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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.120 by root, Tue Jan 2 11:08:36 2007 UTC vs.
Revision 1.432 by root, Mon May 5 22:38:47 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV 3.2;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3; 36use Coro 4.50 ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::EV;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
18use Coro::AIO; 43use Coro::AIO;
44use Coro::BDB;
45use Coro::Storable;
46use Coro::Util ();
19 47
48use JSON::XS 2.01 ();
49use BDB ();
50use Data::Dumper;
20use Digest::MD5; 51use Digest::MD5;
21use Fcntl; 52use Fcntl;
53use YAML ();
22use IO::AIO 2.31 (); 54use IO::AIO 2.51 ();
23use YAML::Syck ();
24use Time::HiRes; 55use Time::HiRes;
56use Compress::LZF;
57use Digest::MD5 ();
25 58
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 59# configure various modules to our taste
60#
61$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
27 64
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
30
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 66
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 68
35our %COMMAND = (); 69our %COMMAND = ();
36our %COMMAND_TIME = (); 70our %COMMAND_TIME = ();
71
72our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 73our %EXTCMD = ();
74our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps
38 77
78our $RELOAD; # number of reloads so far
39our @EVENT; 79our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 80
42our $TICK = MAX_TIME * 1e-6; 81our $CONFDIR = confdir;
82our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db";
92our %RESOURCE;
93
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 97our $NEXT_TICK;
45our $NOW; 98our $USE_FSYNC = 1; # use fsync to write maps - default off
99
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER;
104our $DB_ENV;
46 105
47our %CFG; 106our %CFG;
48 107
49our $UPTIME; $UPTIME ||= time; 108our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 109our $RUNTIME;
110our $NOW;
51 111
52our %MAP; # all maps 112our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 113our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 114our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 115
56our %EXT_CORO; 116# used to convert map paths into valid unix filenames by replacing / by ∕
117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
118
119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes
57 123
58binmode STDOUT; 124binmode STDOUT;
59binmode STDERR; 125binmode STDERR;
60 126
61# read virtual server time, if available 127# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 128unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 129 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 130 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 131 $RUNTIME = <$fh> + 0.;
66} 132}
67 133
68mkdir cf::localdir; 134mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 136
74# a special map that is always available 137our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 138
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 139sub cf::map::normalise;
78 140
79############################################################################# 141#############################################################################
80 142
81=head2 GLOBAL VARIABLES 143=head2 GLOBAL VARIABLES
82 144
89=item $cf::RUNTIME 151=item $cf::RUNTIME
90 152
91The time this server has run, starts at 0 and is increased by $cf::TICK on 153The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 154every server tick.
93 155
94=item $cf::LIBDIR 156=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
157$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
158$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 159
96The perl library directory, where extensions and cf-specific modules can 160Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 161directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
162unique-items directory, player file directory, random maps directory and
163database environment.
98 164
99=item $cf::NOW 165=item $cf::NOW
100 166
101The time of the last (current) server tick. 167The time of the last (current) server tick.
102 168
103=item $cf::TICK 169=item $cf::TICK
104 170
105The interval between server ticks, in seconds. 171The interval between server ticks, in seconds.
106 172
173=item $cf::LOADAVG
174
175The current CPU load on the server (alpha-smoothed), as a value between 0
176(none) and 1 (overloaded), indicating how much time is spent on processing
177objects per tick. Healthy values are < 0.5.
178
179=item $cf::LOAD
180
181The raw value load value from the last tick.
182
107=item %cf::CFG 183=item %cf::CFG
108 184
109Configuration for the server, loaded from C</etc/crossfire/config>, or 185Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 186from wherever your confdir points to.
187
188=item cf::wait_for_tick, cf::wait_for_tick_begin
189
190These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
191returns directly I<after> the tick processing (and consequently, can only wake one process
192per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
193
194=item @cf::INVOKE_RESULTS
195
196This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call.
111 199
112=back 200=back
113 201
114=cut 202=cut
115 203
116BEGIN { 204BEGIN {
117 *CORE::GLOBAL::warn = sub { 205 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 206 my $msg = join "", @_;
119 utf8::encode $msg;
120 207
121 $msg .= "\n" 208 $msg .= "\n"
122 unless $msg =~ /\n$/; 209 unless $msg =~ /\n$/;
123 210
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212
124 LOG llevError, "cfperl: $msg"; 213 LOG llevError, $msg;
125 }; 214 };
126} 215}
216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
127 231
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 236@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
237@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 238@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 239
135# we bless all objects into (empty) derived classes to force a method lookup 240# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 241# within the Safe compartment.
137for my $pkg (qw( 242for my $pkg (qw(
138 cf::global cf::attachable 243 cf::global cf::attachable
143)) { 248)) {
144 no strict 'refs'; 249 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 251}
147 252
148$Event::DIED = sub { 253$EV::DIED = sub {
149 warn "error in event callback: @_"; 254 warn "error in event callback: @_";
150}; 255};
151 256
152my %ext_pkg; 257#############################################################################
153my @exts;
154my @hook;
155 258
156=head2 UTILITY FUNCTIONS 259=head2 UTILITY FUNCTIONS
157 260
158=over 4 261=over 4
159 262
160=cut 263=item dumpval $ref
161 264
162use JSON::Syck (); # TODO# replace by JSON::PC once working 265=cut
163 266
267sub dumpval {
268 eval {
269 local $SIG{__DIE__};
270 my $d;
271 if (1) {
272 $d = new Data::Dumper([$_[0]], ["*var"]);
273 $d->Terse(1);
274 $d->Indent(2);
275 $d->Quotekeys(0);
276 $d->Useqq(1);
277 #$d->Bless(...);
278 $d->Seen($_[1]) if @_ > 1;
279 $d = $d->Dump();
280 }
281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
282 $d
283 } || "[unable to dump $_[0]: '$@']";
284}
285
164=item $ref = cf::from_json $json 286=item $ref = cf::decode_json $json
165 287
166Converts a JSON string into the corresponding perl data structure. 288Converts a JSON string into the corresponding perl data structure.
167 289
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 290=item $json = cf::encode_json $ref
176 291
177Converts a perl data structure into its JSON representation. 292Converts a perl data structure into its JSON representation.
178 293
179=cut 294=cut
180 295
181sub to_json($) { 296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 297
186=item my $guard = cf::guard { BLOCK } 298sub encode_json($) { $json_coder->encode ($_[0]) }
187 299sub decode_json($) { $json_coder->decode ($_[0]) }
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207 300
208=item cf::lock_wait $string 301=item cf::lock_wait $string
209 302
210Wait until the given lock is available. See cf::lock_acquire. 303Wait until the given lock is available. See cf::lock_acquire.
211 304
212=item my $lock = cf::lock_acquire $string 305=item my $lock = cf::lock_acquire $string
213 306
214Wait until the given lock is available and then acquires it and returns 307Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 308a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 309for example when the coroutine gets canceled), the lock is automatically
217returned. 310returned.
218 311
312Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro.
314
219Lock names should begin with a unique identifier (for example, find_map 315Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 316uses map_find and cf::map::load uses map_load).
317
318=item $locked = cf::lock_active $string
319
320Return true if the lock is currently active, i.e. somebody has locked it.
221 321
222=cut 322=cut
223 323
224our %LOCK; 324our %LOCK;
325our %LOCKER;#d#
225 326
226sub lock_wait($) { 327sub lock_wait($) {
227 my ($key) = @_; 328 my ($key) = @_;
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
228 334
229 # wait for lock, if any 335 # wait for lock, if any
230 while ($LOCK{$key}) { 336 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current; 337 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule; 338 Coro::schedule;
238 344
239 # wait, to be sure we are not locked 345 # wait, to be sure we are not locked
240 lock_wait $key; 346 lock_wait $key;
241 347
242 $LOCK{$key} = []; 348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
243 350
244 cf::guard { 351 Coro::guard {
352 delete $LOCKER{$key};#d#
245 # wake up all waiters, to be on the safe side 353 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 354 $_->ready for @{ delete $LOCK{$key} };
247 } 355 }
248} 356}
249 357
358sub lock_active($) {
359 my ($key) = @_;
360
361 ! ! $LOCK{$key}
362}
363
364sub freeze_mainloop {
365 tick_inhibit_inc;
366
367 Coro::guard \&tick_inhibit_dec;
368}
369
370=item cf::periodic $interval, $cb
371
372Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer.
374
375=cut
376
377sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
383}
384
385=item cf::get_slot $time[, $priority[, $name]]
386
387Allocate $time seconds of blocking CPU time at priority C<$priority>:
388This call blocks and returns only when you have at least C<$time> seconds
389of cpu time till the next tick. The slot is only valid till the next cede.
390
391The optional C<$name> can be used to identify the job to run. It might be
392used for statistical purposes and should identify the same time-class.
393
394Useful for short background jobs.
395
396=cut
397
398our @SLOT_QUEUE;
399our $SLOT_QUEUE;
400
401$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager");
404
405 my $signal = new Coro::Signal;
406
407 while () {
408 next_job:
409 my $avail = cf::till_tick;
410 if ($avail > 0.01) {
411 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) {
413 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send;
415 Coro::cede;
416 goto next_job;
417 }
418 }
419 }
420
421 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait;
425 } else {
426 Coro::schedule;
427 }
428 }
429};
430
431sub get_slot($;$$) {
432 return if tick_inhibit || $Coro::current == $Coro::main;
433
434 my ($time, $pri, $name) = @_;
435
436 $time = $TICK * .6 if $time > $TICK * .6;
437 my $sig = new Coro::Signal;
438
439 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
440 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
441 $SLOT_QUEUE->ready;
442 $sig->wait;
443}
444
445=item cf::async { BLOCK }
446
447Currently the same as Coro::async_pool, meaning you cannot use
448C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
449thing you are allowed to do is call C<prio> on it.
450
451=cut
452
453BEGIN { *async = \&Coro::async_pool }
454
250=item cf::sync_job { BLOCK } 455=item cf::sync_job { BLOCK }
251 456
252The design of crossfire+ requires that the main coro ($Coro::main) is 457The design of Deliantra requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 458is always able to handle events or runnable, as Deliantra is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 459partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
460acceptable.
255 461
256If it must be done, put the blocking parts into C<sync_job>. This will run 462If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 463the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 464server will be frozen during this time, so the block should either finish
259fast or be very important. 465fast or be very important.
262 468
263sub sync_job(&) { 469sub sync_job(&) {
264 my ($job) = @_; 470 my ($job) = @_;
265 471
266 if ($Coro::current == $Coro::main) { 472 if ($Coro::current == $Coro::main) {
473 my $time = EV::time;
474
267 # this is the main coro, too bad, we have to block 475 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 476 # till the operation succeeds, freezing the server :/
269 477
270 # TODO: use suspend/resume instead 478 LOG llevError, Carp::longmess "sync job";#d#
271 # (but this is cancel-safe) 479
272 local $FREEZE = 1; 480 my $freeze_guard = freeze_mainloop;
273 481
274 my $busy = 1; 482 my $busy = 1;
275 my @res; 483 my @res;
276 484
277 (Coro::async { 485 (async {
486 $Coro::current->desc ("sync job coro");
278 @res = eval { $job->() }; 487 @res = eval { $job->() };
279 warn $@ if $@; 488 warn $@ if $@;
280 undef $busy; 489 undef $busy;
281 })->prio (Coro::PRIO_MAX); 490 })->prio (Coro::PRIO_MAX);
282 491
283 while ($busy) { 492 while ($busy) {
493 if (Coro::nready) {
284 Coro::cede_notself; 494 Coro::cede_notself;
285 Event::one_event unless Coro::nready; 495 } else {
496 EV::loop EV::LOOP_ONESHOT;
286 } 497 }
498 }
499
500 my $time = EV::time - $time;
501
502 $TICK_START += $time; # do not account sync jobs to server load
287 503
288 wantarray ? @res : $res[0] 504 wantarray ? @res : $res[0]
289 } else { 505 } else {
290 # we are in another coroutine, how wonderful, everything just works 506 # we are in another coroutine, how wonderful, everything just works
291 507
292 $job->() 508 $job->()
293 } 509 }
294} 510}
295 511
296=item $coro = cf::coro { BLOCK } 512=item $coro = cf::async_ext { BLOCK }
297 513
298Creates and returns a new coro. This coro is automcatially being canceled 514Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 515extension calling this is being unloaded.
300 516
301=cut 517=cut
302 518
303sub coro(&) { 519sub async_ext(&) {
304 my $cb = shift; 520 my $cb = shift;
305 521
306 my $coro; $coro = async { 522 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 523
313 $coro->on_destroy (sub { 524 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 525 delete $EXT_CORO{$coro+0};
315 }); 526 });
316 $EXT_CORO{$coro+0} = $coro; 527 $EXT_CORO{$coro+0} = $coro;
317 528
318 $coro 529 $coro
319} 530}
320 531
321sub write_runtime { 532=item fork_call { }, $args
322 my $runtime = cf::localdir . "/runtime";
323 533
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 534Executes the given code block with the given arguments in a seperate
325 or return; 535process, returning the results. Everything must be serialisable with
536Coro::Storable. May, of course, block. Note that the executed sub may
537never block itself or use any form of event handling.
326 538
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 539=cut
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return;
330 540
331 aio_fsync $fh 541sub fork_call(&@) {
332 and return; 542 my ($cb, @args) = @_;
333 543
334 close $fh 544 # we seemingly have to make a local copy of the whole thing,
335 or return; 545 # otherwise perl prematurely frees the stuff :/
546 # TODO: investigate and fix (likely this will be rather laborious)
336 547
337 aio_rename "$runtime~", $runtime 548 my @res = Coro::Util::fork_eval {
338 and return; 549 reset_signals;
550 &$cb
551 }, @args;
339 552
553 wantarray ? @res : $res[-1]
554}
555
556=item $coin = coin_from_name $name
557
558=cut
559
560our %coin_alias = (
561 "silver" => "silvercoin",
562 "silvercoin" => "silvercoin",
563 "silvercoins" => "silvercoin",
564 "gold" => "goldcoin",
565 "goldcoin" => "goldcoin",
566 "goldcoins" => "goldcoin",
567 "platinum" => "platinacoin",
568 "platinumcoin" => "platinacoin",
569 "platinumcoins" => "platinacoin",
570 "platina" => "platinacoin",
571 "platinacoin" => "platinacoin",
572 "platinacoins" => "platinacoin",
573 "royalty" => "royalty",
574 "royalties" => "royalty",
575);
576
577sub coin_from_name($) {
578 $coin_alias{$_[0]}
579 ? cf::arch::find $coin_alias{$_[0]}
580 : undef
581}
582
583=item $value = cf::db_get $family => $key
584
585Returns a single value from the environment database.
586
587=item cf::db_put $family => $key => $value
588
589Stores the given C<$value> in the family. It can currently store binary
590data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
591
592=item $db = cf::db_table "name"
593
594Create and/or open a new database table. The string must not be "db" and must be unique
595within each server.
596
597=cut
598
599sub db_table($) {
600 my ($name) = @_;
601 my $db = BDB::db_create $DB_ENV;
602
603 eval {
604 $db->set_flags (BDB::CHKSUM);
605
606 utf8::encode $name;
607 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
608 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
609 cf::cleanup "db_open(db): $!" if $!;
610 };
611 cf::cleanup "db_open(db): $@" if $@;
612
613 $db
614}
615
616our $DB;
617
618sub db_init {
619 cf::sync_job {
620 $DB ||= db_table "db";
621 };
622}
623
624sub db_get($$) {
625 my $key = "$_[0]/$_[1]";
626
627 cf::sync_job {
628 BDB::db_get $DB, undef, $key, my $data;
629
630 $! ? ()
631 : $data
340 1 632 }
633}
634
635sub db_put($$$) {
636 BDB::dbreq_pri 4;
637 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
638}
639
640=item cf::cache $id => [$paths...], $processversion => $process
641
642Generic caching function that returns the value of the resource $id,
643caching and regenerating as required.
644
645This function can block.
646
647=cut
648
649sub cache {
650 my ($id, $src, $processversion, $process) = @_;
651
652 my $meta =
653 join "\x00",
654 $processversion,
655 map {
656 aio_stat $_
657 and Carp::croak "$_: $!";
658
659 ($_, (stat _)[7,9])
660 } @$src;
661
662 my $dbmeta = db_get cache => "$id/meta";
663 if ($dbmeta ne $meta) {
664 # changed, we may need to process
665
666 my @data;
667 my $md5;
668
669 for (0 .. $#$src) {
670 0 <= aio_load $src->[$_], $data[$_]
671 or Carp::croak "$src->[$_]: $!";
672 }
673
674 # if processing is expensive, check
675 # checksum first
676 if (1) {
677 $md5 =
678 join "\x00",
679 $processversion,
680 map {
681 cf::cede_to_tick;
682 ($src->[$_], Digest::MD5::md5_hex $data[$_])
683 } 0.. $#$src;
684
685
686 my $dbmd5 = db_get cache => "$id/md5";
687 if ($dbmd5 eq $md5) {
688 db_put cache => "$id/meta", $meta;
689
690 return db_get cache => "$id/data";
691 }
692 }
693
694 my $t1 = Time::HiRes::time;
695 my $data = $process->(\@data);
696 my $t2 = Time::HiRes::time;
697
698 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
699
700 db_put cache => "$id/data", $data;
701 db_put cache => "$id/md5" , $md5;
702 db_put cache => "$id/meta", $meta;
703
704 return $data;
705 }
706
707 db_get cache => "$id/data"
708}
709
710=item cf::datalog type => key => value, ...
711
712Log a datalog packet of the given type with the given key-value pairs.
713
714=cut
715
716sub datalog($@) {
717 my ($type, %kv) = @_;
718 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
341} 719}
342 720
343=back 721=back
344 722
345=cut 723=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 724
467############################################################################# 725#############################################################################
468 726
469=head2 ATTACHABLE OBJECTS 727=head2 ATTACHABLE OBJECTS
470 728
472attach callbacks/event handlers (a collection of which is called an "attachment") 730attach callbacks/event handlers (a collection of which is called an "attachment")
473to it. All such attachable objects support the following methods. 731to it. All such attachable objects support the following methods.
474 732
475In the following description, CLASS can be any of C<global>, C<object> 733In the following description, CLASS can be any of C<global>, C<object>
476C<player>, C<client> or C<map> (i.e. the attachable objects in 734C<player>, C<client> or C<map> (i.e. the attachable objects in
477crossfire+). 735Deliantra).
478 736
479=over 4 737=over 4
480 738
481=item $attachable->attach ($attachment, key => $value...) 739=item $attachable->attach ($attachment, key => $value...)
482 740
596our @CB_TYPE = (); # registry for type (cf-object class) based events 854our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 855our @CB_MAP = ();
598 856
599my %attachment; 857my %attachment;
600 858
859sub cf::attachable::thawer_merge {
860 # simply override everything except _meta
861 local $_[0]{_meta};
862 %{$_[0]} = %{$_[1]};
863}
864
601sub _attach_cb($$$$) { 865sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 866 my ($registry, $event, $prio, $cb) = @_;
603 867
604 use sort 'stable'; 868 use sort 'stable';
605 869
639 $registry = $CB_TYPE[$object_type] ||= []; 903 $registry = $CB_TYPE[$object_type] ||= [];
640 904
641 } elsif ($type eq "subtype") { 905 } elsif ($type eq "subtype") {
642 defined $object_type or Carp::croak "subtype specified without type"; 906 defined $object_type or Carp::croak "subtype specified without type";
643 my $object_subtype = shift @arg; 907 my $object_subtype = shift @arg;
644 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 908 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
645 909
646 } elsif ($type eq "package") { 910 } elsif ($type eq "package") {
647 my $pkg = shift @arg; 911 my $pkg = shift @arg;
648 912
649 while (my ($name, $id) = each %cb_id) { 913 while (my ($name, $id) = each %cb_id) {
678 _attach $registry, $klass, @attach; 942 _attach $registry, $klass, @attach;
679 } 943 }
680 944
681 $obj->{$name} = \%arg; 945 $obj->{$name} = \%arg;
682 } else { 946 } else {
683 warn "object uses attachment '$name' that is not available, postponing.\n"; 947 warn "object uses attachment '$name' which is not available, postponing.\n";
684 } 948 }
685 949
686 $obj->{_attachment}{$name} = undef; 950 $obj->{_attachment}{$name} = undef;
687} 951}
688 952
690 if (ref $_[0]) { 954 if (ref $_[0]) {
691 _object_attach @_; 955 _object_attach @_;
692 } else { 956 } else {
693 _attach shift->_attach_registry, @_; 957 _attach shift->_attach_registry, @_;
694 } 958 }
959 _recalc_want;
695}; 960};
696 961
697# all those should be optimised 962# all those should be optimised
698sub cf::attachable::detach { 963sub cf::attachable::detach {
699 my ($obj, $name) = @_; 964 my ($obj, $name) = @_;
702 delete $obj->{_attachment}{$name}; 967 delete $obj->{_attachment}{$name};
703 reattach ($obj); 968 reattach ($obj);
704 } else { 969 } else {
705 Carp::croak "cannot, currently, detach class attachments"; 970 Carp::croak "cannot, currently, detach class attachments";
706 } 971 }
972 _recalc_want;
707}; 973};
708 974
709sub cf::attachable::attached { 975sub cf::attachable::attached {
710 my ($obj, $name) = @_; 976 my ($obj, $name) = @_;
711 977
726 "; 992 ";
727 die if $@; 993 die if $@;
728} 994}
729 995
730our $override; 996our $override;
731our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 997our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
732 998
733sub override { 999sub override {
734 $override = 1; 1000 $override = 1;
735 @invoke_results = (); 1001 @INVOKE_RESULTS = (@_);
736} 1002}
737 1003
738sub do_invoke { 1004sub do_invoke {
739 my $event = shift; 1005 my $event = shift;
740 my $callbacks = shift; 1006 my $callbacks = shift;
741 1007
742 @invoke_results = (); 1008 @INVOKE_RESULTS = ();
743 1009
744 local $override; 1010 local $override;
745 1011
746 for (@$callbacks) { 1012 for (@$callbacks) {
747 eval { &{$_->[1]} }; 1013 eval { &{$_->[1]} };
756 } 1022 }
757 1023
758 0 1024 0
759} 1025}
760 1026
761=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1027=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
762 1028
763=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1029=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
764 1030
765Generate an object-specific event with the given arguments. 1031Generate an object-specific event with the given arguments.
766 1032
767This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1033This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
768removed in future versions), and there is no public API to access override 1034removed in future versions), and there is no public API to access override
769results (if you must, access C<@cf::invoke_results> directly). 1035results (if you must, access C<@cf::INVOKE_RESULTS> directly).
770 1036
771=back 1037=back
772 1038
773=cut 1039=cut
774 1040
775############################################################################# 1041#############################################################################
776# object support 1042# object support
1043
1044sub _object_equal($$);
1045sub _object_equal($$) {
1046 my ($a, $b) = @_;
1047
1048 return 0 unless (ref $a) eq (ref $b);
1049
1050 if ("HASH" eq ref $a) {
1051 my @ka = keys %$a;
1052 my @kb = keys %$b;
1053
1054 return 0 if @ka != @kb;
1055
1056 for (0 .. $#ka) {
1057 return 0 unless $ka[$_] eq $kb[$_];
1058 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1059 }
1060
1061 } elsif ("ARRAY" eq ref $a) {
1062
1063 return 0 if @$a != @$b;
1064
1065 for (0 .. $#$a) {
1066 return 0 unless _object_equal $a->[$_], $b->[$_];
1067 }
1068
1069 } elsif ($a ne $b) {
1070 return 0;
1071 }
1072
1073 1
1074}
1075
1076our $SLOW_MERGES;#d#
1077sub _can_merge {
1078 my ($ob1, $ob2) = @_;
1079
1080 ++$SLOW_MERGES;#d#
1081
1082 # we do the slow way here
1083 return _object_equal $ob1, $ob2
1084}
777 1085
778sub reattach { 1086sub reattach {
779 # basically do the same as instantiate, without calling instantiate 1087 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 1088 my ($obj) = @_;
1089
1090 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 1091
782 my $registry = $obj->registry; 1092 my $registry = $obj->registry;
783 1093
784 @$registry = (); 1094 @$registry = ();
785 1095
800cf::attachable->attach ( 1110cf::attachable->attach (
801 prio => -1000000, 1111 prio => -1000000,
802 on_instantiate => sub { 1112 on_instantiate => sub {
803 my ($obj, $data) = @_; 1113 my ($obj, $data) = @_;
804 1114
805 $data = from_json $data; 1115 $data = decode_json $data;
806 1116
807 for (@$data) { 1117 for (@$data) {
808 my ($name, $args) = @$_; 1118 my ($name, $args) = @$_;
809 1119
810 $obj->attach ($name, %{$args || {} }); 1120 $obj->attach ($name, %{$args || {} });
826sub object_freezer_save { 1136sub object_freezer_save {
827 my ($filename, $rdata, $objs) = @_; 1137 my ($filename, $rdata, $objs) = @_;
828 1138
829 sync_job { 1139 sync_job {
830 if (length $$rdata) { 1140 if (length $$rdata) {
1141 utf8::decode (my $decname = $filename);
831 warn sprintf "saving %s (%d,%d)\n", 1142 warn sprintf "saving %s (%d,%d)\n",
832 $filename, length $$rdata, scalar @$objs; 1143 $decname, length $$rdata, scalar @$objs;
833 1144
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1145 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 1146 aio_chmod $fh, SAVE_MODE;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1147 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh; 1148 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh; 1149 aio_close $fh;
839 1150
840 if (@$objs) { 1151 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 1153 aio_chmod $fh, SAVE_MODE;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1154 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 1155 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh; 1156 aio_fsync $fh if $cf::USE_FSYNC;
846 close $fh; 1157 aio_close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 1158 aio_rename "$filename.pst~", "$filename.pst";
848 } 1159 }
849 } else { 1160 } else {
850 aio_unlink "$filename.pst"; 1161 aio_unlink "$filename.pst";
851 } 1162 }
856 } 1167 }
857 } else { 1168 } else {
858 aio_unlink $filename; 1169 aio_unlink $filename;
859 aio_unlink "$filename.pst"; 1170 aio_unlink "$filename.pst";
860 } 1171 }
861 } 1172 };
862} 1173}
863 1174
864sub object_freezer_as_string { 1175sub object_freezer_as_string {
865 my ($rdata, $objs) = @_; 1176 my ($rdata, $objs) = @_;
866 1177
878 or return; 1189 or return;
879 1190
880 unless (aio_stat "$filename.pst") { 1191 unless (aio_stat "$filename.pst") {
881 (aio_load "$filename.pst", $av) >= 0 1192 (aio_load "$filename.pst", $av) >= 0
882 or return; 1193 or return;
1194
883 $av = eval { (Storable::thaw $av)->{objs} }; 1195 my $st = eval { Coro::Storable::thaw $av };
1196 $av = $st->{objs};
884 } 1197 }
885 1198
1199 utf8::decode (my $decname = $filename);
886 warn sprintf "loading %s (%d)\n", 1200 warn sprintf "loading %s (%d,%d)\n",
887 $filename, length $data, scalar @{$av || []};#d# 1201 $decname, length $data, scalar @{$av || []};
1202
888 return ($data, $av); 1203 ($data, $av)
889} 1204}
1205
1206=head2 COMMAND CALLBACKS
1207
1208=over 4
1209
1210=cut
890 1211
891############################################################################# 1212#############################################################################
892# command handling &c 1213# command handling &c
893 1214
894=item cf::register_command $name => \&callback($ob,$args); 1215=item cf::register_command $name => \&callback($ob,$args);
907 push @{ $COMMAND{$name} }, [$caller, $cb]; 1228 push @{ $COMMAND{$name} }, [$caller, $cb];
908} 1229}
909 1230
910=item cf::register_extcmd $name => \&callback($pl,$packet); 1231=item cf::register_extcmd $name => \&callback($pl,$packet);
911 1232
912Register a callbackf ro execution when the client sends an extcmd packet. 1233Register a callback for execution when the client sends an (synchronous)
1234extcmd packet. Ext commands will be processed in the order they are
1235received by the server, like other user commands. The first argument is
1236the logged-in player. Ext commands can only be processed after a player
1237has logged in successfully.
913 1238
914If the callback returns something, it is sent back as if reply was being 1239If the callback returns something, it is sent back as if reply was being
915called. 1240called.
916 1241
1242=item cf::register_exticmd $name => \&callback($ns,$packet);
1243
1244Register a callback for execution when the client sends an (asynchronous)
1245exticmd packet. Exti commands are processed by the server as soon as they
1246are received, i.e. out of order w.r.t. other commands. The first argument
1247is a client socket. Exti commands can be received anytime, even before
1248log-in.
1249
1250If the callback returns something, it is sent back as if reply was being
1251called.
1252
917=cut 1253=cut
918 1254
919sub register_extcmd { 1255sub register_extcmd {
920 my ($name, $cb) = @_; 1256 my ($name, $cb) = @_;
921 1257
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 1258 $EXTCMD{$name} = $cb;
1259}
1260
1261sub register_exticmd {
1262 my ($name, $cb) = @_;
1263
1264 $EXTICMD{$name} = $cb;
926} 1265}
927 1266
928cf::player->attach ( 1267cf::player->attach (
929 on_command => sub { 1268 on_command => sub {
930 my ($pl, $name, $params) = @_; 1269 my ($pl, $name, $params) = @_;
939 cf::override; 1278 cf::override;
940 }, 1279 },
941 on_extcmd => sub { 1280 on_extcmd => sub {
942 my ($pl, $buf) = @_; 1281 my ($pl, $buf) = @_;
943 1282
944 my $msg = eval { from_json $buf }; 1283 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
945 1284
946 if (ref $msg) { 1285 if (ref $msg) {
1286 my ($type, $reply, @payload) =
1287 "ARRAY" eq ref $msg
1288 ? @$msg
1289 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1290
1291 my @reply;
1292
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1293 if (my $cb = $EXTCMD{$type}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 1294 @reply = $cb->($pl, @payload);
949 $pl->ext_reply ($msg->{msgid}, %reply);
950 }
951 } 1295 }
1296
1297 $pl->ext_reply ($reply, @reply)
1298 if $reply;
1299
952 } else { 1300 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1301 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
954 } 1302 }
955 1303
956 cf::override; 1304 cf::override;
957 }, 1305 },
958); 1306);
959 1307
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 1308sub load_extensions {
1309 cf::sync_job {
1310 my %todo;
1311
1312 for my $path (<$LIBDIR/*.ext>) {
1313 next unless -r $path;
1314
1315 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1316 my $base = $1;
1317 my $pkg = $1;
1318 $pkg =~ s/[^[:word:]]/_/g;
1319 $pkg = "ext::$pkg";
1320
1321 open my $fh, "<:utf8", $path
1322 or die "$path: $!";
1323
1324 my $source = do { local $/; <$fh> };
1325
1326 my %ext = (
1327 path => $path,
1328 base => $base,
1329 pkg => $pkg,
1330 );
1331
1332 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1333 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1334
1335 $ext{source} =
1336 "package $pkg; use strict; use utf8;\n"
1337 . "#line 1 \"$path\"\n{\n"
1338 . $source
1339 . "\n};\n1";
1340
1341 $todo{$base} = \%ext;
1342 }
1343
1344 my %done;
1345 while (%todo) {
1346 my $progress;
1347
1348 while (my ($k, $v) = each %todo) {
1349 for (split /,\s*/, $v->{meta}{depends}) {
1350 goto skip
1351 unless exists $done{$_};
1352 }
1353
1354 warn "... loading '$k' into '$v->{pkg}'\n";
1355
1356 unless (eval $v->{source}) {
1357 my $msg = $@ ? "$v->{path}: $@\n"
1358 : "$v->{base}: extension inactive.\n";
1359
1360 if (exists $v->{meta}{mandatory}) {
1361 warn $msg;
1362 cf::cleanup "mandatory extension failed to load, exiting.";
1363 }
1364
1365 warn $msg;
1366 }
1367
1368 $done{$k} = delete $todo{$k};
1369 push @EXTS, $v->{pkg};
1370 $progress = 1;
1371 }
1372
1373 skip:
1374 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1375 unless $progress;
1376 }
1377 };
1378}
1379
1380#############################################################################
1381
1382=back
1383
1384=head2 CORE EXTENSIONS
1385
1386Functions and methods that extend core crossfire objects.
1387
1388=cut
1389
1390package cf::player;
1391
1392use Coro::AIO;
1393
1394=head3 cf::player
1395
1396=over 4
1397
1398=item cf::player::num_playing
1399
1400Returns the official number of playing players, as per the Crossfire metaserver rules.
1401
1402=cut
1403
1404sub num_playing {
1405 scalar grep
1406 $_->ob->map
1407 && !$_->hidden
1408 && !$_->ob->flag (cf::FLAG_WIZ),
1409 cf::player::list
1410}
1411
1412=item cf::player::find $login
1413
1414Returns the given player object, loading it if necessary (might block).
1415
1416=cut
1417
1418sub playerdir($) {
1419 "$PLAYERDIR/"
1420 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1421}
1422
1423sub path($) {
1424 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1425
1426 (playerdir $login) . "/playerdata"
1427}
1428
1429sub find_active($) {
1430 $cf::PLAYER{$_[0]}
1431 and $cf::PLAYER{$_[0]}->active
1432 and $cf::PLAYER{$_[0]}
1433}
1434
1435sub exists($) {
1436 my ($login) = @_;
1437
1438 $cf::PLAYER{$login}
1439 or cf::sync_job { !aio_stat path $login }
1440}
1441
1442sub find($) {
1443 return $cf::PLAYER{$_[0]} || do {
1444 my $login = $_[0];
1445
1446 my $guard = cf::lock_acquire "user_find:$login";
1447
1448 $cf::PLAYER{$_[0]} || do {
1449 # rename old playerfiles to new ones
1450 #TODO: remove when no longer required
1451 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1452 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1453 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1454 aio_unlink +(playerdir $login) . "/$login.pl";
1455
1456 my $f = new_from_file cf::object::thawer path $login
1457 or return;
1458
1459 my $pl = cf::player::load_pl $f
1460 or return;
1461
1462 local $cf::PLAYER_LOADING{$login} = $pl;
1463 $f->resolve_delayed_derefs;
1464 $cf::PLAYER{$login} = $pl
1465 }
1466 }
1467}
1468
1469sub save($) {
1470 my ($pl) = @_;
1471
1472 return if $pl->{deny_save};
1473
1474 my $path = path $pl;
1475 my $guard = cf::lock_acquire "user_save:$path";
1476
1477 return if $pl->{deny_save};
1478
1479 aio_mkdir playerdir $pl, 0770;
1480 $pl->{last_save} = $cf::RUNTIME;
1481
1482 cf::get_slot 0.01;
1483
1484 $pl->save_pl ($path);
1485 cf::cede_to_tick;
1486}
1487
1488sub new($) {
1489 my ($login) = @_;
1490
1491 my $self = create;
1492
1493 $self->ob->name ($login);
1494 $self->{deny_save} = 1;
1495
1496 $cf::PLAYER{$login} = $self;
1497
1498 $self
1499}
1500
1501=item $player->send_msg ($channel, $msg, $color, [extra...])
1502
1503=cut
1504
1505sub send_msg {
1506 my $ns = shift->ns
1507 or return;
1508 $ns->send_msg (@_);
1509}
1510
1511=item $pl->quit_character
1512
1513Nukes the player without looking back. If logged in, the connection will
1514be destroyed. May block for a long time.
1515
1516=cut
1517
1518sub quit_character {
1519 my ($pl) = @_;
1520
1521 my $name = $pl->ob->name;
1522
1523 $pl->{deny_save} = 1;
1524 $pl->password ("*"); # this should lock out the player until we nuked the dir
1525
1526 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1527 $pl->deactivate;
1528 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1529 $pl->ob->check_score;
1530 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1531 $pl->ns->destroy if $pl->ns;
1532
1533 my $path = playerdir $pl;
1534 my $temp = "$path~$cf::RUNTIME~deleting~";
1535 aio_rename $path, $temp;
1536 delete $cf::PLAYER{$pl->ob->name};
1537 $pl->destroy;
1538
1539 my $prefix = qr<^~\Q$name\E/>;
1540
1541 # nuke player maps
1542 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1543
1544 IO::AIO::aio_rmtree $temp;
1545}
1546
1547=item $pl->kick
1548
1549Kicks a player out of the game. This destroys the connection.
1550
1551=cut
1552
1553sub kick {
1554 my ($pl, $kicker) = @_;
1555
1556 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1557 $pl->killer ("kicked");
1558 $pl->ns->destroy;
1559}
1560
1561=item cf::player::list_logins
1562
1563Returns am arrayref of all valid playernames in the system, can take a
1564while and may block, so not sync_job-capable, ever.
1565
1566=cut
1567
1568sub list_logins {
1569 my $dirs = aio_readdir $PLAYERDIR
1570 or return [];
1571
1572 my @logins;
1573
1574 for my $login (@$dirs) {
1575 my $path = path $login;
1576
1577 # a .pst is a dead give-away for a valid player
1578 # if no pst file found, open and chekc for blocked users
1579 if (aio_stat "$path.pst") {
1580 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1581 aio_read $fh, 0, 512, my $buf, 0 or next;
1582 $buf !~ /^password -------------$/m or next; # official not-valid tag
1583 }
1584
1585 utf8::decode $login;
1586 push @logins, $login;
1587 }
1588
1589 \@logins
1590}
1591
1592=item $player->maps
1593
1594Returns an arrayref of map paths that are private for this
1595player. May block.
1596
1597=cut
1598
1599sub maps($) {
1600 my ($pl) = @_;
1601
1602 $pl = ref $pl ? $pl->ob->name : $pl;
1603
1604 my $files = aio_readdir playerdir $pl
1605 or return;
1606
1607 my @paths;
1608
1609 for (@$files) {
1610 utf8::decode $_;
1611 next if /\.(?:pl|pst)$/;
1612 next unless /^$PATH_SEP/o;
1613
1614 push @paths, cf::map::normalise "~$pl/$_";
1615 }
1616
1617 \@paths
1618}
1619
1620=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1621
1622Expand crossfire pod fragments into protocol xml.
1623
1624=cut
1625
1626use re 'eval';
1627
1628my $group;
1629my $interior; $interior = qr{
1630 # match a pod interior sequence sans C<< >>
1631 (?:
1632 \ (.*?)\ (?{ $group = $^N })
1633 | < (??{$interior}) >
1634 )
1635}x;
1636
1637sub expand_cfpod {
1638 my ($self, $pod) = @_;
1639
1640 my $xml;
1641
1642 while () {
1643 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1644 $group = $1;
1645
1646 $group =~ s/&/&amp;/g;
1647 $group =~ s/</&lt;/g;
1648
1649 $xml .= $group;
1650 } elsif ($pod =~ m%\G
1651 ([BCGHITU])
1652 <
1653 (?:
1654 ([^<>]*) (?{ $group = $^N })
1655 | < $interior >
1656 )
1657 >
1658 %gcsx
1659 ) {
1660 my ($code, $data) = ($1, $group);
1661
1662 if ($code eq "B") {
1663 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1664 } elsif ($code eq "I") {
1665 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1666 } elsif ($code eq "U") {
1667 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1668 } elsif ($code eq "C") {
1669 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1670 } elsif ($code eq "T") {
1671 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1672 } elsif ($code eq "G") {
1673 my ($male, $female) = split /\|/, $data;
1674 $data = $self->gender ? $female : $male;
1675 $xml .= expand_cfpod ($self, $data);
1676 } elsif ($code eq "H") {
1677 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1678 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1679 "")
1680 [$self->{hintmode}];
1681 } else {
1682 $xml .= "error processing '$code($data)' directive";
1683 }
1684 } else {
1685 if ($pod =~ /\G(.+)/) {
1686 warn "parse error while expanding $pod (at $1)";
1687 }
1688 last;
1689 }
1690 }
1691
1692 for ($xml) {
1693 # create single paragraphs (very hackish)
1694 s/(?<=\S)\n(?=\w)/ /g;
1695
1696 # compress some whitespace
1697 s/\s+\n/\n/g; # ws line-ends
1698 s/\n\n+/\n/g; # double lines
1699 s/^\n+//; # beginning lines
1700 s/\n+$//; # ending lines
1701 }
1702
1703 $xml
1704}
1705
1706no re 'eval';
1707
1708sub hintmode {
1709 $_[0]{hintmode} = $_[1] if @_ > 1;
1710 $_[0]{hintmode}
1711}
1712
1713=item $player->ext_reply ($msgid, @msg)
1714
1715Sends an ext reply to the player.
1716
1717=cut
1718
1719sub ext_reply($$@) {
1720 my ($self, $id, @msg) = @_;
1721
1722 $self->ns->ext_reply ($id, @msg)
1723}
1724
1725=item $player->ext_msg ($type, @msg)
1726
1727Sends an ext event to the client.
1728
1729=cut
1730
1731sub ext_msg($$@) {
1732 my ($self, $type, @msg) = @_;
1733
1734 $self->ns->ext_msg ($type, @msg);
1735}
1736
1737=head3 cf::region
1738
1739=over 4
1740
1741=cut
1742
1743package cf::region;
1744
1745=item cf::region::find_by_path $path
1746
1747Tries to decuce the likely region for a map knowing only its path.
1748
1749=cut
1750
1751sub find_by_path($) {
967 my ($path) = @_; 1752 my ($path) = @_;
968 1753
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1754 my ($match, $specificity);
970 my $base = $1;
971 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg";
974 1755
975 warn "loading '$path' into '$pkg'\n"; 1756 for my $region (list) {
976 1757 if ($region->{match} && $path =~ $region->{match}) {
977 open my $fh, "<:utf8", $path 1758 ($match, $specificity) = ($region, $region->specificity)
978 or die "$path: $!"; 1759 if $region->specificity > $specificity;
979 1760 }
980 my $source =
981 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> })
984 . "\n};\n1";
985
986 eval $source
987 or die $@ ? "$path: $@\n"
988 : "extension disabled.\n";
989
990 push @exts, $pkg;
991 $ext_pkg{$base} = $pkg;
992
993# no strict 'refs';
994# @{"$pkg\::ISA"} = ext::;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 1761 }
1009 1762
1010 # remove commands 1763 $match
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034}
1035
1036sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext;
1039 eval {
1040 load_extension $ext;
1041 1
1042 } or warn "$ext not loaded: $@";
1043 }
1044}
1045
1046#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083
1084=head2 CORE EXTENSIONS
1085
1086Functions and methods that extend core crossfire objects.
1087
1088=head3 cf::player
1089
1090=over 4
1091
1092=item cf::player::exists $login
1093
1094Returns true when the given account exists.
1095
1096=cut
1097
1098sub cf::player::exists($) {
1099 cf::player::find $_[0]
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1101}
1102
1103=item $player->ext_reply ($msgid, $msgtype, %msg)
1104
1105Sends an ext reply to the player.
1106
1107=cut
1108
1109sub cf::player::ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_;
1111
1112 $msg{msgid} = $id;
1113
1114 $self->send ("ext " . to_json \%msg);
1115} 1764}
1116 1765
1117=back 1766=back
1118
1119 1767
1120=head3 cf::map 1768=head3 cf::map
1121 1769
1122=over 4 1770=over 4
1123 1771
1126package cf::map; 1774package cf::map;
1127 1775
1128use Fcntl; 1776use Fcntl;
1129use Coro::AIO; 1777use Coro::AIO;
1130 1778
1779use overload
1780 '""' => \&as_string,
1781 fallback => 1;
1782
1131our $MAX_RESET = 7200; 1783our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1784our $DEFAULT_RESET = 3000;
1133 1785
1134sub generate_random_map { 1786sub generate_random_map {
1135 my ($path, $rmp) = @_; 1787 my ($self, $rmp) = @_;
1788
1789 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1136 1790
1137 # mit "rum" bekleckern, nicht 1791 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1792 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1793 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1794 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1795 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1796 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1797 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1798 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1799 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1800 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1801 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1802 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1803 (cf::region::find $rmp->{region}), $rmp->{custom}
1804 )
1805}
1806
1807=item cf::map->register ($regex, $prio)
1808
1809Register a handler for the map path matching the given regex at the
1810givne priority (higher is better, built-in handlers have priority 0, the
1811default).
1812
1813=cut
1814
1815sub register {
1816 my (undef, $regex, $prio) = @_;
1817 my $pkg = caller;
1818
1819 no strict;
1820 push @{"$pkg\::ISA"}, __PACKAGE__;
1821
1822 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1823}
1824
1825# also paths starting with '/'
1826$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1827
1828sub thawer_merge {
1829 my ($self, $merge) = @_;
1830
1831 # we have to keep some variables in memory intact
1832 local $self->{path};
1833 local $self->{load_path};
1834
1835 $self->SUPER::thawer_merge ($merge);
1836}
1837
1838sub normalise {
1839 my ($path, $base) = @_;
1840
1841 $path = "$path"; # make sure its a string
1842
1843 $path =~ s/\.map$//;
1844
1845 # map plan:
1846 #
1847 # /! non-realised random map exit (special hack!)
1848 # {... are special paths that are not being touched
1849 # ?xxx/... are special absolute paths
1850 # ?random/... random maps
1851 # /... normal maps
1852 # ~user/... per-player map of a specific user
1853
1854 $path =~ s/$PATH_SEP/\//go;
1855
1856 # treat it as relative path if it starts with
1857 # something that looks reasonable
1858 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1859 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1860
1861 $base =~ s{[^/]+/?$}{};
1862 $path = "$base/$path";
1863 }
1864
1865 for ($path) {
1866 redo if s{//}{/};
1867 redo if s{/\.?/}{/};
1868 redo if s{/[^/]+/\.\./}{/};
1869 }
1870
1871 $path
1872}
1873
1874sub new_from_path {
1875 my (undef, $path, $base) = @_;
1876
1877 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1878
1879 $path = normalise $path, $base;
1880
1881 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1882 if ($path =~ $EXT_MAP{$pkg}[1]) {
1883 my $self = bless cf::map::new, $pkg;
1884 $self->{path} = $path; $self->path ($path);
1885 $self->init; # pass $1 etc.
1886 return $self;
1887 }
1888 }
1889
1890 Carp::cluck "unable to resolve path '$path' (base '$base').";
1891 ()
1892}
1893
1894sub init {
1895 my ($self) = @_;
1896
1897 $self
1898}
1899
1900sub as_string {
1901 my ($self) = @_;
1902
1903 "$self->{path}"
1904}
1905
1906# the displayed name, this is a one way mapping
1907sub visible_name {
1908 &as_string
1909}
1910
1911# the original (read-only) location
1912sub load_path {
1913 my ($self) = @_;
1914
1915 "$MAPDIR/$self->{path}.map"
1916}
1917
1918# the temporary/swap location
1919sub save_path {
1920 my ($self) = @_;
1921
1922 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1923 "$TMPDIR/$path.map"
1924}
1925
1926# the unique path, undef == no special unique path
1927sub uniq_path {
1928 my ($self) = @_;
1929
1930 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1931 "$UNIQUEDIR/$path"
1151} 1932}
1152 1933
1153# and all this just because we cannot iterate over 1934# and all this just because we cannot iterate over
1154# all maps in C++... 1935# all maps in C++...
1155sub change_all_map_light { 1936sub change_all_map_light {
1156 my ($change) = @_; 1937 my ($change) = @_;
1157 1938
1158 $_->change_map_light ($change) for values %cf::MAP; 1939 $_->change_map_light ($change)
1940 for grep $_->outdoor, values %cf::MAP;
1159} 1941}
1160 1942
1943sub decay_objects {
1944 my ($self) = @_;
1945
1946 return if $self->{deny_reset};
1947
1948 $self->do_decay_objects;
1949}
1950
1951sub unlink_save {
1952 my ($self) = @_;
1953
1954 utf8::encode (my $save = $self->save_path);
1955 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1956 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1957}
1958
1161sub try_load_header($) { 1959sub load_header_from($) {
1162 my ($path) = @_; 1960 my ($self, $path) = @_;
1163 1961
1164 utf8::encode $path; 1962 utf8::encode $path;
1165 aio_open $path, O_RDONLY, 0 1963 my $f = new_from_file cf::object::thawer $path
1166 or return; 1964 or return;
1167 1965
1168 my $map = cf::map::new 1966 $self->_load_header ($f)
1169 or return; 1967 or return;
1170 1968
1171 $map->load_header ($path) 1969 local $MAP_LOADING{$self->{path}} = $self;
1970 $f->resolve_delayed_derefs;
1971
1972 $self->{load_path} = $path;
1973
1974 1
1975}
1976
1977sub load_header_orig {
1978 my ($self) = @_;
1979
1980 $self->load_header_from ($self->load_path)
1981}
1982
1983sub load_header_temp {
1984 my ($self) = @_;
1985
1986 $self->load_header_from ($self->save_path)
1987}
1988
1989sub prepare_temp {
1990 my ($self) = @_;
1991
1992 $self->last_access ((delete $self->{last_access})
1993 || $cf::RUNTIME); #d#
1994 # safety
1995 $self->{instantiate_time} = $cf::RUNTIME
1996 if $self->{instantiate_time} > $cf::RUNTIME;
1997}
1998
1999sub prepare_orig {
2000 my ($self) = @_;
2001
2002 $self->{load_original} = 1;
2003 $self->{instantiate_time} = $cf::RUNTIME;
2004 $self->last_access ($cf::RUNTIME);
2005 $self->instantiate;
2006}
2007
2008sub load_header {
2009 my ($self) = @_;
2010
2011 if ($self->load_header_temp) {
2012 $self->prepare_temp;
2013 } else {
2014 $self->load_header_orig
1172 or return; 2015 or return;
2016 $self->prepare_orig;
2017 }
1173 2018
1174 $map->{load_path} = $path; 2019 $self->{deny_reset} = 1
2020 if $self->no_reset;
1175 2021
1176 $map 2022 $self->default_region (cf::region::find_by_path $self->{path})
1177} 2023 unless $self->default_region;
1178 2024
2025 1
2026}
2027
2028sub find;
1179sub find_map { 2029sub find {
1180 my ($path, $origin) = @_; 2030 my ($path, $origin) = @_;
1181 2031
1182 #warn "find_map<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 2032 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 2033
2034 cf::lock_wait "map_data:$path";#d#remove
1187 cf::lock_wait "map_find:$key"; 2035 cf::lock_wait "map_find:$path";
1188 2036
1189 $cf::MAP{$key} || do { 2037 $cf::MAP{$path} || do {
2038 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1190 my $guard = cf::lock_acquire "map_find:$key"; 2039 my $guard2 = cf::lock_acquire "map_find:$path";
1191 2040
1192 # do it the slow way 2041 my $map = new_from_path cf::map $path
1193 my $map = try_load_header $path->save_path;
1194
1195 if ($map) {
1196 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else {
1200 if (my $rmp = $path->random_map_params) {
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return; 2042 or return;
1207 2043
1208 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME;
1210 $map->instantiate;
1211
1212 # per-player maps become, after loading, normal maps
1213 $map->per_player (0) if $path->{user_rel};
1214 }
1215 #Coro::Timer::sleep 1;#d#
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 2044 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221 2045
1222 if ($map->should_reset) { 2046 $map->load_header
2047 or return;
2048
2049 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2050 # doing this can freeze the server in a sync job, obviously
2051 #$cf::WAIT_FOR_TICK->wait;
2052 undef $guard2;
2053 undef $guard1;
1223 $map->reset; 2054 $map->reset;
1224 $map = find_map $path; 2055 return find $path;
1225 } 2056 }
1226 2057
1227 $cf::MAP{$key} = $map 2058 $cf::MAP{$path} = $map
1228 } 2059 }
1229} 2060}
2061
2062sub pre_load { }
2063sub post_load { }
1230 2064
1231sub load { 2065sub load {
1232 my ($self) = @_; 2066 my ($self) = @_;
1233 2067
2068 local $self->{deny_reset} = 1; # loading can take a long time
2069
1234 my $path = $self->{path}; 2070 my $path = $self->{path};
2071
2072 {
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2073 my $guard = cf::lock_acquire "map_data:$path";
1236 2074
2075 return unless $self->valid;
1237 return if $self->in_memory != cf::MAP_SWAPPED; 2076 return unless $self->in_memory == cf::MAP_SWAPPED;
1238 2077
1239 $self->in_memory (cf::MAP_LOADING); 2078 $self->in_memory (cf::MAP_LOADING);
1240 2079
1241 $self->alloc; 2080 $self->alloc;
1242 $self->load_objects ($self->{load_path}, 1) 2081
2082 $self->pre_load;
2083 cf::cede_to_tick;
2084
2085 my $f = new_from_file cf::object::thawer $self->{load_path};
2086 $f->skip_block;
2087 $self->_load_objects ($f)
1243 or return; 2088 or return;
1244 2089
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2090 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1246 if delete $self->{load_original}; 2091 if delete $self->{load_original};
1247 2092
1248 if (my $uniq = $path->uniq_path) { 2093 if (my $uniq = $self->uniq_path) {
1249 utf8::encode $uniq; 2094 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) { 2095 unless (aio_stat $uniq) {
2096 if (my $f = new_from_file cf::object::thawer $uniq) {
1251 $self->clear_unique_items; 2097 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0); 2098 $self->_load_objects ($f);
2099 $f->resolve_delayed_derefs;
2100 }
1253 } 2101 }
1254 } 2102 }
1255 2103
2104 $f->resolve_delayed_derefs;
2105
2106 cf::cede_to_tick;
1256 # now do the right thing for maps 2107 # now do the right thing for maps
1257 $self->link_multipart_objects; 2108 $self->link_multipart_objects;
1258
1259 if ($self->{path}->is_style_map) {
1260 $self->{deny_save} = 1;
1261 $self->{deny_reset} = 1;
1262 } else {
1263 $self->fix_auto_apply;
1264 $self->decay_objects;
1265 $self->update_buttons;
1266 $self->set_darkness_map;
1267 $self->difficulty ($self->estimate_difficulty) 2109 $self->difficulty ($self->estimate_difficulty)
1268 unless $self->difficulty; 2110 unless $self->difficulty;
2111 cf::cede_to_tick;
2112
2113 unless ($self->{deny_activate}) {
2114 $self->decay_objects;
2115 $self->fix_auto_apply;
2116 $self->update_buttons;
2117 cf::cede_to_tick;
2118 $self->set_darkness_map;
2119 cf::cede_to_tick;
1269 $self->activate; 2120 $self->activate;
1270 } 2121 }
1271 2122
2123 $self->{last_save} = $cf::RUNTIME;
2124 $self->last_access ($cf::RUNTIME);
2125
1272 $self->in_memory (cf::MAP_IN_MEMORY); 2126 $self->in_memory (cf::MAP_ACTIVE);
1273} 2127 }
1274 2128
1275sub load_map_sync { 2129 $self->post_load;
2130}
2131
2132sub customise_for {
2133 my ($self, $ob) = @_;
2134
2135 return find "~" . $ob->name . "/" . $self->{path}
2136 if $self->per_player;
2137
2138# return find "?party/" . $ob->name . "/" . $self->{path}
2139# if $self->per_party;
2140
2141 $self
2142}
2143
2144# find and load all maps in the 3x3 area around a map
2145sub load_neighbours {
2146 my ($map) = @_;
2147
2148 my @neigh; # diagonal neighbours
2149
2150 for (0 .. 3) {
2151 my $neigh = $map->tile_path ($_)
2152 or next;
2153 $neigh = find $neigh, $map
2154 or next;
2155 $neigh->load;
2156
2157 push @neigh,
2158 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2159 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2160 }
2161
2162 for (grep defined $_->[0], @neigh) {
2163 my ($path, $origin) = @$_;
2164 my $neigh = find $path, $origin
2165 or next;
2166 $neigh->load;
2167 }
2168}
2169
2170sub find_sync {
1276 my ($path, $origin) = @_; 2171 my ($path, $origin) = @_;
1277 2172
1278 #warn "load_map_sync<$path, $origin>\n";#d# 2173 cf::sync_job { find $path, $origin }
2174}
1279 2175
1280 cf::sync_job { 2176sub do_load_sync {
1281 my $map = cf::map::find_map $path, $origin 2177 my ($map) = @_;
1282 or return; 2178
1283 $map->load; 2179 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1284 $map 2180 if $Coro::current == $Coro::main;
2181
2182 cf::sync_job { $map->load };
2183}
2184
2185our %MAP_PREFETCH;
2186our $MAP_PREFETCHER = undef;
2187
2188sub find_async {
2189 my ($path, $origin, $load) = @_;
2190
2191 $path = normalise $path, $origin && $origin->{path};
2192
2193 if (my $map = $cf::MAP{$path}) {
2194 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2195 }
2196
2197 $MAP_PREFETCH{$path} |= $load;
2198
2199 $MAP_PREFETCHER ||= cf::async {
2200 $Coro::current->{desc} = "map prefetcher";
2201
2202 while (%MAP_PREFETCH) {
2203 while (my ($k, $v) = each %MAP_PREFETCH) {
2204 if (my $map = find $k) {
2205 $map->load if $v;
2206 }
2207
2208 delete $MAP_PREFETCH{$k};
2209 }
2210 }
2211 undef $MAP_PREFETCHER;
1285 } 2212 };
2213 $MAP_PREFETCHER->prio (6);
2214
2215 ()
1286} 2216}
1287 2217
1288sub save { 2218sub save {
1289 my ($self) = @_; 2219 my ($self) = @_;
1290 2220
2221 my $lock = cf::lock_acquire "map_data:$self->{path}";
2222
1291 $self->{last_save} = $cf::RUNTIME; 2223 $self->{last_save} = $cf::RUNTIME;
1292 2224
1293 return unless $self->dirty; 2225 return unless $self->dirty;
1294 2226
1295 my $save = $self->{path}->save_path; utf8::encode $save; 2227 my $save = $self->save_path; utf8::encode $save;
1296 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2228 my $uniq = $self->uniq_path; utf8::encode $uniq;
1297 2229
1298 $self->{load_path} = $save; 2230 $self->{load_path} = $save;
1299 2231
1300 return if $self->{deny_save}; 2232 return if $self->{deny_save};
1301 2233
2234 local $self->{last_access} = $self->last_access;#d#
2235
2236 cf::async {
2237 $Coro::current->{desc} = "map player save";
2238 $_->contr->save for $self->players;
2239 };
2240
2241 cf::get_slot 0.02;
2242
1302 if ($uniq) { 2243 if ($uniq) {
1303 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2244 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1304 $self->save_objects ($uniq, cf::IO_UNIQUES); 2245 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1305 } else { 2246 } else {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2247 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1307 } 2248 }
1308} 2249}
1309 2250
1310sub swap_out { 2251sub swap_out {
1311 my ($self) = @_; 2252 my ($self) = @_;
1312 2253
2254 # save first because save cedes
2255 $self->save;
2256
2257 my $lock = cf::lock_acquire "map_data:$self->{path}";
2258
1313 return if $self->players; 2259 return if $self->players;
1314 return if $self->in_memory != cf::MAP_IN_MEMORY; 2260 return if $self->in_memory != cf::MAP_ACTIVE;
1315 return if $self->{deny_save}; 2261 return if $self->{deny_save};
1316 2262
2263 $self->in_memory (cf::MAP_SWAPPED);
2264
1317 $self->save; 2265 $self->deactivate;
2266 $_->clear_links_to ($self) for values %cf::MAP;
1318 $self->clear; 2267 $self->clear;
1319 $self->in_memory (cf::MAP_SWAPPED);
1320} 2268}
1321 2269
1322sub reset_at { 2270sub reset_at {
1323 my ($self) = @_; 2271 my ($self) = @_;
1324 2272
1325 # TODO: safety, remove and allow resettable per-player maps 2273 # TODO: safety, remove and allow resettable per-player maps
1326 return 1e99 if $self->{path}{user_rel};
1327 return 1e99 if $self->{deny_reset}; 2274 return 1e99 if $self->{deny_reset};
1328 2275
1329 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2276 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1330 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2277 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1331 2278
1336 my ($self) = @_; 2283 my ($self) = @_;
1337 2284
1338 $self->reset_at <= $cf::RUNTIME 2285 $self->reset_at <= $cf::RUNTIME
1339} 2286}
1340 2287
1341sub unlink_save {
1342 my ($self) = @_;
1343
1344 utf8::encode (my $save = $self->{path}->save_path);
1345 aioreq_pri 3; IO::AIO::aio_unlink $save;
1346 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1347}
1348
1349sub rename {
1350 my ($self, $new_path) = @_;
1351
1352 $self->unlink_save;
1353
1354 delete $cf::MAP{$self->path};
1355 $self->{path} = new cf::path $new_path;
1356 $self->path ($self->{path}->as_string);
1357 $cf::MAP{$self->path} = $self;
1358
1359 $self->save;
1360}
1361
1362sub reset { 2288sub reset {
1363 my ($self) = @_; 2289 my ($self) = @_;
1364 2290
2291 my $lock = cf::lock_acquire "map_data:$self->{path}";
2292
1365 return if $self->players; 2293 return if $self->players;
1366 return if $self->{path}{user_rel};#d#
1367 2294
1368 warn "resetting map ", $self->path;#d# 2295 warn "resetting map ", $self->path;
2296
2297 $self->in_memory (cf::MAP_SWAPPED);
2298
2299 # need to save uniques path
2300 unless ($self->{deny_save}) {
2301 my $uniq = $self->uniq_path; utf8::encode $uniq;
2302
2303 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2304 if $uniq;
2305 }
1369 2306
1370 delete $cf::MAP{$self->path}; 2307 delete $cf::MAP{$self->path};
1371 2308
2309 $self->deactivate;
1372 $_->clear_links_to ($self) for values %cf::MAP; 2310 $_->clear_links_to ($self) for values %cf::MAP;
2311 $self->clear;
1373 2312
1374 $self->unlink_save; 2313 $self->unlink_save;
1375 $self->destroy; 2314 $self->destroy;
1376} 2315}
1377 2316
1378my $nuke_counter = "aaaa"; 2317my $nuke_counter = "aaaa";
1379 2318
1380sub nuke { 2319sub nuke {
1381 my ($self) = @_; 2320 my ($self) = @_;
1382 2321
2322 {
2323 my $lock = cf::lock_acquire "map_data:$self->{path}";
2324
2325 delete $cf::MAP{$self->path};
2326
2327 $self->unlink_save;
2328
2329 bless $self, "cf::map";
2330 delete $self->{deny_reset};
1383 $self->{deny_save} = 1; 2331 $self->{deny_save} = 1;
1384 $self->reset_timeout (1); 2332 $self->reset_timeout (1);
1385 $self->rename ("{nuke}/" . ($nuke_counter++)); 2333 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2334
2335 $cf::MAP{$self->path} = $self;
2336 }
2337
1386 $self->reset; # polite request, might not happen 2338 $self->reset; # polite request, might not happen
1387} 2339}
1388 2340
1389sub customise_for { 2341=item $maps = cf::map::tmp_maps
1390 my ($map, $ob) = @_;
1391 2342
1392 if ($map->per_player) { 2343Returns an arrayref with all map paths of currently instantiated and saved
1393 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2344maps. May block.
2345
2346=cut
2347
2348sub tmp_maps() {
1394 } 2349 [
1395 2350 map {
1396 $map 2351 utf8::decode $_;
2352 /\.map$/
2353 ? normalise $_
2354 : ()
2355 } @{ aio_readdir $TMPDIR or [] }
2356 ]
1397} 2357}
1398 2358
1399sub emergency_save { 2359=item $maps = cf::map::random_maps
1400 local $cf::FREEZE = 1;
1401 2360
1402 warn "enter emergency map save\n"; 2361Returns an arrayref with all map paths of currently instantiated and saved
2362random maps. May block.
1403 2363
1404 cf::sync_job { 2364=cut
1405 warn "begin emergency map save\n"; 2365
1406 $_->save for values %cf::MAP; 2366sub random_maps() {
2367 [
2368 map {
2369 utf8::decode $_;
2370 /\.map$/
2371 ? normalise "?random/$_"
2372 : ()
2373 } @{ aio_readdir $RANDOMDIR or [] }
2374 ]
2375}
2376
2377=item cf::map::unique_maps
2378
2379Returns an arrayref of paths of all shared maps that have
2380instantiated unique items. May block.
2381
2382=cut
2383
2384sub unique_maps() {
2385 [
2386 map {
2387 utf8::decode $_;
2388 s/\.map$//; # TODO future compatibility hack
2389 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2390 ? ()
2391 : normalise $_
2392 } @{ aio_readdir $UNIQUEDIR or [] }
2393 ]
2394}
2395
2396=back
2397
2398=head3 cf::object
2399
2400=cut
2401
2402package cf::object;
2403
2404=over 4
2405
2406=item $ob->inv_recursive
2407
2408Returns the inventory of the object I<and> their inventories, recursively,
2409but I<not> the object itself.
2410
2411=cut
2412
2413sub inv_recursive_;
2414sub inv_recursive_ {
2415 map { $_, inv_recursive_ $_->inv } @_
2416}
2417
2418sub inv_recursive {
2419 inv_recursive_ inv $_[0]
2420}
2421
2422=item $ref = $ob->ref
2423
2424Creates and returns a persistent reference to an object that can be stored as a string.
2425
2426=item $ob = cf::object::deref ($refstring)
2427
2428returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2429even if the object actually exists. May block.
2430
2431=cut
2432
2433sub deref {
2434 my ($ref) = @_;
2435
2436 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2437 my ($uuid, $name) = ($1, $2);
2438 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2439 or return;
2440 $pl->ob->uuid eq $uuid
2441 or return;
2442
2443 $pl->ob
2444 } else {
2445 warn "$ref: cannot resolve object reference\n";
2446 undef
1407 }; 2447 }
1408
1409 warn "end emergency map save\n";
1410} 2448}
1411 2449
1412package cf; 2450package cf;
1413 2451
1414=back 2452=back
1415
1416 2453
1417=head3 cf::object::player 2454=head3 cf::object::player
1418 2455
1419=over 4 2456=over 4
1420 2457
1423Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2460Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1424can be C<undef>. Does the right thing when the player is currently in a 2461can be C<undef>. Does the right thing when the player is currently in a
1425dialogue with the given NPC character. 2462dialogue with the given NPC character.
1426 2463
1427=cut 2464=cut
2465
2466our $SAY_CHANNEL = {
2467 id => "say",
2468 title => "Map",
2469 reply => "say ",
2470 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2471};
2472
2473our $CHAT_CHANNEL = {
2474 id => "chat",
2475 title => "Chat",
2476 reply => "chat ",
2477 tooltip => "Player chat and shouts, global to the server.",
2478};
1428 2479
1429# rough implementation of a future "reply" method that works 2480# rough implementation of a future "reply" method that works
1430# with dialog boxes. 2481# with dialog boxes.
1431#TODO: the first argument must go, split into a $npc->reply_to ( method 2482#TODO: the first argument must go, split into a $npc->reply_to ( method
1432sub cf::object::player::reply($$$;$) { 2483sub cf::object::player::reply($$$;$) {
1434 2485
1435 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2486 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1436 2487
1437 if ($self->{record_replies}) { 2488 if ($self->{record_replies}) {
1438 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2489 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2490
1439 } else { 2491 } else {
2492 my $pl = $self->contr;
2493
2494 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2495 my $dialog = $pl->{npc_dialog};
2496 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2497
2498 } else {
1440 $msg = $npc->name . " says: $msg" if $npc; 2499 $msg = $npc->name . " says: $msg" if $npc;
1441 $self->message ($msg, $flags); 2500 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2501 }
1442 } 2502 }
2503}
2504
2505=item $object->send_msg ($channel, $msg, $color, [extra...])
2506
2507=cut
2508
2509sub cf::object::send_msg {
2510 my $pl = shift->contr
2511 or return;
2512 $pl->send_msg (@_);
1443} 2513}
1444 2514
1445=item $player_object->may ("access") 2515=item $player_object->may ("access")
1446 2516
1447Returns wether the given player is authorized to access resource "access" 2517Returns wether the given player is authorized to access resource "access"
1460 2530
1461=item $player_object->enter_link 2531=item $player_object->enter_link
1462 2532
1463Freezes the player and moves him/her to a special map (C<{link}>). 2533Freezes the player and moves him/her to a special map (C<{link}>).
1464 2534
1465The player should be reaosnably safe there for short amounts of time. You 2535The player should be reasonably safe there for short amounts of time. You
1466I<MUST> call C<leave_link> as soon as possible, though. 2536I<MUST> call C<leave_link> as soon as possible, though.
1467 2537
2538Will never block.
2539
1468=item $player_object->leave_link ($map, $x, $y) 2540=item $player_object->leave_link ($map, $x, $y)
1469 2541
1470Moves the player out of the specila link map onto the given map. If the 2542Moves the player out of the special C<{link}> map onto the specified
1471map is not valid (or omitted), the player will be moved back to the 2543map. If the map is not valid (or omitted), the player will be moved back
1472location he/she was before the call to C<enter_link>, or, if that fails, 2544to the location he/she was before the call to C<enter_link>, or, if that
1473to the emergency map position. 2545fails, to the emergency map position.
1474 2546
1475Might block. 2547Might block.
1476 2548
1477=cut 2549=cut
2550
2551sub link_map {
2552 unless ($LINK_MAP) {
2553 $LINK_MAP = cf::map::find "{link}"
2554 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2555 $LINK_MAP->load;
2556 }
2557
2558 $LINK_MAP
2559}
1478 2560
1479sub cf::object::player::enter_link { 2561sub cf::object::player::enter_link {
1480 my ($self) = @_; 2562 my ($self) = @_;
1481 2563
1482 $self->deactivate_recursive; 2564 $self->deactivate_recursive;
1483 2565
1484 return if $self->map == $LINK_MAP; 2566 return if UNIVERSAL::isa $self->map, "ext::map_link";
1485 2567
1486 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2568 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1487 if $self->map; 2569 if $self->map && $self->map->{path} ne "{link}";
1488 2570
1489 $self->enter_map ($LINK_MAP, 20, 20); 2571 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1490} 2572}
1491 2573
1492sub cf::object::player::leave_link { 2574sub cf::object::player::leave_link {
1493 my ($self, $map, $x, $y) = @_; 2575 my ($self, $map, $x, $y) = @_;
2576
2577 return unless $self->contr->active;
1494 2578
1495 my $link_pos = delete $self->{_link_pos}; 2579 my $link_pos = delete $self->{_link_pos};
1496 2580
1497 unless ($map) { 2581 unless ($map) {
1498 # restore original map position 2582 # restore original map position
1499 ($map, $x, $y) = @{ $link_pos || [] }; 2583 ($map, $x, $y) = @{ $link_pos || [] };
1500 $map = cf::map::find_map $map; 2584 $map = cf::map::find $map;
1501 2585
1502 unless ($map) { 2586 unless ($map) {
1503 ($map, $x, $y) = @$EMERGENCY_POSITION; 2587 ($map, $x, $y) = @$EMERGENCY_POSITION;
1504 $map = cf::map::find_map $map 2588 $map = cf::map::find $map
1505 or die "FATAL: cannot load emergency map\n"; 2589 or die "FATAL: cannot load emergency map\n";
1506 } 2590 }
1507 } 2591 }
1508 2592
1509 ($x, $y) = (-1, -1) 2593 ($x, $y) = (-1, -1)
1512 # use -1 or undef as default coordinates, not 0, 0 2596 # use -1 or undef as default coordinates, not 0, 0
1513 ($x, $y) = ($map->enter_x, $map->enter_y) 2597 ($x, $y) = ($map->enter_x, $map->enter_y)
1514 if $x <=0 && $y <= 0; 2598 if $x <=0 && $y <= 0;
1515 2599
1516 $map->load; 2600 $map->load;
2601 $map->load_neighbours;
1517 2602
2603 return unless $self->contr->active;
1518 $self->activate_recursive; 2604 $self->activate_recursive;
2605
2606 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1519 $self->enter_map ($map, $x, $y); 2607 $self->enter_map ($map, $x, $y);
1520} 2608}
1521 2609
1522cf::player->attach ( 2610=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1523 on_logout => sub {
1524 my ($pl) = @_;
1525 2611
1526 # abort map switching before logout 2612Moves the player to the given map-path and coordinates by first freezing
1527 if ($pl->ob->{_link_pos}) { 2613her, loading and preparing them map, calling the provided $check callback
1528 cf::sync_job { 2614that has to return the map if sucecssful, and then unfreezes the player on
1529 $pl->ob->leave_link 2615the new (success) or old (failed) map position. In either case, $done will
1530 }; 2616be called at the end of this process.
1531 }
1532 },
1533 on_login => sub {
1534 my ($pl) = @_;
1535 2617
1536 # try to abort aborted map switching on player login :)
1537 # should happen only on crashes
1538 if ($pl->ob->{_link_pos}) {
1539 $pl->ob->enter_link;
1540 Coro::async {
1541 # we need this sleep as the login has a concurrent enter_exit running
1542 # and this sleep increases chances of the player not ending up in scorn
1543 Coro::Timer::sleep 1;
1544 $pl->ob->leave_link;
1545 };
1546 }
1547 },
1548);
1549
1550=item $player_object->goto_map ($path, $x, $y)
1551
1552=cut 2618=cut
1553 2619
2620our $GOTOGEN;
2621
1554sub cf::object::player::goto_map { 2622sub cf::object::player::goto {
1555 my ($self, $path, $x, $y) = @_; 2623 my ($self, $path, $x, $y, $check, $done) = @_;
2624
2625 # do generation counting so two concurrent goto's will be executed in-order
2626 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1556 2627
1557 $self->enter_link; 2628 $self->enter_link;
1558 2629
1559 (Coro::async { 2630 (async {
1560 $path = new cf::path $path; 2631 $Coro::current->{desc} = "player::goto $path $x $y";
1561 2632
1562 my $map = cf::map::find_map $path->as_string; 2633 # *tag paths override both path and x|y
2634 if ($path =~ /^\*(.*)$/) {
2635 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2636 my $ob = $obs[rand @obs];
2637
2638 # see if we actually can go there
2639 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2640 $ob = $obs[rand @obs];
2641 } else {
2642 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2643 }
2644 # else put us there anyways for now #d#
2645
2646 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2647 } else {
2648 ($path, $x, $y) = (undef, undef, undef);
2649 }
2650 }
2651
2652 my $map = eval {
2653 my $map = defined $path ? cf::map::find $path : undef;
2654
2655 if ($map) {
1563 $map = $map->customise_for ($self) if $map; 2656 $map = $map->customise_for ($self);
1564 2657 $map = $check->($map) if $check && $map;
1565# warn "entering ", $map->path, " at ($x, $y)\n" 2658 } else {
1566# if $map;
1567
1568 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2659 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2660 }
1569 2661
2662 $map
2663 };
2664
2665 if ($@) {
2666 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2667 LOG llevError | logBacktrace, Carp::longmess $@;
2668 }
2669
2670 if ($gen == $self->{_goto_generation}) {
2671 delete $self->{_goto_generation};
1570 $self->leave_link ($map, $x, $y); 2672 $self->leave_link ($map, $x, $y);
2673 }
2674
2675 $done->() if $done;
1571 })->prio (1); 2676 })->prio (1);
1572} 2677}
1573 2678
1574=item $player_object->enter_exit ($exit_object) 2679=item $player_object->enter_exit ($exit_object)
1575 2680
1577 2682
1578sub parse_random_map_params { 2683sub parse_random_map_params {
1579 my ($spec) = @_; 2684 my ($spec) = @_;
1580 2685
1581 my $rmp = { # defaults 2686 my $rmp = { # defaults
1582 xsize => 10, 2687 xsize => (cf::rndm 15, 40),
1583 ysize => 10, 2688 ysize => (cf::rndm 15, 40),
2689 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2690 #layout => string,
1584 }; 2691 };
1585 2692
1586 for (split /\n/, $spec) { 2693 for (split /\n/, $spec) {
1587 my ($k, $v) = split /\s+/, $_, 2; 2694 my ($k, $v) = split /\s+/, $_, 2;
1588 2695
1600 # that depends on the exit object 2707 # that depends on the exit object
1601 2708
1602 my $rmp = parse_random_map_params $exit->msg; 2709 my $rmp = parse_random_map_params $exit->msg;
1603 2710
1604 if ($exit->map) { 2711 if ($exit->map) {
1605 $rmp->{region} = $exit->map->region_name; 2712 $rmp->{region} = $exit->region->name;
1606 $rmp->{origin_map} = $exit->map->path; 2713 $rmp->{origin_map} = $exit->map->path;
1607 $rmp->{origin_x} = $exit->x; 2714 $rmp->{origin_x} = $exit->x;
1608 $rmp->{origin_y} = $exit->y; 2715 $rmp->{origin_y} = $exit->y;
2716
2717 $exit->map->touch;
1609 } 2718 }
1610 2719
1611 $rmp->{random_seed} ||= $exit->random_seed; 2720 $rmp->{random_seed} ||= $exit->random_seed;
1612 2721
1613 my $data = cf::to_json $rmp; 2722 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1614 my $md5 = Digest::MD5::md5_hex $data; 2723 my $md5 = Digest::MD5::md5_hex $data;
2724 my $meta = "$RANDOMDIR/$md5.meta";
1615 2725
1616 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2726 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1617 aio_write $fh, 0, (length $data), $data, 0; 2727 aio_write $fh, 0, (length $data), $data, 0;
2728 undef $fh;
2729 aio_rename "$meta~", $meta;
1618 2730
2731 my $slaying = "?random/$md5";
2732
2733 if ($exit->valid) {
1619 $exit->slaying ("?random/$md5"); 2734 $exit->slaying ("?random/$md5");
1620 $exit->msg (undef); 2735 $exit->msg (undef);
2736 }
1621 } 2737 }
1622} 2738}
1623 2739
1624sub cf::object::player::enter_exit { 2740sub cf::object::player::enter_exit {
1625 my ($self, $exit) = @_; 2741 my ($self, $exit) = @_;
1626 2742
1627 return unless $self->type == cf::PLAYER; 2743 return unless $self->type == cf::PLAYER;
1628 2744
1629 $self->enter_link; 2745 $self->enter_link;
1630 2746
1631 (Coro::async { 2747 (async {
2748 $Coro::current->{desc} = "enter_exit";
2749
1632 unless (eval { 2750 unless (eval {
2751 $self->deactivate_recursive; # just to be sure
1633 2752
2753 # random map handling
2754 {
2755 my $guard = cf::lock_acquire "exit_prepare:$exit";
2756
1634 prepare_random_map $exit 2757 prepare_random_map $exit
1635 if $exit->slaying eq "/!"; 2758 if $exit->slaying eq "/!";
2759 }
1636 2760
1637 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2761 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1638 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2762 my $x = $exit->stats->hp;
2763 my $y = $exit->stats->sp;
1639 2764
2765 $self->goto ($map, $x, $y);
2766
2767 # if exit is damned, update players death & WoR home-position
2768 $self->contr->savebed ($map, $x, $y)
2769 if $exit->flag (cf::FLAG_DAMNED);
2770
1640 1; 2771 1
1641 }) { 2772 }) {
1642 $self->message ("Something went wrong deep within the crossfire server. " 2773 $self->message ("Something went wrong deep within the crossfire server. "
1643 . "I'll try to bring you back to the map you were before. " 2774 . "I'll try to bring you back to the map you were before. "
1644 . "Please report this to the dungeon master", 2775 . "Please report this to the dungeon master!",
1645 cf::NDI_UNIQUE | cf::NDI_RED); 2776 cf::NDI_UNIQUE | cf::NDI_RED);
1646 2777
1647 warn "ERROR in enter_exit: $@"; 2778 warn "ERROR in enter_exit: $@";
1648 $self->leave_link; 2779 $self->leave_link;
1649 } 2780 }
1650 })->prio (1); 2781 })->prio (1);
1663 2794
1664sub cf::client::send_drawinfo { 2795sub cf::client::send_drawinfo {
1665 my ($self, $text, $flags) = @_; 2796 my ($self, $text, $flags) = @_;
1666 2797
1667 utf8::encode $text; 2798 utf8::encode $text;
1668 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2799 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1669} 2800}
1670 2801
2802=item $client->send_msg ($channel, $msg, $color, [extra...])
2803
2804Send a drawinfo or msg packet to the client, formatting the msg for the
2805client if neccessary. C<$type> should be a string identifying the type of
2806the message, with C<log> being the default. If C<$color> is negative, suppress
2807the message unless the client supports the msg packet.
2808
2809=cut
2810
2811# non-persistent channels (usually the info channel)
2812our %CHANNEL = (
2813 "c/identify" => {
2814 id => "infobox",
2815 title => "Identify",
2816 reply => undef,
2817 tooltip => "Items recently identified",
2818 },
2819 "c/examine" => {
2820 id => "infobox",
2821 title => "Examine",
2822 reply => undef,
2823 tooltip => "Signs and other items you examined",
2824 },
2825 "c/book" => {
2826 id => "infobox",
2827 title => "Book",
2828 reply => undef,
2829 tooltip => "The contents of a note or book",
2830 },
2831 "c/lookat" => {
2832 id => "infobox",
2833 title => "Look",
2834 reply => undef,
2835 tooltip => "What you saw there",
2836 },
2837 "c/who" => {
2838 id => "infobox",
2839 title => "Players",
2840 reply => undef,
2841 tooltip => "Shows players who are currently online",
2842 },
2843 "c/body" => {
2844 id => "infobox",
2845 title => "Body Parts",
2846 reply => undef,
2847 tooltip => "Shows which body parts you posess and are available",
2848 },
2849 "c/uptime" => {
2850 id => "infobox",
2851 title => "Uptime",
2852 reply => undef,
2853 tooltip => "How long the server has been running since last restart",
2854 },
2855 "c/mapinfo" => {
2856 id => "infobox",
2857 title => "Map Info",
2858 reply => undef,
2859 tooltip => "Information related to the maps",
2860 },
2861 "c/party" => {
2862 id => "party",
2863 title => "Party",
2864 reply => "gsay ",
2865 tooltip => "Messages and chat related to your party",
2866 },
2867);
2868
2869sub cf::client::send_msg {
2870 my ($self, $channel, $msg, $color, @extra) = @_;
2871
2872 $msg = $self->pl->expand_cfpod ($msg);
2873
2874 $color &= cf::NDI_CLIENT_MASK; # just in case...
2875
2876 # check predefined channels, for the benefit of C
2877 if ($CHANNEL{$channel}) {
2878 $channel = $CHANNEL{$channel};
2879
2880 $self->ext_msg (channel_info => $channel)
2881 if $self->can_msg;
2882
2883 $channel = $channel->{id};
2884
2885 } elsif (ref $channel) {
2886 # send meta info to client, if not yet sent
2887 unless (exists $self->{channel}{$channel->{id}}) {
2888 $self->{channel}{$channel->{id}} = $channel;
2889 $self->ext_msg (channel_info => $channel)
2890 if $self->can_msg;
2891 }
2892
2893 $channel = $channel->{id};
2894 }
2895
2896 return unless @extra || length $msg;
2897
2898 if ($self->can_msg) {
2899 # default colour, mask it out
2900 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2901 if $color & cf::NDI_DEF;
2902
2903 $self->send_packet ("msg " . $self->{json_coder}->encode (
2904 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2905 } else {
2906 if ($color >= 0) {
2907 # replace some tags by gcfclient-compatible ones
2908 for ($msg) {
2909 1 while
2910 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2911 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2912 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2913 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2914 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2915 }
2916
2917 $color &= cf::NDI_COLOR_MASK;
2918
2919 utf8::encode $msg;
2920
2921 if (0 && $msg =~ /\[/) {
2922 # COMMAND/INFO
2923 $self->send_packet ("drawextinfo $color 10 8 $msg")
2924 } else {
2925 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2926 $self->send_packet ("drawinfo $color $msg")
2927 }
2928 }
2929 }
2930}
2931
2932=item $client->ext_msg ($type, @msg)
2933
2934Sends an ext event to the client.
2935
2936=cut
2937
2938sub cf::client::ext_msg($$@) {
2939 my ($self, $type, @msg) = @_;
2940
2941 if ($self->extcmd == 2) {
2942 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2943 } elsif ($self->extcmd == 1) { # TODO: remove
2944 push @msg, msgtype => "event_$type";
2945 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2946 }
2947}
2948
2949=item $client->ext_reply ($msgid, @msg)
2950
2951Sends an ext reply to the client.
2952
2953=cut
2954
2955sub cf::client::ext_reply($$@) {
2956 my ($self, $id, @msg) = @_;
2957
2958 if ($self->extcmd == 2) {
2959 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2960 } elsif ($self->extcmd == 1) {
2961 #TODO: version 1, remove
2962 unshift @msg, msgtype => "reply", msgid => $id;
2963 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2964 }
2965}
1671 2966
1672=item $success = $client->query ($flags, "text", \&cb) 2967=item $success = $client->query ($flags, "text", \&cb)
1673 2968
1674Queues a query to the client, calling the given callback with 2969Queues a query to the client, calling the given callback with
1675the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2970the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1676C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2971C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1677 2972
1678Queries can fail, so check the return code. Or don't, as queries will become 2973Queries can fail, so check the return code. Or don't, as queries will
1679reliable at some point in the future. 2974become reliable at some point in the future.
1680 2975
1681=cut 2976=cut
1682 2977
1683sub cf::client::query { 2978sub cf::client::query {
1684 my ($self, $flags, $text, $cb) = @_; 2979 my ($self, $flags, $text, $cb) = @_;
1692 utf8::encode $text; 2987 utf8::encode $text;
1693 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2988 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1694 2989
1695 $self->send_packet ($self->{query_queue}[0][0]) 2990 $self->send_packet ($self->{query_queue}[0][0])
1696 if @{ $self->{query_queue} } == 1; 2991 if @{ $self->{query_queue} } == 1;
2992
2993 1
1697} 2994}
1698 2995
1699cf::client->attach ( 2996cf::client->attach (
2997 on_connect => sub {
2998 my ($ns) = @_;
2999
3000 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3001 },
1700 on_reply => sub { 3002 on_reply => sub {
1701 my ($ns, $msg) = @_; 3003 my ($ns, $msg) = @_;
1702 3004
1703 # this weird shuffling is so that direct followup queries 3005 # this weird shuffling is so that direct followup queries
1704 # get handled first 3006 # get handled first
1705 my $queue = delete $ns->{query_queue}; 3007 my $queue = delete $ns->{query_queue}
3008 or return; # be conservative, not sure how that can happen, but we saw a crash here
1706 3009
1707 (shift @$queue)->[1]->($msg); 3010 (shift @$queue)->[1]->($msg);
3011 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1708 3012
1709 push @{ $ns->{query_queue} }, @$queue; 3013 push @{ $ns->{query_queue} }, @$queue;
1710 3014
1711 if (@{ $ns->{query_queue} } == @$queue) { 3015 if (@{ $ns->{query_queue} } == @$queue) {
1712 if (@$queue) { 3016 if (@$queue) {
1714 } else { 3018 } else {
1715 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3019 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1716 } 3020 }
1717 } 3021 }
1718 }, 3022 },
3023 on_exticmd => sub {
3024 my ($ns, $buf) = @_;
3025
3026 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3027
3028 if (ref $msg) {
3029 my ($type, $reply, @payload) =
3030 "ARRAY" eq ref $msg
3031 ? @$msg
3032 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3033
3034 my @reply;
3035
3036 if (my $cb = $EXTICMD{$type}) {
3037 @reply = $cb->($ns, @payload);
3038 }
3039
3040 $ns->ext_reply ($reply, @reply)
3041 if $reply;
3042
3043 } else {
3044 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3045 }
3046
3047 cf::override;
3048 },
1719); 3049);
1720 3050
1721=item $client->coro (\&cb) 3051=item $client->async (\&cb)
1722 3052
1723Create a new coroutine, running the specified callback. The coroutine will 3053Create a new coroutine, running the specified callback. The coroutine will
1724be automatically cancelled when the client gets destroyed (e.g. on logout, 3054be automatically cancelled when the client gets destroyed (e.g. on logout,
1725or loss of connection). 3055or loss of connection).
1726 3056
1727=cut 3057=cut
1728 3058
1729sub cf::client::coro { 3059sub cf::client::async {
1730 my ($self, $cb) = @_; 3060 my ($self, $cb) = @_;
1731 3061
1732 my $coro; $coro = async { 3062 my $coro = &Coro::async ($cb);
1733 eval {
1734 $cb->();
1735 };
1736 warn $@ if $@;
1737 };
1738 3063
1739 $coro->on_destroy (sub { 3064 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0}; 3065 delete $self->{_coro}{$coro+0};
1741 }); 3066 });
1742 3067
1769our $safe = new Safe "safe"; 3094our $safe = new Safe "safe";
1770our $safe_hole = new Safe::Hole; 3095our $safe_hole = new Safe::Hole;
1771 3096
1772$SIG{FPE} = 'IGNORE'; 3097$SIG{FPE} = 'IGNORE';
1773 3098
1774$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3099$safe->permit_only (Opcode::opset qw(
3100 :base_core :base_mem :base_orig :base_math
3101 grepstart grepwhile mapstart mapwhile
3102 sort time
3103));
1775 3104
1776# here we export the classes and methods available to script code 3105# here we export the classes and methods available to script code
1777 3106
1778=pod 3107=pod
1779 3108
1780The following fucntions and emthods are available within a safe environment: 3109The following functions and methods are available within a safe environment:
1781 3110
1782 cf::object contr pay_amount pay_player map 3111 cf::object
3112 contr pay_amount pay_player map x y force_find force_add destroy
3113 insert remove name archname title slaying race decrease split
3114
1783 cf::object::player player 3115 cf::object::player
1784 cf::player peaceful 3116 player
1785 cf::map trigger 3117
3118 cf::player
3119 peaceful
3120
3121 cf::map
3122 trigger
1786 3123
1787=cut 3124=cut
1788 3125
1789for ( 3126for (
1790 ["cf::object" => qw(contr pay_amount pay_player map)], 3127 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3128 insert remove inv nrof name archname title slaying race
3129 decrease split destroy)],
1791 ["cf::object::player" => qw(player)], 3130 ["cf::object::player" => qw(player)],
1792 ["cf::player" => qw(peaceful)], 3131 ["cf::player" => qw(peaceful)],
1793 ["cf::map" => qw(trigger)], 3132 ["cf::map" => qw(trigger)],
1794) { 3133) {
1795 no strict 'refs'; 3134 no strict 'refs';
1866=back 3205=back
1867 3206
1868=cut 3207=cut
1869 3208
1870############################################################################# 3209#############################################################################
3210# the server's init and main functions
1871 3211
1872=head2 EXTENSION DATABASE SUPPORT 3212sub load_facedata($) {
3213 my ($path) = @_;
1873 3214
1874Crossfire maintains a very simple database for extension use. It can 3215 # HACK to clear player env face cache, we need some signal framework
1875currently store anything that can be serialised using Storable, which 3216 # for this (global event?)
1876excludes objects. 3217 %ext::player_env::MUSIC_FACE_CACHE = ();
1877 3218
1878The parameter C<$family> should best start with the name of the extension 3219 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1879using it, it should be unique.
1880 3220
1881=over 4 3221 warn "loading facedata from $path\n";
1882 3222
1883=item $hashref = cf::db_get $family 3223 my $facedata;
3224 0 < aio_load $path, $facedata
3225 or die "$path: $!";
1884 3226
1885Return a hashref for use by the extension C<$family>, which can be 3227 $facedata = Coro::Storable::thaw $facedata;
1886modified. After modifications, you have to call C<cf::db_dirty> or
1887C<cf::db_sync>.
1888 3228
1889=item $value = cf::db_get $family => $key 3229 $facedata->{version} == 2
3230 or cf::cleanup "$path: version mismatch, cannot proceed.";
1890 3231
1891Returns a single value from the database 3232 # patch in the exptable
1892 3233 $facedata->{resource}{"res/exp_table"} = {
1893=item cf::db_put $family => $hashref 3234 type => FT_RSRC,
1894 3235 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1895Stores the given family hashref into the database. Updates are delayed, if
1896you want the data to be synced to disk immediately, use C<cf::db_sync>.
1897
1898=item cf::db_put $family => $key => $value
1899
1900Stores the given C<$value> in the family hash. Updates are delayed, if you
1901want the data to be synced to disk immediately, use C<cf::db_sync>.
1902
1903=item cf::db_dirty
1904
1905Marks the database as dirty, to be updated at a later time.
1906
1907=item cf::db_sync
1908
1909Immediately write the database to disk I<if it is dirty>.
1910
1911=cut
1912
1913our $DB;
1914
1915{
1916 my $path = cf::localdir . "/database.pst";
1917
1918 sub db_load() {
1919 warn "loading database $path\n";#d# remove later
1920 $DB = stat $path ? Storable::retrieve $path : { };
1921 }
1922
1923 my $pid;
1924
1925 sub db_save() {
1926 warn "saving database $path\n";#d# remove later
1927 waitpid $pid, 0 if $pid;
1928 if (0 == ($pid = fork)) {
1929 $DB->{_meta}{version} = 1;
1930 Storable::nstore $DB, "$path~";
1931 rename "$path~", $path;
1932 cf::_exit 0 if defined $pid;
1933 }
1934 }
1935
1936 my $dirty;
1937
1938 sub db_sync() {
1939 db_save if $dirty;
1940 undef $dirty;
1941 }
1942
1943 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1944 db_sync;
1945 }); 3236 };
3237 cf::cede_to_tick;
1946 3238
1947 sub db_dirty() {
1948 $dirty = 1;
1949 $idle->start;
1950 } 3239 {
3240 my $faces = $facedata->{faceinfo};
1951 3241
1952 sub db_get($;$) { 3242 while (my ($face, $info) = each %$faces) {
1953 @_ >= 2 3243 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1954 ? $DB->{$_[0]}{$_[1]}
1955 : ($DB->{$_[0]} ||= { })
1956 }
1957 3244
1958 sub db_put($$;$) { 3245 cf::face::set_visibility $idx, $info->{visibility};
1959 if (@_ >= 3) { 3246 cf::face::set_magicmap $idx, $info->{magicmap};
1960 $DB->{$_[0]}{$_[1]} = $_[2]; 3247 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1961 } else { 3248 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1962 $DB->{$_[0]} = $_[1];
1963 }
1964 db_dirty;
1965 }
1966 3249
1967 cf::global->attach ( 3250 cf::cede_to_tick;
1968 prio => 10000,
1969 on_cleanup => sub {
1970 db_sync;
1971 }, 3251 }
1972 );
1973}
1974 3252
1975############################################################################# 3253 while (my ($face, $info) = each %$faces) {
1976# the server's main() 3254 next unless $info->{smooth};
1977 3255
1978sub cfg_load { 3256 my $idx = cf::face::find $face
3257 or next;
3258
3259 if (my $smooth = cf::face::find $info->{smooth}) {
3260 cf::face::set_smooth $idx, $smooth;
3261 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3262 } else {
3263 warn "smooth face '$info->{smooth}' not found for face '$face'";
3264 }
3265
3266 cf::cede_to_tick;
3267 }
3268 }
3269
3270 {
3271 my $anims = $facedata->{animinfo};
3272
3273 while (my ($anim, $info) = each %$anims) {
3274 cf::anim::set $anim, $info->{frames}, $info->{facings};
3275 cf::cede_to_tick;
3276 }
3277
3278 cf::anim::invalidate_all; # d'oh
3279 }
3280
3281 {
3282 # TODO: for gcfclient pleasure, we should give resources
3283 # that gcfclient doesn't grok a >10000 face index.
3284 my $res = $facedata->{resource};
3285
3286 while (my ($name, $info) = each %$res) {
3287 if (defined $info->{type}) {
3288 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3289 my $data;
3290
3291 if ($info->{type} & 1) {
3292 # prepend meta info
3293
3294 my $meta = $enc->encode ({
3295 name => $name,
3296 %{ $info->{meta} || {} },
3297 });
3298
3299 $data = pack "(w/a*)*", $meta, $info->{data};
3300 } else {
3301 $data = $info->{data};
3302 }
3303
3304 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3305 cf::face::set_type $idx, $info->{type};
3306 } else {
3307 $RESOURCE{$name} = $info;
3308 }
3309
3310 cf::cede_to_tick;
3311 }
3312 }
3313
3314 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3315
3316 1
3317}
3318
3319cf::global->attach (on_resource_update => sub {
3320 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3321 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3322
3323 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3324 my $sound = $soundconf->{compat}[$_]
3325 or next;
3326
3327 my $face = cf::face::find "sound/$sound->[1]";
3328 cf::sound::set $sound->[0] => $face;
3329 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3330 }
3331
3332 while (my ($k, $v) = each %{$soundconf->{event}}) {
3333 my $face = cf::face::find "sound/$v";
3334 cf::sound::set $k => $face;
3335 }
3336 }
3337});
3338
3339register_exticmd fx_want => sub {
3340 my ($ns, $want) = @_;
3341
3342 while (my ($k, $v) = each %$want) {
3343 $ns->fx_want ($k, $v);
3344 }
3345};
3346
3347sub load_resource_file($) {
3348 my $guard = lock_acquire "load_resource_file";
3349
3350 my $status = load_resource_file_ $_[0];
3351 get_slot 0.1, 100;
3352 cf::arch::commit_load;
3353
3354 $status
3355}
3356
3357sub reload_regions {
3358 # HACK to clear player env face cache, we need some signal framework
3359 # for this (global event?)
3360 %ext::player_env::MUSIC_FACE_CACHE = ();
3361
3362 load_resource_file "$MAPDIR/regions"
3363 or die "unable to load regions file\n";
3364
3365 for (cf::region::list) {
3366 $_->{match} = qr/$_->{match}/
3367 if exists $_->{match};
3368 }
3369}
3370
3371sub reload_facedata {
3372 load_facedata "$DATADIR/facedata"
3373 or die "unable to load facedata\n";
3374}
3375
3376sub reload_archetypes {
3377 load_resource_file "$DATADIR/archetypes"
3378 or die "unable to load archetypes\n";
3379}
3380
3381sub reload_treasures {
3382 load_resource_file "$DATADIR/treasures"
3383 or die "unable to load treasurelists\n";
3384}
3385
3386sub reload_resources {
3387 warn "reloading resource files...\n";
3388
3389 reload_facedata;
3390 reload_archetypes;
3391 reload_regions;
3392 reload_treasures;
3393
3394 warn "finished reloading resource files\n";
3395}
3396
3397sub init {
3398 my $guard = freeze_mainloop;
3399
3400 reload_resources;
3401}
3402
3403sub reload_config {
1979 open my $fh, "<:utf8", cf::confdir . "/config" 3404 open my $fh, "<:utf8", "$CONFDIR/config"
1980 or return; 3405 or return;
1981 3406
1982 local $/; 3407 local $/;
1983 *CFG = YAML::Syck::Load <$fh>; 3408 *CFG = YAML::Load <$fh>;
3409
3410 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3411
3412 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3413 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3414
3415 if (exists $CFG{mlockall}) {
3416 eval {
3417 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3418 and die "WARNING: m(un)lockall failed: $!\n";
3419 };
3420 warn $@ if $@;
3421 }
1984} 3422}
1985 3423
1986sub main { 3424sub main {
1987 # we must not ever block the main coroutine 3425 # we must not ever block the main coroutine
1988 local $Coro::idle = sub { 3426 local $Coro::idle = sub {
1989 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3427 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1990 (Coro::unblock_sub { 3428 (async {
1991 Event::one_event; 3429 $Coro::current->{desc} = "IDLE BUG HANDLER";
1992 })->(); 3430 EV::loop EV::LOOP_ONESHOT;
3431 })->prio (Coro::PRIO_MAX);
1993 }; 3432 };
1994 3433
1995 cfg_load; 3434 {
1996 db_load; 3435 my $guard = freeze_mainloop;
3436 reload_config;
3437 db_init;
1997 load_extensions; 3438 load_extensions;
3439
3440 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3441 evthread_start IO::AIO::poll_fileno;
3442 }
3443
1998 Event::loop; 3444 EV::loop;
1999} 3445}
2000 3446
2001############################################################################# 3447#############################################################################
2002# initialisation 3448# initialisation and cleanup
2003 3449
3450# install some emergency cleanup handlers
3451BEGIN {
3452 our %SIGWATCHER = ();
3453 for my $signal (qw(INT HUP TERM)) {
3454 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3455 cf::cleanup "SIG$signal";
3456 };
3457 }
3458}
3459
3460sub write_runtime_sync {
3461 my $runtime = "$LOCALDIR/runtime";
3462
3463 # first touch the runtime file to show we are still running:
3464 # the fsync below can take a very very long time.
3465
3466 IO::AIO::aio_utime $runtime, undef, undef;
3467
3468 my $guard = cf::lock_acquire "write_runtime";
3469
3470 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3471 or return;
3472
3473 my $value = $cf::RUNTIME + 90 + 10;
3474 # 10 is the runtime save interval, for a monotonic clock
3475 # 60 allows for the watchdog to kill the server.
3476
3477 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3478 and return;
3479
3480 # always fsync - this file is important
3481 aio_fsync $fh
3482 and return;
3483
3484 # touch it again to show we are up-to-date
3485 aio_utime $fh, undef, undef;
3486
3487 close $fh
3488 or return;
3489
3490 aio_rename "$runtime~", $runtime
3491 and return;
3492
3493 warn "runtime file written.\n";
3494
3495 1
3496}
3497
3498our $uuid_lock;
3499our $uuid_skip;
3500
3501sub write_uuid_sync($) {
3502 $uuid_skip ||= $_[0];
3503
3504 return if $uuid_lock;
3505 local $uuid_lock = 1;
3506
3507 my $uuid = "$LOCALDIR/uuid";
3508
3509 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3510 or return;
3511
3512 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3513 $uuid_skip = 0;
3514
3515 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3516 and return;
3517
3518 # always fsync - this file is important
3519 aio_fsync $fh
3520 and return;
3521
3522 close $fh
3523 or return;
3524
3525 aio_rename "$uuid~", $uuid
3526 and return;
3527
3528 warn "uuid file written ($value).\n";
3529
3530 1
3531
3532}
3533
3534sub write_uuid($$) {
3535 my ($skip, $sync) = @_;
3536
3537 $sync ? write_uuid_sync $skip
3538 : async { write_uuid_sync $skip };
3539}
3540
3541sub emergency_save() {
3542 my $freeze_guard = cf::freeze_mainloop;
3543
3544 warn "enter emergency perl save\n";
3545
3546 cf::sync_job {
3547 # use a peculiar iteration method to avoid tripping on perl
3548 # refcount bugs in for. also avoids problems with players
3549 # and maps saved/destroyed asynchronously.
3550 warn "begin emergency player save\n";
3551 for my $login (keys %cf::PLAYER) {
3552 my $pl = $cf::PLAYER{$login} or next;
3553 $pl->valid or next;
3554 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3555 $pl->save;
3556 }
3557 warn "end emergency player save\n";
3558
3559 warn "begin emergency map save\n";
3560 for my $path (keys %cf::MAP) {
3561 my $map = $cf::MAP{$path} or next;
3562 $map->valid or next;
3563 $map->save;
3564 }
3565 warn "end emergency map save\n";
3566
3567 warn "begin emergency database checkpoint\n";
3568 BDB::db_env_txn_checkpoint $DB_ENV;
3569 warn "end emergency database checkpoint\n";
3570
3571 warn "begin write uuid\n";
3572 write_uuid_sync 1;
3573 warn "end write uuid\n";
3574 };
3575
3576 warn "leave emergency perl save\n";
3577}
3578
3579sub post_cleanup {
3580 my ($make_core) = @_;
3581
3582 warn Carp::longmess "post_cleanup backtrace"
3583 if $make_core;
3584}
3585
2004sub reload() { 3586sub do_reload_perl() {
2005 # can/must only be called in main 3587 # can/must only be called in main
2006 if ($Coro::current != $Coro::main) { 3588 if ($Coro::current != $Coro::main) {
2007 warn "can only reload from main coroutine\n"; 3589 warn "can only reload from main coroutine";
2008 return; 3590 return;
2009 } 3591 }
2010 3592
2011 warn "reloading..."; 3593 warn "reloading...";
2012 3594
2013 local $FREEZE = 1; 3595 warn "entering sync_job";
3596
3597 cf::sync_job {
3598 cf::write_runtime_sync; # external watchdog should not bark
2014 cf::emergency_save; 3599 cf::emergency_save;
3600 cf::write_runtime_sync; # external watchdog should not bark
2015 3601
2016 eval { 3602 warn "syncing database to disk";
3603 BDB::db_env_txn_checkpoint $DB_ENV;
3604
2017 # if anything goes wrong in here, we should simply crash as we already saved 3605 # if anything goes wrong in here, we should simply crash as we already saved
2018 3606
2019 # cancel all watchers 3607 warn "flushing outstanding aio requests";
2020 for (Event::all_watchers) { 3608 for (;;) {
2021 $_->cancel if $_->data & WF_AUTOCANCEL; 3609 BDB::flush;
3610 IO::AIO::flush;
3611 Coro::cede_notself;
3612 last unless IO::AIO::nreqs || BDB::nreqs;
3613 warn "iterate...";
2022 } 3614 }
2023 3615
3616 ++$RELOAD;
3617
2024 # cancel all extension coros 3618 warn "cancelling all extension coros";
2025 $_->cancel for values %EXT_CORO; 3619 $_->cancel for values %EXT_CORO;
2026 %EXT_CORO = (); 3620 %EXT_CORO = ();
2027 3621
2028 # unload all extensions 3622 warn "removing commands";
2029 for (@exts) { 3623 %COMMAND = ();
3624
3625 warn "removing ext/exti commands";
3626 %EXTCMD = ();
3627 %EXTICMD = ();
3628
3629 warn "unloading/nuking all extensions";
3630 for my $pkg (@EXTS) {
2030 warn "unloading <$_>"; 3631 warn "... unloading $pkg";
2031 unload_extension $_; 3632
3633 if (my $cb = $pkg->can ("unload")) {
3634 eval {
3635 $cb->($pkg);
3636 1
3637 } or warn "$pkg unloaded, but with errors: $@";
2032 } 3638 }
2033 3639
3640 warn "... nuking $pkg";
3641 Symbol::delete_package $pkg;
3642 }
3643
2034 # unload all modules loaded from $LIBDIR 3644 warn "unloading all perl modules loaded from $LIBDIR";
2035 while (my ($k, $v) = each %INC) { 3645 while (my ($k, $v) = each %INC) {
2036 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3646 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2037 3647
2038 warn "removing <$k>"; 3648 warn "... unloading $k";
2039 delete $INC{$k}; 3649 delete $INC{$k};
2040 3650
2041 $k =~ s/\.pm$//; 3651 $k =~ s/\.pm$//;
2042 $k =~ s/\//::/g; 3652 $k =~ s/\//::/g;
2043 3653
2046 } 3656 }
2047 3657
2048 Symbol::delete_package $k; 3658 Symbol::delete_package $k;
2049 } 3659 }
2050 3660
2051 # sync database to disk
2052 cf::db_sync;
2053 IO::AIO::flush;
2054
2055 # get rid of safe::, as good as possible 3661 warn "getting rid of safe::, as good as possible";
2056 Symbol::delete_package "safe::$_" 3662 Symbol::delete_package "safe::$_"
2057 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3663 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2058 3664
2059 # remove register_script_function callbacks
2060 # TODO
2061
2062 # unload cf.pm "a bit" 3665 warn "unloading cf.pm \"a bit\"";
2063 delete $INC{"cf.pm"}; 3666 delete $INC{"cf.pm"};
3667 delete $INC{"cf/pod.pm"};
2064 3668
2065 # don't, removes xs symbols, too, 3669 # don't, removes xs symbols, too,
2066 # and global variables created in xs 3670 # and global variables created in xs
2067 #Symbol::delete_package __PACKAGE__; 3671 #Symbol::delete_package __PACKAGE__;
2068 3672
2069 # reload cf.pm 3673 warn "unload completed, starting to reload now";
3674
2070 warn "reloading cf.pm"; 3675 warn "reloading cf.pm";
2071 require cf; 3676 require cf;
2072 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3677 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2073 3678
2074 # load config and database again 3679 warn "loading config and database again";
2075 cf::cfg_load; 3680 cf::reload_config;
2076 cf::db_load;
2077 3681
2078 # load extensions
2079 warn "load extensions"; 3682 warn "loading extensions";
2080 cf::load_extensions; 3683 cf::load_extensions;
2081 3684
2082 # reattach attachments to objects 3685 warn "reattaching attachments to objects/players";
2083 warn "reattach"; 3686 _global_reattach; # objects, sockets
2084 _global_reattach; 3687 warn "reattaching attachments to maps";
3688 reattach $_ for values %MAP;
3689 warn "reattaching attachments to players";
3690 reattach $_ for values %PLAYER;
3691
3692 warn "leaving sync_job";
3693
3694 1
3695 } or do {
3696 warn $@;
3697 cf::cleanup "error while reloading, exiting.";
2085 }; 3698 };
2086 3699
2087 if ($@) { 3700 warn "reloaded";
2088 warn $@;
2089 warn "error while reloading, exiting.";
2090 exit 1;
2091 }
2092
2093 warn "reloaded successfully";
2094}; 3701};
2095 3702
2096############################################################################# 3703our $RELOAD_WATCHER; # used only during reload
2097 3704
2098unless ($LINK_MAP) { 3705sub reload_perl() {
2099 $LINK_MAP = cf::map::new; 3706 # doing reload synchronously and two reloads happen back-to-back,
3707 # coro crashes during coro_state_free->destroy here.
2100 3708
2101 $LINK_MAP->width (41); 3709 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2102 $LINK_MAP->height (41); 3710 do_reload_perl;
2103 $LINK_MAP->alloc; 3711 undef $RELOAD_WATCHER;
2104 $LINK_MAP->path ("{link}"); 3712 };
2105 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2106 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2107
2108 # dirty hack because... archetypes are not yet loaded
2109 Event->timer (
2110 after => 2,
2111 cb => sub {
2112 $_[0]->w->cancel;
2113
2114 # provide some exits "home"
2115 my $exit = cf::object::new "exit";
2116
2117 $exit->slaying ($EMERGENCY_POSITION->[0]);
2118 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2119 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2120
2121 $LINK_MAP->insert ($exit->clone, 19, 19);
2122 $LINK_MAP->insert ($exit->clone, 19, 20);
2123 $LINK_MAP->insert ($exit->clone, 19, 21);
2124 $LINK_MAP->insert ($exit->clone, 20, 19);
2125 $LINK_MAP->insert ($exit->clone, 20, 21);
2126 $LINK_MAP->insert ($exit->clone, 21, 19);
2127 $LINK_MAP->insert ($exit->clone, 21, 20);
2128 $LINK_MAP->insert ($exit->clone, 21, 21);
2129
2130 $exit->destroy;
2131 });
2132
2133 $LINK_MAP->{deny_save} = 1;
2134 $LINK_MAP->{deny_reset} = 1;
2135
2136 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2137} 3713}
2138
2139register "<global>", __PACKAGE__;
2140 3714
2141register_command "reload" => sub { 3715register_command "reload" => sub {
2142 my ($who, $arg) = @_; 3716 my ($who, $arg) = @_;
2143 3717
2144 if ($who->flag (FLAG_WIZ)) { 3718 if ($who->flag (FLAG_WIZ)) {
2145 $who->message ("start of reload.");
2146 reload;
2147 $who->message ("end of reload."); 3719 $who->message ("reloading server.");
3720 async {
3721 $Coro::current->{desc} = "perl_reload";
3722 reload_perl;
3723 };
2148 } 3724 }
2149}; 3725};
2150 3726
2151unshift @INC, $LIBDIR; 3727unshift @INC, $LIBDIR;
2152 3728
2153$TICK_WATCHER = Event->timer ( 3729my $bug_warning = 0;
2154 reentrant => 0, 3730
2155 prio => 0, 3731our @WAIT_FOR_TICK;
2156 at => $NEXT_TICK || $TICK, 3732our @WAIT_FOR_TICK_BEGIN;
2157 data => WF_AUTOCANCEL, 3733
2158 cb => sub { 3734sub wait_for_tick {
2159 unless ($FREEZE) { 3735 return if tick_inhibit || $Coro::current == $Coro::main;
3736
3737 my $signal = new Coro::Signal;
3738 push @WAIT_FOR_TICK, $signal;
3739 $signal->wait;
3740}
3741
3742sub wait_for_tick_begin {
3743 return if tick_inhibit || $Coro::current == $Coro::main;
3744
3745 my $signal = new Coro::Signal;
3746 push @WAIT_FOR_TICK_BEGIN, $signal;
3747 $signal->wait;
3748}
3749
3750sub tick {
3751 if ($Coro::current != $Coro::main) {
3752 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3753 unless ++$bug_warning > 10;
3754 return;
3755 }
3756
2160 cf::server_tick; # one server iteration 3757 cf::server_tick; # one server iteration
2161 $RUNTIME += $TICK;
2162 }
2163 3758
2164 $NEXT_TICK += $TICK; 3759 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2165 3760 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2166 # if we are delayed by four ticks or more, skip them all 3761 Coro::async_pool {
2167 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3762 $Coro::current->{desc} = "runtime saver";
2168
2169 $TICK_WATCHER->at ($NEXT_TICK);
2170 $TICK_WATCHER->start;
2171 },
2172);
2173
2174IO::AIO::max_poll_time $TICK * 0.2;
2175
2176Event->io (
2177 fd => IO::AIO::poll_fileno,
2178 poll => 'r',
2179 prio => 5,
2180 data => WF_AUTOCANCEL,
2181 cb => \&IO::AIO::poll_cb,
2182);
2183
2184Event->timer (
2185 data => WF_AUTOCANCEL,
2186 after => 0,
2187 interval => 10,
2188 cb => sub {
2189 (Coro::unblock_sub {
2190 write_runtime 3763 write_runtime_sync
2191 or warn "ERROR: unable to write runtime file: $!"; 3764 or warn "ERROR: unable to write runtime file: $!";
2192 })->(); 3765 };
2193 }, 3766 }
2194); 3767
3768 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3769 $sig->send;
3770 }
3771 while (my $sig = shift @WAIT_FOR_TICK) {
3772 $sig->send;
3773 }
3774
3775 $LOAD = ($NOW - $TICK_START) / $TICK;
3776 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3777
3778 if (0) {
3779 if ($NEXT_TICK) {
3780 my $jitter = $TICK_START - $NEXT_TICK;
3781 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3782 warn "jitter $JITTER\n";#d#
3783 }
3784 }
3785}
3786
3787{
3788 # configure BDB
3789
3790 BDB::min_parallel 8;
3791 BDB::max_poll_reqs $TICK * 0.1;
3792 $Coro::BDB::WATCHER->priority (1);
3793
3794 unless ($DB_ENV) {
3795 $DB_ENV = BDB::db_env_create;
3796 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3797 | BDB::LOG_AUTOREMOVE, 1);
3798 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3799 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3800
3801 cf::sync_job {
3802 eval {
3803 BDB::db_env_open
3804 $DB_ENV,
3805 $BDBDIR,
3806 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3807 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3808 0666;
3809
3810 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3811 };
3812
3813 cf::cleanup "db_env_open(db): $@" if $@;
3814 };
3815 }
3816
3817 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3818 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3819 };
3820 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3821 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3822 };
3823 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3824 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3825 };
3826}
3827
3828{
3829 # configure IO::AIO
3830
3831 IO::AIO::min_parallel 8;
3832 IO::AIO::max_poll_time $TICK * 0.1;
3833 $Coro::AIO::WATCHER->priority (1);
3834}
3835
3836my $_log_backtrace;
3837
3838sub _log_backtrace {
3839 my ($msg, @addr) = @_;
3840
3841 $msg =~ s/\n//;
3842
3843 # limit the # of concurrent backtraces
3844 if ($_log_backtrace < 2) {
3845 ++$_log_backtrace;
3846 async {
3847 $Coro::current->{desc} = "abt $msg";
3848
3849 my @bt = fork_call {
3850 @addr = map { sprintf "%x", $_ } @addr;
3851 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3852 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3853 or die "addr2line: $!";
3854
3855 my @funcs;
3856 my @res = <$fh>;
3857 chomp for @res;
3858 while (@res) {
3859 my ($func, $line) = splice @res, 0, 2, ();
3860 push @funcs, "[$func] $line";
3861 }
3862
3863 @funcs
3864 };
3865
3866 LOG llevInfo, "[ABT] $msg\n";
3867 LOG llevInfo, "[ABT] $_\n" for @bt;
3868 --$_log_backtrace;
3869 };
3870 } else {
3871 LOG llevInfo, "[ABT] $msg\n";
3872 LOG llevInfo, "[ABT] [suppressed]\n";
3873 }
3874}
3875
3876# load additional modules
3877use cf::pod;
3878
3879END { cf::emergency_save }
2195 3880
21961 38811
2197 3882

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