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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.120 by root, Tue Jan 2 11:08:36 2007 UTC vs.
Revision 1.162 by root, Thu Jan 11 00:41:08 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.3 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
47our %CFG; 52our %CFG;
48 53
49our $UPTIME; $UPTIME ||= time; 54our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 55our $RUNTIME;
51 56
57our %PLAYER; # all users
52our %MAP; # all maps 58our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 59our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 60our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 61
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
57 64
58binmode STDOUT; 65binmode STDOUT;
59binmode STDERR; 66binmode STDERR;
60 67
61# read virtual server time, if available 68# read virtual server time, if available
71mkdir cf::localdir . "/" . cf::uniquedir; 78mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 79mkdir $RANDOM_MAPS;
73 80
74# a special map that is always available 81# a special map that is always available
75our $LINK_MAP; 82our $LINK_MAP;
76 83our $EMERGENCY_POSITION;
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 84
79############################################################################# 85#############################################################################
80 86
81=head2 GLOBAL VARIABLES 87=head2 GLOBAL VARIABLES
82 88
106 112
107=item %cf::CFG 113=item %cf::CFG
108 114
109Configuration for the server, loaded from C</etc/crossfire/config>, or 115Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 116from wherever your confdir points to.
117
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
119
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
122processing has been done. Call C<< ->wait >> on them to maximise the
123window of cpu time available, or simply to synchronise to the server tick.
111 124
112=back 125=back
113 126
114=cut 127=cut
115 128
119 utf8::encode $msg; 132 utf8::encode $msg;
120 133
121 $msg .= "\n" 134 $msg .= "\n"
122 unless $msg =~ /\n$/; 135 unless $msg =~ /\n$/;
123 136
124 LOG llevError, "cfperl: $msg"; 137 LOG llevError, $msg;
125 }; 138 };
126} 139}
127 140
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 160
148$Event::DIED = sub { 161$Event::DIED = sub {
149 warn "error in event callback: @_"; 162 warn "error in event callback: @_";
150}; 163};
151 164
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 165=head2 UTILITY FUNCTIONS
157 166
158=over 4 167=over 4
159 168
169=item dumpval $ref
170
160=cut 171=cut
172
173sub dumpval {
174 eval {
175 local $SIG{__DIE__};
176 my $d;
177 if (1) {
178 $d = new Data::Dumper([$_[0]], ["*var"]);
179 $d->Terse(1);
180 $d->Indent(2);
181 $d->Quotekeys(0);
182 $d->Useqq(1);
183 #$d->Bless(...);
184 $d->Seen($_[1]) if @_ > 1;
185 $d = $d->Dump();
186 }
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d
189 } || "[unable to dump $_[0]: '$@']";
190}
161 191
162use JSON::Syck (); # TODO# replace by JSON::PC once working 192use JSON::Syck (); # TODO# replace by JSON::PC once working
163 193
164=item $ref = cf::from_json $json 194=item $ref = cf::from_json $json
165 195
181sub to_json($) { 211sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 213 JSON::Syck::Dump $_[0]
184} 214}
185 215
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 216=item cf::lock_wait $string
209 217
210Wait until the given lock is available. See cf::lock_acquire. 218Wait until the given lock is available. See cf::lock_acquire.
211 219
212=item my $lock = cf::lock_acquire $string 220=item my $lock = cf::lock_acquire $string
213 221
214Wait until the given lock is available and then acquires it and returns 222Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 223a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 224for example when the coroutine gets canceled), the lock is automatically
217returned. 225returned.
218 226
219Lock names should begin with a unique identifier (for example, find_map 227Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 228uses map_find and cf::map::load uses map_load).
221 229
222=cut 230=cut
223 231
224our %LOCK; 232our %LOCK;
225 233
239 # wait, to be sure we are not locked 247 # wait, to be sure we are not locked
240 lock_wait $key; 248 lock_wait $key;
241 249
242 $LOCK{$key} = []; 250 $LOCK{$key} = [];
243 251
244 cf::guard { 252 Coro::guard {
245 # wake up all waiters, to be on the safe side 253 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 254 $_->ready for @{ delete $LOCK{$key} };
247 } 255 }
248} 256}
257
258sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active;
260
261 my $guard = Coro::guard { $TICK_WATCHER->start };
262 $TICK_WATCHER->stop;
263 $guard
264}
265
266=item cf::async { BLOCK }
267
268Currently the same as Coro::async_pool, meaning you cannot use
269C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
270thing you are allowed to do is call C<prio> on it.
271
272=cut
273
274BEGIN { *async = \&Coro::async_pool }
249 275
250=item cf::sync_job { BLOCK } 276=item cf::sync_job { BLOCK }
251 277
252The design of crossfire+ requires that the main coro ($Coro::main) is 278The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 279always able to handle events or runnable, as crossfire+ is only partly
267 # this is the main coro, too bad, we have to block 293 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 294 # till the operation succeeds, freezing the server :/
269 295
270 # TODO: use suspend/resume instead 296 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 297 # (but this is cancel-safe)
272 local $FREEZE = 1; 298 my $freeze_guard = freeze_mainloop;
273 299
274 my $busy = 1; 300 my $busy = 1;
275 my @res; 301 my @res;
276 302
277 (Coro::async { 303 (async {
278 @res = eval { $job->() }; 304 @res = eval { $job->() };
279 warn $@ if $@; 305 warn $@ if $@;
280 undef $busy; 306 undef $busy;
281 })->prio (Coro::PRIO_MAX); 307 })->prio (Coro::PRIO_MAX);
282 308
283 while ($busy) { 309 while ($busy) {
284 Coro::cede_notself; 310 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 311 }
287 312
288 wantarray ? @res : $res[0] 313 wantarray ? @res : $res[0]
289 } else { 314 } else {
290 # we are in another coroutine, how wonderful, everything just works 315 # we are in another coroutine, how wonderful, everything just works
291 316
292 $job->() 317 $job->()
293 } 318 }
294} 319}
295 320
296=item $coro = cf::coro { BLOCK } 321=item $coro = cf::async_ext { BLOCK }
297 322
298Creates and returns a new coro. This coro is automcatially being canceled 323Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 324extension calling this is being unloaded.
300 325
301=cut 326=cut
302 327
303sub coro(&) { 328sub async_ext(&) {
304 my $cb = shift; 329 my $cb = shift;
305 330
306 my $coro; $coro = async { 331 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 332
313 $coro->on_destroy (sub { 333 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 334 delete $EXT_CORO{$coro+0};
315 }); 335 });
316 $EXT_CORO{$coro+0} = $coro; 336 $EXT_CORO{$coro+0} = $coro;
346 366
347############################################################################# 367#############################################################################
348 368
349package cf::path; 369package cf::path;
350 370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
351sub new { 383sub new {
352 my ($class, $path, $base) = @_; 384 my ($class, $path, $base) = @_;
353 385
354 $path = $path->as_string if ref $path; 386 return $path if ref $path;
355 387
356 my $self = bless { }, $class; 388 my $self = {};
357 389
358 # {... are special paths that are not touched 390 # {... are special paths that are not being touched
359 # ?xxx/... are special absolute paths 391 # ?xxx/... are special absolute paths
360 # ?random/... random maps 392 # ?random/... random maps
361 # /! non-realised random map exit 393 # /! non-realised random map exit
362 # /... normal maps 394 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE) 395 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user 396 # ~user/... per-player map of a specific user
365 397
398 $path =~ s/$PATH_SEP/\//go;
399
366 if ($path =~ /^{/) { 400 if ($path =~ /^{/) {
367 # fine as it is 401 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else { 402 } else {
372 if ($path =~ s{^~([^/]+)?}{}) { 403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
373 $self->{user_rel} = 1; 405 $self->{user_rel} = 1;
374 406
375 if (defined $1) { 407 if (defined $1) {
376 $self->{user} = $1; 408 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) { 409 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1; 410 $self->{user} = $1;
379 } else { 411 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n"; 412 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 } 413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
382 } elsif ($path =~ /^\//) { 420 } elsif ($path =~ /^\//) {
421 # /...
383 # already absolute 422 # already absolute
384 } else { 423 } else {
424 # relative
385 $base =~ s{[^/]+/?$}{}; 425 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path"); 426 return $class->new ("$base/$path");
387 } 427 }
388 428
389 for ($path) { 429 for ($path) {
392 } 432 }
393 } 433 }
394 434
395 $self->{path} = $path; 435 $self->{path} = $path;
396 436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
397 $self 449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
398} 458}
399 459
400# the name / primary key / in-game path 460# the name / primary key / in-game path
401sub as_string { 461sub as_string {
402 my ($self) = @_; 462 my ($self) = @_;
403 463
404 $self->{user_rel} ? "~$self->{user}$self->{path}" 464 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}" 465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
406 : $self->{path} 466 : $self->{path}
407} 467}
408 468
409# the displayed name, this is a one way mapping 469# the displayed name, this is a one way mapping
410sub visible_name { 470sub visible_name {
411 my ($self) = @_; 471 &as_string
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419} 472}
420 473
421# escape the /'s in the path 474# escape the /'s in the path
422sub _escaped_path { 475sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\///g; 476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
425 $path 478 $path
426} 479}
427 480
428# the original (read-only) location 481# the original (read-only) location
429sub load_path { 482sub load_path {
434 487
435# the temporary/swap location 488# the temporary/swap location
436sub save_path { 489sub save_path {
437 my ($self) = @_; 490 my ($self) = @_;
438 491
492 $self->{user_rel}
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path 493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path 494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442} 495}
443 496
444# the unique path, might be eq to save_path 497# the unique path, undef == no special unique path
445sub uniq_path { 498sub uniq_path {
446 my ($self) = @_; 499 my ($self) = @_;
447 500
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path 501 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458} 502}
459 503
460# this is somewhat ugly, but style maps do need special treatment 504# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map { 505sub is_style_map {
462 $_[0]{path} =~ m{^/styles/} 506 $_[0]{path} =~ m{^/styles/}
507}
508
509sub load_orig {
510 my ($self) = @_;
511
512 &cf::map::load_map_header ($self->load_path)
513}
514
515sub load_temp {
516 my ($self) = @_;
517
518 &cf::map::load_map_header ($self->save_path)
463} 519}
464 520
465package cf; 521package cf;
466 522
467############################################################################# 523#############################################################################
917=cut 973=cut
918 974
919sub register_extcmd { 975sub register_extcmd {
920 my ($name, $cb) = @_; 976 my ($name, $cb) = @_;
921 977
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 978 $EXTCMD{$name} = $cb;
926} 979}
927 980
928cf::player->attach ( 981cf::player->attach (
929 on_command => sub { 982 on_command => sub {
930 my ($pl, $name, $params) = @_; 983 my ($pl, $name, $params) = @_;
943 996
944 my $msg = eval { from_json $buf }; 997 my $msg = eval { from_json $buf };
945 998
946 if (ref $msg) { 999 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1000 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 1001 if (my %reply = $cb->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply); 1002 $pl->ext_reply ($msg->{msgid}, %reply);
950 } 1003 }
951 } 1004 }
952 } else { 1005 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1006 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
955 1008
956 cf::override; 1009 cf::override;
957 }, 1010 },
958); 1011);
959 1012
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 1013sub load_extension {
967 my ($path) = @_; 1014 my ($path) = @_;
968 1015
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1016 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
970 my $base = $1; 1017 my $base = $1;
971 my $pkg = $1; 1018 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g; 1019 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg"; 1020 $pkg = "ext::$pkg";
974 1021
975 warn "loading '$path' into '$pkg'\n"; 1022 warn "... loading '$path' into '$pkg'\n";
976 1023
977 open my $fh, "<:utf8", $path 1024 open my $fh, "<:utf8", $path
978 or die "$path: $!"; 1025 or die "$path: $!";
979 1026
980 my $source = 1027 my $source =
985 1032
986 eval $source 1033 eval $source
987 or die $@ ? "$path: $@\n" 1034 or die $@ ? "$path: $@\n"
988 : "extension disabled.\n"; 1035 : "extension disabled.\n";
989 1036
990 push @exts, $pkg; 1037 push @EXTS, $pkg;
991 $ext_pkg{$base} = $pkg;
992
993# no strict 'refs';
994# @{"$pkg\::ISA"} = ext::;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# }
1009
1010 # remove commands
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034} 1038}
1035 1039
1036sub load_extensions { 1040sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) { 1041 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext; 1042 next unless -r $ext;
1056}; 1060};
1057 1061
1058cf::map->attach (prio => -10000, package => cf::mapsupport::); 1062cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059 1063
1060############################################################################# 1064#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083 1065
1084=head2 CORE EXTENSIONS 1066=head2 CORE EXTENSIONS
1085 1067
1086Functions and methods that extend core crossfire objects. 1068Functions and methods that extend core crossfire objects.
1087 1069
1070=cut
1071
1072package cf::player;
1073
1074use Coro::AIO;
1075
1088=head3 cf::player 1076=head3 cf::player
1089 1077
1090=over 4 1078=over 4
1091 1079
1092=item cf::player::exists $login 1080=item cf::player::find $login
1093 1081
1094Returns true when the given account exists. 1082Returns the given player object, loading it if necessary (might block).
1095 1083
1096=cut 1084=cut
1097 1085
1098sub cf::player::exists($) { 1086sub playerdir($) {
1099 cf::player::find $_[0] 1087 cf::localdir
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1088 . "/"
1089 . cf::playerdir
1090 . "/"
1091 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1092}
1093
1094sub path($) {
1095 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1096
1097 (playerdir $login) . "/$login.pl"
1098}
1099
1100sub find_active($) {
1101 $cf::PLAYER{$_[0]}
1102 and $cf::PLAYER{$_[0]}->active
1103 and $cf::PLAYER{$_[0]}
1104}
1105
1106sub exists($) {
1107 my ($login) = @_;
1108
1109 $cf::PLAYER{$login}
1110 or cf::sync_job { !aio_stat $login }
1111}
1112
1113sub find($) {
1114 return $cf::PLAYER{$_[0]} || do {
1115 my $login = $_[0];
1116
1117 my $guard = cf::lock_acquire "user_find:$login";
1118
1119 $cf::PLAYER{$_[0]} || do {
1120 my $pl = load_pl path $login
1121 or return;
1122 $cf::PLAYER{$login} = $pl
1123 }
1124 }
1125}
1126
1127sub save($) {
1128 my ($pl) = @_;
1129
1130 return if $pl->{deny_save};
1131
1132 my $path = path $pl;
1133 my $guard = cf::lock_acquire "user_save:$path";
1134
1135 return if $pl->{deny_save};
1136
1137 aio_mkdir playerdir $pl, 0770;
1138 $pl->{last_save} = $cf::RUNTIME;
1139
1140 $pl->save_pl ($path);
1141 Coro::cede;
1142}
1143
1144sub new($) {
1145 my ($login) = @_;
1146
1147 my $self = create;
1148
1149 $self->ob->name ($login);
1150 $self->{deny_save} = 1;
1151
1152 $cf::PLAYER{$login} = $self;
1153
1154 $self
1155}
1156
1157=item $pl->quit_character
1158
1159Nukes the player without looking back. If logged in, the connection will
1160be destroyed. May block for a long time.
1161
1162=cut
1163
1164sub quit_character {
1165 my ($pl) = @_;
1166
1167 $pl->{deny_save} = 1;
1168 $pl->password ("*"); # this should lock out the player until we nuked the dir
1169
1170 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1171 $pl->deactivate;
1172 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1173 $pl->ns->destroy if $pl->ns;
1174
1175 my $path = playerdir $pl;
1176 my $temp = "$path~$cf::RUNTIME~deleting~";
1177 aio_rename $path, $temp;
1178 delete $cf::PLAYER{$pl->ob->name};
1179 $pl->destroy;
1180 IO::AIO::aio_rmtree $temp;
1181}
1182
1183=item cf::player::list_logins
1184
1185Returns am arrayref of all valid playernames in the system, can take a
1186while and may block, so not sync_job-capable, ever.
1187
1188=cut
1189
1190sub list_logins {
1191 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1192 or return [];
1193
1194 my @logins;
1195
1196 for my $login (@$dirs) {
1197 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1198 aio_read $fh, 0, 512, my $buf, 0 or next;
1199 $buf !~ /^password -------------$/m or next; # official not-valid tag
1200
1201 utf8::decode $login;
1202 push @logins, $login;
1203 }
1204
1205 \@logins
1206}
1207
1208=item $player->maps
1209
1210Returns an arrayref of cf::path's of all maps that are private for this
1211player. May block.
1212
1213=cut
1214
1215sub maps($) {
1216 my ($pl) = @_;
1217
1218 my $files = aio_readdir playerdir $pl
1219 or return;
1220
1221 my @paths;
1222
1223 for (@$files) {
1224 utf8::decode $_;
1225 next if /\.(?:pl|pst)$/;
1226 next unless /^$PATH_SEP/o;
1227
1228 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1229 }
1230
1231 \@paths
1101} 1232}
1102 1233
1103=item $player->ext_reply ($msgid, $msgtype, %msg) 1234=item $player->ext_reply ($msgid, $msgtype, %msg)
1104 1235
1105Sends an ext reply to the player. 1236Sends an ext reply to the player.
1106 1237
1107=cut 1238=cut
1108 1239
1109sub cf::player::ext_reply($$$%) { 1240sub ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_; 1241 my ($self, $id, %msg) = @_;
1111 1242
1112 $msg{msgid} = $id; 1243 $msg{msgid} = $id;
1113 1244
1114 $self->send ("ext " . to_json \%msg); 1245 $self->send ("ext " . cf::to_json \%msg);
1115} 1246}
1247
1248package cf;
1116 1249
1117=back 1250=back
1118 1251
1119 1252
1120=head3 cf::map 1253=head3 cf::map
1126package cf::map; 1259package cf::map;
1127 1260
1128use Fcntl; 1261use Fcntl;
1129use Coro::AIO; 1262use Coro::AIO;
1130 1263
1131our $MAX_RESET = 7200; 1264our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1265our $DEFAULT_RESET = 3000;
1133 1266
1134sub generate_random_map { 1267sub generate_random_map {
1135 my ($path, $rmp) = @_; 1268 my ($path, $rmp) = @_;
1136 1269
1137 # mit "rum" bekleckern, nicht 1270 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1271 cf::map::_create_random_map (
1139 $path, 1272 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1273 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1274 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1275 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1276 $rmp->{exit_on_final_map},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1278 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1279 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1280 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1281 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1282 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1283 (cf::region::find $rmp->{region}), $rmp->{custom}
1284 )
1151} 1285}
1152 1286
1153# and all this just because we cannot iterate over 1287# and all this just because we cannot iterate over
1154# all maps in C++... 1288# all maps in C++...
1155sub change_all_map_light { 1289sub change_all_map_light {
1156 my ($change) = @_; 1290 my ($change) = @_;
1157 1291
1158 $_->change_map_light ($change) for values %cf::MAP; 1292 $_->change_map_light ($change)
1293 for grep $_->outdoor, values %cf::MAP;
1159} 1294}
1160 1295
1161sub try_load_header($) { 1296sub load_map_header($) {
1162 my ($path) = @_; 1297 my ($path) = @_;
1163 1298
1164 utf8::encode $path; 1299 utf8::encode $path;
1165 aio_open $path, O_RDONLY, 0 1300 aio_open $path, O_RDONLY, 0
1166 or return; 1301 or return;
1167 1302
1168 my $map = cf::map::new 1303 my $map = cf::map::new
1169 or return; 1304 or return;
1170 1305
1306 # for better error messages only, will be overwritten later
1307 $map->path ($path);
1308
1171 $map->load_header ($path) 1309 $map->load_header ($path)
1172 or return; 1310 or return;
1173 1311
1174 $map->{load_path} = $path; 1312 $map->{load_path} = $path;
1175 1313
1176 $map 1314 $map
1177} 1315}
1178 1316
1317sub find;
1179sub find_map { 1318sub find {
1180 my ($path, $origin) = @_; 1319 my ($path, $origin) = @_;
1181 1320
1182 #warn "find_map<$path,$origin>\n";#d# 1321 #warn "find<$path,$origin>\n";#d#
1183 1322
1184 $path = new cf::path $path, $origin && $origin->path; 1323 $path = new cf::path $path, $origin && $origin->path;
1185 my $key = $path->as_string; 1324 my $key = $path->as_string;
1186 1325
1187 cf::lock_wait "map_find:$key"; 1326 cf::lock_wait "map_find:$key";
1188 1327
1189 $cf::MAP{$key} || do { 1328 $cf::MAP{$key} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1329 my $guard = cf::lock_acquire "map_find:$key";
1191 1330
1192 # do it the slow way 1331 # do it the slow way
1193 my $map = try_load_header $path->save_path; 1332 my $map = $path->load_temp;
1333
1334 Coro::cede;
1194 1335
1195 if ($map) { 1336 if ($map) {
1337 $map->last_access ((delete $map->{last_access})
1338 || $cf::RUNTIME); #d#
1196 # safety 1339 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME 1340 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME; 1341 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else { 1342 } else {
1200 if (my $rmp = $path->random_map_params) { 1343 $map = $path->load_orig
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return; 1344 or return;
1207 1345
1208 $map->{load_original} = 1; 1346 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME; 1347 $map->{instantiate_time} = $cf::RUNTIME;
1348 $map->last_access ($cf::RUNTIME);
1210 $map->instantiate; 1349 $map->instantiate;
1211 1350
1212 # per-player maps become, after loading, normal maps 1351 # per-player maps become, after loading, normal maps
1213 $map->per_player (0) if $path->{user_rel}; 1352 $map->per_player (0) if $path->{user_rel};
1214 } 1353 }
1215 #Coro::Timer::sleep 1;#d#
1216 1354
1217 $map->path ($key); 1355 $map->path ($key);
1218 $map->{path} = $path; 1356 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1357 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME); 1358
1359 Coro::cede;
1221 1360
1222 if ($map->should_reset) { 1361 if ($map->should_reset) {
1223 $map->reset; 1362 $map->reset;
1363 undef $guard;
1224 $map = find_map $path; 1364 $map = find $path
1365 or return;
1225 } 1366 }
1226 1367
1227 $cf::MAP{$key} = $map 1368 $cf::MAP{$key} = $map
1228 } 1369 }
1229} 1370}
1250 if (aio_open $uniq, O_RDONLY, 0) { 1391 if (aio_open $uniq, O_RDONLY, 0) {
1251 $self->clear_unique_items; 1392 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0); 1393 $self->load_objects ($uniq, 0);
1253 } 1394 }
1254 } 1395 }
1396
1397 Coro::cede;
1255 1398
1256 # now do the right thing for maps 1399 # now do the right thing for maps
1257 $self->link_multipart_objects; 1400 $self->link_multipart_objects;
1258 1401
1259 if ($self->{path}->is_style_map) { 1402 if ($self->{path}->is_style_map) {
1267 $self->difficulty ($self->estimate_difficulty) 1410 $self->difficulty ($self->estimate_difficulty)
1268 unless $self->difficulty; 1411 unless $self->difficulty;
1269 $self->activate; 1412 $self->activate;
1270 } 1413 }
1271 1414
1415 Coro::cede;
1416
1272 $self->in_memory (cf::MAP_IN_MEMORY); 1417 $self->in_memory (cf::MAP_IN_MEMORY);
1273} 1418}
1274 1419
1275sub load_map_sync { 1420# find and load all maps in the 3x3 area around a map
1421sub load_diag {
1422 my ($map) = @_;
1423
1424 my @diag; # diagonal neighbours
1425
1426 for (0 .. 3) {
1427 my $neigh = $map->tile_path ($_)
1428 or next;
1429 $neigh = find $neigh, $map
1430 or next;
1431 $neigh->load;
1432
1433 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1434 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1435 }
1436
1437 for (@diag) {
1438 my $neigh = find @$_
1439 or next;
1440 $neigh->load;
1441 }
1442}
1443
1444sub find_sync {
1276 my ($path, $origin) = @_; 1445 my ($path, $origin) = @_;
1277 1446
1278 #warn "load_map_sync<$path, $origin>\n";#d# 1447 cf::sync_job { find $path, $origin }
1448}
1279 1449
1280 cf::sync_job { 1450sub do_load_sync {
1281 my $map = cf::map::find_map $path, $origin 1451 my ($map) = @_;
1452
1453 cf::sync_job { $map->load };
1454}
1455
1456our %MAP_PREFETCH;
1457our $MAP_PREFETCHER = Coro::async {
1458 while () {
1459 while (%MAP_PREFETCH) {
1460 my $key = each %MAP_PREFETCH
1282 or return; 1461 or next;
1462 my $path = delete $MAP_PREFETCH{$key};
1463
1464 my $map = find $path
1465 or next;
1283 $map->load; 1466 $map->load;
1284 $map 1467 }
1468 Coro::schedule;
1285 } 1469 }
1470};
1471
1472sub find_async {
1473 my ($path, $origin) = @_;
1474
1475 $path = new cf::path $path, $origin && $origin->path;
1476 my $key = $path->as_string;
1477
1478 if (my $map = $cf::MAP{$key}) {
1479 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1480 }
1481
1482 $MAP_PREFETCH{$key} = $path;
1483 $MAP_PREFETCHER->ready;
1484
1485 ()
1286} 1486}
1287 1487
1288sub save { 1488sub save {
1289 my ($self) = @_; 1489 my ($self) = @_;
1290 1490
1491 my $lock = cf::lock_acquire "map_data:" . $self->path;
1492
1291 $self->{last_save} = $cf::RUNTIME; 1493 $self->{last_save} = $cf::RUNTIME;
1292 1494
1293 return unless $self->dirty; 1495 return unless $self->dirty;
1294 1496
1295 my $save = $self->{path}->save_path; utf8::encode $save; 1497 my $save = $self->{path}->save_path; utf8::encode $save;
1296 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1498 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1297 1499
1298 $self->{load_path} = $save; 1500 $self->{load_path} = $save;
1299 1501
1300 return if $self->{deny_save}; 1502 return if $self->{deny_save};
1503
1504 local $self->{last_access} = $self->last_access;#d#
1505
1506 cf::async {
1507 $_->contr->save for $self->players;
1508 };
1301 1509
1302 if ($uniq) { 1510 if ($uniq) {
1303 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1511 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1304 $self->save_objects ($uniq, cf::IO_UNIQUES); 1512 $self->save_objects ($uniq, cf::IO_UNIQUES);
1305 } else { 1513 } else {
1308} 1516}
1309 1517
1310sub swap_out { 1518sub swap_out {
1311 my ($self) = @_; 1519 my ($self) = @_;
1312 1520
1521 # save first because save cedes
1522 $self->save;
1523
1524 my $lock = cf::lock_acquire "map_data:" . $self->path;
1525
1313 return if $self->players; 1526 return if $self->players;
1314 return if $self->in_memory != cf::MAP_IN_MEMORY; 1527 return if $self->in_memory != cf::MAP_IN_MEMORY;
1315 return if $self->{deny_save}; 1528 return if $self->{deny_save};
1316 1529
1317 $self->save;
1318 $self->clear; 1530 $self->clear;
1319 $self->in_memory (cf::MAP_SWAPPED); 1531 $self->in_memory (cf::MAP_SWAPPED);
1320} 1532}
1321 1533
1322sub reset_at { 1534sub reset_at {
1360} 1572}
1361 1573
1362sub reset { 1574sub reset {
1363 my ($self) = @_; 1575 my ($self) = @_;
1364 1576
1577 my $lock = cf::lock_acquire "map_data:" . $self->path;
1578
1365 return if $self->players; 1579 return if $self->players;
1366 return if $self->{path}{user_rel};#d# 1580 return if $self->{path}{user_rel};#d#
1367 1581
1368 warn "resetting map ", $self->path;#d# 1582 warn "resetting map ", $self->path;#d#
1369 1583
1388 1602
1389sub customise_for { 1603sub customise_for {
1390 my ($map, $ob) = @_; 1604 my ($map, $ob) = @_;
1391 1605
1392 if ($map->per_player) { 1606 if ($map->per_player) {
1393 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1607 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1394 } 1608 }
1395 1609
1396 $map 1610 $map
1397} 1611}
1398 1612
1399sub emergency_save { 1613=item cf::map::unique_maps
1400 local $cf::FREEZE = 1;
1401 1614
1402 warn "enter emergency map save\n"; 1615Returns an arrayref of cf::path's of all shared maps that have
1616instantiated unique items. May block.
1403 1617
1404 cf::sync_job { 1618=cut
1405 warn "begin emergency map save\n"; 1619
1406 $_->save for values %cf::MAP; 1620sub unique_maps() {
1621 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1622 or return;
1623
1624 my @paths;
1625
1626 for (@$files) {
1627 utf8::decode $_;
1628 next if /\.pst$/;
1629 next unless /^$PATH_SEP/o;
1630
1631 push @paths, new cf::path $_;
1407 }; 1632 }
1408 1633
1409 warn "end emergency map save\n"; 1634 \@paths
1410} 1635}
1411 1636
1412package cf; 1637package cf;
1413 1638
1414=back 1639=back
1415 1640
1641=head3 cf::object
1642
1643=cut
1644
1645package cf::object;
1646
1647=over 4
1648
1649=item $ob->inv_recursive
1650
1651Returns the inventory of the object _and_ their inventories, recursively.
1652
1653=cut
1654
1655sub inv_recursive_;
1656sub inv_recursive_ {
1657 map { $_, inv_recursive_ $_->inv } @_
1658}
1659
1660sub inv_recursive {
1661 inv_recursive_ inv $_[0]
1662}
1663
1664package cf;
1665
1666=back
1416 1667
1417=head3 cf::object::player 1668=head3 cf::object::player
1418 1669
1419=over 4 1670=over 4
1420 1671
1495 my $link_pos = delete $self->{_link_pos}; 1746 my $link_pos = delete $self->{_link_pos};
1496 1747
1497 unless ($map) { 1748 unless ($map) {
1498 # restore original map position 1749 # restore original map position
1499 ($map, $x, $y) = @{ $link_pos || [] }; 1750 ($map, $x, $y) = @{ $link_pos || [] };
1500 $map = cf::map::find_map $map; 1751 $map = cf::map::find $map;
1501 1752
1502 unless ($map) { 1753 unless ($map) {
1503 ($map, $x, $y) = @$EMERGENCY_POSITION; 1754 ($map, $x, $y) = @$EMERGENCY_POSITION;
1504 $map = cf::map::find_map $map 1755 $map = cf::map::find $map
1505 or die "FATAL: cannot load emergency map\n"; 1756 or die "FATAL: cannot load emergency map\n";
1506 } 1757 }
1507 } 1758 }
1508 1759
1509 ($x, $y) = (-1, -1) 1760 ($x, $y) = (-1, -1)
1512 # use -1 or undef as default coordinates, not 0, 0 1763 # use -1 or undef as default coordinates, not 0, 0
1513 ($x, $y) = ($map->enter_x, $map->enter_y) 1764 ($x, $y) = ($map->enter_x, $map->enter_y)
1514 if $x <=0 && $y <= 0; 1765 if $x <=0 && $y <= 0;
1515 1766
1516 $map->load; 1767 $map->load;
1768 $map->load_diag;
1517 1769
1770 return unless $self->contr->active;
1518 $self->activate_recursive; 1771 $self->activate_recursive;
1519 $self->enter_map ($map, $x, $y); 1772 $self->enter_map ($map, $x, $y);
1520} 1773}
1521 1774
1522cf::player->attach ( 1775cf::player->attach (
1535 1788
1536 # try to abort aborted map switching on player login :) 1789 # try to abort aborted map switching on player login :)
1537 # should happen only on crashes 1790 # should happen only on crashes
1538 if ($pl->ob->{_link_pos}) { 1791 if ($pl->ob->{_link_pos}) {
1539 $pl->ob->enter_link; 1792 $pl->ob->enter_link;
1540 Coro::async { 1793 (async {
1541 # we need this sleep as the login has a concurrent enter_exit running 1794 # we need this sleep as the login has a concurrent enter_exit running
1542 # and this sleep increases chances of the player not ending up in scorn 1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED);
1543 Coro::Timer::sleep 1; 1800 Coro::Timer::sleep 1;
1544 $pl->ob->leave_link; 1801 $pl->ob->leave_link;
1545 }; 1802 })->prio (2);
1546 } 1803 }
1547 }, 1804 },
1548); 1805);
1549 1806
1550=item $player_object->goto_map ($path, $x, $y) 1807=item $player_object->goto ($path, $x, $y)
1551 1808
1552=cut 1809=cut
1553 1810
1554sub cf::object::player::goto_map { 1811sub cf::object::player::goto {
1555 my ($self, $path, $x, $y) = @_; 1812 my ($self, $path, $x, $y) = @_;
1556 1813
1814 $path = new cf::path $path;
1815
1557 $self->enter_link; 1816 $self->enter_link;
1558 1817
1559 (Coro::async { 1818 (async {
1560 $path = new cf::path $path;
1561
1562 my $map = cf::map::find_map $path->as_string; 1819 my $map = cf::map::find $path->as_string;
1563 $map = $map->customise_for ($self) if $map; 1820 $map = $map->customise_for ($self) if $map;
1564 1821
1565# warn "entering ", $map->path, " at ($x, $y)\n" 1822# warn "entering ", $map->path, " at ($x, $y)\n"
1566# if $map; 1823# if $map;
1567 1824
1568 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1825 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1569 1826
1570 $self->leave_link ($map, $x, $y); 1827 $self->leave_link ($map, $x, $y);
1571 })->prio (1); 1828 })->prio (1);
1572} 1829}
1573 1830
1626 1883
1627 return unless $self->type == cf::PLAYER; 1884 return unless $self->type == cf::PLAYER;
1628 1885
1629 $self->enter_link; 1886 $self->enter_link;
1630 1887
1631 (Coro::async { 1888 (async {
1889 $self->deactivate_recursive; # just to be sure
1632 unless (eval { 1890 unless (eval {
1633
1634 prepare_random_map $exit 1891 prepare_random_map $exit
1635 if $exit->slaying eq "/!"; 1892 if $exit->slaying eq "/!";
1636 1893
1637 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1894 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1638 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1895 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1639 1896
1640 1; 1897 1;
1641 }) { 1898 }) {
1642 $self->message ("Something went wrong deep within the crossfire server. " 1899 $self->message ("Something went wrong deep within the crossfire server. "
1643 . "I'll try to bring you back to the map you were before. " 1900 . "I'll try to bring you back to the map you were before. "
1644 . "Please report this to the dungeon master", 1901 . "Please report this to the dungeon master!",
1645 cf::NDI_UNIQUE | cf::NDI_RED); 1902 cf::NDI_UNIQUE | cf::NDI_RED);
1646 1903
1647 warn "ERROR in enter_exit: $@"; 1904 warn "ERROR in enter_exit: $@";
1648 $self->leave_link; 1905 $self->leave_link;
1649 } 1906 }
1700 on_reply => sub { 1957 on_reply => sub {
1701 my ($ns, $msg) = @_; 1958 my ($ns, $msg) = @_;
1702 1959
1703 # this weird shuffling is so that direct followup queries 1960 # this weird shuffling is so that direct followup queries
1704 # get handled first 1961 # get handled first
1705 my $queue = delete $ns->{query_queue}; 1962 my $queue = delete $ns->{query_queue}
1963 or return; # be conservative, not sure how that can happen, but we saw a crash here
1706 1964
1707 (shift @$queue)->[1]->($msg); 1965 (shift @$queue)->[1]->($msg);
1708 1966
1709 push @{ $ns->{query_queue} }, @$queue; 1967 push @{ $ns->{query_queue} }, @$queue;
1710 1968
1716 } 1974 }
1717 } 1975 }
1718 }, 1976 },
1719); 1977);
1720 1978
1721=item $client->coro (\&cb) 1979=item $client->async (\&cb)
1722 1980
1723Create a new coroutine, running the specified callback. The coroutine will 1981Create a new coroutine, running the specified callback. The coroutine will
1724be automatically cancelled when the client gets destroyed (e.g. on logout, 1982be automatically cancelled when the client gets destroyed (e.g. on logout,
1725or loss of connection). 1983or loss of connection).
1726 1984
1727=cut 1985=cut
1728 1986
1729sub cf::client::coro { 1987sub cf::client::async {
1730 my ($self, $cb) = @_; 1988 my ($self, $cb) = @_;
1731 1989
1732 my $coro; $coro = async { 1990 my $coro = &Coro::async ($cb);
1733 eval {
1734 $cb->();
1735 };
1736 warn $@ if $@;
1737 };
1738 1991
1739 $coro->on_destroy (sub { 1992 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0}; 1993 delete $self->{_coro}{$coro+0};
1741 }); 1994 });
1742 1995
1914 2167
1915{ 2168{
1916 my $path = cf::localdir . "/database.pst"; 2169 my $path = cf::localdir . "/database.pst";
1917 2170
1918 sub db_load() { 2171 sub db_load() {
1919 warn "loading database $path\n";#d# remove later
1920 $DB = stat $path ? Storable::retrieve $path : { }; 2172 $DB = stat $path ? Storable::retrieve $path : { };
1921 } 2173 }
1922 2174
1923 my $pid; 2175 my $pid;
1924 2176
1925 sub db_save() { 2177 sub db_save() {
1926 warn "saving database $path\n";#d# remove later
1927 waitpid $pid, 0 if $pid; 2178 waitpid $pid, 0 if $pid;
1928 if (0 == ($pid = fork)) { 2179 if (0 == ($pid = fork)) {
1929 $DB->{_meta}{version} = 1; 2180 $DB->{_meta}{version} = 1;
1930 Storable::nstore $DB, "$path~"; 2181 Storable::nstore $DB, "$path~";
1931 rename "$path~", $path; 2182 rename "$path~", $path;
1979 open my $fh, "<:utf8", cf::confdir . "/config" 2230 open my $fh, "<:utf8", cf::confdir . "/config"
1980 or return; 2231 or return;
1981 2232
1982 local $/; 2233 local $/;
1983 *CFG = YAML::Syck::Load <$fh>; 2234 *CFG = YAML::Syck::Load <$fh>;
2235
2236 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2237
2238 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2239 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2240
2241 if (exists $CFG{mlockall}) {
2242 eval {
2243 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2244 and die "WARNING: m(un)lockall failed: $!\n";
2245 };
2246 warn $@ if $@;
2247 }
1984} 2248}
1985 2249
1986sub main { 2250sub main {
1987 # we must not ever block the main coroutine 2251 # we must not ever block the main coroutine
1988 local $Coro::idle = sub { 2252 local $Coro::idle = sub {
1989 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2253 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1990 (Coro::unblock_sub {
1991 Event::one_event; 2254 async { Event::one_event };
1992 })->();
1993 }; 2255 };
1994 2256
1995 cfg_load; 2257 cfg_load;
1996 db_load; 2258 db_load;
1997 load_extensions; 2259 load_extensions;
1998 Event::loop; 2260 Event::loop;
1999} 2261}
2000 2262
2001############################################################################# 2263#############################################################################
2002# initialisation 2264# initialisation and cleanup
2265
2266# install some emergency cleanup handlers
2267BEGIN {
2268 for my $signal (qw(INT HUP TERM)) {
2269 Event->signal (
2270 data => WF_AUTOCANCEL,
2271 signal => $signal,
2272 cb => sub {
2273 cf::cleanup "SIG$signal";
2274 },
2275 );
2276 }
2277}
2278
2279sub emergency_save() {
2280 my $freeze_guard = cf::freeze_mainloop;
2281
2282 warn "enter emergency perl save\n";
2283
2284 cf::sync_job {
2285 # use a peculiar iteration method to avoid tripping on perl
2286 # refcount bugs in for. also avoids problems with players
2287 # and maps saved/Destroyed asynchronously.
2288 warn "begin emergency player save\n";
2289 for my $login (keys %cf::PLAYER) {
2290 my $pl = $cf::PLAYER{$login} or next;
2291 $pl->valid or next;
2292 $pl->save;
2293 }
2294 warn "end emergency player save\n";
2295
2296 warn "begin emergency map save\n";
2297 for my $path (keys %cf::MAP) {
2298 my $map = $cf::MAP{$path} or next;
2299 $map->valid or next;
2300 $map->save;
2301 }
2302 warn "end emergency map save\n";
2303 };
2304
2305 warn "leave emergency perl save\n";
2306}
2003 2307
2004sub reload() { 2308sub reload() {
2005 # can/must only be called in main 2309 # can/must only be called in main
2006 if ($Coro::current != $Coro::main) { 2310 if ($Coro::current != $Coro::main) {
2007 warn "can only reload from main coroutine\n"; 2311 warn "can only reload from main coroutine\n";
2008 return; 2312 return;
2009 } 2313 }
2010 2314
2011 warn "reloading..."; 2315 warn "reloading...";
2012 2316
2013 local $FREEZE = 1; 2317 warn "freezing server";
2318 my $guard = freeze_mainloop;
2014 cf::emergency_save; 2319 cf::emergency_save;
2320
2321 warn "sync database to disk";
2322 cf::db_sync;
2323 IO::AIO::flush;
2015 2324
2016 eval { 2325 eval {
2017 # if anything goes wrong in here, we should simply crash as we already saved 2326 # if anything goes wrong in here, we should simply crash as we already saved
2018 2327
2019 # cancel all watchers 2328 warn "cancel all watchers";
2020 for (Event::all_watchers) { 2329 for (Event::all_watchers) {
2021 $_->cancel if $_->data & WF_AUTOCANCEL; 2330 $_->cancel if $_->data & WF_AUTOCANCEL;
2022 } 2331 }
2023 2332
2024 # cancel all extension coros 2333 warn "cancel all extension coros";
2025 $_->cancel for values %EXT_CORO; 2334 $_->cancel for values %EXT_CORO;
2026 %EXT_CORO = (); 2335 %EXT_CORO = ();
2027 2336
2337 warn "remove commands";
2338 %COMMAND = ();
2339
2340 warn "remove ext commands";
2341 %EXTCMD = ();
2342
2028 # unload all extensions 2343 warn "unload/nuke all extensions";
2029 for (@exts) { 2344 for my $pkg (@EXTS) {
2030 warn "unloading <$_>"; 2345 warn "... unloading $pkg";
2031 unload_extension $_; 2346
2347 if (my $cb = $pkg->can ("unload")) {
2348 eval {
2349 $cb->($pkg);
2350 1
2351 } or warn "$pkg unloaded, but with errors: $@";
2032 } 2352 }
2033 2353
2354 warn "... nuking $pkg";
2355 Symbol::delete_package $pkg;
2356 }
2357
2034 # unload all modules loaded from $LIBDIR 2358 warn "unload all perl modules loaded from $LIBDIR";
2035 while (my ($k, $v) = each %INC) { 2359 while (my ($k, $v) = each %INC) {
2036 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2360 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2037 2361
2038 warn "removing <$k>"; 2362 warn "removing <$k>";
2039 delete $INC{$k}; 2363 delete $INC{$k};
2046 } 2370 }
2047 2371
2048 Symbol::delete_package $k; 2372 Symbol::delete_package $k;
2049 } 2373 }
2050 2374
2051 # sync database to disk
2052 cf::db_sync;
2053 IO::AIO::flush;
2054
2055 # get rid of safe::, as good as possible 2375 warn "get rid of safe::, as good as possible";
2056 Symbol::delete_package "safe::$_" 2376 Symbol::delete_package "safe::$_"
2057 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2377 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2058 2378
2059 # remove register_script_function callbacks
2060 # TODO
2061
2062 # unload cf.pm "a bit" 2379 warn "unload cf.pm \"a bit\"";
2063 delete $INC{"cf.pm"}; 2380 delete $INC{"cf.pm"};
2064 2381
2065 # don't, removes xs symbols, too, 2382 # don't, removes xs symbols, too,
2066 # and global variables created in xs 2383 # and global variables created in xs
2067 #Symbol::delete_package __PACKAGE__; 2384 #Symbol::delete_package __PACKAGE__;
2068 2385
2069 # reload cf.pm
2070 warn "reloading cf.pm"; 2386 warn "reloading cf.pm";
2071 require cf; 2387 require cf;
2072 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2388 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2073 2389
2074 # load config and database again 2390 warn "load config and database again";
2075 cf::cfg_load; 2391 cf::cfg_load;
2076 cf::db_load; 2392 cf::db_load;
2077 2393
2078 # load extensions
2079 warn "load extensions"; 2394 warn "load extensions";
2080 cf::load_extensions; 2395 cf::load_extensions;
2081 2396
2082 # reattach attachments to objects 2397 warn "reattach attachments to objects/players";
2083 warn "reattach";
2084 _global_reattach; 2398 _global_reattach;
2399 warn "reattach attachments to maps";
2400 reattach $_ for values %MAP;
2085 }; 2401 };
2086 2402
2087 if ($@) { 2403 if ($@) {
2088 warn $@; 2404 warn $@;
2089 warn "error while reloading, exiting."; 2405 warn "error while reloading, exiting.";
2090 exit 1; 2406 exit 1;
2091 } 2407 }
2092 2408
2093 warn "reloaded successfully"; 2409 warn "reloaded";
2094}; 2410};
2095 2411
2096############################################################################# 2412#############################################################################
2097 2413
2098unless ($LINK_MAP) { 2414unless ($LINK_MAP) {
2105 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; 2421 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2106 $LINK_MAP->in_memory (MAP_IN_MEMORY); 2422 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2107 2423
2108 # dirty hack because... archetypes are not yet loaded 2424 # dirty hack because... archetypes are not yet loaded
2109 Event->timer ( 2425 Event->timer (
2110 after => 2, 2426 after => 10,
2111 cb => sub { 2427 cb => sub {
2112 $_[0]->w->cancel; 2428 $_[0]->w->cancel;
2113 2429
2114 # provide some exits "home" 2430 # provide some exits "home"
2115 my $exit = cf::object::new "exit"; 2431 my $exit = cf::object::new "exit";
2134 $LINK_MAP->{deny_reset} = 1; 2450 $LINK_MAP->{deny_reset} = 1;
2135 2451
2136 $cf::MAP{$LINK_MAP->path} = $LINK_MAP; 2452 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2137} 2453}
2138 2454
2139register "<global>", __PACKAGE__;
2140
2141register_command "reload" => sub { 2455register_command "reload" => sub {
2142 my ($who, $arg) = @_; 2456 my ($who, $arg) = @_;
2143 2457
2144 if ($who->flag (FLAG_WIZ)) { 2458 if ($who->flag (FLAG_WIZ)) {
2145 $who->message ("start of reload."); 2459 $who->message ("start of reload.");
2154 reentrant => 0, 2468 reentrant => 0,
2155 prio => 0, 2469 prio => 0,
2156 at => $NEXT_TICK || $TICK, 2470 at => $NEXT_TICK || $TICK,
2157 data => WF_AUTOCANCEL, 2471 data => WF_AUTOCANCEL,
2158 cb => sub { 2472 cb => sub {
2159 unless ($FREEZE) {
2160 cf::server_tick; # one server iteration 2473 cf::server_tick; # one server iteration
2161 $RUNTIME += $TICK; 2474 $RUNTIME += $TICK;
2162 }
2163
2164 $NEXT_TICK += $TICK; 2475 $NEXT_TICK += $TICK;
2476
2477 $WAIT_FOR_TICK->broadcast;
2478 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2165 2479
2166 # if we are delayed by four ticks or more, skip them all 2480 # if we are delayed by four ticks or more, skip them all
2167 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2481 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2168 2482
2169 $TICK_WATCHER->at ($NEXT_TICK); 2483 $TICK_WATCHER->at ($NEXT_TICK);
2191 or warn "ERROR: unable to write runtime file: $!"; 2505 or warn "ERROR: unable to write runtime file: $!";
2192 })->(); 2506 })->();
2193 }, 2507 },
2194); 2508);
2195 2509
2510END { cf::emergency_save }
2511
21961 25121
2197 2513

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