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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.120 by root, Tue Jan 2 11:08:36 2007 UTC vs.
Revision 1.171 by root, Sun Jan 14 12:24:48 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.3 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 87
79############################################################################# 88#############################################################################
80 89
81=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
82 91
106 115
107=item %cf::CFG 116=item %cf::CFG
108 117
109Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
111 127
112=back 128=back
113 129
114=cut 130=cut
115 131
119 utf8::encode $msg; 135 utf8::encode $msg;
120 136
121 $msg .= "\n" 137 $msg .= "\n"
122 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
123 139
124 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
125 }; 141 };
126} 142}
127 143
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 163
148$Event::DIED = sub { 164$Event::DIED = sub {
149 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
150}; 166};
151 167
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
157 169
158=over 4 170=over 4
159 171
172=item dumpval $ref
173
160=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
161 194
162use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
163 196
164=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
165 198
181sub to_json($) { 214sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
184} 217}
185 218
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 219=item cf::lock_wait $string
209 220
210Wait until the given lock is available. See cf::lock_acquire. 221Wait until the given lock is available. See cf::lock_acquire.
211 222
212=item my $lock = cf::lock_acquire $string 223=item my $lock = cf::lock_acquire $string
213 224
214Wait until the given lock is available and then acquires it and returns 225Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 227for example when the coroutine gets canceled), the lock is automatically
217returned. 228returned.
218 229
219Lock names should begin with a unique identifier (for example, find_map 230Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 231uses map_find and cf::map::load uses map_load).
221 232
222=cut 233=cut
223 234
224our %LOCK; 235our %LOCK;
225 236
239 # wait, to be sure we are not locked 250 # wait, to be sure we are not locked
240 lock_wait $key; 251 lock_wait $key;
241 252
242 $LOCK{$key} = []; 253 $LOCK{$key} = [];
243 254
244 cf::guard { 255 Coro::guard {
245 # wake up all waiters, to be on the safe side 256 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 257 $_->ready for @{ delete $LOCK{$key} };
247 } 258 }
248} 259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
249 282
250=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
251 284
252The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
267 # this is the main coro, too bad, we have to block 300 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 301 # till the operation succeeds, freezing the server :/
269 302
270 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 304 # (but this is cancel-safe)
272 local $FREEZE = 1; 305 my $freeze_guard = freeze_mainloop;
273 306
274 my $busy = 1; 307 my $busy = 1;
275 my @res; 308 my @res;
276 309
277 (Coro::async { 310 (async {
278 @res = eval { $job->() }; 311 @res = eval { $job->() };
279 warn $@ if $@; 312 warn $@ if $@;
280 undef $busy; 313 undef $busy;
281 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
282 315
283 while ($busy) { 316 while ($busy) {
284 Coro::cede_notself; 317 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 318 }
287 319
288 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
289 } else { 321 } else {
290 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
291 323
292 $job->() 324 $job->()
293 } 325 }
294} 326}
295 327
296=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
297 329
298Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 331extension calling this is being unloaded.
300 332
301=cut 333=cut
302 334
303sub coro(&) { 335sub async_ext(&) {
304 my $cb = shift; 336 my $cb = shift;
305 337
306 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 339
313 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
315 }); 342 });
316 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
341} 368}
342 369
343=back 370=back
344 371
345=cut 372=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 373
467############################################################################# 374#############################################################################
468 375
469=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
470 377
596our @CB_TYPE = (); # registry for type (cf-object class) based events 503our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 504our @CB_MAP = ();
598 505
599my %attachment; 506my %attachment;
600 507
508sub cf::attachable::thawer_merge {
509 # simply override everything except _meta
510 local $_[0]{_meta};
511 %{$_[0]} = %{$_[1]};
512}
513
601sub _attach_cb($$$$) { 514sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 515 my ($registry, $event, $prio, $cb) = @_;
603 516
604 use sort 'stable'; 517 use sort 'stable';
605 518
776# object support 689# object support
777 690
778sub reattach { 691sub reattach {
779 # basically do the same as instantiate, without calling instantiate 692 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 693 my ($obj) = @_;
694
695 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 696
782 my $registry = $obj->registry; 697 my $registry = $obj->registry;
783 698
784 @$registry = (); 699 @$registry = ();
785 700
917=cut 832=cut
918 833
919sub register_extcmd { 834sub register_extcmd {
920 my ($name, $cb) = @_; 835 my ($name, $cb) = @_;
921 836
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 837 $EXTCMD{$name} = $cb;
926} 838}
927 839
928cf::player->attach ( 840cf::player->attach (
929 on_command => sub { 841 on_command => sub {
930 my ($pl, $name, $params) = @_; 842 my ($pl, $name, $params) = @_;
943 855
944 my $msg = eval { from_json $buf }; 856 my $msg = eval { from_json $buf };
945 857
946 if (ref $msg) { 858 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 859 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 860 if (my %reply = $cb->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply); 861 $pl->ext_reply ($msg->{msgid}, %reply);
950 } 862 }
951 } 863 }
952 } else { 864 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 865 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
955 867
956 cf::override; 868 cf::override;
957 }, 869 },
958); 870);
959 871
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 872sub load_extension {
967 my ($path) = @_; 873 my ($path) = @_;
968 874
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 875 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
970 my $base = $1; 876 my $base = $1;
971 my $pkg = $1; 877 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g; 878 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg"; 879 $pkg = "ext::$pkg";
974 880
975 warn "loading '$path' into '$pkg'\n"; 881 warn "... loading '$path' into '$pkg'\n";
976 882
977 open my $fh, "<:utf8", $path 883 open my $fh, "<:utf8", $path
978 or die "$path: $!"; 884 or die "$path: $!";
979 885
980 my $source = 886 my $source =
981 "package $pkg; use strict; use utf8;\n" 887 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n" 888 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> }) 889 . (do { local $/; <$fh> })
984 . "\n};\n1"; 890 . "\n};\n1";
985 891
986 eval $source 892 unless (eval $source) {
987 or die $@ ? "$path: $@\n" 893 my $msg = $@ ? "$path: $@\n"
988 : "extension disabled.\n"; 894 : "extension disabled.\n";
989 895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
990 push @exts, $pkg; 896 warn $@;
991 $ext_pkg{$base} = $pkg; 897 warn "mandatory extension failed to load, exiting.\n";
992 898 exit 1;
993# no strict 'refs'; 899 }
994# @{"$pkg\::ISA"} = ext::; 900 die $@;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 901 }
1009 902
1010 # remove commands 903 push @EXTS, $pkg;
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034} 904}
1035 905
1036sub load_extensions { 906sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) { 907 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext; 908 next unless -r $ext;
1042 } or warn "$ext not loaded: $@"; 912 } or warn "$ext not loaded: $@";
1043 } 913 }
1044} 914}
1045 915
1046############################################################################# 916#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083 917
1084=head2 CORE EXTENSIONS 918=head2 CORE EXTENSIONS
1085 919
1086Functions and methods that extend core crossfire objects. 920Functions and methods that extend core crossfire objects.
1087 921
922=cut
923
924package cf::player;
925
926use Coro::AIO;
927
1088=head3 cf::player 928=head3 cf::player
1089 929
1090=over 4 930=over 4
1091 931
1092=item cf::player::exists $login 932=item cf::player::find $login
1093 933
1094Returns true when the given account exists. 934Returns the given player object, loading it if necessary (might block).
1095 935
1096=cut 936=cut
1097 937
1098sub cf::player::exists($) { 938sub playerdir($) {
1099 cf::player::find $_[0] 939 cf::localdir
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 940 . "/"
941 . cf::playerdir
942 . "/"
943 . (ref $_[0] ? $_[0]->ob->name : $_[0])
944}
945
946sub path($) {
947 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
948
949 (playerdir $login) . "/$login.pl"
950}
951
952sub find_active($) {
953 $cf::PLAYER{$_[0]}
954 and $cf::PLAYER{$_[0]}->active
955 and $cf::PLAYER{$_[0]}
956}
957
958sub exists($) {
959 my ($login) = @_;
960
961 $cf::PLAYER{$login}
962 or cf::sync_job { !aio_stat $login }
963}
964
965sub find($) {
966 return $cf::PLAYER{$_[0]} || do {
967 my $login = $_[0];
968
969 my $guard = cf::lock_acquire "user_find:$login";
970
971 $cf::PLAYER{$_[0]} || do {
972 my $pl = load_pl path $login
973 or return;
974 $cf::PLAYER{$login} = $pl
975 }
976 }
977}
978
979sub save($) {
980 my ($pl) = @_;
981
982 return if $pl->{deny_save};
983
984 my $path = path $pl;
985 my $guard = cf::lock_acquire "user_save:$path";
986
987 return if $pl->{deny_save};
988
989 aio_mkdir playerdir $pl, 0770;
990 $pl->{last_save} = $cf::RUNTIME;
991
992 $pl->save_pl ($path);
993 Coro::cede;
994}
995
996sub new($) {
997 my ($login) = @_;
998
999 my $self = create;
1000
1001 $self->ob->name ($login);
1002 $self->{deny_save} = 1;
1003
1004 $cf::PLAYER{$login} = $self;
1005
1006 $self
1007}
1008
1009=item $pl->quit_character
1010
1011Nukes the player without looking back. If logged in, the connection will
1012be destroyed. May block for a long time.
1013
1014=cut
1015
1016sub quit_character {
1017 my ($pl) = @_;
1018
1019 $pl->{deny_save} = 1;
1020 $pl->password ("*"); # this should lock out the player until we nuked the dir
1021
1022 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1023 $pl->deactivate;
1024 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1025 $pl->ns->destroy if $pl->ns;
1026
1027 my $path = playerdir $pl;
1028 my $temp = "$path~$cf::RUNTIME~deleting~";
1029 aio_rename $path, $temp;
1030 delete $cf::PLAYER{$pl->ob->name};
1031 $pl->destroy;
1032 IO::AIO::aio_rmtree $temp;
1033}
1034
1035=item cf::player::list_logins
1036
1037Returns am arrayref of all valid playernames in the system, can take a
1038while and may block, so not sync_job-capable, ever.
1039
1040=cut
1041
1042sub list_logins {
1043 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1044 or return [];
1045
1046 my @logins;
1047
1048 for my $login (@$dirs) {
1049 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1050 aio_read $fh, 0, 512, my $buf, 0 or next;
1051 $buf !~ /^password -------------$/m or next; # official not-valid tag
1052
1053 utf8::decode $login;
1054 push @logins, $login;
1055 }
1056
1057 \@logins
1058}
1059
1060=item $player->maps
1061
1062Returns an arrayref of map paths that are private for this
1063player. May block.
1064
1065=cut
1066
1067sub maps($) {
1068 my ($pl) = @_;
1069
1070 my $files = aio_readdir playerdir $pl
1071 or return;
1072
1073 my @paths;
1074
1075 for (@$files) {
1076 utf8::decode $_;
1077 next if /\.(?:pl|pst)$/;
1078 next unless /^$PATH_SEP/o;
1079
1080 s/\.map$//;
1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1082 }
1083
1084 \@paths
1101} 1085}
1102 1086
1103=item $player->ext_reply ($msgid, $msgtype, %msg) 1087=item $player->ext_reply ($msgid, $msgtype, %msg)
1104 1088
1105Sends an ext reply to the player. 1089Sends an ext reply to the player.
1106 1090
1107=cut 1091=cut
1108 1092
1109sub cf::player::ext_reply($$$%) { 1093sub ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_; 1094 my ($self, $id, %msg) = @_;
1111 1095
1112 $msg{msgid} = $id; 1096 $msg{msgid} = $id;
1113 1097
1114 $self->send ("ext " . to_json \%msg); 1098 $self->send ("ext " . cf::to_json \%msg);
1115} 1099}
1100
1101package cf;
1116 1102
1117=back 1103=back
1118 1104
1119 1105
1120=head3 cf::map 1106=head3 cf::map
1126package cf::map; 1112package cf::map;
1127 1113
1128use Fcntl; 1114use Fcntl;
1129use Coro::AIO; 1115use Coro::AIO;
1130 1116
1117use overload
1118 '""' => \&as_string;
1119
1131our $MAX_RESET = 7200; 1120our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1121our $DEFAULT_RESET = 3000;
1133 1122
1134sub generate_random_map { 1123sub generate_random_map {
1135 my ($path, $rmp) = @_; 1124 my ($self, $rmp) = @_;
1136 1125
1137 # mit "rum" bekleckern, nicht 1126 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1127 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1131 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1132 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1138 (cf::region::find $rmp->{region}), $rmp->{custom}
1139 )
1140}
1141
1142sub register {
1143 my (undef, $regex) = @_;
1144 my $pkg = caller;
1145
1146 no strict;
1147 push @{"$pkg\::ISA"}, __PACKAGE__;
1148
1149 $EXT_MAP{$pkg} = qr<$regex>;
1150}
1151
1152# also paths starting with '/'
1153$EXT_MAP{"cf::map"} = qr{^(?=/)};
1154
1155sub thawer_merge {
1156 # we have to keep some variables in memory intact
1157 local $_[0]{path};
1158 local $_[0]{deny_save};
1159 local $_[0]{deny_reset};
1160
1161 $_[0]->SUPER::thawer_merge ($_[1]);
1162}
1163
1164sub normalise {
1165 my ($path, $base) = @_;
1166
1167 # map plan:
1168 #
1169 # /! non-realised random map exit (special hack!)
1170 # {... are special paths that are not being touched
1171 # ?xxx/... are special absolute paths
1172 # ?random/... random maps
1173 # /... normal maps
1174 # ~user/... per-player map of a specific user
1175
1176 $path =~ s/$PATH_SEP/\//go;
1177
1178 # treat it as relative path if it starts with
1179 # something that looks reasonable
1180 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1181 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1182
1183 $base =~ s{[^/]+/?$}{};
1184 $path = "$base/$path";
1185 }
1186
1187 for ($path) {
1188 redo if s{//}{/};
1189 redo if s{/\.?/}{/};
1190 redo if s{/[^/]+/\.\./}{/};
1191 }
1192
1193 $path
1194}
1195
1196sub new_from_path {
1197 my (undef, $path, $base) = @_;
1198
1199 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1200
1201 $path = normalise $path, $base;
1202
1203 for my $pkg (keys %EXT_MAP) {
1204 if ($path =~ $EXT_MAP{$pkg}) {
1205 my $self = bless cf::map::new, $pkg;
1206 $self->{path} = $path; $self->path ($path);
1207 $self->init; # pass $1 etc.
1208 return $self;
1209 }
1210 }
1211
1212 Carp::carp "unable to resolve path '$path'.";
1213 ()
1214}
1215
1216sub init {
1217 my ($self) = @_;
1218
1219 $self
1220}
1221
1222sub as_string {
1223 my ($self) = @_;
1224
1225 "$self->{path}"
1226}
1227
1228# the displayed name, this is a one way mapping
1229sub visible_name {
1230 &as_string
1231}
1232
1233# the original (read-only) location
1234sub load_path {
1235 my ($self) = @_;
1236
1237 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1238}
1239
1240# the temporary/swap location
1241sub save_path {
1242 my ($self) = @_;
1243
1244 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1245 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1246}
1247
1248# the unique path, undef == no special unique path
1249sub uniq_path {
1250 my ($self) = @_;
1251
1252 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1253 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1151} 1254}
1152 1255
1153# and all this just because we cannot iterate over 1256# and all this just because we cannot iterate over
1154# all maps in C++... 1257# all maps in C++...
1155sub change_all_map_light { 1258sub change_all_map_light {
1156 my ($change) = @_; 1259 my ($change) = @_;
1157 1260
1158 $_->change_map_light ($change) for values %cf::MAP; 1261 $_->change_map_light ($change)
1262 for grep $_->outdoor, values %cf::MAP;
1159} 1263}
1160 1264
1265sub unlink_save {
1266 my ($self) = @_;
1267
1268 utf8::encode (my $save = $self->save_path);
1269 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1270 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1271}
1272
1161sub try_load_header($) { 1273sub load_header_from($) {
1162 my ($path) = @_; 1274 my ($self, $path) = @_;
1163 1275
1164 utf8::encode $path; 1276 utf8::encode $path;
1165 aio_open $path, O_RDONLY, 0 1277 aio_open $path, O_RDONLY, 0
1166 or return; 1278 or return;
1167 1279
1168 my $map = cf::map::new 1280 $self->_load_header ($path)
1169 or return; 1281 or return;
1170 1282
1171 $map->load_header ($path) 1283 $self->{load_path} = $path;
1284
1285 1
1286}
1287
1288sub load_orig {
1289 my ($self) = @_;
1290
1291 $self->load_header_from ($self->load_path)
1292}
1293
1294sub load_temp {
1295 my ($self) = @_;
1296
1297 $self->load_header_from ($self->save_path)
1298}
1299
1300sub load_header {
1301 my ($self) = @_;
1302
1303 if ($self->load_temp) {
1304 $self->last_access ((delete $self->{last_access})
1305 || $cf::RUNTIME); #d#
1306 # safety
1307 $self->{instantiate_time} = $cf::RUNTIME
1308 if $self->{instantiate_time} > $cf::RUNTIME;
1309 } else {
1310 $self->load_orig
1172 or return; 1311 or return;
1173 1312
1174 $map->{load_path} = $path; 1313 $self->{load_original} = 1;
1314 $self->{instantiate_time} = $cf::RUNTIME;
1315 $self->last_access ($cf::RUNTIME);
1316 $self->instantiate;
1317 }
1175 1318
1176 $map 1319 1
1177} 1320}
1178 1321
1322sub find;
1179sub find_map { 1323sub find {
1180 my ($path, $origin) = @_; 1324 my ($path, $origin) = @_;
1181 1325
1182 #warn "find_map<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1326 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1327
1187 cf::lock_wait "map_find:$key"; 1328 cf::lock_wait "map_find:$path";
1188 1329
1189 $cf::MAP{$key} || do { 1330 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1331 my $guard = cf::lock_acquire "map_find:$path";
1191 1332 my $map = new_from_path cf::map $path
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 if ($map) {
1196 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else {
1200 if (my $rmp = $path->random_map_params) {
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return; 1333 or return;
1207 1334
1208 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME;
1210 $map->instantiate;
1211
1212 # per-player maps become, after loading, normal maps
1213 $map->per_player (0) if $path->{user_rel};
1214 }
1215 #Coro::Timer::sleep 1;#d#
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1335 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME); 1336
1337 $map->load_header
1338 or return;
1221 1339
1222 if ($map->should_reset) { 1340 if ($map->should_reset) {
1341 $cf::WAIT_FOR_TICK->wait;
1223 $map->reset; 1342 $map->reset;
1343 undef $guard;
1224 $map = find_map $path; 1344 $map = find $path
1345 or return;
1225 } 1346 }
1226 1347
1227 $cf::MAP{$key} = $map 1348 $cf::MAP{$path} = $map
1228 } 1349 }
1229} 1350}
1230 1351
1231sub load { 1352sub load {
1232 my ($self) = @_; 1353 my ($self) = @_;
1233 1354
1234 my $path = $self->{path}; 1355 my $path = $self->{path};
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1356 my $guard = cf::lock_acquire "map_load:$path";
1236 1357
1237 return if $self->in_memory != cf::MAP_SWAPPED; 1358 return if $self->in_memory != cf::MAP_SWAPPED;
1238 1359
1239 $self->in_memory (cf::MAP_LOADING); 1360 $self->in_memory (cf::MAP_LOADING);
1240 1361
1241 $self->alloc; 1362 $self->alloc;
1242 $self->load_objects ($self->{load_path}, 1) 1363 $self->_load_objects ($self->{load_path}, 1)
1243 or return; 1364 or return;
1244 1365
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1366 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1246 if delete $self->{load_original}; 1367 if delete $self->{load_original};
1247 1368
1248 if (my $uniq = $path->uniq_path) { 1369 if (my $uniq = $self->uniq_path) {
1249 utf8::encode $uniq; 1370 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) { 1371 if (aio_open $uniq, O_RDONLY, 0) {
1251 $self->clear_unique_items; 1372 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0); 1373 $self->_load_objects ($uniq, 0);
1253 } 1374 }
1254 } 1375 }
1376
1377 Coro::cede;
1255 1378
1256 # now do the right thing for maps 1379 # now do the right thing for maps
1257 $self->link_multipart_objects; 1380 $self->link_multipart_objects;
1258 1381
1259 if ($self->{path}->is_style_map) { 1382 unless ($self->{deny_activate}) {
1260 $self->{deny_save} = 1; 1383 $self->decay_objects;
1261 $self->{deny_reset} = 1;
1262 } else {
1263 $self->fix_auto_apply; 1384 $self->fix_auto_apply;
1264 $self->decay_objects;
1265 $self->update_buttons; 1385 $self->update_buttons;
1386 Coro::cede;
1266 $self->set_darkness_map; 1387 $self->set_darkness_map;
1267 $self->difficulty ($self->estimate_difficulty) 1388 $self->difficulty ($self->estimate_difficulty)
1268 unless $self->difficulty; 1389 unless $self->difficulty;
1390 Coro::cede;
1269 $self->activate; 1391 $self->activate;
1270 } 1392 }
1271 1393
1272 $self->in_memory (cf::MAP_IN_MEMORY); 1394 $self->in_memory (cf::MAP_IN_MEMORY);
1273} 1395}
1274 1396
1275sub load_map_sync { 1397sub customise_for {
1398 my ($self, $ob) = @_;
1399
1400 return find "~" . $ob->name . "/" . $self->{path}
1401 if $self->per_player;
1402
1403 $self
1404}
1405
1406# find and load all maps in the 3x3 area around a map
1407sub load_diag {
1408 my ($map) = @_;
1409
1410 my @diag; # diagonal neighbours
1411
1412 for (0 .. 3) {
1413 my $neigh = $map->tile_path ($_)
1414 or next;
1415 $neigh = find $neigh, $map
1416 or next;
1417 $neigh->load;
1418
1419 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1420 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1421 }
1422
1423 for (@diag) {
1424 my $neigh = find @$_
1425 or next;
1426 $neigh->load;
1427 }
1428}
1429
1430sub find_sync {
1276 my ($path, $origin) = @_; 1431 my ($path, $origin) = @_;
1277 1432
1278 #warn "load_map_sync<$path, $origin>\n";#d# 1433 cf::sync_job { find $path, $origin }
1434}
1279 1435
1280 cf::sync_job { 1436sub do_load_sync {
1281 my $map = cf::map::find_map $path, $origin 1437 my ($map) = @_;
1438
1439 cf::sync_job { $map->load };
1440}
1441
1442our %MAP_PREFETCH;
1443our $MAP_PREFETCHER = Coro::async {
1444 while () {
1445 for my $path (keys %MAP_PREFETCH) {
1446 my $map = find $path
1282 or return; 1447 or next;
1283 $map->load; 1448 $map->load;
1284 $map 1449
1450 delete $MAP_PREFETCH{$path};
1451 }
1452 Coro::schedule;
1285 } 1453 }
1454};
1455
1456sub find_async {
1457 my ($path, $origin) = @_;
1458
1459 $path = normalise $path, $origin && $origin->{path};
1460
1461 if (my $map = $cf::MAP{$path}) {
1462 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1463 }
1464
1465 $MAP_PREFETCH{$path} = 0;
1466 $MAP_PREFETCHER->ready;
1467
1468 ()
1286} 1469}
1287 1470
1288sub save { 1471sub save {
1289 my ($self) = @_; 1472 my ($self) = @_;
1290 1473
1474 my $lock = cf::lock_acquire "map_data:" . $self->path;
1475
1291 $self->{last_save} = $cf::RUNTIME; 1476 $self->{last_save} = $cf::RUNTIME;
1292 1477
1293 return unless $self->dirty; 1478 return unless $self->dirty;
1294 1479
1295 my $save = $self->{path}->save_path; utf8::encode $save; 1480 my $save = $self->save_path; utf8::encode $save;
1296 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1481 my $uniq = $self->uniq_path; utf8::encode $uniq;
1297 1482
1298 $self->{load_path} = $save; 1483 $self->{load_path} = $save;
1299 1484
1300 return if $self->{deny_save}; 1485 return if $self->{deny_save};
1301 1486
1487 local $self->{last_access} = $self->last_access;#d#
1488
1489 cf::async {
1490 $_->contr->save for $self->players;
1491 };
1492
1302 if ($uniq) { 1493 if ($uniq) {
1303 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1494 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1304 $self->save_objects ($uniq, cf::IO_UNIQUES); 1495 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1305 } else { 1496 } else {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1497 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1307 } 1498 }
1308} 1499}
1309 1500
1310sub swap_out { 1501sub swap_out {
1311 my ($self) = @_; 1502 my ($self) = @_;
1503
1504 # save first because save cedes
1505 $self->save;
1506
1507 my $lock = cf::lock_acquire "map_data:" . $self->path;
1312 1508
1313 return if $self->players; 1509 return if $self->players;
1314 return if $self->in_memory != cf::MAP_IN_MEMORY; 1510 return if $self->in_memory != cf::MAP_IN_MEMORY;
1315 return if $self->{deny_save}; 1511 return if $self->{deny_save};
1316 1512
1317 $self->save;
1318 $self->clear; 1513 $self->clear;
1319 $self->in_memory (cf::MAP_SWAPPED); 1514 $self->in_memory (cf::MAP_SWAPPED);
1320} 1515}
1321 1516
1322sub reset_at { 1517sub reset_at {
1323 my ($self) = @_; 1518 my ($self) = @_;
1324 1519
1325 # TODO: safety, remove and allow resettable per-player maps 1520 # TODO: safety, remove and allow resettable per-player maps
1326 return 1e99 if $self->{path}{user_rel}; 1521 return 1e99 if $self->isa ("ext::map_per_player");#d#
1327 return 1e99 if $self->{deny_reset}; 1522 return 1e99 if $self->{deny_reset};
1328 1523
1329 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1524 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1330 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1525 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1331 1526
1336 my ($self) = @_; 1531 my ($self) = @_;
1337 1532
1338 $self->reset_at <= $cf::RUNTIME 1533 $self->reset_at <= $cf::RUNTIME
1339} 1534}
1340 1535
1341sub unlink_save {
1342 my ($self) = @_;
1343
1344 utf8::encode (my $save = $self->{path}->save_path);
1345 aioreq_pri 3; IO::AIO::aio_unlink $save;
1346 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1347}
1348
1349sub rename { 1536sub rename {
1350 my ($self, $new_path) = @_; 1537 my ($self, $new_path) = @_;
1351 1538
1539 normalise $new_path;
1540
1352 $self->unlink_save; 1541 $self->unlink_save;
1353 1542
1354 delete $cf::MAP{$self->path}; 1543 delete $cf::MAP{$self->path};
1355 $self->{path} = new cf::path $new_path; 1544 $self->{path} = $new_path; $self->path ($self->{path});
1356 $self->path ($self->{path}->as_string);
1357 $cf::MAP{$self->path} = $self; 1545 $cf::MAP{$self->path} = $self;
1358 1546
1359 $self->save; 1547 $self->save;
1360} 1548}
1361 1549
1362sub reset { 1550sub reset {
1363 my ($self) = @_; 1551 my ($self) = @_;
1364 1552
1553 my $lock = cf::lock_acquire "map_data:$self->{path}";
1554
1365 return if $self->players; 1555 return if $self->players;
1366 return if $self->{path}{user_rel};#d# 1556 return if $self->isa ("ext::map_per_player");#d#
1367 1557
1368 warn "resetting map ", $self->path;#d# 1558 warn "resetting map ", $self->path;#d#
1369 1559
1370 delete $cf::MAP{$self->path}; 1560 delete $cf::MAP{$self->path};
1561
1562 $self->in_memory (cf::MAP_SWAPPED);
1563 $self->clear;
1371 1564
1372 $_->clear_links_to ($self) for values %cf::MAP; 1565 $_->clear_links_to ($self) for values %cf::MAP;
1373 1566
1374 $self->unlink_save; 1567 $self->unlink_save;
1375 $self->destroy; 1568 $self->destroy;
1384 $self->reset_timeout (1); 1577 $self->reset_timeout (1);
1385 $self->rename ("{nuke}/" . ($nuke_counter++)); 1578 $self->rename ("{nuke}/" . ($nuke_counter++));
1386 $self->reset; # polite request, might not happen 1579 $self->reset; # polite request, might not happen
1387} 1580}
1388 1581
1389sub customise_for { 1582=item cf::map::unique_maps
1390 my ($map, $ob) = @_;
1391 1583
1392 if ($map->per_player) { 1584Returns an arrayref of paths of all shared maps that have
1393 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1585instantiated unique items. May block.
1394 }
1395 1586
1396 $map 1587=cut
1397}
1398 1588
1399sub emergency_save { 1589sub unique_maps() {
1400 local $cf::FREEZE = 1; 1590 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1591 or return;
1401 1592
1402 warn "enter emergency map save\n"; 1593 my @paths;
1403 1594
1404 cf::sync_job { 1595 for (@$files) {
1405 warn "begin emergency map save\n"; 1596 utf8::decode $_;
1406 $_->save for values %cf::MAP; 1597 next if /\.pst$/;
1598 next unless /^$PATH_SEP/o;
1599
1600 s/\.map$//;
1601 push @paths, $_;
1407 }; 1602 }
1408 1603
1409 warn "end emergency map save\n"; 1604 \@paths
1410} 1605}
1411 1606
1412package cf; 1607package cf;
1413 1608
1414=back 1609=back
1415 1610
1611=head3 cf::object
1612
1613=cut
1614
1615package cf::object;
1616
1617=over 4
1618
1619=item $ob->inv_recursive
1620
1621Returns the inventory of the object _and_ their inventories, recursively.
1622
1623=cut
1624
1625sub inv_recursive_;
1626sub inv_recursive_ {
1627 map { $_, inv_recursive_ $_->inv } @_
1628}
1629
1630sub inv_recursive {
1631 inv_recursive_ inv $_[0]
1632}
1633
1634package cf;
1635
1636=back
1416 1637
1417=head3 cf::object::player 1638=head3 cf::object::player
1418 1639
1419=over 4 1640=over 4
1420 1641
1460 1681
1461=item $player_object->enter_link 1682=item $player_object->enter_link
1462 1683
1463Freezes the player and moves him/her to a special map (C<{link}>). 1684Freezes the player and moves him/her to a special map (C<{link}>).
1464 1685
1465The player should be reaosnably safe there for short amounts of time. You 1686The player should be reasonably safe there for short amounts of time. You
1466I<MUST> call C<leave_link> as soon as possible, though. 1687I<MUST> call C<leave_link> as soon as possible, though.
1467 1688
1689Will never block.
1690
1468=item $player_object->leave_link ($map, $x, $y) 1691=item $player_object->leave_link ($map, $x, $y)
1469 1692
1470Moves the player out of the specila link map onto the given map. If the 1693Moves the player out of the special C<{link}> map onto the specified
1471map is not valid (or omitted), the player will be moved back to the 1694map. If the map is not valid (or omitted), the player will be moved back
1472location he/she was before the call to C<enter_link>, or, if that fails, 1695to the location he/she was before the call to C<enter_link>, or, if that
1473to the emergency map position. 1696fails, to the emergency map position.
1474 1697
1475Might block. 1698Might block.
1476 1699
1477=cut 1700=cut
1701
1702sub link_map {
1703 unless ($LINK_MAP) {
1704 $LINK_MAP = cf::map::find "{link}"
1705 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1706 $LINK_MAP->load;
1707 }
1708
1709 $LINK_MAP
1710}
1478 1711
1479sub cf::object::player::enter_link { 1712sub cf::object::player::enter_link {
1480 my ($self) = @_; 1713 my ($self) = @_;
1481 1714
1482 $self->deactivate_recursive; 1715 $self->deactivate_recursive;
1483 1716
1484 return if $self->map == $LINK_MAP; 1717 return if UNIVERSAL::isa $self->map, "ext::map_link";
1485 1718
1486 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1719 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1487 if $self->map; 1720 if $self->map;
1488 1721
1489 $self->enter_map ($LINK_MAP, 20, 20); 1722 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1490} 1723}
1491 1724
1492sub cf::object::player::leave_link { 1725sub cf::object::player::leave_link {
1493 my ($self, $map, $x, $y) = @_; 1726 my ($self, $map, $x, $y) = @_;
1494 1727
1495 my $link_pos = delete $self->{_link_pos}; 1728 my $link_pos = delete $self->{_link_pos};
1496 1729
1497 unless ($map) { 1730 unless ($map) {
1498 # restore original map position 1731 # restore original map position
1499 ($map, $x, $y) = @{ $link_pos || [] }; 1732 ($map, $x, $y) = @{ $link_pos || [] };
1500 $map = cf::map::find_map $map; 1733 $map = cf::map::find $map;
1501 1734
1502 unless ($map) { 1735 unless ($map) {
1503 ($map, $x, $y) = @$EMERGENCY_POSITION; 1736 ($map, $x, $y) = @$EMERGENCY_POSITION;
1504 $map = cf::map::find_map $map 1737 $map = cf::map::find $map
1505 or die "FATAL: cannot load emergency map\n"; 1738 or die "FATAL: cannot load emergency map\n";
1506 } 1739 }
1507 } 1740 }
1508 1741
1509 ($x, $y) = (-1, -1) 1742 ($x, $y) = (-1, -1)
1512 # use -1 or undef as default coordinates, not 0, 0 1745 # use -1 or undef as default coordinates, not 0, 0
1513 ($x, $y) = ($map->enter_x, $map->enter_y) 1746 ($x, $y) = ($map->enter_x, $map->enter_y)
1514 if $x <=0 && $y <= 0; 1747 if $x <=0 && $y <= 0;
1515 1748
1516 $map->load; 1749 $map->load;
1750 $map->load_diag;
1517 1751
1752 return unless $self->contr->active;
1518 $self->activate_recursive; 1753 $self->activate_recursive;
1519 $self->enter_map ($map, $x, $y); 1754 $self->enter_map ($map, $x, $y);
1520} 1755}
1521 1756
1522cf::player->attach ( 1757cf::player->attach (
1535 1770
1536 # try to abort aborted map switching on player login :) 1771 # try to abort aborted map switching on player login :)
1537 # should happen only on crashes 1772 # should happen only on crashes
1538 if ($pl->ob->{_link_pos}) { 1773 if ($pl->ob->{_link_pos}) {
1539 $pl->ob->enter_link; 1774 $pl->ob->enter_link;
1540 Coro::async { 1775 (async {
1541 # we need this sleep as the login has a concurrent enter_exit running 1776 # we need this sleep as the login has a concurrent enter_exit running
1542 # and this sleep increases chances of the player not ending up in scorn 1777 # and this sleep increases chances of the player not ending up in scorn
1778 $pl->ob->reply (undef,
1779 "There was an internal problem at your last logout, "
1780 . "the server will try to bring you to your intended destination in a second.",
1781 cf::NDI_RED);
1543 Coro::Timer::sleep 1; 1782 Coro::Timer::sleep 1;
1544 $pl->ob->leave_link; 1783 $pl->ob->leave_link;
1545 }; 1784 })->prio (2);
1546 } 1785 }
1547 }, 1786 },
1548); 1787);
1549 1788
1550=item $player_object->goto_map ($path, $x, $y) 1789=item $player_object->goto ($path, $x, $y)
1551 1790
1552=cut 1791=cut
1553 1792
1554sub cf::object::player::goto_map { 1793sub cf::object::player::goto {
1555 my ($self, $path, $x, $y) = @_; 1794 my ($self, $path, $x, $y) = @_;
1556 1795
1557 $self->enter_link; 1796 $self->enter_link;
1558 1797
1559 (Coro::async { 1798 (async {
1560 $path = new cf::path $path;
1561
1562 my $map = cf::map::find_map $path->as_string; 1799 my $map = cf::map::find $path;
1563 $map = $map->customise_for ($self) if $map; 1800 $map = $map->customise_for ($self) if $map;
1564 1801
1565# warn "entering ", $map->path, " at ($x, $y)\n" 1802# warn "entering ", $map->path, " at ($x, $y)\n"
1566# if $map; 1803# if $map;
1567 1804
1568 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1805 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1569 1806
1570 $self->leave_link ($map, $x, $y); 1807 $self->leave_link ($map, $x, $y);
1571 })->prio (1); 1808 })->prio (1);
1572} 1809}
1573 1810
1626 1863
1627 return unless $self->type == cf::PLAYER; 1864 return unless $self->type == cf::PLAYER;
1628 1865
1629 $self->enter_link; 1866 $self->enter_link;
1630 1867
1631 (Coro::async { 1868 (async {
1869 $self->deactivate_recursive; # just to be sure
1632 unless (eval { 1870 unless (eval {
1633
1634 prepare_random_map $exit 1871 prepare_random_map $exit
1635 if $exit->slaying eq "/!"; 1872 if $exit->slaying eq "/!";
1636 1873
1637 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1874 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1638 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1875 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1639 1876
1640 1; 1877 1;
1641 }) { 1878 }) {
1642 $self->message ("Something went wrong deep within the crossfire server. " 1879 $self->message ("Something went wrong deep within the crossfire server. "
1643 . "I'll try to bring you back to the map you were before. " 1880 . "I'll try to bring you back to the map you were before. "
1644 . "Please report this to the dungeon master", 1881 . "Please report this to the dungeon master!",
1645 cf::NDI_UNIQUE | cf::NDI_RED); 1882 cf::NDI_UNIQUE | cf::NDI_RED);
1646 1883
1647 warn "ERROR in enter_exit: $@"; 1884 warn "ERROR in enter_exit: $@";
1648 $self->leave_link; 1885 $self->leave_link;
1649 } 1886 }
1700 on_reply => sub { 1937 on_reply => sub {
1701 my ($ns, $msg) = @_; 1938 my ($ns, $msg) = @_;
1702 1939
1703 # this weird shuffling is so that direct followup queries 1940 # this weird shuffling is so that direct followup queries
1704 # get handled first 1941 # get handled first
1705 my $queue = delete $ns->{query_queue}; 1942 my $queue = delete $ns->{query_queue}
1943 or return; # be conservative, not sure how that can happen, but we saw a crash here
1706 1944
1707 (shift @$queue)->[1]->($msg); 1945 (shift @$queue)->[1]->($msg);
1708 1946
1709 push @{ $ns->{query_queue} }, @$queue; 1947 push @{ $ns->{query_queue} }, @$queue;
1710 1948
1716 } 1954 }
1717 } 1955 }
1718 }, 1956 },
1719); 1957);
1720 1958
1721=item $client->coro (\&cb) 1959=item $client->async (\&cb)
1722 1960
1723Create a new coroutine, running the specified callback. The coroutine will 1961Create a new coroutine, running the specified callback. The coroutine will
1724be automatically cancelled when the client gets destroyed (e.g. on logout, 1962be automatically cancelled when the client gets destroyed (e.g. on logout,
1725or loss of connection). 1963or loss of connection).
1726 1964
1727=cut 1965=cut
1728 1966
1729sub cf::client::coro { 1967sub cf::client::async {
1730 my ($self, $cb) = @_; 1968 my ($self, $cb) = @_;
1731 1969
1732 my $coro; $coro = async { 1970 my $coro = &Coro::async ($cb);
1733 eval {
1734 $cb->();
1735 };
1736 warn $@ if $@;
1737 };
1738 1971
1739 $coro->on_destroy (sub { 1972 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0}; 1973 delete $self->{_coro}{$coro+0};
1741 }); 1974 });
1742 1975
1914 2147
1915{ 2148{
1916 my $path = cf::localdir . "/database.pst"; 2149 my $path = cf::localdir . "/database.pst";
1917 2150
1918 sub db_load() { 2151 sub db_load() {
1919 warn "loading database $path\n";#d# remove later
1920 $DB = stat $path ? Storable::retrieve $path : { }; 2152 $DB = stat $path ? Storable::retrieve $path : { };
1921 } 2153 }
1922 2154
1923 my $pid; 2155 my $pid;
1924 2156
1925 sub db_save() { 2157 sub db_save() {
1926 warn "saving database $path\n";#d# remove later
1927 waitpid $pid, 0 if $pid; 2158 waitpid $pid, 0 if $pid;
1928 if (0 == ($pid = fork)) { 2159 if (0 == ($pid = fork)) {
1929 $DB->{_meta}{version} = 1; 2160 $DB->{_meta}{version} = 1;
1930 Storable::nstore $DB, "$path~"; 2161 Storable::nstore $DB, "$path~";
1931 rename "$path~", $path; 2162 rename "$path~", $path;
1979 open my $fh, "<:utf8", cf::confdir . "/config" 2210 open my $fh, "<:utf8", cf::confdir . "/config"
1980 or return; 2211 or return;
1981 2212
1982 local $/; 2213 local $/;
1983 *CFG = YAML::Syck::Load <$fh>; 2214 *CFG = YAML::Syck::Load <$fh>;
2215
2216 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2217
2218 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2219 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2220
2221 if (exists $CFG{mlockall}) {
2222 eval {
2223 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2224 and die "WARNING: m(un)lockall failed: $!\n";
2225 };
2226 warn $@ if $@;
2227 }
1984} 2228}
1985 2229
1986sub main { 2230sub main {
1987 # we must not ever block the main coroutine 2231 # we must not ever block the main coroutine
1988 local $Coro::idle = sub { 2232 local $Coro::idle = sub {
1989 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2233 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1990 (Coro::unblock_sub {
1991 Event::one_event; 2234 async { Event::one_event };
1992 })->();
1993 }; 2235 };
1994 2236
1995 cfg_load; 2237 cfg_load;
1996 db_load; 2238 db_load;
1997 load_extensions; 2239 load_extensions;
1998 Event::loop; 2240 Event::loop;
1999} 2241}
2000 2242
2001############################################################################# 2243#############################################################################
2002# initialisation 2244# initialisation and cleanup
2245
2246# install some emergency cleanup handlers
2247BEGIN {
2248 for my $signal (qw(INT HUP TERM)) {
2249 Event->signal (
2250 data => WF_AUTOCANCEL,
2251 signal => $signal,
2252 cb => sub {
2253 cf::cleanup "SIG$signal";
2254 },
2255 );
2256 }
2257}
2258
2259sub emergency_save() {
2260 my $freeze_guard = cf::freeze_mainloop;
2261
2262 warn "enter emergency perl save\n";
2263
2264 cf::sync_job {
2265 # use a peculiar iteration method to avoid tripping on perl
2266 # refcount bugs in for. also avoids problems with players
2267 # and maps saved/destroyed asynchronously.
2268 warn "begin emergency player save\n";
2269 for my $login (keys %cf::PLAYER) {
2270 my $pl = $cf::PLAYER{$login} or next;
2271 $pl->valid or next;
2272 $pl->save;
2273 }
2274 warn "end emergency player save\n";
2275
2276 warn "begin emergency map save\n";
2277 for my $path (keys %cf::MAP) {
2278 my $map = $cf::MAP{$path} or next;
2279 $map->valid or next;
2280 $map->save;
2281 }
2282 warn "end emergency map save\n";
2283 };
2284
2285 warn "leave emergency perl save\n";
2286}
2003 2287
2004sub reload() { 2288sub reload() {
2005 # can/must only be called in main 2289 # can/must only be called in main
2006 if ($Coro::current != $Coro::main) { 2290 if ($Coro::current != $Coro::main) {
2007 warn "can only reload from main coroutine\n"; 2291 warn "can only reload from main coroutine\n";
2008 return; 2292 return;
2009 } 2293 }
2010 2294
2011 warn "reloading..."; 2295 warn "reloading...";
2012 2296
2013 local $FREEZE = 1; 2297 warn "freezing server";
2298 my $guard = freeze_mainloop;
2014 cf::emergency_save; 2299 cf::emergency_save;
2300
2301 warn "sync database to disk";
2302 cf::db_sync;
2303 IO::AIO::flush;
2015 2304
2016 eval { 2305 eval {
2017 # if anything goes wrong in here, we should simply crash as we already saved 2306 # if anything goes wrong in here, we should simply crash as we already saved
2018 2307
2019 # cancel all watchers 2308 warn "cancel all watchers";
2020 for (Event::all_watchers) { 2309 for (Event::all_watchers) {
2021 $_->cancel if $_->data & WF_AUTOCANCEL; 2310 $_->cancel if $_->data & WF_AUTOCANCEL;
2022 } 2311 }
2023 2312
2024 # cancel all extension coros 2313 warn "cancel all extension coros";
2025 $_->cancel for values %EXT_CORO; 2314 $_->cancel for values %EXT_CORO;
2026 %EXT_CORO = (); 2315 %EXT_CORO = ();
2027 2316
2317 warn "remove commands";
2318 %COMMAND = ();
2319
2320 warn "remove ext commands";
2321 %EXTCMD = ();
2322
2028 # unload all extensions 2323 warn "unload/nuke all extensions";
2029 for (@exts) { 2324 for my $pkg (@EXTS) {
2030 warn "unloading <$_>"; 2325 warn "... unloading $pkg";
2031 unload_extension $_; 2326
2327 if (my $cb = $pkg->can ("unload")) {
2328 eval {
2329 $cb->($pkg);
2330 1
2331 } or warn "$pkg unloaded, but with errors: $@";
2032 } 2332 }
2033 2333
2334 warn "... nuking $pkg";
2335 Symbol::delete_package $pkg;
2336 }
2337
2034 # unload all modules loaded from $LIBDIR 2338 warn "unload all perl modules loaded from $LIBDIR";
2035 while (my ($k, $v) = each %INC) { 2339 while (my ($k, $v) = each %INC) {
2036 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2340 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2037 2341
2038 warn "removing <$k>"; 2342 warn "removing <$k>";
2039 delete $INC{$k}; 2343 delete $INC{$k};
2046 } 2350 }
2047 2351
2048 Symbol::delete_package $k; 2352 Symbol::delete_package $k;
2049 } 2353 }
2050 2354
2051 # sync database to disk
2052 cf::db_sync;
2053 IO::AIO::flush;
2054
2055 # get rid of safe::, as good as possible 2355 warn "get rid of safe::, as good as possible";
2056 Symbol::delete_package "safe::$_" 2356 Symbol::delete_package "safe::$_"
2057 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2357 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2058 2358
2059 # remove register_script_function callbacks
2060 # TODO
2061
2062 # unload cf.pm "a bit" 2359 warn "unload cf.pm \"a bit\"";
2063 delete $INC{"cf.pm"}; 2360 delete $INC{"cf.pm"};
2064 2361
2065 # don't, removes xs symbols, too, 2362 # don't, removes xs symbols, too,
2066 # and global variables created in xs 2363 # and global variables created in xs
2067 #Symbol::delete_package __PACKAGE__; 2364 #Symbol::delete_package __PACKAGE__;
2068 2365
2069 # reload cf.pm
2070 warn "reloading cf.pm"; 2366 warn "reloading cf.pm";
2071 require cf; 2367 require cf;
2072 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2368 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2073 2369
2074 # load config and database again 2370 warn "load config and database again";
2075 cf::cfg_load; 2371 cf::cfg_load;
2076 cf::db_load; 2372 cf::db_load;
2077 2373
2078 # load extensions
2079 warn "load extensions"; 2374 warn "load extensions";
2080 cf::load_extensions; 2375 cf::load_extensions;
2081 2376
2082 # reattach attachments to objects 2377 warn "reattach attachments to objects/players";
2083 warn "reattach";
2084 _global_reattach; 2378 _global_reattach;
2379 warn "reattach attachments to maps";
2380 reattach $_ for values %MAP;
2085 }; 2381 };
2086 2382
2087 if ($@) { 2383 if ($@) {
2088 warn $@; 2384 warn $@;
2089 warn "error while reloading, exiting."; 2385 warn "error while reloading, exiting.";
2090 exit 1; 2386 exit 1;
2091 } 2387 }
2092 2388
2093 warn "reloaded successfully"; 2389 warn "reloaded";
2094}; 2390};
2095
2096#############################################################################
2097
2098unless ($LINK_MAP) {
2099 $LINK_MAP = cf::map::new;
2100
2101 $LINK_MAP->width (41);
2102 $LINK_MAP->height (41);
2103 $LINK_MAP->alloc;
2104 $LINK_MAP->path ("{link}");
2105 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2106 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2107
2108 # dirty hack because... archetypes are not yet loaded
2109 Event->timer (
2110 after => 2,
2111 cb => sub {
2112 $_[0]->w->cancel;
2113
2114 # provide some exits "home"
2115 my $exit = cf::object::new "exit";
2116
2117 $exit->slaying ($EMERGENCY_POSITION->[0]);
2118 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2119 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2120
2121 $LINK_MAP->insert ($exit->clone, 19, 19);
2122 $LINK_MAP->insert ($exit->clone, 19, 20);
2123 $LINK_MAP->insert ($exit->clone, 19, 21);
2124 $LINK_MAP->insert ($exit->clone, 20, 19);
2125 $LINK_MAP->insert ($exit->clone, 20, 21);
2126 $LINK_MAP->insert ($exit->clone, 21, 19);
2127 $LINK_MAP->insert ($exit->clone, 21, 20);
2128 $LINK_MAP->insert ($exit->clone, 21, 21);
2129
2130 $exit->destroy;
2131 });
2132
2133 $LINK_MAP->{deny_save} = 1;
2134 $LINK_MAP->{deny_reset} = 1;
2135
2136 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2137}
2138
2139register "<global>", __PACKAGE__;
2140 2391
2141register_command "reload" => sub { 2392register_command "reload" => sub {
2142 my ($who, $arg) = @_; 2393 my ($who, $arg) = @_;
2143 2394
2144 if ($who->flag (FLAG_WIZ)) { 2395 if ($who->flag (FLAG_WIZ)) {
2154 reentrant => 0, 2405 reentrant => 0,
2155 prio => 0, 2406 prio => 0,
2156 at => $NEXT_TICK || $TICK, 2407 at => $NEXT_TICK || $TICK,
2157 data => WF_AUTOCANCEL, 2408 data => WF_AUTOCANCEL,
2158 cb => sub { 2409 cb => sub {
2159 unless ($FREEZE) { 2410 $NOW = Event::time;
2411
2160 cf::server_tick; # one server iteration 2412 cf::server_tick; # one server iteration
2161 $RUNTIME += $TICK; 2413 $RUNTIME += $TICK;
2162 }
2163
2164 $NEXT_TICK += $TICK; 2414 $NEXT_TICK += $TICK;
2415
2416 $WAIT_FOR_TICK->broadcast;
2417 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2165 2418
2166 # if we are delayed by four ticks or more, skip them all 2419 # if we are delayed by four ticks or more, skip them all
2167 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2420 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2168 2421
2169 $TICK_WATCHER->at ($NEXT_TICK); 2422 $TICK_WATCHER->at ($NEXT_TICK);
2171 }, 2424 },
2172); 2425);
2173 2426
2174IO::AIO::max_poll_time $TICK * 0.2; 2427IO::AIO::max_poll_time $TICK * 0.2;
2175 2428
2176Event->io ( 2429$AIO_POLL_WATCHER = Event->io (
2177 fd => IO::AIO::poll_fileno, 2430 fd => IO::AIO::poll_fileno,
2178 poll => 'r', 2431 poll => 'r',
2179 prio => 5, 2432 prio => 5,
2180 data => WF_AUTOCANCEL, 2433 data => WF_AUTOCANCEL,
2181 cb => \&IO::AIO::poll_cb, 2434 cb => \&IO::AIO::poll_cb,
2182); 2435);
2183 2436
2184Event->timer ( 2437$WRITE_RUNTIME_WATCHER = Event->timer (
2185 data => WF_AUTOCANCEL, 2438 data => WF_AUTOCANCEL,
2186 after => 0, 2439 after => 0,
2187 interval => 10, 2440 interval => 10,
2188 cb => sub { 2441 cb => sub {
2189 (Coro::unblock_sub { 2442 (Coro::unblock_sub {
2191 or warn "ERROR: unable to write runtime file: $!"; 2444 or warn "ERROR: unable to write runtime file: $!";
2192 })->(); 2445 })->();
2193 }, 2446 },
2194); 2447);
2195 2448
2449END { cf::emergency_save }
2450
21961 24511
2197 2452

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