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Revision 1.120 by root, Tue Jan 2 11:08:36 2007 UTC vs.
Revision 1.457 by root, Wed Oct 1 05:50:19 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3; 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
53use Data::Dumper;
20use Digest::MD5; 54use Digest::MD5;
21use Fcntl; 55use Fcntl;
56use YAML ();
22use IO::AIO 2.31 (); 57use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
25 61
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
27 63
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 64# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 68
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
32 74
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 76
35our %COMMAND = (); 77our %COMMAND = ();
36our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
79
80our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 81our %EXTCMD = ();
82our %EXTICMD = ();
83our %EXT_CORO = (); # coroutines bound to extensions
84our %EXT_MAP = (); # pluggable maps
38 85
86our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 87our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 88
42our $TICK = MAX_TIME * 1e-6; 89our $CONFDIR = confdir;
43our $TICK_WATCHER; 90our $DATADIR = datadir;
91our $LIBDIR = "$DATADIR/ext";
92our $PODDIR = "$DATADIR/pod";
93our $MAPDIR = "$DATADIR/" . mapdir;
94our $LOCALDIR = localdir;
95our $TMPDIR = "$LOCALDIR/" . tmpdir;
96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
98our $RANDOMDIR = "$LOCALDIR/random";
99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
104
105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 107our $NEXT_TICK;
45our $NOW; 108our $USE_FSYNC = 1; # use fsync to write maps - default off
109
110our $BDB_DEADLOCK_WATCHER;
111our $BDB_CHECKPOINT_WATCHER;
112our $BDB_TRICKLE_WATCHER;
113our $DB_ENV;
46 114
47our %CFG; 115our %CFG;
48 116
49our $UPTIME; $UPTIME ||= time; 117our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 118our $RUNTIME;
119our $NOW;
51 120
52our %MAP; # all maps 121our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 122our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 123our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 124
56our %EXT_CORO; 125# used to convert map paths into valid unix filenames by replacing / by ∕
126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
127
128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
131our $TICK_START; # for load detecting purposes
132
133our @POST_INIT;
134
135our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
57 136
58binmode STDOUT; 137binmode STDOUT;
59binmode STDERR; 138binmode STDERR;
60 139
61# read virtual server time, if available 140# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 141unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 142 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 143 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 144 $RUNTIME = <$fh> + 0.;
66} 145}
67 146
68mkdir cf::localdir; 147mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 148 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 149
74# a special map that is always available 150our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 151
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 152sub cf::map::normalise;
78 153
79############################################################################# 154#############################################################################
80 155
81=head2 GLOBAL VARIABLES 156=head2 GLOBAL VARIABLES
82 157
89=item $cf::RUNTIME 164=item $cf::RUNTIME
90 165
91The time this server has run, starts at 0 and is increased by $cf::TICK on 166The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 167every server tick.
93 168
94=item $cf::LIBDIR 169=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
170$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
171$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 172
96The perl library directory, where extensions and cf-specific modules can 173Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 174directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
175unique-items directory, player file directory, random maps directory and
176database environment.
98 177
99=item $cf::NOW 178=item $cf::NOW
100 179
101The time of the last (current) server tick. 180The time of the last (current) server tick.
102 181
103=item $cf::TICK 182=item $cf::TICK
104 183
105The interval between server ticks, in seconds. 184The interval between server ticks, in seconds.
106 185
186=item $cf::LOADAVG
187
188The current CPU load on the server (alpha-smoothed), as a value between 0
189(none) and 1 (overloaded), indicating how much time is spent on processing
190objects per tick. Healthy values are < 0.5.
191
192=item $cf::LOAD
193
194The raw value load value from the last tick.
195
107=item %cf::CFG 196=item %cf::CFG
108 197
109Configuration for the server, loaded from C</etc/crossfire/config>, or 198Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 199from wherever your confdir points to.
200
201=item cf::wait_for_tick, cf::wait_for_tick_begin
202
203These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
204returns directly I<after> the tick processing (and consequently, can only wake one process
205per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
206
207=item @cf::INVOKE_RESULTS
208
209This array contains the results of the last C<invoke ()> call. When
210C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
211that call.
111 212
112=back 213=back
113 214
114=cut 215=cut
115 216
116BEGIN { 217BEGIN {
117 *CORE::GLOBAL::warn = sub { 218 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 219 my $msg = join "", @_;
119 utf8::encode $msg;
120 220
121 $msg .= "\n" 221 $msg .= "\n"
122 unless $msg =~ /\n$/; 222 unless $msg =~ /\n$/;
123 223
224 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
225
124 LOG llevError, "cfperl: $msg"; 226 LOG llevError, $msg;
125 }; 227 };
126} 228}
229
230$Coro::State::DIEHOOK = sub {
231 return unless $^S eq 0; # "eq", not "=="
232
233 if ($Coro::current == $Coro::main) {#d#
234 warn "DIEHOOK called in main context, Coro bug?\n";#d#
235 return;#d#
236 }#d#
237
238 # kill coroutine otherwise
239 warn Carp::longmess $_[0];
240 Coro::terminate
241};
242
243$SIG{__DIE__} = sub { }; #d#?
127 244
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 245@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 246@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 247@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 248@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 249@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
250@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 251@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 252
135# we bless all objects into (empty) derived classes to force a method lookup 253# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 254# within the Safe compartment.
137for my $pkg (qw( 255for my $pkg (qw(
138 cf::global cf::attachable 256 cf::global cf::attachable
139 cf::object cf::object::player 257 cf::object cf::object::player
140 cf::client cf::player 258 cf::client cf::player
141 cf::arch cf::living 259 cf::arch cf::living
260 cf::map cf::mapspace
142 cf::map cf::party cf::region 261 cf::party cf::region
143)) { 262)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 263 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 264}
147 265
148$Event::DIED = sub { 266$EV::DIED = sub {
149 warn "error in event callback: @_"; 267 warn "error in event callback: @_";
150}; 268};
151 269
152my %ext_pkg; 270#############################################################################
153my @exts;
154my @hook;
155 271
156=head2 UTILITY FUNCTIONS 272=head2 UTILITY FUNCTIONS
157 273
158=over 4 274=over 4
159 275
160=cut 276=item dumpval $ref
161 277
162use JSON::Syck (); # TODO# replace by JSON::PC once working 278=cut
163 279
280sub dumpval {
281 eval {
282 local $SIG{__DIE__};
283 my $d;
284 if (1) {
285 $d = new Data::Dumper([$_[0]], ["*var"]);
286 $d->Terse(1);
287 $d->Indent(2);
288 $d->Quotekeys(0);
289 $d->Useqq(1);
290 #$d->Bless(...);
291 $d->Seen($_[1]) if @_ > 1;
292 $d = $d->Dump();
293 }
294 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
295 $d
296 } || "[unable to dump $_[0]: '$@']";
297}
298
164=item $ref = cf::from_json $json 299=item $ref = cf::decode_json $json
165 300
166Converts a JSON string into the corresponding perl data structure. 301Converts a JSON string into the corresponding perl data structure.
167 302
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 303=item $json = cf::encode_json $ref
176 304
177Converts a perl data structure into its JSON representation. 305Converts a perl data structure into its JSON representation.
178 306
179=cut 307=cut
180 308
181sub to_json($) { 309our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 310
186=item my $guard = cf::guard { BLOCK } 311sub encode_json($) { $json_coder->encode ($_[0]) }
312sub decode_json($) { $json_coder->decode ($_[0]) }
187 313
188Run the given callback when the guard object gets destroyed (useful for 314=item cf::post_init { BLOCK }
189coroutine cancellations).
190 315
191You can call C<< ->cancel >> on the guard object to stop the block from 316Execute the given codeblock, I<after> all extensions have been (re-)loaded,
192being executed. 317but I<before> the server starts ticking again.
193 318
194=cut 319The cdoeblock will have a single boolean argument to indicate whether this
320is a reload or not.
195 321
196sub guard(&) { 322=cut
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199 323
200sub cf::guard::cancel { 324sub post_init(&) {
201 ${$_[0]} = sub { }; 325 push @POST_INIT, shift;
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206} 326}
207 327
208=item cf::lock_wait $string 328=item cf::lock_wait $string
209 329
210Wait until the given lock is available. See cf::lock_acquire. 330Wait until the given lock is available. See cf::lock_acquire.
211 331
212=item my $lock = cf::lock_acquire $string 332=item my $lock = cf::lock_acquire $string
213 333
214Wait until the given lock is available and then acquires it and returns 334Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 335a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 336for example when the coroutine gets canceled), the lock is automatically
217returned. 337returned.
218 338
339Locks are *not* recursive, locking from the same coro twice results in a
340deadlocked coro.
341
219Lock names should begin with a unique identifier (for example, find_map 342Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 343uses map_find and cf::map::load uses map_load).
344
345=item $locked = cf::lock_active $string
346
347Return true if the lock is currently active, i.e. somebody has locked it.
221 348
222=cut 349=cut
223 350
224our %LOCK; 351our %LOCK;
352our %LOCKER;#d#
225 353
226sub lock_wait($) { 354sub lock_wait($) {
227 my ($key) = @_; 355 my ($key) = @_;
228 356
357 if ($LOCKER{$key} == $Coro::current) {#d#
358 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
359 return;#d#
360 }#d#
361
229 # wait for lock, if any 362 # wait for lock, if any
230 while ($LOCK{$key}) { 363 while ($LOCK{$key}) {
364 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
231 push @{ $LOCK{$key} }, $Coro::current; 365 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule; 366 Coro::schedule;
233 } 367 }
234} 368}
235 369
238 372
239 # wait, to be sure we are not locked 373 # wait, to be sure we are not locked
240 lock_wait $key; 374 lock_wait $key;
241 375
242 $LOCK{$key} = []; 376 $LOCK{$key} = [];
377 $LOCKER{$key} = $Coro::current;#d#
243 378
244 cf::guard { 379 Coro::guard {
380 delete $LOCKER{$key};#d#
245 # wake up all waiters, to be on the safe side 381 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 382 $_->ready for @{ delete $LOCK{$key} };
247 } 383 }
248} 384}
249 385
386sub lock_active($) {
387 my ($key) = @_;
388
389 ! ! $LOCK{$key}
390}
391
392sub freeze_mainloop {
393 tick_inhibit_inc;
394
395 Coro::guard \&tick_inhibit_dec;
396}
397
398=item cf::periodic $interval, $cb
399
400Like EV::periodic, but randomly selects a starting point so that the actions
401get spread over timer.
402
403=cut
404
405sub periodic($$) {
406 my ($interval, $cb) = @_;
407
408 my $start = rand List::Util::min 180, $interval;
409
410 EV::periodic $start, $interval, 0, $cb
411}
412
413=item cf::get_slot $time[, $priority[, $name]]
414
415Allocate $time seconds of blocking CPU time at priority C<$priority>:
416This call blocks and returns only when you have at least C<$time> seconds
417of cpu time till the next tick. The slot is only valid till the next cede.
418
419The optional C<$name> can be used to identify the job to run. It might be
420used for statistical purposes and should identify the same time-class.
421
422Useful for short background jobs.
423
424=cut
425
426our @SLOT_QUEUE;
427our $SLOT_QUEUE;
428
429$SLOT_QUEUE->cancel if $SLOT_QUEUE;
430$SLOT_QUEUE = Coro::async {
431 $Coro::current->desc ("timeslot manager");
432
433 my $signal = new Coro::Signal;
434
435 while () {
436 next_job:
437 my $avail = cf::till_tick;
438 if ($avail > 0.01) {
439 for (0 .. $#SLOT_QUEUE) {
440 if ($SLOT_QUEUE[$_][0] < $avail) {
441 my $job = splice @SLOT_QUEUE, $_, 1, ();
442 $job->[2]->send;
443 Coro::cede;
444 goto next_job;
445 }
446 }
447 }
448
449 if (@SLOT_QUEUE) {
450 # we do not use wait_for_tick() as it returns immediately when tick is inactive
451 push @cf::WAIT_FOR_TICK, $signal;
452 $signal->wait;
453 } else {
454 Coro::schedule;
455 }
456 }
457};
458
459sub get_slot($;$$) {
460 return if tick_inhibit || $Coro::current == $Coro::main;
461
462 my ($time, $pri, $name) = @_;
463
464 $time = $TICK * .6 if $time > $TICK * .6;
465 my $sig = new Coro::Signal;
466
467 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
468 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
469 $SLOT_QUEUE->ready;
470 $sig->wait;
471}
472
473=item cf::async { BLOCK }
474
475Currently the same as Coro::async_pool, meaning you cannot use
476C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
477thing you are allowed to do is call C<prio> on it.
478
479=cut
480
481BEGIN { *async = \&Coro::async_pool }
482
250=item cf::sync_job { BLOCK } 483=item cf::sync_job { BLOCK }
251 484
252The design of crossfire+ requires that the main coro ($Coro::main) is 485The design of Deliantra requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 486is always able to handle events or runnable, as Deliantra is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 487partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
488acceptable.
255 489
256If it must be done, put the blocking parts into C<sync_job>. This will run 490If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 491the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 492server will be frozen during this time, so the block should either finish
259fast or be very important. 493fast or be very important.
262 496
263sub sync_job(&) { 497sub sync_job(&) {
264 my ($job) = @_; 498 my ($job) = @_;
265 499
266 if ($Coro::current == $Coro::main) { 500 if ($Coro::current == $Coro::main) {
501 my $time = EV::time;
502
267 # this is the main coro, too bad, we have to block 503 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 504 # till the operation succeeds, freezing the server :/
269 505
270 # TODO: use suspend/resume instead 506 LOG llevError, Carp::longmess "sync job";#d#
271 # (but this is cancel-safe) 507
272 local $FREEZE = 1; 508 my $freeze_guard = freeze_mainloop;
273 509
274 my $busy = 1; 510 my $busy = 1;
275 my @res; 511 my @res;
276 512
277 (Coro::async { 513 (async {
514 $Coro::current->desc ("sync job coro");
278 @res = eval { $job->() }; 515 @res = eval { $job->() };
279 warn $@ if $@; 516 warn $@ if $@;
280 undef $busy; 517 undef $busy;
281 })->prio (Coro::PRIO_MAX); 518 })->prio (Coro::PRIO_MAX);
282 519
283 while ($busy) { 520 while ($busy) {
521 if (Coro::nready) {
284 Coro::cede_notself; 522 Coro::cede_notself;
285 Event::one_event unless Coro::nready; 523 } else {
524 EV::loop EV::LOOP_ONESHOT;
286 } 525 }
526 }
527
528 my $time = EV::time - $time;
529
530 $TICK_START += $time; # do not account sync jobs to server load
287 531
288 wantarray ? @res : $res[0] 532 wantarray ? @res : $res[0]
289 } else { 533 } else {
290 # we are in another coroutine, how wonderful, everything just works 534 # we are in another coroutine, how wonderful, everything just works
291 535
292 $job->() 536 $job->()
293 } 537 }
294} 538}
295 539
296=item $coro = cf::coro { BLOCK } 540=item $coro = cf::async_ext { BLOCK }
297 541
298Creates and returns a new coro. This coro is automcatially being canceled 542Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 543extension calling this is being unloaded.
300 544
301=cut 545=cut
302 546
303sub coro(&) { 547sub async_ext(&) {
304 my $cb = shift; 548 my $cb = shift;
305 549
306 my $coro; $coro = async { 550 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 551
313 $coro->on_destroy (sub { 552 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 553 delete $EXT_CORO{$coro+0};
315 }); 554 });
316 $EXT_CORO{$coro+0} = $coro; 555 $EXT_CORO{$coro+0} = $coro;
317 556
318 $coro 557 $coro
319} 558}
320 559
321sub write_runtime { 560=item fork_call { }, $args
322 my $runtime = cf::localdir . "/runtime";
323 561
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 562Executes the given code block with the given arguments in a seperate
325 or return; 563process, returning the results. Everything must be serialisable with
564Coro::Storable. May, of course, block. Note that the executed sub may
565never block itself or use any form of event handling.
326 566
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 567=cut
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return;
330 568
331 aio_fsync $fh 569sub fork_call(&@) {
332 and return; 570 my ($cb, @args) = @_;
333 571
334 close $fh 572 # we seemingly have to make a local copy of the whole thing,
335 or return; 573 # otherwise perl prematurely frees the stuff :/
574 # TODO: investigate and fix (likely this will be rather laborious)
336 575
337 aio_rename "$runtime~", $runtime 576 my @res = Coro::Util::fork_eval {
338 and return; 577 reset_signals;
578 &$cb
579 }, @args;
339 580
581 wantarray ? @res : $res[-1]
582}
583
584=item $coin = coin_from_name $name
585
586=cut
587
588our %coin_alias = (
589 "silver" => "silvercoin",
590 "silvercoin" => "silvercoin",
591 "silvercoins" => "silvercoin",
592 "gold" => "goldcoin",
593 "goldcoin" => "goldcoin",
594 "goldcoins" => "goldcoin",
595 "platinum" => "platinacoin",
596 "platinumcoin" => "platinacoin",
597 "platinumcoins" => "platinacoin",
598 "platina" => "platinacoin",
599 "platinacoin" => "platinacoin",
600 "platinacoins" => "platinacoin",
601 "royalty" => "royalty",
602 "royalties" => "royalty",
603);
604
605sub coin_from_name($) {
606 $coin_alias{$_[0]}
607 ? cf::arch::find $coin_alias{$_[0]}
608 : undef
609}
610
611=item $value = cf::db_get $family => $key
612
613Returns a single value from the environment database.
614
615=item cf::db_put $family => $key => $value
616
617Stores the given C<$value> in the family. It can currently store binary
618data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
619
620=item $db = cf::db_table "name"
621
622Create and/or open a new database table. The string must not be "db" and must be unique
623within each server.
624
625=cut
626
627sub db_table($) {
628 my ($name) = @_;
629 my $db = BDB::db_create $DB_ENV;
630
631 eval {
632 $db->set_flags (BDB::CHKSUM);
633
634 utf8::encode $name;
635 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
636 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
637 cf::cleanup "db_open(db): $!" if $!;
638 };
639 cf::cleanup "db_open(db): $@" if $@;
640
641 $db
642}
643
644our $DB;
645
646sub db_init {
647 cf::sync_job {
648 $DB ||= db_table "db";
649 };
650}
651
652sub db_get($$) {
653 my $key = "$_[0]/$_[1]";
654
655 cf::sync_job {
656 BDB::db_get $DB, undef, $key, my $data;
657
658 $! ? ()
659 : $data
340 1 660 }
661}
662
663sub db_put($$$) {
664 BDB::dbreq_pri 4;
665 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
666}
667
668=item cf::cache $id => [$paths...], $processversion => $process
669
670Generic caching function that returns the value of the resource $id,
671caching and regenerating as required.
672
673This function can block.
674
675=cut
676
677sub cache {
678 my ($id, $src, $processversion, $process) = @_;
679
680 my $meta =
681 join "\x00",
682 $processversion,
683 map {
684 aio_stat $_
685 and Carp::croak "$_: $!";
686
687 ($_, (stat _)[7,9])
688 } @$src;
689
690 my $dbmeta = db_get cache => "$id/meta";
691 if ($dbmeta ne $meta) {
692 # changed, we may need to process
693
694 my @data;
695 my $md5;
696
697 for (0 .. $#$src) {
698 0 <= aio_load $src->[$_], $data[$_]
699 or Carp::croak "$src->[$_]: $!";
700 }
701
702 # if processing is expensive, check
703 # checksum first
704 if (1) {
705 $md5 =
706 join "\x00",
707 $processversion,
708 map {
709 cf::cede_to_tick;
710 ($src->[$_], Digest::MD5::md5_hex $data[$_])
711 } 0.. $#$src;
712
713
714 my $dbmd5 = db_get cache => "$id/md5";
715 if ($dbmd5 eq $md5) {
716 db_put cache => "$id/meta", $meta;
717
718 return db_get cache => "$id/data";
719 }
720 }
721
722 my $t1 = Time::HiRes::time;
723 my $data = $process->(\@data);
724 my $t2 = Time::HiRes::time;
725
726 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
727
728 db_put cache => "$id/data", $data;
729 db_put cache => "$id/md5" , $md5;
730 db_put cache => "$id/meta", $meta;
731
732 return $data;
733 }
734
735 db_get cache => "$id/data"
736}
737
738=item cf::datalog type => key => value, ...
739
740Log a datalog packet of the given type with the given key-value pairs.
741
742=cut
743
744sub datalog($@) {
745 my ($type, %kv) = @_;
746 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
341} 747}
342 748
343=back 749=back
344 750
345=cut 751=cut
346 752
347############################################################################# 753#############################################################################
348 754
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466
467#############################################################################
468
469=head2 ATTACHABLE OBJECTS 755=head2 ATTACHABLE OBJECTS
470 756
471Many objects in crossfire are so-called attachable objects. That means you can 757Many objects in deliantra are so-called attachable objects. That means you can
472attach callbacks/event handlers (a collection of which is called an "attachment") 758attach callbacks/event handlers (a collection of which is called an "attachment")
473to it. All such attachable objects support the following methods. 759to it. All such attachable objects support the following methods.
474 760
475In the following description, CLASS can be any of C<global>, C<object> 761In the following description, CLASS can be any of C<global>, C<object>
476C<player>, C<client> or C<map> (i.e. the attachable objects in 762C<player>, C<client> or C<map> (i.e. the attachable objects in
477crossfire+). 763Deliantra).
478 764
479=over 4 765=over 4
480 766
481=item $attachable->attach ($attachment, key => $value...) 767=item $attachable->attach ($attachment, key => $value...)
482 768
526=item cf::CLASS::attachment $name, ... 812=item cf::CLASS::attachment $name, ...
527 813
528Register an attachment by C<$name> through which attachable objects of the 814Register an attachment by C<$name> through which attachable objects of the
529given CLASS can refer to this attachment. 815given CLASS can refer to this attachment.
530 816
531Some classes such as crossfire maps and objects can specify attachments 817Some classes such as deliantra maps and objects can specify attachments
532that are attached at load/instantiate time, thus the need for a name. 818that are attached at load/instantiate time, thus the need for a name.
533 819
534These calls expect any number of the following handler/hook descriptions: 820These calls expect any number of the following handler/hook descriptions:
535 821
536=over 4 822=over 4
596our @CB_TYPE = (); # registry for type (cf-object class) based events 882our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 883our @CB_MAP = ();
598 884
599my %attachment; 885my %attachment;
600 886
887sub cf::attachable::thawer_merge {
888 # simply override everything except _meta
889 local $_[0]{_meta};
890 %{$_[0]} = %{$_[1]};
891}
892
601sub _attach_cb($$$$) { 893sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 894 my ($registry, $event, $prio, $cb) = @_;
603 895
604 use sort 'stable'; 896 use sort 'stable';
605 897
639 $registry = $CB_TYPE[$object_type] ||= []; 931 $registry = $CB_TYPE[$object_type] ||= [];
640 932
641 } elsif ($type eq "subtype") { 933 } elsif ($type eq "subtype") {
642 defined $object_type or Carp::croak "subtype specified without type"; 934 defined $object_type or Carp::croak "subtype specified without type";
643 my $object_subtype = shift @arg; 935 my $object_subtype = shift @arg;
644 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 936 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
645 937
646 } elsif ($type eq "package") { 938 } elsif ($type eq "package") {
647 my $pkg = shift @arg; 939 my $pkg = shift @arg;
648 940
649 while (my ($name, $id) = each %cb_id) { 941 while (my ($name, $id) = each %cb_id) {
678 _attach $registry, $klass, @attach; 970 _attach $registry, $klass, @attach;
679 } 971 }
680 972
681 $obj->{$name} = \%arg; 973 $obj->{$name} = \%arg;
682 } else { 974 } else {
683 warn "object uses attachment '$name' that is not available, postponing.\n"; 975 warn "object uses attachment '$name' which is not available, postponing.\n";
684 } 976 }
685 977
686 $obj->{_attachment}{$name} = undef; 978 $obj->{_attachment}{$name} = undef;
687} 979}
688 980
690 if (ref $_[0]) { 982 if (ref $_[0]) {
691 _object_attach @_; 983 _object_attach @_;
692 } else { 984 } else {
693 _attach shift->_attach_registry, @_; 985 _attach shift->_attach_registry, @_;
694 } 986 }
987 _recalc_want;
695}; 988};
696 989
697# all those should be optimised 990# all those should be optimised
698sub cf::attachable::detach { 991sub cf::attachable::detach {
699 my ($obj, $name) = @_; 992 my ($obj, $name) = @_;
702 delete $obj->{_attachment}{$name}; 995 delete $obj->{_attachment}{$name};
703 reattach ($obj); 996 reattach ($obj);
704 } else { 997 } else {
705 Carp::croak "cannot, currently, detach class attachments"; 998 Carp::croak "cannot, currently, detach class attachments";
706 } 999 }
1000 _recalc_want;
707}; 1001};
708 1002
709sub cf::attachable::attached { 1003sub cf::attachable::attached {
710 my ($obj, $name) = @_; 1004 my ($obj, $name) = @_;
711 1005
726 "; 1020 ";
727 die if $@; 1021 die if $@;
728} 1022}
729 1023
730our $override; 1024our $override;
731our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1025our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
732 1026
733sub override { 1027sub override {
734 $override = 1; 1028 $override = 1;
735 @invoke_results = (); 1029 @INVOKE_RESULTS = (@_);
736} 1030}
737 1031
738sub do_invoke { 1032sub do_invoke {
739 my $event = shift; 1033 my $event = shift;
740 my $callbacks = shift; 1034 my $callbacks = shift;
741 1035
742 @invoke_results = (); 1036 @INVOKE_RESULTS = ();
743 1037
744 local $override; 1038 local $override;
745 1039
746 for (@$callbacks) { 1040 for (@$callbacks) {
747 eval { &{$_->[1]} }; 1041 eval { &{$_->[1]} };
756 } 1050 }
757 1051
758 0 1052 0
759} 1053}
760 1054
761=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1055=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
762 1056
763=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1057=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
764 1058
765Generate an object-specific event with the given arguments. 1059Generate an object-specific event with the given arguments.
766 1060
767This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1061This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
768removed in future versions), and there is no public API to access override 1062removed in future versions), and there is no public API to access override
769results (if you must, access C<@cf::invoke_results> directly). 1063results (if you must, access C<@cf::INVOKE_RESULTS> directly).
770 1064
771=back 1065=back
772 1066
773=cut 1067=cut
774 1068
775############################################################################# 1069#############################################################################
776# object support 1070# object support
1071
1072sub _object_equal($$);
1073sub _object_equal($$) {
1074 my ($a, $b) = @_;
1075
1076 return 0 unless (ref $a) eq (ref $b);
1077
1078 if ("HASH" eq ref $a) {
1079 my @ka = keys %$a;
1080 my @kb = keys %$b;
1081
1082 return 0 if @ka != @kb;
1083
1084 for (0 .. $#ka) {
1085 return 0 unless $ka[$_] eq $kb[$_];
1086 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1087 }
1088
1089 } elsif ("ARRAY" eq ref $a) {
1090
1091 return 0 if @$a != @$b;
1092
1093 for (0 .. $#$a) {
1094 return 0 unless _object_equal $a->[$_], $b->[$_];
1095 }
1096
1097 } elsif ($a ne $b) {
1098 return 0;
1099 }
1100
1101 1
1102}
1103
1104our $SLOW_MERGES;#d#
1105sub _can_merge {
1106 my ($ob1, $ob2) = @_;
1107
1108 ++$SLOW_MERGES;#d#
1109
1110 # we do the slow way here
1111 return _object_equal $ob1, $ob2
1112}
777 1113
778sub reattach { 1114sub reattach {
779 # basically do the same as instantiate, without calling instantiate 1115 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 1116 my ($obj) = @_;
1117
1118 # no longer needed after getting rid of delete_package?
1119 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 1120
782 my $registry = $obj->registry; 1121 my $registry = $obj->registry;
783 1122
784 @$registry = (); 1123 @$registry = ();
785 1124
800cf::attachable->attach ( 1139cf::attachable->attach (
801 prio => -1000000, 1140 prio => -1000000,
802 on_instantiate => sub { 1141 on_instantiate => sub {
803 my ($obj, $data) = @_; 1142 my ($obj, $data) = @_;
804 1143
805 $data = from_json $data; 1144 $data = decode_json $data;
806 1145
807 for (@$data) { 1146 for (@$data) {
808 my ($name, $args) = @$_; 1147 my ($name, $args) = @$_;
809 1148
810 $obj->attach ($name, %{$args || {} }); 1149 $obj->attach ($name, %{$args || {} });
826sub object_freezer_save { 1165sub object_freezer_save {
827 my ($filename, $rdata, $objs) = @_; 1166 my ($filename, $rdata, $objs) = @_;
828 1167
829 sync_job { 1168 sync_job {
830 if (length $$rdata) { 1169 if (length $$rdata) {
1170 utf8::decode (my $decname = $filename);
831 warn sprintf "saving %s (%d,%d)\n", 1171 warn sprintf "saving %s (%d,%d)\n",
832 $filename, length $$rdata, scalar @$objs; 1172 $decname, length $$rdata, scalar @$objs;
833 1173
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1174 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 1175 aio_chmod $fh, SAVE_MODE;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1176 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh; 1177 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh; 1178 aio_close $fh;
839 1179
840 if (@$objs) { 1180 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1181 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 1182 aio_chmod $fh, SAVE_MODE;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1183 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 1184 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh; 1185 aio_fsync $fh if $cf::USE_FSYNC;
846 close $fh; 1186 aio_close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 1187 aio_rename "$filename.pst~", "$filename.pst";
848 } 1188 }
849 } else { 1189 } else {
850 aio_unlink "$filename.pst"; 1190 aio_unlink "$filename.pst";
851 } 1191 }
852 1192
853 aio_rename "$filename~", $filename; 1193 aio_rename "$filename~", $filename;
1194
1195 $filename =~ s%/[^/]+$%%;
1196 aio_pathsync $filename if $cf::USE_FSYNC;
854 } else { 1197 } else {
855 warn "FATAL: $filename~: $!\n"; 1198 warn "FATAL: $filename~: $!\n";
856 } 1199 }
857 } else { 1200 } else {
858 aio_unlink $filename; 1201 aio_unlink $filename;
859 aio_unlink "$filename.pst"; 1202 aio_unlink "$filename.pst";
860 } 1203 }
861 } 1204 };
862} 1205}
863 1206
864sub object_freezer_as_string { 1207sub object_freezer_as_string {
865 my ($rdata, $objs) = @_; 1208 my ($rdata, $objs) = @_;
866 1209
878 or return; 1221 or return;
879 1222
880 unless (aio_stat "$filename.pst") { 1223 unless (aio_stat "$filename.pst") {
881 (aio_load "$filename.pst", $av) >= 0 1224 (aio_load "$filename.pst", $av) >= 0
882 or return; 1225 or return;
1226
883 $av = eval { (Storable::thaw $av)->{objs} }; 1227 my $st = eval { Coro::Storable::thaw $av };
1228 $av = $st->{objs};
884 } 1229 }
885 1230
1231 utf8::decode (my $decname = $filename);
886 warn sprintf "loading %s (%d)\n", 1232 warn sprintf "loading %s (%d,%d)\n",
887 $filename, length $data, scalar @{$av || []};#d# 1233 $decname, length $data, scalar @{$av || []};
1234
888 return ($data, $av); 1235 ($data, $av)
889} 1236}
1237
1238=head2 COMMAND CALLBACKS
1239
1240=over 4
1241
1242=cut
890 1243
891############################################################################# 1244#############################################################################
892# command handling &c 1245# command handling &c
893 1246
894=item cf::register_command $name => \&callback($ob,$args); 1247=item cf::register_command $name => \&callback($ob,$args);
907 push @{ $COMMAND{$name} }, [$caller, $cb]; 1260 push @{ $COMMAND{$name} }, [$caller, $cb];
908} 1261}
909 1262
910=item cf::register_extcmd $name => \&callback($pl,$packet); 1263=item cf::register_extcmd $name => \&callback($pl,$packet);
911 1264
912Register a callbackf ro execution when the client sends an extcmd packet. 1265Register a callback for execution when the client sends an (synchronous)
1266extcmd packet. Ext commands will be processed in the order they are
1267received by the server, like other user commands. The first argument is
1268the logged-in player. Ext commands can only be processed after a player
1269has logged in successfully.
913 1270
914If the callback returns something, it is sent back as if reply was being 1271If the callback returns something, it is sent back as if reply was being
915called. 1272called.
916 1273
1274=item cf::register_exticmd $name => \&callback($ns,$packet);
1275
1276Register a callback for execution when the client sends an (asynchronous)
1277exticmd packet. Exti commands are processed by the server as soon as they
1278are received, i.e. out of order w.r.t. other commands. The first argument
1279is a client socket. Exti commands can be received anytime, even before
1280log-in.
1281
1282If the callback returns something, it is sent back as if reply was being
1283called.
1284
917=cut 1285=cut
918 1286
919sub register_extcmd { 1287sub register_extcmd {
920 my ($name, $cb) = @_; 1288 my ($name, $cb) = @_;
921 1289
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 1290 $EXTCMD{$name} = $cb;
926} 1291}
1292
1293sub register_exticmd {
1294 my ($name, $cb) = @_;
1295
1296 $EXTICMD{$name} = $cb;
1297}
1298
1299use File::Glob ();
927 1300
928cf::player->attach ( 1301cf::player->attach (
929 on_command => sub { 1302 on_command => sub {
930 my ($pl, $name, $params) = @_; 1303 my ($pl, $name, $params) = @_;
931 1304
939 cf::override; 1312 cf::override;
940 }, 1313 },
941 on_extcmd => sub { 1314 on_extcmd => sub {
942 my ($pl, $buf) = @_; 1315 my ($pl, $buf) = @_;
943 1316
944 my $msg = eval { from_json $buf }; 1317 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
945 1318
946 if (ref $msg) { 1319 if (ref $msg) {
1320 my ($type, $reply, @payload) =
1321 "ARRAY" eq ref $msg
1322 ? @$msg
1323 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1324
1325 my @reply;
1326
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1327 if (my $cb = $EXTCMD{$type}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 1328 @reply = $cb->($pl, @payload);
949 $pl->ext_reply ($msg->{msgid}, %reply);
950 }
951 } 1329 }
1330
1331 $pl->ext_reply ($reply, @reply)
1332 if $reply;
1333
952 } else { 1334 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1335 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
954 } 1336 }
955 1337
956 cf::override; 1338 cf::override;
957 }, 1339 },
958); 1340);
959 1341
960sub register { 1342# "readahead" all extensions
961 my ($base, $pkg) = @_; 1343sub cache_extensions {
1344 my $grp = IO::AIO::aio_group;
962 1345
963 #TODO 1346 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
964} 1347 for (grep /\.ext$/, @{$_[0]}) {
1348 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1349 }
1350 };
965 1351
1352 $grp
1353}
1354
966sub load_extension { 1355sub load_extensions {
1356 cf::sync_job {
1357 my %todo;
1358
1359 for my $path (<$LIBDIR/*.ext>) {
1360 next unless -r $path;
1361
1362 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1363 my $base = $1;
1364 my $pkg = $1;
1365 $pkg =~ s/[^[:word:]]/_/g;
1366 $pkg = "ext::$pkg";
1367
1368 open my $fh, "<:utf8", $path
1369 or die "$path: $!";
1370
1371 my $source = do { local $/; <$fh> };
1372
1373 my %ext = (
1374 path => $path,
1375 base => $base,
1376 pkg => $pkg,
1377 );
1378
1379 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1380 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1381
1382 $ext{source} =
1383 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1384 . "#line 1 \"$path\"\n{\n"
1385 . $source
1386 . "\n};\n1";
1387
1388 $todo{$base} = \%ext;
1389 }
1390
1391 my %done;
1392 while (%todo) {
1393 my $progress;
1394
1395 while (my ($k, $v) = each %todo) {
1396 for (split /,\s*/, $v->{meta}{depends}) {
1397 goto skip
1398 unless exists $done{$_};
1399 }
1400
1401 warn "... loading '$k' into '$v->{pkg}'\n";
1402
1403 unless (eval $v->{source}) {
1404 my $msg = $@ ? "$v->{path}: $@\n"
1405 : "$v->{base}: extension inactive.\n";
1406
1407 if (exists $v->{meta}{mandatory}) {
1408 warn $msg;
1409 cf::cleanup "mandatory extension failed to load, exiting.";
1410 }
1411
1412 warn $msg;
1413 }
1414
1415 $done{$k} = delete $todo{$k};
1416 push @EXTS, $v->{pkg};
1417 $progress = 1;
1418 }
1419
1420 skip:
1421 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1422 unless $progress;
1423 }
1424 };
1425}
1426
1427#############################################################################
1428
1429=back
1430
1431=head2 CORE EXTENSIONS
1432
1433Functions and methods that extend core deliantra objects.
1434
1435=cut
1436
1437package cf::player;
1438
1439use Coro::AIO;
1440
1441=head3 cf::player
1442
1443=over 4
1444
1445=item cf::player::num_playing
1446
1447Returns the official number of playing players, as per the Crossfire metaserver rules.
1448
1449=cut
1450
1451sub num_playing {
1452 scalar grep
1453 $_->ob->map
1454 && !$_->hidden
1455 && !$_->ob->flag (cf::FLAG_WIZ),
1456 cf::player::list
1457}
1458
1459=item cf::player::find $login
1460
1461Returns the given player object, loading it if necessary (might block).
1462
1463=cut
1464
1465sub playerdir($) {
1466 "$PLAYERDIR/"
1467 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1468}
1469
1470sub path($) {
1471 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1472
1473 (playerdir $login) . "/playerdata"
1474}
1475
1476sub find_active($) {
1477 $cf::PLAYER{$_[0]}
1478 and $cf::PLAYER{$_[0]}->active
1479 and $cf::PLAYER{$_[0]}
1480}
1481
1482sub exists($) {
1483 my ($login) = @_;
1484
1485 $cf::PLAYER{$login}
1486 or !aio_stat path $login
1487}
1488
1489sub find($) {
1490 return $cf::PLAYER{$_[0]} || do {
1491 my $login = $_[0];
1492
1493 my $guard = cf::lock_acquire "user_find:$login";
1494
1495 $cf::PLAYER{$_[0]} || do {
1496 # rename old playerfiles to new ones
1497 #TODO: remove when no longer required
1498 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1499 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1500 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1501 aio_unlink +(playerdir $login) . "/$login.pl";
1502
1503 my $f = new_from_file cf::object::thawer path $login
1504 or return;
1505
1506 my $pl = cf::player::load_pl $f
1507 or return;
1508
1509 local $cf::PLAYER_LOADING{$login} = $pl;
1510 $f->resolve_delayed_derefs;
1511 $cf::PLAYER{$login} = $pl
1512 }
1513 }
1514}
1515
1516sub save($) {
1517 my ($pl) = @_;
1518
1519 return if $pl->{deny_save};
1520
1521 my $path = path $pl;
1522 my $guard = cf::lock_acquire "user_save:$path";
1523
1524 return if $pl->{deny_save};
1525
1526 aio_mkdir playerdir $pl, 0770;
1527 $pl->{last_save} = $cf::RUNTIME;
1528
1529 cf::get_slot 0.01;
1530
1531 $pl->save_pl ($path);
1532 cf::cede_to_tick;
1533}
1534
1535sub new($) {
1536 my ($login) = @_;
1537
1538 my $self = create;
1539
1540 $self->ob->name ($login);
1541 $self->{deny_save} = 1;
1542
1543 $cf::PLAYER{$login} = $self;
1544
1545 $self
1546}
1547
1548=item $player->send_msg ($channel, $msg, $color, [extra...])
1549
1550=cut
1551
1552sub send_msg {
1553 my $ns = shift->ns
1554 or return;
1555 $ns->send_msg (@_);
1556}
1557
1558=item $pl->quit_character
1559
1560Nukes the player without looking back. If logged in, the connection will
1561be destroyed. May block for a long time.
1562
1563=cut
1564
1565sub quit_character {
1566 my ($pl) = @_;
1567
1568 my $name = $pl->ob->name;
1569
1570 $pl->{deny_save} = 1;
1571 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1572
1573 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1574 $pl->deactivate;
1575 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1576 $pl->ob->check_score;
1577 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1578 $pl->ns->destroy if $pl->ns;
1579
1580 my $path = playerdir $pl;
1581 my $temp = "$path~$cf::RUNTIME~deleting~";
1582 aio_rename $path, $temp;
1583 delete $cf::PLAYER{$pl->ob->name};
1584 $pl->destroy;
1585
1586 my $prefix = qr<^~\Q$name\E/>;
1587
1588 # nuke player maps
1589 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1590
1591 IO::AIO::aio_rmtree $temp;
1592}
1593
1594=item $pl->kick
1595
1596Kicks a player out of the game. This destroys the connection.
1597
1598=cut
1599
1600sub kick {
1601 my ($pl, $kicker) = @_;
1602
1603 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1604 $pl->killer ("kicked");
1605 $pl->ns->destroy;
1606}
1607
1608=item cf::player::list_logins
1609
1610Returns am arrayref of all valid playernames in the system, can take a
1611while and may block, so not sync_job-capable, ever.
1612
1613=cut
1614
1615sub list_logins {
1616 my $dirs = aio_readdir $PLAYERDIR
1617 or return [];
1618
1619 my @logins;
1620
1621 for my $login (@$dirs) {
1622 my $path = path $login;
1623
1624 # a .pst is a dead give-away for a valid player
1625 # if no pst file found, open and chekc for blocked users
1626 if (aio_stat "$path.pst") {
1627 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1628 aio_read $fh, 0, 512, my $buf, 0 or next;
1629 $buf !~ /^password -------------$/m or next; # official not-valid tag
1630 }
1631
1632 utf8::decode $login;
1633 push @logins, $login;
1634 }
1635
1636 \@logins
1637}
1638
1639=item $player->maps
1640
1641Returns an arrayref of map paths that are private for this
1642player. May block.
1643
1644=cut
1645
1646sub maps($) {
1647 my ($pl) = @_;
1648
1649 $pl = ref $pl ? $pl->ob->name : $pl;
1650
1651 my $files = aio_readdir playerdir $pl
1652 or return;
1653
1654 my @paths;
1655
1656 for (@$files) {
1657 utf8::decode $_;
1658 next if /\.(?:pl|pst)$/;
1659 next unless /^$PATH_SEP/o;
1660
1661 push @paths, cf::map::normalise "~$pl/$_";
1662 }
1663
1664 \@paths
1665}
1666
1667=item $protocol_xml = $player->expand_cfpod ($cfpod)
1668
1669Expand deliantra pod fragments into protocol xml.
1670
1671=item $player->ext_reply ($msgid, @msg)
1672
1673Sends an ext reply to the player.
1674
1675=cut
1676
1677sub ext_reply($$@) {
1678 my ($self, $id, @msg) = @_;
1679
1680 $self->ns->ext_reply ($id, @msg)
1681}
1682
1683=item $player->ext_msg ($type, @msg)
1684
1685Sends an ext event to the client.
1686
1687=cut
1688
1689sub ext_msg($$@) {
1690 my ($self, $type, @msg) = @_;
1691
1692 $self->ns->ext_msg ($type, @msg);
1693}
1694
1695=head3 cf::region
1696
1697=over 4
1698
1699=cut
1700
1701package cf::region;
1702
1703=item cf::region::find_by_path $path
1704
1705Tries to decuce the likely region for a map knowing only its path.
1706
1707=cut
1708
1709sub find_by_path($) {
967 my ($path) = @_; 1710 my ($path) = @_;
968 1711
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1712 my ($match, $specificity);
970 my $base = $1;
971 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg";
974 1713
975 warn "loading '$path' into '$pkg'\n"; 1714 for my $region (list) {
976 1715 if ($region->{match} && $path =~ $region->{match}) {
977 open my $fh, "<:utf8", $path 1716 ($match, $specificity) = ($region, $region->specificity)
978 or die "$path: $!"; 1717 if $region->specificity > $specificity;
979 1718 }
980 my $source =
981 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> })
984 . "\n};\n1";
985
986 eval $source
987 or die $@ ? "$path: $@\n"
988 : "extension disabled.\n";
989
990 push @exts, $pkg;
991 $ext_pkg{$base} = $pkg;
992
993# no strict 'refs';
994# @{"$pkg\::ISA"} = ext::;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 1719 }
1009 1720
1010 # remove commands 1721 $match
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034}
1035
1036sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext;
1039 eval {
1040 load_extension $ext;
1041 1
1042 } or warn "$ext not loaded: $@";
1043 }
1044}
1045
1046#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083
1084=head2 CORE EXTENSIONS
1085
1086Functions and methods that extend core crossfire objects.
1087
1088=head3 cf::player
1089
1090=over 4
1091
1092=item cf::player::exists $login
1093
1094Returns true when the given account exists.
1095
1096=cut
1097
1098sub cf::player::exists($) {
1099 cf::player::find $_[0]
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1101}
1102
1103=item $player->ext_reply ($msgid, $msgtype, %msg)
1104
1105Sends an ext reply to the player.
1106
1107=cut
1108
1109sub cf::player::ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_;
1111
1112 $msg{msgid} = $id;
1113
1114 $self->send ("ext " . to_json \%msg);
1115} 1722}
1116 1723
1117=back 1724=back
1118
1119 1725
1120=head3 cf::map 1726=head3 cf::map
1121 1727
1122=over 4 1728=over 4
1123 1729
1126package cf::map; 1732package cf::map;
1127 1733
1128use Fcntl; 1734use Fcntl;
1129use Coro::AIO; 1735use Coro::AIO;
1130 1736
1737use overload
1738 '""' => \&as_string,
1739 fallback => 1;
1740
1131our $MAX_RESET = 7200; 1741our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1742our $DEFAULT_RESET = 3000;
1133 1743
1134sub generate_random_map { 1744sub generate_random_map {
1135 my ($path, $rmp) = @_; 1745 my ($self, $rmp) = @_;
1746
1747 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1136 1748
1137 # mit "rum" bekleckern, nicht 1749 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1750 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1751 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1752 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1753 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1754 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1755 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1756 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1757 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1758 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1759 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1760 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1761 (cf::region::find $rmp->{region}), $rmp->{custom}
1762 )
1763}
1764
1765=item cf::map->register ($regex, $prio)
1766
1767Register a handler for the map path matching the given regex at the
1768givne priority (higher is better, built-in handlers have priority 0, the
1769default).
1770
1771=cut
1772
1773sub register {
1774 my (undef, $regex, $prio) = @_;
1775 my $pkg = caller;
1776
1777 no strict;
1778 push @{"$pkg\::ISA"}, __PACKAGE__;
1779
1780 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1781}
1782
1783# also paths starting with '/'
1784$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1785
1786sub thawer_merge {
1787 my ($self, $merge) = @_;
1788
1789 # we have to keep some variables in memory intact
1790 local $self->{path};
1791 local $self->{load_path};
1792
1793 $self->SUPER::thawer_merge ($merge);
1794}
1795
1796sub normalise {
1797 my ($path, $base) = @_;
1798
1799 $path = "$path"; # make sure its a string
1800
1801 $path =~ s/\.map$//;
1802
1803 # map plan:
1804 #
1805 # /! non-realised random map exit (special hack!)
1806 # {... are special paths that are not being touched
1807 # ?xxx/... are special absolute paths
1808 # ?random/... random maps
1809 # /... normal maps
1810 # ~user/... per-player map of a specific user
1811
1812 $path =~ s/$PATH_SEP/\//go;
1813
1814 # treat it as relative path if it starts with
1815 # something that looks reasonable
1816 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1817 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1818
1819 $base =~ s{[^/]+/?$}{};
1820 $path = "$base/$path";
1821 }
1822
1823 for ($path) {
1824 redo if s{//}{/};
1825 redo if s{/\.?/}{/};
1826 redo if s{/[^/]+/\.\./}{/};
1827 }
1828
1829 $path
1830}
1831
1832sub new_from_path {
1833 my (undef, $path, $base) = @_;
1834
1835 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1836
1837 $path = normalise $path, $base;
1838
1839 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1840 if ($path =~ $EXT_MAP{$pkg}[1]) {
1841 my $self = bless cf::map::new, $pkg;
1842 $self->{path} = $path; $self->path ($path);
1843 $self->init; # pass $1 etc.
1844 return $self;
1845 }
1846 }
1847
1848 Carp::cluck "unable to resolve path '$path' (base '$base').";
1849 ()
1850}
1851
1852sub init {
1853 my ($self) = @_;
1854
1855 $self
1856}
1857
1858sub as_string {
1859 my ($self) = @_;
1860
1861 "$self->{path}"
1862}
1863
1864# the displayed name, this is a one way mapping
1865sub visible_name {
1866 &as_string
1867}
1868
1869# the original (read-only) location
1870sub load_path {
1871 my ($self) = @_;
1872
1873 "$MAPDIR/$self->{path}.map"
1874}
1875
1876# the temporary/swap location
1877sub save_path {
1878 my ($self) = @_;
1879
1880 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1881 "$TMPDIR/$path.map"
1882}
1883
1884# the unique path, undef == no special unique path
1885sub uniq_path {
1886 my ($self) = @_;
1887
1888 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1889 "$UNIQUEDIR/$path"
1151} 1890}
1152 1891
1153# and all this just because we cannot iterate over 1892# and all this just because we cannot iterate over
1154# all maps in C++... 1893# all maps in C++...
1155sub change_all_map_light { 1894sub change_all_map_light {
1156 my ($change) = @_; 1895 my ($change) = @_;
1157 1896
1158 $_->change_map_light ($change) for values %cf::MAP; 1897 $_->change_map_light ($change)
1898 for grep $_->outdoor, values %cf::MAP;
1159} 1899}
1160 1900
1901sub decay_objects {
1902 my ($self) = @_;
1903
1904 return if $self->{deny_reset};
1905
1906 $self->do_decay_objects;
1907}
1908
1909sub unlink_save {
1910 my ($self) = @_;
1911
1912 utf8::encode (my $save = $self->save_path);
1913 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1914 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1915}
1916
1161sub try_load_header($) { 1917sub load_header_from($) {
1162 my ($path) = @_; 1918 my ($self, $path) = @_;
1163 1919
1164 utf8::encode $path; 1920 utf8::encode $path;
1165 aio_open $path, O_RDONLY, 0 1921 my $f = new_from_file cf::object::thawer $path
1166 or return; 1922 or return;
1167 1923
1168 my $map = cf::map::new 1924 $self->_load_header ($f)
1169 or return; 1925 or return;
1170 1926
1171 $map->load_header ($path) 1927 local $MAP_LOADING{$self->{path}} = $self;
1928 $f->resolve_delayed_derefs;
1929
1930 $self->{load_path} = $path;
1931
1932 1
1933}
1934
1935sub load_header_orig {
1936 my ($self) = @_;
1937
1938 $self->load_header_from ($self->load_path)
1939}
1940
1941sub load_header_temp {
1942 my ($self) = @_;
1943
1944 $self->load_header_from ($self->save_path)
1945}
1946
1947sub prepare_temp {
1948 my ($self) = @_;
1949
1950 $self->last_access ((delete $self->{last_access})
1951 || $cf::RUNTIME); #d#
1952 # safety
1953 $self->{instantiate_time} = $cf::RUNTIME
1954 if $self->{instantiate_time} > $cf::RUNTIME;
1955}
1956
1957sub prepare_orig {
1958 my ($self) = @_;
1959
1960 $self->{load_original} = 1;
1961 $self->{instantiate_time} = $cf::RUNTIME;
1962 $self->last_access ($cf::RUNTIME);
1963 $self->instantiate;
1964}
1965
1966sub load_header {
1967 my ($self) = @_;
1968
1969 if ($self->load_header_temp) {
1970 $self->prepare_temp;
1971 } else {
1972 $self->load_header_orig
1172 or return; 1973 or return;
1974 $self->prepare_orig;
1975 }
1173 1976
1174 $map->{load_path} = $path; 1977 $self->{deny_reset} = 1
1978 if $self->no_reset;
1175 1979
1176 $map 1980 $self->default_region (cf::region::find_by_path $self->{path})
1177} 1981 unless $self->default_region;
1178 1982
1983 1
1984}
1985
1986sub find;
1179sub find_map { 1987sub find {
1180 my ($path, $origin) = @_; 1988 my ($path, $origin) = @_;
1181 1989
1182 #warn "find_map<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1990 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1991
1992 cf::lock_wait "map_data:$path";#d#remove
1187 cf::lock_wait "map_find:$key"; 1993 cf::lock_wait "map_find:$path";
1188 1994
1189 $cf::MAP{$key} || do { 1995 $cf::MAP{$path} || do {
1996 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1190 my $guard = cf::lock_acquire "map_find:$key"; 1997 my $guard2 = cf::lock_acquire "map_find:$path";
1191 1998
1192 # do it the slow way 1999 my $map = new_from_path cf::map $path
1193 my $map = try_load_header $path->save_path;
1194
1195 if ($map) {
1196 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else {
1200 if (my $rmp = $path->random_map_params) {
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return; 2000 or return;
1207 2001
1208 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME;
1210 $map->instantiate;
1211
1212 # per-player maps become, after loading, normal maps
1213 $map->per_player (0) if $path->{user_rel};
1214 }
1215 #Coro::Timer::sleep 1;#d#
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 2002 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221 2003
1222 if ($map->should_reset) { 2004 $map->load_header
2005 or return;
2006
2007 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2008 # doing this can freeze the server in a sync job, obviously
2009 #$cf::WAIT_FOR_TICK->wait;
2010 undef $guard2;
2011 undef $guard1;
1223 $map->reset; 2012 $map->reset;
1224 $map = find_map $path; 2013 return find $path;
1225 } 2014 }
1226 2015
1227 $cf::MAP{$key} = $map 2016 $cf::MAP{$path} = $map
1228 } 2017 }
1229} 2018}
2019
2020sub pre_load { }
2021sub post_load { }
1230 2022
1231sub load { 2023sub load {
1232 my ($self) = @_; 2024 my ($self) = @_;
1233 2025
2026 local $self->{deny_reset} = 1; # loading can take a long time
2027
1234 my $path = $self->{path}; 2028 my $path = $self->{path};
2029
2030 {
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2031 my $guard = cf::lock_acquire "map_data:$path";
1236 2032
2033 return unless $self->valid;
1237 return if $self->in_memory != cf::MAP_SWAPPED; 2034 return unless $self->in_memory == cf::MAP_SWAPPED;
1238 2035
1239 $self->in_memory (cf::MAP_LOADING); 2036 $self->in_memory (cf::MAP_LOADING);
1240 2037
1241 $self->alloc; 2038 $self->alloc;
1242 $self->load_objects ($self->{load_path}, 1) 2039
2040 $self->pre_load;
2041 cf::cede_to_tick;
2042
2043 my $f = new_from_file cf::object::thawer $self->{load_path};
2044 $f->skip_block;
2045 $self->_load_objects ($f)
1243 or return; 2046 or return;
1244 2047
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2048 $self->post_load_original
1246 if delete $self->{load_original}; 2049 if delete $self->{load_original};
1247 2050
1248 if (my $uniq = $path->uniq_path) { 2051 if (my $uniq = $self->uniq_path) {
1249 utf8::encode $uniq; 2052 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) { 2053 unless (aio_stat $uniq) {
2054 if (my $f = new_from_file cf::object::thawer $uniq) {
1251 $self->clear_unique_items; 2055 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0); 2056 $self->_load_objects ($f);
2057 $f->resolve_delayed_derefs;
2058 }
1253 } 2059 }
1254 } 2060 }
1255 2061
2062 $f->resolve_delayed_derefs;
2063
2064 cf::cede_to_tick;
1256 # now do the right thing for maps 2065 # now do the right thing for maps
1257 $self->link_multipart_objects; 2066 $self->link_multipart_objects;
1258
1259 if ($self->{path}->is_style_map) {
1260 $self->{deny_save} = 1;
1261 $self->{deny_reset} = 1;
1262 } else {
1263 $self->fix_auto_apply;
1264 $self->decay_objects;
1265 $self->update_buttons;
1266 $self->set_darkness_map;
1267 $self->difficulty ($self->estimate_difficulty) 2067 $self->difficulty ($self->estimate_difficulty)
1268 unless $self->difficulty; 2068 unless $self->difficulty;
2069 cf::cede_to_tick;
2070
2071 unless ($self->{deny_activate}) {
2072 $self->decay_objects;
2073 $self->fix_auto_apply;
2074 $self->update_buttons;
2075 cf::cede_to_tick;
2076 $self->set_darkness_map;
2077 cf::cede_to_tick;
1269 $self->activate; 2078 $self->activate;
1270 } 2079 }
1271 2080
2081 $self->{last_save} = $cf::RUNTIME;
2082 $self->last_access ($cf::RUNTIME);
2083
1272 $self->in_memory (cf::MAP_IN_MEMORY); 2084 $self->in_memory (cf::MAP_ACTIVE);
1273} 2085 }
1274 2086
1275sub load_map_sync { 2087 $self->post_load;
2088}
2089
2090sub customise_for {
2091 my ($self, $ob) = @_;
2092
2093 return find "~" . $ob->name . "/" . $self->{path}
2094 if $self->per_player;
2095
2096# return find "?party/" . $ob->name . "/" . $self->{path}
2097# if $self->per_party;
2098
2099 $self
2100}
2101
2102# find and load all maps in the 3x3 area around a map
2103sub load_neighbours {
2104 my ($map) = @_;
2105
2106 my @neigh; # diagonal neighbours
2107
2108 for (0 .. 3) {
2109 my $neigh = $map->tile_path ($_)
2110 or next;
2111 $neigh = find $neigh, $map
2112 or next;
2113 $neigh->load;
2114
2115 push @neigh,
2116 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2117 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2118 }
2119
2120 for (grep defined $_->[0], @neigh) {
2121 my ($path, $origin) = @$_;
2122 my $neigh = find $path, $origin
2123 or next;
2124 $neigh->load;
2125 }
2126}
2127
2128sub find_sync {
1276 my ($path, $origin) = @_; 2129 my ($path, $origin) = @_;
1277 2130
1278 #warn "load_map_sync<$path, $origin>\n";#d# 2131 cf::sync_job { find $path, $origin }
2132}
1279 2133
1280 cf::sync_job { 2134sub do_load_sync {
1281 my $map = cf::map::find_map $path, $origin 2135 my ($map) = @_;
1282 or return; 2136
1283 $map->load; 2137 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1284 $map 2138 if $Coro::current == $Coro::main;
2139
2140 cf::sync_job { $map->load };
2141}
2142
2143our %MAP_PREFETCH;
2144our $MAP_PREFETCHER = undef;
2145
2146sub find_async {
2147 my ($path, $origin, $load) = @_;
2148
2149 $path = normalise $path, $origin && $origin->{path};
2150
2151 if (my $map = $cf::MAP{$path}) {
2152 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2153 }
2154
2155 $MAP_PREFETCH{$path} |= $load;
2156
2157 $MAP_PREFETCHER ||= cf::async {
2158 $Coro::current->{desc} = "map prefetcher";
2159
2160 while (%MAP_PREFETCH) {
2161 while (my ($k, $v) = each %MAP_PREFETCH) {
2162 if (my $map = find $k) {
2163 $map->load if $v;
2164 }
2165
2166 delete $MAP_PREFETCH{$k};
2167 }
2168 }
2169 undef $MAP_PREFETCHER;
1285 } 2170 };
2171 $MAP_PREFETCHER->prio (6);
2172
2173 ()
1286} 2174}
1287 2175
1288sub save { 2176sub save {
1289 my ($self) = @_; 2177 my ($self) = @_;
1290 2178
2179 my $lock = cf::lock_acquire "map_data:$self->{path}";
2180
1291 $self->{last_save} = $cf::RUNTIME; 2181 $self->{last_save} = $cf::RUNTIME;
1292 2182
1293 return unless $self->dirty; 2183 return unless $self->dirty;
1294 2184
1295 my $save = $self->{path}->save_path; utf8::encode $save; 2185 my $save = $self->save_path; utf8::encode $save;
1296 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2186 my $uniq = $self->uniq_path; utf8::encode $uniq;
1297 2187
1298 $self->{load_path} = $save; 2188 $self->{load_path} = $save;
1299 2189
1300 return if $self->{deny_save}; 2190 return if $self->{deny_save};
1301 2191
2192 local $self->{last_access} = $self->last_access;#d#
2193
2194 cf::async {
2195 $Coro::current->{desc} = "map player save";
2196 $_->contr->save for $self->players;
2197 };
2198
2199 cf::get_slot 0.02;
2200
1302 if ($uniq) { 2201 if ($uniq) {
1303 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2202 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1304 $self->save_objects ($uniq, cf::IO_UNIQUES); 2203 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1305 } else { 2204 } else {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2205 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1307 } 2206 }
1308} 2207}
1309 2208
1310sub swap_out { 2209sub swap_out {
1311 my ($self) = @_; 2210 my ($self) = @_;
1312 2211
2212 # save first because save cedes
2213 $self->save;
2214
2215 my $lock = cf::lock_acquire "map_data:$self->{path}";
2216
1313 return if $self->players; 2217 return if $self->players;
1314 return if $self->in_memory != cf::MAP_IN_MEMORY; 2218 return if $self->in_memory != cf::MAP_ACTIVE;
1315 return if $self->{deny_save}; 2219 return if $self->{deny_save};
1316 2220
2221 $self->in_memory (cf::MAP_SWAPPED);
2222
1317 $self->save; 2223 $self->deactivate;
2224 $_->clear_links_to ($self) for values %cf::MAP;
1318 $self->clear; 2225 $self->clear;
1319 $self->in_memory (cf::MAP_SWAPPED);
1320} 2226}
1321 2227
1322sub reset_at { 2228sub reset_at {
1323 my ($self) = @_; 2229 my ($self) = @_;
1324 2230
1325 # TODO: safety, remove and allow resettable per-player maps 2231 # TODO: safety, remove and allow resettable per-player maps
1326 return 1e99 if $self->{path}{user_rel};
1327 return 1e99 if $self->{deny_reset}; 2232 return 1e99 if $self->{deny_reset};
1328 2233
1329 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2234 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1330 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2235 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1331 2236
1336 my ($self) = @_; 2241 my ($self) = @_;
1337 2242
1338 $self->reset_at <= $cf::RUNTIME 2243 $self->reset_at <= $cf::RUNTIME
1339} 2244}
1340 2245
1341sub unlink_save {
1342 my ($self) = @_;
1343
1344 utf8::encode (my $save = $self->{path}->save_path);
1345 aioreq_pri 3; IO::AIO::aio_unlink $save;
1346 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1347}
1348
1349sub rename {
1350 my ($self, $new_path) = @_;
1351
1352 $self->unlink_save;
1353
1354 delete $cf::MAP{$self->path};
1355 $self->{path} = new cf::path $new_path;
1356 $self->path ($self->{path}->as_string);
1357 $cf::MAP{$self->path} = $self;
1358
1359 $self->save;
1360}
1361
1362sub reset { 2246sub reset {
1363 my ($self) = @_; 2247 my ($self) = @_;
1364 2248
2249 my $lock = cf::lock_acquire "map_data:$self->{path}";
2250
1365 return if $self->players; 2251 return if $self->players;
1366 return if $self->{path}{user_rel};#d#
1367 2252
1368 warn "resetting map ", $self->path;#d# 2253 warn "resetting map ", $self->path;
2254
2255 $self->in_memory (cf::MAP_SWAPPED);
2256
2257 # need to save uniques path
2258 unless ($self->{deny_save}) {
2259 my $uniq = $self->uniq_path; utf8::encode $uniq;
2260
2261 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2262 if $uniq;
2263 }
1369 2264
1370 delete $cf::MAP{$self->path}; 2265 delete $cf::MAP{$self->path};
1371 2266
2267 $self->deactivate;
1372 $_->clear_links_to ($self) for values %cf::MAP; 2268 $_->clear_links_to ($self) for values %cf::MAP;
2269 $self->clear;
1373 2270
1374 $self->unlink_save; 2271 $self->unlink_save;
1375 $self->destroy; 2272 $self->destroy;
1376} 2273}
1377 2274
1378my $nuke_counter = "aaaa"; 2275my $nuke_counter = "aaaa";
1379 2276
1380sub nuke { 2277sub nuke {
1381 my ($self) = @_; 2278 my ($self) = @_;
1382 2279
2280 {
2281 my $lock = cf::lock_acquire "map_data:$self->{path}";
2282
2283 delete $cf::MAP{$self->path};
2284
2285 $self->unlink_save;
2286
2287 bless $self, "cf::map";
2288 delete $self->{deny_reset};
1383 $self->{deny_save} = 1; 2289 $self->{deny_save} = 1;
1384 $self->reset_timeout (1); 2290 $self->reset_timeout (1);
1385 $self->rename ("{nuke}/" . ($nuke_counter++)); 2291 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2292
2293 $cf::MAP{$self->path} = $self;
2294 }
2295
1386 $self->reset; # polite request, might not happen 2296 $self->reset; # polite request, might not happen
1387} 2297}
1388 2298
1389sub customise_for { 2299=item $maps = cf::map::tmp_maps
1390 my ($map, $ob) = @_;
1391 2300
1392 if ($map->per_player) { 2301Returns an arrayref with all map paths of currently instantiated and saved
1393 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2302maps. May block.
2303
2304=cut
2305
2306sub tmp_maps() {
1394 } 2307 [
1395 2308 map {
1396 $map 2309 utf8::decode $_;
2310 /\.map$/
2311 ? normalise $_
2312 : ()
2313 } @{ aio_readdir $TMPDIR or [] }
2314 ]
1397} 2315}
1398 2316
1399sub emergency_save { 2317=item $maps = cf::map::random_maps
1400 local $cf::FREEZE = 1;
1401 2318
1402 warn "enter emergency map save\n"; 2319Returns an arrayref with all map paths of currently instantiated and saved
2320random maps. May block.
1403 2321
1404 cf::sync_job { 2322=cut
1405 warn "begin emergency map save\n"; 2323
1406 $_->save for values %cf::MAP; 2324sub random_maps() {
2325 [
2326 map {
2327 utf8::decode $_;
2328 /\.map$/
2329 ? normalise "?random/$_"
2330 : ()
2331 } @{ aio_readdir $RANDOMDIR or [] }
2332 ]
2333}
2334
2335=item cf::map::unique_maps
2336
2337Returns an arrayref of paths of all shared maps that have
2338instantiated unique items. May block.
2339
2340=cut
2341
2342sub unique_maps() {
2343 [
2344 map {
2345 utf8::decode $_;
2346 s/\.map$//; # TODO future compatibility hack
2347 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2348 ? ()
2349 : normalise $_
2350 } @{ aio_readdir $UNIQUEDIR or [] }
2351 ]
2352}
2353
2354=back
2355
2356=head3 cf::object
2357
2358=cut
2359
2360package cf::object;
2361
2362=over 4
2363
2364=item $ob->inv_recursive
2365
2366Returns the inventory of the object I<and> their inventories, recursively,
2367but I<not> the object itself.
2368
2369=cut
2370
2371sub inv_recursive_;
2372sub inv_recursive_ {
2373 map { $_, inv_recursive_ $_->inv } @_
2374}
2375
2376sub inv_recursive {
2377 inv_recursive_ inv $_[0]
2378}
2379
2380=item $ref = $ob->ref
2381
2382Creates and returns a persistent reference to an object that can be stored as a string.
2383
2384=item $ob = cf::object::deref ($refstring)
2385
2386returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2387even if the object actually exists. May block.
2388
2389=cut
2390
2391sub deref {
2392 my ($ref) = @_;
2393
2394 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2395 my ($uuid, $name) = ($1, $2);
2396 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2397 or return;
2398 $pl->ob->uuid eq $uuid
2399 or return;
2400
2401 $pl->ob
2402 } else {
2403 warn "$ref: cannot resolve object reference\n";
2404 undef
1407 }; 2405 }
1408
1409 warn "end emergency map save\n";
1410} 2406}
1411 2407
1412package cf; 2408package cf;
1413 2409
1414=back 2410=back
1415
1416 2411
1417=head3 cf::object::player 2412=head3 cf::object::player
1418 2413
1419=over 4 2414=over 4
1420 2415
1423Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2418Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1424can be C<undef>. Does the right thing when the player is currently in a 2419can be C<undef>. Does the right thing when the player is currently in a
1425dialogue with the given NPC character. 2420dialogue with the given NPC character.
1426 2421
1427=cut 2422=cut
2423
2424our $SAY_CHANNEL = {
2425 id => "say",
2426 title => "Map",
2427 reply => "say ",
2428 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2429};
2430
2431our $CHAT_CHANNEL = {
2432 id => "chat",
2433 title => "Chat",
2434 reply => "chat ",
2435 tooltip => "Player chat and shouts, global to the server.",
2436};
1428 2437
1429# rough implementation of a future "reply" method that works 2438# rough implementation of a future "reply" method that works
1430# with dialog boxes. 2439# with dialog boxes.
1431#TODO: the first argument must go, split into a $npc->reply_to ( method 2440#TODO: the first argument must go, split into a $npc->reply_to ( method
1432sub cf::object::player::reply($$$;$) { 2441sub cf::object::player::reply($$$;$) {
1434 2443
1435 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2444 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1436 2445
1437 if ($self->{record_replies}) { 2446 if ($self->{record_replies}) {
1438 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2447 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2448
1439 } else { 2449 } else {
2450 my $pl = $self->contr;
2451
2452 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2453 my $dialog = $pl->{npc_dialog};
2454 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2455
2456 } else {
1440 $msg = $npc->name . " says: $msg" if $npc; 2457 $msg = $npc->name . " says: $msg" if $npc;
1441 $self->message ($msg, $flags); 2458 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2459 }
1442 } 2460 }
2461}
2462
2463=item $object->send_msg ($channel, $msg, $color, [extra...])
2464
2465=cut
2466
2467sub cf::object::send_msg {
2468 my $pl = shift->contr
2469 or return;
2470 $pl->send_msg (@_);
1443} 2471}
1444 2472
1445=item $player_object->may ("access") 2473=item $player_object->may ("access")
1446 2474
1447Returns wether the given player is authorized to access resource "access" 2475Returns wether the given player is authorized to access resource "access"
1460 2488
1461=item $player_object->enter_link 2489=item $player_object->enter_link
1462 2490
1463Freezes the player and moves him/her to a special map (C<{link}>). 2491Freezes the player and moves him/her to a special map (C<{link}>).
1464 2492
1465The player should be reaosnably safe there for short amounts of time. You 2493The player should be reasonably safe there for short amounts of time (e.g.
1466I<MUST> call C<leave_link> as soon as possible, though. 2494for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2495though, as the palyer cannot control the character while it is on the link
2496map.
2497
2498Will never block.
1467 2499
1468=item $player_object->leave_link ($map, $x, $y) 2500=item $player_object->leave_link ($map, $x, $y)
1469 2501
1470Moves the player out of the specila link map onto the given map. If the 2502Moves the player out of the special C<{link}> map onto the specified
1471map is not valid (or omitted), the player will be moved back to the 2503map. If the map is not valid (or omitted), the player will be moved back
1472location he/she was before the call to C<enter_link>, or, if that fails, 2504to the location he/she was before the call to C<enter_link>, or, if that
1473to the emergency map position. 2505fails, to the emergency map position.
1474 2506
1475Might block. 2507Might block.
1476 2508
1477=cut 2509=cut
2510
2511sub link_map {
2512 unless ($LINK_MAP) {
2513 $LINK_MAP = cf::map::find "{link}"
2514 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2515 $LINK_MAP->load;
2516 }
2517
2518 $LINK_MAP
2519}
1478 2520
1479sub cf::object::player::enter_link { 2521sub cf::object::player::enter_link {
1480 my ($self) = @_; 2522 my ($self) = @_;
1481 2523
1482 $self->deactivate_recursive; 2524 $self->deactivate_recursive;
1483 2525
1484 return if $self->map == $LINK_MAP; 2526 return if UNIVERSAL::isa $self->map, "ext::map_link";
1485 2527
1486 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2528 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1487 if $self->map; 2529 if $self->map && $self->map->{path} ne "{link}";
1488 2530
1489 $self->enter_map ($LINK_MAP, 20, 20); 2531 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1490} 2532}
1491 2533
1492sub cf::object::player::leave_link { 2534sub cf::object::player::leave_link {
1493 my ($self, $map, $x, $y) = @_; 2535 my ($self, $map, $x, $y) = @_;
2536
2537 return unless $self->contr->active;
1494 2538
1495 my $link_pos = delete $self->{_link_pos}; 2539 my $link_pos = delete $self->{_link_pos};
1496 2540
1497 unless ($map) { 2541 unless ($map) {
1498 # restore original map position 2542 # restore original map position
1499 ($map, $x, $y) = @{ $link_pos || [] }; 2543 ($map, $x, $y) = @{ $link_pos || [] };
1500 $map = cf::map::find_map $map; 2544 $map = cf::map::find $map;
1501 2545
1502 unless ($map) { 2546 unless ($map) {
1503 ($map, $x, $y) = @$EMERGENCY_POSITION; 2547 ($map, $x, $y) = @$EMERGENCY_POSITION;
1504 $map = cf::map::find_map $map 2548 $map = cf::map::find $map
1505 or die "FATAL: cannot load emergency map\n"; 2549 or die "FATAL: cannot load emergency map\n";
1506 } 2550 }
1507 } 2551 }
1508 2552
1509 ($x, $y) = (-1, -1) 2553 ($x, $y) = (-1, -1)
1512 # use -1 or undef as default coordinates, not 0, 0 2556 # use -1 or undef as default coordinates, not 0, 0
1513 ($x, $y) = ($map->enter_x, $map->enter_y) 2557 ($x, $y) = ($map->enter_x, $map->enter_y)
1514 if $x <=0 && $y <= 0; 2558 if $x <=0 && $y <= 0;
1515 2559
1516 $map->load; 2560 $map->load;
2561 $map->load_neighbours;
1517 2562
2563 return unless $self->contr->active;
2564 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1518 $self->activate_recursive; 2565 $self->activate_recursive;
2566
2567 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1519 $self->enter_map ($map, $x, $y); 2568 $self->enter_map ($map, $x, $y);
1520} 2569}
1521 2570
1522cf::player->attach ( 2571=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1523 on_logout => sub {
1524 my ($pl) = @_;
1525 2572
1526 # abort map switching before logout 2573Moves the player to the given map-path and coordinates by first freezing
1527 if ($pl->ob->{_link_pos}) { 2574her, loading and preparing them map, calling the provided $check callback
1528 cf::sync_job { 2575that has to return the map if sucecssful, and then unfreezes the player on
1529 $pl->ob->leave_link 2576the new (success) or old (failed) map position. In either case, $done will
1530 }; 2577be called at the end of this process.
1531 }
1532 },
1533 on_login => sub {
1534 my ($pl) = @_;
1535 2578
1536 # try to abort aborted map switching on player login :) 2579Note that $check will be called with a potentially non-loaded map, so if
1537 # should happen only on crashes 2580it needs a loaded map it has to call C<< ->load >>.
1538 if ($pl->ob->{_link_pos}) {
1539 $pl->ob->enter_link;
1540 Coro::async {
1541 # we need this sleep as the login has a concurrent enter_exit running
1542 # and this sleep increases chances of the player not ending up in scorn
1543 Coro::Timer::sleep 1;
1544 $pl->ob->leave_link;
1545 };
1546 }
1547 },
1548);
1549 2581
1550=item $player_object->goto_map ($path, $x, $y)
1551
1552=cut 2582=cut
1553 2583
2584our $GOTOGEN;
2585
1554sub cf::object::player::goto_map { 2586sub cf::object::player::goto {
1555 my ($self, $path, $x, $y) = @_; 2587 my ($self, $path, $x, $y, $check, $done) = @_;
2588
2589 # do generation counting so two concurrent goto's will be executed in-order
2590 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1556 2591
1557 $self->enter_link; 2592 $self->enter_link;
1558 2593
1559 (Coro::async { 2594 (async {
1560 $path = new cf::path $path; 2595 $Coro::current->{desc} = "player::goto $path $x $y";
1561 2596
1562 my $map = cf::map::find_map $path->as_string; 2597 # *tag paths override both path and x|y
2598 if ($path =~ /^\*(.*)$/) {
2599 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2600 my $ob = $obs[rand @obs];
2601
2602 # see if we actually can go there
2603 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2604 $ob = $obs[rand @obs];
2605 } else {
2606 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2607 }
2608 # else put us there anyways for now #d#
2609
2610 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2611 } else {
2612 ($path, $x, $y) = (undef, undef, undef);
2613 }
2614 }
2615
2616 my $map = eval {
2617 my $map = defined $path ? cf::map::find $path : undef;
2618
2619 if ($map) {
1563 $map = $map->customise_for ($self) if $map; 2620 $map = $map->customise_for ($self);
1564 2621 $map = $check->($map) if $check && $map;
1565# warn "entering ", $map->path, " at ($x, $y)\n" 2622 } else {
1566# if $map;
1567
1568 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2623 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2624 }
1569 2625
2626 $map
2627 };
2628
2629 if ($@) {
2630 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2631 LOG llevError | logBacktrace, Carp::longmess $@;
2632 }
2633
2634 if ($gen == $self->{_goto_generation}) {
2635 delete $self->{_goto_generation};
1570 $self->leave_link ($map, $x, $y); 2636 $self->leave_link ($map, $x, $y);
2637 }
2638
2639 $done->() if $done;
1571 })->prio (1); 2640 })->prio (1);
1572} 2641}
1573 2642
1574=item $player_object->enter_exit ($exit_object) 2643=item $player_object->enter_exit ($exit_object)
1575 2644
1577 2646
1578sub parse_random_map_params { 2647sub parse_random_map_params {
1579 my ($spec) = @_; 2648 my ($spec) = @_;
1580 2649
1581 my $rmp = { # defaults 2650 my $rmp = { # defaults
1582 xsize => 10, 2651 xsize => (cf::rndm 15, 40),
1583 ysize => 10, 2652 ysize => (cf::rndm 15, 40),
2653 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2654 #layout => string,
1584 }; 2655 };
1585 2656
1586 for (split /\n/, $spec) { 2657 for (split /\n/, $spec) {
1587 my ($k, $v) = split /\s+/, $_, 2; 2658 my ($k, $v) = split /\s+/, $_, 2;
1588 2659
1600 # that depends on the exit object 2671 # that depends on the exit object
1601 2672
1602 my $rmp = parse_random_map_params $exit->msg; 2673 my $rmp = parse_random_map_params $exit->msg;
1603 2674
1604 if ($exit->map) { 2675 if ($exit->map) {
1605 $rmp->{region} = $exit->map->region_name; 2676 $rmp->{region} = $exit->region->name;
1606 $rmp->{origin_map} = $exit->map->path; 2677 $rmp->{origin_map} = $exit->map->path;
1607 $rmp->{origin_x} = $exit->x; 2678 $rmp->{origin_x} = $exit->x;
1608 $rmp->{origin_y} = $exit->y; 2679 $rmp->{origin_y} = $exit->y;
2680
2681 $exit->map->touch;
1609 } 2682 }
1610 2683
1611 $rmp->{random_seed} ||= $exit->random_seed; 2684 $rmp->{random_seed} ||= $exit->random_seed;
1612 2685
1613 my $data = cf::to_json $rmp; 2686 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1614 my $md5 = Digest::MD5::md5_hex $data; 2687 my $md5 = Digest::MD5::md5_hex $data;
2688 my $meta = "$RANDOMDIR/$md5.meta";
1615 2689
1616 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2690 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1617 aio_write $fh, 0, (length $data), $data, 0; 2691 aio_write $fh, 0, (length $data), $data, 0;
2692 undef $fh;
2693 aio_rename "$meta~", $meta;
1618 2694
2695 my $slaying = "?random/$md5";
2696
2697 if ($exit->valid) {
1619 $exit->slaying ("?random/$md5"); 2698 $exit->slaying ("?random/$md5");
1620 $exit->msg (undef); 2699 $exit->msg (undef);
2700 }
1621 } 2701 }
1622} 2702}
1623 2703
1624sub cf::object::player::enter_exit { 2704sub cf::object::player::enter_exit {
1625 my ($self, $exit) = @_; 2705 my ($self, $exit) = @_;
1626 2706
1627 return unless $self->type == cf::PLAYER; 2707 return unless $self->type == cf::PLAYER;
1628 2708
1629 $self->enter_link; 2709 $self->enter_link;
1630 2710
1631 (Coro::async { 2711 (async {
2712 $Coro::current->{desc} = "enter_exit";
2713
1632 unless (eval { 2714 unless (eval {
2715 $self->deactivate_recursive; # just to be sure
1633 2716
2717 # random map handling
2718 {
2719 my $guard = cf::lock_acquire "exit_prepare:$exit";
2720
1634 prepare_random_map $exit 2721 prepare_random_map $exit
1635 if $exit->slaying eq "/!"; 2722 if $exit->slaying eq "/!";
2723 }
1636 2724
1637 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2725 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1638 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2726 my $x = $exit->stats->hp;
2727 my $y = $exit->stats->sp;
1639 2728
2729 $self->goto ($map, $x, $y);
2730
2731 # if exit is damned, update players death & WoR home-position
2732 $self->contr->savebed ($map, $x, $y)
2733 if $exit->flag (cf::FLAG_DAMNED);
2734
1640 1; 2735 1
1641 }) { 2736 }) {
1642 $self->message ("Something went wrong deep within the crossfire server. " 2737 $self->message ("Something went wrong deep within the deliantra server. "
1643 . "I'll try to bring you back to the map you were before. " 2738 . "I'll try to bring you back to the map you were before. "
1644 . "Please report this to the dungeon master", 2739 . "Please report this to the dungeon master!",
1645 cf::NDI_UNIQUE | cf::NDI_RED); 2740 cf::NDI_UNIQUE | cf::NDI_RED);
1646 2741
1647 warn "ERROR in enter_exit: $@"; 2742 warn "ERROR in enter_exit: $@";
1648 $self->leave_link; 2743 $self->leave_link;
1649 } 2744 }
1650 })->prio (1); 2745 })->prio (1);
1663 2758
1664sub cf::client::send_drawinfo { 2759sub cf::client::send_drawinfo {
1665 my ($self, $text, $flags) = @_; 2760 my ($self, $text, $flags) = @_;
1666 2761
1667 utf8::encode $text; 2762 utf8::encode $text;
1668 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2763 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1669} 2764}
1670 2765
2766=item $client->send_msg ($channel, $msg, $color, [extra...])
2767
2768Send a drawinfo or msg packet to the client, formatting the msg for the
2769client if neccessary. C<$type> should be a string identifying the type of
2770the message, with C<log> being the default. If C<$color> is negative, suppress
2771the message unless the client supports the msg packet.
2772
2773=cut
2774
2775# non-persistent channels (usually the info channel)
2776our %CHANNEL = (
2777 "c/identify" => {
2778 id => "infobox",
2779 title => "Identify",
2780 reply => undef,
2781 tooltip => "Items recently identified",
2782 },
2783 "c/examine" => {
2784 id => "infobox",
2785 title => "Examine",
2786 reply => undef,
2787 tooltip => "Signs and other items you examined",
2788 },
2789 "c/book" => {
2790 id => "infobox",
2791 title => "Book",
2792 reply => undef,
2793 tooltip => "The contents of a note or book",
2794 },
2795 "c/lookat" => {
2796 id => "infobox",
2797 title => "Look",
2798 reply => undef,
2799 tooltip => "What you saw there",
2800 },
2801 "c/who" => {
2802 id => "infobox",
2803 title => "Players",
2804 reply => undef,
2805 tooltip => "Shows players who are currently online",
2806 },
2807 "c/body" => {
2808 id => "infobox",
2809 title => "Body Parts",
2810 reply => undef,
2811 tooltip => "Shows which body parts you posess and are available",
2812 },
2813 "c/skills" => {
2814 id => "infobox",
2815 title => "Skills",
2816 reply => undef,
2817 tooltip => "Shows your experience per skill and item power",
2818 },
2819 "c/uptime" => {
2820 id => "infobox",
2821 title => "Uptime",
2822 reply => undef,
2823 tooltip => "How long the server has been running since last restart",
2824 },
2825 "c/mapinfo" => {
2826 id => "infobox",
2827 title => "Map Info",
2828 reply => undef,
2829 tooltip => "Information related to the maps",
2830 },
2831 "c/party" => {
2832 id => "party",
2833 title => "Party",
2834 reply => "gsay ",
2835 tooltip => "Messages and chat related to your party",
2836 },
2837);
2838
2839sub cf::client::send_msg {
2840 my ($self, $channel, $msg, $color, @extra) = @_;
2841
2842 $msg = $self->pl->expand_cfpod ($msg)
2843 unless $color & cf::NDI_VERBATIM;
2844
2845 $color &= cf::NDI_CLIENT_MASK; # just in case...
2846
2847 # check predefined channels, for the benefit of C
2848 if ($CHANNEL{$channel}) {
2849 $channel = $CHANNEL{$channel};
2850
2851 $self->ext_msg (channel_info => $channel)
2852 if $self->can_msg;
2853
2854 $channel = $channel->{id};
2855
2856 } elsif (ref $channel) {
2857 # send meta info to client, if not yet sent
2858 unless (exists $self->{channel}{$channel->{id}}) {
2859 $self->{channel}{$channel->{id}} = $channel;
2860 $self->ext_msg (channel_info => $channel)
2861 if $self->can_msg;
2862 }
2863
2864 $channel = $channel->{id};
2865 }
2866
2867 return unless @extra || length $msg;
2868
2869 if ($self->can_msg) {
2870 # default colour, mask it out
2871 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2872 if $color & cf::NDI_DEF;
2873
2874 my $pkt = "msg "
2875 . $self->{json_coder}->encode (
2876 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2877 );
2878
2879 # try lzf for large packets
2880 $pkt = "lzf " . Compress::LZF::compress $pkt
2881 if 1024 <= length $pkt and $self->{can_lzf};
2882
2883 # split very large packets
2884 if (8192 < length $pkt and $self->{can_lzf}) {
2885 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2886 $pkt = "frag";
2887 }
2888
2889 $self->send_packet ($pkt);
2890 } else {
2891 if ($color >= 0) {
2892 # replace some tags by gcfclient-compatible ones
2893 for ($msg) {
2894 1 while
2895 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2896 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2897 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2898 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2899 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2900 }
2901
2902 $color &= cf::NDI_COLOR_MASK;
2903
2904 utf8::encode $msg;
2905
2906 if (0 && $msg =~ /\[/) {
2907 # COMMAND/INFO
2908 $self->send_packet ("drawextinfo $color 10 8 $msg")
2909 } else {
2910 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2911 $self->send_packet ("drawinfo $color $msg")
2912 }
2913 }
2914 }
2915}
2916
2917=item $client->ext_msg ($type, @msg)
2918
2919Sends an ext event to the client.
2920
2921=cut
2922
2923sub cf::client::ext_msg($$@) {
2924 my ($self, $type, @msg) = @_;
2925
2926 if ($self->extcmd == 2) {
2927 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2928 } elsif ($self->extcmd == 1) { # TODO: remove
2929 push @msg, msgtype => "event_$type";
2930 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2931 }
2932}
2933
2934=item $client->ext_reply ($msgid, @msg)
2935
2936Sends an ext reply to the client.
2937
2938=cut
2939
2940sub cf::client::ext_reply($$@) {
2941 my ($self, $id, @msg) = @_;
2942
2943 if ($self->extcmd == 2) {
2944 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2945 } elsif ($self->extcmd == 1) {
2946 #TODO: version 1, remove
2947 unshift @msg, msgtype => "reply", msgid => $id;
2948 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2949 }
2950}
1671 2951
1672=item $success = $client->query ($flags, "text", \&cb) 2952=item $success = $client->query ($flags, "text", \&cb)
1673 2953
1674Queues a query to the client, calling the given callback with 2954Queues a query to the client, calling the given callback with
1675the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2955the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1676C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2956C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1677 2957
1678Queries can fail, so check the return code. Or don't, as queries will become 2958Queries can fail, so check the return code. Or don't, as queries will
1679reliable at some point in the future. 2959become reliable at some point in the future.
1680 2960
1681=cut 2961=cut
1682 2962
1683sub cf::client::query { 2963sub cf::client::query {
1684 my ($self, $flags, $text, $cb) = @_; 2964 my ($self, $flags, $text, $cb) = @_;
1692 utf8::encode $text; 2972 utf8::encode $text;
1693 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2973 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1694 2974
1695 $self->send_packet ($self->{query_queue}[0][0]) 2975 $self->send_packet ($self->{query_queue}[0][0])
1696 if @{ $self->{query_queue} } == 1; 2976 if @{ $self->{query_queue} } == 1;
2977
2978 1
1697} 2979}
1698 2980
1699cf::client->attach ( 2981cf::client->attach (
2982 on_connect => sub {
2983 my ($ns) = @_;
2984
2985 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2986 },
1700 on_reply => sub { 2987 on_reply => sub {
1701 my ($ns, $msg) = @_; 2988 my ($ns, $msg) = @_;
1702 2989
1703 # this weird shuffling is so that direct followup queries 2990 # this weird shuffling is so that direct followup queries
1704 # get handled first 2991 # get handled first
1705 my $queue = delete $ns->{query_queue}; 2992 my $queue = delete $ns->{query_queue}
2993 or return; # be conservative, not sure how that can happen, but we saw a crash here
1706 2994
1707 (shift @$queue)->[1]->($msg); 2995 (shift @$queue)->[1]->($msg);
2996 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1708 2997
1709 push @{ $ns->{query_queue} }, @$queue; 2998 push @{ $ns->{query_queue} }, @$queue;
1710 2999
1711 if (@{ $ns->{query_queue} } == @$queue) { 3000 if (@{ $ns->{query_queue} } == @$queue) {
1712 if (@$queue) { 3001 if (@$queue) {
1714 } else { 3003 } else {
1715 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3004 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1716 } 3005 }
1717 } 3006 }
1718 }, 3007 },
3008 on_exticmd => sub {
3009 my ($ns, $buf) = @_;
3010
3011 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3012
3013 if (ref $msg) {
3014 my ($type, $reply, @payload) =
3015 "ARRAY" eq ref $msg
3016 ? @$msg
3017 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3018
3019 my @reply;
3020
3021 if (my $cb = $EXTICMD{$type}) {
3022 @reply = $cb->($ns, @payload);
3023 }
3024
3025 $ns->ext_reply ($reply, @reply)
3026 if $reply;
3027
3028 } else {
3029 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3030 }
3031
3032 cf::override;
3033 },
1719); 3034);
1720 3035
1721=item $client->coro (\&cb) 3036=item $client->async (\&cb)
1722 3037
1723Create a new coroutine, running the specified callback. The coroutine will 3038Create a new coroutine, running the specified callback. The coroutine will
1724be automatically cancelled when the client gets destroyed (e.g. on logout, 3039be automatically cancelled when the client gets destroyed (e.g. on logout,
1725or loss of connection). 3040or loss of connection).
1726 3041
1727=cut 3042=cut
1728 3043
1729sub cf::client::coro { 3044sub cf::client::async {
1730 my ($self, $cb) = @_; 3045 my ($self, $cb) = @_;
1731 3046
1732 my $coro; $coro = async { 3047 my $coro = &Coro::async ($cb);
1733 eval {
1734 $cb->();
1735 };
1736 warn $@ if $@;
1737 };
1738 3048
1739 $coro->on_destroy (sub { 3049 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0}; 3050 delete $self->{_coro}{$coro+0};
1741 }); 3051 });
1742 3052
1769our $safe = new Safe "safe"; 3079our $safe = new Safe "safe";
1770our $safe_hole = new Safe::Hole; 3080our $safe_hole = new Safe::Hole;
1771 3081
1772$SIG{FPE} = 'IGNORE'; 3082$SIG{FPE} = 'IGNORE';
1773 3083
1774$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3084$safe->permit_only (Opcode::opset qw(
3085 :base_core :base_mem :base_orig :base_math
3086 grepstart grepwhile mapstart mapwhile
3087 sort time
3088));
1775 3089
1776# here we export the classes and methods available to script code 3090# here we export the classes and methods available to script code
1777 3091
1778=pod 3092=pod
1779 3093
1780The following fucntions and emthods are available within a safe environment: 3094The following functions and methods are available within a safe environment:
1781 3095
1782 cf::object contr pay_amount pay_player map 3096 cf::object
3097 contr pay_amount pay_player map x y force_find force_add destroy
3098 insert remove name archname title slaying race decrease split
3099
1783 cf::object::player player 3100 cf::object::player
1784 cf::player peaceful 3101 player
1785 cf::map trigger 3102
3103 cf::player
3104 peaceful
3105
3106 cf::map
3107 trigger
1786 3108
1787=cut 3109=cut
1788 3110
1789for ( 3111for (
1790 ["cf::object" => qw(contr pay_amount pay_player map)], 3112 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3113 insert remove inv nrof name archname title slaying race
3114 decrease split destroy change_exp)],
1791 ["cf::object::player" => qw(player)], 3115 ["cf::object::player" => qw(player)],
1792 ["cf::player" => qw(peaceful)], 3116 ["cf::player" => qw(peaceful)],
1793 ["cf::map" => qw(trigger)], 3117 ["cf::map" => qw(trigger)],
1794) { 3118) {
1795 no strict 'refs'; 3119 no strict 'refs';
1866=back 3190=back
1867 3191
1868=cut 3192=cut
1869 3193
1870############################################################################# 3194#############################################################################
3195# the server's init and main functions
1871 3196
1872=head2 EXTENSION DATABASE SUPPORT 3197sub load_facedata($) {
3198 my ($path) = @_;
1873 3199
1874Crossfire maintains a very simple database for extension use. It can 3200 # HACK to clear player env face cache, we need some signal framework
1875currently store anything that can be serialised using Storable, which 3201 # for this (global event?)
1876excludes objects. 3202 %ext::player_env::MUSIC_FACE_CACHE = ();
1877 3203
1878The parameter C<$family> should best start with the name of the extension 3204 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1879using it, it should be unique.
1880 3205
1881=over 4 3206 warn "loading facedata from $path\n";
1882 3207
1883=item $hashref = cf::db_get $family 3208 my $facedata;
3209 0 < aio_load $path, $facedata
3210 or die "$path: $!";
1884 3211
1885Return a hashref for use by the extension C<$family>, which can be 3212 $facedata = Coro::Storable::thaw $facedata;
1886modified. After modifications, you have to call C<cf::db_dirty> or
1887C<cf::db_sync>.
1888 3213
1889=item $value = cf::db_get $family => $key 3214 $facedata->{version} == 2
3215 or cf::cleanup "$path: version mismatch, cannot proceed.";
1890 3216
1891Returns a single value from the database 3217 # patch in the exptable
1892 3218 $facedata->{resource}{"res/exp_table"} = {
1893=item cf::db_put $family => $hashref 3219 type => FT_RSRC,
1894 3220 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1895Stores the given family hashref into the database. Updates are delayed, if
1896you want the data to be synced to disk immediately, use C<cf::db_sync>.
1897
1898=item cf::db_put $family => $key => $value
1899
1900Stores the given C<$value> in the family hash. Updates are delayed, if you
1901want the data to be synced to disk immediately, use C<cf::db_sync>.
1902
1903=item cf::db_dirty
1904
1905Marks the database as dirty, to be updated at a later time.
1906
1907=item cf::db_sync
1908
1909Immediately write the database to disk I<if it is dirty>.
1910
1911=cut
1912
1913our $DB;
1914
1915{
1916 my $path = cf::localdir . "/database.pst";
1917
1918 sub db_load() {
1919 warn "loading database $path\n";#d# remove later
1920 $DB = stat $path ? Storable::retrieve $path : { };
1921 }
1922
1923 my $pid;
1924
1925 sub db_save() {
1926 warn "saving database $path\n";#d# remove later
1927 waitpid $pid, 0 if $pid;
1928 if (0 == ($pid = fork)) {
1929 $DB->{_meta}{version} = 1;
1930 Storable::nstore $DB, "$path~";
1931 rename "$path~", $path;
1932 cf::_exit 0 if defined $pid;
1933 }
1934 }
1935
1936 my $dirty;
1937
1938 sub db_sync() {
1939 db_save if $dirty;
1940 undef $dirty;
1941 }
1942
1943 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1944 db_sync;
1945 }); 3221 };
3222 cf::cede_to_tick;
1946 3223
1947 sub db_dirty() {
1948 $dirty = 1;
1949 $idle->start;
1950 } 3224 {
3225 my $faces = $facedata->{faceinfo};
1951 3226
1952 sub db_get($;$) { 3227 while (my ($face, $info) = each %$faces) {
1953 @_ >= 2 3228 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1954 ? $DB->{$_[0]}{$_[1]}
1955 : ($DB->{$_[0]} ||= { })
1956 }
1957 3229
1958 sub db_put($$;$) { 3230 cf::face::set_visibility $idx, $info->{visibility};
1959 if (@_ >= 3) { 3231 cf::face::set_magicmap $idx, $info->{magicmap};
1960 $DB->{$_[0]}{$_[1]} = $_[2]; 3232 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1961 } else { 3233 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1962 $DB->{$_[0]} = $_[1];
1963 }
1964 db_dirty;
1965 }
1966 3234
1967 cf::global->attach ( 3235 cf::cede_to_tick;
1968 prio => 10000,
1969 on_cleanup => sub {
1970 db_sync;
1971 }, 3236 }
1972 );
1973}
1974 3237
1975############################################################################# 3238 while (my ($face, $info) = each %$faces) {
1976# the server's main() 3239 next unless $info->{smooth};
1977 3240
1978sub cfg_load { 3241 my $idx = cf::face::find $face
3242 or next;
3243
3244 if (my $smooth = cf::face::find $info->{smooth}) {
3245 cf::face::set_smooth $idx, $smooth;
3246 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3247 } else {
3248 warn "smooth face '$info->{smooth}' not found for face '$face'";
3249 }
3250
3251 cf::cede_to_tick;
3252 }
3253 }
3254
3255 {
3256 my $anims = $facedata->{animinfo};
3257
3258 while (my ($anim, $info) = each %$anims) {
3259 cf::anim::set $anim, $info->{frames}, $info->{facings};
3260 cf::cede_to_tick;
3261 }
3262
3263 cf::anim::invalidate_all; # d'oh
3264 }
3265
3266 {
3267 # TODO: for gcfclient pleasure, we should give resources
3268 # that gcfclient doesn't grok a >10000 face index.
3269 my $res = $facedata->{resource};
3270
3271 while (my ($name, $info) = each %$res) {
3272 if (defined $info->{type}) {
3273 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3274 my $data;
3275
3276 if ($info->{type} & 1) {
3277 # prepend meta info
3278
3279 my $meta = $enc->encode ({
3280 name => $name,
3281 %{ $info->{meta} || {} },
3282 });
3283
3284 $data = pack "(w/a*)*", $meta, $info->{data};
3285 } else {
3286 $data = $info->{data};
3287 }
3288
3289 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3290 cf::face::set_type $idx, $info->{type};
3291 } else {
3292 $RESOURCE{$name} = $info;
3293 }
3294
3295 cf::cede_to_tick;
3296 }
3297 }
3298
3299 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3300
3301 1
3302}
3303
3304cf::global->attach (on_resource_update => sub {
3305 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3306 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3307
3308 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3309 my $sound = $soundconf->{compat}[$_]
3310 or next;
3311
3312 my $face = cf::face::find "sound/$sound->[1]";
3313 cf::sound::set $sound->[0] => $face;
3314 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3315 }
3316
3317 while (my ($k, $v) = each %{$soundconf->{event}}) {
3318 my $face = cf::face::find "sound/$v";
3319 cf::sound::set $k => $face;
3320 }
3321 }
3322});
3323
3324register_exticmd fx_want => sub {
3325 my ($ns, $want) = @_;
3326
3327 while (my ($k, $v) = each %$want) {
3328 $ns->fx_want ($k, $v);
3329 }
3330};
3331
3332sub load_resource_file($) {
3333 my $guard = lock_acquire "load_resource_file";
3334
3335 my $status = load_resource_file_ $_[0];
3336 get_slot 0.1, 100;
3337 cf::arch::commit_load;
3338
3339 $status
3340}
3341
3342sub reload_regions {
3343 # HACK to clear player env face cache, we need some signal framework
3344 # for this (global event?)
3345 %ext::player_env::MUSIC_FACE_CACHE = ();
3346
3347 load_resource_file "$MAPDIR/regions"
3348 or die "unable to load regions file\n";
3349
3350 for (cf::region::list) {
3351 $_->{match} = qr/$_->{match}/
3352 if exists $_->{match};
3353 }
3354}
3355
3356sub reload_facedata {
3357 load_facedata "$DATADIR/facedata"
3358 or die "unable to load facedata\n";
3359}
3360
3361sub reload_archetypes {
3362 load_resource_file "$DATADIR/archetypes"
3363 or die "unable to load archetypes\n";
3364}
3365
3366sub reload_treasures {
3367 load_resource_file "$DATADIR/treasures"
3368 or die "unable to load treasurelists\n";
3369}
3370
3371sub reload_resources {
3372 warn "reloading resource files...\n";
3373
3374 reload_facedata;
3375 reload_archetypes;
3376 reload_regions;
3377 reload_treasures;
3378
3379 warn "finished reloading resource files\n";
3380}
3381
3382sub reload_config {
1979 open my $fh, "<:utf8", cf::confdir . "/config" 3383 open my $fh, "<:utf8", "$CONFDIR/config"
1980 or return; 3384 or return;
1981 3385
1982 local $/; 3386 local $/;
1983 *CFG = YAML::Syck::Load <$fh>; 3387 *CFG = YAML::Load <$fh>;
3388
3389 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3390
3391 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3392 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3393
3394 if (exists $CFG{mlockall}) {
3395 eval {
3396 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3397 and die "WARNING: m(un)lockall failed: $!\n";
3398 };
3399 warn $@ if $@;
3400 }
3401}
3402
3403sub pidfile() {
3404 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3405 or die "$PIDFILE: $!";
3406 flock $fh, &Fcntl::LOCK_EX
3407 or die "$PIDFILE: flock: $!";
3408 $fh
3409}
3410
3411# make sure only one server instance is running at any one time
3412sub atomic {
3413 my $fh = pidfile;
3414
3415 my $pid = <$fh>;
3416 kill 9, $pid if $pid > 0;
3417
3418 seek $fh, 0, 0;
3419 print $fh $$;
1984} 3420}
1985 3421
1986sub main { 3422sub main {
3423 cf::init_globals; # initialise logging
3424
3425 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3426 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3427 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3428 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3429
3430 cf::init_experience;
3431 cf::init_anim;
3432 cf::init_attackmess;
3433 cf::init_dynamic;
3434 cf::init_block;
3435
3436 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3437
1987 # we must not ever block the main coroutine 3438 # we must not ever block the main coroutine
1988 local $Coro::idle = sub { 3439 local $Coro::idle = sub {
1989 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3440 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1990 (Coro::unblock_sub { 3441 (async {
1991 Event::one_event; 3442 $Coro::current->{desc} = "IDLE BUG HANDLER";
1992 })->(); 3443 EV::loop EV::LOOP_ONESHOT;
3444 })->prio (Coro::PRIO_MAX);
1993 }; 3445 };
1994 3446
1995 cfg_load; 3447 evthread_start IO::AIO::poll_fileno;
1996 db_load; 3448
3449 cf::sync_job {
3450 reload_resources;
3451 reload_config;
3452 db_init;
3453
3454 cf::load_settings;
3455 cf::load_materials;
3456 cf::init_uuid;
3457 cf::init_signals;
3458 cf::init_commands;
3459 cf::init_skills;
3460
3461 cf::init_beforeplay;
3462
3463 atomic;
3464
1997 load_extensions; 3465 load_extensions;
3466
3467 utime time, time, $RUNTIMEFILE;
3468
3469 # no (long-running) fork's whatsoever before this point(!)
3470 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3471
3472 (pop @POST_INIT)->(0) while @POST_INIT;
3473 };
3474
1998 Event::loop; 3475 EV::loop;
1999} 3476}
2000 3477
2001############################################################################# 3478#############################################################################
2002# initialisation 3479# initialisation and cleanup
2003 3480
3481# install some emergency cleanup handlers
3482BEGIN {
3483 our %SIGWATCHER = ();
3484 for my $signal (qw(INT HUP TERM)) {
3485 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3486 cf::cleanup "SIG$signal";
3487 };
3488 }
3489}
3490
3491sub write_runtime_sync {
3492 # first touch the runtime file to show we are still running:
3493 # the fsync below can take a very very long time.
3494
3495 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3496
3497 my $guard = cf::lock_acquire "write_runtime";
3498
3499 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3500 or return;
3501
3502 my $value = $cf::RUNTIME + 90 + 10;
3503 # 10 is the runtime save interval, for a monotonic clock
3504 # 60 allows for the watchdog to kill the server.
3505
3506 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3507 and return;
3508
3509 # always fsync - this file is important
3510 aio_fsync $fh
3511 and return;
3512
3513 # touch it again to show we are up-to-date
3514 aio_utime $fh, undef, undef;
3515
3516 close $fh
3517 or return;
3518
3519 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3520 and return;
3521
3522 warn "runtime file written.\n";
3523
3524 1
3525}
3526
3527our $uuid_lock;
3528our $uuid_skip;
3529
3530sub write_uuid_sync($) {
3531 $uuid_skip ||= $_[0];
3532
3533 return if $uuid_lock;
3534 local $uuid_lock = 1;
3535
3536 my $uuid = "$LOCALDIR/uuid";
3537
3538 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3539 or return;
3540
3541 my $value = uuid_seq uuid_cur;
3542
3543 unless ($value) {
3544 warn "cowardly refusing to write zero uuid value!\n";
3545 return;
3546 }
3547
3548 my $value = uuid_str $value + $uuid_skip;
3549 $uuid_skip = 0;
3550
3551 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3552 and return;
3553
3554 # always fsync - this file is important
3555 aio_fsync $fh
3556 and return;
3557
3558 close $fh
3559 or return;
3560
3561 aio_rename "$uuid~", $uuid
3562 and return;
3563
3564 warn "uuid file written ($value).\n";
3565
3566 1
3567
3568}
3569
3570sub write_uuid($$) {
3571 my ($skip, $sync) = @_;
3572
3573 $sync ? write_uuid_sync $skip
3574 : async { write_uuid_sync $skip };
3575}
3576
3577sub emergency_save() {
3578 my $freeze_guard = cf::freeze_mainloop;
3579
3580 warn "emergency_perl_save: enter\n";
3581
3582 cf::sync_job {
3583 # this is a trade-off: we want to be very quick here, so
3584 # save all maps without fsync, and later call a global sync
3585 # (which in turn might be very very slow)
3586 local $USE_FSYNC = 0;
3587
3588 # use a peculiar iteration method to avoid tripping on perl
3589 # refcount bugs in for. also avoids problems with players
3590 # and maps saved/destroyed asynchronously.
3591 warn "emergency_perl_save: begin player save\n";
3592 for my $login (keys %cf::PLAYER) {
3593 my $pl = $cf::PLAYER{$login} or next;
3594 $pl->valid or next;
3595 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3596 $pl->save;
3597 }
3598 warn "emergency_perl_save: end player save\n";
3599
3600 warn "emergency_perl_save: begin map save\n";
3601 for my $path (keys %cf::MAP) {
3602 my $map = $cf::MAP{$path} or next;
3603 $map->valid or next;
3604 $map->save;
3605 }
3606 warn "emergency_perl_save: end map save\n";
3607
3608 warn "emergency_perl_save: begin database checkpoint\n";
3609 BDB::db_env_txn_checkpoint $DB_ENV;
3610 warn "emergency_perl_save: end database checkpoint\n";
3611
3612 warn "emergency_perl_save: begin write uuid\n";
3613 write_uuid_sync 1;
3614 warn "emergency_perl_save: end write uuid\n";
3615 };
3616
3617 warn "emergency_perl_save: starting sync()\n";
3618 IO::AIO::aio_sync sub {
3619 warn "emergency_perl_save: finished sync()\n";
3620 };
3621
3622 warn "emergency_perl_save: leave\n";
3623}
3624
3625sub post_cleanup {
3626 my ($make_core) = @_;
3627
3628 warn Carp::longmess "post_cleanup backtrace"
3629 if $make_core;
3630
3631 my $fh = pidfile;
3632 unlink $PIDFILE if <$fh> == $$;
3633}
3634
3635# a safer delete_package, copied from Symbol
3636sub clear_package($) {
3637 my $pkg = shift;
3638
3639 # expand to full symbol table name if needed
3640 unless ($pkg =~ /^main::.*::$/) {
3641 $pkg = "main$pkg" if $pkg =~ /^::/;
3642 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3643 $pkg .= '::' unless $pkg =~ /::$/;
3644 }
3645
3646 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3647 my $stem_symtab = *{$stem}{HASH};
3648
3649 defined $stem_symtab and exists $stem_symtab->{$leaf}
3650 or return;
3651
3652 # clear all symbols
3653 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3654 for my $name (keys %$leaf_symtab) {
3655 _gv_clear *{"$pkg$name"};
3656# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3657 }
3658 warn "cleared package $pkg\n";#d#
3659}
3660
2004sub reload() { 3661sub do_reload_perl() {
2005 # can/must only be called in main 3662 # can/must only be called in main
2006 if ($Coro::current != $Coro::main) { 3663 if ($Coro::current != $Coro::main) {
2007 warn "can only reload from main coroutine\n"; 3664 warn "can only reload from main coroutine";
2008 return; 3665 return;
2009 } 3666 }
2010 3667
3668 return if $RELOAD++;
3669
3670 my $t1 = EV::time;
3671
3672 while ($RELOAD) {
2011 warn "reloading..."; 3673 warn "reloading...";
2012 3674
2013 local $FREEZE = 1; 3675 warn "entering sync_job";
3676
3677 cf::sync_job {
3678 cf::write_runtime_sync; # external watchdog should not bark
2014 cf::emergency_save; 3679 cf::emergency_save;
3680 cf::write_runtime_sync; # external watchdog should not bark
2015 3681
2016 eval { 3682 warn "syncing database to disk";
3683 BDB::db_env_txn_checkpoint $DB_ENV;
3684
2017 # if anything goes wrong in here, we should simply crash as we already saved 3685 # if anything goes wrong in here, we should simply crash as we already saved
2018 3686
2019 # cancel all watchers 3687 warn "flushing outstanding aio requests";
2020 for (Event::all_watchers) { 3688 while (IO::AIO::nreqs || BDB::nreqs) {
2021 $_->cancel if $_->data & WF_AUTOCANCEL; 3689 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2022 }
2023
2024 # cancel all extension coros
2025 $_->cancel for values %EXT_CORO;
2026 %EXT_CORO = ();
2027
2028 # unload all extensions
2029 for (@exts) {
2030 warn "unloading <$_>";
2031 unload_extension $_;
2032 }
2033
2034 # unload all modules loaded from $LIBDIR
2035 while (my ($k, $v) = each %INC) {
2036 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2037
2038 warn "removing <$k>";
2039 delete $INC{$k};
2040
2041 $k =~ s/\.pm$//;
2042 $k =~ s/\//::/g;
2043
2044 if (my $cb = $k->can ("unload_module")) {
2045 $cb->();
2046 } 3690 }
2047 3691
2048 Symbol::delete_package $k; 3692 warn "cancelling all extension coros";
3693 $_->cancel for values %EXT_CORO;
3694 %EXT_CORO = ();
3695
3696 warn "removing commands";
3697 %COMMAND = ();
3698
3699 warn "removing ext/exti commands";
3700 %EXTCMD = ();
3701 %EXTICMD = ();
3702
3703 warn "unloading/nuking all extensions";
3704 for my $pkg (@EXTS) {
3705 warn "... unloading $pkg";
3706
3707 if (my $cb = $pkg->can ("unload")) {
3708 eval {
3709 $cb->($pkg);
3710 1
3711 } or warn "$pkg unloaded, but with errors: $@";
3712 }
3713
3714 warn "... clearing $pkg";
3715 clear_package $pkg;
2049 } 3716 }
2050 3717
2051 # sync database to disk 3718 warn "unloading all perl modules loaded from $LIBDIR";
2052 cf::db_sync; 3719 while (my ($k, $v) = each %INC) {
2053 IO::AIO::flush; 3720 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2054 3721
3722 warn "... unloading $k";
3723 delete $INC{$k};
3724
3725 $k =~ s/\.pm$//;
3726 $k =~ s/\//::/g;
3727
3728 if (my $cb = $k->can ("unload_module")) {
3729 $cb->();
3730 }
3731
3732 clear_package $k;
3733 }
3734
2055 # get rid of safe::, as good as possible 3735 warn "getting rid of safe::, as good as possible";
2056 Symbol::delete_package "safe::$_" 3736 clear_package "safe::$_"
2057 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3737 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2058 3738
2059 # remove register_script_function callbacks 3739 warn "unloading cf.pm \"a bit\"";
2060 # TODO
2061
2062 # unload cf.pm "a bit"
2063 delete $INC{"cf.pm"}; 3740 delete $INC{"cf.pm"};
3741 delete $INC{"cf/pod.pm"};
2064 3742
2065 # don't, removes xs symbols, too, 3743 # don't, removes xs symbols, too,
2066 # and global variables created in xs 3744 # and global variables created in xs
2067 #Symbol::delete_package __PACKAGE__; 3745 #clear_package __PACKAGE__;
2068 3746
2069 # reload cf.pm 3747 warn "unload completed, starting to reload now";
3748
2070 warn "reloading cf.pm"; 3749 warn "reloading cf.pm";
2071 require cf; 3750 require cf;
2072 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3751 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2073 3752
2074 # load config and database again 3753 warn "loading config and database again";
2075 cf::cfg_load; 3754 cf::reload_config;
2076 cf::db_load;
2077 3755
2078 # load extensions
2079 warn "load extensions"; 3756 warn "loading extensions";
2080 cf::load_extensions; 3757 cf::load_extensions;
2081 3758
2082 # reattach attachments to objects 3759 if ($REATTACH_ON_RELOAD) {
3760 warn "reattaching attachments to objects/players";
3761 _global_reattach; # objects, sockets
3762 warn "reattaching attachments to maps";
3763 reattach $_ for values %MAP;
3764 warn "reattaching attachments to players";
3765 reattach $_ for values %PLAYER;
3766 }
3767
3768 warn "running post_init jobs";
3769 (pop @POST_INIT)->(1) while @POST_INIT;
3770
3771 warn "leaving sync_job";
3772
3773 1
3774 } or do {
3775 warn $@;
3776 cf::cleanup "error while reloading, exiting.";
3777 };
3778
2083 warn "reattach"; 3779 warn "reloaded";
2084 _global_reattach; 3780 --$RELOAD;
3781 }
3782
3783 $t1 = EV::time - $t1;
3784 warn "reload completed in ${t1}s\n";
3785};
3786
3787our $RELOAD_WATCHER; # used only during reload
3788
3789sub reload_perl() {
3790 # doing reload synchronously and two reloads happen back-to-back,
3791 # coro crashes during coro_state_free->destroy here.
3792
3793 $RELOAD_WATCHER ||= cf::async {
3794 Coro::AIO::aio_wait cache_extensions;
3795
3796 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3797 do_reload_perl;
3798 undef $RELOAD_WATCHER;
3799 };
2085 }; 3800 };
2086
2087 if ($@) {
2088 warn $@;
2089 warn "error while reloading, exiting.";
2090 exit 1;
2091 }
2092
2093 warn "reloaded successfully";
2094};
2095
2096#############################################################################
2097
2098unless ($LINK_MAP) {
2099 $LINK_MAP = cf::map::new;
2100
2101 $LINK_MAP->width (41);
2102 $LINK_MAP->height (41);
2103 $LINK_MAP->alloc;
2104 $LINK_MAP->path ("{link}");
2105 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2106 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2107
2108 # dirty hack because... archetypes are not yet loaded
2109 Event->timer (
2110 after => 2,
2111 cb => sub {
2112 $_[0]->w->cancel;
2113
2114 # provide some exits "home"
2115 my $exit = cf::object::new "exit";
2116
2117 $exit->slaying ($EMERGENCY_POSITION->[0]);
2118 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2119 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2120
2121 $LINK_MAP->insert ($exit->clone, 19, 19);
2122 $LINK_MAP->insert ($exit->clone, 19, 20);
2123 $LINK_MAP->insert ($exit->clone, 19, 21);
2124 $LINK_MAP->insert ($exit->clone, 20, 19);
2125 $LINK_MAP->insert ($exit->clone, 20, 21);
2126 $LINK_MAP->insert ($exit->clone, 21, 19);
2127 $LINK_MAP->insert ($exit->clone, 21, 20);
2128 $LINK_MAP->insert ($exit->clone, 21, 21);
2129
2130 $exit->destroy;
2131 });
2132
2133 $LINK_MAP->{deny_save} = 1;
2134 $LINK_MAP->{deny_reset} = 1;
2135
2136 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2137} 3801}
2138
2139register "<global>", __PACKAGE__;
2140 3802
2141register_command "reload" => sub { 3803register_command "reload" => sub {
2142 my ($who, $arg) = @_; 3804 my ($who, $arg) = @_;
2143 3805
2144 if ($who->flag (FLAG_WIZ)) { 3806 if ($who->flag (FLAG_WIZ)) {
2145 $who->message ("start of reload.");
2146 reload;
2147 $who->message ("end of reload."); 3807 $who->message ("reloading server.");
3808 async {
3809 $Coro::current->{desc} = "perl_reload";
3810 reload_perl;
3811 };
2148 } 3812 }
2149}; 3813};
2150 3814
2151unshift @INC, $LIBDIR; 3815unshift @INC, $LIBDIR;
2152 3816
2153$TICK_WATCHER = Event->timer ( 3817my $bug_warning = 0;
2154 reentrant => 0, 3818
2155 prio => 0, 3819our @WAIT_FOR_TICK;
2156 at => $NEXT_TICK || $TICK, 3820our @WAIT_FOR_TICK_BEGIN;
2157 data => WF_AUTOCANCEL, 3821
2158 cb => sub { 3822sub wait_for_tick {
2159 unless ($FREEZE) { 3823 return if tick_inhibit || $Coro::current == $Coro::main;
3824
3825 my $signal = new Coro::Signal;
3826 push @WAIT_FOR_TICK, $signal;
3827 $signal->wait;
3828}
3829
3830sub wait_for_tick_begin {
3831 return if tick_inhibit || $Coro::current == $Coro::main;
3832
3833 my $signal = new Coro::Signal;
3834 push @WAIT_FOR_TICK_BEGIN, $signal;
3835 $signal->wait;
3836}
3837
3838sub tick {
3839 if ($Coro::current != $Coro::main) {
3840 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3841 unless ++$bug_warning > 10;
3842 return;
3843 }
3844
2160 cf::server_tick; # one server iteration 3845 cf::server_tick; # one server iteration
2161 $RUNTIME += $TICK;
2162 }
2163 3846
2164 $NEXT_TICK += $TICK; 3847 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2165 3848 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2166 # if we are delayed by four ticks or more, skip them all 3849 Coro::async_pool {
2167 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3850 $Coro::current->{desc} = "runtime saver";
2168
2169 $TICK_WATCHER->at ($NEXT_TICK);
2170 $TICK_WATCHER->start;
2171 },
2172);
2173
2174IO::AIO::max_poll_time $TICK * 0.2;
2175
2176Event->io (
2177 fd => IO::AIO::poll_fileno,
2178 poll => 'r',
2179 prio => 5,
2180 data => WF_AUTOCANCEL,
2181 cb => \&IO::AIO::poll_cb,
2182);
2183
2184Event->timer (
2185 data => WF_AUTOCANCEL,
2186 after => 0,
2187 interval => 10,
2188 cb => sub {
2189 (Coro::unblock_sub {
2190 write_runtime 3851 write_runtime_sync
2191 or warn "ERROR: unable to write runtime file: $!"; 3852 or warn "ERROR: unable to write runtime file: $!";
2192 })->(); 3853 };
2193 }, 3854 }
2194); 3855
3856 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3857 $sig->send;
3858 }
3859 while (my $sig = shift @WAIT_FOR_TICK) {
3860 $sig->send;
3861 }
3862
3863 $LOAD = ($NOW - $TICK_START) / $TICK;
3864 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3865
3866 if (0) {
3867 if ($NEXT_TICK) {
3868 my $jitter = $TICK_START - $NEXT_TICK;
3869 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3870 warn "jitter $JITTER\n";#d#
3871 }
3872 }
3873}
3874
3875{
3876 # configure BDB
3877
3878 BDB::min_parallel 8;
3879 BDB::max_poll_reqs $TICK * 0.1;
3880 $AnyEvent::BDB::WATCHER->priority (1);
3881
3882 unless ($DB_ENV) {
3883 $DB_ENV = BDB::db_env_create;
3884 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3885 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3886 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3887 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3888 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3889
3890 cf::sync_job {
3891 eval {
3892 BDB::db_env_open
3893 $DB_ENV,
3894 $BDBDIR,
3895 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3896 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3897 0666;
3898
3899 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3900 };
3901
3902 cf::cleanup "db_env_open(db): $@" if $@;
3903 };
3904 }
3905
3906 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3907 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3908 };
3909 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3910 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3911 };
3912 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3913 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3914 };
3915}
3916
3917{
3918 # configure IO::AIO
3919
3920 IO::AIO::min_parallel 8;
3921 IO::AIO::max_poll_time $TICK * 0.1;
3922 undef $AnyEvent::AIO::WATCHER;
3923}
3924
3925my $_log_backtrace;
3926
3927sub _log_backtrace {
3928 my ($msg, @addr) = @_;
3929
3930 $msg =~ s/\n//;
3931
3932 # limit the # of concurrent backtraces
3933 if ($_log_backtrace < 2) {
3934 ++$_log_backtrace;
3935 my $perl_bt = Carp::longmess $msg;
3936 async {
3937 $Coro::current->{desc} = "abt $msg";
3938
3939 my @bt = fork_call {
3940 @addr = map { sprintf "%x", $_ } @addr;
3941 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3942 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3943 or die "addr2line: $!";
3944
3945 my @funcs;
3946 my @res = <$fh>;
3947 chomp for @res;
3948 while (@res) {
3949 my ($func, $line) = splice @res, 0, 2, ();
3950 push @funcs, "[$func] $line";
3951 }
3952
3953 @funcs
3954 };
3955
3956 LOG llevInfo, "[ABT] $perl_bt\n";
3957 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3958 LOG llevInfo, "[ABT] $_\n" for @bt;
3959 --$_log_backtrace;
3960 };
3961 } else {
3962 LOG llevInfo, "[ABT] $msg\n";
3963 LOG llevInfo, "[ABT] [suppressed]\n";
3964 }
3965}
3966
3967# load additional modules
3968use cf::pod;
3969
3970END { cf::emergency_save }
2195 3971
21961 39721
2197 3973

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