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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.74 by root, Sun Oct 1 15:59:29 2006 UTC vs.
Revision 1.119 by root, Tue Jan 2 08:26:42 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3;
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
10use YAML::Syck (); 23use YAML::Syck ();
11use Time::HiRes; 24use Time::HiRes;
12use Event; 25
13$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
14 27
15# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
16$YAML::Syck::ImplicitUnicode = 1; 29$YAML::Syck::ImplicitUnicode = 1;
17 30
18use strict; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
19 32
20_init_vars; 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
21 34
22our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
23our @EVENT; 39our @EVENT;
24our $LIBDIR = maps_directory "perl"; 40our $LIBDIR = datadir . "/ext";
25 41
26our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
27our $TICK_WATCHER; 43our $TICK_WATCHER;
28our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
29 46
30our %CFG; 47our %CFG;
31 48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78
32############################################################################# 79#############################################################################
33 80
34=head2 GLOBAL VARIABLES 81=head2 GLOBAL VARIABLES
35 82
36=over 4 83=over 4
84
85=item $cf::UPTIME
86
87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
37 93
38=item $cf::LIBDIR 94=item $cf::LIBDIR
39 95
40The perl library directory, where extensions and cf-specific modules can 96The perl library directory, where extensions and cf-specific modules can
41be found. It will be added to C<@INC> automatically. 97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
42 102
43=item $cf::TICK 103=item $cf::TICK
44 104
45The interval between server ticks, in seconds. 105The interval between server ticks, in seconds.
46 106
54=cut 114=cut
55 115
56BEGIN { 116BEGIN {
57 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
58 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
59 $msg .= "\n" 121 $msg .= "\n"
60 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
61 123
62 print STDERR "cfperl: $msg";
63 LOG llevError, "cfperl: $msg"; 124 LOG llevError, "cfperl: $msg";
64 }; 125 };
65} 126}
66 127
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
67@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
68 134
69# we bless all objects into (empty) derived classes to force a method lookup 135# we bless all objects into (empty) derived classes to force a method lookup
70# within the Safe compartment. 136# within the Safe compartment.
71for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 137for my $pkg (qw(
138 cf::global cf::attachable
139 cf::object cf::object::player
140 cf::client cf::player
141 cf::arch cf::living
142 cf::map cf::party cf::region
143)) {
72 no strict 'refs'; 144 no strict 'refs';
73 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
74} 146}
75 147
76$Event::DIED = sub { 148$Event::DIED = sub {
78}; 150};
79 151
80my %ext_pkg; 152my %ext_pkg;
81my @exts; 153my @exts;
82my @hook; 154my @hook;
83my %command;
84my %extcmd;
85 155
86=head2 UTILITY FUNCTIONS 156=head2 UTILITY FUNCTIONS
87 157
88=over 4 158=over 4
89 159
111sub to_json($) { 181sub to_json($) {
112 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
113 JSON::Syck::Dump $_[0] 183 JSON::Syck::Dump $_[0]
114} 184}
115 185
186=item cf::sync_job { BLOCK }
187
188The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
191
192If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish
195fast or be very important.
196
197=cut
198
199sub sync_job(&) {
200 my ($job) = @_;
201
202 if ($Coro::current == $Coro::main) {
203 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/
205
206 # TODO: use suspend/resume instead
207 # (but this is cancel-safe)
208 local $FREEZE = 1;
209
210 my $busy = 1;
211 my @res;
212
213 (Coro::async {
214 @res = eval { $job->() };
215 warn $@ if $@;
216 undef $busy;
217 })->prio (Coro::PRIO_MAX);
218
219 while ($busy) {
220 Coro::cede_notself;
221 Event::one_event unless Coro::nready;
222 }
223
224 wantarray ? @res : $res[0]
225 } else {
226 # we are in another coroutine, how wonderful, everything just works
227
228 $job->()
229 }
230}
231
232=item $coro = cf::coro { BLOCK }
233
234Creates and returns a new coro. This coro is automcatially being canceled
235when the extension calling this is being unloaded.
236
237=cut
238
239sub coro(&) {
240 my $cb = shift;
241
242 my $coro; $coro = async {
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248
249 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0};
251 });
252 $EXT_CORO{$coro+0} = $coro;
253
254 $coro
255}
256
257sub write_runtime {
258 my $runtime = cf::localdir . "/runtime";
259
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return;
262
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return;
266
267 aio_fsync $fh
268 and return;
269
270 close $fh
271 or return;
272
273 aio_rename "$runtime~", $runtime
274 and return;
275
276 1
277}
278
116=back 279=back
117 280
118=cut 281=cut
119 282
120############################################################################# 283#############################################################################
121 284
122=head2 EVENTS AND OBJECT ATTACHMENTS 285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402
403#############################################################################
404
405=head2 ATTACHABLE OBJECTS
406
407Many objects in crossfire are so-called attachable objects. That means you can
408attach callbacks/event handlers (a collection of which is called an "attachment")
409to it. All such attachable objects support the following methods.
410
411In the following description, CLASS can be any of C<global>, C<object>
412C<player>, C<client> or C<map> (i.e. the attachable objects in
413crossfire+).
123 414
124=over 4 415=over 4
125 416
126=item $object->attach ($attachment, key => $value...)
127
128=item $object->detach ($attachment)
129
130Attach/detach a pre-registered attachment to an object.
131
132=item $player->attach ($attachment, key => $value...)
133
134=item $player->detach ($attachment)
135
136Attach/detach a pre-registered attachment to a player.
137
138=item $map->attach ($attachment, key => $value...) 417=item $attachable->attach ($attachment, key => $value...)
139 418
140=item $map->detach ($attachment) 419=item $attachable->detach ($attachment)
141 420
142Attach/detach a pre-registered attachment to a map. 421Attach/detach a pre-registered attachment to a specific object and give it
422the specified key/value pairs as arguments.
143 423
144=item $bool = $object->attached ($name) 424Example, attach a minesweeper attachment to the given object, making it a
42510x10 minesweeper game:
145 426
146=item $bool = $player->attached ($name) 427 $obj->attach (minesweeper => width => 10, height => 10);
147 428
148=item $bool = $map->attached ($name) 429=item $bool = $attachable->attached ($name)
149 430
150Checks wether the named attachment is currently attached to the object. 431Checks wether the named attachment is currently attached to the object.
151 432
152=item cf::attach_global ... 433=item cf::CLASS->attach ...
153 434
154Attach handlers for global events. 435=item cf::CLASS->detach ...
155 436
156This and all following C<attach_*>-functions expect any number of the 437Define an anonymous attachment and attach it to all objects of the given
157following handler/hook descriptions: 438CLASS. See the next function for an explanation of its arguments.
439
440You can attach to global events by using the C<cf::global> class.
441
442Example, log all player logins:
443
444 cf::player->attach (
445 on_login => sub {
446 my ($pl) = @_;
447 ...
448 },
449 );
450
451Example, attach to the jeweler skill:
452
453 cf::object->attach (
454 type => cf::SKILL,
455 subtype => cf::SK_JEWELER,
456 on_use_skill => sub {
457 my ($sk, $ob, $part, $dir, $msg) = @_;
458 ...
459 },
460 );
461
462=item cf::CLASS::attachment $name, ...
463
464Register an attachment by C<$name> through which attachable objects of the
465given CLASS can refer to this attachment.
466
467Some classes such as crossfire maps and objects can specify attachments
468that are attached at load/instantiate time, thus the need for a name.
469
470These calls expect any number of the following handler/hook descriptions:
158 471
159=over 4 472=over 4
160 473
161=item prio => $number 474=item prio => $number
162 475
164by another C<prio> setting). Lower priority handlers get executed 477by another C<prio> setting). Lower priority handlers get executed
165earlier. The default priority is C<0>, and many built-in handlers are 478earlier. The default priority is C<0>, and many built-in handlers are
166registered at priority C<-1000>, so lower priorities should not be used 479registered at priority C<-1000>, so lower priorities should not be used
167unless you know what you are doing. 480unless you know what you are doing.
168 481
482=item type => $type
483
484(Only for C<< cf::object->attach >> calls), limits the attachment to the
485given type of objects only (the additional parameter C<subtype> can be
486used to further limit to the given subtype).
487
169=item on_I<event> => \&cb 488=item on_I<event> => \&cb
170 489
171Call the given code reference whenever the named event happens (event is 490Call the given code reference whenever the named event happens (event is
172something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 491something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
173handlers are recognised generally depends on the type of object these 492handlers are recognised generally depends on the type of object these
182package and register them. Only handlers for eevents supported by the 501package and register them. Only handlers for eevents supported by the
183object/class are recognised. 502object/class are recognised.
184 503
185=back 504=back
186 505
187=item cf::attach_to_type $object_type, $subtype, ... 506Example, define an attachment called "sockpuppet" that calls the given
507event handler when a monster attacks:
188 508
189Attach handlers for a specific object type (e.g. TRANSPORT) and 509 cf::object::attachment sockpuppet =>
190subtype. If C<$subtype> is zero or undef, matches all objects of the given 510 on_skill_attack => sub {
191type. 511 my ($self, $victim) = @_;
192 512 ...
193=item cf::attach_to_objects ...
194
195Attach handlers to all objects. Do not use this except for debugging or
196very rare events, as handlers are (obviously) called for I<all> objects in
197the game.
198
199=item cf::attach_to_players ...
200
201Attach handlers to all players.
202
203=item cf::attach_to_maps ...
204
205Attach handlers to all maps.
206
207=item cf:register_attachment $name, ...
208
209Register an attachment by name through which objects can refer to this
210attachment.
211
212=item cf:register_player_attachment $name, ...
213
214Register an attachment by name through which players can refer to this
215attachment.
216
217=item cf:register_map_attachment $name, ...
218
219Register an attachment by name through which maps can refer to this
220attachment.
221
222=cut
223
224# the following variables are defined in .xs and must not be re-created
225our @CB_GLOBAL = (); # registry for all global events
226our @CB_OBJECT = (); # all objects (should not be used except in emergency)
227our @CB_PLAYER = ();
228our @CB_TYPE = (); # registry for type (cf-object class) based events
229our @CB_MAP = ();
230
231my %attachment;
232
233sub _attach_cb($\%$$$) {
234 my ($registry, $undo, $event, $prio, $cb) = @_;
235
236 use sort 'stable';
237
238 $cb = [$prio, $cb];
239
240 @{$registry->[$event]} = sort
241 { $a->[0] cmp $b->[0] }
242 @{$registry->[$event] || []}, $cb;
243
244 push @{$undo->{cb}}, [$event, $cb];
245}
246
247# attach handles attaching event callbacks
248# the only thing the caller has to do is pass the correct
249# registry (== where the callback attaches to).
250sub _attach(\@$@) {
251 my ($registry, $klass, @arg) = @_;
252
253 my $prio = 0;
254
255 my %undo = (
256 registry => $registry,
257 cb => [],
258 );
259
260 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
261
262 while (@arg) {
263 my $type = shift @arg;
264
265 if ($type eq "prio") {
266 $prio = shift @arg;
267
268 } elsif ($type eq "package") {
269 my $pkg = shift @arg;
270
271 while (my ($name, $id) = each %cb_id) {
272 if (my $cb = $pkg->can ($name)) {
273 _attach_cb $registry, %undo, $id, $prio, $cb;
274 }
275 } 513 }
276
277 } elsif (exists $cb_id{$type}) {
278 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
279
280 } elsif (ref $type) {
281 warn "attaching objects not supported, ignoring.\n";
282
283 } else {
284 shift @arg;
285 warn "attach argument '$type' not supported, ignoring.\n";
286 }
287 }
288
289 \%undo
290}
291
292sub _attach_attachment {
293 my ($obj, $name, %arg) = @_;
294
295 return if exists $obj->{_attachment}{$name};
296
297 my $res;
298
299 if (my $attach = $attachment{$name}) {
300 my $registry = $obj->registry;
301
302 for (@$attach) {
303 my ($klass, @attach) = @$_;
304 $res = _attach @$registry, $klass, @attach;
305 }
306
307 $obj->{$name} = \%arg;
308 } else {
309 warn "object uses attachment '$name' that is not available, postponing.\n";
310 }
311
312 $obj->{_attachment}{$name} = undef;
313
314 $res->{attachment} = $name;
315 $res
316}
317
318*cf::object::attach =
319*cf::player::attach =
320*cf::map::attach = sub {
321 my ($obj, $name, %arg) = @_;
322
323 _attach_attachment $obj, $name, %arg;
324};
325
326# all those should be optimised
327*cf::object::detach =
328*cf::player::detach =
329*cf::map::detach = sub {
330 my ($obj, $name) = @_;
331
332 delete $obj->{_attachment}{$name};
333 reattach ($obj);
334};
335
336*cf::object::attached =
337*cf::player::attached =
338*cf::map::attached = sub {
339 my ($obj, $name) = @_;
340
341 exists $obj->{_attachment}{$name}
342};
343
344sub attach_global {
345 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
346}
347
348sub attach_to_type {
349 my $type = shift;
350 my $subtype = shift;
351
352 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
353}
354
355sub attach_to_objects {
356 _attach @CB_OBJECT, KLASS_OBJECT, @_
357}
358
359sub attach_to_players {
360 _attach @CB_PLAYER, KLASS_PLAYER, @_
361}
362
363sub attach_to_maps {
364 _attach @CB_MAP, KLASS_MAP, @_
365}
366
367sub register_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_OBJECT, @_]];
371}
372
373sub register_player_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_PLAYER, @_]];
377}
378
379sub register_map_attachment {
380 my $name = shift;
381
382 $attachment{$name} = [[KLASS_MAP, @_]];
383}
384
385our $override;
386our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
387
388sub override {
389 $override = 1;
390 @invoke_results = ();
391}
392
393sub do_invoke {
394 my $event = shift;
395 my $callbacks = shift;
396
397 @invoke_results = ();
398
399 local $override;
400
401 for (@$callbacks) {
402 eval { &{$_->[1]} };
403
404 if ($@) {
405 warn "$@";
406 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
407 override;
408 }
409
410 return 1 if $override;
411 }
412
413 0 514 }
414}
415 515
416=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 516=item $attachable->valid
417
418=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
419
420=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
421
422=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
423
424Generate a global/object/player/map-specific event with the given arguments.
425
426This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
427removed in future versions), and there is no public API to access override
428results (if you must, access C<@cf::invoke_results> directly).
429
430=back
431
432=cut
433
434#############################################################################
435
436=head2 METHODS VALID FOR ALL CORE OBJECTS
437
438=over 4
439
440=item $object->valid, $player->valid, $map->valid
441 517
442Just because you have a perl object does not mean that the corresponding 518Just because you have a perl object does not mean that the corresponding
443C-level object still exists. If you try to access an object that has no 519C-level object still exists. If you try to access an object that has no
444valid C counterpart anymore you get an exception at runtime. This method 520valid C counterpart anymore you get an exception at runtime. This method
445can be used to test for existence of the C object part without causing an 521can be used to test for existence of the C object part without causing an
446exception. 522exception.
447 523
524=cut
525
526# the following variables are defined in .xs and must not be re-created
527our @CB_GLOBAL = (); # registry for all global events
528our @CB_ATTACHABLE = (); # registry for all attachables
529our @CB_OBJECT = (); # all objects (should not be used except in emergency)
530our @CB_PLAYER = ();
531our @CB_CLIENT = ();
532our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = ();
534
535my %attachment;
536
537sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_;
539
540 use sort 'stable';
541
542 $cb = [$prio, $cb];
543
544 @{$registry->[$event]} = sort
545 { $a->[0] cmp $b->[0] }
546 @{$registry->[$event] || []}, $cb;
547}
548
549# hack
550my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
551
552# attach handles attaching event callbacks
553# the only thing the caller has to do is pass the correct
554# registry (== where the callback attaches to).
555sub _attach {
556 my ($registry, $klass, @arg) = @_;
557
558 my $object_type;
559 my $prio = 0;
560 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
561
562 #TODO: get rid of this hack
563 if ($attachable_klass{$klass}) {
564 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
565 }
566
567 while (@arg) {
568 my $type = shift @arg;
569
570 if ($type eq "prio") {
571 $prio = shift @arg;
572
573 } elsif ($type eq "type") {
574 $object_type = shift @arg;
575 $registry = $CB_TYPE[$object_type] ||= [];
576
577 } elsif ($type eq "subtype") {
578 defined $object_type or Carp::croak "subtype specified without type";
579 my $object_subtype = shift @arg;
580 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
581
582 } elsif ($type eq "package") {
583 my $pkg = shift @arg;
584
585 while (my ($name, $id) = each %cb_id) {
586 if (my $cb = $pkg->can ($name)) {
587 _attach_cb $registry, $id, $prio, $cb;
588 }
589 }
590
591 } elsif (exists $cb_id{$type}) {
592 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
593
594 } elsif (ref $type) {
595 warn "attaching objects not supported, ignoring.\n";
596
597 } else {
598 shift @arg;
599 warn "attach argument '$type' not supported, ignoring.\n";
600 }
601 }
602}
603
604sub _object_attach {
605 my ($obj, $name, %arg) = @_;
606
607 return if exists $obj->{_attachment}{$name};
608
609 if (my $attach = $attachment{$name}) {
610 my $registry = $obj->registry;
611
612 for (@$attach) {
613 my ($klass, @attach) = @$_;
614 _attach $registry, $klass, @attach;
615 }
616
617 $obj->{$name} = \%arg;
618 } else {
619 warn "object uses attachment '$name' that is not available, postponing.\n";
620 }
621
622 $obj->{_attachment}{$name} = undef;
623}
624
625sub cf::attachable::attach {
626 if (ref $_[0]) {
627 _object_attach @_;
628 } else {
629 _attach shift->_attach_registry, @_;
630 }
631};
632
633# all those should be optimised
634sub cf::attachable::detach {
635 my ($obj, $name) = @_;
636
637 if (ref $obj) {
638 delete $obj->{_attachment}{$name};
639 reattach ($obj);
640 } else {
641 Carp::croak "cannot, currently, detach class attachments";
642 }
643};
644
645sub cf::attachable::attached {
646 my ($obj, $name) = @_;
647
648 exists $obj->{_attachment}{$name}
649}
650
651for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
652 eval "#line " . __LINE__ . " 'cf.pm'
653 sub cf::\L$klass\E::_attach_registry {
654 (\\\@CB_$klass, KLASS_$klass)
655 }
656
657 sub cf::\L$klass\E::attachment {
658 my \$name = shift;
659
660 \$attachment{\$name} = [[KLASS_$klass, \@_]];
661 }
662 ";
663 die if $@;
664}
665
666our $override;
667our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
668
669sub override {
670 $override = 1;
671 @invoke_results = ();
672}
673
674sub do_invoke {
675 my $event = shift;
676 my $callbacks = shift;
677
678 @invoke_results = ();
679
680 local $override;
681
682 for (@$callbacks) {
683 eval { &{$_->[1]} };
684
685 if ($@) {
686 warn "$@";
687 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
688 override;
689 }
690
691 return 1 if $override;
692 }
693
694 0
695}
696
697=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
698
699=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
700
701Generate an object-specific event with the given arguments.
702
703This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
704removed in future versions), and there is no public API to access override
705results (if you must, access C<@cf::invoke_results> directly).
706
448=back 707=back
449 708
450=cut 709=cut
451
452*cf::object::valid =
453*cf::player::valid =
454*cf::map::valid = \&cf::_valid;
455 710
456############################################################################# 711#############################################################################
457# object support 712# object support
458 713
459sub instantiate {
460 my ($obj, $data) = @_;
461
462 $data = from_json $data;
463
464 for (@$data) {
465 my ($name, $args) = @$_;
466
467 $obj->attach ($name, %{$args || {} });
468 }
469}
470
471# basically do the same as instantiate, without calling instantiate
472sub reattach { 714sub reattach {
715 # basically do the same as instantiate, without calling instantiate
473 my ($obj) = @_; 716 my ($obj) = @_;
717
474 my $registry = $obj->registry; 718 my $registry = $obj->registry;
475 719
476 @$registry = (); 720 @$registry = ();
477 721
478 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 722 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
479 723
480 for my $name (keys %{ $obj->{_attachment} || {} }) { 724 for my $name (keys %{ $obj->{_attachment} || {} }) {
481 if (my $attach = $attachment{$name}) { 725 if (my $attach = $attachment{$name}) {
482 for (@$attach) { 726 for (@$attach) {
483 my ($klass, @attach) = @$_; 727 my ($klass, @attach) = @$_;
484 _attach @$registry, $klass, @attach; 728 _attach $registry, $klass, @attach;
485 } 729 }
486 } else { 730 } else {
487 warn "object uses attachment '$name' that is not available, postponing.\n"; 731 warn "object uses attachment '$name' that is not available, postponing.\n";
488 } 732 }
489 } 733 }
490} 734}
491 735
492sub object_freezer_save { 736cf::attachable->attach (
493 my ($filename, $rdata, $objs) = @_;
494
495 if (length $$rdata) {
496 warn sprintf "saving %s (%d,%d)\n",
497 $filename, length $$rdata, scalar @$objs;
498
499 if (open my $fh, ">:raw", "$filename~") {
500 chmod SAVE_MODE, $fh;
501 syswrite $fh, $$rdata;
502 close $fh;
503
504 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
507 close $fh;
508 rename "$filename.pst~", "$filename.pst";
509 } else {
510 unlink "$filename.pst";
511 }
512
513 rename "$filename~", $filename;
514 } else {
515 warn "FATAL: $filename~: $!\n";
516 }
517 } else {
518 unlink $filename;
519 unlink "$filename.pst";
520 }
521}
522
523sub object_thawer_load {
524 my ($filename) = @_;
525
526 local $/;
527
528 my $av;
529
530 #TODO: use sysread etc.
531 if (open my $data, "<:raw:perlio", $filename) {
532 $data = <$data>;
533 if (open my $pst, "<:raw:perlio", "$filename.pst") {
534 $av = eval { (Storable::thaw <$pst>)->{objs} };
535 }
536 return ($data, $av);
537 }
538
539 ()
540}
541
542attach_to_objects
543 prio => -1000000, 737 prio => -1000000,
738 on_instantiate => sub {
739 my ($obj, $data) = @_;
740
741 $data = from_json $data;
742
743 for (@$data) {
744 my ($name, $args) = @$_;
745
746 $obj->attach ($name, %{$args || {} });
747 }
748 },
749 on_reattach => \&reattach,
544 on_clone => sub { 750 on_clone => sub {
545 my ($src, $dst) = @_; 751 my ($src, $dst) = @_;
546 752
547 @{$dst->registry} = @{$src->registry}; 753 @{$dst->registry} = @{$src->registry};
548 754
549 %$dst = %$src; 755 %$dst = %$src;
550 756
551 %{$dst->{_attachment}} = %{$src->{_attachment}} 757 %{$dst->{_attachment}} = %{$src->{_attachment}}
552 if exists $src->{_attachment}; 758 if exists $src->{_attachment};
553 }, 759 },
554; 760);
761
762sub object_freezer_save {
763 my ($filename, $rdata, $objs) = @_;
764
765 sync_job {
766 if (length $$rdata) {
767 warn sprintf "saving %s (%d,%d)\n",
768 $filename, length $$rdata, scalar @$objs;
769
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh;
774 close $fh;
775
776 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh;
782 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst";
784 }
785 } else {
786 aio_unlink "$filename.pst";
787 }
788
789 aio_rename "$filename~", $filename;
790 } else {
791 warn "FATAL: $filename~: $!\n";
792 }
793 } else {
794 aio_unlink $filename;
795 aio_unlink "$filename.pst";
796 }
797 }
798}
799
800sub object_freezer_as_string {
801 my ($rdata, $objs) = @_;
802
803 use Data::Dumper;
804
805 $$rdata . Dumper $objs
806}
807
808sub object_thawer_load {
809 my ($filename) = @_;
810
811 my ($data, $av);
812
813 (aio_load $filename, $data) >= 0
814 or return;
815
816 unless (aio_stat "$filename.pst") {
817 (aio_load "$filename.pst", $av) >= 0
818 or return;
819 $av = eval { (Storable::thaw $av)->{objs} };
820 }
821
822 warn sprintf "loading %s (%d)\n",
823 $filename, length $data, scalar @{$av || []};#d#
824 return ($data, $av);
825}
555 826
556############################################################################# 827#############################################################################
557# old plug-in events 828# command handling &c
558 829
559sub inject_event { 830=item cf::register_command $name => \&callback($ob,$args);
560 my $extension = shift;
561 my $event_code = shift;
562 831
563 my $cb = $hook[$event_code]{$extension} 832Register a callback for execution when the client sends the user command
564 or return; 833$name.
565 834
566 &$cb 835=cut
567}
568
569sub inject_global_event {
570 my $event = shift;
571
572 my $cb = $hook[$event]
573 or return;
574
575 List::Util::max map &$_, values %$cb
576}
577
578sub inject_command {
579 my ($name, $obj, $params) = @_;
580
581 for my $cmd (@{ $command{$name} }) {
582 $cmd->[1]->($obj, $params);
583 }
584
585 -1
586}
587 836
588sub register_command { 837sub register_command {
589 my ($name, $time, $cb) = @_; 838 my ($name, $cb) = @_;
590 839
591 my $caller = caller; 840 my $caller = caller;
592 #warn "registering command '$name/$time' to '$caller'"; 841 #warn "registering command '$name/$time' to '$caller'";
593 842
594 push @{ $command{$name} }, [$time, $cb, $caller]; 843 push @{ $COMMAND{$name} }, [$caller, $cb];
595 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
596} 844}
845
846=item cf::register_extcmd $name => \&callback($pl,$packet);
847
848Register a callbackf ro execution when the client sends an extcmd packet.
849
850If the callback returns something, it is sent back as if reply was being
851called.
852
853=cut
597 854
598sub register_extcmd { 855sub register_extcmd {
599 my ($name, $cb) = @_; 856 my ($name, $cb) = @_;
600 857
601 my $caller = caller; 858 my $caller = caller;
602 #warn "registering extcmd '$name' to '$caller'"; 859 #warn "registering extcmd '$name' to '$caller'";
603 860
604 $extcmd{$name} = [$cb, $caller]; 861 $EXTCMD{$name} = [$cb, $caller];
605} 862}
863
864cf::player->attach (
865 on_command => sub {
866 my ($pl, $name, $params) = @_;
867
868 my $cb = $COMMAND{$name}
869 or return;
870
871 for my $cmd (@$cb) {
872 $cmd->[1]->($pl->ob, $params);
873 }
874
875 cf::override;
876 },
877 on_extcmd => sub {
878 my ($pl, $buf) = @_;
879
880 my $msg = eval { from_json $buf };
881
882 if (ref $msg) {
883 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
884 if (my %reply = $cb->[0]->($pl, $msg)) {
885 $pl->ext_reply ($msg->{msgid}, %reply);
886 }
887 }
888 } else {
889 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
890 }
891
892 cf::override;
893 },
894);
606 895
607sub register { 896sub register {
608 my ($base, $pkg) = @_; 897 my ($base, $pkg) = @_;
609 898
610 #TODO 899 #TODO
629 . "#line 1 \"$path\"\n{\n" 918 . "#line 1 \"$path\"\n{\n"
630 . (do { local $/; <$fh> }) 919 . (do { local $/; <$fh> })
631 . "\n};\n1"; 920 . "\n};\n1";
632 921
633 eval $source 922 eval $source
634 or die "$path: $@"; 923 or die $@ ? "$path: $@\n"
924 : "extension disabled.\n";
635 925
636 push @exts, $pkg; 926 push @exts, $pkg;
637 $ext_pkg{$base} = $pkg; 927 $ext_pkg{$base} = $pkg;
638 928
639# no strict 'refs'; 929# no strict 'refs';
652# for my $idx (0 .. $#PLUGIN_EVENT) { 942# for my $idx (0 .. $#PLUGIN_EVENT) {
653# delete $hook[$idx]{$pkg}; 943# delete $hook[$idx]{$pkg};
654# } 944# }
655 945
656 # remove commands 946 # remove commands
657 for my $name (keys %command) { 947 for my $name (keys %COMMAND) {
658 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 948 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
659 949
660 if (@cb) { 950 if (@cb) {
661 $command{$name} = \@cb; 951 $COMMAND{$name} = \@cb;
662 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
663 } else { 952 } else {
664 delete $command{$name};
665 delete $COMMAND{"$name\000"}; 953 delete $COMMAND{$name};
666 } 954 }
667 } 955 }
668 956
669 # remove extcmds 957 # remove extcmds
670 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 958 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
671 delete $extcmd{$name}; 959 delete $EXTCMD{$name};
672 } 960 }
673 961
674 if (my $cb = $pkg->can ("unload")) { 962 if (my $cb = $pkg->can ("unload")) {
675 eval { 963 eval {
676 $cb->($pkg); 964 $cb->($pkg);
680 968
681 Symbol::delete_package $pkg; 969 Symbol::delete_package $pkg;
682} 970}
683 971
684sub load_extensions { 972sub load_extensions {
685 my $LIBDIR = maps_directory "perl";
686
687 for my $ext (<$LIBDIR/*.ext>) { 973 for my $ext (<$LIBDIR/*.ext>) {
688 next unless -r $ext; 974 next unless -r $ext;
689 eval { 975 eval {
690 load_extension $ext; 976 load_extension $ext;
691 1 977 1
692 } or warn "$ext not loaded: $@"; 978 } or warn "$ext not loaded: $@";
693 } 979 }
694} 980}
695 981
696############################################################################# 982#############################################################################
697# extcmd framework, basically convert ext <msg>
698# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
699
700attach_to_players
701 on_extcmd => sub {
702 my ($pl, $buf) = @_;
703
704 my $msg = eval { from_json $buf };
705
706 if (ref $msg) {
707 if (my $cb = $extcmd{$msg->{msgtype}}) {
708 if (my %reply = $cb->[0]->($pl, $msg)) {
709 $pl->ext_reply ($msg->{msgid}, %reply);
710 }
711 }
712 } else {
713 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
714 }
715
716 cf::override;
717 },
718;
719
720#############################################################################
721# load/save/clean perl data associated with a map 983# load/save/clean perl data associated with a map
722 984
723*cf::mapsupport::on_clean = sub { 985*cf::mapsupport::on_clean = sub {
724 my ($map) = @_; 986 my ($map) = @_;
725 987
727 defined $path or return; 989 defined $path or return;
728 990
729 unlink "$path.pst"; 991 unlink "$path.pst";
730}; 992};
731 993
732attach_to_maps prio => -10000, package => cf::mapsupport::; 994cf::map->attach (prio => -10000, package => cf::mapsupport::);
733 995
734############################################################################# 996#############################################################################
735# load/save perl data associated with player->ob objects 997# load/save perl data associated with player->ob objects
736 998
737sub all_objects(@) { 999sub all_objects(@) {
738 @_, map all_objects ($_->inv), @_ 1000 @_, map all_objects ($_->inv), @_
739} 1001}
740 1002
741# TODO: compatibility cruft, remove when no longer needed 1003# TODO: compatibility cruft, remove when no longer needed
742attach_to_players 1004cf::player->attach (
743 on_load => sub { 1005 on_load => sub {
744 my ($pl, $path) = @_; 1006 my ($pl, $path) = @_;
745 1007
746 for my $o (all_objects $pl->ob) { 1008 for my $o (all_objects $pl->ob) {
747 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1009 if (my $value = $o->get_ob_key_value ("_perl_data")) {
749 1011
750 %$o = %{ Storable::thaw pack "H*", $value }; 1012 %$o = %{ Storable::thaw pack "H*", $value };
751 } 1013 }
752 } 1014 }
753 }, 1015 },
754; 1016);
755 1017
756############################################################################# 1018#############################################################################
757 1019
758=head2 CORE EXTENSIONS 1020=head2 CORE EXTENSIONS
759 1021
760Functions and methods that extend core crossfire objects. 1022Functions and methods that extend core crossfire objects.
1023
1024=head3 cf::player
761 1025
762=over 4 1026=over 4
763 1027
764=item cf::player::exists $login 1028=item cf::player::exists $login
765 1029
770sub cf::player::exists($) { 1034sub cf::player::exists($) {
771 cf::player::find $_[0] 1035 cf::player::find $_[0]
772 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1036 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
773} 1037}
774 1038
1039=item $player->ext_reply ($msgid, $msgtype, %msg)
1040
1041Sends an ext reply to the player.
1042
1043=cut
1044
1045sub cf::player::ext_reply($$$%) {
1046 my ($self, $id, %msg) = @_;
1047
1048 $msg{msgid} = $id;
1049
1050 $self->send ("ext " . to_json \%msg);
1051}
1052
1053=back
1054
1055
1056=head3 cf::map
1057
1058=over 4
1059
1060=cut
1061
1062package cf::map;
1063
1064use Fcntl;
1065use Coro::AIO;
1066
1067our $MAX_RESET = 7200;
1068our $DEFAULT_RESET = 3600;
1069
1070sub generate_random_map {
1071 my ($path, $rmp) = @_;
1072
1073 # mit "rum" bekleckern, nicht
1074 cf::map::_create_random_map
1075 $path,
1076 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1077 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1078 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1079 $rmp->{exit_on_final_map},
1080 $rmp->{xsize}, $rmp->{ysize},
1081 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1082 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1083 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1084 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1085 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1086 (cf::region::find $rmp->{region})
1087}
1088
1089# and all this just because we cannot iterate over
1090# all maps in C++...
1091sub change_all_map_light {
1092 my ($change) = @_;
1093
1094 $_->change_map_light ($change) for values %cf::MAP;
1095}
1096
1097sub try_load_header($) {
1098 my ($path) = @_;
1099
1100 utf8::encode $path;
1101 aio_open $path, O_RDONLY, 0
1102 or return;
1103
1104 my $map = cf::map::new
1105 or return;
1106
1107 $map->load_header ($path)
1108 or return;
1109
1110 $map->{load_path} = $path;
1111
1112 $map
1113}
1114
1115sub find_map {
1116 my ($path, $origin) = @_;
1117
1118 #warn "find_map<$path,$origin>\n";#d#
1119
1120 $path = new cf::path $path, $origin && $origin->path;
1121 my $key = $path->as_string;
1122
1123 $cf::MAP{$key} || do {
1124 # do it the slow way
1125 my $map = try_load_header $path->save_path;
1126
1127 if ($map) {
1128 # safety
1129 $map->{instantiate_time} = $cf::RUNTIME
1130 if $map->{instantiate_time} > $cf::RUNTIME;
1131 } else {
1132 if (my $rmp = $path->random_map_params) {
1133 $map = generate_random_map $key, $rmp;
1134 } else {
1135 $map = try_load_header $path->load_path;
1136 }
1137
1138 $map or return;
1139
1140 $map->{load_original} = 1;
1141 $map->{instantiate_time} = $cf::RUNTIME;
1142 $map->instantiate;
1143
1144 # per-player maps become, after loading, normal maps
1145 $map->per_player (0) if $path->{user_rel};
1146 }
1147 #Coro::Timer::sleep 1;#d#
1148
1149 $map->path ($key);
1150 $map->{path} = $path;
1151 $map->{last_save} = $cf::RUNTIME;
1152 $map->last_access ($cf::RUNTIME);
1153
1154 if ($map->should_reset) {
1155 $map->reset;
1156 $map = find_map $path;
1157 }
1158
1159 $cf::MAP{$key} = $map
1160 }
1161}
1162
1163sub load {
1164 my ($self) = @_;
1165
1166 return if $self->in_memory != cf::MAP_SWAPPED;
1167
1168 $self->in_memory (cf::MAP_LOADING);
1169
1170 my $path = $self->{path};
1171
1172 $self->alloc;
1173 $self->load_objects ($self->{load_path}, 1)
1174 or return;
1175
1176 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1177 if delete $self->{load_original};
1178
1179 if (my $uniq = $path->uniq_path) {
1180 utf8::encode $uniq;
1181 if (aio_open $uniq, O_RDONLY, 0) {
1182 $self->clear_unique_items;
1183 $self->load_objects ($uniq, 0);
1184 }
1185 }
1186
1187 # now do the right thing for maps
1188 $self->link_multipart_objects;
1189
1190 if ($self->{path}->is_style_map) {
1191 $self->{deny_save} = 1;
1192 $self->{deny_reset} = 1;
1193 } else {
1194 $self->fix_auto_apply;
1195 $self->decay_objects;
1196 $self->update_buttons;
1197 $self->set_darkness_map;
1198 $self->difficulty ($self->estimate_difficulty)
1199 unless $self->difficulty;
1200 $self->activate;
1201 }
1202
1203 $self->in_memory (cf::MAP_IN_MEMORY);
1204}
1205
1206sub load_map_sync {
1207 my ($path, $origin) = @_;
1208
1209 #warn "load_map_sync<$path, $origin>\n";#d#
1210
1211 cf::sync_job {
1212 my $map = cf::map::find_map $path, $origin
1213 or return;
1214 $map->load;
1215 $map
1216 }
1217}
1218
1219sub save {
1220 my ($self) = @_;
1221
1222 $self->{last_save} = $cf::RUNTIME;
1223
1224 return unless $self->dirty;
1225
1226 my $save = $self->{path}->save_path; utf8::encode $save;
1227 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1228
1229 $self->{load_path} = $save;
1230
1231 return if $self->{deny_save};
1232
1233 if ($uniq) {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1235 $self->save_objects ($uniq, cf::IO_UNIQUES);
1236 } else {
1237 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1238 }
1239}
1240
1241sub swap_out {
1242 my ($self) = @_;
1243
1244 return if $self->players;
1245 return if $self->in_memory != cf::MAP_IN_MEMORY;
1246 return if $self->{deny_save};
1247
1248 $self->save;
1249 $self->clear;
1250 $self->in_memory (cf::MAP_SWAPPED);
1251}
1252
1253sub reset_at {
1254 my ($self) = @_;
1255
1256 # TODO: safety, remove and allow resettable per-player maps
1257 return 1e99 if $self->{path}{user_rel};
1258 return 1e99 if $self->{deny_reset};
1259
1260 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1261 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1262
1263 $time + $to
1264}
1265
1266sub should_reset {
1267 my ($self) = @_;
1268
1269 $self->reset_at <= $cf::RUNTIME
1270}
1271
1272sub unlink_save {
1273 my ($self) = @_;
1274
1275 utf8::encode (my $save = $self->{path}->save_path);
1276 aioreq_pri 3; IO::AIO::aio_unlink $save;
1277 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1278}
1279
1280sub rename {
1281 my ($self, $new_path) = @_;
1282
1283 $self->unlink_save;
1284
1285 delete $cf::MAP{$self->path};
1286 $self->{path} = new cf::path $new_path;
1287 $self->path ($self->{path}->as_string);
1288 $cf::MAP{$self->path} = $self;
1289
1290 $self->save;
1291}
1292
1293sub reset {
1294 my ($self) = @_;
1295
1296 return if $self->players;
1297 return if $self->{path}{user_rel};#d#
1298
1299 warn "resetting map ", $self->path;#d#
1300
1301 delete $cf::MAP{$self->path};
1302
1303 $_->clear_links_to ($self) for values %cf::MAP;
1304
1305 $self->unlink_save;
1306 $self->destroy;
1307}
1308
1309my $nuke_counter = "aaaa";
1310
1311sub nuke {
1312 my ($self) = @_;
1313
1314 $self->{deny_save} = 1;
1315 $self->reset_timeout (1);
1316 $self->rename ("{nuke}/" . ($nuke_counter++));
1317 $self->reset; # polite request, might not happen
1318}
1319
1320sub customise_for {
1321 my ($map, $ob) = @_;
1322
1323 if ($map->per_player) {
1324 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1325 }
1326
1327 $map
1328}
1329
1330sub emergency_save {
1331 local $cf::FREEZE = 1;
1332
1333 warn "enter emergency map save\n";
1334
1335 cf::sync_job {
1336 warn "begin emergency map save\n";
1337 $_->save for values %cf::MAP;
1338 };
1339
1340 warn "end emergency map save\n";
1341}
1342
1343package cf;
1344
1345=back
1346
1347
1348=head3 cf::object::player
1349
1350=over 4
1351
775=item $player->reply ($npc, $msg[, $flags]) 1352=item $player_object->reply ($npc, $msg[, $flags])
776 1353
777Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1354Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
778can be C<undef>. Does the right thing when the player is currently in a 1355can be C<undef>. Does the right thing when the player is currently in a
779dialogue with the given NPC character. 1356dialogue with the given NPC character.
780 1357
781=cut 1358=cut
782 1359
783# rough implementation of a future "reply" method that works 1360# rough implementation of a future "reply" method that works
784# with dialog boxes. 1361# with dialog boxes.
1362#TODO: the first argument must go, split into a $npc->reply_to ( method
785sub cf::object::player::reply($$$;$) { 1363sub cf::object::player::reply($$$;$) {
786 my ($self, $npc, $msg, $flags) = @_; 1364 my ($self, $npc, $msg, $flags) = @_;
787 1365
788 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1366 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
789 1367
793 $msg = $npc->name . " says: $msg" if $npc; 1371 $msg = $npc->name . " says: $msg" if $npc;
794 $self->message ($msg, $flags); 1372 $self->message ($msg, $flags);
795 } 1373 }
796} 1374}
797 1375
798=item $player->ext_reply ($msgid, $msgtype, %msg) 1376=item $player_object->may ("access")
799 1377
800Sends an ext reply to the player. 1378Returns wether the given player is authorized to access resource "access"
1379(e.g. "command_wizcast").
801 1380
802=cut 1381=cut
803 1382
804sub cf::player::ext_reply($$$%) { 1383sub cf::object::player::may {
1384 my ($self, $access) = @_;
1385
1386 $self->flag (cf::FLAG_WIZ) ||
1387 (ref $cf::CFG{"may_$access"}
1388 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1389 : $cf::CFG{"may_$access"})
1390}
1391
1392=item $player_object->enter_link
1393
1394Freezes the player and moves him/her to a special map (C<{link}>).
1395
1396The player should be reaosnably safe there for short amounts of time. You
1397I<MUST> call C<leave_link> as soon as possible, though.
1398
1399=item $player_object->leave_link ($map, $x, $y)
1400
1401Moves the player out of the specila link map onto the given map. If the
1402map is not valid (or omitted), the player will be moved back to the
1403location he/she was before the call to C<enter_link>, or, if that fails,
1404to the emergency map position.
1405
1406Might block.
1407
1408=cut
1409
1410sub cf::object::player::enter_link {
1411 my ($self) = @_;
1412
1413 return if $self->map == $LINK_MAP;
1414
1415 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1416 if $self->map;
1417
1418 $self->enter_map ($LINK_MAP, 20, 20);
1419 $self->deactivate_recursive;
1420}
1421
1422sub cf::object::player::leave_link {
1423 my ($self, $map, $x, $y) = @_;
1424
1425 my $link_pos = delete $self->{_link_pos};
1426
1427 unless ($map) {
1428 # restore original map position
1429 ($map, $x, $y) = @{ $link_pos || [] };
1430 $map = cf::map::find_map $map;
1431
1432 unless ($map) {
1433 ($map, $x, $y) = @$EMERGENCY_POSITION;
1434 $map = cf::map::find_map $map
1435 or die "FATAL: cannot load emergency map\n";
1436 }
1437 }
1438
1439 ($x, $y) = (-1, -1)
1440 unless (defined $x) && (defined $y);
1441
1442 # use -1 or undef as default coordinates, not 0, 0
1443 ($x, $y) = ($map->enter_x, $map->enter_y)
1444 if $x <=0 && $y <= 0;
1445
1446 $map->load;
1447
1448 $self->activate_recursive;
1449 $self->enter_map ($map, $x, $y);
1450}
1451
1452=item $player_object->goto_map ($path, $x, $y)
1453
1454=cut
1455
1456sub cf::object::player::goto_map {
1457 my ($self, $path, $x, $y) = @_;
1458
1459 $self->enter_link;
1460
1461 (Coro::async {
1462 $path = new cf::path $path;
1463
1464 my $map = cf::map::find_map $path->as_string;
1465 $map = $map->customise_for ($self) if $map;
1466
1467# warn "entering ", $map->path, " at ($x, $y)\n"
1468# if $map;
1469
1470 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1471
1472 $self->leave_link ($map, $x, $y);
1473 })->prio (1);
1474}
1475
1476=item $player_object->enter_exit ($exit_object)
1477
1478=cut
1479
1480sub parse_random_map_params {
1481 my ($spec) = @_;
1482
1483 my $rmp = { # defaults
1484 xsize => 10,
1485 ysize => 10,
1486 };
1487
1488 for (split /\n/, $spec) {
1489 my ($k, $v) = split /\s+/, $_, 2;
1490
1491 $rmp->{lc $k} = $v if (length $k) && (length $v);
1492 }
1493
1494 $rmp
1495}
1496
1497sub prepare_random_map {
1498 my ($exit) = @_;
1499
1500 # all this does is basically replace the /! path by
1501 # a new random map path (?random/...) with a seed
1502 # that depends on the exit object
1503
1504 my $rmp = parse_random_map_params $exit->msg;
1505
1506 if ($exit->map) {
1507 $rmp->{region} = $exit->map->region_name;
1508 $rmp->{origin_map} = $exit->map->path;
1509 $rmp->{origin_x} = $exit->x;
1510 $rmp->{origin_y} = $exit->y;
1511 }
1512
1513 $rmp->{random_seed} ||= $exit->random_seed;
1514
1515 my $data = cf::to_json $rmp;
1516 my $md5 = Digest::MD5::md5_hex $data;
1517
1518 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1519 aio_write $fh, 0, (length $data), $data, 0;
1520
1521 $exit->slaying ("?random/$md5");
1522 $exit->msg (undef);
1523 }
1524}
1525
1526sub cf::object::player::enter_exit {
805 my ($self, $id, %msg) = @_; 1527 my ($self, $exit) = @_;
806 1528
807 $msg{msgid} = $id; 1529 return unless $self->type == cf::PLAYER;
808 1530
809 $self->send ("ext " . to_json \%msg); 1531 $self->enter_link;
1532
1533 (Coro::async {
1534 unless (eval {
1535
1536 prepare_random_map $exit
1537 if $exit->slaying eq "/!";
1538
1539 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1540 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1541
1542 1;
1543 }) {
1544 $self->message ("Something went wrong deep within the crossfire server. "
1545 . "I'll try to bring you back to the map you were before. "
1546 . "Please report this to the dungeon master",
1547 cf::NDI_UNIQUE | cf::NDI_RED);
1548
1549 warn "ERROR in enter_exit: $@";
1550 $self->leave_link;
1551 }
1552 })->prio (1);
810} 1553}
1554
1555=head3 cf::client
1556
1557=over 4
1558
1559=item $client->send_drawinfo ($text, $flags)
1560
1561Sends a drawinfo packet to the client. Circumvents output buffering so
1562should not be used under normal circumstances.
1563
1564=cut
1565
1566sub cf::client::send_drawinfo {
1567 my ($self, $text, $flags) = @_;
1568
1569 utf8::encode $text;
1570 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1571}
1572
1573
1574=item $success = $client->query ($flags, "text", \&cb)
1575
1576Queues a query to the client, calling the given callback with
1577the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1578C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1579
1580Queries can fail, so check the return code. Or don't, as queries will become
1581reliable at some point in the future.
1582
1583=cut
1584
1585sub cf::client::query {
1586 my ($self, $flags, $text, $cb) = @_;
1587
1588 return unless $self->state == ST_PLAYING
1589 || $self->state == ST_SETUP
1590 || $self->state == ST_CUSTOM;
1591
1592 $self->state (ST_CUSTOM);
1593
1594 utf8::encode $text;
1595 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1596
1597 $self->send_packet ($self->{query_queue}[0][0])
1598 if @{ $self->{query_queue} } == 1;
1599}
1600
1601cf::client->attach (
1602 on_reply => sub {
1603 my ($ns, $msg) = @_;
1604
1605 # this weird shuffling is so that direct followup queries
1606 # get handled first
1607 my $queue = delete $ns->{query_queue};
1608
1609 (shift @$queue)->[1]->($msg);
1610
1611 push @{ $ns->{query_queue} }, @$queue;
1612
1613 if (@{ $ns->{query_queue} } == @$queue) {
1614 if (@$queue) {
1615 $ns->send_packet ($ns->{query_queue}[0][0]);
1616 } else {
1617 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1618 }
1619 }
1620 },
1621);
1622
1623=item $client->coro (\&cb)
1624
1625Create a new coroutine, running the specified callback. The coroutine will
1626be automatically cancelled when the client gets destroyed (e.g. on logout,
1627or loss of connection).
1628
1629=cut
1630
1631sub cf::client::coro {
1632 my ($self, $cb) = @_;
1633
1634 my $coro; $coro = async {
1635 eval {
1636 $cb->();
1637 };
1638 warn $@ if $@;
1639 };
1640
1641 $coro->on_destroy (sub {
1642 delete $self->{_coro}{$coro+0};
1643 });
1644
1645 $self->{_coro}{$coro+0} = $coro;
1646
1647 $coro
1648}
1649
1650cf::client->attach (
1651 on_destroy => sub {
1652 my ($ns) = @_;
1653
1654 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1655 },
1656);
811 1657
812=back 1658=back
813 1659
814=cut
815
816#############################################################################
817 1660
818=head2 SAFE SCRIPTING 1661=head2 SAFE SCRIPTING
819 1662
820Functions that provide a safe environment to compile and execute 1663Functions that provide a safe environment to compile and execute
821snippets of perl code without them endangering the safety of the server 1664snippets of perl code without them endangering the safety of the server
822itself. Looping constructs, I/O operators and other built-in functionality 1665itself. Looping constructs, I/O operators and other built-in functionality
823is not available in the safe scripting environment, and the number of 1666is not available in the safe scripting environment, and the number of
824functions and methods that cna be called is greatly reduced. 1667functions and methods that can be called is greatly reduced.
825 1668
826=cut 1669=cut
827 1670
828our $safe = new Safe "safe"; 1671our $safe = new Safe "safe";
829our $safe_hole = new Safe::Hole; 1672our $safe_hole = new Safe::Hole;
836 1679
837=pod 1680=pod
838 1681
839The following fucntions and emthods are available within a safe environment: 1682The following fucntions and emthods are available within a safe environment:
840 1683
841 cf::object contr pay_amount pay_player 1684 cf::object contr pay_amount pay_player map
842 cf::object::player player 1685 cf::object::player player
843 cf::player peaceful 1686 cf::player peaceful
1687 cf::map trigger
844 1688
845=cut 1689=cut
846 1690
847for ( 1691for (
848 ["cf::object" => qw(contr pay_amount pay_player)], 1692 ["cf::object" => qw(contr pay_amount pay_player map)],
849 ["cf::object::player" => qw(player)], 1693 ["cf::object::player" => qw(player)],
850 ["cf::player" => qw(peaceful)], 1694 ["cf::player" => qw(peaceful)],
1695 ["cf::map" => qw(trigger)],
851) { 1696) {
852 no strict 'refs'; 1697 no strict 'refs';
853 my ($pkg, @funs) = @$_; 1698 my ($pkg, @funs) = @$_;
854 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1699 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
855 for @funs; 1700 for @funs;
965 1810
966Immediately write the database to disk I<if it is dirty>. 1811Immediately write the database to disk I<if it is dirty>.
967 1812
968=cut 1813=cut
969 1814
1815our $DB;
1816
970{ 1817{
971 my $db;
972 my $path = cf::localdir . "/database.pst"; 1818 my $path = cf::localdir . "/database.pst";
973 1819
974 sub db_load() { 1820 sub db_load() {
975 warn "loading database $path\n";#d# remove later 1821 warn "loading database $path\n";#d# remove later
976 $db = stat $path ? Storable::retrieve $path : { }; 1822 $DB = stat $path ? Storable::retrieve $path : { };
977 } 1823 }
978 1824
979 my $pid; 1825 my $pid;
980 1826
981 sub db_save() { 1827 sub db_save() {
982 warn "saving database $path\n";#d# remove later 1828 warn "saving database $path\n";#d# remove later
983 waitpid $pid, 0 if $pid; 1829 waitpid $pid, 0 if $pid;
984 if (0 == ($pid = fork)) { 1830 if (0 == ($pid = fork)) {
985 $db->{_meta}{version} = 1; 1831 $DB->{_meta}{version} = 1;
986 Storable::nstore $db, "$path~"; 1832 Storable::nstore $DB, "$path~";
987 rename "$path~", $path; 1833 rename "$path~", $path;
988 cf::_exit 0 if defined $pid; 1834 cf::_exit 0 if defined $pid;
989 } 1835 }
990 } 1836 }
991 1837
994 sub db_sync() { 1840 sub db_sync() {
995 db_save if $dirty; 1841 db_save if $dirty;
996 undef $dirty; 1842 undef $dirty;
997 } 1843 }
998 1844
999 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 1845 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1000 db_sync; 1846 db_sync;
1001 }); 1847 });
1002 1848
1003 sub db_dirty() { 1849 sub db_dirty() {
1004 $dirty = 1; 1850 $dirty = 1;
1005 $idle->start; 1851 $idle->start;
1006 } 1852 }
1007 1853
1008 sub db_get($;$) { 1854 sub db_get($;$) {
1009 @_ >= 2 1855 @_ >= 2
1010 ? $db->{$_[0]}{$_[1]} 1856 ? $DB->{$_[0]}{$_[1]}
1011 : ($db->{$_[0]} ||= { }) 1857 : ($DB->{$_[0]} ||= { })
1012 } 1858 }
1013 1859
1014 sub db_put($$;$) { 1860 sub db_put($$;$) {
1015 if (@_ >= 3) { 1861 if (@_ >= 3) {
1016 $db->{$_[0]}{$_[1]} = $_[2]; 1862 $DB->{$_[0]}{$_[1]} = $_[2];
1017 } else { 1863 } else {
1018 $db->{$_[0]} = $_[1]; 1864 $DB->{$_[0]} = $_[1];
1019 } 1865 }
1020 db_dirty; 1866 db_dirty;
1021 } 1867 }
1022 1868
1023 attach_global 1869 cf::global->attach (
1024 prio => 10000, 1870 prio => 10000,
1025 on_cleanup => sub { 1871 on_cleanup => sub {
1026 db_sync; 1872 db_sync;
1027 }, 1873 },
1028 ; 1874 );
1029} 1875}
1030 1876
1031############################################################################# 1877#############################################################################
1032# the server's main() 1878# the server's main()
1033 1879
1038 local $/; 1884 local $/;
1039 *CFG = YAML::Syck::Load <$fh>; 1885 *CFG = YAML::Syck::Load <$fh>;
1040} 1886}
1041 1887
1042sub main { 1888sub main {
1889 # we must not ever block the main coroutine
1890 local $Coro::idle = sub {
1891 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1892 (Coro::unblock_sub {
1893 Event::one_event;
1894 })->();
1895 };
1896
1043 cfg_load; 1897 cfg_load;
1044 db_load; 1898 db_load;
1045 load_extensions; 1899 load_extensions;
1046 Event::loop; 1900 Event::loop;
1047} 1901}
1048 1902
1049############################################################################# 1903#############################################################################
1050# initialisation 1904# initialisation
1051 1905
1052sub _perl_reload(&) { 1906sub reload() {
1053 my ($msg) = @_; 1907 # can/must only be called in main
1908 if ($Coro::current != $Coro::main) {
1909 warn "can only reload from main coroutine\n";
1910 return;
1911 }
1054 1912
1055 $msg->("reloading..."); 1913 warn "reloading...";
1914
1915 local $FREEZE = 1;
1916 cf::emergency_save;
1056 1917
1057 eval { 1918 eval {
1919 # if anything goes wrong in here, we should simply crash as we already saved
1920
1058 # cancel all watchers 1921 # cancel all watchers
1059 $_->cancel for Event::all_watchers; 1922 for (Event::all_watchers) {
1923 $_->cancel if $_->data & WF_AUTOCANCEL;
1924 }
1925
1926 # cancel all extension coros
1927 $_->cancel for values %EXT_CORO;
1928 %EXT_CORO = ();
1060 1929
1061 # unload all extensions 1930 # unload all extensions
1062 for (@exts) { 1931 for (@exts) {
1063 $msg->("unloading <$_>"); 1932 warn "unloading <$_>";
1064 unload_extension $_; 1933 unload_extension $_;
1065 } 1934 }
1066 1935
1067 # unload all modules loaded from $LIBDIR 1936 # unload all modules loaded from $LIBDIR
1068 while (my ($k, $v) = each %INC) { 1937 while (my ($k, $v) = each %INC) {
1069 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 1938 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1070 1939
1071 $msg->("removing <$k>"); 1940 warn "removing <$k>";
1072 delete $INC{$k}; 1941 delete $INC{$k};
1073 1942
1074 $k =~ s/\.pm$//; 1943 $k =~ s/\.pm$//;
1075 $k =~ s/\//::/g; 1944 $k =~ s/\//::/g;
1076 1945
1081 Symbol::delete_package $k; 1950 Symbol::delete_package $k;
1082 } 1951 }
1083 1952
1084 # sync database to disk 1953 # sync database to disk
1085 cf::db_sync; 1954 cf::db_sync;
1955 IO::AIO::flush;
1086 1956
1087 # get rid of safe::, as good as possible 1957 # get rid of safe::, as good as possible
1088 Symbol::delete_package "safe::$_" 1958 Symbol::delete_package "safe::$_"
1089 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 1959 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1090 1960
1091 # remove register_script_function callbacks 1961 # remove register_script_function callbacks
1092 # TODO 1962 # TODO
1093 1963
1094 # unload cf.pm "a bit" 1964 # unload cf.pm "a bit"
1097 # don't, removes xs symbols, too, 1967 # don't, removes xs symbols, too,
1098 # and global variables created in xs 1968 # and global variables created in xs
1099 #Symbol::delete_package __PACKAGE__; 1969 #Symbol::delete_package __PACKAGE__;
1100 1970
1101 # reload cf.pm 1971 # reload cf.pm
1102 $msg->("reloading cf.pm"); 1972 warn "reloading cf.pm";
1103 require cf; 1973 require cf;
1974 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1104 1975
1105 # load config and database again 1976 # load config and database again
1106 cf::cfg_load; 1977 cf::cfg_load;
1107 cf::db_load; 1978 cf::db_load;
1108 1979
1109 # load extensions 1980 # load extensions
1110 $msg->("load extensions"); 1981 warn "load extensions";
1111 cf::load_extensions; 1982 cf::load_extensions;
1112 1983
1113 # reattach attachments to objects 1984 # reattach attachments to objects
1114 $msg->("reattach"); 1985 warn "reattach";
1115 _global_reattach; 1986 _global_reattach;
1116 }; 1987 };
1117 $msg->($@) if $@;
1118 1988
1119 $msg->("reloaded"); 1989 if ($@) {
1990 warn $@;
1991 warn "error while reloading, exiting.";
1992 exit 1;
1993 }
1994
1995 warn "reloaded successfully";
1120}; 1996};
1121 1997
1122sub perl_reload() { 1998#############################################################################
1123 _perl_reload {
1124 warn $_[0];
1125 print "$_[0]\n";
1126 };
1127}
1128 1999
2000unless ($LINK_MAP) {
2001 $LINK_MAP = cf::map::new;
2002
2003 $LINK_MAP->width (41);
2004 $LINK_MAP->height (41);
2005 $LINK_MAP->alloc;
2006 $LINK_MAP->path ("{link}");
2007 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2008 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2009
2010 # dirty hack because... archetypes are not yet loaded
2011 Event->timer (
2012 after => 2,
2013 cb => sub {
2014 $_[0]->w->cancel;
2015
2016 # provide some exits "home"
2017 my $exit = cf::object::new "exit";
2018
2019 $exit->slaying ($EMERGENCY_POSITION->[0]);
2020 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2021 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2022
2023 $LINK_MAP->insert ($exit->clone, 19, 19);
2024 $LINK_MAP->insert ($exit->clone, 19, 20);
2025 $LINK_MAP->insert ($exit->clone, 19, 21);
2026 $LINK_MAP->insert ($exit->clone, 20, 19);
2027 $LINK_MAP->insert ($exit->clone, 20, 21);
2028 $LINK_MAP->insert ($exit->clone, 21, 19);
2029 $LINK_MAP->insert ($exit->clone, 21, 20);
2030 $LINK_MAP->insert ($exit->clone, 21, 21);
2031
2032 $exit->destroy;
2033 });
2034
2035 $LINK_MAP->{deny_save} = 1;
2036 $LINK_MAP->{deny_reset} = 1;
2037
2038 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2039}
2040
2041register "<global>", __PACKAGE__;
2042
1129register_command "perl-reload", 0, sub { 2043register_command "reload" => sub {
1130 my ($who, $arg) = @_; 2044 my ($who, $arg) = @_;
1131 2045
1132 if ($who->flag (FLAG_WIZ)) { 2046 if ($who->flag (FLAG_WIZ)) {
1133 _perl_reload { 2047 $who->message ("start of reload.");
1134 warn $_[0]; 2048 reload;
1135 $who->message ($_[0]); 2049 $who->message ("end of reload.");
1136 };
1137 } 2050 }
1138}; 2051};
1139 2052
1140register "<global>", __PACKAGE__;
1141
1142unshift @INC, $LIBDIR; 2053unshift @INC, $LIBDIR;
1143 2054
1144$TICK_WATCHER = Event->timer ( 2055$TICK_WATCHER = Event->timer (
2056 reentrant => 0,
1145 prio => 1, 2057 prio => 0,
1146 at => $NEXT_TICK || 1, 2058 at => $NEXT_TICK || $TICK,
2059 data => WF_AUTOCANCEL,
1147 cb => sub { 2060 cb => sub {
2061 unless ($FREEZE) {
1148 cf::server_tick; # one server iteration 2062 cf::server_tick; # one server iteration
2063 $RUNTIME += $TICK;
2064 }
1149 2065
1150 my $NOW = Event::time;
1151 $NEXT_TICK += $TICK; 2066 $NEXT_TICK += $TICK;
1152 2067
1153 # if we are delayed by four ticks, skip them all 2068 # if we are delayed by four ticks or more, skip them all
1154 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2069 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1155 2070
1156 $TICK_WATCHER->at ($NEXT_TICK); 2071 $TICK_WATCHER->at ($NEXT_TICK);
1157 $TICK_WATCHER->start; 2072 $TICK_WATCHER->start;
1158 }, 2073 },
1159); 2074);
1160 2075
2076IO::AIO::max_poll_time $TICK * 0.2;
2077
2078Event->io (
2079 fd => IO::AIO::poll_fileno,
2080 poll => 'r',
2081 prio => 5,
2082 data => WF_AUTOCANCEL,
2083 cb => \&IO::AIO::poll_cb,
2084);
2085
2086Event->timer (
2087 data => WF_AUTOCANCEL,
2088 after => 0,
2089 interval => 10,
2090 cb => sub {
2091 (Coro::unblock_sub {
2092 write_runtime
2093 or warn "ERROR: unable to write runtime file: $!";
2094 })->();
2095 },
2096);
2097
11611 20981
1162 2099

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