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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.120 by root, Tue Jan 2 11:08:36 2007 UTC vs.
Revision 1.192 by root, Wed Jan 24 01:43:01 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 87
79############################################################################# 88#############################################################################
80 89
81=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
82 91
106 115
107=item %cf::CFG 116=item %cf::CFG
108 117
109Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
111 127
112=back 128=back
113 129
114=cut 130=cut
115 131
119 utf8::encode $msg; 135 utf8::encode $msg;
120 136
121 $msg .= "\n" 137 $msg .= "\n"
122 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
123 139
124 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
125 }; 141 };
126} 142}
127 143
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 163
148$Event::DIED = sub { 164$Event::DIED = sub {
149 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
150}; 166};
151 167
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
157 169
158=over 4 170=over 4
159 171
172=item dumpval $ref
173
160=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
161 194
162use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
163 196
164=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
165 198
181sub to_json($) { 214sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
184} 217}
185 218
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 219=item cf::lock_wait $string
209 220
210Wait until the given lock is available. See cf::lock_acquire. 221Wait until the given lock is available. See cf::lock_acquire.
211 222
212=item my $lock = cf::lock_acquire $string 223=item my $lock = cf::lock_acquire $string
213 224
214Wait until the given lock is available and then acquires it and returns 225Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 227for example when the coroutine gets canceled), the lock is automatically
217returned. 228returned.
218 229
219Lock names should begin with a unique identifier (for example, find_map 230Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 231uses map_find and cf::map::load uses map_load).
221 232
222=cut 233=cut
223 234
224our %LOCK; 235our %LOCK;
225 236
239 # wait, to be sure we are not locked 250 # wait, to be sure we are not locked
240 lock_wait $key; 251 lock_wait $key;
241 252
242 $LOCK{$key} = []; 253 $LOCK{$key} = [];
243 254
244 cf::guard { 255 Coro::guard {
245 # wake up all waiters, to be on the safe side 256 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 257 $_->ready for @{ delete $LOCK{$key} };
247 } 258 }
248} 259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
249 282
250=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
251 284
252The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
267 # this is the main coro, too bad, we have to block 300 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 301 # till the operation succeeds, freezing the server :/
269 302
270 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 304 # (but this is cancel-safe)
272 local $FREEZE = 1; 305 my $freeze_guard = freeze_mainloop;
273 306
274 my $busy = 1; 307 my $busy = 1;
275 my @res; 308 my @res;
276 309
277 (Coro::async { 310 (async {
278 @res = eval { $job->() }; 311 @res = eval { $job->() };
279 warn $@ if $@; 312 warn $@ if $@;
280 undef $busy; 313 undef $busy;
281 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
282 315
283 while ($busy) { 316 while ($busy) {
284 Coro::cede_notself; 317 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 318 }
287 319
288 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
289 } else { 321 } else {
290 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
291 323
292 $job->() 324 $job->()
293 } 325 }
294} 326}
295 327
296=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
297 329
298Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 331extension calling this is being unloaded.
300 332
301=cut 333=cut
302 334
303sub coro(&) { 335sub async_ext(&) {
304 my $cb = shift; 336 my $cb = shift;
305 337
306 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 339
313 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
315 }); 342 });
316 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
322 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
323 350
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
325 or return; 352 or return;
326 353
354 my $value = $cf::RUNTIME + 90 + 10;
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return; 359 and return;
330 360
331 aio_fsync $fh 361 aio_fsync $fh
332 and return; 362 and return;
341} 371}
342 372
343=back 373=back
344 374
345=cut 375=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 376
467############################################################################# 377#############################################################################
468 378
469=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
470 380
596our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 507our @CB_MAP = ();
598 508
599my %attachment; 509my %attachment;
600 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
601sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
603 519
604 use sort 'stable'; 520 use sort 'stable';
605 521
776# object support 692# object support
777 693
778sub reattach { 694sub reattach {
779 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 699
782 my $registry = $obj->registry; 700 my $registry = $obj->registry;
783 701
784 @$registry = (); 702 @$registry = ();
785 703
917=cut 835=cut
918 836
919sub register_extcmd { 837sub register_extcmd {
920 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
921 839
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
926} 841}
927 842
928cf::player->attach ( 843cf::player->attach (
929 on_command => sub { 844 on_command => sub {
930 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
943 858
944 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
945 860
946 if (ref $msg) { 861 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
950 } 865 }
951 } 866 }
952 } else { 867 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
955 870
956 cf::override; 871 cf::override;
957 }, 872 },
958); 873);
959 874
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 875sub load_extension {
967 my ($path) = @_; 876 my ($path) = @_;
968 877
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
970 my $base = $1; 879 my $base = $1;
971 my $pkg = $1; 880 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
974 883
975 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
976 885
977 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
978 or die "$path: $!"; 887 or die "$path: $!";
979 888
980 my $source = 889 my $source =
981 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
984 . "\n};\n1"; 893 . "\n};\n1";
985 894
986 eval $source 895 unless (eval $source) {
987 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
988 : "extension disabled.\n"; 897 : "extension disabled.\n";
989 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
990 push @exts, $pkg; 899 warn $@;
991 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
992 901 exit 1;
993# no strict 'refs'; 902 }
994# @{"$pkg\::ISA"} = ext::; 903 die $@;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 904 }
1009 905
1010 # remove commands 906 push @EXTS, $pkg;
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034} 907}
1035 908
1036sub load_extensions { 909sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext; 911 next unless -r $ext;
1042 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
1043 } 916 }
1044} 917}
1045 918
1046############################################################################# 919#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083 920
1084=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1085 922
1086Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1087 924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
1088=head3 cf::player 931=head3 cf::player
1089 932
1090=over 4 933=over 4
1091 934
1092=item cf::player::exists $login 935=item cf::player::find $login
1093 936
1094Returns true when the given account exists. 937Returns the given player object, loading it if necessary (might block).
1095 938
1096=cut 939=cut
1097 940
1098sub cf::player::exists($) { 941sub playerdir($) {
1099 cf::player::find $_[0] 942 cf::localdir
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1101} 1088}
1102 1089
1103=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1104 1091
1105Sends an ext reply to the player. 1092Sends an ext reply to the player.
1106 1093
1107=cut 1094=cut
1108 1095
1109sub cf::player::ext_reply($$$%) { 1096sub ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_; 1097 my ($self, $id, %msg) = @_;
1111 1098
1112 $msg{msgid} = $id; 1099 $msg{msgid} = $id;
1113 1100
1114 $self->send ("ext " . to_json \%msg); 1101 $self->send ("ext " . cf::to_json \%msg);
1115} 1102}
1103
1104package cf;
1116 1105
1117=back 1106=back
1118 1107
1119 1108
1120=head3 cf::map 1109=head3 cf::map
1126package cf::map; 1115package cf::map;
1127 1116
1128use Fcntl; 1117use Fcntl;
1129use Coro::AIO; 1118use Coro::AIO;
1130 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1131our $MAX_RESET = 7200; 1124our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1125our $DEFAULT_RESET = 3000;
1133 1126
1134sub generate_random_map { 1127sub generate_random_map {
1135 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1130 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 $path = "$path"; # make sure its a string
1182
1183 # map plan:
1184 #
1185 # /! non-realised random map exit (special hack!)
1186 # {... are special paths that are not being touched
1187 # ?xxx/... are special absolute paths
1188 # ?random/... random maps
1189 # /... normal maps
1190 # ~user/... per-player map of a specific user
1191
1192 $path =~ s/$PATH_SEP/\//go;
1193
1194 # treat it as relative path if it starts with
1195 # something that looks reasonable
1196 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1197 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1198
1199 $base =~ s{[^/]+/?$}{};
1200 $path = "$base/$path";
1201 }
1202
1203 for ($path) {
1204 redo if s{//}{/};
1205 redo if s{/\.?/}{/};
1206 redo if s{/[^/]+/\.\./}{/};
1207 }
1208
1209 $path
1210}
1211
1212sub new_from_path {
1213 my (undef, $path, $base) = @_;
1214
1215 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1216
1217 $path = normalise $path, $base;
1218
1219 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1220 if ($path =~ $EXT_MAP{$pkg}[1]) {
1221 my $self = bless cf::map::new, $pkg;
1222 $self->{path} = $path; $self->path ($path);
1223 $self->init; # pass $1 etc.
1224 return $self;
1225 }
1226 }
1227
1228 Carp::carp "unable to resolve path '$path' (base '$base').";
1229 ()
1230}
1231
1232sub init {
1233 my ($self) = @_;
1234
1235 $self
1236}
1237
1238sub as_string {
1239 my ($self) = @_;
1240
1241 "$self->{path}"
1242}
1243
1244# the displayed name, this is a one way mapping
1245sub visible_name {
1246 &as_string
1247}
1248
1249# the original (read-only) location
1250sub load_path {
1251 my ($self) = @_;
1252
1253 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1254}
1255
1256# the temporary/swap location
1257sub save_path {
1258 my ($self) = @_;
1259
1260 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1261 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1262}
1263
1264# the unique path, undef == no special unique path
1265sub uniq_path {
1266 my ($self) = @_;
1267
1268 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1269 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1151} 1270}
1152 1271
1153# and all this just because we cannot iterate over 1272# and all this just because we cannot iterate over
1154# all maps in C++... 1273# all maps in C++...
1155sub change_all_map_light { 1274sub change_all_map_light {
1156 my ($change) = @_; 1275 my ($change) = @_;
1157 1276
1158 $_->change_map_light ($change) for values %cf::MAP; 1277 $_->change_map_light ($change)
1278 for grep $_->outdoor, values %cf::MAP;
1159} 1279}
1160 1280
1281sub unlink_save {
1282 my ($self) = @_;
1283
1284 utf8::encode (my $save = $self->save_path);
1285 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1286 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1287}
1288
1161sub try_load_header($) { 1289sub load_header_from($) {
1162 my ($path) = @_; 1290 my ($self, $path) = @_;
1163 1291
1164 utf8::encode $path; 1292 utf8::encode $path;
1165 aio_open $path, O_RDONLY, 0 1293 aio_open $path, O_RDONLY, 0
1166 or return; 1294 or return;
1167 1295
1168 my $map = cf::map::new 1296 $self->_load_header ($path)
1169 or return; 1297 or return;
1170 1298
1171 $map->load_header ($path) 1299 $self->{load_path} = $path;
1300
1301 1
1302}
1303
1304sub load_header_orig {
1305 my ($self) = @_;
1306
1307 $self->load_header_from ($self->load_path)
1308}
1309
1310sub load_header_temp {
1311 my ($self) = @_;
1312
1313 $self->load_header_from ($self->save_path)
1314}
1315
1316sub prepare_temp {
1317 my ($self) = @_;
1318
1319 $self->last_access ((delete $self->{last_access})
1320 || $cf::RUNTIME); #d#
1321 # safety
1322 $self->{instantiate_time} = $cf::RUNTIME
1323 if $self->{instantiate_time} > $cf::RUNTIME;
1324}
1325
1326sub prepare_orig {
1327 my ($self) = @_;
1328
1329 $self->{load_original} = 1;
1330 $self->{instantiate_time} = $cf::RUNTIME;
1331 $self->last_access ($cf::RUNTIME);
1332 $self->instantiate;
1333}
1334
1335sub load_header {
1336 my ($self) = @_;
1337
1338 if ($self->load_header_temp) {
1339 $self->prepare_temp;
1340 } else {
1341 $self->load_header_orig
1172 or return; 1342 or return;
1343 $self->prepare_orig;
1344 }
1173 1345
1174 $map->{load_path} = $path; 1346 1
1175
1176 $map
1177} 1347}
1178 1348
1349sub find;
1179sub find_map { 1350sub find {
1180 my ($path, $origin) = @_; 1351 my ($path, $origin) = @_;
1181 1352
1182 #warn "find_map<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1353 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1354
1187 cf::lock_wait "map_find:$key"; 1355 cf::lock_wait "map_find:$path";
1188 1356
1189 $cf::MAP{$key} || do { 1357 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1358 my $guard = cf::lock_acquire "map_find:$path";
1191 1359 my $map = new_from_path cf::map $path
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 if ($map) {
1196 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else {
1200 if (my $rmp = $path->random_map_params) {
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return; 1360 or return;
1207 1361
1208 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME;
1210 $map->instantiate;
1211
1212 # per-player maps become, after loading, normal maps
1213 $map->per_player (0) if $path->{user_rel};
1214 }
1215 #Coro::Timer::sleep 1;#d#
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1362 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME); 1363
1364 $map->load_header
1365 or return;
1221 1366
1222 if ($map->should_reset) { 1367 if ($map->should_reset) {
1368 # doing this can freeze the server in a sync job, obviously
1369 #$cf::WAIT_FOR_TICK->wait;
1223 $map->reset; 1370 $map->reset;
1224 $map = find_map $path; 1371 undef $guard;
1372 return find $path;
1225 } 1373 }
1226 1374
1227 $cf::MAP{$key} = $map 1375 $cf::MAP{$path} = $map
1228 } 1376 }
1229} 1377}
1378
1379sub pre_load { }
1380sub post_load { }
1230 1381
1231sub load { 1382sub load {
1232 my ($self) = @_; 1383 my ($self) = @_;
1233 1384
1234 my $path = $self->{path}; 1385 my $path = $self->{path};
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1386 my $guard = cf::lock_acquire "map_load:$path";
1236 1387
1237 return if $self->in_memory != cf::MAP_SWAPPED; 1388 return if $self->in_memory != cf::MAP_SWAPPED;
1238 1389
1239 $self->in_memory (cf::MAP_LOADING); 1390 $self->in_memory (cf::MAP_LOADING);
1240 1391
1241 $self->alloc; 1392 $self->alloc;
1393
1394 $self->pre_load;
1395
1242 $self->load_objects ($self->{load_path}, 1) 1396 $self->_load_objects ($self->{load_path}, 1)
1243 or return; 1397 or return;
1244 1398
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1399 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1246 if delete $self->{load_original}; 1400 if delete $self->{load_original};
1247 1401
1248 if (my $uniq = $path->uniq_path) { 1402 if (my $uniq = $self->uniq_path) {
1249 utf8::encode $uniq; 1403 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) { 1404 if (aio_open $uniq, O_RDONLY, 0) {
1251 $self->clear_unique_items; 1405 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0); 1406 $self->_load_objects ($uniq, 0);
1253 } 1407 }
1254 } 1408 }
1409
1410 Coro::cede;
1255 1411
1256 # now do the right thing for maps 1412 # now do the right thing for maps
1257 $self->link_multipart_objects; 1413 $self->link_multipart_objects;
1258 1414
1259 if ($self->{path}->is_style_map) { 1415 unless ($self->{deny_activate}) {
1260 $self->{deny_save} = 1; 1416 $self->decay_objects;
1261 $self->{deny_reset} = 1;
1262 } else {
1263 $self->fix_auto_apply; 1417 $self->fix_auto_apply;
1264 $self->decay_objects;
1265 $self->update_buttons; 1418 $self->update_buttons;
1419 Coro::cede;
1266 $self->set_darkness_map; 1420 $self->set_darkness_map;
1267 $self->difficulty ($self->estimate_difficulty) 1421 $self->difficulty ($self->estimate_difficulty)
1268 unless $self->difficulty; 1422 unless $self->difficulty;
1423 Coro::cede;
1269 $self->activate; 1424 $self->activate;
1270 } 1425 }
1271 1426
1427 $self->post_load;
1428
1272 $self->in_memory (cf::MAP_IN_MEMORY); 1429 $self->in_memory (cf::MAP_IN_MEMORY);
1273} 1430}
1274 1431
1275sub load_map_sync { 1432sub customise_for {
1433 my ($self, $ob) = @_;
1434
1435 return find "~" . $ob->name . "/" . $self->{path}
1436 if $self->per_player;
1437
1438 $self
1439}
1440
1441# find and load all maps in the 3x3 area around a map
1442sub load_diag {
1443 my ($map) = @_;
1444
1445 my @diag; # diagonal neighbours
1446
1447 for (0 .. 3) {
1448 my $neigh = $map->tile_path ($_)
1449 or next;
1450 $neigh = find $neigh, $map
1451 or next;
1452 $neigh->load;
1453
1454 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1455 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1456 }
1457
1458 for (@diag) {
1459 my $neigh = find @$_
1460 or next;
1461 $neigh->load;
1462 }
1463}
1464
1465sub find_sync {
1276 my ($path, $origin) = @_; 1466 my ($path, $origin) = @_;
1277 1467
1278 #warn "load_map_sync<$path, $origin>\n";#d# 1468 cf::sync_job { find $path, $origin }
1469}
1279 1470
1280 cf::sync_job { 1471sub do_load_sync {
1281 my $map = cf::map::find_map $path, $origin 1472 my ($map) = @_;
1282 or return; 1473
1474 cf::sync_job { $map->load };
1475}
1476
1477our %MAP_PREFETCH;
1478our $MAP_PREFETCHER = undef;
1479
1480sub find_async {
1481 my ($path, $origin) = @_;
1482
1483 $path = normalise $path, $origin && $origin->{path};
1484
1485 if (my $map = $cf::MAP{$path}) {
1486 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1487 }
1488
1489 undef $MAP_PREFETCH{$path};
1490 $MAP_PREFETCHER ||= cf::async {
1491 while (%MAP_PREFETCH) {
1492 for my $path (keys %MAP_PREFETCH) {
1493 my $map = find $path
1494 or next;
1283 $map->load; 1495 $map->load;
1284 $map 1496
1497 delete $MAP_PREFETCH{$path};
1498 }
1499 }
1500 undef $MAP_PREFETCHER;
1285 } 1501 };
1502 $MAP_PREFETCHER->prio (6);
1503
1504 ()
1286} 1505}
1287 1506
1288sub save { 1507sub save {
1289 my ($self) = @_; 1508 my ($self) = @_;
1290 1509
1510 my $lock = cf::lock_acquire "map_data:" . $self->path;
1511
1291 $self->{last_save} = $cf::RUNTIME; 1512 $self->{last_save} = $cf::RUNTIME;
1292 1513
1293 return unless $self->dirty; 1514 return unless $self->dirty;
1294 1515
1295 my $save = $self->{path}->save_path; utf8::encode $save; 1516 my $save = $self->save_path; utf8::encode $save;
1296 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1517 my $uniq = $self->uniq_path; utf8::encode $uniq;
1297 1518
1298 $self->{load_path} = $save; 1519 $self->{load_path} = $save;
1299 1520
1300 return if $self->{deny_save}; 1521 return if $self->{deny_save};
1301 1522
1523 local $self->{last_access} = $self->last_access;#d#
1524
1525 cf::async {
1526 $_->contr->save for $self->players;
1527 };
1528
1302 if ($uniq) { 1529 if ($uniq) {
1303 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1530 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1304 $self->save_objects ($uniq, cf::IO_UNIQUES); 1531 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1305 } else { 1532 } else {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1533 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1307 } 1534 }
1308} 1535}
1309 1536
1310sub swap_out { 1537sub swap_out {
1311 my ($self) = @_; 1538 my ($self) = @_;
1539
1540 # save first because save cedes
1541 $self->save;
1542
1543 my $lock = cf::lock_acquire "map_data:" . $self->path;
1312 1544
1313 return if $self->players; 1545 return if $self->players;
1314 return if $self->in_memory != cf::MAP_IN_MEMORY; 1546 return if $self->in_memory != cf::MAP_IN_MEMORY;
1315 return if $self->{deny_save}; 1547 return if $self->{deny_save};
1316 1548
1317 $self->save;
1318 $self->clear; 1549 $self->clear;
1319 $self->in_memory (cf::MAP_SWAPPED); 1550 $self->in_memory (cf::MAP_SWAPPED);
1320} 1551}
1321 1552
1322sub reset_at { 1553sub reset_at {
1323 my ($self) = @_; 1554 my ($self) = @_;
1324 1555
1325 # TODO: safety, remove and allow resettable per-player maps 1556 # TODO: safety, remove and allow resettable per-player maps
1326 return 1e99 if $self->{path}{user_rel}; 1557 return 1e99 if $self->isa ("ext::map_per_player");#d#
1327 return 1e99 if $self->{deny_reset}; 1558 return 1e99 if $self->{deny_reset};
1328 1559
1329 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1560 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1330 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1561 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1331 1562
1336 my ($self) = @_; 1567 my ($self) = @_;
1337 1568
1338 $self->reset_at <= $cf::RUNTIME 1569 $self->reset_at <= $cf::RUNTIME
1339} 1570}
1340 1571
1341sub unlink_save {
1342 my ($self) = @_;
1343
1344 utf8::encode (my $save = $self->{path}->save_path);
1345 aioreq_pri 3; IO::AIO::aio_unlink $save;
1346 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1347}
1348
1349sub rename {
1350 my ($self, $new_path) = @_;
1351
1352 $self->unlink_save;
1353
1354 delete $cf::MAP{$self->path};
1355 $self->{path} = new cf::path $new_path;
1356 $self->path ($self->{path}->as_string);
1357 $cf::MAP{$self->path} = $self;
1358
1359 $self->save;
1360}
1361
1362sub reset { 1572sub reset {
1363 my ($self) = @_; 1573 my ($self) = @_;
1364 1574
1575 my $lock = cf::lock_acquire "map_data:$self->{path}";
1576
1365 return if $self->players; 1577 return if $self->players;
1366 return if $self->{path}{user_rel};#d# 1578 return if $self->isa ("ext::map_per_player");#d#
1367 1579
1368 warn "resetting map ", $self->path;#d# 1580 warn "resetting map ", $self->path;#d#
1369 1581
1370 delete $cf::MAP{$self->path}; 1582 delete $cf::MAP{$self->path};
1583
1584 $self->in_memory (cf::MAP_SWAPPED);
1585 $self->clear;
1371 1586
1372 $_->clear_links_to ($self) for values %cf::MAP; 1587 $_->clear_links_to ($self) for values %cf::MAP;
1373 1588
1374 $self->unlink_save; 1589 $self->unlink_save;
1375 $self->destroy; 1590 $self->destroy;
1378my $nuke_counter = "aaaa"; 1593my $nuke_counter = "aaaa";
1379 1594
1380sub nuke { 1595sub nuke {
1381 my ($self) = @_; 1596 my ($self) = @_;
1382 1597
1598 delete $cf::MAP{$self->path};
1599
1600 $self->unlink_save;
1601
1602 bless $self, "cf::map";
1603 delete $self->{deny_reset};
1383 $self->{deny_save} = 1; 1604 $self->{deny_save} = 1;
1384 $self->reset_timeout (1); 1605 $self->reset_timeout (1);
1385 $self->rename ("{nuke}/" . ($nuke_counter++)); 1606 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1607
1608 $cf::MAP{$self->path} = $self;
1609
1386 $self->reset; # polite request, might not happen 1610 $self->reset; # polite request, might not happen
1387} 1611}
1388 1612
1389sub customise_for { 1613=item cf::map::unique_maps
1390 my ($map, $ob) = @_;
1391 1614
1392 if ($map->per_player) { 1615Returns an arrayref of paths of all shared maps that have
1393 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1616instantiated unique items. May block.
1394 }
1395 1617
1396 $map 1618=cut
1397}
1398 1619
1399sub emergency_save { 1620sub unique_maps() {
1400 local $cf::FREEZE = 1; 1621 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1622 or return;
1401 1623
1402 warn "enter emergency map save\n"; 1624 my @paths;
1403 1625
1404 cf::sync_job { 1626 for (@$files) {
1405 warn "begin emergency map save\n"; 1627 utf8::decode $_;
1406 $_->save for values %cf::MAP; 1628 next if /\.pst$/;
1629 next unless /^$PATH_SEP/o;
1630
1631 s/\.map$//;
1632 push @paths, $_;
1407 }; 1633 }
1408 1634
1409 warn "end emergency map save\n"; 1635 \@paths
1410} 1636}
1411 1637
1412package cf; 1638package cf;
1413 1639
1414=back 1640=back
1415 1641
1642=head3 cf::object
1643
1644=cut
1645
1646package cf::object;
1647
1648=over 4
1649
1650=item $ob->inv_recursive
1651
1652Returns the inventory of the object _and_ their inventories, recursively.
1653
1654=cut
1655
1656sub inv_recursive_;
1657sub inv_recursive_ {
1658 map { $_, inv_recursive_ $_->inv } @_
1659}
1660
1661sub inv_recursive {
1662 inv_recursive_ inv $_[0]
1663}
1664
1665package cf;
1666
1667=back
1416 1668
1417=head3 cf::object::player 1669=head3 cf::object::player
1418 1670
1419=over 4 1671=over 4
1420 1672
1460 1712
1461=item $player_object->enter_link 1713=item $player_object->enter_link
1462 1714
1463Freezes the player and moves him/her to a special map (C<{link}>). 1715Freezes the player and moves him/her to a special map (C<{link}>).
1464 1716
1465The player should be reaosnably safe there for short amounts of time. You 1717The player should be reasonably safe there for short amounts of time. You
1466I<MUST> call C<leave_link> as soon as possible, though. 1718I<MUST> call C<leave_link> as soon as possible, though.
1467 1719
1720Will never block.
1721
1468=item $player_object->leave_link ($map, $x, $y) 1722=item $player_object->leave_link ($map, $x, $y)
1469 1723
1470Moves the player out of the specila link map onto the given map. If the 1724Moves the player out of the special C<{link}> map onto the specified
1471map is not valid (or omitted), the player will be moved back to the 1725map. If the map is not valid (or omitted), the player will be moved back
1472location he/she was before the call to C<enter_link>, or, if that fails, 1726to the location he/she was before the call to C<enter_link>, or, if that
1473to the emergency map position. 1727fails, to the emergency map position.
1474 1728
1475Might block. 1729Might block.
1476 1730
1477=cut 1731=cut
1732
1733sub link_map {
1734 unless ($LINK_MAP) {
1735 $LINK_MAP = cf::map::find "{link}"
1736 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1737 $LINK_MAP->load;
1738 }
1739
1740 $LINK_MAP
1741}
1478 1742
1479sub cf::object::player::enter_link { 1743sub cf::object::player::enter_link {
1480 my ($self) = @_; 1744 my ($self) = @_;
1481 1745
1482 $self->deactivate_recursive; 1746 $self->deactivate_recursive;
1483 1747
1484 return if $self->map == $LINK_MAP; 1748 return if UNIVERSAL::isa $self->map, "ext::map_link";
1485 1749
1486 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1750 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1487 if $self->map; 1751 if $self->map;
1488 1752
1489 $self->enter_map ($LINK_MAP, 20, 20); 1753 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1490} 1754}
1491 1755
1492sub cf::object::player::leave_link { 1756sub cf::object::player::leave_link {
1493 my ($self, $map, $x, $y) = @_; 1757 my ($self, $map, $x, $y) = @_;
1494 1758
1495 my $link_pos = delete $self->{_link_pos}; 1759 my $link_pos = delete $self->{_link_pos};
1496 1760
1497 unless ($map) { 1761 unless ($map) {
1498 # restore original map position 1762 # restore original map position
1499 ($map, $x, $y) = @{ $link_pos || [] }; 1763 ($map, $x, $y) = @{ $link_pos || [] };
1500 $map = cf::map::find_map $map; 1764 $map = cf::map::find $map;
1501 1765
1502 unless ($map) { 1766 unless ($map) {
1503 ($map, $x, $y) = @$EMERGENCY_POSITION; 1767 ($map, $x, $y) = @$EMERGENCY_POSITION;
1504 $map = cf::map::find_map $map 1768 $map = cf::map::find $map
1505 or die "FATAL: cannot load emergency map\n"; 1769 or die "FATAL: cannot load emergency map\n";
1506 } 1770 }
1507 } 1771 }
1508 1772
1509 ($x, $y) = (-1, -1) 1773 ($x, $y) = (-1, -1)
1512 # use -1 or undef as default coordinates, not 0, 0 1776 # use -1 or undef as default coordinates, not 0, 0
1513 ($x, $y) = ($map->enter_x, $map->enter_y) 1777 ($x, $y) = ($map->enter_x, $map->enter_y)
1514 if $x <=0 && $y <= 0; 1778 if $x <=0 && $y <= 0;
1515 1779
1516 $map->load; 1780 $map->load;
1781 $map->load_diag;
1517 1782
1783 return unless $self->contr->active;
1518 $self->activate_recursive; 1784 $self->activate_recursive;
1519 $self->enter_map ($map, $x, $y); 1785 $self->enter_map ($map, $x, $y);
1520} 1786}
1521 1787
1522cf::player->attach ( 1788cf::player->attach (
1535 1801
1536 # try to abort aborted map switching on player login :) 1802 # try to abort aborted map switching on player login :)
1537 # should happen only on crashes 1803 # should happen only on crashes
1538 if ($pl->ob->{_link_pos}) { 1804 if ($pl->ob->{_link_pos}) {
1539 $pl->ob->enter_link; 1805 $pl->ob->enter_link;
1540 Coro::async { 1806 (async {
1541 # we need this sleep as the login has a concurrent enter_exit running 1807 # we need this sleep as the login has a concurrent enter_exit running
1542 # and this sleep increases chances of the player not ending up in scorn 1808 # and this sleep increases chances of the player not ending up in scorn
1809 $pl->ob->reply (undef,
1810 "There was an internal problem at your last logout, "
1811 . "the server will try to bring you to your intended destination in a second.",
1812 cf::NDI_RED);
1543 Coro::Timer::sleep 1; 1813 Coro::Timer::sleep 1;
1544 $pl->ob->leave_link; 1814 $pl->ob->leave_link;
1545 }; 1815 })->prio (2);
1546 } 1816 }
1547 }, 1817 },
1548); 1818);
1549 1819
1550=item $player_object->goto_map ($path, $x, $y) 1820=item $player_object->goto ($path, $x, $y)
1551 1821
1552=cut 1822=cut
1553 1823
1554sub cf::object::player::goto_map { 1824sub cf::object::player::goto {
1555 my ($self, $path, $x, $y) = @_; 1825 my ($self, $path, $x, $y) = @_;
1556 1826
1557 $self->enter_link; 1827 $self->enter_link;
1558 1828
1559 (Coro::async { 1829 (async {
1560 $path = new cf::path $path;
1561
1562 my $map = cf::map::find_map $path->as_string; 1830 my $map = cf::map::find $path;
1563 $map = $map->customise_for ($self) if $map; 1831 $map = $map->customise_for ($self) if $map;
1564 1832
1565# warn "entering ", $map->path, " at ($x, $y)\n" 1833# warn "entering ", $map->path, " at ($x, $y)\n"
1566# if $map; 1834# if $map;
1567 1835
1568 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1836 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1569 1837
1570 $self->leave_link ($map, $x, $y); 1838 $self->leave_link ($map, $x, $y);
1571 })->prio (1); 1839 })->prio (1);
1572} 1840}
1573 1841
1577 1845
1578sub parse_random_map_params { 1846sub parse_random_map_params {
1579 my ($spec) = @_; 1847 my ($spec) = @_;
1580 1848
1581 my $rmp = { # defaults 1849 my $rmp = { # defaults
1582 xsize => 10, 1850 xsize => (cf::rndm 15, 40),
1583 ysize => 10, 1851 ysize => (cf::rndm 15, 40),
1852 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1853 #layout => string,
1584 }; 1854 };
1585 1855
1586 for (split /\n/, $spec) { 1856 for (split /\n/, $spec) {
1587 my ($k, $v) = split /\s+/, $_, 2; 1857 my ($k, $v) = split /\s+/, $_, 2;
1588 1858
1592 $rmp 1862 $rmp
1593} 1863}
1594 1864
1595sub prepare_random_map { 1865sub prepare_random_map {
1596 my ($exit) = @_; 1866 my ($exit) = @_;
1867
1868 my $guard = cf::lock_acquire "exit_prepare:$exit";
1597 1869
1598 # all this does is basically replace the /! path by 1870 # all this does is basically replace the /! path by
1599 # a new random map path (?random/...) with a seed 1871 # a new random map path (?random/...) with a seed
1600 # that depends on the exit object 1872 # that depends on the exit object
1601 1873
1610 1882
1611 $rmp->{random_seed} ||= $exit->random_seed; 1883 $rmp->{random_seed} ||= $exit->random_seed;
1612 1884
1613 my $data = cf::to_json $rmp; 1885 my $data = cf::to_json $rmp;
1614 my $md5 = Digest::MD5::md5_hex $data; 1886 my $md5 = Digest::MD5::md5_hex $data;
1887 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1615 1888
1616 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1889 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1617 aio_write $fh, 0, (length $data), $data, 0; 1890 aio_write $fh, 0, (length $data), $data, 0;
1891 undef $fh;
1892 aio_rename "$meta~", $meta;
1618 1893
1619 $exit->slaying ("?random/$md5"); 1894 $exit->slaying ("?random/$md5");
1620 $exit->msg (undef); 1895 $exit->msg (undef);
1621 } 1896 }
1622} 1897}
1626 1901
1627 return unless $self->type == cf::PLAYER; 1902 return unless $self->type == cf::PLAYER;
1628 1903
1629 $self->enter_link; 1904 $self->enter_link;
1630 1905
1631 (Coro::async { 1906 (async {
1907 $self->deactivate_recursive; # just to be sure
1632 unless (eval { 1908 unless (eval {
1633
1634 prepare_random_map $exit 1909 prepare_random_map $exit
1635 if $exit->slaying eq "/!"; 1910 if $exit->slaying eq "/!";
1636 1911
1637 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1912 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1638 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1913 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1639 1914
1640 1; 1915 1;
1641 }) { 1916 }) {
1642 $self->message ("Something went wrong deep within the crossfire server. " 1917 $self->message ("Something went wrong deep within the crossfire server. "
1643 . "I'll try to bring you back to the map you were before. " 1918 . "I'll try to bring you back to the map you were before. "
1644 . "Please report this to the dungeon master", 1919 . "Please report this to the dungeon master!",
1645 cf::NDI_UNIQUE | cf::NDI_RED); 1920 cf::NDI_UNIQUE | cf::NDI_RED);
1646 1921
1647 warn "ERROR in enter_exit: $@"; 1922 warn "ERROR in enter_exit: $@";
1648 $self->leave_link; 1923 $self->leave_link;
1649 } 1924 }
1700 on_reply => sub { 1975 on_reply => sub {
1701 my ($ns, $msg) = @_; 1976 my ($ns, $msg) = @_;
1702 1977
1703 # this weird shuffling is so that direct followup queries 1978 # this weird shuffling is so that direct followup queries
1704 # get handled first 1979 # get handled first
1705 my $queue = delete $ns->{query_queue}; 1980 my $queue = delete $ns->{query_queue}
1981 or return; # be conservative, not sure how that can happen, but we saw a crash here
1706 1982
1707 (shift @$queue)->[1]->($msg); 1983 (shift @$queue)->[1]->($msg);
1708 1984
1709 push @{ $ns->{query_queue} }, @$queue; 1985 push @{ $ns->{query_queue} }, @$queue;
1710 1986
1716 } 1992 }
1717 } 1993 }
1718 }, 1994 },
1719); 1995);
1720 1996
1721=item $client->coro (\&cb) 1997=item $client->async (\&cb)
1722 1998
1723Create a new coroutine, running the specified callback. The coroutine will 1999Create a new coroutine, running the specified callback. The coroutine will
1724be automatically cancelled when the client gets destroyed (e.g. on logout, 2000be automatically cancelled when the client gets destroyed (e.g. on logout,
1725or loss of connection). 2001or loss of connection).
1726 2002
1727=cut 2003=cut
1728 2004
1729sub cf::client::coro { 2005sub cf::client::async {
1730 my ($self, $cb) = @_; 2006 my ($self, $cb) = @_;
1731 2007
1732 my $coro; $coro = async { 2008 my $coro = &Coro::async ($cb);
1733 eval {
1734 $cb->();
1735 };
1736 warn $@ if $@;
1737 };
1738 2009
1739 $coro->on_destroy (sub { 2010 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0}; 2011 delete $self->{_coro}{$coro+0};
1741 }); 2012 });
1742 2013
1914 2185
1915{ 2186{
1916 my $path = cf::localdir . "/database.pst"; 2187 my $path = cf::localdir . "/database.pst";
1917 2188
1918 sub db_load() { 2189 sub db_load() {
1919 warn "loading database $path\n";#d# remove later
1920 $DB = stat $path ? Storable::retrieve $path : { }; 2190 $DB = stat $path ? Storable::retrieve $path : { };
1921 } 2191 }
1922 2192
1923 my $pid; 2193 my $pid;
1924 2194
1925 sub db_save() { 2195 sub db_save() {
1926 warn "saving database $path\n";#d# remove later
1927 waitpid $pid, 0 if $pid; 2196 waitpid $pid, 0 if $pid;
1928 if (0 == ($pid = fork)) { 2197 if (0 == ($pid = fork)) {
1929 $DB->{_meta}{version} = 1; 2198 $DB->{_meta}{version} = 1;
1930 Storable::nstore $DB, "$path~"; 2199 Storable::nstore $DB, "$path~";
1931 rename "$path~", $path; 2200 rename "$path~", $path;
1938 sub db_sync() { 2207 sub db_sync() {
1939 db_save if $dirty; 2208 db_save if $dirty;
1940 undef $dirty; 2209 undef $dirty;
1941 } 2210 }
1942 2211
1943 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2212 my $idle = Event->idle (
1944 db_sync; 2213 reentrant => 0,
2214 min => 10,
2215 max => 20,
2216 repeat => 0,
2217 data => WF_AUTOCANCEL,
2218 cb => \&db_sync,
1945 }); 2219 );
1946 2220
1947 sub db_dirty() { 2221 sub db_dirty() {
1948 $dirty = 1; 2222 $dirty = 1;
1949 $idle->start; 2223 $idle->start;
1950 } 2224 }
1979 open my $fh, "<:utf8", cf::confdir . "/config" 2253 open my $fh, "<:utf8", cf::confdir . "/config"
1980 or return; 2254 or return;
1981 2255
1982 local $/; 2256 local $/;
1983 *CFG = YAML::Syck::Load <$fh>; 2257 *CFG = YAML::Syck::Load <$fh>;
2258
2259 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2260
2261 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2262 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2263
2264 if (exists $CFG{mlockall}) {
2265 eval {
2266 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2267 and die "WARNING: m(un)lockall failed: $!\n";
2268 };
2269 warn $@ if $@;
2270 }
1984} 2271}
1985 2272
1986sub main { 2273sub main {
1987 # we must not ever block the main coroutine 2274 # we must not ever block the main coroutine
1988 local $Coro::idle = sub { 2275 local $Coro::idle = sub {
1989 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2276 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1990 (Coro::unblock_sub { 2277 (async {
1991 Event::one_event; 2278 Event::one_event;
1992 })->(); 2279 })->prio (Coro::PRIO_MAX);
1993 }; 2280 };
1994 2281
1995 cfg_load; 2282 cfg_load;
1996 db_load; 2283 db_load;
1997 load_extensions; 2284 load_extensions;
2285
2286 $TICK_WATCHER->start;
1998 Event::loop; 2287 Event::loop;
1999} 2288}
2000 2289
2001############################################################################# 2290#############################################################################
2002# initialisation 2291# initialisation and cleanup
2292
2293# install some emergency cleanup handlers
2294BEGIN {
2295 for my $signal (qw(INT HUP TERM)) {
2296 Event->signal (
2297 reentrant => 0,
2298 data => WF_AUTOCANCEL,
2299 signal => $signal,
2300 prio => 0,
2301 cb => sub {
2302 cf::cleanup "SIG$signal";
2303 },
2304 );
2305 }
2306}
2307
2308sub emergency_save() {
2309 my $freeze_guard = cf::freeze_mainloop;
2310
2311 warn "enter emergency perl save\n";
2312
2313 cf::sync_job {
2314 # use a peculiar iteration method to avoid tripping on perl
2315 # refcount bugs in for. also avoids problems with players
2316 # and maps saved/destroyed asynchronously.
2317 warn "begin emergency player save\n";
2318 for my $login (keys %cf::PLAYER) {
2319 my $pl = $cf::PLAYER{$login} or next;
2320 $pl->valid or next;
2321 $pl->save;
2322 }
2323 warn "end emergency player save\n";
2324
2325 warn "begin emergency map save\n";
2326 for my $path (keys %cf::MAP) {
2327 my $map = $cf::MAP{$path} or next;
2328 $map->valid or next;
2329 $map->save;
2330 }
2331 warn "end emergency map save\n";
2332 };
2333
2334 warn "leave emergency perl save\n";
2335}
2003 2336
2004sub reload() { 2337sub reload() {
2005 # can/must only be called in main 2338 # can/must only be called in main
2006 if ($Coro::current != $Coro::main) { 2339 if ($Coro::current != $Coro::main) {
2007 warn "can only reload from main coroutine\n"; 2340 warn "can only reload from main coroutine";
2008 return; 2341 return;
2009 } 2342 }
2010 2343
2011 warn "reloading..."; 2344 warn "reloading...";
2012 2345
2013 local $FREEZE = 1; 2346 warn "cancelling server ticker";
2347 $TICK_WATCHER->cancel;
2348
2014 cf::emergency_save; 2349 cf::emergency_save;
2015 2350
2016 eval { 2351 eval {
2017 # if anything goes wrong in here, we should simply crash as we already saved 2352 # if anything goes wrong in here, we should simply crash as we already saved
2018 2353
2019 # cancel all watchers 2354 warn "syncing database to disk";
2355 cf::db_sync;
2356
2357 warn "cancelling all WF_AUTOCANCEL watchers";
2020 for (Event::all_watchers) { 2358 for (Event::all_watchers) {
2021 $_->cancel if $_->data & WF_AUTOCANCEL; 2359 $_->cancel if $_->data & WF_AUTOCANCEL;
2022 } 2360 }
2023 2361
2362 warn "flushing outstanding aio requests";
2363 for (;;) {
2364 IO::AIO::flush;
2365 Coro::cede;
2366 last unless IO::AIO::nreqs;
2367 warn "iterate...";
2368 }
2369
2024 # cancel all extension coros 2370 warn "cancelling all extension coros";
2025 $_->cancel for values %EXT_CORO; 2371 $_->cancel for values %EXT_CORO;
2026 %EXT_CORO = (); 2372 %EXT_CORO = ();
2027 2373
2028 # unload all extensions 2374 warn "removing commands";
2029 for (@exts) { 2375 %COMMAND = ();
2376
2377 warn "removing ext commands";
2378 %EXTCMD = ();
2379
2380 warn "unloading/nuking all extensions";
2381 for my $pkg (@EXTS) {
2030 warn "unloading <$_>"; 2382 warn "... unloading $pkg";
2031 unload_extension $_; 2383
2384 if (my $cb = $pkg->can ("unload")) {
2385 eval {
2386 $cb->($pkg);
2387 1
2388 } or warn "$pkg unloaded, but with errors: $@";
2032 } 2389 }
2033 2390
2391 warn "... nuking $pkg";
2392 Symbol::delete_package $pkg;
2393 }
2394
2034 # unload all modules loaded from $LIBDIR 2395 warn "unloading all perl modules loaded from $LIBDIR";
2035 while (my ($k, $v) = each %INC) { 2396 while (my ($k, $v) = each %INC) {
2036 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2397 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2037 2398
2038 warn "removing <$k>"; 2399 warn "... unloading $k";
2039 delete $INC{$k}; 2400 delete $INC{$k};
2040 2401
2041 $k =~ s/\.pm$//; 2402 $k =~ s/\.pm$//;
2042 $k =~ s/\//::/g; 2403 $k =~ s/\//::/g;
2043 2404
2046 } 2407 }
2047 2408
2048 Symbol::delete_package $k; 2409 Symbol::delete_package $k;
2049 } 2410 }
2050 2411
2051 # sync database to disk
2052 cf::db_sync;
2053 IO::AIO::flush;
2054
2055 # get rid of safe::, as good as possible 2412 warn "getting rid of safe::, as good as possible";
2056 Symbol::delete_package "safe::$_" 2413 Symbol::delete_package "safe::$_"
2057 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2414 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2058 2415
2059 # remove register_script_function callbacks
2060 # TODO
2061
2062 # unload cf.pm "a bit" 2416 warn "unloading cf.pm \"a bit\"";
2063 delete $INC{"cf.pm"}; 2417 delete $INC{"cf.pm"};
2064 2418
2065 # don't, removes xs symbols, too, 2419 # don't, removes xs symbols, too,
2066 # and global variables created in xs 2420 # and global variables created in xs
2067 #Symbol::delete_package __PACKAGE__; 2421 #Symbol::delete_package __PACKAGE__;
2068 2422
2069 # reload cf.pm 2423 warn "unload completed, starting to reload now";
2424
2070 warn "reloading cf.pm"; 2425 warn "reloading cf.pm";
2071 require cf; 2426 require cf;
2072 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2427 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2073 2428
2074 # load config and database again 2429 warn "loading config and database again";
2075 cf::cfg_load; 2430 cf::cfg_load;
2076 cf::db_load; 2431 cf::db_load;
2077 2432
2078 # load extensions
2079 warn "load extensions"; 2433 warn "loading extensions";
2080 cf::load_extensions; 2434 cf::load_extensions;
2081 2435
2082 # reattach attachments to objects 2436 warn "reattaching attachments to objects/players";
2083 warn "reattach";
2084 _global_reattach; 2437 _global_reattach;
2438 warn "reattaching attachments to maps";
2439 reattach $_ for values %MAP;
2440
2441 warn "restarting server ticker";
2442
2443 $TICK_WATCHER->start;
2085 }; 2444 };
2086 2445
2087 if ($@) { 2446 if ($@) {
2088 warn $@; 2447 warn $@;
2089 warn "error while reloading, exiting."; 2448 warn "error while reloading, exiting.";
2090 exit 1; 2449 exit 1;
2091 } 2450 }
2092 2451
2093 warn "reloaded successfully"; 2452 warn "reloaded";
2094}; 2453};
2095 2454
2096############################################################################# 2455our $RELOAD_WATCHER; # used only during reload
2097
2098unless ($LINK_MAP) {
2099 $LINK_MAP = cf::map::new;
2100
2101 $LINK_MAP->width (41);
2102 $LINK_MAP->height (41);
2103 $LINK_MAP->alloc;
2104 $LINK_MAP->path ("{link}");
2105 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2106 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2107
2108 # dirty hack because... archetypes are not yet loaded
2109 Event->timer (
2110 after => 2,
2111 cb => sub {
2112 $_[0]->w->cancel;
2113
2114 # provide some exits "home"
2115 my $exit = cf::object::new "exit";
2116
2117 $exit->slaying ($EMERGENCY_POSITION->[0]);
2118 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2119 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2120
2121 $LINK_MAP->insert ($exit->clone, 19, 19);
2122 $LINK_MAP->insert ($exit->clone, 19, 20);
2123 $LINK_MAP->insert ($exit->clone, 19, 21);
2124 $LINK_MAP->insert ($exit->clone, 20, 19);
2125 $LINK_MAP->insert ($exit->clone, 20, 21);
2126 $LINK_MAP->insert ($exit->clone, 21, 19);
2127 $LINK_MAP->insert ($exit->clone, 21, 20);
2128 $LINK_MAP->insert ($exit->clone, 21, 21);
2129
2130 $exit->destroy;
2131 });
2132
2133 $LINK_MAP->{deny_save} = 1;
2134 $LINK_MAP->{deny_reset} = 1;
2135
2136 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2137}
2138
2139register "<global>", __PACKAGE__;
2140 2456
2141register_command "reload" => sub { 2457register_command "reload" => sub {
2142 my ($who, $arg) = @_; 2458 my ($who, $arg) = @_;
2143 2459
2144 if ($who->flag (FLAG_WIZ)) { 2460 if ($who->flag (FLAG_WIZ)) {
2145 $who->message ("start of reload."); 2461 $who->message ("reloading server.");
2462
2463 # doing reload synchronously and two reloads happen back-to-back,
2464 # coro crashes during coro_state_free->destroy here.
2465
2466 $RELOAD_WATCHER ||= Event->timer (
2467 reentrant => 0,
2468 after => 0,
2469 data => WF_AUTOCANCEL,
2470 cb => sub {
2146 reload; 2471 reload;
2147 $who->message ("end of reload."); 2472 undef $RELOAD_WATCHER;
2473 },
2474 );
2148 } 2475 }
2149}; 2476};
2150 2477
2151unshift @INC, $LIBDIR; 2478unshift @INC, $LIBDIR;
2479
2480my $bug_warning = 0;
2152 2481
2153$TICK_WATCHER = Event->timer ( 2482$TICK_WATCHER = Event->timer (
2154 reentrant => 0, 2483 reentrant => 0,
2484 parked => 1,
2155 prio => 0, 2485 prio => 0,
2156 at => $NEXT_TICK || $TICK, 2486 at => $NEXT_TICK || $TICK,
2157 data => WF_AUTOCANCEL, 2487 data => WF_AUTOCANCEL,
2158 cb => sub { 2488 cb => sub {
2159 unless ($FREEZE) { 2489 if ($Coro::current != $Coro::main) {
2490 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2491 unless ++$bug_warning > 10;
2492 return;
2493 }
2494
2495 $NOW = Event::time;
2496
2160 cf::server_tick; # one server iteration 2497 cf::server_tick; # one server iteration
2161 $RUNTIME += $TICK; 2498 $RUNTIME += $TICK;
2162 }
2163
2164 $NEXT_TICK += $TICK; 2499 $NEXT_TICK += $TICK;
2500
2501 $WAIT_FOR_TICK->broadcast;
2502 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2503
2504 Event::sweep;
2505 Coro::cede_notself;
2506
2507# my $AFTER = Event::time;
2508# warn $AFTER - $NOW;#d#
2165 2509
2166 # if we are delayed by four ticks or more, skip them all 2510 # if we are delayed by four ticks or more, skip them all
2167 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2511 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2168 2512
2169 $TICK_WATCHER->at ($NEXT_TICK); 2513 $TICK_WATCHER->at ($NEXT_TICK);
2170 $TICK_WATCHER->start; 2514 $TICK_WATCHER->start;
2171 }, 2515 },
2172); 2516);
2173 2517
2174IO::AIO::max_poll_time $TICK * 0.2; 2518IO::AIO::max_poll_time $TICK * 0.1;
2175 2519
2176Event->io ( 2520undef $Coro::AIO::WATCHER;
2521$AIO_POLL_WATCHER = Event->io (
2522 reentrant => 0,
2177 fd => IO::AIO::poll_fileno, 2523 fd => IO::AIO::poll_fileno,
2178 poll => 'r', 2524 poll => 'r',
2179 prio => 5, 2525 prio => 6,
2180 data => WF_AUTOCANCEL, 2526 data => WF_AUTOCANCEL,
2181 cb => \&IO::AIO::poll_cb, 2527 cb => \&IO::AIO::poll_cb,
2182); 2528);
2183 2529
2184Event->timer ( 2530$WRITE_RUNTIME_WATCHER = Event->timer (
2531 reentrant => 0,
2185 data => WF_AUTOCANCEL, 2532 data => WF_AUTOCANCEL,
2186 after => 0, 2533 after => 1,
2187 interval => 10, 2534 interval => 10,
2188 cb => sub { 2535 prio => 6, # keep it lowest so it acts like a watchdog
2189 (Coro::unblock_sub { 2536 cb => Coro::unblock_sub {
2190 write_runtime 2537 write_runtime
2191 or warn "ERROR: unable to write runtime file: $!"; 2538 or warn "ERROR: unable to write runtime file: $!";
2192 })->();
2193 }, 2539 },
2194); 2540);
2195 2541
2542END { cf::emergency_save }
2543
21961 25441
2197 2545

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