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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.95 by root, Fri Dec 22 02:04:20 2006 UTC vs.
Revision 1.119 by root, Tue Jan 2 08:26:42 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3;
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
10use IO::AIO (); 22use IO::AIO 2.31 ();
11use YAML::Syck (); 23use YAML::Syck ();
12use Time::HiRes; 24use Time::HiRes;
13use Event; 25
14$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
15 27
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 29$YAML::Syck::ImplicitUnicode = 1;
18 30
19use strict; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
20 32
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 34
23our %COMMAND = (); 35our %COMMAND = ();
24our %COMMAND_TIME = (); 36our %COMMAND_TIME = ();
25our %EXTCMD = (); 37our %EXTCMD = ();
26 38
27_init_vars;
28
29our @EVENT; 39our @EVENT;
30our $LIBDIR = datadir . "/ext"; 40our $LIBDIR = datadir . "/ext";
31 41
32our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
33our $TICK_WATCHER; 43our $TICK_WATCHER;
34our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
35 46
36our %CFG; 47our %CFG;
37 48
38our $UPTIME; $UPTIME ||= time; 49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
39 78
40############################################################################# 79#############################################################################
41 80
42=head2 GLOBAL VARIABLES 81=head2 GLOBAL VARIABLES
43 82
44=over 4 83=over 4
45 84
46=item $cf::UPTIME 85=item $cf::UPTIME
47 86
48The timestamp of the server start (so not actually an uptime). 87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
49 93
50=item $cf::LIBDIR 94=item $cf::LIBDIR
51 95
52The perl library directory, where extensions and cf-specific modules can 96The perl library directory, where extensions and cf-specific modules can
53be found. It will be added to C<@INC> automatically. 97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
54 102
55=item $cf::TICK 103=item $cf::TICK
56 104
57The interval between server ticks, in seconds. 105The interval between server ticks, in seconds.
58 106
66=cut 114=cut
67 115
68BEGIN { 116BEGIN {
69 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
70 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
71 $msg .= "\n" 121 $msg .= "\n"
72 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
73 123
74 print STDERR "cfperl: $msg";
75 LOG llevError, "cfperl: $msg"; 124 LOG llevError, "cfperl: $msg";
76 }; 125 };
77} 126}
78 127
79@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
84@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
85 134
86# we bless all objects into (empty) derived classes to force a method lookup 135# we bless all objects into (empty) derived classes to force a method lookup
87# within the Safe compartment. 136# within the Safe compartment.
88for my $pkg (qw( 137for my $pkg (qw(
89 cf::global 138 cf::global cf::attachable
90 cf::object cf::object::player 139 cf::object cf::object::player
91 cf::client cf::player 140 cf::client cf::player
92 cf::arch cf::living 141 cf::arch cf::living
93 cf::map cf::party cf::region 142 cf::map cf::party cf::region
94)) { 143)) {
132sub to_json($) { 181sub to_json($) {
133 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
134 JSON::Syck::Dump $_[0] 183 JSON::Syck::Dump $_[0]
135} 184}
136 185
186=item cf::sync_job { BLOCK }
187
188The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
191
192If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish
195fast or be very important.
196
197=cut
198
199sub sync_job(&) {
200 my ($job) = @_;
201
202 if ($Coro::current == $Coro::main) {
203 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/
205
206 # TODO: use suspend/resume instead
207 # (but this is cancel-safe)
208 local $FREEZE = 1;
209
210 my $busy = 1;
211 my @res;
212
213 (Coro::async {
214 @res = eval { $job->() };
215 warn $@ if $@;
216 undef $busy;
217 })->prio (Coro::PRIO_MAX);
218
219 while ($busy) {
220 Coro::cede_notself;
221 Event::one_event unless Coro::nready;
222 }
223
224 wantarray ? @res : $res[0]
225 } else {
226 # we are in another coroutine, how wonderful, everything just works
227
228 $job->()
229 }
230}
231
232=item $coro = cf::coro { BLOCK }
233
234Creates and returns a new coro. This coro is automcatially being canceled
235when the extension calling this is being unloaded.
236
237=cut
238
239sub coro(&) {
240 my $cb = shift;
241
242 my $coro; $coro = async {
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248
249 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0};
251 });
252 $EXT_CORO{$coro+0} = $coro;
253
254 $coro
255}
256
257sub write_runtime {
258 my $runtime = cf::localdir . "/runtime";
259
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return;
262
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return;
266
267 aio_fsync $fh
268 and return;
269
270 close $fh
271 or return;
272
273 aio_rename "$runtime~", $runtime
274 and return;
275
276 1
277}
278
137=back 279=back
138 280
139=cut 281=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
140 402
141############################################################################# 403#############################################################################
142 404
143=head2 ATTACHABLE OBJECTS 405=head2 ATTACHABLE OBJECTS
144 406
249 my ($self, $victim) = @_; 511 my ($self, $victim) = @_;
250 ... 512 ...
251 } 513 }
252 } 514 }
253 515
516=item $attachable->valid
517
518Just because you have a perl object does not mean that the corresponding
519C-level object still exists. If you try to access an object that has no
520valid C counterpart anymore you get an exception at runtime. This method
521can be used to test for existence of the C object part without causing an
522exception.
523
254=cut 524=cut
255 525
256# the following variables are defined in .xs and must not be re-created 526# the following variables are defined in .xs and must not be re-created
257our @CB_GLOBAL = (); # registry for all global events 527our @CB_GLOBAL = (); # registry for all global events
528our @CB_ATTACHABLE = (); # registry for all attachables
258our @CB_OBJECT = (); # all objects (should not be used except in emergency) 529our @CB_OBJECT = (); # all objects (should not be used except in emergency)
259our @CB_PLAYER = (); 530our @CB_PLAYER = ();
260our @CB_CLIENT = (); 531our @CB_CLIENT = ();
261our @CB_TYPE = (); # registry for type (cf-object class) based events 532our @CB_TYPE = (); # registry for type (cf-object class) based events
262our @CB_MAP = (); 533our @CB_MAP = ();
263 534
264my %attachment; 535my %attachment;
265 536
266sub _attach_cb($$$$) { 537sub _attach_cb($$$$) {
267 my ($registry, $event, $prio, $cb) = @_; 538 my ($registry, $event, $prio, $cb) = @_;
272 543
273 @{$registry->[$event]} = sort 544 @{$registry->[$event]} = sort
274 { $a->[0] cmp $b->[0] } 545 { $a->[0] cmp $b->[0] }
275 @{$registry->[$event] || []}, $cb; 546 @{$registry->[$event] || []}, $cb;
276} 547}
548
549# hack
550my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
277 551
278# attach handles attaching event callbacks 552# attach handles attaching event callbacks
279# the only thing the caller has to do is pass the correct 553# the only thing the caller has to do is pass the correct
280# registry (== where the callback attaches to). 554# registry (== where the callback attaches to).
281sub _attach { 555sub _attach {
283 557
284 my $object_type; 558 my $object_type;
285 my $prio = 0; 559 my $prio = 0;
286 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 560 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
287 561
562 #TODO: get rid of this hack
563 if ($attachable_klass{$klass}) {
564 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
565 }
566
288 while (@arg) { 567 while (@arg) {
289 my $type = shift @arg; 568 my $type = shift @arg;
290 569
291 if ($type eq "prio") { 570 if ($type eq "prio") {
292 $prio = shift @arg; 571 $prio = shift @arg;
367 my ($obj, $name) = @_; 646 my ($obj, $name) = @_;
368 647
369 exists $obj->{_attachment}{$name} 648 exists $obj->{_attachment}{$name}
370} 649}
371 650
372for my $klass (qw(GLOBAL OBJECT PLAYER CLIENT MAP)) { 651for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
373 eval "#line " . __LINE__ . " 'cf.pm' 652 eval "#line " . __LINE__ . " 'cf.pm'
374 sub cf::\L$klass\E::_attach_registry { 653 sub cf::\L$klass\E::_attach_registry {
375 (\\\@CB_$klass, KLASS_$klass) 654 (\\\@CB_$klass, KLASS_$klass)
376 } 655 }
377 656
413 } 692 }
414 693
415 0 694 0
416} 695}
417 696
418=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 697=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
419 698
420=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
421
422=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
423
424=item $bool = $client->invoke (EVENT_CLIENT_XXX, ...) 699=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
425 700
426=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
427
428Generate a global/object/player/map-specific event with the given arguments. 701Generate an object-specific event with the given arguments.
429 702
430This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be 703This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
431removed in future versions), and there is no public API to access override 704removed in future versions), and there is no public API to access override
432results (if you must, access C<@cf::invoke_results> directly). 705results (if you must, access C<@cf::invoke_results> directly).
433 706
434=back 707=back
435 708
436=cut 709=cut
437 710
438############################################################################# 711#############################################################################
439
440=head2 METHODS VALID FOR ALL ATTACHABLE OBJECTS
441
442Attachable objects includes objects, players, clients and maps.
443
444=over 4
445
446=item $object->valid
447
448Just because you have a perl object does not mean that the corresponding
449C-level object still exists. If you try to access an object that has no
450valid C counterpart anymore you get an exception at runtime. This method
451can be used to test for existence of the C object part without causing an
452exception.
453
454=back
455
456=cut
457
458#############################################################################
459# object support 712# object support
460 713
461sub instantiate {
462 my ($obj, $data) = @_;
463
464 $data = from_json $data;
465
466 for (@$data) {
467 my ($name, $args) = @$_;
468
469 $obj->attach ($name, %{$args || {} });
470 }
471}
472
473# basically do the same as instantiate, without calling instantiate
474sub reattach { 714sub reattach {
715 # basically do the same as instantiate, without calling instantiate
475 my ($obj) = @_; 716 my ($obj) = @_;
717
476 my $registry = $obj->registry; 718 my $registry = $obj->registry;
477 719
478 @$registry = (); 720 @$registry = ();
479 721
480 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 722 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
489 warn "object uses attachment '$name' that is not available, postponing.\n"; 731 warn "object uses attachment '$name' that is not available, postponing.\n";
490 } 732 }
491 } 733 }
492} 734}
493 735
494sub object_freezer_save { 736cf::attachable->attach (
495 my ($filename, $rdata, $objs) = @_;
496
497 if (length $$rdata) {
498 warn sprintf "saving %s (%d,%d)\n",
499 $filename, length $$rdata, scalar @$objs;
500
501 if (open my $fh, ">:raw", "$filename~") {
502 chmod SAVE_MODE, $fh;
503 syswrite $fh, $$rdata;
504 close $fh;
505
506 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
507 chmod SAVE_MODE, $fh;
508 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
509 close $fh;
510 rename "$filename.pst~", "$filename.pst";
511 } else {
512 unlink "$filename.pst";
513 }
514
515 rename "$filename~", $filename;
516 } else {
517 warn "FATAL: $filename~: $!\n";
518 }
519 } else {
520 unlink $filename;
521 unlink "$filename.pst";
522 }
523}
524
525sub object_freezer_as_string {
526 my ($rdata, $objs) = @_;
527
528 use Data::Dumper;
529
530 $$rdata . Dumper $objs
531}
532
533sub object_thawer_load {
534 my ($filename) = @_;
535
536 local $/;
537
538 my $av;
539
540 #TODO: use sysread etc.
541 if (open my $data, "<:raw:perlio", $filename) {
542 $data = <$data>;
543 if (open my $pst, "<:raw:perlio", "$filename.pst") {
544 $av = eval { (Storable::thaw <$pst>)->{objs} };
545 }
546 return ($data, $av);
547 }
548
549 ()
550}
551
552cf::object->attach (
553 prio => -1000000, 737 prio => -1000000,
738 on_instantiate => sub {
739 my ($obj, $data) = @_;
740
741 $data = from_json $data;
742
743 for (@$data) {
744 my ($name, $args) = @$_;
745
746 $obj->attach ($name, %{$args || {} });
747 }
748 },
749 on_reattach => \&reattach,
554 on_clone => sub { 750 on_clone => sub {
555 my ($src, $dst) = @_; 751 my ($src, $dst) = @_;
556 752
557 @{$dst->registry} = @{$src->registry}; 753 @{$dst->registry} = @{$src->registry};
558 754
560 756
561 %{$dst->{_attachment}} = %{$src->{_attachment}} 757 %{$dst->{_attachment}} = %{$src->{_attachment}}
562 if exists $src->{_attachment}; 758 if exists $src->{_attachment};
563 }, 759 },
564); 760);
761
762sub object_freezer_save {
763 my ($filename, $rdata, $objs) = @_;
764
765 sync_job {
766 if (length $$rdata) {
767 warn sprintf "saving %s (%d,%d)\n",
768 $filename, length $$rdata, scalar @$objs;
769
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh;
774 close $fh;
775
776 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh;
782 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst";
784 }
785 } else {
786 aio_unlink "$filename.pst";
787 }
788
789 aio_rename "$filename~", $filename;
790 } else {
791 warn "FATAL: $filename~: $!\n";
792 }
793 } else {
794 aio_unlink $filename;
795 aio_unlink "$filename.pst";
796 }
797 }
798}
799
800sub object_freezer_as_string {
801 my ($rdata, $objs) = @_;
802
803 use Data::Dumper;
804
805 $$rdata . Dumper $objs
806}
807
808sub object_thawer_load {
809 my ($filename) = @_;
810
811 my ($data, $av);
812
813 (aio_load $filename, $data) >= 0
814 or return;
815
816 unless (aio_stat "$filename.pst") {
817 (aio_load "$filename.pst", $av) >= 0
818 or return;
819 $av = eval { (Storable::thaw $av)->{objs} };
820 }
821
822 warn sprintf "loading %s (%d)\n",
823 $filename, length $data, scalar @{$av || []};#d#
824 return ($data, $av);
825}
565 826
566############################################################################# 827#############################################################################
567# command handling &c 828# command handling &c
568 829
569=item cf::register_command $name => \&callback($ob,$args); 830=item cf::register_command $name => \&callback($ob,$args);
789 $self->send ("ext " . to_json \%msg); 1050 $self->send ("ext " . to_json \%msg);
790} 1051}
791 1052
792=back 1053=back
793 1054
1055
1056=head3 cf::map
1057
1058=over 4
1059
1060=cut
1061
1062package cf::map;
1063
1064use Fcntl;
1065use Coro::AIO;
1066
1067our $MAX_RESET = 7200;
1068our $DEFAULT_RESET = 3600;
1069
1070sub generate_random_map {
1071 my ($path, $rmp) = @_;
1072
1073 # mit "rum" bekleckern, nicht
1074 cf::map::_create_random_map
1075 $path,
1076 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1077 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1078 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1079 $rmp->{exit_on_final_map},
1080 $rmp->{xsize}, $rmp->{ysize},
1081 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1082 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1083 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1084 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1085 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1086 (cf::region::find $rmp->{region})
1087}
1088
1089# and all this just because we cannot iterate over
1090# all maps in C++...
1091sub change_all_map_light {
1092 my ($change) = @_;
1093
1094 $_->change_map_light ($change) for values %cf::MAP;
1095}
1096
1097sub try_load_header($) {
1098 my ($path) = @_;
1099
1100 utf8::encode $path;
1101 aio_open $path, O_RDONLY, 0
1102 or return;
1103
1104 my $map = cf::map::new
1105 or return;
1106
1107 $map->load_header ($path)
1108 or return;
1109
1110 $map->{load_path} = $path;
1111
1112 $map
1113}
1114
1115sub find_map {
1116 my ($path, $origin) = @_;
1117
1118 #warn "find_map<$path,$origin>\n";#d#
1119
1120 $path = new cf::path $path, $origin && $origin->path;
1121 my $key = $path->as_string;
1122
1123 $cf::MAP{$key} || do {
1124 # do it the slow way
1125 my $map = try_load_header $path->save_path;
1126
1127 if ($map) {
1128 # safety
1129 $map->{instantiate_time} = $cf::RUNTIME
1130 if $map->{instantiate_time} > $cf::RUNTIME;
1131 } else {
1132 if (my $rmp = $path->random_map_params) {
1133 $map = generate_random_map $key, $rmp;
1134 } else {
1135 $map = try_load_header $path->load_path;
1136 }
1137
1138 $map or return;
1139
1140 $map->{load_original} = 1;
1141 $map->{instantiate_time} = $cf::RUNTIME;
1142 $map->instantiate;
1143
1144 # per-player maps become, after loading, normal maps
1145 $map->per_player (0) if $path->{user_rel};
1146 }
1147 #Coro::Timer::sleep 1;#d#
1148
1149 $map->path ($key);
1150 $map->{path} = $path;
1151 $map->{last_save} = $cf::RUNTIME;
1152 $map->last_access ($cf::RUNTIME);
1153
1154 if ($map->should_reset) {
1155 $map->reset;
1156 $map = find_map $path;
1157 }
1158
1159 $cf::MAP{$key} = $map
1160 }
1161}
1162
1163sub load {
1164 my ($self) = @_;
1165
1166 return if $self->in_memory != cf::MAP_SWAPPED;
1167
1168 $self->in_memory (cf::MAP_LOADING);
1169
1170 my $path = $self->{path};
1171
1172 $self->alloc;
1173 $self->load_objects ($self->{load_path}, 1)
1174 or return;
1175
1176 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1177 if delete $self->{load_original};
1178
1179 if (my $uniq = $path->uniq_path) {
1180 utf8::encode $uniq;
1181 if (aio_open $uniq, O_RDONLY, 0) {
1182 $self->clear_unique_items;
1183 $self->load_objects ($uniq, 0);
1184 }
1185 }
1186
1187 # now do the right thing for maps
1188 $self->link_multipart_objects;
1189
1190 if ($self->{path}->is_style_map) {
1191 $self->{deny_save} = 1;
1192 $self->{deny_reset} = 1;
1193 } else {
1194 $self->fix_auto_apply;
1195 $self->decay_objects;
1196 $self->update_buttons;
1197 $self->set_darkness_map;
1198 $self->difficulty ($self->estimate_difficulty)
1199 unless $self->difficulty;
1200 $self->activate;
1201 }
1202
1203 $self->in_memory (cf::MAP_IN_MEMORY);
1204}
1205
1206sub load_map_sync {
1207 my ($path, $origin) = @_;
1208
1209 #warn "load_map_sync<$path, $origin>\n";#d#
1210
1211 cf::sync_job {
1212 my $map = cf::map::find_map $path, $origin
1213 or return;
1214 $map->load;
1215 $map
1216 }
1217}
1218
1219sub save {
1220 my ($self) = @_;
1221
1222 $self->{last_save} = $cf::RUNTIME;
1223
1224 return unless $self->dirty;
1225
1226 my $save = $self->{path}->save_path; utf8::encode $save;
1227 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1228
1229 $self->{load_path} = $save;
1230
1231 return if $self->{deny_save};
1232
1233 if ($uniq) {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1235 $self->save_objects ($uniq, cf::IO_UNIQUES);
1236 } else {
1237 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1238 }
1239}
1240
1241sub swap_out {
1242 my ($self) = @_;
1243
1244 return if $self->players;
1245 return if $self->in_memory != cf::MAP_IN_MEMORY;
1246 return if $self->{deny_save};
1247
1248 $self->save;
1249 $self->clear;
1250 $self->in_memory (cf::MAP_SWAPPED);
1251}
1252
1253sub reset_at {
1254 my ($self) = @_;
1255
1256 # TODO: safety, remove and allow resettable per-player maps
1257 return 1e99 if $self->{path}{user_rel};
1258 return 1e99 if $self->{deny_reset};
1259
1260 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1261 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1262
1263 $time + $to
1264}
1265
1266sub should_reset {
1267 my ($self) = @_;
1268
1269 $self->reset_at <= $cf::RUNTIME
1270}
1271
1272sub unlink_save {
1273 my ($self) = @_;
1274
1275 utf8::encode (my $save = $self->{path}->save_path);
1276 aioreq_pri 3; IO::AIO::aio_unlink $save;
1277 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1278}
1279
1280sub rename {
1281 my ($self, $new_path) = @_;
1282
1283 $self->unlink_save;
1284
1285 delete $cf::MAP{$self->path};
1286 $self->{path} = new cf::path $new_path;
1287 $self->path ($self->{path}->as_string);
1288 $cf::MAP{$self->path} = $self;
1289
1290 $self->save;
1291}
1292
1293sub reset {
1294 my ($self) = @_;
1295
1296 return if $self->players;
1297 return if $self->{path}{user_rel};#d#
1298
1299 warn "resetting map ", $self->path;#d#
1300
1301 delete $cf::MAP{$self->path};
1302
1303 $_->clear_links_to ($self) for values %cf::MAP;
1304
1305 $self->unlink_save;
1306 $self->destroy;
1307}
1308
1309my $nuke_counter = "aaaa";
1310
1311sub nuke {
1312 my ($self) = @_;
1313
1314 $self->{deny_save} = 1;
1315 $self->reset_timeout (1);
1316 $self->rename ("{nuke}/" . ($nuke_counter++));
1317 $self->reset; # polite request, might not happen
1318}
1319
1320sub customise_for {
1321 my ($map, $ob) = @_;
1322
1323 if ($map->per_player) {
1324 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1325 }
1326
1327 $map
1328}
1329
1330sub emergency_save {
1331 local $cf::FREEZE = 1;
1332
1333 warn "enter emergency map save\n";
1334
1335 cf::sync_job {
1336 warn "begin emergency map save\n";
1337 $_->save for values %cf::MAP;
1338 };
1339
1340 warn "end emergency map save\n";
1341}
1342
1343package cf;
1344
1345=back
1346
1347
794=head3 cf::object::player 1348=head3 cf::object::player
795 1349
796=over 4 1350=over 4
797 1351
798=item $player_object->reply ($npc, $msg[, $flags]) 1352=item $player_object->reply ($npc, $msg[, $flags])
833 (ref $cf::CFG{"may_$access"} 1387 (ref $cf::CFG{"may_$access"}
834 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1388 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
835 : $cf::CFG{"may_$access"}) 1389 : $cf::CFG{"may_$access"})
836} 1390}
837 1391
1392=item $player_object->enter_link
1393
1394Freezes the player and moves him/her to a special map (C<{link}>).
1395
1396The player should be reaosnably safe there for short amounts of time. You
1397I<MUST> call C<leave_link> as soon as possible, though.
1398
1399=item $player_object->leave_link ($map, $x, $y)
1400
1401Moves the player out of the specila link map onto the given map. If the
1402map is not valid (or omitted), the player will be moved back to the
1403location he/she was before the call to C<enter_link>, or, if that fails,
1404to the emergency map position.
1405
1406Might block.
1407
1408=cut
1409
1410sub cf::object::player::enter_link {
1411 my ($self) = @_;
1412
1413 return if $self->map == $LINK_MAP;
1414
1415 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1416 if $self->map;
1417
1418 $self->enter_map ($LINK_MAP, 20, 20);
1419 $self->deactivate_recursive;
1420}
1421
1422sub cf::object::player::leave_link {
1423 my ($self, $map, $x, $y) = @_;
1424
1425 my $link_pos = delete $self->{_link_pos};
1426
1427 unless ($map) {
1428 # restore original map position
1429 ($map, $x, $y) = @{ $link_pos || [] };
1430 $map = cf::map::find_map $map;
1431
1432 unless ($map) {
1433 ($map, $x, $y) = @$EMERGENCY_POSITION;
1434 $map = cf::map::find_map $map
1435 or die "FATAL: cannot load emergency map\n";
1436 }
1437 }
1438
1439 ($x, $y) = (-1, -1)
1440 unless (defined $x) && (defined $y);
1441
1442 # use -1 or undef as default coordinates, not 0, 0
1443 ($x, $y) = ($map->enter_x, $map->enter_y)
1444 if $x <=0 && $y <= 0;
1445
1446 $map->load;
1447
1448 $self->activate_recursive;
1449 $self->enter_map ($map, $x, $y);
1450}
1451
1452=item $player_object->goto_map ($path, $x, $y)
1453
1454=cut
1455
1456sub cf::object::player::goto_map {
1457 my ($self, $path, $x, $y) = @_;
1458
1459 $self->enter_link;
1460
1461 (Coro::async {
1462 $path = new cf::path $path;
1463
1464 my $map = cf::map::find_map $path->as_string;
1465 $map = $map->customise_for ($self) if $map;
1466
1467# warn "entering ", $map->path, " at ($x, $y)\n"
1468# if $map;
1469
1470 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1471
1472 $self->leave_link ($map, $x, $y);
1473 })->prio (1);
1474}
1475
1476=item $player_object->enter_exit ($exit_object)
1477
1478=cut
1479
1480sub parse_random_map_params {
1481 my ($spec) = @_;
1482
1483 my $rmp = { # defaults
1484 xsize => 10,
1485 ysize => 10,
1486 };
1487
1488 for (split /\n/, $spec) {
1489 my ($k, $v) = split /\s+/, $_, 2;
1490
1491 $rmp->{lc $k} = $v if (length $k) && (length $v);
1492 }
1493
1494 $rmp
1495}
1496
1497sub prepare_random_map {
1498 my ($exit) = @_;
1499
1500 # all this does is basically replace the /! path by
1501 # a new random map path (?random/...) with a seed
1502 # that depends on the exit object
1503
1504 my $rmp = parse_random_map_params $exit->msg;
1505
1506 if ($exit->map) {
1507 $rmp->{region} = $exit->map->region_name;
1508 $rmp->{origin_map} = $exit->map->path;
1509 $rmp->{origin_x} = $exit->x;
1510 $rmp->{origin_y} = $exit->y;
1511 }
1512
1513 $rmp->{random_seed} ||= $exit->random_seed;
1514
1515 my $data = cf::to_json $rmp;
1516 my $md5 = Digest::MD5::md5_hex $data;
1517
1518 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1519 aio_write $fh, 0, (length $data), $data, 0;
1520
1521 $exit->slaying ("?random/$md5");
1522 $exit->msg (undef);
1523 }
1524}
1525
1526sub cf::object::player::enter_exit {
1527 my ($self, $exit) = @_;
1528
1529 return unless $self->type == cf::PLAYER;
1530
1531 $self->enter_link;
1532
1533 (Coro::async {
1534 unless (eval {
1535
1536 prepare_random_map $exit
1537 if $exit->slaying eq "/!";
1538
1539 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1540 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1541
1542 1;
1543 }) {
1544 $self->message ("Something went wrong deep within the crossfire server. "
1545 . "I'll try to bring you back to the map you were before. "
1546 . "Please report this to the dungeon master",
1547 cf::NDI_UNIQUE | cf::NDI_RED);
1548
1549 warn "ERROR in enter_exit: $@";
1550 $self->leave_link;
1551 }
1552 })->prio (1);
1553}
1554
838=head3 cf::client 1555=head3 cf::client
839 1556
840=over 4 1557=over 4
841 1558
842=item $client->send_drawinfo ($text, $flags) 1559=item $client->send_drawinfo ($text, $flags)
895 1612
896 if (@{ $ns->{query_queue} } == @$queue) { 1613 if (@{ $ns->{query_queue} } == @$queue) {
897 if (@$queue) { 1614 if (@$queue) {
898 $ns->send_packet ($ns->{query_queue}[0][0]); 1615 $ns->send_packet ($ns->{query_queue}[0][0]);
899 } else { 1616 } else {
900 $ns->state (ST_PLAYING); 1617 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
901 } 1618 }
902 } 1619 }
1620 },
1621);
1622
1623=item $client->coro (\&cb)
1624
1625Create a new coroutine, running the specified callback. The coroutine will
1626be automatically cancelled when the client gets destroyed (e.g. on logout,
1627or loss of connection).
1628
1629=cut
1630
1631sub cf::client::coro {
1632 my ($self, $cb) = @_;
1633
1634 my $coro; $coro = async {
1635 eval {
1636 $cb->();
1637 };
1638 warn $@ if $@;
1639 };
1640
1641 $coro->on_destroy (sub {
1642 delete $self->{_coro}{$coro+0};
1643 });
1644
1645 $self->{_coro}{$coro+0} = $coro;
1646
1647 $coro
1648}
1649
1650cf::client->attach (
1651 on_destroy => sub {
1652 my ($ns) = @_;
1653
1654 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
903 }, 1655 },
904); 1656);
905 1657
906=back 1658=back
907 1659
1132 local $/; 1884 local $/;
1133 *CFG = YAML::Syck::Load <$fh>; 1885 *CFG = YAML::Syck::Load <$fh>;
1134} 1886}
1135 1887
1136sub main { 1888sub main {
1889 # we must not ever block the main coroutine
1890 local $Coro::idle = sub {
1891 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1892 (Coro::unblock_sub {
1893 Event::one_event;
1894 })->();
1895 };
1896
1137 cfg_load; 1897 cfg_load;
1138 db_load; 1898 db_load;
1139 load_extensions; 1899 load_extensions;
1140 Event::loop; 1900 Event::loop;
1141} 1901}
1142 1902
1143############################################################################# 1903#############################################################################
1144# initialisation 1904# initialisation
1145 1905
1146sub _perl_reload(&) { 1906sub reload() {
1147 my ($msg) = @_; 1907 # can/must only be called in main
1908 if ($Coro::current != $Coro::main) {
1909 warn "can only reload from main coroutine\n";
1910 return;
1911 }
1148 1912
1149 $msg->("reloading..."); 1913 warn "reloading...";
1914
1915 local $FREEZE = 1;
1916 cf::emergency_save;
1150 1917
1151 eval { 1918 eval {
1919 # if anything goes wrong in here, we should simply crash as we already saved
1920
1152 # cancel all watchers 1921 # cancel all watchers
1153 for (Event::all_watchers) { 1922 for (Event::all_watchers) {
1154 $_->cancel if $_->data & WF_AUTOCANCEL; 1923 $_->cancel if $_->data & WF_AUTOCANCEL;
1155 } 1924 }
1156 1925
1926 # cancel all extension coros
1927 $_->cancel for values %EXT_CORO;
1928 %EXT_CORO = ();
1929
1157 # unload all extensions 1930 # unload all extensions
1158 for (@exts) { 1931 for (@exts) {
1159 $msg->("unloading <$_>"); 1932 warn "unloading <$_>";
1160 unload_extension $_; 1933 unload_extension $_;
1161 } 1934 }
1162 1935
1163 # unload all modules loaded from $LIBDIR 1936 # unload all modules loaded from $LIBDIR
1164 while (my ($k, $v) = each %INC) { 1937 while (my ($k, $v) = each %INC) {
1165 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 1938 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1166 1939
1167 $msg->("removing <$k>"); 1940 warn "removing <$k>";
1168 delete $INC{$k}; 1941 delete $INC{$k};
1169 1942
1170 $k =~ s/\.pm$//; 1943 $k =~ s/\.pm$//;
1171 $k =~ s/\//::/g; 1944 $k =~ s/\//::/g;
1172 1945
1177 Symbol::delete_package $k; 1950 Symbol::delete_package $k;
1178 } 1951 }
1179 1952
1180 # sync database to disk 1953 # sync database to disk
1181 cf::db_sync; 1954 cf::db_sync;
1955 IO::AIO::flush;
1182 1956
1183 # get rid of safe::, as good as possible 1957 # get rid of safe::, as good as possible
1184 Symbol::delete_package "safe::$_" 1958 Symbol::delete_package "safe::$_"
1185 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 1959 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1186 1960
1187 # remove register_script_function callbacks 1961 # remove register_script_function callbacks
1188 # TODO 1962 # TODO
1189 1963
1190 # unload cf.pm "a bit" 1964 # unload cf.pm "a bit"
1193 # don't, removes xs symbols, too, 1967 # don't, removes xs symbols, too,
1194 # and global variables created in xs 1968 # and global variables created in xs
1195 #Symbol::delete_package __PACKAGE__; 1969 #Symbol::delete_package __PACKAGE__;
1196 1970
1197 # reload cf.pm 1971 # reload cf.pm
1198 $msg->("reloading cf.pm"); 1972 warn "reloading cf.pm";
1199 require cf; 1973 require cf;
1974 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1200 1975
1201 # load config and database again 1976 # load config and database again
1202 cf::cfg_load; 1977 cf::cfg_load;
1203 cf::db_load; 1978 cf::db_load;
1204 1979
1205 # load extensions 1980 # load extensions
1206 $msg->("load extensions"); 1981 warn "load extensions";
1207 cf::load_extensions; 1982 cf::load_extensions;
1208 1983
1209 # reattach attachments to objects 1984 # reattach attachments to objects
1210 $msg->("reattach"); 1985 warn "reattach";
1211 _global_reattach; 1986 _global_reattach;
1212 }; 1987 };
1213 $msg->($@) if $@;
1214 1988
1215 $msg->("reloaded"); 1989 if ($@) {
1990 warn $@;
1991 warn "error while reloading, exiting.";
1992 exit 1;
1993 }
1994
1995 warn "reloaded successfully";
1216}; 1996};
1217 1997
1218sub perl_reload() { 1998#############################################################################
1219 _perl_reload { 1999
1220 warn $_[0]; 2000unless ($LINK_MAP) {
1221 print "$_[0]\n"; 2001 $LINK_MAP = cf::map::new;
1222 }; 2002
2003 $LINK_MAP->width (41);
2004 $LINK_MAP->height (41);
2005 $LINK_MAP->alloc;
2006 $LINK_MAP->path ("{link}");
2007 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2008 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2009
2010 # dirty hack because... archetypes are not yet loaded
2011 Event->timer (
2012 after => 2,
2013 cb => sub {
2014 $_[0]->w->cancel;
2015
2016 # provide some exits "home"
2017 my $exit = cf::object::new "exit";
2018
2019 $exit->slaying ($EMERGENCY_POSITION->[0]);
2020 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2021 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2022
2023 $LINK_MAP->insert ($exit->clone, 19, 19);
2024 $LINK_MAP->insert ($exit->clone, 19, 20);
2025 $LINK_MAP->insert ($exit->clone, 19, 21);
2026 $LINK_MAP->insert ($exit->clone, 20, 19);
2027 $LINK_MAP->insert ($exit->clone, 20, 21);
2028 $LINK_MAP->insert ($exit->clone, 21, 19);
2029 $LINK_MAP->insert ($exit->clone, 21, 20);
2030 $LINK_MAP->insert ($exit->clone, 21, 21);
2031
2032 $exit->destroy;
2033 });
2034
2035 $LINK_MAP->{deny_save} = 1;
2036 $LINK_MAP->{deny_reset} = 1;
2037
2038 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1223} 2039}
1224 2040
1225register "<global>", __PACKAGE__; 2041register "<global>", __PACKAGE__;
1226 2042
1227register_command "perl-reload" => sub { 2043register_command "reload" => sub {
1228 my ($who, $arg) = @_; 2044 my ($who, $arg) = @_;
1229 2045
1230 if ($who->flag (FLAG_WIZ)) { 2046 if ($who->flag (FLAG_WIZ)) {
1231 _perl_reload { 2047 $who->message ("start of reload.");
1232 warn $_[0]; 2048 reload;
1233 $who->message ($_[0]); 2049 $who->message ("end of reload.");
1234 };
1235 } 2050 }
1236}; 2051};
1237 2052
1238unshift @INC, $LIBDIR; 2053unshift @INC, $LIBDIR;
1239 2054
1240$TICK_WATCHER = Event->timer ( 2055$TICK_WATCHER = Event->timer (
2056 reentrant => 0,
1241 prio => 0, 2057 prio => 0,
1242 at => $NEXT_TICK || 1, 2058 at => $NEXT_TICK || $TICK,
1243 data => WF_AUTOCANCEL, 2059 data => WF_AUTOCANCEL,
1244 cb => sub { 2060 cb => sub {
2061 unless ($FREEZE) {
1245 cf::server_tick; # one server iteration 2062 cf::server_tick; # one server iteration
2063 $RUNTIME += $TICK;
2064 }
1246 2065
1247 my $NOW = Event::time;
1248 $NEXT_TICK += $TICK; 2066 $NEXT_TICK += $TICK;
1249 2067
1250 # if we are delayed by four ticks or more, skip them all 2068 # if we are delayed by four ticks or more, skip them all
1251 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2069 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1252 2070
1253 $TICK_WATCHER->at ($NEXT_TICK); 2071 $TICK_WATCHER->at ($NEXT_TICK);
1254 $TICK_WATCHER->start; 2072 $TICK_WATCHER->start;
1255 }, 2073 },
1256); 2074);
1257 2075
1258IO::AIO::max_poll_time $TICK * 0.2; 2076IO::AIO::max_poll_time $TICK * 0.2;
1259 2077
2078Event->io (
1260Event->io (fd => IO::AIO::poll_fileno, 2079 fd => IO::AIO::poll_fileno,
1261 poll => 'r', 2080 poll => 'r',
1262 prio => 5, 2081 prio => 5,
1263 data => WF_AUTOCANCEL, 2082 data => WF_AUTOCANCEL,
1264 cb => \&IO::AIO::poll_cb); 2083 cb => \&IO::AIO::poll_cb,
2084);
2085
2086Event->timer (
2087 data => WF_AUTOCANCEL,
2088 after => 0,
2089 interval => 10,
2090 cb => sub {
2091 (Coro::unblock_sub {
2092 write_runtime
2093 or warn "ERROR: unable to write runtime file: $!";
2094 })->();
2095 },
2096);
1265 2097
12661 20981
1267 2099

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