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Revision 1.12 by root, Tue Mar 28 16:48:11 2006 UTC vs.
Revision 1.584 by root, Tue Oct 30 17:07:50 2012 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
24
25use common::sense;
2 26
3use Symbol; 27use Symbol;
4use List::Util; 28use List::Util;
29use Socket;
30use EV;
31use Opcode;
32use Safe;
33use Safe::Hole;
5use Storable; 34use Storable ();
35use Carp ();
6 36
7use strict; 37use Guard ();
38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
42use Coro::AnyEvent;
43use Coro::Timer;
44use Coro::Signal;
45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
8 52
9our %COMMAND; 53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
56use Fcntl;
57use YAML::XS ();
58use IO::AIO ();
59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
62
63AnyEvent::detect;
64
65# configure various modules to our taste
66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81our @ORIG_INC;
82
83our %COMMAND = ();
84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
91
92our $RELOAD; # number of reloads so far, non-zero while in reload
10our @EVENT; 93our @EVENT;
11our %PROP_TYPE; 94our @REFLECT; # set by XS
12our %PROP_IDX; 95our %REFLECT; # set by us
13 96
14BEGIN { 97our $CONFDIR = confdir;
15 @EVENT = map lc, @EVENT;
16 98
17 *CORE::GLOBAL::warn = sub { 99our $DATADIR = datadir;
100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103
104our $LOCALDIR = localdir;
105our $TMPDIR = "$LOCALDIR/" . tmpdir;
106our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108our $RANDOMDIR = "$LOCALDIR/random";
109our $BDBDIR = "$LOCALDIR/db";
110our $PIDFILE = "$LOCALDIR/pid";
111our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113#our %RESOURCE; # unused
114
115our $OUTPUT_RATE_MIN = 3000;
116our $OUTPUT_RATE_MAX = 1000000;
117
118our $MAX_LINKS = 32; # how many chained exits to follow
119our $VERBOSE_IO = 1;
120
121our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
123our $NEXT_TICK;
124our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126our $BDB_DEADLOCK_WATCHER;
127our $BDB_CHECKPOINT_WATCHER;
128our $BDB_TRICKLE_WATCHER;
129our $DB_ENV;
130
131our @EXTRA_MODULES = qw(pod match mapscript incloader);
132
133our %CFG;
134our %EXT_CFG; # cfgkeyname => [var-ref, defaultvalue]
135
136our $UPTIME; $UPTIME ||= time;
137our $RUNTIME = 0;
138our $SERVER_TICK = 0;
139our $NOW;
140
141our (%PLAYER, %PLAYER_LOADING); # all users
142our (%MAP, %MAP_LOADING ); # all maps
143our $LINK_MAP; # the special {link} map, which is always available
144
145# used to convert map paths into valid unix filenames by replacing / by ∕
146our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
147
148our $LOAD; # a number between 0 (idle) and 1 (too many objects)
149our $LOADAVG; # same thing, but with alpha-smoothing
150our $JITTER; # average jitter
151our $TICK_START; # for load detecting purposes
152
153our @POST_INIT;
154
155our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
156our $REALLY_UNLOOP; # never set to true, please :)
157
158our $WAIT_FOR_TICK = new Coro::Signal;
159our @WAIT_FOR_TICK_BEGIN;
160
161binmode STDOUT;
162binmode STDERR;
163
164# read virtual server time, if available
165unless ($RUNTIME || !-e $RUNTIMEFILE) {
166 open my $fh, "<", $RUNTIMEFILE
167 or die "unable to read $RUNTIMEFILE file: $!";
168 $RUNTIME = <$fh> + 0.;
169}
170
171eval "sub TICK() { $TICK } 1" or die;
172
173mkdir $_
174 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
175
176our $EMERGENCY_POSITION;
177
178sub cf::map::normalise;
179
180sub in_main() {
181 $Coro::current == $Coro::main
182}
183
184#############################################################################
185
186%REFLECT = ();
187for (@REFLECT) {
188 my $reflect = JSON::XS::decode_json $_;
189 $REFLECT{$reflect->{class}} = $reflect;
190}
191
192# this is decidedly evil
193$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
194
195#############################################################################
196
197=head2 GLOBAL VARIABLES
198
199=over 4
200
201=item $cf::UPTIME
202
203The timestamp of the server start (so not actually an "uptime").
204
205=item $cf::SERVER_TICK
206
207An unsigned integer that starts at zero when the server is started and is
208incremented on every tick.
209
210=item $cf::NOW
211
212The (real) time of the last (current) server tick - updated before and
213after tick processing, so this is useful only as a rough "what time is it
214now" estimate.
215
216=item $cf::TICK
217
218The interval between each server tick, in seconds.
219
220=item $cf::RUNTIME
221
222The time this server has run, starts at 0 and is increased by $cf::TICK on
223every server tick.
224
225=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
226$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
227$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
228
229Various directories - "/etc", read-only install directory, perl-library
230directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
231unique-items directory, player file directory, random maps directory and
232database environment.
233
234=item $cf::LOADAVG
235
236The current CPU load on the server (alpha-smoothed), as a value between 0
237(none) and 1 (overloaded), indicating how much time is spent on processing
238objects per tick. Healthy values are < 0.5.
239
240=item $cf::LOAD
241
242The raw value load value from the last tick.
243
244=item %cf::CFG
245
246Configuration for the server, loaded from C</etc/deliantra-server/config>, or
247from wherever your confdir points to.
248
249=item cf::wait_for_tick, cf::wait_for_tick_begin
250
251These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
252returns directly I<after> the tick processing (and consequently, can only wake one thread
253per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
254
255Note that cf::Wait_for_tick will immediately return when the server is not
256ticking, making it suitable for small pauses in threads that need to run
257when the server is paused. If that is not applicable (i.e. you I<really>
258want to wait, use C<$cf::WAIT_FOR_TICK>).
259
260=item $cf::WAIT_FOR_TICK
261
262Note that C<cf::wait_for_tick> is probably the correct thing to use. This
263variable contains a L<Coro::Signal> that is broadcats after every server
264tick. Calling C<< ->wait >> on it will suspend the caller until after the
265next server tick.
266
267=cut
268
269sub wait_for_tick();
270sub wait_for_tick_begin();
271
272=item @cf::INVOKE_RESULTS
273
274This array contains the results of the last C<invoke ()> call. When
275C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
276that call.
277
278=item %cf::REFLECT
279
280Contains, for each (C++) class name, a hash reference with information
281about object members (methods, scalars, arrays and flags) and other
282metadata, which is useful for introspection.
283
284=back
285
286=cut
287
288sub error(@) { LOG llevError, join "", @_ }
289sub warn (@) { LOG llevWarn , join "", @_ }
290sub info (@) { LOG llevInfo , join "", @_ }
291sub debug(@) { LOG llevDebug, join "", @_ }
292sub trace(@) { LOG llevTrace, join "", @_ }
293
294$Coro::State::WARNHOOK = sub {
18 my $msg = join "", @_; 295 my $msg = join "", @_;
296
19 $msg .= "\n" 297 $msg .= "\n"
20 unless $msg =~ /\n$/; 298 unless $msg =~ /\n$/;
21 299
22 print STDERR "cfperl: $msg"; 300 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
23 LOG llevError, "cfperl: $msg"; 301
302 LOG llevWarn, $msg;
303};
304
305$Coro::State::DIEHOOK = sub {
306 return unless $^S eq 0; # "eq", not "=="
307
308 error Carp::longmess $_[0];
309
310 if (in_main) {#d#
311 error "DIEHOOK called in main context, Coro bug?\n";#d#
312 return;#d#
313 }#d#
314
315 # kill coroutine otherwise
316 Coro::terminate
317};
318
319@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
320@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
321@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
322@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
323@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
324@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
325@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
326
327# we bless all objects into (empty) derived classes to force a method lookup
328# within the Safe compartment.
329for my $pkg (qw(
330 cf::global cf::attachable
331 cf::object cf::object::player
332 cf::client cf::player
333 cf::arch cf::living
334 cf::map cf::mapspace
335 cf::party cf::region
336)) {
337 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
338}
339
340$EV::DIED = sub {
341 Carp::cluck "error in event callback: @_";
342};
343
344#############################################################################
345
346sub fork_call(&@);
347sub get_slot($;$$);
348
349#############################################################################
350
351=head2 UTILITY FUNCTIONS
352
353=over 4
354
355=item dumpval $ref
356
357=cut
358
359sub dumpval {
360 eval {
361 local $SIG{__DIE__};
362 my $d;
363 if (1) {
364 $d = new Data::Dumper([$_[0]], ["*var"]);
365 $d->Terse(1);
366 $d->Indent(2);
367 $d->Quotekeys(0);
368 $d->Useqq(1);
369 #$d->Bless(...);
370 $d->Seen($_[1]) if @_ > 1;
371 $d = $d->Dump();
372 }
373 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
374 $d
375 } || "[unable to dump $_[0]: '$@']";
376}
377
378=item $scalar = cf::load_file $path
379
380Loads the given file from path and returns its contents. Croaks on error
381and can block.
382
383=cut
384
385sub load_file($) {
386 0 <= aio_load $_[0], my $data
387 or Carp::croak "$_[0]: $!";
388
389 $data
390}
391
392=item $success = cf::replace_file $path, $data, $sync
393
394Atomically replaces the file at the given $path with new $data, and
395optionally $sync the data to disk before replacing the file.
396
397=cut
398
399sub replace_file($$;$) {
400 my ($path, $data, $sync) = @_;
401
402 my $lock = cf::lock_acquire ("replace_file:$path");
403
404 my $fh = aio_open "$path~", Fcntl::O_WRONLY | Fcntl::O_CREAT | Fcntl::O_TRUNC, 0644
405 or return;
406
407 $data = $data->() if ref $data;
408
409 length $data == aio_write $fh, 0, (length $data), $data, 0
410 or return;
411
412 !$sync
413 or !aio_fsync $fh
414 or return;
415
416 aio_close $fh
417 and return;
418
419 aio_rename "$path~", $path
420 and return;
421
422 if ($sync) {
423 $path =~ s%/[^/]*$%%;
424 aio_pathsync $path;
425 }
426
427 1
428}
429
430=item $ref = cf::decode_json $json
431
432Converts a JSON string into the corresponding perl data structure.
433
434=item $json = cf::encode_json $ref
435
436Converts a perl data structure into its JSON representation.
437
438=cut
439
440our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
441
442sub encode_json($) { $json_coder->encode ($_[0]) }
443sub decode_json($) { $json_coder->decode ($_[0]) }
444
445=item $ref = cf::decode_storable $scalar
446
447Same as Coro::Storable::thaw, so blocks.
448
449=cut
450
451BEGIN { *decode_storable = \&Coro::Storable::thaw }
452
453=item $ref = cf::decode_yaml $scalar
454
455Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
456
457=cut
458
459sub decode_yaml($) {
460 fork_call { YAML::XS::Load $_[0] } @_
461}
462
463=item $scalar = cf::unlzf $scalar
464
465Same as Compress::LZF::compress, but takes server ticks into account, so
466blocks.
467
468=cut
469
470sub unlzf($) {
471 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
472 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
473 Compress::LZF::decompress $_[0]
474}
475
476=item cf::post_init { BLOCK }
477
478Execute the given codeblock, I<after> all extensions have been (re-)loaded,
479but I<before> the server starts ticking again.
480
481The codeblock will have a single boolean argument to indicate whether this
482is a reload or not.
483
484=cut
485
486sub post_init(&) {
487 push @POST_INIT, shift;
488}
489
490sub _post_init {
491 trace "running post_init jobs";
492
493 # run them in parallel...
494
495 my @join;
496
497 while () {
498 push @join, map &Coro::async ($_, 0), @POST_INIT;
499 @POST_INIT = ();
500
501 @join or last;
502
503 (pop @join)->join;
504 }
505}
506
507=item cf::lock_wait $string
508
509Wait until the given lock is available. See cf::lock_acquire.
510
511=item my $lock = cf::lock_acquire $string
512
513Wait until the given lock is available and then acquires it and returns
514a L<Guard> object. If the guard object gets destroyed (goes out of scope,
515for example when the coroutine gets canceled), the lock is automatically
516returned.
517
518Locks are *not* recursive, locking from the same coro twice results in a
519deadlocked coro.
520
521Lock names should begin with a unique identifier (for example, cf::map::find
522uses map_find and cf::map::load uses map_load).
523
524=item $locked = cf::lock_active $string
525
526Return true if the lock is currently active, i.e. somebody has locked it.
527
528=cut
529
530our $LOCKS = new Coro::SemaphoreSet;
531
532sub lock_wait($) {
533 $LOCKS->wait ($_[0]);
534}
535
536sub lock_acquire($) {
537 $LOCKS->guard ($_[0])
538}
539
540sub lock_active($) {
541 $LOCKS->count ($_[0]) < 1
542}
543
544sub freeze_mainloop {
545 tick_inhibit_inc;
546
547 &Guard::guard (\&tick_inhibit_dec);
548}
549
550=item cf::periodic $interval, $cb
551
552Like EV::periodic, but randomly selects a starting point so that the actions
553get spread over time.
554
555=cut
556
557sub periodic($$) {
558 my ($interval, $cb) = @_;
559
560 my $start = rand List::Util::min 180, $interval;
561
562 EV::periodic $start, $interval, 0, $cb
563}
564
565=item cf::get_slot $time[, $priority[, $name]]
566
567Allocate $time seconds of blocking CPU time at priority C<$priority>
568(default: 0): This call blocks and returns only when you have at least
569C<$time> seconds of cpu time till the next tick. The slot is only valid
570till the next cede.
571
572Background jobs should use a priority les than zero, interactive jobs
573should use 100 or more.
574
575The optional C<$name> can be used to identify the job to run. It might be
576used for statistical purposes and should identify the same time-class.
577
578Useful for short background jobs.
579
580=cut
581
582our @SLOT_QUEUE;
583our $SLOT_QUEUE;
584our $SLOT_DECAY = 0.9;
585
586$SLOT_QUEUE->cancel if $SLOT_QUEUE;
587$SLOT_QUEUE = Coro::async {
588 $Coro::current->desc ("timeslot manager");
589
590 my $signal = new Coro::Signal;
591 my $busy;
592
593 while () {
594 next_job:
595
596 my $avail = cf::till_tick;
597
598 for (0 .. $#SLOT_QUEUE) {
599 if ($SLOT_QUEUE[$_][0] <= $avail) {
600 $busy = 0;
601 my $job = splice @SLOT_QUEUE, $_, 1, ();
602 $job->[2]->send;
603 Coro::cede;
604 goto next_job;
605 } else {
606 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
607 }
608 }
609
610 if (@SLOT_QUEUE) {
611 # we do not use wait_for_tick() as it returns immediately when tick is inactive
612 $WAIT_FOR_TICK->wait;
613 } else {
614 $busy = 0;
615 Coro::schedule;
616 }
617 }
618};
619
620sub get_slot($;$$) {
621 return if tick_inhibit || $Coro::current == $Coro::main;
622
623 my ($time, $pri, $name) = @_;
624
625 $time = clamp $time, 0.01, $TICK * .6;
626
627 my $sig = new Coro::Signal;
628
629 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
630 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
631 $SLOT_QUEUE->ready;
632 $sig->wait;
633}
634
635=item cf::async { BLOCK }
636
637Currently the same as Coro::async_pool, meaning you cannot use
638C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
639thing you are allowed to do is call C<prio> on it.
640
641=cut
642
643BEGIN { *async = \&Coro::async_pool }
644
645=item cf::sync_job { BLOCK }
646
647The design of Deliantra requires that the main coroutine ($Coro::main)
648is always able to handle events or runnable, as Deliantra is only
649partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
650acceptable.
651
652If it must be done, put the blocking parts into C<sync_job>. This will run
653the given BLOCK in another coroutine while waiting for the result. The
654server will be frozen during this time, so the block should either finish
655fast or be very important.
656
657=cut
658
659sub sync_job(&) {
660 my ($job) = @_;
661
662 if (in_main) {
663 my $time = AE::time;
664
665 # this is the main coro, too bad, we have to block
666 # till the operation succeeds, freezing the server :/
667
668 #LOG llevError, Carp::longmess "sync job";#d#
669
670 my $freeze_guard = freeze_mainloop;
671
672 my $busy = 1;
673 my @res;
674
675 (async {
676 $Coro::current->desc ("sync job coro");
677 @res = eval { $job->() };
678 error $@ if $@;
679 undef $busy;
680 })->prio (Coro::PRIO_MAX);
681
682 while ($busy) {
683 if (Coro::nready) {
684 Coro::cede_notself;
685 } else {
686 EV::loop EV::LOOP_ONESHOT;
687 }
688 }
689
690 my $time = AE::time - $time;
691
692 $TICK_START += $time; # do not account sync jobs to server load
693
694 wantarray ? @res : $res[0]
695 } else {
696 # we are in another coroutine, how wonderful, everything just works
697
698 $job->()
699 }
700}
701
702=item $coro = cf::async_ext { BLOCK }
703
704Like async, but this coro is automatically being canceled when the
705extension calling this is being unloaded.
706
707=cut
708
709sub async_ext(&) {
710 my $cb = shift;
711
712 my $coro = &Coro::async ($cb);
713
714 $coro->on_destroy (sub {
715 delete $EXT_CORO{$coro+0};
716 });
717 $EXT_CORO{$coro+0} = $coro;
718
719 $coro
720}
721
722=item fork_call { }, @args
723
724Executes the given code block with the given arguments in a seperate
725process, returning the results. Everything must be serialisable with
726Coro::Storable. May, of course, block. Note that the executed sub may
727never block itself or use any form of event handling.
728
729=cut
730
731sub post_fork {
732 reset_signals;
733}
734
735sub fork_call(&@) {
736 my ($cb, @args) = @_;
737
738 # we seemingly have to make a local copy of the whole thing,
739 # otherwise perl prematurely frees the stuff :/
740 # TODO: investigate and fix (likely this will be rather laborious)
741
742 my @res = Coro::Util::fork_eval {
743 cf::post_fork;
744 &$cb
745 } @args;
746
747 wantarray ? @res : $res[-1]
748}
749
750sub objinfo {
751 (
752 "counter value" => cf::object::object_count,
753 "objects created" => cf::object::create_count,
754 "objects destroyed" => cf::object::destroy_count,
755 "freelist size" => cf::object::free_count,
756 "allocated objects" => cf::object::objects_size,
757 "active objects" => cf::object::actives_size,
758 )
759}
760
761=item $coin = coin_from_name $name
762
763=cut
764
765our %coin_alias = (
766 "silver" => "silvercoin",
767 "silvercoin" => "silvercoin",
768 "silvercoins" => "silvercoin",
769 "gold" => "goldcoin",
770 "goldcoin" => "goldcoin",
771 "goldcoins" => "goldcoin",
772 "platinum" => "platinacoin",
773 "platinumcoin" => "platinacoin",
774 "platinumcoins" => "platinacoin",
775 "platina" => "platinacoin",
776 "platinacoin" => "platinacoin",
777 "platinacoins" => "platinacoin",
778 "royalty" => "royalty",
779 "royalties" => "royalty",
780);
781
782sub coin_from_name($) {
783 $coin_alias{$_[0]}
784 ? cf::arch::find $coin_alias{$_[0]}
785 : undef
786}
787
788=item $value = cf::db_get $family => $key
789
790Returns a single value from the environment database.
791
792=item cf::db_put $family => $key => $value
793
794Stores the given C<$value> in the family. It can currently store binary
795data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
796
797=item $db = cf::db_table "name"
798
799Create and/or open a new database table. The string must not be "db" and must be unique
800within each server.
801
802=cut
803
804sub db_table($) {
805 cf::error "db_get called from main context"
806 if $Coro::current == $Coro::main;
807
808 my ($name) = @_;
809 my $db = BDB::db_create $DB_ENV;
810
811 eval {
812 $db->set_flags (BDB::CHKSUM);
813
814 utf8::encode $name;
815 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
816 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
817 cf::cleanup "db_open(db): $!" if $!;
24 }; 818 };
25} 819 cf::cleanup "db_open(db): $@" if $@;
26 820
27my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 821 $db
822}
28 823
29# generate property mutators 824our $DB;
30sub prop_gen { 825
826sub db_init {
827 $DB ||= db_table "db";
828}
829
830sub db_get($$) {
831 my $key = "$_[0]/$_[1]";
832
833 cf::error "db_get called from main context"
834 if $Coro::current == $Coro::main;
835
836 BDB::db_get $DB, undef, $key, my $data;
837
838 $! ? ()
839 : $data
840}
841
842sub db_put($$$) {
843 BDB::dbreq_pri 4;
844 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
845}
846
847=item cf::cache $id => [$paths...], $processversion => $process
848
849Generic caching function that returns the value of the resource $id,
850caching and regenerating as required.
851
852This function can block.
853
854=cut
855
856sub cache {
857 my ($id, $src, $processversion, $process) = @_;
858
859 my $meta =
860 join "\x00",
861 $processversion,
862 map {
863 aio_stat $_
864 and Carp::croak "$_: $!";
865
866 ($_, (stat _)[7,9])
867 } @$src;
868
869 my $dbmeta = db_get cache => "$id/meta";
870 if ($dbmeta ne $meta) {
871 # changed, we may need to process
872
873 my @data;
874 my $md5;
875
876 for (0 .. $#$src) {
877 $data[$_] = load_file $src->[$_];
878 }
879
880 # if processing is expensive, check
881 # checksum first
882 if (1) {
883 $md5 =
884 join "\x00",
885 $processversion,
886 map {
887 cf::cede_to_tick;
888 ($src->[$_], Digest::MD5::md5_hex $data[$_])
889 } 0.. $#$src;
890
891
892 my $dbmd5 = db_get cache => "$id/md5";
893 if ($dbmd5 eq $md5) {
894 db_put cache => "$id/meta", $meta;
895
896 return db_get cache => "$id/data";
897 }
898 }
899
900 my $t1 = Time::HiRes::time;
901 my $data = $process->(\@data);
902 my $t2 = Time::HiRes::time;
903
904 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
905
906 db_put cache => "$id/data", $data;
907 db_put cache => "$id/md5" , $md5;
908 db_put cache => "$id/meta", $meta;
909
910 return $data;
911 }
912
913 db_get cache => "$id/data"
914}
915
916=item cf::datalog type => key => value, ...
917
918Log a datalog packet of the given type with the given key-value pairs.
919
920=cut
921
922sub datalog($@) {
923 my ($type, %kv) = @_;
924 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
925}
926
927=back
928
929=cut
930
931#############################################################################
932
933=head2 ATTACHABLE OBJECTS
934
935Many objects in deliantra are so-called attachable objects. That means you can
936attach callbacks/event handlers (a collection of which is called an "attachment")
937to it. All such attachable objects support the following methods.
938
939In the following description, CLASS can be any of C<global>, C<object>
940C<player>, C<client> or C<map> (i.e. the attachable objects in
941Deliantra).
942
943=over 4
944
945=item $attachable->attach ($attachment, key => $value...)
946
947=item $attachable->detach ($attachment)
948
949Attach/detach a pre-registered attachment to a specific object and give it
950the specified key/value pairs as arguments.
951
952Example, attach a minesweeper attachment to the given object, making it a
95310x10 minesweeper game:
954
955 $obj->attach (minesweeper => width => 10, height => 10);
956
957=item $bool = $attachable->attached ($name)
958
959Checks wether the named attachment is currently attached to the object.
960
961=item cf::CLASS->attach ...
962
963=item cf::CLASS->detach ...
964
965Define an anonymous attachment and attach it to all objects of the given
966CLASS. See the next function for an explanation of its arguments.
967
968You can attach to global events by using the C<cf::global> class.
969
970Example, log all player logins:
971
972 cf::player->attach (
973 on_login => sub {
974 my ($pl) = @_;
975 ...
976 },
977 );
978
979Example, attach to the jeweler skill:
980
981 cf::object->attach (
982 type => cf::SKILL,
983 subtype => cf::SK_JEWELER,
984 on_use_skill => sub {
985 my ($sk, $ob, $part, $dir, $msg) = @_;
986 ...
987 },
988 );
989
990=item cf::CLASS::attachment $name, ...
991
992Register an attachment by C<$name> through which attachable objects of the
993given CLASS can refer to this attachment.
994
995Some classes such as deliantra maps and objects can specify attachments
996that are attached at load/instantiate time, thus the need for a name.
997
998These calls expect any number of the following handler/hook descriptions:
999
1000=over 4
1001
1002=item prio => $number
1003
1004Set the priority for all following handlers/hooks (unless overwritten
1005by another C<prio> setting). Lower priority handlers get executed
1006earlier. The default priority is C<0>, and many built-in handlers are
1007registered at priority C<-1000>, so lower priorities should not be used
1008unless you know what you are doing.
1009
1010=item type => $type
1011
1012(Only for C<< cf::object->attach >> calls), limits the attachment to the
1013given type of objects only (the additional parameter C<subtype> can be
1014used to further limit to the given subtype).
1015
1016=item on_I<event> => \&cb
1017
1018Call the given code reference whenever the named event happens (event is
1019something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
1020handlers are recognised generally depends on the type of object these
1021handlers attach to).
1022
1023See F<include/eventinc.h> for the full list of events supported, and their
1024class.
1025
1026=item package => package::
1027
1028Look for sub functions of the name C<< on_I<event> >> in the given
1029package and register them. Only handlers for eevents supported by the
1030object/class are recognised.
1031
1032=back
1033
1034Example, define an attachment called "sockpuppet" that calls the given
1035event handler when a monster attacks:
1036
1037 cf::object::attachment sockpuppet =>
1038 on_skill_attack => sub {
1039 my ($self, $victim) = @_;
1040 ...
1041 }
1042 }
1043
1044=item $attachable->valid
1045
1046Just because you have a perl object does not mean that the corresponding
1047C-level object still exists. If you try to access an object that has no
1048valid C counterpart anymore you get an exception at runtime. This method
1049can be used to test for existence of the C object part without causing an
1050exception.
1051
1052=cut
1053
1054# the following variables are defined in .xs and must not be re-created
1055our @CB_GLOBAL = (); # registry for all global events
1056our @CB_ATTACHABLE = (); # registry for all attachables
1057our @CB_OBJECT = (); # all objects (should not be used except in emergency)
1058our @CB_PLAYER = ();
1059our @CB_CLIENT = ();
1060our @CB_TYPE = (); # registry for type (cf-object class) based events
1061our @CB_MAP = ();
1062
1063my %attachment;
1064
1065sub cf::attachable::thawer_merge {
1066 # simply override everything except _meta
1067 local $_[0]{_meta};
1068 %{$_[0]} = %{$_[1]};
1069}
1070
1071sub _attach_cb($$$$) {
1072 my ($registry, $event, $prio, $cb) = @_;
1073
1074 use sort 'stable';
1075
1076 $cb = [$prio, $cb];
1077
1078 @{$registry->[$event]} = sort
1079 { $a->[0] cmp $b->[0] }
1080 @{$registry->[$event] || []}, $cb;
1081}
1082
1083# hack
1084my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
1085
1086# attach handles attaching event callbacks
1087# the only thing the caller has to do is pass the correct
1088# registry (== where the callback attaches to).
1089sub _attach {
1090 my ($registry, $klass, @arg) = @_;
1091
1092 my $object_type;
1093 my $prio = 0;
1094 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
1095
1096 #TODO: get rid of this hack
1097 if ($attachable_klass{$klass}) {
1098 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
1099 }
1100
1101 while (@arg) {
1102 my $type = shift @arg;
1103
1104 if ($type eq "prio") {
1105 $prio = shift @arg;
1106
1107 } elsif ($type eq "type") {
1108 $object_type = shift @arg;
1109 $registry = $CB_TYPE[$object_type] ||= [];
1110
1111 } elsif ($type eq "subtype") {
1112 defined $object_type or Carp::croak "subtype specified without type";
1113 my $object_subtype = shift @arg;
1114 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
1115
1116 } elsif ($type eq "package") {
1117 my $pkg = shift @arg;
1118
1119 while (my ($name, $id) = each %cb_id) {
1120 if (my $cb = $pkg->can ($name)) {
1121 _attach_cb $registry, $id, $prio, $cb;
1122 }
1123 }
1124
1125 } elsif (exists $cb_id{$type}) {
1126 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
1127
1128 } elsif (ref $type) {
1129 error "attaching objects not supported, ignoring.\n";
1130
1131 } else {
1132 shift @arg;
1133 error "attach argument '$type' not supported, ignoring.\n";
1134 }
1135 }
1136}
1137
1138sub _object_attach {
1139 my ($obj, $name, %arg) = @_;
1140
1141 return if exists $obj->{_attachment}{$name};
1142
1143 if (my $attach = $attachment{$name}) {
1144 my $registry = $obj->registry;
1145
1146 for (@$attach) {
1147 my ($klass, @attach) = @$_;
1148 _attach $registry, $klass, @attach;
1149 }
1150
1151 $obj->{$name} = \%arg;
1152 } else {
1153 info "object uses attachment '$name' which is not available, postponing.\n";
1154 }
1155
1156 $obj->{_attachment}{$name} = undef;
1157}
1158
1159sub cf::attachable::attach {
1160 if (ref $_[0]) {
1161 _object_attach @_;
1162 } else {
1163 _attach shift->_attach_registry, @_;
1164 }
1165 _recalc_want;
1166};
1167
1168# all those should be optimised
1169sub cf::attachable::detach {
1170 my ($obj, $name) = @_;
1171
1172 if (ref $obj) {
1173 delete $obj->{_attachment}{$name};
1174 reattach ($obj);
1175 } else {
1176 Carp::croak "cannot, currently, detach class attachments";
1177 }
1178 _recalc_want;
1179};
1180
1181sub cf::attachable::attached {
1182 my ($obj, $name) = @_;
1183
1184 exists $obj->{_attachment}{$name}
1185}
1186
1187for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1188 eval "#line " . __LINE__ . " 'cf.pm'
1189 sub cf::\L$klass\E::_attach_registry {
1190 (\\\@CB_$klass, KLASS_$klass)
1191 }
1192
1193 sub cf::\L$klass\E::attachment {
1194 my \$name = shift;
1195
1196 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1197 }
1198 ";
1199 die if $@;
1200}
1201
1202our $override;
1203our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1204
1205sub override {
1206 $override = 1;
1207 @INVOKE_RESULTS = (@_);
1208}
1209
1210sub do_invoke {
1211 my $event = shift;
1212 my $callbacks = shift;
1213
1214 @INVOKE_RESULTS = ();
1215
1216 local $override;
1217
1218 for (@$callbacks) {
1219 eval { &{$_->[1]} };
1220
1221 if ($@) {
1222 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1223 override;
1224 }
1225
1226 return 1 if $override;
1227 }
1228
1229 0
1230}
1231
1232=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1233
1234=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1235
1236Generate an object-specific event with the given arguments.
1237
1238This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1239removed in future versions), and there is no public API to access override
1240results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1241
1242=back
1243
1244=cut
1245
1246#############################################################################
1247# object support
1248
1249sub _object_equal($$);
1250sub _object_equal($$) {
1251 my ($a, $b) = @_;
1252
1253 return 0 unless (ref $a) eq (ref $b);
1254
1255 if ("HASH" eq ref $a) {
1256 my @ka = keys %$a;
1257 my @kb = keys %$b;
1258
1259 return 0 if @ka != @kb;
1260
1261 for (0 .. $#ka) {
1262 return 0 unless $ka[$_] eq $kb[$_];
1263 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1264 }
1265
1266 } elsif ("ARRAY" eq ref $a) {
1267
1268 return 0 if @$a != @$b;
1269
1270 for (0 .. $#$a) {
1271 return 0 unless _object_equal $a->[$_], $b->[$_];
1272 }
1273
1274 } elsif ($a ne $b) {
1275 return 0;
1276 }
1277
1278 1
1279}
1280
1281our $SLOW_MERGES;#d#
1282sub _can_merge {
1283 my ($ob1, $ob2) = @_;
1284
1285 ++$SLOW_MERGES;#d#
1286
1287 # we do the slow way here
1288 return _object_equal $ob1, $ob2
1289}
1290
1291sub reattach {
1292 # basically do the same as instantiate, without calling instantiate
1293 my ($obj) = @_;
1294
1295 # no longer needed after getting rid of delete_package?
1296 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1297
1298 my $registry = $obj->registry;
1299
1300 @$registry = ();
1301
1302 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
1303
1304 for my $name (keys %{ $obj->{_attachment} || {} }) {
1305 if (my $attach = $attachment{$name}) {
1306 for (@$attach) {
1307 my ($klass, @attach) = @$_;
1308 _attach $registry, $klass, @attach;
1309 }
1310 } else {
1311 info "object uses attachment '$name' that is not available, postponing.\n";
1312 }
1313 }
1314}
1315
1316cf::attachable->attach (
1317 prio => -1000000,
1318 on_instantiate => sub {
1319 my ($obj, $data) = @_;
1320
1321 $data = decode_json $data;
1322
1323 for (@$data) {
1324 my ($name, $args) = @$_;
1325
1326 $obj->attach ($name, %{$args || {} });
1327 }
1328 },
1329 on_reattach => \&reattach,
1330 on_clone => sub {
1331 my ($src, $dst) = @_;
1332
1333 @{$dst->registry} = @{$src->registry};
1334
1335 %$dst = %$src;
1336
1337 %{$dst->{_attachment}} = %{$src->{_attachment}}
1338 if exists $src->{_attachment};
1339 },
1340);
1341
1342sub object_freezer_save {
1343 my ($filename, $rdata, $objs) = @_;
1344
1345 sync_job {
1346 if (length $$rdata) {
1347 utf8::decode (my $decname = $filename);
1348 trace sprintf "saving %s (%d,%d)\n",
1349 $decname, length $$rdata, scalar @$objs
1350 if $VERBOSE_IO;
1351
1352 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1353 aio_chmod $fh, SAVE_MODE;
1354 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1355 if ($cf::USE_FSYNC) {
1356 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1357 aio_fsync $fh;
1358 }
1359 aio_close $fh;
1360
1361 if (@$objs) {
1362 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1363 aio_chmod $fh, SAVE_MODE;
1364 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1365 aio_write $fh, 0, (length $data), $data, 0;
1366 if ($cf::USE_FSYNC) {
1367 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1368 aio_fsync $fh;
1369 }
1370 aio_close $fh;
1371 aio_rename "$filename.pst~", "$filename.pst";
1372 }
1373 } else {
1374 aio_unlink "$filename.pst";
1375 }
1376
1377 aio_rename "$filename~", $filename;
1378
1379 $filename =~ s%/[^/]+$%%;
1380 aio_pathsync $filename if $cf::USE_FSYNC;
1381 } else {
1382 error "unable to save objects: $filename~: $!\n";
1383 }
1384 } else {
1385 aio_unlink $filename;
1386 aio_unlink "$filename.pst";
1387 }
1388 };
1389}
1390
1391sub object_freezer_as_string {
1392 my ($rdata, $objs) = @_;
1393
1394 use Data::Dumper;
1395
1396 $$rdata . Dumper $objs
1397}
1398
1399sub object_thawer_load {
1400 my ($filename) = @_;
1401
1402 my ($data, $av);
1403
1404 (aio_load $filename, $data) >= 0
1405 or return;
1406
1407 unless (aio_stat "$filename.pst") {
1408 (aio_load "$filename.pst", $av) >= 0
1409 or return;
1410
1411 my $st = eval { Coro::Storable::thaw $av };
1412 $av = $st->{objs};
1413 }
1414
1415 utf8::decode (my $decname = $filename);
1416 trace sprintf "loading %s (%d,%d)\n",
1417 $decname, length $data, scalar @{$av || []}
1418 if $VERBOSE_IO;
1419
1420 ($data, $av)
1421}
1422
1423=head2 COMMAND CALLBACKS
1424
1425=over 4
1426
1427=cut
1428
1429#############################################################################
1430# command handling &c
1431
1432=item cf::register_command $name => \&callback($ob,$args);
1433
1434Register a callback for execution when the client sends the user command
1435$name.
1436
1437=cut
1438
1439sub register_command {
1440 my ($name, $cb) = @_;
1441
1442 my $caller = caller;
1443 #warn "registering command '$name/$time' to '$caller'";
1444
1445 push @{ $COMMAND{$name} }, [$caller, $cb];
1446}
1447
1448=item cf::register_extcmd $name => \&callback($pl,$packet);
1449
1450Register a callback for execution when the client sends an (synchronous)
1451extcmd packet. Ext commands will be processed in the order they are
1452received by the server, like other user commands. The first argument is
1453the logged-in player. Ext commands can only be processed after a player
1454has logged in successfully.
1455
1456If the callback returns something, it is sent back as if reply was being
1457called.
1458
1459=item cf::register_exticmd $name => \&callback($ns,$packet);
1460
1461Register a callback for execution when the client sends an (asynchronous)
1462exticmd packet. Exti commands are processed by the server as soon as they
1463are received, i.e. out of order w.r.t. other commands. The first argument
1464is a client socket. Exti commands can be received anytime, even before
1465log-in.
1466
1467If the callback returns something, it is sent back as if reply was being
1468called.
1469
1470=cut
1471
1472sub register_extcmd {
1473 my ($name, $cb) = @_;
1474
1475 $EXTCMD{$name} = $cb;
1476}
1477
1478sub register_exticmd {
1479 my ($name, $cb) = @_;
1480
1481 $EXTICMD{$name} = $cb;
1482}
1483
1484use File::Glob ();
1485
1486cf::player->attach (
1487 on_unknown_command => sub {
1488 my ($pl, $name, $params) = @_;
1489
1490 my $cb = $COMMAND{$name}
1491 or return;
1492
1493 for my $cmd (@$cb) {
1494 $cmd->[1]->($pl->ob, $params);
1495 }
1496
1497 cf::override;
1498 },
1499 on_extcmd => sub {
1500 my ($pl, $buf) = @_;
1501
1502 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1503
1504 if (ref $msg) {
1505 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
1506
1507 my @reply;
1508
1509 if (my $cb = $EXTCMD{$type}) {
1510 @reply = $cb->($pl, @payload);
1511 }
1512
1513 $pl->ext_reply ($reply, @reply)
1514 if $reply;
1515
1516 } else {
1517 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1518 }
1519
1520 cf::override;
1521 },
1522);
1523
1524# "readahead" all extensions
1525sub cache_extensions {
1526 my $grp = IO::AIO::aio_group;
1527
1528 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1529 for (grep /\.ext$/, @{$_[0]}) {
1530 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1531 }
1532 };
1533
1534 $grp
1535}
1536
1537sub _ext_cfg_reg($$$$) {
1538 my ($rvar, $varname, $cfgname, $default) = @_;
1539
1540 $cfgname = lc $varname
1541 unless length $cfgname;
1542
1543 $EXT_CFG{$cfgname} = [$rvar, $default];
1544
1545 $$rvar = exists $CFG{$cfgname} ? $CFG{$cfgname} : $default;
1546}
1547
1548sub load_extensions {
1549 info "loading extensions...";
1550
1551 %EXT_CFG = ();
1552
1553 cf::sync_job {
1554 my %todo;
1555
1556 for my $path (<$LIBDIR/*.ext>) {
1557 next unless -r $path;
1558
1559 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1560 my $base = $1;
1561 my $pkg = $1;
1562 $pkg =~ s/[^[:word:]]/_/g;
1563 $pkg = "ext::$pkg";
1564
1565 open my $fh, "<:utf8", $path
1566 or die "$path: $!";
1567
1568 my $source = do { local $/; <$fh> };
1569
1570 my %ext = (
1571 path => $path,
1572 base => $base,
1573 pkg => $pkg,
1574 );
1575
1576 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1577 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1578
1579 $ext{source} =
1580 "package $pkg; use common::sense;\n"
1581 . "#line 1 \"$path\"\n{\n"
1582 . $source
1583 . "\n};\n1";
1584
1585 $todo{$base} = \%ext;
1586 }
1587
1588 my $pass = 0;
1589 my %done;
1590 while (%todo) {
1591 my $progress;
1592
1593 ++$pass;
1594
1595 ext:
1596 while (my ($k, $v) = each %todo) {
1597 for (split /,\s*/, $v->{meta}{depends}) {
1598 next ext
1599 unless exists $done{$_};
1600 }
1601
1602 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1603
1604 my $source = $v->{source};
1605
1606 # support "CONF varname :confname = default" pseudo-statements
1607 $source =~ s{
1608 ^ CONF \s+ ([^\s:=]+) \s* (?:: \s* ([^\s:=]+) \s* )? = ([^\n#]+)
1609 }{
1610 "our \$$1; BEGIN { cf::_ext_cfg_reg \\\$$1, q\x00$1\x00, q\x00$2\x00, $3 }";
1611 }gmxe;
1612
1613 my $active = eval $source;
1614
1615 if (length $@) {
1616 error "$v->{path}: $@\n";
1617
1618 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1619 if exists $v->{meta}{mandatory};
1620
1621 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1622 delete $todo{$k};
1623 } else {
1624 $done{$k} = delete $todo{$k};
1625 push @EXTS, $v->{pkg};
1626 $progress = 1;
1627
1628 info "$v->{base}: extension inactive.\n"
1629 unless $active;
1630 }
1631 }
1632
1633 unless ($progress) {
1634 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1635
1636 while (my ($k, $v) = each %todo) {
1637 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1638 if exists $v->{meta}{mandatory};
1639 }
1640
1641 last;
1642 }
1643 }
1644 };
1645}
1646
1647#############################################################################
1648
1649=back
1650
1651=head2 CORE EXTENSIONS
1652
1653Functions and methods that extend core deliantra objects.
1654
1655=cut
1656
1657package cf::player;
1658
1659use Coro::AIO;
1660
1661=head3 cf::player
1662
1663=over 4
1664
1665=item cf::player::num_playing
1666
1667Returns the official number of playing players, as per the Crossfire metaserver rules.
1668
1669=cut
1670
1671sub num_playing {
1672 scalar grep
1673 $_->ob->map
1674 && !$_->hidden
1675 && !$_->ob->flag (cf::FLAG_WIZ),
1676 cf::player::list
1677}
1678
1679=item cf::player::find $login
1680
1681Returns the given player object, loading it if necessary (might block).
1682
1683=cut
1684
1685sub playerdir($) {
1686 "$PLAYERDIR/"
1687 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1688}
1689
1690sub path($) {
1691 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1692
1693 (playerdir $login) . "/playerdata"
1694}
1695
1696sub find_active($) {
1697 $cf::PLAYER{$_[0]}
1698 and $cf::PLAYER{$_[0]}->active
1699 and $cf::PLAYER{$_[0]}
1700}
1701
1702sub exists($) {
1703 my ($login) = @_;
1704
1705 $cf::PLAYER{$login}
1706 or !aio_stat path $login
1707}
1708
1709sub find($) {
1710 return $cf::PLAYER{$_[0]} || do {
1711 my $login = $_[0];
1712
1713 my $guard = cf::lock_acquire "user_find:$login";
1714
1715 $cf::PLAYER{$_[0]} || do {
1716 # rename old playerfiles to new ones
1717 #TODO: remove when no longer required
1718 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1719 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1720 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1721 aio_unlink +(playerdir $login) . "/$login.pl";
1722
1723 my $f = new_from_file cf::object::thawer path $login
1724 or return;
1725
1726 my $pl = cf::player::load_pl $f
1727 or return;
1728
1729 local $cf::PLAYER_LOADING{$login} = $pl;
1730 $f->resolve_delayed_derefs;
1731 $cf::PLAYER{$login} = $pl
1732 }
1733 }
1734}
1735
1736cf::player->attach (
1737 on_load => sub {
1738 my ($pl, $path) = @_;
1739
1740 # restore slots saved in save, below
1741 my $slots = delete $pl->{_slots};
1742
1743 $pl->ob->current_weapon ($slots->[0]);
1744 $pl->combat_ob ($slots->[1]);
1745 $pl->ranged_ob ($slots->[2]);
1746 },
1747);
1748
1749sub save($) {
1750 my ($pl) = @_;
1751
1752 return if $pl->{deny_save};
1753
1754 my $path = path $pl;
1755 my $guard = cf::lock_acquire "user_save:$path";
1756
1757 return if $pl->{deny_save};
1758
1759 aio_mkdir playerdir $pl, 0770;
1760 $pl->{last_save} = $cf::RUNTIME;
1761
1762 cf::get_slot 0.01;
1763
1764 # save slots, to be restored later
1765 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1766
1767 $pl->save_pl ($path);
1768 cf::cede_to_tick;
1769}
1770
1771sub new($) {
1772 my ($login) = @_;
1773
1774 my $self = create;
1775
1776 $self->ob->name ($login);
1777 $self->{deny_save} = 1;
1778
1779 $cf::PLAYER{$login} = $self;
1780
1781 $self
1782}
1783
1784=item $player->send_msg ($channel, $msg, $color, [extra...])
1785
1786=cut
1787
1788sub send_msg {
1789 my $ns = shift->ns
1790 or return;
1791 $ns->send_msg (@_);
1792}
1793
1794=item $pl->quit_character
1795
1796Nukes the player without looking back. If logged in, the connection will
1797be destroyed. May block for a long time.
1798
1799=cut
1800
1801sub quit_character {
1802 my ($pl) = @_;
1803
1804 my $name = $pl->ob->name;
1805
1806 $pl->{deny_save} = 1;
1807 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1808
1809 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1810 $pl->deactivate;
1811
1812 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1813 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1814 ext::highscore::check ($pl->ob);
1815
1816 $pl->ns->destroy if $pl->ns;
1817
1818 my $path = playerdir $pl;
1819 my $temp = "$path~$cf::RUNTIME~deleting~";
1820 aio_rename $path, $temp;
1821 delete $cf::PLAYER{$pl->ob->name};
1822 $pl->destroy;
1823
1824 my $prefix = qr<^~\Q$name\E/>;
1825
1826 # nuke player maps
1827 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1828
1829 IO::AIO::aio_rmtree $temp;
1830}
1831
1832=item $pl->kick
1833
1834Kicks a player out of the game. This destroys the connection.
1835
1836=cut
1837
1838sub kick {
1839 my ($pl, $kicker) = @_;
1840
1841 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1842 $pl->killer ("kicked");
1843 $pl->ns->destroy;
1844}
1845
1846=item cf::player::list_logins
1847
1848Returns am arrayref of all valid playernames in the system, can take a
1849while and may block, so not sync_job-capable, ever.
1850
1851=cut
1852
1853sub list_logins {
1854 my $dirs = aio_readdir $PLAYERDIR
1855 or return [];
1856
1857 my @logins;
1858
1859 for my $login (@$dirs) {
1860 my $path = path $login;
1861
1862 # a .pst is a dead give-away for a valid player
1863 # if no pst file found, open and chekc for blocked users
1864 if (aio_stat "$path.pst") {
1865 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1866 aio_read $fh, 0, 512, my $buf, 0 or next;
1867 $buf !~ /^password -------------$/m or next; # official not-valid tag
1868 }
1869
1870 utf8::decode $login;
1871 push @logins, $login;
1872 }
1873
1874 \@logins
1875}
1876
1877=item $player->maps
1878
1879=item cf::player::maps $login
1880
1881Returns an arrayref of map paths that are private for this
1882player. May block.
1883
1884=cut
1885
1886sub maps($) {
1887 my ($pl) = @_;
1888
1889 $pl = ref $pl ? $pl->ob->name : $pl;
1890
1891 my $files = aio_readdir playerdir $pl
1892 or return;
1893
1894 my @paths;
1895
1896 for (@$files) {
1897 utf8::decode $_;
1898 next if /\.(?:pl|pst)$/;
1899 next unless /^$PATH_SEP/o;
1900
1901 push @paths, cf::map::normalise "~$pl/$_";
1902 }
1903
1904 \@paths
1905}
1906
1907=item $protocol_xml = $player->expand_cfpod ($cfpod)
1908
1909Expand deliantra pod fragments into protocol xml.
1910
1911=item $player->ext_reply ($msgid, @msg)
1912
1913Sends an ext reply to the player.
1914
1915=cut
1916
1917sub ext_reply($$@) {
1918 my ($self, $id, @msg) = @_;
1919
1920 $self->ns->ext_reply ($id, @msg)
1921}
1922
1923=item $player->ext_msg ($type, @msg)
1924
1925Sends an ext event to the client.
1926
1927=cut
1928
1929sub ext_msg($$@) {
1930 my ($self, $type, @msg) = @_;
1931
1932 $self->ns->ext_msg ($type, @msg);
1933}
1934
1935=head3 cf::region
1936
1937=over 4
1938
1939=cut
1940
1941package cf::region;
1942
1943=item cf::region::find_by_path $path
1944
1945Tries to decuce the likely region for a map knowing only its path.
1946
1947=cut
1948
1949sub find_by_path($) {
1950 my ($path) = @_;
1951
1952 $path =~ s/^~[^\/]*//; # skip ~login
1953
1954 my ($match, $specificity);
1955
1956 for my $region (list) {
1957 if ($region->{match} && $path =~ $region->{match}) {
1958 ($match, $specificity) = ($region, $region->specificity)
1959 if $region->specificity > $specificity;
1960 }
1961 }
1962
1963 $match
1964}
1965
1966=back
1967
1968=head3 cf::map
1969
1970=over 4
1971
1972=cut
1973
1974package cf::map;
1975
1976use Fcntl;
1977use Coro::AIO;
1978
1979use overload
1980 '""' => \&as_string,
1981 fallback => 1;
1982
1983our $MAX_RESET = 3600;
1984our $DEFAULT_RESET = 3000;
1985
1986sub generate_random_map {
1987 my ($self, $rmp) = @_;
1988
1989 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1990
1991 $self->_create_random_map ($rmp);
1992}
1993
1994=item cf::map->register ($regex, $prio)
1995
1996Register a handler for the map path matching the given regex at the
1997givne priority (higher is better, built-in handlers have priority 0, the
1998default).
1999
2000=cut
2001
2002sub register {
2003 my (undef, $regex, $prio) = @_;
2004 my $pkg = caller;
2005
2006 push @{"$pkg\::ISA"}, __PACKAGE__;
2007
2008 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
2009}
2010
2011# also paths starting with '/'
2012$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
2013
2014sub thawer_merge {
2015 my ($self, $merge) = @_;
2016
2017 # we have to keep some variables in memory intact
2018 local $self->{path};
2019 local $self->{load_path};
2020
2021 $self->SUPER::thawer_merge ($merge);
2022}
2023
2024sub normalise {
2025 my ($path, $base) = @_;
2026
2027 $path = "$path"; # make sure it's a string
2028
2029 $path =~ s/\.map$//;
2030
2031 # map plan:
2032 #
2033 # /! non-realised random map exit (special hack!)
2034 # {... are special paths that are not being touched
2035 # ?xxx/... are special absolute paths
2036 # ?random/... random maps
2037 # /... normal maps
2038 # ~user/... per-player map of a specific user
2039
2040 $path =~ s/$PATH_SEP/\//go;
2041
2042 # treat it as relative path if it starts with
2043 # something that looks reasonable
2044 if ($path =~ m{^(?:\./|\.\./|\w)}) {
2045 $base or Carp::carp "normalise called with relative path and no base: '$path'";
2046
2047 $base =~ s{[^/]+/?$}{};
2048 $path = "$base/$path";
2049 }
2050
2051 for ($path) {
2052 redo if s{/\.?/}{/};
2053 redo if s{/[^/]+/\.\./}{/};
2054 }
2055
2056 $path
2057}
2058
2059sub new_from_path {
2060 my (undef, $path, $base) = @_;
2061
2062 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
2063
2064 $path = normalise $path, $base;
2065
2066 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2067 if ($path =~ $EXT_MAP{$pkg}[1]) {
2068 my $self = bless cf::map::new, $pkg;
2069 $self->{path} = $path; $self->path ($path);
2070 $self->init; # pass $1 etc.
2071 return $self;
2072 }
2073 }
2074
2075 Carp::cluck "unable to resolve path '$path' (base '$base')";
2076 ()
2077}
2078
2079# may re-bless or do other evil things
2080sub init {
2081 my ($self) = @_;
2082
2083 $self
2084}
2085
2086sub as_string {
2087 my ($self) = @_;
2088
2089 "$self->{path}"
2090}
2091
2092# the displayed name, this is a one way mapping
2093sub visible_name {
2094 &as_string
2095}
2096
2097# the original (read-only) location
2098sub load_path {
2099 my ($self) = @_;
2100
2101 "$MAPDIR/$self->{path}.map"
2102}
2103
2104# the temporary/swap location
2105sub save_path {
2106 my ($self) = @_;
2107
2108 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2109 "$TMPDIR/$path.map"
2110}
2111
2112# the unique path, undef == no special unique path
2113sub uniq_path {
2114 my ($self) = @_;
2115
2116 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2117 "$UNIQUEDIR/$path"
2118}
2119
2120sub decay_objects {
2121 my ($self) = @_;
2122
2123 return if $self->{deny_reset};
2124
2125 $self->do_decay_objects;
2126}
2127
2128sub unlink_save {
2129 my ($self) = @_;
2130
2131 utf8::encode (my $save = $self->save_path);
2132 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2133 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2134}
2135
2136sub load_header_from($) {
2137 my ($self, $path) = @_;
2138
2139 utf8::encode $path;
2140 my $f = new_from_file cf::object::thawer $path
2141 or return;
2142
2143 $self->_load_header ($f)
2144 or return;
2145
2146 local $MAP_LOADING{$self->{path}} = $self;
2147 $f->resolve_delayed_derefs;
2148
2149 $self->{load_path} = $path;
2150
2151 1
2152}
2153
2154# used to laod the header of an original map
2155sub load_header_orig {
2156 my ($self) = @_;
2157
2158 $self->load_header_from ($self->load_path)
2159}
2160
2161# used to laod the header of an instantiated map
2162sub load_header_temp {
2163 my ($self) = @_;
2164
2165 $self->load_header_from ($self->save_path)
2166}
2167
2168# called after loading the header from an instantiated map
2169sub prepare_temp {
2170 my ($self) = @_;
2171
2172 $self->last_access ((delete $self->{last_access})
2173 || $cf::RUNTIME); #d#
2174 # safety
2175 $self->{instantiate_time} = $cf::RUNTIME
2176 if $self->{instantiate_time} > $cf::RUNTIME;
2177}
2178
2179# called after loading the header from an original map
2180sub prepare_orig {
2181 my ($self) = @_;
2182
2183 $self->{load_original} = 1;
2184 $self->{instantiate_time} = $cf::RUNTIME;
2185 $self->last_access ($cf::RUNTIME);
2186 $self->instantiate;
2187}
2188
2189sub load_header {
2190 my ($self) = @_;
2191
2192 if ($self->load_header_temp) {
2193 $self->prepare_temp;
2194 } else {
2195 $self->load_header_orig
2196 or return;
2197 $self->prepare_orig;
2198 }
2199
2200 $self->{deny_reset} = 1
2201 if $self->no_reset;
2202
2203 $self->default_region (cf::region::find_by_path $self->{path})
2204 unless $self->default_region;
2205
2206 1
2207}
2208
2209sub find;
2210sub find {
2211 my ($path, $origin) = @_;
2212
2213 cf::cede_to_tick;
2214
2215 $path = normalise $path, $origin;
2216
2217 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2218 my $guard2 = cf::lock_acquire "map_find:$path";
2219
2220 $cf::MAP{$path} || do {
2221 my $map = new_from_path cf::map $path
2222 or return;
2223
2224 $map->{last_save} = $cf::RUNTIME;
2225
2226 $map->load_header
2227 or return;
2228
2229 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2230 # doing this can freeze the server in a sync job, obviously
2231 #$cf::WAIT_FOR_TICK->wait;
2232 undef $guard2;
2233 undef $guard1;
2234 $map->reset;
2235 return find $path;
2236 }
2237
2238 $cf::MAP{$path} = $map
2239 }
2240}
2241
2242sub pre_load { }
2243#sub post_load { } # XS
2244
2245sub load {
2246 my ($self) = @_;
2247
2248 local $self->{deny_reset} = 1; # loading can take a long time
2249
2250 my $path = $self->{path};
2251
2252 {
2253 my $guard = cf::lock_acquire "map_data:$path";
2254
2255 return unless $self->valid;
2256 return unless $self->state == cf::MAP_SWAPPED;
2257
2258 $self->alloc;
2259
2260 $self->pre_load;
2261 cf::cede_to_tick;
2262
2263 if (exists $self->{load_path}) {
2264 my $f = new_from_file cf::object::thawer $self->{load_path};
2265 $f->skip_block;
2266 $self->_load_objects ($f)
2267 or return;
2268
2269 $self->post_load_original
2270 if delete $self->{load_original};
2271
2272 if (my $uniq = $self->uniq_path) {
2273 utf8::encode $uniq;
2274 unless (aio_stat $uniq) {
2275 if (my $f = new_from_file cf::object::thawer $uniq) {
2276 $self->clear_unique_items;
2277 $self->_load_objects ($f);
2278 $f->resolve_delayed_derefs;
2279 }
2280 }
2281 }
2282
2283 $f->resolve_delayed_derefs;
2284 } else {
2285 $self->post_load_original
2286 if delete $self->{load_original};
2287 }
2288
2289 $self->state (cf::MAP_INACTIVE);
2290
2291 cf::cede_to_tick;
2292 # now do the right thing for maps
2293 $self->link_multipart_objects;
2294 $self->difficulty ($self->estimate_difficulty)
2295 unless $self->difficulty;
2296 cf::cede_to_tick;
2297
2298 unless ($self->{deny_activate}) {
2299 $self->decay_objects;
2300 $self->fix_auto_apply;
2301 $self->update_buttons;
2302 cf::cede_to_tick;
2303 #$self->activate; # no longer activate maps automatically
2304 }
2305
2306 $self->{last_save} = $cf::RUNTIME;
2307 $self->last_access ($cf::RUNTIME);
2308 }
2309
2310 $self->post_load;
2311
2312 1
2313}
2314
2315# customize the map for a given player, i.e.
2316# return the _real_ map. used by e.g. per-player
2317# maps to change the path to ~playername/mappath
2318sub customise_for {
2319 my ($self, $ob) = @_;
2320
2321 return find "~" . $ob->name . "/" . $self->{path}
2322 if $self->per_player;
2323
2324# return find "?party/" . $ob->name . "/" . $self->{path}
2325# if $self->per_party;
2326
2327 $self
2328}
2329
2330sub find_sync {
2331 my ($path, $origin) = @_;
2332
2333 # it's a bug to call this from the main context
2334 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2335 if $Coro::current == $Coro::main;
2336
2337 find $path, $origin
2338}
2339
2340sub do_load_sync {
2341 my ($map) = @_;
2342
2343 # it's a bug to call this from the main context
2344 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2345 if $Coro::current == $Coro::main;
2346
2347 $map->load;
2348}
2349
2350our %MAP_PREFETCH;
2351our $MAP_PREFETCHER = undef;
2352
2353sub find_async {
2354 my ($path, $origin, $load) = @_;
2355
2356 $path = normalise $path, $origin;
2357
2358 if (my $map = $cf::MAP{$path}) {
2359 return $map if !$load || $map->linkable;
2360 }
2361
2362 $MAP_PREFETCH{$path} |= $load;
2363
2364 $MAP_PREFETCHER ||= cf::async {
2365 $Coro::current->{desc} = "map prefetcher";
2366
2367 while (%MAP_PREFETCH) {
2368 while (my ($k, $v) = each %MAP_PREFETCH) {
2369 if (my $map = find $k) {
2370 $map->load if $v;
2371 }
2372
2373 delete $MAP_PREFETCH{$k};
2374 }
2375 }
2376 undef $MAP_PREFETCHER;
2377 };
2378 $MAP_PREFETCHER->prio (6);
2379
2380 ()
2381}
2382
2383# common code, used by both ->save and ->swapout
2384sub _save {
2385 my ($self) = @_;
2386
2387 $self->{last_save} = $cf::RUNTIME;
2388
2389 return unless $self->dirty;
2390
2391 my $save = $self->save_path; utf8::encode $save;
2392 my $uniq = $self->uniq_path; utf8::encode $uniq;
2393
2394 $self->{load_path} = $save;
2395
2396 return if $self->{deny_save};
2397
2398 local $self->{last_access} = $self->last_access;#d#
2399
2400 cf::async {
2401 $Coro::current->{desc} = "map player save";
2402 $_->contr->save for $self->players;
2403 };
2404
2405 cf::get_slot 0.02;
2406
2407 if ($uniq) {
2408 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2409 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2410 } else {
2411 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2412 }
2413}
2414
2415sub save {
2416 my ($self) = @_;
2417
2418 my $lock = cf::lock_acquire "map_data:$self->{path}";
2419
2420 $self->_save;
2421}
2422
2423sub swap_out {
2424 my ($self) = @_;
2425
2426 my $lock = cf::lock_acquire "map_data:$self->{path}";
2427
2428 return if !$self->linkable;
2429 return if $self->{deny_save};
2430 return if $self->players;
2431
2432 # first deactivate the map and "unlink" it from the core
2433 $self->deactivate;
2434 $_->clear_links_to ($self) for values %cf::MAP;
2435 $self->state (cf::MAP_SWAPPED);
2436
2437 # then atomically save
2438 $self->_save;
2439
2440 # then free the map
2441 $self->clear;
2442}
2443
2444sub reset_at {
2445 my ($self) = @_;
2446
2447 # TODO: safety, remove and allow resettable per-player maps
2448 return 1e99 if $self->{deny_reset};
2449
2450 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2451 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2452
2453 $time + $to
2454}
2455
2456sub should_reset {
2457 my ($self) = @_;
2458
2459 $self->reset_at <= $cf::RUNTIME
2460}
2461
2462sub reset {
2463 my ($self) = @_;
2464
2465 my $lock = cf::lock_acquire "map_data:$self->{path}";
2466
2467 return if $self->players;
2468
2469 cf::trace "resetting map ", $self->path, "\n";
2470
2471 $self->state (cf::MAP_SWAPPED);
2472
2473 # need to save uniques path
2474 unless ($self->{deny_save}) {
2475 my $uniq = $self->uniq_path; utf8::encode $uniq;
2476
2477 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2478 if $uniq;
2479 }
2480
2481 delete $cf::MAP{$self->path};
2482
2483 $self->deactivate;
2484 $_->clear_links_to ($self) for values %cf::MAP;
2485 $self->clear;
2486
2487 $self->unlink_save;
2488 $self->destroy;
2489}
2490
2491my $nuke_counter = "aaaa";
2492
2493sub nuke {
2494 my ($self) = @_;
2495
2496 {
2497 my $lock = cf::lock_acquire "map_data:$self->{path}";
2498
2499 delete $cf::MAP{$self->path};
2500
2501 $self->unlink_save;
2502
2503 bless $self, "cf::map::wrap";
2504 delete $self->{deny_reset};
2505 $self->{deny_save} = 1;
2506 $self->reset_timeout (1);
2507 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2508
2509 $cf::MAP{$self->path} = $self;
2510 }
2511
2512 $self->reset; # polite request, might not happen
2513}
2514
2515=item $maps = cf::map::tmp_maps
2516
2517Returns an arrayref with all map paths of currently instantiated and saved
2518maps. May block.
2519
2520=cut
2521
2522sub tmp_maps() {
2523 [
2524 map {
2525 utf8::decode $_;
2526 /\.map$/
2527 ? normalise $_
2528 : ()
2529 } @{ aio_readdir $TMPDIR or [] }
2530 ]
2531}
2532
2533=item $maps = cf::map::random_maps
2534
2535Returns an arrayref with all map paths of currently instantiated and saved
2536random maps. May block.
2537
2538=cut
2539
2540sub random_maps() {
2541 [
2542 map {
2543 utf8::decode $_;
2544 /\.map$/
2545 ? normalise "?random/$_"
2546 : ()
2547 } @{ aio_readdir $RANDOMDIR or [] }
2548 ]
2549}
2550
2551=item cf::map::unique_maps
2552
2553Returns an arrayref of paths of all shared maps that have
2554instantiated unique items. May block.
2555
2556=cut
2557
2558sub unique_maps() {
2559 [
2560 map {
2561 utf8::decode $_;
2562 s/\.map$//; # TODO future compatibility hack
2563 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2564 ? ()
2565 : normalise $_
2566 } @{ aio_readdir $UNIQUEDIR or [] }
2567 ]
2568}
2569
2570=item cf::map::static_maps
2571
2572Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2573file in the shared directory excluding F</styles> and F</editor>). May
2574block.
2575
2576=cut
2577
2578sub static_maps() {
2579 my @dirs = "";
2580 my @maps;
2581
2582 while (@dirs) {
2583 my $dir = shift @dirs;
2584
2585 next if $dir eq "/styles" || $dir eq "/editor";
2586
2587 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2588 or return;
2589
2590 for (@$files) {
2591 s/\.map$// or next;
2592 utf8::decode $_;
2593 push @maps, "$dir/$_";
2594 }
2595
2596 push @dirs, map "$dir/$_", @$dirs;
2597 }
2598
2599 \@maps
2600}
2601
2602=back
2603
2604=head3 cf::object
2605
2606=cut
2607
2608package cf::object;
2609
2610=over 4
2611
2612=item $ob->inv_recursive
2613
2614Returns the inventory of the object I<and> their inventories, recursively,
2615but I<not> the object itself.
2616
2617=cut
2618
2619sub inv_recursive_;
2620sub inv_recursive_ {
2621 map { $_, inv_recursive_ $_->inv } @_
2622}
2623
2624sub inv_recursive {
2625 inv_recursive_ inv $_[0]
2626}
2627
2628=item $ref = $ob->ref
2629
2630Creates and returns a persistent reference to an object that can be stored as a string.
2631
2632=item $ob = cf::object::deref ($refstring)
2633
2634returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2635even if the object actually exists. May block.
2636
2637=cut
2638
2639sub deref {
2640 my ($ref) = @_;
2641
2642 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2643 my ($uuid, $name) = ($1, $2);
2644 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2645 or return;
2646 $pl->ob->uuid eq $uuid
2647 or return;
2648
2649 $pl->ob
2650 } else {
2651 warn "$ref: cannot resolve object reference\n";
2652 undef
2653 }
2654}
2655
2656package cf;
2657
2658=back
2659
2660=head3 cf::object::player
2661
2662=over 4
2663
2664=item $player_object->reply ($npc, $msg[, $flags])
2665
2666Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2667can be C<undef>. Does the right thing when the player is currently in a
2668dialogue with the given NPC character.
2669
2670=cut
2671
2672our $SAY_CHANNEL = {
2673 id => "say",
2674 title => "Map",
2675 reply => "say ",
2676 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2677};
2678
2679our $CHAT_CHANNEL = {
2680 id => "chat",
2681 title => "Chat",
2682 reply => "chat ",
2683 tooltip => "Player chat and shouts, global to the server.",
2684};
2685
2686# rough implementation of a future "reply" method that works
2687# with dialog boxes.
2688#TODO: the first argument must go, split into a $npc->reply_to ( method
2689sub cf::object::player::reply($$$;$) {
2690 my ($self, $npc, $msg, $flags) = @_;
2691
2692 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2693
2694 if ($self->{record_replies}) {
2695 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2696
2697 } else {
2698 my $pl = $self->contr;
2699
2700 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2701 my $dialog = $pl->{npc_dialog};
2702 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2703
2704 } else {
2705 $msg = $npc->name . " says: $msg" if $npc;
2706 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2707 }
2708 }
2709}
2710
2711=item $object->send_msg ($channel, $msg, $color, [extra...])
2712
2713=cut
2714
2715sub cf::object::send_msg {
2716 my $pl = shift->contr
2717 or return;
2718 $pl->send_msg (@_);
2719}
2720
2721=item $player_object->may ("access")
2722
2723Returns wether the given player is authorized to access resource "access"
2724(e.g. "command_wizcast").
2725
2726=cut
2727
2728sub cf::object::player::may {
31 my ($prefix, $class) = @_; 2729 my ($self, $access) = @_;
32 2730
33 no strict 'refs'; 2731 $self->flag (cf::FLAG_WIZ) ||
2732 (ref $cf::CFG{"may_$access"}
2733 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2734 : $cf::CFG{"may_$access"})
2735}
34 2736
35 for my $prop (keys %PROP_TYPE) { 2737=item $player_object->enter_link
36 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
37 my $sub = lc $1;
38 2738
39 my $type = $PROP_TYPE{$prop}; 2739Freezes the player and moves him/her to a special map (C<{link}>).
40 my $idx = $PROP_IDX {$prop};
41 2740
42 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub { 2741The player should be reasonably safe there for short amounts of time (e.g.
43 $_[0]->get_property ($type, $idx) 2742for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2743though, as the player cannot control the character while it is on the link
2744map.
2745
2746Will never block.
2747
2748=item $player_object->leave_link ($map, $x, $y)
2749
2750Moves the player out of the special C<{link}> map onto the specified
2751map. If the map is not valid (or omitted), the player will be moved back
2752to the location he/she was before the call to C<enter_link>, or, if that
2753fails, to the emergency map position.
2754
2755Might block.
2756
2757=cut
2758
2759sub link_map {
2760 unless ($LINK_MAP) {
2761 $LINK_MAP = cf::map::find "{link}"
2762 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2763 $LINK_MAP->load;
2764 }
2765
2766 $LINK_MAP
2767}
2768
2769sub cf::object::player::enter_link {
2770 my ($self) = @_;
2771
2772 $self->deactivate_recursive;
2773
2774 ++$self->{_link_recursion};
2775
2776 return if UNIVERSAL::isa $self->map, "ext::map_link";
2777
2778 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2779 if $self->map && $self->map->{path} ne "{link}";
2780
2781 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2782}
2783
2784sub cf::object::player::leave_link {
2785 my ($self, $map, $x, $y) = @_;
2786
2787 return unless $self->contr->active;
2788
2789 my $link_pos = delete $self->{_link_pos};
2790
2791 unless ($map) {
2792 # restore original map position
2793 ($map, $x, $y) = @{ $link_pos || [] };
2794 $map = cf::map::find $map;
2795
2796 unless ($map) {
2797 ($map, $x, $y) = @$EMERGENCY_POSITION;
2798 $map = cf::map::find $map
2799 or die "FATAL: cannot load emergency map\n";
2800 }
2801 }
2802
2803 ($x, $y) = (-1, -1)
2804 unless (defined $x) && (defined $y);
2805
2806 # use -1 or undef as default coordinates, not 0, 0
2807 ($x, $y) = ($map->enter_x, $map->enter_y)
2808 if $x <= 0 && $y <= 0;
2809
2810 $map->load;
2811
2812 return unless $self->contr->active;
2813
2814 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2815 if ($self->enter_map ($map, $x, $y)) {
2816 # entering was successful
2817 delete $self->{_link_recursion};
2818 # only activate afterwards, to support waiting in hooks
2819 $self->activate_recursive;
2820 }
2821
2822}
2823
2824=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2825
2826Moves the player to the given map-path and coordinates by first freezing
2827her, loading and preparing them map, calling the provided $check callback
2828that has to return the map if sucecssful, and then unfreezes the player on
2829the new (success) or old (failed) map position. In either case, $done will
2830be called at the end of this process.
2831
2832Note that $check will be called with a potentially non-loaded map, so if
2833it needs a loaded map it has to call C<< ->load >>.
2834
2835=cut
2836
2837our $GOTOGEN;
2838
2839sub cf::object::player::goto {
2840 my ($self, $path, $x, $y, $check, $done) = @_;
2841
2842 if ($self->{_link_recursion} >= $MAX_LINKS) {
2843 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2844 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2845 ($path, $x, $y) = @$EMERGENCY_POSITION;
2846 }
2847
2848 # do generation counting so two concurrent goto's will be executed in-order
2849 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2850
2851 $self->enter_link;
2852
2853 (async {
2854 $Coro::current->{desc} = "player::goto $path $x $y";
2855
2856 # *tag paths override both path and x|y
2857 if ($path =~ /^\*(.*)$/) {
2858 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2859 my $ob = $obs[rand @obs];
2860
2861 # see if we actually can go there
2862 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2863 $ob = $obs[rand @obs];
2864 } else {
2865 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2866 }
2867 # else put us there anyways for now #d#
2868
2869 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2870 } else {
2871 ($path, $x, $y) = (undef, undef, undef);
2872 }
2873 }
2874
2875 my $map = eval {
2876 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2877
2878 if ($map) {
2879 $map = $map->customise_for ($self);
2880 $map = $check->($map, $x, $y, $self) if $check && $map;
2881 } else {
2882 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2883 }
2884
2885 $map
44 }; 2886 };
45 2887
46 *{"$class\::set_$sub"} = sub { 2888 if ($@) {
47 $_[0]->set_property ($type, $idx, $_[1]); 2889 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
48 } unless $ignore_set{$prop}; 2890 LOG llevError | logBacktrace, Carp::longmess $@;
2891 }
2892
2893 if ($gen == $self->{_goto_generation}) {
2894 delete $self->{_goto_generation};
2895 $self->leave_link ($map, $x, $y);
2896 }
2897
2898 $done->($self) if $done;
2899 })->prio (1);
2900}
2901
2902=item $player_object->enter_exit ($exit_object)
2903
2904=cut
2905
2906sub parse_random_map_params {
2907 my ($spec) = @_;
2908
2909 my $rmp = { # defaults
2910 xsize => (cf::rndm 15, 40),
2911 ysize => (cf::rndm 15, 40),
2912 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2913 #layout => string,
49 } 2914 };
50}
51 2915
52# auto-generate most of the API 2916 for (split /\n/, $spec) {
2917 my ($k, $v) = split /\s+/, $_, 2;
53 2918
54prop_gen OBJECT_PROP => "cf::object"; 2919 $rmp->{lc $k} = $v if (length $k) && (length $v);
55# CFAPI_OBJECT_ANIMATION? 2920 }
56prop_gen PLAYER_PROP => "cf::object::player";
57 2921
58prop_gen MAP_PROP => "cf::map"; 2922 $rmp
59prop_gen ARCH_PROP => "cf::arch"; 2923}
60 2924
61# guessed hierarchies 2925sub prepare_random_map {
62
63@cf::object::player::ISA = 'cf::object';
64@cf::object::map::ISA = 'cf::object';
65
66my %ext_pkg;
67my @exts;
68my @hook;
69my %command;
70
71sub inject_event {
72 my ($data) = @_; 2926 my ($exit) = @_;
73 2927
74 my $cb = $hook[$data->{event_code}]{$data->{extension}} 2928 # all this does is basically replace the /! path by
75 or return; 2929 # a new random map path (?random/...) with a seed
2930 # that depends on the exit object
76 2931
77 $cb->($data) 2932 my $rmp = parse_random_map_params $exit->msg;
78}
79 2933
80sub inject_global_event { 2934 if ($exit->map) {
81 my $event = shift; 2935 $rmp->{region} = $exit->region->name;
2936 $rmp->{origin_map} = $exit->map->path;
2937 $rmp->{origin_x} = $exit->x;
2938 $rmp->{origin_y} = $exit->y;
82 2939
83 my $cb = $hook[$event] 2940 $exit->map->touch;
84 or return; 2941 }
85 2942
86 List::Util::max map &$_, values %$cb 2943 $rmp->{random_seed} ||= $exit->random_seed;
87}
88 2944
89sub inject_command { 2945 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
90 my ($name, $obj, $params) = @_; 2946 my $md5 = Digest::MD5::md5_hex $data;
2947 my $meta = "$RANDOMDIR/$md5.meta";
91 2948
92 for my $cmd (@{ $command{$name} }) { 2949 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
93 $cmd->[1]->($obj, $params); 2950 aio_write $fh, 0, (length $data), $data, 0;
2951 undef $fh;
2952 aio_rename "$meta~", $meta;
2953
2954 my $slaying = "?random/$md5";
2955
2956 if ($exit->valid) {
2957 $exit->slaying ("?random/$md5");
2958 $exit->msg (undef);
2959 }
2960 }
2961}
2962
2963sub cf::object::player::enter_exit {
2964 my ($self, $exit) = @_;
2965
2966 return unless $self->type == cf::PLAYER;
2967
2968 $self->enter_link;
2969
2970 (async {
2971 $Coro::current->{desc} = "enter_exit";
2972
2973 unless (eval {
2974 $self->deactivate_recursive; # just to be sure
2975
2976 my $map = cf::map::normalise $exit->slaying, $exit->map;
2977 my $x = $exit->stats->hp;
2978 my $y = $exit->stats->sp;
2979
2980 # special map handling
2981 my $slaying = $exit->slaying;
2982
2983 # special map handling
2984 if ($slaying eq "/!") {
2985 my $guard = cf::lock_acquire "exit_prepare:$exit";
2986
2987 prepare_random_map $exit
2988 if $exit->slaying eq "/!"; # need to re-check after getting the lock
2989
2990 $map = $exit->slaying;
2991
2992 } elsif ($slaying eq '!up') {
2993 $map = $exit->map->tile_path (cf::TILE_UP);
2994 $x = $exit->x;
2995 $y = $exit->y;
2996
2997 } elsif ($slaying eq '!down') {
2998 $map = $exit->map->tile_path (cf::TILE_DOWN);
2999 $x = $exit->x;
3000 $y = $exit->y;
3001 }
3002
3003 $self->goto ($map, $x, $y);
3004
3005 # if exit is damned, update players death & WoR home-position
3006 $self->contr->savebed ($map, $x, $y)
3007 if $exit->flag (cf::FLAG_DAMNED);
3008
3009 1
3010 }) {
3011 $self->message ("Something went wrong deep within the deliantra server. "
3012 . "I'll try to bring you back to the map you were before. "
3013 . "Please report this to the dungeon master!",
3014 cf::NDI_UNIQUE | cf::NDI_RED);
3015
3016 error "ERROR in enter_exit: $@";
3017 $self->leave_link;
3018 }
3019 })->prio (1);
3020}
3021
3022=head3 cf::client
3023
3024=over 4
3025
3026=item $client->send_drawinfo ($text, $flags)
3027
3028Sends a drawinfo packet to the client. Circumvents output buffering so
3029should not be used under normal circumstances.
3030
3031=cut
3032
3033sub cf::client::send_drawinfo {
3034 my ($self, $text, $flags) = @_;
3035
3036 utf8::encode $text;
3037 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
3038}
3039
3040=item $client->send_big_packet ($pkt)
3041
3042Like C<send_packet>, but tries to compress large packets, and fragments
3043them as required.
3044
3045=cut
3046
3047our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
3048
3049sub cf::client::send_big_packet {
3050 my ($self, $pkt) = @_;
3051
3052 # try lzf for large packets
3053 $pkt = "lzf " . Compress::LZF::compress $pkt
3054 if 1024 <= length $pkt and $self->{can_lzf};
3055
3056 # split very large packets
3057 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3058 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3059 $pkt = "frag";
3060 }
3061
3062 $self->send_packet ($pkt);
3063}
3064
3065=item $client->send_msg ($channel, $msg, $color, [extra...])
3066
3067Send a drawinfo or msg packet to the client, formatting the msg for the
3068client if neccessary. C<$type> should be a string identifying the type of
3069the message, with C<log> being the default. If C<$color> is negative, suppress
3070the message unless the client supports the msg packet.
3071
3072=cut
3073
3074# non-persistent channels (usually the info channel)
3075our %CHANNEL = (
3076 "c/motd" => {
3077 id => "infobox",
3078 title => "MOTD",
3079 reply => undef,
3080 tooltip => "The message of the day",
94 } 3081 },
95 3082 "c/identify" => {
96 -1 3083 id => "infobox",
97} 3084 title => "Identify",
98 3085 reply => undef,
99sub register_command { 3086 tooltip => "Items recently identified",
100 my ($name, $time, $cb) = @_;
101
102 my $caller = caller;
103
104 warn "registering command '$name/$time' to '$caller'";
105
106 push @{ $command{$name} }, [$time, $cb, $caller];
107 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
108}
109
110sub register {
111 my ($base, $pkg) = @_;
112
113 for my $idx (0 .. $#EVENT) {
114 if (my $ref = $pkg->can ("on_$EVENT[$idx]")) {
115 warn "registering $EVENT[$idx] hook to '$pkg'\n";
116 $hook[$idx]{$base} = $ref;
117 }
118 } 3087 },
119} 3088 "c/examine" => {
3089 id => "infobox",
3090 title => "Examine",
3091 reply => undef,
3092 tooltip => "Signs and other items you examined",
3093 },
3094 "c/shopinfo" => {
3095 id => "infobox",
3096 title => "Shop Info",
3097 reply => undef,
3098 tooltip => "What your bargaining skill tells you about the shop",
3099 },
3100 "c/book" => {
3101 id => "infobox",
3102 title => "Book",
3103 reply => undef,
3104 tooltip => "The contents of a note or book",
3105 },
3106 "c/lookat" => {
3107 id => "infobox",
3108 title => "Look",
3109 reply => undef,
3110 tooltip => "What you saw there",
3111 },
3112 "c/who" => {
3113 id => "infobox",
3114 title => "Players",
3115 reply => undef,
3116 tooltip => "Shows players who are currently online",
3117 },
3118 "c/body" => {
3119 id => "infobox",
3120 title => "Body Parts",
3121 reply => undef,
3122 tooltip => "Shows which body parts you posess and are available",
3123 },
3124 "c/statistics" => {
3125 id => "infobox",
3126 title => "Statistics",
3127 reply => undef,
3128 tooltip => "Shows your primary statistics",
3129 },
3130 "c/skills" => {
3131 id => "infobox",
3132 title => "Skills",
3133 reply => undef,
3134 tooltip => "Shows your experience per skill and item power",
3135 },
3136 "c/shopitems" => {
3137 id => "infobox",
3138 title => "Shop Items",
3139 reply => undef,
3140 tooltip => "Shows the items currently for sale in this shop",
3141 },
3142 "c/resistances" => {
3143 id => "infobox",
3144 title => "Resistances",
3145 reply => undef,
3146 tooltip => "Shows your resistances",
3147 },
3148 "c/pets" => {
3149 id => "infobox",
3150 title => "Pets",
3151 reply => undef,
3152 tooltip => "Shows information abotu your pets/a specific pet",
3153 },
3154 "c/perceiveself" => {
3155 id => "infobox",
3156 title => "Perceive Self",
3157 reply => undef,
3158 tooltip => "You gained detailed knowledge about yourself",
3159 },
3160 "c/uptime" => {
3161 id => "infobox",
3162 title => "Uptime",
3163 reply => undef,
3164 tooltip => "How long the server has been running since last restart",
3165 },
3166 "c/mapinfo" => {
3167 id => "infobox",
3168 title => "Map Info",
3169 reply => undef,
3170 tooltip => "Information related to the maps",
3171 },
3172 "c/party" => {
3173 id => "party",
3174 title => "Party",
3175 reply => "gsay ",
3176 tooltip => "Messages and chat related to your party",
3177 },
3178 "c/death" => {
3179 id => "death",
3180 title => "Death",
3181 reply => undef,
3182 tooltip => "Reason for and more info about your most recent death",
3183 },
3184 "c/say" => $SAY_CHANNEL,
3185 "c/chat" => $CHAT_CHANNEL,
3186);
120 3187
121sub load_extension { 3188sub cf::client::send_msg {
3189 my ($self, $channel, $msg, $color, @extra) = @_;
3190
3191 $msg = $self->pl->expand_cfpod ($msg)
3192 unless $color & cf::NDI_VERBATIM;
3193
3194 $color &= cf::NDI_CLIENT_MASK; # just in case...
3195
3196 # check predefined channels, for the benefit of C
3197 if ($CHANNEL{$channel}) {
3198 $channel = $CHANNEL{$channel};
3199
3200 $self->ext_msg (channel_info => $channel);
3201 $channel = $channel->{id};
3202
3203 } elsif (ref $channel) {
3204 # send meta info to client, if not yet sent
3205 unless (exists $self->{channel}{$channel->{id}}) {
3206 $self->{channel}{$channel->{id}} = $channel;
3207 $self->ext_msg (channel_info => $channel);
3208 }
3209
3210 $channel = $channel->{id};
3211 }
3212
3213 return unless @extra || length $msg;
3214
3215 # default colour, mask it out
3216 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3217 if $color & cf::NDI_DEF;
3218
3219 my $pkt = "msg "
3220 . $self->{json_coder}->encode (
3221 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3222 );
3223
3224 $self->send_big_packet ($pkt);
3225}
3226
3227=item $client->ext_msg ($type, @msg)
3228
3229Sends an ext event to the client.
3230
3231=cut
3232
3233sub cf::client::ext_msg($$@) {
3234 my ($self, $type, @msg) = @_;
3235
3236 if ($self->extcmd == 2) {
3237 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3238 } elsif ($self->extcmd == 1) { # TODO: remove
3239 push @msg, msgtype => "event_$type";
3240 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3241 }
3242}
3243
3244=item $client->ext_reply ($msgid, @msg)
3245
3246Sends an ext reply to the client.
3247
3248=cut
3249
3250sub cf::client::ext_reply($$@) {
3251 my ($self, $id, @msg) = @_;
3252
3253 return unless $self->extcmd == 2;
3254
3255 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3256}
3257
3258=item $success = $client->query ($flags, "text", \&cb)
3259
3260Queues a query to the client, calling the given callback with
3261the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3262C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3263
3264Queries can fail, so check the return code. Or don't, as queries will
3265become reliable at some point in the future.
3266
3267=cut
3268
3269sub cf::client::query {
3270 my ($self, $flags, $text, $cb) = @_;
3271
3272 return unless $self->state == ST_PLAYING
3273 || $self->state == ST_SETUP
3274 || $self->state == ST_CUSTOM;
3275
3276 $self->state (ST_CUSTOM);
3277
3278 utf8::encode $text;
3279 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3280
3281 $self->send_packet ($self->{query_queue}[0][0])
3282 if @{ $self->{query_queue} } == 1;
3283
3284 1
3285}
3286
3287cf::client->attach (
3288 on_connect => sub {
3289 my ($ns) = @_;
3290
3291 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3292 },
3293 on_reply => sub {
3294 my ($ns, $msg) = @_;
3295
3296 # this weird shuffling is so that direct followup queries
3297 # get handled first
3298 my $queue = delete $ns->{query_queue}
3299 or return; # be conservative, not sure how that can happen, but we saw a crash here
3300
3301 (shift @$queue)->[1]->($msg);
3302 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3303
3304 push @{ $ns->{query_queue} }, @$queue;
3305
3306 if (@{ $ns->{query_queue} } == @$queue) {
3307 if (@$queue) {
3308 $ns->send_packet ($ns->{query_queue}[0][0]);
3309 } else {
3310 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3311 }
3312 }
3313 },
3314 on_exticmd => sub {
3315 my ($ns, $buf) = @_;
3316
3317 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3318
3319 if (ref $msg) {
3320 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
3321
3322 my @reply;
3323
3324 if (my $cb = $EXTICMD{$type}) {
3325 @reply = $cb->($ns, @payload);
3326 }
3327
3328 $ns->ext_reply ($reply, @reply)
3329 if $reply;
3330
3331 } else {
3332 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3333 }
3334
3335 cf::override;
3336 },
3337);
3338
3339=item $client->async (\&cb)
3340
3341Create a new coroutine, running the specified callback. The coroutine will
3342be automatically cancelled when the client gets destroyed (e.g. on logout,
3343or loss of connection).
3344
3345=cut
3346
3347sub cf::client::async {
3348 my ($self, $cb) = @_;
3349
3350 my $coro = &Coro::async ($cb);
3351
3352 $coro->on_destroy (sub {
3353 delete $self->{_coro}{$coro+0};
3354 });
3355
3356 $self->{_coro}{$coro+0} = $coro;
3357
3358 $coro
3359}
3360
3361cf::client->attach (
3362 on_client_destroy => sub {
3363 my ($ns) = @_;
3364
3365 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3366 },
3367);
3368
3369=back
3370
3371
3372=head2 SAFE SCRIPTING
3373
3374Functions that provide a safe environment to compile and execute
3375snippets of perl code without them endangering the safety of the server
3376itself. Looping constructs, I/O operators and other built-in functionality
3377is not available in the safe scripting environment, and the number of
3378functions and methods that can be called is greatly reduced.
3379
3380=cut
3381
3382our $safe = new Safe "safe";
3383our $safe_hole = new Safe::Hole;
3384
3385$SIG{FPE} = 'IGNORE';
3386
3387$safe->permit_only (Opcode::opset qw(
3388 :base_core :base_mem :base_orig :base_math :base_loop
3389 grepstart grepwhile mapstart mapwhile
3390 sort time
3391));
3392
3393# here we export the classes and methods available to script code
3394
3395=pod
3396
3397The following functions and methods are available within a safe environment:
3398
3399 cf::object
3400 contr pay_amount pay_player map x y force_find force_add destroy
3401 insert remove name archname title slaying race decrease split
3402 value
3403
3404 cf::object::player
3405 player
3406
3407 cf::player
3408 peaceful
3409
3410 cf::map
3411 trigger
3412
3413=cut
3414
3415for (
3416 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3417 insert remove inv nrof name archname title slaying race
3418 decrease split destroy change_exp value msg lore send_msg)],
3419 ["cf::object::player" => qw(player)],
3420 ["cf::player" => qw(peaceful send_msg)],
3421 ["cf::map" => qw(trigger)],
3422) {
3423 my ($pkg, @funs) = @$_;
3424 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3425 for @funs;
3426}
3427
3428=over 4
3429
3430=item @retval = safe_eval $code, [var => value, ...]
3431
3432Compiled and executes the given perl code snippet. additional var/value
3433pairs result in temporary local (my) scalar variables of the given name
3434that are available in the code snippet. Example:
3435
3436 my $five = safe_eval '$first + $second', first => 1, second => 4;
3437
3438=cut
3439
3440sub safe_eval($;@) {
3441 my ($code, %vars) = @_;
3442
3443 my $qcode = $code;
3444 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3445 $qcode =~ s/\n/\\n/g;
3446
3447 %vars = (_dummy => 0) unless %vars;
3448
3449 my @res;
3450 local $_;
3451
3452 my $eval =
3453 "do {\n"
3454 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3455 . "#line 0 \"{$qcode}\"\n"
3456 . $code
3457 . "\n}"
3458 ;
3459
3460 if ($CFG{safe_eval}) {
3461 sub_generation_inc;
3462 local @safe::cf::_safe_eval_args = values %vars;
3463 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3464 sub_generation_inc;
3465 } else {
3466 local @cf::_safe_eval_args = values %vars;
3467 @res = wantarray ? eval eval : scalar eval $eval;
3468 }
3469
3470 if ($@) {
3471 warn "$@",
3472 "while executing safe code '$code'\n",
3473 "with arguments " . (join " ", %vars) . "\n";
3474 }
3475
3476 wantarray ? @res : $res[0]
3477}
3478
3479=item cf::register_script_function $function => $cb
3480
3481Register a function that can be called from within map/npc scripts. The
3482function should be reasonably secure and should be put into a package name
3483like the extension.
3484
3485Example: register a function that gets called whenever a map script calls
3486C<rent::overview>, as used by the C<rent> extension.
3487
3488 cf::register_script_function "rent::overview" => sub {
3489 ...
3490 };
3491
3492=cut
3493
3494sub register_script_function {
3495 my ($fun, $cb) = @_;
3496
3497 $fun = "safe::$fun" if $CFG{safe_eval};
3498 *$fun = $safe_hole->wrap ($cb);
3499}
3500
3501=back
3502
3503=cut
3504
3505#############################################################################
3506# the server's init and main functions
3507
3508our %FACEHASH; # hash => idx, #d# HACK for http server
3509
3510sub load_facedata($) {
122 my ($path) = @_; 3511 my ($path) = @_;
123 3512
124 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 3513 # HACK to clear player env face cache, we need some signal framework
125 my $base = $1; 3514 # for this (global event?)
126 my $pkg = $1; 3515 %ext::player_env::MUSIC_FACE_CACHE = ();
127 $pkg =~ s/[^[:word:]]/_/g;
128 $pkg = "cf::ext::$pkg";
129 3516
130 warn "loading '$path' into '$pkg'\n"; 3517 my $enc = JSON::XS->new->utf8->canonical->relaxed;
131 3518
132 open my $fh, "<:utf8", $path 3519 trace "loading facedata from $path\n";
133 or die "$path: $!";
134 3520
135 my $source = 3521 my $facedata = decode_storable load_file $path;
136 "package $pkg; use strict; use utf8;\n"
137 . "#line 1 \"$path\"\n{\n"
138 . (do { local $/; <$fh> })
139 . "\n};\n1";
140 3522
141 eval $source 3523 $facedata->{version} == 2
142 or die "$path: $@"; 3524 or cf::cleanup "$path: version mismatch, cannot proceed.";
143 3525
144 push @exts, $pkg; 3526 # patch in the exptable
145 $ext_pkg{$base} = $pkg; 3527 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
146 3528 $facedata->{resource}{"res/exp_table"} = {
147# no strict 'refs'; 3529 type => FT_RSRC,
148# @{"$pkg\::ISA"} = cf::ext::; 3530 data => $exp_table,
149 3531 hash => (Digest::MD5::md5 $exp_table),
150 register $base, $pkg;
151}
152
153sub unload_extension {
154 my ($pkg) = @_;
155
156 warn "removing extension $pkg\n";
157
158 # remove hooks
159 for my $idx (0 .. $#EVENT) {
160 delete $hook[$idx]{$pkg};
161 } 3532 };
3533 cf::cede_to_tick;
162 3534
163 # remove commands 3535 {
164 for my $name (keys %command) { 3536 my $faces = $facedata->{faceinfo};
165 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
166 3537
167 if (@cb) { 3538 while (my ($face, $info) = each %$faces) {
168 $command{$name} = \@cb; 3539 my $idx = (cf::face::find $face) || cf::face::alloc $face;
169 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb; 3540
3541 cf::face::set_visibility $idx, $info->{visibility};
3542 cf::face::set_magicmap $idx, $info->{magicmap};
3543 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3544 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3545 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
3546 $FACEHASH{$info->{hash64}} = $idx;#d#
3547
3548 cf::cede_to_tick;
3549 }
3550
3551 while (my ($face, $info) = each %$faces) {
3552 next unless $info->{smooth};
3553
3554 my $idx = cf::face::find $face
3555 or next;
3556
3557 if (my $smooth = cf::face::find $info->{smooth}) {
3558 cf::face::set_smooth $idx, $smooth;
3559 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
170 } else { 3560 } else {
171 delete $command{$name}; 3561 error "smooth face '$info->{smooth}' not found for face '$face'";
172 delete $COMMAND{"$name\000"};
173 } 3562 }
3563
3564 cf::cede_to_tick;
3565 }
3566 }
3567
174 } 3568 {
3569 my $anims = $facedata->{animinfo};
175 3570
176 Symbol::delete_package $pkg; 3571 while (my ($anim, $info) = each %$anims) {
177} 3572 cf::anim::set $anim, $info->{frames}, $info->{facings};
3573 cf::cede_to_tick;
3574 }
178 3575
3576 cf::anim::invalidate_all; # d'oh
3577 }
3578
3579 {
3580 my $res = $facedata->{resource};
3581
3582 while (my ($name, $info) = each %$res) {
3583 if (defined (my $type = $info->{type})) {
3584 # TODO: different hash - must free and use new index, or cache ixface data queue
3585 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3586
3587 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3588 cf::face::set_type $idx, $type;
3589 cf::face::set_meta $idx, $type & 1 ? undef : $info->{meta}; # preserve meta unless prepended already
3590 $FACEHASH{$info->{hash}} = $idx;#d#
3591 } else {
3592# $RESOURCE{$name} = $info; # unused
3593 }
3594
3595 cf::cede_to_tick;
3596 }
3597 }
3598
3599 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3600
3601 1
3602}
3603
3604register_exticmd fx_want => sub {
3605 my ($ns, $want) = @_;
3606
3607 while (my ($k, $v) = each %$want) {
3608 $ns->fx_want ($k, $v);
3609 }
3610};
3611
3612sub load_resource_file($) {
3613 my $guard = lock_acquire "load_resource_file";
3614
3615 my $status = load_resource_file_ $_[0];
3616 get_slot 0.1, 100;
3617 cf::arch::commit_load;
3618
3619 $status
3620}
3621
179sub load_extensions { 3622sub reload_regions {
180 my $LIBDIR = maps_directory "perl"; 3623 # HACK to clear player env face cache, we need some signal framework
3624 # for this (global event?)
3625 %ext::player_env::MUSIC_FACE_CACHE = ();
181 3626
182 for my $ext (<$LIBDIR/*.ext>) { 3627 load_resource_file "$MAPDIR/regions"
183 next unless -r $ext; 3628 or die "unable to load regions file\n";
3629
3630 for (cf::region::list) {
3631 $_->{match} = qr/$_->{match}/
3632 if exists $_->{match};
3633 }
3634}
3635
3636sub reload_facedata {
3637 load_facedata "$DATADIR/facedata"
3638 or die "unable to load facedata\n";
3639}
3640
3641sub reload_archetypes {
3642 load_resource_file "$DATADIR/archetypes"
3643 or die "unable to load archetypes\n";
3644}
3645
3646sub reload_treasures {
3647 load_resource_file "$DATADIR/treasures"
3648 or die "unable to load treasurelists\n";
3649}
3650
3651sub reload_sound {
3652 trace "loading sound config from $DATADIR/sound\n";
3653
3654 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3655
3656 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3657 my $sound = $soundconf->{compat}[$_]
3658 or next;
3659
3660 my $face = cf::face::find "sound/$sound->[1]";
3661 cf::sound::set $sound->[0] => $face;
3662 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3663 }
3664
3665 while (my ($k, $v) = each %{$soundconf->{event}}) {
3666 my $face = cf::face::find "sound/$v";
3667 cf::sound::set $k => $face;
3668 }
3669}
3670
3671sub reload_resources {
3672 trace "reloading resource files...\n";
3673
3674 reload_exp_table;
3675 reload_materials;
3676 reload_facedata;
3677 reload_sound;
3678 reload_archetypes;
3679 reload_regions;
3680 reload_treasures;
3681
3682 trace "finished reloading resource files\n";
3683}
3684
3685sub reload_config {
3686 trace "reloading config file...\n";
3687
3688 my $config = load_file "$CONFDIR/config";
3689 utf8::decode $config;
3690 *CFG = decode_yaml $config;
3691
3692 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3693
3694 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3695 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3696
3697 if (exists $CFG{mlockall}) {
184 eval { 3698 eval {
185 load_extension $ext; 3699 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
186 1 3700 and die "WARNING: m(un)lockall failed: $!\n";
187 } or warn "$ext not loaded: $@";
188 }
189}
190
191register_command "perl-reload", 0, sub {
192 my ($who, $arg) = @_;
193
194 if ($who->flag (FLAG_WIZ)) {
195 $who->message ("reloading...");
196
197 warn "reloading...\n";
198 eval {
199 unload_extension $_ for @exts;
200 delete $INC{"cf.pm"};
201
202 # don't, removes xs symbols, too
203 #Symbol::delete_package $pkg;
204
205 require cf;
206 }; 3701 };
207 warn $@ if $@; 3702 warn $@ if $@;
208 $who->message ($@) if $@; 3703 }
209 warn "reloaded\n"; 3704}
210 3705
3706sub pidfile() {
3707 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3708 or die "$PIDFILE: $!";
3709 flock $fh, &Fcntl::LOCK_EX
3710 or die "$PIDFILE: flock: $!";
3711 $fh
3712}
3713
3714# make sure only one server instance is running at any one time
3715sub atomic {
3716 my $fh = pidfile;
3717
3718 my $pid = <$fh>;
3719 kill 9, $pid if $pid > 0;
3720
3721 seek $fh, 0, 0;
3722 print $fh $$;
3723}
3724
3725sub main_loop {
3726 trace "EV::loop starting\n";
3727 if (1) {
3728 EV::loop;
3729 }
3730 trace "EV::loop returned\n";
3731 goto &main_loop unless $REALLY_UNLOOP;
3732}
3733
3734sub main {
3735 cf::init_globals; # initialise logging
3736
3737 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3738 LOG llevInfo, "Copyright (C) 2005-2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3739 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3740 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3741
3742 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3743
3744 # we must not ever block the main coroutine
3745 local $Coro::idle = sub {
3746 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3747 (async {
3748 $Coro::current->{desc} = "IDLE BUG HANDLER";
3749 EV::loop EV::LOOP_ONESHOT;
3750 })->prio (Coro::PRIO_MAX);
3751 };
3752
3753 evthread_start IO::AIO::poll_fileno;
3754
3755 cf::sync_job {
3756 cf::incloader::init ();
3757
3758 cf::init_anim;
3759 cf::init_attackmess;
3760 cf::init_dynamic;
3761
3762 cf::load_settings;
3763
3764 reload_resources;
3765 reload_config;
3766 db_init;
3767
3768 cf::init_uuid;
3769 cf::init_signals;
3770 cf::init_skills;
3771
3772 cf::init_beforeplay;
3773
3774 atomic;
3775
3776 load_extensions;
3777
3778 utime time, time, $RUNTIMEFILE;
3779
3780 # no (long-running) fork's whatsoever before this point(!)
3781 use POSIX ();
3782 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3783
3784 cf::_post_init 0;
3785 };
3786
3787 cf::object::thawer::errors_are_fatal 0;
3788 info "parse errors in files are no longer fatal from this point on.\n";
3789
3790 AE::postpone {
3791 undef &main; # free gobs of memory :)
3792 };
3793
3794 goto &main_loop;
3795}
3796
3797#############################################################################
3798# initialisation and cleanup
3799
3800# install some emergency cleanup handlers
3801BEGIN {
3802 our %SIGWATCHER = ();
3803 for my $signal (qw(INT HUP TERM)) {
3804 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3805 cf::cleanup "SIG$signal";
3806 };
3807 }
3808}
3809
3810sub write_runtime_sync {
3811 my $t0 = AE::time;
3812
3813 # first touch the runtime file to show we are still running:
3814 # the fsync below can take a very very long time.
3815
3816 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3817
3818 my $guard = cf::lock_acquire "write_runtime";
3819
3820 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3821 or return;
3822
3823 my $value = $cf::RUNTIME + 90 + 10;
3824 # 10 is the runtime save interval, for a monotonic clock
3825 # 60 allows for the watchdog to kill the server.
3826
3827 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3828 and return;
3829
3830 # always fsync - this file is important
3831 aio_fsync $fh
3832 and return;
3833
3834 # touch it again to show we are up-to-date
3835 aio_utime $fh, undef, undef;
3836
3837 close $fh
3838 or return;
3839
3840 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3841 and return;
3842
3843 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3844
3845 1
3846}
3847
3848our $uuid_lock;
3849our $uuid_skip;
3850
3851sub write_uuid_sync($) {
3852 $uuid_skip ||= $_[0];
3853
3854 return if $uuid_lock;
3855 local $uuid_lock = 1;
3856
3857 my $uuid = "$LOCALDIR/uuid";
3858
3859 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3860 or return;
3861
3862 my $value = uuid_seq uuid_cur;
3863
3864 unless ($value) {
3865 info "cowardly refusing to write zero uuid value!\n";
3866 return;
3867 }
3868
3869 my $value = uuid_str $value + $uuid_skip;
3870 $uuid_skip = 0;
3871
3872 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3873 and return;
3874
3875 # always fsync - this file is important
3876 aio_fsync $fh
3877 and return;
3878
3879 close $fh
3880 or return;
3881
3882 aio_rename "$uuid~", $uuid
3883 and return;
3884
3885 trace "uuid file written ($value).\n";
3886
3887 1
3888
3889}
3890
3891sub write_uuid($$) {
3892 my ($skip, $sync) = @_;
3893
3894 $sync ? write_uuid_sync $skip
3895 : async { write_uuid_sync $skip };
3896}
3897
3898sub emergency_save() {
3899 my $freeze_guard = cf::freeze_mainloop;
3900
3901 info "emergency_perl_save: enter\n";
3902
3903 # this is a trade-off: we want to be very quick here, so
3904 # save all maps without fsync, and later call a global sync
3905 # (which in turn might be very very slow)
3906 local $USE_FSYNC = 0;
3907
3908 cf::sync_job {
3909 cf::write_runtime_sync; # external watchdog should not bark
3910
3911 # use a peculiar iteration method to avoid tripping on perl
3912 # refcount bugs in for. also avoids problems with players
3913 # and maps saved/destroyed asynchronously.
3914 info "emergency_perl_save: begin player save\n";
3915 for my $login (keys %cf::PLAYER) {
3916 my $pl = $cf::PLAYER{$login} or next;
3917 $pl->valid or next;
3918 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3919 $pl->save;
3920 }
3921 info "emergency_perl_save: end player save\n";
3922
3923 cf::write_runtime_sync; # external watchdog should not bark
3924
3925 info "emergency_perl_save: begin map save\n";
3926 for my $path (keys %cf::MAP) {
3927 my $map = $cf::MAP{$path} or next;
3928 $map->valid or next;
3929 $map->save;
3930 }
3931 info "emergency_perl_save: end map save\n";
3932
3933 cf::write_runtime_sync; # external watchdog should not bark
3934
3935 info "emergency_perl_save: begin database checkpoint\n";
3936 BDB::db_env_txn_checkpoint $DB_ENV;
3937 info "emergency_perl_save: end database checkpoint\n";
3938
3939 info "emergency_perl_save: begin write uuid\n";
3940 write_uuid_sync 1;
3941 info "emergency_perl_save: end write uuid\n";
3942
3943 cf::write_runtime_sync; # external watchdog should not bark
3944
3945 trace "emergency_perl_save: syncing database to disk";
3946 BDB::db_env_txn_checkpoint $DB_ENV;
3947
3948 info "emergency_perl_save: starting sync\n";
3949 IO::AIO::aio_sync sub {
3950 info "emergency_perl_save: finished sync\n";
3951 };
3952
3953 cf::write_runtime_sync; # external watchdog should not bark
3954
3955 trace "emergency_perl_save: flushing outstanding aio requests";
3956 while (IO::AIO::nreqs || BDB::nreqs) {
3957 Coro::AnyEvent::sleep 0.01; # let the sync_job do it's thing
3958 }
3959
3960 cf::write_runtime_sync; # external watchdog should not bark
3961 };
3962
3963 info "emergency_perl_save: leave\n";
3964}
3965
3966sub post_cleanup {
3967 my ($make_core) = @_;
3968
3969 IO::AIO::flush;
3970
3971 error Carp::longmess "post_cleanup backtrace"
3972 if $make_core;
3973
3974 my $fh = pidfile;
3975 unlink $PIDFILE if <$fh> == $$;
3976}
3977
3978# a safer delete_package, copied from Symbol
3979sub clear_package($) {
3980 my $pkg = shift;
3981
3982 # expand to full symbol table name if needed
3983 unless ($pkg =~ /^main::.*::$/) {
3984 $pkg = "main$pkg" if $pkg =~ /^::/;
3985 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3986 $pkg .= '::' unless $pkg =~ /::$/;
3987 }
3988
3989 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3990 my $stem_symtab = *{$stem}{HASH};
3991
3992 defined $stem_symtab and exists $stem_symtab->{$leaf}
3993 or return;
3994
3995 # clear all symbols
3996 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3997 for my $name (keys %$leaf_symtab) {
3998 _gv_clear *{"$pkg$name"};
3999# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
4000 }
4001}
4002
4003sub do_reload_perl() {
4004 # can/must only be called in main
4005 unless (in_main) {
4006 error "can only reload from main coroutine";
4007 return;
4008 }
4009
4010 return if $RELOAD++;
4011
4012 my $t1 = AE::time;
4013
4014 while ($RELOAD) {
4015 cf::get_slot 0.1, -1, "reload_perl";
4016 info "perl_reload: reloading...";
4017
4018 trace "perl_reload: entering sync_job";
4019
4020 cf::sync_job {
4021 #cf::emergency_save;
4022
4023 trace "perl_reload: cancelling all extension coros";
4024 $_->cancel for values %EXT_CORO;
4025 %EXT_CORO = ();
4026
4027 trace "perl_reload: removing commands";
4028 %COMMAND = ();
4029
4030 trace "perl_reload: removing ext/exti commands";
4031 %EXTCMD = ();
4032 %EXTICMD = ();
4033
4034 trace "perl_reload: unloading/nuking all extensions";
4035 for my $pkg (@EXTS) {
4036 trace "... unloading $pkg";
4037
4038 if (my $cb = $pkg->can ("unload")) {
4039 eval {
4040 $cb->($pkg);
4041 1
4042 } or error "$pkg unloaded, but with errors: $@";
4043 }
4044
4045 trace "... clearing $pkg";
4046 clear_package $pkg;
4047 }
4048
4049 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
4050 while (my ($k, $v) = each %INC) {
4051 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
4052
4053 trace "... unloading $k";
4054 delete $INC{$k};
4055
4056 $k =~ s/\.pm$//;
4057 $k =~ s/\//::/g;
4058
4059 if (my $cb = $k->can ("unload_module")) {
4060 $cb->();
4061 }
4062
4063 clear_package $k;
4064 }
4065
4066 trace "perl_reload: getting rid of safe::, as good as possible";
4067 clear_package "safe::$_"
4068 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
4069
4070 trace "perl_reload: unloading cf.pm \"a bit\"";
4071 delete $INC{"cf.pm"};
4072 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
4073
4074 # don't, removes xs symbols, too,
4075 # and global variables created in xs
4076 #clear_package __PACKAGE__;
4077
4078 info "perl_reload: unload completed, starting to reload now";
4079
4080 trace "perl_reload: reloading cf.pm";
4081 require cf;
4082 cf::_connect_to_perl_1;
4083
4084 trace "perl_reload: loading config and database again";
4085 cf::reload_config;
4086
4087 trace "perl_reload: loading extensions";
4088 cf::load_extensions;
4089
4090 if ($REATTACH_ON_RELOAD) {
4091 trace "perl_reload: reattaching attachments to objects/players";
4092 _global_reattach; # objects, sockets
4093 trace "perl_reload: reattaching attachments to maps";
4094 reattach $_ for values %MAP;
4095 trace "perl_reload: reattaching attachments to players";
4096 reattach $_ for values %PLAYER;
4097 }
4098
4099 cf::_post_init 1;
4100
4101 trace "perl_reload: leaving sync_job";
4102
4103 1
4104 } or do {
4105 error $@;
4106 cf::cleanup "perl_reload: error, exiting.";
4107 };
4108
4109 --$RELOAD;
4110 }
4111
4112 $t1 = AE::time - $t1;
4113 info "perl_reload: completed in ${t1}s\n";
4114};
4115
4116our $RELOAD_WATCHER; # used only during reload
4117
4118sub reload_perl() {
4119 # doing reload synchronously and two reloads happen back-to-back,
4120 # coro crashes during coro_state_free->destroy here.
4121
4122 $RELOAD_WATCHER ||= cf::async {
4123 Coro::AIO::aio_wait cache_extensions;
4124
4125 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4126 do_reload_perl;
4127 undef $RELOAD_WATCHER;
4128 };
4129 };
4130}
4131
4132register_command "reload" => sub {
4133 my ($who, $arg) = @_;
4134
4135 if ($who->flag (FLAG_WIZ)) {
211 $who->message ("reloaded"); 4136 $who->message ("reloading server.");
4137 async {
4138 $Coro::current->{desc} = "perl_reload";
4139 reload_perl;
4140 };
4141 }
4142};
4143
4144#############################################################################
4145
4146my $bug_warning = 0;
4147
4148sub wait_for_tick() {
4149 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4150
4151 $WAIT_FOR_TICK->wait;
4152}
4153
4154sub wait_for_tick_begin() {
4155 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4156
4157 my $signal = new Coro::Signal;
4158 push @WAIT_FOR_TICK_BEGIN, $signal;
4159 $signal->wait;
4160}
4161
4162sub tick {
4163 if ($Coro::current != $Coro::main) {
4164 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4165 unless ++$bug_warning > 10;
4166 return;
4167 }
4168
4169 cf::one_tick; # one server iteration
4170
4171 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4172
4173 if ($NOW >= $NEXT_RUNTIME_WRITE) {
4174 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
4175 Coro::async_pool {
4176 $Coro::current->{desc} = "runtime saver";
4177 write_runtime_sync
4178 or error "ERROR: unable to write runtime file: $!";
4179 };
4180 }
4181
4182 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4183 $sig->send;
4184 }
4185 $WAIT_FOR_TICK->broadcast;
4186
4187 $LOAD = ($NOW - $TICK_START) / $TICK;
4188 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4189
4190 if (0) {
4191 if ($NEXT_TICK) {
4192 my $jitter = $TICK_START - $NEXT_TICK;
4193 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4194 debug "jitter $JITTER\n";#d#
4195 }
4196 }
4197}
4198
4199{
4200 # configure BDB
4201
4202 BDB::min_parallel 16;
4203 BDB::max_poll_reqs $TICK * 0.1;
4204 #$AnyEvent::BDB::WATCHER->priority (1);
4205
4206 unless ($DB_ENV) {
4207 $DB_ENV = BDB::db_env_create;
4208 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4209 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4210 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4211 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4212 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4213
4214 cf::sync_job {
4215 eval {
4216 BDB::db_env_open
4217 $DB_ENV,
4218 $BDBDIR,
4219 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4220 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4221 0666;
4222
4223 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4224 };
4225
4226 cf::cleanup "db_env_open(db): $@" if $@;
4227 };
4228 }
4229
4230 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4231 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4232 };
4233 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4234 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4235 };
4236 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4237 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4238 };
4239}
4240
4241{
4242 # configure IO::AIO
4243
4244 IO::AIO::min_parallel 8;
4245 IO::AIO::max_poll_time $TICK * 0.1;
4246 undef $AnyEvent::AIO::WATCHER;
4247}
4248
4249our $_log_backtrace;
4250our $_log_backtrace_last;
4251
4252sub _log_backtrace {
4253 my ($msg, @addr) = @_;
4254
4255 $msg =~ s/\n$//;
4256
4257 if ($_log_backtrace_last eq $msg) {
4258 LOG llevInfo, "[ABT] $msg\n";
4259 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4260 # limit the # of concurrent backtraces
4261 } elsif ($_log_backtrace < 2) {
4262 $_log_backtrace_last = $msg;
4263 ++$_log_backtrace;
4264 my $perl_bt = Carp::longmess $msg;
4265 async {
4266 $Coro::current->{desc} = "abt $msg";
4267
4268 my @bt = fork_call {
4269 @addr = map { sprintf "%x", $_ } @addr;
4270 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4271 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4272 or die "addr2line: $!";
4273
4274 my @funcs;
4275 my @res = <$fh>;
4276 chomp for @res;
4277 while (@res) {
4278 my ($func, $line) = splice @res, 0, 2, ();
4279 push @funcs, "[$func] $line";
4280 }
4281
4282 @funcs
4283 };
4284
4285 LOG llevInfo, "[ABT] $perl_bt\n";
4286 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4287 LOG llevInfo, "[ABT] $_\n" for @bt;
4288 --$_log_backtrace;
4289 };
212 } else { 4290 } else {
213 $who->message ("Intruder Alert!"); 4291 LOG llevInfo, "[ABT] $msg\n";
4292 LOG llevInfo, "[ABT] [overload, suppressed]\n";
214 } 4293 }
215}; 4294}
216 4295
217############################################################################# 4296# load additional modules
218# load/save/clean perl data associated with a map 4297require "cf/$_.pm" for @EXTRA_MODULES;
4298cf::_connect_to_perl_2;
219 4299
220*on_mapclean = sub { 4300END { cf::emergency_save }
221 my $map = shift->{map};
222
223 my $path = $map->tmpname;
224 defined $path or return;
225
226 unlink "$path.cfperl";
227};
228
229*on_mapin =
230*on_mapload = sub {
231 my $map = shift->{map};
232
233 my $path = $map->tmpname;
234 $path = $map->path unless defined $path;
235
236 open my $fh, "<:raw", "$path.cfperl"
237 or return; # no perl data
238
239 my $data = Storable::thaw do { local $/; <$fh> };
240
241 $data->{version} <= 1
242 or return; # too new
243
244 $map->_set_obs ($data->{obs});
245};
246
247*on_mapout = sub {
248 my $map = shift->{map};
249
250 my $path = $map->tmpname;
251 $path = $map->path unless defined $path;
252
253 my $obs = $map->_get_obs;
254
255 if (defined $obs) {
256 open my $fh, ">:raw", "$path.cfperl"
257 or die "$path.cfperl: $!";
258
259 stat $path;
260
261 print $fh Storable::nfreeze {
262 size => (stat _)[7],
263 time => (stat _)[9],
264 version => 1,
265 obs => $obs,
266 };
267
268 chmod SAVE_MODE, "$path.cfperl"; # very racy, but cf-compatible *g*
269 } else {
270 unlink "$path.cfperl";
271 }
272};
273
274#############################################################################
275# load/save perl data associated with player->ob objects
276
277*on_player_load = sub {
278 my ($event) = @_;
279 my $path = $event->{message};
280 my $ob = $event->{who};
281
282 if (open my $fh, "<:raw", "$path.cfperl") {
283
284 #d##TODO#remove
285
286 my $data = Storable::thaw do { local $/; <$fh> };
287
288 $data->{version} <= 1
289 or return; # too new
290
291 %$ob = %{$data->{ob}};
292 return;
293 }
294
295 for my $o ($ob, $ob->inv) {
296 if (my $value = $o->get_ob_key_value ("_perl_data")) {
297 $o->set_ob_key_value ("_perl_data");
298
299 %$o = %{ Storable::thaw pack "H*", $value };
300 }
301 }
302};
303
304*on_player_save = sub {
305 my ($event) = @_;
306 my $path = $event->{message};
307 my $ob = $event->{who};
308
309 $_->set_ob_key_value (_perl_data => unpack "H*", Storable::nfreeze $_)
310 for grep %$_, $ob, $ob->inv;
311
312 unlink "$path.cfperl";#d##TODO#remove
313};
314
315register "<global>", __PACKAGE__;
316
317load_extensions;
318 4301
3191 43021
320 4303

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