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Revision 1.120 by root, Tue Jan 2 11:08:36 2007 UTC vs.
Revision 1.458 by root, Sat Dec 13 20:34:37 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
37use Guard ();
13use Coro 3.3; 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::AnyEvent;
18use Coro::AIO; 47use Coro::AIO;
48use Coro::BDB 1.6;
49use Coro::Storable;
50use Coro::Util ();
19 51
52use JSON::XS 2.01 ();
53use BDB ();
54use Data::Dumper;
20use Digest::MD5; 55use Digest::MD5;
21use Fcntl; 56use Fcntl;
57use YAML ();
22use IO::AIO 2.31 (); 58use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
25 62
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
27 64
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 65# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 69
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
32 75
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 76sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 77
35our %COMMAND = (); 78our %COMMAND = ();
36our %COMMAND_TIME = (); 79our %COMMAND_TIME = ();
80
81our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 82our %EXTCMD = ();
83our %EXTICMD = ();
84our %EXT_CORO = (); # coroutines bound to extensions
85our %EXT_MAP = (); # pluggable maps
38 86
87our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 88our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 89
42our $TICK = MAX_TIME * 1e-6; 90our $CONFDIR = confdir;
43our $TICK_WATCHER; 91our $DATADIR = datadir;
92our $LIBDIR = "$DATADIR/ext";
93our $PODDIR = "$DATADIR/pod";
94our $MAPDIR = "$DATADIR/" . mapdir;
95our $LOCALDIR = localdir;
96our $TMPDIR = "$LOCALDIR/" . tmpdir;
97our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
98our $PLAYERDIR = "$LOCALDIR/" . playerdir;
99our $RANDOMDIR = "$LOCALDIR/random";
100our $BDBDIR = "$LOCALDIR/db";
101our $PIDFILE = "$LOCALDIR/pid";
102our $RUNTIMEFILE = "$LOCALDIR/runtime";
103
104our %RESOURCE;
105
106our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
107our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 108our $NEXT_TICK;
45our $NOW; 109our $USE_FSYNC = 1; # use fsync to write maps - default off
110
111our $BDB_DEADLOCK_WATCHER;
112our $BDB_CHECKPOINT_WATCHER;
113our $BDB_TRICKLE_WATCHER;
114our $DB_ENV;
46 115
47our %CFG; 116our %CFG;
48 117
49our $UPTIME; $UPTIME ||= time; 118our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 119our $RUNTIME;
120our $NOW;
51 121
52our %MAP; # all maps 122our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 123our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 124our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 125
56our %EXT_CORO; 126# used to convert map paths into valid unix filenames by replacing / by ∕
127our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
128
129our $LOAD; # a number between 0 (idle) and 1 (too many objects)
130our $LOADAVG; # same thing, but with alpha-smoothing
131our $JITTER; # average jitter
132our $TICK_START; # for load detecting purposes
133
134our @POST_INIT;
135
136our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
57 137
58binmode STDOUT; 138binmode STDOUT;
59binmode STDERR; 139binmode STDERR;
60 140
61# read virtual server time, if available 141# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 142unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 143 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 144 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 145 $RUNTIME = <$fh> + 0.;
66} 146}
67 147
68mkdir cf::localdir; 148mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 149 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 150
74# a special map that is always available 151our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 152
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 153sub cf::map::normalise;
78 154
79############################################################################# 155#############################################################################
80 156
81=head2 GLOBAL VARIABLES 157=head2 GLOBAL VARIABLES
82 158
89=item $cf::RUNTIME 165=item $cf::RUNTIME
90 166
91The time this server has run, starts at 0 and is increased by $cf::TICK on 167The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 168every server tick.
93 169
94=item $cf::LIBDIR 170=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
171$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
172$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 173
96The perl library directory, where extensions and cf-specific modules can 174Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 175directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
176unique-items directory, player file directory, random maps directory and
177database environment.
98 178
99=item $cf::NOW 179=item $cf::NOW
100 180
101The time of the last (current) server tick. 181The time of the last (current) server tick.
102 182
103=item $cf::TICK 183=item $cf::TICK
104 184
105The interval between server ticks, in seconds. 185The interval between server ticks, in seconds.
106 186
187=item $cf::LOADAVG
188
189The current CPU load on the server (alpha-smoothed), as a value between 0
190(none) and 1 (overloaded), indicating how much time is spent on processing
191objects per tick. Healthy values are < 0.5.
192
193=item $cf::LOAD
194
195The raw value load value from the last tick.
196
107=item %cf::CFG 197=item %cf::CFG
108 198
109Configuration for the server, loaded from C</etc/crossfire/config>, or 199Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 200from wherever your confdir points to.
201
202=item cf::wait_for_tick, cf::wait_for_tick_begin
203
204These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
205returns directly I<after> the tick processing (and consequently, can only wake one process
206per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
207
208=item @cf::INVOKE_RESULTS
209
210This array contains the results of the last C<invoke ()> call. When
211C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
212that call.
111 213
112=back 214=back
113 215
114=cut 216=cut
115 217
116BEGIN { 218BEGIN {
117 *CORE::GLOBAL::warn = sub { 219 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 220 my $msg = join "", @_;
119 utf8::encode $msg;
120 221
121 $msg .= "\n" 222 $msg .= "\n"
122 unless $msg =~ /\n$/; 223 unless $msg =~ /\n$/;
123 224
225 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
226
124 LOG llevError, "cfperl: $msg"; 227 LOG llevError, $msg;
125 }; 228 };
126} 229}
230
231$Coro::State::DIEHOOK = sub {
232 return unless $^S eq 0; # "eq", not "=="
233
234 if ($Coro::current == $Coro::main) {#d#
235 warn "DIEHOOK called in main context, Coro bug?\n";#d#
236 return;#d#
237 }#d#
238
239 # kill coroutine otherwise
240 warn Carp::longmess $_[0];
241 Coro::terminate
242};
243
244$SIG{__DIE__} = sub { }; #d#?
127 245
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 246@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 247@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 248@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 249@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 250@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
251@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 252@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 253
135# we bless all objects into (empty) derived classes to force a method lookup 254# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 255# within the Safe compartment.
137for my $pkg (qw( 256for my $pkg (qw(
138 cf::global cf::attachable 257 cf::global cf::attachable
139 cf::object cf::object::player 258 cf::object cf::object::player
140 cf::client cf::player 259 cf::client cf::player
141 cf::arch cf::living 260 cf::arch cf::living
261 cf::map cf::mapspace
142 cf::map cf::party cf::region 262 cf::party cf::region
143)) { 263)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 264 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 265}
147 266
148$Event::DIED = sub { 267$EV::DIED = sub {
149 warn "error in event callback: @_"; 268 warn "error in event callback: @_";
150}; 269};
151 270
152my %ext_pkg; 271#############################################################################
153my @exts;
154my @hook;
155 272
156=head2 UTILITY FUNCTIONS 273=head2 UTILITY FUNCTIONS
157 274
158=over 4 275=over 4
159 276
160=cut 277=item dumpval $ref
161 278
162use JSON::Syck (); # TODO# replace by JSON::PC once working 279=cut
163 280
281sub dumpval {
282 eval {
283 local $SIG{__DIE__};
284 my $d;
285 if (1) {
286 $d = new Data::Dumper([$_[0]], ["*var"]);
287 $d->Terse(1);
288 $d->Indent(2);
289 $d->Quotekeys(0);
290 $d->Useqq(1);
291 #$d->Bless(...);
292 $d->Seen($_[1]) if @_ > 1;
293 $d = $d->Dump();
294 }
295 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
296 $d
297 } || "[unable to dump $_[0]: '$@']";
298}
299
164=item $ref = cf::from_json $json 300=item $ref = cf::decode_json $json
165 301
166Converts a JSON string into the corresponding perl data structure. 302Converts a JSON string into the corresponding perl data structure.
167 303
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 304=item $json = cf::encode_json $ref
176 305
177Converts a perl data structure into its JSON representation. 306Converts a perl data structure into its JSON representation.
178 307
179=cut 308=cut
180 309
181sub to_json($) { 310our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 311
186=item my $guard = cf::guard { BLOCK } 312sub encode_json($) { $json_coder->encode ($_[0]) }
313sub decode_json($) { $json_coder->decode ($_[0]) }
187 314
188Run the given callback when the guard object gets destroyed (useful for 315=item cf::post_init { BLOCK }
189coroutine cancellations).
190 316
191You can call C<< ->cancel >> on the guard object to stop the block from 317Execute the given codeblock, I<after> all extensions have been (re-)loaded,
192being executed. 318but I<before> the server starts ticking again.
193 319
194=cut 320The cdoeblock will have a single boolean argument to indicate whether this
321is a reload or not.
195 322
196sub guard(&) { 323=cut
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199 324
200sub cf::guard::cancel { 325sub post_init(&) {
201 ${$_[0]} = sub { }; 326 push @POST_INIT, shift;
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206} 327}
207 328
208=item cf::lock_wait $string 329=item cf::lock_wait $string
209 330
210Wait until the given lock is available. See cf::lock_acquire. 331Wait until the given lock is available. See cf::lock_acquire.
211 332
212=item my $lock = cf::lock_acquire $string 333=item my $lock = cf::lock_acquire $string
213 334
214Wait until the given lock is available and then acquires it and returns 335Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 336a L<Guard> object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 337for example when the coroutine gets canceled), the lock is automatically
217returned. 338returned.
218 339
340Locks are *not* recursive, locking from the same coro twice results in a
341deadlocked coro.
342
219Lock names should begin with a unique identifier (for example, find_map 343Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 344uses map_find and cf::map::load uses map_load).
345
346=item $locked = cf::lock_active $string
347
348Return true if the lock is currently active, i.e. somebody has locked it.
221 349
222=cut 350=cut
223 351
224our %LOCK; 352our %LOCK;
353our %LOCKER;#d#
225 354
226sub lock_wait($) { 355sub lock_wait($) {
227 my ($key) = @_; 356 my ($key) = @_;
228 357
358 if ($LOCKER{$key} == $Coro::current) {#d#
359 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
360 return;#d#
361 }#d#
362
229 # wait for lock, if any 363 # wait for lock, if any
230 while ($LOCK{$key}) { 364 while ($LOCK{$key}) {
365 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
231 push @{ $LOCK{$key} }, $Coro::current; 366 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule; 367 Coro::schedule;
233 } 368 }
234} 369}
235 370
238 373
239 # wait, to be sure we are not locked 374 # wait, to be sure we are not locked
240 lock_wait $key; 375 lock_wait $key;
241 376
242 $LOCK{$key} = []; 377 $LOCK{$key} = [];
378 $LOCKER{$key} = $Coro::current;#d#
243 379
244 cf::guard { 380 Guard::guard {
381 delete $LOCKER{$key};#d#
245 # wake up all waiters, to be on the safe side 382 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 383 $_->ready for @{ delete $LOCK{$key} };
247 } 384 }
248} 385}
249 386
387sub lock_active($) {
388 my ($key) = @_;
389
390 ! ! $LOCK{$key}
391}
392
393sub freeze_mainloop {
394 tick_inhibit_inc;
395
396 &Guard::guard (\&tick_inhibit_dec);
397}
398
399=item cf::periodic $interval, $cb
400
401Like EV::periodic, but randomly selects a starting point so that the actions
402get spread over timer.
403
404=cut
405
406sub periodic($$) {
407 my ($interval, $cb) = @_;
408
409 my $start = rand List::Util::min 180, $interval;
410
411 EV::periodic $start, $interval, 0, $cb
412}
413
414=item cf::get_slot $time[, $priority[, $name]]
415
416Allocate $time seconds of blocking CPU time at priority C<$priority>:
417This call blocks and returns only when you have at least C<$time> seconds
418of cpu time till the next tick. The slot is only valid till the next cede.
419
420The optional C<$name> can be used to identify the job to run. It might be
421used for statistical purposes and should identify the same time-class.
422
423Useful for short background jobs.
424
425=cut
426
427our @SLOT_QUEUE;
428our $SLOT_QUEUE;
429
430$SLOT_QUEUE->cancel if $SLOT_QUEUE;
431$SLOT_QUEUE = Coro::async {
432 $Coro::current->desc ("timeslot manager");
433
434 my $signal = new Coro::Signal;
435
436 while () {
437 next_job:
438 my $avail = cf::till_tick;
439 if ($avail > 0.01) {
440 for (0 .. $#SLOT_QUEUE) {
441 if ($SLOT_QUEUE[$_][0] < $avail) {
442 my $job = splice @SLOT_QUEUE, $_, 1, ();
443 $job->[2]->send;
444 Coro::cede;
445 goto next_job;
446 }
447 }
448 }
449
450 if (@SLOT_QUEUE) {
451 # we do not use wait_for_tick() as it returns immediately when tick is inactive
452 push @cf::WAIT_FOR_TICK, $signal;
453 $signal->wait;
454 } else {
455 Coro::schedule;
456 }
457 }
458};
459
460sub get_slot($;$$) {
461 return if tick_inhibit || $Coro::current == $Coro::main;
462
463 my ($time, $pri, $name) = @_;
464
465 $time = $TICK * .6 if $time > $TICK * .6;
466 my $sig = new Coro::Signal;
467
468 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
469 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
470 $SLOT_QUEUE->ready;
471 $sig->wait;
472}
473
474=item cf::async { BLOCK }
475
476Currently the same as Coro::async_pool, meaning you cannot use
477C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
478thing you are allowed to do is call C<prio> on it.
479
480=cut
481
482BEGIN { *async = \&Coro::async_pool }
483
250=item cf::sync_job { BLOCK } 484=item cf::sync_job { BLOCK }
251 485
252The design of crossfire+ requires that the main coro ($Coro::main) is 486The design of Deliantra requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 487is always able to handle events or runnable, as Deliantra is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 488partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
489acceptable.
255 490
256If it must be done, put the blocking parts into C<sync_job>. This will run 491If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 492the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 493server will be frozen during this time, so the block should either finish
259fast or be very important. 494fast or be very important.
262 497
263sub sync_job(&) { 498sub sync_job(&) {
264 my ($job) = @_; 499 my ($job) = @_;
265 500
266 if ($Coro::current == $Coro::main) { 501 if ($Coro::current == $Coro::main) {
502 my $time = EV::time;
503
267 # this is the main coro, too bad, we have to block 504 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 505 # till the operation succeeds, freezing the server :/
269 506
270 # TODO: use suspend/resume instead 507 LOG llevError, Carp::longmess "sync job";#d#
271 # (but this is cancel-safe) 508
272 local $FREEZE = 1; 509 my $freeze_guard = freeze_mainloop;
273 510
274 my $busy = 1; 511 my $busy = 1;
275 my @res; 512 my @res;
276 513
277 (Coro::async { 514 (async {
515 $Coro::current->desc ("sync job coro");
278 @res = eval { $job->() }; 516 @res = eval { $job->() };
279 warn $@ if $@; 517 warn $@ if $@;
280 undef $busy; 518 undef $busy;
281 })->prio (Coro::PRIO_MAX); 519 })->prio (Coro::PRIO_MAX);
282 520
283 while ($busy) { 521 while ($busy) {
522 if (Coro::nready) {
284 Coro::cede_notself; 523 Coro::cede_notself;
285 Event::one_event unless Coro::nready; 524 } else {
525 EV::loop EV::LOOP_ONESHOT;
286 } 526 }
527 }
528
529 my $time = EV::time - $time;
530
531 $TICK_START += $time; # do not account sync jobs to server load
287 532
288 wantarray ? @res : $res[0] 533 wantarray ? @res : $res[0]
289 } else { 534 } else {
290 # we are in another coroutine, how wonderful, everything just works 535 # we are in another coroutine, how wonderful, everything just works
291 536
292 $job->() 537 $job->()
293 } 538 }
294} 539}
295 540
296=item $coro = cf::coro { BLOCK } 541=item $coro = cf::async_ext { BLOCK }
297 542
298Creates and returns a new coro. This coro is automcatially being canceled 543Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 544extension calling this is being unloaded.
300 545
301=cut 546=cut
302 547
303sub coro(&) { 548sub async_ext(&) {
304 my $cb = shift; 549 my $cb = shift;
305 550
306 my $coro; $coro = async { 551 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 552
313 $coro->on_destroy (sub { 553 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 554 delete $EXT_CORO{$coro+0};
315 }); 555 });
316 $EXT_CORO{$coro+0} = $coro; 556 $EXT_CORO{$coro+0} = $coro;
317 557
318 $coro 558 $coro
319} 559}
320 560
321sub write_runtime { 561=item fork_call { }, $args
322 my $runtime = cf::localdir . "/runtime";
323 562
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 563Executes the given code block with the given arguments in a seperate
325 or return; 564process, returning the results. Everything must be serialisable with
565Coro::Storable. May, of course, block. Note that the executed sub may
566never block itself or use any form of event handling.
326 567
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 568=cut
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return;
330 569
331 aio_fsync $fh 570sub fork_call(&@) {
332 and return; 571 my ($cb, @args) = @_;
333 572
334 close $fh 573 # we seemingly have to make a local copy of the whole thing,
335 or return; 574 # otherwise perl prematurely frees the stuff :/
575 # TODO: investigate and fix (likely this will be rather laborious)
336 576
337 aio_rename "$runtime~", $runtime 577 my @res = Coro::Util::fork_eval {
338 and return; 578 reset_signals;
579 &$cb
580 }, @args;
339 581
582 wantarray ? @res : $res[-1]
583}
584
585=item $coin = coin_from_name $name
586
587=cut
588
589our %coin_alias = (
590 "silver" => "silvercoin",
591 "silvercoin" => "silvercoin",
592 "silvercoins" => "silvercoin",
593 "gold" => "goldcoin",
594 "goldcoin" => "goldcoin",
595 "goldcoins" => "goldcoin",
596 "platinum" => "platinacoin",
597 "platinumcoin" => "platinacoin",
598 "platinumcoins" => "platinacoin",
599 "platina" => "platinacoin",
600 "platinacoin" => "platinacoin",
601 "platinacoins" => "platinacoin",
602 "royalty" => "royalty",
603 "royalties" => "royalty",
604);
605
606sub coin_from_name($) {
607 $coin_alias{$_[0]}
608 ? cf::arch::find $coin_alias{$_[0]}
609 : undef
610}
611
612=item $value = cf::db_get $family => $key
613
614Returns a single value from the environment database.
615
616=item cf::db_put $family => $key => $value
617
618Stores the given C<$value> in the family. It can currently store binary
619data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
620
621=item $db = cf::db_table "name"
622
623Create and/or open a new database table. The string must not be "db" and must be unique
624within each server.
625
626=cut
627
628sub db_table($) {
629 my ($name) = @_;
630 my $db = BDB::db_create $DB_ENV;
631
632 eval {
633 $db->set_flags (BDB::CHKSUM);
634
635 utf8::encode $name;
636 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
637 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
638 cf::cleanup "db_open(db): $!" if $!;
639 };
640 cf::cleanup "db_open(db): $@" if $@;
641
642 $db
643}
644
645our $DB;
646
647sub db_init {
648 cf::sync_job {
649 $DB ||= db_table "db";
650 };
651}
652
653sub db_get($$) {
654 my $key = "$_[0]/$_[1]";
655
656 cf::sync_job {
657 BDB::db_get $DB, undef, $key, my $data;
658
659 $! ? ()
660 : $data
340 1 661 }
662}
663
664sub db_put($$$) {
665 BDB::dbreq_pri 4;
666 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
667}
668
669=item cf::cache $id => [$paths...], $processversion => $process
670
671Generic caching function that returns the value of the resource $id,
672caching and regenerating as required.
673
674This function can block.
675
676=cut
677
678sub cache {
679 my ($id, $src, $processversion, $process) = @_;
680
681 my $meta =
682 join "\x00",
683 $processversion,
684 map {
685 aio_stat $_
686 and Carp::croak "$_: $!";
687
688 ($_, (stat _)[7,9])
689 } @$src;
690
691 my $dbmeta = db_get cache => "$id/meta";
692 if ($dbmeta ne $meta) {
693 # changed, we may need to process
694
695 my @data;
696 my $md5;
697
698 for (0 .. $#$src) {
699 0 <= aio_load $src->[$_], $data[$_]
700 or Carp::croak "$src->[$_]: $!";
701 }
702
703 # if processing is expensive, check
704 # checksum first
705 if (1) {
706 $md5 =
707 join "\x00",
708 $processversion,
709 map {
710 cf::cede_to_tick;
711 ($src->[$_], Digest::MD5::md5_hex $data[$_])
712 } 0.. $#$src;
713
714
715 my $dbmd5 = db_get cache => "$id/md5";
716 if ($dbmd5 eq $md5) {
717 db_put cache => "$id/meta", $meta;
718
719 return db_get cache => "$id/data";
720 }
721 }
722
723 my $t1 = Time::HiRes::time;
724 my $data = $process->(\@data);
725 my $t2 = Time::HiRes::time;
726
727 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
728
729 db_put cache => "$id/data", $data;
730 db_put cache => "$id/md5" , $md5;
731 db_put cache => "$id/meta", $meta;
732
733 return $data;
734 }
735
736 db_get cache => "$id/data"
737}
738
739=item cf::datalog type => key => value, ...
740
741Log a datalog packet of the given type with the given key-value pairs.
742
743=cut
744
745sub datalog($@) {
746 my ($type, %kv) = @_;
747 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
341} 748}
342 749
343=back 750=back
344 751
345=cut 752=cut
346 753
347############################################################################# 754#############################################################################
348 755
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466
467#############################################################################
468
469=head2 ATTACHABLE OBJECTS 756=head2 ATTACHABLE OBJECTS
470 757
471Many objects in crossfire are so-called attachable objects. That means you can 758Many objects in deliantra are so-called attachable objects. That means you can
472attach callbacks/event handlers (a collection of which is called an "attachment") 759attach callbacks/event handlers (a collection of which is called an "attachment")
473to it. All such attachable objects support the following methods. 760to it. All such attachable objects support the following methods.
474 761
475In the following description, CLASS can be any of C<global>, C<object> 762In the following description, CLASS can be any of C<global>, C<object>
476C<player>, C<client> or C<map> (i.e. the attachable objects in 763C<player>, C<client> or C<map> (i.e. the attachable objects in
477crossfire+). 764Deliantra).
478 765
479=over 4 766=over 4
480 767
481=item $attachable->attach ($attachment, key => $value...) 768=item $attachable->attach ($attachment, key => $value...)
482 769
526=item cf::CLASS::attachment $name, ... 813=item cf::CLASS::attachment $name, ...
527 814
528Register an attachment by C<$name> through which attachable objects of the 815Register an attachment by C<$name> through which attachable objects of the
529given CLASS can refer to this attachment. 816given CLASS can refer to this attachment.
530 817
531Some classes such as crossfire maps and objects can specify attachments 818Some classes such as deliantra maps and objects can specify attachments
532that are attached at load/instantiate time, thus the need for a name. 819that are attached at load/instantiate time, thus the need for a name.
533 820
534These calls expect any number of the following handler/hook descriptions: 821These calls expect any number of the following handler/hook descriptions:
535 822
536=over 4 823=over 4
596our @CB_TYPE = (); # registry for type (cf-object class) based events 883our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 884our @CB_MAP = ();
598 885
599my %attachment; 886my %attachment;
600 887
888sub cf::attachable::thawer_merge {
889 # simply override everything except _meta
890 local $_[0]{_meta};
891 %{$_[0]} = %{$_[1]};
892}
893
601sub _attach_cb($$$$) { 894sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 895 my ($registry, $event, $prio, $cb) = @_;
603 896
604 use sort 'stable'; 897 use sort 'stable';
605 898
639 $registry = $CB_TYPE[$object_type] ||= []; 932 $registry = $CB_TYPE[$object_type] ||= [];
640 933
641 } elsif ($type eq "subtype") { 934 } elsif ($type eq "subtype") {
642 defined $object_type or Carp::croak "subtype specified without type"; 935 defined $object_type or Carp::croak "subtype specified without type";
643 my $object_subtype = shift @arg; 936 my $object_subtype = shift @arg;
644 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 937 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
645 938
646 } elsif ($type eq "package") { 939 } elsif ($type eq "package") {
647 my $pkg = shift @arg; 940 my $pkg = shift @arg;
648 941
649 while (my ($name, $id) = each %cb_id) { 942 while (my ($name, $id) = each %cb_id) {
678 _attach $registry, $klass, @attach; 971 _attach $registry, $klass, @attach;
679 } 972 }
680 973
681 $obj->{$name} = \%arg; 974 $obj->{$name} = \%arg;
682 } else { 975 } else {
683 warn "object uses attachment '$name' that is not available, postponing.\n"; 976 warn "object uses attachment '$name' which is not available, postponing.\n";
684 } 977 }
685 978
686 $obj->{_attachment}{$name} = undef; 979 $obj->{_attachment}{$name} = undef;
687} 980}
688 981
690 if (ref $_[0]) { 983 if (ref $_[0]) {
691 _object_attach @_; 984 _object_attach @_;
692 } else { 985 } else {
693 _attach shift->_attach_registry, @_; 986 _attach shift->_attach_registry, @_;
694 } 987 }
988 _recalc_want;
695}; 989};
696 990
697# all those should be optimised 991# all those should be optimised
698sub cf::attachable::detach { 992sub cf::attachable::detach {
699 my ($obj, $name) = @_; 993 my ($obj, $name) = @_;
702 delete $obj->{_attachment}{$name}; 996 delete $obj->{_attachment}{$name};
703 reattach ($obj); 997 reattach ($obj);
704 } else { 998 } else {
705 Carp::croak "cannot, currently, detach class attachments"; 999 Carp::croak "cannot, currently, detach class attachments";
706 } 1000 }
1001 _recalc_want;
707}; 1002};
708 1003
709sub cf::attachable::attached { 1004sub cf::attachable::attached {
710 my ($obj, $name) = @_; 1005 my ($obj, $name) = @_;
711 1006
726 "; 1021 ";
727 die if $@; 1022 die if $@;
728} 1023}
729 1024
730our $override; 1025our $override;
731our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1026our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
732 1027
733sub override { 1028sub override {
734 $override = 1; 1029 $override = 1;
735 @invoke_results = (); 1030 @INVOKE_RESULTS = (@_);
736} 1031}
737 1032
738sub do_invoke { 1033sub do_invoke {
739 my $event = shift; 1034 my $event = shift;
740 my $callbacks = shift; 1035 my $callbacks = shift;
741 1036
742 @invoke_results = (); 1037 @INVOKE_RESULTS = ();
743 1038
744 local $override; 1039 local $override;
745 1040
746 for (@$callbacks) { 1041 for (@$callbacks) {
747 eval { &{$_->[1]} }; 1042 eval { &{$_->[1]} };
756 } 1051 }
757 1052
758 0 1053 0
759} 1054}
760 1055
761=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1056=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
762 1057
763=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1058=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
764 1059
765Generate an object-specific event with the given arguments. 1060Generate an object-specific event with the given arguments.
766 1061
767This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1062This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
768removed in future versions), and there is no public API to access override 1063removed in future versions), and there is no public API to access override
769results (if you must, access C<@cf::invoke_results> directly). 1064results (if you must, access C<@cf::INVOKE_RESULTS> directly).
770 1065
771=back 1066=back
772 1067
773=cut 1068=cut
774 1069
775############################################################################# 1070#############################################################################
776# object support 1071# object support
1072
1073sub _object_equal($$);
1074sub _object_equal($$) {
1075 my ($a, $b) = @_;
1076
1077 return 0 unless (ref $a) eq (ref $b);
1078
1079 if ("HASH" eq ref $a) {
1080 my @ka = keys %$a;
1081 my @kb = keys %$b;
1082
1083 return 0 if @ka != @kb;
1084
1085 for (0 .. $#ka) {
1086 return 0 unless $ka[$_] eq $kb[$_];
1087 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1088 }
1089
1090 } elsif ("ARRAY" eq ref $a) {
1091
1092 return 0 if @$a != @$b;
1093
1094 for (0 .. $#$a) {
1095 return 0 unless _object_equal $a->[$_], $b->[$_];
1096 }
1097
1098 } elsif ($a ne $b) {
1099 return 0;
1100 }
1101
1102 1
1103}
1104
1105our $SLOW_MERGES;#d#
1106sub _can_merge {
1107 my ($ob1, $ob2) = @_;
1108
1109 ++$SLOW_MERGES;#d#
1110
1111 # we do the slow way here
1112 return _object_equal $ob1, $ob2
1113}
777 1114
778sub reattach { 1115sub reattach {
779 # basically do the same as instantiate, without calling instantiate 1116 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 1117 my ($obj) = @_;
1118
1119 # no longer needed after getting rid of delete_package?
1120 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 1121
782 my $registry = $obj->registry; 1122 my $registry = $obj->registry;
783 1123
784 @$registry = (); 1124 @$registry = ();
785 1125
800cf::attachable->attach ( 1140cf::attachable->attach (
801 prio => -1000000, 1141 prio => -1000000,
802 on_instantiate => sub { 1142 on_instantiate => sub {
803 my ($obj, $data) = @_; 1143 my ($obj, $data) = @_;
804 1144
805 $data = from_json $data; 1145 $data = decode_json $data;
806 1146
807 for (@$data) { 1147 for (@$data) {
808 my ($name, $args) = @$_; 1148 my ($name, $args) = @$_;
809 1149
810 $obj->attach ($name, %{$args || {} }); 1150 $obj->attach ($name, %{$args || {} });
826sub object_freezer_save { 1166sub object_freezer_save {
827 my ($filename, $rdata, $objs) = @_; 1167 my ($filename, $rdata, $objs) = @_;
828 1168
829 sync_job { 1169 sync_job {
830 if (length $$rdata) { 1170 if (length $$rdata) {
1171 utf8::decode (my $decname = $filename);
831 warn sprintf "saving %s (%d,%d)\n", 1172 warn sprintf "saving %s (%d,%d)\n",
832 $filename, length $$rdata, scalar @$objs; 1173 $decname, length $$rdata, scalar @$objs;
833 1174
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1175 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 1176 aio_chmod $fh, SAVE_MODE;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1177 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh; 1178 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh; 1179 aio_close $fh;
839 1180
840 if (@$objs) { 1181 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1182 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 1183 aio_chmod $fh, SAVE_MODE;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1184 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 1185 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh; 1186 aio_fsync $fh if $cf::USE_FSYNC;
846 close $fh; 1187 aio_close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 1188 aio_rename "$filename.pst~", "$filename.pst";
848 } 1189 }
849 } else { 1190 } else {
850 aio_unlink "$filename.pst"; 1191 aio_unlink "$filename.pst";
851 } 1192 }
852 1193
853 aio_rename "$filename~", $filename; 1194 aio_rename "$filename~", $filename;
1195
1196 $filename =~ s%/[^/]+$%%;
1197 aio_pathsync $filename if $cf::USE_FSYNC;
854 } else { 1198 } else {
855 warn "FATAL: $filename~: $!\n"; 1199 warn "FATAL: $filename~: $!\n";
856 } 1200 }
857 } else { 1201 } else {
858 aio_unlink $filename; 1202 aio_unlink $filename;
859 aio_unlink "$filename.pst"; 1203 aio_unlink "$filename.pst";
860 } 1204 }
861 } 1205 };
862} 1206}
863 1207
864sub object_freezer_as_string { 1208sub object_freezer_as_string {
865 my ($rdata, $objs) = @_; 1209 my ($rdata, $objs) = @_;
866 1210
878 or return; 1222 or return;
879 1223
880 unless (aio_stat "$filename.pst") { 1224 unless (aio_stat "$filename.pst") {
881 (aio_load "$filename.pst", $av) >= 0 1225 (aio_load "$filename.pst", $av) >= 0
882 or return; 1226 or return;
1227
883 $av = eval { (Storable::thaw $av)->{objs} }; 1228 my $st = eval { Coro::Storable::thaw $av };
1229 $av = $st->{objs};
884 } 1230 }
885 1231
1232 utf8::decode (my $decname = $filename);
886 warn sprintf "loading %s (%d)\n", 1233 warn sprintf "loading %s (%d,%d)\n",
887 $filename, length $data, scalar @{$av || []};#d# 1234 $decname, length $data, scalar @{$av || []};
1235
888 return ($data, $av); 1236 ($data, $av)
889} 1237}
1238
1239=head2 COMMAND CALLBACKS
1240
1241=over 4
1242
1243=cut
890 1244
891############################################################################# 1245#############################################################################
892# command handling &c 1246# command handling &c
893 1247
894=item cf::register_command $name => \&callback($ob,$args); 1248=item cf::register_command $name => \&callback($ob,$args);
907 push @{ $COMMAND{$name} }, [$caller, $cb]; 1261 push @{ $COMMAND{$name} }, [$caller, $cb];
908} 1262}
909 1263
910=item cf::register_extcmd $name => \&callback($pl,$packet); 1264=item cf::register_extcmd $name => \&callback($pl,$packet);
911 1265
912Register a callbackf ro execution when the client sends an extcmd packet. 1266Register a callback for execution when the client sends an (synchronous)
1267extcmd packet. Ext commands will be processed in the order they are
1268received by the server, like other user commands. The first argument is
1269the logged-in player. Ext commands can only be processed after a player
1270has logged in successfully.
913 1271
914If the callback returns something, it is sent back as if reply was being 1272If the callback returns something, it is sent back as if reply was being
915called. 1273called.
916 1274
1275=item cf::register_exticmd $name => \&callback($ns,$packet);
1276
1277Register a callback for execution when the client sends an (asynchronous)
1278exticmd packet. Exti commands are processed by the server as soon as they
1279are received, i.e. out of order w.r.t. other commands. The first argument
1280is a client socket. Exti commands can be received anytime, even before
1281log-in.
1282
1283If the callback returns something, it is sent back as if reply was being
1284called.
1285
917=cut 1286=cut
918 1287
919sub register_extcmd { 1288sub register_extcmd {
920 my ($name, $cb) = @_; 1289 my ($name, $cb) = @_;
921 1290
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 1291 $EXTCMD{$name} = $cb;
926} 1292}
1293
1294sub register_exticmd {
1295 my ($name, $cb) = @_;
1296
1297 $EXTICMD{$name} = $cb;
1298}
1299
1300use File::Glob ();
927 1301
928cf::player->attach ( 1302cf::player->attach (
929 on_command => sub { 1303 on_command => sub {
930 my ($pl, $name, $params) = @_; 1304 my ($pl, $name, $params) = @_;
931 1305
939 cf::override; 1313 cf::override;
940 }, 1314 },
941 on_extcmd => sub { 1315 on_extcmd => sub {
942 my ($pl, $buf) = @_; 1316 my ($pl, $buf) = @_;
943 1317
944 my $msg = eval { from_json $buf }; 1318 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
945 1319
946 if (ref $msg) { 1320 if (ref $msg) {
1321 my ($type, $reply, @payload) =
1322 "ARRAY" eq ref $msg
1323 ? @$msg
1324 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1325
1326 my @reply;
1327
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1328 if (my $cb = $EXTCMD{$type}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 1329 @reply = $cb->($pl, @payload);
949 $pl->ext_reply ($msg->{msgid}, %reply);
950 }
951 } 1330 }
1331
1332 $pl->ext_reply ($reply, @reply)
1333 if $reply;
1334
952 } else { 1335 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1336 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
954 } 1337 }
955 1338
956 cf::override; 1339 cf::override;
957 }, 1340 },
958); 1341);
959 1342
960sub register { 1343# "readahead" all extensions
961 my ($base, $pkg) = @_; 1344sub cache_extensions {
1345 my $grp = IO::AIO::aio_group;
962 1346
963 #TODO 1347 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
964} 1348 for (grep /\.ext$/, @{$_[0]}) {
1349 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1350 }
1351 };
965 1352
1353 $grp
1354}
1355
966sub load_extension { 1356sub load_extensions {
1357 cf::sync_job {
1358 my %todo;
1359
1360 for my $path (<$LIBDIR/*.ext>) {
1361 next unless -r $path;
1362
1363 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1364 my $base = $1;
1365 my $pkg = $1;
1366 $pkg =~ s/[^[:word:]]/_/g;
1367 $pkg = "ext::$pkg";
1368
1369 open my $fh, "<:utf8", $path
1370 or die "$path: $!";
1371
1372 my $source = do { local $/; <$fh> };
1373
1374 my %ext = (
1375 path => $path,
1376 base => $base,
1377 pkg => $pkg,
1378 );
1379
1380 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1381 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1382
1383 $ext{source} =
1384 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1385 . "#line 1 \"$path\"\n{\n"
1386 . $source
1387 . "\n};\n1";
1388
1389 $todo{$base} = \%ext;
1390 }
1391
1392 my %done;
1393 while (%todo) {
1394 my $progress;
1395
1396 while (my ($k, $v) = each %todo) {
1397 for (split /,\s*/, $v->{meta}{depends}) {
1398 goto skip
1399 unless exists $done{$_};
1400 }
1401
1402 warn "... loading '$k' into '$v->{pkg}'\n";
1403
1404 unless (eval $v->{source}) {
1405 my $msg = $@ ? "$v->{path}: $@\n"
1406 : "$v->{base}: extension inactive.\n";
1407
1408 if (exists $v->{meta}{mandatory}) {
1409 warn $msg;
1410 cf::cleanup "mandatory extension failed to load, exiting.";
1411 }
1412
1413 warn $msg;
1414 }
1415
1416 $done{$k} = delete $todo{$k};
1417 push @EXTS, $v->{pkg};
1418 $progress = 1;
1419 }
1420
1421 skip:
1422 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1423 unless $progress;
1424 }
1425 };
1426}
1427
1428#############################################################################
1429
1430=back
1431
1432=head2 CORE EXTENSIONS
1433
1434Functions and methods that extend core deliantra objects.
1435
1436=cut
1437
1438package cf::player;
1439
1440use Coro::AIO;
1441
1442=head3 cf::player
1443
1444=over 4
1445
1446=item cf::player::num_playing
1447
1448Returns the official number of playing players, as per the Crossfire metaserver rules.
1449
1450=cut
1451
1452sub num_playing {
1453 scalar grep
1454 $_->ob->map
1455 && !$_->hidden
1456 && !$_->ob->flag (cf::FLAG_WIZ),
1457 cf::player::list
1458}
1459
1460=item cf::player::find $login
1461
1462Returns the given player object, loading it if necessary (might block).
1463
1464=cut
1465
1466sub playerdir($) {
1467 "$PLAYERDIR/"
1468 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1469}
1470
1471sub path($) {
1472 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1473
1474 (playerdir $login) . "/playerdata"
1475}
1476
1477sub find_active($) {
1478 $cf::PLAYER{$_[0]}
1479 and $cf::PLAYER{$_[0]}->active
1480 and $cf::PLAYER{$_[0]}
1481}
1482
1483sub exists($) {
1484 my ($login) = @_;
1485
1486 $cf::PLAYER{$login}
1487 or !aio_stat path $login
1488}
1489
1490sub find($) {
1491 return $cf::PLAYER{$_[0]} || do {
1492 my $login = $_[0];
1493
1494 my $guard = cf::lock_acquire "user_find:$login";
1495
1496 $cf::PLAYER{$_[0]} || do {
1497 # rename old playerfiles to new ones
1498 #TODO: remove when no longer required
1499 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1500 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1501 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1502 aio_unlink +(playerdir $login) . "/$login.pl";
1503
1504 my $f = new_from_file cf::object::thawer path $login
1505 or return;
1506
1507 my $pl = cf::player::load_pl $f
1508 or return;
1509
1510 local $cf::PLAYER_LOADING{$login} = $pl;
1511 $f->resolve_delayed_derefs;
1512 $cf::PLAYER{$login} = $pl
1513 }
1514 }
1515}
1516
1517sub save($) {
1518 my ($pl) = @_;
1519
1520 return if $pl->{deny_save};
1521
1522 my $path = path $pl;
1523 my $guard = cf::lock_acquire "user_save:$path";
1524
1525 return if $pl->{deny_save};
1526
1527 aio_mkdir playerdir $pl, 0770;
1528 $pl->{last_save} = $cf::RUNTIME;
1529
1530 cf::get_slot 0.01;
1531
1532 $pl->save_pl ($path);
1533 cf::cede_to_tick;
1534}
1535
1536sub new($) {
1537 my ($login) = @_;
1538
1539 my $self = create;
1540
1541 $self->ob->name ($login);
1542 $self->{deny_save} = 1;
1543
1544 $cf::PLAYER{$login} = $self;
1545
1546 $self
1547}
1548
1549=item $player->send_msg ($channel, $msg, $color, [extra...])
1550
1551=cut
1552
1553sub send_msg {
1554 my $ns = shift->ns
1555 or return;
1556 $ns->send_msg (@_);
1557}
1558
1559=item $pl->quit_character
1560
1561Nukes the player without looking back. If logged in, the connection will
1562be destroyed. May block for a long time.
1563
1564=cut
1565
1566sub quit_character {
1567 my ($pl) = @_;
1568
1569 my $name = $pl->ob->name;
1570
1571 $pl->{deny_save} = 1;
1572 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1573
1574 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1575 $pl->deactivate;
1576 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1577 $pl->ob->check_score;
1578 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1579 $pl->ns->destroy if $pl->ns;
1580
1581 my $path = playerdir $pl;
1582 my $temp = "$path~$cf::RUNTIME~deleting~";
1583 aio_rename $path, $temp;
1584 delete $cf::PLAYER{$pl->ob->name};
1585 $pl->destroy;
1586
1587 my $prefix = qr<^~\Q$name\E/>;
1588
1589 # nuke player maps
1590 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1591
1592 IO::AIO::aio_rmtree $temp;
1593}
1594
1595=item $pl->kick
1596
1597Kicks a player out of the game. This destroys the connection.
1598
1599=cut
1600
1601sub kick {
1602 my ($pl, $kicker) = @_;
1603
1604 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1605 $pl->killer ("kicked");
1606 $pl->ns->destroy;
1607}
1608
1609=item cf::player::list_logins
1610
1611Returns am arrayref of all valid playernames in the system, can take a
1612while and may block, so not sync_job-capable, ever.
1613
1614=cut
1615
1616sub list_logins {
1617 my $dirs = aio_readdir $PLAYERDIR
1618 or return [];
1619
1620 my @logins;
1621
1622 for my $login (@$dirs) {
1623 my $path = path $login;
1624
1625 # a .pst is a dead give-away for a valid player
1626 # if no pst file found, open and chekc for blocked users
1627 if (aio_stat "$path.pst") {
1628 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1629 aio_read $fh, 0, 512, my $buf, 0 or next;
1630 $buf !~ /^password -------------$/m or next; # official not-valid tag
1631 }
1632
1633 utf8::decode $login;
1634 push @logins, $login;
1635 }
1636
1637 \@logins
1638}
1639
1640=item $player->maps
1641
1642Returns an arrayref of map paths that are private for this
1643player. May block.
1644
1645=cut
1646
1647sub maps($) {
1648 my ($pl) = @_;
1649
1650 $pl = ref $pl ? $pl->ob->name : $pl;
1651
1652 my $files = aio_readdir playerdir $pl
1653 or return;
1654
1655 my @paths;
1656
1657 for (@$files) {
1658 utf8::decode $_;
1659 next if /\.(?:pl|pst)$/;
1660 next unless /^$PATH_SEP/o;
1661
1662 push @paths, cf::map::normalise "~$pl/$_";
1663 }
1664
1665 \@paths
1666}
1667
1668=item $protocol_xml = $player->expand_cfpod ($cfpod)
1669
1670Expand deliantra pod fragments into protocol xml.
1671
1672=item $player->ext_reply ($msgid, @msg)
1673
1674Sends an ext reply to the player.
1675
1676=cut
1677
1678sub ext_reply($$@) {
1679 my ($self, $id, @msg) = @_;
1680
1681 $self->ns->ext_reply ($id, @msg)
1682}
1683
1684=item $player->ext_msg ($type, @msg)
1685
1686Sends an ext event to the client.
1687
1688=cut
1689
1690sub ext_msg($$@) {
1691 my ($self, $type, @msg) = @_;
1692
1693 $self->ns->ext_msg ($type, @msg);
1694}
1695
1696=head3 cf::region
1697
1698=over 4
1699
1700=cut
1701
1702package cf::region;
1703
1704=item cf::region::find_by_path $path
1705
1706Tries to decuce the likely region for a map knowing only its path.
1707
1708=cut
1709
1710sub find_by_path($) {
967 my ($path) = @_; 1711 my ($path) = @_;
968 1712
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1713 my ($match, $specificity);
970 my $base = $1;
971 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg";
974 1714
975 warn "loading '$path' into '$pkg'\n"; 1715 for my $region (list) {
976 1716 if ($region->{match} && $path =~ $region->{match}) {
977 open my $fh, "<:utf8", $path 1717 ($match, $specificity) = ($region, $region->specificity)
978 or die "$path: $!"; 1718 if $region->specificity > $specificity;
979 1719 }
980 my $source =
981 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> })
984 . "\n};\n1";
985
986 eval $source
987 or die $@ ? "$path: $@\n"
988 : "extension disabled.\n";
989
990 push @exts, $pkg;
991 $ext_pkg{$base} = $pkg;
992
993# no strict 'refs';
994# @{"$pkg\::ISA"} = ext::;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 1720 }
1009 1721
1010 # remove commands 1722 $match
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034}
1035
1036sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext;
1039 eval {
1040 load_extension $ext;
1041 1
1042 } or warn "$ext not loaded: $@";
1043 }
1044}
1045
1046#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083
1084=head2 CORE EXTENSIONS
1085
1086Functions and methods that extend core crossfire objects.
1087
1088=head3 cf::player
1089
1090=over 4
1091
1092=item cf::player::exists $login
1093
1094Returns true when the given account exists.
1095
1096=cut
1097
1098sub cf::player::exists($) {
1099 cf::player::find $_[0]
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1101}
1102
1103=item $player->ext_reply ($msgid, $msgtype, %msg)
1104
1105Sends an ext reply to the player.
1106
1107=cut
1108
1109sub cf::player::ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_;
1111
1112 $msg{msgid} = $id;
1113
1114 $self->send ("ext " . to_json \%msg);
1115} 1723}
1116 1724
1117=back 1725=back
1118
1119 1726
1120=head3 cf::map 1727=head3 cf::map
1121 1728
1122=over 4 1729=over 4
1123 1730
1126package cf::map; 1733package cf::map;
1127 1734
1128use Fcntl; 1735use Fcntl;
1129use Coro::AIO; 1736use Coro::AIO;
1130 1737
1738use overload
1739 '""' => \&as_string,
1740 fallback => 1;
1741
1131our $MAX_RESET = 7200; 1742our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1743our $DEFAULT_RESET = 3000;
1133 1744
1134sub generate_random_map { 1745sub generate_random_map {
1135 my ($path, $rmp) = @_; 1746 my ($self, $rmp) = @_;
1747
1748 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1136 1749
1137 # mit "rum" bekleckern, nicht 1750 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1751 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1752 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1753 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1754 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1755 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1756 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1757 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1758 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1759 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1760 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1761 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1762 (cf::region::find $rmp->{region}), $rmp->{custom}
1763 )
1764}
1765
1766=item cf::map->register ($regex, $prio)
1767
1768Register a handler for the map path matching the given regex at the
1769givne priority (higher is better, built-in handlers have priority 0, the
1770default).
1771
1772=cut
1773
1774sub register {
1775 my (undef, $regex, $prio) = @_;
1776 my $pkg = caller;
1777
1778 no strict;
1779 push @{"$pkg\::ISA"}, __PACKAGE__;
1780
1781 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1782}
1783
1784# also paths starting with '/'
1785$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1786
1787sub thawer_merge {
1788 my ($self, $merge) = @_;
1789
1790 # we have to keep some variables in memory intact
1791 local $self->{path};
1792 local $self->{load_path};
1793
1794 $self->SUPER::thawer_merge ($merge);
1795}
1796
1797sub normalise {
1798 my ($path, $base) = @_;
1799
1800 $path = "$path"; # make sure its a string
1801
1802 $path =~ s/\.map$//;
1803
1804 # map plan:
1805 #
1806 # /! non-realised random map exit (special hack!)
1807 # {... are special paths that are not being touched
1808 # ?xxx/... are special absolute paths
1809 # ?random/... random maps
1810 # /... normal maps
1811 # ~user/... per-player map of a specific user
1812
1813 $path =~ s/$PATH_SEP/\//go;
1814
1815 # treat it as relative path if it starts with
1816 # something that looks reasonable
1817 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1818 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1819
1820 $base =~ s{[^/]+/?$}{};
1821 $path = "$base/$path";
1822 }
1823
1824 for ($path) {
1825 redo if s{//}{/};
1826 redo if s{/\.?/}{/};
1827 redo if s{/[^/]+/\.\./}{/};
1828 }
1829
1830 $path
1831}
1832
1833sub new_from_path {
1834 my (undef, $path, $base) = @_;
1835
1836 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1837
1838 $path = normalise $path, $base;
1839
1840 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1841 if ($path =~ $EXT_MAP{$pkg}[1]) {
1842 my $self = bless cf::map::new, $pkg;
1843 $self->{path} = $path; $self->path ($path);
1844 $self->init; # pass $1 etc.
1845 return $self;
1846 }
1847 }
1848
1849 Carp::cluck "unable to resolve path '$path' (base '$base').";
1850 ()
1851}
1852
1853sub init {
1854 my ($self) = @_;
1855
1856 $self
1857}
1858
1859sub as_string {
1860 my ($self) = @_;
1861
1862 "$self->{path}"
1863}
1864
1865# the displayed name, this is a one way mapping
1866sub visible_name {
1867 &as_string
1868}
1869
1870# the original (read-only) location
1871sub load_path {
1872 my ($self) = @_;
1873
1874 "$MAPDIR/$self->{path}.map"
1875}
1876
1877# the temporary/swap location
1878sub save_path {
1879 my ($self) = @_;
1880
1881 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1882 "$TMPDIR/$path.map"
1883}
1884
1885# the unique path, undef == no special unique path
1886sub uniq_path {
1887 my ($self) = @_;
1888
1889 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1890 "$UNIQUEDIR/$path"
1151} 1891}
1152 1892
1153# and all this just because we cannot iterate over 1893# and all this just because we cannot iterate over
1154# all maps in C++... 1894# all maps in C++...
1155sub change_all_map_light { 1895sub change_all_map_light {
1156 my ($change) = @_; 1896 my ($change) = @_;
1157 1897
1158 $_->change_map_light ($change) for values %cf::MAP; 1898 $_->change_map_light ($change)
1899 for grep $_->outdoor, values %cf::MAP;
1159} 1900}
1160 1901
1902sub decay_objects {
1903 my ($self) = @_;
1904
1905 return if $self->{deny_reset};
1906
1907 $self->do_decay_objects;
1908}
1909
1910sub unlink_save {
1911 my ($self) = @_;
1912
1913 utf8::encode (my $save = $self->save_path);
1914 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1915 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1916}
1917
1161sub try_load_header($) { 1918sub load_header_from($) {
1162 my ($path) = @_; 1919 my ($self, $path) = @_;
1163 1920
1164 utf8::encode $path; 1921 utf8::encode $path;
1165 aio_open $path, O_RDONLY, 0 1922 my $f = new_from_file cf::object::thawer $path
1166 or return; 1923 or return;
1167 1924
1168 my $map = cf::map::new 1925 $self->_load_header ($f)
1169 or return; 1926 or return;
1170 1927
1171 $map->load_header ($path) 1928 local $MAP_LOADING{$self->{path}} = $self;
1929 $f->resolve_delayed_derefs;
1930
1931 $self->{load_path} = $path;
1932
1933 1
1934}
1935
1936sub load_header_orig {
1937 my ($self) = @_;
1938
1939 $self->load_header_from ($self->load_path)
1940}
1941
1942sub load_header_temp {
1943 my ($self) = @_;
1944
1945 $self->load_header_from ($self->save_path)
1946}
1947
1948sub prepare_temp {
1949 my ($self) = @_;
1950
1951 $self->last_access ((delete $self->{last_access})
1952 || $cf::RUNTIME); #d#
1953 # safety
1954 $self->{instantiate_time} = $cf::RUNTIME
1955 if $self->{instantiate_time} > $cf::RUNTIME;
1956}
1957
1958sub prepare_orig {
1959 my ($self) = @_;
1960
1961 $self->{load_original} = 1;
1962 $self->{instantiate_time} = $cf::RUNTIME;
1963 $self->last_access ($cf::RUNTIME);
1964 $self->instantiate;
1965}
1966
1967sub load_header {
1968 my ($self) = @_;
1969
1970 if ($self->load_header_temp) {
1971 $self->prepare_temp;
1972 } else {
1973 $self->load_header_orig
1172 or return; 1974 or return;
1975 $self->prepare_orig;
1976 }
1173 1977
1174 $map->{load_path} = $path; 1978 $self->{deny_reset} = 1
1979 if $self->no_reset;
1175 1980
1176 $map 1981 $self->default_region (cf::region::find_by_path $self->{path})
1177} 1982 unless $self->default_region;
1178 1983
1984 1
1985}
1986
1987sub find;
1179sub find_map { 1988sub find {
1180 my ($path, $origin) = @_; 1989 my ($path, $origin) = @_;
1181 1990
1182 #warn "find_map<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1991 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1992
1993 cf::lock_wait "map_data:$path";#d#remove
1187 cf::lock_wait "map_find:$key"; 1994 cf::lock_wait "map_find:$path";
1188 1995
1189 $cf::MAP{$key} || do { 1996 $cf::MAP{$path} || do {
1997 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1190 my $guard = cf::lock_acquire "map_find:$key"; 1998 my $guard2 = cf::lock_acquire "map_find:$path";
1191 1999
1192 # do it the slow way 2000 my $map = new_from_path cf::map $path
1193 my $map = try_load_header $path->save_path;
1194
1195 if ($map) {
1196 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else {
1200 if (my $rmp = $path->random_map_params) {
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return; 2001 or return;
1207 2002
1208 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME;
1210 $map->instantiate;
1211
1212 # per-player maps become, after loading, normal maps
1213 $map->per_player (0) if $path->{user_rel};
1214 }
1215 #Coro::Timer::sleep 1;#d#
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 2003 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221 2004
1222 if ($map->should_reset) { 2005 $map->load_header
2006 or return;
2007
2008 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2009 # doing this can freeze the server in a sync job, obviously
2010 #$cf::WAIT_FOR_TICK->wait;
2011 undef $guard2;
2012 undef $guard1;
1223 $map->reset; 2013 $map->reset;
1224 $map = find_map $path; 2014 return find $path;
1225 } 2015 }
1226 2016
1227 $cf::MAP{$key} = $map 2017 $cf::MAP{$path} = $map
1228 } 2018 }
1229} 2019}
2020
2021sub pre_load { }
2022sub post_load { }
1230 2023
1231sub load { 2024sub load {
1232 my ($self) = @_; 2025 my ($self) = @_;
1233 2026
2027 local $self->{deny_reset} = 1; # loading can take a long time
2028
1234 my $path = $self->{path}; 2029 my $path = $self->{path};
2030
2031 {
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2032 my $guard = cf::lock_acquire "map_data:$path";
1236 2033
2034 return unless $self->valid;
1237 return if $self->in_memory != cf::MAP_SWAPPED; 2035 return unless $self->in_memory == cf::MAP_SWAPPED;
1238 2036
1239 $self->in_memory (cf::MAP_LOADING); 2037 $self->in_memory (cf::MAP_LOADING);
1240 2038
1241 $self->alloc; 2039 $self->alloc;
1242 $self->load_objects ($self->{load_path}, 1) 2040
2041 $self->pre_load;
2042 cf::cede_to_tick;
2043
2044 my $f = new_from_file cf::object::thawer $self->{load_path};
2045 $f->skip_block;
2046 $self->_load_objects ($f)
1243 or return; 2047 or return;
1244 2048
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2049 $self->post_load_original
1246 if delete $self->{load_original}; 2050 if delete $self->{load_original};
1247 2051
1248 if (my $uniq = $path->uniq_path) { 2052 if (my $uniq = $self->uniq_path) {
1249 utf8::encode $uniq; 2053 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) { 2054 unless (aio_stat $uniq) {
2055 if (my $f = new_from_file cf::object::thawer $uniq) {
1251 $self->clear_unique_items; 2056 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0); 2057 $self->_load_objects ($f);
2058 $f->resolve_delayed_derefs;
2059 }
1253 } 2060 }
1254 } 2061 }
1255 2062
2063 $f->resolve_delayed_derefs;
2064
2065 cf::cede_to_tick;
1256 # now do the right thing for maps 2066 # now do the right thing for maps
1257 $self->link_multipart_objects; 2067 $self->link_multipart_objects;
1258
1259 if ($self->{path}->is_style_map) {
1260 $self->{deny_save} = 1;
1261 $self->{deny_reset} = 1;
1262 } else {
1263 $self->fix_auto_apply;
1264 $self->decay_objects;
1265 $self->update_buttons;
1266 $self->set_darkness_map;
1267 $self->difficulty ($self->estimate_difficulty) 2068 $self->difficulty ($self->estimate_difficulty)
1268 unless $self->difficulty; 2069 unless $self->difficulty;
2070 cf::cede_to_tick;
2071
2072 unless ($self->{deny_activate}) {
2073 $self->decay_objects;
2074 $self->fix_auto_apply;
2075 $self->update_buttons;
2076 cf::cede_to_tick;
2077 $self->set_darkness_map;
2078 cf::cede_to_tick;
1269 $self->activate; 2079 $self->activate;
1270 } 2080 }
1271 2081
2082 $self->{last_save} = $cf::RUNTIME;
2083 $self->last_access ($cf::RUNTIME);
2084
1272 $self->in_memory (cf::MAP_IN_MEMORY); 2085 $self->in_memory (cf::MAP_ACTIVE);
1273} 2086 }
1274 2087
1275sub load_map_sync { 2088 $self->post_load;
2089}
2090
2091sub customise_for {
2092 my ($self, $ob) = @_;
2093
2094 return find "~" . $ob->name . "/" . $self->{path}
2095 if $self->per_player;
2096
2097# return find "?party/" . $ob->name . "/" . $self->{path}
2098# if $self->per_party;
2099
2100 $self
2101}
2102
2103# find and load all maps in the 3x3 area around a map
2104sub load_neighbours {
2105 my ($map) = @_;
2106
2107 my @neigh; # diagonal neighbours
2108
2109 for (0 .. 3) {
2110 my $neigh = $map->tile_path ($_)
2111 or next;
2112 $neigh = find $neigh, $map
2113 or next;
2114 $neigh->load;
2115
2116 push @neigh,
2117 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2118 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2119 }
2120
2121 for (grep defined $_->[0], @neigh) {
2122 my ($path, $origin) = @$_;
2123 my $neigh = find $path, $origin
2124 or next;
2125 $neigh->load;
2126 }
2127}
2128
2129sub find_sync {
1276 my ($path, $origin) = @_; 2130 my ($path, $origin) = @_;
1277 2131
1278 #warn "load_map_sync<$path, $origin>\n";#d# 2132 cf::sync_job { find $path, $origin }
2133}
1279 2134
1280 cf::sync_job { 2135sub do_load_sync {
1281 my $map = cf::map::find_map $path, $origin 2136 my ($map) = @_;
1282 or return; 2137
1283 $map->load; 2138 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1284 $map 2139 if $Coro::current == $Coro::main;
2140
2141 cf::sync_job { $map->load };
2142}
2143
2144our %MAP_PREFETCH;
2145our $MAP_PREFETCHER = undef;
2146
2147sub find_async {
2148 my ($path, $origin, $load) = @_;
2149
2150 $path = normalise $path, $origin && $origin->{path};
2151
2152 if (my $map = $cf::MAP{$path}) {
2153 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2154 }
2155
2156 $MAP_PREFETCH{$path} |= $load;
2157
2158 $MAP_PREFETCHER ||= cf::async {
2159 $Coro::current->{desc} = "map prefetcher";
2160
2161 while (%MAP_PREFETCH) {
2162 while (my ($k, $v) = each %MAP_PREFETCH) {
2163 if (my $map = find $k) {
2164 $map->load if $v;
2165 }
2166
2167 delete $MAP_PREFETCH{$k};
2168 }
2169 }
2170 undef $MAP_PREFETCHER;
1285 } 2171 };
2172 $MAP_PREFETCHER->prio (6);
2173
2174 ()
1286} 2175}
1287 2176
1288sub save { 2177sub save {
1289 my ($self) = @_; 2178 my ($self) = @_;
1290 2179
2180 my $lock = cf::lock_acquire "map_data:$self->{path}";
2181
1291 $self->{last_save} = $cf::RUNTIME; 2182 $self->{last_save} = $cf::RUNTIME;
1292 2183
1293 return unless $self->dirty; 2184 return unless $self->dirty;
1294 2185
1295 my $save = $self->{path}->save_path; utf8::encode $save; 2186 my $save = $self->save_path; utf8::encode $save;
1296 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2187 my $uniq = $self->uniq_path; utf8::encode $uniq;
1297 2188
1298 $self->{load_path} = $save; 2189 $self->{load_path} = $save;
1299 2190
1300 return if $self->{deny_save}; 2191 return if $self->{deny_save};
1301 2192
2193 local $self->{last_access} = $self->last_access;#d#
2194
2195 cf::async {
2196 $Coro::current->{desc} = "map player save";
2197 $_->contr->save for $self->players;
2198 };
2199
2200 cf::get_slot 0.02;
2201
1302 if ($uniq) { 2202 if ($uniq) {
1303 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2203 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1304 $self->save_objects ($uniq, cf::IO_UNIQUES); 2204 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1305 } else { 2205 } else {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2206 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1307 } 2207 }
1308} 2208}
1309 2209
1310sub swap_out { 2210sub swap_out {
1311 my ($self) = @_; 2211 my ($self) = @_;
1312 2212
2213 # save first because save cedes
2214 $self->save;
2215
2216 my $lock = cf::lock_acquire "map_data:$self->{path}";
2217
1313 return if $self->players; 2218 return if $self->players;
1314 return if $self->in_memory != cf::MAP_IN_MEMORY; 2219 return if $self->in_memory != cf::MAP_ACTIVE;
1315 return if $self->{deny_save}; 2220 return if $self->{deny_save};
1316 2221
2222 $self->in_memory (cf::MAP_SWAPPED);
2223
1317 $self->save; 2224 $self->deactivate;
2225 $_->clear_links_to ($self) for values %cf::MAP;
1318 $self->clear; 2226 $self->clear;
1319 $self->in_memory (cf::MAP_SWAPPED);
1320} 2227}
1321 2228
1322sub reset_at { 2229sub reset_at {
1323 my ($self) = @_; 2230 my ($self) = @_;
1324 2231
1325 # TODO: safety, remove and allow resettable per-player maps 2232 # TODO: safety, remove and allow resettable per-player maps
1326 return 1e99 if $self->{path}{user_rel};
1327 return 1e99 if $self->{deny_reset}; 2233 return 1e99 if $self->{deny_reset};
1328 2234
1329 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2235 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1330 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2236 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1331 2237
1336 my ($self) = @_; 2242 my ($self) = @_;
1337 2243
1338 $self->reset_at <= $cf::RUNTIME 2244 $self->reset_at <= $cf::RUNTIME
1339} 2245}
1340 2246
1341sub unlink_save {
1342 my ($self) = @_;
1343
1344 utf8::encode (my $save = $self->{path}->save_path);
1345 aioreq_pri 3; IO::AIO::aio_unlink $save;
1346 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1347}
1348
1349sub rename {
1350 my ($self, $new_path) = @_;
1351
1352 $self->unlink_save;
1353
1354 delete $cf::MAP{$self->path};
1355 $self->{path} = new cf::path $new_path;
1356 $self->path ($self->{path}->as_string);
1357 $cf::MAP{$self->path} = $self;
1358
1359 $self->save;
1360}
1361
1362sub reset { 2247sub reset {
1363 my ($self) = @_; 2248 my ($self) = @_;
1364 2249
2250 my $lock = cf::lock_acquire "map_data:$self->{path}";
2251
1365 return if $self->players; 2252 return if $self->players;
1366 return if $self->{path}{user_rel};#d#
1367 2253
1368 warn "resetting map ", $self->path;#d# 2254 warn "resetting map ", $self->path;
2255
2256 $self->in_memory (cf::MAP_SWAPPED);
2257
2258 # need to save uniques path
2259 unless ($self->{deny_save}) {
2260 my $uniq = $self->uniq_path; utf8::encode $uniq;
2261
2262 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2263 if $uniq;
2264 }
1369 2265
1370 delete $cf::MAP{$self->path}; 2266 delete $cf::MAP{$self->path};
1371 2267
2268 $self->deactivate;
1372 $_->clear_links_to ($self) for values %cf::MAP; 2269 $_->clear_links_to ($self) for values %cf::MAP;
2270 $self->clear;
1373 2271
1374 $self->unlink_save; 2272 $self->unlink_save;
1375 $self->destroy; 2273 $self->destroy;
1376} 2274}
1377 2275
1378my $nuke_counter = "aaaa"; 2276my $nuke_counter = "aaaa";
1379 2277
1380sub nuke { 2278sub nuke {
1381 my ($self) = @_; 2279 my ($self) = @_;
1382 2280
2281 {
2282 my $lock = cf::lock_acquire "map_data:$self->{path}";
2283
2284 delete $cf::MAP{$self->path};
2285
2286 $self->unlink_save;
2287
2288 bless $self, "cf::map";
2289 delete $self->{deny_reset};
1383 $self->{deny_save} = 1; 2290 $self->{deny_save} = 1;
1384 $self->reset_timeout (1); 2291 $self->reset_timeout (1);
1385 $self->rename ("{nuke}/" . ($nuke_counter++)); 2292 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2293
2294 $cf::MAP{$self->path} = $self;
2295 }
2296
1386 $self->reset; # polite request, might not happen 2297 $self->reset; # polite request, might not happen
1387} 2298}
1388 2299
1389sub customise_for { 2300=item $maps = cf::map::tmp_maps
1390 my ($map, $ob) = @_;
1391 2301
1392 if ($map->per_player) { 2302Returns an arrayref with all map paths of currently instantiated and saved
1393 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2303maps. May block.
2304
2305=cut
2306
2307sub tmp_maps() {
1394 } 2308 [
1395 2309 map {
1396 $map 2310 utf8::decode $_;
2311 /\.map$/
2312 ? normalise $_
2313 : ()
2314 } @{ aio_readdir $TMPDIR or [] }
2315 ]
1397} 2316}
1398 2317
1399sub emergency_save { 2318=item $maps = cf::map::random_maps
1400 local $cf::FREEZE = 1;
1401 2319
1402 warn "enter emergency map save\n"; 2320Returns an arrayref with all map paths of currently instantiated and saved
2321random maps. May block.
1403 2322
1404 cf::sync_job { 2323=cut
1405 warn "begin emergency map save\n"; 2324
1406 $_->save for values %cf::MAP; 2325sub random_maps() {
2326 [
2327 map {
2328 utf8::decode $_;
2329 /\.map$/
2330 ? normalise "?random/$_"
2331 : ()
2332 } @{ aio_readdir $RANDOMDIR or [] }
2333 ]
2334}
2335
2336=item cf::map::unique_maps
2337
2338Returns an arrayref of paths of all shared maps that have
2339instantiated unique items. May block.
2340
2341=cut
2342
2343sub unique_maps() {
2344 [
2345 map {
2346 utf8::decode $_;
2347 s/\.map$//; # TODO future compatibility hack
2348 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2349 ? ()
2350 : normalise $_
2351 } @{ aio_readdir $UNIQUEDIR or [] }
2352 ]
2353}
2354
2355=back
2356
2357=head3 cf::object
2358
2359=cut
2360
2361package cf::object;
2362
2363=over 4
2364
2365=item $ob->inv_recursive
2366
2367Returns the inventory of the object I<and> their inventories, recursively,
2368but I<not> the object itself.
2369
2370=cut
2371
2372sub inv_recursive_;
2373sub inv_recursive_ {
2374 map { $_, inv_recursive_ $_->inv } @_
2375}
2376
2377sub inv_recursive {
2378 inv_recursive_ inv $_[0]
2379}
2380
2381=item $ref = $ob->ref
2382
2383Creates and returns a persistent reference to an object that can be stored as a string.
2384
2385=item $ob = cf::object::deref ($refstring)
2386
2387returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2388even if the object actually exists. May block.
2389
2390=cut
2391
2392sub deref {
2393 my ($ref) = @_;
2394
2395 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2396 my ($uuid, $name) = ($1, $2);
2397 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2398 or return;
2399 $pl->ob->uuid eq $uuid
2400 or return;
2401
2402 $pl->ob
2403 } else {
2404 warn "$ref: cannot resolve object reference\n";
2405 undef
1407 }; 2406 }
1408
1409 warn "end emergency map save\n";
1410} 2407}
1411 2408
1412package cf; 2409package cf;
1413 2410
1414=back 2411=back
1415
1416 2412
1417=head3 cf::object::player 2413=head3 cf::object::player
1418 2414
1419=over 4 2415=over 4
1420 2416
1423Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2419Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1424can be C<undef>. Does the right thing when the player is currently in a 2420can be C<undef>. Does the right thing when the player is currently in a
1425dialogue with the given NPC character. 2421dialogue with the given NPC character.
1426 2422
1427=cut 2423=cut
2424
2425our $SAY_CHANNEL = {
2426 id => "say",
2427 title => "Map",
2428 reply => "say ",
2429 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2430};
2431
2432our $CHAT_CHANNEL = {
2433 id => "chat",
2434 title => "Chat",
2435 reply => "chat ",
2436 tooltip => "Player chat and shouts, global to the server.",
2437};
1428 2438
1429# rough implementation of a future "reply" method that works 2439# rough implementation of a future "reply" method that works
1430# with dialog boxes. 2440# with dialog boxes.
1431#TODO: the first argument must go, split into a $npc->reply_to ( method 2441#TODO: the first argument must go, split into a $npc->reply_to ( method
1432sub cf::object::player::reply($$$;$) { 2442sub cf::object::player::reply($$$;$) {
1434 2444
1435 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2445 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1436 2446
1437 if ($self->{record_replies}) { 2447 if ($self->{record_replies}) {
1438 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2448 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2449
1439 } else { 2450 } else {
2451 my $pl = $self->contr;
2452
2453 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2454 my $dialog = $pl->{npc_dialog};
2455 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2456
2457 } else {
1440 $msg = $npc->name . " says: $msg" if $npc; 2458 $msg = $npc->name . " says: $msg" if $npc;
1441 $self->message ($msg, $flags); 2459 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2460 }
1442 } 2461 }
2462}
2463
2464=item $object->send_msg ($channel, $msg, $color, [extra...])
2465
2466=cut
2467
2468sub cf::object::send_msg {
2469 my $pl = shift->contr
2470 or return;
2471 $pl->send_msg (@_);
1443} 2472}
1444 2473
1445=item $player_object->may ("access") 2474=item $player_object->may ("access")
1446 2475
1447Returns wether the given player is authorized to access resource "access" 2476Returns wether the given player is authorized to access resource "access"
1460 2489
1461=item $player_object->enter_link 2490=item $player_object->enter_link
1462 2491
1463Freezes the player and moves him/her to a special map (C<{link}>). 2492Freezes the player and moves him/her to a special map (C<{link}>).
1464 2493
1465The player should be reaosnably safe there for short amounts of time. You 2494The player should be reasonably safe there for short amounts of time (e.g.
1466I<MUST> call C<leave_link> as soon as possible, though. 2495for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2496though, as the palyer cannot control the character while it is on the link
2497map.
2498
2499Will never block.
1467 2500
1468=item $player_object->leave_link ($map, $x, $y) 2501=item $player_object->leave_link ($map, $x, $y)
1469 2502
1470Moves the player out of the specila link map onto the given map. If the 2503Moves the player out of the special C<{link}> map onto the specified
1471map is not valid (or omitted), the player will be moved back to the 2504map. If the map is not valid (or omitted), the player will be moved back
1472location he/she was before the call to C<enter_link>, or, if that fails, 2505to the location he/she was before the call to C<enter_link>, or, if that
1473to the emergency map position. 2506fails, to the emergency map position.
1474 2507
1475Might block. 2508Might block.
1476 2509
1477=cut 2510=cut
2511
2512sub link_map {
2513 unless ($LINK_MAP) {
2514 $LINK_MAP = cf::map::find "{link}"
2515 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2516 $LINK_MAP->load;
2517 }
2518
2519 $LINK_MAP
2520}
1478 2521
1479sub cf::object::player::enter_link { 2522sub cf::object::player::enter_link {
1480 my ($self) = @_; 2523 my ($self) = @_;
1481 2524
1482 $self->deactivate_recursive; 2525 $self->deactivate_recursive;
1483 2526
1484 return if $self->map == $LINK_MAP; 2527 return if UNIVERSAL::isa $self->map, "ext::map_link";
1485 2528
1486 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2529 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1487 if $self->map; 2530 if $self->map && $self->map->{path} ne "{link}";
1488 2531
1489 $self->enter_map ($LINK_MAP, 20, 20); 2532 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1490} 2533}
1491 2534
1492sub cf::object::player::leave_link { 2535sub cf::object::player::leave_link {
1493 my ($self, $map, $x, $y) = @_; 2536 my ($self, $map, $x, $y) = @_;
2537
2538 return unless $self->contr->active;
1494 2539
1495 my $link_pos = delete $self->{_link_pos}; 2540 my $link_pos = delete $self->{_link_pos};
1496 2541
1497 unless ($map) { 2542 unless ($map) {
1498 # restore original map position 2543 # restore original map position
1499 ($map, $x, $y) = @{ $link_pos || [] }; 2544 ($map, $x, $y) = @{ $link_pos || [] };
1500 $map = cf::map::find_map $map; 2545 $map = cf::map::find $map;
1501 2546
1502 unless ($map) { 2547 unless ($map) {
1503 ($map, $x, $y) = @$EMERGENCY_POSITION; 2548 ($map, $x, $y) = @$EMERGENCY_POSITION;
1504 $map = cf::map::find_map $map 2549 $map = cf::map::find $map
1505 or die "FATAL: cannot load emergency map\n"; 2550 or die "FATAL: cannot load emergency map\n";
1506 } 2551 }
1507 } 2552 }
1508 2553
1509 ($x, $y) = (-1, -1) 2554 ($x, $y) = (-1, -1)
1512 # use -1 or undef as default coordinates, not 0, 0 2557 # use -1 or undef as default coordinates, not 0, 0
1513 ($x, $y) = ($map->enter_x, $map->enter_y) 2558 ($x, $y) = ($map->enter_x, $map->enter_y)
1514 if $x <=0 && $y <= 0; 2559 if $x <=0 && $y <= 0;
1515 2560
1516 $map->load; 2561 $map->load;
2562 $map->load_neighbours;
1517 2563
2564 return unless $self->contr->active;
2565 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1518 $self->activate_recursive; 2566 $self->activate_recursive;
2567
2568 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1519 $self->enter_map ($map, $x, $y); 2569 $self->enter_map ($map, $x, $y);
1520} 2570}
1521 2571
1522cf::player->attach ( 2572=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1523 on_logout => sub {
1524 my ($pl) = @_;
1525 2573
1526 # abort map switching before logout 2574Moves the player to the given map-path and coordinates by first freezing
1527 if ($pl->ob->{_link_pos}) { 2575her, loading and preparing them map, calling the provided $check callback
1528 cf::sync_job { 2576that has to return the map if sucecssful, and then unfreezes the player on
1529 $pl->ob->leave_link 2577the new (success) or old (failed) map position. In either case, $done will
1530 }; 2578be called at the end of this process.
1531 }
1532 },
1533 on_login => sub {
1534 my ($pl) = @_;
1535 2579
1536 # try to abort aborted map switching on player login :) 2580Note that $check will be called with a potentially non-loaded map, so if
1537 # should happen only on crashes 2581it needs a loaded map it has to call C<< ->load >>.
1538 if ($pl->ob->{_link_pos}) {
1539 $pl->ob->enter_link;
1540 Coro::async {
1541 # we need this sleep as the login has a concurrent enter_exit running
1542 # and this sleep increases chances of the player not ending up in scorn
1543 Coro::Timer::sleep 1;
1544 $pl->ob->leave_link;
1545 };
1546 }
1547 },
1548);
1549 2582
1550=item $player_object->goto_map ($path, $x, $y)
1551
1552=cut 2583=cut
1553 2584
2585our $GOTOGEN;
2586
1554sub cf::object::player::goto_map { 2587sub cf::object::player::goto {
1555 my ($self, $path, $x, $y) = @_; 2588 my ($self, $path, $x, $y, $check, $done) = @_;
2589
2590 # do generation counting so two concurrent goto's will be executed in-order
2591 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1556 2592
1557 $self->enter_link; 2593 $self->enter_link;
1558 2594
1559 (Coro::async { 2595 (async {
1560 $path = new cf::path $path; 2596 $Coro::current->{desc} = "player::goto $path $x $y";
1561 2597
1562 my $map = cf::map::find_map $path->as_string; 2598 # *tag paths override both path and x|y
2599 if ($path =~ /^\*(.*)$/) {
2600 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2601 my $ob = $obs[rand @obs];
2602
2603 # see if we actually can go there
2604 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2605 $ob = $obs[rand @obs];
2606 } else {
2607 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2608 }
2609 # else put us there anyways for now #d#
2610
2611 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2612 } else {
2613 ($path, $x, $y) = (undef, undef, undef);
2614 }
2615 }
2616
2617 my $map = eval {
2618 my $map = defined $path ? cf::map::find $path : undef;
2619
2620 if ($map) {
1563 $map = $map->customise_for ($self) if $map; 2621 $map = $map->customise_for ($self);
1564 2622 $map = $check->($map) if $check && $map;
1565# warn "entering ", $map->path, " at ($x, $y)\n" 2623 } else {
1566# if $map;
1567
1568 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2624 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2625 }
1569 2626
2627 $map
2628 };
2629
2630 if ($@) {
2631 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2632 LOG llevError | logBacktrace, Carp::longmess $@;
2633 }
2634
2635 if ($gen == $self->{_goto_generation}) {
2636 delete $self->{_goto_generation};
1570 $self->leave_link ($map, $x, $y); 2637 $self->leave_link ($map, $x, $y);
2638 }
2639
2640 $done->() if $done;
1571 })->prio (1); 2641 })->prio (1);
1572} 2642}
1573 2643
1574=item $player_object->enter_exit ($exit_object) 2644=item $player_object->enter_exit ($exit_object)
1575 2645
1577 2647
1578sub parse_random_map_params { 2648sub parse_random_map_params {
1579 my ($spec) = @_; 2649 my ($spec) = @_;
1580 2650
1581 my $rmp = { # defaults 2651 my $rmp = { # defaults
1582 xsize => 10, 2652 xsize => (cf::rndm 15, 40),
1583 ysize => 10, 2653 ysize => (cf::rndm 15, 40),
2654 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2655 #layout => string,
1584 }; 2656 };
1585 2657
1586 for (split /\n/, $spec) { 2658 for (split /\n/, $spec) {
1587 my ($k, $v) = split /\s+/, $_, 2; 2659 my ($k, $v) = split /\s+/, $_, 2;
1588 2660
1600 # that depends on the exit object 2672 # that depends on the exit object
1601 2673
1602 my $rmp = parse_random_map_params $exit->msg; 2674 my $rmp = parse_random_map_params $exit->msg;
1603 2675
1604 if ($exit->map) { 2676 if ($exit->map) {
1605 $rmp->{region} = $exit->map->region_name; 2677 $rmp->{region} = $exit->region->name;
1606 $rmp->{origin_map} = $exit->map->path; 2678 $rmp->{origin_map} = $exit->map->path;
1607 $rmp->{origin_x} = $exit->x; 2679 $rmp->{origin_x} = $exit->x;
1608 $rmp->{origin_y} = $exit->y; 2680 $rmp->{origin_y} = $exit->y;
2681
2682 $exit->map->touch;
1609 } 2683 }
1610 2684
1611 $rmp->{random_seed} ||= $exit->random_seed; 2685 $rmp->{random_seed} ||= $exit->random_seed;
1612 2686
1613 my $data = cf::to_json $rmp; 2687 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1614 my $md5 = Digest::MD5::md5_hex $data; 2688 my $md5 = Digest::MD5::md5_hex $data;
2689 my $meta = "$RANDOMDIR/$md5.meta";
1615 2690
1616 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2691 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1617 aio_write $fh, 0, (length $data), $data, 0; 2692 aio_write $fh, 0, (length $data), $data, 0;
2693 undef $fh;
2694 aio_rename "$meta~", $meta;
1618 2695
2696 my $slaying = "?random/$md5";
2697
2698 if ($exit->valid) {
1619 $exit->slaying ("?random/$md5"); 2699 $exit->slaying ("?random/$md5");
1620 $exit->msg (undef); 2700 $exit->msg (undef);
2701 }
1621 } 2702 }
1622} 2703}
1623 2704
1624sub cf::object::player::enter_exit { 2705sub cf::object::player::enter_exit {
1625 my ($self, $exit) = @_; 2706 my ($self, $exit) = @_;
1626 2707
1627 return unless $self->type == cf::PLAYER; 2708 return unless $self->type == cf::PLAYER;
1628 2709
1629 $self->enter_link; 2710 $self->enter_link;
1630 2711
1631 (Coro::async { 2712 (async {
2713 $Coro::current->{desc} = "enter_exit";
2714
1632 unless (eval { 2715 unless (eval {
2716 $self->deactivate_recursive; # just to be sure
1633 2717
2718 # random map handling
2719 {
2720 my $guard = cf::lock_acquire "exit_prepare:$exit";
2721
1634 prepare_random_map $exit 2722 prepare_random_map $exit
1635 if $exit->slaying eq "/!"; 2723 if $exit->slaying eq "/!";
2724 }
1636 2725
1637 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2726 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1638 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2727 my $x = $exit->stats->hp;
2728 my $y = $exit->stats->sp;
1639 2729
2730 $self->goto ($map, $x, $y);
2731
2732 # if exit is damned, update players death & WoR home-position
2733 $self->contr->savebed ($map, $x, $y)
2734 if $exit->flag (cf::FLAG_DAMNED);
2735
1640 1; 2736 1
1641 }) { 2737 }) {
1642 $self->message ("Something went wrong deep within the crossfire server. " 2738 $self->message ("Something went wrong deep within the deliantra server. "
1643 . "I'll try to bring you back to the map you were before. " 2739 . "I'll try to bring you back to the map you were before. "
1644 . "Please report this to the dungeon master", 2740 . "Please report this to the dungeon master!",
1645 cf::NDI_UNIQUE | cf::NDI_RED); 2741 cf::NDI_UNIQUE | cf::NDI_RED);
1646 2742
1647 warn "ERROR in enter_exit: $@"; 2743 warn "ERROR in enter_exit: $@";
1648 $self->leave_link; 2744 $self->leave_link;
1649 } 2745 }
1650 })->prio (1); 2746 })->prio (1);
1663 2759
1664sub cf::client::send_drawinfo { 2760sub cf::client::send_drawinfo {
1665 my ($self, $text, $flags) = @_; 2761 my ($self, $text, $flags) = @_;
1666 2762
1667 utf8::encode $text; 2763 utf8::encode $text;
1668 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2764 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1669} 2765}
1670 2766
2767=item $client->send_msg ($channel, $msg, $color, [extra...])
2768
2769Send a drawinfo or msg packet to the client, formatting the msg for the
2770client if neccessary. C<$type> should be a string identifying the type of
2771the message, with C<log> being the default. If C<$color> is negative, suppress
2772the message unless the client supports the msg packet.
2773
2774=cut
2775
2776# non-persistent channels (usually the info channel)
2777our %CHANNEL = (
2778 "c/identify" => {
2779 id => "infobox",
2780 title => "Identify",
2781 reply => undef,
2782 tooltip => "Items recently identified",
2783 },
2784 "c/examine" => {
2785 id => "infobox",
2786 title => "Examine",
2787 reply => undef,
2788 tooltip => "Signs and other items you examined",
2789 },
2790 "c/book" => {
2791 id => "infobox",
2792 title => "Book",
2793 reply => undef,
2794 tooltip => "The contents of a note or book",
2795 },
2796 "c/lookat" => {
2797 id => "infobox",
2798 title => "Look",
2799 reply => undef,
2800 tooltip => "What you saw there",
2801 },
2802 "c/who" => {
2803 id => "infobox",
2804 title => "Players",
2805 reply => undef,
2806 tooltip => "Shows players who are currently online",
2807 },
2808 "c/body" => {
2809 id => "infobox",
2810 title => "Body Parts",
2811 reply => undef,
2812 tooltip => "Shows which body parts you posess and are available",
2813 },
2814 "c/skills" => {
2815 id => "infobox",
2816 title => "Skills",
2817 reply => undef,
2818 tooltip => "Shows your experience per skill and item power",
2819 },
2820 "c/uptime" => {
2821 id => "infobox",
2822 title => "Uptime",
2823 reply => undef,
2824 tooltip => "How long the server has been running since last restart",
2825 },
2826 "c/mapinfo" => {
2827 id => "infobox",
2828 title => "Map Info",
2829 reply => undef,
2830 tooltip => "Information related to the maps",
2831 },
2832 "c/party" => {
2833 id => "party",
2834 title => "Party",
2835 reply => "gsay ",
2836 tooltip => "Messages and chat related to your party",
2837 },
2838);
2839
2840sub cf::client::send_msg {
2841 my ($self, $channel, $msg, $color, @extra) = @_;
2842
2843 $msg = $self->pl->expand_cfpod ($msg)
2844 unless $color & cf::NDI_VERBATIM;
2845
2846 $color &= cf::NDI_CLIENT_MASK; # just in case...
2847
2848 # check predefined channels, for the benefit of C
2849 if ($CHANNEL{$channel}) {
2850 $channel = $CHANNEL{$channel};
2851
2852 $self->ext_msg (channel_info => $channel)
2853 if $self->can_msg;
2854
2855 $channel = $channel->{id};
2856
2857 } elsif (ref $channel) {
2858 # send meta info to client, if not yet sent
2859 unless (exists $self->{channel}{$channel->{id}}) {
2860 $self->{channel}{$channel->{id}} = $channel;
2861 $self->ext_msg (channel_info => $channel)
2862 if $self->can_msg;
2863 }
2864
2865 $channel = $channel->{id};
2866 }
2867
2868 return unless @extra || length $msg;
2869
2870 if ($self->can_msg) {
2871 # default colour, mask it out
2872 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2873 if $color & cf::NDI_DEF;
2874
2875 my $pkt = "msg "
2876 . $self->{json_coder}->encode (
2877 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2878 );
2879
2880 # try lzf for large packets
2881 $pkt = "lzf " . Compress::LZF::compress $pkt
2882 if 1024 <= length $pkt and $self->{can_lzf};
2883
2884 # split very large packets
2885 if (8192 < length $pkt and $self->{can_lzf}) {
2886 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2887 $pkt = "frag";
2888 }
2889
2890 $self->send_packet ($pkt);
2891 } else {
2892 if ($color >= 0) {
2893 # replace some tags by gcfclient-compatible ones
2894 for ($msg) {
2895 1 while
2896 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2897 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2898 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2899 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2900 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2901 }
2902
2903 $color &= cf::NDI_COLOR_MASK;
2904
2905 utf8::encode $msg;
2906
2907 if (0 && $msg =~ /\[/) {
2908 # COMMAND/INFO
2909 $self->send_packet ("drawextinfo $color 10 8 $msg")
2910 } else {
2911 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2912 $self->send_packet ("drawinfo $color $msg")
2913 }
2914 }
2915 }
2916}
2917
2918=item $client->ext_msg ($type, @msg)
2919
2920Sends an ext event to the client.
2921
2922=cut
2923
2924sub cf::client::ext_msg($$@) {
2925 my ($self, $type, @msg) = @_;
2926
2927 if ($self->extcmd == 2) {
2928 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2929 } elsif ($self->extcmd == 1) { # TODO: remove
2930 push @msg, msgtype => "event_$type";
2931 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2932 }
2933}
2934
2935=item $client->ext_reply ($msgid, @msg)
2936
2937Sends an ext reply to the client.
2938
2939=cut
2940
2941sub cf::client::ext_reply($$@) {
2942 my ($self, $id, @msg) = @_;
2943
2944 if ($self->extcmd == 2) {
2945 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2946 } elsif ($self->extcmd == 1) {
2947 #TODO: version 1, remove
2948 unshift @msg, msgtype => "reply", msgid => $id;
2949 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2950 }
2951}
1671 2952
1672=item $success = $client->query ($flags, "text", \&cb) 2953=item $success = $client->query ($flags, "text", \&cb)
1673 2954
1674Queues a query to the client, calling the given callback with 2955Queues a query to the client, calling the given callback with
1675the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2956the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1676C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2957C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1677 2958
1678Queries can fail, so check the return code. Or don't, as queries will become 2959Queries can fail, so check the return code. Or don't, as queries will
1679reliable at some point in the future. 2960become reliable at some point in the future.
1680 2961
1681=cut 2962=cut
1682 2963
1683sub cf::client::query { 2964sub cf::client::query {
1684 my ($self, $flags, $text, $cb) = @_; 2965 my ($self, $flags, $text, $cb) = @_;
1692 utf8::encode $text; 2973 utf8::encode $text;
1693 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2974 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1694 2975
1695 $self->send_packet ($self->{query_queue}[0][0]) 2976 $self->send_packet ($self->{query_queue}[0][0])
1696 if @{ $self->{query_queue} } == 1; 2977 if @{ $self->{query_queue} } == 1;
2978
2979 1
1697} 2980}
1698 2981
1699cf::client->attach ( 2982cf::client->attach (
2983 on_connect => sub {
2984 my ($ns) = @_;
2985
2986 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2987 },
1700 on_reply => sub { 2988 on_reply => sub {
1701 my ($ns, $msg) = @_; 2989 my ($ns, $msg) = @_;
1702 2990
1703 # this weird shuffling is so that direct followup queries 2991 # this weird shuffling is so that direct followup queries
1704 # get handled first 2992 # get handled first
1705 my $queue = delete $ns->{query_queue}; 2993 my $queue = delete $ns->{query_queue}
2994 or return; # be conservative, not sure how that can happen, but we saw a crash here
1706 2995
1707 (shift @$queue)->[1]->($msg); 2996 (shift @$queue)->[1]->($msg);
2997 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1708 2998
1709 push @{ $ns->{query_queue} }, @$queue; 2999 push @{ $ns->{query_queue} }, @$queue;
1710 3000
1711 if (@{ $ns->{query_queue} } == @$queue) { 3001 if (@{ $ns->{query_queue} } == @$queue) {
1712 if (@$queue) { 3002 if (@$queue) {
1714 } else { 3004 } else {
1715 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3005 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1716 } 3006 }
1717 } 3007 }
1718 }, 3008 },
3009 on_exticmd => sub {
3010 my ($ns, $buf) = @_;
3011
3012 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3013
3014 if (ref $msg) {
3015 my ($type, $reply, @payload) =
3016 "ARRAY" eq ref $msg
3017 ? @$msg
3018 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3019
3020 my @reply;
3021
3022 if (my $cb = $EXTICMD{$type}) {
3023 @reply = $cb->($ns, @payload);
3024 }
3025
3026 $ns->ext_reply ($reply, @reply)
3027 if $reply;
3028
3029 } else {
3030 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3031 }
3032
3033 cf::override;
3034 },
1719); 3035);
1720 3036
1721=item $client->coro (\&cb) 3037=item $client->async (\&cb)
1722 3038
1723Create a new coroutine, running the specified callback. The coroutine will 3039Create a new coroutine, running the specified callback. The coroutine will
1724be automatically cancelled when the client gets destroyed (e.g. on logout, 3040be automatically cancelled when the client gets destroyed (e.g. on logout,
1725or loss of connection). 3041or loss of connection).
1726 3042
1727=cut 3043=cut
1728 3044
1729sub cf::client::coro { 3045sub cf::client::async {
1730 my ($self, $cb) = @_; 3046 my ($self, $cb) = @_;
1731 3047
1732 my $coro; $coro = async { 3048 my $coro = &Coro::async ($cb);
1733 eval {
1734 $cb->();
1735 };
1736 warn $@ if $@;
1737 };
1738 3049
1739 $coro->on_destroy (sub { 3050 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0}; 3051 delete $self->{_coro}{$coro+0};
1741 }); 3052 });
1742 3053
1769our $safe = new Safe "safe"; 3080our $safe = new Safe "safe";
1770our $safe_hole = new Safe::Hole; 3081our $safe_hole = new Safe::Hole;
1771 3082
1772$SIG{FPE} = 'IGNORE'; 3083$SIG{FPE} = 'IGNORE';
1773 3084
1774$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3085$safe->permit_only (Opcode::opset qw(
3086 :base_core :base_mem :base_orig :base_math
3087 grepstart grepwhile mapstart mapwhile
3088 sort time
3089));
1775 3090
1776# here we export the classes and methods available to script code 3091# here we export the classes and methods available to script code
1777 3092
1778=pod 3093=pod
1779 3094
1780The following fucntions and emthods are available within a safe environment: 3095The following functions and methods are available within a safe environment:
1781 3096
1782 cf::object contr pay_amount pay_player map 3097 cf::object
3098 contr pay_amount pay_player map x y force_find force_add destroy
3099 insert remove name archname title slaying race decrease split
3100
1783 cf::object::player player 3101 cf::object::player
1784 cf::player peaceful 3102 player
1785 cf::map trigger 3103
3104 cf::player
3105 peaceful
3106
3107 cf::map
3108 trigger
1786 3109
1787=cut 3110=cut
1788 3111
1789for ( 3112for (
1790 ["cf::object" => qw(contr pay_amount pay_player map)], 3113 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3114 insert remove inv nrof name archname title slaying race
3115 decrease split destroy change_exp)],
1791 ["cf::object::player" => qw(player)], 3116 ["cf::object::player" => qw(player)],
1792 ["cf::player" => qw(peaceful)], 3117 ["cf::player" => qw(peaceful)],
1793 ["cf::map" => qw(trigger)], 3118 ["cf::map" => qw(trigger)],
1794) { 3119) {
1795 no strict 'refs'; 3120 no strict 'refs';
1866=back 3191=back
1867 3192
1868=cut 3193=cut
1869 3194
1870############################################################################# 3195#############################################################################
3196# the server's init and main functions
1871 3197
1872=head2 EXTENSION DATABASE SUPPORT 3198sub load_facedata($) {
3199 my ($path) = @_;
1873 3200
1874Crossfire maintains a very simple database for extension use. It can 3201 # HACK to clear player env face cache, we need some signal framework
1875currently store anything that can be serialised using Storable, which 3202 # for this (global event?)
1876excludes objects. 3203 %ext::player_env::MUSIC_FACE_CACHE = ();
1877 3204
1878The parameter C<$family> should best start with the name of the extension 3205 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1879using it, it should be unique.
1880 3206
1881=over 4 3207 warn "loading facedata from $path\n";
1882 3208
1883=item $hashref = cf::db_get $family 3209 my $facedata;
3210 0 < aio_load $path, $facedata
3211 or die "$path: $!";
1884 3212
1885Return a hashref for use by the extension C<$family>, which can be 3213 $facedata = Coro::Storable::thaw $facedata;
1886modified. After modifications, you have to call C<cf::db_dirty> or
1887C<cf::db_sync>.
1888 3214
1889=item $value = cf::db_get $family => $key 3215 $facedata->{version} == 2
3216 or cf::cleanup "$path: version mismatch, cannot proceed.";
1890 3217
1891Returns a single value from the database 3218 # patch in the exptable
1892 3219 $facedata->{resource}{"res/exp_table"} = {
1893=item cf::db_put $family => $hashref 3220 type => FT_RSRC,
1894 3221 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1895Stores the given family hashref into the database. Updates are delayed, if
1896you want the data to be synced to disk immediately, use C<cf::db_sync>.
1897
1898=item cf::db_put $family => $key => $value
1899
1900Stores the given C<$value> in the family hash. Updates are delayed, if you
1901want the data to be synced to disk immediately, use C<cf::db_sync>.
1902
1903=item cf::db_dirty
1904
1905Marks the database as dirty, to be updated at a later time.
1906
1907=item cf::db_sync
1908
1909Immediately write the database to disk I<if it is dirty>.
1910
1911=cut
1912
1913our $DB;
1914
1915{
1916 my $path = cf::localdir . "/database.pst";
1917
1918 sub db_load() {
1919 warn "loading database $path\n";#d# remove later
1920 $DB = stat $path ? Storable::retrieve $path : { };
1921 }
1922
1923 my $pid;
1924
1925 sub db_save() {
1926 warn "saving database $path\n";#d# remove later
1927 waitpid $pid, 0 if $pid;
1928 if (0 == ($pid = fork)) {
1929 $DB->{_meta}{version} = 1;
1930 Storable::nstore $DB, "$path~";
1931 rename "$path~", $path;
1932 cf::_exit 0 if defined $pid;
1933 }
1934 }
1935
1936 my $dirty;
1937
1938 sub db_sync() {
1939 db_save if $dirty;
1940 undef $dirty;
1941 }
1942
1943 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1944 db_sync;
1945 }); 3222 };
3223 cf::cede_to_tick;
1946 3224
1947 sub db_dirty() {
1948 $dirty = 1;
1949 $idle->start;
1950 } 3225 {
3226 my $faces = $facedata->{faceinfo};
1951 3227
1952 sub db_get($;$) { 3228 while (my ($face, $info) = each %$faces) {
1953 @_ >= 2 3229 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1954 ? $DB->{$_[0]}{$_[1]}
1955 : ($DB->{$_[0]} ||= { })
1956 }
1957 3230
1958 sub db_put($$;$) { 3231 cf::face::set_visibility $idx, $info->{visibility};
1959 if (@_ >= 3) { 3232 cf::face::set_magicmap $idx, $info->{magicmap};
1960 $DB->{$_[0]}{$_[1]} = $_[2]; 3233 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1961 } else { 3234 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1962 $DB->{$_[0]} = $_[1];
1963 }
1964 db_dirty;
1965 }
1966 3235
1967 cf::global->attach ( 3236 cf::cede_to_tick;
1968 prio => 10000,
1969 on_cleanup => sub {
1970 db_sync;
1971 }, 3237 }
1972 );
1973}
1974 3238
1975############################################################################# 3239 while (my ($face, $info) = each %$faces) {
1976# the server's main() 3240 next unless $info->{smooth};
1977 3241
1978sub cfg_load { 3242 my $idx = cf::face::find $face
3243 or next;
3244
3245 if (my $smooth = cf::face::find $info->{smooth}) {
3246 cf::face::set_smooth $idx, $smooth;
3247 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3248 } else {
3249 warn "smooth face '$info->{smooth}' not found for face '$face'";
3250 }
3251
3252 cf::cede_to_tick;
3253 }
3254 }
3255
3256 {
3257 my $anims = $facedata->{animinfo};
3258
3259 while (my ($anim, $info) = each %$anims) {
3260 cf::anim::set $anim, $info->{frames}, $info->{facings};
3261 cf::cede_to_tick;
3262 }
3263
3264 cf::anim::invalidate_all; # d'oh
3265 }
3266
3267 {
3268 # TODO: for gcfclient pleasure, we should give resources
3269 # that gcfclient doesn't grok a >10000 face index.
3270 my $res = $facedata->{resource};
3271
3272 while (my ($name, $info) = each %$res) {
3273 if (defined $info->{type}) {
3274 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3275 my $data;
3276
3277 if ($info->{type} & 1) {
3278 # prepend meta info
3279
3280 my $meta = $enc->encode ({
3281 name => $name,
3282 %{ $info->{meta} || {} },
3283 });
3284
3285 $data = pack "(w/a*)*", $meta, $info->{data};
3286 } else {
3287 $data = $info->{data};
3288 }
3289
3290 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3291 cf::face::set_type $idx, $info->{type};
3292 } else {
3293 $RESOURCE{$name} = $info;
3294 }
3295
3296 cf::cede_to_tick;
3297 }
3298 }
3299
3300 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3301
3302 1
3303}
3304
3305cf::global->attach (on_resource_update => sub {
3306 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3307 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3308
3309 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3310 my $sound = $soundconf->{compat}[$_]
3311 or next;
3312
3313 my $face = cf::face::find "sound/$sound->[1]";
3314 cf::sound::set $sound->[0] => $face;
3315 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3316 }
3317
3318 while (my ($k, $v) = each %{$soundconf->{event}}) {
3319 my $face = cf::face::find "sound/$v";
3320 cf::sound::set $k => $face;
3321 }
3322 }
3323});
3324
3325register_exticmd fx_want => sub {
3326 my ($ns, $want) = @_;
3327
3328 while (my ($k, $v) = each %$want) {
3329 $ns->fx_want ($k, $v);
3330 }
3331};
3332
3333sub load_resource_file($) {
3334 my $guard = lock_acquire "load_resource_file";
3335
3336 my $status = load_resource_file_ $_[0];
3337 get_slot 0.1, 100;
3338 cf::arch::commit_load;
3339
3340 $status
3341}
3342
3343sub reload_regions {
3344 # HACK to clear player env face cache, we need some signal framework
3345 # for this (global event?)
3346 %ext::player_env::MUSIC_FACE_CACHE = ();
3347
3348 load_resource_file "$MAPDIR/regions"
3349 or die "unable to load regions file\n";
3350
3351 for (cf::region::list) {
3352 $_->{match} = qr/$_->{match}/
3353 if exists $_->{match};
3354 }
3355}
3356
3357sub reload_facedata {
3358 load_facedata "$DATADIR/facedata"
3359 or die "unable to load facedata\n";
3360}
3361
3362sub reload_archetypes {
3363 load_resource_file "$DATADIR/archetypes"
3364 or die "unable to load archetypes\n";
3365}
3366
3367sub reload_treasures {
3368 load_resource_file "$DATADIR/treasures"
3369 or die "unable to load treasurelists\n";
3370}
3371
3372sub reload_resources {
3373 warn "reloading resource files...\n";
3374
3375 reload_facedata;
3376 reload_archetypes;
3377 reload_regions;
3378 reload_treasures;
3379
3380 warn "finished reloading resource files\n";
3381}
3382
3383sub reload_config {
1979 open my $fh, "<:utf8", cf::confdir . "/config" 3384 open my $fh, "<:utf8", "$CONFDIR/config"
1980 or return; 3385 or return;
1981 3386
1982 local $/; 3387 local $/;
1983 *CFG = YAML::Syck::Load <$fh>; 3388 *CFG = YAML::Load <$fh>;
3389
3390 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3391
3392 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3393 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3394
3395 if (exists $CFG{mlockall}) {
3396 eval {
3397 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3398 and die "WARNING: m(un)lockall failed: $!\n";
3399 };
3400 warn $@ if $@;
3401 }
3402}
3403
3404sub pidfile() {
3405 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3406 or die "$PIDFILE: $!";
3407 flock $fh, &Fcntl::LOCK_EX
3408 or die "$PIDFILE: flock: $!";
3409 $fh
3410}
3411
3412# make sure only one server instance is running at any one time
3413sub atomic {
3414 my $fh = pidfile;
3415
3416 my $pid = <$fh>;
3417 kill 9, $pid if $pid > 0;
3418
3419 seek $fh, 0, 0;
3420 print $fh $$;
1984} 3421}
1985 3422
1986sub main { 3423sub main {
3424 cf::init_globals; # initialise logging
3425
3426 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3427 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3428 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3429 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3430
3431 cf::init_experience;
3432 cf::init_anim;
3433 cf::init_attackmess;
3434 cf::init_dynamic;
3435 cf::init_block;
3436
3437 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3438
1987 # we must not ever block the main coroutine 3439 # we must not ever block the main coroutine
1988 local $Coro::idle = sub { 3440 local $Coro::idle = sub {
1989 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3441 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1990 (Coro::unblock_sub { 3442 (async {
1991 Event::one_event; 3443 $Coro::current->{desc} = "IDLE BUG HANDLER";
1992 })->(); 3444 EV::loop EV::LOOP_ONESHOT;
3445 })->prio (Coro::PRIO_MAX);
1993 }; 3446 };
1994 3447
1995 cfg_load; 3448 evthread_start IO::AIO::poll_fileno;
1996 db_load; 3449
3450 cf::sync_job {
3451 reload_resources;
3452 reload_config;
3453 db_init;
3454
3455 cf::load_settings;
3456 cf::load_materials;
3457 cf::init_uuid;
3458 cf::init_signals;
3459 cf::init_commands;
3460 cf::init_skills;
3461
3462 cf::init_beforeplay;
3463
3464 atomic;
3465
1997 load_extensions; 3466 load_extensions;
3467
3468 utime time, time, $RUNTIMEFILE;
3469
3470 # no (long-running) fork's whatsoever before this point(!)
3471 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3472
3473 (pop @POST_INIT)->(0) while @POST_INIT;
3474 };
3475
1998 Event::loop; 3476 EV::loop;
1999} 3477}
2000 3478
2001############################################################################# 3479#############################################################################
2002# initialisation 3480# initialisation and cleanup
2003 3481
3482# install some emergency cleanup handlers
3483BEGIN {
3484 our %SIGWATCHER = ();
3485 for my $signal (qw(INT HUP TERM)) {
3486 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3487 cf::cleanup "SIG$signal";
3488 };
3489 }
3490}
3491
3492sub write_runtime_sync {
3493 # first touch the runtime file to show we are still running:
3494 # the fsync below can take a very very long time.
3495
3496 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3497
3498 my $guard = cf::lock_acquire "write_runtime";
3499
3500 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3501 or return;
3502
3503 my $value = $cf::RUNTIME + 90 + 10;
3504 # 10 is the runtime save interval, for a monotonic clock
3505 # 60 allows for the watchdog to kill the server.
3506
3507 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3508 and return;
3509
3510 # always fsync - this file is important
3511 aio_fsync $fh
3512 and return;
3513
3514 # touch it again to show we are up-to-date
3515 aio_utime $fh, undef, undef;
3516
3517 close $fh
3518 or return;
3519
3520 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3521 and return;
3522
3523 warn "runtime file written.\n";
3524
3525 1
3526}
3527
3528our $uuid_lock;
3529our $uuid_skip;
3530
3531sub write_uuid_sync($) {
3532 $uuid_skip ||= $_[0];
3533
3534 return if $uuid_lock;
3535 local $uuid_lock = 1;
3536
3537 my $uuid = "$LOCALDIR/uuid";
3538
3539 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3540 or return;
3541
3542 my $value = uuid_seq uuid_cur;
3543
3544 unless ($value) {
3545 warn "cowardly refusing to write zero uuid value!\n";
3546 return;
3547 }
3548
3549 my $value = uuid_str $value + $uuid_skip;
3550 $uuid_skip = 0;
3551
3552 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3553 and return;
3554
3555 # always fsync - this file is important
3556 aio_fsync $fh
3557 and return;
3558
3559 close $fh
3560 or return;
3561
3562 aio_rename "$uuid~", $uuid
3563 and return;
3564
3565 warn "uuid file written ($value).\n";
3566
3567 1
3568
3569}
3570
3571sub write_uuid($$) {
3572 my ($skip, $sync) = @_;
3573
3574 $sync ? write_uuid_sync $skip
3575 : async { write_uuid_sync $skip };
3576}
3577
3578sub emergency_save() {
3579 my $freeze_guard = cf::freeze_mainloop;
3580
3581 warn "emergency_perl_save: enter\n";
3582
3583 cf::sync_job {
3584 # this is a trade-off: we want to be very quick here, so
3585 # save all maps without fsync, and later call a global sync
3586 # (which in turn might be very very slow)
3587 local $USE_FSYNC = 0;
3588
3589 # use a peculiar iteration method to avoid tripping on perl
3590 # refcount bugs in for. also avoids problems with players
3591 # and maps saved/destroyed asynchronously.
3592 warn "emergency_perl_save: begin player save\n";
3593 for my $login (keys %cf::PLAYER) {
3594 my $pl = $cf::PLAYER{$login} or next;
3595 $pl->valid or next;
3596 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3597 $pl->save;
3598 }
3599 warn "emergency_perl_save: end player save\n";
3600
3601 warn "emergency_perl_save: begin map save\n";
3602 for my $path (keys %cf::MAP) {
3603 my $map = $cf::MAP{$path} or next;
3604 $map->valid or next;
3605 $map->save;
3606 }
3607 warn "emergency_perl_save: end map save\n";
3608
3609 warn "emergency_perl_save: begin database checkpoint\n";
3610 BDB::db_env_txn_checkpoint $DB_ENV;
3611 warn "emergency_perl_save: end database checkpoint\n";
3612
3613 warn "emergency_perl_save: begin write uuid\n";
3614 write_uuid_sync 1;
3615 warn "emergency_perl_save: end write uuid\n";
3616 };
3617
3618 warn "emergency_perl_save: starting sync()\n";
3619 IO::AIO::aio_sync sub {
3620 warn "emergency_perl_save: finished sync()\n";
3621 };
3622
3623 warn "emergency_perl_save: leave\n";
3624}
3625
3626sub post_cleanup {
3627 my ($make_core) = @_;
3628
3629 warn Carp::longmess "post_cleanup backtrace"
3630 if $make_core;
3631
3632 my $fh = pidfile;
3633 unlink $PIDFILE if <$fh> == $$;
3634}
3635
3636# a safer delete_package, copied from Symbol
3637sub clear_package($) {
3638 my $pkg = shift;
3639
3640 # expand to full symbol table name if needed
3641 unless ($pkg =~ /^main::.*::$/) {
3642 $pkg = "main$pkg" if $pkg =~ /^::/;
3643 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3644 $pkg .= '::' unless $pkg =~ /::$/;
3645 }
3646
3647 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3648 my $stem_symtab = *{$stem}{HASH};
3649
3650 defined $stem_symtab and exists $stem_symtab->{$leaf}
3651 or return;
3652
3653 # clear all symbols
3654 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3655 for my $name (keys %$leaf_symtab) {
3656 _gv_clear *{"$pkg$name"};
3657# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3658 }
3659 warn "cleared package $pkg\n";#d#
3660}
3661
2004sub reload() { 3662sub do_reload_perl() {
2005 # can/must only be called in main 3663 # can/must only be called in main
2006 if ($Coro::current != $Coro::main) { 3664 if ($Coro::current != $Coro::main) {
2007 warn "can only reload from main coroutine\n"; 3665 warn "can only reload from main coroutine";
2008 return; 3666 return;
2009 } 3667 }
2010 3668
3669 return if $RELOAD++;
3670
3671 my $t1 = EV::time;
3672
3673 while ($RELOAD) {
2011 warn "reloading..."; 3674 warn "reloading...";
2012 3675
2013 local $FREEZE = 1; 3676 warn "entering sync_job";
3677
3678 cf::sync_job {
3679 cf::write_runtime_sync; # external watchdog should not bark
2014 cf::emergency_save; 3680 cf::emergency_save;
3681 cf::write_runtime_sync; # external watchdog should not bark
2015 3682
2016 eval { 3683 warn "syncing database to disk";
3684 BDB::db_env_txn_checkpoint $DB_ENV;
3685
2017 # if anything goes wrong in here, we should simply crash as we already saved 3686 # if anything goes wrong in here, we should simply crash as we already saved
2018 3687
2019 # cancel all watchers 3688 warn "flushing outstanding aio requests";
2020 for (Event::all_watchers) { 3689 while (IO::AIO::nreqs || BDB::nreqs) {
2021 $_->cancel if $_->data & WF_AUTOCANCEL; 3690 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2022 }
2023
2024 # cancel all extension coros
2025 $_->cancel for values %EXT_CORO;
2026 %EXT_CORO = ();
2027
2028 # unload all extensions
2029 for (@exts) {
2030 warn "unloading <$_>";
2031 unload_extension $_;
2032 }
2033
2034 # unload all modules loaded from $LIBDIR
2035 while (my ($k, $v) = each %INC) {
2036 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2037
2038 warn "removing <$k>";
2039 delete $INC{$k};
2040
2041 $k =~ s/\.pm$//;
2042 $k =~ s/\//::/g;
2043
2044 if (my $cb = $k->can ("unload_module")) {
2045 $cb->();
2046 } 3691 }
2047 3692
2048 Symbol::delete_package $k; 3693 warn "cancelling all extension coros";
3694 $_->cancel for values %EXT_CORO;
3695 %EXT_CORO = ();
3696
3697 warn "removing commands";
3698 %COMMAND = ();
3699
3700 warn "removing ext/exti commands";
3701 %EXTCMD = ();
3702 %EXTICMD = ();
3703
3704 warn "unloading/nuking all extensions";
3705 for my $pkg (@EXTS) {
3706 warn "... unloading $pkg";
3707
3708 if (my $cb = $pkg->can ("unload")) {
3709 eval {
3710 $cb->($pkg);
3711 1
3712 } or warn "$pkg unloaded, but with errors: $@";
3713 }
3714
3715 warn "... clearing $pkg";
3716 clear_package $pkg;
2049 } 3717 }
2050 3718
2051 # sync database to disk 3719 warn "unloading all perl modules loaded from $LIBDIR";
2052 cf::db_sync; 3720 while (my ($k, $v) = each %INC) {
2053 IO::AIO::flush; 3721 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2054 3722
3723 warn "... unloading $k";
3724 delete $INC{$k};
3725
3726 $k =~ s/\.pm$//;
3727 $k =~ s/\//::/g;
3728
3729 if (my $cb = $k->can ("unload_module")) {
3730 $cb->();
3731 }
3732
3733 clear_package $k;
3734 }
3735
2055 # get rid of safe::, as good as possible 3736 warn "getting rid of safe::, as good as possible";
2056 Symbol::delete_package "safe::$_" 3737 clear_package "safe::$_"
2057 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3738 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2058 3739
2059 # remove register_script_function callbacks 3740 warn "unloading cf.pm \"a bit\"";
2060 # TODO
2061
2062 # unload cf.pm "a bit"
2063 delete $INC{"cf.pm"}; 3741 delete $INC{"cf.pm"};
3742 delete $INC{"cf/pod.pm"};
2064 3743
2065 # don't, removes xs symbols, too, 3744 # don't, removes xs symbols, too,
2066 # and global variables created in xs 3745 # and global variables created in xs
2067 #Symbol::delete_package __PACKAGE__; 3746 #clear_package __PACKAGE__;
2068 3747
2069 # reload cf.pm 3748 warn "unload completed, starting to reload now";
3749
2070 warn "reloading cf.pm"; 3750 warn "reloading cf.pm";
2071 require cf; 3751 require cf;
2072 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3752 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2073 3753
2074 # load config and database again 3754 warn "loading config and database again";
2075 cf::cfg_load; 3755 cf::reload_config;
2076 cf::db_load;
2077 3756
2078 # load extensions
2079 warn "load extensions"; 3757 warn "loading extensions";
2080 cf::load_extensions; 3758 cf::load_extensions;
2081 3759
2082 # reattach attachments to objects 3760 if ($REATTACH_ON_RELOAD) {
3761 warn "reattaching attachments to objects/players";
3762 _global_reattach; # objects, sockets
3763 warn "reattaching attachments to maps";
3764 reattach $_ for values %MAP;
3765 warn "reattaching attachments to players";
3766 reattach $_ for values %PLAYER;
3767 }
3768
3769 warn "running post_init jobs";
3770 (pop @POST_INIT)->(1) while @POST_INIT;
3771
3772 warn "leaving sync_job";
3773
3774 1
3775 } or do {
3776 warn $@;
3777 cf::cleanup "error while reloading, exiting.";
3778 };
3779
2083 warn "reattach"; 3780 warn "reloaded";
2084 _global_reattach; 3781 --$RELOAD;
3782 }
3783
3784 $t1 = EV::time - $t1;
3785 warn "reload completed in ${t1}s\n";
3786};
3787
3788our $RELOAD_WATCHER; # used only during reload
3789
3790sub reload_perl() {
3791 # doing reload synchronously and two reloads happen back-to-back,
3792 # coro crashes during coro_state_free->destroy here.
3793
3794 $RELOAD_WATCHER ||= cf::async {
3795 Coro::AIO::aio_wait cache_extensions;
3796
3797 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3798 do_reload_perl;
3799 undef $RELOAD_WATCHER;
3800 };
2085 }; 3801 };
2086
2087 if ($@) {
2088 warn $@;
2089 warn "error while reloading, exiting.";
2090 exit 1;
2091 }
2092
2093 warn "reloaded successfully";
2094};
2095
2096#############################################################################
2097
2098unless ($LINK_MAP) {
2099 $LINK_MAP = cf::map::new;
2100
2101 $LINK_MAP->width (41);
2102 $LINK_MAP->height (41);
2103 $LINK_MAP->alloc;
2104 $LINK_MAP->path ("{link}");
2105 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2106 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2107
2108 # dirty hack because... archetypes are not yet loaded
2109 Event->timer (
2110 after => 2,
2111 cb => sub {
2112 $_[0]->w->cancel;
2113
2114 # provide some exits "home"
2115 my $exit = cf::object::new "exit";
2116
2117 $exit->slaying ($EMERGENCY_POSITION->[0]);
2118 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2119 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2120
2121 $LINK_MAP->insert ($exit->clone, 19, 19);
2122 $LINK_MAP->insert ($exit->clone, 19, 20);
2123 $LINK_MAP->insert ($exit->clone, 19, 21);
2124 $LINK_MAP->insert ($exit->clone, 20, 19);
2125 $LINK_MAP->insert ($exit->clone, 20, 21);
2126 $LINK_MAP->insert ($exit->clone, 21, 19);
2127 $LINK_MAP->insert ($exit->clone, 21, 20);
2128 $LINK_MAP->insert ($exit->clone, 21, 21);
2129
2130 $exit->destroy;
2131 });
2132
2133 $LINK_MAP->{deny_save} = 1;
2134 $LINK_MAP->{deny_reset} = 1;
2135
2136 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2137} 3802}
2138
2139register "<global>", __PACKAGE__;
2140 3803
2141register_command "reload" => sub { 3804register_command "reload" => sub {
2142 my ($who, $arg) = @_; 3805 my ($who, $arg) = @_;
2143 3806
2144 if ($who->flag (FLAG_WIZ)) { 3807 if ($who->flag (FLAG_WIZ)) {
2145 $who->message ("start of reload.");
2146 reload;
2147 $who->message ("end of reload."); 3808 $who->message ("reloading server.");
3809 async {
3810 $Coro::current->{desc} = "perl_reload";
3811 reload_perl;
3812 };
2148 } 3813 }
2149}; 3814};
2150 3815
2151unshift @INC, $LIBDIR; 3816unshift @INC, $LIBDIR;
2152 3817
2153$TICK_WATCHER = Event->timer ( 3818my $bug_warning = 0;
2154 reentrant => 0, 3819
2155 prio => 0, 3820our @WAIT_FOR_TICK;
2156 at => $NEXT_TICK || $TICK, 3821our @WAIT_FOR_TICK_BEGIN;
2157 data => WF_AUTOCANCEL, 3822
2158 cb => sub { 3823sub wait_for_tick {
2159 unless ($FREEZE) { 3824 return if tick_inhibit || $Coro::current == $Coro::main;
3825
3826 my $signal = new Coro::Signal;
3827 push @WAIT_FOR_TICK, $signal;
3828 $signal->wait;
3829}
3830
3831sub wait_for_tick_begin {
3832 return if tick_inhibit || $Coro::current == $Coro::main;
3833
3834 my $signal = new Coro::Signal;
3835 push @WAIT_FOR_TICK_BEGIN, $signal;
3836 $signal->wait;
3837}
3838
3839sub tick {
3840 if ($Coro::current != $Coro::main) {
3841 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3842 unless ++$bug_warning > 10;
3843 return;
3844 }
3845
2160 cf::server_tick; # one server iteration 3846 cf::server_tick; # one server iteration
2161 $RUNTIME += $TICK;
2162 }
2163 3847
2164 $NEXT_TICK += $TICK; 3848 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2165 3849 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2166 # if we are delayed by four ticks or more, skip them all 3850 Coro::async_pool {
2167 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3851 $Coro::current->{desc} = "runtime saver";
2168
2169 $TICK_WATCHER->at ($NEXT_TICK);
2170 $TICK_WATCHER->start;
2171 },
2172);
2173
2174IO::AIO::max_poll_time $TICK * 0.2;
2175
2176Event->io (
2177 fd => IO::AIO::poll_fileno,
2178 poll => 'r',
2179 prio => 5,
2180 data => WF_AUTOCANCEL,
2181 cb => \&IO::AIO::poll_cb,
2182);
2183
2184Event->timer (
2185 data => WF_AUTOCANCEL,
2186 after => 0,
2187 interval => 10,
2188 cb => sub {
2189 (Coro::unblock_sub {
2190 write_runtime 3852 write_runtime_sync
2191 or warn "ERROR: unable to write runtime file: $!"; 3853 or warn "ERROR: unable to write runtime file: $!";
2192 })->(); 3854 };
2193 }, 3855 }
2194); 3856
3857 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3858 $sig->send;
3859 }
3860 while (my $sig = shift @WAIT_FOR_TICK) {
3861 $sig->send;
3862 }
3863
3864 $LOAD = ($NOW - $TICK_START) / $TICK;
3865 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3866
3867 if (0) {
3868 if ($NEXT_TICK) {
3869 my $jitter = $TICK_START - $NEXT_TICK;
3870 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3871 warn "jitter $JITTER\n";#d#
3872 }
3873 }
3874}
3875
3876{
3877 # configure BDB
3878
3879 BDB::min_parallel 8;
3880 BDB::max_poll_reqs $TICK * 0.1;
3881 $AnyEvent::BDB::WATCHER->priority (1);
3882
3883 unless ($DB_ENV) {
3884 $DB_ENV = BDB::db_env_create;
3885 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3886 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3887 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3888 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3889 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3890
3891 cf::sync_job {
3892 eval {
3893 BDB::db_env_open
3894 $DB_ENV,
3895 $BDBDIR,
3896 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3897 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3898 0666;
3899
3900 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3901 };
3902
3903 cf::cleanup "db_env_open(db): $@" if $@;
3904 };
3905 }
3906
3907 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3908 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3909 };
3910 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3911 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3912 };
3913 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3914 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3915 };
3916}
3917
3918{
3919 # configure IO::AIO
3920
3921 IO::AIO::min_parallel 8;
3922 IO::AIO::max_poll_time $TICK * 0.1;
3923 undef $AnyEvent::AIO::WATCHER;
3924}
3925
3926my $_log_backtrace;
3927
3928sub _log_backtrace {
3929 my ($msg, @addr) = @_;
3930
3931 $msg =~ s/\n//;
3932
3933 # limit the # of concurrent backtraces
3934 if ($_log_backtrace < 2) {
3935 ++$_log_backtrace;
3936 my $perl_bt = Carp::longmess $msg;
3937 async {
3938 $Coro::current->{desc} = "abt $msg";
3939
3940 my @bt = fork_call {
3941 @addr = map { sprintf "%x", $_ } @addr;
3942 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3943 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3944 or die "addr2line: $!";
3945
3946 my @funcs;
3947 my @res = <$fh>;
3948 chomp for @res;
3949 while (@res) {
3950 my ($func, $line) = splice @res, 0, 2, ();
3951 push @funcs, "[$func] $line";
3952 }
3953
3954 @funcs
3955 };
3956
3957 LOG llevInfo, "[ABT] $perl_bt\n";
3958 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3959 LOG llevInfo, "[ABT] $_\n" for @bt;
3960 --$_log_backtrace;
3961 };
3962 } else {
3963 LOG llevInfo, "[ABT] $msg\n";
3964 LOG llevInfo, "[ABT] [suppressed]\n";
3965 }
3966}
3967
3968# load additional modules
3969use cf::pod;
3970
3971END { cf::emergency_save }
2195 3972
21961 39731
2197 3974

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