ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.120 by root, Tue Jan 2 11:08:36 2007 UTC vs.
Revision 1.224 by root, Mon Mar 12 21:42:12 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3; 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
23use Data::Dumper;
20use Digest::MD5; 24use Digest::MD5;
21use Fcntl; 25use Fcntl;
22use IO::AIO 2.31 (); 26use IO::AIO 2.32 ();
23use YAML::Syck (); 27use YAML::Syck ();
24use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
25 30
31Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
32Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 33$Event::Eval = 1; # no idea why this is required, but it is
34
35sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 36
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 37# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 38$YAML::Syck::ImplicitUnicode = 1;
30 39
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 40$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 41
35our %COMMAND = (); 42our %COMMAND = ();
36our %COMMAND_TIME = (); 43our %COMMAND_TIME = ();
44
45our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 46our %EXTCMD = ();
47our %EXT_CORO = (); # coroutines bound to extensions
48our %EXT_MAP = (); # pluggable maps
38 49
50our $RELOAD; # number of reloads so far
39our @EVENT; 51our @EVENT;
40our $LIBDIR = datadir . "/ext"; 52our $LIBDIR = datadir . "/ext";
41 53
42our $TICK = MAX_TIME * 1e-6; 54our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 55our $TICK_WATCHER;
56our $AIO_POLL_WATCHER;
57our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 58our $NEXT_TICK;
45our $NOW; 59our $NOW;
60our $USE_FSYNC = 1; # use fsync to write maps - default off
61
62our $BDB_POLL_WATCHER;
63our $DB_ENV;
46 64
47our %CFG; 65our %CFG;
48 66
49our $UPTIME; $UPTIME ||= time; 67our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 68our $RUNTIME;
51 69
70our %PLAYER; # all users
52our %MAP; # all maps 71our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 72our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 73our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 74our $BDB_ENV_DIR = cf::localdir . "/db";
75
76our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
77our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
78
79# used to convert map paths into valid unix filenames by replacing / by ∕
80our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 81
58binmode STDOUT; 82binmode STDOUT;
59binmode STDERR; 83binmode STDERR;
60 84
61# read virtual server time, if available 85# read virtual server time, if available
68mkdir cf::localdir; 92mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 93mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 94mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 95mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 96mkdir $RANDOM_MAPS;
97mkdir $BDB_ENV_DIR;
73 98
74# a special map that is always available 99our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 100
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 101sub cf::map::normalise;
78 102
79############################################################################# 103#############################################################################
80 104
81=head2 GLOBAL VARIABLES 105=head2 GLOBAL VARIABLES
82 106
106 130
107=item %cf::CFG 131=item %cf::CFG
108 132
109Configuration for the server, loaded from C</etc/crossfire/config>, or 133Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 134from wherever your confdir points to.
135
136=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
137
138These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
139or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
140processing has been done. Call C<< ->wait >> on them to maximise the
141window of cpu time available, or simply to synchronise to the server tick.
111 142
112=back 143=back
113 144
114=cut 145=cut
115 146
119 utf8::encode $msg; 150 utf8::encode $msg;
120 151
121 $msg .= "\n" 152 $msg .= "\n"
122 unless $msg =~ /\n$/; 153 unless $msg =~ /\n$/;
123 154
124 LOG llevError, "cfperl: $msg"; 155 LOG llevError, $msg;
125 }; 156 };
126} 157}
127 158
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 159@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 160@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 178
148$Event::DIED = sub { 179$Event::DIED = sub {
149 warn "error in event callback: @_"; 180 warn "error in event callback: @_";
150}; 181};
151 182
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 183=head2 UTILITY FUNCTIONS
157 184
158=over 4 185=over 4
159 186
187=item dumpval $ref
188
160=cut 189=cut
190
191sub dumpval {
192 eval {
193 local $SIG{__DIE__};
194 my $d;
195 if (1) {
196 $d = new Data::Dumper([$_[0]], ["*var"]);
197 $d->Terse(1);
198 $d->Indent(2);
199 $d->Quotekeys(0);
200 $d->Useqq(1);
201 #$d->Bless(...);
202 $d->Seen($_[1]) if @_ > 1;
203 $d = $d->Dump();
204 }
205 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
206 $d
207 } || "[unable to dump $_[0]: '$@']";
208}
161 209
162use JSON::Syck (); # TODO# replace by JSON::PC once working 210use JSON::Syck (); # TODO# replace by JSON::PC once working
163 211
164=item $ref = cf::from_json $json 212=item $ref = cf::from_json $json
165 213
181sub to_json($) { 229sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 230 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 231 JSON::Syck::Dump $_[0]
184} 232}
185 233
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 234=item cf::lock_wait $string
209 235
210Wait until the given lock is available. See cf::lock_acquire. 236Wait until the given lock is available. See cf::lock_acquire.
211 237
212=item my $lock = cf::lock_acquire $string 238=item my $lock = cf::lock_acquire $string
213 239
214Wait until the given lock is available and then acquires it and returns 240Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 241a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 242for example when the coroutine gets canceled), the lock is automatically
217returned. 243returned.
218 244
219Lock names should begin with a unique identifier (for example, find_map 245Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 246uses map_find and cf::map::load uses map_load).
221 247
222=cut 248=cut
223 249
224our %LOCK; 250our %LOCK;
225 251
239 # wait, to be sure we are not locked 265 # wait, to be sure we are not locked
240 lock_wait $key; 266 lock_wait $key;
241 267
242 $LOCK{$key} = []; 268 $LOCK{$key} = [];
243 269
244 cf::guard { 270 Coro::guard {
245 # wake up all waiters, to be on the safe side 271 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 272 $_->ready for @{ delete $LOCK{$key} };
247 } 273 }
248} 274}
275
276sub freeze_mainloop {
277 return unless $TICK_WATCHER->is_active;
278
279 my $guard = Coro::guard {
280 $TICK_WATCHER->start;
281 };
282 $TICK_WATCHER->stop;
283 $guard
284}
285
286=item cf::async { BLOCK }
287
288Currently the same as Coro::async_pool, meaning you cannot use
289C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
290thing you are allowed to do is call C<prio> on it.
291
292=cut
293
294BEGIN { *async = \&Coro::async_pool }
249 295
250=item cf::sync_job { BLOCK } 296=item cf::sync_job { BLOCK }
251 297
252The design of crossfire+ requires that the main coro ($Coro::main) is 298The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 299always able to handle events or runnable, as crossfire+ is only partly
267 # this is the main coro, too bad, we have to block 313 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 314 # till the operation succeeds, freezing the server :/
269 315
270 # TODO: use suspend/resume instead 316 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 317 # (but this is cancel-safe)
272 local $FREEZE = 1; 318 my $freeze_guard = freeze_mainloop;
273 319
274 my $busy = 1; 320 my $busy = 1;
275 my @res; 321 my @res;
276 322
277 (Coro::async { 323 (async {
278 @res = eval { $job->() }; 324 @res = eval { $job->() };
279 warn $@ if $@; 325 warn $@ if $@;
280 undef $busy; 326 undef $busy;
281 })->prio (Coro::PRIO_MAX); 327 })->prio (Coro::PRIO_MAX);
282 328
283 while ($busy) { 329 while ($busy) {
284 Coro::cede_notself; 330 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 331 }
287 332
288 wantarray ? @res : $res[0] 333 wantarray ? @res : $res[0]
289 } else { 334 } else {
290 # we are in another coroutine, how wonderful, everything just works 335 # we are in another coroutine, how wonderful, everything just works
291 336
292 $job->() 337 $job->()
293 } 338 }
294} 339}
295 340
296=item $coro = cf::coro { BLOCK } 341=item $coro = cf::async_ext { BLOCK }
297 342
298Creates and returns a new coro. This coro is automcatially being canceled 343Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 344extension calling this is being unloaded.
300 345
301=cut 346=cut
302 347
303sub coro(&) { 348sub async_ext(&) {
304 my $cb = shift; 349 my $cb = shift;
305 350
306 my $coro; $coro = async { 351 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 352
313 $coro->on_destroy (sub { 353 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 354 delete $EXT_CORO{$coro+0};
315 }); 355 });
316 $EXT_CORO{$coro+0} = $coro; 356 $EXT_CORO{$coro+0} = $coro;
317 357
318 $coro 358 $coro
319} 359}
320 360
321sub write_runtime { 361sub write_runtime {
362 my $guard = cf::lock_acquire "write_runtime";
363
322 my $runtime = cf::localdir . "/runtime"; 364 my $runtime = cf::localdir . "/runtime";
323 365
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 366 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
325 or return; 367 or return;
326 368
369 my $value = $cf::RUNTIME + 90 + 10;
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 370 # 10 is the runtime save interval, for a monotonic clock
371 # 60 allows for the watchdog to kill the server.
372
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0 373 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return; 374 and return;
330 375
376 # always fsync - this file is important
331 aio_fsync $fh 377 aio_fsync $fh
332 and return; 378 and return;
333 379
334 close $fh 380 close $fh
335 or return; 381 or return;
341} 387}
342 388
343=back 389=back
344 390
345=cut 391=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 392
467############################################################################# 393#############################################################################
468 394
469=head2 ATTACHABLE OBJECTS 395=head2 ATTACHABLE OBJECTS
470 396
596our @CB_TYPE = (); # registry for type (cf-object class) based events 522our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 523our @CB_MAP = ();
598 524
599my %attachment; 525my %attachment;
600 526
527sub cf::attachable::thawer_merge {
528 # simply override everything except _meta
529 local $_[0]{_meta};
530 %{$_[0]} = %{$_[1]};
531}
532
601sub _attach_cb($$$$) { 533sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 534 my ($registry, $event, $prio, $cb) = @_;
603 535
604 use sort 'stable'; 536 use sort 'stable';
605 537
776# object support 708# object support
777 709
778sub reattach { 710sub reattach {
779 # basically do the same as instantiate, without calling instantiate 711 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 712 my ($obj) = @_;
713
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 715
782 my $registry = $obj->registry; 716 my $registry = $obj->registry;
783 717
784 @$registry = (); 718 @$registry = ();
785 719
832 $filename, length $$rdata, scalar @$objs; 766 $filename, length $$rdata, scalar @$objs;
833 767
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 769 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 770 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh; 771 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh; 772 close $fh;
839 773
840 if (@$objs) { 774 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 776 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 777 my $data = Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 778 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh; 779 aio_fsync $fh if $cf::USE_FSYNC;
846 close $fh; 780 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 781 aio_rename "$filename.pst~", "$filename.pst";
848 } 782 }
849 } else { 783 } else {
850 aio_unlink "$filename.pst"; 784 aio_unlink "$filename.pst";
917=cut 851=cut
918 852
919sub register_extcmd { 853sub register_extcmd {
920 my ($name, $cb) = @_; 854 my ($name, $cb) = @_;
921 855
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 856 $EXTCMD{$name} = $cb;
926} 857}
927 858
928cf::player->attach ( 859cf::player->attach (
929 on_command => sub { 860 on_command => sub {
930 my ($pl, $name, $params) = @_; 861 my ($pl, $name, $params) = @_;
943 874
944 my $msg = eval { from_json $buf }; 875 my $msg = eval { from_json $buf };
945 876
946 if (ref $msg) { 877 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 878 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 879 if (my %reply = $cb->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply); 880 $pl->ext_reply ($msg->{msgid}, %reply);
950 } 881 }
951 } 882 }
952 } else { 883 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 884 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
955 886
956 cf::override; 887 cf::override;
957 }, 888 },
958); 889);
959 890
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 891sub load_extension {
967 my ($path) = @_; 892 my ($path) = @_;
968 893
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 894 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
970 my $base = $1; 895 my $base = $1;
971 my $pkg = $1; 896 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g; 897 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg"; 898 $pkg = "ext::$pkg";
974 899
975 warn "loading '$path' into '$pkg'\n"; 900 warn "... loading '$path' into '$pkg'\n";
976 901
977 open my $fh, "<:utf8", $path 902 open my $fh, "<:utf8", $path
978 or die "$path: $!"; 903 or die "$path: $!";
979 904
980 my $source = 905 my $source =
981 "package $pkg; use strict; use utf8;\n" 906 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n" 907 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> }) 908 . (do { local $/; <$fh> })
984 . "\n};\n1"; 909 . "\n};\n1";
985 910
986 eval $source 911 unless (eval $source) {
987 or die $@ ? "$path: $@\n" 912 my $msg = $@ ? "$path: $@\n"
988 : "extension disabled.\n"; 913 : "extension disabled.\n";
989 914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
990 push @exts, $pkg; 915 warn $@;
991 $ext_pkg{$base} = $pkg; 916 warn "mandatory extension failed to load, exiting.\n";
992 917 exit 1;
993# no strict 'refs'; 918 }
994# @{"$pkg\::ISA"} = ext::; 919 die $@;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 920 }
1009 921
1010 # remove commands 922 push @EXTS, $pkg;
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034} 923}
1035 924
1036sub load_extensions { 925sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) { 926 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext; 927 next unless -r $ext;
1042 } or warn "$ext not loaded: $@"; 931 } or warn "$ext not loaded: $@";
1043 } 932 }
1044} 933}
1045 934
1046############################################################################# 935#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083 936
1084=head2 CORE EXTENSIONS 937=head2 CORE EXTENSIONS
1085 938
1086Functions and methods that extend core crossfire objects. 939Functions and methods that extend core crossfire objects.
1087 940
941=cut
942
943package cf::player;
944
945use Coro::AIO;
946
1088=head3 cf::player 947=head3 cf::player
1089 948
1090=over 4 949=over 4
1091 950
1092=item cf::player::exists $login 951=item cf::player::find $login
1093 952
1094Returns true when the given account exists. 953Returns the given player object, loading it if necessary (might block).
1095 954
1096=cut 955=cut
1097 956
1098sub cf::player::exists($) { 957sub playerdir($) {
1099 cf::player::find $_[0] 958 cf::localdir
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 959 . "/"
960 . cf::playerdir
961 . "/"
962 . (ref $_[0] ? $_[0]->ob->name : $_[0])
963}
964
965sub path($) {
966 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
967
968 (playerdir $login) . "/$login.pl"
969}
970
971sub find_active($) {
972 $cf::PLAYER{$_[0]}
973 and $cf::PLAYER{$_[0]}->active
974 and $cf::PLAYER{$_[0]}
975}
976
977sub exists($) {
978 my ($login) = @_;
979
980 $cf::PLAYER{$login}
981 or cf::sync_job { !aio_stat path $login }
982}
983
984sub find($) {
985 return $cf::PLAYER{$_[0]} || do {
986 my $login = $_[0];
987
988 my $guard = cf::lock_acquire "user_find:$login";
989
990 $cf::PLAYER{$_[0]} || do {
991 my $pl = load_pl path $login
992 or return;
993 $cf::PLAYER{$login} = $pl
994 }
995 }
996}
997
998sub save($) {
999 my ($pl) = @_;
1000
1001 return if $pl->{deny_save};
1002
1003 my $path = path $pl;
1004 my $guard = cf::lock_acquire "user_save:$path";
1005
1006 return if $pl->{deny_save};
1007
1008 aio_mkdir playerdir $pl, 0770;
1009 $pl->{last_save} = $cf::RUNTIME;
1010
1011 $pl->save_pl ($path);
1012 Coro::cede;
1013}
1014
1015sub new($) {
1016 my ($login) = @_;
1017
1018 my $self = create;
1019
1020 $self->ob->name ($login);
1021 $self->{deny_save} = 1;
1022
1023 $cf::PLAYER{$login} = $self;
1024
1025 $self
1026}
1027
1028=item $pl->quit_character
1029
1030Nukes the player without looking back. If logged in, the connection will
1031be destroyed. May block for a long time.
1032
1033=cut
1034
1035sub quit_character {
1036 my ($pl) = @_;
1037
1038 my $name = $pl->ob->name;
1039
1040 $pl->{deny_save} = 1;
1041 $pl->password ("*"); # this should lock out the player until we nuked the dir
1042
1043 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1044 $pl->deactivate;
1045 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1046 $pl->ns->destroy if $pl->ns;
1047
1048 my $path = playerdir $pl;
1049 my $temp = "$path~$cf::RUNTIME~deleting~";
1050 aio_rename $path, $temp;
1051 delete $cf::PLAYER{$pl->ob->name};
1052 $pl->destroy;
1053
1054 my $prefix = qr<^~\Q$name\E/>;
1055
1056 # nuke player maps
1057 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1058
1059 IO::AIO::aio_rmtree $temp;
1060}
1061
1062=item $pl->kick
1063
1064Kicks a player out of the game. This destroys the connection.
1065
1066=cut
1067
1068sub kick {
1069 my ($pl, $kicker) = @_;
1070
1071 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1072 $pl->killer ("kicked");
1073 $pl->ns->destroy;
1074}
1075
1076=item cf::player::list_logins
1077
1078Returns am arrayref of all valid playernames in the system, can take a
1079while and may block, so not sync_job-capable, ever.
1080
1081=cut
1082
1083sub list_logins {
1084 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1085 or return [];
1086
1087 my @logins;
1088
1089 for my $login (@$dirs) {
1090 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1091 aio_read $fh, 0, 512, my $buf, 0 or next;
1092 $buf !~ /^password -------------$/m or next; # official not-valid tag
1093
1094 utf8::decode $login;
1095 push @logins, $login;
1096 }
1097
1098 \@logins
1099}
1100
1101=item $player->maps
1102
1103Returns an arrayref of map paths that are private for this
1104player. May block.
1105
1106=cut
1107
1108sub maps($) {
1109 my ($pl) = @_;
1110
1111 $pl = ref $pl ? $pl->ob->name : $pl;
1112
1113 my $files = aio_readdir playerdir $pl
1114 or return;
1115
1116 my @paths;
1117
1118 for (@$files) {
1119 utf8::decode $_;
1120 next if /\.(?:pl|pst)$/;
1121 next unless /^$PATH_SEP/o;
1122
1123 push @paths, cf::map::normalise "~$pl/$_";
1124 }
1125
1126 \@paths
1101} 1127}
1102 1128
1103=item $player->ext_reply ($msgid, $msgtype, %msg) 1129=item $player->ext_reply ($msgid, $msgtype, %msg)
1104 1130
1105Sends an ext reply to the player. 1131Sends an ext reply to the player.
1106 1132
1107=cut 1133=cut
1108 1134
1109sub cf::player::ext_reply($$$%) { 1135sub ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_; 1136 my ($self, $id, %msg) = @_;
1111 1137
1112 $msg{msgid} = $id; 1138 $msg{msgid} = $id;
1113 1139
1114 $self->send ("ext " . to_json \%msg); 1140 $self->send ("ext " . cf::to_json \%msg);
1115} 1141}
1142
1143package cf;
1116 1144
1117=back 1145=back
1118 1146
1119 1147
1120=head3 cf::map 1148=head3 cf::map
1126package cf::map; 1154package cf::map;
1127 1155
1128use Fcntl; 1156use Fcntl;
1129use Coro::AIO; 1157use Coro::AIO;
1130 1158
1159use overload
1160 '""' => \&as_string,
1161 fallback => 1;
1162
1131our $MAX_RESET = 7200; 1163our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1164our $DEFAULT_RESET = 3000;
1133 1165
1134sub generate_random_map { 1166sub generate_random_map {
1135 my ($path, $rmp) = @_; 1167 my ($self, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht 1168 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1169 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1170 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1171 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1172 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1173 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1174 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1175 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1176 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1177 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1178 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1179 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1180 (cf::region::find $rmp->{region}), $rmp->{custom}
1181 )
1182}
1183
1184=item cf::map->register ($regex, $prio)
1185
1186Register a handler for the map path matching the given regex at the
1187givne priority (higher is better, built-in handlers have priority 0, the
1188default).
1189
1190=cut
1191
1192sub register {
1193 my (undef, $regex, $prio) = @_;
1194 my $pkg = caller;
1195
1196 no strict;
1197 push @{"$pkg\::ISA"}, __PACKAGE__;
1198
1199 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1200}
1201
1202# also paths starting with '/'
1203$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1204
1205sub thawer_merge {
1206 my ($self, $merge) = @_;
1207
1208 # we have to keep some variables in memory intact
1209 local $self->{path};
1210 local $self->{load_path};
1211 local $self->{deny_save};
1212 local $self->{deny_reset};
1213
1214 $self->SUPER::thawer_merge ($merge);
1215}
1216
1217sub normalise {
1218 my ($path, $base) = @_;
1219
1220 $path = "$path"; # make sure its a string
1221
1222 $path =~ s/\.map$//;
1223
1224 # map plan:
1225 #
1226 # /! non-realised random map exit (special hack!)
1227 # {... are special paths that are not being touched
1228 # ?xxx/... are special absolute paths
1229 # ?random/... random maps
1230 # /... normal maps
1231 # ~user/... per-player map of a specific user
1232
1233 $path =~ s/$PATH_SEP/\//go;
1234
1235 # treat it as relative path if it starts with
1236 # something that looks reasonable
1237 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1238 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1239
1240 $base =~ s{[^/]+/?$}{};
1241 $path = "$base/$path";
1242 }
1243
1244 for ($path) {
1245 redo if s{//}{/};
1246 redo if s{/\.?/}{/};
1247 redo if s{/[^/]+/\.\./}{/};
1248 }
1249
1250 $path
1251}
1252
1253sub new_from_path {
1254 my (undef, $path, $base) = @_;
1255
1256 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1257
1258 $path = normalise $path, $base;
1259
1260 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1261 if ($path =~ $EXT_MAP{$pkg}[1]) {
1262 my $self = bless cf::map::new, $pkg;
1263 $self->{path} = $path; $self->path ($path);
1264 $self->init; # pass $1 etc.
1265 return $self;
1266 }
1267 }
1268
1269 Carp::carp "unable to resolve path '$path' (base '$base').";
1270 ()
1271}
1272
1273sub init {
1274 my ($self) = @_;
1275
1276 $self
1277}
1278
1279sub as_string {
1280 my ($self) = @_;
1281
1282 "$self->{path}"
1283}
1284
1285# the displayed name, this is a one way mapping
1286sub visible_name {
1287 &as_string
1288}
1289
1290# the original (read-only) location
1291sub load_path {
1292 my ($self) = @_;
1293
1294 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1295}
1296
1297# the temporary/swap location
1298sub save_path {
1299 my ($self) = @_;
1300
1301 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1302 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1303}
1304
1305# the unique path, undef == no special unique path
1306sub uniq_path {
1307 my ($self) = @_;
1308
1309 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1310 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1151} 1311}
1152 1312
1153# and all this just because we cannot iterate over 1313# and all this just because we cannot iterate over
1154# all maps in C++... 1314# all maps in C++...
1155sub change_all_map_light { 1315sub change_all_map_light {
1156 my ($change) = @_; 1316 my ($change) = @_;
1157 1317
1158 $_->change_map_light ($change) for values %cf::MAP; 1318 $_->change_map_light ($change)
1319 for grep $_->outdoor, values %cf::MAP;
1159} 1320}
1160 1321
1322sub unlink_save {
1323 my ($self) = @_;
1324
1325 utf8::encode (my $save = $self->save_path);
1326 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1327 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1328}
1329
1161sub try_load_header($) { 1330sub load_header_from($) {
1162 my ($path) = @_; 1331 my ($self, $path) = @_;
1163 1332
1164 utf8::encode $path; 1333 utf8::encode $path;
1165 aio_open $path, O_RDONLY, 0 1334 #aio_open $path, O_RDONLY, 0
1335 # or return;
1336
1337 $self->_load_header ($path)
1166 or return; 1338 or return;
1167 1339
1168 my $map = cf::map::new 1340 $self->{load_path} = $path;
1341
1342 1
1343}
1344
1345sub load_header_orig {
1346 my ($self) = @_;
1347
1348 $self->load_header_from ($self->load_path)
1349}
1350
1351sub load_header_temp {
1352 my ($self) = @_;
1353
1354 $self->load_header_from ($self->save_path)
1355}
1356
1357sub prepare_temp {
1358 my ($self) = @_;
1359
1360 $self->last_access ((delete $self->{last_access})
1361 || $cf::RUNTIME); #d#
1362 # safety
1363 $self->{instantiate_time} = $cf::RUNTIME
1364 if $self->{instantiate_time} > $cf::RUNTIME;
1365}
1366
1367sub prepare_orig {
1368 my ($self) = @_;
1369
1370 $self->{load_original} = 1;
1371 $self->{instantiate_time} = $cf::RUNTIME;
1372 $self->last_access ($cf::RUNTIME);
1373 $self->instantiate;
1374}
1375
1376sub load_header {
1377 my ($self) = @_;
1378
1379 if ($self->load_header_temp) {
1380 $self->prepare_temp;
1381 } else {
1382 $self->load_header_orig
1169 or return; 1383 or return;
1384 $self->prepare_orig;
1385 }
1170 1386
1171 $map->load_header ($path) 1387 1
1172 or return;
1173
1174 $map->{load_path} = $path;
1175
1176 $map
1177} 1388}
1178 1389
1390sub find;
1179sub find_map { 1391sub find {
1180 my ($path, $origin) = @_; 1392 my ($path, $origin) = @_;
1181 1393
1182 #warn "find_map<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1394 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1395
1187 cf::lock_wait "map_find:$key"; 1396 cf::lock_wait "map_find:$path";
1188 1397
1189 $cf::MAP{$key} || do { 1398 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1399 my $guard = cf::lock_acquire "map_find:$path";
1191 1400 my $map = new_from_path cf::map $path
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 if ($map) {
1196 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else {
1200 if (my $rmp = $path->random_map_params) {
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return; 1401 or return;
1207 1402
1208 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME;
1210 $map->instantiate;
1211
1212 # per-player maps become, after loading, normal maps
1213 $map->per_player (0) if $path->{user_rel};
1214 }
1215 #Coro::Timer::sleep 1;#d#
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1403 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221 1404
1222 if ($map->should_reset) { 1405 $map->load_header
1406 or return;
1407
1408 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1409 # doing this can freeze the server in a sync job, obviously
1410 #$cf::WAIT_FOR_TICK->wait;
1223 $map->reset; 1411 $map->reset;
1224 $map = find_map $path; 1412 undef $guard;
1413 return find $path;
1225 } 1414 }
1226 1415
1227 $cf::MAP{$key} = $map 1416 $cf::MAP{$path} = $map
1228 } 1417 }
1229} 1418}
1419
1420sub pre_load { }
1421sub post_load { }
1230 1422
1231sub load { 1423sub load {
1232 my ($self) = @_; 1424 my ($self) = @_;
1233 1425
1426 local $self->{deny_reset} = 1; # loading can take a long time
1427
1234 my $path = $self->{path}; 1428 my $path = $self->{path};
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1429 my $guard = cf::lock_acquire "map_load:$path";
1236 1430
1237 return if $self->in_memory != cf::MAP_SWAPPED; 1431 return if $self->in_memory != cf::MAP_SWAPPED;
1238 1432
1239 $self->in_memory (cf::MAP_LOADING); 1433 $self->in_memory (cf::MAP_LOADING);
1240 1434
1241 $self->alloc; 1435 $self->alloc;
1436
1437 $self->pre_load;
1438
1242 $self->load_objects ($self->{load_path}, 1) 1439 $self->_load_objects ($self->{load_path}, 1)
1243 or return; 1440 or return;
1244 1441
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1442 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1246 if delete $self->{load_original}; 1443 if delete $self->{load_original};
1247 1444
1248 if (my $uniq = $path->uniq_path) { 1445 if (my $uniq = $self->uniq_path) {
1249 utf8::encode $uniq; 1446 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) { 1447 if (aio_open $uniq, O_RDONLY, 0) {
1251 $self->clear_unique_items; 1448 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0); 1449 $self->_load_objects ($uniq, 0);
1253 } 1450 }
1254 } 1451 }
1452
1453 Coro::cede;
1255 1454
1256 # now do the right thing for maps 1455 # now do the right thing for maps
1257 $self->link_multipart_objects; 1456 $self->link_multipart_objects;
1258 1457
1259 if ($self->{path}->is_style_map) { 1458 unless ($self->{deny_activate}) {
1260 $self->{deny_save} = 1; 1459 $self->decay_objects;
1261 $self->{deny_reset} = 1;
1262 } else {
1263 $self->fix_auto_apply; 1460 $self->fix_auto_apply;
1264 $self->decay_objects;
1265 $self->update_buttons; 1461 $self->update_buttons;
1462 Coro::cede;
1266 $self->set_darkness_map; 1463 $self->set_darkness_map;
1267 $self->difficulty ($self->estimate_difficulty) 1464 $self->difficulty ($self->estimate_difficulty)
1268 unless $self->difficulty; 1465 unless $self->difficulty;
1466 Coro::cede;
1269 $self->activate; 1467 $self->activate;
1270 } 1468 }
1271 1469
1470 $self->post_load;
1471
1272 $self->in_memory (cf::MAP_IN_MEMORY); 1472 $self->in_memory (cf::MAP_IN_MEMORY);
1273} 1473}
1274 1474
1275sub load_map_sync { 1475sub customise_for {
1476 my ($self, $ob) = @_;
1477
1478 return find "~" . $ob->name . "/" . $self->{path}
1479 if $self->per_player;
1480
1481 $self
1482}
1483
1484# find and load all maps in the 3x3 area around a map
1485sub load_diag {
1486 my ($map) = @_;
1487
1488 my @diag; # diagonal neighbours
1489
1490 for (0 .. 3) {
1491 my $neigh = $map->tile_path ($_)
1492 or next;
1493 $neigh = find $neigh, $map
1494 or next;
1495 $neigh->load;
1496
1497 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1498 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1499 }
1500
1501 for (@diag) {
1502 my $neigh = find @$_
1503 or next;
1504 $neigh->load;
1505 }
1506}
1507
1508sub find_sync {
1276 my ($path, $origin) = @_; 1509 my ($path, $origin) = @_;
1277 1510
1278 #warn "load_map_sync<$path, $origin>\n";#d# 1511 cf::sync_job { find $path, $origin }
1512}
1279 1513
1280 cf::sync_job { 1514sub do_load_sync {
1281 my $map = cf::map::find_map $path, $origin 1515 my ($map) = @_;
1282 or return; 1516
1517 cf::sync_job { $map->load };
1518}
1519
1520our %MAP_PREFETCH;
1521our $MAP_PREFETCHER = undef;
1522
1523sub find_async {
1524 my ($path, $origin) = @_;
1525
1526 $path = normalise $path, $origin && $origin->{path};
1527
1528 if (my $map = $cf::MAP{$path}) {
1529 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1530 }
1531
1532 undef $MAP_PREFETCH{$path};
1533 $MAP_PREFETCHER ||= cf::async {
1534 while (%MAP_PREFETCH) {
1535 for my $path (keys %MAP_PREFETCH) {
1536 my $map = find $path
1537 or next;
1283 $map->load; 1538 $map->load;
1284 $map 1539
1540 delete $MAP_PREFETCH{$path};
1541 }
1542 }
1543 undef $MAP_PREFETCHER;
1285 } 1544 };
1545 $MAP_PREFETCHER->prio (6);
1546
1547 ()
1286} 1548}
1287 1549
1288sub save { 1550sub save {
1289 my ($self) = @_; 1551 my ($self) = @_;
1290 1552
1553 my $lock = cf::lock_acquire "map_data:" . $self->path;
1554
1291 $self->{last_save} = $cf::RUNTIME; 1555 $self->{last_save} = $cf::RUNTIME;
1292 1556
1293 return unless $self->dirty; 1557 return unless $self->dirty;
1294 1558
1295 my $save = $self->{path}->save_path; utf8::encode $save; 1559 my $save = $self->save_path; utf8::encode $save;
1296 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1560 my $uniq = $self->uniq_path; utf8::encode $uniq;
1297 1561
1298 $self->{load_path} = $save; 1562 $self->{load_path} = $save;
1299 1563
1300 return if $self->{deny_save}; 1564 return if $self->{deny_save};
1301 1565
1566 local $self->{last_access} = $self->last_access;#d#
1567
1568 cf::async {
1569 $_->contr->save for $self->players;
1570 };
1571
1302 if ($uniq) { 1572 if ($uniq) {
1303 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1573 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1304 $self->save_objects ($uniq, cf::IO_UNIQUES); 1574 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1305 } else { 1575 } else {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1576 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1307 } 1577 }
1308} 1578}
1309 1579
1310sub swap_out { 1580sub swap_out {
1311 my ($self) = @_; 1581 my ($self) = @_;
1582
1583 # save first because save cedes
1584 $self->save;
1585
1586 my $lock = cf::lock_acquire "map_data:" . $self->path;
1312 1587
1313 return if $self->players; 1588 return if $self->players;
1314 return if $self->in_memory != cf::MAP_IN_MEMORY; 1589 return if $self->in_memory != cf::MAP_IN_MEMORY;
1315 return if $self->{deny_save}; 1590 return if $self->{deny_save};
1316 1591
1317 $self->save;
1318 $self->clear; 1592 $self->clear;
1319 $self->in_memory (cf::MAP_SWAPPED); 1593 $self->in_memory (cf::MAP_SWAPPED);
1320} 1594}
1321 1595
1322sub reset_at { 1596sub reset_at {
1323 my ($self) = @_; 1597 my ($self) = @_;
1324 1598
1325 # TODO: safety, remove and allow resettable per-player maps 1599 # TODO: safety, remove and allow resettable per-player maps
1326 return 1e99 if $self->{path}{user_rel}; 1600 return 1e99 if $self->isa ("ext::map_per_player");#d#
1327 return 1e99 if $self->{deny_reset}; 1601 return 1e99 if $self->{deny_reset};
1328 1602
1329 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1603 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1330 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1604 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1331 1605
1336 my ($self) = @_; 1610 my ($self) = @_;
1337 1611
1338 $self->reset_at <= $cf::RUNTIME 1612 $self->reset_at <= $cf::RUNTIME
1339} 1613}
1340 1614
1341sub unlink_save {
1342 my ($self) = @_;
1343
1344 utf8::encode (my $save = $self->{path}->save_path);
1345 aioreq_pri 3; IO::AIO::aio_unlink $save;
1346 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1347}
1348
1349sub rename {
1350 my ($self, $new_path) = @_;
1351
1352 $self->unlink_save;
1353
1354 delete $cf::MAP{$self->path};
1355 $self->{path} = new cf::path $new_path;
1356 $self->path ($self->{path}->as_string);
1357 $cf::MAP{$self->path} = $self;
1358
1359 $self->save;
1360}
1361
1362sub reset { 1615sub reset {
1363 my ($self) = @_; 1616 my ($self) = @_;
1364 1617
1618 my $lock = cf::lock_acquire "map_data:$self->{path}";
1619
1365 return if $self->players; 1620 return if $self->players;
1366 return if $self->{path}{user_rel};#d# 1621 return if $self->isa ("ext::map_per_player");#d#
1367 1622
1368 warn "resetting map ", $self->path;#d# 1623 warn "resetting map ", $self->path;#d#
1369 1624
1625 $self->in_memory (cf::MAP_SWAPPED);
1626
1627 # need to save uniques path
1628 unless ($self->{deny_save}) {
1629 my $uniq = $self->uniq_path; utf8::encode $uniq;
1630
1631 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1632 if $uniq;
1633 }
1634
1370 delete $cf::MAP{$self->path}; 1635 delete $cf::MAP{$self->path};
1636
1637 $self->clear;
1371 1638
1372 $_->clear_links_to ($self) for values %cf::MAP; 1639 $_->clear_links_to ($self) for values %cf::MAP;
1373 1640
1374 $self->unlink_save; 1641 $self->unlink_save;
1375 $self->destroy; 1642 $self->destroy;
1378my $nuke_counter = "aaaa"; 1645my $nuke_counter = "aaaa";
1379 1646
1380sub nuke { 1647sub nuke {
1381 my ($self) = @_; 1648 my ($self) = @_;
1382 1649
1650 delete $cf::MAP{$self->path};
1651
1652 $self->unlink_save;
1653
1654 bless $self, "cf::map";
1655 delete $self->{deny_reset};
1383 $self->{deny_save} = 1; 1656 $self->{deny_save} = 1;
1384 $self->reset_timeout (1); 1657 $self->reset_timeout (1);
1385 $self->rename ("{nuke}/" . ($nuke_counter++)); 1658 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1659
1660 $cf::MAP{$self->path} = $self;
1661
1386 $self->reset; # polite request, might not happen 1662 $self->reset; # polite request, might not happen
1387} 1663}
1388 1664
1389sub customise_for { 1665=item cf::map::unique_maps
1390 my ($map, $ob) = @_;
1391 1666
1392 if ($map->per_player) { 1667Returns an arrayref of paths of all shared maps that have
1393 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1668instantiated unique items. May block.
1394 }
1395 1669
1396 $map 1670=cut
1397}
1398 1671
1399sub emergency_save { 1672sub unique_maps() {
1400 local $cf::FREEZE = 1; 1673 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1674 or return;
1401 1675
1402 warn "enter emergency map save\n"; 1676 my @paths;
1403 1677
1404 cf::sync_job { 1678 for (@$files) {
1405 warn "begin emergency map save\n"; 1679 utf8::decode $_;
1406 $_->save for values %cf::MAP; 1680 next if /\.pst$/;
1681 next unless /^$PATH_SEP/o;
1682
1683 push @paths, cf::map::normalise $_;
1407 }; 1684 }
1408 1685
1409 warn "end emergency map save\n"; 1686 \@paths
1410} 1687}
1411 1688
1412package cf; 1689package cf;
1413 1690
1414=back 1691=back
1415 1692
1693=head3 cf::object
1694
1695=cut
1696
1697package cf::object;
1698
1699=over 4
1700
1701=item $ob->inv_recursive
1702
1703Returns the inventory of the object _and_ their inventories, recursively.
1704
1705=cut
1706
1707sub inv_recursive_;
1708sub inv_recursive_ {
1709 map { $_, inv_recursive_ $_->inv } @_
1710}
1711
1712sub inv_recursive {
1713 inv_recursive_ inv $_[0]
1714}
1715
1716package cf;
1717
1718=back
1416 1719
1417=head3 cf::object::player 1720=head3 cf::object::player
1418 1721
1419=over 4 1722=over 4
1420 1723
1460 1763
1461=item $player_object->enter_link 1764=item $player_object->enter_link
1462 1765
1463Freezes the player and moves him/her to a special map (C<{link}>). 1766Freezes the player and moves him/her to a special map (C<{link}>).
1464 1767
1465The player should be reaosnably safe there for short amounts of time. You 1768The player should be reasonably safe there for short amounts of time. You
1466I<MUST> call C<leave_link> as soon as possible, though. 1769I<MUST> call C<leave_link> as soon as possible, though.
1467 1770
1771Will never block.
1772
1468=item $player_object->leave_link ($map, $x, $y) 1773=item $player_object->leave_link ($map, $x, $y)
1469 1774
1470Moves the player out of the specila link map onto the given map. If the 1775Moves the player out of the special C<{link}> map onto the specified
1471map is not valid (or omitted), the player will be moved back to the 1776map. If the map is not valid (or omitted), the player will be moved back
1472location he/she was before the call to C<enter_link>, or, if that fails, 1777to the location he/she was before the call to C<enter_link>, or, if that
1473to the emergency map position. 1778fails, to the emergency map position.
1474 1779
1475Might block. 1780Might block.
1476 1781
1477=cut 1782=cut
1783
1784sub link_map {
1785 unless ($LINK_MAP) {
1786 $LINK_MAP = cf::map::find "{link}"
1787 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1788 $LINK_MAP->load;
1789 }
1790
1791 $LINK_MAP
1792}
1478 1793
1479sub cf::object::player::enter_link { 1794sub cf::object::player::enter_link {
1480 my ($self) = @_; 1795 my ($self) = @_;
1481 1796
1482 $self->deactivate_recursive; 1797 $self->deactivate_recursive;
1483 1798
1484 return if $self->map == $LINK_MAP; 1799 return if UNIVERSAL::isa $self->map, "ext::map_link";
1485 1800
1486 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1801 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1487 if $self->map; 1802 if $self->map;
1488 1803
1489 $self->enter_map ($LINK_MAP, 20, 20); 1804 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1490} 1805}
1491 1806
1492sub cf::object::player::leave_link { 1807sub cf::object::player::leave_link {
1493 my ($self, $map, $x, $y) = @_; 1808 my ($self, $map, $x, $y) = @_;
1494 1809
1495 my $link_pos = delete $self->{_link_pos}; 1810 my $link_pos = delete $self->{_link_pos};
1496 1811
1497 unless ($map) { 1812 unless ($map) {
1498 # restore original map position 1813 # restore original map position
1499 ($map, $x, $y) = @{ $link_pos || [] }; 1814 ($map, $x, $y) = @{ $link_pos || [] };
1500 $map = cf::map::find_map $map; 1815 $map = cf::map::find $map;
1501 1816
1502 unless ($map) { 1817 unless ($map) {
1503 ($map, $x, $y) = @$EMERGENCY_POSITION; 1818 ($map, $x, $y) = @$EMERGENCY_POSITION;
1504 $map = cf::map::find_map $map 1819 $map = cf::map::find $map
1505 or die "FATAL: cannot load emergency map\n"; 1820 or die "FATAL: cannot load emergency map\n";
1506 } 1821 }
1507 } 1822 }
1508 1823
1509 ($x, $y) = (-1, -1) 1824 ($x, $y) = (-1, -1)
1512 # use -1 or undef as default coordinates, not 0, 0 1827 # use -1 or undef as default coordinates, not 0, 0
1513 ($x, $y) = ($map->enter_x, $map->enter_y) 1828 ($x, $y) = ($map->enter_x, $map->enter_y)
1514 if $x <=0 && $y <= 0; 1829 if $x <=0 && $y <= 0;
1515 1830
1516 $map->load; 1831 $map->load;
1832 $map->load_diag;
1517 1833
1834 return unless $self->contr->active;
1518 $self->activate_recursive; 1835 $self->activate_recursive;
1836
1837 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1519 $self->enter_map ($map, $x, $y); 1838 $self->enter_map ($map, $x, $y);
1520} 1839}
1521 1840
1522cf::player->attach ( 1841cf::player->attach (
1523 on_logout => sub { 1842 on_logout => sub {
1535 1854
1536 # try to abort aborted map switching on player login :) 1855 # try to abort aborted map switching on player login :)
1537 # should happen only on crashes 1856 # should happen only on crashes
1538 if ($pl->ob->{_link_pos}) { 1857 if ($pl->ob->{_link_pos}) {
1539 $pl->ob->enter_link; 1858 $pl->ob->enter_link;
1540 Coro::async { 1859 (async {
1860 $pl->ob->reply (undef,
1861 "There was an internal problem at your last logout, "
1862 . "the server will try to bring you to your intended destination in a second.",
1863 cf::NDI_RED);
1541 # we need this sleep as the login has a concurrent enter_exit running 1864 # we need this sleep as the login has a concurrent enter_exit running
1542 # and this sleep increases chances of the player not ending up in scorn 1865 # and this sleep increases chances of the player not ending up in scorn
1543 Coro::Timer::sleep 1; 1866 Coro::Timer::sleep 1;
1544 $pl->ob->leave_link; 1867 $pl->ob->leave_link;
1545 }; 1868 })->prio (2);
1546 } 1869 }
1547 }, 1870 },
1548); 1871);
1549 1872
1550=item $player_object->goto_map ($path, $x, $y) 1873=item $player_object->goto ($path, $x, $y)
1551 1874
1552=cut 1875=cut
1553 1876
1554sub cf::object::player::goto_map { 1877sub cf::object::player::goto {
1555 my ($self, $path, $x, $y) = @_; 1878 my ($self, $path, $x, $y) = @_;
1556 1879
1557 $self->enter_link; 1880 $self->enter_link;
1558 1881
1559 (Coro::async { 1882 (async {
1560 $path = new cf::path $path; 1883 my $map = eval {
1561
1562 my $map = cf::map::find_map $path->as_string; 1884 my $map = cf::map::find $path;
1563 $map = $map->customise_for ($self) if $map; 1885 $map = $map->customise_for ($self) if $map;
1564 1886 $map
1565# warn "entering ", $map->path, " at ($x, $y)\n" 1887 } or
1566# if $map;
1567
1568 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1888 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1569 1889
1570 $self->leave_link ($map, $x, $y); 1890 $self->leave_link ($map, $x, $y);
1571 })->prio (1); 1891 })->prio (1);
1572} 1892}
1573 1893
1577 1897
1578sub parse_random_map_params { 1898sub parse_random_map_params {
1579 my ($spec) = @_; 1899 my ($spec) = @_;
1580 1900
1581 my $rmp = { # defaults 1901 my $rmp = { # defaults
1582 xsize => 10, 1902 xsize => (cf::rndm 15, 40),
1583 ysize => 10, 1903 ysize => (cf::rndm 15, 40),
1904 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1905 #layout => string,
1584 }; 1906 };
1585 1907
1586 for (split /\n/, $spec) { 1908 for (split /\n/, $spec) {
1587 my ($k, $v) = split /\s+/, $_, 2; 1909 my ($k, $v) = split /\s+/, $_, 2;
1588 1910
1592 $rmp 1914 $rmp
1593} 1915}
1594 1916
1595sub prepare_random_map { 1917sub prepare_random_map {
1596 my ($exit) = @_; 1918 my ($exit) = @_;
1919
1920 my $guard = cf::lock_acquire "exit_prepare:$exit";
1597 1921
1598 # all this does is basically replace the /! path by 1922 # all this does is basically replace the /! path by
1599 # a new random map path (?random/...) with a seed 1923 # a new random map path (?random/...) with a seed
1600 # that depends on the exit object 1924 # that depends on the exit object
1601 1925
1602 my $rmp = parse_random_map_params $exit->msg; 1926 my $rmp = parse_random_map_params $exit->msg;
1603 1927
1604 if ($exit->map) { 1928 if ($exit->map) {
1605 $rmp->{region} = $exit->map->region_name; 1929 $rmp->{region} = $exit->region->name;
1606 $rmp->{origin_map} = $exit->map->path; 1930 $rmp->{origin_map} = $exit->map->path;
1607 $rmp->{origin_x} = $exit->x; 1931 $rmp->{origin_x} = $exit->x;
1608 $rmp->{origin_y} = $exit->y; 1932 $rmp->{origin_y} = $exit->y;
1609 } 1933 }
1610 1934
1611 $rmp->{random_seed} ||= $exit->random_seed; 1935 $rmp->{random_seed} ||= $exit->random_seed;
1612 1936
1613 my $data = cf::to_json $rmp; 1937 my $data = cf::to_json $rmp;
1614 my $md5 = Digest::MD5::md5_hex $data; 1938 my $md5 = Digest::MD5::md5_hex $data;
1939 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1615 1940
1616 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1941 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1617 aio_write $fh, 0, (length $data), $data, 0; 1942 aio_write $fh, 0, (length $data), $data, 0;
1943 undef $fh;
1944 aio_rename "$meta~", $meta;
1618 1945
1619 $exit->slaying ("?random/$md5"); 1946 $exit->slaying ("?random/$md5");
1620 $exit->msg (undef); 1947 $exit->msg (undef);
1621 } 1948 }
1622} 1949}
1624sub cf::object::player::enter_exit { 1951sub cf::object::player::enter_exit {
1625 my ($self, $exit) = @_; 1952 my ($self, $exit) = @_;
1626 1953
1627 return unless $self->type == cf::PLAYER; 1954 return unless $self->type == cf::PLAYER;
1628 1955
1956 if ($exit->slaying eq "/!") {
1957 #TODO: this should de-fi-ni-te-ly not be a sync-job
1958 cf::sync_job { prepare_random_map $exit };
1959 }
1960
1961 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1962 my $hp = $exit->stats->hp;
1963 my $sp = $exit->stats->sp;
1964
1629 $self->enter_link; 1965 $self->enter_link;
1630 1966
1631 (Coro::async { 1967 (async {
1968 $self->deactivate_recursive; # just to be sure
1632 unless (eval { 1969 unless (eval {
1633 1970 $self->goto ($slaying, $hp, $sp);
1634 prepare_random_map $exit
1635 if $exit->slaying eq "/!";
1636
1637 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1638 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1639 1971
1640 1; 1972 1;
1641 }) { 1973 }) {
1642 $self->message ("Something went wrong deep within the crossfire server. " 1974 $self->message ("Something went wrong deep within the crossfire server. "
1643 . "I'll try to bring you back to the map you were before. " 1975 . "I'll try to bring you back to the map you were before. "
1644 . "Please report this to the dungeon master", 1976 . "Please report this to the dungeon master!",
1645 cf::NDI_UNIQUE | cf::NDI_RED); 1977 cf::NDI_UNIQUE | cf::NDI_RED);
1646 1978
1647 warn "ERROR in enter_exit: $@"; 1979 warn "ERROR in enter_exit: $@";
1648 $self->leave_link; 1980 $self->leave_link;
1649 } 1981 }
1700 on_reply => sub { 2032 on_reply => sub {
1701 my ($ns, $msg) = @_; 2033 my ($ns, $msg) = @_;
1702 2034
1703 # this weird shuffling is so that direct followup queries 2035 # this weird shuffling is so that direct followup queries
1704 # get handled first 2036 # get handled first
1705 my $queue = delete $ns->{query_queue}; 2037 my $queue = delete $ns->{query_queue}
2038 or return; # be conservative, not sure how that can happen, but we saw a crash here
1706 2039
1707 (shift @$queue)->[1]->($msg); 2040 (shift @$queue)->[1]->($msg);
2041 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1708 2042
1709 push @{ $ns->{query_queue} }, @$queue; 2043 push @{ $ns->{query_queue} }, @$queue;
1710 2044
1711 if (@{ $ns->{query_queue} } == @$queue) { 2045 if (@{ $ns->{query_queue} } == @$queue) {
1712 if (@$queue) { 2046 if (@$queue) {
1716 } 2050 }
1717 } 2051 }
1718 }, 2052 },
1719); 2053);
1720 2054
1721=item $client->coro (\&cb) 2055=item $client->async (\&cb)
1722 2056
1723Create a new coroutine, running the specified callback. The coroutine will 2057Create a new coroutine, running the specified callback. The coroutine will
1724be automatically cancelled when the client gets destroyed (e.g. on logout, 2058be automatically cancelled when the client gets destroyed (e.g. on logout,
1725or loss of connection). 2059or loss of connection).
1726 2060
1727=cut 2061=cut
1728 2062
1729sub cf::client::coro { 2063sub cf::client::async {
1730 my ($self, $cb) = @_; 2064 my ($self, $cb) = @_;
1731 2065
1732 my $coro; $coro = async { 2066 my $coro = &Coro::async ($cb);
1733 eval {
1734 $cb->();
1735 };
1736 warn $@ if $@;
1737 };
1738 2067
1739 $coro->on_destroy (sub { 2068 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0}; 2069 delete $self->{_coro}{$coro+0};
1741 }); 2070 });
1742 2071
1878The parameter C<$family> should best start with the name of the extension 2207The parameter C<$family> should best start with the name of the extension
1879using it, it should be unique. 2208using it, it should be unique.
1880 2209
1881=over 4 2210=over 4
1882 2211
1883=item $hashref = cf::db_get $family
1884
1885Return a hashref for use by the extension C<$family>, which can be
1886modified. After modifications, you have to call C<cf::db_dirty> or
1887C<cf::db_sync>.
1888
1889=item $value = cf::db_get $family => $key 2212=item $value = cf::db_get $family => $key
1890 2213
1891Returns a single value from the database 2214Returns a single value from the database.
1892
1893=item cf::db_put $family => $hashref
1894
1895Stores the given family hashref into the database. Updates are delayed, if
1896you want the data to be synced to disk immediately, use C<cf::db_sync>.
1897 2215
1898=item cf::db_put $family => $key => $value 2216=item cf::db_put $family => $key => $value
1899 2217
1900Stores the given C<$value> in the family hash. Updates are delayed, if you 2218Stores the given C<$value> in the family.
1901want the data to be synced to disk immediately, use C<cf::db_sync>.
1902
1903=item cf::db_dirty
1904
1905Marks the database as dirty, to be updated at a later time.
1906
1907=item cf::db_sync
1908
1909Immediately write the database to disk I<if it is dirty>.
1910 2219
1911=cut 2220=cut
1912 2221
1913our $DB; 2222our $DB;
1914 2223
1915{ 2224sub db_init {
2225 unless ($DB) {
2226 $DB = BDB::db_create $DB_ENV;
2227
2228 cf::sync_job {
2229 eval {
2230 $DB->set_flags (BDB::CHKSUM);
2231
2232 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2233 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2234 cf::cleanup "db_open(db): $!" if $!;
2235 };
2236 cf::cleanup "db_open(db): $@" if $@;
2237 };
2238
1916 my $path = cf::localdir . "/database.pst"; 2239 my $path = cf::localdir . "/database.pst";
2240 if (stat $path) {
2241 cf::sync_job {
2242 my $pst = Storable::retrieve $path;
1917 2243
1918 sub db_load() { 2244 cf::db_put (board => data => $pst->{board});
1919 warn "loading database $path\n";#d# remove later 2245 cf::db_put (guildrules => data => $pst->{guildrules});
1920 $DB = stat $path ? Storable::retrieve $path : { }; 2246 cf::db_put (rent => balance => $pst->{rent}{balance});
1921 } 2247 BDB::db_env_txn_checkpoint $DB_ENV;
1922 2248
1923 my $pid; 2249 unlink $path;
1924
1925 sub db_save() {
1926 warn "saving database $path\n";#d# remove later
1927 waitpid $pid, 0 if $pid;
1928 if (0 == ($pid = fork)) {
1929 $DB->{_meta}{version} = 1;
1930 Storable::nstore $DB, "$path~";
1931 rename "$path~", $path;
1932 cf::_exit 0 if defined $pid;
1933 } 2250 };
1934 }
1935
1936 my $dirty;
1937
1938 sub db_sync() {
1939 db_save if $dirty;
1940 undef $dirty;
1941 }
1942
1943 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1944 db_sync;
1945 });
1946
1947 sub db_dirty() {
1948 $dirty = 1;
1949 $idle->start;
1950 }
1951
1952 sub db_get($;$) {
1953 @_ >= 2
1954 ? $DB->{$_[0]}{$_[1]}
1955 : ($DB->{$_[0]} ||= { })
1956 }
1957
1958 sub db_put($$;$) {
1959 if (@_ >= 3) {
1960 $DB->{$_[0]}{$_[1]} = $_[2];
1961 } else {
1962 $DB->{$_[0]} = $_[1];
1963 }
1964 db_dirty;
1965 }
1966
1967 cf::global->attach (
1968 prio => 10000,
1969 on_cleanup => sub {
1970 db_sync;
1971 }, 2251 }
1972 ); 2252 }
2253}
2254
2255sub db_get($$) {
2256 my $key = "$_[0]/$_[1]";
2257
2258 cf::sync_job {
2259 BDB::db_get $DB, undef, $key, my $data;
2260
2261 $! ? ()
2262 : Compress::LZF::sthaw $data
2263 }
2264}
2265
2266sub db_put($$$) {
2267 BDB::dbreq_pri 4;
2268 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1973} 2269}
1974 2270
1975############################################################################# 2271#############################################################################
1976# the server's main() 2272# the server's init and main functions
2273
2274sub load_faces {
2275 my $path = sprintf "%s/faces", cf::datadir;
2276
2277 warn "loading faces from $path\n";
2278
2279 my $faces;
2280 0 < aio_load $path, $faces
2281 or die "$path: $!";
2282
2283 Coro::cede;
2284 $faces = Storable::thaw $faces;
2285 Coro::cede;
2286
2287 while (my ($face, $info) = each %$faces) {
2288 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2289 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2290 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2291 Coro::cede;
2292 }
2293
2294 1
2295}
2296
2297sub reload_resources {
2298 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2299 or die "unable to load regions file\n";#d#
2300 load_faces
2301 or die "unable to load faces\n";#d#
2302}
2303
2304sub init {
2305 reload_resources;
2306}
1977 2307
1978sub cfg_load { 2308sub cfg_load {
1979 open my $fh, "<:utf8", cf::confdir . "/config" 2309 open my $fh, "<:utf8", cf::confdir . "/config"
1980 or return; 2310 or return;
1981 2311
1982 local $/; 2312 local $/;
1983 *CFG = YAML::Syck::Load <$fh>; 2313 *CFG = YAML::Syck::Load <$fh>;
2314
2315 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2316
2317 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2318 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2319
2320 if (exists $CFG{mlockall}) {
2321 eval {
2322 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2323 and die "WARNING: m(un)lockall failed: $!\n";
2324 };
2325 warn $@ if $@;
2326 }
1984} 2327}
1985 2328
1986sub main { 2329sub main {
1987 # we must not ever block the main coroutine 2330 # we must not ever block the main coroutine
1988 local $Coro::idle = sub { 2331 local $Coro::idle = sub {
1989 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2332 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1990 (Coro::unblock_sub { 2333 (async {
1991 Event::one_event; 2334 Event::one_event;
1992 })->(); 2335 })->prio (Coro::PRIO_MAX);
1993 }; 2336 };
1994 2337
1995 cfg_load; 2338 cfg_load;
1996 db_load; 2339 db_init;
1997 load_extensions; 2340 load_extensions;
2341
2342 $TICK_WATCHER->start;
1998 Event::loop; 2343 Event::loop;
1999} 2344}
2000 2345
2001############################################################################# 2346#############################################################################
2002# initialisation 2347# initialisation and cleanup
2348
2349# install some emergency cleanup handlers
2350BEGIN {
2351 for my $signal (qw(INT HUP TERM)) {
2352 Event->signal (
2353 reentrant => 0,
2354 data => WF_AUTOCANCEL,
2355 signal => $signal,
2356 prio => 0,
2357 cb => sub {
2358 cf::cleanup "SIG$signal";
2359 },
2360 );
2361 }
2362}
2363
2364sub emergency_save() {
2365 my $freeze_guard = cf::freeze_mainloop;
2366
2367 warn "enter emergency perl save\n";
2368
2369 cf::sync_job {
2370 # use a peculiar iteration method to avoid tripping on perl
2371 # refcount bugs in for. also avoids problems with players
2372 # and maps saved/destroyed asynchronously.
2373 warn "begin emergency player save\n";
2374 for my $login (keys %cf::PLAYER) {
2375 my $pl = $cf::PLAYER{$login} or next;
2376 $pl->valid or next;
2377 $pl->save;
2378 }
2379 warn "end emergency player save\n";
2380
2381 warn "begin emergency map save\n";
2382 for my $path (keys %cf::MAP) {
2383 my $map = $cf::MAP{$path} or next;
2384 $map->valid or next;
2385 $map->save;
2386 }
2387 warn "end emergency map save\n";
2388
2389 warn "begin emergency database checkpoint\n";
2390 BDB::db_env_txn_checkpoint $DB_ENV;
2391 warn "end emergency database checkpoint\n";
2392 };
2393
2394 warn "leave emergency perl save\n";
2395}
2396
2397sub post_cleanup {
2398 my ($make_core) = @_;
2399
2400 warn Carp::longmess "post_cleanup backtrace"
2401 if $make_core;
2402}
2003 2403
2004sub reload() { 2404sub reload() {
2005 # can/must only be called in main 2405 # can/must only be called in main
2006 if ($Coro::current != $Coro::main) { 2406 if ($Coro::current != $Coro::main) {
2007 warn "can only reload from main coroutine\n"; 2407 warn "can only reload from main coroutine";
2008 return; 2408 return;
2009 } 2409 }
2010 2410
2011 warn "reloading..."; 2411 warn "reloading...";
2012 2412
2013 local $FREEZE = 1; 2413 warn "entering sync_job";
2414
2415 cf::sync_job {
2416 cf::write_runtime; # external watchdog should not bark
2014 cf::emergency_save; 2417 cf::emergency_save;
2418 cf::write_runtime; # external watchdog should not bark
2015 2419
2016 eval { 2420 warn "syncing database to disk";
2421 BDB::db_env_txn_checkpoint $DB_ENV;
2422
2017 # if anything goes wrong in here, we should simply crash as we already saved 2423 # if anything goes wrong in here, we should simply crash as we already saved
2018 2424
2019 # cancel all watchers 2425 warn "cancelling all WF_AUTOCANCEL watchers";
2020 for (Event::all_watchers) { 2426 for (Event::all_watchers) {
2021 $_->cancel if $_->data & WF_AUTOCANCEL; 2427 $_->cancel if $_->data & WF_AUTOCANCEL;
2022 } 2428 }
2023 2429
2430 warn "flushing outstanding aio requests";
2431 for (;;) {
2432 BDB::flush;
2433 IO::AIO::flush;
2434 Coro::cede;
2435 last unless IO::AIO::nreqs || BDB::nreqs;
2436 warn "iterate...";
2437 }
2438
2439 ++$RELOAD;
2440
2024 # cancel all extension coros 2441 warn "cancelling all extension coros";
2025 $_->cancel for values %EXT_CORO; 2442 $_->cancel for values %EXT_CORO;
2026 %EXT_CORO = (); 2443 %EXT_CORO = ();
2027 2444
2028 # unload all extensions 2445 warn "removing commands";
2029 for (@exts) { 2446 %COMMAND = ();
2447
2448 warn "removing ext commands";
2449 %EXTCMD = ();
2450
2451 warn "unloading/nuking all extensions";
2452 for my $pkg (@EXTS) {
2030 warn "unloading <$_>"; 2453 warn "... unloading $pkg";
2031 unload_extension $_; 2454
2455 if (my $cb = $pkg->can ("unload")) {
2456 eval {
2457 $cb->($pkg);
2458 1
2459 } or warn "$pkg unloaded, but with errors: $@";
2032 } 2460 }
2033 2461
2462 warn "... nuking $pkg";
2463 Symbol::delete_package $pkg;
2464 }
2465
2034 # unload all modules loaded from $LIBDIR 2466 warn "unloading all perl modules loaded from $LIBDIR";
2035 while (my ($k, $v) = each %INC) { 2467 while (my ($k, $v) = each %INC) {
2036 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2468 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2037 2469
2038 warn "removing <$k>"; 2470 warn "... unloading $k";
2039 delete $INC{$k}; 2471 delete $INC{$k};
2040 2472
2041 $k =~ s/\.pm$//; 2473 $k =~ s/\.pm$//;
2042 $k =~ s/\//::/g; 2474 $k =~ s/\//::/g;
2043 2475
2046 } 2478 }
2047 2479
2048 Symbol::delete_package $k; 2480 Symbol::delete_package $k;
2049 } 2481 }
2050 2482
2051 # sync database to disk
2052 cf::db_sync;
2053 IO::AIO::flush;
2054
2055 # get rid of safe::, as good as possible 2483 warn "getting rid of safe::, as good as possible";
2056 Symbol::delete_package "safe::$_" 2484 Symbol::delete_package "safe::$_"
2057 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2485 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2058 2486
2059 # remove register_script_function callbacks
2060 # TODO
2061
2062 # unload cf.pm "a bit" 2487 warn "unloading cf.pm \"a bit\"";
2063 delete $INC{"cf.pm"}; 2488 delete $INC{"cf.pm"};
2064 2489
2065 # don't, removes xs symbols, too, 2490 # don't, removes xs symbols, too,
2066 # and global variables created in xs 2491 # and global variables created in xs
2067 #Symbol::delete_package __PACKAGE__; 2492 #Symbol::delete_package __PACKAGE__;
2068 2493
2069 # reload cf.pm 2494 warn "unload completed, starting to reload now";
2495
2070 warn "reloading cf.pm"; 2496 warn "reloading cf.pm";
2071 require cf; 2497 require cf;
2072 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2498 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2073 2499
2074 # load config and database again 2500 warn "loading config and database again";
2075 cf::cfg_load; 2501 cf::cfg_load;
2076 cf::db_load;
2077 2502
2078 # load extensions
2079 warn "load extensions"; 2503 warn "loading extensions";
2080 cf::load_extensions; 2504 cf::load_extensions;
2081 2505
2082 # reattach attachments to objects 2506 warn "reattaching attachments to objects/players";
2083 warn "reattach"; 2507 _global_reattach; # objects, sockets
2084 _global_reattach; 2508 warn "reattaching attachments to maps";
2085 }; 2509 reattach $_ for values %MAP;
2510 warn "reattaching attachments to players";
2511 reattach $_ for values %PLAYER;
2086 2512
2087 if ($@) { 2513 warn "loading reloadable resources";
2514 reload_resources;
2515
2516 warn "leaving sync_job";
2517
2518 1
2519 } or do {
2088 warn $@; 2520 warn $@;
2089 warn "error while reloading, exiting."; 2521 warn "error while reloading, exiting.";
2090 exit 1; 2522 exit 1;
2091 } 2523 };
2092 2524
2093 warn "reloaded successfully"; 2525 warn "reloaded";
2094}; 2526};
2095 2527
2096############################################################################# 2528our $RELOAD_WATCHER; # used only during reload
2097
2098unless ($LINK_MAP) {
2099 $LINK_MAP = cf::map::new;
2100
2101 $LINK_MAP->width (41);
2102 $LINK_MAP->height (41);
2103 $LINK_MAP->alloc;
2104 $LINK_MAP->path ("{link}");
2105 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2106 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2107
2108 # dirty hack because... archetypes are not yet loaded
2109 Event->timer (
2110 after => 2,
2111 cb => sub {
2112 $_[0]->w->cancel;
2113
2114 # provide some exits "home"
2115 my $exit = cf::object::new "exit";
2116
2117 $exit->slaying ($EMERGENCY_POSITION->[0]);
2118 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2119 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2120
2121 $LINK_MAP->insert ($exit->clone, 19, 19);
2122 $LINK_MAP->insert ($exit->clone, 19, 20);
2123 $LINK_MAP->insert ($exit->clone, 19, 21);
2124 $LINK_MAP->insert ($exit->clone, 20, 19);
2125 $LINK_MAP->insert ($exit->clone, 20, 21);
2126 $LINK_MAP->insert ($exit->clone, 21, 19);
2127 $LINK_MAP->insert ($exit->clone, 21, 20);
2128 $LINK_MAP->insert ($exit->clone, 21, 21);
2129
2130 $exit->destroy;
2131 });
2132
2133 $LINK_MAP->{deny_save} = 1;
2134 $LINK_MAP->{deny_reset} = 1;
2135
2136 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2137}
2138
2139register "<global>", __PACKAGE__;
2140 2529
2141register_command "reload" => sub { 2530register_command "reload" => sub {
2142 my ($who, $arg) = @_; 2531 my ($who, $arg) = @_;
2143 2532
2144 if ($who->flag (FLAG_WIZ)) { 2533 if ($who->flag (FLAG_WIZ)) {
2145 $who->message ("start of reload."); 2534 $who->message ("reloading server.");
2535
2536 # doing reload synchronously and two reloads happen back-to-back,
2537 # coro crashes during coro_state_free->destroy here.
2538
2539 $RELOAD_WATCHER ||= Event->timer (
2540 reentrant => 0,
2541 after => 0,
2542 data => WF_AUTOCANCEL,
2543 cb => sub {
2146 reload; 2544 reload;
2147 $who->message ("end of reload."); 2545 undef $RELOAD_WATCHER;
2546 },
2547 );
2148 } 2548 }
2149}; 2549};
2150 2550
2151unshift @INC, $LIBDIR; 2551unshift @INC, $LIBDIR;
2552
2553my $bug_warning = 0;
2152 2554
2153$TICK_WATCHER = Event->timer ( 2555$TICK_WATCHER = Event->timer (
2154 reentrant => 0, 2556 reentrant => 0,
2557 parked => 1,
2155 prio => 0, 2558 prio => 0,
2156 at => $NEXT_TICK || $TICK, 2559 at => $NEXT_TICK || $TICK,
2157 data => WF_AUTOCANCEL, 2560 data => WF_AUTOCANCEL,
2158 cb => sub { 2561 cb => sub {
2159 unless ($FREEZE) { 2562 if ($Coro::current != $Coro::main) {
2563 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2564 unless ++$bug_warning > 10;
2565 return;
2566 }
2567
2568 $NOW = Event::time;
2569
2160 cf::server_tick; # one server iteration 2570 cf::server_tick; # one server iteration
2161 $RUNTIME += $TICK; 2571 $RUNTIME += $TICK;
2162 }
2163
2164 $NEXT_TICK += $TICK; 2572 $NEXT_TICK += $TICK;
2573
2574 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2575 $NEXT_RUNTIME_WRITE = $NOW + 10;
2576 Coro::async_pool {
2577 write_runtime
2578 or warn "ERROR: unable to write runtime file: $!";
2579 };
2580 }
2581
2582 $WAIT_FOR_TICK->broadcast;
2583 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2584
2585# my $AFTER = Event::time;
2586# warn $AFTER - $NOW;#d#
2165 2587
2166 # if we are delayed by four ticks or more, skip them all 2588 # if we are delayed by four ticks or more, skip them all
2167 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2589 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2168 2590
2169 $TICK_WATCHER->at ($NEXT_TICK); 2591 $TICK_WATCHER->at ($NEXT_TICK);
2170 $TICK_WATCHER->start; 2592 $TICK_WATCHER->start;
2171 }, 2593 },
2172); 2594);
2173 2595
2596{
2174IO::AIO::max_poll_time $TICK * 0.2; 2597 BDB::max_poll_time $TICK * 0.1;
2175 2598 $BDB_POLL_WATCHER = Event->io (
2176Event->io ( 2599 reentrant => 0,
2177 fd => IO::AIO::poll_fileno, 2600 fd => BDB::poll_fileno,
2178 poll => 'r', 2601 poll => 'r',
2179 prio => 5, 2602 prio => 0,
2180 data => WF_AUTOCANCEL,
2181 cb => \&IO::AIO::poll_cb,
2182);
2183
2184Event->timer (
2185 data => WF_AUTOCANCEL, 2603 data => WF_AUTOCANCEL,
2186 after => 0, 2604 cb => \&BDB::poll_cb,
2187 interval => 10, 2605 );
2188 cb => sub { 2606 BDB::min_parallel 8;
2189 (Coro::unblock_sub { 2607
2190 write_runtime 2608 BDB::set_sync_prepare {
2191 or warn "ERROR: unable to write runtime file: $!"; 2609 my $status;
2610 my $current = $Coro::current;
2611 (
2612 sub {
2613 $status = $!;
2614 $current->ready; undef $current;
2615 },
2616 sub {
2617 Coro::schedule while defined $current;
2618 $! = $status;
2619 },
2620 )
2621 };
2622
2623 unless ($DB_ENV) {
2624 $DB_ENV = BDB::db_env_create;
2625
2626 cf::sync_job {
2627 eval {
2628 BDB::db_env_open
2629 $DB_ENV,
2630 $BDB_ENV_DIR,
2631 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2632 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2633 0666;
2634
2635 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2636
2637 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2638 $DB_ENV->set_lk_detect;
2639 };
2640
2641 cf::cleanup "db_env_open(db): $@" if $@;
2192 })->(); 2642 };
2193 }, 2643 }
2194); 2644}
2645
2646{
2647 IO::AIO::min_parallel 8;
2648
2649 undef $Coro::AIO::WATCHER;
2650 IO::AIO::max_poll_time $TICK * 0.1;
2651 $AIO_POLL_WATCHER = Event->io (
2652 reentrant => 0,
2653 data => WF_AUTOCANCEL,
2654 fd => IO::AIO::poll_fileno,
2655 poll => 'r',
2656 prio => 6,
2657 cb => \&IO::AIO::poll_cb,
2658 );
2659}
2660
2661END { cf::emergency_save }
2195 2662
21961 26631
2197 2664

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines