC character. 2645dialogue with the given NPC character.
1357 2646
1358=cut 2647=cut
2648
2649our $SAY_CHANNEL = {
2650 id => "say",
2651 title => "Map",
2652 reply => "say ",
2653 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2654};
2655
2656our $CHAT_CHANNEL = {
2657 id => "chat",
2658 title => "Chat",
2659 reply => "chat ",
2660 tooltip => "Player chat and shouts, global to the server.",
2661};
1359 2662
1360# rough implementation of a future "reply" method that works 2663# rough implementation of a future "reply" method that works
1361# with dialog boxes. 2664# with dialog boxes.
1362#TODO: the first argument must go, split into a $npc->reply_to ( method 2665#TODO: the first argument must go, split into a $npc->reply_to ( method
1363sub cf::object::player::reply($$$;$) { 2666sub cf::object::player::reply($$$;$) {
1365 2668
1366 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2669 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1367 2670
1368 if ($self->{record_replies}) { 2671 if ($self->{record_replies}) {
1369 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2672 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2673
1370 } else { 2674 } else {
2675 my $pl = $self->contr;
2676
2677 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2678 my $dialog = $pl->{npc_dialog};
2679 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2680
2681 } else {
1371 $msg = $npc->name . " says: $msg" if $npc; 2682 $msg = $npc->name . " says: $msg" if $npc;
1372 $self->message ($msg, $flags); 2683 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2684 }
1373 } 2685 }
2686}
2687
2688=item $object->send_msg ($channel, $msg, $color, [extra...])
2689
2690=cut
2691
2692sub cf::object::send_msg {
2693 my $pl = shift->contr
2694 or return;
2695 $pl->send_msg (@_);
1374} 2696}
1375 2697
1376=item $player_object->may ("access") 2698=item $player_object->may ("access")
1377 2699
1378Returns wether the given player is authorized to access resource "access" 2700Returns wether the given player is authorized to access resource "access"
1391 2713
1392=item $player_object->enter_link 2714=item $player_object->enter_link
1393 2715
1394Freezes the player and moves him/her to a special map (C<{link}>). 2716Freezes the player and moves him/her to a special map (C<{link}>).
1395 2717
1396The player should be reaosnably safe there for short amounts of time. You 2718The player should be reasonably safe there for short amounts of time (e.g.
1397I<MUST> call C<leave_link> as soon as possible, though. 2719for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2720though, as the player cannot control the character while it is on the link
2721map.
2722
2723Will never block.
1398 2724
1399=item $player_object->leave_link ($map, $x, $y) 2725=item $player_object->leave_link ($map, $x, $y)
1400 2726
1401Moves the player out of the specila link map onto the given map. If the 2727Moves the player out of the special C<{link}> map onto the specified
1402map is not valid (or omitted), the player will be moved back to the 2728map. If the map is not valid (or omitted), the player will be moved back
1403location he/she was before the call to C<enter_link>, or, if that fails, 2729to the location he/she was before the call to C<enter_link>, or, if that
1404to the emergency map position. 2730fails, to the emergency map position.
1405 2731
1406Might block. 2732Might block.
1407 2733
1408=cut 2734=cut
2735
2736sub link_map {
2737 unless ($LINK_MAP) {
2738 $LINK_MAP = cf::map::find "{link}"
2739 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2740 $LINK_MAP->load;
2741 }
2742
2743 $LINK_MAP
2744}
1409 2745
1410sub cf::object::player::enter_link { 2746sub cf::object::player::enter_link {
1411 my ($self) = @_; 2747 my ($self) = @_;
1412 2748
1413 return if $self->map == $LINK_MAP;
1414
1415 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1416 if $self->map;
1417
1418 $self->enter_map ($LINK_MAP, 20, 20);
1419 $self->deactivate_recursive; 2749 $self->deactivate_recursive;
2750
2751 ++$self->{_link_recursion};
2752
2753 return if UNIVERSAL::isa $self->map, "ext::map_link";
2754
2755 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2756 if $self->map && $self->map->{path} ne "{link}";
2757
2758 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1420} 2759}
1421 2760
1422sub cf::object::player::leave_link { 2761sub cf::object::player::leave_link {
1423 my ($self, $map, $x, $y) = @_; 2762 my ($self, $map, $x, $y) = @_;
2763
2764 return unless $self->contr->active;
1424 2765
1425 my $link_pos = delete $self->{_link_pos}; 2766 my $link_pos = delete $self->{_link_pos};
1426 2767
1427 unless ($map) { 2768 unless ($map) {
1428 # restore original map position 2769 # restore original map position
1429 ($map, $x, $y) = @{ $link_pos || [] }; 2770 ($map, $x, $y) = @{ $link_pos || [] };
1430 $map = cf::map::find_map $map; 2771 $map = cf::map::find $map;
1431 2772
1432 unless ($map) { 2773 unless ($map) {
1433 ($map, $x, $y) = @$EMERGENCY_POSITION; 2774 ($map, $x, $y) = @$EMERGENCY_POSITION;
1434 $map = cf::map::find_map $map 2775 $map = cf::map::find $map
1435 or die "FATAL: cannot load emergency map\n"; 2776 or die "FATAL: cannot load emergency map\n";
1436 } 2777 }
1437 } 2778 }
1438 2779
1439 ($x, $y) = (-1, -1) 2780 ($x, $y) = (-1, -1)
1440 unless (defined $x) && (defined $y); 2781 unless (defined $x) && (defined $y);
1441 2782
1442 # use -1 or undef as default coordinates, not 0, 0 2783 # use -1 or undef as default coordinates, not 0, 0
1443 ($x, $y) = ($map->enter_x, $map->enter_y) 2784 ($x, $y) = ($map->enter_x, $map->enter_y)
1444 if $x <=0 && $y <= 0; 2785 if $x <= 0 && $y <= 0;
1445 2786
1446 $map->load; 2787 $map->load;
1447 2788
2789 return unless $self->contr->active;
2790
2791 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2792 if ($self->enter_map ($map, $x, $y)) {
2793 # entering was successful
2794 delete $self->{_link_recursion};
2795 # only activate afterwards, to support waiting in hooks
1448 $self->activate_recursive; 2796 $self->activate_recursive;
1449 $self->enter_map ($map, $x, $y); 2797 }
1450}
1451 2798
1452=item $player_object->goto_map ($path, $x, $y) 2799}
1453 2800
1454=cut 2801=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1455 2802
2803Moves the player to the given map-path and coordinates by first freezing
2804her, loading and preparing them map, calling the provided $check callback
2805that has to return the map if sucecssful, and then unfreezes the player on
2806the new (success) or old (failed) map position. In either case, $done will
2807be called at the end of this process.
2808
2809Note that $check will be called with a potentially non-loaded map, so if
2810it needs a loaded map it has to call C<< ->load >>.
2811
2812=cut
2813
2814our $GOTOGEN;
2815
1456sub cf::object::player::goto_map { 2816sub cf::object::player::goto {
1457 my ($self, $path, $x, $y) = @_; 2817 my ($self, $path, $x, $y, $check, $done) = @_;
2818
2819 if ($self->{_link_recursion} >= $MAX_LINKS) {
2820 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2821 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2822 ($path, $x, $y) = @$EMERGENCY_POSITION;
2823 }
2824
2825 # do generation counting so two concurrent goto's will be executed in-order
2826 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1458 2827
1459 $self->enter_link; 2828 $self->enter_link;
1460 2829
1461 (Coro::async { 2830 (async {
1462 $path = new cf::path $path; 2831 $Coro::current->{desc} = "player::goto $path $x $y";
1463 2832
1464 my $map = cf::map::find_map $path->as_string; 2833 # *tag paths override both path and x|y
2834 if ($path =~ /^\*(.*)$/) {
2835 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2836 my $ob = $obs[rand @obs];
2837
2838 # see if we actually can go there
2839 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2840 $ob = $obs[rand @obs];
2841 } else {
2842 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2843 }
2844 # else put us there anyways for now #d#
2845
2846 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2847 } else {
2848 ($path, $x, $y) = (undef, undef, undef);
2849 }
2850 }
2851
2852 my $map = eval {
2853 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2854
2855 if ($map) {
1465 $map = $map->customise_for ($self) if $map; 2856 $map = $map->customise_for ($self);
1466 2857 $map = $check->($map, $x, $y, $self) if $check && $map;
1467# warn "entering ", $map->path, " at ($x, $y)\n" 2858 } else {
1468# if $map;
1469
1470 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2859 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2860 }
1471 2861
2862 $map
2863 };
2864
2865 if ($@) {
2866 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2867 LOG llevError | logBacktrace, Carp::longmess $@;
2868 }
2869
2870 if ($gen == $self->{_goto_generation}) {
2871 delete $self->{_goto_generation};
1472 $self->leave_link ($map, $x, $y); 2872 $self->leave_link ($map, $x, $y);
2873 }
2874
2875 $done->($self) if $done;
1473 })->prio (1); 2876 })->prio (1);
1474} 2877}
1475 2878
1476=item $player_object->enter_exit ($exit_object) 2879=item $player_object->enter_exit ($exit_object)
1477 2880
1479 2882
1480sub parse_random_map_params { 2883sub parse_random_map_params {
1481 my ($spec) = @_; 2884 my ($spec) = @_;
1482 2885
1483 my $rmp = { # defaults 2886 my $rmp = { # defaults
1484 xsize => 10, 2887 xsize => (cf::rndm 15, 40),
1485 ysize => 10, 2888 ysize => (cf::rndm 15, 40),
2889 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2890 #layout => string,
1486 }; 2891 };
1487 2892
1488 for (split /\n/, $spec) { 2893 for (split /\n/, $spec) {
1489 my ($k, $v) = split /\s+/, $_, 2; 2894 my ($k, $v) = split /\s+/, $_, 2;
1490 2895
1502 # that depends on the exit object 2907 # that depends on the exit object
1503 2908
1504 my $rmp = parse_random_map_params $exit->msg; 2909 my $rmp = parse_random_map_params $exit->msg;
1505 2910
1506 if ($exit->map) { 2911 if ($exit->map) {
1507 $rmp->{region} = $exit->map->region_name; 2912 $rmp->{region} = $exit->region->name;
1508 $rmp->{origin_map} = $exit->map->path; 2913 $rmp->{origin_map} = $exit->map->path;
1509 $rmp->{origin_x} = $exit->x; 2914 $rmp->{origin_x} = $exit->x;
1510 $rmp->{origin_y} = $exit->y; 2915 $rmp->{origin_y} = $exit->y;
2916
2917 $exit->map->touch;
1511 } 2918 }
1512 2919
1513 $rmp->{random_seed} ||= $exit->random_seed; 2920 $rmp->{random_seed} ||= $exit->random_seed;
1514 2921
1515 my $data = cf::to_json $rmp; 2922 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1516 my $md5 = Digest::MD5::md5_hex $data; 2923 my $md5 = Digest::MD5::md5_hex $data;
2924 my $meta = "$RANDOMDIR/$md5.meta";
1517 2925
1518 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2926 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1519 aio_write $fh, 0, (length $data), $data, 0; 2927 aio_write $fh, 0, (length $data), $data, 0;
2928 undef $fh;
2929 aio_rename "$meta~", $meta;
1520 2930
2931 my $slaying = "?random/$md5";
2932
2933 if ($exit->valid) {
1521 $exit->slaying ("?random/$md5"); 2934 $exit->slaying ("?random/$md5");
1522 $exit->msg (undef); 2935 $exit->msg (undef);
2936 }
1523 } 2937 }
1524} 2938}
1525 2939
1526sub cf::object::player::enter_exit { 2940sub cf::object::player::enter_exit {
1527 my ($self, $exit) = @_; 2941 my ($self, $exit) = @_;
1528 2942
1529 return unless $self->type == cf::PLAYER; 2943 return unless $self->type == cf::PLAYER;
1530 2944
1531 $self->enter_link; 2945 $self->enter_link;
1532 2946
1533 (Coro::async { 2947 (async {
2948 $Coro::current->{desc} = "enter_exit";
2949
1534 unless (eval { 2950 unless (eval {
2951 $self->deactivate_recursive; # just to be sure
1535 2952
2953 my $map = cf::map::normalise $exit->slaying, $exit->map;
2954 my $x = $exit->stats->hp;
2955 my $y = $exit->stats->sp;
2956
2957 # special map handling
2958 my $slaying = $exit->slaying;
2959
2960 # special map handling
2961 if ($slaying eq "/!") {
2962 my $guard = cf::lock_acquire "exit_prepare:$exit";
2963
1536 prepare_random_map $exit 2964 prepare_random_map $exit
2965 if $exit->slaying eq "/!"; # need to re-check after getting the lock
2966
1537 if $exit->slaying eq "/!"; 2967 $map = $exit->slaying;
1538 2968
1539 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2969 } elsif ($slaying eq '!up') {
1540 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2970 $map = $exit->map->tile_path (cf::TILE_UP);
2971 $x = $exit->x;
2972 $y = $exit->y;
1541 2973
2974 } elsif ($slaying eq '!down') {
2975 $map = $exit->map->tile_path (cf::TILE_DOWN);
2976 $x = $exit->x;
2977 $y = $exit->y;
2978 }
2979
2980 $self->goto ($map, $x, $y);
2981
2982 # if exit is damned, update players death & WoR home-position
2983 $self->contr->savebed ($map, $x, $y)
2984 if $exit->flag (cf::FLAG_DAMNED);
2985
1542 1; 2986 1
1543 }) { 2987 }) {
1544 $self->message ("Something went wrong deep within the crossfire server. " 2988 $self->message ("Something went wrong deep within the deliantra server. "
1545 . "I'll try to bring you back to the map you were before. " 2989 . "I'll try to bring you back to the map you were before. "
1546 . "Please report this to the dungeon master", 2990 . "Please report this to the dungeon master!",
1547 cf::NDI_UNIQUE | cf::NDI_RED); 2991 cf::NDI_UNIQUE | cf::NDI_RED);
1548 2992
1549 warn "ERROR in enter_exit: $@"; 2993 error "ERROR in enter_exit: $@";
1550 $self->leave_link; 2994 $self->leave_link;
1551 } 2995 }
1552 })->prio (1); 2996 })->prio (1);
1553} 2997}
1554 2998
1565 3009
1566sub cf::client::send_drawinfo { 3010sub cf::client::send_drawinfo {
1567 my ($self, $text, $flags) = @_; 3011 my ($self, $text, $flags) = @_;
1568 3012
1569 utf8::encode $text; 3013 utf8::encode $text;
1570 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 3014 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1571} 3015}
1572 3016
3017=item $client->send_big_packet ($pkt)
3018
3019Like C<send_packet>, but tries to compress large packets, and fragments
3020them as required.
3021
3022=cut
3023
3024our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
3025
3026sub cf::client::send_big_packet {
3027 my ($self, $pkt) = @_;
3028
3029 # try lzf for large packets
3030 $pkt = "lzf " . Compress::LZF::compress $pkt
3031 if 1024 <= length $pkt and $self->{can_lzf};
3032
3033 # split very large packets
3034 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3035 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3036 $pkt = "frag";
3037 }
3038
3039 $self->send_packet ($pkt);
3040}
3041
3042=item $client->send_msg ($channel, $msg, $color, [extra...])
3043
3044Send a drawinfo or msg packet to the client, formatting the msg for the
3045client if neccessary. C<$type> should be a string identifying the type of
3046the message, with C<log> being the default. If C<$color> is negative, suppress
3047the message unless the client supports the msg packet.
3048
3049=cut
3050
3051# non-persistent channels (usually the info channel)
3052our %CHANNEL = (
3053 "c/motd" => {
3054 id => "infobox",
3055 title => "MOTD",
3056 reply => undef,
3057 tooltip => "The message of the day",
3058 },
3059 "c/identify" => {
3060 id => "infobox",
3061 title => "Identify",
3062 reply => undef,
3063 tooltip => "Items recently identified",
3064 },
3065 "c/examine" => {
3066 id => "infobox",
3067 title => "Examine",
3068 reply => undef,
3069 tooltip => "Signs and other items you examined",
3070 },
3071 "c/shopinfo" => {
3072 id => "infobox",
3073 title => "Shop Info",
3074 reply => undef,
3075 tooltip => "What your bargaining skill tells you about the shop",
3076 },
3077 "c/book" => {
3078 id => "infobox",
3079 title => "Book",
3080 reply => undef,
3081 tooltip => "The contents of a note or book",
3082 },
3083 "c/lookat" => {
3084 id => "infobox",
3085 title => "Look",
3086 reply => undef,
3087 tooltip => "What you saw there",
3088 },
3089 "c/who" => {
3090 id => "infobox",
3091 title => "Players",
3092 reply => undef,
3093 tooltip => "Shows players who are currently online",
3094 },
3095 "c/body" => {
3096 id => "infobox",
3097 title => "Body Parts",
3098 reply => undef,
3099 tooltip => "Shows which body parts you posess and are available",
3100 },
3101 "c/statistics" => {
3102 id => "infobox",
3103 title => "Statistics",
3104 reply => undef,
3105 tooltip => "Shows your primary statistics",
3106 },
3107 "c/skills" => {
3108 id => "infobox",
3109 title => "Skills",
3110 reply => undef,
3111 tooltip => "Shows your experience per skill and item power",
3112 },
3113 "c/shopitems" => {
3114 id => "infobox",
3115 title => "Shop Items",
3116 reply => undef,
3117 tooltip => "Shows the items currently for sale in this shop",
3118 },
3119 "c/resistances" => {
3120 id => "infobox",
3121 title => "Resistances",
3122 reply => undef,
3123 tooltip => "Shows your resistances",
3124 },
3125 "c/pets" => {
3126 id => "infobox",
3127 title => "Pets",
3128 reply => undef,
3129 tooltip => "Shows information abotu your pets/a specific pet",
3130 },
3131 "c/perceiveself" => {
3132 id => "infobox",
3133 title => "Perceive Self",
3134 reply => undef,
3135 tooltip => "You gained detailed knowledge about yourself",
3136 },
3137 "c/uptime" => {
3138 id => "infobox",
3139 title => "Uptime",
3140 reply => undef,
3141 tooltip => "How long the server has been running since last restart",
3142 },
3143 "c/mapinfo" => {
3144 id => "infobox",
3145 title => "Map Info",
3146 reply => undef,
3147 tooltip => "Information related to the maps",
3148 },
3149 "c/party" => {
3150 id => "party",
3151 title => "Party",
3152 reply => "gsay ",
3153 tooltip => "Messages and chat related to your party",
3154 },
3155 "c/death" => {
3156 id => "death",
3157 title => "Death",
3158 reply => undef,
3159 tooltip => "Reason for and more info about your most recent death",
3160 },
3161 "c/say" => $SAY_CHANNEL,
3162 "c/chat" => $CHAT_CHANNEL,
3163);
3164
3165sub cf::client::send_msg {
3166 my ($self, $channel, $msg, $color, @extra) = @_;
3167
3168 $msg = $self->pl->expand_cfpod ($msg)
3169 unless $color & cf::NDI_VERBATIM;
3170
3171 $color &= cf::NDI_CLIENT_MASK; # just in case...
3172
3173 # check predefined channels, for the benefit of C
3174 if ($CHANNEL{$channel}) {
3175 $channel = $CHANNEL{$channel};
3176
3177 $self->ext_msg (channel_info => $channel);
3178 $channel = $channel->{id};
3179
3180 } elsif (ref $channel) {
3181 # send meta info to client, if not yet sent
3182 unless (exists $self->{channel}{$channel->{id}}) {
3183 $self->{channel}{$channel->{id}} = $channel;
3184 $self->ext_msg (channel_info => $channel);
3185 }
3186
3187 $channel = $channel->{id};
3188 }
3189
3190 return unless @extra || length $msg;
3191
3192 # default colour, mask it out
3193 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3194 if $color & cf::NDI_DEF;
3195
3196 my $pkt = "msg "
3197 . $self->{json_coder}->encode (
3198 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3199 );
3200
3201 $self->send_big_packet ($pkt);
3202}
3203
3204=item $client->ext_msg ($type, @msg)
3205
3206Sends an ext event to the client.
3207
3208=cut
3209
3210sub cf::client::ext_msg($$@) {
3211 my ($self, $type, @msg) = @_;
3212
3213 if ($self->extcmd == 2) {
3214 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3215 } elsif ($self->extcmd == 1) { # TODO: remove
3216 push @msg, msgtype => "event_$type";
3217 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3218 }
3219}
3220
3221=item $client->ext_reply ($msgid, @msg)
3222
3223Sends an ext reply to the client.
3224
3225=cut
3226
3227sub cf::client::ext_reply($$@) {
3228 my ($self, $id, @msg) = @_;
3229
3230 return unless $self->extcmd == 2;
3231
3232 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3233}
1573 3234
1574=item $success = $client->query ($flags, "text", \&cb) 3235=item $success = $client->query ($flags, "text", \&cb)
1575 3236
1576Queues a query to the client, calling the given callback with 3237Queues a query to the client, calling the given callback with
1577the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3238the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1578C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3239C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1579 3240
1580Queries can fail, so check the return code. Or don't, as queries will become 3241Queries can fail, so check the return code. Or don't, as queries will
1581reliable at some point in the future. 3242become reliable at some point in the future.
1582 3243
1583=cut 3244=cut
1584 3245
1585sub cf::client::query { 3246sub cf::client::query {
1586 my ($self, $flags, $text, $cb) = @_; 3247 my ($self, $flags, $text, $cb) = @_;
1594 utf8::encode $text; 3255 utf8::encode $text;
1595 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3256 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1596 3257
1597 $self->send_packet ($self->{query_queue}[0][0]) 3258 $self->send_packet ($self->{query_queue}[0][0])
1598 if @{ $self->{query_queue} } == 1; 3259 if @{ $self->{query_queue} } == 1;
3260
3261 1
1599} 3262}
1600 3263
1601cf::client->attach ( 3264cf::client->attach (
3265 on_connect => sub {
3266 my ($ns) = @_;
3267
3268 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3269 },
1602 on_reply => sub { 3270 on_reply => sub {
1603 my ($ns, $msg) = @_; 3271 my ($ns, $msg) = @_;
1604 3272
1605 # this weird shuffling is so that direct followup queries 3273 # this weird shuffling is so that direct followup queries
1606 # get handled first 3274 # get handled first
1607 my $queue = delete $ns->{query_queue}; 3275 my $queue = delete $ns->{query_queue}
3276 or return; # be conservative, not sure how that can happen, but we saw a crash here
1608 3277
1609 (shift @$queue)->[1]->($msg); 3278 (shift @$queue)->[1]->($msg);
3279 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1610 3280
1611 push @{ $ns->{query_queue} }, @$queue; 3281 push @{ $ns->{query_queue} }, @$queue;
1612 3282
1613 if (@{ $ns->{query_queue} } == @$queue) { 3283 if (@{ $ns->{query_queue} } == @$queue) {
1614 if (@$queue) { 3284 if (@$queue) {
1616 } else { 3286 } else {
1617 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3287 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1618 } 3288 }
1619 } 3289 }
1620 }, 3290 },
3291 on_exticmd => sub {
3292 my ($ns, $buf) = @_;
3293
3294 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3295
3296 if (ref $msg) {
3297 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
3298
3299 my @reply;
3300
3301 if (my $cb = $EXTICMD{$type}) {
3302 @reply = $cb->($ns, @payload);
3303 }
3304
3305 $ns->ext_reply ($reply, @reply)
3306 if $reply;
3307
3308 } else {
3309 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3310 }
3311
3312 cf::override;
3313 },
1621); 3314);
1622 3315
1623=item $client->coro (\&cb) 3316=item $client->async (\&cb)
1624 3317
1625Create a new coroutine, running the specified callback. The coroutine will 3318Create a new coroutine, running the specified callback. The coroutine will
1626be automatically cancelled when the client gets destroyed (e.g. on logout, 3319be automatically cancelled when the client gets destroyed (e.g. on logout,
1627or loss of connection). 3320or loss of connection).
1628 3321
1629=cut 3322=cut
1630 3323
1631sub cf::client::coro { 3324sub cf::client::async {
1632 my ($self, $cb) = @_; 3325 my ($self, $cb) = @_;
1633 3326
1634 my $coro; $coro = async { 3327 my $coro = &Coro::async ($cb);
1635 eval {
1636 $cb->();
1637 };
1638 warn $@ if $@;
1639 };
1640 3328
1641 $coro->on_destroy (sub { 3329 $coro->on_destroy (sub {
1642 delete $self->{_coro}{$coro+0}; 3330 delete $self->{_coro}{$coro+0};
1643 }); 3331 });
1644 3332
1646 3334
1647 $coro 3335 $coro
1648} 3336}
1649 3337
1650cf::client->attach ( 3338cf::client->attach (
1651 on_destroy => sub { 3339 on_client_destroy => sub {
1652 my ($ns) = @_; 3340 my ($ns) = @_;
1653 3341
1654 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3342 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1655 }, 3343 },
1656); 3344);
1671our $safe = new Safe "safe"; 3359our $safe = new Safe "safe";
1672our $safe_hole = new Safe::Hole; 3360our $safe_hole = new Safe::Hole;
1673 3361
1674$SIG{FPE} = 'IGNORE'; 3362$SIG{FPE} = 'IGNORE';
1675 3363
1676$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3364$safe->permit_only (Opcode::opset qw(
3365 :base_core :base_mem :base_orig :base_math :base_loop
3366 grepstart grepwhile mapstart mapwhile
3367 sort time
3368));
1677 3369
1678# here we export the classes and methods available to script code 3370# here we export the classes and methods available to script code
1679 3371
1680=pod 3372=pod
1681 3373
1682The following fucntions and emthods are available within a safe environment: 3374The following functions and methods are available within a safe environment:
1683 3375
1684 cf::object contr pay_amount pay_player map 3376 cf::object
3377 contr pay_amount pay_player map x y force_find force_add destroy
3378 insert remove name archname title slaying race decrease split
3379 value
3380
1685 cf::object::player player 3381 cf::object::player
1686 cf::player peaceful 3382 player
1687 cf::map trigger 3383
3384 cf::player
3385 peaceful
3386
3387 cf::map
3388 trigger
1688 3389
1689=cut 3390=cut
1690 3391
1691for ( 3392for (
1692 ["cf::object" => qw(contr pay_amount pay_player map)], 3393 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3394 insert remove inv nrof name archname title slaying race
3395 decrease split destroy change_exp value msg lore send_msg)],
1693 ["cf::object::player" => qw(player)], 3396 ["cf::object::player" => qw(player)],
1694 ["cf::player" => qw(peaceful)], 3397 ["cf::player" => qw(peaceful send_msg)],
1695 ["cf::map" => qw(trigger)], 3398 ["cf::map" => qw(trigger)],
1696) { 3399) {
1697 no strict 'refs';
1698 my ($pkg, @funs) = @$_; 3400 my ($pkg, @funs) = @$_;
1699 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3401 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1700 for @funs; 3402 for @funs;
1701} 3403}
1702 3404
1717 3419
1718 my $qcode = $code; 3420 my $qcode = $code;
1719 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3421 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1720 $qcode =~ s/\n/\\n/g; 3422 $qcode =~ s/\n/\\n/g;
1721 3423
3424 %vars = (_dummy => 0) unless %vars;
3425
3426 my @res;
1722 local $_; 3427 local $_;
1723 local @safe::cf::_safe_eval_args = values %vars;
1724 3428
1725 my $eval = 3429 my $eval =
1726 "do {\n" 3430 "do {\n"
1727 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3431 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1728 . "#line 0 \"{$qcode}\"\n" 3432 . "#line 0 \"{$qcode}\"\n"
1729 . $code 3433 . $code
1730 . "\n}" 3434 . "\n}"
1731 ; 3435 ;
1732 3436
3437 if ($CFG{safe_eval}) {
1733 sub_generation_inc; 3438 sub_generation_inc;
3439 local @safe::cf::_safe_eval_args = values %vars;
1734 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3440 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1735 sub_generation_inc; 3441 sub_generation_inc;
3442 } else {
3443 local @cf::_safe_eval_args = values %vars;
3444 @res = wantarray ? eval eval : scalar eval $eval;
3445 }
1736 3446
1737 if ($@) { 3447 if ($@) {
1738 warn "$@"; 3448 warn "$@",
1739 warn "while executing safe code '$code'\n"; 3449 "while executing safe code '$code'\n",
1740 warn "with arguments " . (join " ", %vars) . "\n"; 3450 "with arguments " . (join " ", %vars) . "\n";
1741 } 3451 }
1742 3452
1743 wantarray ? @res : $res[0] 3453 wantarray ? @res : $res[0]
1744} 3454}
1745 3455
1759=cut 3469=cut
1760 3470
1761sub register_script_function { 3471sub register_script_function {
1762 my ($fun, $cb) = @_; 3472 my ($fun, $cb) = @_;
1763 3473
1764 no strict 'refs'; 3474 $fun = "safe::$fun" if $CFG{safe_eval};
1765 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3475 *$fun = $safe_hole->wrap ($cb);
1766} 3476}
1767 3477
1768=back 3478=back
1769 3479
1770=cut 3480=cut
1771 3481
1772############################################################################# 3482#############################################################################
3483# the server's init and main functions
1773 3484
1774=head2 EXTENSION DATABASE SUPPORT 3485sub load_facedata($) {
3486 my ($path) = @_;
1775 3487
1776Crossfire maintains a very simple database for extension use. It can 3488 # HACK to clear player env face cache, we need some signal framework
1777currently store anything that can be serialised using Storable, which 3489 # for this (global event?)
1778excludes objects. 3490 %ext::player_env::MUSIC_FACE_CACHE = ();
1779 3491
1780The parameter C<$family> should best start with the name of the extension 3492 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1781using it, it should be unique.
1782 3493
1783=over 4 3494 trace "loading facedata from $path\n";
1784 3495
1785=item $hashref = cf::db_get $family 3496 my $facedata = decode_storable load_file $path;
1786 3497
1787Return a hashref for use by the extension C<$family>, which can be 3498 $facedata->{version} == 2
1788modified. After modifications, you have to call C<cf::db_dirty> or 3499 or cf::cleanup "$path: version mismatch, cannot proceed.";
1789C<cf::db_sync>.
1790 3500
1791=item $value = cf::db_get $family => $key 3501 # patch in the exptable
1792 3502 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
1793Returns a single value from the database 3503 $facedata->{resource}{"res/exp_table"} = {
1794 3504 type => FT_RSRC,
1795=item cf::db_put $family => $hashref 3505 data => $exp_table,
1796 3506 hash => (Digest::MD5::md5 $exp_table),
1797Stores the given family hashref into the database. Updates are delayed, if
1798you want the data to be synced to disk immediately, use C<cf::db_sync>.
1799
1800=item cf::db_put $family => $key => $value
1801
1802Stores the given C<$value> in the family hash. Updates are delayed, if you
1803want the data to be synced to disk immediately, use C<cf::db_sync>.
1804
1805=item cf::db_dirty
1806
1807Marks the database as dirty, to be updated at a later time.
1808
1809=item cf::db_sync
1810
1811Immediately write the database to disk I<if it is dirty>.
1812
1813=cut
1814
1815our $DB;
1816
1817{
1818 my $path = cf::localdir . "/database.pst";
1819
1820 sub db_load() {
1821 warn "loading database $path\n";#d# remove later
1822 $DB = stat $path ? Storable::retrieve $path : { };
1823 }
1824
1825 my $pid;
1826
1827 sub db_save() {
1828 warn "saving database $path\n";#d# remove later
1829 waitpid $pid, 0 if $pid;
1830 if (0 == ($pid = fork)) {
1831 $DB->{_meta}{version} = 1;
1832 Storable::nstore $DB, "$path~";
1833 rename "$path~", $path;
1834 cf::_exit 0 if defined $pid;
1835 }
1836 }
1837
1838 my $dirty;
1839
1840 sub db_sync() {
1841 db_save if $dirty;
1842 undef $dirty;
1843 }
1844
1845 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1846 db_sync;
1847 }); 3507 };
3508 cf::cede_to_tick;
1848 3509
1849 sub db_dirty() {
1850 $dirty = 1;
1851 $idle->start;
1852 } 3510 {
3511 my $faces = $facedata->{faceinfo};
1853 3512
1854 sub db_get($;$) { 3513 while (my ($face, $info) = each %$faces) {
1855 @_ >= 2 3514 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1856 ? $DB->{$_[0]}{$_[1]}
1857 : ($DB->{$_[0]} ||= { })
1858 }
1859 3515
1860 sub db_put($$;$) { 3516 cf::face::set_visibility $idx, $info->{visibility};
1861 if (@_ >= 3) { 3517 cf::face::set_magicmap $idx, $info->{magicmap};
1862 $DB->{$_[0]}{$_[1]} = $_[2]; 3518 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
1863 } else { 3519 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
1864 $DB->{$_[0]} = $_[1]; 3520 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
1865 }
1866 db_dirty;
1867 }
1868 3521
1869 cf::global->attach ( 3522 cf::cede_to_tick;
1870 prio => 10000,
1871 on_cleanup => sub {
1872 db_sync;
1873 }, 3523 }
1874 );
1875}
1876 3524
1877############################################################################# 3525 while (my ($face, $info) = each %$faces) {
1878# the server's main() 3526 next unless $info->{smooth};
1879 3527
1880sub cfg_load { 3528 my $idx = cf::face::find $face
1881 open my $fh, "<:utf8", cf::confdir . "/config" 3529 or next;
1882 or return;
1883 3530
1884 local $/; 3531 if (my $smooth = cf::face::find $info->{smooth}) {
1885 *CFG = YAML::Syck::Load <$fh>; 3532 cf::face::set_smooth $idx, $smooth;
3533 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3534 } else {
3535 error "smooth face '$info->{smooth}' not found for face '$face'";
3536 }
3537
3538 cf::cede_to_tick;
3539 }
3540 }
3541
3542 {
3543 my $anims = $facedata->{animinfo};
3544
3545 while (my ($anim, $info) = each %$anims) {
3546 cf::anim::set $anim, $info->{frames}, $info->{facings};
3547 cf::cede_to_tick;
3548 }
3549
3550 cf::anim::invalidate_all; # d'oh
3551 }
3552
3553 {
3554 my $res = $facedata->{resource};
3555
3556 while (my ($name, $info) = each %$res) {
3557 if (defined (my $type = $info->{type})) {
3558 # TODO: different hash - must free and use new index, or cache ixface data queue
3559 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3560
3561 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3562 cf::face::set_type $idx, $type;
3563 cf::face::set_meta $idx, $type & 1 ? undef : $info->{meta}; # preserve meta unless prepended already
3564 } else {
3565# $RESOURCE{$name} = $info; # unused
3566 }
3567
3568 cf::cede_to_tick;
3569 }
3570 }
3571
3572 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3573
3574 1
3575}
3576
3577register_exticmd fx_want => sub {
3578 my ($ns, $want) = @_;
3579
3580 while (my ($k, $v) = each %$want) {
3581 $ns->fx_want ($k, $v);
3582 }
3583};
3584
3585sub load_resource_file($) {
3586 my $guard = lock_acquire "load_resource_file";
3587
3588 my $status = load_resource_file_ $_[0];
3589 get_slot 0.1, 100;
3590 cf::arch::commit_load;
3591
3592 $status
3593}
3594
3595sub reload_regions {
3596 # HACK to clear player env face cache, we need some signal framework
3597 # for this (global event?)
3598 %ext::player_env::MUSIC_FACE_CACHE = ();
3599
3600 load_resource_file "$MAPDIR/regions"
3601 or die "unable to load regions file\n";
3602
3603 for (cf::region::list) {
3604 $_->{match} = qr/$_->{match}/
3605 if exists $_->{match};
3606 }
3607}
3608
3609sub reload_facedata {
3610 load_facedata "$DATADIR/facedata"
3611 or die "unable to load facedata\n";
3612}
3613
3614sub reload_archetypes {
3615 load_resource_file "$DATADIR/archetypes"
3616 or die "unable to load archetypes\n";
3617}
3618
3619sub reload_treasures {
3620 load_resource_file "$DATADIR/treasures"
3621 or die "unable to load treasurelists\n";
3622}
3623
3624sub reload_sound {
3625 trace "loading sound config from $DATADIR/sound\n";
3626
3627 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3628
3629 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3630 my $sound = $soundconf->{compat}[$_]
3631 or next;
3632
3633 my $face = cf::face::find "sound/$sound->[1]";
3634 cf::sound::set $sound->[0] => $face;
3635 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3636 }
3637
3638 while (my ($k, $v) = each %{$soundconf->{event}}) {
3639 my $face = cf::face::find "sound/$v";
3640 cf::sound::set $k => $face;
3641 }
3642}
3643
3644sub reload_resources {
3645 trace "reloading resource files...\n";
3646
3647 reload_exp_table;
3648 reload_materials;
3649 reload_facedata;
3650 reload_sound;
3651 reload_archetypes;
3652 reload_regions;
3653 reload_treasures;
3654
3655 trace "finished reloading resource files\n";
3656}
3657
3658sub reload_config {
3659 trace "reloading config file...\n";
3660
3661 my $config = load_file "$CONFDIR/config";
3662 utf8::decode $config;
3663 *CFG = decode_yaml $config;
3664
3665 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3666
3667 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3668 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3669
3670 if (exists $CFG{mlockall}) {
3671 eval {
3672 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3673 and die "WARNING: m(un)lockall failed: $!\n";
3674 };
3675 warn $@ if $@;
3676 }
3677}
3678
3679sub pidfile() {
3680 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3681 or die "$PIDFILE: $!";
3682 flock $fh, &Fcntl::LOCK_EX
3683 or die "$PIDFILE: flock: $!";
3684 $fh
3685}
3686
3687# make sure only one server instance is running at any one time
3688sub atomic {
3689 my $fh = pidfile;
3690
3691 my $pid = <$fh>;
3692 kill 9, $pid if $pid > 0;
3693
3694 seek $fh, 0, 0;
3695 print $fh $$;
3696}
3697
3698sub main_loop {
3699 trace "EV::loop starting\n";
3700 if (1) {
3701 EV::loop;
3702 }
3703 trace "EV::loop returned\n";
3704 goto &main_loop unless $REALLY_UNLOOP;
1886} 3705}
1887 3706
1888sub main { 3707sub main {
3708 cf::init_globals; # initialise logging
3709
3710 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3711 LOG llevInfo, "Copyright (C) 2005-2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3712 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3713 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3714
3715 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3716
1889 # we must not ever block the main coroutine 3717 # we must not ever block the main coroutine
1890 local $Coro::idle = sub { 3718 local $Coro::idle = sub {
1891 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3719 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1892 (Coro::unblock_sub { 3720 (async {
1893 Event::one_event; 3721 $Coro::current->{desc} = "IDLE BUG HANDLER";
1894 })->(); 3722 EV::loop EV::LOOP_ONESHOT;
3723 })->prio (Coro::PRIO_MAX);
1895 }; 3724 };
1896 3725
1897 cfg_load; 3726 evthread_start IO::AIO::poll_fileno;
1898 db_load; 3727
3728 cf::sync_job {
3729 cf::incloader::init ();
3730
3731 cf::init_anim;
3732 cf::init_attackmess;
3733 cf::init_dynamic;
3734
3735 cf::load_settings;
3736
3737 reload_resources;
3738 reload_config;
3739 db_init;
3740
3741 cf::init_uuid;
3742 cf::init_signals;
3743 cf::init_skills;
3744
3745 cf::init_beforeplay;
3746
3747 atomic;
3748
1899 load_extensions; 3749 load_extensions;
1900 Event::loop; 3750
3751 utime time, time, $RUNTIMEFILE;
3752
3753 # no (long-running) fork's whatsoever before this point(!)
3754 use POSIX ();
3755 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3756
3757 cf::_post_init 0;
3758 };
3759
3760 cf::object::thawer::errors_are_fatal 0;
3761 info "parse errors in files are no longer fatal from this point on.\n";
3762
3763 AE::postpone {
3764 undef &main; # free gobs of memory :)
3765 };
3766
3767 goto &main_loop;
1901} 3768}
1902 3769
1903############################################################################# 3770#############################################################################
1904# initialisation 3771# initialisation and cleanup
1905 3772
3773# install some emergency cleanup handlers
3774BEGIN {
3775 our %SIGWATCHER = ();
3776 for my $signal (qw(INT HUP TERM)) {
3777 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3778 cf::cleanup "SIG$signal";
3779 };
3780 }
3781}
3782
3783sub write_runtime_sync {
3784 my $t0 = AE::time;
3785
3786 # first touch the runtime file to show we are still running:
3787 # the fsync below can take a very very long time.
3788
3789 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3790
3791 my $guard = cf::lock_acquire "write_runtime";
3792
3793 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3794 or return;
3795
3796 my $value = $cf::RUNTIME + 90 + 10;
3797 # 10 is the runtime save interval, for a monotonic clock
3798 # 60 allows for the watchdog to kill the server.
3799
3800 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3801 and return;
3802
3803 # always fsync - this file is important
3804 aio_fsync $fh
3805 and return;
3806
3807 # touch it again to show we are up-to-date
3808 aio_utime $fh, undef, undef;
3809
3810 close $fh
3811 or return;
3812
3813 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3814 and return;
3815
3816 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3817
3818 1
3819}
3820
3821our $uuid_lock;
3822our $uuid_skip;
3823
3824sub write_uuid_sync($) {
3825 $uuid_skip ||= $_[0];
3826
3827 return if $uuid_lock;
3828 local $uuid_lock = 1;
3829
3830 my $uuid = "$LOCALDIR/uuid";
3831
3832 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3833 or return;
3834
3835 my $value = uuid_seq uuid_cur;
3836
3837 unless ($value) {
3838 info "cowardly refusing to write zero uuid value!\n";
3839 return;
3840 }
3841
3842 my $value = uuid_str $value + $uuid_skip;
3843 $uuid_skip = 0;
3844
3845 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3846 and return;
3847
3848 # always fsync - this file is important
3849 aio_fsync $fh
3850 and return;
3851
3852 close $fh
3853 or return;
3854
3855 aio_rename "$uuid~", $uuid
3856 and return;
3857
3858 trace "uuid file written ($value).\n";
3859
3860 1
3861
3862}
3863
3864sub write_uuid($$) {
3865 my ($skip, $sync) = @_;
3866
3867 $sync ? write_uuid_sync $skip
3868 : async { write_uuid_sync $skip };
3869}
3870
3871sub emergency_save() {
3872 my $freeze_guard = cf::freeze_mainloop;
3873
3874 info "emergency_perl_save: enter\n";
3875
3876 # this is a trade-off: we want to be very quick here, so
3877 # save all maps without fsync, and later call a global sync
3878 # (which in turn might be very very slow)
3879 local $USE_FSYNC = 0;
3880
3881 cf::sync_job {
3882 cf::write_runtime_sync; # external watchdog should not bark
3883
3884 # use a peculiar iteration method to avoid tripping on perl
3885 # refcount bugs in for. also avoids problems with players
3886 # and maps saved/destroyed asynchronously.
3887 info "emergency_perl_save: begin player save\n";
3888 for my $login (keys %cf::PLAYER) {
3889 my $pl = $cf::PLAYER{$login} or next;
3890 $pl->valid or next;
3891 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3892 $pl->save;
3893 }
3894 info "emergency_perl_save: end player save\n";
3895
3896 cf::write_runtime_sync; # external watchdog should not bark
3897
3898 info "emergency_perl_save: begin map save\n";
3899 for my $path (keys %cf::MAP) {
3900 my $map = $cf::MAP{$path} or next;
3901 $map->valid or next;
3902 $map->save;
3903 }
3904 info "emergency_perl_save: end map save\n";
3905
3906 cf::write_runtime_sync; # external watchdog should not bark
3907
3908 info "emergency_perl_save: begin database checkpoint\n";
3909 BDB::db_env_txn_checkpoint $DB_ENV;
3910 info "emergency_perl_save: end database checkpoint\n";
3911
3912 info "emergency_perl_save: begin write uuid\n";
3913 write_uuid_sync 1;
3914 info "emergency_perl_save: end write uuid\n";
3915
3916 cf::write_runtime_sync; # external watchdog should not bark
3917
3918 trace "emergency_perl_save: syncing database to disk";
3919 BDB::db_env_txn_checkpoint $DB_ENV;
3920
3921 info "emergency_perl_save: starting sync\n";
3922 IO::AIO::aio_sync sub {
3923 info "emergency_perl_save: finished sync\n";
3924 };
3925
3926 cf::write_runtime_sync; # external watchdog should not bark
3927
3928 trace "emergency_perl_save: flushing outstanding aio requests";
3929 while (IO::AIO::nreqs || BDB::nreqs) {
3930 Coro::AnyEvent::sleep 0.01; # let the sync_job do it's thing
3931 }
3932
3933 cf::write_runtime_sync; # external watchdog should not bark
3934 };
3935
3936 info "emergency_perl_save: leave\n";
3937}
3938
3939sub post_cleanup {
3940 my ($make_core) = @_;
3941
3942 IO::AIO::flush;
3943
3944 error Carp::longmess "post_cleanup backtrace"
3945 if $make_core;
3946
3947 my $fh = pidfile;
3948 unlink $PIDFILE if <$fh> == $$;
3949}
3950
3951# a safer delete_package, copied from Symbol
3952sub clear_package($) {
3953 my $pkg = shift;
3954
3955 # expand to full symbol table name if needed
3956 unless ($pkg =~ /^main::.*::$/) {
3957 $pkg = "main$pkg" if $pkg =~ /^::/;
3958 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3959 $pkg .= '::' unless $pkg =~ /::$/;
3960 }
3961
3962 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3963 my $stem_symtab = *{$stem}{HASH};
3964
3965 defined $stem_symtab and exists $stem_symtab->{$leaf}
3966 or return;
3967
3968 # clear all symbols
3969 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3970 for my $name (keys %$leaf_symtab) {
3971 _gv_clear *{"$pkg$name"};
3972# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3973 }
3974}
3975
1906sub reload() { 3976sub do_reload_perl() {
1907 # can/must only be called in main 3977 # can/must only be called in main
1908 if ($Coro::current != $Coro::main) { 3978 unless (in_main) {
1909 warn "can only reload from main coroutine\n"; 3979 error "can only reload from main coroutine";
1910 return; 3980 return;
1911 } 3981 }
1912 3982
1913 warn "reloading..."; 3983 return if $RELOAD++;
1914 3984
1915 local $FREEZE = 1; 3985 my $t1 = AE::time;
3986
3987 while ($RELOAD) {
3988 cf::get_slot 0.1, -1, "reload_perl";
3989 info "perl_reload: reloading...";
3990
3991 trace "perl_reload: entering sync_job";
3992
3993 cf::sync_job {
1916 cf::emergency_save; 3994 #cf::emergency_save;
1917 3995
1918 eval { 3996 trace "perl_reload: cancelling all extension coros";
1919 # if anything goes wrong in here, we should simply crash as we already saved
1920
1921 # cancel all watchers
1922 for (Event::all_watchers) {
1923 $_->cancel if $_->data & WF_AUTOCANCEL;
1924 }
1925
1926 # cancel all extension coros
1927 $_->cancel for values %EXT_CORO; 3997 $_->cancel for values %EXT_CORO;
1928 %EXT_CORO = (); 3998 %EXT_CORO = ();
1929 3999
1930 # unload all extensions 4000 trace "perl_reload: removing commands";
1931 for (@exts) { 4001 %COMMAND = ();
1932 warn "unloading <$_>";
1933 unload_extension $_;
1934 }
1935 4002
1936 # unload all modules loaded from $LIBDIR 4003 trace "perl_reload: removing ext/exti commands";
1937 while (my ($k, $v) = each %INC) { 4004 %EXTCMD = ();
1938 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 4005 %EXTICMD = ();
1939 4006
1940 warn "removing <$k>"; 4007 trace "perl_reload: unloading/nuking all extensions";
1941 delete $INC{$k}; 4008 for my $pkg (@EXTS) {
4009 trace "... unloading $pkg";
1942 4010
1943 $k =~ s/\.pm$//;
1944 $k =~ s/\//::/g;
1945
1946 if (my $cb = $k->can ("unload_module")) { 4011 if (my $cb = $pkg->can ("unload")) {
4012 eval {
1947 $cb->(); 4013 $cb->($pkg);
4014 1
4015 } or error "$pkg unloaded, but with errors: $@";
4016 }
4017
4018 trace "... clearing $pkg";
4019 clear_package $pkg;
1948 } 4020 }
1949 4021
1950 Symbol::delete_package $k; 4022 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
4023 while (my ($k, $v) = each %INC) {
4024 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
4025
4026 trace "... unloading $k";
4027 delete $INC{$k};
4028
4029 $k =~ s/\.pm$//;
4030 $k =~ s/\//::/g;
4031
4032 if (my $cb = $k->can ("unload_module")) {
4033 $cb->();
4034 }
4035
4036 clear_package $k;
1951 } 4037 }
1952 4038
1953 # sync database to disk
1954 cf::db_sync;
1955 IO::AIO::flush;
1956
1957 # get rid of safe::, as good as possible 4039 trace "perl_reload: getting rid of safe::, as good as possible";
1958 Symbol::delete_package "safe::$_" 4040 clear_package "safe::$_"
1959 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 4041 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1960 4042
1961 # remove register_script_function callbacks 4043 trace "perl_reload: unloading cf.pm \"a bit\"";
1962 # TODO
1963
1964 # unload cf.pm "a bit"
1965 delete $INC{"cf.pm"}; 4044 delete $INC{"cf.pm"};
4045 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
1966 4046
1967 # don't, removes xs symbols, too, 4047 # don't, removes xs symbols, too,
1968 # and global variables created in xs 4048 # and global variables created in xs
1969 #Symbol::delete_package __PACKAGE__; 4049 #clear_package __PACKAGE__;
1970 4050
1971 # reload cf.pm 4051 info "perl_reload: unload completed, starting to reload now";
1972 warn "reloading cf.pm"; 4052
4053 trace "perl_reload: reloading cf.pm";
1973 require cf; 4054 require cf;
1974 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 4055 cf::_connect_to_perl_1;
1975 4056
1976 # load config and database again 4057 trace "perl_reload: loading config and database again";
1977 cf::cfg_load; 4058 cf::reload_config;
1978 cf::db_load;
1979 4059
1980 # load extensions 4060 trace "perl_reload: loading extensions";
1981 warn "load extensions";
1982 cf::load_extensions; 4061 cf::load_extensions;
1983 4062
1984 # reattach attachments to objects 4063 if ($REATTACH_ON_RELOAD) {
1985 warn "reattach"; 4064 trace "perl_reload: reattaching attachments to objects/players";
1986 _global_reattach; 4065 _global_reattach; # objects, sockets
4066 trace "perl_reload: reattaching attachments to maps";
4067 reattach $_ for values %MAP;
4068 trace "perl_reload: reattaching attachments to players";
4069 reattach $_ for values %PLAYER;
4070 }
4071
4072 cf::_post_init 1;
4073
4074 trace "perl_reload: leaving sync_job";
4075
4076 1
4077 } or do {
4078 error $@;
4079 cf::cleanup "perl_reload: error, exiting.";
4080 };
4081
4082 --$RELOAD;
4083 }
4084
4085 $t1 = AE::time - $t1;
4086 info "perl_reload: completed in ${t1}s\n";
4087};
4088
4089our $RELOAD_WATCHER; # used only during reload
4090
4091sub reload_perl() {
4092 # doing reload synchronously and two reloads happen back-to-back,
4093 # coro crashes during coro_state_free->destroy here.
4094
4095 $RELOAD_WATCHER ||= cf::async {
4096 Coro::AIO::aio_wait cache_extensions;
4097
4098 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4099 do_reload_perl;
4100 undef $RELOAD_WATCHER;
4101 };
1987 }; 4102 };
1988
1989 if ($@) {
1990 warn $@;
1991 warn "error while reloading, exiting.";
1992 exit 1;
1993 }
1994
1995 warn "reloaded successfully";
1996};
1997
1998#############################################################################
1999
2000unless ($LINK_MAP) {
2001 $LINK_MAP = cf::map::new;
2002
2003 $LINK_MAP->width (41);
2004 $LINK_MAP->height (41);
2005 $LINK_MAP->alloc;
2006 $LINK_MAP->path ("{link}");
2007 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2008 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2009
2010 # dirty hack because... archetypes are not yet loaded
2011 Event->timer (
2012 after => 2,
2013 cb => sub {
2014 $_[0]->w->cancel;
2015
2016 # provide some exits "home"
2017 my $exit = cf::object::new "exit";
2018
2019 $exit->slaying ($EMERGENCY_POSITION->[0]);
2020 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2021 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2022
2023 $LINK_MAP->insert ($exit->clone, 19, 19);
2024 $LINK_MAP->insert ($exit->clone, 19, 20);
2025 $LINK_MAP->insert ($exit->clone, 19, 21);
2026 $LINK_MAP->insert ($exit->clone, 20, 19);
2027 $LINK_MAP->insert ($exit->clone, 20, 21);
2028 $LINK_MAP->insert ($exit->clone, 21, 19);
2029 $LINK_MAP->insert ($exit->clone, 21, 20);
2030 $LINK_MAP->insert ($exit->clone, 21, 21);
2031
2032 $exit->destroy;
2033 });
2034
2035 $LINK_MAP->{deny_save} = 1;
2036 $LINK_MAP->{deny_reset} = 1;
2037
2038 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2039} 4103}
2040
2041register "<global>", __PACKAGE__;
2042 4104
2043register_command "reload" => sub { 4105register_command "reload" => sub {
2044 my ($who, $arg) = @_; 4106 my ($who, $arg) = @_;
2045 4107
2046 if ($who->flag (FLAG_WIZ)) { 4108 if ($who->flag (FLAG_WIZ)) {
2047 $who->message ("start of reload.");
2048 reload;
2049 $who->message ("end of reload."); 4109 $who->message ("reloading server.");
4110 async {
4111 $Coro::current->{desc} = "perl_reload";
4112 reload_perl;
4113 };
2050 } 4114 }
2051}; 4115};
2052 4116
2053unshift @INC, $LIBDIR; 4117#############################################################################
2054 4118
2055$TICK_WATCHER = Event->timer ( 4119my $bug_warning = 0;
2056 reentrant => 0,
2057 prio => 0,
2058 at => $NEXT_TICK || $TICK,
2059 data => WF_AUTOCANCEL,
2060 cb => sub {
2061 unless ($FREEZE) {
2062 cf::server_tick; # one server iteration
2063 $RUNTIME += $TICK;
2064 }
2065 4120
2066 $NEXT_TICK += $TICK; 4121sub wait_for_tick() {
4122 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
2067 4123
2068 # if we are delayed by four ticks or more, skip them all 4124 $WAIT_FOR_TICK->wait;
2069 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4125}
2070 4126
2071 $TICK_WATCHER->at ($NEXT_TICK); 4127sub wait_for_tick_begin() {
2072 $TICK_WATCHER->start; 4128 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4129
4130 my $signal = new Coro::Signal;
4131 push @WAIT_FOR_TICK_BEGIN, $signal;
4132 $signal->wait;
4133}
4134
4135sub tick {
4136 if ($Coro::current != $Coro::main) {
4137 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4138 unless ++$bug_warning > 10;
4139 return;
2073 }, 4140 }
2074);
2075 4141
2076IO::AIO::max_poll_time $TICK * 0.2; 4142 cf::one_tick; # one server iteration
2077 4143
2078Event->io ( 4144 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2079 fd => IO::AIO::poll_fileno,
2080 poll => 'r',
2081 prio => 5,
2082 data => WF_AUTOCANCEL,
2083 cb => \&IO::AIO::poll_cb,
2084);
2085 4145
2086Event->timer ( 4146 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2087 data => WF_AUTOCANCEL, 4147 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2088 after => 0, 4148 Coro::async_pool {
2089 interval => 10, 4149 $Coro::current->{desc} = "runtime saver";
2090 cb => sub {
2091 (Coro::unblock_sub {
2092 write_runtime 4150 write_runtime_sync
2093 or warn "ERROR: unable to write runtime file: $!"; 4151 or error "ERROR: unable to write runtime file: $!";
2094 })->(); 4152 };
2095 }, 4153 }
2096); 4154
4155 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4156 $sig->send;
4157 }
4158 $WAIT_FOR_TICK->broadcast;
4159
4160 $LOAD = ($NOW - $TICK_START) / $TICK;
4161 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4162
4163 if (0) {
4164 if ($NEXT_TICK) {
4165 my $jitter = $TICK_START - $NEXT_TICK;
4166 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4167 debug "jitter $JITTER\n";#d#
4168 }
4169 }
4170}
4171
4172{
4173 # configure BDB
4174
4175 BDB::min_parallel 16;
4176 BDB::max_poll_reqs $TICK * 0.1;
4177 #$AnyEvent::BDB::WATCHER->priority (1);
4178
4179 unless ($DB_ENV) {
4180 $DB_ENV = BDB::db_env_create;
4181 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4182 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4183 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4184 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4185 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4186
4187 cf::sync_job {
4188 eval {
4189 BDB::db_env_open
4190 $DB_ENV,
4191 $BDBDIR,
4192 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4193 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4194 0666;
4195
4196 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4197 };
4198
4199 cf::cleanup "db_env_open(db): $@" if $@;
4200 };
4201 }
4202
4203 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4204 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4205 };
4206 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4207 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4208 };
4209 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4210 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4211 };
4212}
4213
4214{
4215 # configure IO::AIO
4216
4217 IO::AIO::min_parallel 8;
4218 IO::AIO::max_poll_time $TICK * 0.1;
4219 undef $AnyEvent::AIO::WATCHER;
4220}
4221
4222our $_log_backtrace;
4223our $_log_backtrace_last;
4224
4225sub _log_backtrace {
4226 my ($msg, @addr) = @_;
4227
4228 $msg =~ s/\n$//;
4229
4230 if ($_log_backtrace_last eq $msg) {
4231 LOG llevInfo, "[ABT] $msg\n";
4232 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4233 # limit the # of concurrent backtraces
4234 } elsif ($_log_backtrace < 2) {
4235 $_log_backtrace_last = $msg;
4236 ++$_log_backtrace;
4237 my $perl_bt = Carp::longmess $msg;
4238 async {
4239 $Coro::current->{desc} = "abt $msg";
4240
4241 my @bt = fork_call {
4242 @addr = map { sprintf "%x", $_ } @addr;
4243 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4244 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4245 or die "addr2line: $!";
4246
4247 my @funcs;
4248 my @res = <$fh>;
4249 chomp for @res;
4250 while (@res) {
4251 my ($func, $line) = splice @res, 0, 2, ();
4252 push @funcs, "[$func] $line";
4253 }
4254
4255 @funcs
4256 };
4257
4258 LOG llevInfo, "[ABT] $perl_bt\n";
4259 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4260 LOG llevInfo, "[ABT] $_\n" for @bt;
4261 --$_log_backtrace;
4262 };
4263 } else {
4264 LOG llevInfo, "[ABT] $msg\n";
4265 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4266 }
4267}
4268
4269# load additional modules
4270require "cf/$_.pm" for @EXTRA_MODULES;
4271cf::_connect_to_perl_2;
4272
4273END { cf::emergency_save }
2097 4274
20981 42751
2099 4276

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