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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.120 by root, Tue Jan 2 11:08:36 2007 UTC vs.
Revision 1.264 by root, Sun May 6 05:44:48 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3; 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE; 91
55our $RANDOM_MAPS = cf::localdir . "/random"; 92# used to convert map paths into valid unix filenames by replacing / by ∕
56our %EXT_CORO; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 94
58binmode STDOUT; 95binmode STDOUT;
59binmode STDERR; 96binmode STDERR;
60 97
61# read virtual server time, if available 98# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 99unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 100 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 101 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 102 $RUNTIME = <$fh> + 0.;
66} 103}
67 104
68mkdir cf::localdir; 105mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 106 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 107
74# a special map that is always available 108our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 109
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 110sub cf::map::normalise;
78 111
79############################################################################# 112#############################################################################
80 113
81=head2 GLOBAL VARIABLES 114=head2 GLOBAL VARIABLES
82 115
89=item $cf::RUNTIME 122=item $cf::RUNTIME
90 123
91The time this server has run, starts at 0 and is increased by $cf::TICK on 124The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 125every server tick.
93 126
94=item $cf::LIBDIR 127=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
128$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
129$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 130
96The perl library directory, where extensions and cf-specific modules can 131Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 132directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
133unique-items directory, player file directory, random maps directory and
134database environment.
98 135
99=item $cf::NOW 136=item $cf::NOW
100 137
101The time of the last (current) server tick. 138The time of the last (current) server tick.
102 139
106 143
107=item %cf::CFG 144=item %cf::CFG
108 145
109Configuration for the server, loaded from C</etc/crossfire/config>, or 146Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 147from wherever your confdir points to.
148
149=item cf::wait_for_tick, cf::wait_for_tick_begin
150
151These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
152returns directly I<after> the tick processing (and consequently, can only wake one process
153per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
111 154
112=back 155=back
113 156
114=cut 157=cut
115 158
116BEGIN { 159BEGIN {
117 *CORE::GLOBAL::warn = sub { 160 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 161 my $msg = join "", @_;
119 utf8::encode $msg;
120 162
121 $msg .= "\n" 163 $msg .= "\n"
122 unless $msg =~ /\n$/; 164 unless $msg =~ /\n$/;
123 165
166 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
167
168 utf8::encode $msg;
124 LOG llevError, "cfperl: $msg"; 169 LOG llevError, $msg;
125 }; 170 };
126} 171}
127 172
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 173@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 174@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 192
148$Event::DIED = sub { 193$Event::DIED = sub {
149 warn "error in event callback: @_"; 194 warn "error in event callback: @_";
150}; 195};
151 196
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 197=head2 UTILITY FUNCTIONS
157 198
158=over 4 199=over 4
159 200
160=cut 201=item dumpval $ref
161 202
203=cut
204
205sub dumpval {
206 eval {
207 local $SIG{__DIE__};
208 my $d;
209 if (1) {
210 $d = new Data::Dumper([$_[0]], ["*var"]);
211 $d->Terse(1);
212 $d->Indent(2);
213 $d->Quotekeys(0);
214 $d->Useqq(1);
215 #$d->Bless(...);
216 $d->Seen($_[1]) if @_ > 1;
217 $d = $d->Dump();
218 }
219 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
220 $d
221 } || "[unable to dump $_[0]: '$@']";
222}
223
162use JSON::Syck (); # TODO# replace by JSON::PC once working 224use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 225
164=item $ref = cf::from_json $json 226=item $ref = cf::from_json $json
165 227
166Converts a JSON string into the corresponding perl data structure. 228Converts a JSON string into the corresponding perl data structure.
167 229
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 230=item $json = cf::to_json $ref
176 231
177Converts a perl data structure into its JSON representation. 232Converts a perl data structure into its JSON representation.
178 233
179=cut
180
181sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 234=item cf::lock_wait $string
209 235
210Wait until the given lock is available. See cf::lock_acquire. 236Wait until the given lock is available. See cf::lock_acquire.
211 237
212=item my $lock = cf::lock_acquire $string 238=item my $lock = cf::lock_acquire $string
213 239
214Wait until the given lock is available and then acquires it and returns 240Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 241a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 242for example when the coroutine gets canceled), the lock is automatically
217returned. 243returned.
218 244
219Lock names should begin with a unique identifier (for example, find_map 245Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 246uses map_find and cf::map::load uses map_load).
247
248=item $locked = cf::lock_active $string
249
250Return true if the lock is currently active, i.e. somebody has locked it.
221 251
222=cut 252=cut
223 253
224our %LOCK; 254our %LOCK;
225 255
239 # wait, to be sure we are not locked 269 # wait, to be sure we are not locked
240 lock_wait $key; 270 lock_wait $key;
241 271
242 $LOCK{$key} = []; 272 $LOCK{$key} = [];
243 273
244 cf::guard { 274 Coro::guard {
245 # wake up all waiters, to be on the safe side 275 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 276 $_->ready for @{ delete $LOCK{$key} };
247 } 277 }
248} 278}
279
280sub lock_active($) {
281 my ($key) = @_;
282
283 ! ! $LOCK{$key}
284}
285
286sub freeze_mainloop {
287 return unless $TICK_WATCHER->is_active;
288
289 my $guard = Coro::guard {
290 $TICK_WATCHER->start;
291 };
292 $TICK_WATCHER->stop;
293 $guard
294}
295
296=item cf::async { BLOCK }
297
298Currently the same as Coro::async_pool, meaning you cannot use
299C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
300thing you are allowed to do is call C<prio> on it.
301
302=cut
303
304BEGIN { *async = \&Coro::async_pool }
249 305
250=item cf::sync_job { BLOCK } 306=item cf::sync_job { BLOCK }
251 307
252The design of crossfire+ requires that the main coro ($Coro::main) is 308The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 309always able to handle events or runnable, as crossfire+ is only partly
267 # this is the main coro, too bad, we have to block 323 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 324 # till the operation succeeds, freezing the server :/
269 325
270 # TODO: use suspend/resume instead 326 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 327 # (but this is cancel-safe)
272 local $FREEZE = 1; 328 my $freeze_guard = freeze_mainloop;
273 329
274 my $busy = 1; 330 my $busy = 1;
275 my @res; 331 my @res;
276 332
277 (Coro::async { 333 (async {
278 @res = eval { $job->() }; 334 @res = eval { $job->() };
279 warn $@ if $@; 335 warn $@ if $@;
280 undef $busy; 336 undef $busy;
281 })->prio (Coro::PRIO_MAX); 337 })->prio (Coro::PRIO_MAX);
282 338
283 while ($busy) { 339 while ($busy) {
284 Coro::cede_notself; 340 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 341 }
287 342
288 wantarray ? @res : $res[0] 343 wantarray ? @res : $res[0]
289 } else { 344 } else {
290 # we are in another coroutine, how wonderful, everything just works 345 # we are in another coroutine, how wonderful, everything just works
291 346
292 $job->() 347 $job->()
293 } 348 }
294} 349}
295 350
296=item $coro = cf::coro { BLOCK } 351=item $coro = cf::async_ext { BLOCK }
297 352
298Creates and returns a new coro. This coro is automcatially being canceled 353Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 354extension calling this is being unloaded.
300 355
301=cut 356=cut
302 357
303sub coro(&) { 358sub async_ext(&) {
304 my $cb = shift; 359 my $cb = shift;
305 360
306 my $coro; $coro = async { 361 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 362
313 $coro->on_destroy (sub { 363 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 364 delete $EXT_CORO{$coro+0};
315 }); 365 });
316 $EXT_CORO{$coro+0} = $coro; 366 $EXT_CORO{$coro+0} = $coro;
317 367
318 $coro 368 $coro
319} 369}
320 370
321sub write_runtime { 371sub write_runtime {
322 my $runtime = cf::localdir . "/runtime"; 372 my $runtime = "$LOCALDIR/runtime";
323 373
374 # first touch the runtime file to show we are still running:
375 # the fsync below can take a very very long time.
376
377 warn "touching runtime...\n";#d#
378 if (my $fh = aio_open $runtime, O_WRONLY, 0) {
379 utime undef, undef, $fh;
380 }
381
382 my $guard = cf::lock_acquire "write_runtime";
383
384 warn "starting to write runtime...\n";#d#
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 385 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
325 or return; 386 or return;
326 387
388 my $value = $cf::RUNTIME + 90 + 10;
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 389 # 10 is the runtime save interval, for a monotonic clock
390 # 60 allows for the watchdog to kill the server.
391
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0 392 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return; 393 and return;
330 394
395 # always fsync - this file is important
331 aio_fsync $fh 396 aio_fsync $fh
332 and return; 397 and return;
333 398
399 # touch it again to show we are up-to-date
400 utime undef, undef, $fh;
401
334 close $fh 402 close $fh
335 or return; 403 or return;
336 404
337 aio_rename "$runtime~", $runtime 405 aio_rename "$runtime~", $runtime
338 and return; 406 and return;
339 407
408 warn "... done writing runtime.\n";#d#
409
340 1 410 1
341} 411}
342 412
413=item cf::datalog type => key => value, ...
414
415Log a datalog packet of the given type with the given key-value pairs.
416
417=cut
418
419sub datalog($@) {
420 my ($type, %kv) = @_;
421 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
422}
423
343=back 424=back
344 425
345=cut 426=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 427
467############################################################################# 428#############################################################################
468 429
469=head2 ATTACHABLE OBJECTS 430=head2 ATTACHABLE OBJECTS
470 431
596our @CB_TYPE = (); # registry for type (cf-object class) based events 557our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 558our @CB_MAP = ();
598 559
599my %attachment; 560my %attachment;
600 561
562sub cf::attachable::thawer_merge {
563 # simply override everything except _meta
564 local $_[0]{_meta};
565 %{$_[0]} = %{$_[1]};
566}
567
601sub _attach_cb($$$$) { 568sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 569 my ($registry, $event, $prio, $cb) = @_;
603 570
604 use sort 'stable'; 571 use sort 'stable';
605 572
776# object support 743# object support
777 744
778sub reattach { 745sub reattach {
779 # basically do the same as instantiate, without calling instantiate 746 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 747 my ($obj) = @_;
748
749 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 750
782 my $registry = $obj->registry; 751 my $registry = $obj->registry;
783 752
784 @$registry = (); 753 @$registry = ();
785 754
832 $filename, length $$rdata, scalar @$objs; 801 $filename, length $$rdata, scalar @$objs;
833 802
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 803 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 804 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 805 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh; 806 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh; 807 close $fh;
839 808
840 if (@$objs) { 809 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 810 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 811 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 812 my $data = Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 813 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh; 814 aio_fsync $fh if $cf::USE_FSYNC;
846 close $fh; 815 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 816 aio_rename "$filename.pst~", "$filename.pst";
848 } 817 }
849 } else { 818 } else {
850 aio_unlink "$filename.pst"; 819 aio_unlink "$filename.pst";
917=cut 886=cut
918 887
919sub register_extcmd { 888sub register_extcmd {
920 my ($name, $cb) = @_; 889 my ($name, $cb) = @_;
921 890
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 891 $EXTCMD{$name} = $cb;
926} 892}
927 893
928cf::player->attach ( 894cf::player->attach (
929 on_command => sub { 895 on_command => sub {
930 my ($pl, $name, $params) = @_; 896 my ($pl, $name, $params) = @_;
943 909
944 my $msg = eval { from_json $buf }; 910 my $msg = eval { from_json $buf };
945 911
946 if (ref $msg) { 912 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 913 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 914 if (my %reply = $cb->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply); 915 $pl->ext_reply ($msg->{msgid}, %reply);
950 } 916 }
951 } 917 }
952 } else { 918 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 919 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
955 921
956 cf::override; 922 cf::override;
957 }, 923 },
958); 924);
959 925
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 926sub load_extension {
967 my ($path) = @_; 927 my ($path) = @_;
968 928
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 929 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
970 my $base = $1; 930 my $base = $1;
971 my $pkg = $1; 931 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g; 932 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg"; 933 $pkg = "ext::$pkg";
974 934
975 warn "loading '$path' into '$pkg'\n"; 935 warn "... loading '$path' into '$pkg'\n";
976 936
977 open my $fh, "<:utf8", $path 937 open my $fh, "<:utf8", $path
978 or die "$path: $!"; 938 or die "$path: $!";
979 939
980 my $source = 940 my $source =
981 "package $pkg; use strict; use utf8;\n" 941 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n" 942 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> }) 943 . (do { local $/; <$fh> })
984 . "\n};\n1"; 944 . "\n};\n1";
985 945
986 eval $source 946 unless (eval $source) {
987 or die $@ ? "$path: $@\n" 947 my $msg = $@ ? "$path: $@\n"
988 : "extension disabled.\n"; 948 : "extension disabled.\n";
989 949 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
990 push @exts, $pkg; 950 warn $@;
991 $ext_pkg{$base} = $pkg; 951 warn "mandatory extension failed to load, exiting.\n";
992 952 exit 1;
993# no strict 'refs'; 953 }
994# @{"$pkg\::ISA"} = ext::; 954 die $@;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 955 }
1009 956
1010 # remove commands 957 push @EXTS, $pkg;
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034} 958}
1035 959
1036sub load_extensions { 960sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) { 961 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext; 962 next unless -r $ext;
1042 } or warn "$ext not loaded: $@"; 966 } or warn "$ext not loaded: $@";
1043 } 967 }
1044} 968}
1045 969
1046############################################################################# 970#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083 971
1084=head2 CORE EXTENSIONS 972=head2 CORE EXTENSIONS
1085 973
1086Functions and methods that extend core crossfire objects. 974Functions and methods that extend core crossfire objects.
1087 975
976=cut
977
978package cf::player;
979
980use Coro::AIO;
981
1088=head3 cf::player 982=head3 cf::player
1089 983
1090=over 4 984=over 4
1091 985
1092=item cf::player::exists $login 986=item cf::player::find $login
1093 987
1094Returns true when the given account exists. 988Returns the given player object, loading it if necessary (might block).
1095 989
1096=cut 990=cut
1097 991
1098sub cf::player::exists($) { 992sub playerdir($) {
1099 cf::player::find $_[0] 993 "$PLAYERDIR/"
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 994 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1101} 995}
1102 996
997sub path($) {
998 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
999
1000 (playerdir $login) . "/playerdata"
1001}
1002
1003sub find_active($) {
1004 $cf::PLAYER{$_[0]}
1005 and $cf::PLAYER{$_[0]}->active
1006 and $cf::PLAYER{$_[0]}
1007}
1008
1009sub exists($) {
1010 my ($login) = @_;
1011
1012 $cf::PLAYER{$login}
1013 or cf::sync_job { !aio_stat path $login }
1014}
1015
1016sub find($) {
1017 return $cf::PLAYER{$_[0]} || do {
1018 my $login = $_[0];
1019
1020 my $guard = cf::lock_acquire "user_find:$login";
1021
1022 $cf::PLAYER{$_[0]} || do {
1023 # rename old playerfiles to new ones
1024 #TODO: remove when no longer required
1025 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1026 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1027 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1028 aio_unlink +(playerdir $login) . "/$login.pl";
1029
1030 my $pl = load_pl path $login
1031 or return;
1032 $cf::PLAYER{$login} = $pl
1033 }
1034 }
1035}
1036
1037sub save($) {
1038 my ($pl) = @_;
1039
1040 return if $pl->{deny_save};
1041
1042 my $path = path $pl;
1043 my $guard = cf::lock_acquire "user_save:$path";
1044
1045 return if $pl->{deny_save};
1046
1047 aio_mkdir playerdir $pl, 0770;
1048 $pl->{last_save} = $cf::RUNTIME;
1049
1050 $pl->save_pl ($path);
1051 Coro::cede;
1052}
1053
1054sub new($) {
1055 my ($login) = @_;
1056
1057 my $self = create;
1058
1059 $self->ob->name ($login);
1060 $self->{deny_save} = 1;
1061
1062 $cf::PLAYER{$login} = $self;
1063
1064 $self
1065}
1066
1067=item $pl->quit_character
1068
1069Nukes the player without looking back. If logged in, the connection will
1070be destroyed. May block for a long time.
1071
1072=cut
1073
1074sub quit_character {
1075 my ($pl) = @_;
1076
1077 my $name = $pl->ob->name;
1078
1079 $pl->{deny_save} = 1;
1080 $pl->password ("*"); # this should lock out the player until we nuked the dir
1081
1082 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1083 $pl->deactivate;
1084 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1085 $pl->ns->destroy if $pl->ns;
1086
1087 my $path = playerdir $pl;
1088 my $temp = "$path~$cf::RUNTIME~deleting~";
1089 aio_rename $path, $temp;
1090 delete $cf::PLAYER{$pl->ob->name};
1091 $pl->destroy;
1092
1093 my $prefix = qr<^~\Q$name\E/>;
1094
1095 # nuke player maps
1096 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1097
1098 IO::AIO::aio_rmtree $temp;
1099}
1100
1101=item $pl->kick
1102
1103Kicks a player out of the game. This destroys the connection.
1104
1105=cut
1106
1107sub kick {
1108 my ($pl, $kicker) = @_;
1109
1110 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1111 $pl->killer ("kicked");
1112 $pl->ns->destroy;
1113}
1114
1115=item cf::player::list_logins
1116
1117Returns am arrayref of all valid playernames in the system, can take a
1118while and may block, so not sync_job-capable, ever.
1119
1120=cut
1121
1122sub list_logins {
1123 my $dirs = aio_readdir $PLAYERDIR
1124 or return [];
1125
1126 my @logins;
1127
1128 for my $login (@$dirs) {
1129 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1130 aio_read $fh, 0, 512, my $buf, 0 or next;
1131 $buf !~ /^password -------------$/m or next; # official not-valid tag
1132
1133 utf8::decode $login;
1134 push @logins, $login;
1135 }
1136
1137 \@logins
1138}
1139
1140=item $player->maps
1141
1142Returns an arrayref of map paths that are private for this
1143player. May block.
1144
1145=cut
1146
1147sub maps($) {
1148 my ($pl) = @_;
1149
1150 $pl = ref $pl ? $pl->ob->name : $pl;
1151
1152 my $files = aio_readdir playerdir $pl
1153 or return;
1154
1155 my @paths;
1156
1157 for (@$files) {
1158 utf8::decode $_;
1159 next if /\.(?:pl|pst)$/;
1160 next unless /^$PATH_SEP/o;
1161
1162 push @paths, cf::map::normalise "~$pl/$_";
1163 }
1164
1165 \@paths
1166}
1167
1103=item $player->ext_reply ($msgid, $msgtype, %msg) 1168=item $player->ext_reply ($msgid, %msg)
1104 1169
1105Sends an ext reply to the player. 1170Sends an ext reply to the player.
1106 1171
1107=cut 1172=cut
1108 1173
1109sub cf::player::ext_reply($$$%) { 1174sub ext_reply($$%) {
1110 my ($self, $id, %msg) = @_; 1175 my ($self, $id, %msg) = @_;
1111 1176
1112 $msg{msgid} = $id; 1177 $msg{msgid} = $id;
1113 1178
1114 $self->send ("ext " . to_json \%msg); 1179 $self->send ("ext " . cf::to_json \%msg);
1180}
1181
1182=item $player->ext_event ($type, %msg)
1183
1184Sends an ext event to the client.
1185
1186=cut
1187
1188sub ext_event($$%) {
1189 my ($self, $type, %msg) = @_;
1190
1191 $self->ns->ext_event ($type, %msg);
1192}
1193
1194=head3 cf::region
1195
1196=over 4
1197
1198=cut
1199
1200package cf::region;
1201
1202=item cf::region::find_by_path $path
1203
1204Tries to decuce the probable region for a map knowing only its path.
1205
1206=cut
1207
1208sub find_by_path($) {
1209 my ($path) = @_;
1210
1211 my ($match, $specificity);
1212
1213 for my $region (list) {
1214 if ($region->match && $path =~ $region->match) {
1215 ($match, $specificity) = ($region, $region->specificity)
1216 if $region->specificity > $specificity;
1217 }
1218 }
1219
1220 $match
1115} 1221}
1116 1222
1117=back 1223=back
1118
1119 1224
1120=head3 cf::map 1225=head3 cf::map
1121 1226
1122=over 4 1227=over 4
1123 1228
1126package cf::map; 1231package cf::map;
1127 1232
1128use Fcntl; 1233use Fcntl;
1129use Coro::AIO; 1234use Coro::AIO;
1130 1235
1236use overload
1237 '""' => \&as_string,
1238 fallback => 1;
1239
1131our $MAX_RESET = 7200; 1240our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1241our $DEFAULT_RESET = 3000;
1133 1242
1134sub generate_random_map { 1243sub generate_random_map {
1135 my ($path, $rmp) = @_; 1244 my ($self, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht 1245 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1246 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1247 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1248 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1249 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1250 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1251 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1252 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1253 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1254 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1255 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1256 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1257 (cf::region::find $rmp->{region}), $rmp->{custom}
1258 )
1259}
1260
1261=item cf::map->register ($regex, $prio)
1262
1263Register a handler for the map path matching the given regex at the
1264givne priority (higher is better, built-in handlers have priority 0, the
1265default).
1266
1267=cut
1268
1269sub register {
1270 my (undef, $regex, $prio) = @_;
1271 my $pkg = caller;
1272
1273 no strict;
1274 push @{"$pkg\::ISA"}, __PACKAGE__;
1275
1276 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1277}
1278
1279# also paths starting with '/'
1280$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1281
1282sub thawer_merge {
1283 my ($self, $merge) = @_;
1284
1285 # we have to keep some variables in memory intact
1286 local $self->{path};
1287 local $self->{load_path};
1288 local $self->{deny_save};
1289 local $self->{deny_reset};
1290
1291 $self->SUPER::thawer_merge ($merge);
1292}
1293
1294sub normalise {
1295 my ($path, $base) = @_;
1296
1297 $path = "$path"; # make sure its a string
1298
1299 $path =~ s/\.map$//;
1300
1301 # map plan:
1302 #
1303 # /! non-realised random map exit (special hack!)
1304 # {... are special paths that are not being touched
1305 # ?xxx/... are special absolute paths
1306 # ?random/... random maps
1307 # /... normal maps
1308 # ~user/... per-player map of a specific user
1309
1310 $path =~ s/$PATH_SEP/\//go;
1311
1312 # treat it as relative path if it starts with
1313 # something that looks reasonable
1314 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1315 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1316
1317 $base =~ s{[^/]+/?$}{};
1318 $path = "$base/$path";
1319 }
1320
1321 for ($path) {
1322 redo if s{//}{/};
1323 redo if s{/\.?/}{/};
1324 redo if s{/[^/]+/\.\./}{/};
1325 }
1326
1327 $path
1328}
1329
1330sub new_from_path {
1331 my (undef, $path, $base) = @_;
1332
1333 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1334
1335 $path = normalise $path, $base;
1336
1337 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1338 if ($path =~ $EXT_MAP{$pkg}[1]) {
1339 my $self = bless cf::map::new, $pkg;
1340 $self->{path} = $path; $self->path ($path);
1341 $self->init; # pass $1 etc.
1342 return $self;
1343 }
1344 }
1345
1346 Carp::carp "unable to resolve path '$path' (base '$base').";
1347 ()
1348}
1349
1350sub init {
1351 my ($self) = @_;
1352
1353 $self
1354}
1355
1356sub as_string {
1357 my ($self) = @_;
1358
1359 "$self->{path}"
1360}
1361
1362# the displayed name, this is a one way mapping
1363sub visible_name {
1364 &as_string
1365}
1366
1367# the original (read-only) location
1368sub load_path {
1369 my ($self) = @_;
1370
1371 "$MAPDIR/$self->{path}.map"
1372}
1373
1374# the temporary/swap location
1375sub save_path {
1376 my ($self) = @_;
1377
1378 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1379 "$TMPDIR/$path.map"
1380}
1381
1382# the unique path, undef == no special unique path
1383sub uniq_path {
1384 my ($self) = @_;
1385
1386 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1387 "$UNIQUEDIR/$path"
1151} 1388}
1152 1389
1153# and all this just because we cannot iterate over 1390# and all this just because we cannot iterate over
1154# all maps in C++... 1391# all maps in C++...
1155sub change_all_map_light { 1392sub change_all_map_light {
1156 my ($change) = @_; 1393 my ($change) = @_;
1157 1394
1158 $_->change_map_light ($change) for values %cf::MAP; 1395 $_->change_map_light ($change)
1396 for grep $_->outdoor, values %cf::MAP;
1159} 1397}
1160 1398
1399sub unlink_save {
1400 my ($self) = @_;
1401
1402 utf8::encode (my $save = $self->save_path);
1403 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1404 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1405}
1406
1161sub try_load_header($) { 1407sub load_header_from($) {
1162 my ($path) = @_; 1408 my ($self, $path) = @_;
1163 1409
1164 utf8::encode $path; 1410 utf8::encode $path;
1165 aio_open $path, O_RDONLY, 0 1411 #aio_open $path, O_RDONLY, 0
1412 # or return;
1413
1414 $self->_load_header ($path)
1166 or return; 1415 or return;
1167 1416
1168 my $map = cf::map::new 1417 $self->{load_path} = $path;
1418
1419 1
1420}
1421
1422sub load_header_orig {
1423 my ($self) = @_;
1424
1425 $self->load_header_from ($self->load_path)
1426}
1427
1428sub load_header_temp {
1429 my ($self) = @_;
1430
1431 $self->load_header_from ($self->save_path)
1432}
1433
1434sub prepare_temp {
1435 my ($self) = @_;
1436
1437 $self->last_access ((delete $self->{last_access})
1438 || $cf::RUNTIME); #d#
1439 # safety
1440 $self->{instantiate_time} = $cf::RUNTIME
1441 if $self->{instantiate_time} > $cf::RUNTIME;
1442}
1443
1444sub prepare_orig {
1445 my ($self) = @_;
1446
1447 $self->{load_original} = 1;
1448 $self->{instantiate_time} = $cf::RUNTIME;
1449 $self->last_access ($cf::RUNTIME);
1450 $self->instantiate;
1451}
1452
1453sub load_header {
1454 my ($self) = @_;
1455
1456 if ($self->load_header_temp) {
1457 $self->prepare_temp;
1458 } else {
1459 $self->load_header_orig
1169 or return; 1460 or return;
1461 $self->prepare_orig;
1462 }
1170 1463
1171 $map->load_header ($path) 1464 $self->default_region (cf::region::find_by_path $self->{path})
1172 or return; 1465 unless $self->default_region;
1173 1466
1174 $map->{load_path} = $path; 1467 1
1175
1176 $map
1177} 1468}
1178 1469
1470sub find;
1179sub find_map { 1471sub find {
1180 my ($path, $origin) = @_; 1472 my ($path, $origin) = @_;
1181 1473
1182 #warn "find_map<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1474 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1475
1187 cf::lock_wait "map_find:$key"; 1476 cf::lock_wait "map_find:$path";
1188 1477
1189 $cf::MAP{$key} || do { 1478 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1479 my $guard = cf::lock_acquire "map_find:$path";
1191 1480 my $map = new_from_path cf::map $path
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 if ($map) {
1196 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else {
1200 if (my $rmp = $path->random_map_params) {
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return; 1481 or return;
1207 1482
1208 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME;
1210 $map->instantiate;
1211
1212 # per-player maps become, after loading, normal maps
1213 $map->per_player (0) if $path->{user_rel};
1214 }
1215 #Coro::Timer::sleep 1;#d#
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1483 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221 1484
1222 if ($map->should_reset) { 1485 $map->load_header
1486 or return;
1487
1488 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1489 # doing this can freeze the server in a sync job, obviously
1490 #$cf::WAIT_FOR_TICK->wait;
1223 $map->reset; 1491 $map->reset;
1224 $map = find_map $path; 1492 undef $guard;
1493 return find $path;
1225 } 1494 }
1226 1495
1227 $cf::MAP{$key} = $map 1496 $cf::MAP{$path} = $map
1228 } 1497 }
1229} 1498}
1499
1500sub pre_load { }
1501sub post_load { }
1230 1502
1231sub load { 1503sub load {
1232 my ($self) = @_; 1504 my ($self) = @_;
1233 1505
1506 local $self->{deny_reset} = 1; # loading can take a long time
1507
1234 my $path = $self->{path}; 1508 my $path = $self->{path};
1509
1510 {
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1511 my $guard = cf::lock_acquire "map_load:$path";
1236 1512
1237 return if $self->in_memory != cf::MAP_SWAPPED; 1513 return if $self->in_memory != cf::MAP_SWAPPED;
1238 1514
1239 $self->in_memory (cf::MAP_LOADING); 1515 $self->in_memory (cf::MAP_LOADING);
1240 1516
1241 $self->alloc; 1517 $self->alloc;
1518
1519 $self->pre_load;
1520 Coro::cede;
1521
1242 $self->load_objects ($self->{load_path}, 1) 1522 $self->_load_objects ($self->{load_path}, 1)
1243 or return; 1523 or return;
1244 1524
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1525 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1246 if delete $self->{load_original}; 1526 if delete $self->{load_original};
1247 1527
1248 if (my $uniq = $path->uniq_path) { 1528 if (my $uniq = $self->uniq_path) {
1249 utf8::encode $uniq; 1529 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) { 1530 if (aio_open $uniq, O_RDONLY, 0) {
1251 $self->clear_unique_items; 1531 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0); 1532 $self->_load_objects ($uniq, 0);
1253 } 1533 }
1254 } 1534 }
1255 1535
1536 Coro::cede;
1256 # now do the right thing for maps 1537 # now do the right thing for maps
1257 $self->link_multipart_objects; 1538 $self->link_multipart_objects;
1258
1259 if ($self->{path}->is_style_map) {
1260 $self->{deny_save} = 1;
1261 $self->{deny_reset} = 1;
1262 } else {
1263 $self->fix_auto_apply;
1264 $self->decay_objects;
1265 $self->update_buttons;
1266 $self->set_darkness_map;
1267 $self->difficulty ($self->estimate_difficulty) 1539 $self->difficulty ($self->estimate_difficulty)
1268 unless $self->difficulty; 1540 unless $self->difficulty;
1541 Coro::cede;
1542
1543 unless ($self->{deny_activate}) {
1544 $self->decay_objects;
1545 $self->fix_auto_apply;
1546 $self->update_buttons;
1547 Coro::cede;
1548 $self->set_darkness_map;
1549 Coro::cede;
1269 $self->activate; 1550 $self->activate;
1270 } 1551 }
1271 1552
1272 $self->in_memory (cf::MAP_IN_MEMORY); 1553 $self->in_memory (cf::MAP_IN_MEMORY);
1273} 1554 }
1274 1555
1275sub load_map_sync { 1556 $self->post_load;
1557}
1558
1559sub customise_for {
1560 my ($self, $ob) = @_;
1561
1562 return find "~" . $ob->name . "/" . $self->{path}
1563 if $self->per_player;
1564
1565 $self
1566}
1567
1568# find and load all maps in the 3x3 area around a map
1569sub load_diag {
1570 my ($map) = @_;
1571
1572 my @diag; # diagonal neighbours
1573
1574 for (0 .. 3) {
1575 my $neigh = $map->tile_path ($_)
1576 or next;
1577 $neigh = find $neigh, $map
1578 or next;
1579 $neigh->load;
1580
1581 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1582 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1583 }
1584
1585 for (@diag) {
1586 my $neigh = find @$_
1587 or next;
1588 $neigh->load;
1589 }
1590}
1591
1592sub find_sync {
1276 my ($path, $origin) = @_; 1593 my ($path, $origin) = @_;
1277 1594
1278 #warn "load_map_sync<$path, $origin>\n";#d# 1595 cf::sync_job { find $path, $origin }
1596}
1279 1597
1280 cf::sync_job { 1598sub do_load_sync {
1281 my $map = cf::map::find_map $path, $origin 1599 my ($map) = @_;
1282 or return; 1600
1601 cf::sync_job { $map->load };
1602}
1603
1604our %MAP_PREFETCH;
1605our $MAP_PREFETCHER = undef;
1606
1607sub find_async {
1608 my ($path, $origin) = @_;
1609
1610 $path = normalise $path, $origin && $origin->{path};
1611
1612 if (my $map = $cf::MAP{$path}) {
1613 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1614 }
1615
1616 undef $MAP_PREFETCH{$path};
1617 $MAP_PREFETCHER ||= cf::async {
1618 while (%MAP_PREFETCH) {
1619 for my $path (keys %MAP_PREFETCH) {
1620 my $map = find $path
1621 or next;
1283 $map->load; 1622 $map->load;
1284 $map 1623
1624 delete $MAP_PREFETCH{$path};
1625 }
1626 }
1627 undef $MAP_PREFETCHER;
1285 } 1628 };
1629 $MAP_PREFETCHER->prio (6);
1630
1631 ()
1286} 1632}
1287 1633
1288sub save { 1634sub save {
1289 my ($self) = @_; 1635 my ($self) = @_;
1290 1636
1637 my $lock = cf::lock_acquire "map_data:" . $self->path;
1638
1291 $self->{last_save} = $cf::RUNTIME; 1639 $self->{last_save} = $cf::RUNTIME;
1292 1640
1293 return unless $self->dirty; 1641 return unless $self->dirty;
1294 1642
1295 my $save = $self->{path}->save_path; utf8::encode $save; 1643 my $save = $self->save_path; utf8::encode $save;
1296 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1644 my $uniq = $self->uniq_path; utf8::encode $uniq;
1297 1645
1298 $self->{load_path} = $save; 1646 $self->{load_path} = $save;
1299 1647
1300 return if $self->{deny_save}; 1648 return if $self->{deny_save};
1301 1649
1650 local $self->{last_access} = $self->last_access;#d#
1651
1652 cf::async {
1653 $_->contr->save for $self->players;
1654 };
1655
1302 if ($uniq) { 1656 if ($uniq) {
1303 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1657 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1304 $self->save_objects ($uniq, cf::IO_UNIQUES); 1658 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1305 } else { 1659 } else {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1660 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1307 } 1661 }
1308} 1662}
1309 1663
1310sub swap_out { 1664sub swap_out {
1311 my ($self) = @_; 1665 my ($self) = @_;
1666
1667 # save first because save cedes
1668 $self->save;
1669
1670 my $lock = cf::lock_acquire "map_data:" . $self->path;
1312 1671
1313 return if $self->players; 1672 return if $self->players;
1314 return if $self->in_memory != cf::MAP_IN_MEMORY; 1673 return if $self->in_memory != cf::MAP_IN_MEMORY;
1315 return if $self->{deny_save}; 1674 return if $self->{deny_save};
1316 1675
1317 $self->save;
1318 $self->clear; 1676 $self->clear;
1319 $self->in_memory (cf::MAP_SWAPPED); 1677 $self->in_memory (cf::MAP_SWAPPED);
1320} 1678}
1321 1679
1322sub reset_at { 1680sub reset_at {
1323 my ($self) = @_; 1681 my ($self) = @_;
1324 1682
1325 # TODO: safety, remove and allow resettable per-player maps 1683 # TODO: safety, remove and allow resettable per-player maps
1326 return 1e99 if $self->{path}{user_rel}; 1684 return 1e99 if $self->isa ("ext::map_per_player");#d#
1327 return 1e99 if $self->{deny_reset}; 1685 return 1e99 if $self->{deny_reset};
1328 1686
1329 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1687 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1330 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1688 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1331 1689
1336 my ($self) = @_; 1694 my ($self) = @_;
1337 1695
1338 $self->reset_at <= $cf::RUNTIME 1696 $self->reset_at <= $cf::RUNTIME
1339} 1697}
1340 1698
1341sub unlink_save {
1342 my ($self) = @_;
1343
1344 utf8::encode (my $save = $self->{path}->save_path);
1345 aioreq_pri 3; IO::AIO::aio_unlink $save;
1346 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1347}
1348
1349sub rename {
1350 my ($self, $new_path) = @_;
1351
1352 $self->unlink_save;
1353
1354 delete $cf::MAP{$self->path};
1355 $self->{path} = new cf::path $new_path;
1356 $self->path ($self->{path}->as_string);
1357 $cf::MAP{$self->path} = $self;
1358
1359 $self->save;
1360}
1361
1362sub reset { 1699sub reset {
1363 my ($self) = @_; 1700 my ($self) = @_;
1364 1701
1702 my $lock = cf::lock_acquire "map_data:$self->{path}";
1703
1365 return if $self->players; 1704 return if $self->players;
1366 return if $self->{path}{user_rel};#d# 1705 return if $self->isa ("ext::map_per_player");#d#
1367 1706
1368 warn "resetting map ", $self->path;#d# 1707 warn "resetting map ", $self->path;#d#
1369 1708
1709 $self->in_memory (cf::MAP_SWAPPED);
1710
1711 # need to save uniques path
1712 unless ($self->{deny_save}) {
1713 my $uniq = $self->uniq_path; utf8::encode $uniq;
1714
1715 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1716 if $uniq;
1717 }
1718
1370 delete $cf::MAP{$self->path}; 1719 delete $cf::MAP{$self->path};
1720
1721 $self->clear;
1371 1722
1372 $_->clear_links_to ($self) for values %cf::MAP; 1723 $_->clear_links_to ($self) for values %cf::MAP;
1373 1724
1374 $self->unlink_save; 1725 $self->unlink_save;
1375 $self->destroy; 1726 $self->destroy;
1378my $nuke_counter = "aaaa"; 1729my $nuke_counter = "aaaa";
1379 1730
1380sub nuke { 1731sub nuke {
1381 my ($self) = @_; 1732 my ($self) = @_;
1382 1733
1734 delete $cf::MAP{$self->path};
1735
1736 $self->unlink_save;
1737
1738 bless $self, "cf::map";
1739 delete $self->{deny_reset};
1383 $self->{deny_save} = 1; 1740 $self->{deny_save} = 1;
1384 $self->reset_timeout (1); 1741 $self->reset_timeout (1);
1385 $self->rename ("{nuke}/" . ($nuke_counter++)); 1742 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1743
1744 $cf::MAP{$self->path} = $self;
1745
1386 $self->reset; # polite request, might not happen 1746 $self->reset; # polite request, might not happen
1387} 1747}
1388 1748
1389sub customise_for { 1749=item cf::map::unique_maps
1390 my ($map, $ob) = @_;
1391 1750
1392 if ($map->per_player) { 1751Returns an arrayref of paths of all shared maps that have
1393 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1752instantiated unique items. May block.
1394 }
1395 1753
1396 $map 1754=cut
1397}
1398 1755
1399sub emergency_save { 1756sub unique_maps() {
1400 local $cf::FREEZE = 1; 1757 my $files = aio_readdir $UNIQUEDIR
1758 or return;
1401 1759
1402 warn "enter emergency map save\n"; 1760 my @paths;
1403 1761
1404 cf::sync_job { 1762 for (@$files) {
1405 warn "begin emergency map save\n"; 1763 utf8::decode $_;
1406 $_->save for values %cf::MAP; 1764 next if /\.pst$/;
1765 next unless /^$PATH_SEP/o;
1766
1767 push @paths, cf::map::normalise $_;
1407 }; 1768 }
1408 1769
1409 warn "end emergency map save\n"; 1770 \@paths
1410} 1771}
1411 1772
1412package cf; 1773package cf;
1413 1774
1414=back 1775=back
1415 1776
1777=head3 cf::object
1778
1779=cut
1780
1781package cf::object;
1782
1783=over 4
1784
1785=item $ob->inv_recursive
1786
1787Returns the inventory of the object _and_ their inventories, recursively.
1788
1789=cut
1790
1791sub inv_recursive_;
1792sub inv_recursive_ {
1793 map { $_, inv_recursive_ $_->inv } @_
1794}
1795
1796sub inv_recursive {
1797 inv_recursive_ inv $_[0]
1798}
1799
1800package cf;
1801
1802=back
1416 1803
1417=head3 cf::object::player 1804=head3 cf::object::player
1418 1805
1419=over 4 1806=over 4
1420 1807
1460 1847
1461=item $player_object->enter_link 1848=item $player_object->enter_link
1462 1849
1463Freezes the player and moves him/her to a special map (C<{link}>). 1850Freezes the player and moves him/her to a special map (C<{link}>).
1464 1851
1465The player should be reaosnably safe there for short amounts of time. You 1852The player should be reasonably safe there for short amounts of time. You
1466I<MUST> call C<leave_link> as soon as possible, though. 1853I<MUST> call C<leave_link> as soon as possible, though.
1467 1854
1855Will never block.
1856
1468=item $player_object->leave_link ($map, $x, $y) 1857=item $player_object->leave_link ($map, $x, $y)
1469 1858
1470Moves the player out of the specila link map onto the given map. If the 1859Moves the player out of the special C<{link}> map onto the specified
1471map is not valid (or omitted), the player will be moved back to the 1860map. If the map is not valid (or omitted), the player will be moved back
1472location he/she was before the call to C<enter_link>, or, if that fails, 1861to the location he/she was before the call to C<enter_link>, or, if that
1473to the emergency map position. 1862fails, to the emergency map position.
1474 1863
1475Might block. 1864Might block.
1476 1865
1477=cut 1866=cut
1867
1868sub link_map {
1869 unless ($LINK_MAP) {
1870 $LINK_MAP = cf::map::find "{link}"
1871 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1872 $LINK_MAP->load;
1873 }
1874
1875 $LINK_MAP
1876}
1478 1877
1479sub cf::object::player::enter_link { 1878sub cf::object::player::enter_link {
1480 my ($self) = @_; 1879 my ($self) = @_;
1481 1880
1482 $self->deactivate_recursive; 1881 $self->deactivate_recursive;
1483 1882
1484 return if $self->map == $LINK_MAP; 1883 return if UNIVERSAL::isa $self->map, "ext::map_link";
1485 1884
1486 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1885 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1487 if $self->map; 1886 if $self->map;
1488 1887
1489 $self->enter_map ($LINK_MAP, 20, 20); 1888 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1490} 1889}
1491 1890
1492sub cf::object::player::leave_link { 1891sub cf::object::player::leave_link {
1493 my ($self, $map, $x, $y) = @_; 1892 my ($self, $map, $x, $y) = @_;
1494 1893
1495 my $link_pos = delete $self->{_link_pos}; 1894 my $link_pos = delete $self->{_link_pos};
1496 1895
1497 unless ($map) { 1896 unless ($map) {
1498 # restore original map position 1897 # restore original map position
1499 ($map, $x, $y) = @{ $link_pos || [] }; 1898 ($map, $x, $y) = @{ $link_pos || [] };
1500 $map = cf::map::find_map $map; 1899 $map = cf::map::find $map;
1501 1900
1502 unless ($map) { 1901 unless ($map) {
1503 ($map, $x, $y) = @$EMERGENCY_POSITION; 1902 ($map, $x, $y) = @$EMERGENCY_POSITION;
1504 $map = cf::map::find_map $map 1903 $map = cf::map::find $map
1505 or die "FATAL: cannot load emergency map\n"; 1904 or die "FATAL: cannot load emergency map\n";
1506 } 1905 }
1507 } 1906 }
1508 1907
1509 ($x, $y) = (-1, -1) 1908 ($x, $y) = (-1, -1)
1512 # use -1 or undef as default coordinates, not 0, 0 1911 # use -1 or undef as default coordinates, not 0, 0
1513 ($x, $y) = ($map->enter_x, $map->enter_y) 1912 ($x, $y) = ($map->enter_x, $map->enter_y)
1514 if $x <=0 && $y <= 0; 1913 if $x <=0 && $y <= 0;
1515 1914
1516 $map->load; 1915 $map->load;
1916 $map->load_diag;
1517 1917
1918 return unless $self->contr->active;
1518 $self->activate_recursive; 1919 $self->activate_recursive;
1920
1921 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1519 $self->enter_map ($map, $x, $y); 1922 $self->enter_map ($map, $x, $y);
1520} 1923}
1521 1924
1522cf::player->attach ( 1925cf::player->attach (
1523 on_logout => sub { 1926 on_logout => sub {
1535 1938
1536 # try to abort aborted map switching on player login :) 1939 # try to abort aborted map switching on player login :)
1537 # should happen only on crashes 1940 # should happen only on crashes
1538 if ($pl->ob->{_link_pos}) { 1941 if ($pl->ob->{_link_pos}) {
1539 $pl->ob->enter_link; 1942 $pl->ob->enter_link;
1540 Coro::async { 1943 (async {
1944 $pl->ob->reply (undef,
1945 "There was an internal problem at your last logout, "
1946 . "the server will try to bring you to your intended destination in a second.",
1947 cf::NDI_RED);
1541 # we need this sleep as the login has a concurrent enter_exit running 1948 # we need this sleep as the login has a concurrent enter_exit running
1542 # and this sleep increases chances of the player not ending up in scorn 1949 # and this sleep increases chances of the player not ending up in scorn
1543 Coro::Timer::sleep 1; 1950 Coro::Timer::sleep 1;
1544 $pl->ob->leave_link; 1951 $pl->ob->leave_link;
1545 }; 1952 })->prio (2);
1546 } 1953 }
1547 }, 1954 },
1548); 1955);
1549 1956
1550=item $player_object->goto_map ($path, $x, $y) 1957=item $player_object->goto ($path, $x, $y)
1551 1958
1552=cut 1959=cut
1553 1960
1554sub cf::object::player::goto_map { 1961sub cf::object::player::goto {
1555 my ($self, $path, $x, $y) = @_; 1962 my ($self, $path, $x, $y) = @_;
1556 1963
1557 $self->enter_link; 1964 $self->enter_link;
1558 1965
1559 (Coro::async { 1966 (async {
1560 $path = new cf::path $path; 1967 my $map = eval {
1561
1562 my $map = cf::map::find_map $path->as_string; 1968 my $map = cf::map::find $path;
1563 $map = $map->customise_for ($self) if $map; 1969 $map = $map->customise_for ($self) if $map;
1564 1970 $map
1565# warn "entering ", $map->path, " at ($x, $y)\n" 1971 } or
1566# if $map;
1567
1568 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1972 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1569 1973
1570 $self->leave_link ($map, $x, $y); 1974 $self->leave_link ($map, $x, $y);
1571 })->prio (1); 1975 })->prio (1);
1572} 1976}
1573 1977
1577 1981
1578sub parse_random_map_params { 1982sub parse_random_map_params {
1579 my ($spec) = @_; 1983 my ($spec) = @_;
1580 1984
1581 my $rmp = { # defaults 1985 my $rmp = { # defaults
1582 xsize => 10, 1986 xsize => (cf::rndm 15, 40),
1583 ysize => 10, 1987 ysize => (cf::rndm 15, 40),
1988 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1989 #layout => string,
1584 }; 1990 };
1585 1991
1586 for (split /\n/, $spec) { 1992 for (split /\n/, $spec) {
1587 my ($k, $v) = split /\s+/, $_, 2; 1993 my ($k, $v) = split /\s+/, $_, 2;
1588 1994
1592 $rmp 1998 $rmp
1593} 1999}
1594 2000
1595sub prepare_random_map { 2001sub prepare_random_map {
1596 my ($exit) = @_; 2002 my ($exit) = @_;
2003
2004 my $guard = cf::lock_acquire "exit_prepare:$exit";
1597 2005
1598 # all this does is basically replace the /! path by 2006 # all this does is basically replace the /! path by
1599 # a new random map path (?random/...) with a seed 2007 # a new random map path (?random/...) with a seed
1600 # that depends on the exit object 2008 # that depends on the exit object
1601 2009
1602 my $rmp = parse_random_map_params $exit->msg; 2010 my $rmp = parse_random_map_params $exit->msg;
1603 2011
1604 if ($exit->map) { 2012 if ($exit->map) {
1605 $rmp->{region} = $exit->map->region_name; 2013 $rmp->{region} = $exit->region->name;
1606 $rmp->{origin_map} = $exit->map->path; 2014 $rmp->{origin_map} = $exit->map->path;
1607 $rmp->{origin_x} = $exit->x; 2015 $rmp->{origin_x} = $exit->x;
1608 $rmp->{origin_y} = $exit->y; 2016 $rmp->{origin_y} = $exit->y;
1609 } 2017 }
1610 2018
1611 $rmp->{random_seed} ||= $exit->random_seed; 2019 $rmp->{random_seed} ||= $exit->random_seed;
1612 2020
1613 my $data = cf::to_json $rmp; 2021 my $data = cf::to_json $rmp;
1614 my $md5 = Digest::MD5::md5_hex $data; 2022 my $md5 = Digest::MD5::md5_hex $data;
2023 my $meta = "$RANDOMDIR/$md5.meta";
1615 2024
1616 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2025 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1617 aio_write $fh, 0, (length $data), $data, 0; 2026 aio_write $fh, 0, (length $data), $data, 0;
2027 undef $fh;
2028 aio_rename "$meta~", $meta;
1618 2029
1619 $exit->slaying ("?random/$md5"); 2030 $exit->slaying ("?random/$md5");
1620 $exit->msg (undef); 2031 $exit->msg (undef);
1621 } 2032 }
1622} 2033}
1624sub cf::object::player::enter_exit { 2035sub cf::object::player::enter_exit {
1625 my ($self, $exit) = @_; 2036 my ($self, $exit) = @_;
1626 2037
1627 return unless $self->type == cf::PLAYER; 2038 return unless $self->type == cf::PLAYER;
1628 2039
2040 if ($exit->slaying eq "/!") {
2041 #TODO: this should de-fi-ni-te-ly not be a sync-job
2042 # the problem is that $exit might not survive long enough
2043 # so it needs to be done right now, right here
2044 cf::sync_job { prepare_random_map $exit };
2045 }
2046
2047 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2048 my $hp = $exit->stats->hp;
2049 my $sp = $exit->stats->sp;
2050
1629 $self->enter_link; 2051 $self->enter_link;
1630 2052
1631 (Coro::async { 2053 (async {
2054 $self->deactivate_recursive; # just to be sure
1632 unless (eval { 2055 unless (eval {
1633 2056 $self->goto ($slaying, $hp, $sp);
1634 prepare_random_map $exit
1635 if $exit->slaying eq "/!";
1636
1637 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1638 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1639 2057
1640 1; 2058 1;
1641 }) { 2059 }) {
1642 $self->message ("Something went wrong deep within the crossfire server. " 2060 $self->message ("Something went wrong deep within the crossfire server. "
1643 . "I'll try to bring you back to the map you were before. " 2061 . "I'll try to bring you back to the map you were before. "
1644 . "Please report this to the dungeon master", 2062 . "Please report this to the dungeon master!",
1645 cf::NDI_UNIQUE | cf::NDI_RED); 2063 cf::NDI_UNIQUE | cf::NDI_RED);
1646 2064
1647 warn "ERROR in enter_exit: $@"; 2065 warn "ERROR in enter_exit: $@";
1648 $self->leave_link; 2066 $self->leave_link;
1649 } 2067 }
1650 })->prio (1); 2068 })->prio (1);
1663 2081
1664sub cf::client::send_drawinfo { 2082sub cf::client::send_drawinfo {
1665 my ($self, $text, $flags) = @_; 2083 my ($self, $text, $flags) = @_;
1666 2084
1667 utf8::encode $text; 2085 utf8::encode $text;
1668 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2086 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1669} 2087}
1670 2088
2089=item $client->ext_event ($type, %msg)
2090
2091Sends an exti event to the client.
2092
2093=cut
2094
2095sub cf::client::ext_event($$%) {
2096 my ($self, $type, %msg) = @_;
2097
2098 $msg{msgtype} = "event_$type";
2099 $self->send_packet ("ext " . cf::to_json \%msg);
2100}
1671 2101
1672=item $success = $client->query ($flags, "text", \&cb) 2102=item $success = $client->query ($flags, "text", \&cb)
1673 2103
1674Queues a query to the client, calling the given callback with 2104Queues a query to the client, calling the given callback with
1675the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2105the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1700 on_reply => sub { 2130 on_reply => sub {
1701 my ($ns, $msg) = @_; 2131 my ($ns, $msg) = @_;
1702 2132
1703 # this weird shuffling is so that direct followup queries 2133 # this weird shuffling is so that direct followup queries
1704 # get handled first 2134 # get handled first
1705 my $queue = delete $ns->{query_queue}; 2135 my $queue = delete $ns->{query_queue}
2136 or return; # be conservative, not sure how that can happen, but we saw a crash here
1706 2137
1707 (shift @$queue)->[1]->($msg); 2138 (shift @$queue)->[1]->($msg);
2139 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1708 2140
1709 push @{ $ns->{query_queue} }, @$queue; 2141 push @{ $ns->{query_queue} }, @$queue;
1710 2142
1711 if (@{ $ns->{query_queue} } == @$queue) { 2143 if (@{ $ns->{query_queue} } == @$queue) {
1712 if (@$queue) { 2144 if (@$queue) {
1716 } 2148 }
1717 } 2149 }
1718 }, 2150 },
1719); 2151);
1720 2152
1721=item $client->coro (\&cb) 2153=item $client->async (\&cb)
1722 2154
1723Create a new coroutine, running the specified callback. The coroutine will 2155Create a new coroutine, running the specified callback. The coroutine will
1724be automatically cancelled when the client gets destroyed (e.g. on logout, 2156be automatically cancelled when the client gets destroyed (e.g. on logout,
1725or loss of connection). 2157or loss of connection).
1726 2158
1727=cut 2159=cut
1728 2160
1729sub cf::client::coro { 2161sub cf::client::async {
1730 my ($self, $cb) = @_; 2162 my ($self, $cb) = @_;
1731 2163
1732 my $coro; $coro = async { 2164 my $coro = &Coro::async ($cb);
1733 eval {
1734 $cb->();
1735 };
1736 warn $@ if $@;
1737 };
1738 2165
1739 $coro->on_destroy (sub { 2166 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0}; 2167 delete $self->{_coro}{$coro+0};
1741 }); 2168 });
1742 2169
1775 2202
1776# here we export the classes and methods available to script code 2203# here we export the classes and methods available to script code
1777 2204
1778=pod 2205=pod
1779 2206
1780The following fucntions and emthods are available within a safe environment: 2207The following functions and methods are available within a safe environment:
1781 2208
1782 cf::object contr pay_amount pay_player map 2209 cf::object contr pay_amount pay_player map
1783 cf::object::player player 2210 cf::object::player player
1784 cf::player peaceful 2211 cf::player peaceful
1785 cf::map trigger 2212 cf::map trigger
1870############################################################################# 2297#############################################################################
1871 2298
1872=head2 EXTENSION DATABASE SUPPORT 2299=head2 EXTENSION DATABASE SUPPORT
1873 2300
1874Crossfire maintains a very simple database for extension use. It can 2301Crossfire maintains a very simple database for extension use. It can
1875currently store anything that can be serialised using Storable, which 2302currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1876excludes objects. 2303convert to/from binary).
1877 2304
1878The parameter C<$family> should best start with the name of the extension 2305The parameter C<$family> should best start with the name of the extension
1879using it, it should be unique. 2306using it, it should be unique.
1880 2307
1881=over 4 2308=over 4
1882 2309
1883=item $hashref = cf::db_get $family
1884
1885Return a hashref for use by the extension C<$family>, which can be
1886modified. After modifications, you have to call C<cf::db_dirty> or
1887C<cf::db_sync>.
1888
1889=item $value = cf::db_get $family => $key 2310=item $value = cf::db_get $family => $key
1890 2311
1891Returns a single value from the database 2312Returns a single value from the database.
1892
1893=item cf::db_put $family => $hashref
1894
1895Stores the given family hashref into the database. Updates are delayed, if
1896you want the data to be synced to disk immediately, use C<cf::db_sync>.
1897 2313
1898=item cf::db_put $family => $key => $value 2314=item cf::db_put $family => $key => $value
1899 2315
1900Stores the given C<$value> in the family hash. Updates are delayed, if you 2316Stores the given C<$value> in the family.
1901want the data to be synced to disk immediately, use C<cf::db_sync>.
1902
1903=item cf::db_dirty
1904
1905Marks the database as dirty, to be updated at a later time.
1906
1907=item cf::db_sync
1908
1909Immediately write the database to disk I<if it is dirty>.
1910 2317
1911=cut 2318=cut
1912 2319
1913our $DB; 2320our $DB;
1914 2321
1915{ 2322sub db_init {
1916 my $path = cf::localdir . "/database.pst"; 2323 unless ($DB) {
2324 $DB = BDB::db_create $DB_ENV;
1917 2325
1918 sub db_load() { 2326 cf::sync_job {
1919 warn "loading database $path\n";#d# remove later 2327 eval {
1920 $DB = stat $path ? Storable::retrieve $path : { }; 2328 $DB->set_flags (BDB::CHKSUM);
1921 }
1922 2329
1923 my $pid; 2330 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1924 2331 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1925 sub db_save() { 2332 cf::cleanup "db_open(db): $!" if $!;
1926 warn "saving database $path\n";#d# remove later 2333 };
1927 waitpid $pid, 0 if $pid; 2334 cf::cleanup "db_open(db): $@" if $@;
1928 if (0 == ($pid = fork)) {
1929 $DB->{_meta}{version} = 1;
1930 Storable::nstore $DB, "$path~";
1931 rename "$path~", $path;
1932 cf::_exit 0 if defined $pid;
1933 } 2335 };
1934 }
1935
1936 my $dirty;
1937
1938 sub db_sync() {
1939 db_save if $dirty;
1940 undef $dirty;
1941 }
1942
1943 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1944 db_sync;
1945 }); 2336 }
2337}
1946 2338
1947 sub db_dirty() {
1948 $dirty = 1;
1949 $idle->start;
1950 }
1951
1952 sub db_get($;$) { 2339sub db_get($$) {
1953 @_ >= 2 2340 my $key = "$_[0]/$_[1]";
1954 ? $DB->{$_[0]}{$_[1]}
1955 : ($DB->{$_[0]} ||= { })
1956 }
1957 2341
2342 cf::sync_job {
2343 BDB::db_get $DB, undef, $key, my $data;
2344
2345 $! ? ()
2346 : $data
2347 }
2348}
2349
1958 sub db_put($$;$) { 2350sub db_put($$$) {
1959 if (@_ >= 3) { 2351 BDB::dbreq_pri 4;
1960 $DB->{$_[0]}{$_[1]} = $_[2]; 2352 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1961 } else { 2353}
1962 $DB->{$_[0]} = $_[1];
1963 }
1964 db_dirty;
1965 }
1966 2354
1967 cf::global->attach ( 2355=item cf::cache $id => [$paths...], $processversion => $process
1968 prio => 10000, 2356
1969 on_cleanup => sub { 2357Generic caching function that returns the value of the resource $id,
1970 db_sync; 2358caching and regenerating as required.
2359
2360This function can block.
2361
2362=cut
2363
2364sub cache {
2365 my ($id, $src, $processversion, $process) = @_;
2366
2367 my $meta =
2368 join "\x00",
2369 $processversion,
2370 map {
2371 aio_stat $_
2372 and Carp::croak "$_: $!";
2373
2374 ($_, (stat _)[7,9])
2375 } @$src;
2376
2377 my $dbmeta = db_get cache => "$id/meta";
2378 if ($dbmeta ne $meta) {
2379 # changed, we may need to process
2380
2381 my @data;
2382 my $md5;
2383
2384 for (0 .. $#$src) {
2385 0 <= aio_load $src->[$_], $data[$_]
2386 or Carp::croak "$src->[$_]: $!";
1971 }, 2387 }
1972 ); 2388
2389 # if processing is expensive, check
2390 # checksum first
2391 if (1) {
2392 $md5 =
2393 join "\x00",
2394 $processversion,
2395 map {
2396 Coro::cede;
2397 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2398 } 0.. $#$src;
2399
2400
2401 my $dbmd5 = db_get cache => "$id/md5";
2402 if ($dbmd5 eq $md5) {
2403 db_put cache => "$id/meta", $meta;
2404
2405 return db_get cache => "$id/data";
2406 }
2407 }
2408
2409 my $t1 = Time::HiRes::time;
2410 my $data = $process->(\@data);
2411 my $t2 = Time::HiRes::time;
2412
2413 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2414
2415 db_put cache => "$id/data", $data;
2416 db_put cache => "$id/md5" , $md5;
2417 db_put cache => "$id/meta", $meta;
2418
2419 return $data;
2420 }
2421
2422 db_get cache => "$id/data"
1973} 2423}
2424
2425=item fork_call { }, $args
2426
2427Executes the given code block with the given arguments in a seperate
2428process, returning the results. Everything must be serialisable with
2429Coro::Storable. May, of course, block. Note that the executed sub may
2430never block itself or use any form of Event handling.
2431
2432=cut
2433
2434sub fork_call(&@) {
2435 my ($cb, @args) = @_;
2436
2437# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2438# or die "socketpair: $!";
2439 pipe my $fh1, my $fh2
2440 or die "pipe: $!";
2441
2442 if (my $pid = fork) {
2443 close $fh2;
2444
2445 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2446 $res = Coro::Storable::thaw $res;
2447
2448 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2449
2450 die $$res unless "ARRAY" eq ref $res;
2451
2452 return wantarray ? @$res : $res->[-1];
2453 } else {
2454 reset_signals;
2455 local $SIG{__WARN__};
2456 local $SIG{__DIE__};
2457 eval {
2458 close $fh1;
2459
2460 my @res = eval { $cb->(@args) };
2461 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2462 };
2463
2464 warn $@ if $@;
2465 _exit 0;
2466 }
2467}
2468
2469
1974 2470
1975############################################################################# 2471#############################################################################
1976# the server's main() 2472# the server's init and main functions
2473
2474sub load_facedata($) {
2475 my ($path) = @_;
2476
2477 warn "loading facedata from $path\n";
2478
2479 my $facedata;
2480 0 < aio_load $path, $facedata
2481 or die "$path: $!";
2482
2483 $facedata = Coro::Storable::thaw $facedata;
2484
2485 $facedata->{version} == 2
2486 or cf::cleanup "$path: version mismatch, cannot proceed.";
2487
2488 {
2489 my $faces = $facedata->{faceinfo};
2490
2491 while (my ($face, $info) = each %$faces) {
2492 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2493 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2494 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2495 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2496 Coro::cede;
2497 }
2498
2499 while (my ($face, $info) = each %$faces) {
2500 next unless $info->{smooth};
2501 my $idx = cf::face::find $face
2502 or next;
2503 if (my $smooth = cf::face::find $info->{smooth}) {
2504 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2505 } else {
2506 warn "smooth face '$info->{smooth}' not found for face '$face'";
2507 }
2508 Coro::cede;
2509 }
2510 }
2511
2512 {
2513 my $anims = $facedata->{animinfo};
2514
2515 while (my ($anim, $info) = each %$anims) {
2516 cf::anim::set $anim, $info->{frames}, $info->{facings};
2517 Coro::cede;
2518 }
2519
2520 cf::anim::invalidate_all; # d'oh
2521 }
2522
2523 1
2524}
2525
2526sub reload_regions {
2527 load_resource_file "$MAPDIR/regions"
2528 or die "unable to load regions file\n";
2529}
2530
2531sub reload_facedata {
2532 load_facedata "$DATADIR/facedata"
2533 or die "unable to load facedata\n";
2534}
2535
2536sub reload_archetypes {
2537 load_resource_file "$DATADIR/archetypes"
2538 or die "unable to load archetypes\n";
2539}
2540
2541sub reload_treasures {
2542 load_resource_file "$DATADIR/treasures"
2543 or die "unable to load treasurelists\n";
2544}
2545
2546sub reload_resources {
2547 warn "reloading resource files...\n";
2548
2549 reload_regions;
2550 reload_facedata;
2551 reload_archetypes;
2552 reload_treasures;
2553
2554 warn "finished reloading resource files\n";
2555}
2556
2557sub init {
2558 reload_resources;
2559}
1977 2560
1978sub cfg_load { 2561sub cfg_load {
1979 open my $fh, "<:utf8", cf::confdir . "/config" 2562 open my $fh, "<:utf8", "$CONFDIR/config"
1980 or return; 2563 or return;
1981 2564
1982 local $/; 2565 local $/;
1983 *CFG = YAML::Syck::Load <$fh>; 2566 *CFG = YAML::Syck::Load <$fh>;
2567
2568 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2569
2570 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2571 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2572
2573 if (exists $CFG{mlockall}) {
2574 eval {
2575 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2576 and die "WARNING: m(un)lockall failed: $!\n";
2577 };
2578 warn $@ if $@;
2579 }
1984} 2580}
1985 2581
1986sub main { 2582sub main {
1987 # we must not ever block the main coroutine 2583 # we must not ever block the main coroutine
1988 local $Coro::idle = sub { 2584 local $Coro::idle = sub {
1989 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2585 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1990 (Coro::unblock_sub { 2586 (async {
1991 Event::one_event; 2587 Event::one_event;
1992 })->(); 2588 })->prio (Coro::PRIO_MAX);
1993 }; 2589 };
1994 2590
1995 cfg_load; 2591 cfg_load;
1996 db_load; 2592 db_init;
1997 load_extensions; 2593 load_extensions;
2594
2595 $TICK_WATCHER->start;
1998 Event::loop; 2596 Event::loop;
1999} 2597}
2000 2598
2001############################################################################# 2599#############################################################################
2002# initialisation 2600# initialisation and cleanup
2003 2601
2602# install some emergency cleanup handlers
2603BEGIN {
2604 for my $signal (qw(INT HUP TERM)) {
2605 Event->signal (
2606 reentrant => 0,
2607 data => WF_AUTOCANCEL,
2608 signal => $signal,
2609 prio => 0,
2610 cb => sub {
2611 cf::cleanup "SIG$signal";
2612 },
2613 );
2614 }
2615}
2616
2617sub emergency_save() {
2618 my $freeze_guard = cf::freeze_mainloop;
2619
2620 warn "enter emergency perl save\n";
2621
2622 cf::sync_job {
2623 # use a peculiar iteration method to avoid tripping on perl
2624 # refcount bugs in for. also avoids problems with players
2625 # and maps saved/destroyed asynchronously.
2626 warn "begin emergency player save\n";
2627 for my $login (keys %cf::PLAYER) {
2628 my $pl = $cf::PLAYER{$login} or next;
2629 $pl->valid or next;
2630 $pl->save;
2631 }
2632 warn "end emergency player save\n";
2633
2634 warn "begin emergency map save\n";
2635 for my $path (keys %cf::MAP) {
2636 my $map = $cf::MAP{$path} or next;
2637 $map->valid or next;
2638 $map->save;
2639 }
2640 warn "end emergency map save\n";
2641
2642 warn "begin emergency database checkpoint\n";
2643 BDB::db_env_txn_checkpoint $DB_ENV;
2644 warn "end emergency database checkpoint\n";
2645 };
2646
2647 warn "leave emergency perl save\n";
2648}
2649
2650sub post_cleanup {
2651 my ($make_core) = @_;
2652
2653 warn Carp::longmess "post_cleanup backtrace"
2654 if $make_core;
2655}
2656
2004sub reload() { 2657sub do_reload_perl() {
2005 # can/must only be called in main 2658 # can/must only be called in main
2006 if ($Coro::current != $Coro::main) { 2659 if ($Coro::current != $Coro::main) {
2007 warn "can only reload from main coroutine\n"; 2660 warn "can only reload from main coroutine";
2008 return; 2661 return;
2009 } 2662 }
2010 2663
2011 warn "reloading..."; 2664 warn "reloading...";
2012 2665
2013 local $FREEZE = 1; 2666 warn "entering sync_job";
2667
2668 cf::sync_job {
2669 cf::write_runtime; # external watchdog should not bark
2014 cf::emergency_save; 2670 cf::emergency_save;
2671 cf::write_runtime; # external watchdog should not bark
2015 2672
2016 eval { 2673 warn "syncing database to disk";
2674 BDB::db_env_txn_checkpoint $DB_ENV;
2675
2017 # if anything goes wrong in here, we should simply crash as we already saved 2676 # if anything goes wrong in here, we should simply crash as we already saved
2018 2677
2019 # cancel all watchers 2678 warn "cancelling all WF_AUTOCANCEL watchers";
2020 for (Event::all_watchers) { 2679 for (Event::all_watchers) {
2021 $_->cancel if $_->data & WF_AUTOCANCEL; 2680 $_->cancel if $_->data & WF_AUTOCANCEL;
2022 } 2681 }
2023 2682
2683 warn "flushing outstanding aio requests";
2684 for (;;) {
2685 BDB::flush;
2686 IO::AIO::flush;
2687 Coro::cede;
2688 last unless IO::AIO::nreqs || BDB::nreqs;
2689 warn "iterate...";
2690 }
2691
2692 ++$RELOAD;
2693
2024 # cancel all extension coros 2694 warn "cancelling all extension coros";
2025 $_->cancel for values %EXT_CORO; 2695 $_->cancel for values %EXT_CORO;
2026 %EXT_CORO = (); 2696 %EXT_CORO = ();
2027 2697
2028 # unload all extensions 2698 warn "removing commands";
2029 for (@exts) { 2699 %COMMAND = ();
2700
2701 warn "removing ext commands";
2702 %EXTCMD = ();
2703
2704 warn "unloading/nuking all extensions";
2705 for my $pkg (@EXTS) {
2030 warn "unloading <$_>"; 2706 warn "... unloading $pkg";
2031 unload_extension $_; 2707
2708 if (my $cb = $pkg->can ("unload")) {
2709 eval {
2710 $cb->($pkg);
2711 1
2712 } or warn "$pkg unloaded, but with errors: $@";
2032 } 2713 }
2033 2714
2715 warn "... nuking $pkg";
2716 Symbol::delete_package $pkg;
2717 }
2718
2034 # unload all modules loaded from $LIBDIR 2719 warn "unloading all perl modules loaded from $LIBDIR";
2035 while (my ($k, $v) = each %INC) { 2720 while (my ($k, $v) = each %INC) {
2036 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2721 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2037 2722
2038 warn "removing <$k>"; 2723 warn "... unloading $k";
2039 delete $INC{$k}; 2724 delete $INC{$k};
2040 2725
2041 $k =~ s/\.pm$//; 2726 $k =~ s/\.pm$//;
2042 $k =~ s/\//::/g; 2727 $k =~ s/\//::/g;
2043 2728
2046 } 2731 }
2047 2732
2048 Symbol::delete_package $k; 2733 Symbol::delete_package $k;
2049 } 2734 }
2050 2735
2051 # sync database to disk
2052 cf::db_sync;
2053 IO::AIO::flush;
2054
2055 # get rid of safe::, as good as possible 2736 warn "getting rid of safe::, as good as possible";
2056 Symbol::delete_package "safe::$_" 2737 Symbol::delete_package "safe::$_"
2057 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2738 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2058 2739
2059 # remove register_script_function callbacks
2060 # TODO
2061
2062 # unload cf.pm "a bit" 2740 warn "unloading cf.pm \"a bit\"";
2063 delete $INC{"cf.pm"}; 2741 delete $INC{"cf.pm"};
2742 delete $INC{"cf/pod.pm"};
2064 2743
2065 # don't, removes xs symbols, too, 2744 # don't, removes xs symbols, too,
2066 # and global variables created in xs 2745 # and global variables created in xs
2067 #Symbol::delete_package __PACKAGE__; 2746 #Symbol::delete_package __PACKAGE__;
2068 2747
2069 # reload cf.pm 2748 warn "unload completed, starting to reload now";
2749
2070 warn "reloading cf.pm"; 2750 warn "reloading cf.pm";
2071 require cf; 2751 require cf;
2072 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2752 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2073 2753
2074 # load config and database again 2754 warn "loading config and database again";
2075 cf::cfg_load; 2755 cf::cfg_load;
2076 cf::db_load;
2077 2756
2078 # load extensions
2079 warn "load extensions"; 2757 warn "loading extensions";
2080 cf::load_extensions; 2758 cf::load_extensions;
2081 2759
2082 # reattach attachments to objects 2760 warn "reattaching attachments to objects/players";
2083 warn "reattach"; 2761 _global_reattach; # objects, sockets
2084 _global_reattach; 2762 warn "reattaching attachments to maps";
2085 }; 2763 reattach $_ for values %MAP;
2764 warn "reattaching attachments to players";
2765 reattach $_ for values %PLAYER;
2086 2766
2087 if ($@) { 2767 warn "leaving sync_job";
2768
2769 1
2770 } or do {
2088 warn $@; 2771 warn $@;
2089 warn "error while reloading, exiting."; 2772 warn "error while reloading, exiting.";
2090 exit 1; 2773 exit 1;
2091 } 2774 };
2092 2775
2093 warn "reloaded successfully"; 2776 warn "reloaded";
2094}; 2777};
2095 2778
2096############################################################################# 2779our $RELOAD_WATCHER; # used only during reload
2097 2780
2098unless ($LINK_MAP) { 2781sub reload_perl() {
2099 $LINK_MAP = cf::map::new; 2782 # doing reload synchronously and two reloads happen back-to-back,
2783 # coro crashes during coro_state_free->destroy here.
2100 2784
2101 $LINK_MAP->width (41); 2785 $RELOAD_WATCHER ||= Event->timer (
2102 $LINK_MAP->height (41); 2786 reentrant => 0,
2103 $LINK_MAP->alloc;
2104 $LINK_MAP->path ("{link}");
2105 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2106 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2107
2108 # dirty hack because... archetypes are not yet loaded
2109 Event->timer (
2110 after => 2, 2787 after => 0,
2788 data => WF_AUTOCANCEL,
2111 cb => sub { 2789 cb => sub {
2112 $_[0]->w->cancel; 2790 do_reload_perl;
2113 2791 undef $RELOAD_WATCHER;
2114 # provide some exits "home"
2115 my $exit = cf::object::new "exit";
2116
2117 $exit->slaying ($EMERGENCY_POSITION->[0]);
2118 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2119 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2120
2121 $LINK_MAP->insert ($exit->clone, 19, 19);
2122 $LINK_MAP->insert ($exit->clone, 19, 20);
2123 $LINK_MAP->insert ($exit->clone, 19, 21);
2124 $LINK_MAP->insert ($exit->clone, 20, 19);
2125 $LINK_MAP->insert ($exit->clone, 20, 21);
2126 $LINK_MAP->insert ($exit->clone, 21, 19);
2127 $LINK_MAP->insert ($exit->clone, 21, 20);
2128 $LINK_MAP->insert ($exit->clone, 21, 21);
2129
2130 $exit->destroy;
2131 }); 2792 },
2132 2793 );
2133 $LINK_MAP->{deny_save} = 1;
2134 $LINK_MAP->{deny_reset} = 1;
2135
2136 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2137} 2794}
2138
2139register "<global>", __PACKAGE__;
2140 2795
2141register_command "reload" => sub { 2796register_command "reload" => sub {
2142 my ($who, $arg) = @_; 2797 my ($who, $arg) = @_;
2143 2798
2144 if ($who->flag (FLAG_WIZ)) { 2799 if ($who->flag (FLAG_WIZ)) {
2145 $who->message ("start of reload.");
2146 reload;
2147 $who->message ("end of reload."); 2800 $who->message ("reloading server.");
2801 async { reload_perl };
2148 } 2802 }
2149}; 2803};
2150 2804
2151unshift @INC, $LIBDIR; 2805unshift @INC, $LIBDIR;
2806
2807my $bug_warning = 0;
2808
2809our @WAIT_FOR_TICK;
2810our @WAIT_FOR_TICK_BEGIN;
2811
2812sub wait_for_tick {
2813 return unless $TICK_WATCHER->is_active;
2814 return if $Coro::current == $Coro::main;
2815
2816 my $signal = new Coro::Signal;
2817 push @WAIT_FOR_TICK, $signal;
2818 $signal->wait;
2819}
2820
2821sub wait_for_tick_begin {
2822 return unless $TICK_WATCHER->is_active;
2823 return if $Coro::current == $Coro::main;
2824
2825 my $signal = new Coro::Signal;
2826 push @WAIT_FOR_TICK_BEGIN, $signal;
2827 $signal->wait;
2828}
2152 2829
2153$TICK_WATCHER = Event->timer ( 2830$TICK_WATCHER = Event->timer (
2154 reentrant => 0, 2831 reentrant => 0,
2832 parked => 1,
2155 prio => 0, 2833 prio => 0,
2156 at => $NEXT_TICK || $TICK, 2834 at => $NEXT_TICK || $TICK,
2157 data => WF_AUTOCANCEL, 2835 data => WF_AUTOCANCEL,
2158 cb => sub { 2836 cb => sub {
2159 unless ($FREEZE) { 2837 if ($Coro::current != $Coro::main) {
2838 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2839 unless ++$bug_warning > 10;
2840 return;
2841 }
2842
2843 $NOW = Event::time;
2844
2160 cf::server_tick; # one server iteration 2845 cf::server_tick; # one server iteration
2846
2161 $RUNTIME += $TICK; 2847 $RUNTIME += $TICK;
2162 }
2163
2164 $NEXT_TICK += $TICK; 2848 $NEXT_TICK += $TICK;
2849
2850 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2851 $NEXT_RUNTIME_WRITE = $NOW + 10;
2852 Coro::async_pool {
2853 write_runtime
2854 or warn "ERROR: unable to write runtime file: $!";
2855 };
2856 }
2857
2858# my $AFTER = Event::time;
2859# warn $AFTER - $NOW;#d#
2165 2860
2166 # if we are delayed by four ticks or more, skip them all 2861 # if we are delayed by four ticks or more, skip them all
2167 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2862 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2168 2863
2169 $TICK_WATCHER->at ($NEXT_TICK); 2864 $TICK_WATCHER->at ($NEXT_TICK);
2170 $TICK_WATCHER->start; 2865 $TICK_WATCHER->start;
2866
2867 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2868 $sig->send;
2869 }
2870 while (my $sig = shift @WAIT_FOR_TICK) {
2871 $sig->send;
2872 }
2873
2874 _post_tick;
2171 }, 2875 },
2172); 2876);
2173 2877
2878{
2174IO::AIO::max_poll_time $TICK * 0.2; 2879 BDB::max_poll_time $TICK * 0.1;
2175 2880 $BDB_POLL_WATCHER = Event->io (
2176Event->io ( 2881 reentrant => 0,
2177 fd => IO::AIO::poll_fileno, 2882 fd => BDB::poll_fileno,
2178 poll => 'r', 2883 poll => 'r',
2179 prio => 5, 2884 prio => 0,
2180 data => WF_AUTOCANCEL,
2181 cb => \&IO::AIO::poll_cb,
2182);
2183
2184Event->timer (
2185 data => WF_AUTOCANCEL, 2885 data => WF_AUTOCANCEL,
2186 after => 0, 2886 cb => \&BDB::poll_cb,
2187 interval => 10, 2887 );
2188 cb => sub { 2888 BDB::min_parallel 8;
2189 (Coro::unblock_sub { 2889
2190 write_runtime 2890 BDB::set_sync_prepare {
2191 or warn "ERROR: unable to write runtime file: $!"; 2891 my $status;
2892 my $current = $Coro::current;
2893 (
2894 sub {
2895 $status = $!;
2896 $current->ready; undef $current;
2897 },
2898 sub {
2899 Coro::schedule while defined $current;
2900 $! = $status;
2901 },
2902 )
2903 };
2904
2905 unless ($DB_ENV) {
2906 $DB_ENV = BDB::db_env_create;
2907
2908 cf::sync_job {
2909 eval {
2910 BDB::db_env_open
2911 $DB_ENV,
2912 $BDBDIR,
2913 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2914 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2915 0666;
2916
2917 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2918
2919 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2920 $DB_ENV->set_lk_detect;
2921 };
2922
2923 cf::cleanup "db_env_open(db): $@" if $@;
2192 })->(); 2924 };
2193 }, 2925 }
2194); 2926}
2927
2928{
2929 IO::AIO::min_parallel 8;
2930
2931 undef $Coro::AIO::WATCHER;
2932 IO::AIO::max_poll_time $TICK * 0.1;
2933 $AIO_POLL_WATCHER = Event->io (
2934 reentrant => 0,
2935 data => WF_AUTOCANCEL,
2936 fd => IO::AIO::poll_fileno,
2937 poll => 'r',
2938 prio => 6,
2939 cb => \&IO::AIO::poll_cb,
2940 );
2941}
2942
2943my $_log_backtrace;
2944
2945sub _log_backtrace {
2946 my ($msg, @addr) = @_;
2947
2948 $msg =~ s/\n//;
2949
2950 # limit the # of concurrent backtraces
2951 if ($_log_backtrace < 2) {
2952 ++$_log_backtrace;
2953 async {
2954 my @bt = fork_call {
2955 @addr = map { sprintf "%x", $_ } @addr;
2956 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
2957 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
2958 or die "addr2line: $!";
2959
2960 my @funcs;
2961 my @res = <$fh>;
2962 chomp for @res;
2963 while (@res) {
2964 my ($func, $line) = splice @res, 0, 2, ();
2965 push @funcs, "[$func] $line";
2966 }
2967
2968 @funcs
2969 };
2970
2971 LOG llevInfo, "[ABT] $msg\n";
2972 LOG llevInfo, "[ABT] $_\n" for @bt;
2973 --$_log_backtrace;
2974 };
2975 } else {
2976 LOG llevInfo, "[ABT] $msg\n";
2977 LOG llevInfo, "[ABT] [suppressed]\n";
2978 }
2979}
2980
2981# load additional modules
2982use cf::pod;
2983
2984END { cf::emergency_save }
2195 2985
21961 29861
2197 2987

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