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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.120 by root, Tue Jan 2 11:08:36 2007 UTC vs.
Revision 1.424 by root, Sun Apr 20 05:24:55 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV 3.2;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3; 36use Coro 4.50 ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::EV;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
18use Coro::AIO; 43use Coro::AIO;
44use Coro::BDB;
45use Coro::Storable;
46use Coro::Util ();
19 47
48use JSON::XS 2.01 ();
49use BDB ();
50use Data::Dumper;
20use Digest::MD5; 51use Digest::MD5;
21use Fcntl; 52use Fcntl;
53use YAML ();
22use IO::AIO 2.31 (); 54use IO::AIO 2.51 ();
23use YAML::Syck ();
24use Time::HiRes; 55use Time::HiRes;
56use Compress::LZF;
57use Digest::MD5 ();
25 58
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 59# configure various modules to our taste
60#
61$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
27 64
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
30
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 66
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 68
35our %COMMAND = (); 69our %COMMAND = ();
36our %COMMAND_TIME = (); 70our %COMMAND_TIME = ();
71
72our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 73our %EXTCMD = ();
74our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps
38 77
78our $RELOAD; # number of reloads so far
39our @EVENT; 79our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 80
42our $TICK = MAX_TIME * 1e-6; 81our $CONFDIR = confdir;
82our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db";
92our %RESOURCE;
93
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 97our $NEXT_TICK;
45our $NOW; 98our $USE_FSYNC = 1; # use fsync to write maps - default off
99
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER;
104our $DB_ENV;
46 105
47our %CFG; 106our %CFG;
48 107
49our $UPTIME; $UPTIME ||= time; 108our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 109our $RUNTIME;
110our $NOW;
51 111
52our %MAP; # all maps 112our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 113our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 114our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 115
56our %EXT_CORO; 116# used to convert map paths into valid unix filenames by replacing / by ∕
117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
118
119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes
57 123
58binmode STDOUT; 124binmode STDOUT;
59binmode STDERR; 125binmode STDERR;
60 126
61# read virtual server time, if available 127# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 128unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 129 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 130 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 131 $RUNTIME = <$fh> + 0.;
66} 132}
67 133
68mkdir cf::localdir; 134mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 136
74# a special map that is always available 137our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 138
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 139sub cf::map::normalise;
78 140
79############################################################################# 141#############################################################################
80 142
81=head2 GLOBAL VARIABLES 143=head2 GLOBAL VARIABLES
82 144
89=item $cf::RUNTIME 151=item $cf::RUNTIME
90 152
91The time this server has run, starts at 0 and is increased by $cf::TICK on 153The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 154every server tick.
93 155
94=item $cf::LIBDIR 156=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
157$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
158$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 159
96The perl library directory, where extensions and cf-specific modules can 160Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 161directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
162unique-items directory, player file directory, random maps directory and
163database environment.
98 164
99=item $cf::NOW 165=item $cf::NOW
100 166
101The time of the last (current) server tick. 167The time of the last (current) server tick.
102 168
103=item $cf::TICK 169=item $cf::TICK
104 170
105The interval between server ticks, in seconds. 171The interval between server ticks, in seconds.
106 172
173=item $cf::LOADAVG
174
175The current CPU load on the server (alpha-smoothed), as a value between 0
176(none) and 1 (overloaded), indicating how much time is spent on processing
177objects per tick. Healthy values are < 0.5.
178
179=item $cf::LOAD
180
181The raw value load value from the last tick.
182
107=item %cf::CFG 183=item %cf::CFG
108 184
109Configuration for the server, loaded from C</etc/crossfire/config>, or 185Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 186from wherever your confdir points to.
187
188=item cf::wait_for_tick, cf::wait_for_tick_begin
189
190These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
191returns directly I<after> the tick processing (and consequently, can only wake one process
192per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
193
194=item @cf::INVOKE_RESULTS
195
196This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call.
111 199
112=back 200=back
113 201
114=cut 202=cut
115 203
116BEGIN { 204BEGIN {
117 *CORE::GLOBAL::warn = sub { 205 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 206 my $msg = join "", @_;
119 utf8::encode $msg;
120 207
121 $msg .= "\n" 208 $msg .= "\n"
122 unless $msg =~ /\n$/; 209 unless $msg =~ /\n$/;
123 210
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212
124 LOG llevError, "cfperl: $msg"; 213 LOG llevError, $msg;
125 }; 214 };
126} 215}
216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
127 231
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 236@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
237@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 238@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 239
135# we bless all objects into (empty) derived classes to force a method lookup 240# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 241# within the Safe compartment.
137for my $pkg (qw( 242for my $pkg (qw(
138 cf::global cf::attachable 243 cf::global cf::attachable
143)) { 248)) {
144 no strict 'refs'; 249 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 251}
147 252
148$Event::DIED = sub { 253$EV::DIED = sub {
149 warn "error in event callback: @_"; 254 warn "error in event callback: @_";
150}; 255};
151 256
152my %ext_pkg; 257#############################################################################
153my @exts;
154my @hook;
155 258
156=head2 UTILITY FUNCTIONS 259=head2 UTILITY FUNCTIONS
157 260
158=over 4 261=over 4
159 262
160=cut 263=item dumpval $ref
161 264
162use JSON::Syck (); # TODO# replace by JSON::PC once working 265=cut
163 266
267sub dumpval {
268 eval {
269 local $SIG{__DIE__};
270 my $d;
271 if (1) {
272 $d = new Data::Dumper([$_[0]], ["*var"]);
273 $d->Terse(1);
274 $d->Indent(2);
275 $d->Quotekeys(0);
276 $d->Useqq(1);
277 #$d->Bless(...);
278 $d->Seen($_[1]) if @_ > 1;
279 $d = $d->Dump();
280 }
281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
282 $d
283 } || "[unable to dump $_[0]: '$@']";
284}
285
164=item $ref = cf::from_json $json 286=item $ref = cf::decode_json $json
165 287
166Converts a JSON string into the corresponding perl data structure. 288Converts a JSON string into the corresponding perl data structure.
167 289
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 290=item $json = cf::encode_json $ref
176 291
177Converts a perl data structure into its JSON representation. 292Converts a perl data structure into its JSON representation.
178 293
179=cut 294=cut
180 295
181sub to_json($) { 296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 297
186=item my $guard = cf::guard { BLOCK } 298sub encode_json($) { $json_coder->encode ($_[0]) }
187 299sub decode_json($) { $json_coder->decode ($_[0]) }
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207 300
208=item cf::lock_wait $string 301=item cf::lock_wait $string
209 302
210Wait until the given lock is available. See cf::lock_acquire. 303Wait until the given lock is available. See cf::lock_acquire.
211 304
212=item my $lock = cf::lock_acquire $string 305=item my $lock = cf::lock_acquire $string
213 306
214Wait until the given lock is available and then acquires it and returns 307Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 308a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 309for example when the coroutine gets canceled), the lock is automatically
217returned. 310returned.
218 311
312Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro.
314
219Lock names should begin with a unique identifier (for example, find_map 315Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 316uses map_find and cf::map::load uses map_load).
317
318=item $locked = cf::lock_active $string
319
320Return true if the lock is currently active, i.e. somebody has locked it.
221 321
222=cut 322=cut
223 323
224our %LOCK; 324our %LOCK;
325our %LOCKER;#d#
225 326
226sub lock_wait($) { 327sub lock_wait($) {
227 my ($key) = @_; 328 my ($key) = @_;
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
228 334
229 # wait for lock, if any 335 # wait for lock, if any
230 while ($LOCK{$key}) { 336 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current; 337 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule; 338 Coro::schedule;
238 344
239 # wait, to be sure we are not locked 345 # wait, to be sure we are not locked
240 lock_wait $key; 346 lock_wait $key;
241 347
242 $LOCK{$key} = []; 348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
243 350
244 cf::guard { 351 Coro::guard {
352 delete $LOCKER{$key};#d#
245 # wake up all waiters, to be on the safe side 353 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 354 $_->ready for @{ delete $LOCK{$key} };
247 } 355 }
248} 356}
249 357
358sub lock_active($) {
359 my ($key) = @_;
360
361 ! ! $LOCK{$key}
362}
363
364sub freeze_mainloop {
365 tick_inhibit_inc;
366
367 Coro::guard \&tick_inhibit_dec;
368}
369
370=item cf::periodic $interval, $cb
371
372Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer.
374
375=cut
376
377sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
383}
384
385=item cf::get_slot $time[, $priority[, $name]]
386
387Allocate $time seconds of blocking CPU time at priority C<$priority>:
388This call blocks and returns only when you have at least C<$time> seconds
389of cpu time till the next tick. The slot is only valid till the next cede.
390
391The optional C<$name> can be used to identify the job to run. It might be
392used for statistical purposes and should identify the same time-class.
393
394Useful for short background jobs.
395
396=cut
397
398our @SLOT_QUEUE;
399our $SLOT_QUEUE;
400
401$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager");
404
405 my $signal = new Coro::Signal;
406
407 while () {
408 next_job:
409 my $avail = cf::till_tick;
410 if ($avail > 0.01) {
411 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) {
413 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send;
415 Coro::cede;
416 goto next_job;
417 }
418 }
419 }
420
421 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait;
425 } else {
426 Coro::schedule;
427 }
428 }
429};
430
431sub get_slot($;$$) {
432 return if tick_inhibit || $Coro::current == $Coro::main;
433
434 my ($time, $pri, $name) = @_;
435
436 $time = $TICK * .6 if $time > $TICK * .6;
437 my $sig = new Coro::Signal;
438
439 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
440 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
441 $SLOT_QUEUE->ready;
442 $sig->wait;
443}
444
445=item cf::async { BLOCK }
446
447Currently the same as Coro::async_pool, meaning you cannot use
448C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
449thing you are allowed to do is call C<prio> on it.
450
451=cut
452
453BEGIN { *async = \&Coro::async_pool }
454
250=item cf::sync_job { BLOCK } 455=item cf::sync_job { BLOCK }
251 456
252The design of crossfire+ requires that the main coro ($Coro::main) is 457The design of Deliantra requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 458is always able to handle events or runnable, as Deliantra is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 459partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
460acceptable.
255 461
256If it must be done, put the blocking parts into C<sync_job>. This will run 462If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 463the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 464server will be frozen during this time, so the block should either finish
259fast or be very important. 465fast or be very important.
262 468
263sub sync_job(&) { 469sub sync_job(&) {
264 my ($job) = @_; 470 my ($job) = @_;
265 471
266 if ($Coro::current == $Coro::main) { 472 if ($Coro::current == $Coro::main) {
473 my $time = EV::time;
474
267 # this is the main coro, too bad, we have to block 475 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 476 # till the operation succeeds, freezing the server :/
269 477
270 # TODO: use suspend/resume instead 478 LOG llevError, Carp::longmess "sync job";#d#
271 # (but this is cancel-safe) 479
272 local $FREEZE = 1; 480 my $freeze_guard = freeze_mainloop;
273 481
274 my $busy = 1; 482 my $busy = 1;
275 my @res; 483 my @res;
276 484
277 (Coro::async { 485 (async {
486 $Coro::current->desc ("sync job coro");
278 @res = eval { $job->() }; 487 @res = eval { $job->() };
279 warn $@ if $@; 488 warn $@ if $@;
280 undef $busy; 489 undef $busy;
281 })->prio (Coro::PRIO_MAX); 490 })->prio (Coro::PRIO_MAX);
282 491
283 while ($busy) { 492 while ($busy) {
493 if (Coro::nready) {
284 Coro::cede_notself; 494 Coro::cede_notself;
285 Event::one_event unless Coro::nready; 495 } else {
496 EV::loop EV::LOOP_ONESHOT;
286 } 497 }
498 }
499
500 my $time = EV::time - $time;
501
502 $TICK_START += $time; # do not account sync jobs to server load
287 503
288 wantarray ? @res : $res[0] 504 wantarray ? @res : $res[0]
289 } else { 505 } else {
290 # we are in another coroutine, how wonderful, everything just works 506 # we are in another coroutine, how wonderful, everything just works
291 507
292 $job->() 508 $job->()
293 } 509 }
294} 510}
295 511
296=item $coro = cf::coro { BLOCK } 512=item $coro = cf::async_ext { BLOCK }
297 513
298Creates and returns a new coro. This coro is automcatially being canceled 514Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 515extension calling this is being unloaded.
300 516
301=cut 517=cut
302 518
303sub coro(&) { 519sub async_ext(&) {
304 my $cb = shift; 520 my $cb = shift;
305 521
306 my $coro; $coro = async { 522 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 523
313 $coro->on_destroy (sub { 524 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 525 delete $EXT_CORO{$coro+0};
315 }); 526 });
316 $EXT_CORO{$coro+0} = $coro; 527 $EXT_CORO{$coro+0} = $coro;
317 528
318 $coro 529 $coro
319} 530}
320 531
321sub write_runtime { 532=item fork_call { }, $args
322 my $runtime = cf::localdir . "/runtime";
323 533
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 534Executes the given code block with the given arguments in a seperate
325 or return; 535process, returning the results. Everything must be serialisable with
536Coro::Storable. May, of course, block. Note that the executed sub may
537never block itself or use any form of event handling.
326 538
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 539=cut
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return;
330 540
331 aio_fsync $fh 541sub fork_call(&@) {
332 and return; 542 my ($cb, @args) = @_;
333 543
334 close $fh 544 # we seemingly have to make a local copy of the whole thing,
335 or return; 545 # otherwise perl prematurely frees the stuff :/
546 # TODO: investigate and fix (likely this will be rather laborious)
336 547
337 aio_rename "$runtime~", $runtime 548 my @res = Coro::Util::fork_eval {
338 and return; 549 reset_signals;
550 &$cb
551 }, @args;
339 552
553 wantarray ? @res : $res[-1]
554}
555
556=item $coin = coin_from_name $name
557
558=cut
559
560our %coin_alias = (
561 "silver" => "silvercoin",
562 "silvercoin" => "silvercoin",
563 "silvercoins" => "silvercoin",
564 "gold" => "goldcoin",
565 "goldcoin" => "goldcoin",
566 "goldcoins" => "goldcoin",
567 "platinum" => "platinacoin",
568 "platinumcoin" => "platinacoin",
569 "platinumcoins" => "platinacoin",
570 "platina" => "platinacoin",
571 "platinacoin" => "platinacoin",
572 "platinacoins" => "platinacoin",
573 "royalty" => "royalty",
574 "royalties" => "royalty",
575);
576
577sub coin_from_name($) {
578 $coin_alias{$_[0]}
579 ? cf::arch::find $coin_alias{$_[0]}
580 : undef
581}
582
583=item $value = cf::db_get $family => $key
584
585Returns a single value from the environment database.
586
587=item cf::db_put $family => $key => $value
588
589Stores the given C<$value> in the family. It can currently store binary
590data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
591
592=item $db = cf::db_table "name"
593
594Create and/or open a new database table. The string must not be "db" and must be unique
595within each server.
596
597=cut
598
599sub db_table($) {
600 my ($name) = @_;
601 my $db = BDB::db_create $DB_ENV;
602
603 eval {
604 $db->set_flags (BDB::CHKSUM);
605
606 utf8::encode $name;
607 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
608 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
609 cf::cleanup "db_open(db): $!" if $!;
610 };
611 cf::cleanup "db_open(db): $@" if $@;
612
613 $db
614}
615
616our $DB;
617
618sub db_init {
619 cf::sync_job {
620 $DB ||= db_table "db";
621 };
622}
623
624sub db_get($$) {
625 my $key = "$_[0]/$_[1]";
626
627 cf::sync_job {
628 BDB::db_get $DB, undef, $key, my $data;
629
630 $! ? ()
631 : $data
340 1 632 }
633}
634
635sub db_put($$$) {
636 BDB::dbreq_pri 4;
637 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
638}
639
640=item cf::cache $id => [$paths...], $processversion => $process
641
642Generic caching function that returns the value of the resource $id,
643caching and regenerating as required.
644
645This function can block.
646
647=cut
648
649sub cache {
650 my ($id, $src, $processversion, $process) = @_;
651
652 my $meta =
653 join "\x00",
654 $processversion,
655 map {
656 aio_stat $_
657 and Carp::croak "$_: $!";
658
659 ($_, (stat _)[7,9])
660 } @$src;
661
662 my $dbmeta = db_get cache => "$id/meta";
663 if ($dbmeta ne $meta) {
664 # changed, we may need to process
665
666 my @data;
667 my $md5;
668
669 for (0 .. $#$src) {
670 0 <= aio_load $src->[$_], $data[$_]
671 or Carp::croak "$src->[$_]: $!";
672 }
673
674 # if processing is expensive, check
675 # checksum first
676 if (1) {
677 $md5 =
678 join "\x00",
679 $processversion,
680 map {
681 cf::cede_to_tick;
682 ($src->[$_], Digest::MD5::md5_hex $data[$_])
683 } 0.. $#$src;
684
685
686 my $dbmd5 = db_get cache => "$id/md5";
687 if ($dbmd5 eq $md5) {
688 db_put cache => "$id/meta", $meta;
689
690 return db_get cache => "$id/data";
691 }
692 }
693
694 my $t1 = Time::HiRes::time;
695 my $data = $process->(\@data);
696 my $t2 = Time::HiRes::time;
697
698 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
699
700 db_put cache => "$id/data", $data;
701 db_put cache => "$id/md5" , $md5;
702 db_put cache => "$id/meta", $meta;
703
704 return $data;
705 }
706
707 db_get cache => "$id/data"
708}
709
710=item cf::datalog type => key => value, ...
711
712Log a datalog packet of the given type with the given key-value pairs.
713
714=cut
715
716sub datalog($@) {
717 my ($type, %kv) = @_;
718 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
341} 719}
342 720
343=back 721=back
344 722
345=cut 723=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 724
467############################################################################# 725#############################################################################
468 726
469=head2 ATTACHABLE OBJECTS 727=head2 ATTACHABLE OBJECTS
470 728
472attach callbacks/event handlers (a collection of which is called an "attachment") 730attach callbacks/event handlers (a collection of which is called an "attachment")
473to it. All such attachable objects support the following methods. 731to it. All such attachable objects support the following methods.
474 732
475In the following description, CLASS can be any of C<global>, C<object> 733In the following description, CLASS can be any of C<global>, C<object>
476C<player>, C<client> or C<map> (i.e. the attachable objects in 734C<player>, C<client> or C<map> (i.e. the attachable objects in
477crossfire+). 735Deliantra).
478 736
479=over 4 737=over 4
480 738
481=item $attachable->attach ($attachment, key => $value...) 739=item $attachable->attach ($attachment, key => $value...)
482 740
596our @CB_TYPE = (); # registry for type (cf-object class) based events 854our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 855our @CB_MAP = ();
598 856
599my %attachment; 857my %attachment;
600 858
859sub cf::attachable::thawer_merge {
860 # simply override everything except _meta
861 local $_[0]{_meta};
862 %{$_[0]} = %{$_[1]};
863}
864
601sub _attach_cb($$$$) { 865sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 866 my ($registry, $event, $prio, $cb) = @_;
603 867
604 use sort 'stable'; 868 use sort 'stable';
605 869
639 $registry = $CB_TYPE[$object_type] ||= []; 903 $registry = $CB_TYPE[$object_type] ||= [];
640 904
641 } elsif ($type eq "subtype") { 905 } elsif ($type eq "subtype") {
642 defined $object_type or Carp::croak "subtype specified without type"; 906 defined $object_type or Carp::croak "subtype specified without type";
643 my $object_subtype = shift @arg; 907 my $object_subtype = shift @arg;
644 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 908 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
645 909
646 } elsif ($type eq "package") { 910 } elsif ($type eq "package") {
647 my $pkg = shift @arg; 911 my $pkg = shift @arg;
648 912
649 while (my ($name, $id) = each %cb_id) { 913 while (my ($name, $id) = each %cb_id) {
678 _attach $registry, $klass, @attach; 942 _attach $registry, $klass, @attach;
679 } 943 }
680 944
681 $obj->{$name} = \%arg; 945 $obj->{$name} = \%arg;
682 } else { 946 } else {
683 warn "object uses attachment '$name' that is not available, postponing.\n"; 947 warn "object uses attachment '$name' which is not available, postponing.\n";
684 } 948 }
685 949
686 $obj->{_attachment}{$name} = undef; 950 $obj->{_attachment}{$name} = undef;
687} 951}
688 952
690 if (ref $_[0]) { 954 if (ref $_[0]) {
691 _object_attach @_; 955 _object_attach @_;
692 } else { 956 } else {
693 _attach shift->_attach_registry, @_; 957 _attach shift->_attach_registry, @_;
694 } 958 }
959 _recalc_want;
695}; 960};
696 961
697# all those should be optimised 962# all those should be optimised
698sub cf::attachable::detach { 963sub cf::attachable::detach {
699 my ($obj, $name) = @_; 964 my ($obj, $name) = @_;
702 delete $obj->{_attachment}{$name}; 967 delete $obj->{_attachment}{$name};
703 reattach ($obj); 968 reattach ($obj);
704 } else { 969 } else {
705 Carp::croak "cannot, currently, detach class attachments"; 970 Carp::croak "cannot, currently, detach class attachments";
706 } 971 }
972 _recalc_want;
707}; 973};
708 974
709sub cf::attachable::attached { 975sub cf::attachable::attached {
710 my ($obj, $name) = @_; 976 my ($obj, $name) = @_;
711 977
726 "; 992 ";
727 die if $@; 993 die if $@;
728} 994}
729 995
730our $override; 996our $override;
731our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 997our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
732 998
733sub override { 999sub override {
734 $override = 1; 1000 $override = 1;
735 @invoke_results = (); 1001 @INVOKE_RESULTS = (@_);
736} 1002}
737 1003
738sub do_invoke { 1004sub do_invoke {
739 my $event = shift; 1005 my $event = shift;
740 my $callbacks = shift; 1006 my $callbacks = shift;
741 1007
742 @invoke_results = (); 1008 @INVOKE_RESULTS = ();
743 1009
744 local $override; 1010 local $override;
745 1011
746 for (@$callbacks) { 1012 for (@$callbacks) {
747 eval { &{$_->[1]} }; 1013 eval { &{$_->[1]} };
756 } 1022 }
757 1023
758 0 1024 0
759} 1025}
760 1026
761=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1027=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
762 1028
763=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1029=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
764 1030
765Generate an object-specific event with the given arguments. 1031Generate an object-specific event with the given arguments.
766 1032
767This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1033This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
768removed in future versions), and there is no public API to access override 1034removed in future versions), and there is no public API to access override
769results (if you must, access C<@cf::invoke_results> directly). 1035results (if you must, access C<@cf::INVOKE_RESULTS> directly).
770 1036
771=back 1037=back
772 1038
773=cut 1039=cut
774 1040
775############################################################################# 1041#############################################################################
776# object support 1042# object support
1043
1044sub _object_equal($$);
1045sub _object_equal($$) {
1046 my ($a, $b) = @_;
1047
1048 return 0 unless (ref $a) eq (ref $b);
1049
1050 if ("HASH" eq ref $a) {
1051 my @ka = keys %$a;
1052 my @kb = keys %$b;
1053
1054 return 0 if @ka != @kb;
1055
1056 for (0 .. $#ka) {
1057 return 0 unless $ka[$_] eq $kb[$_];
1058 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1059 }
1060
1061 } elsif ("ARRAY" eq ref $a) {
1062
1063 return 0 if @$a != @$b;
1064
1065 for (0 .. $#$a) {
1066 return 0 unless _object_equal $a->[$_], $b->[$_];
1067 }
1068
1069 } elsif ($a ne $b) {
1070 return 0;
1071 }
1072
1073 1
1074}
1075
1076our $SLOW_MERGES;#d#
1077sub _can_merge {
1078 my ($ob1, $ob2) = @_;
1079
1080 ++$SLOW_MERGES;#d#
1081
1082 # we do the slow way here
1083 return _object_equal $ob1, $ob2
1084}
777 1085
778sub reattach { 1086sub reattach {
779 # basically do the same as instantiate, without calling instantiate 1087 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 1088 my ($obj) = @_;
1089
1090 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 1091
782 my $registry = $obj->registry; 1092 my $registry = $obj->registry;
783 1093
784 @$registry = (); 1094 @$registry = ();
785 1095
800cf::attachable->attach ( 1110cf::attachable->attach (
801 prio => -1000000, 1111 prio => -1000000,
802 on_instantiate => sub { 1112 on_instantiate => sub {
803 my ($obj, $data) = @_; 1113 my ($obj, $data) = @_;
804 1114
805 $data = from_json $data; 1115 $data = decode_json $data;
806 1116
807 for (@$data) { 1117 for (@$data) {
808 my ($name, $args) = @$_; 1118 my ($name, $args) = @$_;
809 1119
810 $obj->attach ($name, %{$args || {} }); 1120 $obj->attach ($name, %{$args || {} });
826sub object_freezer_save { 1136sub object_freezer_save {
827 my ($filename, $rdata, $objs) = @_; 1137 my ($filename, $rdata, $objs) = @_;
828 1138
829 sync_job { 1139 sync_job {
830 if (length $$rdata) { 1140 if (length $$rdata) {
1141 utf8::decode (my $decname = $filename);
831 warn sprintf "saving %s (%d,%d)\n", 1142 warn sprintf "saving %s (%d,%d)\n",
832 $filename, length $$rdata, scalar @$objs; 1143 $decname, length $$rdata, scalar @$objs;
833 1144
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1145 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 1146 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1147 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh; 1148 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh; 1149 close $fh;
839 1150
840 if (@$objs) { 1151 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 1153 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1154 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 1155 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh; 1156 aio_fsync $fh if $cf::USE_FSYNC;
846 close $fh; 1157 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 1158 aio_rename "$filename.pst~", "$filename.pst";
848 } 1159 }
849 } else { 1160 } else {
850 aio_unlink "$filename.pst"; 1161 aio_unlink "$filename.pst";
856 } 1167 }
857 } else { 1168 } else {
858 aio_unlink $filename; 1169 aio_unlink $filename;
859 aio_unlink "$filename.pst"; 1170 aio_unlink "$filename.pst";
860 } 1171 }
861 } 1172 };
862} 1173}
863 1174
864sub object_freezer_as_string { 1175sub object_freezer_as_string {
865 my ($rdata, $objs) = @_; 1176 my ($rdata, $objs) = @_;
866 1177
878 or return; 1189 or return;
879 1190
880 unless (aio_stat "$filename.pst") { 1191 unless (aio_stat "$filename.pst") {
881 (aio_load "$filename.pst", $av) >= 0 1192 (aio_load "$filename.pst", $av) >= 0
882 or return; 1193 or return;
1194
883 $av = eval { (Storable::thaw $av)->{objs} }; 1195 my $st = eval { Coro::Storable::thaw $av };
1196 $av = $st->{objs};
884 } 1197 }
885 1198
1199 utf8::decode (my $decname = $filename);
886 warn sprintf "loading %s (%d)\n", 1200 warn sprintf "loading %s (%d,%d)\n",
887 $filename, length $data, scalar @{$av || []};#d# 1201 $decname, length $data, scalar @{$av || []};
1202
888 return ($data, $av); 1203 ($data, $av)
889} 1204}
1205
1206=head2 COMMAND CALLBACKS
1207
1208=over 4
1209
1210=cut
890 1211
891############################################################################# 1212#############################################################################
892# command handling &c 1213# command handling &c
893 1214
894=item cf::register_command $name => \&callback($ob,$args); 1215=item cf::register_command $name => \&callback($ob,$args);
907 push @{ $COMMAND{$name} }, [$caller, $cb]; 1228 push @{ $COMMAND{$name} }, [$caller, $cb];
908} 1229}
909 1230
910=item cf::register_extcmd $name => \&callback($pl,$packet); 1231=item cf::register_extcmd $name => \&callback($pl,$packet);
911 1232
912Register a callbackf ro execution when the client sends an extcmd packet. 1233Register a callback for execution when the client sends an (synchronous)
1234extcmd packet. Ext commands will be processed in the order they are
1235received by the server, like other user commands. The first argument is
1236the logged-in player. Ext commands can only be processed after a player
1237has logged in successfully.
913 1238
914If the callback returns something, it is sent back as if reply was being 1239If the callback returns something, it is sent back as if reply was being
915called. 1240called.
916 1241
1242=item cf::register_exticmd $name => \&callback($ns,$packet);
1243
1244Register a callback for execution when the client sends an (asynchronous)
1245exticmd packet. Exti commands are processed by the server as soon as they
1246are received, i.e. out of order w.r.t. other commands. The first argument
1247is a client socket. Exti commands can be received anytime, even before
1248log-in.
1249
1250If the callback returns something, it is sent back as if reply was being
1251called.
1252
917=cut 1253=cut
918 1254
919sub register_extcmd { 1255sub register_extcmd {
920 my ($name, $cb) = @_; 1256 my ($name, $cb) = @_;
921 1257
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 1258 $EXTCMD{$name} = $cb;
1259}
1260
1261sub register_exticmd {
1262 my ($name, $cb) = @_;
1263
1264 $EXTICMD{$name} = $cb;
926} 1265}
927 1266
928cf::player->attach ( 1267cf::player->attach (
929 on_command => sub { 1268 on_command => sub {
930 my ($pl, $name, $params) = @_; 1269 my ($pl, $name, $params) = @_;
939 cf::override; 1278 cf::override;
940 }, 1279 },
941 on_extcmd => sub { 1280 on_extcmd => sub {
942 my ($pl, $buf) = @_; 1281 my ($pl, $buf) = @_;
943 1282
944 my $msg = eval { from_json $buf }; 1283 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
945 1284
946 if (ref $msg) { 1285 if (ref $msg) {
1286 my ($type, $reply, @payload) =
1287 "ARRAY" eq ref $msg
1288 ? @$msg
1289 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1290
1291 my @reply;
1292
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1293 if (my $cb = $EXTCMD{$type}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 1294 @reply = $cb->($pl, @payload);
949 $pl->ext_reply ($msg->{msgid}, %reply);
950 }
951 } 1295 }
1296
1297 $pl->ext_reply ($reply, @reply)
1298 if $reply;
1299
952 } else { 1300 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1301 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
954 } 1302 }
955 1303
956 cf::override; 1304 cf::override;
957 }, 1305 },
958); 1306);
959 1307
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 1308sub load_extensions {
1309 cf::sync_job {
1310 my %todo;
1311
1312 for my $path (<$LIBDIR/*.ext>) {
1313 next unless -r $path;
1314
1315 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1316 my $base = $1;
1317 my $pkg = $1;
1318 $pkg =~ s/[^[:word:]]/_/g;
1319 $pkg = "ext::$pkg";
1320
1321 open my $fh, "<:utf8", $path
1322 or die "$path: $!";
1323
1324 my $source = do { local $/; <$fh> };
1325
1326 my %ext = (
1327 path => $path,
1328 base => $base,
1329 pkg => $pkg,
1330 );
1331
1332 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1333 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1334
1335 $ext{source} =
1336 "package $pkg; use strict; use utf8;\n"
1337 . "#line 1 \"$path\"\n{\n"
1338 . $source
1339 . "\n};\n1";
1340
1341 $todo{$base} = \%ext;
1342 }
1343
1344 my %done;
1345 while (%todo) {
1346 my $progress;
1347
1348 while (my ($k, $v) = each %todo) {
1349 for (split /,\s*/, $v->{meta}{depends}) {
1350 goto skip
1351 unless exists $done{$_};
1352 }
1353
1354 warn "... loading '$k' into '$v->{pkg}'\n";
1355
1356 unless (eval $v->{source}) {
1357 my $msg = $@ ? "$v->{path}: $@\n"
1358 : "$v->{base}: extension inactive.\n";
1359
1360 if (exists $v->{meta}{mandatory}) {
1361 warn $msg;
1362 cf::cleanup "mandatory extension failed to load, exiting.";
1363 }
1364
1365 warn $msg;
1366 }
1367
1368 $done{$k} = delete $todo{$k};
1369 push @EXTS, $v->{pkg};
1370 $progress = 1;
1371 }
1372
1373 skip:
1374 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1375 unless $progress;
1376 }
1377 };
1378}
1379
1380#############################################################################
1381
1382=back
1383
1384=head2 CORE EXTENSIONS
1385
1386Functions and methods that extend core crossfire objects.
1387
1388=cut
1389
1390package cf::player;
1391
1392use Coro::AIO;
1393
1394=head3 cf::player
1395
1396=over 4
1397
1398=item cf::player::num_playing
1399
1400Returns the official number of playing players, as per the Crossfire metaserver rules.
1401
1402=cut
1403
1404sub num_playing {
1405 scalar grep
1406 $_->ob->map
1407 && !$_->hidden
1408 && !$_->ob->flag (cf::FLAG_WIZ),
1409 cf::player::list
1410}
1411
1412=item cf::player::find $login
1413
1414Returns the given player object, loading it if necessary (might block).
1415
1416=cut
1417
1418sub playerdir($) {
1419 "$PLAYERDIR/"
1420 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1421}
1422
1423sub path($) {
1424 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1425
1426 (playerdir $login) . "/playerdata"
1427}
1428
1429sub find_active($) {
1430 $cf::PLAYER{$_[0]}
1431 and $cf::PLAYER{$_[0]}->active
1432 and $cf::PLAYER{$_[0]}
1433}
1434
1435sub exists($) {
1436 my ($login) = @_;
1437
1438 $cf::PLAYER{$login}
1439 or cf::sync_job { !aio_stat path $login }
1440}
1441
1442sub find($) {
1443 return $cf::PLAYER{$_[0]} || do {
1444 my $login = $_[0];
1445
1446 my $guard = cf::lock_acquire "user_find:$login";
1447
1448 $cf::PLAYER{$_[0]} || do {
1449 # rename old playerfiles to new ones
1450 #TODO: remove when no longer required
1451 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1452 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1453 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1454 aio_unlink +(playerdir $login) . "/$login.pl";
1455
1456 my $f = new_from_file cf::object::thawer path $login
1457 or return;
1458
1459 my $pl = cf::player::load_pl $f
1460 or return;
1461 local $cf::PLAYER_LOADING{$login} = $pl;
1462 $f->resolve_delayed_derefs;
1463 $cf::PLAYER{$login} = $pl
1464 }
1465 }
1466}
1467
1468sub save($) {
1469 my ($pl) = @_;
1470
1471 return if $pl->{deny_save};
1472
1473 my $path = path $pl;
1474 my $guard = cf::lock_acquire "user_save:$path";
1475
1476 return if $pl->{deny_save};
1477
1478 aio_mkdir playerdir $pl, 0770;
1479 $pl->{last_save} = $cf::RUNTIME;
1480
1481 cf::get_slot 0.01;
1482
1483 $pl->save_pl ($path);
1484 cf::cede_to_tick;
1485}
1486
1487sub new($) {
1488 my ($login) = @_;
1489
1490 my $self = create;
1491
1492 $self->ob->name ($login);
1493 $self->{deny_save} = 1;
1494
1495 $cf::PLAYER{$login} = $self;
1496
1497 $self
1498}
1499
1500=item $player->send_msg ($channel, $msg, $color, [extra...])
1501
1502=cut
1503
1504sub send_msg {
1505 my $ns = shift->ns
1506 or return;
1507 $ns->send_msg (@_);
1508}
1509
1510=item $pl->quit_character
1511
1512Nukes the player without looking back. If logged in, the connection will
1513be destroyed. May block for a long time.
1514
1515=cut
1516
1517sub quit_character {
1518 my ($pl) = @_;
1519
1520 my $name = $pl->ob->name;
1521
1522 $pl->{deny_save} = 1;
1523 $pl->password ("*"); # this should lock out the player until we nuked the dir
1524
1525 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1526 $pl->deactivate;
1527 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1528 $pl->ns->destroy if $pl->ns;
1529
1530 my $path = playerdir $pl;
1531 my $temp = "$path~$cf::RUNTIME~deleting~";
1532 aio_rename $path, $temp;
1533 delete $cf::PLAYER{$pl->ob->name};
1534 $pl->destroy;
1535
1536 my $prefix = qr<^~\Q$name\E/>;
1537
1538 # nuke player maps
1539 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1540
1541 IO::AIO::aio_rmtree $temp;
1542}
1543
1544=item $pl->kick
1545
1546Kicks a player out of the game. This destroys the connection.
1547
1548=cut
1549
1550sub kick {
1551 my ($pl, $kicker) = @_;
1552
1553 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1554 $pl->killer ("kicked");
1555 $pl->ns->destroy;
1556}
1557
1558=item cf::player::list_logins
1559
1560Returns am arrayref of all valid playernames in the system, can take a
1561while and may block, so not sync_job-capable, ever.
1562
1563=cut
1564
1565sub list_logins {
1566 my $dirs = aio_readdir $PLAYERDIR
1567 or return [];
1568
1569 my @logins;
1570
1571 for my $login (@$dirs) {
1572 my $path = path $login;
1573
1574 # a .pst is a dead give-away for a valid player
1575 unless (-e "$path.pst") {
1576 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1577 aio_read $fh, 0, 512, my $buf, 0 or next;
1578 $buf !~ /^password -------------$/m or next; # official not-valid tag
1579 }
1580
1581 utf8::decode $login;
1582 push @logins, $login;
1583 }
1584
1585 \@logins
1586}
1587
1588=item $player->maps
1589
1590Returns an arrayref of map paths that are private for this
1591player. May block.
1592
1593=cut
1594
1595sub maps($) {
1596 my ($pl) = @_;
1597
1598 $pl = ref $pl ? $pl->ob->name : $pl;
1599
1600 my $files = aio_readdir playerdir $pl
1601 or return;
1602
1603 my @paths;
1604
1605 for (@$files) {
1606 utf8::decode $_;
1607 next if /\.(?:pl|pst)$/;
1608 next unless /^$PATH_SEP/o;
1609
1610 push @paths, cf::map::normalise "~$pl/$_";
1611 }
1612
1613 \@paths
1614}
1615
1616=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1617
1618Expand crossfire pod fragments into protocol xml.
1619
1620=cut
1621
1622use re 'eval';
1623
1624my $group;
1625my $interior; $interior = qr{
1626 # match a pod interior sequence sans C<< >>
1627 (?:
1628 \ (.*?)\ (?{ $group = $^N })
1629 | < (??{$interior}) >
1630 )
1631}x;
1632
1633sub expand_cfpod {
1634 my ($self, $pod) = @_;
1635
1636 my $xml;
1637
1638 while () {
1639 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1640 $group = $1;
1641
1642 $group =~ s/&/&amp;/g;
1643 $group =~ s/</&lt;/g;
1644
1645 $xml .= $group;
1646 } elsif ($pod =~ m%\G
1647 ([BCGHITU])
1648 <
1649 (?:
1650 ([^<>]*) (?{ $group = $^N })
1651 | < $interior >
1652 )
1653 >
1654 %gcsx
1655 ) {
1656 my ($code, $data) = ($1, $group);
1657
1658 if ($code eq "B") {
1659 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1660 } elsif ($code eq "I") {
1661 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1662 } elsif ($code eq "U") {
1663 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1664 } elsif ($code eq "C") {
1665 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1666 } elsif ($code eq "T") {
1667 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1668 } elsif ($code eq "G") {
1669 my ($male, $female) = split /\|/, $data;
1670 $data = $self->gender ? $female : $male;
1671 $xml .= expand_cfpod ($self, $data);
1672 } elsif ($code eq "H") {
1673 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1674 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1675 "")
1676 [$self->{hintmode}];
1677 } else {
1678 $xml .= "error processing '$code($data)' directive";
1679 }
1680 } else {
1681 if ($pod =~ /\G(.+)/) {
1682 warn "parse error while expanding $pod (at $1)";
1683 }
1684 last;
1685 }
1686 }
1687
1688 for ($xml) {
1689 # create single paragraphs (very hackish)
1690 s/(?<=\S)\n(?=\w)/ /g;
1691
1692 # compress some whitespace
1693 s/\s+\n/\n/g; # ws line-ends
1694 s/\n\n+/\n/g; # double lines
1695 s/^\n+//; # beginning lines
1696 s/\n+$//; # ending lines
1697 }
1698
1699 $xml
1700}
1701
1702no re 'eval';
1703
1704sub hintmode {
1705 $_[0]{hintmode} = $_[1] if @_ > 1;
1706 $_[0]{hintmode}
1707}
1708
1709=item $player->ext_reply ($msgid, @msg)
1710
1711Sends an ext reply to the player.
1712
1713=cut
1714
1715sub ext_reply($$@) {
1716 my ($self, $id, @msg) = @_;
1717
1718 $self->ns->ext_reply ($id, @msg)
1719}
1720
1721=item $player->ext_msg ($type, @msg)
1722
1723Sends an ext event to the client.
1724
1725=cut
1726
1727sub ext_msg($$@) {
1728 my ($self, $type, @msg) = @_;
1729
1730 $self->ns->ext_msg ($type, @msg);
1731}
1732
1733=head3 cf::region
1734
1735=over 4
1736
1737=cut
1738
1739package cf::region;
1740
1741=item cf::region::find_by_path $path
1742
1743Tries to decuce the likely region for a map knowing only its path.
1744
1745=cut
1746
1747sub find_by_path($) {
967 my ($path) = @_; 1748 my ($path) = @_;
968 1749
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1750 my ($match, $specificity);
970 my $base = $1;
971 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg";
974 1751
975 warn "loading '$path' into '$pkg'\n"; 1752 for my $region (list) {
976 1753 if ($region->{match} && $path =~ $region->{match}) {
977 open my $fh, "<:utf8", $path 1754 ($match, $specificity) = ($region, $region->specificity)
978 or die "$path: $!"; 1755 if $region->specificity > $specificity;
979 1756 }
980 my $source =
981 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> })
984 . "\n};\n1";
985
986 eval $source
987 or die $@ ? "$path: $@\n"
988 : "extension disabled.\n";
989
990 push @exts, $pkg;
991 $ext_pkg{$base} = $pkg;
992
993# no strict 'refs';
994# @{"$pkg\::ISA"} = ext::;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 1757 }
1009 1758
1010 # remove commands 1759 $match
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034}
1035
1036sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext;
1039 eval {
1040 load_extension $ext;
1041 1
1042 } or warn "$ext not loaded: $@";
1043 }
1044}
1045
1046#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083
1084=head2 CORE EXTENSIONS
1085
1086Functions and methods that extend core crossfire objects.
1087
1088=head3 cf::player
1089
1090=over 4
1091
1092=item cf::player::exists $login
1093
1094Returns true when the given account exists.
1095
1096=cut
1097
1098sub cf::player::exists($) {
1099 cf::player::find $_[0]
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1101}
1102
1103=item $player->ext_reply ($msgid, $msgtype, %msg)
1104
1105Sends an ext reply to the player.
1106
1107=cut
1108
1109sub cf::player::ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_;
1111
1112 $msg{msgid} = $id;
1113
1114 $self->send ("ext " . to_json \%msg);
1115} 1760}
1116 1761
1117=back 1762=back
1118
1119 1763
1120=head3 cf::map 1764=head3 cf::map
1121 1765
1122=over 4 1766=over 4
1123 1767
1126package cf::map; 1770package cf::map;
1127 1771
1128use Fcntl; 1772use Fcntl;
1129use Coro::AIO; 1773use Coro::AIO;
1130 1774
1775use overload
1776 '""' => \&as_string,
1777 fallback => 1;
1778
1131our $MAX_RESET = 7200; 1779our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1780our $DEFAULT_RESET = 3000;
1133 1781
1134sub generate_random_map { 1782sub generate_random_map {
1135 my ($path, $rmp) = @_; 1783 my ($self, $rmp) = @_;
1784
1785 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1136 1786
1137 # mit "rum" bekleckern, nicht 1787 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1788 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1789 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1790 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1791 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1792 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1793 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1794 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1795 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1796 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1797 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1798 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1799 (cf::region::find $rmp->{region}), $rmp->{custom}
1800 )
1801}
1802
1803=item cf::map->register ($regex, $prio)
1804
1805Register a handler for the map path matching the given regex at the
1806givne priority (higher is better, built-in handlers have priority 0, the
1807default).
1808
1809=cut
1810
1811sub register {
1812 my (undef, $regex, $prio) = @_;
1813 my $pkg = caller;
1814
1815 no strict;
1816 push @{"$pkg\::ISA"}, __PACKAGE__;
1817
1818 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1819}
1820
1821# also paths starting with '/'
1822$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1823
1824sub thawer_merge {
1825 my ($self, $merge) = @_;
1826
1827 # we have to keep some variables in memory intact
1828 local $self->{path};
1829 local $self->{load_path};
1830
1831 $self->SUPER::thawer_merge ($merge);
1832}
1833
1834sub normalise {
1835 my ($path, $base) = @_;
1836
1837 $path = "$path"; # make sure its a string
1838
1839 $path =~ s/\.map$//;
1840
1841 # map plan:
1842 #
1843 # /! non-realised random map exit (special hack!)
1844 # {... are special paths that are not being touched
1845 # ?xxx/... are special absolute paths
1846 # ?random/... random maps
1847 # /... normal maps
1848 # ~user/... per-player map of a specific user
1849
1850 $path =~ s/$PATH_SEP/\//go;
1851
1852 # treat it as relative path if it starts with
1853 # something that looks reasonable
1854 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1855 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1856
1857 $base =~ s{[^/]+/?$}{};
1858 $path = "$base/$path";
1859 }
1860
1861 for ($path) {
1862 redo if s{//}{/};
1863 redo if s{/\.?/}{/};
1864 redo if s{/[^/]+/\.\./}{/};
1865 }
1866
1867 $path
1868}
1869
1870sub new_from_path {
1871 my (undef, $path, $base) = @_;
1872
1873 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1874
1875 $path = normalise $path, $base;
1876
1877 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1878 if ($path =~ $EXT_MAP{$pkg}[1]) {
1879 my $self = bless cf::map::new, $pkg;
1880 $self->{path} = $path; $self->path ($path);
1881 $self->init; # pass $1 etc.
1882 return $self;
1883 }
1884 }
1885
1886 Carp::cluck "unable to resolve path '$path' (base '$base').";
1887 ()
1888}
1889
1890sub init {
1891 my ($self) = @_;
1892
1893 $self
1894}
1895
1896sub as_string {
1897 my ($self) = @_;
1898
1899 "$self->{path}"
1900}
1901
1902# the displayed name, this is a one way mapping
1903sub visible_name {
1904 &as_string
1905}
1906
1907# the original (read-only) location
1908sub load_path {
1909 my ($self) = @_;
1910
1911 "$MAPDIR/$self->{path}.map"
1912}
1913
1914# the temporary/swap location
1915sub save_path {
1916 my ($self) = @_;
1917
1918 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1919 "$TMPDIR/$path.map"
1920}
1921
1922# the unique path, undef == no special unique path
1923sub uniq_path {
1924 my ($self) = @_;
1925
1926 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1927 "$UNIQUEDIR/$path"
1151} 1928}
1152 1929
1153# and all this just because we cannot iterate over 1930# and all this just because we cannot iterate over
1154# all maps in C++... 1931# all maps in C++...
1155sub change_all_map_light { 1932sub change_all_map_light {
1156 my ($change) = @_; 1933 my ($change) = @_;
1157 1934
1158 $_->change_map_light ($change) for values %cf::MAP; 1935 $_->change_map_light ($change)
1936 for grep $_->outdoor, values %cf::MAP;
1159} 1937}
1160 1938
1939sub decay_objects {
1940 my ($self) = @_;
1941
1942 return if $self->{deny_reset};
1943
1944 $self->do_decay_objects;
1945}
1946
1947sub unlink_save {
1948 my ($self) = @_;
1949
1950 utf8::encode (my $save = $self->save_path);
1951 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1952 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1953}
1954
1161sub try_load_header($) { 1955sub load_header_from($) {
1162 my ($path) = @_; 1956 my ($self, $path) = @_;
1163 1957
1164 utf8::encode $path; 1958 utf8::encode $path;
1165 aio_open $path, O_RDONLY, 0 1959 my $f = new_from_file cf::object::thawer $path
1166 or return; 1960 or return;
1167 1961
1168 my $map = cf::map::new 1962 $self->_load_header ($f)
1169 or return; 1963 or return;
1170 1964
1171 $map->load_header ($path) 1965 local $MAP_LOADING{$self->{path}} = $self;
1966 $f->resolve_delayed_derefs;
1967
1968 $self->{load_path} = $path;
1969
1970 1
1971}
1972
1973sub load_header_orig {
1974 my ($self) = @_;
1975
1976 $self->load_header_from ($self->load_path)
1977}
1978
1979sub load_header_temp {
1980 my ($self) = @_;
1981
1982 $self->load_header_from ($self->save_path)
1983}
1984
1985sub prepare_temp {
1986 my ($self) = @_;
1987
1988 $self->last_access ((delete $self->{last_access})
1989 || $cf::RUNTIME); #d#
1990 # safety
1991 $self->{instantiate_time} = $cf::RUNTIME
1992 if $self->{instantiate_time} > $cf::RUNTIME;
1993}
1994
1995sub prepare_orig {
1996 my ($self) = @_;
1997
1998 $self->{load_original} = 1;
1999 $self->{instantiate_time} = $cf::RUNTIME;
2000 $self->last_access ($cf::RUNTIME);
2001 $self->instantiate;
2002}
2003
2004sub load_header {
2005 my ($self) = @_;
2006
2007 if ($self->load_header_temp) {
2008 $self->prepare_temp;
2009 } else {
2010 $self->load_header_orig
1172 or return; 2011 or return;
2012 $self->prepare_orig;
2013 }
1173 2014
1174 $map->{load_path} = $path; 2015 $self->{deny_reset} = 1
2016 if $self->no_reset;
1175 2017
1176 $map 2018 $self->default_region (cf::region::find_by_path $self->{path})
1177} 2019 unless $self->default_region;
1178 2020
2021 1
2022}
2023
2024sub find;
1179sub find_map { 2025sub find {
1180 my ($path, $origin) = @_; 2026 my ($path, $origin) = @_;
1181 2027
1182 #warn "find_map<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 2028 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 2029
2030 cf::lock_wait "map_data:$path";#d#remove
1187 cf::lock_wait "map_find:$key"; 2031 cf::lock_wait "map_find:$path";
1188 2032
1189 $cf::MAP{$key} || do { 2033 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 2034 my $guard1 = cf::lock_acquire "map_find:$path";
2035 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1191 2036
1192 # do it the slow way 2037 my $map = new_from_path cf::map $path
1193 my $map = try_load_header $path->save_path;
1194
1195 if ($map) {
1196 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else {
1200 if (my $rmp = $path->random_map_params) {
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return; 2038 or return;
1207 2039
1208 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME;
1210 $map->instantiate;
1211
1212 # per-player maps become, after loading, normal maps
1213 $map->per_player (0) if $path->{user_rel};
1214 }
1215 #Coro::Timer::sleep 1;#d#
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 2040 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221 2041
1222 if ($map->should_reset) { 2042 $map->load_header
2043 or return;
2044
2045 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2046 # doing this can freeze the server in a sync job, obviously
2047 #$cf::WAIT_FOR_TICK->wait;
2048 undef $guard1;
2049 undef $guard2;
1223 $map->reset; 2050 $map->reset;
1224 $map = find_map $path; 2051 return find $path;
1225 } 2052 }
1226 2053
1227 $cf::MAP{$key} = $map 2054 $cf::MAP{$path} = $map
1228 } 2055 }
1229} 2056}
2057
2058sub pre_load { }
2059sub post_load { }
1230 2060
1231sub load { 2061sub load {
1232 my ($self) = @_; 2062 my ($self) = @_;
1233 2063
2064 local $self->{deny_reset} = 1; # loading can take a long time
2065
1234 my $path = $self->{path}; 2066 my $path = $self->{path};
2067
2068 {
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2069 my $guard = cf::lock_acquire "map_data:$path";
1236 2070
2071 return unless $self->valid;
1237 return if $self->in_memory != cf::MAP_SWAPPED; 2072 return unless $self->in_memory == cf::MAP_SWAPPED;
1238 2073
1239 $self->in_memory (cf::MAP_LOADING); 2074 $self->in_memory (cf::MAP_LOADING);
1240 2075
1241 $self->alloc; 2076 $self->alloc;
1242 $self->load_objects ($self->{load_path}, 1) 2077
2078 $self->pre_load;
2079 cf::cede_to_tick;
2080
2081 my $f = new_from_file cf::object::thawer $self->{load_path};
2082 $f->skip_block;
2083 $self->_load_objects ($f)
1243 or return; 2084 or return;
1244 2085
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2086 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1246 if delete $self->{load_original}; 2087 if delete $self->{load_original};
1247 2088
1248 if (my $uniq = $path->uniq_path) { 2089 if (my $uniq = $self->uniq_path) {
1249 utf8::encode $uniq; 2090 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) { 2091 unless (aio_stat $uniq) {
2092 if (my $f = new_from_file cf::object::thawer $uniq) {
1251 $self->clear_unique_items; 2093 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0); 2094 $self->_load_objects ($f);
2095 $f->resolve_delayed_derefs;
2096 }
1253 } 2097 }
1254 } 2098 }
1255 2099
2100 $f->resolve_delayed_derefs;
2101
2102 cf::cede_to_tick;
1256 # now do the right thing for maps 2103 # now do the right thing for maps
1257 $self->link_multipart_objects; 2104 $self->link_multipart_objects;
1258
1259 if ($self->{path}->is_style_map) {
1260 $self->{deny_save} = 1;
1261 $self->{deny_reset} = 1;
1262 } else {
1263 $self->fix_auto_apply;
1264 $self->decay_objects;
1265 $self->update_buttons;
1266 $self->set_darkness_map;
1267 $self->difficulty ($self->estimate_difficulty) 2105 $self->difficulty ($self->estimate_difficulty)
1268 unless $self->difficulty; 2106 unless $self->difficulty;
2107 cf::cede_to_tick;
2108
2109 unless ($self->{deny_activate}) {
2110 $self->decay_objects;
2111 $self->fix_auto_apply;
2112 $self->update_buttons;
2113 cf::cede_to_tick;
2114 $self->set_darkness_map;
2115 cf::cede_to_tick;
1269 $self->activate; 2116 $self->activate;
1270 } 2117 }
1271 2118
2119 $self->{last_save} = $cf::RUNTIME;
2120 $self->last_access ($cf::RUNTIME);
2121
1272 $self->in_memory (cf::MAP_IN_MEMORY); 2122 $self->in_memory (cf::MAP_ACTIVE);
1273} 2123 }
1274 2124
1275sub load_map_sync { 2125 $self->post_load;
2126}
2127
2128sub customise_for {
2129 my ($self, $ob) = @_;
2130
2131 return find "~" . $ob->name . "/" . $self->{path}
2132 if $self->per_player;
2133
2134# return find "?party/" . $ob->name . "/" . $self->{path}
2135# if $self->per_party;
2136
2137 $self
2138}
2139
2140# find and load all maps in the 3x3 area around a map
2141sub load_neighbours {
2142 my ($map) = @_;
2143
2144 my @neigh; # diagonal neighbours
2145
2146 for (0 .. 3) {
2147 my $neigh = $map->tile_path ($_)
2148 or next;
2149 $neigh = find $neigh, $map
2150 or next;
2151 $neigh->load;
2152
2153 push @neigh,
2154 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2155 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2156 }
2157
2158 for (grep defined $_->[0], @neigh) {
2159 my ($path, $origin) = @$_;
2160 my $neigh = find $path, $origin
2161 or next;
2162 $neigh->load;
2163 }
2164}
2165
2166sub find_sync {
1276 my ($path, $origin) = @_; 2167 my ($path, $origin) = @_;
1277 2168
1278 #warn "load_map_sync<$path, $origin>\n";#d# 2169 cf::sync_job { find $path, $origin }
2170}
1279 2171
1280 cf::sync_job { 2172sub do_load_sync {
1281 my $map = cf::map::find_map $path, $origin 2173 my ($map) = @_;
1282 or return; 2174
1283 $map->load; 2175 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1284 $map 2176 if $Coro::current == $Coro::main;
2177
2178 cf::sync_job { $map->load };
2179}
2180
2181our %MAP_PREFETCH;
2182our $MAP_PREFETCHER = undef;
2183
2184sub find_async {
2185 my ($path, $origin, $load) = @_;
2186
2187 $path = normalise $path, $origin && $origin->{path};
2188
2189 if (my $map = $cf::MAP{$path}) {
2190 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2191 }
2192
2193 $MAP_PREFETCH{$path} |= $load;
2194
2195 $MAP_PREFETCHER ||= cf::async {
2196 $Coro::current->{desc} = "map prefetcher";
2197
2198 while (%MAP_PREFETCH) {
2199 while (my ($k, $v) = each %MAP_PREFETCH) {
2200 if (my $map = find $k) {
2201 $map->load if $v;
2202 }
2203
2204 delete $MAP_PREFETCH{$k};
2205 }
2206 }
2207 undef $MAP_PREFETCHER;
1285 } 2208 };
2209 $MAP_PREFETCHER->prio (6);
2210
2211 ()
1286} 2212}
1287 2213
1288sub save { 2214sub save {
1289 my ($self) = @_; 2215 my ($self) = @_;
1290 2216
2217 my $lock = cf::lock_acquire "map_data:$self->{path}";
2218
1291 $self->{last_save} = $cf::RUNTIME; 2219 $self->{last_save} = $cf::RUNTIME;
1292 2220
1293 return unless $self->dirty; 2221 return unless $self->dirty;
1294 2222
1295 my $save = $self->{path}->save_path; utf8::encode $save; 2223 my $save = $self->save_path; utf8::encode $save;
1296 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2224 my $uniq = $self->uniq_path; utf8::encode $uniq;
1297 2225
1298 $self->{load_path} = $save; 2226 $self->{load_path} = $save;
1299 2227
1300 return if $self->{deny_save}; 2228 return if $self->{deny_save};
1301 2229
2230 local $self->{last_access} = $self->last_access;#d#
2231
2232 cf::async {
2233 $Coro::current->{desc} = "map player save";
2234 $_->contr->save for $self->players;
2235 };
2236
2237 cf::get_slot 0.02;
2238
1302 if ($uniq) { 2239 if ($uniq) {
1303 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2240 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1304 $self->save_objects ($uniq, cf::IO_UNIQUES); 2241 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1305 } else { 2242 } else {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2243 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1307 } 2244 }
1308} 2245}
1309 2246
1310sub swap_out { 2247sub swap_out {
1311 my ($self) = @_; 2248 my ($self) = @_;
1312 2249
2250 # save first because save cedes
2251 $self->save;
2252
2253 my $lock = cf::lock_acquire "map_data:$self->{path}";
2254
1313 return if $self->players; 2255 return if $self->players;
1314 return if $self->in_memory != cf::MAP_IN_MEMORY; 2256 return if $self->in_memory != cf::MAP_ACTIVE;
1315 return if $self->{deny_save}; 2257 return if $self->{deny_save};
1316 2258
2259 $self->in_memory (cf::MAP_SWAPPED);
2260
1317 $self->save; 2261 $self->deactivate;
2262 $_->clear_links_to ($self) for values %cf::MAP;
1318 $self->clear; 2263 $self->clear;
1319 $self->in_memory (cf::MAP_SWAPPED);
1320} 2264}
1321 2265
1322sub reset_at { 2266sub reset_at {
1323 my ($self) = @_; 2267 my ($self) = @_;
1324 2268
1325 # TODO: safety, remove and allow resettable per-player maps 2269 # TODO: safety, remove and allow resettable per-player maps
1326 return 1e99 if $self->{path}{user_rel};
1327 return 1e99 if $self->{deny_reset}; 2270 return 1e99 if $self->{deny_reset};
1328 2271
1329 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2272 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1330 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2273 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1331 2274
1336 my ($self) = @_; 2279 my ($self) = @_;
1337 2280
1338 $self->reset_at <= $cf::RUNTIME 2281 $self->reset_at <= $cf::RUNTIME
1339} 2282}
1340 2283
1341sub unlink_save {
1342 my ($self) = @_;
1343
1344 utf8::encode (my $save = $self->{path}->save_path);
1345 aioreq_pri 3; IO::AIO::aio_unlink $save;
1346 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1347}
1348
1349sub rename {
1350 my ($self, $new_path) = @_;
1351
1352 $self->unlink_save;
1353
1354 delete $cf::MAP{$self->path};
1355 $self->{path} = new cf::path $new_path;
1356 $self->path ($self->{path}->as_string);
1357 $cf::MAP{$self->path} = $self;
1358
1359 $self->save;
1360}
1361
1362sub reset { 2284sub reset {
1363 my ($self) = @_; 2285 my ($self) = @_;
1364 2286
2287 my $lock = cf::lock_acquire "map_data:$self->{path}";
2288
1365 return if $self->players; 2289 return if $self->players;
1366 return if $self->{path}{user_rel};#d#
1367 2290
1368 warn "resetting map ", $self->path;#d# 2291 warn "resetting map ", $self->path;
2292
2293 $self->in_memory (cf::MAP_SWAPPED);
2294
2295 # need to save uniques path
2296 unless ($self->{deny_save}) {
2297 my $uniq = $self->uniq_path; utf8::encode $uniq;
2298
2299 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2300 if $uniq;
2301 }
1369 2302
1370 delete $cf::MAP{$self->path}; 2303 delete $cf::MAP{$self->path};
1371 2304
2305 $self->deactivate;
1372 $_->clear_links_to ($self) for values %cf::MAP; 2306 $_->clear_links_to ($self) for values %cf::MAP;
2307 $self->clear;
1373 2308
1374 $self->unlink_save; 2309 $self->unlink_save;
1375 $self->destroy; 2310 $self->destroy;
1376} 2311}
1377 2312
1378my $nuke_counter = "aaaa"; 2313my $nuke_counter = "aaaa";
1379 2314
1380sub nuke { 2315sub nuke {
1381 my ($self) = @_; 2316 my ($self) = @_;
1382 2317
2318 {
2319 my $lock = cf::lock_acquire "map_data:$self->{path}";
2320
2321 delete $cf::MAP{$self->path};
2322
2323 $self->unlink_save;
2324
2325 bless $self, "cf::map";
2326 delete $self->{deny_reset};
1383 $self->{deny_save} = 1; 2327 $self->{deny_save} = 1;
1384 $self->reset_timeout (1); 2328 $self->reset_timeout (1);
1385 $self->rename ("{nuke}/" . ($nuke_counter++)); 2329 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2330
2331 $cf::MAP{$self->path} = $self;
2332 }
2333
1386 $self->reset; # polite request, might not happen 2334 $self->reset; # polite request, might not happen
1387} 2335}
1388 2336
1389sub customise_for { 2337=item $maps = cf::map::tmp_maps
1390 my ($map, $ob) = @_;
1391 2338
1392 if ($map->per_player) { 2339Returns an arrayref with all map paths of currently instantiated and saved
1393 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2340maps. May block.
2341
2342=cut
2343
2344sub tmp_maps() {
1394 } 2345 [
1395 2346 map {
1396 $map 2347 utf8::decode $_;
2348 /\.map$/
2349 ? normalise $_
2350 : ()
2351 } @{ aio_readdir $TMPDIR or [] }
2352 ]
1397} 2353}
1398 2354
1399sub emergency_save { 2355=item $maps = cf::map::random_maps
1400 local $cf::FREEZE = 1;
1401 2356
1402 warn "enter emergency map save\n"; 2357Returns an arrayref with all map paths of currently instantiated and saved
2358random maps. May block.
1403 2359
1404 cf::sync_job { 2360=cut
1405 warn "begin emergency map save\n"; 2361
1406 $_->save for values %cf::MAP; 2362sub random_maps() {
2363 [
2364 map {
2365 utf8::decode $_;
2366 /\.map$/
2367 ? normalise "?random/$_"
2368 : ()
2369 } @{ aio_readdir $RANDOMDIR or [] }
2370 ]
2371}
2372
2373=item cf::map::unique_maps
2374
2375Returns an arrayref of paths of all shared maps that have
2376instantiated unique items. May block.
2377
2378=cut
2379
2380sub unique_maps() {
2381 [
2382 map {
2383 utf8::decode $_;
2384 s/\.map$//; # TODO future compatibility hack
2385 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2386 ? ()
2387 : normalise $_
2388 } @{ aio_readdir $UNIQUEDIR or [] }
2389 ]
2390}
2391
2392=back
2393
2394=head3 cf::object
2395
2396=cut
2397
2398package cf::object;
2399
2400=over 4
2401
2402=item $ob->inv_recursive
2403
2404Returns the inventory of the object I<and> their inventories, recursively,
2405but I<not> the object itself.
2406
2407=cut
2408
2409sub inv_recursive_;
2410sub inv_recursive_ {
2411 map { $_, inv_recursive_ $_->inv } @_
2412}
2413
2414sub inv_recursive {
2415 inv_recursive_ inv $_[0]
2416}
2417
2418=item $ref = $ob->ref
2419
2420Creates and returns a persistent reference to an object that can be stored as a string.
2421
2422=item $ob = cf::object::deref ($refstring)
2423
2424returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2425even if the object actually exists. May block.
2426
2427=cut
2428
2429sub deref {
2430 my ($ref) = @_;
2431
2432 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2433 my ($uuid, $name) = ($1, $2);
2434 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2435 or return;
2436 $pl->ob->uuid eq $uuid
2437 or return;
2438
2439 $pl->ob
2440 } else {
2441 warn "$ref: cannot resolve object reference\n";
2442 undef
1407 }; 2443 }
1408
1409 warn "end emergency map save\n";
1410} 2444}
1411 2445
1412package cf; 2446package cf;
1413 2447
1414=back 2448=back
1415
1416 2449
1417=head3 cf::object::player 2450=head3 cf::object::player
1418 2451
1419=over 4 2452=over 4
1420 2453
1434 2467
1435 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2468 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1436 2469
1437 if ($self->{record_replies}) { 2470 if ($self->{record_replies}) {
1438 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2471 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2472
1439 } else { 2473 } else {
2474 my $pl = $self->contr;
2475
2476 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2477 my $dialog = $pl->{npc_dialog};
2478 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2479
2480 } else {
1440 $msg = $npc->name . " says: $msg" if $npc; 2481 $msg = $npc->name . " says: $msg" if $npc;
1441 $self->message ($msg, $flags); 2482 $self->message ($msg, $flags);
2483 }
1442 } 2484 }
2485}
2486
2487=item $object->send_msg ($channel, $msg, $color, [extra...])
2488
2489=cut
2490
2491sub cf::object::send_msg {
2492 my $pl = shift->contr
2493 or return;
2494 $pl->send_msg (@_);
1443} 2495}
1444 2496
1445=item $player_object->may ("access") 2497=item $player_object->may ("access")
1446 2498
1447Returns wether the given player is authorized to access resource "access" 2499Returns wether the given player is authorized to access resource "access"
1460 2512
1461=item $player_object->enter_link 2513=item $player_object->enter_link
1462 2514
1463Freezes the player and moves him/her to a special map (C<{link}>). 2515Freezes the player and moves him/her to a special map (C<{link}>).
1464 2516
1465The player should be reaosnably safe there for short amounts of time. You 2517The player should be reasonably safe there for short amounts of time. You
1466I<MUST> call C<leave_link> as soon as possible, though. 2518I<MUST> call C<leave_link> as soon as possible, though.
1467 2519
2520Will never block.
2521
1468=item $player_object->leave_link ($map, $x, $y) 2522=item $player_object->leave_link ($map, $x, $y)
1469 2523
1470Moves the player out of the specila link map onto the given map. If the 2524Moves the player out of the special C<{link}> map onto the specified
1471map is not valid (or omitted), the player will be moved back to the 2525map. If the map is not valid (or omitted), the player will be moved back
1472location he/she was before the call to C<enter_link>, or, if that fails, 2526to the location he/she was before the call to C<enter_link>, or, if that
1473to the emergency map position. 2527fails, to the emergency map position.
1474 2528
1475Might block. 2529Might block.
1476 2530
1477=cut 2531=cut
2532
2533sub link_map {
2534 unless ($LINK_MAP) {
2535 $LINK_MAP = cf::map::find "{link}"
2536 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2537 $LINK_MAP->load;
2538 }
2539
2540 $LINK_MAP
2541}
1478 2542
1479sub cf::object::player::enter_link { 2543sub cf::object::player::enter_link {
1480 my ($self) = @_; 2544 my ($self) = @_;
1481 2545
1482 $self->deactivate_recursive; 2546 $self->deactivate_recursive;
1483 2547
1484 return if $self->map == $LINK_MAP; 2548 return if UNIVERSAL::isa $self->map, "ext::map_link";
1485 2549
1486 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2550 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1487 if $self->map; 2551 if $self->map && $self->map->{path} ne "{link}";
1488 2552
1489 $self->enter_map ($LINK_MAP, 20, 20); 2553 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1490} 2554}
1491 2555
1492sub cf::object::player::leave_link { 2556sub cf::object::player::leave_link {
1493 my ($self, $map, $x, $y) = @_; 2557 my ($self, $map, $x, $y) = @_;
2558
2559 return unless $self->contr->active;
1494 2560
1495 my $link_pos = delete $self->{_link_pos}; 2561 my $link_pos = delete $self->{_link_pos};
1496 2562
1497 unless ($map) { 2563 unless ($map) {
1498 # restore original map position 2564 # restore original map position
1499 ($map, $x, $y) = @{ $link_pos || [] }; 2565 ($map, $x, $y) = @{ $link_pos || [] };
1500 $map = cf::map::find_map $map; 2566 $map = cf::map::find $map;
1501 2567
1502 unless ($map) { 2568 unless ($map) {
1503 ($map, $x, $y) = @$EMERGENCY_POSITION; 2569 ($map, $x, $y) = @$EMERGENCY_POSITION;
1504 $map = cf::map::find_map $map 2570 $map = cf::map::find $map
1505 or die "FATAL: cannot load emergency map\n"; 2571 or die "FATAL: cannot load emergency map\n";
1506 } 2572 }
1507 } 2573 }
1508 2574
1509 ($x, $y) = (-1, -1) 2575 ($x, $y) = (-1, -1)
1512 # use -1 or undef as default coordinates, not 0, 0 2578 # use -1 or undef as default coordinates, not 0, 0
1513 ($x, $y) = ($map->enter_x, $map->enter_y) 2579 ($x, $y) = ($map->enter_x, $map->enter_y)
1514 if $x <=0 && $y <= 0; 2580 if $x <=0 && $y <= 0;
1515 2581
1516 $map->load; 2582 $map->load;
2583 $map->load_neighbours;
1517 2584
2585 return unless $self->contr->active;
1518 $self->activate_recursive; 2586 $self->activate_recursive;
2587
2588 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1519 $self->enter_map ($map, $x, $y); 2589 $self->enter_map ($map, $x, $y);
1520} 2590}
1521 2591
1522cf::player->attach ( 2592=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1523 on_logout => sub {
1524 my ($pl) = @_;
1525 2593
1526 # abort map switching before logout 2594Moves the player to the given map-path and coordinates by first freezing
1527 if ($pl->ob->{_link_pos}) { 2595her, loading and preparing them map, calling the provided $check callback
1528 cf::sync_job { 2596that has to return the map if sucecssful, and then unfreezes the player on
1529 $pl->ob->leave_link 2597the new (success) or old (failed) map position. In either case, $done will
1530 }; 2598be called at the end of this process.
1531 }
1532 },
1533 on_login => sub {
1534 my ($pl) = @_;
1535 2599
1536 # try to abort aborted map switching on player login :)
1537 # should happen only on crashes
1538 if ($pl->ob->{_link_pos}) {
1539 $pl->ob->enter_link;
1540 Coro::async {
1541 # we need this sleep as the login has a concurrent enter_exit running
1542 # and this sleep increases chances of the player not ending up in scorn
1543 Coro::Timer::sleep 1;
1544 $pl->ob->leave_link;
1545 };
1546 }
1547 },
1548);
1549
1550=item $player_object->goto_map ($path, $x, $y)
1551
1552=cut 2600=cut
1553 2601
2602our $GOTOGEN;
2603
1554sub cf::object::player::goto_map { 2604sub cf::object::player::goto {
1555 my ($self, $path, $x, $y) = @_; 2605 my ($self, $path, $x, $y, $check, $done) = @_;
2606
2607 # do generation counting so two concurrent goto's will be executed in-order
2608 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1556 2609
1557 $self->enter_link; 2610 $self->enter_link;
1558 2611
1559 (Coro::async { 2612 (async {
1560 $path = new cf::path $path; 2613 $Coro::current->{desc} = "player::goto $path $x $y";
1561 2614
1562 my $map = cf::map::find_map $path->as_string; 2615 # *tag paths override both path and x|y
2616 if ($path =~ /^\*(.*)$/) {
2617 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2618 my $ob = $obs[rand @obs];
2619
2620 # see if we actually can go there
2621 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2622 $ob = $obs[rand @obs];
2623 } else {
2624 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2625 }
2626 # else put us there anyways for now #d#
2627
2628 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2629 } else {
2630 ($path, $x, $y) = (undef, undef, undef);
2631 }
2632 }
2633
2634 my $map = eval {
2635 my $map = defined $path ? cf::map::find $path : undef;
2636
2637 if ($map) {
1563 $map = $map->customise_for ($self) if $map; 2638 $map = $map->customise_for ($self);
1564 2639 $map = $check->($map) if $check && $map;
1565# warn "entering ", $map->path, " at ($x, $y)\n" 2640 } else {
1566# if $map;
1567
1568 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2641 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2642 }
1569 2643
2644 $map
2645 };
2646
2647 if ($@) {
2648 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2649 LOG llevError | logBacktrace, Carp::longmess $@;
2650 }
2651
2652 if ($gen == $self->{_goto_generation}) {
2653 delete $self->{_goto_generation};
1570 $self->leave_link ($map, $x, $y); 2654 $self->leave_link ($map, $x, $y);
2655 }
2656
2657 $done->() if $done;
1571 })->prio (1); 2658 })->prio (1);
1572} 2659}
1573 2660
1574=item $player_object->enter_exit ($exit_object) 2661=item $player_object->enter_exit ($exit_object)
1575 2662
1577 2664
1578sub parse_random_map_params { 2665sub parse_random_map_params {
1579 my ($spec) = @_; 2666 my ($spec) = @_;
1580 2667
1581 my $rmp = { # defaults 2668 my $rmp = { # defaults
1582 xsize => 10, 2669 xsize => (cf::rndm 15, 40),
1583 ysize => 10, 2670 ysize => (cf::rndm 15, 40),
2671 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2672 #layout => string,
1584 }; 2673 };
1585 2674
1586 for (split /\n/, $spec) { 2675 for (split /\n/, $spec) {
1587 my ($k, $v) = split /\s+/, $_, 2; 2676 my ($k, $v) = split /\s+/, $_, 2;
1588 2677
1592 $rmp 2681 $rmp
1593} 2682}
1594 2683
1595sub prepare_random_map { 2684sub prepare_random_map {
1596 my ($exit) = @_; 2685 my ($exit) = @_;
2686
2687 my $guard = cf::lock_acquire "exit_prepare:$exit";
1597 2688
1598 # all this does is basically replace the /! path by 2689 # all this does is basically replace the /! path by
1599 # a new random map path (?random/...) with a seed 2690 # a new random map path (?random/...) with a seed
1600 # that depends on the exit object 2691 # that depends on the exit object
1601 2692
1602 my $rmp = parse_random_map_params $exit->msg; 2693 my $rmp = parse_random_map_params $exit->msg;
1603 2694
1604 if ($exit->map) { 2695 if ($exit->map) {
1605 $rmp->{region} = $exit->map->region_name; 2696 $rmp->{region} = $exit->region->name;
1606 $rmp->{origin_map} = $exit->map->path; 2697 $rmp->{origin_map} = $exit->map->path;
1607 $rmp->{origin_x} = $exit->x; 2698 $rmp->{origin_x} = $exit->x;
1608 $rmp->{origin_y} = $exit->y; 2699 $rmp->{origin_y} = $exit->y;
1609 } 2700 }
1610 2701
1611 $rmp->{random_seed} ||= $exit->random_seed; 2702 $rmp->{random_seed} ||= $exit->random_seed;
1612 2703
1613 my $data = cf::to_json $rmp; 2704 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1614 my $md5 = Digest::MD5::md5_hex $data; 2705 my $md5 = Digest::MD5::md5_hex $data;
2706 my $meta = "$RANDOMDIR/$md5.meta";
1615 2707
1616 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2708 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1617 aio_write $fh, 0, (length $data), $data, 0; 2709 aio_write $fh, 0, (length $data), $data, 0;
2710 undef $fh;
2711 aio_rename "$meta~", $meta;
1618 2712
1619 $exit->slaying ("?random/$md5"); 2713 $exit->slaying ("?random/$md5");
1620 $exit->msg (undef); 2714 $exit->msg (undef);
1621 } 2715 }
1622} 2716}
1624sub cf::object::player::enter_exit { 2718sub cf::object::player::enter_exit {
1625 my ($self, $exit) = @_; 2719 my ($self, $exit) = @_;
1626 2720
1627 return unless $self->type == cf::PLAYER; 2721 return unless $self->type == cf::PLAYER;
1628 2722
2723 if ($exit->slaying eq "/!") {
2724 #TODO: this should de-fi-ni-te-ly not be a sync-job
2725 # the problem is that $exit might not survive long enough
2726 # so it needs to be done right now, right here
2727 cf::sync_job { prepare_random_map $exit };
2728 }
2729
2730 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2731 my $hp = $exit->stats->hp;
2732 my $sp = $exit->stats->sp;
2733
1629 $self->enter_link; 2734 $self->enter_link;
1630 2735
2736 # if exit is damned, update players death & WoR home-position
2737 $self->contr->savebed ($slaying, $hp, $sp)
2738 if $exit->flag (FLAG_DAMNED);
2739
1631 (Coro::async { 2740 (async {
2741 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2742
2743 $self->deactivate_recursive; # just to be sure
1632 unless (eval { 2744 unless (eval {
1633 2745 $self->goto ($slaying, $hp, $sp);
1634 prepare_random_map $exit
1635 if $exit->slaying eq "/!";
1636
1637 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1638 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1639 2746
1640 1; 2747 1;
1641 }) { 2748 }) {
1642 $self->message ("Something went wrong deep within the crossfire server. " 2749 $self->message ("Something went wrong deep within the crossfire server. "
1643 . "I'll try to bring you back to the map you were before. " 2750 . "I'll try to bring you back to the map you were before. "
1644 . "Please report this to the dungeon master", 2751 . "Please report this to the dungeon master!",
1645 cf::NDI_UNIQUE | cf::NDI_RED); 2752 cf::NDI_UNIQUE | cf::NDI_RED);
1646 2753
1647 warn "ERROR in enter_exit: $@"; 2754 warn "ERROR in enter_exit: $@";
1648 $self->leave_link; 2755 $self->leave_link;
1649 } 2756 }
1650 })->prio (1); 2757 })->prio (1);
1663 2770
1664sub cf::client::send_drawinfo { 2771sub cf::client::send_drawinfo {
1665 my ($self, $text, $flags) = @_; 2772 my ($self, $text, $flags) = @_;
1666 2773
1667 utf8::encode $text; 2774 utf8::encode $text;
1668 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2775 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1669} 2776}
1670 2777
2778=item $client->send_msg ($channel, $msg, $color, [extra...])
2779
2780Send a drawinfo or msg packet to the client, formatting the msg for the
2781client if neccessary. C<$type> should be a string identifying the type of
2782the message, with C<log> being the default. If C<$color> is negative, suppress
2783the message unless the client supports the msg packet.
2784
2785=cut
2786
2787# non-persistent channels (usually the info channel)
2788our %CHANNEL = (
2789 "c/identify" => {
2790 id => "infobox",
2791 title => "Identify",
2792 reply => undef,
2793 tooltip => "Items recently identified",
2794 },
2795 "c/examine" => {
2796 id => "infobox",
2797 title => "Examine",
2798 reply => undef,
2799 tooltip => "Signs and other items you examined",
2800 },
2801 "c/book" => {
2802 id => "infobox",
2803 title => "Book",
2804 reply => undef,
2805 tooltip => "The contents of a note or book",
2806 },
2807 "c/lookat" => {
2808 id => "infobox",
2809 title => "Look",
2810 reply => undef,
2811 tooltip => "What you saw there",
2812 },
2813 "c/who" => {
2814 id => "infobox",
2815 title => "Players",
2816 reply => undef,
2817 tooltip => "Shows players who are currently online",
2818 },
2819 "c/body" => {
2820 id => "infobox",
2821 title => "Body Parts",
2822 reply => undef,
2823 tooltip => "Shows which body parts you posess and are available",
2824 },
2825 "c/uptime" => {
2826 id => "infobox",
2827 title => "Uptime",
2828 reply => undef,
2829 tooltip => "How long the server has been running since last restart",
2830 },
2831 "c/mapinfo" => {
2832 id => "infobox",
2833 title => "Map Info",
2834 reply => undef,
2835 tooltip => "Information related to the maps",
2836 },
2837);
2838
2839sub cf::client::send_msg {
2840 my ($self, $channel, $msg, $color, @extra) = @_;
2841
2842 $msg = $self->pl->expand_cfpod ($msg);
2843
2844 $color &= cf::NDI_CLIENT_MASK; # just in case...
2845
2846 # check predefined channels, for the benefit of C
2847 if ($CHANNEL{$channel}) {
2848 $channel = $CHANNEL{$channel};
2849
2850 $self->ext_msg (channel_info => $channel)
2851 if $self->can_msg;
2852
2853 $channel = $channel->{id};
2854
2855 } elsif (ref $channel) {
2856 # send meta info to client, if not yet sent
2857 unless (exists $self->{channel}{$channel->{id}}) {
2858 $self->{channel}{$channel->{id}} = $channel;
2859 $self->ext_msg (channel_info => $channel)
2860 if $self->can_msg;
2861 }
2862
2863 $channel = $channel->{id};
2864 }
2865
2866 return unless @extra || length $msg;
2867
2868 if ($self->can_msg) {
2869 # default colour, mask it out
2870 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2871 if $color & cf::NDI_DEF;
2872
2873 $self->send_packet ("msg " . $self->{json_coder}->encode (
2874 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2875 } else {
2876 if ($color >= 0) {
2877 # replace some tags by gcfclient-compatible ones
2878 for ($msg) {
2879 1 while
2880 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2881 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2882 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2883 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2884 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2885 }
2886
2887 $color &= cf::NDI_COLOR_MASK;
2888
2889 utf8::encode $msg;
2890
2891 if (0 && $msg =~ /\[/) {
2892 # COMMAND/INFO
2893 $self->send_packet ("drawextinfo $color 10 8 $msg")
2894 } else {
2895 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2896 $self->send_packet ("drawinfo $color $msg")
2897 }
2898 }
2899 }
2900}
2901
2902=item $client->ext_msg ($type, @msg)
2903
2904Sends an ext event to the client.
2905
2906=cut
2907
2908sub cf::client::ext_msg($$@) {
2909 my ($self, $type, @msg) = @_;
2910
2911 if ($self->extcmd == 2) {
2912 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2913 } elsif ($self->extcmd == 1) { # TODO: remove
2914 push @msg, msgtype => "event_$type";
2915 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2916 }
2917}
2918
2919=item $client->ext_reply ($msgid, @msg)
2920
2921Sends an ext reply to the client.
2922
2923=cut
2924
2925sub cf::client::ext_reply($$@) {
2926 my ($self, $id, @msg) = @_;
2927
2928 if ($self->extcmd == 2) {
2929 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2930 } elsif ($self->extcmd == 1) {
2931 #TODO: version 1, remove
2932 unshift @msg, msgtype => "reply", msgid => $id;
2933 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2934 }
2935}
1671 2936
1672=item $success = $client->query ($flags, "text", \&cb) 2937=item $success = $client->query ($flags, "text", \&cb)
1673 2938
1674Queues a query to the client, calling the given callback with 2939Queues a query to the client, calling the given callback with
1675the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2940the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1676C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2941C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1677 2942
1678Queries can fail, so check the return code. Or don't, as queries will become 2943Queries can fail, so check the return code. Or don't, as queries will
1679reliable at some point in the future. 2944become reliable at some point in the future.
1680 2945
1681=cut 2946=cut
1682 2947
1683sub cf::client::query { 2948sub cf::client::query {
1684 my ($self, $flags, $text, $cb) = @_; 2949 my ($self, $flags, $text, $cb) = @_;
1692 utf8::encode $text; 2957 utf8::encode $text;
1693 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2958 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1694 2959
1695 $self->send_packet ($self->{query_queue}[0][0]) 2960 $self->send_packet ($self->{query_queue}[0][0])
1696 if @{ $self->{query_queue} } == 1; 2961 if @{ $self->{query_queue} } == 1;
2962
2963 1
1697} 2964}
1698 2965
1699cf::client->attach ( 2966cf::client->attach (
2967 on_connect => sub {
2968 my ($ns) = @_;
2969
2970 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2971 },
1700 on_reply => sub { 2972 on_reply => sub {
1701 my ($ns, $msg) = @_; 2973 my ($ns, $msg) = @_;
1702 2974
1703 # this weird shuffling is so that direct followup queries 2975 # this weird shuffling is so that direct followup queries
1704 # get handled first 2976 # get handled first
1705 my $queue = delete $ns->{query_queue}; 2977 my $queue = delete $ns->{query_queue}
2978 or return; # be conservative, not sure how that can happen, but we saw a crash here
1706 2979
1707 (shift @$queue)->[1]->($msg); 2980 (shift @$queue)->[1]->($msg);
2981 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1708 2982
1709 push @{ $ns->{query_queue} }, @$queue; 2983 push @{ $ns->{query_queue} }, @$queue;
1710 2984
1711 if (@{ $ns->{query_queue} } == @$queue) { 2985 if (@{ $ns->{query_queue} } == @$queue) {
1712 if (@$queue) { 2986 if (@$queue) {
1714 } else { 2988 } else {
1715 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2989 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1716 } 2990 }
1717 } 2991 }
1718 }, 2992 },
2993 on_exticmd => sub {
2994 my ($ns, $buf) = @_;
2995
2996 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2997
2998 if (ref $msg) {
2999 my ($type, $reply, @payload) =
3000 "ARRAY" eq ref $msg
3001 ? @$msg
3002 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3003
3004 my @reply;
3005
3006 if (my $cb = $EXTICMD{$type}) {
3007 @reply = $cb->($ns, @payload);
3008 }
3009
3010 $ns->ext_reply ($reply, @reply)
3011 if $reply;
3012
3013 } else {
3014 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3015 }
3016
3017 cf::override;
3018 },
1719); 3019);
1720 3020
1721=item $client->coro (\&cb) 3021=item $client->async (\&cb)
1722 3022
1723Create a new coroutine, running the specified callback. The coroutine will 3023Create a new coroutine, running the specified callback. The coroutine will
1724be automatically cancelled when the client gets destroyed (e.g. on logout, 3024be automatically cancelled when the client gets destroyed (e.g. on logout,
1725or loss of connection). 3025or loss of connection).
1726 3026
1727=cut 3027=cut
1728 3028
1729sub cf::client::coro { 3029sub cf::client::async {
1730 my ($self, $cb) = @_; 3030 my ($self, $cb) = @_;
1731 3031
1732 my $coro; $coro = async { 3032 my $coro = &Coro::async ($cb);
1733 eval {
1734 $cb->();
1735 };
1736 warn $@ if $@;
1737 };
1738 3033
1739 $coro->on_destroy (sub { 3034 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0}; 3035 delete $self->{_coro}{$coro+0};
1741 }); 3036 });
1742 3037
1769our $safe = new Safe "safe"; 3064our $safe = new Safe "safe";
1770our $safe_hole = new Safe::Hole; 3065our $safe_hole = new Safe::Hole;
1771 3066
1772$SIG{FPE} = 'IGNORE'; 3067$SIG{FPE} = 'IGNORE';
1773 3068
1774$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3069$safe->permit_only (Opcode::opset qw(
3070 :base_core :base_mem :base_orig :base_math
3071 grepstart grepwhile mapstart mapwhile
3072 sort time
3073));
1775 3074
1776# here we export the classes and methods available to script code 3075# here we export the classes and methods available to script code
1777 3076
1778=pod 3077=pod
1779 3078
1780The following fucntions and emthods are available within a safe environment: 3079The following functions and methods are available within a safe environment:
1781 3080
1782 cf::object contr pay_amount pay_player map 3081 cf::object
3082 contr pay_amount pay_player map x y force_find force_add destroy
3083 insert remove name archname title slaying race decrease_ob_nr
3084
1783 cf::object::player player 3085 cf::object::player
1784 cf::player peaceful 3086 player
1785 cf::map trigger 3087
3088 cf::player
3089 peaceful
3090
3091 cf::map
3092 trigger
1786 3093
1787=cut 3094=cut
1788 3095
1789for ( 3096for (
1790 ["cf::object" => qw(contr pay_amount pay_player map)], 3097 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3098 insert remove inv name archname title slaying race
3099 decrease_ob_nr destroy)],
1791 ["cf::object::player" => qw(player)], 3100 ["cf::object::player" => qw(player)],
1792 ["cf::player" => qw(peaceful)], 3101 ["cf::player" => qw(peaceful)],
1793 ["cf::map" => qw(trigger)], 3102 ["cf::map" => qw(trigger)],
1794) { 3103) {
1795 no strict 'refs'; 3104 no strict 'refs';
1866=back 3175=back
1867 3176
1868=cut 3177=cut
1869 3178
1870############################################################################# 3179#############################################################################
3180# the server's init and main functions
1871 3181
1872=head2 EXTENSION DATABASE SUPPORT 3182sub load_facedata($) {
3183 my ($path) = @_;
1873 3184
1874Crossfire maintains a very simple database for extension use. It can 3185 # HACK to clear player env face cache, we need some signal framework
1875currently store anything that can be serialised using Storable, which 3186 # for this (global event?)
1876excludes objects. 3187 %ext::player_env::MUSIC_FACE_CACHE = ();
1877 3188
1878The parameter C<$family> should best start with the name of the extension 3189 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1879using it, it should be unique.
1880 3190
1881=over 4 3191 warn "loading facedata from $path\n";
1882 3192
1883=item $hashref = cf::db_get $family 3193 my $facedata;
3194 0 < aio_load $path, $facedata
3195 or die "$path: $!";
1884 3196
1885Return a hashref for use by the extension C<$family>, which can be 3197 $facedata = Coro::Storable::thaw $facedata;
1886modified. After modifications, you have to call C<cf::db_dirty> or
1887C<cf::db_sync>.
1888 3198
1889=item $value = cf::db_get $family => $key 3199 $facedata->{version} == 2
3200 or cf::cleanup "$path: version mismatch, cannot proceed.";
1890 3201
1891Returns a single value from the database 3202 # patch in the exptable
1892 3203 $facedata->{resource}{"res/exp_table"} = {
1893=item cf::db_put $family => $hashref 3204 type => FT_RSRC,
1894 3205 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1895Stores the given family hashref into the database. Updates are delayed, if
1896you want the data to be synced to disk immediately, use C<cf::db_sync>.
1897
1898=item cf::db_put $family => $key => $value
1899
1900Stores the given C<$value> in the family hash. Updates are delayed, if you
1901want the data to be synced to disk immediately, use C<cf::db_sync>.
1902
1903=item cf::db_dirty
1904
1905Marks the database as dirty, to be updated at a later time.
1906
1907=item cf::db_sync
1908
1909Immediately write the database to disk I<if it is dirty>.
1910
1911=cut
1912
1913our $DB;
1914
1915{
1916 my $path = cf::localdir . "/database.pst";
1917
1918 sub db_load() {
1919 warn "loading database $path\n";#d# remove later
1920 $DB = stat $path ? Storable::retrieve $path : { };
1921 }
1922
1923 my $pid;
1924
1925 sub db_save() {
1926 warn "saving database $path\n";#d# remove later
1927 waitpid $pid, 0 if $pid;
1928 if (0 == ($pid = fork)) {
1929 $DB->{_meta}{version} = 1;
1930 Storable::nstore $DB, "$path~";
1931 rename "$path~", $path;
1932 cf::_exit 0 if defined $pid;
1933 }
1934 }
1935
1936 my $dirty;
1937
1938 sub db_sync() {
1939 db_save if $dirty;
1940 undef $dirty;
1941 }
1942
1943 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1944 db_sync;
1945 }); 3206 };
3207 cf::cede_to_tick;
1946 3208
1947 sub db_dirty() {
1948 $dirty = 1;
1949 $idle->start;
1950 } 3209 {
3210 my $faces = $facedata->{faceinfo};
1951 3211
1952 sub db_get($;$) { 3212 while (my ($face, $info) = each %$faces) {
1953 @_ >= 2 3213 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1954 ? $DB->{$_[0]}{$_[1]}
1955 : ($DB->{$_[0]} ||= { })
1956 }
1957 3214
1958 sub db_put($$;$) { 3215 cf::face::set_visibility $idx, $info->{visibility};
1959 if (@_ >= 3) { 3216 cf::face::set_magicmap $idx, $info->{magicmap};
1960 $DB->{$_[0]}{$_[1]} = $_[2]; 3217 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1961 } else { 3218 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1962 $DB->{$_[0]} = $_[1];
1963 }
1964 db_dirty;
1965 }
1966 3219
1967 cf::global->attach ( 3220 cf::cede_to_tick;
1968 prio => 10000,
1969 on_cleanup => sub {
1970 db_sync;
1971 }, 3221 }
1972 );
1973}
1974 3222
1975############################################################################# 3223 while (my ($face, $info) = each %$faces) {
1976# the server's main() 3224 next unless $info->{smooth};
1977 3225
1978sub cfg_load { 3226 my $idx = cf::face::find $face
3227 or next;
3228
3229 if (my $smooth = cf::face::find $info->{smooth}) {
3230 cf::face::set_smooth $idx, $smooth;
3231 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3232 } else {
3233 warn "smooth face '$info->{smooth}' not found for face '$face'";
3234 }
3235
3236 cf::cede_to_tick;
3237 }
3238 }
3239
3240 {
3241 my $anims = $facedata->{animinfo};
3242
3243 while (my ($anim, $info) = each %$anims) {
3244 cf::anim::set $anim, $info->{frames}, $info->{facings};
3245 cf::cede_to_tick;
3246 }
3247
3248 cf::anim::invalidate_all; # d'oh
3249 }
3250
3251 {
3252 # TODO: for gcfclient pleasure, we should give resources
3253 # that gcfclient doesn't grok a >10000 face index.
3254 my $res = $facedata->{resource};
3255
3256 while (my ($name, $info) = each %$res) {
3257 if (defined $info->{type}) {
3258 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3259 my $data;
3260
3261 if ($info->{type} & 1) {
3262 # prepend meta info
3263
3264 my $meta = $enc->encode ({
3265 name => $name,
3266 %{ $info->{meta} || {} },
3267 });
3268
3269 $data = pack "(w/a*)*", $meta, $info->{data};
3270 } else {
3271 $data = $info->{data};
3272 }
3273
3274 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3275 cf::face::set_type $idx, $info->{type};
3276 } else {
3277 $RESOURCE{$name} = $info;
3278 }
3279
3280 cf::cede_to_tick;
3281 }
3282 }
3283
3284 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3285
3286 1
3287}
3288
3289cf::global->attach (on_resource_update => sub {
3290 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3291 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3292
3293 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3294 my $sound = $soundconf->{compat}[$_]
3295 or next;
3296
3297 my $face = cf::face::find "sound/$sound->[1]";
3298 cf::sound::set $sound->[0] => $face;
3299 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3300 }
3301
3302 while (my ($k, $v) = each %{$soundconf->{event}}) {
3303 my $face = cf::face::find "sound/$v";
3304 cf::sound::set $k => $face;
3305 }
3306 }
3307});
3308
3309register_exticmd fx_want => sub {
3310 my ($ns, $want) = @_;
3311
3312 while (my ($k, $v) = each %$want) {
3313 $ns->fx_want ($k, $v);
3314 }
3315};
3316
3317sub load_resource_file($) {
3318 my $guard = lock_acquire "load_resource_file";
3319
3320 my $status = load_resource_file_ $_[0];
3321 get_slot 0.1, 100;
3322 cf::arch::commit_load;
3323
3324 $status
3325}
3326
3327sub reload_regions {
3328 # HACK to clear player env face cache, we need some signal framework
3329 # for this (global event?)
3330 %ext::player_env::MUSIC_FACE_CACHE = ();
3331
3332 load_resource_file "$MAPDIR/regions"
3333 or die "unable to load regions file\n";
3334
3335 for (cf::region::list) {
3336 $_->{match} = qr/$_->{match}/
3337 if exists $_->{match};
3338 }
3339}
3340
3341sub reload_facedata {
3342 load_facedata "$DATADIR/facedata"
3343 or die "unable to load facedata\n";
3344}
3345
3346sub reload_archetypes {
3347 load_resource_file "$DATADIR/archetypes"
3348 or die "unable to load archetypes\n";
3349}
3350
3351sub reload_treasures {
3352 load_resource_file "$DATADIR/treasures"
3353 or die "unable to load treasurelists\n";
3354}
3355
3356sub reload_resources {
3357 warn "reloading resource files...\n";
3358
3359 reload_facedata;
3360 reload_archetypes;
3361 reload_regions;
3362 reload_treasures;
3363
3364 warn "finished reloading resource files\n";
3365}
3366
3367sub init {
3368 my $guard = freeze_mainloop;
3369
3370 reload_resources;
3371}
3372
3373sub reload_config {
1979 open my $fh, "<:utf8", cf::confdir . "/config" 3374 open my $fh, "<:utf8", "$CONFDIR/config"
1980 or return; 3375 or return;
1981 3376
1982 local $/; 3377 local $/;
1983 *CFG = YAML::Syck::Load <$fh>; 3378 *CFG = YAML::Load <$fh>;
3379
3380 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3381
3382 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3383 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3384
3385 if (exists $CFG{mlockall}) {
3386 eval {
3387 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3388 and die "WARNING: m(un)lockall failed: $!\n";
3389 };
3390 warn $@ if $@;
3391 }
1984} 3392}
1985 3393
1986sub main { 3394sub main {
1987 # we must not ever block the main coroutine 3395 # we must not ever block the main coroutine
1988 local $Coro::idle = sub { 3396 local $Coro::idle = sub {
1989 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3397 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1990 (Coro::unblock_sub { 3398 (async {
1991 Event::one_event; 3399 $Coro::current->{desc} = "IDLE BUG HANDLER";
1992 })->(); 3400 EV::loop EV::LOOP_ONESHOT;
3401 })->prio (Coro::PRIO_MAX);
1993 }; 3402 };
1994 3403
1995 cfg_load; 3404 {
1996 db_load; 3405 my $guard = freeze_mainloop;
3406 reload_config;
3407 db_init;
1997 load_extensions; 3408 load_extensions;
3409
3410 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3411 evthread_start IO::AIO::poll_fileno;
3412 }
3413
1998 Event::loop; 3414 EV::loop;
1999} 3415}
2000 3416
2001############################################################################# 3417#############################################################################
2002# initialisation 3418# initialisation and cleanup
2003 3419
3420# install some emergency cleanup handlers
3421BEGIN {
3422 our %SIGWATCHER = ();
3423 for my $signal (qw(INT HUP TERM)) {
3424 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3425 cf::cleanup "SIG$signal";
3426 };
3427 }
3428}
3429
3430sub write_runtime_sync {
3431 my $runtime = "$LOCALDIR/runtime";
3432
3433 # first touch the runtime file to show we are still running:
3434 # the fsync below can take a very very long time.
3435
3436 IO::AIO::aio_utime $runtime, undef, undef;
3437
3438 my $guard = cf::lock_acquire "write_runtime";
3439
3440 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3441 or return;
3442
3443 my $value = $cf::RUNTIME + 90 + 10;
3444 # 10 is the runtime save interval, for a monotonic clock
3445 # 60 allows for the watchdog to kill the server.
3446
3447 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3448 and return;
3449
3450 # always fsync - this file is important
3451 aio_fsync $fh
3452 and return;
3453
3454 # touch it again to show we are up-to-date
3455 aio_utime $fh, undef, undef;
3456
3457 close $fh
3458 or return;
3459
3460 aio_rename "$runtime~", $runtime
3461 and return;
3462
3463 warn "runtime file written.\n";
3464
3465 1
3466}
3467
3468our $uuid_lock;
3469our $uuid_skip;
3470
3471sub write_uuid_sync($) {
3472 $uuid_skip ||= $_[0];
3473
3474 return if $uuid_lock;
3475 local $uuid_lock = 1;
3476
3477 my $uuid = "$LOCALDIR/uuid";
3478
3479 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3480 or return;
3481
3482 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3483 $uuid_skip = 0;
3484
3485 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3486 and return;
3487
3488 # always fsync - this file is important
3489 aio_fsync $fh
3490 and return;
3491
3492 close $fh
3493 or return;
3494
3495 aio_rename "$uuid~", $uuid
3496 and return;
3497
3498 warn "uuid file written ($value).\n";
3499
3500 1
3501
3502}
3503
3504sub write_uuid($$) {
3505 my ($skip, $sync) = @_;
3506
3507 $sync ? write_uuid_sync $skip
3508 : async { write_uuid_sync $skip };
3509}
3510
3511sub emergency_save() {
3512 my $freeze_guard = cf::freeze_mainloop;
3513
3514 warn "enter emergency perl save\n";
3515
3516 cf::sync_job {
3517 # use a peculiar iteration method to avoid tripping on perl
3518 # refcount bugs in for. also avoids problems with players
3519 # and maps saved/destroyed asynchronously.
3520 warn "begin emergency player save\n";
3521 for my $login (keys %cf::PLAYER) {
3522 my $pl = $cf::PLAYER{$login} or next;
3523 $pl->valid or next;
3524 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3525 $pl->save;
3526 }
3527 warn "end emergency player save\n";
3528
3529 warn "begin emergency map save\n";
3530 for my $path (keys %cf::MAP) {
3531 my $map = $cf::MAP{$path} or next;
3532 $map->valid or next;
3533 $map->save;
3534 }
3535 warn "end emergency map save\n";
3536
3537 warn "begin emergency database checkpoint\n";
3538 BDB::db_env_txn_checkpoint $DB_ENV;
3539 warn "end emergency database checkpoint\n";
3540
3541 warn "begin write uuid\n";
3542 write_uuid_sync 1;
3543 warn "end write uuid\n";
3544 };
3545
3546 warn "leave emergency perl save\n";
3547}
3548
3549sub post_cleanup {
3550 my ($make_core) = @_;
3551
3552 warn Carp::longmess "post_cleanup backtrace"
3553 if $make_core;
3554}
3555
2004sub reload() { 3556sub do_reload_perl() {
2005 # can/must only be called in main 3557 # can/must only be called in main
2006 if ($Coro::current != $Coro::main) { 3558 if ($Coro::current != $Coro::main) {
2007 warn "can only reload from main coroutine\n"; 3559 warn "can only reload from main coroutine";
2008 return; 3560 return;
2009 } 3561 }
2010 3562
2011 warn "reloading..."; 3563 warn "reloading...";
2012 3564
2013 local $FREEZE = 1; 3565 warn "entering sync_job";
3566
3567 cf::sync_job {
3568 cf::write_runtime_sync; # external watchdog should not bark
2014 cf::emergency_save; 3569 cf::emergency_save;
3570 cf::write_runtime_sync; # external watchdog should not bark
2015 3571
2016 eval { 3572 warn "syncing database to disk";
3573 BDB::db_env_txn_checkpoint $DB_ENV;
3574
2017 # if anything goes wrong in here, we should simply crash as we already saved 3575 # if anything goes wrong in here, we should simply crash as we already saved
2018 3576
2019 # cancel all watchers 3577 warn "flushing outstanding aio requests";
2020 for (Event::all_watchers) { 3578 for (;;) {
2021 $_->cancel if $_->data & WF_AUTOCANCEL; 3579 BDB::flush;
3580 IO::AIO::flush;
3581 Coro::cede_notself;
3582 last unless IO::AIO::nreqs || BDB::nreqs;
3583 warn "iterate...";
2022 } 3584 }
2023 3585
3586 ++$RELOAD;
3587
2024 # cancel all extension coros 3588 warn "cancelling all extension coros";
2025 $_->cancel for values %EXT_CORO; 3589 $_->cancel for values %EXT_CORO;
2026 %EXT_CORO = (); 3590 %EXT_CORO = ();
2027 3591
2028 # unload all extensions 3592 warn "removing commands";
2029 for (@exts) { 3593 %COMMAND = ();
3594
3595 warn "removing ext/exti commands";
3596 %EXTCMD = ();
3597 %EXTICMD = ();
3598
3599 warn "unloading/nuking all extensions";
3600 for my $pkg (@EXTS) {
2030 warn "unloading <$_>"; 3601 warn "... unloading $pkg";
2031 unload_extension $_; 3602
3603 if (my $cb = $pkg->can ("unload")) {
3604 eval {
3605 $cb->($pkg);
3606 1
3607 } or warn "$pkg unloaded, but with errors: $@";
2032 } 3608 }
2033 3609
3610 warn "... nuking $pkg";
3611 Symbol::delete_package $pkg;
3612 }
3613
2034 # unload all modules loaded from $LIBDIR 3614 warn "unloading all perl modules loaded from $LIBDIR";
2035 while (my ($k, $v) = each %INC) { 3615 while (my ($k, $v) = each %INC) {
2036 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3616 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2037 3617
2038 warn "removing <$k>"; 3618 warn "... unloading $k";
2039 delete $INC{$k}; 3619 delete $INC{$k};
2040 3620
2041 $k =~ s/\.pm$//; 3621 $k =~ s/\.pm$//;
2042 $k =~ s/\//::/g; 3622 $k =~ s/\//::/g;
2043 3623
2046 } 3626 }
2047 3627
2048 Symbol::delete_package $k; 3628 Symbol::delete_package $k;
2049 } 3629 }
2050 3630
2051 # sync database to disk
2052 cf::db_sync;
2053 IO::AIO::flush;
2054
2055 # get rid of safe::, as good as possible 3631 warn "getting rid of safe::, as good as possible";
2056 Symbol::delete_package "safe::$_" 3632 Symbol::delete_package "safe::$_"
2057 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3633 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2058 3634
2059 # remove register_script_function callbacks
2060 # TODO
2061
2062 # unload cf.pm "a bit" 3635 warn "unloading cf.pm \"a bit\"";
2063 delete $INC{"cf.pm"}; 3636 delete $INC{"cf.pm"};
3637 delete $INC{"cf/pod.pm"};
2064 3638
2065 # don't, removes xs symbols, too, 3639 # don't, removes xs symbols, too,
2066 # and global variables created in xs 3640 # and global variables created in xs
2067 #Symbol::delete_package __PACKAGE__; 3641 #Symbol::delete_package __PACKAGE__;
2068 3642
2069 # reload cf.pm 3643 warn "unload completed, starting to reload now";
3644
2070 warn "reloading cf.pm"; 3645 warn "reloading cf.pm";
2071 require cf; 3646 require cf;
2072 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3647 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2073 3648
2074 # load config and database again 3649 warn "loading config and database again";
2075 cf::cfg_load; 3650 cf::reload_config;
2076 cf::db_load;
2077 3651
2078 # load extensions
2079 warn "load extensions"; 3652 warn "loading extensions";
2080 cf::load_extensions; 3653 cf::load_extensions;
2081 3654
2082 # reattach attachments to objects 3655 warn "reattaching attachments to objects/players";
2083 warn "reattach"; 3656 _global_reattach; # objects, sockets
2084 _global_reattach; 3657 warn "reattaching attachments to maps";
3658 reattach $_ for values %MAP;
3659 warn "reattaching attachments to players";
3660 reattach $_ for values %PLAYER;
3661
3662 warn "leaving sync_job";
3663
3664 1
3665 } or do {
3666 warn $@;
3667 cf::cleanup "error while reloading, exiting.";
2085 }; 3668 };
2086 3669
2087 if ($@) { 3670 warn "reloaded";
2088 warn $@;
2089 warn "error while reloading, exiting.";
2090 exit 1;
2091 }
2092
2093 warn "reloaded successfully";
2094}; 3671};
2095 3672
2096############################################################################# 3673our $RELOAD_WATCHER; # used only during reload
2097 3674
2098unless ($LINK_MAP) { 3675sub reload_perl() {
2099 $LINK_MAP = cf::map::new; 3676 # doing reload synchronously and two reloads happen back-to-back,
3677 # coro crashes during coro_state_free->destroy here.
2100 3678
2101 $LINK_MAP->width (41); 3679 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2102 $LINK_MAP->height (41); 3680 do_reload_perl;
2103 $LINK_MAP->alloc; 3681 undef $RELOAD_WATCHER;
2104 $LINK_MAP->path ("{link}"); 3682 };
2105 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2106 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2107
2108 # dirty hack because... archetypes are not yet loaded
2109 Event->timer (
2110 after => 2,
2111 cb => sub {
2112 $_[0]->w->cancel;
2113
2114 # provide some exits "home"
2115 my $exit = cf::object::new "exit";
2116
2117 $exit->slaying ($EMERGENCY_POSITION->[0]);
2118 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2119 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2120
2121 $LINK_MAP->insert ($exit->clone, 19, 19);
2122 $LINK_MAP->insert ($exit->clone, 19, 20);
2123 $LINK_MAP->insert ($exit->clone, 19, 21);
2124 $LINK_MAP->insert ($exit->clone, 20, 19);
2125 $LINK_MAP->insert ($exit->clone, 20, 21);
2126 $LINK_MAP->insert ($exit->clone, 21, 19);
2127 $LINK_MAP->insert ($exit->clone, 21, 20);
2128 $LINK_MAP->insert ($exit->clone, 21, 21);
2129
2130 $exit->destroy;
2131 });
2132
2133 $LINK_MAP->{deny_save} = 1;
2134 $LINK_MAP->{deny_reset} = 1;
2135
2136 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2137} 3683}
2138
2139register "<global>", __PACKAGE__;
2140 3684
2141register_command "reload" => sub { 3685register_command "reload" => sub {
2142 my ($who, $arg) = @_; 3686 my ($who, $arg) = @_;
2143 3687
2144 if ($who->flag (FLAG_WIZ)) { 3688 if ($who->flag (FLAG_WIZ)) {
2145 $who->message ("start of reload.");
2146 reload;
2147 $who->message ("end of reload."); 3689 $who->message ("reloading server.");
3690 async {
3691 $Coro::current->{desc} = "perl_reload";
3692 reload_perl;
3693 };
2148 } 3694 }
2149}; 3695};
2150 3696
2151unshift @INC, $LIBDIR; 3697unshift @INC, $LIBDIR;
2152 3698
2153$TICK_WATCHER = Event->timer ( 3699my $bug_warning = 0;
2154 reentrant => 0, 3700
2155 prio => 0, 3701our @WAIT_FOR_TICK;
2156 at => $NEXT_TICK || $TICK, 3702our @WAIT_FOR_TICK_BEGIN;
2157 data => WF_AUTOCANCEL, 3703
2158 cb => sub { 3704sub wait_for_tick {
2159 unless ($FREEZE) { 3705 return if tick_inhibit || $Coro::current == $Coro::main;
3706
3707 my $signal = new Coro::Signal;
3708 push @WAIT_FOR_TICK, $signal;
3709 $signal->wait;
3710}
3711
3712sub wait_for_tick_begin {
3713 return if tick_inhibit || $Coro::current == $Coro::main;
3714
3715 my $signal = new Coro::Signal;
3716 push @WAIT_FOR_TICK_BEGIN, $signal;
3717 $signal->wait;
3718}
3719
3720sub tick {
3721 if ($Coro::current != $Coro::main) {
3722 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3723 unless ++$bug_warning > 10;
3724 return;
3725 }
3726
2160 cf::server_tick; # one server iteration 3727 cf::server_tick; # one server iteration
2161 $RUNTIME += $TICK;
2162 }
2163 3728
2164 $NEXT_TICK += $TICK; 3729 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2165 3730 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2166 # if we are delayed by four ticks or more, skip them all 3731 Coro::async_pool {
2167 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3732 $Coro::current->{desc} = "runtime saver";
2168
2169 $TICK_WATCHER->at ($NEXT_TICK);
2170 $TICK_WATCHER->start;
2171 },
2172);
2173
2174IO::AIO::max_poll_time $TICK * 0.2;
2175
2176Event->io (
2177 fd => IO::AIO::poll_fileno,
2178 poll => 'r',
2179 prio => 5,
2180 data => WF_AUTOCANCEL,
2181 cb => \&IO::AIO::poll_cb,
2182);
2183
2184Event->timer (
2185 data => WF_AUTOCANCEL,
2186 after => 0,
2187 interval => 10,
2188 cb => sub {
2189 (Coro::unblock_sub {
2190 write_runtime 3733 write_runtime_sync
2191 or warn "ERROR: unable to write runtime file: $!"; 3734 or warn "ERROR: unable to write runtime file: $!";
2192 })->(); 3735 };
2193 }, 3736 }
2194); 3737
3738 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3739 $sig->send;
3740 }
3741 while (my $sig = shift @WAIT_FOR_TICK) {
3742 $sig->send;
3743 }
3744
3745 $LOAD = ($NOW - $TICK_START) / $TICK;
3746 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3747
3748 if (0) {
3749 if ($NEXT_TICK) {
3750 my $jitter = $TICK_START - $NEXT_TICK;
3751 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3752 warn "jitter $JITTER\n";#d#
3753 }
3754 }
3755}
3756
3757{
3758 # configure BDB
3759
3760 BDB::min_parallel 8;
3761 BDB::max_poll_reqs $TICK * 0.1;
3762 $Coro::BDB::WATCHER->priority (1);
3763
3764 unless ($DB_ENV) {
3765 $DB_ENV = BDB::db_env_create;
3766 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3767 | BDB::LOG_AUTOREMOVE, 1);
3768 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3769 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3770
3771 cf::sync_job {
3772 eval {
3773 BDB::db_env_open
3774 $DB_ENV,
3775 $BDBDIR,
3776 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3777 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3778 0666;
3779
3780 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3781 };
3782
3783 cf::cleanup "db_env_open(db): $@" if $@;
3784 };
3785 }
3786
3787 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3788 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3789 };
3790 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3791 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3792 };
3793 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3794 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3795 };
3796}
3797
3798{
3799 # configure IO::AIO
3800
3801 IO::AIO::min_parallel 8;
3802 IO::AIO::max_poll_time $TICK * 0.1;
3803 $Coro::AIO::WATCHER->priority (1);
3804}
3805
3806my $_log_backtrace;
3807
3808sub _log_backtrace {
3809 my ($msg, @addr) = @_;
3810
3811 $msg =~ s/\n//;
3812
3813 # limit the # of concurrent backtraces
3814 if ($_log_backtrace < 2) {
3815 ++$_log_backtrace;
3816 async {
3817 $Coro::current->{desc} = "abt $msg";
3818
3819 my @bt = fork_call {
3820 @addr = map { sprintf "%x", $_ } @addr;
3821 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3822 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3823 or die "addr2line: $!";
3824
3825 my @funcs;
3826 my @res = <$fh>;
3827 chomp for @res;
3828 while (@res) {
3829 my ($func, $line) = splice @res, 0, 2, ();
3830 push @funcs, "[$func] $line";
3831 }
3832
3833 @funcs
3834 };
3835
3836 LOG llevInfo, "[ABT] $msg\n";
3837 LOG llevInfo, "[ABT] $_\n" for @bt;
3838 --$_log_backtrace;
3839 };
3840 } else {
3841 LOG llevInfo, "[ABT] $msg\n";
3842 LOG llevInfo, "[ABT] [suppressed]\n";
3843 }
3844}
3845
3846# load additional modules
3847use cf::pod;
3848
3849END { cf::emergency_save }
2195 3850
21961 38511
2197 3852

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