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Revision 1.120 by root, Tue Jan 2 11:08:36 2007 UTC vs.
Revision 1.445 by root, Wed Sep 10 18:18:10 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3; 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
53use Data::Dumper;
20use Digest::MD5; 54use Digest::MD5;
21use Fcntl; 55use Fcntl;
56use YAML ();
22use IO::AIO 2.31 (); 57use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
25 61
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
27 63
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 64# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30 69
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 71
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 73
35our %COMMAND = (); 74our %COMMAND = ();
36our %COMMAND_TIME = (); 75our %COMMAND_TIME = ();
76
77our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 78our %EXTCMD = ();
79our %EXTICMD = ();
80our %EXT_CORO = (); # coroutines bound to extensions
81our %EXT_MAP = (); # pluggable maps
38 82
83our $RELOAD; # number of reloads so far
39our @EVENT; 84our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 85
42our $TICK = MAX_TIME * 1e-6; 86our $CONFDIR = confdir;
43our $TICK_WATCHER; 87our $DATADIR = datadir;
88our $LIBDIR = "$DATADIR/ext";
89our $PODDIR = "$DATADIR/pod";
90our $MAPDIR = "$DATADIR/" . mapdir;
91our $LOCALDIR = localdir;
92our $TMPDIR = "$LOCALDIR/" . tmpdir;
93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
95our $RANDOMDIR = "$LOCALDIR/random";
96our $BDBDIR = "$LOCALDIR/db";
97our $PIDFILE = "$LOCALDIR/pid";
98our $RUNTIMEFILE = "$LOCALDIR/runtime";
99
100our %RESOURCE;
101
102our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
103our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 104our $NEXT_TICK;
45our $NOW; 105our $USE_FSYNC = 1; # use fsync to write maps - default off
106
107our $BDB_DEADLOCK_WATCHER;
108our $BDB_CHECKPOINT_WATCHER;
109our $BDB_TRICKLE_WATCHER;
110our $DB_ENV;
46 111
47our %CFG; 112our %CFG;
48 113
49our $UPTIME; $UPTIME ||= time; 114our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 115our $RUNTIME;
116our $NOW;
51 117
52our %MAP; # all maps 118our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 119our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 120our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 121
56our %EXT_CORO; 122# used to convert map paths into valid unix filenames by replacing / by ∕
123our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
124
125our $LOAD; # a number between 0 (idle) and 1 (too many objects)
126our $LOADAVG; # same thing, but with alpha-smoothing
127our $JITTER; # average jitter
128our $TICK_START; # for load detecting purposes
57 129
58binmode STDOUT; 130binmode STDOUT;
59binmode STDERR; 131binmode STDERR;
60 132
61# read virtual server time, if available 133# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 134unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 135 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 136 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 137 $RUNTIME = <$fh> + 0.;
66} 138}
67 139
68mkdir cf::localdir; 140mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 141 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 142
74# a special map that is always available 143our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 144
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 145sub cf::map::normalise;
78 146
79############################################################################# 147#############################################################################
80 148
81=head2 GLOBAL VARIABLES 149=head2 GLOBAL VARIABLES
82 150
89=item $cf::RUNTIME 157=item $cf::RUNTIME
90 158
91The time this server has run, starts at 0 and is increased by $cf::TICK on 159The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 160every server tick.
93 161
94=item $cf::LIBDIR 162=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
163$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
164$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 165
96The perl library directory, where extensions and cf-specific modules can 166Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 167directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
168unique-items directory, player file directory, random maps directory and
169database environment.
98 170
99=item $cf::NOW 171=item $cf::NOW
100 172
101The time of the last (current) server tick. 173The time of the last (current) server tick.
102 174
103=item $cf::TICK 175=item $cf::TICK
104 176
105The interval between server ticks, in seconds. 177The interval between server ticks, in seconds.
106 178
179=item $cf::LOADAVG
180
181The current CPU load on the server (alpha-smoothed), as a value between 0
182(none) and 1 (overloaded), indicating how much time is spent on processing
183objects per tick. Healthy values are < 0.5.
184
185=item $cf::LOAD
186
187The raw value load value from the last tick.
188
107=item %cf::CFG 189=item %cf::CFG
108 190
109Configuration for the server, loaded from C</etc/crossfire/config>, or 191Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 192from wherever your confdir points to.
193
194=item cf::wait_for_tick, cf::wait_for_tick_begin
195
196These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
197returns directly I<after> the tick processing (and consequently, can only wake one process
198per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
199
200=item @cf::INVOKE_RESULTS
201
202This array contains the results of the last C<invoke ()> call. When
203C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
204that call.
111 205
112=back 206=back
113 207
114=cut 208=cut
115 209
116BEGIN { 210BEGIN {
117 *CORE::GLOBAL::warn = sub { 211 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 212 my $msg = join "", @_;
119 utf8::encode $msg;
120 213
121 $msg .= "\n" 214 $msg .= "\n"
122 unless $msg =~ /\n$/; 215 unless $msg =~ /\n$/;
123 216
217 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
218
124 LOG llevError, "cfperl: $msg"; 219 LOG llevError, $msg;
125 }; 220 };
126} 221}
222
223$Coro::State::DIEHOOK = sub {
224 return unless $^S eq 0; # "eq", not "=="
225
226 if ($Coro::current == $Coro::main) {#d#
227 warn "DIEHOOK called in main context, Coro bug?\n";#d#
228 return;#d#
229 }#d#
230
231 # kill coroutine otherwise
232 warn Carp::longmess $_[0];
233 Coro::terminate
234};
235
236$SIG{__DIE__} = sub { }; #d#?
127 237
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 238@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 239@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 240@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 241@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 242@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
243@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 244@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 245
135# we bless all objects into (empty) derived classes to force a method lookup 246# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 247# within the Safe compartment.
137for my $pkg (qw( 248for my $pkg (qw(
138 cf::global cf::attachable 249 cf::global cf::attachable
139 cf::object cf::object::player 250 cf::object cf::object::player
140 cf::client cf::player 251 cf::client cf::player
141 cf::arch cf::living 252 cf::arch cf::living
253 cf::map cf::mapspace
142 cf::map cf::party cf::region 254 cf::party cf::region
143)) { 255)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 256 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 257}
147 258
148$Event::DIED = sub { 259$EV::DIED = sub {
149 warn "error in event callback: @_"; 260 warn "error in event callback: @_";
150}; 261};
151 262
152my %ext_pkg; 263#############################################################################
153my @exts;
154my @hook;
155 264
156=head2 UTILITY FUNCTIONS 265=head2 UTILITY FUNCTIONS
157 266
158=over 4 267=over 4
159 268
160=cut 269=item dumpval $ref
161 270
162use JSON::Syck (); # TODO# replace by JSON::PC once working 271=cut
163 272
273sub dumpval {
274 eval {
275 local $SIG{__DIE__};
276 my $d;
277 if (1) {
278 $d = new Data::Dumper([$_[0]], ["*var"]);
279 $d->Terse(1);
280 $d->Indent(2);
281 $d->Quotekeys(0);
282 $d->Useqq(1);
283 #$d->Bless(...);
284 $d->Seen($_[1]) if @_ > 1;
285 $d = $d->Dump();
286 }
287 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
288 $d
289 } || "[unable to dump $_[0]: '$@']";
290}
291
164=item $ref = cf::from_json $json 292=item $ref = cf::decode_json $json
165 293
166Converts a JSON string into the corresponding perl data structure. 294Converts a JSON string into the corresponding perl data structure.
167 295
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 296=item $json = cf::encode_json $ref
176 297
177Converts a perl data structure into its JSON representation. 298Converts a perl data structure into its JSON representation.
178 299
179=cut 300=cut
180 301
181sub to_json($) { 302our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 303
186=item my $guard = cf::guard { BLOCK } 304sub encode_json($) { $json_coder->encode ($_[0]) }
187 305sub decode_json($) { $json_coder->decode ($_[0]) }
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207 306
208=item cf::lock_wait $string 307=item cf::lock_wait $string
209 308
210Wait until the given lock is available. See cf::lock_acquire. 309Wait until the given lock is available. See cf::lock_acquire.
211 310
212=item my $lock = cf::lock_acquire $string 311=item my $lock = cf::lock_acquire $string
213 312
214Wait until the given lock is available and then acquires it and returns 313Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 314a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 315for example when the coroutine gets canceled), the lock is automatically
217returned. 316returned.
218 317
318Locks are *not* recursive, locking from the same coro twice results in a
319deadlocked coro.
320
219Lock names should begin with a unique identifier (for example, find_map 321Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 322uses map_find and cf::map::load uses map_load).
323
324=item $locked = cf::lock_active $string
325
326Return true if the lock is currently active, i.e. somebody has locked it.
221 327
222=cut 328=cut
223 329
224our %LOCK; 330our %LOCK;
331our %LOCKER;#d#
225 332
226sub lock_wait($) { 333sub lock_wait($) {
227 my ($key) = @_; 334 my ($key) = @_;
335
336 if ($LOCKER{$key} == $Coro::current) {#d#
337 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
338 return;#d#
339 }#d#
228 340
229 # wait for lock, if any 341 # wait for lock, if any
230 while ($LOCK{$key}) { 342 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current; 343 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule; 344 Coro::schedule;
238 350
239 # wait, to be sure we are not locked 351 # wait, to be sure we are not locked
240 lock_wait $key; 352 lock_wait $key;
241 353
242 $LOCK{$key} = []; 354 $LOCK{$key} = [];
355 $LOCKER{$key} = $Coro::current;#d#
243 356
244 cf::guard { 357 Coro::guard {
358 delete $LOCKER{$key};#d#
245 # wake up all waiters, to be on the safe side 359 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 360 $_->ready for @{ delete $LOCK{$key} };
247 } 361 }
248} 362}
249 363
364sub lock_active($) {
365 my ($key) = @_;
366
367 ! ! $LOCK{$key}
368}
369
370sub freeze_mainloop {
371 tick_inhibit_inc;
372
373 Coro::guard \&tick_inhibit_dec;
374}
375
376=item cf::periodic $interval, $cb
377
378Like EV::periodic, but randomly selects a starting point so that the actions
379get spread over timer.
380
381=cut
382
383sub periodic($$) {
384 my ($interval, $cb) = @_;
385
386 my $start = rand List::Util::min 180, $interval;
387
388 EV::periodic $start, $interval, 0, $cb
389}
390
391=item cf::get_slot $time[, $priority[, $name]]
392
393Allocate $time seconds of blocking CPU time at priority C<$priority>:
394This call blocks and returns only when you have at least C<$time> seconds
395of cpu time till the next tick. The slot is only valid till the next cede.
396
397The optional C<$name> can be used to identify the job to run. It might be
398used for statistical purposes and should identify the same time-class.
399
400Useful for short background jobs.
401
402=cut
403
404our @SLOT_QUEUE;
405our $SLOT_QUEUE;
406
407$SLOT_QUEUE->cancel if $SLOT_QUEUE;
408$SLOT_QUEUE = Coro::async {
409 $Coro::current->desc ("timeslot manager");
410
411 my $signal = new Coro::Signal;
412
413 while () {
414 next_job:
415 my $avail = cf::till_tick;
416 if ($avail > 0.01) {
417 for (0 .. $#SLOT_QUEUE) {
418 if ($SLOT_QUEUE[$_][0] < $avail) {
419 my $job = splice @SLOT_QUEUE, $_, 1, ();
420 $job->[2]->send;
421 Coro::cede;
422 goto next_job;
423 }
424 }
425 }
426
427 if (@SLOT_QUEUE) {
428 # we do not use wait_for_tick() as it returns immediately when tick is inactive
429 push @cf::WAIT_FOR_TICK, $signal;
430 $signal->wait;
431 } else {
432 Coro::schedule;
433 }
434 }
435};
436
437sub get_slot($;$$) {
438 return if tick_inhibit || $Coro::current == $Coro::main;
439
440 my ($time, $pri, $name) = @_;
441
442 $time = $TICK * .6 if $time > $TICK * .6;
443 my $sig = new Coro::Signal;
444
445 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
446 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
447 $SLOT_QUEUE->ready;
448 $sig->wait;
449}
450
451=item cf::async { BLOCK }
452
453Currently the same as Coro::async_pool, meaning you cannot use
454C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
455thing you are allowed to do is call C<prio> on it.
456
457=cut
458
459BEGIN { *async = \&Coro::async_pool }
460
250=item cf::sync_job { BLOCK } 461=item cf::sync_job { BLOCK }
251 462
252The design of crossfire+ requires that the main coro ($Coro::main) is 463The design of Deliantra requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 464is always able to handle events or runnable, as Deliantra is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 465partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
466acceptable.
255 467
256If it must be done, put the blocking parts into C<sync_job>. This will run 468If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 469the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 470server will be frozen during this time, so the block should either finish
259fast or be very important. 471fast or be very important.
262 474
263sub sync_job(&) { 475sub sync_job(&) {
264 my ($job) = @_; 476 my ($job) = @_;
265 477
266 if ($Coro::current == $Coro::main) { 478 if ($Coro::current == $Coro::main) {
479 my $time = EV::time;
480
267 # this is the main coro, too bad, we have to block 481 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 482 # till the operation succeeds, freezing the server :/
269 483
270 # TODO: use suspend/resume instead 484 LOG llevError, Carp::longmess "sync job";#d#
271 # (but this is cancel-safe) 485
272 local $FREEZE = 1; 486 my $freeze_guard = freeze_mainloop;
273 487
274 my $busy = 1; 488 my $busy = 1;
275 my @res; 489 my @res;
276 490
277 (Coro::async { 491 (async {
492 $Coro::current->desc ("sync job coro");
278 @res = eval { $job->() }; 493 @res = eval { $job->() };
279 warn $@ if $@; 494 warn $@ if $@;
280 undef $busy; 495 undef $busy;
281 })->prio (Coro::PRIO_MAX); 496 })->prio (Coro::PRIO_MAX);
282 497
283 while ($busy) { 498 while ($busy) {
499 if (Coro::nready) {
284 Coro::cede_notself; 500 Coro::cede_notself;
285 Event::one_event unless Coro::nready; 501 } else {
502 EV::loop EV::LOOP_ONESHOT;
286 } 503 }
504 }
505
506 my $time = EV::time - $time;
507
508 $TICK_START += $time; # do not account sync jobs to server load
287 509
288 wantarray ? @res : $res[0] 510 wantarray ? @res : $res[0]
289 } else { 511 } else {
290 # we are in another coroutine, how wonderful, everything just works 512 # we are in another coroutine, how wonderful, everything just works
291 513
292 $job->() 514 $job->()
293 } 515 }
294} 516}
295 517
296=item $coro = cf::coro { BLOCK } 518=item $coro = cf::async_ext { BLOCK }
297 519
298Creates and returns a new coro. This coro is automcatially being canceled 520Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 521extension calling this is being unloaded.
300 522
301=cut 523=cut
302 524
303sub coro(&) { 525sub async_ext(&) {
304 my $cb = shift; 526 my $cb = shift;
305 527
306 my $coro; $coro = async { 528 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 529
313 $coro->on_destroy (sub { 530 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 531 delete $EXT_CORO{$coro+0};
315 }); 532 });
316 $EXT_CORO{$coro+0} = $coro; 533 $EXT_CORO{$coro+0} = $coro;
317 534
318 $coro 535 $coro
319} 536}
320 537
321sub write_runtime { 538=item fork_call { }, $args
322 my $runtime = cf::localdir . "/runtime";
323 539
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 540Executes the given code block with the given arguments in a seperate
325 or return; 541process, returning the results. Everything must be serialisable with
542Coro::Storable. May, of course, block. Note that the executed sub may
543never block itself or use any form of event handling.
326 544
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 545=cut
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return;
330 546
331 aio_fsync $fh 547sub fork_call(&@) {
332 and return; 548 my ($cb, @args) = @_;
333 549
334 close $fh 550 # we seemingly have to make a local copy of the whole thing,
335 or return; 551 # otherwise perl prematurely frees the stuff :/
552 # TODO: investigate and fix (likely this will be rather laborious)
336 553
337 aio_rename "$runtime~", $runtime 554 my @res = Coro::Util::fork_eval {
338 and return; 555 reset_signals;
556 &$cb
557 }, @args;
339 558
559 wantarray ? @res : $res[-1]
560}
561
562=item $coin = coin_from_name $name
563
564=cut
565
566our %coin_alias = (
567 "silver" => "silvercoin",
568 "silvercoin" => "silvercoin",
569 "silvercoins" => "silvercoin",
570 "gold" => "goldcoin",
571 "goldcoin" => "goldcoin",
572 "goldcoins" => "goldcoin",
573 "platinum" => "platinacoin",
574 "platinumcoin" => "platinacoin",
575 "platinumcoins" => "platinacoin",
576 "platina" => "platinacoin",
577 "platinacoin" => "platinacoin",
578 "platinacoins" => "platinacoin",
579 "royalty" => "royalty",
580 "royalties" => "royalty",
581);
582
583sub coin_from_name($) {
584 $coin_alias{$_[0]}
585 ? cf::arch::find $coin_alias{$_[0]}
586 : undef
587}
588
589=item $value = cf::db_get $family => $key
590
591Returns a single value from the environment database.
592
593=item cf::db_put $family => $key => $value
594
595Stores the given C<$value> in the family. It can currently store binary
596data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
597
598=item $db = cf::db_table "name"
599
600Create and/or open a new database table. The string must not be "db" and must be unique
601within each server.
602
603=cut
604
605sub db_table($) {
606 my ($name) = @_;
607 my $db = BDB::db_create $DB_ENV;
608
609 eval {
610 $db->set_flags (BDB::CHKSUM);
611
612 utf8::encode $name;
613 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
614 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
615 cf::cleanup "db_open(db): $!" if $!;
616 };
617 cf::cleanup "db_open(db): $@" if $@;
618
619 $db
620}
621
622our $DB;
623
624sub db_init {
625 cf::sync_job {
626 $DB ||= db_table "db";
627 };
628}
629
630sub db_get($$) {
631 my $key = "$_[0]/$_[1]";
632
633 cf::sync_job {
634 BDB::db_get $DB, undef, $key, my $data;
635
636 $! ? ()
637 : $data
340 1 638 }
639}
640
641sub db_put($$$) {
642 BDB::dbreq_pri 4;
643 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
644}
645
646=item cf::cache $id => [$paths...], $processversion => $process
647
648Generic caching function that returns the value of the resource $id,
649caching and regenerating as required.
650
651This function can block.
652
653=cut
654
655sub cache {
656 my ($id, $src, $processversion, $process) = @_;
657
658 my $meta =
659 join "\x00",
660 $processversion,
661 map {
662 aio_stat $_
663 and Carp::croak "$_: $!";
664
665 ($_, (stat _)[7,9])
666 } @$src;
667
668 my $dbmeta = db_get cache => "$id/meta";
669 if ($dbmeta ne $meta) {
670 # changed, we may need to process
671
672 my @data;
673 my $md5;
674
675 for (0 .. $#$src) {
676 0 <= aio_load $src->[$_], $data[$_]
677 or Carp::croak "$src->[$_]: $!";
678 }
679
680 # if processing is expensive, check
681 # checksum first
682 if (1) {
683 $md5 =
684 join "\x00",
685 $processversion,
686 map {
687 cf::cede_to_tick;
688 ($src->[$_], Digest::MD5::md5_hex $data[$_])
689 } 0.. $#$src;
690
691
692 my $dbmd5 = db_get cache => "$id/md5";
693 if ($dbmd5 eq $md5) {
694 db_put cache => "$id/meta", $meta;
695
696 return db_get cache => "$id/data";
697 }
698 }
699
700 my $t1 = Time::HiRes::time;
701 my $data = $process->(\@data);
702 my $t2 = Time::HiRes::time;
703
704 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
705
706 db_put cache => "$id/data", $data;
707 db_put cache => "$id/md5" , $md5;
708 db_put cache => "$id/meta", $meta;
709
710 return $data;
711 }
712
713 db_get cache => "$id/data"
714}
715
716=item cf::datalog type => key => value, ...
717
718Log a datalog packet of the given type with the given key-value pairs.
719
720=cut
721
722sub datalog($@) {
723 my ($type, %kv) = @_;
724 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
341} 725}
342 726
343=back 727=back
344 728
345=cut 729=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 730
467############################################################################# 731#############################################################################
468 732
469=head2 ATTACHABLE OBJECTS 733=head2 ATTACHABLE OBJECTS
470 734
472attach callbacks/event handlers (a collection of which is called an "attachment") 736attach callbacks/event handlers (a collection of which is called an "attachment")
473to it. All such attachable objects support the following methods. 737to it. All such attachable objects support the following methods.
474 738
475In the following description, CLASS can be any of C<global>, C<object> 739In the following description, CLASS can be any of C<global>, C<object>
476C<player>, C<client> or C<map> (i.e. the attachable objects in 740C<player>, C<client> or C<map> (i.e. the attachable objects in
477crossfire+). 741Deliantra).
478 742
479=over 4 743=over 4
480 744
481=item $attachable->attach ($attachment, key => $value...) 745=item $attachable->attach ($attachment, key => $value...)
482 746
596our @CB_TYPE = (); # registry for type (cf-object class) based events 860our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 861our @CB_MAP = ();
598 862
599my %attachment; 863my %attachment;
600 864
865sub cf::attachable::thawer_merge {
866 # simply override everything except _meta
867 local $_[0]{_meta};
868 %{$_[0]} = %{$_[1]};
869}
870
601sub _attach_cb($$$$) { 871sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 872 my ($registry, $event, $prio, $cb) = @_;
603 873
604 use sort 'stable'; 874 use sort 'stable';
605 875
639 $registry = $CB_TYPE[$object_type] ||= []; 909 $registry = $CB_TYPE[$object_type] ||= [];
640 910
641 } elsif ($type eq "subtype") { 911 } elsif ($type eq "subtype") {
642 defined $object_type or Carp::croak "subtype specified without type"; 912 defined $object_type or Carp::croak "subtype specified without type";
643 my $object_subtype = shift @arg; 913 my $object_subtype = shift @arg;
644 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 914 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
645 915
646 } elsif ($type eq "package") { 916 } elsif ($type eq "package") {
647 my $pkg = shift @arg; 917 my $pkg = shift @arg;
648 918
649 while (my ($name, $id) = each %cb_id) { 919 while (my ($name, $id) = each %cb_id) {
678 _attach $registry, $klass, @attach; 948 _attach $registry, $klass, @attach;
679 } 949 }
680 950
681 $obj->{$name} = \%arg; 951 $obj->{$name} = \%arg;
682 } else { 952 } else {
683 warn "object uses attachment '$name' that is not available, postponing.\n"; 953 warn "object uses attachment '$name' which is not available, postponing.\n";
684 } 954 }
685 955
686 $obj->{_attachment}{$name} = undef; 956 $obj->{_attachment}{$name} = undef;
687} 957}
688 958
690 if (ref $_[0]) { 960 if (ref $_[0]) {
691 _object_attach @_; 961 _object_attach @_;
692 } else { 962 } else {
693 _attach shift->_attach_registry, @_; 963 _attach shift->_attach_registry, @_;
694 } 964 }
965 _recalc_want;
695}; 966};
696 967
697# all those should be optimised 968# all those should be optimised
698sub cf::attachable::detach { 969sub cf::attachable::detach {
699 my ($obj, $name) = @_; 970 my ($obj, $name) = @_;
702 delete $obj->{_attachment}{$name}; 973 delete $obj->{_attachment}{$name};
703 reattach ($obj); 974 reattach ($obj);
704 } else { 975 } else {
705 Carp::croak "cannot, currently, detach class attachments"; 976 Carp::croak "cannot, currently, detach class attachments";
706 } 977 }
978 _recalc_want;
707}; 979};
708 980
709sub cf::attachable::attached { 981sub cf::attachable::attached {
710 my ($obj, $name) = @_; 982 my ($obj, $name) = @_;
711 983
726 "; 998 ";
727 die if $@; 999 die if $@;
728} 1000}
729 1001
730our $override; 1002our $override;
731our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1003our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
732 1004
733sub override { 1005sub override {
734 $override = 1; 1006 $override = 1;
735 @invoke_results = (); 1007 @INVOKE_RESULTS = (@_);
736} 1008}
737 1009
738sub do_invoke { 1010sub do_invoke {
739 my $event = shift; 1011 my $event = shift;
740 my $callbacks = shift; 1012 my $callbacks = shift;
741 1013
742 @invoke_results = (); 1014 @INVOKE_RESULTS = ();
743 1015
744 local $override; 1016 local $override;
745 1017
746 for (@$callbacks) { 1018 for (@$callbacks) {
747 eval { &{$_->[1]} }; 1019 eval { &{$_->[1]} };
756 } 1028 }
757 1029
758 0 1030 0
759} 1031}
760 1032
761=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1033=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
762 1034
763=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1035=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
764 1036
765Generate an object-specific event with the given arguments. 1037Generate an object-specific event with the given arguments.
766 1038
767This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1039This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
768removed in future versions), and there is no public API to access override 1040removed in future versions), and there is no public API to access override
769results (if you must, access C<@cf::invoke_results> directly). 1041results (if you must, access C<@cf::INVOKE_RESULTS> directly).
770 1042
771=back 1043=back
772 1044
773=cut 1045=cut
774 1046
775############################################################################# 1047#############################################################################
776# object support 1048# object support
1049
1050sub _object_equal($$);
1051sub _object_equal($$) {
1052 my ($a, $b) = @_;
1053
1054 return 0 unless (ref $a) eq (ref $b);
1055
1056 if ("HASH" eq ref $a) {
1057 my @ka = keys %$a;
1058 my @kb = keys %$b;
1059
1060 return 0 if @ka != @kb;
1061
1062 for (0 .. $#ka) {
1063 return 0 unless $ka[$_] eq $kb[$_];
1064 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1065 }
1066
1067 } elsif ("ARRAY" eq ref $a) {
1068
1069 return 0 if @$a != @$b;
1070
1071 for (0 .. $#$a) {
1072 return 0 unless _object_equal $a->[$_], $b->[$_];
1073 }
1074
1075 } elsif ($a ne $b) {
1076 return 0;
1077 }
1078
1079 1
1080}
1081
1082our $SLOW_MERGES;#d#
1083sub _can_merge {
1084 my ($ob1, $ob2) = @_;
1085
1086 ++$SLOW_MERGES;#d#
1087
1088 # we do the slow way here
1089 return _object_equal $ob1, $ob2
1090}
777 1091
778sub reattach { 1092sub reattach {
779 # basically do the same as instantiate, without calling instantiate 1093 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 1094 my ($obj) = @_;
1095
1096 # no longer needed after getting rid of delete_package?
1097 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 1098
782 my $registry = $obj->registry; 1099 my $registry = $obj->registry;
783 1100
784 @$registry = (); 1101 @$registry = ();
785 1102
800cf::attachable->attach ( 1117cf::attachable->attach (
801 prio => -1000000, 1118 prio => -1000000,
802 on_instantiate => sub { 1119 on_instantiate => sub {
803 my ($obj, $data) = @_; 1120 my ($obj, $data) = @_;
804 1121
805 $data = from_json $data; 1122 $data = decode_json $data;
806 1123
807 for (@$data) { 1124 for (@$data) {
808 my ($name, $args) = @$_; 1125 my ($name, $args) = @$_;
809 1126
810 $obj->attach ($name, %{$args || {} }); 1127 $obj->attach ($name, %{$args || {} });
826sub object_freezer_save { 1143sub object_freezer_save {
827 my ($filename, $rdata, $objs) = @_; 1144 my ($filename, $rdata, $objs) = @_;
828 1145
829 sync_job { 1146 sync_job {
830 if (length $$rdata) { 1147 if (length $$rdata) {
1148 utf8::decode (my $decname = $filename);
831 warn sprintf "saving %s (%d,%d)\n", 1149 warn sprintf "saving %s (%d,%d)\n",
832 $filename, length $$rdata, scalar @$objs; 1150 $decname, length $$rdata, scalar @$objs;
833 1151
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 1153 aio_chmod $fh, SAVE_MODE;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1154 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh; 1155 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh; 1156 aio_close $fh;
839 1157
840 if (@$objs) { 1158 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1159 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 1160 aio_chmod $fh, SAVE_MODE;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1161 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 1162 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh; 1163 aio_fsync $fh if $cf::USE_FSYNC;
846 close $fh; 1164 aio_close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 1165 aio_rename "$filename.pst~", "$filename.pst";
848 } 1166 }
849 } else { 1167 } else {
850 aio_unlink "$filename.pst"; 1168 aio_unlink "$filename.pst";
851 } 1169 }
856 } 1174 }
857 } else { 1175 } else {
858 aio_unlink $filename; 1176 aio_unlink $filename;
859 aio_unlink "$filename.pst"; 1177 aio_unlink "$filename.pst";
860 } 1178 }
861 } 1179 };
862} 1180}
863 1181
864sub object_freezer_as_string { 1182sub object_freezer_as_string {
865 my ($rdata, $objs) = @_; 1183 my ($rdata, $objs) = @_;
866 1184
878 or return; 1196 or return;
879 1197
880 unless (aio_stat "$filename.pst") { 1198 unless (aio_stat "$filename.pst") {
881 (aio_load "$filename.pst", $av) >= 0 1199 (aio_load "$filename.pst", $av) >= 0
882 or return; 1200 or return;
1201
883 $av = eval { (Storable::thaw $av)->{objs} }; 1202 my $st = eval { Coro::Storable::thaw $av };
1203 $av = $st->{objs};
884 } 1204 }
885 1205
1206 utf8::decode (my $decname = $filename);
886 warn sprintf "loading %s (%d)\n", 1207 warn sprintf "loading %s (%d,%d)\n",
887 $filename, length $data, scalar @{$av || []};#d# 1208 $decname, length $data, scalar @{$av || []};
1209
888 return ($data, $av); 1210 ($data, $av)
889} 1211}
1212
1213=head2 COMMAND CALLBACKS
1214
1215=over 4
1216
1217=cut
890 1218
891############################################################################# 1219#############################################################################
892# command handling &c 1220# command handling &c
893 1221
894=item cf::register_command $name => \&callback($ob,$args); 1222=item cf::register_command $name => \&callback($ob,$args);
907 push @{ $COMMAND{$name} }, [$caller, $cb]; 1235 push @{ $COMMAND{$name} }, [$caller, $cb];
908} 1236}
909 1237
910=item cf::register_extcmd $name => \&callback($pl,$packet); 1238=item cf::register_extcmd $name => \&callback($pl,$packet);
911 1239
912Register a callbackf ro execution when the client sends an extcmd packet. 1240Register a callback for execution when the client sends an (synchronous)
1241extcmd packet. Ext commands will be processed in the order they are
1242received by the server, like other user commands. The first argument is
1243the logged-in player. Ext commands can only be processed after a player
1244has logged in successfully.
913 1245
914If the callback returns something, it is sent back as if reply was being 1246If the callback returns something, it is sent back as if reply was being
915called. 1247called.
916 1248
1249=item cf::register_exticmd $name => \&callback($ns,$packet);
1250
1251Register a callback for execution when the client sends an (asynchronous)
1252exticmd packet. Exti commands are processed by the server as soon as they
1253are received, i.e. out of order w.r.t. other commands. The first argument
1254is a client socket. Exti commands can be received anytime, even before
1255log-in.
1256
1257If the callback returns something, it is sent back as if reply was being
1258called.
1259
917=cut 1260=cut
918 1261
919sub register_extcmd { 1262sub register_extcmd {
920 my ($name, $cb) = @_; 1263 my ($name, $cb) = @_;
921 1264
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 1265 $EXTCMD{$name} = $cb;
1266}
1267
1268sub register_exticmd {
1269 my ($name, $cb) = @_;
1270
1271 $EXTICMD{$name} = $cb;
926} 1272}
927 1273
928cf::player->attach ( 1274cf::player->attach (
929 on_command => sub { 1275 on_command => sub {
930 my ($pl, $name, $params) = @_; 1276 my ($pl, $name, $params) = @_;
939 cf::override; 1285 cf::override;
940 }, 1286 },
941 on_extcmd => sub { 1287 on_extcmd => sub {
942 my ($pl, $buf) = @_; 1288 my ($pl, $buf) = @_;
943 1289
944 my $msg = eval { from_json $buf }; 1290 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
945 1291
946 if (ref $msg) { 1292 if (ref $msg) {
1293 my ($type, $reply, @payload) =
1294 "ARRAY" eq ref $msg
1295 ? @$msg
1296 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1297
1298 my @reply;
1299
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1300 if (my $cb = $EXTCMD{$type}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 1301 @reply = $cb->($pl, @payload);
949 $pl->ext_reply ($msg->{msgid}, %reply);
950 }
951 } 1302 }
1303
1304 $pl->ext_reply ($reply, @reply)
1305 if $reply;
1306
952 } else { 1307 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1308 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
954 } 1309 }
955 1310
956 cf::override; 1311 cf::override;
957 }, 1312 },
958); 1313);
959 1314
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 1315sub load_extensions {
1316 cf::sync_job {
1317 my %todo;
1318
1319 for my $path (<$LIBDIR/*.ext>) {
1320 next unless -r $path;
1321
1322 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1323 my $base = $1;
1324 my $pkg = $1;
1325 $pkg =~ s/[^[:word:]]/_/g;
1326 $pkg = "ext::$pkg";
1327
1328 open my $fh, "<:utf8", $path
1329 or die "$path: $!";
1330
1331 my $source = do { local $/; <$fh> };
1332
1333 my %ext = (
1334 path => $path,
1335 base => $base,
1336 pkg => $pkg,
1337 );
1338
1339 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1340 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1341
1342 $ext{source} =
1343 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1344 . "#line 1 \"$path\"\n{\n"
1345 . $source
1346 . "\n};\n1";
1347
1348 $todo{$base} = \%ext;
1349 }
1350
1351 my %done;
1352 while (%todo) {
1353 my $progress;
1354
1355 while (my ($k, $v) = each %todo) {
1356 for (split /,\s*/, $v->{meta}{depends}) {
1357 goto skip
1358 unless exists $done{$_};
1359 }
1360
1361 warn "... loading '$k' into '$v->{pkg}'\n";
1362
1363 unless (eval $v->{source}) {
1364 my $msg = $@ ? "$v->{path}: $@\n"
1365 : "$v->{base}: extension inactive.\n";
1366
1367 if (exists $v->{meta}{mandatory}) {
1368 warn $msg;
1369 cf::cleanup "mandatory extension failed to load, exiting.";
1370 }
1371
1372 warn $msg;
1373 }
1374
1375 $done{$k} = delete $todo{$k};
1376 push @EXTS, $v->{pkg};
1377 $progress = 1;
1378 }
1379
1380 skip:
1381 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1382 unless $progress;
1383 }
1384 };
1385}
1386
1387#############################################################################
1388
1389=back
1390
1391=head2 CORE EXTENSIONS
1392
1393Functions and methods that extend core crossfire objects.
1394
1395=cut
1396
1397package cf::player;
1398
1399use Coro::AIO;
1400
1401=head3 cf::player
1402
1403=over 4
1404
1405=item cf::player::num_playing
1406
1407Returns the official number of playing players, as per the Crossfire metaserver rules.
1408
1409=cut
1410
1411sub num_playing {
1412 scalar grep
1413 $_->ob->map
1414 && !$_->hidden
1415 && !$_->ob->flag (cf::FLAG_WIZ),
1416 cf::player::list
1417}
1418
1419=item cf::player::find $login
1420
1421Returns the given player object, loading it if necessary (might block).
1422
1423=cut
1424
1425sub playerdir($) {
1426 "$PLAYERDIR/"
1427 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1428}
1429
1430sub path($) {
1431 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1432
1433 (playerdir $login) . "/playerdata"
1434}
1435
1436sub find_active($) {
1437 $cf::PLAYER{$_[0]}
1438 and $cf::PLAYER{$_[0]}->active
1439 and $cf::PLAYER{$_[0]}
1440}
1441
1442sub exists($) {
1443 my ($login) = @_;
1444
1445 $cf::PLAYER{$login}
1446 or cf::sync_job { !aio_stat path $login }
1447}
1448
1449sub find($) {
1450 return $cf::PLAYER{$_[0]} || do {
1451 my $login = $_[0];
1452
1453 my $guard = cf::lock_acquire "user_find:$login";
1454
1455 $cf::PLAYER{$_[0]} || do {
1456 # rename old playerfiles to new ones
1457 #TODO: remove when no longer required
1458 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1459 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1460 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1461 aio_unlink +(playerdir $login) . "/$login.pl";
1462
1463 my $f = new_from_file cf::object::thawer path $login
1464 or return;
1465
1466 my $pl = cf::player::load_pl $f
1467 or return;
1468
1469 local $cf::PLAYER_LOADING{$login} = $pl;
1470 $f->resolve_delayed_derefs;
1471 $cf::PLAYER{$login} = $pl
1472 }
1473 }
1474}
1475
1476sub save($) {
1477 my ($pl) = @_;
1478
1479 return if $pl->{deny_save};
1480
1481 my $path = path $pl;
1482 my $guard = cf::lock_acquire "user_save:$path";
1483
1484 return if $pl->{deny_save};
1485
1486 aio_mkdir playerdir $pl, 0770;
1487 $pl->{last_save} = $cf::RUNTIME;
1488
1489 cf::get_slot 0.01;
1490
1491 $pl->save_pl ($path);
1492 cf::cede_to_tick;
1493}
1494
1495sub new($) {
1496 my ($login) = @_;
1497
1498 my $self = create;
1499
1500 $self->ob->name ($login);
1501 $self->{deny_save} = 1;
1502
1503 $cf::PLAYER{$login} = $self;
1504
1505 $self
1506}
1507
1508=item $player->send_msg ($channel, $msg, $color, [extra...])
1509
1510=cut
1511
1512sub send_msg {
1513 my $ns = shift->ns
1514 or return;
1515 $ns->send_msg (@_);
1516}
1517
1518=item $pl->quit_character
1519
1520Nukes the player without looking back. If logged in, the connection will
1521be destroyed. May block for a long time.
1522
1523=cut
1524
1525sub quit_character {
1526 my ($pl) = @_;
1527
1528 my $name = $pl->ob->name;
1529
1530 $pl->{deny_save} = 1;
1531 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1532
1533 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1534 $pl->deactivate;
1535 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1536 $pl->ob->check_score;
1537 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1538 $pl->ns->destroy if $pl->ns;
1539
1540 my $path = playerdir $pl;
1541 my $temp = "$path~$cf::RUNTIME~deleting~";
1542 aio_rename $path, $temp;
1543 delete $cf::PLAYER{$pl->ob->name};
1544 $pl->destroy;
1545
1546 my $prefix = qr<^~\Q$name\E/>;
1547
1548 # nuke player maps
1549 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1550
1551 IO::AIO::aio_rmtree $temp;
1552}
1553
1554=item $pl->kick
1555
1556Kicks a player out of the game. This destroys the connection.
1557
1558=cut
1559
1560sub kick {
1561 my ($pl, $kicker) = @_;
1562
1563 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1564 $pl->killer ("kicked");
1565 $pl->ns->destroy;
1566}
1567
1568=item cf::player::list_logins
1569
1570Returns am arrayref of all valid playernames in the system, can take a
1571while and may block, so not sync_job-capable, ever.
1572
1573=cut
1574
1575sub list_logins {
1576 my $dirs = aio_readdir $PLAYERDIR
1577 or return [];
1578
1579 my @logins;
1580
1581 for my $login (@$dirs) {
1582 my $path = path $login;
1583
1584 # a .pst is a dead give-away for a valid player
1585 # if no pst file found, open and chekc for blocked users
1586 if (aio_stat "$path.pst") {
1587 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1588 aio_read $fh, 0, 512, my $buf, 0 or next;
1589 $buf !~ /^password -------------$/m or next; # official not-valid tag
1590 }
1591
1592 utf8::decode $login;
1593 push @logins, $login;
1594 }
1595
1596 \@logins
1597}
1598
1599=item $player->maps
1600
1601Returns an arrayref of map paths that are private for this
1602player. May block.
1603
1604=cut
1605
1606sub maps($) {
1607 my ($pl) = @_;
1608
1609 $pl = ref $pl ? $pl->ob->name : $pl;
1610
1611 my $files = aio_readdir playerdir $pl
1612 or return;
1613
1614 my @paths;
1615
1616 for (@$files) {
1617 utf8::decode $_;
1618 next if /\.(?:pl|pst)$/;
1619 next unless /^$PATH_SEP/o;
1620
1621 push @paths, cf::map::normalise "~$pl/$_";
1622 }
1623
1624 \@paths
1625}
1626
1627=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1628
1629Expand crossfire pod fragments into protocol xml.
1630
1631=item $player->ext_reply ($msgid, @msg)
1632
1633Sends an ext reply to the player.
1634
1635=cut
1636
1637sub ext_reply($$@) {
1638 my ($self, $id, @msg) = @_;
1639
1640 $self->ns->ext_reply ($id, @msg)
1641}
1642
1643=item $player->ext_msg ($type, @msg)
1644
1645Sends an ext event to the client.
1646
1647=cut
1648
1649sub ext_msg($$@) {
1650 my ($self, $type, @msg) = @_;
1651
1652 $self->ns->ext_msg ($type, @msg);
1653}
1654
1655=head3 cf::region
1656
1657=over 4
1658
1659=cut
1660
1661package cf::region;
1662
1663=item cf::region::find_by_path $path
1664
1665Tries to decuce the likely region for a map knowing only its path.
1666
1667=cut
1668
1669sub find_by_path($) {
967 my ($path) = @_; 1670 my ($path) = @_;
968 1671
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1672 my ($match, $specificity);
970 my $base = $1;
971 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg";
974 1673
975 warn "loading '$path' into '$pkg'\n"; 1674 for my $region (list) {
976 1675 if ($region->{match} && $path =~ $region->{match}) {
977 open my $fh, "<:utf8", $path 1676 ($match, $specificity) = ($region, $region->specificity)
978 or die "$path: $!"; 1677 if $region->specificity > $specificity;
979 1678 }
980 my $source =
981 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> })
984 . "\n};\n1";
985
986 eval $source
987 or die $@ ? "$path: $@\n"
988 : "extension disabled.\n";
989
990 push @exts, $pkg;
991 $ext_pkg{$base} = $pkg;
992
993# no strict 'refs';
994# @{"$pkg\::ISA"} = ext::;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 1679 }
1009 1680
1010 # remove commands 1681 $match
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034}
1035
1036sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext;
1039 eval {
1040 load_extension $ext;
1041 1
1042 } or warn "$ext not loaded: $@";
1043 }
1044}
1045
1046#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083
1084=head2 CORE EXTENSIONS
1085
1086Functions and methods that extend core crossfire objects.
1087
1088=head3 cf::player
1089
1090=over 4
1091
1092=item cf::player::exists $login
1093
1094Returns true when the given account exists.
1095
1096=cut
1097
1098sub cf::player::exists($) {
1099 cf::player::find $_[0]
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1101}
1102
1103=item $player->ext_reply ($msgid, $msgtype, %msg)
1104
1105Sends an ext reply to the player.
1106
1107=cut
1108
1109sub cf::player::ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_;
1111
1112 $msg{msgid} = $id;
1113
1114 $self->send ("ext " . to_json \%msg);
1115} 1682}
1116 1683
1117=back 1684=back
1118
1119 1685
1120=head3 cf::map 1686=head3 cf::map
1121 1687
1122=over 4 1688=over 4
1123 1689
1126package cf::map; 1692package cf::map;
1127 1693
1128use Fcntl; 1694use Fcntl;
1129use Coro::AIO; 1695use Coro::AIO;
1130 1696
1697use overload
1698 '""' => \&as_string,
1699 fallback => 1;
1700
1131our $MAX_RESET = 7200; 1701our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1702our $DEFAULT_RESET = 3000;
1133 1703
1134sub generate_random_map { 1704sub generate_random_map {
1135 my ($path, $rmp) = @_; 1705 my ($self, $rmp) = @_;
1706
1707 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1136 1708
1137 # mit "rum" bekleckern, nicht 1709 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1710 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1711 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1712 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1713 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1714 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1715 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1716 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1717 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1718 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1719 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1720 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1721 (cf::region::find $rmp->{region}), $rmp->{custom}
1722 )
1723}
1724
1725=item cf::map->register ($regex, $prio)
1726
1727Register a handler for the map path matching the given regex at the
1728givne priority (higher is better, built-in handlers have priority 0, the
1729default).
1730
1731=cut
1732
1733sub register {
1734 my (undef, $regex, $prio) = @_;
1735 my $pkg = caller;
1736
1737 no strict;
1738 push @{"$pkg\::ISA"}, __PACKAGE__;
1739
1740 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1741}
1742
1743# also paths starting with '/'
1744$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1745
1746sub thawer_merge {
1747 my ($self, $merge) = @_;
1748
1749 # we have to keep some variables in memory intact
1750 local $self->{path};
1751 local $self->{load_path};
1752
1753 $self->SUPER::thawer_merge ($merge);
1754}
1755
1756sub normalise {
1757 my ($path, $base) = @_;
1758
1759 $path = "$path"; # make sure its a string
1760
1761 $path =~ s/\.map$//;
1762
1763 # map plan:
1764 #
1765 # /! non-realised random map exit (special hack!)
1766 # {... are special paths that are not being touched
1767 # ?xxx/... are special absolute paths
1768 # ?random/... random maps
1769 # /... normal maps
1770 # ~user/... per-player map of a specific user
1771
1772 $path =~ s/$PATH_SEP/\//go;
1773
1774 # treat it as relative path if it starts with
1775 # something that looks reasonable
1776 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1777 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1778
1779 $base =~ s{[^/]+/?$}{};
1780 $path = "$base/$path";
1781 }
1782
1783 for ($path) {
1784 redo if s{//}{/};
1785 redo if s{/\.?/}{/};
1786 redo if s{/[^/]+/\.\./}{/};
1787 }
1788
1789 $path
1790}
1791
1792sub new_from_path {
1793 my (undef, $path, $base) = @_;
1794
1795 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1796
1797 $path = normalise $path, $base;
1798
1799 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1800 if ($path =~ $EXT_MAP{$pkg}[1]) {
1801 my $self = bless cf::map::new, $pkg;
1802 $self->{path} = $path; $self->path ($path);
1803 $self->init; # pass $1 etc.
1804 return $self;
1805 }
1806 }
1807
1808 Carp::cluck "unable to resolve path '$path' (base '$base').";
1809 ()
1810}
1811
1812sub init {
1813 my ($self) = @_;
1814
1815 $self
1816}
1817
1818sub as_string {
1819 my ($self) = @_;
1820
1821 "$self->{path}"
1822}
1823
1824# the displayed name, this is a one way mapping
1825sub visible_name {
1826 &as_string
1827}
1828
1829# the original (read-only) location
1830sub load_path {
1831 my ($self) = @_;
1832
1833 "$MAPDIR/$self->{path}.map"
1834}
1835
1836# the temporary/swap location
1837sub save_path {
1838 my ($self) = @_;
1839
1840 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1841 "$TMPDIR/$path.map"
1842}
1843
1844# the unique path, undef == no special unique path
1845sub uniq_path {
1846 my ($self) = @_;
1847
1848 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1849 "$UNIQUEDIR/$path"
1151} 1850}
1152 1851
1153# and all this just because we cannot iterate over 1852# and all this just because we cannot iterate over
1154# all maps in C++... 1853# all maps in C++...
1155sub change_all_map_light { 1854sub change_all_map_light {
1156 my ($change) = @_; 1855 my ($change) = @_;
1157 1856
1158 $_->change_map_light ($change) for values %cf::MAP; 1857 $_->change_map_light ($change)
1858 for grep $_->outdoor, values %cf::MAP;
1159} 1859}
1160 1860
1861sub decay_objects {
1862 my ($self) = @_;
1863
1864 return if $self->{deny_reset};
1865
1866 $self->do_decay_objects;
1867}
1868
1869sub unlink_save {
1870 my ($self) = @_;
1871
1872 utf8::encode (my $save = $self->save_path);
1873 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1874 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1875}
1876
1161sub try_load_header($) { 1877sub load_header_from($) {
1162 my ($path) = @_; 1878 my ($self, $path) = @_;
1163 1879
1164 utf8::encode $path; 1880 utf8::encode $path;
1165 aio_open $path, O_RDONLY, 0 1881 my $f = new_from_file cf::object::thawer $path
1166 or return; 1882 or return;
1167 1883
1168 my $map = cf::map::new 1884 $self->_load_header ($f)
1169 or return; 1885 or return;
1170 1886
1171 $map->load_header ($path) 1887 local $MAP_LOADING{$self->{path}} = $self;
1888 $f->resolve_delayed_derefs;
1889
1890 $self->{load_path} = $path;
1891
1892 1
1893}
1894
1895sub load_header_orig {
1896 my ($self) = @_;
1897
1898 $self->load_header_from ($self->load_path)
1899}
1900
1901sub load_header_temp {
1902 my ($self) = @_;
1903
1904 $self->load_header_from ($self->save_path)
1905}
1906
1907sub prepare_temp {
1908 my ($self) = @_;
1909
1910 $self->last_access ((delete $self->{last_access})
1911 || $cf::RUNTIME); #d#
1912 # safety
1913 $self->{instantiate_time} = $cf::RUNTIME
1914 if $self->{instantiate_time} > $cf::RUNTIME;
1915}
1916
1917sub prepare_orig {
1918 my ($self) = @_;
1919
1920 $self->{load_original} = 1;
1921 $self->{instantiate_time} = $cf::RUNTIME;
1922 $self->last_access ($cf::RUNTIME);
1923 $self->instantiate;
1924}
1925
1926sub load_header {
1927 my ($self) = @_;
1928
1929 if ($self->load_header_temp) {
1930 $self->prepare_temp;
1931 } else {
1932 $self->load_header_orig
1172 or return; 1933 or return;
1934 $self->prepare_orig;
1935 }
1173 1936
1174 $map->{load_path} = $path; 1937 $self->{deny_reset} = 1
1938 if $self->no_reset;
1175 1939
1176 $map 1940 $self->default_region (cf::region::find_by_path $self->{path})
1177} 1941 unless $self->default_region;
1178 1942
1943 1
1944}
1945
1946sub find;
1179sub find_map { 1947sub find {
1180 my ($path, $origin) = @_; 1948 my ($path, $origin) = @_;
1181 1949
1182 #warn "find_map<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1950 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1951
1952 cf::lock_wait "map_data:$path";#d#remove
1187 cf::lock_wait "map_find:$key"; 1953 cf::lock_wait "map_find:$path";
1188 1954
1189 $cf::MAP{$key} || do { 1955 $cf::MAP{$path} || do {
1956 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1190 my $guard = cf::lock_acquire "map_find:$key"; 1957 my $guard2 = cf::lock_acquire "map_find:$path";
1191 1958
1192 # do it the slow way 1959 my $map = new_from_path cf::map $path
1193 my $map = try_load_header $path->save_path;
1194
1195 if ($map) {
1196 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else {
1200 if (my $rmp = $path->random_map_params) {
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return; 1960 or return;
1207 1961
1208 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME;
1210 $map->instantiate;
1211
1212 # per-player maps become, after loading, normal maps
1213 $map->per_player (0) if $path->{user_rel};
1214 }
1215 #Coro::Timer::sleep 1;#d#
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1962 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221 1963
1222 if ($map->should_reset) { 1964 $map->load_header
1965 or return;
1966
1967 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1968 # doing this can freeze the server in a sync job, obviously
1969 #$cf::WAIT_FOR_TICK->wait;
1970 undef $guard2;
1971 undef $guard1;
1223 $map->reset; 1972 $map->reset;
1224 $map = find_map $path; 1973 return find $path;
1225 } 1974 }
1226 1975
1227 $cf::MAP{$key} = $map 1976 $cf::MAP{$path} = $map
1228 } 1977 }
1229} 1978}
1979
1980sub pre_load { }
1981sub post_load { }
1230 1982
1231sub load { 1983sub load {
1232 my ($self) = @_; 1984 my ($self) = @_;
1233 1985
1986 local $self->{deny_reset} = 1; # loading can take a long time
1987
1234 my $path = $self->{path}; 1988 my $path = $self->{path};
1989
1990 {
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1991 my $guard = cf::lock_acquire "map_data:$path";
1236 1992
1993 return unless $self->valid;
1237 return if $self->in_memory != cf::MAP_SWAPPED; 1994 return unless $self->in_memory == cf::MAP_SWAPPED;
1238 1995
1239 $self->in_memory (cf::MAP_LOADING); 1996 $self->in_memory (cf::MAP_LOADING);
1240 1997
1241 $self->alloc; 1998 $self->alloc;
1242 $self->load_objects ($self->{load_path}, 1) 1999
2000 $self->pre_load;
2001 cf::cede_to_tick;
2002
2003 my $f = new_from_file cf::object::thawer $self->{load_path};
2004 $f->skip_block;
2005 $self->_load_objects ($f)
1243 or return; 2006 or return;
1244 2007
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2008 $self->post_load_original
1246 if delete $self->{load_original}; 2009 if delete $self->{load_original};
1247 2010
1248 if (my $uniq = $path->uniq_path) { 2011 if (my $uniq = $self->uniq_path) {
1249 utf8::encode $uniq; 2012 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) { 2013 unless (aio_stat $uniq) {
2014 if (my $f = new_from_file cf::object::thawer $uniq) {
1251 $self->clear_unique_items; 2015 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0); 2016 $self->_load_objects ($f);
2017 $f->resolve_delayed_derefs;
2018 }
1253 } 2019 }
1254 } 2020 }
1255 2021
2022 $f->resolve_delayed_derefs;
2023
2024 cf::cede_to_tick;
1256 # now do the right thing for maps 2025 # now do the right thing for maps
1257 $self->link_multipart_objects; 2026 $self->link_multipart_objects;
1258
1259 if ($self->{path}->is_style_map) {
1260 $self->{deny_save} = 1;
1261 $self->{deny_reset} = 1;
1262 } else {
1263 $self->fix_auto_apply;
1264 $self->decay_objects;
1265 $self->update_buttons;
1266 $self->set_darkness_map;
1267 $self->difficulty ($self->estimate_difficulty) 2027 $self->difficulty ($self->estimate_difficulty)
1268 unless $self->difficulty; 2028 unless $self->difficulty;
2029 cf::cede_to_tick;
2030
2031 unless ($self->{deny_activate}) {
2032 $self->decay_objects;
2033 $self->fix_auto_apply;
2034 $self->update_buttons;
2035 cf::cede_to_tick;
2036 $self->set_darkness_map;
2037 cf::cede_to_tick;
1269 $self->activate; 2038 $self->activate;
1270 } 2039 }
1271 2040
2041 $self->{last_save} = $cf::RUNTIME;
2042 $self->last_access ($cf::RUNTIME);
2043
1272 $self->in_memory (cf::MAP_IN_MEMORY); 2044 $self->in_memory (cf::MAP_ACTIVE);
1273} 2045 }
1274 2046
1275sub load_map_sync { 2047 $self->post_load;
2048}
2049
2050sub customise_for {
2051 my ($self, $ob) = @_;
2052
2053 return find "~" . $ob->name . "/" . $self->{path}
2054 if $self->per_player;
2055
2056# return find "?party/" . $ob->name . "/" . $self->{path}
2057# if $self->per_party;
2058
2059 $self
2060}
2061
2062# find and load all maps in the 3x3 area around a map
2063sub load_neighbours {
2064 my ($map) = @_;
2065
2066 my @neigh; # diagonal neighbours
2067
2068 for (0 .. 3) {
2069 my $neigh = $map->tile_path ($_)
2070 or next;
2071 $neigh = find $neigh, $map
2072 or next;
2073 $neigh->load;
2074
2075 push @neigh,
2076 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2077 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2078 }
2079
2080 for (grep defined $_->[0], @neigh) {
2081 my ($path, $origin) = @$_;
2082 my $neigh = find $path, $origin
2083 or next;
2084 $neigh->load;
2085 }
2086}
2087
2088sub find_sync {
1276 my ($path, $origin) = @_; 2089 my ($path, $origin) = @_;
1277 2090
1278 #warn "load_map_sync<$path, $origin>\n";#d# 2091 cf::sync_job { find $path, $origin }
2092}
1279 2093
1280 cf::sync_job { 2094sub do_load_sync {
1281 my $map = cf::map::find_map $path, $origin 2095 my ($map) = @_;
1282 or return; 2096
1283 $map->load; 2097 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1284 $map 2098 if $Coro::current == $Coro::main;
2099
2100 cf::sync_job { $map->load };
2101}
2102
2103our %MAP_PREFETCH;
2104our $MAP_PREFETCHER = undef;
2105
2106sub find_async {
2107 my ($path, $origin, $load) = @_;
2108
2109 $path = normalise $path, $origin && $origin->{path};
2110
2111 if (my $map = $cf::MAP{$path}) {
2112 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2113 }
2114
2115 $MAP_PREFETCH{$path} |= $load;
2116
2117 $MAP_PREFETCHER ||= cf::async {
2118 $Coro::current->{desc} = "map prefetcher";
2119
2120 while (%MAP_PREFETCH) {
2121 while (my ($k, $v) = each %MAP_PREFETCH) {
2122 if (my $map = find $k) {
2123 $map->load if $v;
2124 }
2125
2126 delete $MAP_PREFETCH{$k};
2127 }
2128 }
2129 undef $MAP_PREFETCHER;
1285 } 2130 };
2131 $MAP_PREFETCHER->prio (6);
2132
2133 ()
1286} 2134}
1287 2135
1288sub save { 2136sub save {
1289 my ($self) = @_; 2137 my ($self) = @_;
1290 2138
2139 my $lock = cf::lock_acquire "map_data:$self->{path}";
2140
1291 $self->{last_save} = $cf::RUNTIME; 2141 $self->{last_save} = $cf::RUNTIME;
1292 2142
1293 return unless $self->dirty; 2143 return unless $self->dirty;
1294 2144
1295 my $save = $self->{path}->save_path; utf8::encode $save; 2145 my $save = $self->save_path; utf8::encode $save;
1296 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2146 my $uniq = $self->uniq_path; utf8::encode $uniq;
1297 2147
1298 $self->{load_path} = $save; 2148 $self->{load_path} = $save;
1299 2149
1300 return if $self->{deny_save}; 2150 return if $self->{deny_save};
1301 2151
2152 local $self->{last_access} = $self->last_access;#d#
2153
2154 cf::async {
2155 $Coro::current->{desc} = "map player save";
2156 $_->contr->save for $self->players;
2157 };
2158
2159 cf::get_slot 0.02;
2160
1302 if ($uniq) { 2161 if ($uniq) {
1303 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2162 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1304 $self->save_objects ($uniq, cf::IO_UNIQUES); 2163 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1305 } else { 2164 } else {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1307 } 2166 }
1308} 2167}
1309 2168
1310sub swap_out { 2169sub swap_out {
1311 my ($self) = @_; 2170 my ($self) = @_;
1312 2171
2172 # save first because save cedes
2173 $self->save;
2174
2175 my $lock = cf::lock_acquire "map_data:$self->{path}";
2176
1313 return if $self->players; 2177 return if $self->players;
1314 return if $self->in_memory != cf::MAP_IN_MEMORY; 2178 return if $self->in_memory != cf::MAP_ACTIVE;
1315 return if $self->{deny_save}; 2179 return if $self->{deny_save};
1316 2180
2181 $self->in_memory (cf::MAP_SWAPPED);
2182
1317 $self->save; 2183 $self->deactivate;
2184 $_->clear_links_to ($self) for values %cf::MAP;
1318 $self->clear; 2185 $self->clear;
1319 $self->in_memory (cf::MAP_SWAPPED);
1320} 2186}
1321 2187
1322sub reset_at { 2188sub reset_at {
1323 my ($self) = @_; 2189 my ($self) = @_;
1324 2190
1325 # TODO: safety, remove and allow resettable per-player maps 2191 # TODO: safety, remove and allow resettable per-player maps
1326 return 1e99 if $self->{path}{user_rel};
1327 return 1e99 if $self->{deny_reset}; 2192 return 1e99 if $self->{deny_reset};
1328 2193
1329 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2194 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1330 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2195 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1331 2196
1336 my ($self) = @_; 2201 my ($self) = @_;
1337 2202
1338 $self->reset_at <= $cf::RUNTIME 2203 $self->reset_at <= $cf::RUNTIME
1339} 2204}
1340 2205
1341sub unlink_save {
1342 my ($self) = @_;
1343
1344 utf8::encode (my $save = $self->{path}->save_path);
1345 aioreq_pri 3; IO::AIO::aio_unlink $save;
1346 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1347}
1348
1349sub rename {
1350 my ($self, $new_path) = @_;
1351
1352 $self->unlink_save;
1353
1354 delete $cf::MAP{$self->path};
1355 $self->{path} = new cf::path $new_path;
1356 $self->path ($self->{path}->as_string);
1357 $cf::MAP{$self->path} = $self;
1358
1359 $self->save;
1360}
1361
1362sub reset { 2206sub reset {
1363 my ($self) = @_; 2207 my ($self) = @_;
1364 2208
2209 my $lock = cf::lock_acquire "map_data:$self->{path}";
2210
1365 return if $self->players; 2211 return if $self->players;
1366 return if $self->{path}{user_rel};#d#
1367 2212
1368 warn "resetting map ", $self->path;#d# 2213 warn "resetting map ", $self->path;
2214
2215 $self->in_memory (cf::MAP_SWAPPED);
2216
2217 # need to save uniques path
2218 unless ($self->{deny_save}) {
2219 my $uniq = $self->uniq_path; utf8::encode $uniq;
2220
2221 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2222 if $uniq;
2223 }
1369 2224
1370 delete $cf::MAP{$self->path}; 2225 delete $cf::MAP{$self->path};
1371 2226
2227 $self->deactivate;
1372 $_->clear_links_to ($self) for values %cf::MAP; 2228 $_->clear_links_to ($self) for values %cf::MAP;
2229 $self->clear;
1373 2230
1374 $self->unlink_save; 2231 $self->unlink_save;
1375 $self->destroy; 2232 $self->destroy;
1376} 2233}
1377 2234
1378my $nuke_counter = "aaaa"; 2235my $nuke_counter = "aaaa";
1379 2236
1380sub nuke { 2237sub nuke {
1381 my ($self) = @_; 2238 my ($self) = @_;
1382 2239
2240 {
2241 my $lock = cf::lock_acquire "map_data:$self->{path}";
2242
2243 delete $cf::MAP{$self->path};
2244
2245 $self->unlink_save;
2246
2247 bless $self, "cf::map";
2248 delete $self->{deny_reset};
1383 $self->{deny_save} = 1; 2249 $self->{deny_save} = 1;
1384 $self->reset_timeout (1); 2250 $self->reset_timeout (1);
1385 $self->rename ("{nuke}/" . ($nuke_counter++)); 2251 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2252
2253 $cf::MAP{$self->path} = $self;
2254 }
2255
1386 $self->reset; # polite request, might not happen 2256 $self->reset; # polite request, might not happen
1387} 2257}
1388 2258
1389sub customise_for { 2259=item $maps = cf::map::tmp_maps
1390 my ($map, $ob) = @_;
1391 2260
1392 if ($map->per_player) { 2261Returns an arrayref with all map paths of currently instantiated and saved
1393 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2262maps. May block.
2263
2264=cut
2265
2266sub tmp_maps() {
1394 } 2267 [
1395 2268 map {
1396 $map 2269 utf8::decode $_;
2270 /\.map$/
2271 ? normalise $_
2272 : ()
2273 } @{ aio_readdir $TMPDIR or [] }
2274 ]
1397} 2275}
1398 2276
1399sub emergency_save { 2277=item $maps = cf::map::random_maps
1400 local $cf::FREEZE = 1;
1401 2278
1402 warn "enter emergency map save\n"; 2279Returns an arrayref with all map paths of currently instantiated and saved
2280random maps. May block.
1403 2281
1404 cf::sync_job { 2282=cut
1405 warn "begin emergency map save\n"; 2283
1406 $_->save for values %cf::MAP; 2284sub random_maps() {
2285 [
2286 map {
2287 utf8::decode $_;
2288 /\.map$/
2289 ? normalise "?random/$_"
2290 : ()
2291 } @{ aio_readdir $RANDOMDIR or [] }
2292 ]
2293}
2294
2295=item cf::map::unique_maps
2296
2297Returns an arrayref of paths of all shared maps that have
2298instantiated unique items. May block.
2299
2300=cut
2301
2302sub unique_maps() {
2303 [
2304 map {
2305 utf8::decode $_;
2306 s/\.map$//; # TODO future compatibility hack
2307 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2308 ? ()
2309 : normalise $_
2310 } @{ aio_readdir $UNIQUEDIR or [] }
2311 ]
2312}
2313
2314=back
2315
2316=head3 cf::object
2317
2318=cut
2319
2320package cf::object;
2321
2322=over 4
2323
2324=item $ob->inv_recursive
2325
2326Returns the inventory of the object I<and> their inventories, recursively,
2327but I<not> the object itself.
2328
2329=cut
2330
2331sub inv_recursive_;
2332sub inv_recursive_ {
2333 map { $_, inv_recursive_ $_->inv } @_
2334}
2335
2336sub inv_recursive {
2337 inv_recursive_ inv $_[0]
2338}
2339
2340=item $ref = $ob->ref
2341
2342Creates and returns a persistent reference to an object that can be stored as a string.
2343
2344=item $ob = cf::object::deref ($refstring)
2345
2346returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2347even if the object actually exists. May block.
2348
2349=cut
2350
2351sub deref {
2352 my ($ref) = @_;
2353
2354 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2355 my ($uuid, $name) = ($1, $2);
2356 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2357 or return;
2358 $pl->ob->uuid eq $uuid
2359 or return;
2360
2361 $pl->ob
2362 } else {
2363 warn "$ref: cannot resolve object reference\n";
2364 undef
1407 }; 2365 }
1408
1409 warn "end emergency map save\n";
1410} 2366}
1411 2367
1412package cf; 2368package cf;
1413 2369
1414=back 2370=back
1415
1416 2371
1417=head3 cf::object::player 2372=head3 cf::object::player
1418 2373
1419=over 4 2374=over 4
1420 2375
1423Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2378Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1424can be C<undef>. Does the right thing when the player is currently in a 2379can be C<undef>. Does the right thing when the player is currently in a
1425dialogue with the given NPC character. 2380dialogue with the given NPC character.
1426 2381
1427=cut 2382=cut
2383
2384our $SAY_CHANNEL = {
2385 id => "say",
2386 title => "Map",
2387 reply => "say ",
2388 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2389};
2390
2391our $CHAT_CHANNEL = {
2392 id => "chat",
2393 title => "Chat",
2394 reply => "chat ",
2395 tooltip => "Player chat and shouts, global to the server.",
2396};
1428 2397
1429# rough implementation of a future "reply" method that works 2398# rough implementation of a future "reply" method that works
1430# with dialog boxes. 2399# with dialog boxes.
1431#TODO: the first argument must go, split into a $npc->reply_to ( method 2400#TODO: the first argument must go, split into a $npc->reply_to ( method
1432sub cf::object::player::reply($$$;$) { 2401sub cf::object::player::reply($$$;$) {
1434 2403
1435 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2404 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1436 2405
1437 if ($self->{record_replies}) { 2406 if ($self->{record_replies}) {
1438 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2407 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2408
1439 } else { 2409 } else {
2410 my $pl = $self->contr;
2411
2412 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2413 my $dialog = $pl->{npc_dialog};
2414 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2415
2416 } else {
1440 $msg = $npc->name . " says: $msg" if $npc; 2417 $msg = $npc->name . " says: $msg" if $npc;
1441 $self->message ($msg, $flags); 2418 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2419 }
1442 } 2420 }
2421}
2422
2423=item $object->send_msg ($channel, $msg, $color, [extra...])
2424
2425=cut
2426
2427sub cf::object::send_msg {
2428 my $pl = shift->contr
2429 or return;
2430 $pl->send_msg (@_);
1443} 2431}
1444 2432
1445=item $player_object->may ("access") 2433=item $player_object->may ("access")
1446 2434
1447Returns wether the given player is authorized to access resource "access" 2435Returns wether the given player is authorized to access resource "access"
1460 2448
1461=item $player_object->enter_link 2449=item $player_object->enter_link
1462 2450
1463Freezes the player and moves him/her to a special map (C<{link}>). 2451Freezes the player and moves him/her to a special map (C<{link}>).
1464 2452
1465The player should be reaosnably safe there for short amounts of time. You 2453The player should be reasonably safe there for short amounts of time. You
1466I<MUST> call C<leave_link> as soon as possible, though. 2454I<MUST> call C<leave_link> as soon as possible, though.
1467 2455
2456Will never block.
2457
1468=item $player_object->leave_link ($map, $x, $y) 2458=item $player_object->leave_link ($map, $x, $y)
1469 2459
1470Moves the player out of the specila link map onto the given map. If the 2460Moves the player out of the special C<{link}> map onto the specified
1471map is not valid (or omitted), the player will be moved back to the 2461map. If the map is not valid (or omitted), the player will be moved back
1472location he/she was before the call to C<enter_link>, or, if that fails, 2462to the location he/she was before the call to C<enter_link>, or, if that
1473to the emergency map position. 2463fails, to the emergency map position.
1474 2464
1475Might block. 2465Might block.
1476 2466
1477=cut 2467=cut
2468
2469sub link_map {
2470 unless ($LINK_MAP) {
2471 $LINK_MAP = cf::map::find "{link}"
2472 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2473 $LINK_MAP->load;
2474 }
2475
2476 $LINK_MAP
2477}
1478 2478
1479sub cf::object::player::enter_link { 2479sub cf::object::player::enter_link {
1480 my ($self) = @_; 2480 my ($self) = @_;
1481 2481
1482 $self->deactivate_recursive; 2482 $self->deactivate_recursive;
1483 2483
1484 return if $self->map == $LINK_MAP; 2484 return if UNIVERSAL::isa $self->map, "ext::map_link";
1485 2485
1486 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2486 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1487 if $self->map; 2487 if $self->map && $self->map->{path} ne "{link}";
1488 2488
1489 $self->enter_map ($LINK_MAP, 20, 20); 2489 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1490} 2490}
1491 2491
1492sub cf::object::player::leave_link { 2492sub cf::object::player::leave_link {
1493 my ($self, $map, $x, $y) = @_; 2493 my ($self, $map, $x, $y) = @_;
2494
2495 return unless $self->contr->active;
1494 2496
1495 my $link_pos = delete $self->{_link_pos}; 2497 my $link_pos = delete $self->{_link_pos};
1496 2498
1497 unless ($map) { 2499 unless ($map) {
1498 # restore original map position 2500 # restore original map position
1499 ($map, $x, $y) = @{ $link_pos || [] }; 2501 ($map, $x, $y) = @{ $link_pos || [] };
1500 $map = cf::map::find_map $map; 2502 $map = cf::map::find $map;
1501 2503
1502 unless ($map) { 2504 unless ($map) {
1503 ($map, $x, $y) = @$EMERGENCY_POSITION; 2505 ($map, $x, $y) = @$EMERGENCY_POSITION;
1504 $map = cf::map::find_map $map 2506 $map = cf::map::find $map
1505 or die "FATAL: cannot load emergency map\n"; 2507 or die "FATAL: cannot load emergency map\n";
1506 } 2508 }
1507 } 2509 }
1508 2510
1509 ($x, $y) = (-1, -1) 2511 ($x, $y) = (-1, -1)
1512 # use -1 or undef as default coordinates, not 0, 0 2514 # use -1 or undef as default coordinates, not 0, 0
1513 ($x, $y) = ($map->enter_x, $map->enter_y) 2515 ($x, $y) = ($map->enter_x, $map->enter_y)
1514 if $x <=0 && $y <= 0; 2516 if $x <=0 && $y <= 0;
1515 2517
1516 $map->load; 2518 $map->load;
2519 $map->load_neighbours;
1517 2520
2521 return unless $self->contr->active;
1518 $self->activate_recursive; 2522 $self->activate_recursive;
2523
2524 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1519 $self->enter_map ($map, $x, $y); 2525 $self->enter_map ($map, $x, $y);
1520} 2526}
1521 2527
1522cf::player->attach ( 2528=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1523 on_logout => sub {
1524 my ($pl) = @_;
1525 2529
1526 # abort map switching before logout 2530Moves the player to the given map-path and coordinates by first freezing
1527 if ($pl->ob->{_link_pos}) { 2531her, loading and preparing them map, calling the provided $check callback
1528 cf::sync_job { 2532that has to return the map if sucecssful, and then unfreezes the player on
1529 $pl->ob->leave_link 2533the new (success) or old (failed) map position. In either case, $done will
1530 }; 2534be called at the end of this process.
1531 }
1532 },
1533 on_login => sub {
1534 my ($pl) = @_;
1535 2535
1536 # try to abort aborted map switching on player login :) 2536Note that $check will be called with a potentially non-loaded map, so if
1537 # should happen only on crashes 2537it needs a loaded map it has to call C<< ->load >>.
1538 if ($pl->ob->{_link_pos}) {
1539 $pl->ob->enter_link;
1540 Coro::async {
1541 # we need this sleep as the login has a concurrent enter_exit running
1542 # and this sleep increases chances of the player not ending up in scorn
1543 Coro::Timer::sleep 1;
1544 $pl->ob->leave_link;
1545 };
1546 }
1547 },
1548);
1549 2538
1550=item $player_object->goto_map ($path, $x, $y)
1551
1552=cut 2539=cut
1553 2540
2541our $GOTOGEN;
2542
1554sub cf::object::player::goto_map { 2543sub cf::object::player::goto {
1555 my ($self, $path, $x, $y) = @_; 2544 my ($self, $path, $x, $y, $check, $done) = @_;
2545
2546 # do generation counting so two concurrent goto's will be executed in-order
2547 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1556 2548
1557 $self->enter_link; 2549 $self->enter_link;
1558 2550
1559 (Coro::async { 2551 (async {
1560 $path = new cf::path $path; 2552 $Coro::current->{desc} = "player::goto $path $x $y";
1561 2553
1562 my $map = cf::map::find_map $path->as_string; 2554 # *tag paths override both path and x|y
2555 if ($path =~ /^\*(.*)$/) {
2556 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2557 my $ob = $obs[rand @obs];
2558
2559 # see if we actually can go there
2560 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2561 $ob = $obs[rand @obs];
2562 } else {
2563 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2564 }
2565 # else put us there anyways for now #d#
2566
2567 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2568 } else {
2569 ($path, $x, $y) = (undef, undef, undef);
2570 }
2571 }
2572
2573 my $map = eval {
2574 my $map = defined $path ? cf::map::find $path : undef;
2575
2576 if ($map) {
1563 $map = $map->customise_for ($self) if $map; 2577 $map = $map->customise_for ($self);
1564 2578 $map = $check->($map) if $check && $map;
1565# warn "entering ", $map->path, " at ($x, $y)\n" 2579 } else {
1566# if $map;
1567
1568 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2580 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2581 }
1569 2582
2583 $map
2584 };
2585
2586 if ($@) {
2587 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2588 LOG llevError | logBacktrace, Carp::longmess $@;
2589 }
2590
2591 if ($gen == $self->{_goto_generation}) {
2592 delete $self->{_goto_generation};
1570 $self->leave_link ($map, $x, $y); 2593 $self->leave_link ($map, $x, $y);
2594 }
2595
2596 $done->() if $done;
1571 })->prio (1); 2597 })->prio (1);
1572} 2598}
1573 2599
1574=item $player_object->enter_exit ($exit_object) 2600=item $player_object->enter_exit ($exit_object)
1575 2601
1577 2603
1578sub parse_random_map_params { 2604sub parse_random_map_params {
1579 my ($spec) = @_; 2605 my ($spec) = @_;
1580 2606
1581 my $rmp = { # defaults 2607 my $rmp = { # defaults
1582 xsize => 10, 2608 xsize => (cf::rndm 15, 40),
1583 ysize => 10, 2609 ysize => (cf::rndm 15, 40),
2610 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2611 #layout => string,
1584 }; 2612 };
1585 2613
1586 for (split /\n/, $spec) { 2614 for (split /\n/, $spec) {
1587 my ($k, $v) = split /\s+/, $_, 2; 2615 my ($k, $v) = split /\s+/, $_, 2;
1588 2616
1600 # that depends on the exit object 2628 # that depends on the exit object
1601 2629
1602 my $rmp = parse_random_map_params $exit->msg; 2630 my $rmp = parse_random_map_params $exit->msg;
1603 2631
1604 if ($exit->map) { 2632 if ($exit->map) {
1605 $rmp->{region} = $exit->map->region_name; 2633 $rmp->{region} = $exit->region->name;
1606 $rmp->{origin_map} = $exit->map->path; 2634 $rmp->{origin_map} = $exit->map->path;
1607 $rmp->{origin_x} = $exit->x; 2635 $rmp->{origin_x} = $exit->x;
1608 $rmp->{origin_y} = $exit->y; 2636 $rmp->{origin_y} = $exit->y;
2637
2638 $exit->map->touch;
1609 } 2639 }
1610 2640
1611 $rmp->{random_seed} ||= $exit->random_seed; 2641 $rmp->{random_seed} ||= $exit->random_seed;
1612 2642
1613 my $data = cf::to_json $rmp; 2643 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1614 my $md5 = Digest::MD5::md5_hex $data; 2644 my $md5 = Digest::MD5::md5_hex $data;
2645 my $meta = "$RANDOMDIR/$md5.meta";
1615 2646
1616 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2647 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1617 aio_write $fh, 0, (length $data), $data, 0; 2648 aio_write $fh, 0, (length $data), $data, 0;
2649 undef $fh;
2650 aio_rename "$meta~", $meta;
1618 2651
2652 my $slaying = "?random/$md5";
2653
2654 if ($exit->valid) {
1619 $exit->slaying ("?random/$md5"); 2655 $exit->slaying ("?random/$md5");
1620 $exit->msg (undef); 2656 $exit->msg (undef);
2657 }
1621 } 2658 }
1622} 2659}
1623 2660
1624sub cf::object::player::enter_exit { 2661sub cf::object::player::enter_exit {
1625 my ($self, $exit) = @_; 2662 my ($self, $exit) = @_;
1626 2663
1627 return unless $self->type == cf::PLAYER; 2664 return unless $self->type == cf::PLAYER;
1628 2665
1629 $self->enter_link; 2666 $self->enter_link;
1630 2667
1631 (Coro::async { 2668 (async {
2669 $Coro::current->{desc} = "enter_exit";
2670
1632 unless (eval { 2671 unless (eval {
2672 $self->deactivate_recursive; # just to be sure
1633 2673
2674 # random map handling
2675 {
2676 my $guard = cf::lock_acquire "exit_prepare:$exit";
2677
1634 prepare_random_map $exit 2678 prepare_random_map $exit
1635 if $exit->slaying eq "/!"; 2679 if $exit->slaying eq "/!";
2680 }
1636 2681
1637 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2682 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1638 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2683 my $x = $exit->stats->hp;
2684 my $y = $exit->stats->sp;
1639 2685
2686 $self->goto ($map, $x, $y);
2687
2688 # if exit is damned, update players death & WoR home-position
2689 $self->contr->savebed ($map, $x, $y)
2690 if $exit->flag (cf::FLAG_DAMNED);
2691
1640 1; 2692 1
1641 }) { 2693 }) {
1642 $self->message ("Something went wrong deep within the crossfire server. " 2694 $self->message ("Something went wrong deep within the crossfire server. "
1643 . "I'll try to bring you back to the map you were before. " 2695 . "I'll try to bring you back to the map you were before. "
1644 . "Please report this to the dungeon master", 2696 . "Please report this to the dungeon master!",
1645 cf::NDI_UNIQUE | cf::NDI_RED); 2697 cf::NDI_UNIQUE | cf::NDI_RED);
1646 2698
1647 warn "ERROR in enter_exit: $@"; 2699 warn "ERROR in enter_exit: $@";
1648 $self->leave_link; 2700 $self->leave_link;
1649 } 2701 }
1650 })->prio (1); 2702 })->prio (1);
1663 2715
1664sub cf::client::send_drawinfo { 2716sub cf::client::send_drawinfo {
1665 my ($self, $text, $flags) = @_; 2717 my ($self, $text, $flags) = @_;
1666 2718
1667 utf8::encode $text; 2719 utf8::encode $text;
1668 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2720 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1669} 2721}
1670 2722
2723=item $client->send_msg ($channel, $msg, $color, [extra...])
2724
2725Send a drawinfo or msg packet to the client, formatting the msg for the
2726client if neccessary. C<$type> should be a string identifying the type of
2727the message, with C<log> being the default. If C<$color> is negative, suppress
2728the message unless the client supports the msg packet.
2729
2730=cut
2731
2732# non-persistent channels (usually the info channel)
2733our %CHANNEL = (
2734 "c/identify" => {
2735 id => "infobox",
2736 title => "Identify",
2737 reply => undef,
2738 tooltip => "Items recently identified",
2739 },
2740 "c/examine" => {
2741 id => "infobox",
2742 title => "Examine",
2743 reply => undef,
2744 tooltip => "Signs and other items you examined",
2745 },
2746 "c/book" => {
2747 id => "infobox",
2748 title => "Book",
2749 reply => undef,
2750 tooltip => "The contents of a note or book",
2751 },
2752 "c/lookat" => {
2753 id => "infobox",
2754 title => "Look",
2755 reply => undef,
2756 tooltip => "What you saw there",
2757 },
2758 "c/who" => {
2759 id => "infobox",
2760 title => "Players",
2761 reply => undef,
2762 tooltip => "Shows players who are currently online",
2763 },
2764 "c/body" => {
2765 id => "infobox",
2766 title => "Body Parts",
2767 reply => undef,
2768 tooltip => "Shows which body parts you posess and are available",
2769 },
2770 "c/uptime" => {
2771 id => "infobox",
2772 title => "Uptime",
2773 reply => undef,
2774 tooltip => "How long the server has been running since last restart",
2775 },
2776 "c/mapinfo" => {
2777 id => "infobox",
2778 title => "Map Info",
2779 reply => undef,
2780 tooltip => "Information related to the maps",
2781 },
2782 "c/party" => {
2783 id => "party",
2784 title => "Party",
2785 reply => "gsay ",
2786 tooltip => "Messages and chat related to your party",
2787 },
2788);
2789
2790sub cf::client::send_msg {
2791 my ($self, $channel, $msg, $color, @extra) = @_;
2792
2793 $msg = $self->pl->expand_cfpod ($msg);
2794
2795 $color &= cf::NDI_CLIENT_MASK; # just in case...
2796
2797 # check predefined channels, for the benefit of C
2798 if ($CHANNEL{$channel}) {
2799 $channel = $CHANNEL{$channel};
2800
2801 $self->ext_msg (channel_info => $channel)
2802 if $self->can_msg;
2803
2804 $channel = $channel->{id};
2805
2806 } elsif (ref $channel) {
2807 # send meta info to client, if not yet sent
2808 unless (exists $self->{channel}{$channel->{id}}) {
2809 $self->{channel}{$channel->{id}} = $channel;
2810 $self->ext_msg (channel_info => $channel)
2811 if $self->can_msg;
2812 }
2813
2814 $channel = $channel->{id};
2815 }
2816
2817 return unless @extra || length $msg;
2818
2819 if ($self->can_msg) {
2820 # default colour, mask it out
2821 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2822 if $color & cf::NDI_DEF;
2823
2824 my $pkt = "msg "
2825 . $self->{json_coder}->encode (
2826 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2827 );
2828
2829 # try lzf for large packets
2830 $pkt = "lzf " . Compress::LZF::compress $pkt
2831 if 1024 <= length $pkt and $self->{can_lzf};
2832
2833 # split very large packets
2834 if (8192 < length $pkt and $self->{can_lzf}) {
2835 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2836 $pkt = "frag";
2837 }
2838
2839 $self->send_packet ($pkt);
2840 } else {
2841 if ($color >= 0) {
2842 # replace some tags by gcfclient-compatible ones
2843 for ($msg) {
2844 1 while
2845 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2846 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2847 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2848 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2849 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2850 }
2851
2852 $color &= cf::NDI_COLOR_MASK;
2853
2854 utf8::encode $msg;
2855
2856 if (0 && $msg =~ /\[/) {
2857 # COMMAND/INFO
2858 $self->send_packet ("drawextinfo $color 10 8 $msg")
2859 } else {
2860 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2861 $self->send_packet ("drawinfo $color $msg")
2862 }
2863 }
2864 }
2865}
2866
2867=item $client->ext_msg ($type, @msg)
2868
2869Sends an ext event to the client.
2870
2871=cut
2872
2873sub cf::client::ext_msg($$@) {
2874 my ($self, $type, @msg) = @_;
2875
2876 if ($self->extcmd == 2) {
2877 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2878 } elsif ($self->extcmd == 1) { # TODO: remove
2879 push @msg, msgtype => "event_$type";
2880 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2881 }
2882}
2883
2884=item $client->ext_reply ($msgid, @msg)
2885
2886Sends an ext reply to the client.
2887
2888=cut
2889
2890sub cf::client::ext_reply($$@) {
2891 my ($self, $id, @msg) = @_;
2892
2893 if ($self->extcmd == 2) {
2894 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2895 } elsif ($self->extcmd == 1) {
2896 #TODO: version 1, remove
2897 unshift @msg, msgtype => "reply", msgid => $id;
2898 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2899 }
2900}
1671 2901
1672=item $success = $client->query ($flags, "text", \&cb) 2902=item $success = $client->query ($flags, "text", \&cb)
1673 2903
1674Queues a query to the client, calling the given callback with 2904Queues a query to the client, calling the given callback with
1675the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2905the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1676C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2906C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1677 2907
1678Queries can fail, so check the return code. Or don't, as queries will become 2908Queries can fail, so check the return code. Or don't, as queries will
1679reliable at some point in the future. 2909become reliable at some point in the future.
1680 2910
1681=cut 2911=cut
1682 2912
1683sub cf::client::query { 2913sub cf::client::query {
1684 my ($self, $flags, $text, $cb) = @_; 2914 my ($self, $flags, $text, $cb) = @_;
1692 utf8::encode $text; 2922 utf8::encode $text;
1693 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2923 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1694 2924
1695 $self->send_packet ($self->{query_queue}[0][0]) 2925 $self->send_packet ($self->{query_queue}[0][0])
1696 if @{ $self->{query_queue} } == 1; 2926 if @{ $self->{query_queue} } == 1;
2927
2928 1
1697} 2929}
1698 2930
1699cf::client->attach ( 2931cf::client->attach (
2932 on_connect => sub {
2933 my ($ns) = @_;
2934
2935 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2936 },
1700 on_reply => sub { 2937 on_reply => sub {
1701 my ($ns, $msg) = @_; 2938 my ($ns, $msg) = @_;
1702 2939
1703 # this weird shuffling is so that direct followup queries 2940 # this weird shuffling is so that direct followup queries
1704 # get handled first 2941 # get handled first
1705 my $queue = delete $ns->{query_queue}; 2942 my $queue = delete $ns->{query_queue}
2943 or return; # be conservative, not sure how that can happen, but we saw a crash here
1706 2944
1707 (shift @$queue)->[1]->($msg); 2945 (shift @$queue)->[1]->($msg);
2946 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1708 2947
1709 push @{ $ns->{query_queue} }, @$queue; 2948 push @{ $ns->{query_queue} }, @$queue;
1710 2949
1711 if (@{ $ns->{query_queue} } == @$queue) { 2950 if (@{ $ns->{query_queue} } == @$queue) {
1712 if (@$queue) { 2951 if (@$queue) {
1714 } else { 2953 } else {
1715 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2954 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1716 } 2955 }
1717 } 2956 }
1718 }, 2957 },
2958 on_exticmd => sub {
2959 my ($ns, $buf) = @_;
2960
2961 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2962
2963 if (ref $msg) {
2964 my ($type, $reply, @payload) =
2965 "ARRAY" eq ref $msg
2966 ? @$msg
2967 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2968
2969 my @reply;
2970
2971 if (my $cb = $EXTICMD{$type}) {
2972 @reply = $cb->($ns, @payload);
2973 }
2974
2975 $ns->ext_reply ($reply, @reply)
2976 if $reply;
2977
2978 } else {
2979 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2980 }
2981
2982 cf::override;
2983 },
1719); 2984);
1720 2985
1721=item $client->coro (\&cb) 2986=item $client->async (\&cb)
1722 2987
1723Create a new coroutine, running the specified callback. The coroutine will 2988Create a new coroutine, running the specified callback. The coroutine will
1724be automatically cancelled when the client gets destroyed (e.g. on logout, 2989be automatically cancelled when the client gets destroyed (e.g. on logout,
1725or loss of connection). 2990or loss of connection).
1726 2991
1727=cut 2992=cut
1728 2993
1729sub cf::client::coro { 2994sub cf::client::async {
1730 my ($self, $cb) = @_; 2995 my ($self, $cb) = @_;
1731 2996
1732 my $coro; $coro = async { 2997 my $coro = &Coro::async ($cb);
1733 eval {
1734 $cb->();
1735 };
1736 warn $@ if $@;
1737 };
1738 2998
1739 $coro->on_destroy (sub { 2999 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0}; 3000 delete $self->{_coro}{$coro+0};
1741 }); 3001 });
1742 3002
1769our $safe = new Safe "safe"; 3029our $safe = new Safe "safe";
1770our $safe_hole = new Safe::Hole; 3030our $safe_hole = new Safe::Hole;
1771 3031
1772$SIG{FPE} = 'IGNORE'; 3032$SIG{FPE} = 'IGNORE';
1773 3033
1774$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3034$safe->permit_only (Opcode::opset qw(
3035 :base_core :base_mem :base_orig :base_math
3036 grepstart grepwhile mapstart mapwhile
3037 sort time
3038));
1775 3039
1776# here we export the classes and methods available to script code 3040# here we export the classes and methods available to script code
1777 3041
1778=pod 3042=pod
1779 3043
1780The following fucntions and emthods are available within a safe environment: 3044The following functions and methods are available within a safe environment:
1781 3045
1782 cf::object contr pay_amount pay_player map 3046 cf::object
3047 contr pay_amount pay_player map x y force_find force_add destroy
3048 insert remove name archname title slaying race decrease split
3049
1783 cf::object::player player 3050 cf::object::player
1784 cf::player peaceful 3051 player
1785 cf::map trigger 3052
3053 cf::player
3054 peaceful
3055
3056 cf::map
3057 trigger
1786 3058
1787=cut 3059=cut
1788 3060
1789for ( 3061for (
1790 ["cf::object" => qw(contr pay_amount pay_player map)], 3062 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3063 insert remove inv nrof name archname title slaying race
3064 decrease split destroy change_exp)],
1791 ["cf::object::player" => qw(player)], 3065 ["cf::object::player" => qw(player)],
1792 ["cf::player" => qw(peaceful)], 3066 ["cf::player" => qw(peaceful)],
1793 ["cf::map" => qw(trigger)], 3067 ["cf::map" => qw(trigger)],
1794) { 3068) {
1795 no strict 'refs'; 3069 no strict 'refs';
1866=back 3140=back
1867 3141
1868=cut 3142=cut
1869 3143
1870############################################################################# 3144#############################################################################
3145# the server's init and main functions
1871 3146
1872=head2 EXTENSION DATABASE SUPPORT 3147sub load_facedata($) {
3148 my ($path) = @_;
1873 3149
1874Crossfire maintains a very simple database for extension use. It can 3150 # HACK to clear player env face cache, we need some signal framework
1875currently store anything that can be serialised using Storable, which 3151 # for this (global event?)
1876excludes objects. 3152 %ext::player_env::MUSIC_FACE_CACHE = ();
1877 3153
1878The parameter C<$family> should best start with the name of the extension 3154 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1879using it, it should be unique.
1880 3155
1881=over 4 3156 warn "loading facedata from $path\n";
1882 3157
1883=item $hashref = cf::db_get $family 3158 my $facedata;
3159 0 < aio_load $path, $facedata
3160 or die "$path: $!";
1884 3161
1885Return a hashref for use by the extension C<$family>, which can be 3162 $facedata = Coro::Storable::thaw $facedata;
1886modified. After modifications, you have to call C<cf::db_dirty> or
1887C<cf::db_sync>.
1888 3163
1889=item $value = cf::db_get $family => $key 3164 $facedata->{version} == 2
3165 or cf::cleanup "$path: version mismatch, cannot proceed.";
1890 3166
1891Returns a single value from the database 3167 # patch in the exptable
1892 3168 $facedata->{resource}{"res/exp_table"} = {
1893=item cf::db_put $family => $hashref 3169 type => FT_RSRC,
1894 3170 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1895Stores the given family hashref into the database. Updates are delayed, if
1896you want the data to be synced to disk immediately, use C<cf::db_sync>.
1897
1898=item cf::db_put $family => $key => $value
1899
1900Stores the given C<$value> in the family hash. Updates are delayed, if you
1901want the data to be synced to disk immediately, use C<cf::db_sync>.
1902
1903=item cf::db_dirty
1904
1905Marks the database as dirty, to be updated at a later time.
1906
1907=item cf::db_sync
1908
1909Immediately write the database to disk I<if it is dirty>.
1910
1911=cut
1912
1913our $DB;
1914
1915{
1916 my $path = cf::localdir . "/database.pst";
1917
1918 sub db_load() {
1919 warn "loading database $path\n";#d# remove later
1920 $DB = stat $path ? Storable::retrieve $path : { };
1921 }
1922
1923 my $pid;
1924
1925 sub db_save() {
1926 warn "saving database $path\n";#d# remove later
1927 waitpid $pid, 0 if $pid;
1928 if (0 == ($pid = fork)) {
1929 $DB->{_meta}{version} = 1;
1930 Storable::nstore $DB, "$path~";
1931 rename "$path~", $path;
1932 cf::_exit 0 if defined $pid;
1933 }
1934 }
1935
1936 my $dirty;
1937
1938 sub db_sync() {
1939 db_save if $dirty;
1940 undef $dirty;
1941 }
1942
1943 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1944 db_sync;
1945 }); 3171 };
3172 cf::cede_to_tick;
1946 3173
1947 sub db_dirty() {
1948 $dirty = 1;
1949 $idle->start;
1950 } 3174 {
3175 my $faces = $facedata->{faceinfo};
1951 3176
1952 sub db_get($;$) { 3177 while (my ($face, $info) = each %$faces) {
1953 @_ >= 2 3178 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1954 ? $DB->{$_[0]}{$_[1]}
1955 : ($DB->{$_[0]} ||= { })
1956 }
1957 3179
1958 sub db_put($$;$) { 3180 cf::face::set_visibility $idx, $info->{visibility};
1959 if (@_ >= 3) { 3181 cf::face::set_magicmap $idx, $info->{magicmap};
1960 $DB->{$_[0]}{$_[1]} = $_[2]; 3182 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1961 } else { 3183 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1962 $DB->{$_[0]} = $_[1];
1963 }
1964 db_dirty;
1965 }
1966 3184
1967 cf::global->attach ( 3185 cf::cede_to_tick;
1968 prio => 10000,
1969 on_cleanup => sub {
1970 db_sync;
1971 }, 3186 }
1972 );
1973}
1974 3187
1975############################################################################# 3188 while (my ($face, $info) = each %$faces) {
1976# the server's main() 3189 next unless $info->{smooth};
1977 3190
1978sub cfg_load { 3191 my $idx = cf::face::find $face
3192 or next;
3193
3194 if (my $smooth = cf::face::find $info->{smooth}) {
3195 cf::face::set_smooth $idx, $smooth;
3196 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3197 } else {
3198 warn "smooth face '$info->{smooth}' not found for face '$face'";
3199 }
3200
3201 cf::cede_to_tick;
3202 }
3203 }
3204
3205 {
3206 my $anims = $facedata->{animinfo};
3207
3208 while (my ($anim, $info) = each %$anims) {
3209 cf::anim::set $anim, $info->{frames}, $info->{facings};
3210 cf::cede_to_tick;
3211 }
3212
3213 cf::anim::invalidate_all; # d'oh
3214 }
3215
3216 {
3217 # TODO: for gcfclient pleasure, we should give resources
3218 # that gcfclient doesn't grok a >10000 face index.
3219 my $res = $facedata->{resource};
3220
3221 while (my ($name, $info) = each %$res) {
3222 if (defined $info->{type}) {
3223 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3224 my $data;
3225
3226 if ($info->{type} & 1) {
3227 # prepend meta info
3228
3229 my $meta = $enc->encode ({
3230 name => $name,
3231 %{ $info->{meta} || {} },
3232 });
3233
3234 $data = pack "(w/a*)*", $meta, $info->{data};
3235 } else {
3236 $data = $info->{data};
3237 }
3238
3239 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3240 cf::face::set_type $idx, $info->{type};
3241 } else {
3242 $RESOURCE{$name} = $info;
3243 }
3244
3245 cf::cede_to_tick;
3246 }
3247 }
3248
3249 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3250
3251 1
3252}
3253
3254cf::global->attach (on_resource_update => sub {
3255 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3256 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3257
3258 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3259 my $sound = $soundconf->{compat}[$_]
3260 or next;
3261
3262 my $face = cf::face::find "sound/$sound->[1]";
3263 cf::sound::set $sound->[0] => $face;
3264 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3265 }
3266
3267 while (my ($k, $v) = each %{$soundconf->{event}}) {
3268 my $face = cf::face::find "sound/$v";
3269 cf::sound::set $k => $face;
3270 }
3271 }
3272});
3273
3274register_exticmd fx_want => sub {
3275 my ($ns, $want) = @_;
3276
3277 while (my ($k, $v) = each %$want) {
3278 $ns->fx_want ($k, $v);
3279 }
3280};
3281
3282sub load_resource_file($) {
3283 my $guard = lock_acquire "load_resource_file";
3284
3285 my $status = load_resource_file_ $_[0];
3286 get_slot 0.1, 100;
3287 cf::arch::commit_load;
3288
3289 $status
3290}
3291
3292sub reload_regions {
3293 # HACK to clear player env face cache, we need some signal framework
3294 # for this (global event?)
3295 %ext::player_env::MUSIC_FACE_CACHE = ();
3296
3297 load_resource_file "$MAPDIR/regions"
3298 or die "unable to load regions file\n";
3299
3300 for (cf::region::list) {
3301 $_->{match} = qr/$_->{match}/
3302 if exists $_->{match};
3303 }
3304}
3305
3306sub reload_facedata {
3307 load_facedata "$DATADIR/facedata"
3308 or die "unable to load facedata\n";
3309}
3310
3311sub reload_archetypes {
3312 load_resource_file "$DATADIR/archetypes"
3313 or die "unable to load archetypes\n";
3314}
3315
3316sub reload_treasures {
3317 load_resource_file "$DATADIR/treasures"
3318 or die "unable to load treasurelists\n";
3319}
3320
3321sub reload_resources {
3322 warn "reloading resource files...\n";
3323
3324 reload_facedata;
3325 reload_archetypes;
3326 reload_regions;
3327 reload_treasures;
3328
3329 warn "finished reloading resource files\n";
3330}
3331
3332sub init {
3333 my $guard = freeze_mainloop;
3334
3335 evthread_start IO::AIO::poll_fileno;
3336
3337 reload_resources;
3338}
3339
3340sub reload_config {
1979 open my $fh, "<:utf8", cf::confdir . "/config" 3341 open my $fh, "<:utf8", "$CONFDIR/config"
1980 or return; 3342 or return;
1981 3343
1982 local $/; 3344 local $/;
1983 *CFG = YAML::Syck::Load <$fh>; 3345 *CFG = YAML::Load <$fh>;
3346
3347 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3348
3349 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3350 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3351
3352 if (exists $CFG{mlockall}) {
3353 eval {
3354 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3355 and die "WARNING: m(un)lockall failed: $!\n";
3356 };
3357 warn $@ if $@;
3358 }
3359}
3360
3361sub pidfile() {
3362 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3363 or die "$PIDFILE: $!";
3364 flock $fh, &Fcntl::LOCK_EX
3365 or die "$PIDFILE: flock: $!";
3366 $fh
3367}
3368
3369# make sure only one server instance is running at any one time
3370sub atomic {
3371 my $fh = pidfile;
3372
3373 my $pid = <$fh>;
3374 kill 9, $pid if $pid > 0;
3375
3376 seek $fh, 0, 0;
3377 print $fh $$;
1984} 3378}
1985 3379
1986sub main { 3380sub main {
3381 atomic;
3382
1987 # we must not ever block the main coroutine 3383 # we must not ever block the main coroutine
1988 local $Coro::idle = sub { 3384 local $Coro::idle = sub {
1989 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3385 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1990 (Coro::unblock_sub { 3386 (async {
1991 Event::one_event; 3387 $Coro::current->{desc} = "IDLE BUG HANDLER";
1992 })->(); 3388 EV::loop EV::LOOP_ONESHOT;
3389 })->prio (Coro::PRIO_MAX);
1993 }; 3390 };
1994 3391
1995 cfg_load; 3392 {
1996 db_load; 3393 my $guard = freeze_mainloop;
3394 reload_config;
3395 db_init;
1997 load_extensions; 3396 load_extensions;
3397
3398 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3399 }
3400
3401 utime time, time, $RUNTIMEFILE;
3402
3403 # no (long-running) fork's whatsoever before this point(!)
3404 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3405
1998 Event::loop; 3406 EV::loop;
1999} 3407}
2000 3408
2001############################################################################# 3409#############################################################################
2002# initialisation 3410# initialisation and cleanup
2003 3411
3412# install some emergency cleanup handlers
3413BEGIN {
3414 our %SIGWATCHER = ();
3415 for my $signal (qw(INT HUP TERM)) {
3416 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3417 cf::cleanup "SIG$signal";
3418 };
3419 }
3420}
3421
3422sub write_runtime_sync {
3423 # first touch the runtime file to show we are still running:
3424 # the fsync below can take a very very long time.
3425
3426 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3427
3428 my $guard = cf::lock_acquire "write_runtime";
3429
3430 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3431 or return;
3432
3433 my $value = $cf::RUNTIME + 90 + 10;
3434 # 10 is the runtime save interval, for a monotonic clock
3435 # 60 allows for the watchdog to kill the server.
3436
3437 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3438 and return;
3439
3440 # always fsync - this file is important
3441 aio_fsync $fh
3442 and return;
3443
3444 # touch it again to show we are up-to-date
3445 aio_utime $fh, undef, undef;
3446
3447 close $fh
3448 or return;
3449
3450 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3451 and return;
3452
3453 warn "runtime file written.\n";
3454
3455 1
3456}
3457
3458our $uuid_lock;
3459our $uuid_skip;
3460
3461sub write_uuid_sync($) {
3462 $uuid_skip ||= $_[0];
3463
3464 return if $uuid_lock;
3465 local $uuid_lock = 1;
3466
3467 my $uuid = "$LOCALDIR/uuid";
3468
3469 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3470 or return;
3471
3472 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3473 $uuid_skip = 0;
3474
3475 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3476 and return;
3477
3478 # always fsync - this file is important
3479 aio_fsync $fh
3480 and return;
3481
3482 close $fh
3483 or return;
3484
3485 aio_rename "$uuid~", $uuid
3486 and return;
3487
3488 warn "uuid file written ($value).\n";
3489
3490 1
3491
3492}
3493
3494sub write_uuid($$) {
3495 my ($skip, $sync) = @_;
3496
3497 $sync ? write_uuid_sync $skip
3498 : async { write_uuid_sync $skip };
3499}
3500
3501sub emergency_save() {
3502 my $freeze_guard = cf::freeze_mainloop;
3503
3504 warn "enter emergency perl save\n";
3505
3506 cf::sync_job {
3507 # use a peculiar iteration method to avoid tripping on perl
3508 # refcount bugs in for. also avoids problems with players
3509 # and maps saved/destroyed asynchronously.
3510 warn "begin emergency player save\n";
3511 for my $login (keys %cf::PLAYER) {
3512 my $pl = $cf::PLAYER{$login} or next;
3513 $pl->valid or next;
3514 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3515 $pl->save;
3516 }
3517 warn "end emergency player save\n";
3518
3519 warn "begin emergency map save\n";
3520 for my $path (keys %cf::MAP) {
3521 my $map = $cf::MAP{$path} or next;
3522 $map->valid or next;
3523 $map->save;
3524 }
3525 warn "end emergency map save\n";
3526
3527 warn "begin emergency database checkpoint\n";
3528 BDB::db_env_txn_checkpoint $DB_ENV;
3529 warn "end emergency database checkpoint\n";
3530
3531 warn "begin write uuid\n";
3532 write_uuid_sync 1;
3533 warn "end write uuid\n";
3534 };
3535
3536 warn "leave emergency perl save\n";
3537}
3538
3539sub post_cleanup {
3540 my ($make_core) = @_;
3541
3542 warn Carp::longmess "post_cleanup backtrace"
3543 if $make_core;
3544
3545 my $fh = pidfile;
3546 unlink $PIDFILE if <$fh> == $$;
3547}
3548
3549# a safer delete_package, copied from Symbol
3550sub clear_package($) {
3551 my $pkg = shift;
3552
3553 # expand to full symbol table name if needed
3554 unless ($pkg =~ /^main::.*::$/) {
3555 $pkg = "main$pkg" if $pkg =~ /^::/;
3556 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3557 $pkg .= '::' unless $pkg =~ /::$/;
3558 }
3559
3560 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3561 my $stem_symtab = *{$stem}{HASH};
3562
3563 defined $stem_symtab and exists $stem_symtab->{$leaf}
3564 or return;
3565
3566 # clear all symbols
3567 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3568 for my $name (keys %$leaf_symtab) {
3569 _gv_clear *{"$pkg$name"};
3570# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3571 }
3572 warn "cleared package #$pkg\n";#d#
3573}
3574
3575our $RELOAD; # how many times to reload
3576
2004sub reload() { 3577sub do_reload_perl() {
2005 # can/must only be called in main 3578 # can/must only be called in main
2006 if ($Coro::current != $Coro::main) { 3579 if ($Coro::current != $Coro::main) {
2007 warn "can only reload from main coroutine\n"; 3580 warn "can only reload from main coroutine";
2008 return; 3581 return;
2009 } 3582 }
2010 3583
3584 return if $RELOAD++;
3585
3586 while ($RELOAD) {
2011 warn "reloading..."; 3587 warn "reloading...";
2012 3588
2013 local $FREEZE = 1; 3589 warn "entering sync_job";
3590
3591 cf::sync_job {
3592 cf::write_runtime_sync; # external watchdog should not bark
2014 cf::emergency_save; 3593 cf::emergency_save;
3594 cf::write_runtime_sync; # external watchdog should not bark
2015 3595
2016 eval { 3596 warn "syncing database to disk";
3597 BDB::db_env_txn_checkpoint $DB_ENV;
3598
2017 # if anything goes wrong in here, we should simply crash as we already saved 3599 # if anything goes wrong in here, we should simply crash as we already saved
2018 3600
2019 # cancel all watchers 3601 warn "flushing outstanding aio requests";
2020 for (Event::all_watchers) { 3602 while (IO::AIO::nreqs || BDB::nreqs) {
2021 $_->cancel if $_->data & WF_AUTOCANCEL; 3603 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2022 }
2023
2024 # cancel all extension coros
2025 $_->cancel for values %EXT_CORO;
2026 %EXT_CORO = ();
2027
2028 # unload all extensions
2029 for (@exts) {
2030 warn "unloading <$_>";
2031 unload_extension $_;
2032 }
2033
2034 # unload all modules loaded from $LIBDIR
2035 while (my ($k, $v) = each %INC) {
2036 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2037
2038 warn "removing <$k>";
2039 delete $INC{$k};
2040
2041 $k =~ s/\.pm$//;
2042 $k =~ s/\//::/g;
2043
2044 if (my $cb = $k->can ("unload_module")) {
2045 $cb->();
2046 } 3604 }
2047 3605
2048 Symbol::delete_package $k; 3606 warn "cancelling all extension coros";
3607 $_->cancel for values %EXT_CORO;
3608 %EXT_CORO = ();
3609
3610 warn "removing commands";
3611 %COMMAND = ();
3612
3613 warn "removing ext/exti commands";
3614 %EXTCMD = ();
3615 %EXTICMD = ();
3616
3617 warn "unloading/nuking all extensions";
3618 for my $pkg (@EXTS) {
3619 warn "... unloading $pkg";
3620
3621 if (my $cb = $pkg->can ("unload")) {
3622 eval {
3623 $cb->($pkg);
3624 1
3625 } or warn "$pkg unloaded, but with errors: $@";
3626 }
3627
3628 warn "... clearing $pkg";
3629 clear_package $pkg;
2049 } 3630 }
2050 3631
2051 # sync database to disk 3632 warn "unloading all perl modules loaded from $LIBDIR";
2052 cf::db_sync; 3633 while (my ($k, $v) = each %INC) {
2053 IO::AIO::flush; 3634 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2054 3635
3636 warn "... unloading $k";
3637 delete $INC{$k};
3638
3639 $k =~ s/\.pm$//;
3640 $k =~ s/\//::/g;
3641
3642 if (my $cb = $k->can ("unload_module")) {
3643 $cb->();
3644 }
3645
3646 clear_package $k;
3647 }
3648
2055 # get rid of safe::, as good as possible 3649 warn "getting rid of safe::, as good as possible";
2056 Symbol::delete_package "safe::$_" 3650 clear_package "safe::$_"
2057 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3651 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2058 3652
2059 # remove register_script_function callbacks 3653 warn "unloading cf.pm \"a bit\"";
2060 # TODO
2061
2062 # unload cf.pm "a bit"
2063 delete $INC{"cf.pm"}; 3654 delete $INC{"cf.pm"};
3655 delete $INC{"cf/pod.pm"};
2064 3656
2065 # don't, removes xs symbols, too, 3657 # don't, removes xs symbols, too,
2066 # and global variables created in xs 3658 # and global variables created in xs
2067 #Symbol::delete_package __PACKAGE__; 3659 #clear_package __PACKAGE__;
2068 3660
2069 # reload cf.pm 3661 warn "unload completed, starting to reload now";
3662
2070 warn "reloading cf.pm"; 3663 warn "reloading cf.pm";
2071 require cf; 3664 require cf;
2072 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3665 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2073 3666
2074 # load config and database again 3667 warn "loading config and database again";
2075 cf::cfg_load; 3668 cf::reload_config;
2076 cf::db_load;
2077 3669
2078 # load extensions
2079 warn "load extensions"; 3670 warn "loading extensions";
2080 cf::load_extensions; 3671 cf::load_extensions;
2081 3672
2082 # reattach attachments to objects 3673 warn "reattaching attachments to objects/players";
3674 _global_reattach; # objects, sockets
3675 warn "reattaching attachments to maps";
3676 reattach $_ for values %MAP;
3677 warn "reattaching attachments to players";
3678 reattach $_ for values %PLAYER;
3679
3680 warn "leaving sync_job";
3681
3682 1
3683 } or do {
3684 warn $@;
3685 cf::cleanup "error while reloading, exiting.";
3686 };
3687
2083 warn "reattach"; 3688 warn "reloaded";
2084 _global_reattach; 3689 --$RELOAD;
3690 }
3691};
3692
3693our $RELOAD_WATCHER; # used only during reload
3694
3695sub reload_perl() {
3696 # doing reload synchronously and two reloads happen back-to-back,
3697 # coro crashes during coro_state_free->destroy here.
3698
3699 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3700 do_reload_perl;
3701 undef $RELOAD_WATCHER;
2085 }; 3702 };
2086
2087 if ($@) {
2088 warn $@;
2089 warn "error while reloading, exiting.";
2090 exit 1;
2091 }
2092
2093 warn "reloaded successfully";
2094};
2095
2096#############################################################################
2097
2098unless ($LINK_MAP) {
2099 $LINK_MAP = cf::map::new;
2100
2101 $LINK_MAP->width (41);
2102 $LINK_MAP->height (41);
2103 $LINK_MAP->alloc;
2104 $LINK_MAP->path ("{link}");
2105 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2106 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2107
2108 # dirty hack because... archetypes are not yet loaded
2109 Event->timer (
2110 after => 2,
2111 cb => sub {
2112 $_[0]->w->cancel;
2113
2114 # provide some exits "home"
2115 my $exit = cf::object::new "exit";
2116
2117 $exit->slaying ($EMERGENCY_POSITION->[0]);
2118 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2119 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2120
2121 $LINK_MAP->insert ($exit->clone, 19, 19);
2122 $LINK_MAP->insert ($exit->clone, 19, 20);
2123 $LINK_MAP->insert ($exit->clone, 19, 21);
2124 $LINK_MAP->insert ($exit->clone, 20, 19);
2125 $LINK_MAP->insert ($exit->clone, 20, 21);
2126 $LINK_MAP->insert ($exit->clone, 21, 19);
2127 $LINK_MAP->insert ($exit->clone, 21, 20);
2128 $LINK_MAP->insert ($exit->clone, 21, 21);
2129
2130 $exit->destroy;
2131 });
2132
2133 $LINK_MAP->{deny_save} = 1;
2134 $LINK_MAP->{deny_reset} = 1;
2135
2136 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2137} 3703}
2138
2139register "<global>", __PACKAGE__;
2140 3704
2141register_command "reload" => sub { 3705register_command "reload" => sub {
2142 my ($who, $arg) = @_; 3706 my ($who, $arg) = @_;
2143 3707
2144 if ($who->flag (FLAG_WIZ)) { 3708 if ($who->flag (FLAG_WIZ)) {
2145 $who->message ("start of reload.");
2146 reload;
2147 $who->message ("end of reload."); 3709 $who->message ("reloading server.");
3710 async {
3711 $Coro::current->{desc} = "perl_reload";
3712 reload_perl;
3713 };
2148 } 3714 }
2149}; 3715};
2150 3716
2151unshift @INC, $LIBDIR; 3717unshift @INC, $LIBDIR;
2152 3718
2153$TICK_WATCHER = Event->timer ( 3719my $bug_warning = 0;
2154 reentrant => 0, 3720
2155 prio => 0, 3721our @WAIT_FOR_TICK;
2156 at => $NEXT_TICK || $TICK, 3722our @WAIT_FOR_TICK_BEGIN;
2157 data => WF_AUTOCANCEL, 3723
2158 cb => sub { 3724sub wait_for_tick {
2159 unless ($FREEZE) { 3725 return if tick_inhibit || $Coro::current == $Coro::main;
3726
3727 my $signal = new Coro::Signal;
3728 push @WAIT_FOR_TICK, $signal;
3729 $signal->wait;
3730}
3731
3732sub wait_for_tick_begin {
3733 return if tick_inhibit || $Coro::current == $Coro::main;
3734
3735 my $signal = new Coro::Signal;
3736 push @WAIT_FOR_TICK_BEGIN, $signal;
3737 $signal->wait;
3738}
3739
3740sub tick {
3741 if ($Coro::current != $Coro::main) {
3742 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3743 unless ++$bug_warning > 10;
3744 return;
3745 }
3746
2160 cf::server_tick; # one server iteration 3747 cf::server_tick; # one server iteration
2161 $RUNTIME += $TICK;
2162 }
2163 3748
2164 $NEXT_TICK += $TICK; 3749 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2165 3750 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2166 # if we are delayed by four ticks or more, skip them all 3751 Coro::async_pool {
2167 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3752 $Coro::current->{desc} = "runtime saver";
2168
2169 $TICK_WATCHER->at ($NEXT_TICK);
2170 $TICK_WATCHER->start;
2171 },
2172);
2173
2174IO::AIO::max_poll_time $TICK * 0.2;
2175
2176Event->io (
2177 fd => IO::AIO::poll_fileno,
2178 poll => 'r',
2179 prio => 5,
2180 data => WF_AUTOCANCEL,
2181 cb => \&IO::AIO::poll_cb,
2182);
2183
2184Event->timer (
2185 data => WF_AUTOCANCEL,
2186 after => 0,
2187 interval => 10,
2188 cb => sub {
2189 (Coro::unblock_sub {
2190 write_runtime 3753 write_runtime_sync
2191 or warn "ERROR: unable to write runtime file: $!"; 3754 or warn "ERROR: unable to write runtime file: $!";
2192 })->(); 3755 };
2193 }, 3756 }
2194); 3757
3758 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3759 $sig->send;
3760 }
3761 while (my $sig = shift @WAIT_FOR_TICK) {
3762 $sig->send;
3763 }
3764
3765 $LOAD = ($NOW - $TICK_START) / $TICK;
3766 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3767
3768 if (0) {
3769 if ($NEXT_TICK) {
3770 my $jitter = $TICK_START - $NEXT_TICK;
3771 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3772 warn "jitter $JITTER\n";#d#
3773 }
3774 }
3775}
3776
3777{
3778 # configure BDB
3779
3780 BDB::min_parallel 8;
3781 BDB::max_poll_reqs $TICK * 0.1;
3782 $AnyEvent::BDB::WATCHER->priority (1);
3783
3784 unless ($DB_ENV) {
3785 $DB_ENV = BDB::db_env_create;
3786 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3787 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3788 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3789 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3790 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3791
3792 cf::sync_job {
3793 eval {
3794 BDB::db_env_open
3795 $DB_ENV,
3796 $BDBDIR,
3797 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3798 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3799 0666;
3800
3801 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3802 };
3803
3804 cf::cleanup "db_env_open(db): $@" if $@;
3805 };
3806 }
3807
3808 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3809 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3810 };
3811 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3812 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3813 };
3814 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3815 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3816 };
3817}
3818
3819{
3820 # configure IO::AIO
3821
3822 IO::AIO::min_parallel 8;
3823 IO::AIO::max_poll_time $TICK * 0.1;
3824 undef $AnyEvent::AIO::WATCHER;
3825}
3826
3827my $_log_backtrace;
3828
3829sub _log_backtrace {
3830 my ($msg, @addr) = @_;
3831
3832 $msg =~ s/\n//;
3833
3834 # limit the # of concurrent backtraces
3835 if ($_log_backtrace < 2) {
3836 ++$_log_backtrace;
3837 async {
3838 $Coro::current->{desc} = "abt $msg";
3839
3840 my @bt = fork_call {
3841 @addr = map { sprintf "%x", $_ } @addr;
3842 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3843 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3844 or die "addr2line: $!";
3845
3846 my @funcs;
3847 my @res = <$fh>;
3848 chomp for @res;
3849 while (@res) {
3850 my ($func, $line) = splice @res, 0, 2, ();
3851 push @funcs, "[$func] $line";
3852 }
3853
3854 @funcs
3855 };
3856
3857 LOG llevInfo, "[ABT] $msg\n";
3858 LOG llevInfo, "[ABT] $_\n" for @bt;
3859 --$_log_backtrace;
3860 };
3861 } else {
3862 LOG llevInfo, "[ABT] $msg\n";
3863 LOG llevInfo, "[ABT] [suppressed]\n";
3864 }
3865}
3866
3867# load additional modules
3868use cf::pod;
3869
3870END { cf::emergency_save }
2195 3871
21961 38721
2197 3873

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