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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.120 by root, Tue Jan 2 11:08:36 2007 UTC vs.
Revision 1.238 by root, Sat Apr 14 07:23:00 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3; 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
21use Coro::Storable;
19 22
23use BDB ();
24use Data::Dumper;
20use Digest::MD5; 25use Digest::MD5;
21use Fcntl; 26use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 27use YAML::Syck ();
28use IO::AIO 2.32 ();
24use Time::HiRes; 29use Time::HiRes;
30use Compress::LZF;
25 31
32# configure various modules to our taste
33#
34$Storable::canonical = 1; # reduce rsync transfers
35Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
36Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
37
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 38$Event::Eval = 1; # no idea why this is required, but it is
27 39
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 40# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 41$YAML::Syck::ImplicitUnicode = 1;
30 42
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 43$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 44
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 45sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 46
35our %COMMAND = (); 47our %COMMAND = ();
36our %COMMAND_TIME = (); 48our %COMMAND_TIME = ();
49
50our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 51our %EXTCMD = ();
52our %EXT_CORO = (); # coroutines bound to extensions
53our %EXT_MAP = (); # pluggable maps
38 54
55our $RELOAD; # number of reloads so far
39our @EVENT; 56our @EVENT;
40our $LIBDIR = datadir . "/ext"; 57our $LIBDIR = datadir . "/ext";
41 58
42our $TICK = MAX_TIME * 1e-6; 59our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 60our $TICK_WATCHER;
61our $AIO_POLL_WATCHER;
62our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 63our $NEXT_TICK;
45our $NOW; 64our $NOW;
65our $USE_FSYNC = 1; # use fsync to write maps - default off
66
67our $BDB_POLL_WATCHER;
68our $DB_ENV;
46 69
47our %CFG; 70our %CFG;
48 71
49our $UPTIME; $UPTIME ||= time; 72our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 73our $RUNTIME;
51 74
75our %PLAYER; # all users
52our %MAP; # all maps 76our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 77our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 78our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 79our $BDB_ENV_DIR = cf::localdir . "/db";
80
81our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
82our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
83
84# used to convert map paths into valid unix filenames by replacing / by ∕
85our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 86
58binmode STDOUT; 87binmode STDOUT;
59binmode STDERR; 88binmode STDERR;
60 89
61# read virtual server time, if available 90# read virtual server time, if available
68mkdir cf::localdir; 97mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 98mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 99mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 100mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 101mkdir $RANDOM_MAPS;
102mkdir $BDB_ENV_DIR;
73 103
74# a special map that is always available 104our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 105
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 106sub cf::map::normalise;
78 107
79############################################################################# 108#############################################################################
80 109
81=head2 GLOBAL VARIABLES 110=head2 GLOBAL VARIABLES
82 111
106 135
107=item %cf::CFG 136=item %cf::CFG
108 137
109Configuration for the server, loaded from C</etc/crossfire/config>, or 138Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 139from wherever your confdir points to.
140
141=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
142
143These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
144or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
145processing has been done. Call C<< ->wait >> on them to maximise the
146window of cpu time available, or simply to synchronise to the server tick.
111 147
112=back 148=back
113 149
114=cut 150=cut
115 151
119 utf8::encode $msg; 155 utf8::encode $msg;
120 156
121 $msg .= "\n" 157 $msg .= "\n"
122 unless $msg =~ /\n$/; 158 unless $msg =~ /\n$/;
123 159
124 LOG llevError, "cfperl: $msg"; 160 LOG llevError, $msg;
125 }; 161 };
126} 162}
127 163
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 164@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 165@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 183
148$Event::DIED = sub { 184$Event::DIED = sub {
149 warn "error in event callback: @_"; 185 warn "error in event callback: @_";
150}; 186};
151 187
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 188=head2 UTILITY FUNCTIONS
157 189
158=over 4 190=over 4
159 191
160=cut 192=item dumpval $ref
161 193
194=cut
195
196sub dumpval {
197 eval {
198 local $SIG{__DIE__};
199 my $d;
200 if (1) {
201 $d = new Data::Dumper([$_[0]], ["*var"]);
202 $d->Terse(1);
203 $d->Indent(2);
204 $d->Quotekeys(0);
205 $d->Useqq(1);
206 #$d->Bless(...);
207 $d->Seen($_[1]) if @_ > 1;
208 $d = $d->Dump();
209 }
210 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
211 $d
212 } || "[unable to dump $_[0]: '$@']";
213}
214
162use JSON::Syck (); # TODO# replace by JSON::PC once working 215use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 216
164=item $ref = cf::from_json $json 217=item $ref = cf::from_json $json
165 218
166Converts a JSON string into the corresponding perl data structure. 219Converts a JSON string into the corresponding perl data structure.
167 220
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 221=item $json = cf::to_json $ref
176 222
177Converts a perl data structure into its JSON representation. 223Converts a perl data structure into its JSON representation.
178 224
179=cut
180
181sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 225=item cf::lock_wait $string
209 226
210Wait until the given lock is available. See cf::lock_acquire. 227Wait until the given lock is available. See cf::lock_acquire.
211 228
212=item my $lock = cf::lock_acquire $string 229=item my $lock = cf::lock_acquire $string
213 230
214Wait until the given lock is available and then acquires it and returns 231Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 232a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 233for example when the coroutine gets canceled), the lock is automatically
217returned. 234returned.
218 235
219Lock names should begin with a unique identifier (for example, find_map 236Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 237uses map_find and cf::map::load uses map_load).
221 238
222=cut 239=cut
223 240
224our %LOCK; 241our %LOCK;
225 242
239 # wait, to be sure we are not locked 256 # wait, to be sure we are not locked
240 lock_wait $key; 257 lock_wait $key;
241 258
242 $LOCK{$key} = []; 259 $LOCK{$key} = [];
243 260
244 cf::guard { 261 Coro::guard {
245 # wake up all waiters, to be on the safe side 262 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 263 $_->ready for @{ delete $LOCK{$key} };
247 } 264 }
248} 265}
266
267sub freeze_mainloop {
268 return unless $TICK_WATCHER->is_active;
269
270 my $guard = Coro::guard {
271 $TICK_WATCHER->start;
272 };
273 $TICK_WATCHER->stop;
274 $guard
275}
276
277=item cf::async { BLOCK }
278
279Currently the same as Coro::async_pool, meaning you cannot use
280C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
281thing you are allowed to do is call C<prio> on it.
282
283=cut
284
285BEGIN { *async = \&Coro::async_pool }
249 286
250=item cf::sync_job { BLOCK } 287=item cf::sync_job { BLOCK }
251 288
252The design of crossfire+ requires that the main coro ($Coro::main) is 289The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 290always able to handle events or runnable, as crossfire+ is only partly
267 # this is the main coro, too bad, we have to block 304 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 305 # till the operation succeeds, freezing the server :/
269 306
270 # TODO: use suspend/resume instead 307 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 308 # (but this is cancel-safe)
272 local $FREEZE = 1; 309 my $freeze_guard = freeze_mainloop;
273 310
274 my $busy = 1; 311 my $busy = 1;
275 my @res; 312 my @res;
276 313
277 (Coro::async { 314 (async {
278 @res = eval { $job->() }; 315 @res = eval { $job->() };
279 warn $@ if $@; 316 warn $@ if $@;
280 undef $busy; 317 undef $busy;
281 })->prio (Coro::PRIO_MAX); 318 })->prio (Coro::PRIO_MAX);
282 319
283 while ($busy) { 320 while ($busy) {
284 Coro::cede_notself; 321 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 322 }
287 323
288 wantarray ? @res : $res[0] 324 wantarray ? @res : $res[0]
289 } else { 325 } else {
290 # we are in another coroutine, how wonderful, everything just works 326 # we are in another coroutine, how wonderful, everything just works
291 327
292 $job->() 328 $job->()
293 } 329 }
294} 330}
295 331
296=item $coro = cf::coro { BLOCK } 332=item $coro = cf::async_ext { BLOCK }
297 333
298Creates and returns a new coro. This coro is automcatially being canceled 334Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 335extension calling this is being unloaded.
300 336
301=cut 337=cut
302 338
303sub coro(&) { 339sub async_ext(&) {
304 my $cb = shift; 340 my $cb = shift;
305 341
306 my $coro; $coro = async { 342 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 343
313 $coro->on_destroy (sub { 344 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 345 delete $EXT_CORO{$coro+0};
315 }); 346 });
316 $EXT_CORO{$coro+0} = $coro; 347 $EXT_CORO{$coro+0} = $coro;
317 348
318 $coro 349 $coro
319} 350}
320 351
321sub write_runtime { 352sub write_runtime {
353 my $guard = cf::lock_acquire "write_runtime";
354
322 my $runtime = cf::localdir . "/runtime"; 355 my $runtime = cf::localdir . "/runtime";
323 356
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 357 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
325 or return; 358 or return;
326 359
360 my $value = $cf::RUNTIME + 90 + 10;
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 361 # 10 is the runtime save interval, for a monotonic clock
362 # 60 allows for the watchdog to kill the server.
363
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0 364 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return; 365 and return;
330 366
367 # always fsync - this file is important
331 aio_fsync $fh 368 aio_fsync $fh
332 and return; 369 and return;
333 370
334 close $fh 371 close $fh
335 or return; 372 or return;
338 and return; 375 and return;
339 376
340 1 377 1
341} 378}
342 379
380=item cf::datalog type => key => value, ...
381
382Log a datalog packet of the given type with the given key-value pairs.
383
384=cut
385
386sub datalog($@) {
387 my ($type, %kv) = @_;
388 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
389}
390
343=back 391=back
344 392
345=cut 393=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 394
467############################################################################# 395#############################################################################
468 396
469=head2 ATTACHABLE OBJECTS 397=head2 ATTACHABLE OBJECTS
470 398
596our @CB_TYPE = (); # registry for type (cf-object class) based events 524our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 525our @CB_MAP = ();
598 526
599my %attachment; 527my %attachment;
600 528
529sub cf::attachable::thawer_merge {
530 # simply override everything except _meta
531 local $_[0]{_meta};
532 %{$_[0]} = %{$_[1]};
533}
534
601sub _attach_cb($$$$) { 535sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 536 my ($registry, $event, $prio, $cb) = @_;
603 537
604 use sort 'stable'; 538 use sort 'stable';
605 539
776# object support 710# object support
777 711
778sub reattach { 712sub reattach {
779 # basically do the same as instantiate, without calling instantiate 713 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 714 my ($obj) = @_;
715
716 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 717
782 my $registry = $obj->registry; 718 my $registry = $obj->registry;
783 719
784 @$registry = (); 720 @$registry = ();
785 721
832 $filename, length $$rdata, scalar @$objs; 768 $filename, length $$rdata, scalar @$objs;
833 769
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 771 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 772 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh; 773 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh; 774 close $fh;
839 775
840 if (@$objs) { 776 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 778 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 779 my $data = Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 780 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh; 781 aio_fsync $fh if $cf::USE_FSYNC;
846 close $fh; 782 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 783 aio_rename "$filename.pst~", "$filename.pst";
848 } 784 }
849 } else { 785 } else {
850 aio_unlink "$filename.pst"; 786 aio_unlink "$filename.pst";
917=cut 853=cut
918 854
919sub register_extcmd { 855sub register_extcmd {
920 my ($name, $cb) = @_; 856 my ($name, $cb) = @_;
921 857
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 858 $EXTCMD{$name} = $cb;
926} 859}
927 860
928cf::player->attach ( 861cf::player->attach (
929 on_command => sub { 862 on_command => sub {
930 my ($pl, $name, $params) = @_; 863 my ($pl, $name, $params) = @_;
943 876
944 my $msg = eval { from_json $buf }; 877 my $msg = eval { from_json $buf };
945 878
946 if (ref $msg) { 879 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 880 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 881 if (my %reply = $cb->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply); 882 $pl->ext_reply ($msg->{msgid}, %reply);
950 } 883 }
951 } 884 }
952 } else { 885 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 886 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
955 888
956 cf::override; 889 cf::override;
957 }, 890 },
958); 891);
959 892
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 893sub load_extension {
967 my ($path) = @_; 894 my ($path) = @_;
968 895
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 896 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
970 my $base = $1; 897 my $base = $1;
971 my $pkg = $1; 898 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g; 899 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg"; 900 $pkg = "ext::$pkg";
974 901
975 warn "loading '$path' into '$pkg'\n"; 902 warn "... loading '$path' into '$pkg'\n";
976 903
977 open my $fh, "<:utf8", $path 904 open my $fh, "<:utf8", $path
978 or die "$path: $!"; 905 or die "$path: $!";
979 906
980 my $source = 907 my $source =
981 "package $pkg; use strict; use utf8;\n" 908 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n" 909 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> }) 910 . (do { local $/; <$fh> })
984 . "\n};\n1"; 911 . "\n};\n1";
985 912
986 eval $source 913 unless (eval $source) {
987 or die $@ ? "$path: $@\n" 914 my $msg = $@ ? "$path: $@\n"
988 : "extension disabled.\n"; 915 : "extension disabled.\n";
989 916 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
990 push @exts, $pkg; 917 warn $@;
991 $ext_pkg{$base} = $pkg; 918 warn "mandatory extension failed to load, exiting.\n";
992 919 exit 1;
993# no strict 'refs'; 920 }
994# @{"$pkg\::ISA"} = ext::; 921 die $@;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 922 }
1009 923
1010 # remove commands 924 push @EXTS, $pkg;
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034} 925}
1035 926
1036sub load_extensions { 927sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) { 928 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext; 929 next unless -r $ext;
1042 } or warn "$ext not loaded: $@"; 933 } or warn "$ext not loaded: $@";
1043 } 934 }
1044} 935}
1045 936
1046############################################################################# 937#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083 938
1084=head2 CORE EXTENSIONS 939=head2 CORE EXTENSIONS
1085 940
1086Functions and methods that extend core crossfire objects. 941Functions and methods that extend core crossfire objects.
1087 942
943=cut
944
945package cf::player;
946
947use Coro::AIO;
948
1088=head3 cf::player 949=head3 cf::player
1089 950
1090=over 4 951=over 4
1091 952
1092=item cf::player::exists $login 953=item cf::player::find $login
1093 954
1094Returns true when the given account exists. 955Returns the given player object, loading it if necessary (might block).
1095 956
1096=cut 957=cut
1097 958
1098sub cf::player::exists($) { 959sub playerdir($) {
1099 cf::player::find $_[0] 960 cf::localdir
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 961 . "/"
962 . cf::playerdir
963 . "/"
964 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1101} 965}
1102 966
967sub path($) {
968 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
969
970 (playerdir $login) . "/playerdata"
971}
972
973sub find_active($) {
974 $cf::PLAYER{$_[0]}
975 and $cf::PLAYER{$_[0]}->active
976 and $cf::PLAYER{$_[0]}
977}
978
979sub exists($) {
980 my ($login) = @_;
981
982 $cf::PLAYER{$login}
983 or cf::sync_job { !aio_stat path $login }
984}
985
986sub find($) {
987 return $cf::PLAYER{$_[0]} || do {
988 my $login = $_[0];
989
990 my $guard = cf::lock_acquire "user_find:$login";
991
992 $cf::PLAYER{$_[0]} || do {
993 # rename old playerfiles to new ones
994 #TODO: remove when no longer required
995 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
996 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
997 aio_unlink +(playerdir $login) . "/$login.pl.pst";
998 aio_unlink +(playerdir $login) . "/$login.pl";
999
1000 my $pl = load_pl path $login
1001 or return;
1002 $cf::PLAYER{$login} = $pl
1003 }
1004 }
1005}
1006
1007sub save($) {
1008 my ($pl) = @_;
1009
1010 return if $pl->{deny_save};
1011
1012 my $path = path $pl;
1013 my $guard = cf::lock_acquire "user_save:$path";
1014
1015 return if $pl->{deny_save};
1016
1017 aio_mkdir playerdir $pl, 0770;
1018 $pl->{last_save} = $cf::RUNTIME;
1019
1020 $pl->save_pl ($path);
1021 Coro::cede;
1022}
1023
1024sub new($) {
1025 my ($login) = @_;
1026
1027 my $self = create;
1028
1029 $self->ob->name ($login);
1030 $self->{deny_save} = 1;
1031
1032 $cf::PLAYER{$login} = $self;
1033
1034 $self
1035}
1036
1037=item $pl->quit_character
1038
1039Nukes the player without looking back. If logged in, the connection will
1040be destroyed. May block for a long time.
1041
1042=cut
1043
1044sub quit_character {
1045 my ($pl) = @_;
1046
1047 my $name = $pl->ob->name;
1048
1049 $pl->{deny_save} = 1;
1050 $pl->password ("*"); # this should lock out the player until we nuked the dir
1051
1052 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1053 $pl->deactivate;
1054 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1055 $pl->ns->destroy if $pl->ns;
1056
1057 my $path = playerdir $pl;
1058 my $temp = "$path~$cf::RUNTIME~deleting~";
1059 aio_rename $path, $temp;
1060 delete $cf::PLAYER{$pl->ob->name};
1061 $pl->destroy;
1062
1063 my $prefix = qr<^~\Q$name\E/>;
1064
1065 # nuke player maps
1066 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1067
1068 IO::AIO::aio_rmtree $temp;
1069}
1070
1071=item $pl->kick
1072
1073Kicks a player out of the game. This destroys the connection.
1074
1075=cut
1076
1077sub kick {
1078 my ($pl, $kicker) = @_;
1079
1080 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1081 $pl->killer ("kicked");
1082 $pl->ns->destroy;
1083}
1084
1085=item cf::player::list_logins
1086
1087Returns am arrayref of all valid playernames in the system, can take a
1088while and may block, so not sync_job-capable, ever.
1089
1090=cut
1091
1092sub list_logins {
1093 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1094 or return [];
1095
1096 my @logins;
1097
1098 for my $login (@$dirs) {
1099 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1100 aio_read $fh, 0, 512, my $buf, 0 or next;
1101 $buf !~ /^password -------------$/m or next; # official not-valid tag
1102
1103 utf8::decode $login;
1104 push @logins, $login;
1105 }
1106
1107 \@logins
1108}
1109
1110=item $player->maps
1111
1112Returns an arrayref of map paths that are private for this
1113player. May block.
1114
1115=cut
1116
1117sub maps($) {
1118 my ($pl) = @_;
1119
1120 $pl = ref $pl ? $pl->ob->name : $pl;
1121
1122 my $files = aio_readdir playerdir $pl
1123 or return;
1124
1125 my @paths;
1126
1127 for (@$files) {
1128 utf8::decode $_;
1129 next if /\.(?:pl|pst)$/;
1130 next unless /^$PATH_SEP/o;
1131
1132 push @paths, cf::map::normalise "~$pl/$_";
1133 }
1134
1135 \@paths
1136}
1137
1103=item $player->ext_reply ($msgid, $msgtype, %msg) 1138=item $player->ext_reply ($msgid, %msg)
1104 1139
1105Sends an ext reply to the player. 1140Sends an ext reply to the player.
1106 1141
1107=cut 1142=cut
1108 1143
1109sub cf::player::ext_reply($$$%) { 1144sub ext_reply($$%) {
1110 my ($self, $id, %msg) = @_; 1145 my ($self, $id, %msg) = @_;
1111 1146
1112 $msg{msgid} = $id; 1147 $msg{msgid} = $id;
1113 1148
1114 $self->send ("ext " . to_json \%msg); 1149 $self->send ("ext " . cf::to_json \%msg);
1150}
1151
1152=item $player->ext_event ($type, %msg)
1153
1154Sends an ext event to the client.
1155
1156=cut
1157
1158sub ext_event($$%) {
1159 my ($self, $type, %msg) = @_;
1160
1161 $self->ns->ext_event ($type, %msg);
1162}
1163
1164=head3 cf::region
1165
1166=over 4
1167
1168=cut
1169
1170package cf::region;
1171
1172=item cf::region::find_by_path $path
1173
1174Tries to decuce the probable region for a map knowing only its path.
1175
1176=cut
1177
1178sub find_by_path($) {
1179 my ($path) = @_;
1180
1181 my ($match, $specificity);
1182
1183 for my $region (list) {
1184 if ($region->match && $path =~ $region->match) {
1185 ($match, $specificity) = ($region, $region->specificity)
1186 if $region->specificity > $specificity;
1187 }
1188 }
1189
1190 $match
1115} 1191}
1116 1192
1117=back 1193=back
1118
1119 1194
1120=head3 cf::map 1195=head3 cf::map
1121 1196
1122=over 4 1197=over 4
1123 1198
1126package cf::map; 1201package cf::map;
1127 1202
1128use Fcntl; 1203use Fcntl;
1129use Coro::AIO; 1204use Coro::AIO;
1130 1205
1206use overload
1207 '""' => \&as_string,
1208 fallback => 1;
1209
1131our $MAX_RESET = 7200; 1210our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1211our $DEFAULT_RESET = 3000;
1133 1212
1134sub generate_random_map { 1213sub generate_random_map {
1135 my ($path, $rmp) = @_; 1214 my ($self, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht 1215 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1216 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1217 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1218 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1219 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1220 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1221 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1222 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1223 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1224 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1225 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1226 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1227 (cf::region::find $rmp->{region}), $rmp->{custom}
1228 )
1229}
1230
1231=item cf::map->register ($regex, $prio)
1232
1233Register a handler for the map path matching the given regex at the
1234givne priority (higher is better, built-in handlers have priority 0, the
1235default).
1236
1237=cut
1238
1239sub register {
1240 my (undef, $regex, $prio) = @_;
1241 my $pkg = caller;
1242
1243 no strict;
1244 push @{"$pkg\::ISA"}, __PACKAGE__;
1245
1246 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1247}
1248
1249# also paths starting with '/'
1250$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1251
1252sub thawer_merge {
1253 my ($self, $merge) = @_;
1254
1255 # we have to keep some variables in memory intact
1256 local $self->{path};
1257 local $self->{load_path};
1258 local $self->{deny_save};
1259 local $self->{deny_reset};
1260
1261 $self->SUPER::thawer_merge ($merge);
1262}
1263
1264sub normalise {
1265 my ($path, $base) = @_;
1266
1267 $path = "$path"; # make sure its a string
1268
1269 $path =~ s/\.map$//;
1270
1271 # map plan:
1272 #
1273 # /! non-realised random map exit (special hack!)
1274 # {... are special paths that are not being touched
1275 # ?xxx/... are special absolute paths
1276 # ?random/... random maps
1277 # /... normal maps
1278 # ~user/... per-player map of a specific user
1279
1280 $path =~ s/$PATH_SEP/\//go;
1281
1282 # treat it as relative path if it starts with
1283 # something that looks reasonable
1284 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1285 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1286
1287 $base =~ s{[^/]+/?$}{};
1288 $path = "$base/$path";
1289 }
1290
1291 for ($path) {
1292 redo if s{//}{/};
1293 redo if s{/\.?/}{/};
1294 redo if s{/[^/]+/\.\./}{/};
1295 }
1296
1297 $path
1298}
1299
1300sub new_from_path {
1301 my (undef, $path, $base) = @_;
1302
1303 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1304
1305 $path = normalise $path, $base;
1306
1307 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1308 if ($path =~ $EXT_MAP{$pkg}[1]) {
1309 my $self = bless cf::map::new, $pkg;
1310 $self->{path} = $path; $self->path ($path);
1311 $self->init; # pass $1 etc.
1312 return $self;
1313 }
1314 }
1315
1316 Carp::carp "unable to resolve path '$path' (base '$base').";
1317 ()
1318}
1319
1320sub init {
1321 my ($self) = @_;
1322
1323 $self
1324}
1325
1326sub as_string {
1327 my ($self) = @_;
1328
1329 "$self->{path}"
1330}
1331
1332# the displayed name, this is a one way mapping
1333sub visible_name {
1334 &as_string
1335}
1336
1337# the original (read-only) location
1338sub load_path {
1339 my ($self) = @_;
1340
1341 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1342}
1343
1344# the temporary/swap location
1345sub save_path {
1346 my ($self) = @_;
1347
1348 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1349 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1350}
1351
1352# the unique path, undef == no special unique path
1353sub uniq_path {
1354 my ($self) = @_;
1355
1356 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1357 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1151} 1358}
1152 1359
1153# and all this just because we cannot iterate over 1360# and all this just because we cannot iterate over
1154# all maps in C++... 1361# all maps in C++...
1155sub change_all_map_light { 1362sub change_all_map_light {
1156 my ($change) = @_; 1363 my ($change) = @_;
1157 1364
1158 $_->change_map_light ($change) for values %cf::MAP; 1365 $_->change_map_light ($change)
1366 for grep $_->outdoor, values %cf::MAP;
1159} 1367}
1160 1368
1369sub unlink_save {
1370 my ($self) = @_;
1371
1372 utf8::encode (my $save = $self->save_path);
1373 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1374 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1375}
1376
1161sub try_load_header($) { 1377sub load_header_from($) {
1162 my ($path) = @_; 1378 my ($self, $path) = @_;
1163 1379
1164 utf8::encode $path; 1380 utf8::encode $path;
1165 aio_open $path, O_RDONLY, 0 1381 #aio_open $path, O_RDONLY, 0
1382 # or return;
1383
1384 $self->_load_header ($path)
1166 or return; 1385 or return;
1167 1386
1168 my $map = cf::map::new 1387 $self->{load_path} = $path;
1388
1389 1
1390}
1391
1392sub load_header_orig {
1393 my ($self) = @_;
1394
1395 $self->load_header_from ($self->load_path)
1396}
1397
1398sub load_header_temp {
1399 my ($self) = @_;
1400
1401 $self->load_header_from ($self->save_path)
1402}
1403
1404sub prepare_temp {
1405 my ($self) = @_;
1406
1407 $self->last_access ((delete $self->{last_access})
1408 || $cf::RUNTIME); #d#
1409 # safety
1410 $self->{instantiate_time} = $cf::RUNTIME
1411 if $self->{instantiate_time} > $cf::RUNTIME;
1412}
1413
1414sub prepare_orig {
1415 my ($self) = @_;
1416
1417 $self->{load_original} = 1;
1418 $self->{instantiate_time} = $cf::RUNTIME;
1419 $self->last_access ($cf::RUNTIME);
1420 $self->instantiate;
1421}
1422
1423sub load_header {
1424 my ($self) = @_;
1425
1426 if ($self->load_header_temp) {
1427 $self->prepare_temp;
1428 } else {
1429 $self->load_header_orig
1169 or return; 1430 or return;
1431 $self->prepare_orig;
1432 }
1170 1433
1171 $map->load_header ($path) 1434 $self->default_region (cf::region::find_by_path $self->{path})
1172 or return; 1435 unless $self->default_region;
1173 1436
1174 $map->{load_path} = $path; 1437 1
1175
1176 $map
1177} 1438}
1178 1439
1440sub find;
1179sub find_map { 1441sub find {
1180 my ($path, $origin) = @_; 1442 my ($path, $origin) = @_;
1181 1443
1182 #warn "find_map<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1444 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1445
1187 cf::lock_wait "map_find:$key"; 1446 cf::lock_wait "map_find:$path";
1188 1447
1189 $cf::MAP{$key} || do { 1448 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1449 my $guard = cf::lock_acquire "map_find:$path";
1191 1450 my $map = new_from_path cf::map $path
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 if ($map) {
1196 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else {
1200 if (my $rmp = $path->random_map_params) {
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return; 1451 or return;
1207 1452
1208 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME;
1210 $map->instantiate;
1211
1212 # per-player maps become, after loading, normal maps
1213 $map->per_player (0) if $path->{user_rel};
1214 }
1215 #Coro::Timer::sleep 1;#d#
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1453 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221 1454
1222 if ($map->should_reset) { 1455 $map->load_header
1456 or return;
1457
1458 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1459 # doing this can freeze the server in a sync job, obviously
1460 #$cf::WAIT_FOR_TICK->wait;
1223 $map->reset; 1461 $map->reset;
1224 $map = find_map $path; 1462 undef $guard;
1463 return find $path;
1225 } 1464 }
1226 1465
1227 $cf::MAP{$key} = $map 1466 $cf::MAP{$path} = $map
1228 } 1467 }
1229} 1468}
1469
1470sub pre_load { }
1471sub post_load { }
1230 1472
1231sub load { 1473sub load {
1232 my ($self) = @_; 1474 my ($self) = @_;
1233 1475
1476 local $self->{deny_reset} = 1; # loading can take a long time
1477
1234 my $path = $self->{path}; 1478 my $path = $self->{path};
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1479 my $guard = cf::lock_acquire "map_load:$path";
1236 1480
1237 return if $self->in_memory != cf::MAP_SWAPPED; 1481 return if $self->in_memory != cf::MAP_SWAPPED;
1238 1482
1239 $self->in_memory (cf::MAP_LOADING); 1483 $self->in_memory (cf::MAP_LOADING);
1240 1484
1241 $self->alloc; 1485 $self->alloc;
1486
1487 $self->pre_load;
1488
1242 $self->load_objects ($self->{load_path}, 1) 1489 $self->_load_objects ($self->{load_path}, 1)
1243 or return; 1490 or return;
1244 1491
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1492 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1246 if delete $self->{load_original}; 1493 if delete $self->{load_original};
1247 1494
1248 if (my $uniq = $path->uniq_path) { 1495 if (my $uniq = $self->uniq_path) {
1249 utf8::encode $uniq; 1496 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) { 1497 if (aio_open $uniq, O_RDONLY, 0) {
1251 $self->clear_unique_items; 1498 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0); 1499 $self->_load_objects ($uniq, 0);
1253 } 1500 }
1254 } 1501 }
1502
1503 Coro::cede;
1255 1504
1256 # now do the right thing for maps 1505 # now do the right thing for maps
1257 $self->link_multipart_objects; 1506 $self->link_multipart_objects;
1258 1507
1259 if ($self->{path}->is_style_map) { 1508 unless ($self->{deny_activate}) {
1260 $self->{deny_save} = 1; 1509 $self->decay_objects;
1261 $self->{deny_reset} = 1;
1262 } else {
1263 $self->fix_auto_apply; 1510 $self->fix_auto_apply;
1264 $self->decay_objects;
1265 $self->update_buttons; 1511 $self->update_buttons;
1512 Coro::cede;
1266 $self->set_darkness_map; 1513 $self->set_darkness_map;
1267 $self->difficulty ($self->estimate_difficulty) 1514 $self->difficulty ($self->estimate_difficulty)
1268 unless $self->difficulty; 1515 unless $self->difficulty;
1516 Coro::cede;
1269 $self->activate; 1517 $self->activate;
1270 } 1518 }
1271 1519
1520 $self->post_load;
1521
1272 $self->in_memory (cf::MAP_IN_MEMORY); 1522 $self->in_memory (cf::MAP_IN_MEMORY);
1273} 1523}
1274 1524
1275sub load_map_sync { 1525sub customise_for {
1526 my ($self, $ob) = @_;
1527
1528 return find "~" . $ob->name . "/" . $self->{path}
1529 if $self->per_player;
1530
1531 $self
1532}
1533
1534# find and load all maps in the 3x3 area around a map
1535sub load_diag {
1536 my ($map) = @_;
1537
1538 my @diag; # diagonal neighbours
1539
1540 for (0 .. 3) {
1541 my $neigh = $map->tile_path ($_)
1542 or next;
1543 $neigh = find $neigh, $map
1544 or next;
1545 $neigh->load;
1546
1547 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1548 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1549 }
1550
1551 for (@diag) {
1552 my $neigh = find @$_
1553 or next;
1554 $neigh->load;
1555 }
1556}
1557
1558sub find_sync {
1276 my ($path, $origin) = @_; 1559 my ($path, $origin) = @_;
1277 1560
1278 #warn "load_map_sync<$path, $origin>\n";#d# 1561 cf::sync_job { find $path, $origin }
1562}
1279 1563
1280 cf::sync_job { 1564sub do_load_sync {
1281 my $map = cf::map::find_map $path, $origin 1565 my ($map) = @_;
1282 or return; 1566
1567 cf::sync_job { $map->load };
1568}
1569
1570our %MAP_PREFETCH;
1571our $MAP_PREFETCHER = undef;
1572
1573sub find_async {
1574 my ($path, $origin) = @_;
1575
1576 $path = normalise $path, $origin && $origin->{path};
1577
1578 if (my $map = $cf::MAP{$path}) {
1579 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1580 }
1581
1582 undef $MAP_PREFETCH{$path};
1583 $MAP_PREFETCHER ||= cf::async {
1584 while (%MAP_PREFETCH) {
1585 for my $path (keys %MAP_PREFETCH) {
1586 my $map = find $path
1587 or next;
1283 $map->load; 1588 $map->load;
1284 $map 1589
1590 delete $MAP_PREFETCH{$path};
1591 }
1592 }
1593 undef $MAP_PREFETCHER;
1285 } 1594 };
1595 $MAP_PREFETCHER->prio (6);
1596
1597 ()
1286} 1598}
1287 1599
1288sub save { 1600sub save {
1289 my ($self) = @_; 1601 my ($self) = @_;
1290 1602
1603 my $lock = cf::lock_acquire "map_data:" . $self->path;
1604
1291 $self->{last_save} = $cf::RUNTIME; 1605 $self->{last_save} = $cf::RUNTIME;
1292 1606
1293 return unless $self->dirty; 1607 return unless $self->dirty;
1294 1608
1295 my $save = $self->{path}->save_path; utf8::encode $save; 1609 my $save = $self->save_path; utf8::encode $save;
1296 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1610 my $uniq = $self->uniq_path; utf8::encode $uniq;
1297 1611
1298 $self->{load_path} = $save; 1612 $self->{load_path} = $save;
1299 1613
1300 return if $self->{deny_save}; 1614 return if $self->{deny_save};
1301 1615
1616 local $self->{last_access} = $self->last_access;#d#
1617
1618 cf::async {
1619 $_->contr->save for $self->players;
1620 };
1621
1302 if ($uniq) { 1622 if ($uniq) {
1303 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1623 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1304 $self->save_objects ($uniq, cf::IO_UNIQUES); 1624 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1305 } else { 1625 } else {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1626 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1307 } 1627 }
1308} 1628}
1309 1629
1310sub swap_out { 1630sub swap_out {
1311 my ($self) = @_; 1631 my ($self) = @_;
1632
1633 # save first because save cedes
1634 $self->save;
1635
1636 my $lock = cf::lock_acquire "map_data:" . $self->path;
1312 1637
1313 return if $self->players; 1638 return if $self->players;
1314 return if $self->in_memory != cf::MAP_IN_MEMORY; 1639 return if $self->in_memory != cf::MAP_IN_MEMORY;
1315 return if $self->{deny_save}; 1640 return if $self->{deny_save};
1316 1641
1317 $self->save;
1318 $self->clear; 1642 $self->clear;
1319 $self->in_memory (cf::MAP_SWAPPED); 1643 $self->in_memory (cf::MAP_SWAPPED);
1320} 1644}
1321 1645
1322sub reset_at { 1646sub reset_at {
1323 my ($self) = @_; 1647 my ($self) = @_;
1324 1648
1325 # TODO: safety, remove and allow resettable per-player maps 1649 # TODO: safety, remove and allow resettable per-player maps
1326 return 1e99 if $self->{path}{user_rel}; 1650 return 1e99 if $self->isa ("ext::map_per_player");#d#
1327 return 1e99 if $self->{deny_reset}; 1651 return 1e99 if $self->{deny_reset};
1328 1652
1329 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1653 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1330 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1654 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1331 1655
1336 my ($self) = @_; 1660 my ($self) = @_;
1337 1661
1338 $self->reset_at <= $cf::RUNTIME 1662 $self->reset_at <= $cf::RUNTIME
1339} 1663}
1340 1664
1341sub unlink_save {
1342 my ($self) = @_;
1343
1344 utf8::encode (my $save = $self->{path}->save_path);
1345 aioreq_pri 3; IO::AIO::aio_unlink $save;
1346 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1347}
1348
1349sub rename {
1350 my ($self, $new_path) = @_;
1351
1352 $self->unlink_save;
1353
1354 delete $cf::MAP{$self->path};
1355 $self->{path} = new cf::path $new_path;
1356 $self->path ($self->{path}->as_string);
1357 $cf::MAP{$self->path} = $self;
1358
1359 $self->save;
1360}
1361
1362sub reset { 1665sub reset {
1363 my ($self) = @_; 1666 my ($self) = @_;
1364 1667
1668 my $lock = cf::lock_acquire "map_data:$self->{path}";
1669
1365 return if $self->players; 1670 return if $self->players;
1366 return if $self->{path}{user_rel};#d# 1671 return if $self->isa ("ext::map_per_player");#d#
1367 1672
1368 warn "resetting map ", $self->path;#d# 1673 warn "resetting map ", $self->path;#d#
1369 1674
1675 $self->in_memory (cf::MAP_SWAPPED);
1676
1677 # need to save uniques path
1678 unless ($self->{deny_save}) {
1679 my $uniq = $self->uniq_path; utf8::encode $uniq;
1680
1681 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1682 if $uniq;
1683 }
1684
1370 delete $cf::MAP{$self->path}; 1685 delete $cf::MAP{$self->path};
1686
1687 $self->clear;
1371 1688
1372 $_->clear_links_to ($self) for values %cf::MAP; 1689 $_->clear_links_to ($self) for values %cf::MAP;
1373 1690
1374 $self->unlink_save; 1691 $self->unlink_save;
1375 $self->destroy; 1692 $self->destroy;
1378my $nuke_counter = "aaaa"; 1695my $nuke_counter = "aaaa";
1379 1696
1380sub nuke { 1697sub nuke {
1381 my ($self) = @_; 1698 my ($self) = @_;
1382 1699
1700 delete $cf::MAP{$self->path};
1701
1702 $self->unlink_save;
1703
1704 bless $self, "cf::map";
1705 delete $self->{deny_reset};
1383 $self->{deny_save} = 1; 1706 $self->{deny_save} = 1;
1384 $self->reset_timeout (1); 1707 $self->reset_timeout (1);
1385 $self->rename ("{nuke}/" . ($nuke_counter++)); 1708 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1709
1710 $cf::MAP{$self->path} = $self;
1711
1386 $self->reset; # polite request, might not happen 1712 $self->reset; # polite request, might not happen
1387} 1713}
1388 1714
1389sub customise_for { 1715=item cf::map::unique_maps
1390 my ($map, $ob) = @_;
1391 1716
1392 if ($map->per_player) { 1717Returns an arrayref of paths of all shared maps that have
1393 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1718instantiated unique items. May block.
1394 }
1395 1719
1396 $map 1720=cut
1397}
1398 1721
1399sub emergency_save { 1722sub unique_maps() {
1400 local $cf::FREEZE = 1; 1723 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1724 or return;
1401 1725
1402 warn "enter emergency map save\n"; 1726 my @paths;
1403 1727
1404 cf::sync_job { 1728 for (@$files) {
1405 warn "begin emergency map save\n"; 1729 utf8::decode $_;
1406 $_->save for values %cf::MAP; 1730 next if /\.pst$/;
1731 next unless /^$PATH_SEP/o;
1732
1733 push @paths, cf::map::normalise $_;
1407 }; 1734 }
1408 1735
1409 warn "end emergency map save\n"; 1736 \@paths
1410} 1737}
1411 1738
1412package cf; 1739package cf;
1413 1740
1414=back 1741=back
1415 1742
1743=head3 cf::object
1744
1745=cut
1746
1747package cf::object;
1748
1749=over 4
1750
1751=item $ob->inv_recursive
1752
1753Returns the inventory of the object _and_ their inventories, recursively.
1754
1755=cut
1756
1757sub inv_recursive_;
1758sub inv_recursive_ {
1759 map { $_, inv_recursive_ $_->inv } @_
1760}
1761
1762sub inv_recursive {
1763 inv_recursive_ inv $_[0]
1764}
1765
1766package cf;
1767
1768=back
1416 1769
1417=head3 cf::object::player 1770=head3 cf::object::player
1418 1771
1419=over 4 1772=over 4
1420 1773
1460 1813
1461=item $player_object->enter_link 1814=item $player_object->enter_link
1462 1815
1463Freezes the player and moves him/her to a special map (C<{link}>). 1816Freezes the player and moves him/her to a special map (C<{link}>).
1464 1817
1465The player should be reaosnably safe there for short amounts of time. You 1818The player should be reasonably safe there for short amounts of time. You
1466I<MUST> call C<leave_link> as soon as possible, though. 1819I<MUST> call C<leave_link> as soon as possible, though.
1467 1820
1821Will never block.
1822
1468=item $player_object->leave_link ($map, $x, $y) 1823=item $player_object->leave_link ($map, $x, $y)
1469 1824
1470Moves the player out of the specila link map onto the given map. If the 1825Moves the player out of the special C<{link}> map onto the specified
1471map is not valid (or omitted), the player will be moved back to the 1826map. If the map is not valid (or omitted), the player will be moved back
1472location he/she was before the call to C<enter_link>, or, if that fails, 1827to the location he/she was before the call to C<enter_link>, or, if that
1473to the emergency map position. 1828fails, to the emergency map position.
1474 1829
1475Might block. 1830Might block.
1476 1831
1477=cut 1832=cut
1833
1834sub link_map {
1835 unless ($LINK_MAP) {
1836 $LINK_MAP = cf::map::find "{link}"
1837 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1838 $LINK_MAP->load;
1839 }
1840
1841 $LINK_MAP
1842}
1478 1843
1479sub cf::object::player::enter_link { 1844sub cf::object::player::enter_link {
1480 my ($self) = @_; 1845 my ($self) = @_;
1481 1846
1482 $self->deactivate_recursive; 1847 $self->deactivate_recursive;
1483 1848
1484 return if $self->map == $LINK_MAP; 1849 return if UNIVERSAL::isa $self->map, "ext::map_link";
1485 1850
1486 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1851 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1487 if $self->map; 1852 if $self->map;
1488 1853
1489 $self->enter_map ($LINK_MAP, 20, 20); 1854 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1490} 1855}
1491 1856
1492sub cf::object::player::leave_link { 1857sub cf::object::player::leave_link {
1493 my ($self, $map, $x, $y) = @_; 1858 my ($self, $map, $x, $y) = @_;
1494 1859
1495 my $link_pos = delete $self->{_link_pos}; 1860 my $link_pos = delete $self->{_link_pos};
1496 1861
1497 unless ($map) { 1862 unless ($map) {
1498 # restore original map position 1863 # restore original map position
1499 ($map, $x, $y) = @{ $link_pos || [] }; 1864 ($map, $x, $y) = @{ $link_pos || [] };
1500 $map = cf::map::find_map $map; 1865 $map = cf::map::find $map;
1501 1866
1502 unless ($map) { 1867 unless ($map) {
1503 ($map, $x, $y) = @$EMERGENCY_POSITION; 1868 ($map, $x, $y) = @$EMERGENCY_POSITION;
1504 $map = cf::map::find_map $map 1869 $map = cf::map::find $map
1505 or die "FATAL: cannot load emergency map\n"; 1870 or die "FATAL: cannot load emergency map\n";
1506 } 1871 }
1507 } 1872 }
1508 1873
1509 ($x, $y) = (-1, -1) 1874 ($x, $y) = (-1, -1)
1512 # use -1 or undef as default coordinates, not 0, 0 1877 # use -1 or undef as default coordinates, not 0, 0
1513 ($x, $y) = ($map->enter_x, $map->enter_y) 1878 ($x, $y) = ($map->enter_x, $map->enter_y)
1514 if $x <=0 && $y <= 0; 1879 if $x <=0 && $y <= 0;
1515 1880
1516 $map->load; 1881 $map->load;
1882 $map->load_diag;
1517 1883
1884 return unless $self->contr->active;
1518 $self->activate_recursive; 1885 $self->activate_recursive;
1886
1887 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1519 $self->enter_map ($map, $x, $y); 1888 $self->enter_map ($map, $x, $y);
1520} 1889}
1521 1890
1522cf::player->attach ( 1891cf::player->attach (
1523 on_logout => sub { 1892 on_logout => sub {
1535 1904
1536 # try to abort aborted map switching on player login :) 1905 # try to abort aborted map switching on player login :)
1537 # should happen only on crashes 1906 # should happen only on crashes
1538 if ($pl->ob->{_link_pos}) { 1907 if ($pl->ob->{_link_pos}) {
1539 $pl->ob->enter_link; 1908 $pl->ob->enter_link;
1540 Coro::async { 1909 (async {
1910 $pl->ob->reply (undef,
1911 "There was an internal problem at your last logout, "
1912 . "the server will try to bring you to your intended destination in a second.",
1913 cf::NDI_RED);
1541 # we need this sleep as the login has a concurrent enter_exit running 1914 # we need this sleep as the login has a concurrent enter_exit running
1542 # and this sleep increases chances of the player not ending up in scorn 1915 # and this sleep increases chances of the player not ending up in scorn
1543 Coro::Timer::sleep 1; 1916 Coro::Timer::sleep 1;
1544 $pl->ob->leave_link; 1917 $pl->ob->leave_link;
1545 }; 1918 })->prio (2);
1546 } 1919 }
1547 }, 1920 },
1548); 1921);
1549 1922
1550=item $player_object->goto_map ($path, $x, $y) 1923=item $player_object->goto ($path, $x, $y)
1551 1924
1552=cut 1925=cut
1553 1926
1554sub cf::object::player::goto_map { 1927sub cf::object::player::goto {
1555 my ($self, $path, $x, $y) = @_; 1928 my ($self, $path, $x, $y) = @_;
1556 1929
1557 $self->enter_link; 1930 $self->enter_link;
1558 1931
1559 (Coro::async { 1932 (async {
1560 $path = new cf::path $path; 1933 my $map = eval {
1561
1562 my $map = cf::map::find_map $path->as_string; 1934 my $map = cf::map::find $path;
1563 $map = $map->customise_for ($self) if $map; 1935 $map = $map->customise_for ($self) if $map;
1564 1936 $map
1565# warn "entering ", $map->path, " at ($x, $y)\n" 1937 } or
1566# if $map;
1567
1568 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1938 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1569 1939
1570 $self->leave_link ($map, $x, $y); 1940 $self->leave_link ($map, $x, $y);
1571 })->prio (1); 1941 })->prio (1);
1572} 1942}
1573 1943
1577 1947
1578sub parse_random_map_params { 1948sub parse_random_map_params {
1579 my ($spec) = @_; 1949 my ($spec) = @_;
1580 1950
1581 my $rmp = { # defaults 1951 my $rmp = { # defaults
1582 xsize => 10, 1952 xsize => (cf::rndm 15, 40),
1583 ysize => 10, 1953 ysize => (cf::rndm 15, 40),
1954 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1955 #layout => string,
1584 }; 1956 };
1585 1957
1586 for (split /\n/, $spec) { 1958 for (split /\n/, $spec) {
1587 my ($k, $v) = split /\s+/, $_, 2; 1959 my ($k, $v) = split /\s+/, $_, 2;
1588 1960
1592 $rmp 1964 $rmp
1593} 1965}
1594 1966
1595sub prepare_random_map { 1967sub prepare_random_map {
1596 my ($exit) = @_; 1968 my ($exit) = @_;
1969
1970 my $guard = cf::lock_acquire "exit_prepare:$exit";
1597 1971
1598 # all this does is basically replace the /! path by 1972 # all this does is basically replace the /! path by
1599 # a new random map path (?random/...) with a seed 1973 # a new random map path (?random/...) with a seed
1600 # that depends on the exit object 1974 # that depends on the exit object
1601 1975
1602 my $rmp = parse_random_map_params $exit->msg; 1976 my $rmp = parse_random_map_params $exit->msg;
1603 1977
1604 if ($exit->map) { 1978 if ($exit->map) {
1605 $rmp->{region} = $exit->map->region_name; 1979 $rmp->{region} = $exit->region->name;
1606 $rmp->{origin_map} = $exit->map->path; 1980 $rmp->{origin_map} = $exit->map->path;
1607 $rmp->{origin_x} = $exit->x; 1981 $rmp->{origin_x} = $exit->x;
1608 $rmp->{origin_y} = $exit->y; 1982 $rmp->{origin_y} = $exit->y;
1609 } 1983 }
1610 1984
1611 $rmp->{random_seed} ||= $exit->random_seed; 1985 $rmp->{random_seed} ||= $exit->random_seed;
1612 1986
1613 my $data = cf::to_json $rmp; 1987 my $data = cf::to_json $rmp;
1614 my $md5 = Digest::MD5::md5_hex $data; 1988 my $md5 = Digest::MD5::md5_hex $data;
1989 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1615 1990
1616 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1991 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1617 aio_write $fh, 0, (length $data), $data, 0; 1992 aio_write $fh, 0, (length $data), $data, 0;
1993 undef $fh;
1994 aio_rename "$meta~", $meta;
1618 1995
1619 $exit->slaying ("?random/$md5"); 1996 $exit->slaying ("?random/$md5");
1620 $exit->msg (undef); 1997 $exit->msg (undef);
1621 } 1998 }
1622} 1999}
1624sub cf::object::player::enter_exit { 2001sub cf::object::player::enter_exit {
1625 my ($self, $exit) = @_; 2002 my ($self, $exit) = @_;
1626 2003
1627 return unless $self->type == cf::PLAYER; 2004 return unless $self->type == cf::PLAYER;
1628 2005
2006 if ($exit->slaying eq "/!") {
2007 #TODO: this should de-fi-ni-te-ly not be a sync-job
2008 # the problem is that $exit might not survive long enough
2009 # so it needs to be done right now, right here
2010 cf::sync_job { prepare_random_map $exit };
2011 }
2012
2013 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2014 my $hp = $exit->stats->hp;
2015 my $sp = $exit->stats->sp;
2016
1629 $self->enter_link; 2017 $self->enter_link;
1630 2018
1631 (Coro::async { 2019 (async {
2020 $self->deactivate_recursive; # just to be sure
1632 unless (eval { 2021 unless (eval {
1633 2022 $self->goto ($slaying, $hp, $sp);
1634 prepare_random_map $exit
1635 if $exit->slaying eq "/!";
1636
1637 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1638 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1639 2023
1640 1; 2024 1;
1641 }) { 2025 }) {
1642 $self->message ("Something went wrong deep within the crossfire server. " 2026 $self->message ("Something went wrong deep within the crossfire server. "
1643 . "I'll try to bring you back to the map you were before. " 2027 . "I'll try to bring you back to the map you were before. "
1644 . "Please report this to the dungeon master", 2028 . "Please report this to the dungeon master!",
1645 cf::NDI_UNIQUE | cf::NDI_RED); 2029 cf::NDI_UNIQUE | cf::NDI_RED);
1646 2030
1647 warn "ERROR in enter_exit: $@"; 2031 warn "ERROR in enter_exit: $@";
1648 $self->leave_link; 2032 $self->leave_link;
1649 } 2033 }
1650 })->prio (1); 2034 })->prio (1);
1663 2047
1664sub cf::client::send_drawinfo { 2048sub cf::client::send_drawinfo {
1665 my ($self, $text, $flags) = @_; 2049 my ($self, $text, $flags) = @_;
1666 2050
1667 utf8::encode $text; 2051 utf8::encode $text;
1668 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2052 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1669} 2053}
1670 2054
2055=item $client->ext_event ($type, %msg)
2056
2057Sends an exti event to the client.
2058
2059=cut
2060
2061sub cf::client::ext_event($$%) {
2062 my ($self, $type, %msg) = @_;
2063
2064 $msg{msgtype} = "event_$type";
2065 $self->send_packet ("ext " . cf::to_json \%msg);
2066}
1671 2067
1672=item $success = $client->query ($flags, "text", \&cb) 2068=item $success = $client->query ($flags, "text", \&cb)
1673 2069
1674Queues a query to the client, calling the given callback with 2070Queues a query to the client, calling the given callback with
1675the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2071the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1700 on_reply => sub { 2096 on_reply => sub {
1701 my ($ns, $msg) = @_; 2097 my ($ns, $msg) = @_;
1702 2098
1703 # this weird shuffling is so that direct followup queries 2099 # this weird shuffling is so that direct followup queries
1704 # get handled first 2100 # get handled first
1705 my $queue = delete $ns->{query_queue}; 2101 my $queue = delete $ns->{query_queue}
2102 or return; # be conservative, not sure how that can happen, but we saw a crash here
1706 2103
1707 (shift @$queue)->[1]->($msg); 2104 (shift @$queue)->[1]->($msg);
2105 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1708 2106
1709 push @{ $ns->{query_queue} }, @$queue; 2107 push @{ $ns->{query_queue} }, @$queue;
1710 2108
1711 if (@{ $ns->{query_queue} } == @$queue) { 2109 if (@{ $ns->{query_queue} } == @$queue) {
1712 if (@$queue) { 2110 if (@$queue) {
1716 } 2114 }
1717 } 2115 }
1718 }, 2116 },
1719); 2117);
1720 2118
1721=item $client->coro (\&cb) 2119=item $client->async (\&cb)
1722 2120
1723Create a new coroutine, running the specified callback. The coroutine will 2121Create a new coroutine, running the specified callback. The coroutine will
1724be automatically cancelled when the client gets destroyed (e.g. on logout, 2122be automatically cancelled when the client gets destroyed (e.g. on logout,
1725or loss of connection). 2123or loss of connection).
1726 2124
1727=cut 2125=cut
1728 2126
1729sub cf::client::coro { 2127sub cf::client::async {
1730 my ($self, $cb) = @_; 2128 my ($self, $cb) = @_;
1731 2129
1732 my $coro; $coro = async { 2130 my $coro = &Coro::async ($cb);
1733 eval {
1734 $cb->();
1735 };
1736 warn $@ if $@;
1737 };
1738 2131
1739 $coro->on_destroy (sub { 2132 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0}; 2133 delete $self->{_coro}{$coro+0};
1741 }); 2134 });
1742 2135
1775 2168
1776# here we export the classes and methods available to script code 2169# here we export the classes and methods available to script code
1777 2170
1778=pod 2171=pod
1779 2172
1780The following fucntions and emthods are available within a safe environment: 2173The following functions and methods are available within a safe environment:
1781 2174
1782 cf::object contr pay_amount pay_player map 2175 cf::object contr pay_amount pay_player map
1783 cf::object::player player 2176 cf::object::player player
1784 cf::player peaceful 2177 cf::player peaceful
1785 cf::map trigger 2178 cf::map trigger
1878The parameter C<$family> should best start with the name of the extension 2271The parameter C<$family> should best start with the name of the extension
1879using it, it should be unique. 2272using it, it should be unique.
1880 2273
1881=over 4 2274=over 4
1882 2275
1883=item $hashref = cf::db_get $family
1884
1885Return a hashref for use by the extension C<$family>, which can be
1886modified. After modifications, you have to call C<cf::db_dirty> or
1887C<cf::db_sync>.
1888
1889=item $value = cf::db_get $family => $key 2276=item $value = cf::db_get $family => $key
1890 2277
1891Returns a single value from the database 2278Returns a single value from the database.
1892
1893=item cf::db_put $family => $hashref
1894
1895Stores the given family hashref into the database. Updates are delayed, if
1896you want the data to be synced to disk immediately, use C<cf::db_sync>.
1897 2279
1898=item cf::db_put $family => $key => $value 2280=item cf::db_put $family => $key => $value
1899 2281
1900Stores the given C<$value> in the family hash. Updates are delayed, if you 2282Stores the given C<$value> in the family.
1901want the data to be synced to disk immediately, use C<cf::db_sync>.
1902
1903=item cf::db_dirty
1904
1905Marks the database as dirty, to be updated at a later time.
1906
1907=item cf::db_sync
1908
1909Immediately write the database to disk I<if it is dirty>.
1910 2283
1911=cut 2284=cut
1912 2285
1913our $DB; 2286our $DB;
1914 2287
1915{ 2288sub db_init {
2289 unless ($DB) {
2290 $DB = BDB::db_create $DB_ENV;
2291
2292 cf::sync_job {
2293 eval {
2294 $DB->set_flags (BDB::CHKSUM);
2295
2296 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2297 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2298 cf::cleanup "db_open(db): $!" if $!;
2299 };
2300 cf::cleanup "db_open(db): $@" if $@;
2301 };
2302
1916 my $path = cf::localdir . "/database.pst"; 2303 my $path = cf::localdir . "/database.pst";
2304 if (stat $path) {
2305 cf::sync_job {
2306 my $pst = Storable::retrieve $path;
1917 2307
1918 sub db_load() { 2308 cf::db_put (board => data => $pst->{board});
1919 warn "loading database $path\n";#d# remove later 2309 cf::db_put (guildrules => data => $pst->{guildrules});
1920 $DB = stat $path ? Storable::retrieve $path : { }; 2310 cf::db_put (rent => balance => $pst->{rent}{balance});
1921 } 2311 BDB::db_env_txn_checkpoint $DB_ENV;
1922 2312
1923 my $pid; 2313 unlink $path;
1924
1925 sub db_save() {
1926 warn "saving database $path\n";#d# remove later
1927 waitpid $pid, 0 if $pid;
1928 if (0 == ($pid = fork)) {
1929 $DB->{_meta}{version} = 1;
1930 Storable::nstore $DB, "$path~";
1931 rename "$path~", $path;
1932 cf::_exit 0 if defined $pid;
1933 } 2314 };
1934 }
1935
1936 my $dirty;
1937
1938 sub db_sync() {
1939 db_save if $dirty;
1940 undef $dirty;
1941 }
1942
1943 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1944 db_sync;
1945 });
1946
1947 sub db_dirty() {
1948 $dirty = 1;
1949 $idle->start;
1950 }
1951
1952 sub db_get($;$) {
1953 @_ >= 2
1954 ? $DB->{$_[0]}{$_[1]}
1955 : ($DB->{$_[0]} ||= { })
1956 }
1957
1958 sub db_put($$;$) {
1959 if (@_ >= 3) {
1960 $DB->{$_[0]}{$_[1]} = $_[2];
1961 } else {
1962 $DB->{$_[0]} = $_[1];
1963 }
1964 db_dirty;
1965 }
1966
1967 cf::global->attach (
1968 prio => 10000,
1969 on_cleanup => sub {
1970 db_sync;
1971 }, 2315 }
1972 ); 2316 }
2317}
2318
2319sub db_get($$) {
2320 my $key = "$_[0]/$_[1]";
2321
2322 cf::sync_job {
2323 BDB::db_get $DB, undef, $key, my $data;
2324
2325 $! ? ()
2326 : Compress::LZF::sthaw $data
2327 }
2328}
2329
2330sub db_put($$$) {
2331 BDB::dbreq_pri 4;
2332 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1973} 2333}
1974 2334
1975############################################################################# 2335#############################################################################
1976# the server's main() 2336# the server's init and main functions
2337
2338sub load_facedata {
2339 my $path = sprintf "%s/facedata", cf::datadir;
2340
2341 warn "loading facedata from $path\n";
2342
2343 my $facedata;
2344 0 < aio_load $path, $facedata
2345 or die "$path: $!";
2346
2347 $facedata = Coro::Storable::thaw $facedata;
2348
2349 $facedata->{version} == 2
2350 or cf::cleanup "$path: version mismatch, cannot proceed.";
2351
2352 {
2353 my $faces = $facedata->{faceinfo};
2354
2355 while (my ($face, $info) = each %$faces) {
2356 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2357 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2358 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2359 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2360 Coro::cede;
2361 }
2362
2363 while (my ($face, $info) = each %$faces) {
2364 next unless $info->{smooth};
2365 my $idx = cf::face::find $face
2366 or next;
2367 if (my $smooth = cf::face::find $info->{smooth}) {
2368 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2369 } else {
2370 warn "smooth face '$info->{smooth}' not found for face '$face'";
2371 }
2372 Coro::cede;
2373 }
2374 }
2375
2376 {
2377 my $anims = $facedata->{animinfo};
2378
2379 while (my ($anim, $info) = each %$anims) {
2380 cf::anim::set $anim, $info->{frames}, $info->{facings};
2381 Coro::cede;
2382 }
2383
2384 cf::anim::invalidate_all; # d'oh
2385 }
2386
2387 1
2388}
2389
2390sub reload_resources {
2391 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2392 or die "unable to load regions file\n";#d#
2393 load_facedata
2394 or die "unable to load facedata\n";#d#
2395}
2396
2397sub init {
2398 reload_resources;
2399}
1977 2400
1978sub cfg_load { 2401sub cfg_load {
1979 open my $fh, "<:utf8", cf::confdir . "/config" 2402 open my $fh, "<:utf8", cf::confdir . "/config"
1980 or return; 2403 or return;
1981 2404
1982 local $/; 2405 local $/;
1983 *CFG = YAML::Syck::Load <$fh>; 2406 *CFG = YAML::Syck::Load <$fh>;
2407
2408 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2409
2410 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2411 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2412
2413 if (exists $CFG{mlockall}) {
2414 eval {
2415 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2416 and die "WARNING: m(un)lockall failed: $!\n";
2417 };
2418 warn $@ if $@;
2419 }
1984} 2420}
1985 2421
1986sub main { 2422sub main {
1987 # we must not ever block the main coroutine 2423 # we must not ever block the main coroutine
1988 local $Coro::idle = sub { 2424 local $Coro::idle = sub {
1989 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2425 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1990 (Coro::unblock_sub { 2426 (async {
1991 Event::one_event; 2427 Event::one_event;
1992 })->(); 2428 })->prio (Coro::PRIO_MAX);
1993 }; 2429 };
1994 2430
1995 cfg_load; 2431 cfg_load;
1996 db_load; 2432 db_init;
1997 load_extensions; 2433 load_extensions;
2434
2435 $TICK_WATCHER->start;
1998 Event::loop; 2436 Event::loop;
1999} 2437}
2000 2438
2001############################################################################# 2439#############################################################################
2002# initialisation 2440# initialisation and cleanup
2441
2442# install some emergency cleanup handlers
2443BEGIN {
2444 for my $signal (qw(INT HUP TERM)) {
2445 Event->signal (
2446 reentrant => 0,
2447 data => WF_AUTOCANCEL,
2448 signal => $signal,
2449 prio => 0,
2450 cb => sub {
2451 cf::cleanup "SIG$signal";
2452 },
2453 );
2454 }
2455}
2456
2457sub emergency_save() {
2458 my $freeze_guard = cf::freeze_mainloop;
2459
2460 warn "enter emergency perl save\n";
2461
2462 cf::sync_job {
2463 # use a peculiar iteration method to avoid tripping on perl
2464 # refcount bugs in for. also avoids problems with players
2465 # and maps saved/destroyed asynchronously.
2466 warn "begin emergency player save\n";
2467 for my $login (keys %cf::PLAYER) {
2468 my $pl = $cf::PLAYER{$login} or next;
2469 $pl->valid or next;
2470 $pl->save;
2471 }
2472 warn "end emergency player save\n";
2473
2474 warn "begin emergency map save\n";
2475 for my $path (keys %cf::MAP) {
2476 my $map = $cf::MAP{$path} or next;
2477 $map->valid or next;
2478 $map->save;
2479 }
2480 warn "end emergency map save\n";
2481
2482 warn "begin emergency database checkpoint\n";
2483 BDB::db_env_txn_checkpoint $DB_ENV;
2484 warn "end emergency database checkpoint\n";
2485 };
2486
2487 warn "leave emergency perl save\n";
2488}
2489
2490sub post_cleanup {
2491 my ($make_core) = @_;
2492
2493 warn Carp::longmess "post_cleanup backtrace"
2494 if $make_core;
2495}
2003 2496
2004sub reload() { 2497sub reload() {
2005 # can/must only be called in main 2498 # can/must only be called in main
2006 if ($Coro::current != $Coro::main) { 2499 if ($Coro::current != $Coro::main) {
2007 warn "can only reload from main coroutine\n"; 2500 warn "can only reload from main coroutine";
2008 return; 2501 return;
2009 } 2502 }
2010 2503
2011 warn "reloading..."; 2504 warn "reloading...";
2012 2505
2013 local $FREEZE = 1; 2506 warn "entering sync_job";
2507
2508 cf::sync_job {
2509 cf::write_runtime; # external watchdog should not bark
2014 cf::emergency_save; 2510 cf::emergency_save;
2511 cf::write_runtime; # external watchdog should not bark
2015 2512
2016 eval { 2513 warn "syncing database to disk";
2514 BDB::db_env_txn_checkpoint $DB_ENV;
2515
2017 # if anything goes wrong in here, we should simply crash as we already saved 2516 # if anything goes wrong in here, we should simply crash as we already saved
2018 2517
2019 # cancel all watchers 2518 warn "cancelling all WF_AUTOCANCEL watchers";
2020 for (Event::all_watchers) { 2519 for (Event::all_watchers) {
2021 $_->cancel if $_->data & WF_AUTOCANCEL; 2520 $_->cancel if $_->data & WF_AUTOCANCEL;
2022 } 2521 }
2023 2522
2523 warn "flushing outstanding aio requests";
2524 for (;;) {
2525 BDB::flush;
2526 IO::AIO::flush;
2527 Coro::cede;
2528 last unless IO::AIO::nreqs || BDB::nreqs;
2529 warn "iterate...";
2530 }
2531
2532 ++$RELOAD;
2533
2024 # cancel all extension coros 2534 warn "cancelling all extension coros";
2025 $_->cancel for values %EXT_CORO; 2535 $_->cancel for values %EXT_CORO;
2026 %EXT_CORO = (); 2536 %EXT_CORO = ();
2027 2537
2028 # unload all extensions 2538 warn "removing commands";
2029 for (@exts) { 2539 %COMMAND = ();
2540
2541 warn "removing ext commands";
2542 %EXTCMD = ();
2543
2544 warn "unloading/nuking all extensions";
2545 for my $pkg (@EXTS) {
2030 warn "unloading <$_>"; 2546 warn "... unloading $pkg";
2031 unload_extension $_; 2547
2548 if (my $cb = $pkg->can ("unload")) {
2549 eval {
2550 $cb->($pkg);
2551 1
2552 } or warn "$pkg unloaded, but with errors: $@";
2032 } 2553 }
2033 2554
2555 warn "... nuking $pkg";
2556 Symbol::delete_package $pkg;
2557 }
2558
2034 # unload all modules loaded from $LIBDIR 2559 warn "unloading all perl modules loaded from $LIBDIR";
2035 while (my ($k, $v) = each %INC) { 2560 while (my ($k, $v) = each %INC) {
2036 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2561 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2037 2562
2038 warn "removing <$k>"; 2563 warn "... unloading $k";
2039 delete $INC{$k}; 2564 delete $INC{$k};
2040 2565
2041 $k =~ s/\.pm$//; 2566 $k =~ s/\.pm$//;
2042 $k =~ s/\//::/g; 2567 $k =~ s/\//::/g;
2043 2568
2046 } 2571 }
2047 2572
2048 Symbol::delete_package $k; 2573 Symbol::delete_package $k;
2049 } 2574 }
2050 2575
2051 # sync database to disk
2052 cf::db_sync;
2053 IO::AIO::flush;
2054
2055 # get rid of safe::, as good as possible 2576 warn "getting rid of safe::, as good as possible";
2056 Symbol::delete_package "safe::$_" 2577 Symbol::delete_package "safe::$_"
2057 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2578 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2058 2579
2059 # remove register_script_function callbacks
2060 # TODO
2061
2062 # unload cf.pm "a bit" 2580 warn "unloading cf.pm \"a bit\"";
2063 delete $INC{"cf.pm"}; 2581 delete $INC{"cf.pm"};
2064 2582
2065 # don't, removes xs symbols, too, 2583 # don't, removes xs symbols, too,
2066 # and global variables created in xs 2584 # and global variables created in xs
2067 #Symbol::delete_package __PACKAGE__; 2585 #Symbol::delete_package __PACKAGE__;
2068 2586
2069 # reload cf.pm 2587 warn "unload completed, starting to reload now";
2588
2070 warn "reloading cf.pm"; 2589 warn "reloading cf.pm";
2071 require cf; 2590 require cf;
2072 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2591 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2073 2592
2074 # load config and database again 2593 warn "loading config and database again";
2075 cf::cfg_load; 2594 cf::cfg_load;
2076 cf::db_load;
2077 2595
2078 # load extensions
2079 warn "load extensions"; 2596 warn "loading extensions";
2080 cf::load_extensions; 2597 cf::load_extensions;
2081 2598
2082 # reattach attachments to objects 2599 warn "reattaching attachments to objects/players";
2083 warn "reattach"; 2600 _global_reattach; # objects, sockets
2084 _global_reattach; 2601 warn "reattaching attachments to maps";
2085 }; 2602 reattach $_ for values %MAP;
2603 warn "reattaching attachments to players";
2604 reattach $_ for values %PLAYER;
2086 2605
2087 if ($@) { 2606 warn "loading reloadable resources";
2607 reload_resources;
2608
2609 warn "leaving sync_job";
2610
2611 1
2612 } or do {
2088 warn $@; 2613 warn $@;
2089 warn "error while reloading, exiting."; 2614 warn "error while reloading, exiting.";
2090 exit 1; 2615 exit 1;
2091 } 2616 };
2092 2617
2093 warn "reloaded successfully"; 2618 warn "reloaded";
2094}; 2619};
2095 2620
2096############################################################################# 2621our $RELOAD_WATCHER; # used only during reload
2097
2098unless ($LINK_MAP) {
2099 $LINK_MAP = cf::map::new;
2100
2101 $LINK_MAP->width (41);
2102 $LINK_MAP->height (41);
2103 $LINK_MAP->alloc;
2104 $LINK_MAP->path ("{link}");
2105 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2106 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2107
2108 # dirty hack because... archetypes are not yet loaded
2109 Event->timer (
2110 after => 2,
2111 cb => sub {
2112 $_[0]->w->cancel;
2113
2114 # provide some exits "home"
2115 my $exit = cf::object::new "exit";
2116
2117 $exit->slaying ($EMERGENCY_POSITION->[0]);
2118 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2119 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2120
2121 $LINK_MAP->insert ($exit->clone, 19, 19);
2122 $LINK_MAP->insert ($exit->clone, 19, 20);
2123 $LINK_MAP->insert ($exit->clone, 19, 21);
2124 $LINK_MAP->insert ($exit->clone, 20, 19);
2125 $LINK_MAP->insert ($exit->clone, 20, 21);
2126 $LINK_MAP->insert ($exit->clone, 21, 19);
2127 $LINK_MAP->insert ($exit->clone, 21, 20);
2128 $LINK_MAP->insert ($exit->clone, 21, 21);
2129
2130 $exit->destroy;
2131 });
2132
2133 $LINK_MAP->{deny_save} = 1;
2134 $LINK_MAP->{deny_reset} = 1;
2135
2136 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2137}
2138
2139register "<global>", __PACKAGE__;
2140 2622
2141register_command "reload" => sub { 2623register_command "reload" => sub {
2142 my ($who, $arg) = @_; 2624 my ($who, $arg) = @_;
2143 2625
2144 if ($who->flag (FLAG_WIZ)) { 2626 if ($who->flag (FLAG_WIZ)) {
2145 $who->message ("start of reload."); 2627 $who->message ("reloading server.");
2628
2629 # doing reload synchronously and two reloads happen back-to-back,
2630 # coro crashes during coro_state_free->destroy here.
2631
2632 $RELOAD_WATCHER ||= Event->timer (
2633 reentrant => 0,
2634 after => 0,
2635 data => WF_AUTOCANCEL,
2636 cb => sub {
2146 reload; 2637 reload;
2147 $who->message ("end of reload."); 2638 undef $RELOAD_WATCHER;
2639 },
2640 );
2148 } 2641 }
2149}; 2642};
2150 2643
2151unshift @INC, $LIBDIR; 2644unshift @INC, $LIBDIR;
2645
2646my $bug_warning = 0;
2152 2647
2153$TICK_WATCHER = Event->timer ( 2648$TICK_WATCHER = Event->timer (
2154 reentrant => 0, 2649 reentrant => 0,
2650 parked => 1,
2155 prio => 0, 2651 prio => 0,
2156 at => $NEXT_TICK || $TICK, 2652 at => $NEXT_TICK || $TICK,
2157 data => WF_AUTOCANCEL, 2653 data => WF_AUTOCANCEL,
2158 cb => sub { 2654 cb => sub {
2159 unless ($FREEZE) { 2655 if ($Coro::current != $Coro::main) {
2656 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2657 unless ++$bug_warning > 10;
2658 return;
2659 }
2660
2661 $NOW = Event::time;
2662
2160 cf::server_tick; # one server iteration 2663 cf::server_tick; # one server iteration
2161 $RUNTIME += $TICK; 2664 $RUNTIME += $TICK;
2162 }
2163
2164 $NEXT_TICK += $TICK; 2665 $NEXT_TICK += $TICK;
2666
2667 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2668 $NEXT_RUNTIME_WRITE = $NOW + 10;
2669 Coro::async_pool {
2670 write_runtime
2671 or warn "ERROR: unable to write runtime file: $!";
2672 };
2673 }
2674
2675 $WAIT_FOR_TICK->broadcast;
2676 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2677
2678# my $AFTER = Event::time;
2679# warn $AFTER - $NOW;#d#
2165 2680
2166 # if we are delayed by four ticks or more, skip them all 2681 # if we are delayed by four ticks or more, skip them all
2167 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2682 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2168 2683
2169 $TICK_WATCHER->at ($NEXT_TICK); 2684 $TICK_WATCHER->at ($NEXT_TICK);
2170 $TICK_WATCHER->start; 2685 $TICK_WATCHER->start;
2171 }, 2686 },
2172); 2687);
2173 2688
2689{
2174IO::AIO::max_poll_time $TICK * 0.2; 2690 BDB::max_poll_time $TICK * 0.1;
2175 2691 $BDB_POLL_WATCHER = Event->io (
2176Event->io ( 2692 reentrant => 0,
2177 fd => IO::AIO::poll_fileno, 2693 fd => BDB::poll_fileno,
2178 poll => 'r', 2694 poll => 'r',
2179 prio => 5, 2695 prio => 0,
2180 data => WF_AUTOCANCEL,
2181 cb => \&IO::AIO::poll_cb,
2182);
2183
2184Event->timer (
2185 data => WF_AUTOCANCEL, 2696 data => WF_AUTOCANCEL,
2186 after => 0, 2697 cb => \&BDB::poll_cb,
2187 interval => 10, 2698 );
2188 cb => sub { 2699 BDB::min_parallel 8;
2189 (Coro::unblock_sub { 2700
2190 write_runtime 2701 BDB::set_sync_prepare {
2191 or warn "ERROR: unable to write runtime file: $!"; 2702 my $status;
2703 my $current = $Coro::current;
2704 (
2705 sub {
2706 $status = $!;
2707 $current->ready; undef $current;
2708 },
2709 sub {
2710 Coro::schedule while defined $current;
2711 $! = $status;
2712 },
2713 )
2714 };
2715
2716 unless ($DB_ENV) {
2717 $DB_ENV = BDB::db_env_create;
2718
2719 cf::sync_job {
2720 eval {
2721 BDB::db_env_open
2722 $DB_ENV,
2723 $BDB_ENV_DIR,
2724 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2725 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2726 0666;
2727
2728 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2729
2730 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2731 $DB_ENV->set_lk_detect;
2732 };
2733
2734 cf::cleanup "db_env_open(db): $@" if $@;
2192 })->(); 2735 };
2193 }, 2736 }
2194); 2737}
2738
2739{
2740 IO::AIO::min_parallel 8;
2741
2742 undef $Coro::AIO::WATCHER;
2743 IO::AIO::max_poll_time $TICK * 0.1;
2744 $AIO_POLL_WATCHER = Event->io (
2745 reentrant => 0,
2746 data => WF_AUTOCANCEL,
2747 fd => IO::AIO::poll_fileno,
2748 poll => 'r',
2749 prio => 6,
2750 cb => \&IO::AIO::poll_cb,
2751 );
2752}
2753
2754END { cf::emergency_save }
2195 2755
21961 27561
2197 2757

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