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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.120 by root, Tue Jan 2 11:08:36 2007 UTC vs.
Revision 1.300 by root, Tue Jul 10 06:44:29 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3; 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use JSON::XS 1.4 ();
26use BDB ();
27use Data::Dumper;
20use Digest::MD5; 28use Digest::MD5;
21use Fcntl; 29use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 30use YAML::Syck ();
31use IO::AIO 2.32 ();
24use Time::HiRes; 32use Time::HiRes;
33use Compress::LZF;
25 34
35# configure various modules to our taste
36#
37$Storable::canonical = 1; # reduce rsync transfers
38Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
39Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
40
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 41$Event::Eval = 1; # no idea why this is required, but it is
27 42
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 43# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 44$YAML::Syck::ImplicitUnicode = 1;
30 45
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 46$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 47
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 48sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 49
35our %COMMAND = (); 50our %COMMAND = ();
36our %COMMAND_TIME = (); 51our %COMMAND_TIME = ();
52
53our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 54our %EXTCMD = ();
55our %EXTICMD = ();
56our %EXT_CORO = (); # coroutines bound to extensions
57our %EXT_MAP = (); # pluggable maps
38 58
59our $RELOAD; # number of reloads so far
39our @EVENT; 60our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 61
42our $TICK = MAX_TIME * 1e-6; 62our $CONFDIR = confdir;
63our $DATADIR = datadir;
64our $LIBDIR = "$DATADIR/ext";
65our $PODDIR = "$DATADIR/pod";
66our $MAPDIR = "$DATADIR/" . mapdir;
67our $LOCALDIR = localdir;
68our $TMPDIR = "$LOCALDIR/" . tmpdir;
69our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71our $RANDOMDIR = "$LOCALDIR/random";
72our $BDBDIR = "$LOCALDIR/db";
73
74our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 75our $TICK_WATCHER;
76our $AIO_POLL_WATCHER;
77our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 78our $NEXT_TICK;
45our $NOW; 79our $NOW;
80our $USE_FSYNC = 1; # use fsync to write maps - default off
81
82our $BDB_POLL_WATCHER;
83our $DB_ENV;
46 84
47our %CFG; 85our %CFG;
48 86
49our $UPTIME; $UPTIME ||= time; 87our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 88our $RUNTIME;
51 89
90our %PLAYER; # all users
52our %MAP; # all maps 91our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 92our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE; 93
55our $RANDOM_MAPS = cf::localdir . "/random"; 94# used to convert map paths into valid unix filenames by replacing / by ∕
56our %EXT_CORO; 95our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
96
97our $LOAD; # a number between 0 (idle) and 1 (too many objects)
98our $LOADAVG; # same thing, but with alpha-smoothing
99our $tick_start; # for load detecting purposes
57 100
58binmode STDOUT; 101binmode STDOUT;
59binmode STDERR; 102binmode STDERR;
60 103
61# read virtual server time, if available 104# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 105unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 106 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 107 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 108 $RUNTIME = <$fh> + 0.;
66} 109}
67 110
68mkdir cf::localdir; 111mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 112 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 113
74# a special map that is always available 114our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 115
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 116sub cf::map::normalise;
78 117
79############################################################################# 118#############################################################################
80 119
81=head2 GLOBAL VARIABLES 120=head2 GLOBAL VARIABLES
82 121
89=item $cf::RUNTIME 128=item $cf::RUNTIME
90 129
91The time this server has run, starts at 0 and is increased by $cf::TICK on 130The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 131every server tick.
93 132
94=item $cf::LIBDIR 133=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
134$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
135$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 136
96The perl library directory, where extensions and cf-specific modules can 137Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 138directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
139unique-items directory, player file directory, random maps directory and
140database environment.
98 141
99=item $cf::NOW 142=item $cf::NOW
100 143
101The time of the last (current) server tick. 144The time of the last (current) server tick.
102 145
103=item $cf::TICK 146=item $cf::TICK
104 147
105The interval between server ticks, in seconds. 148The interval between server ticks, in seconds.
149
150=item $cf::LOADAVG
151
152The current CPU load on the server (alpha-smoothed), as a value between 0
153(none) and 1 (overloaded), indicating how much time is spent on processing
154objects per tick. Healthy values are < 0.5.
155
156=item $cf::LOAD
157
158The raw value load value from the last tick.
106 159
107=item %cf::CFG 160=item %cf::CFG
108 161
109Configuration for the server, loaded from C</etc/crossfire/config>, or 162Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 163from wherever your confdir points to.
164
165=item cf::wait_for_tick, cf::wait_for_tick_begin
166
167These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
168returns directly I<after> the tick processing (and consequently, can only wake one process
169per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
111 170
112=back 171=back
113 172
114=cut 173=cut
115 174
116BEGIN { 175BEGIN {
117 *CORE::GLOBAL::warn = sub { 176 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 177 my $msg = join "", @_;
119 utf8::encode $msg;
120 178
121 $msg .= "\n" 179 $msg .= "\n"
122 unless $msg =~ /\n$/; 180 unless $msg =~ /\n$/;
123 181
182 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
183
184 utf8::encode $msg;
124 LOG llevError, "cfperl: $msg"; 185 LOG llevError, $msg;
125 }; 186 };
126} 187}
127 188
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 189@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 190@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 191@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 192@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 193@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
194@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 195@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 196
135# we bless all objects into (empty) derived classes to force a method lookup 197# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 198# within the Safe compartment.
137for my $pkg (qw( 199for my $pkg (qw(
138 cf::global cf::attachable 200 cf::global cf::attachable
147 209
148$Event::DIED = sub { 210$Event::DIED = sub {
149 warn "error in event callback: @_"; 211 warn "error in event callback: @_";
150}; 212};
151 213
152my %ext_pkg; 214#############################################################################
153my @exts;
154my @hook;
155 215
156=head2 UTILITY FUNCTIONS 216=head2 UTILITY FUNCTIONS
157 217
158=over 4 218=over 4
159 219
160=cut 220=item dumpval $ref
161 221
162use JSON::Syck (); # TODO# replace by JSON::PC once working 222=cut
223
224sub dumpval {
225 eval {
226 local $SIG{__DIE__};
227 my $d;
228 if (1) {
229 $d = new Data::Dumper([$_[0]], ["*var"]);
230 $d->Terse(1);
231 $d->Indent(2);
232 $d->Quotekeys(0);
233 $d->Useqq(1);
234 #$d->Bless(...);
235 $d->Seen($_[1]) if @_ > 1;
236 $d = $d->Dump();
237 }
238 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
239 $d
240 } || "[unable to dump $_[0]: '$@']";
241}
163 242
164=item $ref = cf::from_json $json 243=item $ref = cf::from_json $json
165 244
166Converts a JSON string into the corresponding perl data structure. 245Converts a JSON string into the corresponding perl data structure.
167 246
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 247=item $json = cf::to_json $ref
176 248
177Converts a perl data structure into its JSON representation. 249Converts a perl data structure into its JSON representation.
178 250
179=cut 251=cut
180 252
181sub to_json($) { 253our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 254
186=item my $guard = cf::guard { BLOCK } 255sub to_json ($) { $json_coder->encode ($_[0]) }
187 256sub from_json ($) { $json_coder->decode ($_[0]) }
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207 257
208=item cf::lock_wait $string 258=item cf::lock_wait $string
209 259
210Wait until the given lock is available. See cf::lock_acquire. 260Wait until the given lock is available. See cf::lock_acquire.
211 261
212=item my $lock = cf::lock_acquire $string 262=item my $lock = cf::lock_acquire $string
213 263
214Wait until the given lock is available and then acquires it and returns 264Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 265a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 266for example when the coroutine gets canceled), the lock is automatically
217returned. 267returned.
218 268
219Lock names should begin with a unique identifier (for example, find_map 269Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 270uses map_find and cf::map::load uses map_load).
271
272=item $locked = cf::lock_active $string
273
274Return true if the lock is currently active, i.e. somebody has locked it.
221 275
222=cut 276=cut
223 277
224our %LOCK; 278our %LOCK;
225 279
239 # wait, to be sure we are not locked 293 # wait, to be sure we are not locked
240 lock_wait $key; 294 lock_wait $key;
241 295
242 $LOCK{$key} = []; 296 $LOCK{$key} = [];
243 297
244 cf::guard { 298 Coro::guard {
245 # wake up all waiters, to be on the safe side 299 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 300 $_->ready for @{ delete $LOCK{$key} };
247 } 301 }
248} 302}
249 303
304sub lock_active($) {
305 my ($key) = @_;
306
307 ! ! $LOCK{$key}
308}
309
310sub freeze_mainloop {
311 return unless $TICK_WATCHER->is_active;
312
313 my $guard = Coro::guard {
314 $TICK_WATCHER->start;
315 };
316 $TICK_WATCHER->stop;
317 $guard
318}
319
320=item cf::async { BLOCK }
321
322Currently the same as Coro::async_pool, meaning you cannot use
323C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
324thing you are allowed to do is call C<prio> on it.
325
326=cut
327
328BEGIN { *async = \&Coro::async_pool }
329
250=item cf::sync_job { BLOCK } 330=item cf::sync_job { BLOCK }
251 331
252The design of crossfire+ requires that the main coro ($Coro::main) is 332The design of Crossfire TRT requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 333is always able to handle events or runnable, as Crossfire TRT is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 334partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
335acceptable.
255 336
256If it must be done, put the blocking parts into C<sync_job>. This will run 337If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 338the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 339server will be frozen during this time, so the block should either finish
259fast or be very important. 340fast or be very important.
262 343
263sub sync_job(&) { 344sub sync_job(&) {
264 my ($job) = @_; 345 my ($job) = @_;
265 346
266 if ($Coro::current == $Coro::main) { 347 if ($Coro::current == $Coro::main) {
348 my $time = Event::time;
349
267 # this is the main coro, too bad, we have to block 350 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 351 # till the operation succeeds, freezing the server :/
269 352
270 # TODO: use suspend/resume instead 353 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 354 # (but this is cancel-safe)
272 local $FREEZE = 1; 355 my $freeze_guard = freeze_mainloop;
273 356
274 my $busy = 1; 357 my $busy = 1;
275 my @res; 358 my @res;
276 359
277 (Coro::async { 360 (async {
278 @res = eval { $job->() }; 361 @res = eval { $job->() };
279 warn $@ if $@; 362 warn $@ if $@;
280 undef $busy; 363 undef $busy;
281 })->prio (Coro::PRIO_MAX); 364 })->prio (Coro::PRIO_MAX);
282 365
283 while ($busy) { 366 while ($busy) {
284 Coro::cede_notself; 367 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 368 }
369
370 $time = Event::time - $time;
371
372 LOG llevError | logBacktrace, Carp::longmess "long sync job"
373 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
374
375 $tick_start += $time; # do not account sync jobs to server load
287 376
288 wantarray ? @res : $res[0] 377 wantarray ? @res : $res[0]
289 } else { 378 } else {
290 # we are in another coroutine, how wonderful, everything just works 379 # we are in another coroutine, how wonderful, everything just works
291 380
292 $job->() 381 $job->()
293 } 382 }
294} 383}
295 384
296=item $coro = cf::coro { BLOCK } 385=item $coro = cf::async_ext { BLOCK }
297 386
298Creates and returns a new coro. This coro is automcatially being canceled 387Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 388extension calling this is being unloaded.
300 389
301=cut 390=cut
302 391
303sub coro(&) { 392sub async_ext(&) {
304 my $cb = shift; 393 my $cb = shift;
305 394
306 my $coro; $coro = async { 395 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 396
313 $coro->on_destroy (sub { 397 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 398 delete $EXT_CORO{$coro+0};
315 }); 399 });
316 $EXT_CORO{$coro+0} = $coro; 400 $EXT_CORO{$coro+0} = $coro;
317 401
318 $coro 402 $coro
319} 403}
320 404
321sub write_runtime { 405=item fork_call { }, $args
322 my $runtime = cf::localdir . "/runtime";
323 406
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 407Executes the given code block with the given arguments in a seperate
325 or return; 408process, returning the results. Everything must be serialisable with
409Coro::Storable. May, of course, block. Note that the executed sub may
410never block itself or use any form of Event handling.
326 411
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 412=cut
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return;
330 413
331 aio_fsync $fh 414sub _store_scalar {
332 and return; 415 open my $fh, ">", \my $buf
333 416 or die "fork_call: cannot open fh-to-buf in child : $!";
417 Storable::store_fd $_[0], $fh;
334 close $fh 418 close $fh;
335 or return;
336 419
337 aio_rename "$runtime~", $runtime 420 $buf
338 and return; 421}
339 422
423sub fork_call(&@) {
424 my ($cb, @args) = @_;
425
426# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
427# or die "socketpair: $!";
428 pipe my $fh1, my $fh2
429 or die "pipe: $!";
430
431 if (my $pid = fork) {
432 close $fh2;
433
434 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
435 warn "pst<$res>" unless $res =~ /^pst/;
436 $res = Coro::Storable::thaw $res;
437
438 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
439
440 Carp::confess $$res unless "ARRAY" eq ref $res;
441
442 return wantarray ? @$res : $res->[-1];
443 } else {
444 reset_signals;
445 local $SIG{__WARN__};
446 local $SIG{__DIE__};
447 # just in case, this hack effectively disables event
448 # in the child. cleaner and slower would be canceling all watchers,
449 # but this works for the time being.
450 local $Coro::idle;
451 $Coro::current->prio (Coro::PRIO_MAX);
452
453 eval {
454 close $fh1;
455
456 my @res = eval { $cb->(@args) };
457
458 syswrite $fh2, _store_scalar $@ ? \"$@" : \@res;
459 close $fh2;
460 };
461
462 warn $@ if $@;
463 _exit 0;
340 1 464 }
465}
466
467=item $value = cf::db_get $family => $key
468
469Returns a single value from the environment database.
470
471=item cf::db_put $family => $key => $value
472
473Stores the given C<$value> in the family. It can currently store binary
474data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
475
476=cut
477
478our $DB;
479
480sub db_init {
481 unless ($DB) {
482 $DB = BDB::db_create $DB_ENV;
483
484 cf::sync_job {
485 eval {
486 $DB->set_flags (BDB::CHKSUM);
487
488 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
489 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
490 cf::cleanup "db_open(db): $!" if $!;
491 };
492 cf::cleanup "db_open(db): $@" if $@;
493 };
494 }
495}
496
497sub db_get($$) {
498 my $key = "$_[0]/$_[1]";
499
500 cf::sync_job {
501 BDB::db_get $DB, undef, $key, my $data;
502
503 $! ? ()
504 : $data
505 }
506}
507
508sub db_put($$$) {
509 BDB::dbreq_pri 4;
510 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
511}
512
513=item cf::cache $id => [$paths...], $processversion => $process
514
515Generic caching function that returns the value of the resource $id,
516caching and regenerating as required.
517
518This function can block.
519
520=cut
521
522sub cache {
523 my ($id, $src, $processversion, $process) = @_;
524
525 my $meta =
526 join "\x00",
527 $processversion,
528 map {
529 aio_stat $_
530 and Carp::croak "$_: $!";
531
532 ($_, (stat _)[7,9])
533 } @$src;
534
535 my $dbmeta = db_get cache => "$id/meta";
536 if ($dbmeta ne $meta) {
537 # changed, we may need to process
538
539 my @data;
540 my $md5;
541
542 for (0 .. $#$src) {
543 0 <= aio_load $src->[$_], $data[$_]
544 or Carp::croak "$src->[$_]: $!";
545 }
546
547 # if processing is expensive, check
548 # checksum first
549 if (1) {
550 $md5 =
551 join "\x00",
552 $processversion,
553 map {
554 Coro::cede;
555 ($src->[$_], Digest::MD5::md5_hex $data[$_])
556 } 0.. $#$src;
557
558
559 my $dbmd5 = db_get cache => "$id/md5";
560 if ($dbmd5 eq $md5) {
561 db_put cache => "$id/meta", $meta;
562
563 return db_get cache => "$id/data";
564 }
565 }
566
567 my $t1 = Time::HiRes::time;
568 my $data = $process->(\@data);
569 my $t2 = Time::HiRes::time;
570
571 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
572
573 db_put cache => "$id/data", $data;
574 db_put cache => "$id/md5" , $md5;
575 db_put cache => "$id/meta", $meta;
576
577 return $data;
578 }
579
580 db_get cache => "$id/data"
581}
582
583=item cf::datalog type => key => value, ...
584
585Log a datalog packet of the given type with the given key-value pairs.
586
587=cut
588
589sub datalog($@) {
590 my ($type, %kv) = @_;
591 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
341} 592}
342 593
343=back 594=back
344 595
345=cut 596=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 597
467############################################################################# 598#############################################################################
468 599
469=head2 ATTACHABLE OBJECTS 600=head2 ATTACHABLE OBJECTS
470 601
472attach callbacks/event handlers (a collection of which is called an "attachment") 603attach callbacks/event handlers (a collection of which is called an "attachment")
473to it. All such attachable objects support the following methods. 604to it. All such attachable objects support the following methods.
474 605
475In the following description, CLASS can be any of C<global>, C<object> 606In the following description, CLASS can be any of C<global>, C<object>
476C<player>, C<client> or C<map> (i.e. the attachable objects in 607C<player>, C<client> or C<map> (i.e. the attachable objects in
477crossfire+). 608Crossfire TRT).
478 609
479=over 4 610=over 4
480 611
481=item $attachable->attach ($attachment, key => $value...) 612=item $attachable->attach ($attachment, key => $value...)
482 613
596our @CB_TYPE = (); # registry for type (cf-object class) based events 727our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 728our @CB_MAP = ();
598 729
599my %attachment; 730my %attachment;
600 731
732sub cf::attachable::thawer_merge {
733 # simply override everything except _meta
734 local $_[0]{_meta};
735 %{$_[0]} = %{$_[1]};
736}
737
601sub _attach_cb($$$$) { 738sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 739 my ($registry, $event, $prio, $cb) = @_;
603 740
604 use sort 'stable'; 741 use sort 'stable';
605 742
639 $registry = $CB_TYPE[$object_type] ||= []; 776 $registry = $CB_TYPE[$object_type] ||= [];
640 777
641 } elsif ($type eq "subtype") { 778 } elsif ($type eq "subtype") {
642 defined $object_type or Carp::croak "subtype specified without type"; 779 defined $object_type or Carp::croak "subtype specified without type";
643 my $object_subtype = shift @arg; 780 my $object_subtype = shift @arg;
644 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 781 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
645 782
646 } elsif ($type eq "package") { 783 } elsif ($type eq "package") {
647 my $pkg = shift @arg; 784 my $pkg = shift @arg;
648 785
649 while (my ($name, $id) = each %cb_id) { 786 while (my ($name, $id) = each %cb_id) {
678 _attach $registry, $klass, @attach; 815 _attach $registry, $klass, @attach;
679 } 816 }
680 817
681 $obj->{$name} = \%arg; 818 $obj->{$name} = \%arg;
682 } else { 819 } else {
683 warn "object uses attachment '$name' that is not available, postponing.\n"; 820 warn "object uses attachment '$name' which is not available, postponing.\n";
684 } 821 }
685 822
686 $obj->{_attachment}{$name} = undef; 823 $obj->{_attachment}{$name} = undef;
687} 824}
688 825
690 if (ref $_[0]) { 827 if (ref $_[0]) {
691 _object_attach @_; 828 _object_attach @_;
692 } else { 829 } else {
693 _attach shift->_attach_registry, @_; 830 _attach shift->_attach_registry, @_;
694 } 831 }
832 _recalc_want;
695}; 833};
696 834
697# all those should be optimised 835# all those should be optimised
698sub cf::attachable::detach { 836sub cf::attachable::detach {
699 my ($obj, $name) = @_; 837 my ($obj, $name) = @_;
702 delete $obj->{_attachment}{$name}; 840 delete $obj->{_attachment}{$name};
703 reattach ($obj); 841 reattach ($obj);
704 } else { 842 } else {
705 Carp::croak "cannot, currently, detach class attachments"; 843 Carp::croak "cannot, currently, detach class attachments";
706 } 844 }
845 _recalc_want;
707}; 846};
708 847
709sub cf::attachable::attached { 848sub cf::attachable::attached {
710 my ($obj, $name) = @_; 849 my ($obj, $name) = @_;
711 850
776# object support 915# object support
777 916
778sub reattach { 917sub reattach {
779 # basically do the same as instantiate, without calling instantiate 918 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 919 my ($obj) = @_;
920
921 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 922
782 my $registry = $obj->registry; 923 my $registry = $obj->registry;
783 924
784 @$registry = (); 925 @$registry = ();
785 926
832 $filename, length $$rdata, scalar @$objs; 973 $filename, length $$rdata, scalar @$objs;
833 974
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 975 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 976 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 977 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh; 978 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh; 979 close $fh;
839 980
840 if (@$objs) { 981 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 982 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 983 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 984 my $data = Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 985 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh; 986 aio_fsync $fh if $cf::USE_FSYNC;
846 close $fh; 987 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 988 aio_rename "$filename.pst~", "$filename.pst";
848 } 989 }
849 } else { 990 } else {
850 aio_unlink "$filename.pst"; 991 aio_unlink "$filename.pst";
882 or return; 1023 or return;
883 $av = eval { (Storable::thaw $av)->{objs} }; 1024 $av = eval { (Storable::thaw $av)->{objs} };
884 } 1025 }
885 1026
886 warn sprintf "loading %s (%d)\n", 1027 warn sprintf "loading %s (%d)\n",
887 $filename, length $data, scalar @{$av || []};#d# 1028 $filename, length $data, scalar @{$av || []};
888 return ($data, $av); 1029 return ($data, $av);
889} 1030}
1031
1032=head2 COMMAND CALLBACKS
1033
1034=over 4
1035
1036=cut
890 1037
891############################################################################# 1038#############################################################################
892# command handling &c 1039# command handling &c
893 1040
894=item cf::register_command $name => \&callback($ob,$args); 1041=item cf::register_command $name => \&callback($ob,$args);
907 push @{ $COMMAND{$name} }, [$caller, $cb]; 1054 push @{ $COMMAND{$name} }, [$caller, $cb];
908} 1055}
909 1056
910=item cf::register_extcmd $name => \&callback($pl,$packet); 1057=item cf::register_extcmd $name => \&callback($pl,$packet);
911 1058
912Register a callbackf ro execution when the client sends an extcmd packet. 1059Register a callback for execution when the client sends an (synchronous)
1060extcmd packet. Ext commands will be processed in the order they are
1061received by the server, like other user commands. The first argument is
1062the logged-in player. Ext commands can only be processed after a player
1063has logged in successfully.
913 1064
914If the callback returns something, it is sent back as if reply was being 1065If the callback returns something, it is sent back as if reply was being
915called. 1066called.
916 1067
1068=item cf::register_exticmd $name => \&callback($ns,$packet);
1069
1070Register a callback for execution when the client sends an (asynchronous)
1071exticmd packet. Exti commands are processed by the server as soon as they
1072are received, i.e. out of order w.r.t. other commands. The first argument
1073is a client socket. Exti commands can be received anytime, even before
1074log-in.
1075
1076If the callback returns something, it is sent back as if reply was being
1077called.
1078
917=cut 1079=cut
918 1080
919sub register_extcmd { 1081sub register_extcmd {
920 my ($name, $cb) = @_; 1082 my ($name, $cb) = @_;
921 1083
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 1084 $EXTCMD{$name} = $cb;
1085}
1086
1087sub register_exticmd {
1088 my ($name, $cb) = @_;
1089
1090 $EXTICMD{$name} = $cb;
926} 1091}
927 1092
928cf::player->attach ( 1093cf::player->attach (
929 on_command => sub { 1094 on_command => sub {
930 my ($pl, $name, $params) = @_; 1095 my ($pl, $name, $params) = @_;
939 cf::override; 1104 cf::override;
940 }, 1105 },
941 on_extcmd => sub { 1106 on_extcmd => sub {
942 my ($pl, $buf) = @_; 1107 my ($pl, $buf) = @_;
943 1108
944 my $msg = eval { from_json $buf }; 1109 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
945 1110
946 if (ref $msg) { 1111 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1112 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 1113 if (my %reply = $cb->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply); 1114 $pl->ext_reply ($msg->{msgid}, %reply);
950 } 1115 }
951 } 1116 }
952 } else { 1117 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1118 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
955 1120
956 cf::override; 1121 cf::override;
957 }, 1122 },
958); 1123);
959 1124
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 1125sub load_extensions {
1126 cf::sync_job {
1127 my %todo;
1128
1129 for my $path (<$LIBDIR/*.ext>) {
1130 next unless -r $path;
1131
1132 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1133 my $base = $1;
1134 my $pkg = $1;
1135 $pkg =~ s/[^[:word:]]/_/g;
1136 $pkg = "ext::$pkg";
1137
1138 open my $fh, "<:utf8", $path
1139 or die "$path: $!";
1140
1141 my $source = do { local $/; <$fh> };
1142
1143 my %ext = (
1144 path => $path,
1145 base => $base,
1146 pkg => $pkg,
1147 );
1148
1149 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1150 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1151
1152 $ext{source} =
1153 "package $pkg; use strict; use utf8;\n"
1154 . "#line 1 \"$path\"\n{\n"
1155 . $source
1156 . "\n};\n1";
1157
1158 $todo{$base} = \%ext;
1159 }
1160
1161 my %done;
1162 while (%todo) {
1163 my $progress;
1164
1165 while (my ($k, $v) = each %todo) {
1166 for (split /,\s*/, $v->{meta}{depends}) {
1167 goto skip
1168 unless exists $done{$_};
1169 }
1170
1171 warn "... loading '$k' into '$v->{pkg}'\n";
1172
1173 unless (eval $v->{source}) {
1174 my $msg = $@ ? "$v->{path}: $@\n"
1175 : "$v->{base}: extension inactive.\n";
1176
1177 if (exists $v->{meta}{mandatory}) {
1178 warn $msg;
1179 warn "mandatory extension failed to load, exiting.\n";
1180 exit 1;
1181 }
1182
1183 warn $msg;
1184 }
1185
1186 $done{$k} = delete $todo{$k};
1187 push @EXTS, $v->{pkg};
1188 $progress = 1;
1189 }
1190
1191 skip:
1192 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1193 unless $progress;
1194 }
1195 };
1196}
1197
1198#############################################################################
1199
1200=back
1201
1202=head2 CORE EXTENSIONS
1203
1204Functions and methods that extend core crossfire objects.
1205
1206=cut
1207
1208package cf::player;
1209
1210use Coro::AIO;
1211
1212=head3 cf::player
1213
1214=over 4
1215
1216=item cf::player::find $login
1217
1218Returns the given player object, loading it if necessary (might block).
1219
1220=cut
1221
1222sub playerdir($) {
1223 "$PLAYERDIR/"
1224 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1225}
1226
1227sub path($) {
1228 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1229
1230 (playerdir $login) . "/playerdata"
1231}
1232
1233sub find_active($) {
1234 $cf::PLAYER{$_[0]}
1235 and $cf::PLAYER{$_[0]}->active
1236 and $cf::PLAYER{$_[0]}
1237}
1238
1239sub exists($) {
1240 my ($login) = @_;
1241
1242 $cf::PLAYER{$login}
1243 or cf::sync_job { !aio_stat path $login }
1244}
1245
1246sub find($) {
1247 return $cf::PLAYER{$_[0]} || do {
1248 my $login = $_[0];
1249
1250 my $guard = cf::lock_acquire "user_find:$login";
1251
1252 $cf::PLAYER{$_[0]} || do {
1253 # rename old playerfiles to new ones
1254 #TODO: remove when no longer required
1255 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1256 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1257 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1258 aio_unlink +(playerdir $login) . "/$login.pl";
1259
1260 my $pl = load_pl path $login
1261 or return;
1262 $cf::PLAYER{$login} = $pl
1263 }
1264 }
1265}
1266
1267sub save($) {
1268 my ($pl) = @_;
1269
1270 return if $pl->{deny_save};
1271
1272 my $path = path $pl;
1273 my $guard = cf::lock_acquire "user_save:$path";
1274
1275 return if $pl->{deny_save};
1276
1277 aio_mkdir playerdir $pl, 0770;
1278 $pl->{last_save} = $cf::RUNTIME;
1279
1280 $pl->save_pl ($path);
1281 Coro::cede;
1282}
1283
1284sub new($) {
1285 my ($login) = @_;
1286
1287 my $self = create;
1288
1289 $self->ob->name ($login);
1290 $self->{deny_save} = 1;
1291
1292 $cf::PLAYER{$login} = $self;
1293
1294 $self
1295}
1296
1297=item $pl->quit_character
1298
1299Nukes the player without looking back. If logged in, the connection will
1300be destroyed. May block for a long time.
1301
1302=cut
1303
1304sub quit_character {
1305 my ($pl) = @_;
1306
1307 my $name = $pl->ob->name;
1308
1309 $pl->{deny_save} = 1;
1310 $pl->password ("*"); # this should lock out the player until we nuked the dir
1311
1312 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1313 $pl->deactivate;
1314 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1315 $pl->ns->destroy if $pl->ns;
1316
1317 my $path = playerdir $pl;
1318 my $temp = "$path~$cf::RUNTIME~deleting~";
1319 aio_rename $path, $temp;
1320 delete $cf::PLAYER{$pl->ob->name};
1321 $pl->destroy;
1322
1323 my $prefix = qr<^~\Q$name\E/>;
1324
1325 # nuke player maps
1326 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1327
1328 IO::AIO::aio_rmtree $temp;
1329}
1330
1331=item $pl->kick
1332
1333Kicks a player out of the game. This destroys the connection.
1334
1335=cut
1336
1337sub kick {
1338 my ($pl, $kicker) = @_;
1339
1340 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1341 $pl->killer ("kicked");
1342 $pl->ns->destroy;
1343}
1344
1345=item cf::player::list_logins
1346
1347Returns am arrayref of all valid playernames in the system, can take a
1348while and may block, so not sync_job-capable, ever.
1349
1350=cut
1351
1352sub list_logins {
1353 my $dirs = aio_readdir $PLAYERDIR
1354 or return [];
1355
1356 my @logins;
1357
1358 for my $login (@$dirs) {
1359 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1360 aio_read $fh, 0, 512, my $buf, 0 or next;
1361 $buf !~ /^password -------------$/m or next; # official not-valid tag
1362
1363 utf8::decode $login;
1364 push @logins, $login;
1365 }
1366
1367 \@logins
1368}
1369
1370=item $player->maps
1371
1372Returns an arrayref of map paths that are private for this
1373player. May block.
1374
1375=cut
1376
1377sub maps($) {
1378 my ($pl) = @_;
1379
1380 $pl = ref $pl ? $pl->ob->name : $pl;
1381
1382 my $files = aio_readdir playerdir $pl
1383 or return;
1384
1385 my @paths;
1386
1387 for (@$files) {
1388 utf8::decode $_;
1389 next if /\.(?:pl|pst)$/;
1390 next unless /^$PATH_SEP/o;
1391
1392 push @paths, cf::map::normalise "~$pl/$_";
1393 }
1394
1395 \@paths
1396}
1397
1398=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1399
1400Expand crossfire pod fragments into protocol xml.
1401
1402=cut
1403
1404sub expand_cfpod {
1405 ((my $self), (local $_)) = @_;
1406
1407 # escape & and <
1408 s/&/&amp;/g;
1409 s/(?<![BIUGH])</&lt;/g;
1410
1411 # this is buggy, it needs to properly take care of nested <'s
1412
1413 1 while
1414 # replace B<>, I<>, U<> etc.
1415 s/B<([^\>]*)>/<b>$1<\/b>/
1416 || s/I<([^\>]*)>/<i>$1<\/i>/
1417 || s/U<([^\>]*)>/<u>$1<\/u>/
1418 # replace G<male|female> tags
1419 || s{G<([^>|]*)\|([^>]*)>}{
1420 $self->gender ? $2 : $1
1421 }ge
1422 # replace H<hint text>
1423 || s{H<([^\>]*)>}
1424 {
1425 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1426 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1427 "")
1428 [$self->{hintmode}]
1429 }ge;
1430
1431 # create single paragraphs (very hackish)
1432 s/(?<=\S)\n(?=\w)/ /g;
1433
1434 # compress some whitespace
1435 s/\s+\n/\n/g; # ws line-ends
1436 s/\n\n+/\n/g; # double lines
1437 s/^\n+//; # beginning lines
1438 s/\n+$//; # ending lines
1439
1440 warn $_;#d#
1441 $_
1442}
1443
1444sub hintmode {
1445 $_[0]{hintmode} = $_[1] if @_ > 1;
1446 $_[0]{hintmode}
1447}
1448
1449=item $player->ext_reply ($msgid, %msg)
1450
1451Sends an ext reply to the player.
1452
1453=cut
1454
1455sub ext_reply($$%) {
1456 my ($self, $id, %msg) = @_;
1457
1458 $msg{msgid} = $id;
1459 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1460}
1461
1462=item $player->ext_event ($type, %msg)
1463
1464Sends an ext event to the client.
1465
1466=cut
1467
1468sub ext_event($$%) {
1469 my ($self, $type, %msg) = @_;
1470
1471 $self->ns->ext_event ($type, %msg);
1472}
1473
1474=head3 cf::region
1475
1476=over 4
1477
1478=cut
1479
1480package cf::region;
1481
1482=item cf::region::find_by_path $path
1483
1484Tries to decuce the likely region for a map knowing only its path.
1485
1486=cut
1487
1488sub find_by_path($) {
967 my ($path) = @_; 1489 my ($path) = @_;
968 1490
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1491 my ($match, $specificity);
970 my $base = $1;
971 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg";
974 1492
975 warn "loading '$path' into '$pkg'\n"; 1493 for my $region (list) {
976 1494 if ($region->match && $path =~ $region->match) {
977 open my $fh, "<:utf8", $path 1495 ($match, $specificity) = ($region, $region->specificity)
978 or die "$path: $!"; 1496 if $region->specificity > $specificity;
979 1497 }
980 my $source =
981 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> })
984 . "\n};\n1";
985
986 eval $source
987 or die $@ ? "$path: $@\n"
988 : "extension disabled.\n";
989
990 push @exts, $pkg;
991 $ext_pkg{$base} = $pkg;
992
993# no strict 'refs';
994# @{"$pkg\::ISA"} = ext::;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 1498 }
1009 1499
1010 # remove commands 1500 $match
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034}
1035
1036sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext;
1039 eval {
1040 load_extension $ext;
1041 1
1042 } or warn "$ext not loaded: $@";
1043 }
1044}
1045
1046#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083
1084=head2 CORE EXTENSIONS
1085
1086Functions and methods that extend core crossfire objects.
1087
1088=head3 cf::player
1089
1090=over 4
1091
1092=item cf::player::exists $login
1093
1094Returns true when the given account exists.
1095
1096=cut
1097
1098sub cf::player::exists($) {
1099 cf::player::find $_[0]
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1101}
1102
1103=item $player->ext_reply ($msgid, $msgtype, %msg)
1104
1105Sends an ext reply to the player.
1106
1107=cut
1108
1109sub cf::player::ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_;
1111
1112 $msg{msgid} = $id;
1113
1114 $self->send ("ext " . to_json \%msg);
1115} 1501}
1116 1502
1117=back 1503=back
1118
1119 1504
1120=head3 cf::map 1505=head3 cf::map
1121 1506
1122=over 4 1507=over 4
1123 1508
1126package cf::map; 1511package cf::map;
1127 1512
1128use Fcntl; 1513use Fcntl;
1129use Coro::AIO; 1514use Coro::AIO;
1130 1515
1516use overload
1517 '""' => \&as_string,
1518 fallback => 1;
1519
1131our $MAX_RESET = 7200; 1520our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1521our $DEFAULT_RESET = 3000;
1133 1522
1134sub generate_random_map { 1523sub generate_random_map {
1135 my ($path, $rmp) = @_; 1524 my ($self, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht 1525 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1526 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1527 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1528 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1529 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1530 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1531 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1532 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1533 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1534 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1535 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1536 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1537 (cf::region::find $rmp->{region}), $rmp->{custom}
1538 )
1539}
1540
1541=item cf::map->register ($regex, $prio)
1542
1543Register a handler for the map path matching the given regex at the
1544givne priority (higher is better, built-in handlers have priority 0, the
1545default).
1546
1547=cut
1548
1549sub register {
1550 my (undef, $regex, $prio) = @_;
1551 my $pkg = caller;
1552
1553 no strict;
1554 push @{"$pkg\::ISA"}, __PACKAGE__;
1555
1556 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1557}
1558
1559# also paths starting with '/'
1560$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1561
1562sub thawer_merge {
1563 my ($self, $merge) = @_;
1564
1565 # we have to keep some variables in memory intact
1566 local $self->{path};
1567 local $self->{load_path};
1568
1569 $self->SUPER::thawer_merge ($merge);
1570}
1571
1572sub normalise {
1573 my ($path, $base) = @_;
1574
1575 $path = "$path"; # make sure its a string
1576
1577 $path =~ s/\.map$//;
1578
1579 # map plan:
1580 #
1581 # /! non-realised random map exit (special hack!)
1582 # {... are special paths that are not being touched
1583 # ?xxx/... are special absolute paths
1584 # ?random/... random maps
1585 # /... normal maps
1586 # ~user/... per-player map of a specific user
1587
1588 $path =~ s/$PATH_SEP/\//go;
1589
1590 # treat it as relative path if it starts with
1591 # something that looks reasonable
1592 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1593 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1594
1595 $base =~ s{[^/]+/?$}{};
1596 $path = "$base/$path";
1597 }
1598
1599 for ($path) {
1600 redo if s{//}{/};
1601 redo if s{/\.?/}{/};
1602 redo if s{/[^/]+/\.\./}{/};
1603 }
1604
1605 $path
1606}
1607
1608sub new_from_path {
1609 my (undef, $path, $base) = @_;
1610
1611 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1612
1613 $path = normalise $path, $base;
1614
1615 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1616 if ($path =~ $EXT_MAP{$pkg}[1]) {
1617 my $self = bless cf::map::new, $pkg;
1618 $self->{path} = $path; $self->path ($path);
1619 $self->init; # pass $1 etc.
1620 return $self;
1621 }
1622 }
1623
1624 Carp::carp "unable to resolve path '$path' (base '$base').";
1625 ()
1626}
1627
1628sub init {
1629 my ($self) = @_;
1630
1631 $self
1632}
1633
1634sub as_string {
1635 my ($self) = @_;
1636
1637 "$self->{path}"
1638}
1639
1640# the displayed name, this is a one way mapping
1641sub visible_name {
1642 &as_string
1643}
1644
1645# the original (read-only) location
1646sub load_path {
1647 my ($self) = @_;
1648
1649 "$MAPDIR/$self->{path}.map"
1650}
1651
1652# the temporary/swap location
1653sub save_path {
1654 my ($self) = @_;
1655
1656 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1657 "$TMPDIR/$path.map"
1658}
1659
1660# the unique path, undef == no special unique path
1661sub uniq_path {
1662 my ($self) = @_;
1663
1664 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1665 "$UNIQUEDIR/$path"
1151} 1666}
1152 1667
1153# and all this just because we cannot iterate over 1668# and all this just because we cannot iterate over
1154# all maps in C++... 1669# all maps in C++...
1155sub change_all_map_light { 1670sub change_all_map_light {
1156 my ($change) = @_; 1671 my ($change) = @_;
1157 1672
1158 $_->change_map_light ($change) for values %cf::MAP; 1673 $_->change_map_light ($change)
1674 for grep $_->outdoor, values %cf::MAP;
1159} 1675}
1160 1676
1677sub decay_objects {
1678 my ($self) = @_;
1679
1680 return if $self->{deny_reset};
1681
1682 $self->do_decay_objects;
1683}
1684
1685sub unlink_save {
1686 my ($self) = @_;
1687
1688 utf8::encode (my $save = $self->save_path);
1689 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1690 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1691}
1692
1161sub try_load_header($) { 1693sub load_header_from($) {
1162 my ($path) = @_; 1694 my ($self, $path) = @_;
1163 1695
1164 utf8::encode $path; 1696 utf8::encode $path;
1165 aio_open $path, O_RDONLY, 0 1697 #aio_open $path, O_RDONLY, 0
1698 # or return;
1699
1700 $self->_load_header ($path)
1166 or return; 1701 or return;
1167 1702
1168 my $map = cf::map::new 1703 $self->{load_path} = $path;
1704
1705 1
1706}
1707
1708sub load_header_orig {
1709 my ($self) = @_;
1710
1711 $self->load_header_from ($self->load_path)
1712}
1713
1714sub load_header_temp {
1715 my ($self) = @_;
1716
1717 $self->load_header_from ($self->save_path)
1718}
1719
1720sub prepare_temp {
1721 my ($self) = @_;
1722
1723 $self->last_access ((delete $self->{last_access})
1724 || $cf::RUNTIME); #d#
1725 # safety
1726 $self->{instantiate_time} = $cf::RUNTIME
1727 if $self->{instantiate_time} > $cf::RUNTIME;
1728}
1729
1730sub prepare_orig {
1731 my ($self) = @_;
1732
1733 $self->{load_original} = 1;
1734 $self->{instantiate_time} = $cf::RUNTIME;
1735 $self->last_access ($cf::RUNTIME);
1736 $self->instantiate;
1737}
1738
1739sub load_header {
1740 my ($self) = @_;
1741
1742 if ($self->load_header_temp) {
1743 $self->prepare_temp;
1744 } else {
1745 $self->load_header_orig
1169 or return; 1746 or return;
1747 $self->prepare_orig;
1748 }
1170 1749
1171 $map->load_header ($path) 1750 $self->{deny_reset} = 1
1172 or return; 1751 if $self->no_reset;
1173 1752
1174 $map->{load_path} = $path; 1753 $self->default_region (cf::region::find_by_path $self->{path})
1754 unless $self->default_region;
1175 1755
1176 $map 1756 1
1177} 1757}
1178 1758
1759sub find;
1179sub find_map { 1760sub find {
1180 my ($path, $origin) = @_; 1761 my ($path, $origin) = @_;
1181 1762
1182 #warn "find_map<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1763 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1764
1187 cf::lock_wait "map_find:$key"; 1765 cf::lock_wait "map_find:$path";
1188 1766
1189 $cf::MAP{$key} || do { 1767 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1768 my $guard = cf::lock_acquire "map_find:$path";
1191 1769 my $map = new_from_path cf::map $path
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 if ($map) {
1196 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else {
1200 if (my $rmp = $path->random_map_params) {
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return; 1770 or return;
1207 1771
1208 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME;
1210 $map->instantiate;
1211
1212 # per-player maps become, after loading, normal maps
1213 $map->per_player (0) if $path->{user_rel};
1214 }
1215 #Coro::Timer::sleep 1;#d#
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1772 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221 1773
1222 if ($map->should_reset) { 1774 $map->load_header
1775 or return;
1776
1777 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1778 # doing this can freeze the server in a sync job, obviously
1779 #$cf::WAIT_FOR_TICK->wait;
1223 $map->reset; 1780 $map->reset;
1224 $map = find_map $path; 1781 undef $guard;
1782 return find $path;
1225 } 1783 }
1226 1784
1227 $cf::MAP{$key} = $map 1785 $cf::MAP{$path} = $map
1228 } 1786 }
1229} 1787}
1788
1789sub pre_load { }
1790sub post_load { }
1230 1791
1231sub load { 1792sub load {
1232 my ($self) = @_; 1793 my ($self) = @_;
1233 1794
1795 local $self->{deny_reset} = 1; # loading can take a long time
1796
1234 my $path = $self->{path}; 1797 my $path = $self->{path};
1798
1799 {
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1800 my $guard = cf::lock_acquire "map_load:$path";
1236 1801
1237 return if $self->in_memory != cf::MAP_SWAPPED; 1802 return if $self->in_memory != cf::MAP_SWAPPED;
1238 1803
1239 $self->in_memory (cf::MAP_LOADING); 1804 $self->in_memory (cf::MAP_LOADING);
1240 1805
1241 $self->alloc; 1806 $self->alloc;
1807
1808 $self->pre_load;
1809 Coro::cede;
1810
1242 $self->load_objects ($self->{load_path}, 1) 1811 $self->_load_objects ($self->{load_path}, 1)
1243 or return; 1812 or return;
1244 1813
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1814 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1246 if delete $self->{load_original}; 1815 if delete $self->{load_original};
1247 1816
1248 if (my $uniq = $path->uniq_path) { 1817 if (my $uniq = $self->uniq_path) {
1249 utf8::encode $uniq; 1818 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) { 1819 if (aio_open $uniq, O_RDONLY, 0) {
1251 $self->clear_unique_items; 1820 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0); 1821 $self->_load_objects ($uniq, 0);
1253 } 1822 }
1254 } 1823 }
1255 1824
1825 Coro::cede;
1256 # now do the right thing for maps 1826 # now do the right thing for maps
1257 $self->link_multipart_objects; 1827 $self->link_multipart_objects;
1258
1259 if ($self->{path}->is_style_map) {
1260 $self->{deny_save} = 1;
1261 $self->{deny_reset} = 1;
1262 } else {
1263 $self->fix_auto_apply;
1264 $self->decay_objects;
1265 $self->update_buttons;
1266 $self->set_darkness_map;
1267 $self->difficulty ($self->estimate_difficulty) 1828 $self->difficulty ($self->estimate_difficulty)
1268 unless $self->difficulty; 1829 unless $self->difficulty;
1830 Coro::cede;
1831
1832 unless ($self->{deny_activate}) {
1833 $self->decay_objects;
1834 $self->fix_auto_apply;
1835 $self->update_buttons;
1836 Coro::cede;
1837 $self->set_darkness_map;
1838 Coro::cede;
1269 $self->activate; 1839 $self->activate;
1270 } 1840 }
1271 1841
1272 $self->in_memory (cf::MAP_IN_MEMORY); 1842 $self->in_memory (cf::MAP_IN_MEMORY);
1273} 1843 }
1274 1844
1275sub load_map_sync { 1845 $self->post_load;
1846}
1847
1848sub customise_for {
1849 my ($self, $ob) = @_;
1850
1851 return find "~" . $ob->name . "/" . $self->{path}
1852 if $self->per_player;
1853
1854# return find "?party/" . $ob->name . "/" . $self->{path}
1855# if $self->per_party;
1856
1857 $self
1858}
1859
1860# find and load all maps in the 3x3 area around a map
1861sub load_diag {
1862 my ($map) = @_;
1863
1864 my @diag; # diagonal neighbours
1865
1866 for (0 .. 3) {
1867 my $neigh = $map->tile_path ($_)
1868 or next;
1869 $neigh = find $neigh, $map
1870 or next;
1871 $neigh->load;
1872
1873 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1874 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1875 }
1876
1877 for (@diag) {
1878 my $neigh = find @$_
1879 or next;
1880 $neigh->load;
1881 }
1882}
1883
1884sub find_sync {
1276 my ($path, $origin) = @_; 1885 my ($path, $origin) = @_;
1277 1886
1278 #warn "load_map_sync<$path, $origin>\n";#d# 1887 cf::sync_job { find $path, $origin }
1888}
1279 1889
1280 cf::sync_job { 1890sub do_load_sync {
1281 my $map = cf::map::find_map $path, $origin 1891 my ($map) = @_;
1282 or return; 1892
1893 cf::sync_job { $map->load };
1894}
1895
1896our %MAP_PREFETCH;
1897our $MAP_PREFETCHER = undef;
1898
1899sub find_async {
1900 my ($path, $origin) = @_;
1901
1902 $path = normalise $path, $origin && $origin->{path};
1903
1904 if (my $map = $cf::MAP{$path}) {
1905 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1906 }
1907
1908 undef $MAP_PREFETCH{$path};
1909 $MAP_PREFETCHER ||= cf::async {
1910 while (%MAP_PREFETCH) {
1911 for my $path (keys %MAP_PREFETCH) {
1912 my $map = find $path
1913 or next;
1283 $map->load; 1914 $map->load;
1284 $map 1915
1916 delete $MAP_PREFETCH{$path};
1917 }
1918 }
1919 undef $MAP_PREFETCHER;
1285 } 1920 };
1921 $MAP_PREFETCHER->prio (6);
1922
1923 ()
1286} 1924}
1287 1925
1288sub save { 1926sub save {
1289 my ($self) = @_; 1927 my ($self) = @_;
1290 1928
1929 my $lock = cf::lock_acquire "map_data:" . $self->path;
1930
1291 $self->{last_save} = $cf::RUNTIME; 1931 $self->{last_save} = $cf::RUNTIME;
1292 1932
1293 return unless $self->dirty; 1933 return unless $self->dirty;
1294 1934
1295 my $save = $self->{path}->save_path; utf8::encode $save; 1935 my $save = $self->save_path; utf8::encode $save;
1296 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1936 my $uniq = $self->uniq_path; utf8::encode $uniq;
1297 1937
1298 $self->{load_path} = $save; 1938 $self->{load_path} = $save;
1299 1939
1300 return if $self->{deny_save}; 1940 return if $self->{deny_save};
1301 1941
1942 local $self->{last_access} = $self->last_access;#d#
1943
1944 cf::async {
1945 $_->contr->save for $self->players;
1946 };
1947
1302 if ($uniq) { 1948 if ($uniq) {
1303 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1949 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1304 $self->save_objects ($uniq, cf::IO_UNIQUES); 1950 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1305 } else { 1951 } else {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1952 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1307 } 1953 }
1308} 1954}
1309 1955
1310sub swap_out { 1956sub swap_out {
1311 my ($self) = @_; 1957 my ($self) = @_;
1958
1959 # save first because save cedes
1960 $self->save;
1961
1962 my $lock = cf::lock_acquire "map_data:" . $self->path;
1312 1963
1313 return if $self->players; 1964 return if $self->players;
1314 return if $self->in_memory != cf::MAP_IN_MEMORY; 1965 return if $self->in_memory != cf::MAP_IN_MEMORY;
1315 return if $self->{deny_save}; 1966 return if $self->{deny_save};
1316 1967
1317 $self->save;
1318 $self->clear; 1968 $self->clear;
1319 $self->in_memory (cf::MAP_SWAPPED); 1969 $self->in_memory (cf::MAP_SWAPPED);
1320} 1970}
1321 1971
1322sub reset_at { 1972sub reset_at {
1323 my ($self) = @_; 1973 my ($self) = @_;
1324 1974
1325 # TODO: safety, remove and allow resettable per-player maps 1975 # TODO: safety, remove and allow resettable per-player maps
1326 return 1e99 if $self->{path}{user_rel};
1327 return 1e99 if $self->{deny_reset}; 1976 return 1e99 if $self->{deny_reset};
1328 1977
1329 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1978 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1330 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1979 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1331 1980
1336 my ($self) = @_; 1985 my ($self) = @_;
1337 1986
1338 $self->reset_at <= $cf::RUNTIME 1987 $self->reset_at <= $cf::RUNTIME
1339} 1988}
1340 1989
1341sub unlink_save {
1342 my ($self) = @_;
1343
1344 utf8::encode (my $save = $self->{path}->save_path);
1345 aioreq_pri 3; IO::AIO::aio_unlink $save;
1346 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1347}
1348
1349sub rename {
1350 my ($self, $new_path) = @_;
1351
1352 $self->unlink_save;
1353
1354 delete $cf::MAP{$self->path};
1355 $self->{path} = new cf::path $new_path;
1356 $self->path ($self->{path}->as_string);
1357 $cf::MAP{$self->path} = $self;
1358
1359 $self->save;
1360}
1361
1362sub reset { 1990sub reset {
1363 my ($self) = @_; 1991 my ($self) = @_;
1364 1992
1993 my $lock = cf::lock_acquire "map_data:$self->{path}";
1994
1365 return if $self->players; 1995 return if $self->players;
1366 return if $self->{path}{user_rel};#d#
1367 1996
1368 warn "resetting map ", $self->path;#d# 1997 warn "resetting map ", $self->path;
1998
1999 $self->in_memory (cf::MAP_SWAPPED);
2000
2001 # need to save uniques path
2002 unless ($self->{deny_save}) {
2003 my $uniq = $self->uniq_path; utf8::encode $uniq;
2004
2005 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2006 if $uniq;
2007 }
1369 2008
1370 delete $cf::MAP{$self->path}; 2009 delete $cf::MAP{$self->path};
2010
2011 $self->clear;
1371 2012
1372 $_->clear_links_to ($self) for values %cf::MAP; 2013 $_->clear_links_to ($self) for values %cf::MAP;
1373 2014
1374 $self->unlink_save; 2015 $self->unlink_save;
1375 $self->destroy; 2016 $self->destroy;
1378my $nuke_counter = "aaaa"; 2019my $nuke_counter = "aaaa";
1379 2020
1380sub nuke { 2021sub nuke {
1381 my ($self) = @_; 2022 my ($self) = @_;
1382 2023
2024 delete $cf::MAP{$self->path};
2025
2026 $self->unlink_save;
2027
2028 bless $self, "cf::map";
2029 delete $self->{deny_reset};
1383 $self->{deny_save} = 1; 2030 $self->{deny_save} = 1;
1384 $self->reset_timeout (1); 2031 $self->reset_timeout (1);
1385 $self->rename ("{nuke}/" . ($nuke_counter++)); 2032 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2033
2034 $cf::MAP{$self->path} = $self;
2035
1386 $self->reset; # polite request, might not happen 2036 $self->reset; # polite request, might not happen
1387} 2037}
1388 2038
1389sub customise_for { 2039=item $maps = cf::map::tmp_maps
1390 my ($map, $ob) = @_;
1391 2040
1392 if ($map->per_player) { 2041Returns an arrayref with all map paths of currently instantiated and saved
1393 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2042maps. May block.
2043
2044=cut
2045
2046sub tmp_maps() {
1394 } 2047 [
1395 2048 map {
1396 $map 2049 utf8::decode $_;
2050 /\.map$/
2051 ? normalise $_
2052 : ()
2053 } @{ aio_readdir $TMPDIR or [] }
2054 ]
1397} 2055}
1398 2056
1399sub emergency_save { 2057=item $maps = cf::map::random_maps
1400 local $cf::FREEZE = 1;
1401 2058
1402 warn "enter emergency map save\n"; 2059Returns an arrayref with all map paths of currently instantiated and saved
2060random maps. May block.
1403 2061
1404 cf::sync_job { 2062=cut
1405 warn "begin emergency map save\n";
1406 $_->save for values %cf::MAP;
1407 };
1408 2063
1409 warn "end emergency map save\n"; 2064sub random_maps() {
2065 [
2066 map {
2067 utf8::decode $_;
2068 /\.map$/
2069 ? normalise "?random/$_"
2070 : ()
2071 } @{ aio_readdir $RANDOMDIR or [] }
2072 ]
2073}
2074
2075=item cf::map::unique_maps
2076
2077Returns an arrayref of paths of all shared maps that have
2078instantiated unique items. May block.
2079
2080=cut
2081
2082sub unique_maps() {
2083 [
2084 map {
2085 utf8::decode $_;
2086 /\.map$/
2087 ? normalise $_
2088 : ()
2089 } @{ aio_readdir $UNIQUEDIR or [] }
2090 ]
1410} 2091}
1411 2092
1412package cf; 2093package cf;
1413 2094
1414=back 2095=back
1415 2096
2097=head3 cf::object
2098
2099=cut
2100
2101package cf::object;
2102
2103=over 4
2104
2105=item $ob->inv_recursive
2106
2107Returns the inventory of the object _and_ their inventories, recursively.
2108
2109=cut
2110
2111sub inv_recursive_;
2112sub inv_recursive_ {
2113 map { $_, inv_recursive_ $_->inv } @_
2114}
2115
2116sub inv_recursive {
2117 inv_recursive_ inv $_[0]
2118}
2119
2120package cf;
2121
2122=back
1416 2123
1417=head3 cf::object::player 2124=head3 cf::object::player
1418 2125
1419=over 4 2126=over 4
1420 2127
1434 2141
1435 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2142 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1436 2143
1437 if ($self->{record_replies}) { 2144 if ($self->{record_replies}) {
1438 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2145 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2146
1439 } else { 2147 } else {
2148 my $pl = $self->contr;
2149
2150 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2151 my $diag = $pl->{npc_dialog};
2152 $diag->{pl}->ext_reply (
2153 $diag->{id},
2154 msgtype => "reply",
2155 msg => $diag->{pl}->expand_cfpod ($msg),
2156 add_topics => []
2157 );
2158
2159 } else {
1440 $msg = $npc->name . " says: $msg" if $npc; 2160 $msg = $npc->name . " says: $msg" if $npc;
1441 $self->message ($msg, $flags); 2161 $self->message ($msg, $flags);
2162 }
1442 } 2163 }
1443} 2164}
1444 2165
1445=item $player_object->may ("access") 2166=item $player_object->may ("access")
1446 2167
1460 2181
1461=item $player_object->enter_link 2182=item $player_object->enter_link
1462 2183
1463Freezes the player and moves him/her to a special map (C<{link}>). 2184Freezes the player and moves him/her to a special map (C<{link}>).
1464 2185
1465The player should be reaosnably safe there for short amounts of time. You 2186The player should be reasonably safe there for short amounts of time. You
1466I<MUST> call C<leave_link> as soon as possible, though. 2187I<MUST> call C<leave_link> as soon as possible, though.
1467 2188
2189Will never block.
2190
1468=item $player_object->leave_link ($map, $x, $y) 2191=item $player_object->leave_link ($map, $x, $y)
1469 2192
1470Moves the player out of the specila link map onto the given map. If the 2193Moves the player out of the special C<{link}> map onto the specified
1471map is not valid (or omitted), the player will be moved back to the 2194map. If the map is not valid (or omitted), the player will be moved back
1472location he/she was before the call to C<enter_link>, or, if that fails, 2195to the location he/she was before the call to C<enter_link>, or, if that
1473to the emergency map position. 2196fails, to the emergency map position.
1474 2197
1475Might block. 2198Might block.
1476 2199
1477=cut 2200=cut
2201
2202sub link_map {
2203 unless ($LINK_MAP) {
2204 $LINK_MAP = cf::map::find "{link}"
2205 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2206 $LINK_MAP->load;
2207 }
2208
2209 $LINK_MAP
2210}
1478 2211
1479sub cf::object::player::enter_link { 2212sub cf::object::player::enter_link {
1480 my ($self) = @_; 2213 my ($self) = @_;
1481 2214
1482 $self->deactivate_recursive; 2215 $self->deactivate_recursive;
1483 2216
1484 return if $self->map == $LINK_MAP; 2217 return if UNIVERSAL::isa $self->map, "ext::map_link";
1485 2218
1486 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2219 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1487 if $self->map; 2220 if $self->map && $self->map->{path} ne "{link}";
1488 2221
1489 $self->enter_map ($LINK_MAP, 20, 20); 2222 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1490} 2223}
1491 2224
1492sub cf::object::player::leave_link { 2225sub cf::object::player::leave_link {
1493 my ($self, $map, $x, $y) = @_; 2226 my ($self, $map, $x, $y) = @_;
2227
2228 return unless $self->contr->active;
1494 2229
1495 my $link_pos = delete $self->{_link_pos}; 2230 my $link_pos = delete $self->{_link_pos};
1496 2231
1497 unless ($map) { 2232 unless ($map) {
1498 # restore original map position 2233 # restore original map position
1499 ($map, $x, $y) = @{ $link_pos || [] }; 2234 ($map, $x, $y) = @{ $link_pos || [] };
1500 $map = cf::map::find_map $map; 2235 $map = cf::map::find $map;
1501 2236
1502 unless ($map) { 2237 unless ($map) {
1503 ($map, $x, $y) = @$EMERGENCY_POSITION; 2238 ($map, $x, $y) = @$EMERGENCY_POSITION;
1504 $map = cf::map::find_map $map 2239 $map = cf::map::find $map
1505 or die "FATAL: cannot load emergency map\n"; 2240 or die "FATAL: cannot load emergency map\n";
1506 } 2241 }
1507 } 2242 }
1508 2243
1509 ($x, $y) = (-1, -1) 2244 ($x, $y) = (-1, -1)
1512 # use -1 or undef as default coordinates, not 0, 0 2247 # use -1 or undef as default coordinates, not 0, 0
1513 ($x, $y) = ($map->enter_x, $map->enter_y) 2248 ($x, $y) = ($map->enter_x, $map->enter_y)
1514 if $x <=0 && $y <= 0; 2249 if $x <=0 && $y <= 0;
1515 2250
1516 $map->load; 2251 $map->load;
2252 $map->load_diag;
1517 2253
2254 return unless $self->contr->active;
1518 $self->activate_recursive; 2255 $self->activate_recursive;
2256
2257 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1519 $self->enter_map ($map, $x, $y); 2258 $self->enter_map ($map, $x, $y);
1520} 2259}
1521 2260
1522cf::player->attach (
1523 on_logout => sub {
1524 my ($pl) = @_;
1525
1526 # abort map switching before logout
1527 if ($pl->ob->{_link_pos}) {
1528 cf::sync_job {
1529 $pl->ob->leave_link
1530 };
1531 }
1532 },
1533 on_login => sub {
1534 my ($pl) = @_;
1535
1536 # try to abort aborted map switching on player login :)
1537 # should happen only on crashes
1538 if ($pl->ob->{_link_pos}) {
1539 $pl->ob->enter_link;
1540 Coro::async {
1541 # we need this sleep as the login has a concurrent enter_exit running
1542 # and this sleep increases chances of the player not ending up in scorn
1543 Coro::Timer::sleep 1;
1544 $pl->ob->leave_link;
1545 };
1546 }
1547 },
1548);
1549
1550=item $player_object->goto_map ($path, $x, $y) 2261=item $player_object->goto ($path, $x, $y[, $check->($map)])
1551 2262
1552=cut 2263Moves the player to the given map-path and coordinates by first freezing
2264her, loading and preparing them map, calling the provided $check callback
2265that has to return the map if sucecssful, and then unfreezes the player on
2266the new (success) or old (failed) map position.
1553 2267
2268=cut
2269
2270our $GOTOGEN;
2271
1554sub cf::object::player::goto_map { 2272sub cf::object::player::goto {
1555 my ($self, $path, $x, $y) = @_; 2273 my ($self, $path, $x, $y, $check) = @_;
2274
2275 # do generation counting so two concurrent goto's will be executed in-order
2276 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1556 2277
1557 $self->enter_link; 2278 $self->enter_link;
1558 2279
1559 (Coro::async { 2280 (async {
1560 $path = new cf::path $path; 2281 my $map = eval {
1561
1562 my $map = cf::map::find_map $path->as_string; 2282 my $map = cf::map::find $path;
2283
2284 if ($map) {
1563 $map = $map->customise_for ($self) if $map; 2285 $map = $map->customise_for ($self);
1564 2286 $map = $check->($map) if $check && $map;
1565# warn "entering ", $map->path, " at ($x, $y)\n" 2287 } else {
1566# if $map;
1567
1568 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2288 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2289 }
1569 2290
2291 $map
2292 };
2293
2294 if ($@) {
2295 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2296 LOG llevError | logBacktrace, Carp::longmess $@;
2297 }
2298
2299 if ($gen == $self->{_goto_generation}) {
2300 delete $self->{_goto_generation};
1570 $self->leave_link ($map, $x, $y); 2301 $self->leave_link ($map, $x, $y);
2302 }
1571 })->prio (1); 2303 })->prio (1);
1572} 2304}
1573 2305
1574=item $player_object->enter_exit ($exit_object) 2306=item $player_object->enter_exit ($exit_object)
1575 2307
1577 2309
1578sub parse_random_map_params { 2310sub parse_random_map_params {
1579 my ($spec) = @_; 2311 my ($spec) = @_;
1580 2312
1581 my $rmp = { # defaults 2313 my $rmp = { # defaults
1582 xsize => 10, 2314 xsize => (cf::rndm 15, 40),
1583 ysize => 10, 2315 ysize => (cf::rndm 15, 40),
2316 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2317 #layout => string,
1584 }; 2318 };
1585 2319
1586 for (split /\n/, $spec) { 2320 for (split /\n/, $spec) {
1587 my ($k, $v) = split /\s+/, $_, 2; 2321 my ($k, $v) = split /\s+/, $_, 2;
1588 2322
1592 $rmp 2326 $rmp
1593} 2327}
1594 2328
1595sub prepare_random_map { 2329sub prepare_random_map {
1596 my ($exit) = @_; 2330 my ($exit) = @_;
2331
2332 my $guard = cf::lock_acquire "exit_prepare:$exit";
1597 2333
1598 # all this does is basically replace the /! path by 2334 # all this does is basically replace the /! path by
1599 # a new random map path (?random/...) with a seed 2335 # a new random map path (?random/...) with a seed
1600 # that depends on the exit object 2336 # that depends on the exit object
1601 2337
1602 my $rmp = parse_random_map_params $exit->msg; 2338 my $rmp = parse_random_map_params $exit->msg;
1603 2339
1604 if ($exit->map) { 2340 if ($exit->map) {
1605 $rmp->{region} = $exit->map->region_name; 2341 $rmp->{region} = $exit->region->name;
1606 $rmp->{origin_map} = $exit->map->path; 2342 $rmp->{origin_map} = $exit->map->path;
1607 $rmp->{origin_x} = $exit->x; 2343 $rmp->{origin_x} = $exit->x;
1608 $rmp->{origin_y} = $exit->y; 2344 $rmp->{origin_y} = $exit->y;
1609 } 2345 }
1610 2346
1611 $rmp->{random_seed} ||= $exit->random_seed; 2347 $rmp->{random_seed} ||= $exit->random_seed;
1612 2348
1613 my $data = cf::to_json $rmp; 2349 my $data = cf::to_json $rmp;
1614 my $md5 = Digest::MD5::md5_hex $data; 2350 my $md5 = Digest::MD5::md5_hex $data;
2351 my $meta = "$RANDOMDIR/$md5.meta";
1615 2352
1616 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2353 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1617 aio_write $fh, 0, (length $data), $data, 0; 2354 aio_write $fh, 0, (length $data), $data, 0;
2355 undef $fh;
2356 aio_rename "$meta~", $meta;
1618 2357
1619 $exit->slaying ("?random/$md5"); 2358 $exit->slaying ("?random/$md5");
1620 $exit->msg (undef); 2359 $exit->msg (undef);
1621 } 2360 }
1622} 2361}
1624sub cf::object::player::enter_exit { 2363sub cf::object::player::enter_exit {
1625 my ($self, $exit) = @_; 2364 my ($self, $exit) = @_;
1626 2365
1627 return unless $self->type == cf::PLAYER; 2366 return unless $self->type == cf::PLAYER;
1628 2367
2368 if ($exit->slaying eq "/!") {
2369 #TODO: this should de-fi-ni-te-ly not be a sync-job
2370 # the problem is that $exit might not survive long enough
2371 # so it needs to be done right now, right here
2372 cf::sync_job { prepare_random_map $exit };
2373 }
2374
2375 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2376 my $hp = $exit->stats->hp;
2377 my $sp = $exit->stats->sp;
2378
1629 $self->enter_link; 2379 $self->enter_link;
1630 2380
2381 # if exit is damned, update players death & WoR home-position
2382 $self->contr->savebed ($slaying, $hp, $sp)
2383 if $exit->flag (FLAG_DAMNED);
2384
1631 (Coro::async { 2385 (async {
2386 $self->deactivate_recursive; # just to be sure
1632 unless (eval { 2387 unless (eval {
1633 2388 $self->goto ($slaying, $hp, $sp);
1634 prepare_random_map $exit
1635 if $exit->slaying eq "/!";
1636
1637 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1638 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1639 2389
1640 1; 2390 1;
1641 }) { 2391 }) {
1642 $self->message ("Something went wrong deep within the crossfire server. " 2392 $self->message ("Something went wrong deep within the crossfire server. "
1643 . "I'll try to bring you back to the map you were before. " 2393 . "I'll try to bring you back to the map you were before. "
1644 . "Please report this to the dungeon master", 2394 . "Please report this to the dungeon master!",
1645 cf::NDI_UNIQUE | cf::NDI_RED); 2395 cf::NDI_UNIQUE | cf::NDI_RED);
1646 2396
1647 warn "ERROR in enter_exit: $@"; 2397 warn "ERROR in enter_exit: $@";
1648 $self->leave_link; 2398 $self->leave_link;
1649 } 2399 }
1650 })->prio (1); 2400 })->prio (1);
1663 2413
1664sub cf::client::send_drawinfo { 2414sub cf::client::send_drawinfo {
1665 my ($self, $text, $flags) = @_; 2415 my ($self, $text, $flags) = @_;
1666 2416
1667 utf8::encode $text; 2417 utf8::encode $text;
1668 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2418 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1669} 2419}
1670 2420
2421=item $client->send_msg ($color, $type, $msg, [extra...])
2422
2423Send a drawinfo or msg packet to the client, formatting the msg for the
2424client if neccessary. C<$type> should be a string identifying the type of
2425the message, with C<log> being the default. If C<$color> is negative, suppress
2426the message unless the client supports the msg packet.
2427
2428=cut
2429
2430sub cf::client::send_msg {
2431 my ($self, $color, $type, $msg, @extra) = @_;
2432
2433 $msg = $self->pl->expand_cfpod ($msg);
2434
2435 return unless @extra || length $msg;
2436
2437 if ($self->can_msg) {
2438 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $type, $msg, @extra]));
2439 } else {
2440 # replace some tags by gcfclient-compatible ones
2441 for ($msg) {
2442 1 while
2443 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2444 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2445 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2446 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2447 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2448 }
2449
2450 if ($color >= 0) {
2451 if (0 && $msg =~ /\[/) {
2452 $self->send_packet ("drawextinfo $color 4 0 $msg")
2453 } else {
2454 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2455 $self->send_packet ("drawinfo $color $msg")
2456 }
2457 }
2458 }
2459}
2460
2461=item $client->ext_event ($type, %msg)
2462
2463Sends an ext event to the client.
2464
2465=cut
2466
2467sub cf::client::ext_event($$%) {
2468 my ($self, $type, %msg) = @_;
2469
2470 $msg{msgtype} = "event_$type";
2471 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg));
2472}
1671 2473
1672=item $success = $client->query ($flags, "text", \&cb) 2474=item $success = $client->query ($flags, "text", \&cb)
1673 2475
1674Queues a query to the client, calling the given callback with 2476Queues a query to the client, calling the given callback with
1675the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2477the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1676C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2478C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1677 2479
1678Queries can fail, so check the return code. Or don't, as queries will become 2480Queries can fail, so check the return code. Or don't, as queries will
1679reliable at some point in the future. 2481become reliable at some point in the future.
1680 2482
1681=cut 2483=cut
1682 2484
1683sub cf::client::query { 2485sub cf::client::query {
1684 my ($self, $flags, $text, $cb) = @_; 2486 my ($self, $flags, $text, $cb) = @_;
1692 utf8::encode $text; 2494 utf8::encode $text;
1693 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2495 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1694 2496
1695 $self->send_packet ($self->{query_queue}[0][0]) 2497 $self->send_packet ($self->{query_queue}[0][0])
1696 if @{ $self->{query_queue} } == 1; 2498 if @{ $self->{query_queue} } == 1;
2499
2500 1
1697} 2501}
1698 2502
1699cf::client->attach ( 2503cf::client->attach (
2504 on_connect => sub {
2505 my ($ns) = @_;
2506
2507 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2508 },
1700 on_reply => sub { 2509 on_reply => sub {
1701 my ($ns, $msg) = @_; 2510 my ($ns, $msg) = @_;
1702 2511
1703 # this weird shuffling is so that direct followup queries 2512 # this weird shuffling is so that direct followup queries
1704 # get handled first 2513 # get handled first
1705 my $queue = delete $ns->{query_queue}; 2514 my $queue = delete $ns->{query_queue}
2515 or return; # be conservative, not sure how that can happen, but we saw a crash here
1706 2516
1707 (shift @$queue)->[1]->($msg); 2517 (shift @$queue)->[1]->($msg);
2518 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1708 2519
1709 push @{ $ns->{query_queue} }, @$queue; 2520 push @{ $ns->{query_queue} }, @$queue;
1710 2521
1711 if (@{ $ns->{query_queue} } == @$queue) { 2522 if (@{ $ns->{query_queue} } == @$queue) {
1712 if (@$queue) { 2523 if (@$queue) {
1714 } else { 2525 } else {
1715 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2526 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1716 } 2527 }
1717 } 2528 }
1718 }, 2529 },
2530 on_exticmd => sub {
2531 my ($ns, $buf) = @_;
2532
2533 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2534
2535 if (ref $msg) {
2536 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2537 if (my %reply = $cb->($ns, $msg)) {
2538 $reply{msgid} = $msg->{msgid};
2539 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2540 }
2541 }
2542 } else {
2543 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2544 }
2545
2546 cf::override;
2547 },
1719); 2548);
1720 2549
1721=item $client->coro (\&cb) 2550=item $client->async (\&cb)
1722 2551
1723Create a new coroutine, running the specified callback. The coroutine will 2552Create a new coroutine, running the specified callback. The coroutine will
1724be automatically cancelled when the client gets destroyed (e.g. on logout, 2553be automatically cancelled when the client gets destroyed (e.g. on logout,
1725or loss of connection). 2554or loss of connection).
1726 2555
1727=cut 2556=cut
1728 2557
1729sub cf::client::coro { 2558sub cf::client::async {
1730 my ($self, $cb) = @_; 2559 my ($self, $cb) = @_;
1731 2560
1732 my $coro; $coro = async { 2561 my $coro = &Coro::async ($cb);
1733 eval {
1734 $cb->();
1735 };
1736 warn $@ if $@;
1737 };
1738 2562
1739 $coro->on_destroy (sub { 2563 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0}; 2564 delete $self->{_coro}{$coro+0};
1741 }); 2565 });
1742 2566
1775 2599
1776# here we export the classes and methods available to script code 2600# here we export the classes and methods available to script code
1777 2601
1778=pod 2602=pod
1779 2603
1780The following fucntions and emthods are available within a safe environment: 2604The following functions and methods are available within a safe environment:
1781 2605
1782 cf::object contr pay_amount pay_player map 2606 cf::object
2607 contr pay_amount pay_player map x y force_find force_add
2608 insert remove
2609
1783 cf::object::player player 2610 cf::object::player
1784 cf::player peaceful 2611 player
1785 cf::map trigger 2612
2613 cf::player
2614 peaceful
2615
2616 cf::map
2617 trigger
1786 2618
1787=cut 2619=cut
1788 2620
1789for ( 2621for (
1790 ["cf::object" => qw(contr pay_amount pay_player map)], 2622 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2623 insert remove)],
1791 ["cf::object::player" => qw(player)], 2624 ["cf::object::player" => qw(player)],
1792 ["cf::player" => qw(peaceful)], 2625 ["cf::player" => qw(peaceful)],
1793 ["cf::map" => qw(trigger)], 2626 ["cf::map" => qw(trigger)],
1794) { 2627) {
1795 no strict 'refs'; 2628 no strict 'refs';
1866=back 2699=back
1867 2700
1868=cut 2701=cut
1869 2702
1870############################################################################# 2703#############################################################################
2704# the server's init and main functions
1871 2705
1872=head2 EXTENSION DATABASE SUPPORT 2706sub load_facedata($) {
2707 my ($path) = @_;
1873 2708
1874Crossfire maintains a very simple database for extension use. It can 2709 warn "loading facedata from $path\n";
1875currently store anything that can be serialised using Storable, which
1876excludes objects.
1877 2710
1878The parameter C<$family> should best start with the name of the extension 2711 my $facedata;
1879using it, it should be unique. 2712 0 < aio_load $path, $facedata
2713 or die "$path: $!";
1880 2714
1881=over 4 2715 $facedata = Coro::Storable::thaw $facedata;
1882 2716
1883=item $hashref = cf::db_get $family 2717 $facedata->{version} == 2
2718 or cf::cleanup "$path: version mismatch, cannot proceed.";
1884 2719
1885Return a hashref for use by the extension C<$family>, which can be
1886modified. After modifications, you have to call C<cf::db_dirty> or
1887C<cf::db_sync>.
1888
1889=item $value = cf::db_get $family => $key
1890
1891Returns a single value from the database
1892
1893=item cf::db_put $family => $hashref
1894
1895Stores the given family hashref into the database. Updates are delayed, if
1896you want the data to be synced to disk immediately, use C<cf::db_sync>.
1897
1898=item cf::db_put $family => $key => $value
1899
1900Stores the given C<$value> in the family hash. Updates are delayed, if you
1901want the data to be synced to disk immediately, use C<cf::db_sync>.
1902
1903=item cf::db_dirty
1904
1905Marks the database as dirty, to be updated at a later time.
1906
1907=item cf::db_sync
1908
1909Immediately write the database to disk I<if it is dirty>.
1910
1911=cut
1912
1913our $DB;
1914
1915{
1916 my $path = cf::localdir . "/database.pst";
1917
1918 sub db_load() {
1919 warn "loading database $path\n";#d# remove later
1920 $DB = stat $path ? Storable::retrieve $path : { };
1921 } 2720 {
2721 my $faces = $facedata->{faceinfo};
1922 2722
1923 my $pid; 2723 while (my ($face, $info) = each %$faces) {
1924 2724 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1925 sub db_save() { 2725 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
1926 warn "saving database $path\n";#d# remove later 2726 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
1927 waitpid $pid, 0 if $pid; 2727 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
1928 if (0 == ($pid = fork)) { 2728 Coro::cede;
1929 $DB->{_meta}{version} = 1;
1930 Storable::nstore $DB, "$path~";
1931 rename "$path~", $path;
1932 cf::_exit 0 if defined $pid;
1933 }
1934 }
1935
1936 my $dirty;
1937
1938 sub db_sync() {
1939 db_save if $dirty;
1940 undef $dirty;
1941 }
1942
1943 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1944 db_sync;
1945 });
1946
1947 sub db_dirty() {
1948 $dirty = 1;
1949 $idle->start;
1950 }
1951
1952 sub db_get($;$) {
1953 @_ >= 2
1954 ? $DB->{$_[0]}{$_[1]}
1955 : ($DB->{$_[0]} ||= { })
1956 }
1957
1958 sub db_put($$;$) {
1959 if (@_ >= 3) {
1960 $DB->{$_[0]}{$_[1]} = $_[2];
1961 } else {
1962 $DB->{$_[0]} = $_[1];
1963 }
1964 db_dirty;
1965 }
1966
1967 cf::global->attach (
1968 prio => 10000,
1969 on_cleanup => sub {
1970 db_sync;
1971 }, 2729 }
1972 );
1973}
1974 2730
1975############################################################################# 2731 while (my ($face, $info) = each %$faces) {
1976# the server's main() 2732 next unless $info->{smooth};
2733 my $idx = cf::face::find $face
2734 or next;
2735 if (my $smooth = cf::face::find $info->{smooth}) {
2736 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2737 } else {
2738 warn "smooth face '$info->{smooth}' not found for face '$face'";
2739 }
2740 Coro::cede;
2741 }
2742 }
2743
2744 {
2745 my $anims = $facedata->{animinfo};
2746
2747 while (my ($anim, $info) = each %$anims) {
2748 cf::anim::set $anim, $info->{frames}, $info->{facings};
2749 Coro::cede;
2750 }
2751
2752 cf::anim::invalidate_all; # d'oh
2753 }
2754
2755 1
2756}
2757
2758sub reload_regions {
2759 load_resource_file "$MAPDIR/regions"
2760 or die "unable to load regions file\n";
2761}
2762
2763sub reload_facedata {
2764 load_facedata "$DATADIR/facedata"
2765 or die "unable to load facedata\n";
2766}
2767
2768sub reload_archetypes {
2769 load_resource_file "$DATADIR/archetypes"
2770 or die "unable to load archetypes\n";
2771 #d# NEED to laod twice to resolve forward references
2772 # this really needs to be done in an extra post-pass
2773 # (which needs to be synchronous, so solve it differently)
2774 load_resource_file "$DATADIR/archetypes"
2775 or die "unable to load archetypes\n";
2776}
2777
2778sub reload_treasures {
2779 load_resource_file "$DATADIR/treasures"
2780 or die "unable to load treasurelists\n";
2781}
2782
2783sub reload_resources {
2784 warn "reloading resource files...\n";
2785
2786 reload_regions;
2787 reload_facedata;
2788 #reload_archetypes;#d#
2789 reload_archetypes;
2790 reload_treasures;
2791
2792 warn "finished reloading resource files\n";
2793}
2794
2795sub init {
2796 reload_resources;
2797}
1977 2798
1978sub cfg_load { 2799sub cfg_load {
1979 open my $fh, "<:utf8", cf::confdir . "/config" 2800 open my $fh, "<:utf8", "$CONFDIR/config"
1980 or return; 2801 or return;
1981 2802
1982 local $/; 2803 local $/;
1983 *CFG = YAML::Syck::Load <$fh>; 2804 *CFG = YAML::Syck::Load <$fh>;
2805
2806 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2807
2808 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2809 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2810
2811 if (exists $CFG{mlockall}) {
2812 eval {
2813 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2814 and die "WARNING: m(un)lockall failed: $!\n";
2815 };
2816 warn $@ if $@;
2817 }
1984} 2818}
1985 2819
1986sub main { 2820sub main {
1987 # we must not ever block the main coroutine 2821 # we must not ever block the main coroutine
1988 local $Coro::idle = sub { 2822 local $Coro::idle = sub {
1989 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2823 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1990 (Coro::unblock_sub { 2824 (async {
1991 Event::one_event; 2825 Event::one_event;
1992 })->(); 2826 })->prio (Coro::PRIO_MAX);
1993 }; 2827 };
1994 2828
1995 cfg_load; 2829 cfg_load;
1996 db_load; 2830 db_init;
1997 load_extensions; 2831 load_extensions;
2832
2833 $TICK_WATCHER->start;
1998 Event::loop; 2834 Event::loop;
1999} 2835}
2000 2836
2001############################################################################# 2837#############################################################################
2002# initialisation 2838# initialisation and cleanup
2003 2839
2840# install some emergency cleanup handlers
2841BEGIN {
2842 for my $signal (qw(INT HUP TERM)) {
2843 Event->signal (
2844 reentrant => 0,
2845 data => WF_AUTOCANCEL,
2846 signal => $signal,
2847 prio => 0,
2848 cb => sub {
2849 cf::cleanup "SIG$signal";
2850 },
2851 );
2852 }
2853}
2854
2855sub write_runtime {
2856 my $runtime = "$LOCALDIR/runtime";
2857
2858 # first touch the runtime file to show we are still running:
2859 # the fsync below can take a very very long time.
2860
2861 IO::AIO::aio_utime $runtime, undef, undef;
2862
2863 my $guard = cf::lock_acquire "write_runtime";
2864
2865 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2866 or return;
2867
2868 my $value = $cf::RUNTIME + 90 + 10;
2869 # 10 is the runtime save interval, for a monotonic clock
2870 # 60 allows for the watchdog to kill the server.
2871
2872 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2873 and return;
2874
2875 # always fsync - this file is important
2876 aio_fsync $fh
2877 and return;
2878
2879 # touch it again to show we are up-to-date
2880 aio_utime $fh, undef, undef;
2881
2882 close $fh
2883 or return;
2884
2885 aio_rename "$runtime~", $runtime
2886 and return;
2887
2888 warn "runtime file written.\n";
2889
2890 1
2891}
2892
2893sub emergency_save() {
2894 my $freeze_guard = cf::freeze_mainloop;
2895
2896 warn "enter emergency perl save\n";
2897
2898 cf::sync_job {
2899 # use a peculiar iteration method to avoid tripping on perl
2900 # refcount bugs in for. also avoids problems with players
2901 # and maps saved/destroyed asynchronously.
2902 warn "begin emergency player save\n";
2903 for my $login (keys %cf::PLAYER) {
2904 my $pl = $cf::PLAYER{$login} or next;
2905 $pl->valid or next;
2906 $pl->save;
2907 }
2908 warn "end emergency player save\n";
2909
2910 warn "begin emergency map save\n";
2911 for my $path (keys %cf::MAP) {
2912 my $map = $cf::MAP{$path} or next;
2913 $map->valid or next;
2914 $map->save;
2915 }
2916 warn "end emergency map save\n";
2917
2918 warn "begin emergency database checkpoint\n";
2919 BDB::db_env_txn_checkpoint $DB_ENV;
2920 warn "end emergency database checkpoint\n";
2921 };
2922
2923 warn "leave emergency perl save\n";
2924}
2925
2926sub post_cleanup {
2927 my ($make_core) = @_;
2928
2929 warn Carp::longmess "post_cleanup backtrace"
2930 if $make_core;
2931}
2932
2004sub reload() { 2933sub do_reload_perl() {
2005 # can/must only be called in main 2934 # can/must only be called in main
2006 if ($Coro::current != $Coro::main) { 2935 if ($Coro::current != $Coro::main) {
2007 warn "can only reload from main coroutine\n"; 2936 warn "can only reload from main coroutine";
2008 return; 2937 return;
2009 } 2938 }
2010 2939
2011 warn "reloading..."; 2940 warn "reloading...";
2012 2941
2013 local $FREEZE = 1; 2942 warn "entering sync_job";
2943
2944 cf::sync_job {
2945 cf::write_runtime; # external watchdog should not bark
2014 cf::emergency_save; 2946 cf::emergency_save;
2947 cf::write_runtime; # external watchdog should not bark
2015 2948
2016 eval { 2949 warn "syncing database to disk";
2950 BDB::db_env_txn_checkpoint $DB_ENV;
2951
2017 # if anything goes wrong in here, we should simply crash as we already saved 2952 # if anything goes wrong in here, we should simply crash as we already saved
2018 2953
2019 # cancel all watchers 2954 warn "cancelling all WF_AUTOCANCEL watchers";
2020 for (Event::all_watchers) { 2955 for (Event::all_watchers) {
2021 $_->cancel if $_->data & WF_AUTOCANCEL; 2956 $_->cancel if $_->data & WF_AUTOCANCEL;
2022 } 2957 }
2023 2958
2959 warn "flushing outstanding aio requests";
2960 for (;;) {
2961 BDB::flush;
2962 IO::AIO::flush;
2963 Coro::cede;
2964 last unless IO::AIO::nreqs || BDB::nreqs;
2965 warn "iterate...";
2966 }
2967
2968 ++$RELOAD;
2969
2024 # cancel all extension coros 2970 warn "cancelling all extension coros";
2025 $_->cancel for values %EXT_CORO; 2971 $_->cancel for values %EXT_CORO;
2026 %EXT_CORO = (); 2972 %EXT_CORO = ();
2027 2973
2028 # unload all extensions 2974 warn "removing commands";
2029 for (@exts) { 2975 %COMMAND = ();
2976
2977 warn "removing ext/exti commands";
2978 %EXTCMD = ();
2979 %EXTICMD = ();
2980
2981 warn "unloading/nuking all extensions";
2982 for my $pkg (@EXTS) {
2030 warn "unloading <$_>"; 2983 warn "... unloading $pkg";
2031 unload_extension $_; 2984
2985 if (my $cb = $pkg->can ("unload")) {
2986 eval {
2987 $cb->($pkg);
2988 1
2989 } or warn "$pkg unloaded, but with errors: $@";
2032 } 2990 }
2033 2991
2992 warn "... nuking $pkg";
2993 Symbol::delete_package $pkg;
2994 }
2995
2034 # unload all modules loaded from $LIBDIR 2996 warn "unloading all perl modules loaded from $LIBDIR";
2035 while (my ($k, $v) = each %INC) { 2997 while (my ($k, $v) = each %INC) {
2036 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2998 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2037 2999
2038 warn "removing <$k>"; 3000 warn "... unloading $k";
2039 delete $INC{$k}; 3001 delete $INC{$k};
2040 3002
2041 $k =~ s/\.pm$//; 3003 $k =~ s/\.pm$//;
2042 $k =~ s/\//::/g; 3004 $k =~ s/\//::/g;
2043 3005
2046 } 3008 }
2047 3009
2048 Symbol::delete_package $k; 3010 Symbol::delete_package $k;
2049 } 3011 }
2050 3012
2051 # sync database to disk
2052 cf::db_sync;
2053 IO::AIO::flush;
2054
2055 # get rid of safe::, as good as possible 3013 warn "getting rid of safe::, as good as possible";
2056 Symbol::delete_package "safe::$_" 3014 Symbol::delete_package "safe::$_"
2057 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3015 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2058 3016
2059 # remove register_script_function callbacks
2060 # TODO
2061
2062 # unload cf.pm "a bit" 3017 warn "unloading cf.pm \"a bit\"";
2063 delete $INC{"cf.pm"}; 3018 delete $INC{"cf.pm"};
3019 delete $INC{"cf/pod.pm"};
2064 3020
2065 # don't, removes xs symbols, too, 3021 # don't, removes xs symbols, too,
2066 # and global variables created in xs 3022 # and global variables created in xs
2067 #Symbol::delete_package __PACKAGE__; 3023 #Symbol::delete_package __PACKAGE__;
2068 3024
2069 # reload cf.pm 3025 warn "unload completed, starting to reload now";
3026
2070 warn "reloading cf.pm"; 3027 warn "reloading cf.pm";
2071 require cf; 3028 require cf;
2072 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3029 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2073 3030
2074 # load config and database again 3031 warn "loading config and database again";
2075 cf::cfg_load; 3032 cf::cfg_load;
2076 cf::db_load;
2077 3033
2078 # load extensions
2079 warn "load extensions"; 3034 warn "loading extensions";
2080 cf::load_extensions; 3035 cf::load_extensions;
2081 3036
2082 # reattach attachments to objects 3037 warn "reattaching attachments to objects/players";
2083 warn "reattach"; 3038 _global_reattach; # objects, sockets
2084 _global_reattach; 3039 warn "reattaching attachments to maps";
2085 }; 3040 reattach $_ for values %MAP;
3041 warn "reattaching attachments to players";
3042 reattach $_ for values %PLAYER;
2086 3043
2087 if ($@) { 3044 warn "leaving sync_job";
3045
3046 1
3047 } or do {
2088 warn $@; 3048 warn $@;
2089 warn "error while reloading, exiting."; 3049 warn "error while reloading, exiting.";
2090 exit 1; 3050 exit 1;
2091 } 3051 };
2092 3052
2093 warn "reloaded successfully"; 3053 warn "reloaded";
2094}; 3054};
2095 3055
2096############################################################################# 3056our $RELOAD_WATCHER; # used only during reload
2097 3057
2098unless ($LINK_MAP) { 3058sub reload_perl() {
2099 $LINK_MAP = cf::map::new; 3059 # doing reload synchronously and two reloads happen back-to-back,
3060 # coro crashes during coro_state_free->destroy here.
2100 3061
2101 $LINK_MAP->width (41); 3062 $RELOAD_WATCHER ||= Event->timer (
2102 $LINK_MAP->height (41); 3063 reentrant => 0,
2103 $LINK_MAP->alloc;
2104 $LINK_MAP->path ("{link}");
2105 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2106 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2107
2108 # dirty hack because... archetypes are not yet loaded
2109 Event->timer (
2110 after => 2, 3064 after => 0,
3065 data => WF_AUTOCANCEL,
2111 cb => sub { 3066 cb => sub {
2112 $_[0]->w->cancel; 3067 do_reload_perl;
2113 3068 undef $RELOAD_WATCHER;
2114 # provide some exits "home"
2115 my $exit = cf::object::new "exit";
2116
2117 $exit->slaying ($EMERGENCY_POSITION->[0]);
2118 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2119 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2120
2121 $LINK_MAP->insert ($exit->clone, 19, 19);
2122 $LINK_MAP->insert ($exit->clone, 19, 20);
2123 $LINK_MAP->insert ($exit->clone, 19, 21);
2124 $LINK_MAP->insert ($exit->clone, 20, 19);
2125 $LINK_MAP->insert ($exit->clone, 20, 21);
2126 $LINK_MAP->insert ($exit->clone, 21, 19);
2127 $LINK_MAP->insert ($exit->clone, 21, 20);
2128 $LINK_MAP->insert ($exit->clone, 21, 21);
2129
2130 $exit->destroy;
2131 }); 3069 },
2132 3070 );
2133 $LINK_MAP->{deny_save} = 1;
2134 $LINK_MAP->{deny_reset} = 1;
2135
2136 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2137} 3071}
2138
2139register "<global>", __PACKAGE__;
2140 3072
2141register_command "reload" => sub { 3073register_command "reload" => sub {
2142 my ($who, $arg) = @_; 3074 my ($who, $arg) = @_;
2143 3075
2144 if ($who->flag (FLAG_WIZ)) { 3076 if ($who->flag (FLAG_WIZ)) {
2145 $who->message ("start of reload.");
2146 reload;
2147 $who->message ("end of reload."); 3077 $who->message ("reloading server.");
3078 async { reload_perl };
2148 } 3079 }
2149}; 3080};
2150 3081
2151unshift @INC, $LIBDIR; 3082unshift @INC, $LIBDIR;
2152 3083
3084my $bug_warning = 0;
3085
3086our @WAIT_FOR_TICK;
3087our @WAIT_FOR_TICK_BEGIN;
3088
3089sub wait_for_tick {
3090 return unless $TICK_WATCHER->is_active;
3091 return if $Coro::current == $Coro::main;
3092
3093 my $signal = new Coro::Signal;
3094 push @WAIT_FOR_TICK, $signal;
3095 $signal->wait;
3096}
3097
3098sub wait_for_tick_begin {
3099 return unless $TICK_WATCHER->is_active;
3100 return if $Coro::current == $Coro::main;
3101
3102 my $signal = new Coro::Signal;
3103 push @WAIT_FOR_TICK_BEGIN, $signal;
3104 $signal->wait;
3105}
3106
3107 my $min = 1e6;#d#
3108 my $avg = 10;
2153$TICK_WATCHER = Event->timer ( 3109$TICK_WATCHER = Event->timer (
2154 reentrant => 0, 3110 reentrant => 0,
3111 parked => 1,
2155 prio => 0, 3112 prio => 0,
2156 at => $NEXT_TICK || $TICK, 3113 at => $NEXT_TICK || $TICK,
2157 data => WF_AUTOCANCEL, 3114 data => WF_AUTOCANCEL,
2158 cb => sub { 3115 cb => sub {
2159 unless ($FREEZE) { 3116 if ($Coro::current != $Coro::main) {
3117 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3118 unless ++$bug_warning > 10;
3119 return;
3120 }
3121
3122 $NOW = $tick_start = Event::time;
3123
2160 cf::server_tick; # one server iteration 3124 cf::server_tick; # one server iteration
2161 $RUNTIME += $TICK; 3125
3126 0 && sync_job {#d#
3127 for(1..10) {
3128 my $t = Event::time;
3129 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3130 or die;
3131
3132 $map->width (50);
3133 $map->height (50);
3134 $map->alloc;
3135 $map->_load_objects ("/tmp/x.map", 1);
3136 my $t = Event::time - $t;
3137
3138 #next unless $t < 0.0013;#d#
3139 if ($t < $min) {
3140 $min = $t;
3141 }
3142 $avg = $avg * 0.99 + $t * 0.01;
3143 }
3144 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3145 exit 0;
3146 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2162 } 3147 };
2163 3148
3149 $RUNTIME += $TICK;
2164 $NEXT_TICK += $TICK; 3150 $NEXT_TICK += $TICK;
2165 3151
3152 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3153 $NEXT_RUNTIME_WRITE = $NOW + 10;
3154 Coro::async_pool {
3155 write_runtime
3156 or warn "ERROR: unable to write runtime file: $!";
3157 };
3158 }
3159
3160# my $AFTER = Event::time;
3161# warn $AFTER - $NOW;#d#
3162
3163 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3164 $sig->send;
3165 }
3166 while (my $sig = shift @WAIT_FOR_TICK) {
3167 $sig->send;
3168 }
3169
3170 $NOW = Event::time;
3171
2166 # if we are delayed by four ticks or more, skip them all 3172 # if we are delayed by four ticks or more, skip them all
2167 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3173 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2168 3174
2169 $TICK_WATCHER->at ($NEXT_TICK); 3175 $TICK_WATCHER->at ($NEXT_TICK);
2170 $TICK_WATCHER->start; 3176 $TICK_WATCHER->start;
3177
3178 $LOAD = ($NOW - $tick_start) / $TICK;
3179 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3180
3181 _post_tick;
3182
3183
2171 }, 3184 },
2172); 3185);
2173 3186
3187{
2174IO::AIO::max_poll_time $TICK * 0.2; 3188 BDB::max_poll_time $TICK * 0.1;
2175 3189 $BDB_POLL_WATCHER = Event->io (
2176Event->io ( 3190 reentrant => 0,
2177 fd => IO::AIO::poll_fileno, 3191 fd => BDB::poll_fileno,
2178 poll => 'r', 3192 poll => 'r',
2179 prio => 5, 3193 prio => 0,
2180 data => WF_AUTOCANCEL,
2181 cb => \&IO::AIO::poll_cb,
2182);
2183
2184Event->timer (
2185 data => WF_AUTOCANCEL, 3194 data => WF_AUTOCANCEL,
2186 after => 0, 3195 cb => \&BDB::poll_cb,
2187 interval => 10, 3196 );
2188 cb => sub { 3197 BDB::min_parallel 8;
2189 (Coro::unblock_sub { 3198
2190 write_runtime 3199 BDB::set_sync_prepare {
2191 or warn "ERROR: unable to write runtime file: $!"; 3200 my $status;
3201 my $current = $Coro::current;
3202 (
3203 sub {
3204 $status = $!;
3205 $current->ready; undef $current;
3206 },
3207 sub {
3208 Coro::schedule while defined $current;
3209 $! = $status;
3210 },
3211 )
3212 };
3213
3214 unless ($DB_ENV) {
3215 $DB_ENV = BDB::db_env_create;
3216
3217 cf::sync_job {
3218 eval {
3219 BDB::db_env_open
3220 $DB_ENV,
3221 $BDBDIR,
3222 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3223 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3224 0666;
3225
3226 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3227
3228 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3229 $DB_ENV->set_lk_detect;
3230 };
3231
3232 cf::cleanup "db_env_open(db): $@" if $@;
2192 })->(); 3233 };
2193 }, 3234 }
2194); 3235}
3236
3237{
3238 IO::AIO::min_parallel 8;
3239
3240 undef $Coro::AIO::WATCHER;
3241 IO::AIO::max_poll_time $TICK * 0.1;
3242 $AIO_POLL_WATCHER = Event->io (
3243 reentrant => 0,
3244 data => WF_AUTOCANCEL,
3245 fd => IO::AIO::poll_fileno,
3246 poll => 'r',
3247 prio => 6,
3248 cb => \&IO::AIO::poll_cb,
3249 );
3250}
3251
3252my $_log_backtrace;
3253
3254sub _log_backtrace {
3255 my ($msg, @addr) = @_;
3256
3257 $msg =~ s/\n//;
3258
3259 # limit the # of concurrent backtraces
3260 if ($_log_backtrace < 2) {
3261 ++$_log_backtrace;
3262 async {
3263 my @bt = fork_call {
3264 @addr = map { sprintf "%x", $_ } @addr;
3265 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3266 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3267 or die "addr2line: $!";
3268
3269 my @funcs;
3270 my @res = <$fh>;
3271 chomp for @res;
3272 while (@res) {
3273 my ($func, $line) = splice @res, 0, 2, ();
3274 push @funcs, "[$func] $line";
3275 }
3276
3277 @funcs
3278 };
3279
3280 LOG llevInfo, "[ABT] $msg\n";
3281 LOG llevInfo, "[ABT] $_\n" for @bt;
3282 --$_log_backtrace;
3283 };
3284 } else {
3285 LOG llevInfo, "[ABT] $msg\n";
3286 LOG llevInfo, "[ABT] [suppressed]\n";
3287 }
3288}
3289
3290# load additional modules
3291use cf::pod;
3292
3293END { cf::emergency_save }
2195 3294
21961 32951
2197 3296

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